Dawgwashers (X) vs Wizcats (L+20) BM3


  • TripleA Turn Summary: Germans round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 6x factory_minor, 6x factory_minor; Remaining resources: 52 PUs; 
            Germans buy 1 artillery and 16 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 artillery and 1 infantry moved from Tambov to Samara
            1 bomber moved from Ukraine to Samara
            1 infantry moved from Tambov to Volgograd
            1 mech_infantry moved from Bryansk to Volgograd
            1 armour moved from Bryansk to Volgograd
            1 infantry moved from Archangel to Smolensk
                  Germans take Smolensk from Russians
            2 infantry moved from Archangel to Novgorod
            1 armour, 1 artillery and 1 infantry moved from Karelia to Novgorod
            2 infantry moved from Belarus to Novgorod
            1 artillery, 10 infantry and 1 mech_infantry moved from Normandy Bordeaux to France
            2 infantry moved from Holland Belgium to France
            1 artillery and 1 infantry moved from Ukraine to Rostov
            2 infantry moved from Bryansk to Rostov
            2 fighters and 1 tactical_bomber moved from Ukraine to Rostov
            1 bomber moved from Ukraine to Rostov
            1 cruiser moved from 114 Sea Zone to 115 Sea Zone
    
        Combat - Germans
            Battle in Samara
                Germans attack with 1 artillery, 1 bomber and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Samara, round 2 : 2/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Samara
                Germans win, taking Samara from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Rostov
                Germans attack with 1 artillery, 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber
                British defend with 1 armour and 2 mech_infantrys
                    Germans roll dice for 1 artillery, 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber in Rostov, round 2 : 3/8 hits, 3.33 expected hits
                    Russians roll dice for 1 armour and 2 mech_infantrys in Rostov, round 2 : 0/3 hits, 1.17 expected hits
                    2 mech_infantrys owned by the British and 1 armour owned by the British lost in Rostov
                Germans win, taking Rostov from Russians with 1 artillery, 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 14
                Casualties for British: 1 armour and 2 mech_infantrys
            Battle in Volgograd
                Germans attack with 1 armour, 1 infantry and 1 mech_infantry
                Russians defend with 1 factory_minor and 2 infantry
                    Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Volgograd, round 2 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 2 infantry in Volgograd, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Volgograd
                    Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Volgograd, round 3 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Volgograd, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
                Germans win, taking Volgograd from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 2 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Germans
            2 fighters and 1 tactical_bomber moved from Rostov to Novgorod
            3 infantry moved from Western Germany to Denmark
            5 infantry moved from Western Germany to Denmark
            2 artilleries and 10 infantry moved from Germany to Poland
            4 fighters and 4 tactical_bombers moved from Western Germany to Novgorod
            11 infantry moved from France to Western Germany
            1 bomber moved from Western Germany to Poland
            1 bomber moved from Samara to Novgorod
            1 bomber moved from Poland to Novgorod
            1 bomber moved from Rostov to Novgorod
            5 infantry moved from Poland to Baltic States
            1 infantry moved from Bryansk to Tambov
            3 aaGuns, 18 armour, 9 artilleries, 23 infantry and 1 mech_infantry moved from Bryansk to Ukraine
            2 infantry moved from Northern Italy to France
    
        Place Units - Germans
            3 infantry placed in Novgorod
            1 artillery and 2 infantry placed in Ukraine
            3 infantry placed in France
            3 infantry placed in Germany
            5 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,4,5,6,1,2,5
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,6,2,3
            Germans collect 51 PUs (5 lost to blockades); end with 51 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -1.50
    Germans regular : 0.67
    

    Savegame

  • '19

    TripleA Turn Summary: Russians round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Purchase Units - Russians
            Russians buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 artilleries and 10 infantry moved from Russia to Samara
            16 infantry moved from Timguska to Kansu
            1 infantry moved from Evenkiyskiy to Urals
                  Russians take Urals from Germans
            1 infantry moved from Novosibirsk to Kazakhstan
                  Russians take Kazakhstan from Germans
            2 infantry moved from Russia to Vologda
            2 infantry moved from Russia to Smolensk
            2 infantry moved from Russia to Bryansk
            2 infantry moved from Russia to Tambov
            1 fighter and 1 tactical_bomber moved from Russia to Bryansk
            2 fighters moved from Russia to Tambov
            2 fighters moved from Russia to Vologda
            1 fighter moved from Russia to Smolensk
    
