No scrambles
L20 #1 aagamerz13 (X) vs trulpen (A+14) BM3
-
TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Japanese Japanese repair damage of 6x factory_minor; Remaining resources: 80 PUs; 6 SuicideAttackTokens; Japanese buy 1 carrier, 3 destroyers, 2 fighters and 6 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Buryatia to Ulaanbaatar Japanese take Ulaanbaatar from Russians 1 armour moved from Ulaanbaatar to Yakut S.S.R. 1 infantry moved from Buryatia to Yakut S.S.R. 1 tactical_bomber moved from Manchuria to Yakut S.S.R. 2 infantry moved from Jehol to Chahar 1 artillery moved from Anhwe to Hopei Japanese take Hopei from Chinese 2 infantry moved from Yunnan to Szechwan 1 infantry moved from Hunan to Kweichow 2 infantry moved from India to West India Japanese take West India from UK_Pacific 1 carrier and 1 submarine moved from 39 Sea Zone to 37 Sea Zone 2 transports moved from 39 Sea Zone to 37 Sea Zone 1 bomber moved from French Indo China to Szechwan 1 bomber moved from French Indo China to Szechwan 2 fighters and 2 tactical_bombers moved from Anhwe to Chahar 1 fighter and 1 tactical_bomber moved from Anhwe to Kweichow 1 fighter moved from 35 Sea Zone to 46 Sea Zone Combat - Japanese Japanese creates battle in territory 39 Sea Zone Japanese creates battle in territory 19 Sea Zone Battle in 46 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 46 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Kweichow Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 2/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Yakut S.S.R. Japanese attack with 1 armour, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Yakut S.S.R., round 2 : 0/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Yakut S.S.R., round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Yakut S.S.R., round 3 : 0/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Yakut S.S.R., round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Yakut S.S.R., round 4 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Yakut S.S.R., round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Yakut S.S.R. Japanese win, taking Yakut S.S.R. from Russians with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Chahar Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Chahar, round 2 : 1/6 hits, 2.67 expected hits Chinese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Chahar Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Chahar, round 3 : 3/6 hits, 2.67 expected hits Chinese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Chahar Japanese win, taking Chahar from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Szechwan Japanese attack with 2 bombers and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 2 bombers and 2 infantry in Szechwan, round 2 : 1/4 hits, 1.67 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 2 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 tactical_bomber moved from Yakut S.S.R. to Buryatia 1 infantry moved from Amur to Manchuria 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Amur 1 transport moved from 19 Sea Zone to 20 Sea Zone 1 infantry moved from Kiangsi to 20 Sea Zone 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 destroyer moved from 36 Sea Zone to 37 Sea Zone 1 cruiser moved from 36 Sea Zone to 35 Sea Zone 3 fighters moved from Japan to Philippines 1 destroyer moved from 6 Sea Zone to 19 Sea Zone 4 carriers moved from 6 Sea Zone to 35 Sea Zone 3 fighters moved from 6 Sea Zone to Japan 2 tactical_bombers moved from Japan to 6 Sea Zone 2 fighters and 5 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to India 1 tactical_bomber moved from French Indo China to 37 Sea Zone 1 fighter moved from 46 Sea Zone to 35 Sea Zone 1 infantry moved from Yunnan to Burma 1 infantry moved from French Indo China to Yunnan 1 infantry moved from Kwangtung to Kwangsi 1 infantry moved from Kiangsi to Anhwe 1 infantry moved from Yunnan to Hunan 1 bomber moved from Szechwan to India 1 bomber moved from Szechwan to French Indo China 1 fighter and 1 tactical_bomber moved from Kweichow to Kwangtung 2 fighters and 2 tactical_bombers moved from Chahar to Kwangtung Place Units - Japanese 1 destroyer placed in 39 Sea Zone 2 infantry placed in India 1 carrier and 1 destroyer placed in 36 Sea Zone 1 infantry placed in French Indo China 3 infantry placed in Kwangtung 1 destroyer placed in 6 Sea Zone 2 fighters placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,4 Japanese collect 70 PUs (1 lost to blockades); end with 72 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 75 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
Combat Hit Differential Summary :
Chinese regular : -1.67 Japanese regular : -3.33 Russians regular : -1.00
-
TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Americans Americans buy 2 destroyers, 5 fighters and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans 2 fighters moved from United Kingdom to 104 Sea Zone 1 bomber moved from United Kingdom to 123 Sea Zone 3 fighters and 1 tactical_bomber moved from Gibraltar to 104 Sea Zone 1 fighter moved from Western United States to 6 Sea Zone 5 fighters and 2 tactical_bombers moved from 33 Sea Zone to 6 Sea Zone 2 submarines moved from 33 Sea Zone to 6 Sea Zone Americans take 22 Sea Zone from Japanese Americans take 17 Sea Zone from Japanese 1 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone 2 infantry moved from 17 Sea Zone to Iwo Jima 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Korea 1 destroyer moved from 106 Sea Zone to 104 Sea Zone Combat - Americans Battle in Iwo Jima Battle in 123 Sea Zone Americans attack with 1 bomber Germans defend with 1 transport 1 transport owned by the Germans lost in 123 Sea Zone Americans win, taking Iwo Jima from Japanese with 1 bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in 6 Sea Zone Americans attack with 6 fighters, 