L20 BM3 freh vs LennardF (Allies+20)


  • TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 2 artilleries, 6 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Bryansk to Ukraine
            3 infantry moved from Volgograd to Tambov
            1 artillery and 2 infantry moved from Tambov to Russia
            1 infantry moved from Novosibirsk to Timguska
            2 infantry moved from Novosibirsk to Urals
            1 infantry moved from Novosibirsk to Samara
            5 infantry moved from Novosibirsk to Samara
            2 infantry moved from Novosibirsk to Samara
            1 infantry moved from Novosibirsk to Vologda
            1 tactical_bomber moved from Bryansk to Ukraine
            2 fighters moved from Bryansk to Ukraine
            1 artillery and 9 infantry moved from Russia to Bryansk
            2 armour moved from Bryansk to Russia
            2 mech_infantrys moved from Bryansk to Russia
            1 submarine moved from 110 Sea Zone to 105 Sea Zone
    
        Combat - Russians
            Battle in Ukraine
                Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor and 1 infantry
                    Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/5 hits, 2.00 expected hits
                    Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Ukraine to Russia
            2 aaGuns moved from Novosibirsk to Samara
            5 infantry moved from Vologda to Urals
            1 infantry moved from Vologda to Russia
    
        Place Units - Russians
            2 artilleries, 6 infantry and 1 tactical_bomber placed in Russia
    
        Turn Complete - Russians
            Russians collect 28 PUs; end with 28 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0.33
    Russians regular : 0.00
    

    Savegame

  • '21 '20 '18 '17 '16 '15 TripleA

    TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 1 airfield, 1 armour, 10 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery moved from Kansu to Suiyuyan
            1 mech_infantry moved from Kansu to Suiyuyan
            1 infantry moved from Chahar to Suiyuyan
            1 bomber moved from Kweichow to Suiyuyan
            1 artillery moved from Kansu to Suiyuyan
            1 marine moved from Dutch New Guinea to 45 Sea Zone
            1 cruiser and 1 marine moved from 45 Sea Zone to 49 Sea Zone
            1 marine moved from 49 Sea Zone to Solomon Islands
    
        Combat - Japanese
            Battle in Solomon Islands
            Battle in Suiyuyan
                Japanese attack with 2 artilleries, 1 bomber, 1 infantry and 1 mech_infantry
                Chinese defend with 2 infantry
                    Japanese roll dice for 2 artilleries, 1 bomber, 1 infantry and 1 mech_infantry in Suiyuyan, round 2 : 3/5 hits, 2.00 expected hits
                    Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the Chinese lost in Suiyuyan
                Japanese win, taking Solomon Islands from ANZAC, taking Suiyuyan from Chinese with 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 artillery and 1 infantry
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Japanese
            1 bomber moved from Suiyuyan to French Indo China
            3 fighters and 5 tactical_bombers moved from Shensi to French Indo China
            1 fighter and 1 tactical_bomber moved from Kweichow to French Indo China
            1 fighter moved from Shan State to French Indo China
            1 fighter moved from Shan State to French Indo China
            2 fighters moved from Shan State to French Indo China
            1 destroyer moved from 6 Sea Zone to 18 Sea Zone
            1 destroyer moved from 6 Sea Zone to 20 Sea Zone
            1 carrier moved from 6 Sea Zone to 20 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            1 transport moved from 45 Sea Zone to 34 Sea Zone
            1 infantry moved from Paulau Island to 34 Sea Zone
            1 infantry and 1 transport moved from 34 Sea Zone to 45 Sea Zone
            1 infantry moved from 45 Sea Zone to Dutch New Guinea
            1 carrier moved from 42 Sea Zone to 45 Sea Zone
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 45 Sea Zone
            1 cruiser moved from 37 Sea Zone to 45 Sea Zone
            1 destroyer moved from 37 Sea Zone to 20 Sea Zone
            2 fighters moved from 37 Sea Zone to French Indo China
            2 battleships moved from 37 Sea Zone to 20 Sea Zone
            2 carriers moved from 37 Sea Zone to 20 Sea Zone
            1 transport moved from 45 Sea Zone to 37 Sea Zone
            3 artilleries moved from French Indo China to Shan State
            1 infantry moved from Yunnan to Shan State
            1 infantry moved from Anhwe to Chahar
            1 infantry moved from Kiangsu to Anhwe
            2 mech_infantrys moved from Kiangsu to Jehol
            1 armour moved from Kansu to Kweichow
            1 mech_infantry moved from Kansu to Shensi
            1 artillery moved from Szechwan to Yunnan
            1 mech_infantry moved from Kweichow to Szechwan
            1 destroyer moved from 21 Sea Zone to 6 Sea Zone
            1 submarine moved from 56 Sea Zone to 37 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
            2 infantry moved from 20 Sea Zone to Kiangsi
    
        Place Units - Japanese
            2 submarines placed in 19 Sea Zone
            1 airfield placed in French Indo China
            1 armour placed in French Indo China
            1 mech_infantry placed in Malaya
            1 mech_infantry placed in Kiangsu
            2 infantry placed in French Indo China
            2 infantry placed in Malaya
            6 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 63 PUs; end with 63 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.33
    Japanese regular : 1.00
    

    Savegame


  • TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 6 fighters and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 91 Sea Zone to 110 Sea Zone
            1 battleship moved from 91 Sea Zone to 110 Sea Zone
            1 fighter moved from 91 Sea Zone to Algeria
            1 tactical_bomber moved from 91 Sea Zone to Algeria
            1 infantry moved from Morocco to Algeria
            2 carriers moved from 91 Sea Zone to 110 Sea Zone
            1 fighter moved from Western United States to Hawaiian Islands
            1 submarine moved from 16 Sea Zone to 18 Sea Zone
                  Americans take 17 Sea Zone from Japanese
            1 fighter moved from 17 Sea Zone to Hawaiian Islands
            1 infantry moved from Gibraltar to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
            1 infantry moved from Gibraltar to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 armour, 2 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
            2 transports moved from 91 Sea Zone to 101 Sea Zone
            1 fighter moved from Western United States to 91 Sea Zone
            1 fighter moved from Western United States to 91 Sea Zone
            1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            1 tactical_bomber moved from 17 Sea Zone to 18 Sea Zone
            2 fighters moved from 17 Sea Zone to 18 Sea Zone
            1 fighter moved from Western United States to Hawaiian Islands
            1 bomber moved from Western United States to Hawaiian Islands
            2 carriers moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 3 infantry moved from Iwo Jima to 17 Sea Zone
            1 artillery, 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 3 infantry, 2 submarines and 2 transports moved from 17 Sea Zone to 25 Sea Zone
    
