scramble in holland ? factor in that i could also include the bombardment
L20 #1 aagamerz13 (X) vs trulpen (A+14) BM3
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - Russians Russians repair damage of 4x factory_major; Remaining resources: 33 PUs; Russians buy 3 fighters and 1 infantry; Remaining resources: 0 PUs; Politics - Russians Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 1 mech_infantry moved from Russia to Archangel Russians take Archangel from Germans 1 infantry moved from Russia to Vologda 1 tactical_bomber moved from Russia to Vologda Combat - Russians Battle in Vologda Russians attack with 1 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 1 infantry and 1 tactical_bomber in Vologda, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 tactical_bomber moved from Vologda to Russia 1 infantry moved from Volgograd to Tambov 6 infantry moved from Timguska to Novosibirsk 1 infantry moved from Ulaanbaatar to Yakut S.S.R. 1 infantry moved from Buyant-Uhaa to Ulaanbaatar 1 infantry moved from Buyant-Uhaa to Central Mongolia 2 infantry moved from Olgiy to Timguska 1 infantry moved from Yenisey to Yakut S.S.R. 2 aaGuns and 11 infantry moved from Yenisey to Timguska Place Units - Russians 3 fighters and 1 infantry placed in Russia Turn Complete - Russians Russians collect 26 PUs; end with 26 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 31 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 35 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Combat Hit Differential Summary :
Germans regular : -0,33 Russians regular : 0,33
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - Russians Russians repair damage of 4x factory_major; Remaining resources: 33 PUs; Russians buy 3 fighters and 1 infantry; Remaining resources: 0 PUs; Politics - Russians Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 1 mech_infantry moved from Russia to Archangel Russians take Archangel from Germans 1 infantry moved from Russia to Vologda 1 tactical_bomber moved from Russia to Vologda Combat - Russians Battle in Vologda Russians attack with 1 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 1 infantry and 1 tactical_bomber in Vologda, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 tactical_bomber moved from Vologda to Russia 1 infantry moved from Volgograd to Tambov 6 infantry moved from Timguska to Novosibirsk 1 infantry moved from Ulaanbaatar to Yakut S.S.R. 1 infantry moved from Buyant-Uhaa to Ulaanbaatar 1 infantry moved from Buyant-Uhaa to Central Mongolia 2 infantry moved from Olgiy to Timguska 1 infantry moved from Yenisey to Yakut S.S.R. 2 aaGuns and 11 infantry moved from Yenisey to Timguska Place Units - Russians 3 fighters and 1 infantry placed in Russia Turn Complete - Russians Russians collect 26 PUs; end with 26 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 31 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 35 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 37 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Dzavhan: 1 infantry EDIT: Adding units owned by Russians to Timguska: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : -0,33 Russians regular : 0,33
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Missed to move the inf in Dzavhan. Moved it up north, and another inf could go west from Yenisey.
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TripleA Manual Gamesave Post: Japanese round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 armour, 1 carrier, 2 fighters, 4 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 fighters moved from 37 Sea Zone to India 2 bombers moved from French Indo China to India 1 infantry moved from Shan State to Burma Japanese take Burma from UK_Pacific 1 infantry moved from Amur to Siberia Japanese take Siberia from Russians 1 infantry moved from Amur to Sakha Japanese take Sakha from Russians 2 infantry moved from Yunnan to Szechwan 2 fighters moved from French Indo China to Szechwan 2 tactical_bombers moved from French Indo China to Szechwan 1 infantry moved from Dutch New Guinea to New Guinea Japanese take New Guinea from ANZAC 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone 1 tactical_bomber moved from Philippines to 46 Sea Zone 1 fighter moved from French Indo China to 21 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone 1 tactical_bomber moved from 37 Sea Zone to 34 Sea Zone 1 fighter moved from 35 Sea Zone to 34 Sea Zone 1 fighter moved from Philippines to 21 Sea Zone 1 fighter moved from Philippines to 34 Sea Zone Combat - Japanese Air Battle in India
Combat Hit Differential Summary :
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@aagamerz13 intercept india?
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I have very bad experience, but lets see.
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Nah, not this time.