2 submarines, 2 tactical_bombers and 1 transport Japanese defend with 1 destroyer Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 6 Sea Zone Americans win, taking 6 Sea Zone from Japanese with 6 fighters, 2 submarines, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 104 Sea Zone Americans attack with 1 destroyer, 5 fighters and 1 tactical_bomber Germans defend with 1 destroyer Americans roll dice for 1 destroyer, 5 fighters and 1 tactical_bomber in 104 Sea Zone, round 2 : 4/7 hits, 3,50 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Germans and 1 destroyer owned by the Americans lost in 104 Sea Zone Americans win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Americans: 1 destroyer Casualties for Germans: 1 destroyer Battle in Korea Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 battleship, 6 carriers, 2 cruisers, 4 destroyers, 4 fighters, 1 infantry, 1 marine and 1 transport moved from 33 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Korea 1 carrier, 1 destroyer and 2 submarines moved from 30 Sea Zone to 26 Sea Zone 1 tactical_bomber moved from Hawaiian Islands to Wake Island 1 carrier, 2 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 2 carriers and 1 cruiser moved from 106 Sea Zone to 91 Sea Zone 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 2 submarines moved from 92 Sea Zone to 97 Sea Zone 1 submarine moved from 93 Sea Zone to 97 Sea Zone 4 artilleries and 10 infantry moved from Quebec to 106 Sea Zone 4 artilleries, 10 infantry and 7 transports moved from 106 Sea Zone to 91 Sea Zone 4 artilleries and 10 infantry moved from 91 Sea Zone to Gibraltar 1 fighter and 1 tactical_bomber moved from 104 Sea Zone to Gibraltar 1 bomber moved from 123 Sea Zone to United Kingdom 1 fighter moved from 104 Sea Zone to Gibraltar 1 tactical_bomber moved from Western United States to 91 Sea Zone 3 fighters moved from 104 Sea Zone to 91 Sea Zone 1 marine moved from 6 Sea Zone to Korea EDIT: 1 transport moved from 17 Sea Zone to 6 Sea Zone EDIT: 2 infantry moved from Iwo Jima to Korea Place Units - Americans Turning on Edit Mode EDIT: Changing ownership of Iwo Jima from Americans to Japanese EDIT: Turning off Edit Mode 5 fighters placed in Western United States 2 destroyers and 2 submarines placed in 101 Sea Zone Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Americans regular : 0,83 Japanese regular : -0,33 Germans regular : 0,67
-
TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang 2 infantry moved from Shensi to Hopei 3 infantry moved from Shensi to Szechwan 1 fighter moved from Shensi to Szechwan Combat - Chinese Chinese creates battle in territory Sikang Battle in Szechwan Chinese attack with 1 fighter and 3 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 3 infantry in Szechwan, round 2 : 2/4 hits, 1,00 expected hits Japanese roll dice for 2 infantry in Szechwan, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Chinese win, taking Sikang from Germans, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Casualties for Japanese: 2 infantry Battle in Hopei Chinese attack with 2 infantry Japanese defend with 1 artillery Chinese roll dice for 2 infantry in Hopei, round 2 : 1/2 hits, 0,33 expected hits Japanese roll dice for 1 artillery in Hopei, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Chinese 1 fighter moved from Szechwan to Shensi 1 infantry moved from Tsinghai to Shensi Place Units - Chinese 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 7 PUs; end with 9 PUs
Combat Hit Differential Summary :
Chinese regular : 1,67 Japanese regular : 0,00
-
TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Americans Americans buy 2 destroyers, 5 fighters and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans 2 fighters moved from United Kingdom to 104 Sea Zone 1 bomber moved from United Kingdom to 123 Sea Zone 3 fighters and 1 tactical_bomber moved from Gibraltar to 104 Sea Zone 1 fighter moved from Western United States to 6 Sea Zone 5 fighters and 2 tactical_bombers moved from 33 Sea Zone to 6 Sea Zone 2 submarines moved from 33 Sea Zone to 6 Sea Zone Americans take 22 Sea Zone from Japanese Americans take 17 Sea Zone from Japanese 1 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone 2 infantry moved from 17 Sea Zone to Iwo Jima 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Korea 1 destroyer moved from 106 Sea Zone to 104 Sea Zone Combat - Americans Battle in Iwo Jima Battle in 123 Sea Zone Americans attack with 1 bomber Germans defend with 1 transport 1 transport owned by the Germans lost in 123 Sea Zone Americans win, taking Iwo Jima from Japanese with 1 bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in 6 Sea Zone Americans attack with 6 fighters, 2 submarines, 2 tactical_bombers and 1 transport Japanese defend with 1 destroyer Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 6 Sea Zone Americans win, taking 6 Sea Zone from Japanese with 6 fighters, 2 submarines, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 104 Sea Zone Americans attack with 1 destroyer, 5 fighters and 1 tactical_bomber Germans defend with 1 destroyer Americans roll dice for 1 destroyer, 5 fighters and 1 tactical_bomber in 104 Sea Zone, round 2 : 4/7 hits, 3,50 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Germans and 1 destroyer owned by the Americans lost in 104 Sea Zone Americans win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Americans: 1 destroyer Casualties for Germans: 1 destroyer Battle in Korea Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 battleship, 6 carriers, 2 cruisers, 4 destroyers, 4 fighters, 1 infantry, 1 marine and 1 transport moved from 33 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Korea 1 carrier, 1 destroyer and 2 submarines moved from 30 Sea Zone to 26 Sea Zone 1 tactical_bomber moved from Hawaiian Islands to Wake Island 1 carrier, 2 