@kwaspek104
Round 1
Germany: -1.89
Allies: -.18
dawgoneit v. entek Anniversary 1941 again
-
TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 6 Purchase Units - Japanese Japanese buy 7 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Japanese 1 submarine moved from 61 Sea Zone to 51 Sea Zone Non Combat Move - Japanese Place Units - Japanese 7 infantry placed in Japan Turn Complete - Japanese Japanese collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: British round 6
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 6 Research Technology - British British spend 5 on tech rolls British roll 6,5,1,4 and gets 1 hit British removing all Technology Tokens after successful research. British discover AA Radar Activate Technology - British British activating AA Radar Purchase Units - British British repair damage of 4x factory; Remaining resources: 39 PUs; 0 techTokens; British buy 1 armour, 2 artilleries, 1 fighter, 3 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens; Combat Move - British 1 infantry moved from United Kingdom to 7 Sea Zone 1 infantry moved from 7 Sea Zone to Northwestern Europe British take Northwestern Europe from Germans 1 infantry moved from Persia to Trans-Jordan British take Trans-Jordan from Germans 1 armour moved from Persia to Russia 1 fighter moved from Persia to Russia 1 fighter moved from India to Russia 1 armour moved from India to Caucasus 1 infantry moved from India to Persia 1 artillery moved from Fukien to Yunnan Combat - British Non Combat Move - British Place Units - British 1 armour, 1 fighter and 1 infantry placed in India 2 artilleries and 2 infantry placed in United Kingdom 1 transport placed in 7 Sea Zone Turn Complete - British British collect 32 PUs; end with 32 PUs Objective 1: British met a national objective for an additional 5 PUs; end with 37 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 6 Research Technology - Italians Italians spend 0 on tech rolls Italians rolls : 0/1 hits, 0.00 expected hits Purchase Units - Italians Italians buy 1 armour, 1 destroyer and 3 infantry; Remaining resources: 0 PUs; 1 techTokens; Combat Move - Italians 1 fighter moved from Italy to Northwestern Europe 1 artillery and 1 infantry moved from France to Northwestern Europe 1 transport moved from 15 Sea Zone to 14 Sea Zone 1 armour and 1 infantry moved from Italy to 14 Sea Zone 1 armour, 1 infantry and 1 transport moved from 14 Sea Zone to 16 Sea Zone 1 battleship and 2 cruisers moved from 15 Sea Zone to 16 Sea Zone 1 armour and 1 infantry moved from 16 Sea Zone to Caucasus 2 armour, 1 artillery and 3 infantry moved from Ukraine to Caucasus 1 artillery and 1 infantry moved from Egypt to Trans-Jordan Combat - Italians Battle in Northwestern Europe Italians attack with 1 artillery, 1 fighter and 1 infantry British defend with 1 infantry Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Northwestern Europe, round 2 : 2/3 hits, 1.17 expected hits British roll dice for 1 infantry in Northwestern Europe, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Northwestern Europe Italians win, taking Northwestern Europe from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Battle in Trans-Jordan Italians attack with 1 artillery and 1 infantry British defend with 1 infantry Italians roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 3 : 1/2 hits, 0.67 expected hits British roll dice for 1 infantry in Trans-Jordan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Trans-Jordan Italians win, taking Trans-Jordan from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Caucasus Italians attack with 3 armour, 1 artillery and 4 infantry British defend with 1 armour; Russians defend with 1 aaGun, 1 artillery, 1 factory and 7 infantry Italians roll dice for 1 battleship and 1 cruiser in Caucasus, round 2 : 2/2 hits, 1.17 expected hits Italians roll dice for 3 armour, 1 artillery and 4 infantry in Caucasus, round 2 : 1/8 hits, 2.67 expected hits Russians roll dice for 1 armour, 1 artillery and 7 infantry in Caucasus, round 2 : 3/9 hits, 3.17 expected hits 3 infantry owned by the Russians and 3 infantry owned by the Italians lost in Caucasus Italians roll dice for 3 armour, 1 artillery and 1 infantry in Caucasus, round 3 : 3/5 hits, 2.17 expected hits Russians roll dice for 1 armour, 1 artillery and 4 infantry in Caucasus, round 3 : 3/6 hits, 2.17 