Odonis Allies -VS- dawgoneit Axis


  • TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour and 1 mech_infantry moved from Ukraine to Caucasus
            1 armour and 2 mech_infantrys moved from Romania to Ukraine
            1 armour moved from Yugoslavia to Bessarabia
    
        Combat - Italians
            Battle in Caucasus
                Italians attack with 1 armour and 1 mech_infantry
                British defend with 1 mech_infantry
                    Italians roll dice for 1 armour and 1 mech_infantry in Caucasus, round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British and 1 mech_infantry owned by the Italians lost in Caucasus
                Italians win, taking Caucasus from Russians with 1 armour remaining. Battle score for attacker is 0
                Casualties for Italians: 1 mech_infantry
                Casualties for British: 1 mech_infantry
    
        Non Combat Move - Italians
    
        Place Units - Italians
            3 infantry placed in Southern Italy
            4 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,4,2
            Italians collect 17 PUs (2 lost to blockades); end with 17 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.33
    Russians regular : 0.67
    

    Savegame


  • TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour and 1 mech_infantry moved from Ukraine to Caucasus
            1 armour and 2 mech_infantrys moved from Romania to Ukraine
            1 armour moved from Yugoslavia to Bessarabia
    
        Combat - Italians
            Battle in Caucasus
                Italians attack with 1 armour and 1 mech_infantry
                British defend with 1 mech_infantry
                    Italians roll dice for 1 armour and 1 mech_infantry in Caucasus, round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British and 1 mech_infantry owned by the Italians lost in Caucasus
                Italians win, taking Caucasus from Russians with 1 armour remaining. Battle score for attacker is 0
                Casualties for Italians: 1 mech_infantry
                Casualties for British: 1 mech_infantry
    
        Non Combat Move - Italians
    
        Place Units - Italians
            3 infantry placed in Southern Italy
            4 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,4,2
            Italians collect 17 PUs (2 lost to blockades); end with 17 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.33
    Russians regular : 0.67
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Manual Gamesave Post: ANZAC round 8

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 fighter moved from 33 Sea Zone to 35 Sea Zone
            1 fighter moved from 33 Sea Zone to 22 Sea Zone
            1 destroyer moved from 54 Sea Zone to 21 Sea Zone
            1 destroyer moved from 54 Sea Zone to 22 Sea Zone
    
        Combat - ANZAC
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19 '18 '15 '13

    @Odonis @dawgoneit
    kk in SZ22?


  • @Odonis I’ll try 1

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: ANZAC round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 fighter moved from 33 Sea Zone to 35 Sea Zone
            1 fighter moved from 33 Sea Zone to 22 Sea Zone
            1 destroyer moved from 54 Sea Zone to 21 Sea Zone
            1 destroyer moved from 54 Sea Zone to 22 Sea Zone
    
        Combat - ANZAC
            Kamikaze Suicide Attack attacks 1 destroyer owned by the ANZAC scoring 0 hits.  Rolls: 5
            Battle in 35 Sea Zone
                ANZAC attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 35 Sea Zone
                ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 22 Sea Zone
                ANZAC attack with 1 destroyer and 1 fighter
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 destroyer and 1 fighter in 22 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 destroyer and 1 fighter in 22 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 destroyer in 22 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 22 Sea Zone
                ANZAC win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for ANZAC: 1 destroyer
                Casualties for Japanese: 1 destroyer
            Battle in 21 Sea Zone
                ANZAC attack with 1 destroyer
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 destroyer in 21 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 21 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 21 Sea Zone
                Japanese win with no units remaining. Battle score for attacker is 0
                Casualties for ANZAC: 1 destroyer
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            1 carrier and 1 destroyer moved from 33 Sea Zone to 17 Sea Zone
            1 fighter moved from 22 Sea Zone to 17 Sea Zone
            1 fighter moved from 35 Sea Zone to Borneo
            1 artillery moved from Caroline Islands to 33 Sea Zone
            1 artillery and 1 transport moved from 33 Sea Zone to 17 Sea Zone
            1 artillery moved from 17 Sea Zone to Iwo Jima
            1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            2 infantry moved from India to Burma
    
        Place Units - ANZAC
            1 artillery and 1 infantry placed in Queensland
            1 transport placed in 54 Sea Zone
            ANZAC undo move 1.
            1 artillery placed in New South Wales
            1 infantry placed in Queensland
            1 destroyer placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 13 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0.67
    ANZAC regular : -0.33
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 fighter moved from 33 Sea Zone to 35 Sea Zone
            1 fighter moved from 33 Sea Zone to 22 Sea Zone
            1 destroyer moved from 54 Sea Zone to 21 Sea Zone
            1 destroyer moved from 54 Sea Zone to 22 Sea Zone
    
        Combat - ANZAC
            Kamikaze Suicide Attack attacks 1 destroyer owned by the ANZAC scoring 0 hits.  Rolls: 5
            Battle in 35 Sea Zone
                ANZAC attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 35 Sea Zone
                ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 22 Sea Zone
                ANZAC attack with 1 destroyer and 1 fighter
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 destroyer and 1 fighter in 22 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 destroyer and 1 fighter in 22 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 destroyer in 22 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 22 Sea Zone
                ANZAC win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for ANZAC: 1 destroyer
                Casualties for Japanese: 1 destroyer
            Battle in 21 Sea Zone
                ANZAC attack with 1 destroyer
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 destroyer in 21 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 21 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 21 Sea Zone
                Japanese win with no units remaining. Battle score for attacker is 0
                Casualties for ANZAC: 1 destroyer
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            1 carrier and 1 destroyer moved from 33 Sea Zone to 17 Sea Zone
            1 fighter moved from 22 Sea Zone to 17 Sea Zone
            1 fighter moved from 35 Sea Zone to Borneo
            1 artillery moved from Caroline Islands to 33 Sea Zone
            1 artillery and 1 transport moved from 33 Sea Zone to 17 Sea Zone
            1 artillery moved from 17 Sea Zone to Iwo Jima
            1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            2 infantry moved from India to Burma
    
