I assumed no intercept in London.
L20 #1 aagamerz13 (X) vs trulpen (A+14) BM3
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TripleA Turn Summary: ANZAC round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 15 Purchase Units - ANZAC ANZAC buy 1 infantry and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 61 Sea Zone 1 infantry moved from South Australia to 61 Sea Zone 1 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 submarine moved from 33 Sea Zone to 36 Sea Zone ANZAC take 35 Sea Zone from Japanese Combat - ANZAC Battle in Java Battle in 36 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 36 Sea Zone ANZAC win, taking Java from Japanese, taking 36 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 tactical_bomber moved from Queensland to 33 Sea Zone 1 submarine moved from 56 Sea Zone to 41 Sea Zone 1 submarine moved from 56 Sea Zone to 37 Sea Zone 1 submarine moved from 54 Sea Zone to 43 Sea Zone 1 submarine moved from 33 Sea Zone to 6 Sea Zone 1 submarine moved from 33 Sea Zone to 44 Sea Zone 1 submarine moved from 62 Sea Zone to 42 Sea Zone Place Units - ANZAC 1 infantry placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 15 PUs; end with 17 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 15 Purchase Units - ANZAC ANZAC buy 1 infantry and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 61 Sea Zone 1 infantry moved from South Australia to 61 Sea Zone 1 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 submarine moved from 33 Sea Zone to 36 Sea Zone ANZAC take 35 Sea Zone from Japanese Combat - ANZAC Battle in Java Battle in 36 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 36 Sea Zone ANZAC win, taking Java from Japanese, taking 36 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 tactical_bomber moved from Queensland to 33 Sea Zone 1 submarine moved from 56 Sea Zone to 41 Sea Zone 1 submarine moved from 56 Sea Zone to 37 Sea Zone 1 submarine moved from 54 Sea Zone to 43 Sea Zone 1 submarine moved from 33 Sea Zone to 6 Sea Zone 1 submarine moved from 33 Sea Zone to 44 Sea Zone 1 submarine moved from 62 Sea Zone to 42 Sea Zone Place Units - ANZAC 1 infantry placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 15 PUs; end with 17 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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Sub-spam all over the board. I usually find that kind of move distustingly annoying.
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TripleA Turn Summary: French round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 15 Purchase Units - ANZAC ANZAC buy 1 infantry and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 61 Sea Zone 1 infantry moved from South Australia to 61 Sea Zone 1 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 submarine moved from 33 Sea Zone to 36 Sea Zone ANZAC take 35 Sea Zone from Japanese Combat - ANZAC Battle in Java Battle in 36 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 36 Sea Zone ANZAC win, taking Java from Japanese, taking 36 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 tactical_bomber moved from Queensland to 33 Sea Zone 1 submarine moved from 56 Sea Zone to 41 Sea Zone 1 submarine moved from 56 Sea Zone to 37 Sea Zone 1 submarine moved from 54 Sea Zone to 43 Sea Zone 1 submarine moved from 33 Sea Zone to 6 Sea Zone 1 submarine moved from 33 Sea Zone to 44 Sea Zone 1 submarine moved from 62 Sea Zone to 42 Sea Zone Place Units - ANZAC 1 infantry placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 15 PUs; end with 17 PUs Combat Move - French Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by ANZAC from 41 Sea Zone: 1 submarine EDIT: Adding units owned by ANZAC to 35 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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Nevermind the second post. I decide that the sub is better by Sumatra anyway. So use first post, please.
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@trulpen yes, bought a lot of planes for the fleets. will need a few rounds to Greyhound the subs
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@aagamerz13 edit volgo to take lose plane
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TripleA Turn Summary: Germans round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 16 Research Technology - Germans Purchase Units - Germans Germans buy 3 destroyers, 2 fighters and 14 infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 armour moved from Ukraine to Caucasus Germans take Rostov from Russians 1 armour moved from Ukraine to Volgograd 3 infantry moved from Western Ukraine to Bryansk 1 armour moved from Novgorod to Smolensk 2 infantry moved from Novgorod to Archangel 1 bomber moved from Ukraine to Archangel 1 bomber moved from Ukraine to Smolensk 1 tactical_bomber moved from Yugoslavia to Caucasus 1 infantry moved from Bulgaria to Greece Germans take Greece from Americans 1 tactical_bomber moved from Ukraine to Caucasus 3 fighters moved from Ukraine to Caucasus 2 fighters moved from Ukraine to Volgograd 1 fighter moved from Yugoslavia to Caucasus 1 fighter moved from Yugoslavia to Bryansk 1 tactical_bomber moved from Germany to Bryansk 3 infantry moved from France to Normandy Bordeaux 1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux 1 destroyer moved from 112 Sea Zone to 109 Sea Zone 3 fighters and 3 tactical_bombers moved from United Kingdom to 104 Sea Zone 1 fighter and 1 tactical_bomber moved from United Kingdom to 109 Sea Zone 1 fighter and 1 tactical_bomber moved from United Kingdom to 104 Sea Zone 1 fighter moved from United Kingdom to Normandy Bordeaux Combat - Germans Germans creates battle in territory 112 Sea Zone Germans creates battle in territory 125 Sea Zone Battle in Normandy Bordeaux Germans attack with 2 fighters, 3 infantry and 1 tactical_bomber Americans defend with 1 factory_minor, 1 harbour and 3 infantry Germans roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/6 hits, 2.17 expected hits Americans