lennardf-axis-vs-odonis-allies(+0) LTTA


  • TripleA Turn Summary: Germans round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 10 artilleries and 14 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 unit repaired.
            3 artilleries moved from Ukraine to Bryansk
            3 armour moved from Belarus to Bryansk
            17 infantry moved from Belarus to Bryansk
            5 artilleries moved from Belarus to Bryansk
            1 mech_infantry moved from Belarus to Bryansk
            1 infantry moved from Smolensk to Vologda
                  Germans take Vologda from Russians
            6 artilleries moved from Archangel to Belarus
            3 armour moved from Novgorod to Bryansk
            3 mech_infantrys moved from Western Ukraine to Bryansk
            2 mech_infantrys moved from Rostov to Bryansk
            13 armour moved from Volgograd to Bryansk
            24 mech_infantrys moved from Volgograd to Bryansk
            2 infantry moved from Rostov to Tambov
            3 infantry moved from Rostov to Caucasus
            4 infantry moved from Volgograd to Samara
            2 bombers moved from Belarus to Caucasus
            1 tactical_bomber moved from Archangel to Samara
            1 tactical_bomber moved from Novgorod to Tambov
            1 tactical_bomber moved from Novgorod to Tambov
            1 tactical_bomber moved from Novgorod to Samara
            1 fighter moved from Archangel to Samara
            1 fighter moved from Archangel to Tambov
            3 infantry moved from Western Germany to Holland Belgium
            3 fighters moved from Western Germany to Holland Belgium
            1 tactical_bomber moved from Western Germany to Holland Belgium
            1 bomber moved from Western Germany to Holland Belgium
            2 infantry moved from Norway to Finland
            6 infantry moved from Finland to Vyborg
            2 artilleries moved from Finland to Vyborg
            2 infantry moved from Denmark to 113 Sea Zone
            4 transports moved from 115 Sea Zone to 114 Sea Zone
            2 artilleries moved from Germany to 114 Sea Zone
            6 infantry moved from Germany to 114 Sea Zone
            2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
            2 artilleries, 6 infantry and 4 transports moved from 114 Sea Zone to 115 Sea Zone
            10 infantry moved from Denmark to Western Germany
            2 fighters moved from 115 Sea Zone to Bryansk
    
        Combat - Germans
            Battle in Bryansk
                Germans attack with 19 armour, 8 artilleries, 2 fighters, 17 infantry and 30 mech_infantrys
                Russians defend with 1 artillery and 3 infantry
                    Germans roll dice for 19 armour, 8 artilleries, 2 fighters, 17 infantry and 30 mech_infantrys in Bryansk, round 2 : 16/76 hits, 22.33 expected hits
                    Russians roll dice for 1 artillery and 3 infantry in Bryansk, round 2 : 1/4 hits, 1.33 expected hits
                    3 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                Germans win, taking Bryansk from Russians with 19 armour, 8 artilleries, 2 fighters, 16 infantry and 30 mech_infantrys remaining. Battle score for attacker is 10
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 artillery and 3 infantry
            Battle in Tambov
                Germans attack with 1 fighter, 2 infantry and 2 tactical_bombers
                Russians defend with 1 artillery and 1 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Tambov, round 2 : 1/5 hits, 2.00 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Tambov
                    Germans roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Tambov, round 3 : 1/5 hits, 2.00 expected hits
                    Russians roll dice for 1 artillery in Tambov, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in Tambov
                Germans win, taking Tambov from Russians with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for Russians: 1 artillery and 1 infantry
            Battle in Samara
                Germans attack with 1 fighter, 4 infantry and 2 tactical_bombers
                Russians defend with 1 artillery and 2 infantry
                    Germans roll dice for 1 fighter, 4 infantry and 2 tactical_bombers in Samara, round 2 : 2/7 hits, 2.33 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Samara, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Samara
                    Germans roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Samara, round 3 : 3/5 hits, 2.00 expected hits
                    Russians roll dice for 1 artillery in Samara, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Samara
                Germans win, taking Samara from Russians with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 1
                Casualties for Germans: 3 infantry
                Casualties for Russians: 1 artillery and 2 infantry
            Battle in Caucasus
                Germans attack with 2 bombers and 3 infantry
                British defend with 2 infantry
                    Germans roll dice for 2 bombers and 3 infantry in Caucasus, round 2 : 2/5 hits, 1.83 expected hits
                    Russians roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the British lost in Caucasus
                Germans win, taking Caucasus from Russians with 2 bombers and 3 infantry remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in Holland Belgium
                Germans attack with 1 bomber, 3 fighters, 3 infantry and 1 tactical_bomber
                British defend with 2 artilleries and 1 mech_infantry
                    Germans roll dice for 1 bomber, 3 fighters, 3 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 3/8 hits, 3.33 expected hits
                    British roll dice for 2 artilleries and 1 mech_infantry in Holland Belgium, round 2 : 1/3 hits, 1.00 expected hits
                    1 mech_infantry owned by the British, 1 infantry owned by the Germans and 2 artilleries owned by the British lost in Holland Belgium
                Germans win, taking Holland Belgium from British with 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Germans: 1 infantry
                Casualties for British: 2 artilleries and 1 mech_infantry
    
        Non Combat Move - Germans
            2 artilleries moved from 115 Sea Zone to Novgorod
            1 aaGun moved from Archangel to Belarus
            8 infantry moved from 115 Sea Zone to Novgorod
            2 bombers moved from Caucasus to Rostov
            1 fighter and 2 tactical_bombers moved from Tambov to Rostov
            1 fighter and 2 tactical_bombers moved from Samara to Rostov
            2 fighters moved from Bryansk to Rostov
            1 bomber, 3 fighters and 1 tactical_bomber moved from Holland Belgium to Western Germany
    
        Place Units - Germans
            3 infantry placed in Volgograd
            3 artilleries placed in Ukraine
            5 artilleries and 5 infantry placed in Western Germany
            2 artilleries and 6 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 55 PUs; end with 55 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.33
    Germans regular : -7.83
    British regular : 0.00
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Russians round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Purchase Units - Russians
            Russians buy 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Japanese
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
            1 armour moved from Novosibirsk to Kazakhstan
                  Russians take Kazakhstan from Germans
            1 armour moved from Kazakhstan to Turkmenistan
            1 infantry moved from Russia to Smolensk
                  Russians take Smolensk from Germans
            7 artilleries, 3 fighters, 30 infantry and 2 mech_infantrys moved from Russia to Vologda
            3 infantry moved from Urals to Vologda
    
        Combat - Russians
            Battle in Vologda
                Russians attack with 7 artilleries, 3 fighters, 33 infantry and 2 mech_infantrys
                Germans defend with 1 infantry
                    Russians roll dice for 7 artilleries, 3 fighters, 33 infantry and 2 mech_infantrys in Vologda, round 2 : 11/45 hits, 10.83 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 7 artilleries, 3 fighters, 33 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            5 infantry moved from Timguska to Urals
            4 aaGuns moved from Russia to Vologda
            3 fighters moved from Vologda to Urals
    
        Place Units - Russians
            6 infantry and 1 mech_infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 17 PUs; end with 17 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 19 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0.33
    Russians regular : 0.17
    

    Savegame


  • TripleA Turn Summary: Japanese round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Purchase Units - Japanese
            Japanese buy 2 fighters and 3 infantry; Remaining resources: 2 PUs; 4 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 tactical_bomber moved from Japan to 17 Sea Zone
            1 fighter moved from Japan to 17 Sea Zone
            4 fighters moved from Japan to 17 Sea Zone
            1 fighter moved from Japan to 22 Sea Zone
            1 tactical_bomber moved from 37 Sea Zone to 34 Sea Zone
            1 submarine moved from 37 Sea Zone to 35 Sea Zone
            2 bombers moved from Hunan to 35 Sea Zone
            1 submarine moved from 37 Sea Zone to 36 Sea Zone
            2 tactical_bombers moved from Hunan to 36 Sea Zone
            1 infantry moved from Malaya to Shan State
            6 infantry moved from Hunan to Kwangsi
            15 artilleries and 13 infantry moved from Yunnan to Kwangsi
            2 armour, 2 artilleries, 7 infantry and 7 mech_infantrys moved from French Indo China to Kwangsi
            1 fighter moved from 37 Sea Zone to 36 Sea Zone
    