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 2 carriers and 1 cruiser moved from 106 Sea Zone to 91 Sea Zone 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 2 submarines moved from 92 Sea Zone to 97 Sea Zone 1 submarine moved from 93 Sea Zone to 97 Sea Zone 4 artilleries and 10 infantry moved from Quebec to 106 Sea Zone 4 artilleries, 10 infantry and 7 transports moved from 106 Sea Zone to 91 Sea Zone 4 artilleries and 10 infantry moved from 91 Sea Zone to Gibraltar 1 fighter and 1 tactical_bomber moved from 104 Sea Zone to Gibraltar 1 bomber moved from 123 Sea Zone to United Kingdom 1 fighter moved from 104 Sea Zone to Gibraltar 1 tactical_bomber moved from Western United States to 91 Sea Zone 3 fighters moved from 104 Sea Zone to 91 Sea Zone 1 marine moved from 6 Sea Zone to Korea EDIT: 1 transport moved from 17 Sea Zone to 6 Sea Zone EDIT: 2 infantry moved from Iwo Jima to Korea Place Units - Americans Turning on Edit Mode EDIT: Changing ownership of Iwo Jima from Americans to Japanese EDIT: Turning off Edit Mode 5 fighters placed in Western United States 2 destroyers and 2 submarines placed in 101 Sea Zone Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang 2 infantry moved from Shensi to Hopei 3 infantry moved from Shensi to Szechwan 1 fighter moved from Shensi to Szechwan Combat - Chinese Chinese creates battle in territory Sikang Battle in Szechwan Chinese attack with 1 fighter and 3 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 3 infantry in Szechwan, round 2 : 2/4 hits, 1,00 expected hits Japanese roll dice for 2 infantry in Szechwan, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Chinese win, taking Sikang from Germans, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Casualties for Japanese: 2 infantry Battle in Hopei Chinese attack with 2 infantry Japanese defend with 1 artillery Chinese roll dice for 2 infantry in Hopei, round 2 : 1/2 hits, 0,33 expected hits Japanese roll dice for 1 artillery in Hopei, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Chinese 1 fighter moved from Szechwan to Shensi 1 infantry moved from Tsinghai to Shensi Place Units - Chinese 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 7 PUs; end with 9 PUs Purchase Units - British British repair damage of 10x factory_major; Remaining resources: 29 PUs; British repair damage of 1x factory_major; Remaining resources: 28 PUs; British buy 1 fighter, 4 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Eastern Persia to West India 1 fighter and 1 tactical_bomber moved from Persia to West India Combat - British Battle in West India British attack with 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 2 infantry British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in West India, round 2 : 3/4 hits, 1,50 expected hits Japanese roll dice for 2 infantry in West India, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Japanese lost in West India British win, taking West India from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from West India to Persia 3 infantry moved from Persia to Eastern Persia 1 carrier, 1 cruiser and 1 destroyer moved from 81 Sea Zone to 80 Sea Zone 1 artillery moved from Alexandria to Egypt 1 infantry moved from Egypt to 81 Sea Zone 1 infantry moved from Trans-Jordan to 81 Sea Zone 2 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone 2 infantry moved from 80 Sea Zone to Eastern Persia 2 armour and 1 mech_infantry moved from Trans-Jordan to Persia 1 infantry moved from Iraq to Persia 2 infantry moved from Trans-Jordan to Iraq 3 infantry moved from Syria to Iraq 2 fighters moved from Syria to 80 Sea Zone 1 fighter moved from Syria to Persia 2 mech_infantrys moved from Belgian Congo to Egypt 2 mech_infantrys moved from Union of South Africa to Belgian Congo 1 destroyer moved from 92 Sea Zone to 91 Sea Zone 1 submarine moved from 92 Sea Zone to 97 Sea Zone 2 infantry moved from Quebec to 106 Sea Zone 2 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar 1 fighter and 1 tactical_bomber moved from Shensi to Russia Place Units - British 1 submarine placed in 80 Sea Zone 2 infantry placed in Persia 1 fighter and 2 infantry placed in United Kingdom Turn Complete - British British collect 33 PUs; end with 33 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : 1,67 Americans regular : 0,83 Japanese regular : -1,00 Germans regular : 0,67 British regular : 1,50
-
TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Italians Italians buy 4 infantry; Remaining resources: 2 PUs; Combat Move - Italians Non Combat Move - Italians 4 fighters moved from Crete to Southern Italy 1 infantry moved from Northern Italy to Southern Italy 1 infantry moved from Southern France to Normandy Bordeaux 1 fighter moved from Crete to Southern Italy Place Units - Italians 3 infantry placed in Southern Italy 1 infantry placed in Southern France Turn Complete - Italians Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,6,6,4,2,1,4 Italians collect 7 PUs (6 lost to blockades); end with 9 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 14 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: ANZAC round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 33 Sea Zone to 19 Sea Zone 1 fighter moved from 6 Sea Zone to 5 Sea Zone 3 fighters moved from 6 Sea Zone to 19 Sea Zone 1 submarine moved from 39 Sea Zone to 80 Sea Zone 1 infantry moved from New Guinea to Dutch New Guinea ANZAC take Dutch New Guinea from Japanese 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java Battle in 5 Sea Zone ANZAC attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 5 Sea Zone ANZAC win, taking Java from Japanese with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 19 Sea Zone ANZAC attack with 3 fighters and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 3 fighters in 19 Sea Zone, round 2 : 0/3 hits, 1,50 expected hits Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the