        Place Units - ANZAC
            1 artillery and 1 infantry placed in Queensland
            1 transport placed in 54 Sea Zone
            ANZAC undo move 1.
            1 artillery placed in New South Wales
            1 infantry placed in Queensland
            1 destroyer placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 13 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : 0.67
    ANZAC regular : -0.33
    

    Savegame


  • TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 artilleries and 17 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Western Ukraine to Bryansk
            1 infantry moved from Western Ukraine to Bryansk
            1 fighter and 1 tactical_bomber moved from Western Ukraine to Bryansk
            9 armour moved from Rostov to Ukraine
            1 armour and 1 mech_infantry moved from Eastern Poland to Ukraine
            3 infantry moved from Novgorod to Archangel
            3 infantry moved from Eastern Poland to Belarus
            2 artilleries and 2 infantry moved from Archangel to Belarus
            3 infantry moved from Eastern Poland to Belarus
            2 artilleries and 3 infantry moved from Eastern Poland to Western Ukraine
            2 carriers, 1 cruiser, 2 fighters, 8 submarines, 2 tactical_bombers and 1 transport moved from 109 Sea Zone to 112 Sea Zone
            1 destroyer moved from 109 Sea Zone to 110 Sea Zone
            2 fighters and 2 tactical_bombers moved from 112 Sea Zone to Northern Italy
            3 infantry moved from Northern Italy to Southern Italy
            5 infantry moved from Western Germany to Northern Italy
            1 artillery and 6 infantry moved from Germany to Poland
            2 artilleries and 4 infantry moved from Poland to Eastern Poland
            2 bombers moved from Eastern Poland to Bryansk
            3 artilleries and 5 infantry moved from Western Ukraine to Ukraine
            1 artillery and 2 infantry moved from Germany to Western Germany
            2 infantry moved from Normandy Bordeaux to France
    
        Combat - Germans
            Battle in Bryansk
                Germans attack with 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
                Russians defend with 1 artillery and 1 infantry
                    Germans roll dice for 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Bryansk, round 2 : 4/7 hits, 3.00 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Russians: 1 artillery and 1 infantry
    
        Non Combat Move - Germans
            1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine
            2 bombers moved from Bryansk to Western Ukraine
    
        Place Units - Germans
            3 infantry placed in Novgorod
            1 artillery and 4 infantry placed in Germany
            1 artillery and 2 infantry placed in France
            6 infantry placed in Western Germany
            2 infantry placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,1,6
            Germans collect 46 PUs (2 lost to blockades); end with 46 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 56 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.67
    Germans regular : 1.00
    

    Savegame


  • TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 artilleries and 17 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Western Ukraine to Bryansk
            1 infantry moved from Western Ukraine to Bryansk
            1 fighter and 1 tactical_bomber moved from Western Ukraine to Bryansk
            9 armour moved from Rostov to Ukraine
            1 armour and 1 mech_infantry moved from Eastern Poland to Ukraine
            3 infantry moved from Novgorod to Archangel
            3 infantry moved from Eastern Poland to Belarus
            2 artilleries and 2 infantry moved from Archangel to Belarus
            3 infantry moved from Eastern Poland to Belarus
            2 artilleries and 3 infantry moved from Eastern Poland to Western Ukraine
            2 carriers, 1 cruiser, 2 fighters, 8 submarines, 2 tactical_bombers and 1 transport moved from 109 Sea Zone to 112 Sea Zone
            1 destroyer moved from 109 Sea Zone to 110 Sea Zone
            2 fighters and 2 tactical_bombers moved from 112 Sea Zone to Northern Italy
            3 infantry moved from Northern Italy to Southern Italy
            5 infantry moved from Western Germany to Northern Italy
            1 artillery and 6 infantry moved from Germany to Poland
            2 artilleries and 4 infantry moved from Poland to Eastern Poland
            2 bombers moved from Eastern Poland to Bryansk
            3 artilleries and 5 infantry moved from Western Ukraine to Ukraine
            1 artillery and 2 infantry moved from Germany to Western Germany
            2 infantry moved from Normandy Bordeaux to France
    
        Combat - Germans
            Battle in Bryansk
                Germans attack with 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
                Russians defend with 1 artillery and 1 infantry
                    Germans roll dice for 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Bryansk, round 2 : 4/7 hits, 3.00 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Russians: 1 artillery and 1 infantry
    
        Non Combat Move - Germans
            1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine
            2 bombers moved from Bryansk to Western Ukraine
    
        Place Units - Germans
            3 infantry placed in Novgorod
            1 artillery and 4 infantry placed in Germany
            1 artillery and 2 infantry placed in France
            6 infantry placed in Western Germany
            2 infantry placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,1,6
            Germans collect 46 PUs (2 lost to blockades); end with 46 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 56 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.67
    Germans regular : 1.00
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Purchase Units - Russians
            Russians buy 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 artillery and 2 infantry moved from Russia to Bryansk
            4 fighters moved from Russia to Bryansk
            1 infantry moved from Volgograd to Rostov
                  Russians take Rostov from Germans
            1 artillery and 1 infantry moved from Volgograd to Caucasus
            2 fighters moved from Russia to Caucasus
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 1 artillery, 4 fighters and 2 infantry
                Germans defend with 3 infantry
                    Russians roll dice for 1 artillery, 4 fighters and 2 infantry in Bryansk, round 2 : 2/7 hits, 2.83 expected hits
                    Germans roll dice for 3 infantry in Bryansk, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk
                    Russians roll dice for 1 artillery, 4 fighters and 1 infantry in Bryansk, round 3 : 4/6 hits, 2.67 expected hits
                    Germans roll dice for 1 infantry in Bryansk, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 1 artillery and 4 fighters remaining. Battle score for attacker is 3
                Casualties for Russians: 2 infantry
                Casualties for Germans: 3 infantry
            Battle in Caucasus
                Russians attack with 1 artillery, 2 fighters and 1 infantry
                Italians defend with 1 armour
                    Russians roll dice for 1 artillery, 2 fighters and 1 infantry in Caucasus, round 2 : 2/4 hits, 1.67 expected hits
                    Italians roll dice for 1 armour in Caucasus, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Italians lost in Caucasus
                Russians win, taking Caucasus from Italians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Italians: 1 armour
    