        Combat - Japanese
            Battle in 22 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 22 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 34 Sea Zone
                Japanese attack with 1 tactical_bomber
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 34 Sea Zone
                Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 17 Sea Zone
                Japanese attack with 5 fighters and 1 tactical_bomber
                Americans defend with 1 destroyer and 1 transport
                    Japanese roll dice for 5 fighters and 1 tactical_bomber in 17 Sea Zone, round 2 : 4/6 hits, 3.17 expected hits
                    Americans roll dice for 1 destroyer and 1 transport in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 17 Sea Zone
                Japanese win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 15
                Casualties for Americans: 1 destroyer and 1 transport
            Battle in 35 Sea Zone
                Japanese attack with 2 bombers and 1 submarine
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 2 bombers and 1 submarine in 35 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                    ANZAC roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 35 Sea Zone
                Japanese win, taking 35 Sea Zone from ANZAC with 2 bombers and 1 submarine remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in 36 Sea Zone
                Japanese attack with 1 fighter, 1 submarine and 2 tactical_bombers
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 fighter, 1 submarine and 2 tactical_bombers in 36 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
                    ANZAC roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 36 Sea Zone
                Japanese win, taking 36 Sea Zone from Neutral with 1 fighter, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
    
        Non Combat Move - Japanese
            3 carriers, 2 destroyers and 1 submarine moved from 37 Sea Zone to 45 Sea Zone
            1 tactical_bomber moved from 34 Sea Zone to 45 Sea Zone
            1 fighter moved from 22 Sea Zone to 45 Sea Zone
            1 fighter and 2 tactical_bombers moved from 36 Sea Zone to Kwangsi
            1 aaGun moved from Yunnan to Kwangsi
            2 bombers moved from 35 Sea Zone to Kwangsi
            5 fighters and 1 tactical_bomber moved from 17 Sea Zone to Japan
    
        Place Units - Japanese
            3 infantry placed in Kwangtung
            2 fighters placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 9
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,2
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,6,5,4,4,3,1,5,5,5,2
            Japanese collect 23 PUs (9 lost to blockades); end with 25 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Japanese regular : 0.17
    ANZAC regular : -0.67
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Americans round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans buy 4 artilleries, 1 bomber, 1 carrier, 3 fighters, 4 infantry and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 93 Sea Zone
            2 fighters moved from 92 Sea Zone to 94 Sea Zone
            1 bomber moved from Gibraltar to 93 Sea Zone
            1 destroyer moved from 92 Sea Zone to 93 Sea Zone
            1 destroyer moved from 92 Sea Zone to 94 Sea Zone
            1 armour moved from Southern France to Northern Italy
            1 artillery and 1 infantry moved from Southern France to Northern Italy
            1 fighter moved from Gibraltar to Northern Italy
            2 fighters moved from United Kingdom to Northern Italy
            1 armour moved from Burma to Yunnan
                  Chinese take Yunnan from Japanese
            1 armour moved from Yunnan to Shan State
            1 bomber moved from Philippines to Shan State
            1 mech_infantry moved from Kiangsu to Hunan
                  Chinese take Hunan from Japanese
            1 infantry moved from Kiangsu to Kiangsi
                  Chinese take Kiangsi from Japanese
            1 armour moved from Jehol to Chahar
            1 mech_infantry moved from Shantung to Chahar
            1 destroyer moved from 19 Sea Zone to 36 Sea Zone
            1 fighter moved from 19 Sea Zone to 36 Sea Zone
            1 tactical_bomber moved from 19 Sea Zone to 36 Sea Zone
    
        Combat - Americans
            Battle in Northern Italy
                Americans attack with 1 armour, 1 artillery, 3 fighters and 1 infantry
                Italians defend with 1 factory_major and 3 infantry
                    Americans roll dice for 1 armour, 1 artillery, 3 fighters and 1 infantry in Northern Italy, round 2 : 4/6 hits, 2.67 expected hits
                    Italians roll dice for 3 infantry in Northern Italy, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Americans and 3 infantry owned by the Italians lost in Northern Italy
                Americans converts factory_major into different units
                Americans win, taking Northern Italy from Italians with 1 armour, 1 artillery and 3 fighters remaining. Battle score for attacker is 6
                Casualties for Americans: 1 infantry
                Casualties for Italians: 3 infantry
            Battle in 93 Sea Zone
                Americans attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber
                Italians defend with 1 destroyer
                    Americans roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 93 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
                    Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians lost in 93 Sea Zone
                Americans win, taking 93 Sea Zone from Neutral with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Italians: 1 destroyer
            Battle in Chahar
                Americans attack with 1 armour and 1 mech_infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 armour and 1 mech_infantry in Chahar, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 armour and 1 mech_infantry in Chahar, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 armour and 1 mech_infantry in Chahar, round 4 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Chahar
                Americans win, taking Chahar from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Shan State
                Americans attack with 1 armour and 1 bomber
                Japanese defend with 1 infantry
                    Americans roll dice for 1 armour and 1 bomber in Shan State, round 2 : 1/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 armour owned by the Americans lost in Shan State
                Americans win with 1 bomber remaining. Battle score for attacker is -3
                Casualties for Americans: 1 armour
                Casualties for Japanese: 1 infantry
            Battle in 94 Sea Zone
                Americans attack with 1 destroyer and 2 fighters
                Italians defend with 1 destroyer
                    Americans roll dice for 1 destroyer and 2 fighters in 94 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits
                    Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer and 2 fighters in 94 Sea Zone, round 3 : 1/3 hits, 1.33 expected hits
                    Italians roll dice for 1 destroyer in 94 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians lost in 94 Sea Zone
                Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                Casualties for Italians: 1 destroyer
            Battle in 36 Sea Zone
                Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 36 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 36 Sea Zone
                Americans win, taking 36 Sea Zone from Japanese with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - Americans
            1 bomber moved from Shan State to India
            1 armour moved from Jehol to Kweichow
            1 infantry moved from Manchuria to Korea
            1 infantry moved from Okinawa to 19 Sea Zone
            4 carriers, 6 fighters, 1 infantry and 2 transports moved from 19 Sea Zone to 17 Sea Zone
            1 infantry moved from 17 Sea Zone to Iwo Jima
            2 fighters moved from Midway to 17 Sea Zone
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
            1 marine moved from Western United States to 10 Sea Zone
            1 cruiser and 1 marine moved from 10 Sea Zone to 26 Sea Zone
            1 marine moved from 26 Sea Zone to Hawaiian Islands
            2 fighters moved from 17 Sea Zone to 6 Sea Zone
            1 fighter moved from Korea to 17 Sea Zone
            1 armour, 2 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
            1 armour, 2 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            1 armour, 2 artilleries and 3 infantry moved from 91 Sea Zone to Morocco
            1 transport moved from 91 Sea Zone to 92 Sea Zone
            1 armour moved from Morocco to 92 Sea Zone
            1 armour moved from Morocco to 92 Sea Zone
            1 armour moved from Morocco to 92 Sea Zone
            1 infantry moved from Gibraltar to 92 Sea Zone
            3 armour, 2 carriers, 1 infantry and 4 transports moved from 92 Sea Zone to 93 Sea Zone
            3 armour and 1 infantry moved from 93 Sea Zone to Southern France
            2 armour and 1 infantry moved from Normandy Bordeaux to Southern France
            2 fighters moved from 94 Sea Zone to 93 Sea Zone
            1 bomber moved from 93 Sea Zone to Gibraltar
            3 fighters moved from Northern Italy to Southern France
    
        Place Units - Americans
            1 carrier placed in 6 Sea Zone
            1 artillery and 1 infantry placed in Korea
            2 artilleries, 1 bomber, 1 fighter and 2 infantry placed in Eastern United States
            2 transports placed in 101 Sea Zone
            1 artillery, 2 fighters and 1 infantry placed in Western United States
            1 transport placed in 10 Sea Zone
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 5,5
            Americans collect 63 PUs; end with 63 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 88 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 93 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 98 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 103 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 108 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -2.17
    Japanese regular : -0.50
    Italians regular : -1.00
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Chinese round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
            1 infantry moved from Szechwan to Kweichow
            5 infantry moved from Shensi to Kweichow
            1 artillery and 8 infantry moved from Hopei to Kweichow
            1 fighter moved from Shensi to Kweichow
            1 infantry moved from Anhwe to Kweichow
            1 infantry moved from Suiyuyan to Shensi
    
        Place Units - Chinese
            2 artilleries and 4 infantry placed in Kweichow
    