roll dice for 3 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Normandy Bordeaux Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 3 : 2/5 hits, 2.00 expected hits Americans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 2 infantry Casualties for Americans: 3 infantry Battle in Bryansk Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber Russians defend with 2 infantry Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/5 hits, 1.67 expected hits Russians roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Bryansk Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Bryansk, round 3 : 2/5 hits, 1.67 expected hits Russians roll dice for 1 infantry in Bryansk, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Germans win, taking Bryansk from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 2 infantry Casualties for Germans: 1 infantry Battle in 109 Sea Zone Germans attack with 1 destroyer, 1 fighter and 1 tactical_bomber Americans defend with 1 submarine Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 109 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits Americans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 109 Sea Zone, round 3 : 3/3 hits, 1.50 expected hits Americans roll dice for 1 submarine in 109 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 109 Sea Zone Germans win, taking 109 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Volgograd Germans attack with 1 armour and 2 fighters Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 1 armour and 2 fighters in Volgograd, round 2 : 1/3 hits, 1.50 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Volgograd Germans win with 2 fighters remaining. Battle score for attacker is -3 Casualties for Germans: 1 armour Casualties for Russians: 1 infantry Battle in Archangel Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Archangel, round 2 : 0/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber and 2 infantry in Archangel, round 3 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Smolensk Germans attack with 1 armour and 1 bomber Russians defend with 1 infantry Germans roll dice for 1 armour and 1 bomber in Smolensk, round 2 : 1/2 hits, 1.17 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Smolensk Germans win with 1 bomber remaining. Battle score for attacker is -3 Casualties for Germans: 1 armour Casualties for Russians: 1 infantry Battle in 104 Sea Zone Germans attack with 4 fighters and 4 tactical_bombers British defend with 1 destroyer Germans roll dice for 4 fighters and 4 tactical_bombers in 104 Sea Zone, round 2 : 4/8 hits, 4.67 expected hits British roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 104 Sea Zone Germans win with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Caucasus Germans attack with 2 armour, 4 fighters and 2 tactical_bombers Russians defend with 1 artillery and 3 infantry Germans roll dice for 2 armour, 4 fighters and 2 tactical_bombers in Caucasus, round 2 : 4/8 hits, 4.33 expected hits Russians roll dice for 1 artillery and 3 infantry in Caucasus, round 2 : 1/4 hits, 1.33 expected hits 3 infantry owned by the Russians, 1 artillery owned by the Russians and 1 armour owned by the Germans lost in Caucasus Germans win, taking Caucasus from Russians with 1 armour, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Germans: 1 armour Casualties for Russians: 1 artillery and 3 infantry Non Combat Move - Germans Turning on Edit Mode EDIT: Removing units owned by Germans from Volgograd: 1 fighter EDIT: Changing ownership of Volgograd from Russians to Germans EDIT: Adding units owned by Germans to Volgograd: 1 armour EDIT: Turning off Edit Mode 1 fighter moved from Volgograd to Ukraine 4 fighters and 2 tactical_bombers moved from Caucasus to Ukraine 1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine 1 bomber moved from Smolensk to Ukraine 1 bomber moved from Archangel to Ukraine 9 infantry moved from Albania to Greece 6 mech_infantrys moved from Albania to Greece 3 armour and 1 mech_infantry moved from Yugoslavia to Greece 2 fighters moved from Albania to Southern Italy 1 destroyer moved from 112 Sea Zone to 104 Sea Zone 1 fighter and 1 tactical_bomber moved from 109 Sea Zone to United Kingdom 1 fighter and 2 tactical_bombers moved from 104 Sea Zone to United Kingdom 2 mech_infantrys moved from Western Germany to Yugoslavia 3 fighters moved from 104 Sea Zone to Western Germany 2 tactical_bombers moved from 104 Sea Zone to 112 Sea Zone 1 tactical_bomber moved from Normandy Bordeaux to United Kingdom 2 fighters moved from Normandy Bordeaux to 112 Sea Zone 2 armour moved from Novgorod to Eastern Poland 6 infantry moved from Finland to Vyborg 1 infantry moved from Greater Southern Germany to Yugoslavia Place Units - Germans 3 infantry placed in Ukraine 3 infantry placed in Western Ukraine 3 infantry placed in Novgorod 3 infantry placed in France Germans undo move 4. 2 infantry placed in France 3 infantry placed in United Kingdom 3 destroyers and 2 fighters placed in 112 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 11 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,1,1,2,2,6,3,6,6 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,3 Germans collect 60 PUs (11 lost to blockades); end with 60 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 65 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 85 PUs
Combat Hit Differential Summary :
Americans regular : 0.33 Russians regular : 0.33 Germans regular : -3.17 British regular : -0.33