ANZAC lost in 19 Sea Zone ANZAC roll dice for 3 fighters in 19 Sea Zone, round 3 : 2/3 hits, 1,50 expected hits Japanese roll dice for 1 destroyer in 19 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 19 Sea Zone ANZAC win with 3 fighters remaining. Battle score for attacker is 2 Casualties for ANZAC: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 3 fighters moved from 19 Sea Zone to Korea 1 fighter moved from 5 Sea Zone to Korea 1 destroyer moved from 33 Sea Zone to 19 Sea Zone 1 destroyer moved from 33 Sea Zone to 18 Sea Zone 1 submarine moved from 54 Sea Zone to 63 Sea Zone 1 submarine moved from 62 Sea Zone to 63 Sea Zone 1 artillery moved from New South Wales to South Australia 1 infantry moved from Egypt to Trans-Jordan Place Units - ANZAC 1 infantry placed in New South Wales 2 submarines placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 15 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Hit Differential Summary :
Japanese regular : 0,33 ANZAC regular : -1,33
-
TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 33 Sea Zone to 19 Sea Zone 1 fighter moved from 6 Sea Zone to 5 Sea Zone 3 fighters moved from 6 Sea Zone to 19 Sea Zone 1 submarine moved from 39 Sea Zone to 80 Sea Zone 1 infantry moved from New Guinea to Dutch New Guinea ANZAC take Dutch New Guinea from Japanese 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java Battle in 5 Sea Zone ANZAC attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 5 Sea Zone ANZAC win, taking Java from Japanese with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 19 Sea Zone ANZAC attack with 3 fighters and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 3 fighters in 19 Sea Zone, round 2 : 0/3 hits, 1,50 expected hits Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the ANZAC lost in 19 Sea Zone ANZAC roll dice for 3 fighters in 19 Sea Zone, round 3 : 2/3 hits, 1,50 expected hits Japanese roll dice for 1 destroyer in 19 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 19 Sea Zone ANZAC win with 3 fighters remaining. Battle score for attacker is 2 Casualties for ANZAC: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 3 fighters moved from 19 Sea Zone to Korea 1 fighter moved from 5 Sea Zone to Korea 1 destroyer moved from 33 Sea Zone to 19 Sea Zone 1 destroyer moved from 33 Sea Zone to 18 Sea Zone 1 submarine moved from 54 Sea Zone to 63 Sea Zone 1 submarine moved from 62 Sea Zone to 63 Sea Zone 1 artillery moved from New South Wales to South Australia 1 infantry moved from Egypt to Trans-Jordan Place Units - ANZAC 1 infantry placed in New South Wales 2 submarines placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 15 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 91 Sea Zone to 104 Sea Zone 1 fighter moved from Persia to Russia Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0,33 ANZAC regular : -1,33
-
TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 33 Sea Zone to 19 Sea Zone 1 fighter moved from 6 Sea Zone to 5 Sea Zone 3 fighters moved from 6 Sea Zone to 19 Sea Zone 1 submarine moved from 39 Sea Zone to 80 Sea Zone 1 infantry moved from New Guinea to Dutch New Guinea ANZAC take Dutch New Guinea from Japanese 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java Battle in 5 Sea Zone ANZAC attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 5 Sea Zone ANZAC win, taking Java from Japanese with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 19 Sea Zone ANZAC attack with 3 fighters and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 3 fighters in 19 Sea Zone, round 2 : 0/3 hits, 1,50 expected hits Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the ANZAC lost in 19 Sea Zone ANZAC roll dice for 3 fighters in 19 Sea Zone, round 3 : 2/3 hits, 1,50 expected hits Japanese roll dice for 1 destroyer in 19 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 19 Sea Zone ANZAC win with 3 fighters remaining. Battle score for attacker is 2 Casualties for ANZAC: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 3 fighters moved from 19 Sea Zone to Korea 1 fighter moved from 5 Sea Zone to Korea 1 destroyer moved from 33 Sea Zone to 19 Sea Zone 1 destroyer moved from 33 Sea Zone to 18 Sea Zone 1 submarine moved from 54 Sea Zone to 63 Sea Zone 1 submarine moved from 62 Sea Zone to 63 Sea Zone 1 artillery moved from New South Wales to South Australia 1 infantry moved from Egypt to Trans-Jordan Place Units - ANZAC 1 infantry placed in New South Wales 2 submarines placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 15 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 91 Sea Zone to 104 Sea Zone 1 fighter moved from Persia to Russia Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by ANZAC from Korea: 1 fighter EDIT: Adding units owned by ANZAC to 6 Sea Zone: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : 0,33 ANZAC regular : -1,33
-
TripleA Manual Gamesave Post: Germans round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 1 airfield, 1 destroyer, 1 factory_minor, 1 fighter, 9 infantry and 1 tactical_bomber; Remaining resources: 1 PUs; Combat Move - Germans 1 infantry moved from Tambov to Volgograd 1 infantry moved from Rostov to Volgograd 1 infantry moved from Rostov to Caucasus 2 bombers moved from Bryansk to Russia 1 bomber moved from Western Germany to Russia 3 fighters moved from Bryansk to Russia 1 infantry moved from Smolensk to Vologda 2 fighters and 1 tactical_bomber moved from Bryansk to Volgograd 1 fighter and 1 tactical_bomber moved from Southern Italy to Caucasus 1 destroyer moved from 110 Sea Zone to 104 Sea Zone 4 fighters and 2 tactical_bombers moved from 110 Sea Zone to 104 Sea Zone 1 fighter moved from Bryansk to Russia 1 tactical_bomber moved from Bryansk to Vologda Combat - Germans Air Battle in Russia
Combat Hit Differential Summary :
-
@aagamerz13 intercept moscow?