        Combat - Russians
            Battle in Kansu
                Russians attack with 16 infantry
                Japanese defend with 1 mech_infantry
                    Russians roll dice for 16 infantry in Kansu, round 2 : 0/16 hits, 2,67 expected hits
                    Japanese roll dice for 1 mech_infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 16 infantry in Kansu, round 3 : 5/16 hits, 2,67 expected hits
                    Japanese roll dice for 1 mech_infantry in Kansu, round 3 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in Kansu
                Russians win, taking Kansu from Japanese with 16 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
            Battle in Bryansk
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Italians defend with 1 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/4 hits, 1,50 expected hits
                    Germans roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bryansk
                Russians win, taking Bryansk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Italians: 1 infantry
            Battle in Tambov
                Russians attack with 2 fighters and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters and 2 infantry in Tambov, round 2 : 1/4 hits, 1,33 expected hits
                    Germans roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Smolensk
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 2/3 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Samara
                Russians attack with 2 artilleries and 10 infantry
                Germans defend with 1 artillery and 1 infantry
                    Russians roll dice for 2 artilleries and 10 infantry in Samara, round 2 : 4/12 hits, 2,67 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Samara, round 2 : 0/2 hits, 0,67 expected hits
                    1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 2 artilleries and 10 infantry remaining. Battle score for attacker is 7
                Casualties for Germans: 1 artillery and 1 infantry
            Battle in Vologda
                Russians attack with 2 fighters and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters and 2 infantry in Vologda, round 2 : 2/4 hits, 1,33 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 tactical_bomber moved from Bryansk to Russia
            1 fighter moved from Bryansk to Russia
            1 fighter moved from Smolensk to Russia
            2 fighters moved from Vologda to Russia
            2 fighters moved from Tambov to Russia
            2 aaGuns moved from Timguska to Kansu
            5 infantry moved from Russia to Samara
            1 artillery moved from Russia to Samara
            1 aaGun moved from Russia to Samara
    
        Place Units - Russians
            3 infantry and 1 mech_infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 16 PUs; end with 16 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0,67
    Germans regular : 0,00
    Russians regular : 3,00
    

    Savegame

  • '21 '20

    TripleA Turn Summary: Japanese round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Purchase Units - Japanese
            Japanese repair damage of 3x harbour, 10x factory_major; Remaining resources: 50 PUs; 6 SuicideAttackTokens; 
            Japanese buy 2 fighters and 10 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            3 armour and 1 mech_infantry moved from French Indo China to Burma
            1 marine moved from Shan State to Burma
            2 armour moved from Yunnan to Burma
            3 mech_infantrys moved from Kwangtung to Yunnan
            4 mech_infantrys moved from Hunan to Burma
            1 infantry moved from Anhwe to Hunan
            2 infantry moved from Shantung to Anhwe
            2 artilleries and 8 infantry moved from Amur to Manchuria
            10 fighters moved from 6 Sea Zone to French Indo China
            1 fighter moved from 6 Sea Zone to French Indo China
            7 fighters moved from 6 Sea Zone to Japan
            2 battleships, 9 carriers, 7 destroyers and 3 submarines moved from 6 Sea Zone to 36 Sea Zone
                  Japanese take 19 Sea Zone from ANZAC
            1 submarine moved from 20 Sea Zone to 36 Sea Zone
            1 destroyer and 3 submarines moved from 42 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 38 Sea Zone
            1 marine moved from Borneo to 43 Sea Zone
            1 cruiser and 1 marine moved from 43 Sea Zone to 36 Sea Zone
    
        Combat - Japanese
    
        Non Combat Move - Japanese
            1 marine moved from 36 Sea Zone to French Indo China
            1 artillery and 1 infantry moved from 38 Sea Zone to Burma
            1 aaGun moved from Amur to Manchuria
    