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TripleA Turn Summary: Russians round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 16 Purchase Units - Russians Russians repair damage of 1x factory_major; Remaining resources: 25 PUs; Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Tambov to Rostov Russians take Rostov from Germans 1 infantry moved from Timguska to Yenisey Russians take Yenisey from Japanese 1 infantry moved from Urals to Evenkiyskiy Russians take Evenkiyskiy from Japanese 2 infantry moved from Russia to Bryansk 2 infantry moved from Vologda to Archangel 1 tactical_bomber moved from Novosibirsk to Archangel 1 fighter moved from Russia to Archangel 1 fighter moved from Russia to Archangel 1 fighter moved from Russia to Volgograd 2 armour and 2 mech_infantrys moved from Novosibirsk to Caucasus 4 artilleries and 5 infantry moved from Tambov to Bryansk 8 artilleries and 4 infantry moved from Russia to Bryansk 1 artillery moved from Tambov to Bryansk 2 infantry moved from Tambov to Volgograd 2 fighters moved from Russia to Volgograd Combat - Russians Battle in Bryansk Russians attack with 13 artilleries and 11 infantry Germans defend with 2 infantry Russians roll dice for 13 artilleries and 11 infantry in Bryansk, round 2 : 10/24 hits, 8,00 expected hits Germans roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 13 artilleries and 10 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Battle in Volgograd Russians attack with 3 fighters and 2 infantry Germans defend with 1 armour and 1 factory_minor Russians roll dice for 3 fighters and 2 infantry in Volgograd, round 2 : 0/5 hits, 1,83 expected hits Germans roll dice for 1 armour in Volgograd, round 2 : 0/1 hits, 0,50 expected hits Russians roll dice for 3 fighters and 2 infantry in Volgograd, round 3 : 2/5 hits, 1,83 expected hits Germans roll dice for 1 armour in Volgograd, round 3 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour Battle in Archangel Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 3/5 hits, 2,00 expected hits Germans roll dice for 2 infantry in Archangel, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Caucasus Russians attack with 2 armour and 2 mech_infantrys Germans defend with 1 armour Russians roll dice for 2 armour and 2 mech_infantrys in Caucasus, round 2 : 1/4 hits, 1,33 expected hits Germans roll dice for 1 armour in Caucasus, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Germans lost in Caucasus Russians win, taking Caucasus from Germans with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Non Combat Move - Russians 3 fighters moved from Volgograd to Russia 2 fighters and 1 tactical_bomber moved from Archangel to Russia 2 aaGuns moved from Tambov to Bryansk 2 aaGuns moved from Russia to Bryansk 1 infantry moved from Novosibirsk to Timguska 2 artilleries and 2 infantry moved from Vologda to Smolensk Place Units - Russians 1 artillery and 7 infantry placed in Russia Turn Complete - Russians Russians collect 21 PUs; end with 21 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 25 PUs
Combat Hit Differential Summary :
Germans regular : -0,83 Russians regular : 1,00
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Played a bit quickly. Need to check if it’s possible to defend Turkey.
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TripleA Turn Summary: Russians round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 16 Purchase Units - Russians Russians repair damage of 1x factory_major; Remaining resources: 25 PUs; Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Tambov to Rostov Russians take Rostov from Germans 1 infantry moved from Timguska to Yenisey Russians take Yenisey from Japanese 1 infantry moved from Urals to Evenkiyskiy Russians take Evenkiyskiy from Japanese 2 infantry moved from Russia to Bryansk 2 infantry moved from Vologda to Archangel 1 tactical_bomber moved from Novosibirsk to Archangel 1 fighter moved from Russia to Archangel 1 fighter moved from Russia to Archangel 1 fighter moved from Russia to Volgograd 2 armour and 2 mech_infantrys moved from Novosibirsk to Caucasus 4 artilleries and 5 infantry moved from Tambov to Bryansk 8 artilleries and 4 infantry moved from Russia to Bryansk 1 artillery moved from Tambov to Bryansk 2 infantry moved from Tambov to Volgograd 2 fighters moved from Russia to Volgograd Combat - Russians Battle in Bryansk Russians attack with 13 artilleries and 11 infantry Germans defend with 2 infantry Russians roll dice for 13 artilleries and 11 infantry in Bryansk, round 2 : 10/24 hits, 8,00 expected hits Germans roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 13 artilleries and 10 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Battle in Volgograd Russians attack with 3 fighters and 2 infantry Germans defend with 1 armour and 1 factory_minor Russians roll dice for 3 fighters and 2 infantry in Volgograd, round 2 : 0/5 hits, 1,83 expected hits Germans roll dice for 1 armour in Volgograd, round 2 : 0/1 hits, 0,50 expected hits Russians roll dice for 3 fighters and 2 infantry in Volgograd, round 3 : 2/5 hits, 1,83 expected hits Germans roll dice for 1 armour in Volgograd, round 3 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour Battle in Archangel Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 3/5 hits, 2,00 expected hits Germans roll dice for 2 infantry in Archangel, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Caucasus Russians attack with 2 armour and 2 mech_infantrys Germans defend with 1 armour Russians roll dice for 2 armour and 2 mech_infantrys in Caucasus, round 2 : 1/4 hits, 1,33 expected hits Germans roll dice for 1 armour in Caucasus, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Germans lost in Caucasus Russians win, taking Caucasus from Germans with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Archangel to Russia 2 aaGuns moved from Tambov to Bryansk 2 aaGuns moved from Russia to Bryansk 1 infantry moved from Novosibirsk to Timguska 2 artilleries and 2 infantry moved from Vologda to Smolensk 3 fighters moved from Volgograd to Turkey Place Units - Russians 1 artillery and 7 infantry placed in Russia Turn Complete - Russians Russians collect 21 PUs; end with 21 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 25 PUs
Combat Hit Differential Summary :
Germans regular : -0,83 Russians regular : 1,00
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I think that if I let G into Turkey, I’ll unleash all kinds of hells.
