Headline: J1 Sinks Peace Talks.
No scramble from the frying pan to the fire.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
1 marine moved from Western Germany to 112 Sea Zone
2 infantry moved from Norway to 112 Sea Zone
2 infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone
2 artilleries moved from Normandy Bordeaux to 110 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
1 cruiser and 1 marine moved from 112 Sea Zone to 91 Sea Zone
2 bombers moved from Western Germany to Gibraltar
1 bomber moved from Western Germany to Gibraltar
2 submarines moved from 110 Sea Zone to 88 Sea Zone
1 submarine moved from 110 Sea Zone to 92 Sea Zone
1 fighter moved from Western Germany to 92 Sea Zone
1 tactical_bomber moved from Normandy Bordeaux to 92 Sea Zone
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 marine moved from 91 Sea Zone to Gibraltar
3 fighters moved from 112 Sea Zone to 109 Sea Zone
1 armour moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 armour moved from Bessarabia to Eastern Poland
Germans take Eastern Poland from Russians
2 armour, 3 artilleries and 14 infantry moved from Slovakia Hungary to Eastern Poland
1 mech_infantry moved from Germany to Eastern Poland
1 mech_infantry moved from Germany to Baltic States
Germans take Baltic States from Russians
4 armour moved from Yugoslavia to Eastern Poland
2 artilleries and 8 infantry moved from Romania to Eastern Poland
1 infantry moved from Romania to Eastern Poland
1 tactical_bomber moved from Normandy Bordeaux to 109 Sea Zone
2 carriers moved from 112 Sea Zone to 91 Sea Zone
1 destroyer moved from 112 Sea Zone to 91 Sea Zone
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
Combat - Germans
Germans creates battle in territory 112 Sea Zone
British scrambles 2 units out of United Kingdom to defend against the attack in 109 Sea Zone
Battle in 109 Sea Zone
Germans attack with 3 fighters and 1 tactical_bomber
British defend with 1 destroyer and 1 fighter; French defend with 1 fighter
Germans roll dice for 3 fighters and 1 tactical_bomber in 109 Sea Zone, round 2 : 0/4 hits, 2.17 expected hits
British roll dice for 1 destroyer and 2 fighters in 109 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits
2 fighters owned by the Germans and 1 tactical_bomber owned by the Germans lost in 109 Sea Zone
retreated to 109 Sea Zone
British win with 1 destroyer and 2 fighters remaining. Battle score for attacker is -31
Casualties for Germans: 2 fighters and 1 tactical_bomber
Battle in 88 Sea Zone
Germans attack with 2 submarines
British defend with 1 cruiser and 1 transport
Germans roll dice for 2 submarines in 88 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
1 cruiser owned by the British lost in 88 Sea Zone
1 transport owned by the British lost in 88 Sea Zone
Germans win with 2 submarines remaining. Battle score for attacker is 19
Casualties for British: 1 cruiser and 1 transport
Battle in 92 Sea Zone
Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 cruiser
Germans roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 fighter and 1 tactical_bomber in 92 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
British roll dice for 1 cruiser in 92 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 submarine owned by the Germans and 1 cruiser owned by the British lost in 92 Sea Zone
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Casualties for British: 1 cruiser
Battle in Gibraltar
Germans attack with 2 artilleries, 3 bombers, 2 infantry and 1 marine
British defend with 4 fighters, 1 harbour and 1 tactical_bomber
Germans roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits, 0.50 expected hits
Germans roll dice for 2 artilleries, 3 bombers, 2 infantry and 1 marine in Gibraltar, round 2 : 4/8 hits, 3.67 expected hits
British roll dice for 4 fighters and 1 tactical_bomber in Gibraltar, round 2 : 4/5 hits, 3.17 expected hits
1 tactical_bomber owned by the British, 2 artilleries owned by the Germans, 2 infantry owned by the Germans and 4 fighters owned by the British lost in Gibraltar
Germans win, taking Gibraltar from British with 3 bombers and 1 marine remaining. Battle score for attacker is 37
Casualties for Germans: 2 artilleries and 2 infantry
Casualties for British: 4 fighters and 1 tactical_bomber
Moving scrambled unit from 109 Sea Zone back to originating territory: United Kingdom
Moving scrambled unit from 109 Sea Zone back to originating territory: United Kingdom
Non Combat Move - Germans
1 fighter moved from 109 Sea Zone to 91 Sea Zone
1 fighter moved from 92 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from 92 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from 112 Sea Zone to 91 Sea Zone
3 bombers moved from Gibraltar to Algeria
3 aaGuns moved from Slovakia Hungary to Eastern Poland
3 infantry moved from Germany to Poland