        Non Combat Move - Russians
            2 fighters moved from Caucasus to Persia
            1 artillery moved from Smolensk to Russia
            1 infantry moved from Russia to Smolensk
            4 fighters moved from Bryansk to Russia
            1 aaGun and 18 infantry moved from Urals to Vologda
            1 aaGun moved from Urals to Vologda
            1 armour and 1 mech_infantry moved from Volgograd to Samara
            3 armour and 3 mech_infantrys moved from Volgograd to Samara
            4 mech_infantrys moved from Volgograd to Tambov
    
        Place Units - Russians
            8 infantry and 1 mech_infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 26 PUs; end with 26 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.50
    Germans regular : 0.67
    Russians regular : 0.83
    

    Savegame


  • TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 5 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour moved from Kiangsu to Kwangtung
            2 mech_infantrys moved from Kiangsi to Kwangtung
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            2 infantry moved from 36 Sea Zone to Kwangsi
            2 mech_infantrys moved from Anhwe to Hunan
            2 fighters moved from 36 Sea Zone to Kwangsi
            2 bombers moved from Hainan to Hunan
            1 mech_infantry moved from Anhwe to Shensi
            1 fighter and 1 tactical_bomber moved from Anhwe to Shensi
            4 tactical_bombers moved from Anhwe to Kweichow
            1 tactical_bomber moved from Anhwe to Kweichow
            6 fighters moved from 36 Sea Zone to Kwangtung
    
        Combat - Japanese
            Battle in Shensi
                Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                British defend with 1 armour
                    Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Shensi, round 2 : 0/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 armour in Shensi, round 2 : 1/1 hits, 0.50 expected hits
                    1 mech_infantry owned by the Japanese lost in Shensi
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in Shensi, round 3 : 1/2 hits, 1.17 expected hits
                    Chinese roll dice for 1 armour in Shensi, round 3 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the British lost in Shensi
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 mech_infantry
                Casualties for British: 1 armour
            Battle in Kwangsi
                Japanese attack with 2 fighters and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 battleship and 1 cruiser in Kwangsi, round 2 : 2/2 hits, 1.17 expected hits
                    Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
                Japanese win, taking Kwangsi from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Hunan
                Japanese attack with 2 bombers and 2 mech_infantrys
                British defend with 2 infantry
                    Japanese roll dice for 2 bombers and 2 mech_infantrys in Hunan, round 2 : 1/4 hits, 1.67 expected hits
                    Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Hunan
                    Japanese roll dice for 2 bombers and 1 mech_infantry in Hunan, round 3 : 1/3 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Hunan
                Japanese win with 2 bombers remaining. Battle score for attacker is -2
                Casualties for Japanese: 2 mech_infantrys
                Casualties for British: 2 infantry
            Battle in Kwangtung
                Japanese attack with 1 armour, 6 fighters and 2 mech_infantrys
                British defend with 1 armour and 2 mech_infantrys; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 armour, 6 fighters and 2 mech_infantrys in Kwangtung, round 2 : 6/9 hits, 3.83 expected hits
                    UK_Pacific roll dice for 1 armour and 2 mech_infantrys in Kwangtung, round 2 : 2/3 hits, 1.17 expected hits
                    2 mech_infantrys owned by the Japanese, 2 mech_infantrys owned by the British and 1 armour owned by the British lost in Kwangtung
                Japanese win, taking Kwangtung from UK_Pacific with 1 armour and 6 fighters remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 mech_infantrys
                Casualties for British: 1 armour and 2 mech_infantrys
            Battle in Kweichow
                Japanese attack with 5 tactical_bombers
                British defend with 1 artillery and 2 infantry
                    Japanese roll dice for 5 tactical_bombers in Kweichow, round 2 : 1/5 hits, 2.50 expected hits
                    Chinese roll dice for 1 artillery and 2 infantry in Kweichow, round 2 : 1/3 hits, 1.00 expected hits
                    1 tactical_bomber owned by the Japanese and 1 infantry owned by the British lost in Kweichow
                    Japanese roll dice for 4 tactical_bombers in Kweichow, round 3 : 1/4 hits, 2.00 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 3 : 1/2 hits, 0.67 expected hits
                    1 tactical_bomber owned by the Japanese and 1 infantry owned by the British lost in Kweichow
                    Japanese roll dice for 3 tactical_bombers in Kweichow, round 4 : 2/3 hits, 1.50 expected hits
                    Chinese roll dice for 1 artillery in Kweichow, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the British lost in Kweichow
                Japanese win with 3 tactical_bombers remaining. Battle score for attacker is -12
                Casualties for Japanese: 2 tactical_bombers
                Casualties for British: 1 artillery and 2 infantry
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from Shensi to Chahar
            3 tactical_bombers moved from Kweichow to Chahar
            2 bombers moved from Hunan to Chahar
            1 infantry moved from Kiangsu to Anhwe
            2 fighters moved from Kwangsi to 19 Sea Zone
            6 fighters moved from Kwangtung to 19 Sea Zone
            4 carriers, 8 destroyers and 3 transports moved from 36 Sea Zone to 19 Sea Zone
            3 destroyers moved from 6 Sea Zone to 19 Sea Zone
            1 destroyer moved from 19 Sea Zone to 36 Sea Zone
    
