No scrambles
Odonis Allies -VS- dawgoneit Axis
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Italians Italians buy 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 2 armour and 2 mech_infantrys moved from Romania to Belarus 1 armour and 1 mech_infantry moved from Romania to Ukraine 1 armour and 1 mech_infantry moved from Romania to Western Ukraine 1 armour moved from Yugoslavia to Southern Italy 1 armour moved from Northern Italy to Southern Italy 1 infantry moved from Greece to Albania 1 armour moved from Southern Italy to Northern Italy 1 armour and 3 mech_infantrys moved from Northern Italy to Romania Combat - Italians Battle in Belarus Italians attack with 2 armour and 2 mech_infantrys Russians defend with 1 artillery and 2 infantry Italians roll dice for 2 armour and 2 mech_infantrys in Belarus, round 2 : 2/4 hits, 1.33 expected hits Russians roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Belarus Italians roll dice for 2 armour and 1 mech_infantry in Belarus, round 3 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 artillery in Belarus, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Belarus Italians win, taking Belarus from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Italians: 1 mech_infantry Casualties for Russians: 1 artillery and 2 infantry Battle in Western Ukraine Italians attack with 1 armour and 1 mech_infantry Russians defend with 2 infantry Italians roll dice for 1 armour and 1 mech_infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 armour and 1 mech_infantry in Western Ukraine, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 2 infantry in Western Ukraine, round 3 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 armour and 1 mech_infantry in Western Ukraine, round 4 : 0/2 hits, 0.67 expected hits Russians roll dice for 2 infantry in Western Ukraine, round 4 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Italians lost in Western Ukraine Italians roll dice for 1 armour in Western Ukraine, round 5 : 1/1 hits, 0.50 expected hits Russians roll dice for 2 infantry in Western Ukraine, round 5 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 armour owned by the Italians lost in Western Ukraine Russians win with 1 infantry remaining. Battle score for attacker is -7 Casualties for Italians: 1 armour and 1 mech_infantry Casualties for Russians: 1 infantry Battle in Ukraine Italians attack with 1 armour and 1 mech_infantry Russians defend with 1 artillery and 1 factory_minor Italians roll dice for 1 armour and 1 mech_infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 artillery in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Ukraine Italians win, taking Ukraine from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Non Combat Move - Italians Place Units - Italians 2 mech_infantrys placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1 Italians collect 15 PUs (1 lost to blockades); end with 15 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians regular : -0.67 Russians regular : -0.33
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TripleA Turn Summary: ANZAC round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo Combat - ANZAC Battle in Borneo Battle in Celebes ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 artillery ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Celebes, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Celebes ANZAC win, taking Borneo from Japanese, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - ANZAC 1 fighter moved from Caroline Islands to Java 2 infantry moved from Italian Somaliland to 76 Sea Zone 2 infantry and 1 transport moved from 76 Sea Zone to 79 Sea Zone 2 infantry moved from 79 Sea Zone to West India Place Units - ANZAC 1 destroyer and 1 transport placed in 54 Sea Zone 1 artillery placed in Queensland Turn Complete - ANZAC ANZAC collect 13 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : 0.33
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo Combat - ANZAC Battle in Borneo Battle in Celebes ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 artillery ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Celebes, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Celebes ANZAC win, taking Borneo from Japanese, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - ANZAC 1 fighter moved from Caroline Islands to Java 2 infantry moved from Italian Somaliland to 76 Sea Zone 2 infantry and 1 transport moved from 76 Sea Zone to 79 Sea Zone 2 infantry moved from 79 Sea Zone to West India Place Units - ANZAC 1 destroyer and 1 transport placed in 54 Sea Zone 1 artillery placed in Queensland Turn Complete - ANZAC ANZAC collect 13 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Combat Move - French Non Combat Move - French 1 fighter moved from Egypt to Caucasus 1 destroyer moved from 79 Sea Zone to 41 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : 0.33