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TripleA Turn Summary: Japanese round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 16 Purchase Units - Japanese Japanese buy 1 armour, 2 destroyers, 1 fighter, 7 infantry, 1 marine, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 bomber moved from Burma to India 1 fighter moved from Burma to India 1 infantry moved from Yunnan to Szechwan 1 armour moved from Burma to Szechwan 1 infantry moved from Kweichow to Shensi Japanese take Shensi from Chinese 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 1 infantry moved from Jehol to Chahar 1 infantry moved from Anhwe to Chahar 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Chahar 1 destroyer moved from 37 Sea Zone to 41 Sea Zone 1 destroyer moved from 37 Sea Zone to 36 Sea Zone 1 submarine moved from 37 Sea Zone to 39 Sea Zone Japanese take 39 Sea Zone from UK_Pacific 2 battleships and 9 carriers moved from 6 Sea Zone to 35 Sea Zone Japanese take 20 Sea Zone from ANZAC Japanese take 35 Sea Zone from ANZAC 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 36 Sea Zone 1 bomber moved from Burma to Szechwan 1 fighter and 1 tactical_bomber moved from Burma to Szechwan 2 fighters and 2 tactical_bombers moved from Burma to 37 Sea Zone 4 fighters moved from Burma to 41 Sea Zone 1 fighter moved from Philippines to 42 Sea Zone 2 infantry moved from Buryatia to Yakut S.S.R. 1 infantry moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone 2 infantry moved from 17 Sea Zone to Iwo Jima Combat - Japanese Air Battle in India Japanese attacks with 2 units heading to India Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in India UK_Pacific roll AA dice in India : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in India causes 0 damage total. Battle in Iwo Jima Battle in 6 Sea Zone Japanese attack with 1 cruiser, 1 destroyer, 7 fighters and 3 tactical_bombers ANZAC defend with 1 submarine Japanese roll dice for 1 cruiser, 1 destroyer, 7 fighters and 3 tactical_bombers in 6 Sea Zone, round 2 : 9/12 hits, 6.33 expected hits ANZAC roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 6 Sea Zone Japanese win, taking Iwo Jima from Americans, taking 6 Sea Zone from Americans with 1 cruiser, 1 destroyer, 7 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in Chahar Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers Chinese defend with 3 infantry Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Chahar, round 2 : 0/6 hits, 2.67 expected hits Chinese roll dice for 3 infantry in Chahar, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Japanese lost in Chahar Japanese roll dice for 2 fighters and 2 tactical_bombers in Chahar, round 3 : 1/4 hits, 2.33 expected hits Chinese roll dice for 3 infantry in Chahar, round 3 : 2/3 hits, 1.00 expected hits 2 fighters owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar retreated to Chahar Chinese win with 2 infantry remaining. Battle score for attacker is -23 Casualties for Japanese: 2 fighters and 2 infantry Casualties for Chinese: 1 infantry Battle in Szechwan Japanese attack with 1 armour, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 armour, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Szechwan, round 2 : 3/5 hits, 2.50 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 armour, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 37 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 37 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from Neutral with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in 41 Sea Zone Japanese attack with 1 destroyer and 4 fighters ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer and 4 fighters in 41 Sea Zone, round 2 : 1/5 hits, 2.33 expected hits ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 41 Sea Zone Japanese win, taking 41 Sea Zone from Neutral with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in 42 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 submarine and 1 transport 1 submarine owned by the ANZAC Submerged Japanese roll dice for 1 fighter in 42 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 36 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 36 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits ANZAC roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 36 Sea Zone Japanese win, taking 36 Sea Zone from ANZAC with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Cleaning up after air battles Non Combat Move - Japanese 2 infantry moved from Kwangtung to Kiangsi 1 infantry moved from Kwangtung to Kwangsi 1 infantry moved from Amur to Buryatia 2 infantry moved from Manchuria to Jehol 2 tactical_bombers moved from Chahar to Anhwe 1 infantry moved from Hunan to Kweichow 2 infantry moved from French Indo China to Yunnan 1 infantry moved from Kwangsi to Hunan 1 fighter moved from India to Burma 1 bomber moved from Szechwan to Anhwe 1 fighter and 1 tactical_bomber moved from Szechwan to Burma 1 armour and 2 mech_infantrys moved from Malaya to Burma 4 fighters moved from 41 Sea Zone to Burma 1 fighter moved from 42 Sea Zone to 35 Sea Zone 1 fighter and 2 tactical_bombers moved from Japan to 35 Sea Zone 1 infantry moved from Korea to Manchuria 1 infantry moved from Korea to Manchuria 2 infantry moved from Kwangsi to Yunnan 3 fighters moved from 6 Sea Zone to Japan 2 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone 4 tactical_bombers moved from Japan to 6 Sea Zone 3 fighters and 4 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone 3 fighters moved from 35 Sea Zone to Philippines 2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Burma 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone 1 fighter moved from 6 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone Place Units - Japanese 2 destroyers and 1 transport placed in 36 Sea Zone Japanese undo move 1. Turning on Edit Mode EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 fighter EDIT: Adding units owned by Japanese to French Indo China: 1 fighter EDIT: Turning off Edit Mode 2 destroyers and 1 transport placed in 36 Sea Zone 2 infantry and 1 mech_infantry placed in Malaya 2 infantry and 1 marine placed in Kwangtung Japanese undo move 2. 1 armour, 1 infantry and 1 mech_infantry placed in Malaya Japanese undo move 3. 2 infantry and 1 mech_infantry placed in Malaya 1 armour and 2 infantry placed in Manchuria 1 fighter and 1 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,5 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,6 Japanese collect 62 PUs; end with 62 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