        Place Units - Japanese
            1 artillery, 1 infantry and 1 mech_infantry placed in Kiangsu
            10 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 32 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.67
    Japanese regular : -1.67
    UK_Pacific regular : 0.83
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Americans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 armour, 2 artilleries, 3 fighters, 3 infantry, 3 submarines and 3 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
            1 bomber moved from Yunnan to Kiangsu
            1 artillery moved from Yunnan to Kwangsi
            1 armour, 2 infantry and 1 mech_infantry moved from Iwo Jima to 17 Sea Zone
            1 marine moved from Iwo Jima to 17 Sea Zone
            1 armour, 2 infantry, 1 marine, 1 mech_infantry and 3 transports moved from 17 Sea Zone to 6 Sea Zone
            1 armour, 2 infantry, 1 marine and 1 mech_infantry moved from 6 Sea Zone to Korea
            1 destroyer moved from 104 Sea Zone to 110 Sea Zone
            1 cruiser, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
            1 carrier moved from 92 Sea Zone to 110 Sea Zone
            1 carrier moved from 91 Sea Zone to 110 Sea Zone
            2 artilleries and 2 infantry moved from Morocco to 92 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 92 Sea Zone to 110 Sea Zone
            2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
            2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            5 fighters and 1 tactical_bomber moved from Gibraltar to 110 Sea Zone
            3 tactical_bombers moved from Gibraltar to 110 Sea Zone
    
        Combat - Americans
            Strategic bombing raid in Kiangsu
                    Japanese roll AA dice in Kiangsu : 1/1 hits, 0.17 expected hits
                1 bomber killed by AA
                Bombing raid in Kiangsu causes 0 damage total. 
            Battle in Korea
            Battle in 110 Sea Zone
                Americans attack with 2 carriers, 1 cruiser, 1 destroyer, 6 fighters, 5 tactical_bombers and 4 transports
                Germans defend with 1 destroyer
                    Americans roll dice for 2 carriers, 1 cruiser, 1 destroyer, 6 fighters, 5 tactical_bombers and 4 transports in 110 Sea Zone, round 2 : 8/13 hits, 7.17 expected hits
                    Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 110 Sea Zone
                Americans win, taking Korea from Japanese with 2 carriers, 1 cruiser, 1 destroyer, 6 fighters, 5 tactical_bombers and 4 transports remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
            Battle in Normandy Bordeaux
            Battle in Kwangsi
                Americans attack with 1 artillery, 1 fighter and 1 tactical_bomber
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Kwangsi, round 2 : 0/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Americans lost in Kwangsi
                    Americans roll dice for 1 fighter and 1 tactical_bomber in Kwangsi, round 3 : 0/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 fighter and 1 tactical_bomber in Kwangsi, round 4 : 2/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Kwangsi, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Kwangsi
                Americans win, taking Normandy Bordeaux from Italians with 1 tactical_bomber remaining. Battle score for attacker is -11
                Casualties for Americans: 1 artillery and 1 fighter
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            1 tactical_bomber moved from Kwangsi to Hunan
            1 infantry moved from Burma to Shan State
            1 battleship, 5 carriers, 2 cruisers, 1 destroyer, 4 fighters and 1 tactical_bomber moved from 17 Sea Zone to 6 Sea Zone
            1 destroyer moved from 16 Sea Zone to 6 Sea Zone
            2 destroyers moved from 26 Sea Zone to 6 Sea Zone
            3 fighters and 1 tactical_bomber moved from Hawaiian Islands to 6 Sea Zone
            1 fighter moved from Western United States to 6 Sea Zone
            1 bomber and 1 tactical_bomber moved from Western United States to Midway
            1 destroyer and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            2 destroyers and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
            5 tactical_bombers moved from 110 Sea Zone to United Kingdom
            2 fighters moved from 110 Sea Zone to United Kingdom
    
        Place Units - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 34 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Americans to 20 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 20 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Americans to 33 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
            3 transports placed in 10 Sea Zone
            1 armour, 2 artilleries and 3 infantry placed in Western United States
            1 fighter placed in Western United States
            2 fighters placed in Eastern United States
            3 submarines placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 68 PUs; end with 69 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 94 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1.00
    Japanese regular : 1.00
    Japanese AA : 0.83
    Germans regular : -0.33
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Chinese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Hunan
            1 infantry moved from Szechwan to Kweichow
    
        Place Units - Chinese
            1 infantry placed in Shensi
            1 infantry placed in Hunan
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 7 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 armour, 2 artilleries, 3 fighters, 3 infantry, 3 submarines and 3 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
            1 bomber moved from Yunnan to Kiangsu
            1 artillery moved from Yunnan to Kwangsi
            1 armour, 2 infantry and 1 mech_infantry moved from Iwo Jima to 17 Sea Zone
            1 marine moved from Iwo Jima to 17 Sea Zone
            1 armour, 2 infantry, 1 marine, 1 mech_infantry and 3 transports moved from 17 Sea Zone to 6 Sea Zone
            1 armour, 2 infantry, 1 marine and 1 mech_infantry moved from 6 Sea Zone to Korea
            1 destroyer moved from 104 Sea Zone to 110 Sea Zone
            1 cruiser, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
            1 carrier moved from 92 Sea Zone to 110 Sea Zone
            1 carrier moved from 91 Sea Zone to 110 Sea Zone
            2 artilleries and 2 infantry moved from Morocco to 92 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 92 Sea Zone to 110 Sea Zone
            2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
            2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            5 fighters and 1 tactical_bomber moved from Gibraltar to 110 Sea Zone
            3 tactical_bombers moved from Gibraltar to 110 Sea Zone
    