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 armour, 1 carrier, 2 fighters, 4 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 fighters moved from 37 Sea Zone to India 2 bombers moved from French Indo China to India 1 infantry moved from Shan State to Burma Japanese take Burma from UK_Pacific 1 infantry moved from Amur to Siberia Japanese take Siberia from Russians 1 infantry moved from Amur to Sakha Japanese take Sakha from Russians 2 infantry moved from Yunnan to Szechwan 2 fighters moved from French Indo China to Szechwan 2 tactical_bombers moved from French Indo China to Szechwan 1 infantry moved from Dutch New Guinea to New Guinea Japanese take New Guinea from ANZAC 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone 1 tactical_bomber moved from Philippines to 46 Sea Zone 1 fighter moved from French Indo China to 21 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone 1 tactical_bomber moved from 37 Sea Zone to 34 Sea Zone 1 fighter moved from 35 Sea Zone to 34 Sea Zone 1 fighter moved from Philippines to 21 Sea Zone 1 fighter moved from Philippines to 34 Sea Zone Combat - Japanese Air Battle in India Japanese attacks with 4 units heading to India Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in India UK_Pacific roll AA dice in India : 0/2 hits, 0.33 expected hits Bombing raid in India rolls: 4,5 and causes: 9 damage to unit: factory_major Bombing raid in India causes 9 damage total. Battle in 46 Sea Zone Japanese attack with 1 fighter and 2 tactical_bombers ANZAC defend with 1 cruiser Japanese roll dice for 1 fighter and 2 tactical_bombers in 46 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits ANZAC roll dice for 1 cruiser in 46 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the ANZAC lost in 46 Sea Zone Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 12 Casualties for ANZAC: 1 cruiser Battle in Szechwan Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Szechwan, round 2 : 3/6 hits, 2.67 expected hits Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in 34 Sea Zone Japanese attack with 2 fighters and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 2 fighters and 1 tactical_bomber in 34 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 34 Sea Zone Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in 21 Sea Zone Japanese attack with 2 fighters and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 2 fighters and 1 tactical_bomber in 21 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits ANZAC roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 21 Sea Zone Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Cleaning up after air battles Non Combat Move - Japanese 1 carrier moved from 37 Sea Zone to 39 Sea Zone 2 fighters moved from India to 39 Sea Zone 2 bombers moved from India to French Indo China 2 fighters moved from Szechwan to Yunnan 3 armour moved from French Indo China to Yunnan 3 armour moved from Kwangtung to Yunnan 1 infantry moved from Chahar to Jehol 1 infantry moved from Jehol to Manchuria 1 tactical_bomber moved from Japan to Manchuria 1 submarine moved from 6 Sea Zone to 19 Sea Zone 1 fighter moved from Japan to Manchuria 1 infantry moved from Malaya to Shan State 1 battleship moved from 37 Sea Zone to 39 Sea Zone 2 tactical_bombers moved from Szechwan to French Indo China 1 artillery moved from Hopei to Anhwe 1 fighter and 2 tactical_bombers moved from 46 Sea Zone to 35 Sea Zone 2 fighters and 1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 21 Sea Zone to Philippines 1 fighter moved from 21 Sea Zone to Philippines 1 fighter moved from 21 Sea Zone to 35 Sea Zone 1 fighter moved from 35 Sea Zone to Philippines 1 cruiser moved from 37 Sea Zone to 39 Sea Zone 1 carrier, 1 destroyer, 1 tactical_bomber and 2 transports moved from 37 Sea Zone to 35 Sea Zone 1 fighter moved from 35 Sea Zone to Philippines 1 fighter moved from Manchuria to Buryatia Place Units - Japanese 1 submarine placed in 6 Sea Zone 1 carrier placed in 36 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Japanese from French Indo China: 1 tactical_bomber EDIT: Turning off Edit Mode Japanese undo move 2. Turning on Edit Mode EDIT: Turning off Edit Mode 1 carrier placed in 36 Sea Zone 1 armour, 1 infantry and 1 mech_infantry placed in Kwangtung Japanese undo move 3. 1 armour and 2 mech_infantrys placed in Kwangtung 1 infantry and 1 mech_infantry placed in French Indo China 2 fighters and 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 64 PUs; end with 64 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs Turning on Edit Mode EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 tactical_bomber EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0.67 Japanese regular : -0.67 UK_Pacific AA : -0.33 ANZAC regular : -1.17