        Combat - Americans
            Battle in 110 Sea Zone
                Americans attack with 1 battleship, 2 carriers, 1 destroyer, 1 submarine and 2 transports
                Germans defend with 1 submarine
                    Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 battleship, 2 carriers, 1 destroyer and 2 transports in 110 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 110 Sea Zone
                Americans win with 1 battleship, 2 carriers, 1 destroyer, 1 submarine and 2 transports remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in Algeria
                Americans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Italians defend with 1 artillery
                    Americans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Algeria, round 2 : 2/3 hits, 1.33 expected hits
                    Italians roll dice for 1 artillery in Algeria, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans and 1 artillery owned by the Italians lost in Algeria
                Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Americans: 1 infantry
                Casualties for Italians: 1 artillery
            Battle in Normandy Bordeaux
            Battle in Holland Belgium
            Battle in 18 Sea Zone
                Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 fighters and 1 tactical_bomber in 18 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                    Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 18 Sea Zone
                Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            2 fighters and 1 tactical_bomber moved from 18 Sea Zone to 25 Sea Zone
            1 artillery and 3 infantry moved from 25 Sea Zone to Midway
            1 fighter and 1 tactical_bomber moved from Algeria to 91 Sea Zone
            1 armour, 2 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            1 armour, 2 artilleries and 3 infantry moved from 91 Sea Zone to Morocco
    
        Place Units - Americans
            4 infantry placed in Eastern United States
            6 fighters placed in Western United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,1
            Americans collect 56 PUs (1 lost to blockades); end with 56 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.33
    Japanese regular : -0.33
    Italians regular : 0.67
    Germans regular : -0.17
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 6 fighters and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 91 Sea Zone to 110 Sea Zone
            1 battleship moved from 91 Sea Zone to 110 Sea Zone
            1 fighter moved from 91 Sea Zone to Algeria
            1 tactical_bomber moved from 91 Sea Zone to Algeria
            1 infantry moved from Morocco to Algeria
            2 carriers moved from 91 Sea Zone to 110 Sea Zone
            1 fighter moved from Western United States to Hawaiian Islands
            1 submarine moved from 16 Sea Zone to 18 Sea Zone
                  Americans take 17 Sea Zone from Japanese
            1 fighter moved from 17 Sea Zone to Hawaiian Islands
            1 infantry moved from Gibraltar to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
            1 infantry moved from Gibraltar to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 armour, 2 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
            2 transports moved from 91 Sea Zone to 101 Sea Zone
            1 fighter moved from Western United States to 91 Sea Zone
            1 fighter moved from Western United States to 91 Sea Zone
            1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            1 tactical_bomber moved from 17 Sea Zone to 18 Sea Zone
            2 fighters moved from 17 Sea Zone to 18 Sea Zone
            1 fighter moved from Western United States to Hawaiian Islands
            1 bomber moved from Western United States to Hawaiian Islands
            2 carriers moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 3 infantry moved from Iwo Jima to 17 Sea Zone
            1 artillery, 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 3 infantry, 2 submarines and 2 transports moved from 17 Sea Zone to 25 Sea Zone
    
        Combat - Americans
            Battle in 110 Sea Zone
                Americans attack with 1 battleship, 2 carriers, 1 destroyer, 1 submarine and 2 transports
                Germans defend with 1 submarine
                    Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 battleship, 2 carriers, 1 destroyer and 2 transports in 110 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 110 Sea Zone
                Americans win with 1 battleship, 2 carriers, 1 destroyer, 1 submarine and 2 transports remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in Algeria
                Americans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Italians defend with 1 artillery
                    Americans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Algeria, round 2 : 2/3 hits, 1.33 expected hits
                    Italians roll dice for 1 artillery in Algeria, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans and 1 artillery owned by the Italians lost in Algeria
                Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Americans: 1 infantry
                Casualties for Italians: 1 artillery
            Battle in Normandy Bordeaux
            Battle in Holland Belgium
            Battle in 18 Sea Zone
                Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 fighters and 1 tactical_bomber in 18 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                    Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 18 Sea Zone
                Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            2 fighters and 1 tactical_bomber moved from 18 Sea Zone to 25 Sea Zone
            1 artillery and 3 infantry moved from 25 Sea Zone to Midway
            1 fighter and 1 tactical_bomber moved from Algeria to 91 Sea Zone
            1 armour, 2 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            1 armour, 2 artilleries and 3 infantry moved from 91 Sea Zone to Morocco
    
        Place Units - Americans
            4 infantry placed in Eastern United States
            6 fighters placed in Western United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,1
            Americans collect 56 PUs (1 lost to blockades); end with 56 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 1 PU
    
        Purchase Units - British
            British buy 1 fighter, 6 infantry and 1 transport; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 tactical_bomber moved from Iraq to India
            1 bomber moved from French Equatorial Africa to Syria
            1 infantry moved from Iraq to Syria
            1 artillery moved from Iraq to Syria
            1 infantry moved from Iraq to Trans-Jordan
            1 artillery moved from Egypt to Trans-Jordan
            1 fighter moved from Egypt to Syria
            3 fighters moved from Egypt to Trans-Jordan
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
    
        Combat - British
            Battle in Trans-Jordan
                British attack with 1 artillery, 3 fighters and 1 infantry
                Italians defend with 1 infantry
                    British roll dice for 1 artillery, 3 fighters and 1 infantry in Trans-Jordan, round 2 : 0/5 hits, 2.17 expected hits
                    Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 artillery, 3 fighters and 1 infantry in Trans-Jordan, round 3 : 3/5 hits, 2.17 expected hits
                    Italians roll dice for 1 infantry in Trans-Jordan, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians and 1 infantry owned by the British lost in Trans-Jordan
                British win, taking Trans-Jordan from Italians with 1 artillery and 3 fighters remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Italians: 1 infantry
            Battle in Syria
                British attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
                Italians defend with 1 infantry
                    British roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Syria, round 2 : 1/4 hits, 1.83 expected hits
                    Italians roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Syria
                British win, taking Syria from Italians with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            1 bomber moved from Syria to Egypt
            3 fighters moved from Trans-Jordan to Iraq
            1 fighter moved from Syria to Iraq
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
    
        Place Units - British
            1 fighter placed in United Kingdom
            1 transport placed in 110 Sea Zone
            3 infantry placed in Egypt
            3 infantry placed in Iraq
            Turning on Edit Mode
            EDIT: Removing units owned by British from Iraq: 1 armour and 1 mech_infantry
            EDIT: Adding units owned by British to Eastern Persia: 1 armour and 1 mech_infantry
            EDIT: Changing ownership of Eastern Persia from Neutral_Allies to British
            EDIT: Turning off Edit Mode
    
        Turn Complete - British
            British collect 36 PUs; end with 37 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    Americans regular : 0.33
    Japanese regular : -0.33
    Italians regular : 0.67
    Germans regular : -0.17
    British regular : -2.17
    

    Savegame

  • '21 '20 '18 '17 '16 '15 TripleA

    TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 1 carrier, 1 destroyer and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from France to Holland Belgium
            1 bomber moved from Southern Italy to Holland Belgium
            1 infantry moved from France to Holland Belgium
    
        Combat - Italians
            Battle in Holland Belgium
                Italians attack with 1 bomber and 2 infantry
                Americans defend with 1 infantry
                    Italians roll dice for 1 bomber and 2 infantry in Holland Belgium, round 2 : 1/3 hits, 1.00 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Holland Belgium
                Italians win, taking Holland Belgium from Americans with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Holland Belgium to Western Germany
            3 armour moved from Eastern Poland to Archangel
            2 artilleries moved from Tunisia to Libya
            1 submarine moved from 95 Sea Zone to 93 Sea Zone
            3 infantry moved from Northern Italy to France
            1 submarine moved from 83 Sea Zone to 86 Sea Zone
    