        Place Units - Japanese
            10 infantry placed in Japan
            2 fighters placed in French Indo China
    
        Turn Complete - Japanese
            Japanese collect 69 PUs; end with 69 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19

    TripleA Move Summary: Americans round 12

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 bomber, 1 carrier, 2 fighters, 1 infantry, 3 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Iwo Jima to 17 Sea Zone
            1 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone
            1 infantry moved from 19 Sea Zone to Shantung
            7 submarines moved from 17 Sea Zone to 19 Sea Zone
                  Americans take 6 Sea Zone from Japanese
                  Americans take 19 Sea Zone from Japanese
            3 submarines moved from 17 Sea Zone to 6 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from Iwo Jima to 17 Sea Zone
            1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 17 Sea Zone to 21 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from 21 Sea Zone to Guam
            1 battleship, 2 cruisers and 1 marine moved from 17 Sea Zone to 21 Sea Zone
            1 marine moved from 21 Sea Zone to Guam
            2 tactical_bombers moved from 17 Sea Zone to Guam
            11 fighters moved from 17 Sea Zone to Guam
            1 tactical_bomber moved from Iwo Jima to Guam
            1 artillery and 1 mech_infantry moved from Norway to Finland
            2 fighters and 2 tactical_bombers moved from Norway to Finland
            1 bomber moved from Russia to Germany
            1 infantry moved from Norway to 112 Sea Zone
            1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
            4 artilleries moved from Norway to 112 Sea Zone
            4 infantry moved from Norway to 112 Sea Zone
            4 artilleries, 4 infantry and 4 transports moved from 112 Sea Zone to 110 Sea Zone
            4 artilleries and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
            2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 marine moved from Norway to 112 Sea Zone
            1 cruiser and 1 marine moved from 112 Sea Zone to 110 Sea Zone
            1 marine moved from 110 Sea Zone to Normandy Bordeaux
            1 bomber moved from Norway to Germany
            1 bomber moved from Norway to France
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Americans round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 bomber, 1 carrier, 2 fighters, 1 infantry, 3 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Iwo Jima to 17 Sea Zone
            1 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone
            1 infantry moved from 19 Sea Zone to Shantung
            7 submarines moved from 17 Sea Zone to 19 Sea Zone
                  Americans take 6 Sea Zone from Japanese
                  Americans take 19 Sea Zone from Japanese
            3 submarines moved from 17 Sea Zone to 6 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from Iwo Jima to 17 Sea Zone
            1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 17 Sea Zone to 21 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from 21 Sea Zone to Guam
            1 battleship, 2 cruisers and 1 marine moved from 17 Sea Zone to 21 Sea Zone
            1 marine moved from 21 Sea Zone to Guam
            2 tactical_bombers moved from 17 Sea Zone to Guam
            11 fighters moved from 17 Sea Zone to Guam
            1 tactical_bomber moved from Iwo Jima to Guam
            1 artillery and 1 mech_infantry moved from Norway to Finland
            2 fighters and 2 tactical_bombers moved from Norway to Finland
            1 bomber moved from Russia to Germany
            1 infantry moved from Norway to 112 Sea Zone
            1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
            4 artilleries moved from Norway to 112 Sea Zone
            4 infantry moved from Norway to 112 Sea Zone
            4 artilleries, 4 infantry and 4 transports moved from 112 Sea Zone to 110 Sea Zone
            4 artilleries and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
            2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 marine moved from Norway to 112 Sea Zone
            1 cruiser and 1 marine moved from 112 Sea Zone to 110 Sea Zone
            1 marine moved from 110 Sea Zone to Normandy Bordeaux
            1 bomber moved from Norway to Germany
            1 bomber moved from Norway to France
    