expected hits 3 infantry owned by the Russians, 1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 armour owned by the Italians lost in Caucasus 2 armour retreated to Ukraine Russians win with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is -3 Casualties for Italians: 1 armour, 1 artillery and 4 infantry Casualties for Russians: 6 infantry Non Combat Move - Italians 1 fighter moved from Northwestern Europe to Italy 1 infantry moved from Bulgaria Romania to Ukraine 4 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Italy to France 3 infantry moved from Italy to Balkans Place Units - Italians 1 armour and 3 infantry placed in Italy 1 destroyer placed in 14 Sea Zone Turn Complete - Italians Italians collect 13 PUs; end with 13 PUs Objective 1: Italians met a national objective for an additional 5 PUs; end with 18 PUs Objective 2: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
Italians : 0.50 British : 0.00 Italians rolls : : 0.00 Russians : 0.67
-
TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 6 Research Technology - Americans Americans spend 5 on tech rolls Americans roll 5,1,2 and gets 0 hits Purchase Units - Americans Americans buy 5 destroyers, 1 fighter and 1 submarine; Remaining resources: 0 PUs; 3 techTokens; Purchase Units - Chinese Chinese builds 4 units. Combat Move - Americans 2 fighters moved from 9 Sea Zone to Karelia S.S.R. 1 bomber moved from United Kingdom to Karelia S.S.R. 2 fighters moved from Manchuria to Russia 5 bombers moved from Manchuria to Karelia S.S.R. 2 fighters moved from 62 Sea Zone to Russia 1 battleship, 1 carrier and 1 destroyer moved from 62 Sea Zone to 51 Sea Zone 1 armour, 2 artilleries and 5 infantry moved from Western United States to 56 Sea Zone 1 armour, 2 artilleries, 5 infantry and 4 transports moved from 56 Sea Zone to 51 Sea Zone 1 fighter moved from Western United States to 51 Sea Zone 1 armour, 2 artilleries and 5 infantry moved from 51 Sea Zone to Caroline Islands 1 armour moved from Hupeh to Chinghai 1 carrier and 1 destroyer moved from 9 Sea Zone to 7 Sea Zone Combat - Americans Battle in Karelia S.S.R. Americans attack with 6 bombers and 2 fighters Germans defend with 1 aaGun, 3 armour, 1 factory, 5 fighters and 1 infantry AA fire in Karelia S.S.R. : 0/8 hits, 1.33 expected hits Americans roll dice for 6 bombers and 2 fighters in Karelia S.S.R., round 2 : 4/8 hits, 5.00 expected hits Germans roll dice for 3 armour, 5 fighters and 1 infantry in Karelia S.S.R., round 2 : 5/9 hits, 5.17 expected hits 1 infantry owned by the Germans, 3 armour owned by the Germans, 2 fighters owned by the Americans and 3 bombers owned by the Americans lost in Karelia S.S.R. Americans roll dice for 3 bombers in Karelia S.S.R., round 3 : 2/3 hits, 2.00 expected hits Germans roll dice for 5 fighters in Karelia S.S.R., round 3 : 4/5 hits, 3.33 expected hits 2 fighters owned by the Germans and 3 bombers owned by the Americans lost in Karelia S.S.R. Germans win with 3 fighters remaining. Battle score for attacker is -54 Casualties for Americans: 6 bombers and 2 fighters Casualties for Germans: 3 armour, 2 fighters and 1 infantry Battle in 51 Sea Zone Americans attack with 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 4 transports Japanese defend with 1 submarine Americans roll dice for 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 4 transports in 51 Sea Zone, round 2 : 2/4 hits, 1.67 expected hits Japanese roll dice for 1 submarine in 51 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 51 Sea Zone Americans win with 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 4 transports remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Caroline Islands Non Combat Move - Americans Place Units - Americans 5 destroyers and 1 submarine placed in 56 Sea Zone 1 fighter placed in Western United States Place Units - Chinese 1 infantry placed in Manchuria 1 infantry placed in Kiangsu 1 infantry placed in Fukien 1 infantry placed in Chinghai Turn Complete - Americans Americans collect 40 PUs; end with 40 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 45 PUs Objective 2: Americans met a national objective for an additional 5 PUs; end with 50 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
Germans : 0.50 AA fire in Karelia S.S.R. : : -1.33 Americans : -0.67 Japanese : -0.17
-
TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 7 Research Technology - Germans Germans spend 5 on tech rolls Germans rolls : 0/1 hits, 0.00 expected hits Purchase Units - Germans Germans buy 3 armour, 1 artillery, 2 fighters and 6 infantry; Remaining resources: 0 PUs; 1 techTokens; Combat Move - Germans 1 armour and 2 infantry moved from Eastern Ukraine to Caucasus 3 fighters moved from Karelia S.S.R. to Caucasus 1 armour moved from Union of South Africa to Rhodesia 1 armour moved from Rhodesia to Belgian Congo Germans take Belgian Congo from British 1 bomber moved from Germany to Archangel 1 artillery and 1 infantry moved from Belorussia to Archangel 1 fighter moved from Germany to Archangel Combat - Germans Battle in Archangel Germans attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry Russians defend with 1 artillery and 1 infantry Germans roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Archangel, round 2 : 1/4 hits, 2.00 expected hits Russians roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Archangel Germans roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Archangel, round 3 : 1/4 hits, 2.00 expected hits Russians roll dice for 1 artillery in Archangel, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 7 Casualties for Russians: 1 artillery and 1 infantry Battle in Caucasus Germans attack with 1 armour, 3 fighters and 2 infantry British defend with 1 armour; Russians defend with 1 aaGun, 1 artillery, 1 factory and 1 infantry AA fire in Caucasus : 0/3 hits, 0.50 expected hits Germans roll dice for 1 armour, 3 fighters and 2 infantry in Caucasus, round 2 : 2/6 hits, 2.83 expected hits Russians roll dice for 1 armour, 1 artillery and 1 infantry in Caucasus, round 2 : 1/3 hits, 1.17 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Caucasus Germans roll dice for 1 armour, 3 fighters and 1 infantry in Caucasus, round 3 : 2/5 hits, 2.67 expected hits Russians roll dice for 1 armour in Caucasus, round 3 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Germans and 1 armour owned by the British lost in Caucasus Germans win, taking Caucasus from Russians with 1 armour and 3 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Casualties for Russians: 1 artillery and 1 infantry Casualties for British: 1 armour Non Combat Move - Germans 3 fighters moved from Caucasus to Ukraine 1 fighter moved from Archangel to Karelia S.S.R. 1 bomber moved from Archangel to Karelia S.S.R. 1 infantry moved from East Poland to Eastern Ukraine 1 armour and 2 infantry moved from East Poland to Belorussia 1 artillery and 5 infantry moved from Poland to East Poland 2 infantry moved from Germany to France 10 infantry moved from Germany to Poland Place Units - Germans 1 armour and 1 infantry placed in Karelia S.S.R. 2 armour, 1 artillery, 2 fighters and 5 infantry placed in Germany Turn Complete - Germans Germans collect 51 PUs; end with 51 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective 3: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Germans : -3.50 Germans rolls : : 0.00 Russians : -0.67 AA fire in Caucasus : : -0.50
-
TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 7 Purchase Units - Russians Russians buy 2 armour, 2 artilleries and 2 infantry; Remaining resources: 3 PUs; 0 techTokens; Combat Move - Russians 3 infantry moved from Kazakh S.S.R. to Caucasus 1 artillery moved from Russia to Caucasus 1 artillery and 2 infantry moved from Russia to Eastern Ukraine 5 armour and 9 infantry moved from Russia to Belorussia 6 infantry moved from Ningxia to Chinghai 1 infantry moved from Manchuria to Suiyuan Combat - Russians Battle in Eastern Ukraine Russians attack with 1 artillery and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Eastern Ukraine, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Eastern Ukraine, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 2 infantry in Eastern Ukraine, round 3 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Eastern Ukraine, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Ukraine Russians win, taking Eastern Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Caucasus Russians attack with 1 artillery and 3 infantry Germans defend with 1 aaGun, 1 armour and 1 factory Russians roll dice for 1 artillery and 3 infantry in Caucasus, round 2 : 2/4 hits, 1.00 expected hits Germans roll dice for 1 armour in Caucasus, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Caucasus