        Place Units - Italians
            1 carrier and 1 destroyer placed in 97 Sea Zone
            1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 20 PUs; end with 20 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.67
    Italians regular : 0.00
    

    Savegame


  • TripleA Turn Summary: ANZAC round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 3 artilleries; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 cruiser moved from 17 Sea Zone to 25 Sea Zone
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            3 artilleries placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Move Summary: French round 6

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 6
    
        Combat Move - French
    

    Savegame


  • TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 3 artilleries; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 cruiser moved from 17 Sea Zone to 25 Sea Zone
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            3 artilleries placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '18 '17 '16 '15 TripleA

    TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 5 artilleries, 1 fighter, 4 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 artillery moved from Northern Italy to 97 Sea Zone
            1 artillery and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            1 artillery moved from 99 Sea Zone to Crete
            2 infantry moved from France to Normandy Bordeaux
            1 bomber moved from Germany to Normandy Bordeaux
            2 tactical_bombers moved from Western Germany to Normandy Bordeaux
            2 infantry moved from Bessarabia to Ukraine
            1 infantry moved from Western Ukraine to Ukraine
            1 fighter moved from Eastern Poland to Ukraine
            2 infantry moved from Archangel to Vologda
            1 mech_infantry moved from Novgorod to Nenetsia
                  Germans take Nenetsia from Russians
            1 infantry moved from Belarus to Smolensk
                  Germans take Smolensk from Russians
            1 bomber moved from Novgorod to Vologda
            1 bomber moved from Western Germany to Normandy Bordeaux
            1 submarine moved from 105 Sea Zone to 103 Sea Zone
    
        Combat - Germans
            Battle in Crete
            Battle in Vologda
                Germans attack with 1 bomber and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 2 infantry in Vologda, round 2 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Vologda
                Germans win, taking Crete from Neutral_Allies, taking Vologda from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Ukraine
                Germans attack with 1 fighter and 3 infantry
                Russians defend with 1 factory_minor and 2 infantry
                    Germans roll dice for 1 fighter and 3 infantry in Ukraine, round 2 : 1/4 hits, 1.00 expected hits
                    Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                    Germans roll dice for 1 fighter and 2 infantry in Ukraine, round 3 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                Germans win, taking Ukraine from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 2 infantry
                Casualties for Russians: 2 infantry
            Battle in Normandy Bordeaux
                Germans attack with 2 bombers, 2 infantry and 2 tactical_bombers
                Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 2 bombers, 2 infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 : 4/6 hits, 2.67 expected hits
                    Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from Americans with 2 bombers, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Germans
            1 tactical_bomber moved from Normandy Bordeaux to Western Germany
            1 tactical_bomber moved from Normandy Bordeaux to Southern Italy
            1 fighter moved from Western Germany to 99 Sea Zone
            1 fighter moved from Ukraine to 99 Sea Zone
            2 carriers moved from 97 Sea Zone to 99 Sea Zone
            1 destroyer moved from 97 Sea Zone to 98 Sea Zone
            2 fighters moved from 97 Sea Zone to 99 Sea Zone
            1 cruiser moved from 97 Sea Zone to 99 Sea Zone
            2 bombers moved from Normandy Bordeaux to Western Germany
            18 armour and 7 mech_infantrys moved from Eastern Poland to Archangel
            6 artilleries moved from Novgorod to Archangel
            4 mech_infantrys moved from Novgorod to Archangel
            11 infantry moved from Eastern Poland to Bessarabia
            1 infantry moved from Eastern Poland to Western Ukraine
            1 infantry moved from Eastern Poland to Belarus
            5 artilleries moved from Eastern Poland to Bessarabia
            2 infantry moved from Eastern Poland to Bessarabia
            5 artilleries moved from Germany to Slovakia Hungary
            1 infantry moved from Western Germany to Northern Italy
            2 infantry moved from Novgorod to Archangel
            1 bomber moved from Vologda to Bessarabia
            1 submarine moved from 125 Sea Zone to 113 Sea Zone
    
        Place Units - Germans
            2 infantry and 1 mech_infantry placed in Novgorod
            Germans undo move 1.
            2 artilleries and 1 mech_infantry placed in Novgorod
            1 artillery and 2 infantry placed in France
            1 fighter, 1 infantry and 3 mech_infantrys placed in Western Germany
            2 artilleries placed in Germany
            Germans undo move 1.
            1 artillery, 1 infantry and 1 mech_infantry placed in Novgorod
            1 artillery placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,3
            Germans collect 48 PUs (2 lost to blockades); end with 48 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 55 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Russians regular : 0.67
    Germans regular : 1.50
    

    Savegame


  • TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 5 artilleries and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            15 infantry moved from Bryansk to Ukraine
            10 artilleries moved from Bryansk to Ukraine
            3 artilleries moved from Bryansk to Ukraine
            2 infantry moved from Urals to Nenetsia
            1 artillery moved from Russia to Vologda
            2 infantry moved from Urals to Vologda
            1 fighter moved from Russia to Nenetsia
            1 tactical_bomber moved from Russia to Nenetsia
            1 tactical_bomber moved from Russia to Vologda
            1 fighter moved from Russia to Vologda
            6 infantry moved from Bryansk to Ukraine
            1 infantry moved from Bryansk to Ukraine
    
        Combat - Russians
            Battle in Nenetsia
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Nenetsia, round 2 : 1/4 hits, 1.50 expected hits
                    Germans roll dice for 1 mech_infantry in Nenetsia, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Nenetsia
                Russians win, taking Nenetsia from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Vologda
                Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 2 infantry
                    Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Vologda, round 2 : 2/5 hits, 2.00 expected hits
                    Germans roll dice for 2 infantry in Vologda, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
            Battle in Ukraine
                Russians attack with 13 artilleries and 22 infantry
                Germans defend with 1 factory_minor and 1 infantry
                    Russians roll dice for 13 artilleries and 22 infantry in Ukraine, round 2 : 9/35 hits, 10.17 expected hits
                    Germans roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 13 artilleries and 21 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 armour moved from Russia to Ukraine
            3 infantry moved from Tambov to Russia
            2 aaGuns and 8 infantry moved from Samara to Russia
            4 aaGuns, 10 artilleries and 30 infantry moved from Bryansk to Russia
            1 fighter and 1 tactical_bomber moved from Vologda to Russia
            1 fighter and 1 tactical_bomber moved from Nenetsia to Russia
            3 infantry moved from Urals to Timguska
    
        Place Units - Russians
            5 artilleries and 5 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 27 PUs; end with 27 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0.33
    Russians regular : -1.67
    