        Turn Complete - Chinese
            Chinese collect 22 PUs; end with 22 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: UK_Pacific round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans buy 4 artilleries, 1 bomber, 1 carrier, 3 fighters, 4 infantry and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 93 Sea Zone
            2 fighters moved from 92 Sea Zone to 94 Sea Zone
            1 bomber moved from Gibraltar to 93 Sea Zone
            1 destroyer moved from 92 Sea Zone to 93 Sea Zone
            1 destroyer moved from 92 Sea Zone to 94 Sea Zone
            1 armour moved from Southern France to Northern Italy
            1 artillery and 1 infantry moved from Southern France to Northern Italy
            1 fighter moved from Gibraltar to Northern Italy
            2 fighters moved from United Kingdom to Northern Italy
            1 armour moved from Burma to Yunnan
                  Chinese take Yunnan from Japanese
            1 armour moved from Yunnan to Shan State
            1 bomber moved from Philippines to Shan State
            1 mech_infantry moved from Kiangsu to Hunan
                  Chinese take Hunan from Japanese
            1 infantry moved from Kiangsu to Kiangsi
                  Chinese take Kiangsi from Japanese
            1 armour moved from Jehol to Chahar
            1 mech_infantry moved from Shantung to Chahar
            1 destroyer moved from 19 Sea Zone to 36 Sea Zone
            1 fighter moved from 19 Sea Zone to 36 Sea Zone
            1 tactical_bomber moved from 19 Sea Zone to 36 Sea Zone
    
        Combat - Americans
            Battle in Northern Italy
                Americans attack with 1 armour, 1 artillery, 3 fighters and 1 infantry
                Italians defend with 1 factory_major and 3 infantry
                    Americans roll dice for 1 armour, 1 artillery, 3 fighters and 1 infantry in Northern Italy, round 2 : 4/6 hits, 2.67 expected hits
                    Italians roll dice for 3 infantry in Northern Italy, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Americans and 3 infantry owned by the Italians lost in Northern Italy
                Americans converts factory_major into different units
                Americans win, taking Northern Italy from Italians with 1 armour, 1 artillery and 3 fighters remaining. Battle score for attacker is 6
                Casualties for Americans: 1 infantry
                Casualties for Italians: 3 infantry
            Battle in 93 Sea Zone
                Americans attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber
                Italians defend with 1 destroyer
                    Americans roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 93 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
                    Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians lost in 93 Sea Zone
                Americans win, taking 93 Sea Zone from Neutral with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Italians: 1 destroyer
            Battle in Chahar
                Americans attack with 1 armour and 1 mech_infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 armour and 1 mech_infantry in Chahar, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 armour and 1 mech_infantry in Chahar, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 armour and 1 mech_infantry in Chahar, round 4 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Chahar
                Americans win, taking Chahar from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Shan State
                Americans attack with 1 armour and 1 bomber
                Japanese defend with 1 infantry
                    Americans roll dice for 1 armour and 1 bomber in Shan State, round 2 : 1/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 armour owned by the Americans lost in Shan State
                Americans win with 1 bomber remaining. Battle score for attacker is -3
                Casualties for Americans: 1 armour
                Casualties for Japanese: 1 infantry
            Battle in 94 Sea Zone
                Americans attack with 1 destroyer and 2 fighters
                Italians defend with 1 destroyer
                    Americans roll dice for 1 destroyer and 2 fighters in 94 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits
                    Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer and 2 fighters in 94 Sea Zone, round 3 : 1/3 hits, 1.33 expected hits
                    Italians roll dice for 1 destroyer in 94 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians lost in 94 Sea Zone
                Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                Casualties for Italians: 1 destroyer
            Battle in 36 Sea Zone
                Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 36 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 36 Sea Zone
                Americans win, taking 36 Sea Zone from Japanese with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - Americans
            1 bomber moved from Shan State to India
            1 armour moved from Jehol to Kweichow
            1 infantry moved from Manchuria to Korea
            1 infantry moved from Okinawa to 19 Sea Zone
            4 carriers, 6 fighters, 1 infantry and 2 transports moved from 19 Sea Zone to 17 Sea Zone
            1 infantry moved from 17 Sea Zone to Iwo Jima
            2 fighters moved from Midway to 17 Sea Zone
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
            1 marine moved from Western United States to 10 Sea Zone
            1 cruiser and 1 marine moved from 10 Sea Zone to 26 Sea Zone
            1 marine moved from 26 Sea Zone to Hawaiian Islands
            2 fighters moved from 17 Sea Zone to 6 Sea Zone
            1 fighter moved from Korea to 17 Sea Zone
            1 armour, 2 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
            1 armour, 2 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            1 armour, 2 artilleries and 3 infantry moved from 91 Sea Zone to Morocco
            1 transport moved from 91 Sea Zone to 92 Sea Zone
            1 armour moved from Morocco to 92 Sea Zone
            1 armour moved from Morocco to 92 Sea Zone
            1 armour moved from Morocco to 92 Sea Zone
            1 infantry moved from Gibraltar to 92 Sea Zone
            3 armour, 2 carriers, 1 infantry and 4 transports moved from 92 Sea Zone to 93 Sea Zone
            3 armour and 1 infantry moved from 93 Sea Zone to Southern France
            2 armour and 1 infantry moved from Normandy Bordeaux to Southern France
            2 fighters moved from 94 Sea Zone to 93 Sea Zone
            1 bomber moved from 93 Sea Zone to Gibraltar
            3 fighters moved from Northern Italy to Southern France
    
        Place Units - Americans
            1 carrier placed in 6 Sea Zone
            1 artillery and 1 infantry placed in Korea
            2 artilleries, 1 bomber, 1 fighter and 2 infantry placed in Eastern United States
            2 transports placed in 101 Sea Zone
            1 artillery, 2 fighters and 1 infantry placed in Western United States
            1 transport placed in 10 Sea Zone
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 5,5
            Americans collect 63 PUs; end with 63 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 88 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 93 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 98 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 103 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 108 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
            1 infantry moved from Szechwan to Kweichow
            5 infantry moved from Shensi to Kweichow
            1 artillery and 8 infantry moved from Hopei to Kweichow
            1 fighter moved from Shensi to Kweichow
            1 infantry moved from Anhwe to Kweichow
            1 infantry moved from Suiyuyan to Shensi
    
        Place Units - Chinese
            2 artilleries and 4 infantry placed in Kweichow
    
        Turn Complete - Chinese
            Chinese collect 22 PUs; end with 22 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 25 PUs
    
        Purchase Units - British
            British buy 2 artilleries, 2 fighters and 6 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 fighters moved from 110 Sea Zone to Holland Belgium
            1 artillery and 2 infantry moved from France to Holland Belgium
            2 artilleries and 2 infantry moved from Northwest Persia to Caucasus
            2 fighters and 1 tactical_bomber moved from Northwest Persia to Caucasus
            1 armour and 1 mech_infantry moved from Burma to Malaya
                  UK_Pacific take Shan State from Japanese
            1 fighter moved from Burma to Malaya
            1 mech_infantry moved from Burma to French Indo China
                  French take French Indo China from Japanese
            1 armour moved from Burma to Siam
                  UK_Pacific take Siam from Japanese
            1 fighter moved from Burma to Malaya
    
        Combat - British
            Battle in Holland Belgium
                British attack with 1 artillery, 2 fighters and 2 infantry
                Germans defend with 2 infantry
                    British roll dice for 1 artillery, 2 fighters and 2 infantry in Holland Belgium, round 2 : 1/5 hits, 1.83 expected hits
                    Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Holland Belgium
                    British roll dice for 1 artillery, 2 fighters and 2 infantry in Holland Belgium, round 3 : 0/5 hits, 1.83 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Holland Belgium
                    British roll dice for 1 artillery, 2 fighters and 1 infantry in Holland Belgium, round 4 : 1/4 hits, 1.67 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Holland Belgium
                British win, taking Holland Belgium from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 2 infantry
                Casualties for British: 1 infantry
            Battle in Caucasus
                British attack with 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 3 infantry
                    British roll dice for 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber in Caucasus, round 2 : 3/7 hits, 3.00 expected hits
                    Germans roll dice for 3 infantry in Caucasus, round 2 : 1/3 hits, 1.00 expected hits
                    3 infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus
                British win, taking Caucasus from Germans with 2 artilleries, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for British: 1 infantry
                Casualties for Germans: 3 infantry
            Battle in Malaya
                British attack with 1 armour, 2 fighters and 1 mech_infantry
                Japanese defend with 1 artillery, 1 factory_minor and 1 harbour
                    British roll dice for 1 armour, 2 fighters and 1 mech_infantry in Malaya, round 2 : 2/4 hits, 1.67 expected hits
                    Japanese roll dice for 1 artillery in Malaya, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Malaya
                British win, taking Malaya from Japanese with 1 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - British
            2 fighters moved from Malaya to Yunnan
            1 fighter moved from Burma to Yunnan
            3 aaGuns, 4 armour, 32 infantry and 7 mech_infantrys moved from Burma to Yunnan
            1 fighter moved from India to Yunnan
            1 mech_infantry moved from India to Yunnan
            1 artillery and 1 infantry moved from India to Burma
            1 armour and 3 mech_infantrys moved from Eastern Persia to India
            2 fighters and 1 tactical_bomber moved from Caucasus to Northwest Persia
            1 armour and 2 mech_infantrys moved from Persia to Northwest Persia
            1 infantry and 5 mech_infantrys moved from Iraq to Northwest Persia
            1 mech_infantry moved from Turkmenistan to Tsinghai
            3 artilleries and 3 infantry moved from United Kingdom to 110 Sea Zone
            3 artilleries and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 artilleries and 5 infantry moved from France to Southern France
            2 fighters moved from Holland Belgium to 110 Sea Zone
    