2 armour moved from Western Germany to Poland
2 aaGuns moved from Western Germany to Holland Belgium
1 artillery moved from Western Germany to Holland Belgium
Place Units - Germans
6 armour and 1 mech_infantry placed in Germany
1 fighter placed in Western Germany
Turn Complete - Germans
Germans collect 43 PUs; end with 43 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Combat Hit Differential Summary :
Germans regular : -0.50
British regular : 2.67
@LennardF Good call. That was a massacre!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3
Purchase Units - Russians
Russians buy 7 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Belarus to Baltic States
1 tactical_bomber moved from Belarus to Baltic States
2 fighters moved from Belarus to Baltic States
8 infantry moved from Belarus to Smolensk
7 artilleries and 3 infantry moved from Russia to Bryansk
2 armour moved from Belarus to Smolensk
2 mech_infantrys moved from Belarus to Smolensk
2 artilleries and 10 infantry moved from Belarus to Bryansk
Combat - Russians
Battle in Baltic States
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 1/4 hits, 1.83 expected hits
Germans roll dice for 1 mech_infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
2 aaGuns moved from Belarus to Smolensk
2 aaGuns moved from Belarus to Bryansk
2 fighters and 1 tactical_bomber moved from Baltic States to Smolensk
6 infantry moved from Yenisey to Timguska
2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey
1 submarine moved from 112 Sea Zone to 125 Sea Zone
Place Units - Russians
7 artilleries and 3 infantry placed in Russia
Turn Complete - Russians
Russians collect 35 PUs; end with 35 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Combat Hit Differential Summary :
Germans regular : -0.33
Russians regular : -0.83
@freh At least you got Gibraltor but… yeah, London was ugly for you.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 infantry moved from Siam to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
1 battleship moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 battleship and 2 destroyers moved from 36 Sea Zone to 35 Sea Zone
1 marine moved from Kwangsi to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 37 Sea Zone
1 cruiser and 1 marine moved from 36 Sea Zone to 43 Sea Zone
1 marine moved from 43 Sea Zone to Borneo
2 infantry moved from Kwangsi to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
2 infantry moved from Jehol to Chahar
1 bomber moved from Kwangsi to Chahar
4 infantry moved from Kweichow to Hopei
3 artilleries moved from Kweichow to Hopei
1 mech_infantry moved from Kweichow to Hopei
3 infantry moved from Yunnan to Burma
1 armour moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 armour moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 artillery and 1 infantry moved from Kwangsi to Kwangtung
1 infantry moved from Kwangsi to Kwangtung
2 infantry moved from Anhwe to Hunan
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Hopei
1 artillery and 2 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 36 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from Kwangsi to Hopei
1 fighter and 1 tactical_bomber moved from Kwangsi to Hunan
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Jehol to 19 Sea Zone
2 infantry and 2 transports moved from 19 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
2 fighters and 2 tactical_bombers moved from Kwangsi to Burma
1 bomber moved from Kwangsi to Chahar
1 tactical_bomber moved from 37 Sea Zone to 41 Sea Zone
2 fighters moved from Kwangsi to Kwangtung
1 tactical_bomber moved from Kwangsi to Kwangtung
1 fighter and 1 tactical_bomber moved from Kwangsi to Burma
1 fighter moved from Kwangsi to Kwangtung
2 fighters and 1 tactical_bomber moved from Kwangsi to Philippines
1 cruiser moved from 36 Sea Zone to 35 Sea Zone
Combat - Japanese
Battle in Borneo
Battle in 41 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese win, taking Borneo from UK_Pacific with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kwangtung
Japanese attack with 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber in Kwangtung, round 2 : 4/7 hits, 3.00 expected hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Hunan
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Hunan, round 2 : 2/4 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Chahar
Japanese attack with 2 bombers and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers and 2 infantry in Chahar, round 2 : 2/4 hits, 1.67 expected hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hopei
Japanese attack with 3 artilleries, 1 fighter, 7 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 3 artilleries, 1 fighter, 7 infantry, 1 mech_infantry and 1 tactical_bomber in Hopei, round 2 : 5/13 hits, 4.00 expected hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 3 artilleries, 1 fighter, 7 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Burma