    Savegame

  • '21 '20 '18 '17 '16 '15 TripleA

    TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 6 artilleries, 2 carriers and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With Russians
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Japanese
            1 mech_infantry moved from Jehol to Amur
                  Japanese take Amur from Russians
            1 mech_infantry moved from Szechwan to Kazakhstan
                  Japanese take Kazakhstan from Russians
            1 artillery moved from Kansu to Timguska
            1 mech_infantry moved from Shensi to Timguska
            1 mech_infantry moved from Suiyuyan to Timguska
            1 bomber moved from French Indo China to Timguska
            1 transport moved from 20 Sea Zone to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            2 infantry moved from 5 Sea Zone to Siberia
            1 submarine moved from 19 Sea Zone to 18 Sea Zone
            2 fighters moved from 45 Sea Zone to 18 Sea Zone
            1 infantry moved from Malaya to 37 Sea Zone
            1 infantry and 1 transport moved from 37 Sea Zone to 46 Sea Zone
            1 infantry moved from 46 Sea Zone to New Guinea
            1 infantry moved from Dutch New Guinea to 45 Sea Zone
            1 infantry and 1 transport moved from 45 Sea Zone to 47 Sea Zone
            1 infantry moved from 47 Sea Zone to New Britain
            1 destroyer moved from 20 Sea Zone to 18 Sea Zone
            1 fighter moved from French Indo China to 18 Sea Zone
            3 fighters moved from Japan to 18 Sea Zone
    
        Combat - Japanese
            Battle in New Guinea
            Battle in New Britain
            Battle in Siberia
            Battle in 18 Sea Zone
                Japanese attack with 1 destroyer, 6 fighters and 1 submarine
                Americans defend with 1 submarine
                    Japanese roll dice for 1 submarine in 18 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 18 Sea Zone
                Japanese win, taking New Guinea from ANZAC, taking New Britain from ANZAC, taking Siberia from Russians with 1 destroyer, 6 fighters and 1 submarine remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in Timguska
                Japanese attack with 1 artillery, 1 bomber and 2 mech_infantrys
                Russians defend with 4 infantry
                    Japanese roll dice for 1 artillery, 1 bomber and 2 mech_infantrys in Timguska, round 2 : 1/4 hits, 1.50 expected hits
                    Russians roll dice for 4 infantry in Timguska, round 2 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Timguska
                    Japanese roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Timguska, round 3 : 1/3 hits, 1.33 expected hits
                    Russians roll dice for 3 infantry in Timguska, round 3 : 0/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians lost in Timguska
                    Japanese roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Timguska, round 4 : 1/3 hits, 1.33 expected hits
                    Russians roll dice for 2 infantry in Timguska, round 4 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Timguska
                    Japanese roll dice for 1 artillery and 1 bomber in Timguska, round 5 : 1/2 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Timguska, round 5 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Timguska
                Japanese win with 1 bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 artillery and 2 mech_infantrys
                Casualties for Russians: 4 infantry
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
    
        Non Combat Move - Japanese
            1 bomber moved from Timguska to Shensi
            1 artillery moved from Suiyuyan to Kansu
            1 armour moved from Kweichow to Suiyuyan
            1 mech_infantry moved from Jehol to Manchuria
            1 infantry moved from Anhwe to Jehol
            1 infantry moved from Kiangsi to Anhwe
            1 infantry moved from Kiangsi to Hunan
            1 mech_infantry moved from Kiangsu to Jehol
            1 fighter moved from French Indo China to Manchuria
            1 armour moved from French Indo China to Szechwan
            1 infantry moved from Hopei to Shensi
            1 mech_infantry moved from Hunan to Hopei
            1 artillery moved from Yunnan to Kweichow
            2 infantry moved from French Indo China to Yunnan
            3 infantry moved from Shan State to Yunnan
            1 mech_infantry moved from Malaya to Yunnan
            1 infantry moved from Malaya to Shan State
            1 submarine moved from 19 Sea Zone to 6 Sea Zone
            1 battleship moved from 20 Sea Zone to 6 Sea Zone
            3 carriers moved from 20 Sea Zone to 6 Sea Zone
            1 battleship moved from 20 Sea Zone to 35 Sea Zone
            1 destroyer moved from 20 Sea Zone to 6 Sea Zone
            2 carriers moved from 45 Sea Zone to 35 Sea Zone
            1 marine moved from Solomon Islands to 49 Sea Zone
            1 cruiser and 1 marine moved from 49 Sea Zone to 45 Sea Zone
            1 marine moved from 45 Sea Zone to Dutch New Guinea
            2 tactical_bombers moved from 45 Sea Zone to French Indo China
            1 cruiser moved from 45 Sea Zone to 35 Sea Zone
            1 submarine moved from 37 Sea Zone to 39 Sea Zone
            1 carrier moved from 37 Sea Zone to 35 Sea Zone
            1 transport moved from 37 Sea Zone to 20 Sea Zone
            1 transport moved from 37 Sea Zone to 35 Sea Zone
            3 fighters moved from 18 Sea Zone to Japan
            3 fighters moved from 18 Sea Zone to 6 Sea Zone
    
        Place Units - Japanese
            2 carriers placed in 6 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Japanese to 16 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
            3 artilleries placed in Malaya
            3 artilleries placed in French Indo China
            3 mech_infantrys placed in Kiangsu
    
        Turn Complete - Japanese
            Japanese collect 66 PUs; end with 66 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0.50
    Russians regular : -0.33
    

    Savegame


  • TripleA Turn Summary: Americans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 2 carriers and 8 submarines; Remaining resources: 1 PUs; 
    
        Politics - Americans
            Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Americans
            1 tactical_bomber moved from 91 Sea Zone to 103 Sea Zone
            1 destroyer moved from 110 Sea Zone to 103 Sea Zone
            3 fighters moved from 91 Sea Zone to 103 Sea Zone
            4 fighters moved from Western United States to 91 Sea Zone
            2 transports moved from 110 Sea Zone to 107 Sea Zone
            4 infantry moved from Eastern United States to 101 Sea Zone
            2 mech_infantrys moved from Gibraltar to 91 Sea Zone
            1 artillery moved from Gibraltar to 91 Sea Zone
            3 infantry moved from Morocco to 91 Sea Zone
            1 armour moved from Morocco to Tunisia
                  Americans take Algeria from Italians
            1 artillery, 2 carriers, 1 cruiser, 3 infantry, 2 mech_infantrys, 2 submarines and 3 transports moved from 91 Sea Zone to 94 Sea Zone
            1 artillery moved from 94 Sea Zone to Tunisia
            2 mech_infantrys moved from 94 Sea Zone to Tunisia
            3 infantry moved from 94 Sea Zone to Tunisia
            1 battleship, 2 carriers and 1 submarine moved from 110 Sea Zone to 91 Sea Zone
            4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 fighter moved from 25 Sea Zone to 5 Sea Zone
            1 submarine moved from 25 Sea Zone to 16 Sea Zone
            1 fighter moved from 25 Sea Zone to 16 Sea Zone
            1 tactical_bomber moved from 25 Sea Zone to 16 Sea Zone
            3 fighters moved from Hawaiian Islands to 16 Sea Zone
            1 bomber moved from Hawaiian Islands to 47 Sea Zone
            2 carriers moved from 26 Sea Zone to 54 Sea Zone
            1 infantry moved from New South Wales to Queensland
    