        Place Units - British
            2 artilleries, 1 fighter and 4 infantry placed in United Kingdom
            1 fighter and 2 infantry placed in Iraq
            British undo move 2.
            1 fighter and 2 infantry placed in Persia
    
        Turn Complete - British
            British collect 37 PUs; end with 37 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 11 PUs; end with 11 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Americans regular : -2.17
    Japanese regular : -0.83
    Italians regular : -1.00
    Germans regular : -0.33
    British regular : -3.00
    

    Savegame


  • TripleA Turn Summary: Italians round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Purchase Units - Italians
            Italians buy 1 armour, 1 artillery and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 artilleries and 1 infantry moved from Yugoslavia to Northern Italy
            2 fighters moved from Southern Italy to Northern Italy
            3 artilleries and 3 infantry moved from Southern Italy to Northern Italy
    
        Combat - Italians
            Battle in Northern Italy
                Italians attack with 5 artilleries, 2 fighters and 4 infantry
                Americans defend with 1 armour, 1 artillery and 1 factory_minor
                    Italians roll dice for 5 artilleries, 2 fighters and 4 infantry in Northern Italy, round 2 : 3/11 hits, 4.00 expected hits
                    Americans roll dice for 1 armour and 1 artillery in Northern Italy, round 2 : 2/2 hits, 0.83 expected hits
                    1 armour owned by the Americans, 1 artillery owned by the Americans and 2 infantry owned by the Italians lost in Northern Italy
                Italians win, taking Northern Italy from Americans with 5 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 2 infantry
                Casualties for Americans: 1 armour and 1 artillery
    
        Non Combat Move - Italians
            2 aaGuns moved from Southern Italy to Northern Italy
            1 aaGun moved from Western Germany to Northern Italy
            2 fighters moved from Northern Italy to Western Germany
    
        Place Units - Italians
            1 armour, 1 artillery and 1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 13 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1.17
    Italians regular : -1.00
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Manual Gamesave Post: ANZAC round 12

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 2 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 33 Sea Zone to 35 Sea Zone
            1 submarine moved from 54 Sea Zone to 35 Sea Zone
            2 fighters moved from Queensland to 35 Sea Zone
    
        Combat - ANZAC
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19 '18 '15 '13

    @Odonis
    KKs?


  • None, thanks.

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: ANZAC round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 2 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 33 Sea Zone to 35 Sea Zone
            1 submarine moved from 54 Sea Zone to 35 Sea Zone
            2 fighters moved from Queensland to 35 Sea Zone
    
        Combat - ANZAC
            Battle in 35 Sea Zone
                ANZAC attack with 1 destroyer, 2 fighters and 1 submarine
                Japanese defend with 1 submarine
                    ANZAC roll dice for 1 destroyer, 2 fighters and 1 submarine in 35 Sea Zone, round 2 : 0/4 hits, 1.67 expected hits
                    Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    ANZAC roll dice for 1 destroyer, 2 fighters and 1 submarine in 35 Sea Zone, round 3 : 0/4 hits, 1.67 expected hits
                    Japanese roll dice for 1 submarine in 35 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
                    1 submarine owned by the ANZAC lost in 35 Sea Zone
                    ANZAC roll dice for 1 destroyer and 2 fighters in 35 Sea Zone, round 4 : 3/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 submarine in 35 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 35 Sea Zone
                ANZAC win, taking 35 Sea Zone from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 0
                Casualties for ANZAC: 1 submarine
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - ANZAC
            2 fighters moved from 35 Sea Zone to Philippines
            1 submarine moved from 20 Sea Zone to 37 Sea Zone
            1 fighter moved from Shensi to Yunnan
    
        Place Units - ANZAC
            2 submarines placed in 62 Sea Zone
            1 fighter placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 17 PUs; end with 18 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0.50
    ANZAC regular : -1.67
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: French round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 2 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 33 Sea Zone to 35 Sea Zone
            1 submarine moved from 54 Sea Zone to 35 Sea Zone
            2 fighters moved from Queensland to 35 Sea Zone
    
        Combat - ANZAC
            Battle in 35 Sea Zone
                ANZAC attack with 1 destroyer, 2 fighters and 1 submarine
                Japanese defend with 1 submarine
                    ANZAC roll dice for 1 destroyer, 2 fighters and 1 submarine in 35 Sea Zone, round 2 : 0/4 hits, 1.67 expected hits
                    Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    ANZAC roll dice for 1 destroyer, 2 fighters and 1 submarine in 35 Sea Zone, round 3 : 0/4 hits, 1.67 expected hits
                    Japanese roll dice for 1 submarine in 35 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
                    1 submarine owned by the ANZAC lost in 35 Sea Zone
                    ANZAC roll dice for 1 destroyer and 2 fighters in 35 Sea Zone, round 4 : 3/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 submarine in 35 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 35 Sea Zone
                ANZAC win, taking 35 Sea Zone from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 0
                Casualties for ANZAC: 1 submarine
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - ANZAC
            2 fighters moved from 35 Sea Zone to Philippines
            1 submarine moved from 20 Sea Zone to 37 Sea Zone
            1 fighter moved from Shensi to Yunnan
    
        Place Units - ANZAC
            2 submarines placed in 62 Sea Zone
            1 fighter placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 17 PUs; end with 18 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
    
        Purchase Units - French
            French repair damage of 2x factory_minor; Remaining resources: 15 PUs; 
            French buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from Russia to Northwest Persia
            6 infantry moved from France to Southern France
    
        Place Units - French
            3 infantry placed in Southern France
            2 infantry placed in Normandy Bordeaux
    
        Turn Complete - French
            French collect 19 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0.50
    ANZAC regular : -1.67
    

    Savegame


  • TripleA Turn Summary: Germans round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 13
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 6 artilleries and 17 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
                Germans destroys 19PUs while taking French capital
            1 infantry moved from Western Germany to France
                  Germans take France from French
            2 infantry moved from Western Germany to Holland Belgium
            1 infantry moved from Western Germany to Holland Belgium
            1 tactical_bomber moved from Western Germany to Holland Belgium
            3 fighters moved from Western Germany to Holland Belgium
            1 bomber moved from Western Germany to Russia
            6 infantry moved from Bryansk to Russia
            2 artilleries moved from Bryansk to Russia
            1 infantry moved from Samara to Novosibirsk
                  Germans take Novosibirsk from Russians
            1 infantry moved from Volgograd to Kazakhstan
                  Germans take Kazakhstan from Russians
            2 infantry moved from Volgograd to Caucasus
            15 infantry moved from Rostov to Caucasus
            18 artilleries moved from Rostov to Caucasus
            30 mech_infantrys moved from Bryansk to Caucasus
            19 armour moved from Bryansk to Rostov
            3 artilleries moved from Ukraine to Bryansk
            2 bombers moved from Rostov to Russia
            4 tactical_bombers moved from Rostov to Russia
            4 fighters moved from Rostov to Russia
            6 artilleries moved from Belarus to Bryansk
            2 artilleries and 8 infantry moved from Novgorod to Belarus
            2 artilleries and 6 infantry moved from Vyborg to Finland
            5 transports moved from 115 Sea Zone to 114 Sea Zone
            6 infantry moved from Germany to 114 Sea Zone
            2 artilleries moved from Germany to 114 Sea Zone
            2 artilleries, 6 infantry and 5 transports moved from 114 Sea Zone to 115 Sea Zone
            2 infantry moved from Tambov to Bryansk
    