-
No intercept.
-
TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 1 airfield, 1 destroyer, 1 factory_minor, 1 fighter, 9 infantry and 1 tactical_bomber; Remaining resources: 1 PUs; Combat Move - Germans 1 infantry moved from Tambov to Volgograd 1 infantry moved from Rostov to Volgograd 1 infantry moved from Rostov to Caucasus 2 bombers moved from Bryansk to Russia 1 bomber moved from Western Germany to Russia 3 fighters moved from Bryansk to Russia 1 infantry moved from Smolensk to Vologda 2 fighters and 1 tactical_bomber moved from Bryansk to Volgograd 1 fighter and 1 tactical_bomber moved from Southern Italy to Caucasus 1 destroyer moved from 110 Sea Zone to 104 Sea Zone 4 fighters and 2 tactical_bombers moved from 110 Sea Zone to 104 Sea Zone 1 fighter moved from Bryansk to Russia 1 tactical_bomber moved from Bryansk to Vologda Combat - Germans Air Battle in Russia Germans attacks with 7 units heading to Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia Russians roll AA dice in Russia : 0/3 hits, 0.50 expected hits Bombing raid in Russia rolls: 8,6,3 and causes: 17 damage to unit: factory_major Bombing raid in Russia causes 17 damage total. Battle in 104 Sea Zone Germans attack with 1 destroyer, 4 fighters and 2 tactical_bombers French defend with 1 destroyer Germans roll dice for 1 destroyer, 4 fighters and 2 tactical_bombers in 104 Sea Zone, round 2 : 4/7 hits, 3.67 expected hits French roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the French lost in 104 Sea Zone Germans win with 1 destroyer, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for French: 1 destroyer Battle in Volgograd Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber Russians defend with 1 factory_minor and 2 infantry Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/5 hits, 2.00 expected hits Russians roll dice for 2 infantry in Volgograd, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Volgograd Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Volgograd, round 3 : 3/5 hits, 2.00 expected hits Russians roll dice for 1 infantry in Volgograd, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd Germans win, taking Volgograd from Russians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 2 infantry Casualties for Germans: 1 infantry Battle in Caucasus Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Caucasus, round 2 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Caucasus Germans win, taking Caucasus from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Vologda Germans attack with 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 infantry and 1 tactical_bomber in Vologda, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vologda retreated to Vologda Russians win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Germans: 1 infantry Cleaning up after air battles Non Combat Move - Germans 1 infantry moved from Bryansk to Tambov 3 infantry moved from Ukraine to Rostov 2 fighters and 1 tactical_bomber moved from Volgograd to Bryansk 3 bombers and 4 fighters moved from Russia to Bryansk 1 infantry moved from Novgorod to Archangel 2 infantry moved from Novgorod to Belarus 1 tactical_bomber moved from Vologda to Bryansk 1 infantry moved from Bryansk to Smolensk 4 fighters and 2 tactical_bombers moved from 104 Sea Zone to 110 Sea Zone 1 infantry moved from Eastern Poland to Western Ukraine 1 infantry moved from Poland to Eastern Poland 1 infantry moved from Germany to Poland 1 fighter moved from Western Germany to Yugoslavia 1 fighter moved from Western Germany to Bryansk 1 fighter and 1 tactical_bomber moved from Caucasus to Rostov 1 infantry moved from Albania to Yugoslavia Place Units - Germans 1 airfield placed in Yugoslavia 1 factory_minor placed in Norway 3 infantry placed in Ukraine 3 infantry placed in Western Ukraine 3 infantry placed in Novgorod 1 fighter and 1 tactical_bomber placed in Western Germany 1 destroyer placed in 110 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,4,3,6,3,4,4 Germans collect 57 PUs (4 lost to blockades); end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 65 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs
Combat Hit Differential Summary :
French regular : -0.33 Russians regular : 0.33 Germans regular : 0.33 Russians AA : -0.50
-
TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - Russians Russians repair damage of 9x factory_major; Remaining resources: 14 PUs; Russians buy 1 artillery and 1 fighter; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Kazakhstan to Caucasus 1 fighter moved from Kazakhstan to Caucasus 2 infantry moved from Samara to Volgograd 1 fighter and 1 tactical_bomber moved from Russia to Volgograd 1 infantry moved from Samara to Tambov 1 fighter moved from Russia to Tambov Combat - Russians Battle in Tambov Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Volgograd Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/4 hits, 1,50 expected hits Germans roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Caucasus Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Caucasus, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 1 infantry in Caucasus, round 3 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 1 infantry in Caucasus, round 4 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Caucasus, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Caucasus Russians win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Caucasus to Russia 1 fighter moved from Tambov to Russia 1 fighter moved from Volgograd to Russia 1 infantry moved from Novosibirsk to Timguska 1 infantry moved from Kazakhstan to Novosibirsk 2 infantry moved from Kazakhstan to Samara 1 tactical_bomber moved from Volgograd to Russia 1 infantry moved from Kazakhstan to Samara 4 infantry moved from Russia to Samara Place Units - Russians 1 artillery and 1 fighter placed in Russia Turn Complete - Russians Russians collect 14 PUs; end with 14 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 16 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 18 PUs