Combat Hit Differential Summary :
Chinese regular : 1.67 Japanese regular : -3.00 UK_Pacific AA : 0.83 ANZAC regular : -0.67
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@aagamerz13 us is spread out a little i need to take and hold a key spot
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TripleA Turn Summary: Americans round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 16 Purchase Units - Americans Americans buy 1 airfield, 1 armour, 1 carrier, 1 destroyer, 1 factory_minor, 3 fighters, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Spain to Argentina 1 artillery and 2 infantry moved from Chile to Argentina 1 artillery and 1 infantry moved from Spain to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 85 Sea Zone 1 artillery and 1 infantry moved from 85 Sea Zone to Argentina 1 submarine moved from 124 Sea Zone to 109 Sea Zone 1 submarine moved from 112 Sea Zone to 104 Sea Zone 2 infantry moved from Spain to Normandy Bordeaux 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 109 Sea Zone 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 109 Sea Zone 1 fighter moved from 91 Sea Zone to Normandy Bordeaux 1 fighter moved from 33 Sea Zone to 17 Sea Zone 8 fighters and 3 tactical_bombers moved from 33 Sea Zone to 6 Sea Zone 1 submarine moved from 23 Sea Zone to 6 Sea Zone 1 submarine moved from 24 Sea Zone to 6 Sea Zone 1 fighter moved from Hawaiian Islands to 6 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone 1 infantry moved from 19 Sea Zone to Okinawa 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 infantry moved from Spain to Normandy Bordeaux 1 fighter moved from 91 Sea Zone to 109 Sea Zone 2 fighters and 1 tactical_bomber moved from Spain to Southern France 3 infantry moved from Spain to Southern France 1 submarine moved from 111 Sea Zone to 104 Sea Zone 1 submarine moved from 110 Sea Zone to 104 Sea Zone 1 submarine moved from 108 Sea Zone to 104 Sea Zone 1 submarine moved from 118 Sea Zone to 104 Sea Zone Combat - Americans Americans creates battle in territory 125 Sea Zone Battle in 17 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 17 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Okinawa Battle in Celebes Battle in 6 Sea Zone Americans attack with 9 fighters, 2 submarines and 3 tactical_bombers Japanese defend with 1 cruiser and 1 destroyer Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits Americans roll dice for 9 fighters and 3 tactical_bombers in 6 Sea Zone, round 2 : 5/12 hits, 6,50 expected hits Japanese roll dice for 1 cruiser and 1 destroyer in 6 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits 1 destroyer owned by the Japanese and 1 cruiser owned by the Japanese lost in 6 Sea Zone Americans win, taking Okinawa from Japanese, taking Celebes from Japanese, taking 6 Sea Zone from Japanese with 9 fighters, 2 submarines and 3 tactical_bombers remaining. Battle score for attacker is 20 Casualties for Japanese: 1 cruiser and 1 destroyer Battle in Argentina Americans attack with 2 artilleries, 1 bomber and 3 infantry Neutral_True defend with 4 infantry Americans roll dice for 2 artilleries, 1 bomber and 3 infantry in Argentina, round 2 : 3/6 hits, 2,17 expected hits Neutral_True roll dice for 4 infantry in Argentina, round 2 : 3/4 hits, 1,33 expected hits 3 infantry owned by the Americans and 3 infantry owned by the Neutral_True lost in Argentina Americans roll dice for 2 artilleries and 1 bomber in Argentina, round 3 : 1/3 hits, 1,33 expected hits Neutral_True roll dice for 1 infantry in Argentina, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Neutral_True lost in Argentina Americans win, taking Argentina from Neutral_True with 2 artilleries and 1 bomber remaining. Battle score for attacker is 3 Casualties for Americans: 3 infantry Casualties for Neutral_True: 4 infantry Battle in Normandy Bordeaux Americans attack with 1 fighter and 3 infantry Germans defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 fighter and 3 infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1,00 expected hits Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Battle in 109 Sea Zone Americans attack with 3 fighters, 1 submarine and 2 tactical_bombers Germans defend with 1 destroyer Americans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 3 fighters and 2 tactical_bombers in 109 Sea Zone, round 2 : 3/5 hits, 2,83 expected hits Germans roll dice for 1 destroyer in 109 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Germans lost in 109 Sea Zone Americans win, taking 109 Sea Zone from Germans with 3 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in 104 Sea Zone Americans attack with 5 submarines Germans defend with 1 destroyer Americans roll dice for 5 submarines in 104 Sea Zone, round 2 : 2/5 hits, 1,67 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Germans lost in 104 Sea Zone Americans win with 5 submarines remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in Southern France Americans attack with 2 fighters, 3 infantry and 1 tactical_bomber Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Southern France, round 2 : 2/6 hits, 2,17 expected hits Italians roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits, 0,67 expected hits 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Southern France Americans win, taking Southern France from Italians with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Italians: 1 artillery and 1 infantry Non Combat Move - Americans 2 fighters and 1 tactical_bomber moved from Southern France to Turkey 1 fighter moved from Gibraltar to Turkey 1 fighter moved from Normandy Bordeaux to Gibraltar 1 carrier and 1 cruiser moved from 92 Sea Zone to 91 Sea Zone 1 submarine moved from 119 Sea Zone to 104 Sea Zone 1 