TT MajikAndrew (X) vs Pejones (A+56) OOB


  • Last post, please.


  • Ah, yes, UK tac and fig on a US-ac. The other UK-figs also stay on US-ac’s until the spots are filled and then any leftovers stay on UK-ac’s. Can’t see the map atm.


  • @trulpen said in TT MajikAndrew (X) vs Pejones (A+56) OOB:

    Ah, yes, UK tac and fig on a US-ac. The other UK-figs also stay on US-ac’s until the spots are filled and then any leftovers stay on UK-ac’s. Can’t see the map atm.

    z97

  • 2021 2020

    I apologize. Things are very busy for me at the moment and it may be 4-5 days before I can post.


  • @andrewaagamer said in TT MajikAndrew (X) vs Pejones (A+56) OOB:

    I apologize. Things are very busy for me at the moment and it may be 4-5 days before I can post.

    No problem. Take your time.

  • 2021 2020

    TripleA Turn Summary: Germans round 20

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 20
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 6x factory_minor; Remaining resources: 79 PUs; 
            Germans buy 5 armour, 2 fighters, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour and 1 mech_infantry moved from Novosibirsk to Yenisey
                  Germans take Timguska from Americans
            1 bomber moved from Russia to Yenisey
            1 mech_infantry moved from Vologda to Urals
                  Germans take Urals from Americans
            2 mech_infantrys moved from Novosibirsk to Caucasus
            1 armour and 1 mech_infantry moved from Ukraine to Caucasus
            1 armour and 2 mech_infantrys moved from Volgograd to Caucasus
            4 mech_infantrys moved from Persia to Turkey
            2 fighters and 2 tactical_bombers moved from Romania to Turkey
            3 infantry moved from Western Germany to Holland Belgium
            2 infantry moved from France to Normandy Bordeaux
            2 infantry moved from France to Southern France
            3 artilleries and 28 infantry moved from France to Northern Italy
            3 artilleries and 2 infantry moved from Western Germany to Northern Italy
            2 fighters and 2 tactical_bombers moved from Western Germany to Holland Belgium
            1 fighter and 1 tactical_bomber moved from France to Normandy Bordeaux
            1 fighter and 1 tactical_bomber moved from France to Southern France
            6 bombers moved from France to Turkey
            2 fighters and 2 tactical_bombers moved from France to Greece
            1 tactical_bomber moved from France to Greece
            1 armour and 3 mech_infantrys moved from Romania to Greece
    
        Combat - Germans
            Battle in Northern Italy
                Germans attack with 6 artilleries and 30 infantry
                Americans defend with 1 factory_minor and 2 infantry
                    Germans roll dice for 6 artilleries and 30 infantry in Northern Italy, round 2 : 6/36 hits, 8.00 expected hits
                    Americans roll dice for 2 infantry in Northern Italy, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Northern Italy
                Germans win, taking Northern Italy from Americans with 6 artilleries and 29 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Americans: 2 infantry
            Battle in Greece
                Germans attack with 1 armour, 2 fighters, 3 mech_infantrys and 3 tactical_bombers
                British defend with 1 artillery, 1 factory_minor and 3 infantry
                    Germans roll dice for 1 armour, 2 fighters, 3 mech_infantrys and 3 tactical_bombers in Greece, round 2 : 6/9 hits, 4.00 expected hits
                    British roll dice for 1 artillery and 3 infantry in Greece, round 2 : 1/4 hits, 1.33 expected hits
                    1 artillery owned by the British, 1 mech_infantry owned by the Germans and 3 infantry owned by the British lost in Greece
                Germans win, taking Greece from British with 1 armour, 2 fighters, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 9
                Casualties for Germans: 1 mech_infantry
                Casualties for British: 1 artillery and 3 infantry
            Battle in Yenisey
                Germans attack with 1 armour, 1 bomber and 1 mech_infantry
                Americans defend with 1 armour
                    Germans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Yenisey, round 2 : 1/3 hits, 1.33 expected hits
                    Americans roll dice for 1 armour in Yenisey, round 2 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Americans and 1 mech_infantry owned by the Germans lost in Yenisey
                Germans win, taking Yenisey from Americans with 1 armour and 1 bomber remaining. Battle score for attacker is 2
                Casualties for Germans: 1 mech_infantry
                Casualties for Americans: 1 armour
            Battle in Turkey
                Germans attack with 6 bombers, 2 fighters, 4 mech_infantrys and 2 tactical_bombers
                British defend with 3 fighters; Americans defend with 1 airfield, 1 artillery, 1 factory_minor and 1 infantry
                    Germans roll dice for 6 bombers, 2 fighters, 4 mech_infantrys and 2 tactical_bombers in Turkey, round 2 : 6/14 hits, 7.00 expected hits
                    Americans roll dice for 1 artillery, 3 fighters and 1 infantry in Turkey, round 2 : 2/5 hits, 2.67 expected hits
                    1 infantry owned by the Americans, 1 artillery owned by the Americans, 2 mech_infantrys owned by the Germans and 3 fighters owned by the British lost in Turkey
                Germans win, taking Turkey from Americans with 6 bombers, 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 29
                Casualties for Germans: 2 mech_infantrys
                Casualties for Americans: 1 artillery and 1 infantry
                Casualties for British: 3 fighters
            Battle in Normandy Bordeaux
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 1 infantry; Americans defend with 1 factory_minor and 1 harbour
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 3/4 hits, 1.50 expected hits
                    Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for British: 1 infantry
            Battle in Holland Belgium
                Germans attack with 2 fighters, 3 infantry and 2 tactical_bombers
                Americans defend with 2 infantry
                    Germans roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 2/7 hits, 2.83 expected hits
                    Americans roll dice for 2 infantry in Holland Belgium, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans and 2 infantry owned by the Americans lost in Holland Belgium
                Germans win, taking Holland Belgium from Americans with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Germans: 2 infantry
                Casualties for Americans: 2 infantry
            Battle in Southern France
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 1 infantry; Americans defend with 1 factory_minor and 1 harbour
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Southern France, round 2 : 1/4 hits, 1.50 expected hits
                    Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Southern France
                Germans win, taking Southern France from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Caucasus
                Germans attack with 2 armour and 5 mech_infantrys
                British defend with 1 mech_infantry
                    Germans roll dice for 2 armour and 5 mech_infantrys in Caucasus, round 2 : 3/7 hits, 1.83 expected hits
                    British roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Caucasus
                Germans win, taking Caucasus from British with 2 armour and 5 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
    