Combat Hit Differential Summary :
Germans regular : -0,67 Russians regular : -1,17
-
TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 airfield, 1 armour, 1 destroyer, 1 fighter, 8 infantry and 2 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Yakut S.S.R. to Yenisey Japanese take Yenisey from Russians 1 armour moved from Yakut S.S.R. to Evenkiyskiy Japanese take Evenkiyskiy from Russians 1 infantry moved from Kweichow to Szechwan 1 infantry moved from Anhwe to Hopei 1 transport moved from 37 Sea Zone to 36 Sea Zone 2 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 battleship and 1 destroyer moved from 39 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from 37 Sea Zone to Java 1 transport moved from 35 Sea Zone to 20 Sea Zone 1 infantry moved from Kwangtung to 20 Sea Zone 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone 2 infantry moved from 45 Sea Zone to Dutch New Guinea 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Dutch New Guinea 1 bomber moved from India to West India 1 artillery and 1 infantry moved from India to West India 1 infantry moved from India to West India 1 bomber moved from French Indo China to Szechwan 1 infantry moved from Yunnan to Szechwan 1 fighter and 1 tactical_bomber moved from Kwangtung to Hopei 1 infantry moved from Chahar to Hopei 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 18 Sea Zone 1 battleship moved from 35 Sea Zone to 19 Sea Zone 2 tactical_bombers moved from 35 Sea Zone to 19 Sea Zone 2 fighters moved from Philippines to 19 Sea Zone 1 submarine moved from 35 Sea Zone to 18 Sea Zone Combat - Japanese Battle in Java Japanese attack with 2 infantry and 1 tactical_bomber ANZAC defend with 2 infantry Japanese roll dice for 1 battleship in Java, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 2 infantry and 1 tactical_bomber in Java, round 2 : 1/3 hits, 0.83 expected hits ANZAC roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 2 infantry Battle in West India Japanese attack with 1 artillery, 1 bomber and 2 infantry British defend with 2 infantry Japanese roll dice for 1 artillery, 1 bomber and 2 infantry in West India, round 2 : 2/4 hits, 1.50 expected hits UK_Pacific roll dice for 2 infantry in West India, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in West India Japanese win, taking West India from UK_Pacific with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Battle in Szechwan Japanese attack with 1 bomber and 2 infantry Chinese defend with 2 infantry Japanese roll dice for 1 bomber and 2 infantry in Szechwan, round 2 : 2/3 hits, 1.00 expected hits Chinese roll dice for 2 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in Hopei Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Hopei, round 2 : 1/4 hits, 1.50 expected hits Chinese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Hopei Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Hopei, round 3 : 1/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Dutch New Guinea Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber ANZAC defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Dutch New Guinea, round 2 : 1/4 hits, 1.50 expected hits ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Dutch New Guinea Japanese win, taking Dutch New Guinea from ANZAC with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Battle in 18 Sea Zone Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 18 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 18 Sea Zone Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in 19 Sea Zone Japanese attack with 1 battleship, 2 fighters and 2 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 1 battleship, 2 fighters and 2 tactical_bombers in 19 Sea Zone, round 2 : 3/5 hits, 3.00 expected hits ANZAC roll dice for 1 destroyer in 19 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Japanese 1 destroyer owned by the ANZAC lost in 19 Sea Zone Japanese win, taking 19 Sea Zone from ANZAC with 1 battleship, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Non Combat Move - Japanese 6 carriers, 1 cruiser, 1 destroyer, 1 submarine and 2 tactical_bombers moved from 35 Sea Zone to 19 Sea Zone 2 fighters moved from Kwangtung to Kiangsu 2 tactical_bombers moved from Kwangtung to Kiangsu 1 infantry moved from Hunan to Kweichow 1 bomber moved from Szechwan to French Indo China 1 bomber moved from West India to French Indo China 1 fighter and 1 tactical_bomber moved from India to Kiangsu 1 infantry moved from Burma to India 1 infantry moved from Kwangtung to Kiangsi 2 infantry moved from Amur to Manchuria 1 tactical_bomber moved from Buryatia to Manchuria 3 fighters moved from Japan to Manchuria 2 fighters and 2 tactical_bombers moved from 18 Sea Zone to 19 Sea Zone 1 fighter and 1 tactical_bomber moved from Dutch New Guinea to 45 Sea Zone 1 submarine moved from 37 Sea Zone to 42 Sea Zone 1 destroyer moved from 36 Sea Zone to 19 Sea Zone 1 transport moved from 37 Sea Zone to 20 Sea Zone 1 infantry moved from Kwangsi to Yunnan 2 infantry moved from Kwangtung to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone 2 infantry moved from 19 Sea Zone to Manchuria 1 fighter moved from Philippines to 19 Sea Zone 1 fighter and 1 tactical_bomber moved from Kiangsu to Manchuria 1 fighter and 1 tactical_bomber moved from Kiangsu to Manchuria 1 fighter moved from 19 Sea Zone to Manchuria 1 tactical_bomber moved from 19 Sea Zone to Manchuria 1 fighter moved from Hopei to Anhwe 1 tactical_bomber moved from