        Combat - Americans
            Battle in 5 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 5 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 47 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 47 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 16 Sea Zone
                Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 4 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 103 Sea Zone
                Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
                Germans defend with 1 submarine
                    Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 103 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
                    Germans roll dice for 1 submarine in 103 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 103 Sea Zone
                Americans win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in Tunisia
                Americans attack with 1 armour, 1 artillery, 3 infantry and 2 mech_infantrys
                Italians defend with 1 infantry
                    Americans roll dice for 1 cruiser in Tunisia, round 2 : 1/1 hits, 0.50 expected hits
                    Italians roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Tunisia
                Americans win, taking Tunisia from Italians with 1 armour, 1 artillery, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Americans
            2 infantry moved from 91 Sea Zone to Gibraltar
            2 infantry moved from 91 Sea Zone to Morocco
            3 fighters moved from 103 Sea Zone to 94 Sea Zone
            1 tactical_bomber moved from 103 Sea Zone to Eastern United States
            1 artillery moved from Midway to 25 Sea Zone
            3 infantry moved from Midway to 25 Sea Zone
            1 artillery, 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 3 infantry, 1 submarine and 2 transports moved from 25 Sea Zone to 26 Sea Zone
            1 fighter moved from 5 Sea Zone to Soviet Far East
            4 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
            1 fighter moved from Western United States to 26 Sea Zone
            1 fighter moved from Western United States to Hawaiian Islands
            3 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 artillery moved from 26 Sea Zone to Hawaiian Islands
            1 bomber moved from 47 Sea Zone to Queensland
    
        Place Units - Americans
            2 carriers and 8 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 55 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 2.00
    Italians regular : -0.33
    Japanese regular : -0.33
    Germans regular : -0.17
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 2 carriers and 8 submarines; Remaining resources: 1 PUs; 
    
        Politics - Americans
            Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Americans
            1 tactical_bomber moved from 91 Sea Zone to 103 Sea Zone
            1 destroyer moved from 110 Sea Zone to 103 Sea Zone
            3 fighters moved from 91 Sea Zone to 103 Sea Zone
            4 fighters moved from Western United States to 91 Sea Zone
            2 transports moved from 110 Sea Zone to 107 Sea Zone
            4 infantry moved from Eastern United States to 101 Sea Zone
            2 mech_infantrys moved from Gibraltar to 91 Sea Zone
            1 artillery moved from Gibraltar to 91 Sea Zone
            3 infantry moved from Morocco to 91 Sea Zone
            1 armour moved from Morocco to Tunisia
                  Americans take Algeria from Italians
            1 artillery, 2 carriers, 1 cruiser, 3 infantry, 2 mech_infantrys, 2 submarines and 3 transports moved from 91 Sea Zone to 94 Sea Zone
            1 artillery moved from 94 Sea Zone to Tunisia
            2 mech_infantrys moved from 94 Sea Zone to Tunisia
            3 infantry moved from 94 Sea Zone to Tunisia
            1 battleship, 2 carriers and 1 submarine moved from 110 Sea Zone to 91 Sea Zone
            4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 fighter moved from 25 Sea Zone to 5 Sea Zone
            1 submarine moved from 25 Sea Zone to 16 Sea Zone
            1 fighter moved from 25 Sea Zone to 16 Sea Zone
            1 tactical_bomber moved from 25 Sea Zone to 16 Sea Zone
            3 fighters moved from Hawaiian Islands to 16 Sea Zone
            1 bomber moved from Hawaiian Islands to 47 Sea Zone
            2 carriers moved from 26 Sea Zone to 54 Sea Zone
            1 infantry moved from New South Wales to Queensland
    
        Combat - Americans
            Battle in 5 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 5 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 47 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 47 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 16 Sea Zone
                Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 4 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 103 Sea Zone
                Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
                Germans defend with 1 submarine
                    Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 103 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
                    Germans roll dice for 1 submarine in 103 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 103 Sea Zone
                Americans win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in Tunisia
                Americans attack with 1 armour, 1 artillery, 3 infantry and 2 mech_infantrys
                Italians defend with 1 infantry
                    Americans roll dice for 1 cruiser in Tunisia, round 2 : 1/1 hits, 0.50 expected hits
                    Italians roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Tunisia
                Americans win, taking Tunisia from Italians with 1 armour, 1 artillery, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Americans
            2 infantry moved from 91 Sea Zone to Gibraltar
            2 infantry moved from 91 Sea Zone to Morocco
            3 fighters moved from 103 Sea Zone to 94 Sea Zone
            1 tactical_bomber moved from 103 Sea Zone to Eastern United States
            1 artillery moved from Midway to 25 Sea Zone
            3 infantry moved from Midway to 25 Sea Zone
            1 artillery, 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 3 infantry, 1 submarine and 2 transports moved from 25 Sea Zone to 26 Sea Zone
            1 fighter moved from 5 Sea Zone to Soviet Far East
            4 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
            1 fighter moved from Western United States to 26 Sea Zone
            1 fighter moved from Western United States to Hawaiian Islands
            3 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 artillery moved from 26 Sea Zone to Hawaiian Islands
            1 bomber moved from 47 Sea Zone to Queensland
    
        Place Units - Americans
            2 carriers and 8 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 55 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 1 PU
    
        Purchase Units - British
            British buy 3 fighters and 1 submarine; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    
        Politics - British
            Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - British
            1 armour and 1 mech_infantry moved from Eastern Persia to India
            3 infantry moved from Iraq to Persia
            4 fighters moved from Iraq to 98 Sea Zone
            1 bomber moved from Egypt to 98 Sea Zone
            1 submarine moved from 81 Sea Zone to 98 Sea Zone
            1 artillery and 1 infantry moved from Syria to Trans-Jordan
            1 artillery moved from Trans-Jordan to Egypt
            1 submarine moved from 81 Sea Zone to 98 Sea Zone
            1 transport moved from 91 Sea Zone to 88 Sea Zone
            2 infantry moved from British Guiana to 88 Sea Zone
            2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
            2 infantry moved from United Kingdom to 110 Sea Zone
            2 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone
            2 infantry and 1 transport moved from 125 Sea Zone to 126 Sea Zone
            2 infantry moved from 126 Sea Zone to Norway
    
        Combat - British
            Battle in Norway
            Battle in 98 Sea Zone
                British attack with 1 bomber, 4 fighters and 2 submarines
                Germans defend with 1 destroyer
                    British roll dice for 2 submarines in 98 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 98 Sea Zone
                British win, taking Norway from Germans, taking 98 Sea Zone from Neutral with 1 bomber, 4 fighters and 2 submarines remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
    
        Non Combat Move - British
            1 artillery moved from Egypt to 81 Sea Zone
            1 infantry moved from Egypt to 81 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 1 infantry, 2 submarines and 1 transport moved from 81 Sea Zone to 94 Sea Zone
            2 fighters moved from United Kingdom to 94 Sea Zone
            1 infantry moved from 94 Sea Zone to Tunisia
            1 artillery moved from 94 Sea Zone to Tunisia
            2 infantry moved from Egypt to Alexandria
            1 artillery moved from Egypt to Alexandria
            4 fighters moved from 98 Sea Zone to Iraq
            1 bomber moved from 98 Sea Zone to Iraq
            2 infantry moved from 91 Sea Zone to Gibraltar
    