Japanese attack with 3 fighters, 3 infantry and 3 tactical_bombers
British defend with 3 infantry
Japanese roll dice for 3 fighters, 3 infantry and 3 tactical_bombers in Burma, round 2 : 2/9 hits, 4.00 expected hits
UK_Pacific roll dice for 3 infantry in Burma, round 2 : 3/3 hits, 1.00 expected hits
3 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma
Japanese roll dice for 3 fighters and 3 tactical_bombers in Burma, round 3 : 5/6 hits, 3.50 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Burma
Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 3 infantry
Casualties for British: 3 infantry
Battle in 37 Sea Zone
Japanese attack with 1 battleship, 1 fighter, 1 submarine and 1 transport
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Neutral with 1 battleship, 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Malaya
Battle in Philippines
Japanese attack with 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber in Philippines, round 2 : 2/8 hits, 2.83 expected hits
Americans roll dice for 2 infantry in Philippines, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
Japanese win, taking Malaya from UK_Pacific, taking Philippines from Americans with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Americans: 2 infantry
Non Combat Move - Japanese
1 carrier moved from 6 Sea Zone to 35 Sea Zone
2 fighters moved from Philippines to 35 Sea Zone
1 tactical_bomber moved from Philippines to 35 Sea Zone
1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 fighter moved from Kwangtung to 35 Sea Zone
2 fighters moved from Kwangtung to 6 Sea Zone
1 destroyer moved from 19 Sea Zone to 16 Sea Zone
1 aaGun moved from Anhwe to Hopei
2 bombers moved from Chahar to Kwangsi
1 infantry moved from Yunnan to Szechwan
1 tactical_bomber moved from 41 Sea Zone to 37 Sea Zone
1 carrier moved from 36 Sea Zone to 37 Sea Zone
1 carrier moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 transport moved from 36 Sea Zone to 20 Sea Zone
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 36 Sea Zone to 35 Sea Zone
2 fighters moved from Burma to 37 Sea Zone
1 fighter and 3 tactical_bombers moved from Burma to Kwangsi
1 fighter and 1 tactical_bomber moved from Hunan to Kwangsi
1 tactical_bomber moved from Kwangtung to Kwangsi
1 fighter moved from Hopei to Kweichow
1 tactical_bomber moved from Hopei to Kweichow
Place Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
1 fighter placed in Japan
1 infantry and 2 mech_infantrys placed in Kiangsu
Turn Complete - Japanese
Japanese collect 49 PUs; end with 49 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 52 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00
Americans regular : 1.33
Japanese regular : 2.00
ANZAC regular : -0.33
UK_Pacific regular : 2.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Suiyuyan to Chahar
1 fighter moved from Kansu to Chahar
Combat - Chinese
Battle in Chahar
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 2 infantry in Chahar, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Chahar
1 infantry owned by the Chinese retreated to Suiyuyan
Japanese win with 2 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
9 infantry moved from Suiyuyan to Kansu
1 fighter moved from Chahar to Kansu
Place Units - Chinese
3 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs
Combat Hit Differential Summary :
Chinese regular : -0.83
Japanese regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 fighter and 3 submarines; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 destroyer moved from 101 Sea Zone to 88 Sea Zone
3 fighters moved from Eastern United States to 88 Sea Zone
1 tactical_bomber moved from Eastern United States to 88 Sea Zone
1 transport moved from 26 Sea Zone to 12 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 12 Sea Zone to 10 Sea Zone
1 infantry moved from Central United States to Western United States
1 artillery moved from Central United States to Western United States
1 carrier, 1 fighter and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from 54 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
1 armour and 2 mech_infantrys moved from Central United States to Eastern United States
Combat - Americans
Battle in 88 Sea Zone
Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Germans defend with 2 submarines
Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 88 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
Germans roll dice for 2 submarines in 88 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits
2 submarines owned by the Germans and 1 destroyer owned by the Americans lost in 88 Sea Zone
Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 destroyer
Casualties for Germans: 2 submarines
Battle in 42 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