Hopei to Anhwe 1 fighter moved from Japan to 19 Sea Zone 1 infantry moved from Kwangtung to Kwangsi 1 fighter moved from Japan to 19 Sea Zone 1 destroyer moved from 37 Sea Zone to 55 Sea Zone 1 tactical_bomber moved from Java to 37 Sea Zone 1 carrier moved from 36 Sea Zone to 44 Sea Zone 1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 44 Sea Zone Place Units - Japanese 1 airfield placed in Manchuria 1 armour and 2 infantry placed in India 1 destroyer placed in 6 Sea Zone 1 fighter, 3 infantry and 2 tactical_bombers placed in Japan 3 infantry placed in French Indo China Turn Complete - Japanese Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,4,5,4,5,1,6,2,4,3,5,3,4,3,4,1,2,5,4,3,3,1,5,6,1,1,4,2,4 Japanese collect 62 PUs (8 lost to blockades); end with 62 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Kiangsu: 1 fighter EDIT: Adding units owned by Japanese to 19 Sea Zone: 1 fighter EDIT: Removing units owned by Japanese from Kiangsu: 1 tactical_bomber EDIT: Adding units owned by Japanese to Manchuria: 1 tactical_bomber EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0.67 Japanese regular : 1.17 UK_Pacific regular : 0.33 ANZAC regular : 0.33
-
TripleA Manual Gamesave Post: Americans round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 3 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 6 Sea Zone to 18 Sea Zone 3 transports moved from 6 Sea Zone to 25 Sea Zone 1 infantry moved from Korea to Amur Russians take Amur from Japanese 1 battleship, 6 carriers, 2 cruisers, 3 destroyers and 1 fighter moved from 6 Sea Zone to 23 Sea Zone 1 submarine moved from 6 Sea Zone to 23 Sea Zone 2 fighters moved from 6 Sea Zone to 18 Sea Zone 1 fighter moved from 6 Sea Zone to 18 Sea Zone 1 destroyer moved from 101 Sea Zone to 104 Sea Zone 2 fighters and 1 tactical_bomber moved from 91 Sea Zone to 104 Sea Zone 2 fighters and 1 tactical_bomber moved from Gibraltar to 104 Sea Zone 1 fighter moved from 91 Sea Zone to 104 Sea Zone Combat - Americans Americans creates battle in territory 6 Sea Zone Battle in 6 Sea Zone Americans attack with 3 fighters, 1 submarine and 2 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 3 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 : 4/5 hits, 2,83 expected hits Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 6 Sea Zone Americans win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 18 Sea Zone Americans attack with 1 destroyer and 3 fighters Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 3 fighters in 18 Sea Zone, round 2 : 3/4 hits, 1,83 expected hits Japanese roll dice for 1 submarine in 18 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 18 Sea Zone Americans win with 3 fighters remaining. Battle score for attacker is -2 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 submarine Battle in 104 Sea Zone Americans attack with 1 destroyer, 5 fighters and 2 tactical_bombers Germans defend with 1 destroyer Americans roll dice for 1 destroyer, 5 fighters and 2 tactical_bombers in 104 Sea Zone, round 2 : 3/8 hits, 4,17 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Germans lost in 104 Sea Zone Americans win with 1 destroyer, 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 0,83 Japanese regular : 1,50 Germans regular : -0,33
-
Missed the SBR of Norway. Will do it separately, since it’s not connected with the attack on z104.
-
TripleA Manual Gamesave Post: Americans round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 3 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from United Kingdom to Norway Combat - Americans Americans creates battle in territory 6 Sea Zone Strategic bombing raid in Norway Germans roll AA dice in Norway : 0/1 hits, 0,17 expected hits Bombing raid in Norway rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Norway causes 6 damage total. Battle in 6 Sea Zone Americans attack with 1 battleship, 6 carriers, 2 cruisers, 4 destroyers, 6 fighters, 2 submarines, 2 tactical_bombers and 3 transports; ANZAC loiter and taunt Japanese defend with 1 destroyer Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits Americans roll dice for 1 battleship, 6 carriers, 2 cruisers, 4 destroyers, 6 fighters, 2 tactical_bombers and 3 transports in 6 Sea Zone, round 2 : 6/15 hits, 7,33 expected hits Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Units damaged: 1 carrier owned by the Americans 1 destroyer owned by the Japanese lost in 6 Sea Zone Americans win with 1 battleship, 6 carriers, 2 cruisers, 4 destroyers, 6 fighters, 2 submarines, 2 tactical_bombers and 3 transports remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans
Combat Hit Differential Summary :
Americans regular : -2,00 Japanese regular : 0,67 Germans AA : -0,17
-
TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 3 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 6 Sea Zone to 18 Sea Zone 3 transports moved from 6 Sea Zone to 25 Sea Zone 1 infantry moved from Korea to Amur Russians take Amur from Japanese 1 battleship, 6 carriers, 2 cruisers, 3 destroyers and 1 fighter moved from 6 Sea Zone to 23 Sea Zone 1 submarine moved from 6 Sea Zone to 23 Sea Zone 2 fighters moved from 6 Sea Zone to 18 Sea Zone 1 fighter moved from 6 Sea Zone to 18 Sea Zone 1 destroyer moved from 101 Sea Zone to 104 Sea Zone 2 fighters and 1 tactical_bomber moved from 91 Sea Zone to 104 Sea Zone 2 fighters and 1 tactical_bomber moved from Gibraltar to 104 Sea Zone 1 fighter moved from 91 Sea Zone to 104 Sea Zone Combat - Americans Americans creates battle in territory 6 Sea Zone Battle in 6 Sea Zone Americans attack with 3 fighters, 1 submarine and 2 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 3 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 : 4/5 hits, 2,83 expected