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 2 fighters, 3 infantry and 2 tactical_bombers; Remaining resources: 3 PUs; Combat Move - Americans 1 fighter and 1 tactical_bomber moved from Western United States to 6 Sea Zone 2 fighters moved from 33 Sea Zone to 6 Sea Zone 2 submarines moved from 26 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry, 1 submarine and 1 transport moved from 33 Sea Zone to 6 Sea Zone Americans take 22 Sea Zone from Japanese Americans take 17 Sea Zone from Japanese 1 artillery and 1 infantry moved from 6 Sea Zone to Korea Combat - Americans Battle in Korea Non Combat Move - Americans 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 1 marine moved from Caroline Islands to 33 Sea Zone 1 destroyer moved from 33 Sea Zone to 19 Sea Zone 1 destroyer moved from 33 Sea Zone to 18 Sea Zone 2 carriers moved from 26 Sea Zone to 6 Sea Zone 1 carrier moved from 10 Sea Zone to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from Queensland to Wake Island 1 bomber moved from Queensland to India 1 fighter moved from Queensland to Hawaiian Islands 1 infantry and 1 marine moved from Western United States to 10 Sea Zone 1 infantry, 1 marine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 marine moved from 26 Sea Zone to Hawaiian Islands 1 transport moved from 33 Sea Zone to 26 Sea Zone 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters and 1 marine moved from 33 Sea Zone to 6 Sea Zone 1 marine moved from 6 Sea Zone to Korea 3 transports moved from 91 Sea Zone to 101 Sea Zone 2 mech_infantrys moved from Central United States to 101 Sea Zone 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 88 Sea Zone 2 infantry moved from British Guiana to 88 Sea Zone 2 infantry, 2 mech_infantrys and 2 transports moved from 88 Sea Zone to 91 Sea Zone 2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco 1 armour moved from Tunisia to Algeria 2 mech_infantrys moved from Morocco to Algeria 1 artillery and 3 infantry moved from Morocco to Algeria 1 fighter moved from Syria to Algeria Place Units - Americans 3 infantry placed in Central United States 2 fighters and 2 tactical_bombers placed in Western United States 1 carrier and 1 destroyer placed in 10 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,4 Americans collect 55 PUs; end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter moved from Kansu to Szechwan 2 infantry moved from Shensi to Szechwan 2 infantry moved from Shensi to Kweichow 2 infantry moved from Suiyuyan to Hopei 1 infantry moved from Suiyuyan to Hopei 4 infantry moved from Suiyuyan to Chahar Combat - Chinese Battle in Kweichow Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 2 infantry in Kweichow, round 3 : 1/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Chahar Chinese attack with 4 infantry Japanese defend with 1 infantry Chinese roll dice for 4 infantry in Chahar, round 2 : 0/4 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Chahar Chinese roll dice for 3 infantry in Chahar, round 3 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 3 infantry in Chahar, round 4 : 1/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Chahar, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar Chinese win, taking Chahar from Japanese with 2 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0,67 expected hits Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 3 : 1/3 hits, 0,83 expected hits Japanese roll dice for 2 infantry in Szechwan, round 3 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 4 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Szechwan Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 5 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 5 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 2 infantry Casualties for Chinese: 1 infantry Battle in Hopei Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Hopei, round 2 : 2/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Kansu Place Units - Chinese 2 infantry placed in Chahar Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs
Combat Hit Differential Summary :
Chinese regular : 0,00 Japanese regular : -1,00
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 2 fighters, 3 infantry and 2 tactical_bombers; Remaining resources: 3 PUs; Combat Move - Americans 1 fighter and 1 tactical_bomber moved from Western United States to 6 Sea Zone 2 fighters moved from 33 Sea Zone to 6 Sea Zone 2 submarines moved from 26 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry, 1 submarine and 1 transport moved from 33 Sea Zone to 6 Sea Zone Americans take 22 Sea Zone from Japanese Americans take 17 Sea Zone from Japanese 1 artillery and 1 infantry moved from 6 Sea Zone to Korea Combat - Americans Battle in Korea Non Combat Move - Americans 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 1 marine moved from Caroline Islands to 33 Sea Zone 1 destroyer moved from 33 Sea Zone to 19 Sea Zone 1 destroyer moved from 33 Sea Zone to 18 Sea Zone 2 carriers moved from 26 Sea Zone to 6 Sea Zone 1 carrier moved from 10 Sea Zone to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from Queensland to Wake Island 1 bomber moved from Queensland to India 1 fighter moved from Queensland