        Combat - Germans
            Battle in Holland Belgium
                Germans attack with 3 fighters, 3 infantry and 1 tactical_bomber
                British defend with 1 artillery and 1 infantry
                    Germans roll dice for 3 fighters, 3 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 3/7 hits, 2.67 expected hits
                    British roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
                    1 artillery owned by the British and 1 infantry owned by the British lost in Holland Belgium
                Germans win, taking Holland Belgium from British with 3 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for British: 1 artillery and 1 infantry
            Battle in Russia
                Germans attack with 2 artilleries, 3 bombers, 4 fighters, 6 infantry and 4 tactical_bombers
                Russians defend with 1 airfield, 1 factory_major, 6 infantry and 1 mech_infantry
                    Germans roll dice for 2 artilleries, 3 bombers, 4 fighters, 6 infantry and 4 tactical_bombers in Russia, round 2 : 9/19 hits, 8.67 expected hits
                    Russians roll dice for 6 infantry and 1 mech_infantry in Russia, round 2 : 3/7 hits, 2.33 expected hits
                    1 mech_infantry owned by the Russians, 6 infantry owned by the Russians and 3 infantry owned by the Germans lost in Russia
                Germans captures 21PUs while taking Russians capital
                Germans converts factory_major into different units
                Germans win, taking Russia from Russians with 2 artilleries, 3 bombers, 4 fighters, 3 infantry and 4 tactical_bombers remaining. Battle score for attacker is 13
                Casualties for Germans: 3 infantry
                Casualties for Russians: 6 infantry and 1 mech_infantry
            Battle in Caucasus
                Germans attack with 18 artilleries, 17 infantry and 30 mech_infantrys
                British defend with 2 artilleries and 1 infantry
                    Germans roll dice for 18 artilleries, 17 infantry and 30 mech_infantrys in Caucasus, round 2 : 18/65 hits, 16.83 expected hits
                    Russians roll dice for 2 artilleries and 1 infantry in Caucasus, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Germans, 2 artilleries owned by the British and 1 infantry owned by the British lost in Caucasus
                Germans win, taking Caucasus from Russians with 18 artilleries, 16 infantry and 30 mech_infantrys remaining. Battle score for attacker is 8
                Casualties for Germans: 1 infantry
                Casualties for British: 2 artilleries and 1 infantry
            triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
    
        Non Combat Move - Germans
            1 aaGun moved from Rostov to Caucasus
            2 bombers moved from Russia to Novgorod
            2 artilleries moved from 115 Sea Zone to Novgorod
            6 infantry moved from 115 Sea Zone to Novgorod
            1 aaGun moved from Belarus to Bryansk
            1 bomber moved from Russia to Bryansk
            4 fighters and 4 tactical_bombers moved from Russia to Rostov
            3 fighters and 1 tactical_bomber moved from Holland Belgium to Western Germany
    
        Place Units - Germans
            3 infantry placed in Volgograd
            Germans undo move 1.
            3 infantry placed in Volgograd
            3 infantry placed in Ukraine
            3 infantry placed in Novgorod
            5 artilleries and 5 infantry placed in Germany
            1 artillery and 3 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 61 PUs; end with 82 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 92 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 107 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.67
    Germans regular : 1.83
    British regular : -0.67
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Russians round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 13
    
        Combat Move - Russians
            3 infantry moved from Urals to Novosibirsk
            1 fighter moved from Urals to Novosibirsk
            1 infantry moved from Vologda to Samara
                  Russians take Samara from Germans
            1 infantry moved from Vologda to Nenetsia
                  Russians take Nenetsia from Germans
            1 infantry moved from Vologda to Archangel
                  Russians take Archangel from Germans
            2 fighters moved from Urals to Kazakhstan
    
        Combat - Russians
            Battle in Novosibirsk
                Russians attack with 1 fighter and 3 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 3 infantry in Novosibirsk, round 2 : 1/4 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Novosibirsk
                Russians win, taking Novosibirsk from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Kazakhstan
                Russians attack with 2 fighters
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters in Kazakhstan, round 2 : 1/2 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Kazakhstan
                Russians win with 2 fighters remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 armour moved from Turkmenistan to Eastern Persia
            4 aaGuns, 7 artilleries, 30 infantry and 2 mech_infantrys moved from Vologda to Novosibirsk
            2 infantry moved from Urals to Novosibirsk
            2 fighters moved from Kazakhstan to Eastern Persia
            1 fighter moved from Novosibirsk to Eastern Persia
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Germans regular : -0.67
    Russians regular : 0.00
    

    Savegame


  • TripleA Turn Summary: Japanese round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 13
    
        Purchase Units - Japanese
            Japanese buy 8 infantry; Remaining resources: 1 PUs; 4 SuicideAttackTokens; 
    
        Combat Move - Japanese
            3 carriers, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 45 Sea Zone to 37 Sea Zone
                  Japanese take 42 Sea Zone from Americans
            2 tactical_bombers moved from Kwangsi to 37 Sea Zone
            1 fighter moved from Kwangsi to 37 Sea Zone
            2 bombers moved from Kwangsi to Japan
            2 armour, 17 artilleries, 30 infantry and 7 mech_infantrys moved from Kwangsi to French Indo China
    
        Combat - Japanese
            Battle in 37 Sea Zone
                Japanese attack with 3 carriers, 2 destroyers, 2 fighters, 1 submarine and 3 tactical_bombers
                ANZAC defend with 1 submarine
                    Japanese roll dice for 3 carriers, 2 destroyers, 2 fighters, 1 submarine and 3 tactical_bombers in 37 Sea Zone, round 2 : 7/8 hits, 3.83 expected hits
                    ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the ANZAC lost in 37 Sea Zone
                Japanese win, taking 37 Sea Zone from Neutral with 3 carriers, 2 destroyers, 2 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in French Indo China
                Japanese attack with 2 armour, 17 artilleries, 30 infantry and 7 mech_infantrys
                British defend with 1 mech_infantry; French defend with 1 factory_minor
                    Japanese roll dice for 2 armour, 17 artilleries, 30 infantry and 7 mech_infantrys in French Indo China, round 2 : 17/56 hits, 15.67 expected hits
                    French roll dice for 1 mech_infantry in French Indo China, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in French Indo China
                Japanese win, taking French Indo China from French with 2 armour, 17 artilleries, 29 infantry and 7 mech_infantrys remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 mech_infantry
    
        Non Combat Move - Japanese
            1 aaGun moved from Kwangsi to French Indo China
    
        Place Units - Japanese
            8 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 10
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,5,6,3,4,3,4,3,4,2,6,1,3,3,3
            Japanese collect 13 PUs (10 lost to blockades); end with 14 PUs
    

    Combat Hit Differential Summary :

    French regular : 0.67
    Japanese regular : 4.50
    ANZAC regular : -0.17
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Americans round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 2 bombers, 1 destroyer, 3 fighters, 2 infantry and 4 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour, 2 artilleries and 3 infantry moved from Morocco to 91 Sea Zone
            1 armour, 2 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 95 Sea Zone
            3 armour, 1 artillery, 3 fighters and 2 infantry moved from Southern France to Northern Italy
            1 fighter and 1 tactical_bomber moved from 93 Sea Zone to Southern Italy
            2 fighters moved from 93 Sea Zone to Northern Italy
            1 bomber moved from Gibraltar to Southern Italy
            3 bombers and 3 fighters moved from Korea to Kwangtung
            1 infantry moved from Kiangsi to Kwangtung
            1 mech_infantry moved from Hunan to Kwangsi
                  Chinese take Kwangsi from Japanese
            1 bomber moved from India to Kwangtung
            1 fighter and 1 tactical_bomber moved from Philippines to Kwangtung
            1 artillery and 1 infantry moved from 95 Sea Zone to Northern Italy
            1 armour, 1 artillery and 2 infantry moved from 95 Sea Zone to Southern Italy
            1 transport moved from 93 Sea Zone to 92 Sea Zone
            1 artillery moved from Gibraltar to 92 Sea Zone
            1 artillery and 1 transport moved from 92 Sea Zone to 95 Sea Zone
            1 artillery moved from 95 Sea Zone to Southern Italy
    