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 3 artilleries, 1 destroyer, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 113 Sea Zone to 114 Sea Zone 2 infantry moved from Novgorod to Archangel 1 mech_infantry moved from Eastern Poland to Smolensk Germans take Smolensk from Russians 1 mech_infantry moved from Bessarabia to Rostov Germans take Rostov from Russians 2 infantry moved from Eastern Poland to Western Ukraine 10 armour, 7 artilleries, 20 infantry and 3 mech_infantrys moved from Eastern Poland to Western Ukraine 1 tactical_bomber moved from Eastern Poland to Archangel 1 fighter moved from Eastern Poland to 114 Sea Zone 1 destroyer and 1 submarine moved from 110 Sea Zone to 104 Sea Zone 1 bomber moved from Southern Italy to 104 Sea Zone 1 bomber moved from Southern Italy to 104 Sea Zone Combat - Germans Battle in 104 Sea Zone Germans attack with 2 bombers, 1 destroyer and 1 submarine Americans defend with 1 destroyer Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 104 Sea Zone Germans win with 2 bombers and 1 destroyer remaining. Battle score for attacker is 2 Casualties for Germans: 1 submarine Casualties for Americans: 1 destroyer Battle in Archangel Germans attack with 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 2 infantry and 1 tactical_bomber in Archangel, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Archangel Germans roll dice for 1 infantry and 1 tactical_bomber in Archangel, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 infantry and 1 tactical_bomber in Archangel, round 4 : 2/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Archangel, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Germans win with 1 tactical_bomber remaining. Battle score for attacker is -3 Casualties for Germans: 2 infantry Casualties for Russians: 1 infantry Battle in Western Ukraine Germans attack with 10 armour, 7 artilleries, 22 infantry and 3 mech_infantrys Russians defend with 1 infantry Germans roll dice for 10 armour, 7 artilleries, 22 infantry and 3 mech_infantrys in Western Ukraine, round 2 : 10/42 hits, 12.67 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 10 armour, 7 artilleries, 22 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 114 Sea Zone Germans attack with 1 fighter and 1 submarine Russians defend with 1 cruiser Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 fighter in 114 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 submarine owned by the Germans and 1 cruiser owned by the Russians lost in 114 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Casualties for Russians: 1 cruiser Non Combat Move - Germans 1 fighter moved from 114 Sea Zone to Novgorod 1 tactical_bomber moved from Archangel to Novgorod 3 aaGuns moved from Eastern Poland to Western Ukraine 3 aaGuns, 1 artillery and 1 infantry moved from Poland to Eastern Poland 2 artilleries and 9 infantry moved from Germany to Poland 2 infantry moved from Western Germany to Northern Italy 2 bombers moved from 104 Sea Zone to Normandy Bordeaux Place Units - Germans Turning on Edit Mode EDIT: Removing units owned by Germans from 113 Sea Zone: 1 destroyer and 1 submarine EDIT: Adding units owned by Germans to 110 Sea Zone: 1 destroyer and 1 submarine EDIT: Turning off Edit Mode 1 destroyer placed in 113 Sea Zone 1 artillery and 2 infantry placed in Novgorod 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry placed in Germany 3 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2 Germans collect 46 PUs (2 lost to blockades); end with 46 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Combat Hit Differential Summary :
Americans regular : 0.67 Russians regular : 1.17 Germans regular : -2.00
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Russians Russians buy 2 armour, 4 artilleries, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Russia to Smolensk 2 infantry moved from Tambov to Rostov 2 fighters moved from Russia to Rostov 2 fighters moved from Russia to Smolensk 1 armour and 2 mech_infantrys moved from Russia to Ukraine 2 fighters moved from Russia to Ukraine 1 submarine moved from 91 Sea Zone to 104 Sea Zone 1 submarine moved from 115 Sea Zone to 113 Sea Zone Combat - Russians Battle in Ukraine Russians attack with 1 armour, 2 fighters and 2 mech_infantrys Italians defend with 1 armour, 1 factory_minor and 1 mech_infantry Russians roll dice for 1 armour, 2 fighters and 2 mech_infantrys in Ukraine, round 2 : 3/5 hits, 1.83 expected hits Italians roll dice for 1 armour and 1 mech_infantry in Ukraine, round 2 : 1/2 hits, 0.83 expected hits 1 mech_infantry owned by the Russians, 1 mech_infantry owned by the Italians and 1 armour owned by the Italians lost in Ukraine Russians win, taking Ukraine from Italians with 1 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Russians: 1 