        Combat - Americans
            Strategic bombing raid in Kiangsu
                    Japanese roll AA dice in Kiangsu : 1/1 hits, 0.17 expected hits
                1 bomber killed by AA
                Bombing raid in Kiangsu causes 0 damage total. 
            Battle in Korea
            Battle in 110 Sea Zone
                Americans attack with 2 carriers, 1 cruiser, 1 destroyer, 6 fighters, 5 tactical_bombers and 4 transports
                Germans defend with 1 destroyer
                    Americans roll dice for 2 carriers, 1 cruiser, 1 destroyer, 6 fighters, 5 tactical_bombers and 4 transports in 110 Sea Zone, round 2 : 8/13 hits, 7.17 expected hits
                    Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 110 Sea Zone
                Americans win, taking Korea from Japanese with 2 carriers, 1 cruiser, 1 destroyer, 6 fighters, 5 tactical_bombers and 4 transports remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
            Battle in Normandy Bordeaux
            Battle in Kwangsi
                Americans attack with 1 artillery, 1 fighter and 1 tactical_bomber
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Kwangsi, round 2 : 0/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Americans lost in Kwangsi
                    Americans roll dice for 1 fighter and 1 tactical_bomber in Kwangsi, round 3 : 0/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 fighter and 1 tactical_bomber in Kwangsi, round 4 : 2/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Kwangsi, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Kwangsi
                Americans win, taking Normandy Bordeaux from Italians with 1 tactical_bomber remaining. Battle score for attacker is -11
                Casualties for Americans: 1 artillery and 1 fighter
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            1 tactical_bomber moved from Kwangsi to Hunan
            1 infantry moved from Burma to Shan State
            1 battleship, 5 carriers, 2 cruisers, 1 destroyer, 4 fighters and 1 tactical_bomber moved from 17 Sea Zone to 6 Sea Zone
            1 destroyer moved from 16 Sea Zone to 6 Sea Zone
            2 destroyers moved from 26 Sea Zone to 6 Sea Zone
            3 fighters and 1 tactical_bomber moved from Hawaiian Islands to 6 Sea Zone
            1 fighter moved from Western United States to 6 Sea Zone
            1 bomber and 1 tactical_bomber moved from Western United States to Midway
            1 destroyer and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            2 destroyers and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
            5 tactical_bombers moved from 110 Sea Zone to United Kingdom
            2 fighters moved from 110 Sea Zone to United Kingdom
    
        Place Units - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 34 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Americans to 20 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 20 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Americans to 33 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
            3 transports placed in 10 Sea Zone
            1 armour, 2 artilleries and 3 infantry placed in Western United States
            1 fighter placed in Western United States
            2 fighters placed in Eastern United States
            3 submarines placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 68 PUs; end with 69 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 94 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Hunan
            1 infantry moved from Szechwan to Kweichow
    
        Place Units - Chinese
            1 infantry placed in Shensi
            1 infantry placed in Hunan
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 7 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
    
        Purchase Units - British
            British buy 3 artilleries, 1 fighter, 1 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 armour and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 artillery and 1 infantry moved from Tsinghai to Kansu
            1 infantry moved from Tsinghai to Kansu
            1 armour and 1 mech_infantry moved from Tsinghai to Suiyuyan
            1 fighter moved from Yunnan to Suiyuyan
            1 armour and 1 mech_infantry moved from Sikang to Hopei
            1 armour and 1 mech_infantry moved from Yunnan to Kwangtung
                  Chinese take Kwangsi from Japanese
            1 tactical_bomber moved from Yunnan to Kwangtung
            1 armour moved from Yunnan to Anhwe
            1 fighter moved from Yunnan to Anhwe
    
        Combat - British
            Battle in Kwangtung
                British attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
                Japanese defend with 1 armour and 1 harbour
                    British roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Kwangtung, round 2 : 2/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 armour in Kwangtung, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese lost in Kwangtung
                British win, taking Kwangtung from Japanese with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 armour
            Battle in Kansu
                British attack with 1 artillery and 2 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 artillery and 2 infantry in Kansu, round 2 : 3/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kansu
                British win, taking Kansu from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Suiyuyan
                British attack with 1 armour, 1 fighter and 1 mech_infantry
                Japanese defend with 1 mech_infantry
                    British roll dice for 1 armour, 1 fighter and 1 mech_infantry in Suiyuyan, round 2 : 1/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 mech_infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Suiyuyan
                British win, taking Suiyuyan from Japanese with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
            Battle in Hopei
                British attack with 1 armour and 1 mech_infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 armour and 1 mech_infantry in Hopei, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Hopei
                    British roll dice for 1 armour in Hopei, round 3 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0.33 expected hits
                    1 armour owned by the British lost in Hopei
                Japanese win with 1 infantry remaining. Battle score for attacker is -10
                Casualties for British: 1 armour and 1 mech_infantry
            Battle in Anhwe
                British attack with 1 armour and 1 fighter
                Japanese defend with 1 infantry
                    British roll dice for 1 armour and 1 fighter in Anhwe, round 2 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Anhwe
                British win, taking Anhwe from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 fighter moved from Anhwe to Hunan
            6 infantry moved from Yunnan to Kweichow
            1 artillery and 2 infantry moved from Sikang to Kazakhstan
            1 armour moved from Tsinghai to Caucasus
            3 armour, 2 fighters and 3 mech_infantrys moved from Persia to Caucasus
            1 fighter moved from Trans-Jordan to Caucasus
            2 fighters moved from Egypt to Caucasus
            1 mech_infantry moved from Egypt to Iraq
            1 marine moved from Iraq to Northwest Persia
            2 infantry moved from Trans-Jordan to Iraq
            1 infantry moved from Alexandria to Egypt
            2 mech_infantrys moved from Union of South Africa to Belgian Congo
            2 artilleries and 2 infantry moved from Morocco to 92 Sea Zone
            1 battleship, 1 carrier, 1 cruiser and 2 destroyers moved from 92 Sea Zone to 110 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 92 Sea Zone to 110 Sea Zone
            2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            2 fighters moved from United Kingdom to Normandy Bordeaux
            1 fighter moved from Suiyuyan to Shensi
            2 infantry moved from Szechwan to Shensi
            1 aaGun moved from Yunnan to Kweichow
            3 infantry moved from Yunnan to Kweichow
            1 artillery and 4 infantry moved from Yunnan to Hunan
            2 armour and 3 mech_infantrys moved from India to Yunnan
            1 aaGun moved from Yunnan to Hunan
            1 tactical_bomber moved from Kwangtung to Hunan
    