        Combat - Americans
            Americans creates battle in territory 17 Sea Zone
            Battle in Northern Italy
                Americans attack with 3 armour, 2 artilleries, 5 fighters and 3 infantry
                Italians defend with 3 aaGuns, 5 artilleries, 1 factory_minor and 2 infantry
                    Italians roll AA dice in Northern Italy : 0/5 hits, 0.83 expected hits
                    Americans roll dice for 3 armour, 2 artilleries, 5 fighters and 3 infantry in Northern Italy, round 2 : 2/13 hits, 5.50 expected hits
                    Italians roll dice for 3 aaGuns, 5 artilleries and 2 infantry in Northern Italy, round 2 : 3/7 hits, 2.33 expected hits
                    2 aaGuns owned by the Italians and 3 infantry owned by the Americans lost in Northern Italy
                    Americans roll dice for 3 armour, 2 artilleries and 5 fighters in Northern Italy, round 3 : 2/10 hits, 4.67 expected hits
                    Italians roll dice for 1 aaGun, 5 artilleries and 2 infantry in Northern Italy, round 3 : 1/7 hits, 2.33 expected hits
                    1 aaGun owned by the Italians, 1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Northern Italy
                    Americans roll dice for 3 armour, 1 artillery and 5 fighters in Northern Italy, round 4 : 6/9 hits, 4.33 expected hits
                    Italians roll dice for 5 artilleries and 1 infantry in Northern Italy, round 4 : 1/6 hits, 2.00 expected hits
                    1 artillery owned by the Americans, 5 artilleries owned by the Italians and 1 infantry owned by the Italians lost in Northern Italy
                Americans win, taking 17 Sea Zone from Japanese, taking Northern Italy from Italians with 3 armour and 5 fighters remaining. Battle score for attacker is 24
                Casualties for Americans: 2 artilleries and 3 infantry
                Casualties for Italians: 3 aaGuns, 5 artilleries and 2 infantry
            Battle in Southern Italy
                Americans attack with 1 armour, 2 artilleries, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                Italians defend with 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Americans roll dice for 1 armour, 2 artilleries, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Southern Italy, round 2 : 5/8 hits, 3.67 expected hits
                    Italians roll dice for 1 armour, 1 artillery and 1 infantry in Southern Italy, round 2 : 0/3 hits, 1.17 expected hits
                    1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 armour owned by the Italians lost in Southern Italy
                Americans captures 13PUs while taking Italians capital
                Americans win, taking Southern Italy from Italians with 1 armour, 2 artilleries, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
                Casualties for Italians: 1 armour, 1 artillery and 1 infantry
            Battle in Kwangtung
                Americans attack with 4 bombers, 4 fighters, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 factory_minor, 1 harbour and 5 infantry
                    Americans roll dice for 4 bombers, 4 fighters, 1 infantry and 1 tactical_bomber in Kwangtung, round 2 : 6/10 hits, 5.50 expected hits
                    Japanese roll dice for 5 infantry in Kwangtung, round 2 : 2/5 hits, 1.67 expected hits
                    5 infantry owned by the Japanese, 1 tactical_bomber owned by the Americans and 1 fighter owned by the Americans lost in Kwangtung
                Americans win, taking Kwangtung from Japanese with 4 bombers, 3 fighters and 1 infantry remaining. Battle score for attacker is -6
                Casualties for Americans: 1 fighter and 1 tactical_bomber
                Casualties for Japanese: 5 infantry
            triggerItaliansDestroyPUsAmericans: Setting destroysPUs to true for playerAttachment attached to Italians
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 17 Sea Zone: 2 transports
            EDIT: Adding units owned by Americans to 6 Sea Zone: 2 transports
            EDIT: Removing units owned by Americans from Iwo Jima: 1 artillery and 2 infantry
            EDIT: Adding units owned by Americans to Korea: 1 artillery and 2 infantry
            EDIT: Turning off Edit Mode
            3 fighters moved from Kwangtung to Kiangsi
            1 armour and 1 mech_infantry moved from Chahar to Kiangsi
            1 armour moved from Kweichow to Kiangsi
            4 bombers moved from Kwangtung to Anhwe
            2 carriers moved from 17 Sea Zone to 6 Sea Zone
            6 fighters moved from 17 Sea Zone to 6 Sea Zone
            1 carrier moved from 17 Sea Zone to 6 Sea Zone
            1 carrier and 1 fighter moved from 17 Sea Zone to 6 Sea Zone
            1 fighter moved from 6 Sea Zone to Korea
            2 fighters moved from Western United States to 6 Sea Zone
            1 marine moved from Hawaiian Islands to 26 Sea Zone
            1 cruiser and 1 marine moved from 26 Sea Zone to 6 Sea Zone
            1 marine moved from 6 Sea Zone to Korea
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            2 carriers and 1 destroyer moved from 93 Sea Zone to 95 Sea Zone
            1 destroyer moved from 94 Sea Zone to 95 Sea Zone
            2 armour moved from Southern France to Southern Italy
            1 tactical_bomber moved from Southern Italy to 95 Sea Zone
            1 fighter moved from Southern Italy to 95 Sea Zone
            2 fighters moved from Northern Italy to 95 Sea Zone
            3 fighters moved from Northern Italy to Normandy Bordeaux
            1 bomber moved from Southern Italy to Normandy Bordeaux
            2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
            1 bomber and 1 fighter moved from Eastern United States to Gibraltar
            2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
            3 transports moved from 93 Sea Zone to 91 Sea Zone
    
        Place Units - Americans
            2 transports placed in 6 Sea Zone
            1 artillery placed in Korea
            2 artilleries, 2 bombers, 3 fighters and 2 infantry placed in Eastern United States
            1 destroyer and 2 transports placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 66 PUs; end with 79 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 94 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 99 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 104 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 109 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 114 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -2.67
    Japanese regular : 0.33
    Italians regular : -2.83
    Italians AA : -0.83
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Chinese round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 13
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 4 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
            3 artilleries, 1 fighter and 10 infantry moved from Kweichow to Yunnan
            6 infantry moved from Kweichow to Shensi
            5 infantry moved from Kweichow to Yunnan
            1 infantry moved from Kweichow to Shensi
    
        Place Units - Chinese
            3 artilleries placed in Shensi
            1 artillery and 3 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 23 PUs; end with 23 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: UK_Pacific round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 2 bombers, 1 destroyer, 3 fighters, 2 infantry and 4 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour, 2 artilleries and 3 infantry moved from Morocco to 91 Sea Zone
            1 armour, 2 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 95 Sea Zone
            3 armour, 1 artillery, 3 fighters and 2 infantry moved from Southern France to Northern Italy
            1 fighter and 1 tactical_bomber moved from 93 Sea Zone to Southern Italy
            2 fighters moved from 93 Sea Zone to Northern Italy
            1 bomber moved from Gibraltar to Southern Italy
            3 bombers and 3 fighters moved from Korea to Kwangtung
            1 infantry moved from Kiangsi to Kwangtung
            1 mech_infantry moved from Hunan to Kwangsi
                  Chinese take Kwangsi from Japanese
            1 bomber moved from India to Kwangtung
            1 fighter and 1 tactical_bomber moved from Philippines to Kwangtung
            1 artillery and 1 infantry moved from 95 Sea Zone to Northern Italy
            1 armour, 1 artillery and 2 infantry moved from 95 Sea Zone to Southern Italy
            1 transport moved from 93 Sea Zone to 92 Sea Zone
            1 artillery moved from Gibraltar to 92 Sea Zone
            1 artillery and 1 transport moved from 92 Sea Zone to 95 Sea Zone
            1 artillery moved from 95 Sea Zone to Southern Italy
    