to Hawaiian Islands 1 infantry and 1 marine moved from Western United States to 10 Sea Zone 1 infantry, 1 marine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 marine moved from 26 Sea Zone to Hawaiian Islands 1 transport moved from 33 Sea Zone to 26 Sea Zone 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters and 1 marine moved from 33 Sea Zone to 6 Sea Zone 1 marine moved from 6 Sea Zone to Korea 3 transports moved from 91 Sea Zone to 101 Sea Zone 2 mech_infantrys moved from Central United States to 101 Sea Zone 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 88 Sea Zone 2 infantry moved from British Guiana to 88 Sea Zone 2 infantry, 2 mech_infantrys and 2 transports moved from 88 Sea Zone to 91 Sea Zone 2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco 1 armour moved from Tunisia to Algeria 2 mech_infantrys moved from Morocco to Algeria 1 artillery and 3 infantry moved from Morocco to Algeria 1 fighter moved from Syria to Algeria Place Units - Americans 3 infantry placed in Central United States 2 fighters and 2 tactical_bombers placed in Western United States 1 carrier and 1 destroyer placed in 10 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,4 Americans collect 55 PUs; end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter moved from Kansu to Szechwan 2 infantry moved from Shensi to Szechwan 2 infantry moved from Shensi to Kweichow 2 infantry moved from Suiyuyan to Hopei 1 infantry moved from Suiyuyan to Hopei 4 infantry moved from Suiyuyan to Chahar Combat - Chinese Battle in Kweichow Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 2 infantry in Kweichow, round 3 : 1/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Chahar Chinese attack with 4 infantry Japanese defend with 1 infantry Chinese roll dice for 4 infantry in Chahar, round 2 : 0/4 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Chahar Chinese roll dice for 3 infantry in Chahar, round 3 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 3 infantry in Chahar, round 4 : 1/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Chahar, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar Chinese win, taking Chahar from Japanese with 2 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0,67 expected hits Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 3 : 1/3 hits, 0,83 expected hits Japanese roll dice for 2 infantry in Szechwan, round 3 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 4 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Szechwan Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 5 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 5 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 2 infantry Casualties for Chinese: 1 infantry Battle in Hopei Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Hopei, round 2 : 2/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Kansu Place Units - Chinese 2 infantry placed in Chahar Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Purchase Units - British British buy 2 fighters, 4 infantry and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery; Remaining resources: 2 PUs; Combat Move - British 1 infantry moved from India to Burma 1 fighter and 1 tactical_bomber moved from India to Burma 1 fighter moved from India to Burma 1 infantry moved from Alexandria to Tobruk British take Tobruk from Italians 1 battleship, 1 carrier, 3 cruisers and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone 1 infantry moved from United Kingdom to 109 Sea Zone 2 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 2 fighters moved from Gibraltar to Holland Belgium Combat - British Battle in 110 Sea Zone British attack with 1 battleship, 1 carrier, 3 cruisers, 1 destroyer and 1 transport Germans defend with 1 destroyer British roll dice for 1 battleship, 1 carrier, 3 cruisers, 1 destroyer and 1 transport in 110 Sea Zone, round 2 : 1/5 hits, 2,50 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Germans lost in 110 Sea Zone British win with 1 battleship, 1 carrier, 3 cruisers, 1 destroyer and 1 transport remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in Holland Belgium British attack with 2 fighters and 2 infantry Italians defend with 2 infantry British roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 2/4 hits, 1,33 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Italians and 2 infantry owned by the British lost in Holland Belgium British win with 2 fighters remaining. Battle score for attacker is 0 Casualties for British: 2 infantry Casualties for Italians: 2 infantry Battle in Burma British attack with 2 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Burma, round 2 : 2/4 hits, 1,83 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 2 fighters and 1 tactical_bomber moved from Burma to India 1 fighter moved from India to Eastern Persia 2 fighters moved from Persia to Russia 1 infantry moved from Persia to Northwest Persia British take Northwest Persia from Neutral_Allies 1 fighter moved