1 artillery moved from 54 Sea Zone to Queensland
1 infantry moved from 54 Sea Zone to Queensland
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Hawaiian Islands to 54 Sea Zone
1 bomber moved from Hawaiian Islands to Queensland
3 fighters and 1 tactical_bomber moved from 88 Sea Zone to 101 Sea Zone
Place Units - Americans
1 carrier placed in 101 Sea Zone
1 fighter placed in Eastern United States
1 destroyer and 3 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Suiyuyan to Chahar
1 fighter moved from Kansu to Chahar
Combat - Chinese
Battle in Chahar
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 2 infantry in Chahar, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Chahar
1 infantry owned by the Chinese retreated to Suiyuyan
Japanese win with 2 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
9 infantry moved from Suiyuyan to Kansu
1 fighter moved from Chahar to Kansu
Place Units - Chinese
3 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs
Purchase Units - British
British buy 1 armour, 1 artillery, 1 carrier and 1 destroyer; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 109 Sea Zone to 123 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
British take Ethiopia from Italians
1 infantry moved from Anglo Egyptian Sudan to Kenya
British take Kenya from Italians
2 infantry moved from Belgian Congo to Tanganyika Territory
1 infantry moved from Iraq to 80 Sea Zone
1 artillery moved from Iraq to 80 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
1 infantry moved from 72 Sea Zone to Tanganyika Territory
1 artillery moved from 72 Sea Zone to Tanganyika Territory
1 cruiser moved from 80 Sea Zone to 72 Sea Zone
1 battleship moved from 80 Sea Zone to 72 Sea Zone
1 mech_infantry moved from Iraq to Egypt
1 armour moved from Iraq to Egypt
Combat - British
Battle in Tanganyika Territory
British attack with 1 artillery and 3 infantry
Italians defend with 1 artillery and 2 infantry
British roll dice for 1 battleship and 1 cruiser in Tanganyika Territory, round 2 : 1/2 hits, 1.17 expected hits
British roll dice for 1 artillery and 3 infantry in Tanganyika Territory, round 2 : 2/4 hits, 1.00 expected hits
Italians roll dice for 1 artillery and 2 infantry in Tanganyika Territory, round 2 : 1/3 hits, 1.00 expected hits
1 artillery owned by the Italians, 2 infantry owned by the Italians and 1 infantry owned by the British lost in Tanganyika Territory
British win, taking Tanganyika Territory from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 2 infantry
Non Combat Move - British
3 artilleries and 1 infantry moved from Anglo Egyptian Sudan to Egypt
2 destroyers moved from 80 Sea Zone to 81 Sea Zone
2 fighters moved from Persia to 98 Sea Zone
1 tactical_bomber moved from Persia to Egypt
1 armour moved from British Guiana to Brazil
British take Brazil from Neutral_Allies
1 infantry moved from British Guiana to Brazil
1 bomber moved from United Kingdom to Brazil
Place Units - British
1 carrier and 1 destroyer placed in 98 Sea Zone
1 artillery placed in Egypt
1 armour placed in Union of South Africa
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
Place Units - UK_Pacific
2 artilleries and 3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 2 artilleries and 3 infantry
Combat Hit Differential Summary :
Chinese regular : -0.83
Americans regular : 1.17
Italians regular : 0.00
Japanese regular : 0.00
Germans regular : 0.67
British regular : 0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 cruiser and 1 transport; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
1 bomber moved from Western Germany to Baltic States
1 armour and 1 mech_infantry moved from Romania to Baltic States
1 armour moved from Tobruk to Alexandria
Italians take Alexandria from British
1 armour moved from Alexandria to Tobruk
Combat - Italians
Battle in Baltic States
Italians attack with 1 armour, 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Baltic States, round 2 : 2/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Baltic States
Italians win, taking Baltic States from Russians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Baltic States to Western Germany
1 fighter moved from Holland Belgium to Southern Italy
1 armour moved from Yugoslavia to Bessarabia
1 armour moved from Greece to Romania
1 submarine moved from 95 Sea Zone to 91 Sea Zone
Place Units - Italians
1 cruiser and 1 transport placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 19 PUs; end with 19 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Combat Hit Differential Summary :
Italians regular : 0.67
Russians regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 submarines moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
2 infantry moved from Egypt to Alexandria
British take Alexandria from Italians
Combat - ANZAC