submarine moved from 125 Sea Zone to 119 Sea Zone 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 fighter moved from 109 Sea Zone to Spain 2 fighters and 2 tactical_bombers moved from 109 Sea Zone to 91 Sea Zone 10 infantry moved from Eastern United States to 101 Sea Zone 2 transports moved from 91 Sea Zone to 101 Sea Zone 10 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone 10 infantry moved from 91 Sea Zone to Spain 2 transports moved from 65 Sea Zone to 89 Sea Zone 1 bomber moved from Argentina to French Guiana 3 fighters and 1 tactical_bomber moved from Russia to Turkey 1 transport moved from 92 Sea Zone to 91 Sea Zone 1 transport moved from 91 Sea Zone to 89 Sea Zone 3 infantry moved from Caroline Islands to 33 Sea Zone 1 marine moved from Caroline Islands to 33 Sea Zone 1 destroyer moved from 33 Sea Zone to 20 Sea Zone 1 submarine moved from 21 Sea Zone to 6 Sea Zone 1 destroyer moved from 33 Sea Zone to 21 Sea Zone 1 artillery, 1 battleship, 9 carriers, 2 cruisers, 6 destroyers, 4 fighters, 5 infantry, 1 marine, 1 tactical_bomber and 3 transports moved from 33 Sea Zone to 19 Sea Zone 1 destroyer moved from 30 Sea Zone to 26 Sea Zone 1 fighter moved from 17 Sea Zone to 19 Sea Zone 9 fighters and 3 tactical_bombers moved from 6 Sea Zone to 19 Sea Zone 1 fighter moved from Hawaiian Islands to Midway 2 fighters moved from Western United States to Midway 1 carrier, 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 2 submarines moved from 30 Sea Zone to 26 Sea Zone Place Units - Americans 2 fighters placed in Spain 1 armour placed in Spain 3 mech_infantrys placed in Saudi Arabia 1 airfield and 1 factory_minor placed in Turkey 4 infantry placed in Eastern United States 1 fighter placed in Western United States 1 carrier and 1 destroyer placed in 10 Sea Zone Turn Complete - Americans Americans collect 74 PUs; end with 74 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 94 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 99 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 104 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 109 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 114 PUs
Combat Hit Differential Summary :
Americans regular : 0,33 Italians regular : -0,67 Japanese regular : -0,83 Germans regular : 0,00 Neutral_True regular : 1,33
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TripleA Turn Summary: Chinese round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 16 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe 2 infantry moved from Suiyuyan to Hopei 2 infantry moved from Chahar to Jehol 1 fighter moved from Suiyuyan to Jehol Combat - Chinese Chinese creates battle in territory Anhwe Battle in Hopei Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Hopei 1 infantry owned by the Chinese retreated to Suiyuyan Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Anhwe Chinese attack with 1 infantry Japanese defend with 1 aaGun, 1 bomber and 2 tactical_bombers Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 aaGun, 1 bomber and 2 tactical_bombers in Anhwe, round 2 : 2/3 hits, 1,17 expected hits 1 infantry owned by the Chinese lost in Anhwe Japanese win with 1 aaGun, 1 bomber and 2 tactical_bombers remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Jehol Chinese attack with 1 fighter and 2 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 2 infantry in Jehol, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 2 infantry in Jehol, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Chinese lost in Jehol Chinese roll dice for 1 fighter and 1 infantry in Jehol, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 2 infantry in Jehol, round 3 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Jehol Chinese roll dice for 1 fighter and 1 infantry in Jehol, round 4 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Jehol, round 4 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Jehol, round 5 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Jehol, round 5 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Jehol Chinese win, taking Jehol from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Jehol to Chahar 1 fighter moved from Chahar to Suiyuyan Place Units - Chinese 3 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs
Combat Hit Differential Summary :
Chinese regular : -1,33 Japanese regular : 0,50
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TripleA Turn Summary: UK_Pacific round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 16 Purchase Units - Americans Americans buy 1 airfield, 1 armour, 1 carrier, 1 destroyer, 1 factory_minor, 3 fighters, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Spain to Argentina 1 artillery and 2 infantry moved from Chile to Argentina 1 artillery and 1 infantry moved from Spain to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 85 Sea Zone 1 artillery and 1 infantry moved from 85 Sea Zone to Argentina 1 submarine moved from 124 Sea Zone to 109 Sea Zone 1 submarine moved from 112 Sea Zone to 104 Sea Zone 2 infantry moved from Spain to Normandy Bordeaux 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 109 Sea Zone 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 109 Sea Zone 1 fighter moved from 91 Sea Zone to Normandy Bordeaux 1 fighter moved from 33 Sea Zone to 17 Sea Zone 8 fighters and 3 tactical_bombers moved from 33 Sea Zone to 6 Sea Zone 1 submarine moved from 23 Sea Zone to 6 Sea Zone 1 submarine moved from 24 Sea Zone to 6 Sea Zone 1 fighter moved from Hawaiian Islands to 6 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone 1 infantry moved from 19 Sea Zone to Okinawa 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 infantry moved from Spain to Normandy Bordeaux 1 fighter moved from 91 Sea Zone to 109 Sea Zone 2 fighters and 1 tactical_bomber moved from Spain to Southern France 3 infantry moved from Spain to Southern France 1 submarine moved from 111 Sea Zone to 104 Sea Zone 1 submarine moved from 110 Sea Zone to 104 Sea Zone 1 submarine moved from 108 Sea Zone to 104 Sea Zone 1 submarine moved from 118 Sea Zone to 104 Sea Zone Combat - Americans Americans creates battle in territory 125 Sea Zone