        Place Units - British
            2 transports placed in 110 Sea Zone
            3 artilleries placed in United Kingdom
            1 fighter and 1 infantry placed in Persia
    
        Turn Complete - British
            British collect 41 PUs; end with 41 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 50 PUs
    
        Place Units - UK_Pacific
            2 armour and 3 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,1,3
            UK_Pacific collect 18 PUs (2 lost to blockades); end with 18 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUs
            Some Units in India change ownership: 2 armour and 3 mech_infantrys
    

    Combat Hit Differential Summary :

    Americans regular : -1.00
    Japanese regular : 0.83
    Japanese AA : 0.83
    Germans regular : -0.33
    British regular : 1.50
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 armour, 2 artilleries, 3 fighters, 3 infantry, 3 submarines and 3 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
            1 bomber moved from Yunnan to Kiangsu
            1 artillery moved from Yunnan to Kwangsi
            1 armour, 2 infantry and 1 mech_infantry moved from Iwo Jima to 17 Sea Zone
            1 marine moved from Iwo Jima to 17 Sea Zone
            1 armour, 2 infantry, 1 marine, 1 mech_infantry and 3 transports moved from 17 Sea Zone to 6 Sea Zone
            1 armour, 2 infantry, 1 marine and 1 mech_infantry moved from 6 Sea Zone to Korea
            1 destroyer moved from 104 Sea Zone to 110 Sea Zone
            1 cruiser, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
            1 carrier moved from 92 Sea Zone to 110 Sea Zone
            1 carrier moved from 91 Sea Zone to 110 Sea Zone
            2 artilleries and 2 infantry moved from Morocco to 92 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 92 Sea Zone to 110 Sea Zone
            2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
            2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            5 fighters and 1 tactical_bomber moved from Gibraltar to 110 Sea Zone
            3 tactical_bombers moved from Gibraltar to 110 Sea Zone
    
        Combat - Americans
            Strategic bombing raid in Kiangsu
                    Japanese roll AA dice in Kiangsu : 1/1 hits, 0.17 expected hits
                1 bomber killed by AA
                Bombing raid in Kiangsu causes 0 damage total. 
            Battle in Korea
            Battle in 110 Sea Zone
                Americans attack with 2 carriers, 1 cruiser, 1 destroyer, 6 fighters, 5 tactical_bombers and 4 transports
                Germans defend with 1 destroyer
                    Americans roll dice for 2 carriers, 1 cruiser, 1 destroyer, 6 fighters, 5 tactical_bombers and 4 transports in 110 Sea Zone, round 2 : 8/13 hits, 7.17 expected hits
                    Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 110 Sea Zone
                Americans win, taking Korea from Japanese with 2 carriers, 1 cruiser, 1 destroyer, 6 fighters, 5 tactical_bombers and 4 transports remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
            Battle in Normandy Bordeaux
            Battle in Kwangsi
                Americans attack with 1 artillery, 1 fighter and 1 tactical_bomber
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Kwangsi, round 2 : 0/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Americans lost in Kwangsi
                    Americans roll dice for 1 fighter and 1 tactical_bomber in Kwangsi, round 3 : 0/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 fighter and 1 tactical_bomber in Kwangsi, round 4 : 2/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Kwangsi, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Kwangsi
                Americans win, taking Normandy Bordeaux from Italians with 1 tactical_bomber remaining. Battle score for attacker is -11
                Casualties for Americans: 1 artillery and 1 fighter
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            1 tactical_bomber moved from Kwangsi to Hunan
            1 infantry moved from Burma to Shan State
            1 battleship, 5 carriers, 2 cruisers, 1 destroyer, 4 fighters and 1 tactical_bomber moved from 17 Sea Zone to 6 Sea Zone
            1 destroyer moved from 16 Sea Zone to 6 Sea Zone
            2 destroyers moved from 26 Sea Zone to 6 Sea Zone
            3 fighters and 1 tactical_bomber moved from Hawaiian Islands to 6 Sea Zone
            1 fighter moved from Western United States to 6 Sea Zone
            1 bomber and 1 tactical_bomber moved from Western United States to Midway
            1 destroyer and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            2 destroyers and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
            5 tactical_bombers moved from 110 Sea Zone to United Kingdom
            2 fighters moved from 110 Sea Zone to United Kingdom
    
        Place Units - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 34 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Americans to 20 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 20 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Americans to 33 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
            3 transports placed in 10 Sea Zone
            1 armour, 2 artilleries and 3 infantry placed in Western United States
            1 fighter placed in Western United States
            2 fighters placed in Eastern United States
            3 submarines placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 68 PUs; end with 69 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 94 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Hunan
            1 infantry moved from Szechwan to Kweichow
    
        Place Units - Chinese
            1 infantry placed in Shensi
            1 infantry placed in Hunan
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 7 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
    
        Purchase Units - British
            British buy 3 artilleries, 1 fighter, 1 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 armour and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 artillery and 1 infantry moved from Tsinghai to Kansu
            1 infantry moved from Tsinghai to Kansu
            1 armour and 1 mech_infantry moved from Tsinghai to Suiyuyan
            1 fighter moved from Yunnan to Suiyuyan
            1 armour and 1 mech_infantry moved from Sikang to Hopei
            1 armour and 1 mech_infantry moved from Yunnan to Kwangtung
                  Chinese take Kwangsi from Japanese
            1 tactical_bomber moved from Yunnan to Kwangtung
            1 armour moved from Yunnan to Anhwe
            1 fighter moved from Yunnan to Anhwe
    