Non Combat Move - ANZAC
2 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Combat Move - French
1 infantry moved from Egypt to Alexandria
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 fighter, 5 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Vyborg to Novgorod
1 infantry moved from Eastern Poland to Belarus
Germans take Belarus from Russians
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 mech_infantry moved from Eastern Poland to Bessarabia
1 mech_infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
Combat - Germans
Non Combat Move - Germans
1 infantry moved from Finland to Karelia
4 infantry moved from Finland to Karelia
2 infantry moved from Poland to Eastern Poland
2 armour and 1 infantry moved from Poland to Eastern Poland
1 mech_infantry moved from Germany to Northern Italy
6 armour moved from Germany to Eastern Poland
1 fighter moved from Western Germany to Southern Italy
1 artillery moved from Holland Belgium to France
2 aaGuns moved from Holland Belgium to Western Germany
2 fighters and 2 tactical_bombers moved from 91 Sea Zone to Gibraltar
2 carriers, 1 cruiser, 1 destroyer and 2 transports moved from 91 Sea Zone to 95 Sea Zone
3 bombers moved from Algeria to Western Germany
Place Units - Germans
1 armour and 5 mech_infantrys placed in Germany
1 fighter placed in Western Germany
2 submarines placed in 110 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,4
Germans collect 47 PUs (2 lost to blockades); end with 47 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4
Purchase Units - Russians
Russians buy 5 artilleries and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
20 infantry moved from Bryansk to Ukraine
5 infantry moved from Bryansk to Ukraine
3 infantry moved from Bryansk to Ukraine
7 artilleries and 3 infantry moved from Russia to Smolensk
1 infantry moved from Bryansk to Western Ukraine
1 fighter moved from Smolensk to Western Ukraine
1 tactical_bomber moved from Smolensk to Western Ukraine
11 artilleries and 3 infantry moved from Bryansk to Smolensk
6 infantry moved from Timguska to Novosibirsk
12 infantry moved from Yenisey to Timguska
1 fighter moved from Smolensk to Volgograd
Combat - Russians
Battle in Ukraine
Russians attack with 28 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 28 infantry in Ukraine, round 2 : 5/28 hits, 4.67 expected hits
Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 27 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in Western Ukraine
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Western Ukraine to Smolensk
2 aaGuns moved from Bryansk to Ukraine
2 aaGuns moved from Yenisey to Timguska
Place Units - Russians
1 artillery and 2 infantry placed in Volgograd
Russians undo move 1.
1 artillery and 2 infantry placed in Volgograd
4 artilleries and 6 infantry placed in Russia
Turn Complete - Russians
Russians collect 31 PUs; end with 31 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Combat Hit Differential Summary :
Germans regular : 0.33
Russians regular : 1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 1 factory_minor and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 marine moved from Borneo to 43 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 battleship moved from 35 Sea Zone to 42 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
2 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 cruiser and 1 marine moved from 43 Sea Zone to 42 Sea Zone
1 marine moved from 42 Sea Zone to Java
1 transport moved from 35 Sea Zone to 19 Sea Zone
1 infantry moved from Kiangsu to 19 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
3 fighters moved from 37 Sea Zone to Sumatra
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to Java
1 fighter moved from 35 Sea Zone to 45 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to Java
1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
1 infantry moved from Chahar to Suiyuyan
1 fighter and 1 tactical_bomber moved from Kweichow to Suiyuyan
1 infantry moved from Kweichow to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Hopei to Shensi
1 infantry moved from Hopei to Shensi
1 infantry moved from Hopei to Shensi
3 artilleries and 4 infantry moved from Hopei to Shensi
1 infantry moved from Anhwe to Hopei
1 battleship moved from 37 Sea Zone to 42 Sea Zone
1 cruiser moved from 35 Sea Zone to 41 Sea Zone
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
2 fighters moved from 35 Sea Zone to 42 Sea Zone
1 bomber moved from Kwangsi to India
1 bomber moved from Kwangsi to India
1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
Combat - Japanese
Strategic bombing raid in India
UK_Pacific roll AA dice in India : 1/2 hits, 0.33 expected hits
1 bomber killed by AA
Bombing raid in India rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in India causes 6 damage total.