from Syria to Eastern Persia 2 fighters moved from Holland Belgium to 110 Sea Zone 1 destroyer moved from 77 Sea Zone to 71 Sea Zone 1 destroyer moved from 77 Sea Zone to 81 Sea Zone 1 cruiser moved from 72 Sea Zone to 81 Sea Zone 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 artillery and 1 infantry moved from Tanganyika Territory to 72 Sea Zone 2 infantry moved from Kenya to 72 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 72 Sea Zone to 81 Sea Zone 1 artillery and 3 infantry moved from 81 Sea Zone to Egypt 1 armour and 1 mech_infantry moved from Egypt to Tobruk 1 artillery and 6 infantry moved from Alexandria to Tobruk 3 infantry moved from Egypt to Alexandria 1 armour moved from Morocco to Algeria 1 fighter moved from Gibraltar to Syria 1 tactical_bomber moved from Egypt to Syria 1 fighter moved from Egypt to Eastern Persia 1 artillery and 1 infantry moved from Quebec to 106 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar Place Units - British 2 fighters and 1 infantry placed in Persia 3 infantry placed in Egypt 1 submarine placed in 110 Sea Zone Turn Complete - British British collect 32 PUs; end with 32 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 35 PUs Place Units - UK_Pacific 1 artillery placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,6,5,2,2,4,4,3,6,5 UK_Pacific collect 2 PUs (3 lost to blockades); end with 4 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs Some Units in India change ownership: 1 artillery
Combat Hit Differential Summary :
Chinese regular : 0,00 Japanese regular : -0,33 Germans regular : 1,00 British regular : -0,67
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 2 fighters, 3 infantry and 2 tactical_bombers; Remaining resources: 3 PUs; Combat Move - Americans 1 fighter and 1 tactical_bomber moved from Western United States to 6 Sea Zone 2 fighters moved from 33 Sea Zone to 6 Sea Zone 2 submarines moved from 26 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry, 1 submarine and 1 transport moved from 33 Sea Zone to 6 Sea Zone Americans take 22 Sea Zone from Japanese Americans take 17 Sea Zone from Japanese 1 artillery and 1 infantry moved from 6 Sea Zone to Korea Combat - Americans Battle in Korea Non Combat Move - Americans 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 1 marine moved from Caroline Islands to 33 Sea Zone 1 destroyer moved from 33 Sea Zone to 19 Sea Zone 1 destroyer moved from 33 Sea Zone to 18 Sea Zone 2 carriers moved from 26 Sea Zone to 6 Sea Zone 1 carrier moved from 10 Sea Zone to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from Queensland to Wake Island 1 bomber moved from Queensland to India 1 fighter moved from Queensland to Hawaiian Islands 1 infantry and 1 marine moved from Western United States to 10 Sea Zone 1 infantry, 1 marine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 marine moved from 26 Sea Zone to Hawaiian Islands 1 transport moved from 33 Sea Zone to 26 Sea Zone 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters and 1 marine moved from 33 Sea Zone to 6 Sea Zone 1 marine moved from 6 Sea Zone to Korea 3 transports moved from 91 Sea Zone to 101 Sea Zone 2 mech_infantrys moved from Central United States to 101 Sea Zone 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 88 Sea Zone 2 infantry moved from British Guiana to 88 Sea Zone 2 infantry, 2 mech_infantrys and 2 transports moved from 88 Sea Zone to 91 Sea Zone 2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco 1 armour moved from Tunisia to Algeria 2 mech_infantrys moved from Morocco to Algeria 1 artillery and 3 infantry moved from Morocco to Algeria 1 fighter moved from Syria to Algeria Place Units - Americans 3 infantry placed in Central United States 2 fighters and 2 tactical_bombers placed in Western United States 1 carrier and 1 destroyer placed in 10 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,4 Americans collect 55 PUs; end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter moved from Kansu to Szechwan 2 infantry moved from Shensi to Szechwan 2 infantry moved from Shensi to Kweichow 2 infantry moved from Suiyuyan to Hopei 1 infantry moved from Suiyuyan to Hopei 4 infantry moved from Suiyuyan to Chahar Combat - Chinese Battle in Kweichow Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 2 infantry in Kweichow, round 3 : 1/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Chahar Chinese attack with 4 infantry Japanese defend with 1 infantry Chinese roll dice for 4 infantry in Chahar, round 2 : 0/4 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Chahar Chinese roll dice for 3 infantry in Chahar, round 3 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 3 infantry in Chahar, round 4 : 1/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Chahar, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar Chinese win, taking Chahar from Japanese with 2 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0,67 expected hits Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 