mech_infantry Casualties for Italians: 1 armour and 1 mech_infantry Battle in Rostov Russians attack with 2 fighters and 2 infantry Germans defend with 1 mech_infantry Russians roll dice for 2 fighters and 2 infantry in Rostov, round 2 : 0/4 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 fighters and 2 infantry in Rostov, round 3 : 0/4 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 fighters and 2 infantry in Rostov, round 4 : 2/4 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Rostov, round 4 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Smolensk Russians attack with 2 fighters and 2 infantry Germans defend with 1 mech_infantry Russians roll dice for 2 fighters and 2 infantry in Smolensk, round 2 : 0/4 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 fighters and 2 infantry in Smolensk, round 3 : 2/4 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in 113 Sea Zone Russians attack with 1 submarine Germans defend with 1 destroyer Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 113 Sea Zone Russians win with 1 submarine remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in 104 Sea Zone Russians attack with 1 submarine Germans defend with 1 destroyer Russians roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Russians lost in 104 Sea Zone Germans win with 1 destroyer remaining. Battle score for attacker is -6 Casualties for Russians: 1 submarine Non Combat Move - Russians 2 fighters moved from Smolensk to Russia 2 armour and 3 mech_infantrys moved from Samara to Russia 1 infantry moved from Tambov to Bryansk 1 aaGun, 2 artilleries and 3 infantry moved from Tambov to Russia 2 fighters moved from Rostov to Russia 2 fighters moved from Ukraine to Russia 2 aaGuns and 18 infantry moved from Yenisey to Timguska Place Units - Russians 2 armour, 4 artilleries, 3 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 29 PUs; end with 29 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Combat Hit Differential Summary :
Italians regular : 0.17 Germans regular : -1.33 Russians regular : -1.17
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 infantry and 2 mech_infantrys; Remaining resources: 46 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Tsinghai to Sikang Japanese take Sikang from Chinese 1 mech_infantry moved from Hunan to Kwangsi 1 tactical_bomber moved from Hunan to Anhwe 1 fighter and 2 tactical_bombers moved from Szechwan to Anhwe 3 mech_infantrys moved from Kiangsu to Anhwe 1 mech_infantry moved from Kweichow to Anhwe 1 infantry moved from Chahar to Hopei 1 infantry moved from Hopei to Shensi 1 mech_infantry moved from Shensi to Anhwe 2 infantry moved from Chahar to Anhwe 1 bomber moved from Kweichow to 38 Sea Zone 1 bomber moved from Kweichow to 37 Sea Zone 1 fighter moved from 20 Sea Zone to 43 Sea Zone 1 destroyer moved from 20 Sea Zone to 35 Sea Zone 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 fighter moved from 20 Sea Zone to 44 Sea Zone 1 armour moved from Japan to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to French Indo China 2 fighters moved from 20 Sea Zone to 35 Sea Zone 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 destroyer moved from 6 Sea Zone to 17 Sea Zone 1 destroyer moved from 6 Sea Zone to 18 Sea Zone 1 destroyer moved from 6 Sea Zone to 21 Sea Zone 1 armour, 1 infantry and 1 transport moved from 19 Sea Zone to 21 Sea Zone 1 armour and 1 infantry moved from 21 Sea Zone to Guam 3 transports moved from 20 Sea Zone to 6 Sea Zone 1 battleship, 4 carriers, 1 cruiser, 4 destroyers and 4 fighters moved from 20 Sea Zone to 36 Sea Zone 3 tactical_bombers moved from Kweichow to Anhwe 1 infantry moved from Kweichow to Szechwan 1 infantry moved from Anhwe to Kweichow Combat - Japanese Battle in 38 Sea Zone Japanese attack with 1 bomber British defend with 1 transport 1 transport owned by the British lost in 38 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 43 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 43 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Guam Battle in 44 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 44 Sea Zone Japanese win, taking Guam from Americans with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in French Indo China Battle in 35 Sea Zone Japanese attack with 1 destroyer and 2 fighters Americans defend with 1 destroyer Japanese roll dice for 1 destroyer and 2 fighters in 35 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 35 Sea Zone Japanese win, taking French Indo China from UK_Pacific with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 37 Sea Zone Japanese attack with 1 bomber Americans defend with 1 submarine and 1 transport 1 submarine owned by the Americans Submerged Japanese roll dice for 1 bomber in 37 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 transport owned by the Americans lost in 37 