        Combat - Americans
            Americans creates battle in territory 17 Sea Zone
            Battle in Northern Italy
                Americans attack with 3 armour, 2 artilleries, 5 fighters and 3 infantry
                Italians defend with 3 aaGuns, 5 artilleries, 1 factory_minor and 2 infantry
                    Italians roll AA dice in Northern Italy : 0/5 hits, 0.83 expected hits
                    Americans roll dice for 3 armour, 2 artilleries, 5 fighters and 3 infantry in Northern Italy, round 2 : 2/13 hits, 5.50 expected hits
                    Italians roll dice for 3 aaGuns, 5 artilleries and 2 infantry in Northern Italy, round 2 : 3/7 hits, 2.33 expected hits
                    2 aaGuns owned by the Italians and 3 infantry owned by the Americans lost in Northern Italy
                    Americans roll dice for 3 armour, 2 artilleries and 5 fighters in Northern Italy, round 3 : 2/10 hits, 4.67 expected hits
                    Italians roll dice for 1 aaGun, 5 artilleries and 2 infantry in Northern Italy, round 3 : 1/7 hits, 2.33 expected hits
                    1 aaGun owned by the Italians, 1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Northern Italy
                    Americans roll dice for 3 armour, 1 artillery and 5 fighters in Northern Italy, round 4 : 6/9 hits, 4.33 expected hits
                    Italians roll dice for 5 artilleries and 1 infantry in Northern Italy, round 4 : 1/6 hits, 2.00 expected hits
                    1 artillery owned by the Americans, 5 artilleries owned by the Italians and 1 infantry owned by the Italians lost in Northern Italy
                Americans win, taking 17 Sea Zone from Japanese, taking Northern Italy from Italians with 3 armour and 5 fighters remaining. Battle score for attacker is 24
                Casualties for Americans: 2 artilleries and 3 infantry
                Casualties for Italians: 3 aaGuns, 5 artilleries and 2 infantry
            Battle in Southern Italy
                Americans attack with 1 armour, 2 artilleries, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                Italians defend with 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Americans roll dice for 1 armour, 2 artilleries, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Southern Italy, round 2 : 5/8 hits, 3.67 expected hits
                    Italians roll dice for 1 armour, 1 artillery and 1 infantry in Southern Italy, round 2 : 0/3 hits, 1.17 expected hits
                    1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 armour owned by the Italians lost in Southern Italy
                Americans captures 13PUs while taking Italians capital
                Americans win, taking Southern Italy from Italians with 1 armour, 2 artilleries, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
                Casualties for Italians: 1 armour, 1 artillery and 1 infantry
            Battle in Kwangtung
                Americans attack with 4 bombers, 4 fighters, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 factory_minor, 1 harbour and 5 infantry
                    Americans roll dice for 4 bombers, 4 fighters, 1 infantry and 1 tactical_bomber in Kwangtung, round 2 : 6/10 hits, 5.50 expected hits
                    Japanese roll dice for 5 infantry in Kwangtung, round 2 : 2/5 hits, 1.67 expected hits
                    5 infantry owned by the Japanese, 1 tactical_bomber owned by the Americans and 1 fighter owned by the Americans lost in Kwangtung
                Americans win, taking Kwangtung from Japanese with 4 bombers, 3 fighters and 1 infantry remaining. Battle score for attacker is -6
                Casualties for Americans: 1 fighter and 1 tactical_bomber
                Casualties for Japanese: 5 infantry
            triggerItaliansDestroyPUsAmericans: Setting destroysPUs to true for playerAttachment attached to Italians
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 17 Sea Zone: 2 transports
            EDIT: Adding units owned by Americans to 6 Sea Zone: 2 transports
            EDIT: Removing units owned by Americans from Iwo Jima: 1 artillery and 2 infantry
            EDIT: Adding units owned by Americans to Korea: 1 artillery and 2 infantry
            EDIT: Turning off Edit Mode
            3 fighters moved from Kwangtung to Kiangsi
            1 armour and 1 mech_infantry moved from Chahar to Kiangsi
            1 armour moved from Kweichow to Kiangsi
            4 bombers moved from Kwangtung to Anhwe
            2 carriers moved from 17 Sea Zone to 6 Sea Zone
            6 fighters moved from 17 Sea Zone to 6 Sea Zone
            1 carrier moved from 17 Sea Zone to 6 Sea Zone
            1 carrier and 1 fighter moved from 17 Sea Zone to 6 Sea Zone
            1 fighter moved from 6 Sea Zone to Korea
            2 fighters moved from Western United States to 6 Sea Zone
            1 marine moved from Hawaiian Islands to 26 Sea Zone
            1 cruiser and 1 marine moved from 26 Sea Zone to 6 Sea Zone
            1 marine moved from 6 Sea Zone to Korea
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            2 carriers and 1 destroyer moved from 93 Sea Zone to 95 Sea Zone
            1 destroyer moved from 94 Sea Zone to 95 Sea Zone
            2 armour moved from Southern France to Southern Italy
            1 tactical_bomber moved from Southern Italy to 95 Sea Zone
            1 fighter moved from Southern Italy to 95 Sea Zone
            2 fighters moved from Northern Italy to 95 Sea Zone
            3 fighters moved from Northern Italy to Normandy Bordeaux
            1 bomber moved from Southern Italy to Normandy Bordeaux
            2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
            1 bomber and 1 fighter moved from Eastern United States to Gibraltar
            2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
            3 transports moved from 93 Sea Zone to 91 Sea Zone
    
        Place Units - Americans
            2 transports placed in 6 Sea Zone
            1 artillery placed in Korea
            2 artilleries, 2 bombers, 3 fighters and 2 infantry placed in Eastern United States
            1 destroyer and 2 transports placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 66 PUs; end with 79 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 94 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 99 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 104 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 109 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 114 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 4 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
            3 artilleries, 1 fighter and 10 infantry moved from Kweichow to Yunnan
            6 infantry moved from Kweichow to Shensi
            5 infantry moved from Kweichow to Yunnan
            1 infantry moved from Kweichow to Shensi
    
        Place Units - Chinese
            3 artilleries placed in Shensi
            1 artillery and 3 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 23 PUs; end with 23 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs
    
        Purchase Units - British
            British buy 6 artilleries, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 artillery and 2 infantry moved from Normandy Bordeaux to Holland Belgium
            2 artilleries and 1 infantry moved from Normandy Bordeaux to France
            1 fighter moved from United Kingdom to Holland Belgium
            2 fighters moved from 110 Sea Zone to Holland Belgium
            1 mech_infantry moved from Tsinghai to Kazakhstan
                  British take Kazakhstan from Germans
    
        Combat - British
            Battle in Holland Belgium
                British attack with 1 artillery, 3 fighters and 2 infantry
                Germans defend with 3 infantry
                    British roll dice for 1 artillery, 3 fighters and 2 infantry in Holland Belgium, round 2 : 2/6 hits, 2.33 expected hits
                    Germans roll dice for 3 infantry in Holland Belgium, round 2 : 1/3 hits, 1.00 expected hits
                    2 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
                    British roll dice for 1 artillery, 3 fighters and 1 infantry in Holland Belgium, round 3 : 3/5 hits, 2.17 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Holland Belgium
                British win, taking Holland Belgium from Germans with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 6
                Casualties for British: 1 infantry
                Casualties for Germans: 3 infantry
            Battle in France
                British attack with 2 artilleries and 1 infantry
                Germans defend with 1 airfield, 1 factory_minor and 1 infantry
                    British roll dice for 2 artilleries and 1 infantry in France, round 2 : 2/3 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry in France, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in France
                British win, taking France from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - British
            2 artilleries and 4 infantry moved from United Kingdom to 110 Sea Zone
            2 artilleries and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 artilleries and 5 infantry moved from Southern France to France
            3 fighters moved from Holland Belgium to United Kingdom
            2 fighters moved from United Kingdom to 110 Sea Zone
            3 armour, 3 artilleries, 2 fighters, 19 infantry, 17 mech_infantrys and 1 tactical_bomber moved from Northwest Persia to Persia
            1 infantry moved from Persia to Northwest Persia
            1 armour and 3 mech_infantrys moved from India to Eastern Persia
            3 infantry moved from India to West India
            1 transport moved from 80 Sea Zone to 79 Sea Zone
            1 infantry moved from Burma to Shan State
            1 artillery moved from Burma to Yunnan
            1 armour and 1 mech_infantry moved from Malaya to Yunnan
            1 armour moved from Siam to Yunnan
            4 fighters moved from Yunnan to India
    
        Place Units - British
            3 artilleries and 3 infantry placed in United Kingdom
            3 artilleries placed in Persia
            3 infantry placed in Iraq
            1 mech_infantry placed in Egypt
    
        Turn Complete - British
            British collect 38 PUs; end with 38 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs
    
        Place Units - UK_Pacific
            1 armour and 2 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,1,3,5,4,2,2,4,1,5,1,1,3,3
            UK_Pacific collect 9 PUs (5 lost to blockades); end with 9 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs
            Some Units in India change ownership: 1 armour and 2 mech_infantrys
    

    Combat Hit Differential Summary :

    Americans regular : -2.67
    Japanese regular : 0.33
    Italians regular : -2.83
    Germans regular : -0.67
    British regular : 1.50
    Italians AA : -0.83
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: UK_Pacific round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 2 bombers, 1 destroyer, 3 fighters, 2 infantry and 4 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour, 2 artilleries and 3 infantry moved from Morocco to 91 Sea Zone
            1 armour, 2 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 95 Sea Zone
            3 armour, 1 artillery, 3 fighters and 2 infantry moved from Southern France to Northern Italy
            1 fighter and 1 tactical_bomber moved from 93 Sea Zone to Southern Italy
            2 fighters moved from 93 Sea Zone to Northern Italy
            1 bomber moved from Gibraltar to Southern Italy
            3 bombers and 3 fighters moved from Korea to Kwangtung
            1 infantry moved from Kiangsi to Kwangtung
            1 mech_infantry moved from Hunan to Kwangsi
                  Chinese take Kwangsi from Japanese
            1 bomber moved from India to Kwangtung
            1 fighter and 1 tactical_bomber moved from Philippines to Kwangtung
            1 artillery and 1 infantry moved from 95 Sea Zone to Northern Italy
            1 armour, 1 artillery and 2 infantry moved from 95 Sea Zone to Southern Italy
            1 transport moved from 93 Sea Zone to 92 Sea Zone
            1 artillery moved from Gibraltar to 92 Sea Zone
            1 artillery and 1 transport moved from 92 Sea Zone to 95 Sea Zone
            1 artillery moved from 95 Sea Zone to Southern Italy
    