        Combat - British
            Battle in Kwangtung
                British attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
                Japanese defend with 1 armour and 1 harbour
                    British roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Kwangtung, round 2 : 2/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 armour in Kwangtung, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese lost in Kwangtung
                British win, taking Kwangtung from Japanese with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 armour
            Battle in Kansu
                British attack with 1 artillery and 2 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 artillery and 2 infantry in Kansu, round 2 : 3/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kansu
                British win, taking Kansu from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Suiyuyan
                British attack with 1 armour, 1 fighter and 1 mech_infantry
                Japanese defend with 1 mech_infantry
                    British roll dice for 1 armour, 1 fighter and 1 mech_infantry in Suiyuyan, round 2 : 1/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 mech_infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Suiyuyan
                British win, taking Suiyuyan from Japanese with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
            Battle in Hopei
                British attack with 1 armour and 1 mech_infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 armour and 1 mech_infantry in Hopei, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Hopei
                    British roll dice for 1 armour in Hopei, round 3 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0.33 expected hits
                    1 armour owned by the British lost in Hopei
                Japanese win with 1 infantry remaining. Battle score for attacker is -10
                Casualties for British: 1 armour and 1 mech_infantry
            Battle in Anhwe
                British attack with 1 armour and 1 fighter
                Japanese defend with 1 infantry
                    British roll dice for 1 armour and 1 fighter in Anhwe, round 2 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Anhwe
                British win, taking Anhwe from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 fighter moved from Anhwe to Hunan
            6 infantry moved from Yunnan to Kweichow
            1 artillery and 2 infantry moved from Sikang to Kazakhstan
            1 armour moved from Tsinghai to Caucasus
            3 armour, 2 fighters and 3 mech_infantrys moved from Persia to Caucasus
            1 fighter moved from Trans-Jordan to Caucasus
            2 fighters moved from Egypt to Caucasus
            1 mech_infantry moved from Egypt to Iraq
            1 marine moved from Iraq to Northwest Persia
            2 infantry moved from Trans-Jordan to Iraq
            1 infantry moved from Alexandria to Egypt
            2 mech_infantrys moved from Union of South Africa to Belgian Congo
            2 artilleries and 2 infantry moved from Morocco to 92 Sea Zone
            1 battleship, 1 carrier, 1 cruiser and 2 destroyers moved from 92 Sea Zone to 110 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 92 Sea Zone to 110 Sea Zone
            2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            2 fighters moved from United Kingdom to Normandy Bordeaux
            1 fighter moved from Suiyuyan to Shensi
            2 infantry moved from Szechwan to Shensi
            1 aaGun moved from Yunnan to Kweichow
            3 infantry moved from Yunnan to Kweichow
            1 artillery and 4 infantry moved from Yunnan to Hunan
            2 armour and 3 mech_infantrys moved from India to Yunnan
            1 aaGun moved from Yunnan to Hunan
            1 tactical_bomber moved from Kwangtung to Hunan
    
        Place Units - British
            2 transports placed in 110 Sea Zone
            3 artilleries placed in United Kingdom
            1 fighter and 1 infantry placed in Persia
    
        Turn Complete - British
            British collect 41 PUs; end with 41 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 50 PUs
    
        Place Units - UK_Pacific
            2 armour and 3 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,1,3
            UK_Pacific collect 18 PUs (2 lost to blockades); end with 18 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUs
            Some Units in India change ownership: 2 armour and 3 mech_infantrys
    

    Combat Hit Differential Summary :

    Americans regular : -1.00
    Japanese regular : 0.83
    Japanese AA : 0.83
    Germans regular : -0.33
    British regular : 1.50
    

    Savegame


  • TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour and 1 mech_infantry moved from Ukraine to Rostov
            1 mech_infantry moved from Ukraine to Bryansk
            1 armour moved from Bessarabia to Bryansk
            7 infantry moved from Northern Italy to France
            1 artillery and 9 infantry moved from Southern Italy to Northern Italy
    
        Combat - Italians
            Battle in Rostov
                Italians attack with 1 armour and 1 mech_infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 armour and 1 mech_infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians lost in Rostov
                    Italians roll dice for 1 armour in Rostov, round 3 : 1/1 hits, 0.50 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                Italians win, taking Rostov from Russians with 1 armour remaining. Battle score for attacker is -1
                Casualties for Italians: 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in Bryansk
                Italians attack with 1 armour and 1 mech_infantry
                Russians defend with 1 artillery
                    Italians roll dice for 1 armour and 1 mech_infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 artillery in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in Bryansk
                Italians win, taking Bryansk from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 artillery
    
        Non Combat Move - Italians
            4 aaGuns moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            2 artilleries and 3 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,5,1
            Italians collect 17 PUs (1 lost to blockades); end with 17 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.17
    Russians regular : 0.00
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: ANZAC round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
    
        Combat - ANZAC
            ANZAC creates battle in territory 17 Sea Zone
    
        Non Combat Move - ANZAC
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from Iwo Jima: 1 artillery
            EDIT: Turning off Edit Mode
            1 fighter moved from India to Hunan
            1 fighter moved from Borneo to Philippines
            1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
            1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
            1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
            1 carrier, 1 destroyer and 1 transport moved from 17 Sea Zone to 6 Sea Zone
            1 fighter moved from 17 Sea Zone to 6 Sea Zone
            1 artillery moved from New South Wales to Queensland
            2 infantry moved from Burma to Yunnan
            1 transport moved from 39 Sea Zone to 56 Sea Zone
    
        Place Units - ANZAC
            1 transport placed in 54 Sea Zone
            1 fighter and 1 infantry placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 15 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
    