Russians win, taking Caucasus from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 2 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour Battle in Belorussia Russians attack with 5 armour and 9 infantry Germans defend with 2 armour and 6 infantry Russians roll dice for 5 armour and 9 infantry in Belorussia, round 2 : 5/14 hits, 4.00 expected hits Germans roll dice for 2 armour and 6 infantry in Belorussia, round 2 : 4/8 hits, 3.00 expected hits 4 infantry owned by the Russians and 5 infantry owned by the Germans lost in Belorussia Russians roll dice for 5 armour and 5 infantry in Belorussia, round 3 : 3/10 hits, 3.33 expected hits Germans roll dice for 2 armour and 1 infantry in Belorussia, round 3 : 2/3 hits, 1.33 expected hits 2 infantry owned by the Russians, 1 infantry owned by the Germans and 2 armour owned by the Germans lost in Belorussia Russians win, taking Belorussia from Germans with 5 armour and 3 infantry remaining. Battle score for attacker is 10 Casualties for Russians: 6 infantry Casualties for Germans: 2 armour and 6 infantry Non Combat Move - Russians Place Units - Russians 2 armour, 2 artilleries and 2 infantry placed in Russia Turn Complete - Russians Russians collect 22 PUs; end with 25 PUs
Combat Hit Differential Summary :
Germans : 2.50 Russians : 1.00
-
TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 fighter and 2 infantry; Remaining resources: 2 PUs; 0 techTokens; Place Units - Japanese 1 fighter and 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 18 PUs; end with 20 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: British round 7
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 7 Research Technology - British British spend 5 on tech rolls British rolls : 0/1 hits, 0.00 expected hits Purchase Units - British British buy 1 armour, 2 artilleries, 1 fighter and 3 infantry; Remaining resources: 0 PUs; 1 techTokens; Combat Move - British 1 artillery moved from Yunnan to Burma 1 armour moved from India to Caucasus 1 infantry moved from Persia to Caucasus 1 fighter moved from India to Caucasus 1 infantry moved from India to Persia 3 artilleries and 3 infantry moved from United Kingdom to 7 Sea Zone 3 artilleries, 2 carriers, 2 cruisers, 4 destroyers, 4 fighters, 3 infantry and 3 transports moved from 7 Sea Zone to 5 Sea Zone 3 artilleries, 4 fighters and 3 infantry moved from 5 Sea Zone to Karelia S.S.R. 1 bomber moved from United Kingdom to Archangel 1 armour moved from Russia to Archangel 1 fighter moved from Russia to Archangel 1 fighter moved from Russia to Karelia S.S.R. Combat - British Battle in Archangel British attack with 1 armour, 1 bomber and 1 fighter Germans defend with 1 artillery and 1 infantry British roll dice for 1 armour, 1 bomber and 1 fighter in Archangel, round 2 : 2/4 hits, 1.83 expected hits Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Archangel British win, taking Archangel from Germans with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery and 1 infantry Battle in Karelia S.S.R. British attack with 3 artilleries, 5 fighters and 3 infantry Germans defend with 1 aaGun, 1 armour, 1 bomber, 1 factory, 1 fighter and 1 infantry AA fire in Karelia S.S.R. : 0/5 hits, 0.83 expected hits British roll dice for 2 cruisers in Karelia S.S.R., round 2 : 1/2 hits, 1.00 expected hits British roll dice for 3 artilleries, 5 fighters and 3 infantry in Karelia S.S.R., round 2 : 5/11 hits, 4.50 expected hits Germans roll dice for 1 armour, 1 bomber, 1 fighter and 1 infantry in Karelia S.S.R., round 2 : 1/4 hits, 1.67 expected hits 1 infantry owned by the Germans, 1 fighter owned by the Germans, 1 bomber owned by the Germans, 1 armour owned by the Germans and 1 infantry owned by the British lost in Karelia S.S.R. British win, taking Karelia S.S.R. from Germans with 3 artilleries, 5 fighters and 2 infantry remaining. Battle score for attacker is 27 Casualties for British: 1 infantry Casualties for Germans: 1 armour, 1 bomber, 1 fighter and 1 infantry Non Combat Move - British 4 fighters moved from Karelia S.S.R. to 5 Sea Zone 1 fighter moved from Karelia S.S.R. to Russia 1 fighter moved from Archangel to Caucasus 1 bomber moved from Archangel to United Kingdom Place Units - British 1 armour, 1 fighter and 1 infantry placed in India 2 artilleries and 2 infantry placed in United Kingdom Turn Complete - British British collect 28 PUs; end with 28 PUs Objective 1: British met a national objective for an additional 5 PUs; end with 33 PUs