        Combat - Americans
            Strategic bombing raid in France
                    Germans roll AA dice in France : 0/1 hits, 0.17 expected hits
                Bombing raid in France rolls: 8 and causes: 6 damage to unit: factory_minor
                Bombing raid in France causes 6 damage total. 
            Strategic bombing raid in Germany
                    Germans roll AA dice in Germany : 0/2 hits, 0.33 expected hits
                Bombing raid in Germany rolls: 4,7 and causes: 11 damage to unit: factory_major
                Bombing raid in Germany causes 11 damage total. 
            Battle in Normandy Bordeaux
            Battle in Holland Belgium
            Battle in Shantung
            Battle in Finland
                Americans attack with 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers
                Italians defend with 1 mech_infantry
                    Americans roll dice for 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Finland, round 2 : 1/6 hits, 3.00 expected hits
                    Italians roll dice for 1 mech_infantry in Finland, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians and 1 artillery owned by the Americans lost in Finland
                Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking Shantung from Japanese, taking Finland from Italians with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Americans: 1 artillery
                Casualties for Italians: 1 mech_infantry
            Battle in Guam
                Americans attack with 1 artillery, 11 fighters, 2 infantry, 1 marine, 1 mech_infantry and 3 tactical_bombers
                Japanese defend with 1 airfield and 2 infantry
                    Americans roll dice for 1 battleship and 2 cruisers in Guam, round 2 : 1/3 hits, 1.67 expected hits
                    Americans roll dice for 1 artillery, 11 fighters, 2 infantry, 1 marine, 1 mech_infantry and 3 tactical_bombers in Guam, round 2 : 12/19 hits, 8.83 expected hits
                    Japanese roll dice for 2 infantry in Guam, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese lost in Guam
                Americans win, taking Guam from Japanese with 1 artillery, 11 fighters, 2 infantry, 1 marine, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
            Trigger Chinese Destroy Factories Shantung Americans: has removed 1 factory_minor owned by Chinese in Shantung
    
        Non Combat Move - Americans
            3 tactical_bombers moved from Guam to 21 Sea Zone
            11 fighters moved from Guam to 21 Sea Zone
            1 destroyer moved from 17 Sea Zone to 20 Sea Zone
            8 carriers, 4 destroyers and 2 fighters moved from 17 Sea Zone to 21 Sea Zone
            2 bombers moved from Iwo Jima to Queensland
            1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
            1 artillery, 1 carrier, 1 infantry, 1 submarine and 1 transport moved from 30 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
            1 tactical_bomber moved from Hawaiian Islands to 54 Sea Zone
            1 tactical_bomber moved from Western United States to Hawaiian Islands
            2 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 carrier, 3 destroyers, 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
            1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            2 fighters moved from Gibraltar to Norway
            1 bomber moved from France to Norway
            2 bombers moved from Germany to Norway
            2 tactical_bombers moved from Finland to Norway
            2 fighters moved from Finland to Norway
    
        Place Units - Americans
            2 fighters and 1 tactical_bomber placed in Norway
            1 carrier, 3 submarines and 1 transport placed in 10 Sea Zone
            1 artillery, 1 bomber and 1 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 66 PUs; end with 66 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 91 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 96 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 101 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 106 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.50
    Japanese regular : -0.67
    Italians regular : 0.67
    Germans AA : -0.50
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Chinese round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Shantung
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 4 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19

    TripleA Move Summary: British round 12

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Combat Move - British
            1 fighter moved from India to 38 Sea Zone
    