3 : 1/3 hits, 0,83 expected hits Japanese roll dice for 2 infantry in Szechwan, round 3 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 4 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Szechwan Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 5 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 5 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 2 infantry Casualties for Chinese: 1 infantry Battle in Hopei Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Hopei, round 2 : 2/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Kansu Place Units - Chinese 2 infantry placed in Chahar Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Purchase Units - British British buy 2 fighters, 4 infantry and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery; Remaining resources: 2 PUs; Combat Move - British 1 infantry moved from India to Burma 1 fighter and 1 tactical_bomber moved from India to Burma 1 fighter moved from India to Burma 1 infantry moved from Alexandria to Tobruk British take Tobruk from Italians 1 battleship, 1 carrier, 3 cruisers and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone 1 infantry moved from United Kingdom to 109 Sea Zone 2 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 2 fighters moved from Gibraltar to Holland Belgium Combat - British Battle in 110 Sea Zone British attack with 1 battleship, 1 carrier, 3 cruisers, 1 destroyer and 1 transport Germans defend with 1 destroyer British roll dice for 1 battleship, 1 carrier, 3 cruisers, 1 destroyer and 1 transport in 110 Sea Zone, round 2 : 1/5 hits, 2,50 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Germans lost in 110 Sea Zone British win with 1 battleship, 1 carrier, 3 cruisers, 1 destroyer and 1 transport remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in Holland Belgium British attack with 2 fighters and 2 infantry Italians defend with 2 infantry British roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 2/4 hits, 1,33 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Italians and 2 infantry owned by the British lost in Holland Belgium British win with 2 fighters remaining. Battle score for attacker is 0 Casualties for British: 2 infantry Casualties for Italians: 2 infantry Battle in Burma British attack with 2 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Burma, round 2 : 2/4 hits, 1,83 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 2 fighters and 1 tactical_bomber moved from Burma to India 1 fighter moved from India to Eastern Persia 2 fighters moved from Persia to Russia 1 infantry moved from Persia to Northwest Persia British take Northwest Persia from Neutral_Allies 1 fighter moved from Syria to Eastern Persia 2 fighters moved from Holland Belgium to 110 Sea Zone 1 destroyer moved from 77 Sea Zone to 71 Sea Zone 1 destroyer moved from 77 Sea Zone to 81 Sea Zone 1 cruiser moved from 72 Sea Zone to 81 Sea Zone 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 artillery and 1 infantry moved from Tanganyika Territory to 72 Sea Zone 2 infantry moved from Kenya to 72 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 72 Sea Zone to 81 Sea Zone 1 artillery and 3 infantry moved from 81 Sea Zone to Egypt 1 armour and 1 mech_infantry moved from Egypt to Tobruk 1 artillery and 6 infantry moved from Alexandria to Tobruk 3 infantry moved from Egypt to Alexandria 1 armour moved from Morocco to Algeria 1 fighter moved from Gibraltar to Syria 1 tactical_bomber moved from Egypt to Syria 1 fighter moved from Egypt to Eastern Persia 1 artillery and 1 infantry moved from Quebec to 106 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar Place Units - British 2 fighters and 1 infantry placed in Persia 3 infantry placed in Egypt 1 submarine placed in 110 Sea Zone Turn Complete - British British collect 32 PUs; end with 32 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 35 PUs Place Units - UK_Pacific 1 artillery placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,6,5,2,2,4,4,3,6,5 UK_Pacific collect 2 PUs (3 lost to blockades); end with 4 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs Some Units in India change ownership: 1 artillery Turning on Edit Mode EDIT: Removing units owned by British from Egypt: 1 artillery and 3 infantry EDIT: Adding units owned by British to Trans-Jordan: 1 artillery and 3 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0,00 Japanese regular : -0,33 Germans regular : 1,00 British regular : -0,67
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TripleA Manual Gamesave Post: Italians round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - Italians Italians buy 1 fighter and 1 infantry; Remaining resources: 2 PUs; Combat Move - Italians 1 battleship, 2 cruisers, 2 destroyers and 1 transport moved from 97 Sea Zone to 92 Sea Zone 1 armour moved from Bryansk to Tambov Combat - Italians
Combat Hit Differential Summary :
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@aagamerz13 scramble gib?