        Place Units - British
            1 submarine placed in 81 Sea Zone
            3 fighters placed in Iraq
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,6,3,5,5,6,5,5,2
            British collect 38 PUs (1 lost to blockades); end with 39 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,6
            UK_Pacific collect 6 PUs; end with 6 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    Americans regular : 2.00
    Italians regular : -0.33
    Japanese regular : -0.33
    Germans regular : -0.50
    British regular : 0.33
    

    Savegame

  • '21 '20 '18 '17 '16 '15 TripleA

    TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 3 destroyers; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            3 armour moved from Archangel to Nenetsia
            1 bomber moved from Western Germany to Nenetsia
            1 destroyer moved from 97 Sea Zone to 98 Sea Zone
            2 fighters moved from Southern Italy to 98 Sea Zone
    
        Combat - Italians
            Battle in 98 Sea Zone
                Italians attack with 1 destroyer and 2 fighters
                British defend with 2 submarines
                    Italians roll dice for 1 destroyer and 2 fighters in 98 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                    British roll dice for 2 submarines in 98 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits
                    1 destroyer owned by the Italians and 2 submarines owned by the British lost in 98 Sea Zone
                Italians win with 2 fighters remaining. Battle score for attacker is 4
                Casualties for Italians: 1 destroyer
                Casualties for British: 2 submarines
            Battle in Nenetsia
                Italians attack with 3 armour and 1 bomber
                Russians defend with 2 infantry
                    Italians roll dice for 3 armour and 1 bomber in Nenetsia, round 2 : 2/4 hits, 2.17 expected hits
                    Russians roll dice for 2 infantry in Nenetsia, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Nenetsia
                Italians win, taking Nenetsia from Russians with 3 armour and 1 bomber remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Nenetsia to Novgorod
            2 fighters moved from 98 Sea Zone to 97 Sea Zone
            2 transports moved from 97 Sea Zone to 96 Sea Zone
            1 armour moved from Tobruk to 96 Sea Zone
            1 artillery moved from Libya to 96 Sea Zone
            1 infantry moved from Tobruk to 96 Sea Zone
            1 infantry moved from Tobruk to 96 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 96 Sea Zone to 97 Sea Zone
            1 artillery and 1 infantry moved from 97 Sea Zone to Albania
            1 infantry moved from 97 Sea Zone to Southern Italy
            1 armour moved from 97 Sea Zone to Southern Italy
            1 infantry moved from Tobruk to Libya
            1 artillery moved from Libya to Tobruk
            1 infantry moved from Holland Belgium to France
            1 infantry moved from France to Northern Italy
            1 infantry moved from France to Northern Italy
            1 infantry moved from Northern Italy to Southern Italy
            1 submarine moved from 93 Sea Zone to 97 Sea Zone
            1 submarine moved from 86 Sea Zone to 85 Sea Zone
    
        Place Units - Italians
            3 destroyers placed in 97 Sea Zone
    
        Turn Complete - Italians
            Italians collect 18 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.50
    Russians regular : -0.67
    British regular : 0.67
    

    Savegame


  • TripleA Turn Summary: ANZAC round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 marine and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Alexandria to Egypt
            4 fighters moved from New South Wales to 46 Sea Zone
            5 artilleries, 3 fighters and 6 infantry moved from New South Wales to Queensland
    
        Combat - ANZAC
            Battle in 46 Sea Zone
                ANZAC attack with 4 fighters
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 46 Sea Zone
                ANZAC win with 4 fighters remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
            4 fighters moved from 46 Sea Zone to 54 Sea Zone
            1 aaGun moved from New South Wales to Queensland
    
        Place Units - ANZAC
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from 25 Sea Zone: 1 cruiser
            EDIT: Adding units owned by ANZAC to 26 Sea Zone: 1 cruiser
            EDIT: Turning off Edit Mode
            1 marine placed in New South Wales
            1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 marine and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Alexandria to Egypt
            4 fighters moved from New South Wales to 46 Sea Zone
            5 artilleries, 3 fighters and 6 infantry moved from New South Wales to Queensland
    
        Combat - ANZAC
            Battle in 46 Sea Zone
                ANZAC attack with 4 fighters
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 46 Sea Zone
                ANZAC win with 4 fighters remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
            4 fighters moved from 46 Sea Zone to 54 Sea Zone
            1 aaGun moved from New South Wales to Queensland
    
        Place Units - ANZAC
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from 25 Sea Zone: 1 cruiser
            EDIT: Adding units owned by ANZAC to 26 Sea Zone: 1 cruiser
            EDIT: Turning off Edit Mode
            1 marine placed in New South Wales
            1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
    
        Politics - French
            Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - French
            2 infantry moved from Alexandria to Egypt
            1 fighter moved from United Kingdom to 94 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '18 '17 '16 '15 TripleA

    TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 1 fighter, 2 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 bomber moved from Western Germany to 126 Sea Zone
            1 submarine moved from 113 Sea Zone to 114 Sea Zone
            1 bomber moved from Western Germany to 114 Sea Zone
            1 infantry moved from Smolensk to Vologda
            2 infantry moved from Archangel to Vologda
            1 bomber moved from Bessarabia to Vologda
            1 artillery moved from Archangel to Vologda
            1 infantry moved from Western Ukraine to Bryansk
                  Germans take Bryansk from Russians
            3 armour and 3 mech_infantrys moved from Archangel to Urals
                  Germans take Urals from Russians
            2 mech_infantrys moved from Archangel to Urals
    
        Combat - Germans
            Battle in 126 Sea Zone
                Germans attack with 1 bomber
                British defend with 1 transport
                    1 transport owned by the British lost in 126 Sea Zone
                Germans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in 114 Sea Zone
                Germans attack with 1 bomber and 1 submarine
                Russians defend with 1 cruiser
                    Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 bomber in 114 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 submarine owned by the Germans and 1 cruiser owned by the Russians lost in 114 Sea Zone
                Germans win with 1 bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
                Casualties for Russians: 1 cruiser
            Battle in Vologda
                Germans attack with 1 artillery, 1 bomber and 3 infantry
                Russians defend with 1 artillery and 2 infantry
                    Germans roll dice for 1 artillery, 1 bomber and 3 infantry in Vologda, round 2 : 2/5 hits, 1.67 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Vologda, round 2 : 1/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                    Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Vologda, round 3 : 1/4 hits, 1.50 expected hits
                    Russians roll dice for 1 artillery in Vologda, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                Germans win, taking Vologda from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 2 infantry
                Casualties for Russians: 1 artillery and 2 infantry
    