    Savegame

  • '20 '19

    TripleA Turn Summary: UK_Pacific round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 bomber, 1 carrier, 2 fighters, 1 infantry, 3 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Iwo Jima to 17 Sea Zone
            1 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone
            1 infantry moved from 19 Sea Zone to Shantung
            7 submarines moved from 17 Sea Zone to 19 Sea Zone
                  Americans take 6 Sea Zone from Japanese
                  Americans take 19 Sea Zone from Japanese
            3 submarines moved from 17 Sea Zone to 6 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from Iwo Jima to 17 Sea Zone
            1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 17 Sea Zone to 21 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from 21 Sea Zone to Guam
            1 battleship, 2 cruisers and 1 marine moved from 17 Sea Zone to 21 Sea Zone
            1 marine moved from 21 Sea Zone to Guam
            2 tactical_bombers moved from 17 Sea Zone to Guam
            11 fighters moved from 17 Sea Zone to Guam
            1 tactical_bomber moved from Iwo Jima to Guam
            1 artillery and 1 mech_infantry moved from Norway to Finland
            2 fighters and 2 tactical_bombers moved from Norway to Finland
            1 bomber moved from Russia to Germany
            1 infantry moved from Norway to 112 Sea Zone
            1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
            4 artilleries moved from Norway to 112 Sea Zone
            4 infantry moved from Norway to 112 Sea Zone
            4 artilleries, 4 infantry and 4 transports moved from 112 Sea Zone to 110 Sea Zone
            4 artilleries and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
            2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 marine moved from Norway to 112 Sea Zone
            1 cruiser and 1 marine moved from 112 Sea Zone to 110 Sea Zone
            1 marine moved from 110 Sea Zone to Normandy Bordeaux
            1 bomber moved from Norway to Germany
            1 bomber moved from Norway to France
    
        Combat - Americans
            Strategic bombing raid in France
                    Germans roll AA dice in France : 0/1 hits, 0.17 expected hits
                Bombing raid in France rolls: 8 and causes: 6 damage to unit: factory_minor
                Bombing raid in France causes 6 damage total. 
            Strategic bombing raid in Germany
                    Germans roll AA dice in Germany : 0/2 hits, 0.33 expected hits
                Bombing raid in Germany rolls: 4,7 and causes: 11 damage to unit: factory_major
                Bombing raid in Germany causes 11 damage total. 
            Battle in Normandy Bordeaux
            Battle in Holland Belgium
            Battle in Shantung
            Battle in Finland
                Americans attack with 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers
                Italians defend with 1 mech_infantry
                    Americans roll dice for 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Finland, round 2 : 1/6 hits, 3.00 expected hits
                    Italians roll dice for 1 mech_infantry in Finland, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians and 1 artillery owned by the Americans lost in Finland
                Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking Shantung from Japanese, taking Finland from Italians with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Americans: 1 artillery
                Casualties for Italians: 1 mech_infantry
            Battle in Guam
                Americans attack with 1 artillery, 11 fighters, 2 infantry, 1 marine, 1 mech_infantry and 3 tactical_bombers
                Japanese defend with 1 airfield and 2 infantry
                    Americans roll dice for 1 battleship and 2 cruisers in Guam, round 2 : 1/3 hits, 1.67 expected hits
                    Americans roll dice for 1 artillery, 11 fighters, 2 infantry, 1 marine, 1 mech_infantry and 3 tactical_bombers in Guam, round 2 : 12/19 hits, 8.83 expected hits
                    Japanese roll dice for 2 infantry in Guam, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese lost in Guam
                Americans win, taking Guam from Japanese with 1 artillery, 11 fighters, 2 infantry, 1 marine, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
            Trigger Chinese Destroy Factories Shantung Americans: has removed 1 factory_minor owned by Chinese in Shantung
    
        Non Combat Move - Americans
            3 tactical_bombers moved from Guam to 21 Sea Zone
            11 fighters moved from Guam to 21 Sea Zone
            1 destroyer moved from 17 Sea Zone to 20 Sea Zone
            8 carriers, 4 destroyers and 2 fighters moved from 17 Sea Zone to 21 Sea Zone
            2 bombers moved from Iwo Jima to Queensland
            1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
            1 artillery, 1 carrier, 1 infantry, 1 submarine and 1 transport moved from 30 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
            1 tactical_bomber moved from Hawaiian Islands to 54 Sea Zone
            1 tactical_bomber moved from Western United States to Hawaiian Islands
            2 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 carrier, 3 destroyers, 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
            1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            2 fighters moved from Gibraltar to Norway
            1 bomber moved from France to Norway
            2 bombers moved from Germany to Norway
            2 tactical_bombers moved from Finland to Norway
            2 fighters moved from Finland to Norway
    
        Place Units - Americans
            2 fighters and 1 tactical_bomber placed in Norway
            1 carrier, 3 submarines and 1 transport placed in 10 Sea Zone
            1 artillery, 1 bomber and 1 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 66 PUs; end with 66 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 91 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 96 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 101 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 106 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Shantung
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 4 PUs
    