        Combat - Americans
            Americans creates battle in territory 17 Sea Zone
            Battle in Northern Italy
                Americans attack with 3 armour, 2 artilleries, 5 fighters and 3 infantry
                Italians defend with 3 aaGuns, 5 artilleries, 1 factory_minor and 2 infantry
                    Italians roll AA dice in Northern Italy : 0/5 hits, 0.83 expected hits
                    Americans roll dice for 3 armour, 2 artilleries, 5 fighters and 3 infantry in Northern Italy, round 2 : 2/13 hits, 5.50 expected hits
                    Italians roll dice for 3 aaGuns, 5 artilleries and 2 infantry in Northern Italy, round 2 : 3/7 hits, 2.33 expected hits
                    2 aaGuns owned by the Italians and 3 infantry owned by the Americans lost in Northern Italy
                    Americans roll dice for 3 armour, 2 artilleries and 5 fighters in Northern Italy, round 3 : 2/10 hits, 4.67 expected hits
                    Italians roll dice for 1 aaGun, 5 artilleries and 2 infantry in Northern Italy, round 3 : 1/7 hits, 2.33 expected hits
                    1 aaGun owned by the Italians, 1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Northern Italy
                    Americans roll dice for 3 armour, 1 artillery and 5 fighters in Northern Italy, round 4 : 6/9 hits, 4.33 expected hits
                    Italians roll dice for 5 artilleries and 1 infantry in Northern Italy, round 4 : 1/6 hits, 2.00 expected hits
                    1 artillery owned by the Americans, 5 artilleries owned by the Italians and 1 infantry owned by the Italians lost in Northern Italy
                Americans win, taking 17 Sea Zone from Japanese, taking Northern Italy from Italians with 3 armour and 5 fighters remaining. Battle score for attacker is 24
                Casualties for Americans: 2 artilleries and 3 infantry
                Casualties for Italians: 3 aaGuns, 5 artilleries and 2 infantry
            Battle in Southern Italy
                Americans attack with 1 armour, 2 artilleries, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                Italians defend with 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Americans roll dice for 1 armour, 2 artilleries, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Southern Italy, round 2 : 5/8 hits, 3.67 expected hits
                    Italians roll dice for 1 armour, 1 artillery and 1 infantry in Southern Italy, round 2 : 0/3 hits, 1.17 expected hits
                    1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 armour owned by the Italians lost in Southern Italy
                Americans captures 13PUs while taking Italians capital
                Americans win, taking Southern Italy from Italians with 1 armour, 2 artilleries, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
                Casualties for Italians: 1 armour, 1 artillery and 1 infantry
            Battle in Kwangtung
                Americans attack with 4 bombers, 4 fighters, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 factory_minor, 1 harbour and 5 infantry
                    Americans roll dice for 4 bombers, 4 fighters, 1 infantry and 1 tactical_bomber in Kwangtung, round 2 : 6/10 hits, 5.50 expected hits
                    Japanese roll dice for 5 infantry in Kwangtung, round 2 : 2/5 hits, 1.67 expected hits
                    5 infantry owned by the Japanese, 1 tactical_bomber owned by the Americans and 1 fighter owned by the Americans lost in Kwangtung
                Americans win, taking Kwangtung from Japanese with 4 bombers, 3 fighters and 1 infantry remaining. Battle score for attacker is -6
                Casualties for Americans: 1 fighter and 1 tactical_bomber
                Casualties for Japanese: 5 infantry
            triggerItaliansDestroyPUsAmericans: Setting destroysPUs to true for playerAttachment attached to Italians
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 17 Sea Zone: 2 transports
            EDIT: Adding units owned by Americans to 6 Sea Zone: 2 transports
            EDIT: Removing units owned by Americans from Iwo Jima: 1 artillery and 2 infantry
            EDIT: Adding units owned by Americans to Korea: 1 artillery and 2 infantry
            EDIT: Turning off Edit Mode
            3 fighters moved from Kwangtung to Kiangsi
            1 armour and 1 mech_infantry moved from Chahar to Kiangsi
            1 armour moved from Kweichow to Kiangsi
            4 bombers moved from Kwangtung to Anhwe
            2 carriers moved from 17 Sea Zone to 6 Sea Zone
            6 fighters moved from 17 Sea Zone to 6 Sea Zone
            1 carrier moved from 17 Sea Zone to 6 Sea Zone
            1 carrier and 1 fighter moved from 17 Sea Zone to 6 Sea Zone
            1 fighter moved from 6 Sea Zone to Korea
            2 fighters moved from Western United States to 6 Sea Zone
            1 marine moved from Hawaiian Islands to 26 Sea Zone
            1 cruiser and 1 marine moved from 26 Sea Zone to 6 Sea Zone
            1 marine moved from 6 Sea Zone to Korea
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            2 carriers and 1 destroyer moved from 93 Sea Zone to 95 Sea Zone
            1 destroyer moved from 94 Sea Zone to 95 Sea Zone
            2 armour moved from Southern France to Southern Italy
            1 tactical_bomber moved from Southern Italy to 95 Sea Zone
            1 fighter moved from Southern Italy to 95 Sea Zone
            2 fighters moved from Northern Italy to 95 Sea Zone
            3 fighters moved from Northern Italy to Normandy Bordeaux
            1 bomber moved from Southern Italy to Normandy Bordeaux
            2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
            1 bomber and 1 fighter moved from Eastern United States to Gibraltar
            2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
            3 transports moved from 93 Sea Zone to 91 Sea Zone
    
        Place Units - Americans
            2 transports placed in 6 Sea Zone
            1 artillery placed in Korea
            2 artilleries, 2 bombers, 3 fighters and 2 infantry placed in Eastern United States
            1 destroyer and 2 transports placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 66 PUs; end with 79 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 94 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 99 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 104 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 109 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 114 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 4 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
            3 artilleries, 1 fighter and 10 infantry moved from Kweichow to Yunnan
            6 infantry moved from Kweichow to Shensi
            5 infantry moved from Kweichow to Yunnan
            1 infantry moved from Kweichow to Shensi
    
        Place Units - Chinese
            3 artilleries placed in Shensi
            1 artillery and 3 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 23 PUs; end with 23 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs
    
        Purchase Units - British
            British buy 6 artilleries, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 artillery and 2 infantry moved from Normandy Bordeaux to Holland Belgium
            2 artilleries and 1 infantry moved from Normandy Bordeaux to France
            1 fighter moved from United Kingdom to Holland Belgium
            2 fighters moved from 110 Sea Zone to Holland Belgium
            1 mech_infantry moved from Tsinghai to Kazakhstan
                  British take Kazakhstan from Germans
    
        Combat - British
            Battle in Holland Belgium
                British attack with 1 artillery, 3 fighters and 2 infantry
                Germans defend with 3 infantry
                    British roll dice for 1 artillery, 3 fighters and 2 infantry in Holland Belgium, round 2 : 2/6 hits, 2.33 expected hits
                    Germans roll dice for 3 infantry in Holland Belgium, round 2 : 1/3 hits, 1.00 expected hits
                    2 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
                    British roll dice for 1 artillery, 3 fighters and 1 infantry in Holland Belgium, round 3 : 3/5 hits, 2.17 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Holland Belgium
                British win, taking Holland Belgium from Germans with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 6
                Casualties for British: 1 infantry
                Casualties for Germans: 3 infantry
            Battle in France
                British attack with 2 artilleries and 1 infantry
                Germans defend with 1 airfield, 1 factory_minor and 1 infantry
                    British roll dice for 2 artilleries and 1 infantry in France, round 2 : 2/3 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry in France, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in France
                British win, taking France from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - British
            2 artilleries and 4 infantry moved from United Kingdom to 110 Sea Zone
            2 artilleries and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 artilleries and 5 infantry moved from Southern France to France
            3 fighters moved from Holland Belgium to United Kingdom
            2 fighters moved from United Kingdom to 110 Sea Zone
            3 armour, 3 artilleries, 2 fighters, 19 infantry, 17 mech_infantrys and 1 tactical_bomber moved from Northwest Persia to Persia
            1 infantry moved from Persia to Northwest Persia
            1 armour and 3 mech_infantrys moved from India to Eastern Persia
            3 infantry moved from India to West India
            1 transport moved from 80 Sea Zone to 79 Sea Zone
            1 infantry moved from Burma to Shan State
            1 artillery moved from Burma to Yunnan
            1 armour and 1 mech_infantry moved from Malaya to Yunnan
            1 armour moved from Siam to Yunnan
            4 fighters moved from Yunnan to India
    
        Place Units - British
            3 artilleries and 3 infantry placed in United Kingdom
            3 artilleries placed in Persia
            3 infantry placed in Iraq
            1 mech_infantry placed in Egypt
    
        Turn Complete - British
            British collect 38 PUs; end with 38 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs
    
        Place Units - UK_Pacific
            1 armour and 2 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,1,3,5,4,2,2,4,1,5,1,1,3,3
            UK_Pacific collect 9 PUs (5 lost to blockades); end with 9 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs
            Some Units in India change ownership: 1 armour and 2 mech_infantrys
    

    Combat Hit Differential Summary :

    Americans regular : -2.67
    Japanese regular : 0.33
    Italians regular : -2.83
    Germans regular : -0.67
    British regular : 1.50
    Italians AA : -0.83
    

    Savegame


  • TripleA Turn Summary: Italians round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 13
    
        Combat Move - Italians
    
        Combat - Italians
    
        Turn Complete - Italians
    

    Combat Hit Differential Summary :

    Savegame

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