        Non Combat Move - Germans
            2 fighters and 2 tactical_bombers moved from Holland Belgium to Romania
            1 mech_infantry moved from Ukraine to Romania
            1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Romania
            1 fighter and 1 tactical_bomber moved from Southern France to Romania
            2 fighters and 3 tactical_bombers moved from Greece to Romania
            6 bombers, 2 fighters and 2 tactical_bombers moved from Turkey to Romania
            8 armour and 4 mech_infantrys moved from Vologda to Novgorod
            1 mech_infantry moved from Smolensk to Novgorod
            1 infantry moved from Smolensk to Belarus
            6 armour and 3 mech_infantrys moved from Smolensk to Rostov
            3 mech_infantrys moved from Russia to Samara
            1 bomber moved from Yenisey to Kazakhstan
            3 mech_infantrys moved from Samara to Kazakhstan
            1 armour and 1 mech_infantry moved from Romania to Northern Italy
    
        Place Units - Germans
            3 infantry placed in Novgorod
            3 armour placed in Western Germany
            1 armour and 2 mech_infantrys placed in Volgograd
            1 armour and 2 mech_infantrys placed in Ukraine
            2 fighters and 1 mech_infantry placed in Russia
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,2,3,4,1,1,3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,3,4,6,4,3,2,3,1,4,4,2,5,5,3,4,3,2,5,3,5,6,3,3,2,4,1,4
            Germans collect 63 PUs (8 lost to blockades); end with 63 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 67 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 87 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1.83
    Germans regular : 0.00
    British regular : -0.67
    

    Savegame

  • '16

    TripleA Move Summary: Japanese round 20

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 20
    
        Purchase Units - Japanese
            Japanese buy 3 destroyers, 3 fighters, 4 infantry and 2 mech_infantrys; Remaining resources: 2 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            8 fighters moved from 26 Sea Zone to 10 Sea Zone
            1 destroyer and 4 submarines moved from 26 Sea Zone to 9 Sea Zone
            1 destroyer and 4 submarines moved from 9 Sea Zone to 10 Sea Zone
            1 transport moved from 54 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 62 Sea Zone
            10 tactical_bombers moved from New Zealand to South Australia
            10 fighters moved from 54 Sea Zone to South Australia
            4 infantry and 2 transports moved from 54 Sea Zone to 61 Sea Zone
            6 infantry moved from 61 Sea Zone to South Australia
            2 fighters and 2 tactical_bombers moved from 62 Sea Zone to New South Wales
            3 bombers moved from New Zealand to Queensland
            2 battleships and 2 cruisers moved from 54 Sea Zone to 61 Sea Zone
            2 fighters moved from 62 Sea Zone to New South Wales
            1 fighter moved from 62 Sea Zone to South Australia
            2 fighters moved from Hawaiian Islands to 10 Sea Zone
            1 fighter moved from 62 Sea Zone to South Australia
            2 fighters moved from 62 Sea Zone to New South Wales
            2 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
            2 infantry moved from 61 Sea Zone to South Australia
            1 infantry moved from 62 Sea Zone to New South Wales
    

    Savegame

  • '16

    @Pejon_88 Scramble sz 10?