        Purchase Units - British
            British buy 3 artilleries, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 submarine; Remaining resources: 2 PUs; 
    
        Combat Move - British
            1 fighter moved from India to 38 Sea Zone
    
        Combat - British
            Battle in 38 Sea Zone
                British attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 38 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - British
            2 destroyers moved from 39 Sea Zone to 80 Sea Zone
            2 transports moved from 39 Sea Zone to 80 Sea Zone
            1 fighter moved from 38 Sea Zone to West India
            3 aaGuns, 6 armour, 4 artilleries, 5 fighters, 25 infantry, 12 mech_infantrys and 1 tactical_bomber moved from India to West India
            2 armour and 1 mech_infantry moved from Persia to West India
            6 mech_infantrys moved from Eastern Persia to West India
            3 fighters moved from Iraq to West India
            2 fighters moved from Russia to West India
            3 artilleries moved from Norway to 112 Sea Zone
            2 marines moved from Norway to 112 Sea Zone
            3 artilleries, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 marines, 1 tactical_bomber and 3 transports moved from 112 Sea Zone to 110 Sea Zone
            1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux
            2 fighters moved from United Kingdom to Normandy Bordeaux
            2 marines moved from 110 Sea Zone to Normandy Bordeaux
            3 infantry moved from United Kingdom to 110 Sea Zone
            3 artilleries and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
    
        Place Units - British
            1 transport placed in 110 Sea Zone
            1 artillery placed in United Kingdom
            1 artillery, 1 fighter and 1 tactical_bomber placed in Persia
            1 artillery and 2 infantry placed in Iraq
    
        Turn Complete - British
            British collect 37 PUs; end with 37 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs
    
        Place Units - UK_Pacific
            1 submarine placed in 39 Sea Zone
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 7 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
            Some Units in 39 Sea Zone change ownership: 1 submarine
    

    Combat Hit Differential Summary :

    Americans regular : 0.50
    Japanese regular : -0.67
    Italians regular : 0.67
    Germans AA : -0.50
    

    Savegame


  • TripleA Turn Summary: Italians round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Purchase Units - Italians
            Italians buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            4 infantry moved from Ukraine to Bryansk
            5 infantry moved from Bessarabia to Ukraine
            2 fighters moved from Ukraine to Tambov
            2 infantry moved from France to Holland Belgium
            2 infantry moved from France to Holland Belgium
            2 infantry moved from Northern Italy to France
            2 artilleries and 2 infantry moved from Northern Italy to Yugoslavia
            1 artillery and 4 infantry moved from Yugoslavia to Romania
            3 infantry moved from Greece to Bulgaria
            5 infantry moved from Southern Italy to Northern Italy
    
        Combat - Italians
            Battle in Tambov
                Italians attack with 2 fighters
                Russians defend with 1 infantry
                    Italians roll dice for 2 fighters in Tambov, round 2 : 2/2 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Tambov
                Italians win with 2 fighters remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Holland Belgium
                Italians attack with 4 infantry
                Americans defend with 1 infantry
                    Italians roll dice for 4 infantry in Holland Belgium, round 2 : 2/4 hits, 0.67 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Holland Belgium
                Italians win, taking Holland Belgium from Americans with 4 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Bryansk
                Italians attack with 4 infantry
                Russians defend with 1 infantry
                    Italians roll dice for 4 infantry in Bryansk, round 2 : 0/4 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 4 infantry in Bryansk, round 3 : 0/4 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 4 infantry in Bryansk, round 4 : 1/4 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                Italians win, taking Bryansk from Russians with 4 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            2 fighters moved from Tambov to Ukraine
    
        Place Units - Italians
            2 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,6,4,2,6,4,4
            Italians collect 11 PUs (2 lost to blockades); end with 11 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Italians regular : 1.33
    Russians regular : -1.33
    

    Savegame

  • '20 '19

    TripleA Move Summary: ANZAC round 12

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            2 fighters moved from 21 Sea Zone to Philippines
    