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@aagamerz13 said in L20 #1 aagamerz13 (X) vs trulpen (A+14) BM3:
@aagamerz13 scramble gib?
No, thanks.
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - Italians Italians buy 1 fighter and 1 infantry; Remaining resources: 2 PUs; Combat Move - Italians 1 battleship, 2 cruisers, 2 destroyers and 1 transport moved from 97 Sea Zone to 92 Sea Zone 1 armour moved from Bryansk to Tambov Combat - Italians Battle in Tambov Italians attack with 1 armour Russians defend with 1 infantry Italians roll dice for 1 armour in Tambov, round 2 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 armour in Tambov, round 3 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 armour in Tambov, round 4 : 1/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Tambov, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov Italians win, taking Tambov from Russians with 1 armour remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 92 Sea Zone Italians attack with 1 battleship, 2 cruisers, 2 destroyers and 1 transport British defend with 1 destroyer Italians roll dice for 1 battleship, 2 cruisers, 2 destroyers and 1 transport in 92 Sea Zone, round 2 : 1/5 hits, 2.33 expected hits British roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 92 Sea Zone Italians win with 1 battleship, 2 cruisers, 2 destroyers and 1 transport remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Non Combat Move - Italians 1 mech_infantry moved from Southern Italy to Yugoslavia 3 infantry moved from Southern France to Normandy Bordeaux 1 infantry moved from Southern Italy to Northern Italy 2 fighters moved from Libya to Southern Italy Place Units - Italians 1 fighter and 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 15 PUs; end with 17 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Normandy Bordeaux: 2 infantry EDIT: Adding units owned by Italians to Southern France: 2 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : -1.83 Russians regular : -1.00 British regular : -0.33
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Doing quick turns for the midgets, so if you want you may prepare to go with G in a few minutes. :)
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TripleA Turn Summary: ANZAC round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 armour, 1 artillery and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Ethiopia to Italian Somaliland ANZAC take Italian Somaliland from Italians Combat - ANZAC ANZAC creates battle in territory 6 Sea Zone Non Combat Move - ANZAC 2 fighters moved from 6 Sea Zone to Korea 2 aaGuns, 1 artillery and 4 infantry moved from Queensland to South Australia 2 infantry moved from Caroline Islands to 33 Sea Zone 1 destroyer, 2 infantry, 2 submarines and 1 transport moved from 33 Sea Zone to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 1 fighter moved from Caroline Islands to Korea 2 submarines moved from 62 Sea Zone to 60 Sea Zone 1 destroyer moved from 62 Sea Zone to 63 Sea Zone Place Units - ANZAC 1 armour, 1 artillery and 1 mech_infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 armour, 1 artillery and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Ethiopia to Italian Somaliland ANZAC take Italian Somaliland from Italians Combat - ANZAC ANZAC creates battle in territory 6 Sea Zone Non Combat Move - ANZAC 2 fighters moved from 6 Sea Zone to Korea 2 aaGuns, 1 artillery and 4 infantry moved from Queensland to South Australia 2 infantry moved from Caroline Islands to 33 Sea Zone 1 destroyer, 2 infantry, 2 submarines and 1 transport moved from 33 Sea Zone to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 1 fighter moved from Caroline Islands to Korea 2 submarines moved from 62 Sea Zone to 60 Sea Zone 1 destroyer moved from 62 Sea Zone to 63 Sea Zone Place Units - ANZAC 1 armour, 1 artillery and 1 mech_infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from Egypt to Trans-Jordan 1 destroyer moved from 77 Sea Zone to 81 Sea Zone 1 fighter moved from Gibraltar to Trans-Jordan 2 infantry moved