Battle in 17 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 17 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Okinawa Battle in Celebes Battle in 6 Sea Zone Americans attack with 9 fighters, 2 submarines and 3 tactical_bombers Japanese defend with 1 cruiser and 1 destroyer Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits Americans roll dice for 9 fighters and 3 tactical_bombers in 6 Sea Zone, round 2 : 5/12 hits, 6,50 expected hits Japanese roll dice for 1 cruiser and 1 destroyer in 6 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits 1 destroyer owned by the Japanese and 1 cruiser owned by the Japanese lost in 6 Sea Zone Americans win, taking Okinawa from Japanese, taking Celebes from Japanese, taking 6 Sea Zone from Japanese with 9 fighters, 2 submarines and 3 tactical_bombers remaining. Battle score for attacker is 20 Casualties for Japanese: 1 cruiser and 1 destroyer Battle in Argentina Americans attack with 2 artilleries, 1 bomber and 3 infantry Neutral_True defend with 4 infantry Americans roll dice for 2 artilleries, 1 bomber and 3 infantry in Argentina, round 2 : 3/6 hits, 2,17 expected hits Neutral_True roll dice for 4 infantry in Argentina, round 2 : 3/4 hits, 1,33 expected hits 3 infantry owned by the Americans and 3 infantry owned by the Neutral_True lost in Argentina Americans roll dice for 2 artilleries and 1 bomber in Argentina, round 3 : 1/3 hits, 1,33 expected hits Neutral_True roll dice for 1 infantry in Argentina, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Neutral_True lost in Argentina Americans win, taking Argentina from Neutral_True with 2 artilleries and 1 bomber remaining. Battle score for attacker is 3 Casualties for Americans: 3 infantry Casualties for Neutral_True: 4 infantry Battle in Normandy Bordeaux Americans attack with 1 fighter and 3 infantry Germans defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 fighter and 3 infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1,00 expected hits Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Battle in 109 Sea Zone Americans attack with 3 fighters, 1 submarine and 2 tactical_bombers Germans defend with 1 destroyer Americans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 3 fighters and 2 tactical_bombers in 109 Sea Zone, round 2 : 3/5 hits, 2,83 expected hits Germans roll dice for 1 destroyer in 109 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Germans lost in 109 Sea Zone Americans win, taking 109 Sea Zone from Germans with 3 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in 104 Sea Zone Americans attack with 5 submarines Germans defend with 1 destroyer Americans roll dice for 5 submarines in 104 Sea Zone, round 2 : 2/5 hits, 1,67 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Germans lost in 104 Sea Zone Americans win with 5 submarines remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in Southern France Americans attack with 2 fighters, 3 infantry and 1 tactical_bomber Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Southern France, round 2 : 2/6 hits, 2,17 expected hits Italians roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits, 0,67 expected hits 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Southern France Americans win, taking Southern France from Italians with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Italians: 1 artillery and 1 infantry Non Combat Move - Americans 2 fighters and 1 tactical_bomber moved from Southern France to Turkey 1 fighter moved from Gibraltar to Turkey 1 fighter moved from Normandy Bordeaux to Gibraltar 1 carrier and 1 cruiser moved from 92 Sea Zone to 91 Sea Zone 1 submarine moved from 119 Sea Zone to 104 Sea Zone 1 submarine moved from 125 Sea Zone to 119 Sea Zone 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 fighter moved from 109 Sea Zone to Spain 2 fighters and 2 tactical_bombers moved from 109 Sea Zone to 91 Sea Zone 10 infantry moved from Eastern United States to 101 Sea Zone 2 transports moved from 91 Sea Zone to 101 Sea Zone 10 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone 10 infantry moved from 91 Sea Zone to Spain 2 transports moved from 65 Sea Zone to 89 Sea Zone 1 bomber moved from Argentina to French Guiana 3 fighters and 1 tactical_bomber moved from Russia to Turkey 1 transport moved from 92 Sea Zone to 91 Sea Zone 1 transport moved from 91 Sea Zone to 89 Sea Zone 3 infantry moved from Caroline Islands to 33 Sea Zone 1 marine moved from Caroline Islands to 33 Sea Zone 1 destroyer moved from 33 Sea Zone to 20 Sea Zone 1 submarine moved from 21 Sea Zone to 6 Sea Zone 1 destroyer moved from 33 Sea Zone to 21 Sea Zone 1 artillery, 1 battleship, 9 carriers, 2 cruisers, 6 destroyers, 4 fighters, 5 infantry, 1 marine, 1 tactical_bomber and 3 transports moved from 33 Sea Zone to 19 Sea Zone 1 destroyer moved from 30 Sea Zone to 26 Sea Zone 1 fighter moved from 17 Sea Zone to 19 Sea Zone 9 fighters and 3 tactical_bombers moved from 6 Sea Zone to 19 Sea Zone 1 fighter moved from Hawaiian Islands to Midway 2 fighters moved from Western United States to Midway 1 carrier, 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 2 submarines moved from 30 Sea Zone to 26 Sea Zone Place Units - Americans 2 fighters placed in Spain 1 armour placed in Spain 3 mech_infantrys placed in Saudi Arabia 1 airfield and 1 factory_minor placed in Turkey 4 infantry placed in Eastern United States 1 fighter placed in Western United States 1 carrier and 1 destroyer placed in 10 Sea Zone Turn Complete - Americans Americans collect 74 PUs; end with 74 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 94 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 99 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 104 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 109 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 114 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe 2 infantry moved from Suiyuyan to Hopei 2 infantry moved from Chahar to Jehol 1 fighter moved from Suiyuyan to Jehol Combat - Chinese Chinese creates battle in territory Anhwe Battle in Hopei Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Hopei 1 infantry owned by the Chinese