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Non Combat Move - Japanese 1 bomber moved from 37 Sea Zone to Hainan 1 fighter moved from 43 Sea Zone to 36 Sea Zone 1 bomber moved from 38 Sea Zone to Hainan 1 fighter moved from 44 Sea Zone to 36 Sea Zone 2 fighters moved from 35 Sea Zone to 36 Sea Zone Place Units - Japanese 1 infantry and 2 mech_infantrys placed in Kiangsu Turn Complete - Japanese Japanese collect 41 PUs; end with 87 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 90 PUs Turning on Edit Mode EDIT: Changing PUs for Japanese from 90 to 44 EDIT: Adding units owned by Japanese to 6 Sea Zone: 5 destroyers EDIT: Adding units owned by Japanese to Japan: 2 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -0.33 Japanese regular : 0.00
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@dawgoneit sorry for the edit. i looked at the map to see what i needed and just started playing. in the mean time i forgot to spend my 46 pu’s. i had all ready spent some. i bought 5 destroyers and 2 infantry. i did adjust the pu’s. i hope this is ok. please let me no if you want me to change it back. thank you, Wayne,
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Americans Americans buy 2 artilleries, 2 destroyers, 4 fighters, 2 infantry and 2 tactical_bombers; Remaining resources: 5 PUs; Combat Move - Americans 2 units repaired. 1 fighter and 1 tactical_bomber moved from Burma to Kwangsi 1 submarine moved from 37 Sea Zone to 35 Sea Zone Americans take 43 Sea Zone from Japanese 1 bomber moved from Queensland to 35 Sea Zone 1 destroyer moved from 22 Sea Zone to 21 Sea Zone 1 cruiser moved from 54 Sea Zone to 21 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone 1 infantry moved from 32 Sea Zone to Marshall Islands Combat - Americans Battle in Marshall Islands Battle in 35 Sea Zone Americans attack with 1 bomber and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 35 Sea Zone Americans win, taking Marshall Islands from Japanese with 1 bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in Kwangsi Americans attack with 1 fighter and 1 tactical_bomber Japanese defend with 1 mech_infantry Americans roll dice for 1 fighter and 1 tactical_bomber in Kwangsi, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 mech_infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Kwangsi Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in 21 Sea Zone Americans attack with 1 cruiser and 1 destroyer Japanese defend with 1 destroyer and 1 transport Americans roll dice for 1 cruiser and 1 destroyer in 21 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Japanese roll dice for 1 destroyer and 1 transport in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 21 Sea Zone Americans roll dice for 1 cruiser in 21 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 destroyer and 1 transport in 21 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 cruiser owned by the Americans lost in 21 Sea Zone Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is -20 Casualties for Americans: 1 cruiser and 1 destroyer Non Combat Move - Americans 1 battleship, 4 carriers, 1 cruiser and 3 fighters moved from 54 Sea Zone to 33 Sea Zone 1 bomber moved from 35 Sea Zone to Caroline Islands 1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan 1 destroyer moved from 23 Sea Zone to 33 Sea Zone 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone 1 armour, 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 marine moved from Western United States to 10 Sea Zone 1 armour, 1 cruiser, 1 destroyer, 1 infantry, 1 marine, 1 mech_infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 marine moved from 26 Sea Zone to Hawaiian Islands 1 armour, 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from Sumatra to 41 Sea Zone 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone 1 infantry moved from 39 Sea Zone to India 2 transports moved from 91 Sea Zone to 101 Sea Zone 3 fighters and 3 tactical_bombers moved from Eastern United States to Gibraltar 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 2 transports moved from 91 Sea Zone to 92 Sea Zone 1 artillery moved from Malaya to Shan State Place Units - Americans 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber placed in Eastern United States 3 fighters and 1 tactical_bomber placed in Western United States 2 destroyers placed in 10 Sea Zone Turn Complete - Americans Americans collect 62 PUs; end with 67 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Combat Hit Differential Summary :
Americans regular : -0.83 Japanese regular : 1.67