Combat Hit Differential Summary :
Germans : -1.33 British : 0.67 AA fire in Karelia S.S.R. : : -0.83 British rolls : : 0.00
-
TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 7 Research Technology - Italians Italians spend 0 on tech rolls Italians rolls : 0/1 hits, 0.00 expected hits Purchase Units - Italians Italians buy 1 destroyer and 5 infantry; Remaining resources: 0 PUs; 1 techTokens; Combat Move - Italians 1 artillery and 5 infantry moved from Trans-Jordan to Persia 1 artillery moved from Northwestern Europe to Germany Combat - Italians Battle in Persia Italians attack with 1 artillery and 5 infantry British defend with 1 infantry Italians roll dice for 1 artillery and 5 infantry in Persia, round 2 : 1/6 hits, 1.33 expected hits British roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Persia Italians win, taking Persia from British with 1 artillery and 5 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 3 infantry moved from Balkans to Bulgaria Romania 1 transport moved from 16 Sea Zone to 14 Sea Zone 2 infantry moved from Italy to 14 Sea Zone 2 infantry and 1 transport moved from 14 Sea Zone to 16 Sea Zone 2 infantry moved from 16 Sea Zone to Ukraine 1 destroyer moved from 14 Sea Zone to 16 Sea Zone 1 fighter moved from Italy to Ukraine 1 infantry moved from Italy to Balkans 1 armour moved from Italy to Bulgaria Romania Place Units - Italians 5 infantry placed in Italy 1 destroyer placed in 14 Sea Zone Turn Complete - Italians Italians collect 14 PUs; end with 14 PUs Objective 1: Italians met a national objective for an additional 5 PUs; end with 19 PUs Objective 2: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Combat Hit Differential Summary :
Italians : -0.33 British : -0.33 Italians rolls : : 0.00
-
TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 7 Research Technology - Americans Americans spend 5 on tech rolls Americans roll 3,4,3,2 and gets 0 hits Purchase Units - Americans Americans buy 1 bomber, 1 carrier, 1 destroyer and 2 fighters; Remaining resources: 0 PUs; 4 techTokens; Purchase Units - Chinese Chinese builds 4 units. Combat Move - Americans 1 armour, 2 artilleries and 5 infantry moved from Caroline Islands to 51 Sea Zone 1 armour, 2 artilleries, 3 infantry and 3 transports moved from 51 Sea Zone to 38 Sea Zone 1 armour, 2 artilleries and 3 infantry moved from 38 Sea Zone to East Indies 2 infantry and 1 transport moved from 51 Sea Zone to 49 Sea Zone 2 infantry moved from 49 Sea Zone to Borneo British take Borneo from Japanese 1 battleship, 1 carrier, 1 destroyer and 1 fighter moved from 51 Sea Zone to 49 Sea Zone 5 destroyers and 1 submarine moved from 56 Sea Zone to 51 Sea Zone 1 fighter moved from Western United States to 49 Sea Zone 2 fighters moved from Russia to Caucasus 2 fighters moved from Russia to Belorussia 1 carrier and 2 destroyers moved from 7 Sea Zone to 5 Sea Zone Combat - Americans Battle in East Indies Americans attack with 1 armour, 2 artilleries and 3 infantry Japanese defend with 2 infantry Americans roll dice for 1 armour, 2 artilleries and 3 infantry in East Indies, round 2 : 3/6 hits, 2.00 expected hits Japanese roll dice for 2 infantry in East Indies, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the Americans lost in East Indies Americans win, taking East Indies from Japanese with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 2 infantry Casualties for Japanese: 2 infantry Non Combat Move - Americans Non Combat Move - Chinese 1 infantry moved from Ningxia to Chinghai 1 infantry moved from Sikang to Chinghai Place Units - Americans 1 carrier and 1 destroyer placed in 56 Sea Zone 2 fighters placed in 56 Sea Zone 1 bomber placed in Eastern United States Place Units - Chinese 1 infantry placed in Manchuria 1 infantry placed in Kiangsu 1 infantry placed in Fukien 1 infantry placed in Suiyuan Turn Complete - Americans Americans collect 40 PUs; end with 40 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 45 PUs Objective 2: Americans met a national objective for an additional 5 PUs; end with 50 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
Americans : 1.00 Japanese : 1.33
-
@dawgoneit It said the allies win by Victory Cities, up for another same sides?
-
@Entek sure