        Combat - ANZAC
            ANZAC creates battle in territory 17 Sea Zone
    
        Non Combat Move - ANZAC
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from Iwo Jima: 1 artillery
            EDIT: Turning off Edit Mode
            1 fighter moved from India to Hunan
            1 fighter moved from Borneo to Philippines
            1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
            1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
            1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
            1 carrier, 1 destroyer and 1 transport moved from 17 Sea Zone to 6 Sea Zone
            1 fighter moved from 17 Sea Zone to 6 Sea Zone
            1 artillery moved from New South Wales to Queensland
            2 infantry moved from Burma to Yunnan
            1 transport moved from 39 Sea Zone to 56 Sea Zone
    
        Place Units - ANZAC
            1 transport placed in 54 Sea Zone
            1 fighter and 1 infantry placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 15 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by ANZAC to Korea: 1 artillery
            EDIT: Turning off Edit Mode
    
        Combat Move - French
    
        Non Combat Move - French
            2 infantry moved from United Kingdom to 110 Sea Zone
            1 fighter moved from India to Hunan
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery and 19 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 artillery and 8 infantry moved from Western Germany to Denmark
            5 infantry moved from Northern Italy to France
            1 infantry moved from Archangel to Nenetsia
                  Germans take Nenetsia from Russians
            2 infantry moved from Archangel to Smolensk
            1 mech_infantry moved from Ukraine to Volgograd
                  Germans take Volgograd from Russians
            1 bomber moved from Western Ukraine to Smolensk
            2 fighters and 2 tactical_bombers moved from Northern Italy to Germany
            1 fighter and 1 tactical_bomber moved from Ukraine to Germany
            2 artilleries and 4 infantry moved from Eastern Poland to Western Ukraine
            3 infantry moved from Novgorod to Karelia
            5 infantry moved from Archangel to Belarus
            1 infantry moved from Archangel to Novgorod
            5 infantry moved from Southern Italy to Northern Italy
    
        Combat - Germans
            Battle in Smolensk
                Germans attack with 1 bomber and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 2 infantry in Smolensk, round 2 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 bomber moved from Smolensk to Poland
    
        Place Units - Germans
            3 infantry placed in Novgorod
            10 infantry placed in Western Germany
            1 artillery and 6 infantry placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,5,6
            Germans collect 46 PUs (2 lost to blockades); end with 46 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.33
    Germans regular : 0.00
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 10
    
        Purchase Units - Russians
            Russians buy 3 armour, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Vologda to Archangel
                  Russians take Archangel from Italians
            1 artillery and 2 infantry moved from Vologda to Nenetsia
            3 infantry moved from Vologda to Smolensk
            2 fighters moved from Russia to Smolensk
            1 artillery, 11 infantry and 4 mech_infantrys moved from Tambov to Rostov
            1 artillery and 1 infantry moved from Caucasus to Volgograd
            5 artilleries moved from Tambov to Rostov
            2 artilleries and 2 infantry moved from Russia to Bryansk
            1 fighter moved from Russia to Bryansk
            1 fighter moved from Persia to Volgograd
            1 fighter moved from Persia to Volgograd
            1 fighter moved from Russia to Bryansk
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 2 artilleries, 2 fighters and 2 infantry
                Italians defend with 1 armour and 1 mech_infantry
                    Russians roll dice for 2 artilleries, 2 fighters and 2 infantry in Bryansk, round 2 : 2/6 hits, 2.33 expected hits
                    Italians roll dice for 1 armour and 1 mech_infantry in Bryansk, round 2 : 1/2 hits, 0.83 expected hits
                    1 infantry owned by the Russians, 1 mech_infantry owned by the Italians and 1 armour owned by the Italians lost in Bryansk
                Russians win, taking Bryansk from Italians with 2 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is 7
                Casualties for Russians: 1 infantry
                Casualties for Italians: 1 armour and 1 mech_infantry
            Battle in Volgograd
                Russians attack with 1 artillery, 2 fighters and 1 infantry
                Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians roll dice for 1 artillery, 2 fighters and 1 infantry in Volgograd, round 2 : 1/4 hits, 1.67 expected hits
                    Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Rostov
                Russians attack with 6 artilleries, 11 infantry and 4 mech_infantrys
                Italians defend with 1 armour
                    Russians roll dice for 6 artilleries, 11 infantry and 4 mech_infantrys in Rostov, round 2 : 7/21 hits, 5.50 expected hits
                    Italians roll dice for 1 armour in Rostov, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Italians lost in Rostov
                Russians win, taking Rostov from Italians with 6 artilleries, 11 infantry and 4 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Italians: 1 armour
            Battle in Smolensk
                Russians attack with 2 fighters and 3 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 2 fighters and 3 infantry in Smolensk, round 2 : 2/5 hits, 1.50 expected hits
                    Germans roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 2 fighters and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
            Battle in Nenetsia
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 2 infantry in Nenetsia, round 2 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Nenetsia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Nenetsia
                    Russians roll dice for 1 artillery and 1 infantry in Nenetsia, round 3 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Nenetsia, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Nenetsia
                    Russians roll dice for 1 artillery in Nenetsia, round 4 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 infantry in Nenetsia, round 4 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in Nenetsia
                Germans win with 1 infantry remaining. Battle score for attacker is -10
                Casualties for Russians: 1 artillery and 2 infantry
    
        Non Combat Move - Russians
            2 aaGuns and 10 infantry moved from Vologda to Russia
            2 fighters moved from Smolensk to Russia
            2 fighters moved from Bryansk to Russia
            4 armour and 4 mech_infantrys moved from Samara to Russia
            2 fighters moved from Volgograd to Samara
            2 infantry moved from Russia to Samara
            1 aaGun moved from Tambov to Rostov
            1 aaGun moved from Tambov to Rostov
    
        Place Units - Russians
            3 armour, 1 infantry and 3 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 27 PUs; end with 27 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.33
    Germans regular : 1.00
    Russians regular : -0.83
    

    Savegame

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