  • '16

    @majikforce said in TT MajikAndrew (X) vs Pejones (A+56) OOB:

    @Pejon_88 Scramble sz 10?

    @Pejon_88 @trulpen

    Not sure if you guys saw this yet. But I need scramble orders and then we can hopefully put this one in the books.


  • @majikforce Yes sorry about that. I have inoffically left the imaginary building concerning this game, but @trulpen insisted on continuing. Sorry for the delay. Please refer all further questions to him. I also reminded him this morning.

  • '16

    @pejon_88 said in TT MajikAndrew (X) vs Pejones (A+56) OOB:

    @majikforce Yes sorry about that. I have inoffically left the imaginary building concerning this game, but @trulpen insisted on continuing. Sorry for the delay. Please refer all further questions to him. I also reminded him this morning.

    @trulpen @trulpenplay Any decision on this yet? Scramble or just concede?


  • @majikforce Will look.


  • Full scramble.


  • @trulpen said in TT MajikAndrew (X) vs Pejones (A+56) OOB:

    Full scramble.

    Changed my mind. No scramble.

  • '16

    TripleA Turn Summary: Japanese round 20

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 20
    
        Purchase Units - Japanese
            Japanese buy 3 destroyers, 3 fighters, 4 infantry and 2 mech_infantrys; Remaining resources: 2 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            8 fighters moved from 26 Sea Zone to 10 Sea Zone
            1 destroyer and 4 submarines moved from 26 Sea Zone to 9 Sea Zone
            1 destroyer and 4 submarines moved from 9 Sea Zone to 10 Sea Zone
            1 transport moved from 54 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 62 Sea Zone
            10 tactical_bombers moved from New Zealand to South Australia
            10 fighters moved from 54 Sea Zone to South Australia
            4 infantry and 2 transports moved from 54 Sea Zone to 61 Sea Zone
            6 infantry moved from 61 Sea Zone to South Australia
            2 fighters and 2 tactical_bombers moved from 62 Sea Zone to New South Wales
            3 bombers moved from New Zealand to Queensland
            2 battleships and 2 cruisers moved from 54 Sea Zone to 61 Sea Zone
            2 fighters moved from 62 Sea Zone to New South Wales
            1 fighter moved from 62 Sea Zone to South Australia
            2 fighters moved from Hawaiian Islands to 10 Sea Zone
            1 fighter moved from 62 Sea Zone to South Australia
            2 fighters moved from 62 Sea Zone to New South Wales
            2 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
            2 infantry moved from 61 Sea Zone to South Australia
            1 infantry moved from 62 Sea Zone to New South Wales
    