hits Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 6 Sea Zone Americans win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 18 Sea Zone Americans attack with 1 destroyer and 3 fighters Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 3 fighters in 18 Sea Zone, round 2 : 3/4 hits, 1,83 expected hits Japanese roll dice for 1 submarine in 18 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 18 Sea Zone Americans win with 3 fighters remaining. Battle score for attacker is -2 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 submarine Battle in 104 Sea Zone Americans attack with 1 destroyer, 5 fighters and 2 tactical_bombers Germans defend with 1 destroyer Americans roll dice for 1 destroyer, 5 fighters and 2 tactical_bombers in 104 Sea Zone, round 2 : 3/8 hits, 4,17 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Germans lost in 104 Sea Zone Americans win with 1 destroyer, 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Changing unit bombing damage for these Germans owned units to: factory_minor = 6 EDIT: Turning off Edit Mode 3 fighters moved from 104 Sea Zone to Gibraltar 2 fighters and 2 tactical_bombers moved from 104 Sea Zone to 91 Sea Zone 1 destroyer and 2 submarines moved from 101 Sea Zone to 91 Sea Zone 3 fighters moved from 18 Sea Zone to 23 Sea Zone 2 fighters moved from Western United States to Midway 1 fighter moved from Western United States to 23 Sea Zone 1 fighter moved from Western United States to 23 Sea Zone 1 fighter moved from Western United States to 23 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 fighter moved from 6 Sea Zone to 23 Sea Zone EDIT: 1 destroyer moved from 23 Sea Zone to 25 Sea Zone 2 carriers, 3 destroyers and 4 submarines moved from 26 Sea Zone to 54 Sea Zone 1 tactical_bomber moved from Wake Island to 54 Sea Zone 2 fighters moved from 6 Sea Zone to 23 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 23 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to Caroline Islands 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 cruiser moved from 91 Sea Zone to 92 Sea Zone 7 transports moved from 91 Sea Zone to 92 Sea Zone 2 carriers moved from 91 Sea Zone to 92 Sea Zone 2 fighters and 2 tactical_bombers moved from 91 Sea Zone to 92 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 2 infantry moved from 54 Sea Zone to Queensland Place Units - Americans 1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone 1 artillery and 3 infantry placed in Eastern United States 1 fighter and 1 tactical_bomber placed in Eastern United States 1 destroyer placed in 10 Sea Zone Americans undo move 3. Americans undo move 2. Americans undo move 1. 1 destroyer placed in 101 Sea Zone 1 carrier placed in 10 Sea Zone 2 transports placed in 10 Sea Zone 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Americans regular : 0,83 Japanese regular : 1,50 Germans regular : -0,33
-
TripleA Turn Summary: Chinese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan 2 infantry moved from Shensi to Kweichow 1 infantry moved from Sikang to Szechwan 1 infantry moved from Shensi to Szechwan 1 fighter moved from Shensi to Szechwan Combat - Chinese Chinese creates battle in territory Hunan Chinese creates battle in territory Anhwe Battle in Kweichow Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 2 infantry in Kweichow, round 3 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 2 infantry in Kweichow, round 4 : 1/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Hunan from Japanese, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Szechwan Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 3 : 2/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Anhwe Chinese attack with 1 infantry Japanese defend with 1 aaGun, 1 fighter and 1 tactical_bomber Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 aaGun, 1 fighter and 1 tactical_bomber in Anhwe, round 2 : 0/2 hits, 1,17 expected hits Chinese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 aaGun, 1 fighter and 1 tactical_bomber in Anhwe, round 3 : 1/2 hits, 1,17 expected hits 1 infantry owned by the Chinese lost in Anhwe Japanese win with 1 aaGun, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Sikang Place Units - Chinese 3 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese regular : 0,17 Japanese regular : -2,00
-
TripleA Turn Summary: Chinese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan 2 infantry moved from Shensi to Kweichow 1 infantry moved from Sikang to Szechwan 1 infantry moved from Shensi to Szechwan 1 fighter moved from Shensi to Szechwan Combat - Chinese Chinese creates battle in territory Hunan Chinese creates battle in territory Anhwe Battle in Kweichow Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 2 infantry in Kweichow, round 3 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 2 infantry in Kweichow, round 4 : 1/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Hunan from Japanese, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Szechwan Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 3 : 2/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Anhwe Chinese attack with 1 infantry Japanese defend with 1 aaGun, 1 fighter and 1 tactical_bomber Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 aaGun, 1 fighter and 1 tactical_bomber in Anhwe, round 2 : 0/2 hits, 1,17 expected hits Chinese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 aaGun, 1 fighter and 1 tactical_bomber in Anhwe, round 3 : 1/2 hits, 1,17 expected hits 1 infantry owned by the Chinese lost in Anhwe Japanese win with 1 aaGun, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Sikang Place Units - Chinese 3 infantry placed in Sikang Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese regular : 0,17 Japanese regular : -2,00