Battle in Guam
Battle in Celebes
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win, taking Guam from Americans, taking Celebes from Dutch with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Sumatra
Japanese attack with 3 fighters and 2 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 cruiser in Sumatra, round 2 : 1/1 hits, 0.50 expected hits
ANZAC roll dice for 1 infantry in Sumatra, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Sumatra
Japanese win, taking Sumatra from ANZAC with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 2 battleships, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine, 2 tactical_bombers and 2 transports
Americans defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 battleships, 1 cruiser, 2 destroyers, 2 fighters, 2 tactical_bombers and 2 transports in 42 Sea Zone, round 2 : 4/9 hits, 4.83 expected hits
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Americans with 2 battleships, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 submarine
Battle in Java
Japanese attack with 2 artilleries, 2 infantry and 1 marine
ANZAC defend with 1 aaGun and 1 infantry
Japanese roll dice for 2 artilleries, 2 infantry and 1 marine in Java, round 2 : 3/5 hits, 1.67 expected hits
ANZAC roll dice for 1 aaGun and 1 infantry in Java, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 aaGun owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 2 artilleries, 1 infantry and 1 marine remaining. Battle score for attacker is 5
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 aaGun and 1 infantry
Battle in Suiyuyan
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Suiyuyan, round 2 : 1/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Suiyuyan to Kweichow
1 mech_infantry moved from Hopei to Kweichow
1 aaGun moved from Hopei to Shensi
1 infantry moved from Hunan to Anhwe
1 infantry moved from Szechwan to Sikang
1 infantry moved from Yunnan to Szechwan
1 armour moved from Sikang to Kweichow
2 mech_infantrys moved from Kiangsu to Kweichow
2 fighters moved from Kwangsi to Yunnan
5 tactical_bombers moved from Kwangsi to Yunnan
3 fighters moved from Sumatra to 42 Sea Zone
1 bomber moved from India to French Indo China
2 carriers moved from 37 Sea Zone to 42 Sea Zone
1 submarine moved from 37 Sea Zone to 74 Sea Zone
2 carriers moved from 35 Sea Zone to 42 Sea Zone
1 transport moved from 37 Sea Zone to 20 Sea Zone
1 transport moved from 35 Sea Zone to 20 Sea Zone
1 carrier moved from 6 Sea Zone to 20 Sea Zone
2 fighters moved from 6 Sea Zone to 20 Sea Zone
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 fighter moved from Japan to Jehol
1 fighter moved from 45 Sea Zone to 42 Sea Zone
Place Units - Japanese
1 factory_minor placed in French Indo China
2 mech_infantrys placed in Kiangsu
1 destroyer placed in 19 Sea Zone
1 carrier and 1 destroyer placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Americans regular : -0.50
Japanese regular : 0.33
UK_Pacific AA : 0.67
ANZAC regular : 1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 battleship, 2 carriers, 3 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 3 submarines, 1 tactical_bomber and 1 transport moved from 54 Sea Zone to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 89 Sea Zone
1 tactical_bomber moved from 101 Sea Zone to British Guiana
1 fighter moved from Eastern United States to British Guiana
1 artillery moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 89 Sea Zone
2 carriers, 1 cruiser, 3 fighters and 1 transport moved from 101 Sea Zone to 89 Sea Zone
1 bomber moved from Queensland to British Guiana
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from 89 Sea Zone to Southeast Mexico
1 artillery moved from 89 Sea Zone to Southeast Mexico
Place Units - Americans
1 battleship, 2 carriers and 2 transports placed in 101 Sea Zone
3 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 89 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 101 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
1 fighter moved from Kansu to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Suiyuyan to Kansu
Place Units - Chinese
2 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs
Combat Hit Differential Summary :
Chinese regular : 1.33
Japanese regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 battleship, 2 carriers, 3 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 3 submarines, 1 tactical_bomber and 1 transport moved from 54 Sea Zone to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 89 Sea Zone
1 tactical_bomber moved from 101 Sea Zone to British Guiana
1 fighter moved from Eastern United States to British Guiana
1 artillery moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 89 Sea Zone
2 carriers, 1 cruiser, 3 fighters and 1 transport moved from 101 Sea Zone to 89 Sea Zone
1 bomber moved from Queensland to British Guiana
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from 89 Sea Zone to Southeast Mexico
1 artillery moved from 89 Sea Zone to Southeast Mexico
Place Units - Americans