        Non Combat Move - Germans
            1 mech_infantry moved from Novgorod to Finland
            1 armour moved from Archangel to Karelia
            1 artillery moved from Novgorod to Archangel
            5 artilleries and 12 infantry moved from Bessarabia to Eastern Poland
            1 infantry moved from Eastern Poland to Western Ukraine
            5 artilleries moved from Slovakia Hungary to Eastern Poland
            3 artilleries moved from Germany to Slovakia Hungary
            4 mech_infantrys moved from Western Germany to Poland
            1 mech_infantry moved from Northern Italy to Romania
            1 infantry moved from Northern Italy to Yugoslavia
            1 transport moved from 99 Sea Zone to 97 Sea Zone
            2 carriers moved from 99 Sea Zone to 97 Sea Zone
            1 cruiser moved from 99 Sea Zone to 97 Sea Zone
            4 fighters moved from 99 Sea Zone to 97 Sea Zone
            1 tactical_bomber moved from Western Germany to Southern Italy
            1 fighter moved from Western Germany to Southern Italy
            2 infantry moved from Normandy Bordeaux to France
            1 bomber moved from 114 Sea Zone to Western Germany
            1 bomber moved from 126 Sea Zone to Western Germany
            1 bomber moved from Vologda to Novgorod
            1 infantry moved from Belarus to Smolensk
            1 infantry moved from Novgorod to Belarus
    
        Place Units - Germans
            1 fighter placed in Western Germany
            1 armour and 2 mech_infantrys placed in Novgorod
            2 infantry placed in Western Germany
            1 armour placed in Western Germany
            3 mech_infantrys placed in Western Germany
            3 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,1
            Germans collect 46 PUs (1 lost to blockades); end with 46 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 48 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 1.17
    Germans regular : -0.17
    

    Savegame


  • TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
            1 tactical_bomber moved from Russia to Kazakhstan
            1 fighter moved from Russia to Kazakhstan
            1 mech_infantry moved from Russia to Kazakhstan
            1 infantry moved from Ukraine to Bryansk
            1 artillery moved from Ukraine to Bryansk
            1 infantry moved from Ukraine to Bryansk
            12 artilleries moved from Ukraine to Bryansk
            12 infantry moved from Ukraine to Bryansk
            5 infantry moved from Ukraine to Bryansk
            1 infantry moved from Ukraine to Bryansk
            5 infantry moved from Russia to Bryansk
            1 infantry moved from Russia to Vologda
            1 artillery moved from Russia to Vologda
            1 tactical_bomber moved from Russia to Vologda
            1 fighter moved from Russia to Vologda
            10 infantry moved from Russia to Bryansk
            2 infantry moved from Russia to Bryansk
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 13 artilleries and 37 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 13 artilleries and 37 infantry in Bryansk, round 2 : 13/50 hits, 12.67 expected hits
                    Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 13 artilleries and 37 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Kazakhstan
                Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Japanese defend with 1 mech_infantry
                    Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kazakhstan, round 2 : 2/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Kazakhstan
                Russians win, taking Kazakhstan from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
            Battle in Vologda
                Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 artillery and 1 infantry
                    Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 0/4 hits, 1.83 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 3 : 1/4 hits, 1.83 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Vologda, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Vologda
                    Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 4 : 0/4 hits, 1.83 expected hits
                    Germans roll dice for 1 artillery in Vologda, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Vologda
                    Russians roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Vologda, round 5 : 1/3 hits, 1.50 expected hits
                    Germans roll dice for 1 artillery in Vologda, round 5 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans and 1 artillery owned by the Russians lost in Vologda
                Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 artillery and 1 infantry
                Casualties for Russians: 1 artillery and 1 infantry
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Kazakhstan to Russia
            1 fighter and 1 tactical_bomber moved from Vologda to Russia
            2 armour moved from Ukraine to Russia
            1 aaGun moved from Russia to Bryansk
            1 aaGun moved from Russia to Bryansk
    
        Place Units - Russians
            3 infantry placed in Volgograd
            7 infantry and 1 mech_infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 23 PUs; end with 23 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 27 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Olgiy: 2 infantry
            EDIT: Adding units owned by Russians to Dzavhan: 3 infantry
            EDIT: Removing units owned by Russians from Buyant-Uhaa: 2 infantry
            EDIT: Adding units owned by Russians to Ulaanbaatar: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    Germans regular : -0.33
    Russians regular : -4.00
    

    Savegame

  • '21 '20 '18 '17 '16 '15 TripleA

    TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 6 artilleries, 1 fighter, 1 harbour, 1 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery moved from Kansu to Novosibirsk
                  Japanese take Novosibirsk from Russians
            1 armour moved from Suiyuyan to Timguska
                  Japanese take Timguska from Russians
            1 infantry moved from Tsinghai to Kazakhstan
            1 infantry moved from Sikang to Kazakhstan
            1 armour moved from Szechwan to Kazakhstan
            3 fighters moved from 6 Sea Zone to Soviet Far East
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            3 fighters moved from Japan to 16 Sea Zone
            1 transport moved from 20 Sea Zone to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
            2 infantry moved from 17 Sea Zone to Iwo Jima
            1 submarine moved from 39 Sea Zone to 80 Sea Zone
            1 submarine moved from 74 Sea Zone to 77 Sea Zone
            1 infantry moved from Shan State to Burma
                  Japanese take Burma from UK_Pacific
            1 infantry moved from Siberia to Soviet Far East
            1 mech_infantry moved from Amur to Soviet Far East
            1 infantry moved from Siberia to Sakha
                  Japanese take Sakha from Russians
            1 mech_infantry moved from Manchuria to Buryatia
                  Japanese take Buryatia from Russians
            1 mech_infantry moved from Jehol to Amur
            1 bomber moved from Shensi to Kazakhstan
    
        Combat - Japanese
            Battle in Iwo Jima
            Battle in Kazakhstan
                Japanese attack with 1 armour, 1 bomber and 2 infantry
                Russians defend with 1 mech_infantry
                    Japanese roll dice for 1 armour, 1 bomber and 2 infantry in Kazakhstan, round 2 : 0/4 hits, 1.50 expected hits
                    Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kazakhstan
                    Japanese roll dice for 1 armour, 1 bomber and 1 infantry in Kazakhstan, round 3 : 1/3 hits, 1.33 expected hits
                    Russians roll dice for 1 mech_infantry in Kazakhstan, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians lost in Kazakhstan
                Japanese win, taking Iwo Jima from Americans, taking Kazakhstan from Russians with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 mech_infantry
            Battle in Soviet Far East
                Japanese attack with 3 fighters, 1 infantry and 1 mech_infantry
                Americans defend with 1 fighter
                    Japanese roll dice for 3 fighters, 1 infantry and 1 mech_infantry in Soviet Far East, round 2 : 1/5 hits, 1.83 expected hits
                    Russians roll dice for 1 fighter in Soviet Far East, round 2 : 1/1 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Soviet Far East
                Japanese win, taking Soviet Far East from Russians with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 fighter
            Battle in 16 Sea Zone
                Japanese attack with 1 destroyer and 3 fighters
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer and 3 fighters in 16 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 16 Sea Zone
                Japanese win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
    