    Savegame

  • '20 '19

    TripleA Turn Summary: ANZAC round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            2 fighters moved from 21 Sea Zone to Philippines
    
        Combat - ANZAC
            Battle in Philippines
                ANZAC attack with 1 artillery, 2 fighters and 1 infantry
                Japanese defend with 1 airfield, 1 harbour and 1 infantry
                    ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in Philippines, round 2 : 2/4 hits, 1.67 expected hits
                    Japanese roll dice for 1 infantry in Philippines, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Philippines
                ANZAC win, taking Philippines from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            2 fighters moved from Philippines to 21 Sea Zone
            2 fighters moved from Iwo Jima to Guam
            1 cruiser moved from 17 Sea Zone to 21 Sea Zone
            4 submarines moved from 17 Sea Zone to 6 Sea Zone
            1 destroyer moved from 54 Sea Zone to 35 Sea Zone
            1 submarine moved from 54 Sea Zone to 41 Sea Zone
            1 fighter moved from Queensland to Guam
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 54 Sea Zone
            1 infantry placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0.67
    ANZAC regular : 0.33
    

    Savegame

  • '20 '19

    TripleA Turn Summary: French round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            2 fighters moved from 21 Sea Zone to Philippines
    
        Combat - ANZAC
            Battle in Philippines
                ANZAC attack with 1 artillery, 2 fighters and 1 infantry
                Japanese defend with 1 airfield, 1 harbour and 1 infantry
                    ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in Philippines, round 2 : 2/4 hits, 1.67 expected hits
                    Japanese roll dice for 1 infantry in Philippines, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Philippines
                ANZAC win, taking Philippines from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            2 fighters moved from Philippines to 21 Sea Zone
            2 fighters moved from Iwo Jima to Guam
            1 cruiser moved from 17 Sea Zone to 21 Sea Zone
            4 submarines moved from 17 Sea Zone to 6 Sea Zone
            1 destroyer moved from 54 Sea Zone to 35 Sea Zone
            1 submarine moved from 54 Sea Zone to 41 Sea Zone
            1 fighter moved from Queensland to Guam
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 54 Sea Zone
            1 infantry placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            2 infantry moved from United Kingdom to 110 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : 0.67
    ANZAC regular : 0.33
    

    Savegame

  • '20 '19

    @dawgoneit German turn coming?


  • TripleA Turn Summary: Germans round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 13
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 4x factory_major; Remaining resources: 57 PUs; 
            Germans buy 19 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Rostov to Caucasus
                  Germans take Caucasus from Russians
            1 infantry moved from Rostov to Tambov
                  Germans take Tambov from Russians
            1 infantry moved from Rostov to Volgograd
            1 artillery moved from Rostov to Bryansk
            1 armour and 1 mech_infantry moved from Volgograd to Bryansk
            19 armour, 10 artilleries, 25 infantry and 1 mech_infantry moved from Ukraine to Bryansk
            3 armour, 1 artillery and 9 infantry moved from Novgorod to Karelia
            5 infantry moved from Baltic States to Novgorod
            6 infantry moved from Western Germany to Germany
            10 infantry moved from Germany to Poland
            2 artilleries and 10 infantry moved from Poland to Eastern Poland
            1 mech_infantry moved from France to Germany
            3 infantry moved from Denmark to Western Germany
            3 infantry moved from Western Germany to Germany
            1 mech_infantry moved from Bryansk to Smolensk
            2 bombers moved from Novgorod to Smolensk
            1 bomber moved from Novgorod to Smolensk
            1 armour moved from Bryansk to Smolensk
    
        Combat - Germans
            Battle in Smolensk
                Germans attack with 1 armour, 3 bombers and 1 mech_infantry
                Russians defend with 2 infantry
                    Germans roll dice for 1 armour, 3 bombers and 1 mech_infantry in Smolensk, round 2 : 2/5 hits, 2.67 expected hits
                    Russians roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 armour, 3 bombers and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Germans
            6 fighters and 5 tactical_bombers moved from Novgorod to Germany
            2 fighters and 1 tactical_bomber moved from Germany to Western Germany
            3 bombers moved from Smolensk to Novgorod
    