1 battleship, 2 carriers and 2 transports placed in 101 Sea Zone
3 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 89 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 101 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
1 fighter moved from Kansu to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Suiyuyan to Kansu
Place Units - Chinese
2 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs
Purchase Units - British
British buy 1 factory_minor, 2 fighters and 3 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery moved from India to Burma
2 infantry moved from India to Burma
1 infantry moved from Tanganyika Territory to 72 Sea Zone
1 artillery moved from Tanganyika Territory to 72 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 infantry moved from Tanganyika Territory to Kenya
1 armour moved from Union of South Africa to Belgian Congo
1 destroyer moved from 123 Sea Zone to 109 Sea Zone
2 fighters moved from 98 Sea Zone to Iraq
1 tactical_bomber moved from Egypt to Iraq
1 carrier, 1 destroyer and 1 submarine moved from 98 Sea Zone to 81 Sea Zone
Combat - British
Battle in Burma
British attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 2 infantry in Burma, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
British win, taking Burma from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 artillery moved from 81 Sea Zone to Egypt
1 infantry moved from 81 Sea Zone to Egypt
Place Units - British
1 factory_minor placed in Iraq
3 infantry placed in Egypt
2 fighters placed in Union of South Africa
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : 1.33
Japanese regular : 0.33
British regular : 1.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer, 1 fighter and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 fighter moved from Southern Italy to 98 Sea Zone
1 bomber moved from Western Germany to 98 Sea Zone
1 armour moved from Romania to Western Ukraine
1 armour moved from Baltic States to Western Ukraine
1 armour moved from Bessarabia to Western Ukraine
1 mech_infantry moved from Baltic States to Western Ukraine
1 destroyer moved from 95 Sea Zone to 98 Sea Zone
1 transport moved from 95 Sea Zone to 99 Sea Zone
2 infantry moved from Greece to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Syria
Combat - Italians
Battle in Syria
Battle in Western Ukraine
Italians attack with 3 armour and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 3 armour and 1 mech_infantry in Western Ukraine, round 2 : 1/4 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Western Ukraine
Italians win, taking Syria from French, taking Western Ukraine from Russians with 3 armour remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in 98 Sea Zone
Italians attack with 1 bomber, 1 destroyer and 1 fighter
French defend with 1 destroyer
Italians roll dice for 1 bomber, 1 destroyer and 1 fighter in 98 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
French roll dice for 1 destroyer in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the French and 1 destroyer owned by the Italians lost in 98 Sea Zone
Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0
Casualties for Italians: 1 destroyer
Casualties for French: 1 destroyer
Non Combat Move - Italians
1 fighter moved from 98 Sea Zone to Greece
1 bomber moved from 98 Sea Zone to Southern Italy
1 cruiser moved from 95 Sea Zone to 99 Sea Zone
1 submarine moved from 91 Sea Zone to 82 Sea Zone
1 infantry moved from Northern Italy to France
Place Units - Italians
1 destroyer and 1 transport placed in 95 Sea Zone
1 artillery placed in Northern Italy
1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 22 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Combat Hit Differential Summary :
French regular : 0.67
Italians regular : -0.17
Russians regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 fighters; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 submarine moved from 54 Sea Zone to 21 Sea Zone
1 cruiser moved from 54 Sea Zone to 26 Sea Zone
1 artillery, 3 fighters and 3 infantry moved from Queensland to New South Wales
1 transport moved from 62 Sea Zone to 63 Sea Zone
Combat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
ANZAC win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 21 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 21 Sea Zone
ANZAC win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
Place Units - ANZAC
1 artillery and 2 fighters placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Queensland: 1 aaGun
EDIT: Adding units owned by ANZAC to New South Wales: 1 aaGun
EDIT: Turning off Edit Mode
Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 3 artilleries and 8 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 submarine moved from 110 Sea Zone to 109 Sea Zone
3 bombers moved from Western Germany to 109 Sea Zone
1 mech_infantry moved from Northern Italy to 95 Sea Zone
1 mech_infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
1 mech_infantry moved from 99 Sea Zone to Cyprus
@LennardF Scramble at Sz109?
No scramble.