        Combat - Japanese
            Battle in South Australia
                Japanese attack with 12 fighters, 8 infantry and 10 tactical_bombers
                ANZAC defend with 2 aaGuns, 2 artilleries, 9 fighters and 5 infantry
                    ANZAC roll AA dice in South Australia : 0/6 hits, 1.00 expected hits
                    Japanese roll dice for 2 battleships and 2 cruisers in South Australia, round 2 : 1/4 hits, 2.33 expected hits
                    Japanese roll dice for 12 fighters, 8 infantry and 10 tactical_bombers in South Australia, round 2 : 13/30 hits, 14.00 expected hits
                    ANZAC roll dice for 2 aaGuns, 2 artilleries, 9 fighters and 5 infantry in South Australia, round 2 : 10/16 hits, 8.33 expected hits
                    2 tactical_bombers owned by the Japanese, 8 infantry owned by the Japanese, 5 fighters owned by the ANZAC, 5 infantry owned by the ANZAC, 2 artilleries owned by the ANZAC and 2 aaGuns owned by the ANZAC lost in South Australia
                    Japanese roll dice for 12 fighters and 8 tactical_bombers in South Australia, round 3 : 15/20 hits, 11.33 expected hits
                    ANZAC roll dice for 4 fighters in South Australia, round 3 : 3/4 hits, 2.67 expected hits
                    3 tactical_bombers owned by the Japanese and 4 fighters owned by the ANZAC lost in South Australia
                Japanese win with 12 fighters and 5 tactical_bombers remaining. Battle score for attacker is 44
                Casualties for Japanese: 8 infantry and 5 tactical_bombers
                Casualties for ANZAC: 2 aaGuns, 2 artilleries, 9 fighters and 5 infantry
            Battle in New South Wales
                Japanese attack with 6 fighters, 1 infantry and 2 tactical_bombers
                ANZAC defend with 1 factory_minor, 1 harbour and 3 infantry
                    Japanese roll dice for 6 fighters, 1 infantry and 2 tactical_bombers in New South Wales, round 2 : 3/9 hits, 4.50 expected hits
                    ANZAC roll dice for 3 infantry in New South Wales, round 2 : 1/3 hits, 1.00 expected hits
                    1 tactical_bomber owned by the Japanese and 3 infantry owned by the ANZAC lost in New South Wales
                Japanese captures 3PUs while taking ANZAC capital
                Japanese win, taking New South Wales from ANZAC with 6 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 tactical_bomber
                Casualties for ANZAC: 3 infantry
            Battle in Queensland
                Japanese attack with 3 bombers
                ANZAC defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Japanese roll dice for 3 bombers in Queensland, round 2 : 2/3 hits, 2.00 expected hits
                    ANZAC roll dice for 1 infantry in Queensland, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC and 1 bomber owned by the Japanese lost in Queensland
                Japanese win with 2 bombers remaining. Battle score for attacker is -9
                Casualties for Japanese: 1 bomber
                Casualties for ANZAC: 1 infantry
            Battle in 10 Sea Zone
                Japanese attack with 1 destroyer, 10 fighters and 4 submarines
                Americans defend with 1 destroyer, 3 submarines and 2 transports
                    Japanese roll dice for 1 destroyer, 10 fighters and 4 submarines in 10 Sea Zone, round 2 : 5/15 hits, 6.67 expected hits
                    Americans roll dice for 1 destroyer and 2 transports in 10 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 3 submarines in 10 Sea Zone, round 2 : 1/3 hits, 0.50 expected hits
                    3 submarines owned by the Americans, 1 destroyer owned by the Americans, 2 submarines owned by the Japanese and 1 transport owned by the Americans lost in 10 Sea Zone
                    1 transport owned by the Americans lost in 10 Sea Zone
                Japanese win, taking 10 Sea Zone from Neutral with 1 destroyer, 10 fighters and 2 submarines remaining. Battle score for attacker is 28
                Casualties for Japanese: 2 submarines
                Casualties for Americans: 1 destroyer, 3 submarines and 2 transports
    
        Non Combat Move - Japanese
            12 fighters moved from South Australia to 61 Sea Zone
            4 tactical_bombers moved from South Australia to 61 Sea Zone
            1 tactical_bomber moved from South Australia to 61 Sea Zone
            3 fighters moved from New South Wales to 61 Sea Zone
            1 tactical_bomber moved from New South Wales to New Zealand
            2 bombers moved from Queensland to New Zealand
            2 submarines moved from 63 Sea Zone to 26 Sea Zone
            1 submarine moved from 33 Sea Zone to 6 Sea Zone
            2 carriers and 4 fighters moved from 6 Sea Zone to 26 Sea Zone
            10 fighters moved from 10 Sea Zone to 26 Sea Zone
            2 fighters moved from 26 Sea Zone to Hawaiian Islands
            5 carriers and 2 destroyers moved from 54 Sea Zone to 61 Sea Zone
            5 carriers and 1 destroyer moved from 62 Sea Zone to 61 Sea Zone
            1 destroyer moved from 54 Sea Zone to 61 Sea Zone
            7 infantry moved from Shan State to Burma
            3 fighters moved from New South Wales to New Zealand
    
        Place Units - Japanese
            2 infantry and 1 mech_infantry placed in Malaya
            2 infantry and 1 mech_infantry placed in French Indo China
            3 fighters placed in Japan
            3 destroyers placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 19
                Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,1,3,2,3,3
                Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,2,3,2,4,4
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,3,6,4,4,1,5,5
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,1,4,6
                Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 3,1
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,2,4,1,2,4
            Japanese collect 55 PUs (19 lost to blockades); end with 60 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1.17
    Japanese regular : -1.83
    ANZAC AA : -1.00
    ANZAC regular : 2.67
    

    Savegame

  • '16

    @AndrewAAGamer @Pejon_88 @trulpen Okay I think that’s game. Great job guys! That was a tough one but fun!

  • 2021 2020

    Great game Gentlemen! Probably the best early Allied Pacific play I have ever seen. You guys deserved the win.


  • Well played!


  • Congratulations guys.

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