retreated to Suiyuyan Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Anhwe Chinese attack with 1 infantry Japanese defend with 1 aaGun, 1 bomber and 2 tactical_bombers Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 aaGun, 1 bomber and 2 tactical_bombers in Anhwe, round 2 : 2/3 hits, 1,17 expected hits 1 infantry owned by the Chinese lost in Anhwe Japanese win with 1 aaGun, 1 bomber and 2 tactical_bombers remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Jehol Chinese attack with 1 fighter and 2 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 2 infantry in Jehol, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 2 infantry in Jehol, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Chinese lost in Jehol Chinese roll dice for 1 fighter and 1 infantry in Jehol, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 2 infantry in Jehol, round 3 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Jehol Chinese roll dice for 1 fighter and 1 infantry in Jehol, round 4 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Jehol, round 4 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Jehol, round 5 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Jehol, round 5 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Jehol Chinese win, taking Jehol from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Jehol to Chahar 1 fighter moved from Chahar to Suiyuyan Place Units - Chinese 3 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs Purchase Units - UK_Pacific UK_Pacific buy 1 aaGun; Remaining resources: 3 PUs; Combat Move - British Non Combat Move - British 1 cruiser moved from 98 Sea Zone to 92 Sea Zone 1 fighter moved from India to Turkey Place Units - UK_Pacific 1 aaGun placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,1 UK_Pacific collect 3 PUs (2 lost to blockades); end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 1 aaGun
Combat Hit Differential Summary :
Chinese regular : -1,33 Americans regular : 0,33 Italians regular : -0,67 Japanese regular : -0,33 Germans regular : 0,00 Neutral_True regular : 1,33
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TripleA Turn Summary: Italians round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 16 Purchase Units - Italians Italians buy nothing; Remaining resources: 2 PUs; Combat Move - Italians 1 artillery and 3 infantry moved from France to Normandy Bordeaux Combat - Italians Battle in Normandy Bordeaux Italians attack with 1 artillery and 3 infantry Americans defend with 1 factory_minor, 1 harbour and 2 infantry Italians roll dice for 1 artillery and 3 infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1.00 expected hits Americans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Americans and 1 infantry owned by the Italians lost in Normandy Bordeaux Italians win, taking Normandy Bordeaux from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for Americans: 2 infantry Non Combat Move - Italians 2 fighters moved from Ukraine to Southern Italy 2 infantry moved from Albania to Greece Turn Complete - Italians Total Cost from Convoy Blockades: 9 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,1,6,3,3,3,4,3,2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,6 Italians collect 2 PUs (9 lost to blockades); end with 4 PUs
Combat Hit Differential Summary :
Americans regular : 0.33 Italians regular : 1.00
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Haven’t rolled dice yet. Will assume no scramble in z36, since a scramble just seems to waste a plane.
If you contrarily wanted to scramble the fig together with 3 des against 1 sub, 4 fig, 1 tac, then I’ll reroll the full battle, no matter the dice rolled.
It’s the logic of a scramble-choice before battle should not be made with knowing the dice, but the odds only.
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TripleA Turn Summary: ANZAC round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 16 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 4 fighters and 1 tactical_bomber moved from 19 Sea Zone to 36 Sea Zone 1 submarine moved from 42 Sea Zone to 37 Sea Zone 1 submarine moved from 44 Sea Zone to 37 Sea Zone 1 submarine moved from 43 Sea Zone to 36 Sea Zone 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 49 Sea Zone 1 artillery and 1 infantry moved from 49 Sea Zone to Solomon Islands Combat - ANZAC Battle in 37 Sea Zone ANZAC attack with 2 submarines Japanese defend with 1 destroyer ANZAC roll dice for 2 submarines in 37 Sea Zone, round 2 : 2/2 hits, 0,67 expected hits Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 37 Sea Zone ANZAC win, taking 37 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 2 Casualties for ANZAC: 1 submarine Casualties for Japanese: 1 destroyer Battle in 36 Sea Zone ANZAC attack with 4 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 3 destroyers and 1 transport ANZAC roll dice for 1 submarine in 36 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits ANZAC roll dice for 4 fighters and 1 tactical_bomber in 36 Sea Zone, round 2 : 4/5 hits, 2,67 expected hits Japanese roll dice for 3 destroyers and 1 transport in 36 Sea Zone, round 2 : 2/3 hits, 1,00 expected hits 1 transport owned by the Japanese, 1 fighter owned by the ANZAC, 3 destroyers owned by the Japanese and 1 submarine owned by the ANZAC lost in 36 Sea Zone ANZAC win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 15 Casualties for ANZAC: 1 fighter and 1 submarine Casualties for Japanese: 3 destroyers and 1 transport Battle in Solomon Islands ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Solomon Islands, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Solomon Islands, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Solomon Islands ANZAC win, taking Solomon Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 3 fighters and 1 tactical_bomber moved from 36 Sea Zone to 19 Sea Zone 1 artillery moved from South Australia to Queensland 1 infantry moved from Queensland to South Australia Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 15 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Hit Differential Summary :
Japanese regular : 1,33 ANZAC regular : 3,67