        Place Units - Germans
            10 infantry placed in Western Germany
            3 infantry placed in Germany
            3 infantry placed in Novgorod
            3 infantry placed in Ukraine
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Ukraine: 3 aaGuns
            EDIT: Adding units owned by Germans to Bryansk: 3 aaGuns
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,1,5,5,4,6,4
            Germans collect 50 PUs (1 lost to blockades); end with 50 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 55 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 65 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.67
    Germans regular : -0.67
    

    Savegame


  • @wizmark said in Dawgwashers (X) vs Wizcats (L+20) BM3:

    @dawgoneit German turn coming?

    sorry man. holiday stuff.

  • '20 '19

    @dawgoneit @WindowWasher Cant believe how bad both sets of convoys in 97 have been! 3 ipc total out of 8 rolls! No torpedoes loaded i guess :scream:

  • '19

    TripleA Turn Summary: Russians round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 13
    
        Purchase Units - Russians
            Russians buy 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Vologda to Archangel
                  Russians take Archangel from Germans
            1 infantry moved from Vologda to Smolensk
            1 infantry moved from Russia to Smolensk
            1 infantry moved from Russia to Tambov
            14 infantry moved from Kansu to Suiyuyan
            1 artillery moved from Russia to Tambov
            3 fighters and 1 tactical_bomber moved from Russia to Smolensk
            2 fighters moved from Russia to Volgograd
            1 infantry moved from Samara to Volgograd
            1 infantry moved from Kazakhstan to Volgograd
            1 fighter moved from Russia to Tambov
    
        Combat - Russians
            Battle in Suiyuyan
                Russians attack with 14 infantry
                Japanese defend with 1 artillery
                    Russians roll dice for 14 infantry in Suiyuyan, round 2 : 2/14 hits, 2,33 expected hits
                    Japanese roll dice for 1 artillery in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Russians lost in Suiyuyan
                Russians win, taking Suiyuyan from Japanese with 13 infantry remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 artillery
            Battle in Tambov
                Russians attack with 1 artillery, 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Tambov, round 2 : 2/3 hits, 1,17 expected hits
                    Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Volgograd
                Russians attack with 2 fighters and 2 infantry
                Germans defend with 1 factory_minor and 1 infantry
                    Russians roll dice for 2 fighters and 2 infantry in Volgograd, round 2 : 0/4 hits, 1,33 expected hits
                    Germans roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 2 fighters and 2 infantry in Volgograd, round 3 : 1/4 hits, 1,33 expected hits
                    Germans roll dice for 1 infantry in Volgograd, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Smolensk
                Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 armour and 1 mech_infantry
                    Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/6 hits, 2,50 expected hits
                    Germans roll dice for 1 armour and 1 mech_infantry in Smolensk, round 2 : 1/2 hits, 0,83 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk
                    Russians roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Smolensk, round 3 : 2/5 hits, 2,33 expected hits
                    Germans roll dice for 1 armour in Smolensk, round 3 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 armour and 1 mech_infantry
    
        Non Combat Move - Russians
            3 fighters moved from Smolensk to Russia
            1 tactical_bomber moved from Smolensk to Russia
            1 infantry moved from Urals to Vologda
            1 fighter moved from Tambov to Russia
            2 fighters moved from Volgograd to Russia
            2 aaGuns moved from Kansu to Suiyuyan
            1 infantry moved from Samara to Kazakhstan
            1 aaGun, 3 artilleries and 13 infantry moved from Samara to Russia
    
        Place Units - Russians
            6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 16 PUs; end with 16 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 18 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0,67
    Germans regular : -1,33
    Russians regular : -3,00
    

    Savegame

  • '21 '20

    I think we’re going to call it here, good game! @dawgoneit @wizmark @Sovietishcat

  • '19

    @WindowWasher @wizmark @dawgoneit GG to you as well! Don’t forget to post result :blush:

  • '19

    @WindowWasher NVM I saw that you did!

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