        Non Combat Move - Japanese
            3 fighters moved from 16 Sea Zone to Japan
            3 fighters moved from Soviet Far East to 6 Sea Zone
            1 fighter moved from Manchuria to Kansu
            1 aaGun moved from Shensi to Kweichow
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Shensi to Tsinghai
            1 mech_infantry moved from Hopei to Kansu
            1 mech_infantry moved from Yunnan to Sikang
            1 artillery moved from Kweichow to Shensi
            1 infantry moved from Jehol to Chahar
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Yunnan to Szechwan
            1 mech_infantry moved from Kiangsu to Kweichow
            1 mech_infantry moved from Kiangsu to Anhwe
            1 mech_infantry moved from Kiangsu to Hunan
            1 infantry moved from Hunan to Kweichow
            1 bomber moved from Kazakhstan to French Indo China
            3 artilleries moved from French Indo China to Shan State
            3 artilleries moved from Malaya to Shan State
            1 transport moved from 35 Sea Zone to 6 Sea Zone
            1 submarine moved from 18 Sea Zone to 17 Sea Zone
            1 destroyer moved from 18 Sea Zone to 17 Sea Zone
            1 carrier moved from 35 Sea Zone to 6 Sea Zone
            1 carrier moved from 35 Sea Zone to 6 Sea Zone
            1 battleship, 1 carrier and 1 cruiser moved from 35 Sea Zone to 36 Sea Zone
            1 marine moved from Dutch New Guinea to 45 Sea Zone
            1 cruiser and 1 marine moved from 45 Sea Zone to 36 Sea Zone
            1 marine moved from 36 Sea Zone to French Indo China
            1 infantry moved from New Guinea to Dutch New Guinea
    
        Place Units - Japanese
            3 artilleries placed in French Indo China
            3 artilleries placed in Malaya
            2 armour and 1 infantry placed in Kiangsu
            1 harbour placed in Hainan
            Japanese undo move 4.
            1 harbour placed in French Indo China
            1 fighter placed in Japan
            2 submarines placed in 6 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 submarine
            EDIT: Adding units owned by Japanese to 5 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Japanese collect 73 PUs; end with 73 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 76 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.17
    Japanese regular : -1.50
    Russians regular : 0.67
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 battleship, 2 infantry, 2 marines and 6 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Gibraltar to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
            1 infantry moved from Gibraltar to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 armour, 1 artillery, 3 infantry and 2 mech_infantrys moved from Tunisia to Libya
            2 fighters moved from 91 Sea Zone to United Kingdom
            1 battleship, 2 carriers, 2 fighters and 1 submarine moved from 91 Sea Zone to 110 Sea Zone
            2 transports moved from 107 Sea Zone to 101 Sea Zone
            1 destroyer moved from 103 Sea Zone to 91 Sea Zone
            2 carriers, 1 cruiser, 4 fighters, 2 submarines and 3 transports moved from 94 Sea Zone to 91 Sea Zone
            1 fighter moved from 91 Sea Zone to 110 Sea Zone
            1 tactical_bomber moved from Eastern United States to 110 Sea Zone
            2 fighters moved from 91 Sea Zone to Morocco
            1 submarine moved from 26 Sea Zone to 16 Sea Zone
            1 fighter moved from Hawaiian Islands to 16 Sea Zone
            2 carriers and 8 submarines moved from 10 Sea Zone to 26 Sea Zone
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 infantry and 1 transport moved from 26 Sea Zone to 49 Sea Zone
            2 infantry moved from 49 Sea Zone to Solomon Islands
            1 carrier moved from 26 Sea Zone to 49 Sea Zone
            1 cruiser moved from 26 Sea Zone to 10 Sea Zone
            1 bomber moved from Queensland to Hawaiian Islands
            1 fighter moved from 26 Sea Zone to 49 Sea Zone
            4 fighters moved from 26 Sea Zone to 16 Sea Zone
            1 tactical_bomber moved from 26 Sea Zone to 49 Sea Zone
    
        Combat - Americans
            Battle in Normandy Bordeaux
            Battle in Holland Belgium
            Battle in Solomon Islands
            Battle in 16 Sea Zone
                Americans attack with 5 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking Solomon Islands from Japanese with 5 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Libya
                Americans attack with 1 armour, 1 artillery, 3 infantry and 2 mech_infantrys
                Italians defend with 1 infantry
                    Americans roll dice for 1 armour, 1 artillery, 3 infantry and 2 mech_infantrys in Libya, round 2 : 4/7 hits, 1.83 expected hits
                    Italians roll dice for 1 infantry in Libya, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Libya
                Americans win, taking Libya from Italians with 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Americans
            5 fighters moved from 16 Sea Zone to 26 Sea Zone
            2 carriers and 4 fighters moved from 54 Sea Zone to 56 Sea Zone
            2 carriers and 4 fighters moved from 56 Sea Zone to 60 Sea Zone
    
        Place Units - Americans
            2 artilleries and 2 infantry placed in Eastern United States
            2 marines placed in Western United States
            1 battleship and 6 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 59 PUs; end with 59 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 1 PU
    
        Purchase Units - British
            British buy 1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 bomber moved from Iraq to Tobruk
            1 artillery and 2 infantry moved from Alexandria to Tobruk
            1 armour moved from Egypt to Tobruk
            1 fighter moved from 94 Sea Zone to Tobruk
            1 transport moved from 91 Sea Zone to 88 Sea Zone
            1 armour moved from British Guiana to 88 Sea Zone
            1 infantry moved from British Guiana to 88 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from Tunisia to Libya
            1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 2 submarines and 1 transport moved from 94 Sea Zone to 91 Sea Zone
            1 submarine moved from 81 Sea Zone to 80 Sea Zone
            7 fighters moved from Iraq to India
            3 infantry moved from Persia to Eastern Persia
            1 artillery and 1 infantry moved from Trans-Jordan to Iraq
            2 infantry moved from Egypt to Alexandria
            1 artillery moved from Egypt to Alexandria
            2 infantry moved from Gibraltar to 91 Sea Zone
            1 infantry moved from India to Burma
            1 tactical_bomber moved from India to Burma
            1 infantry moved from India to Burma
    
        Combat - British
            Battle in Tobruk
                British attack with 1 armour, 1 artillery, 1 bomber, 1 fighter and 2 infantry
                Italians defend with 2 artilleries and 1 mech_infantry
                    British roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter and 2 infantry in Tobruk, round 2 : 3/6 hits, 2.50 expected hits
                    Italians roll dice for 2 artilleries and 1 mech_infantry in Tobruk, round 2 : 1/3 hits, 1.00 expected hits
                    1 mech_infantry owned by the Italians, 2 artilleries owned by the Italians and 1 infantry owned by the British lost in Tobruk
                British win, taking Tobruk from Italians with 1 armour, 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 9
                Casualties for British: 1 infantry
                Casualties for Italians: 2 artilleries and 1 mech_infantry
            Battle in Burma
                British attack with 2 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 2 infantry and 1 tactical_bomber in Burma, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Burma
                    British roll dice for 1 infantry and 1 tactical_bomber in Burma, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 tactical_bomber moved from Burma to India
            3 infantry moved from 91 Sea Zone to Morocco
            1 armour moved from 91 Sea Zone to Morocco
            1 bomber and 1 fighter moved from Tobruk to Egypt
    
        Place Units - British
            1 carrier and 1 destroyer placed in 80 Sea Zone
            1 artillery and 1 infantry placed in Egypt
            1 transport placed in 110 Sea Zone
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,6
                Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 5,5
            British collect 39 PUs; end with 40 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    Americans regular : 2.83
    Italians regular : 0.67
    Japanese regular : 0.00
    British regular : 0.00
    

    Savegame

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