from Tunisia to Algeria 1 infantry moved from Tunisia to Algeria Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 3 carriers and 3 infantry; Remaining resources: 1 PUs; Combat Move - Germans 1 armour moved from Bryansk to Volgograd Germans take Volgograd from Russians 1 armour moved from Bryansk to Samara Germans take Samara from Russians 1 infantry moved from Ukraine to Rostov 1 infantry moved from Belarus to Archangel 2 fighters and 1 tactical_bomber moved from Bryansk to Rostov 1 fighter and 1 tactical_bomber moved from Bryansk to Archangel 1 infantry moved from Bryansk to Smolensk Germans take Smolensk from Russians 2 mech_infantrys moved from Poland to Western Ukraine Germans take Western Ukraine from Russians 2 bombers and 5 tactical_bombers moved from Novgorod to 110 Sea Zone 1 bomber and 3 fighters moved from Western Germany to 110 Sea Zone 2 fighters and 1 tactical_bomber moved from Southern Italy to 110 Sea Zone 1 submarine moved from 124 Sea Zone to 110 Sea Zone 2 infantry moved from Norway to 126 Sea Zone 2 infantry and 1 transport moved from 126 Sea Zone to 111 Sea Zone 2 infantry moved from 111 Sea Zone to Scotland Combat - Germans Battle in Scotland Battle in Rostov Germans attack with 2 fighters, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 3/4 hits, 1.83 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Germans win, taking Scotland from British, taking Rostov from Russians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Archangel Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 mech_infantry Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Archangel, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 mech_infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for Russians: 1 mech_infantry Battle in 110 Sea Zone Germans attack with 3 bombers, 5 fighters, 1 submarine and 6 tactical_bombers British defend with 1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 2 fighters, 1 submarine and 1 transport British roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 3 bombers, 5 fighters and 6 tactical_bombers in 110 Sea Zone, round 2 : 7/14 hits, 8.33 expected hits Units damaged: 1 battleship owned by the British British roll dice for 1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 2 fighters and 1 transport in 110 Sea Zone, round 2 : 3/8 hits, 4.17 expected hits 1 destroyer owned by the British, 1 submarine owned by the Germans, 3 cruisers owned by the British, 1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans and 1 carrier owned by the British lost in 110 Sea Zone 1 submarine owned by the British Submerged Germans roll dice for 3 bombers, 4 fighters and 5 tactical_bombers in 110 Sea Zone, round 3 : 8/12 hits, 7.17 expected hits British roll dice for 1 battleship, 2 fighters and 1 transport in 110 Sea Zone, round 3 : 2/3 hits, 2.00 expected hits 1 transport owned by the British, 1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans, 1 battleship owned by the British and 2 fighters owned by the British lost in 110 Sea Zone Germans win with 3 bombers, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 59 Casualties for Germans: 2 fighters, 1 submarine and 2 tactical_bombers Casualties for British: 1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 2 fighters and 1 transport Non Combat Move - Germans 2 armour moved from Ukraine to Bryansk 2 fighters and 1 tactical_bomber moved from Rostov to Bryansk 1 fighter and 1 tactical_bomber moved from Archangel to Bryansk 1 cruiser moved from 126 Sea Zone to 111 Sea Zone 3 bombers moved from 110 Sea Zone to Western Germany 2 fighters moved from 110 Sea Zone to Western Germany 2 infantry moved from Yugoslavia to Albania Place Units - Germans 3 carriers placed in 110 Sea Zone 3 infantry placed in Ukraine 1 armour placed in Novgorod Turn Complete - Germans Germans collect 60 PUs; end with 61 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 68 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
Combat Hit Differential Summary :
Russians regular : 0.33 Germans regular : -0.00 British regular : -1.33