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TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 2 PUs; end with 3 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Americans Americans buy 2 artilleries, 2 destroyers, 4 fighters, 2 infantry and 2 tactical_bombers; Remaining resources: 5 PUs; Combat Move - Americans 2 units repaired. 1 fighter and 1 tactical_bomber moved from Burma to Kwangsi 1 submarine moved from 37 Sea Zone to 35 Sea Zone Americans take 43 Sea Zone from Japanese 1 bomber moved from Queensland to 35 Sea Zone 1 destroyer moved from 22 Sea Zone to 21 Sea Zone 1 cruiser moved from 54 Sea Zone to 21 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone 1 infantry moved from 32 Sea Zone to Marshall Islands Combat - Americans Battle in Marshall Islands Battle in 35 Sea Zone Americans attack with 1 bomber and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 35 Sea Zone Americans win, taking Marshall Islands from Japanese with 1 bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in Kwangsi Americans attack with 1 fighter and 1 tactical_bomber Japanese defend with 1 mech_infantry Americans roll dice for 1 fighter and 1 tactical_bomber in Kwangsi, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 mech_infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Kwangsi Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in 21 Sea Zone Americans attack with 1 cruiser and 1 destroyer Japanese defend with 1 destroyer and 1 transport Americans roll dice for 1 cruiser and 1 destroyer in 21 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Japanese roll dice for 1 destroyer and 1 transport in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 21 Sea Zone Americans roll dice for 1 cruiser in 21 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 destroyer and 1 transport in 21 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 cruiser owned by the Americans lost in 21 Sea Zone Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is -20 Casualties for Americans: 1 cruiser and 1 destroyer Non Combat Move - Americans 1 battleship, 4 carriers, 1 cruiser and 3 fighters moved from 54 Sea Zone to 33 Sea Zone 1 bomber moved from 35 Sea Zone to Caroline Islands 1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan 1 destroyer moved from 23 Sea Zone to 33 Sea Zone 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone 1 armour, 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 marine moved from Western United States to 10 Sea Zone 1 armour, 1 cruiser, 1 destroyer, 1 infantry, 1 marine, 1 mech_infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 marine moved from 26 Sea Zone to Hawaiian Islands 1 armour, 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from Sumatra to 41 Sea Zone 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone 1 infantry moved from 39 Sea Zone to India 2 transports moved from 91 Sea Zone to 101 Sea Zone 3 fighters and 3 tactical_bombers moved from Eastern United States to Gibraltar 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 2 transports moved from 91 Sea Zone to 92 Sea Zone 1 artillery moved from Malaya to Shan State Place Units - Americans 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber placed in Eastern United States 3 fighters and 1 tactical_bomber placed in Western United States 2 destroyers placed in 10 Sea Zone Turn Complete - Americans Americans collect 62 PUs; end with 67 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 97 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 2 PUs; end with 3 PUs Purchase Units - British British buy 2 armour, 1 destroyer, 1 fighter, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 armour and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 106 Sea Zone to 104 Sea Zone 1 fighter moved from Gibraltar to 104 Sea Zone 2 fighters moved from United Kingdom to 104 Sea Zone 1 artillery and 1 infantry moved from Shan State to French Indo China 1 mech_infantry moved from Burma to French Indo China 1 fighter moved from Malaya to French Indo China 2 infantry moved from Yunnan to Hunan 1 artillery and 1 infantry moved from Yunnan to Szechwan 3 infantry moved from Yunnan to Kweichow 1 mech_infantry moved from Yunnan to Kwangtung UK_Pacific take Kwangtung from Japanese 1 fighter moved from Yunnan to Hunan 1 tactical_bomber moved from Yunnan to Kweichow 1 infantry moved from Yunnan to Szechwan 1 armour moved from Yunnan to Kiangsi Chinese take Kiangsi from Japanese Combat - British Battle in Kweichow British attack with 3 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 3 infantry and 1 tactical_bomber in Kweichow, round 2 : 2/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kweichow British win, taking Kweichow from Japanese with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in Hunan British attack with 1 fighter and 2 infantry Japanese defend with 1 mech_infantry British roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Hunan British roll dice for 1 fighter and 1 infantry in Hunan, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Hunan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Hunan retreated to Hunan Japanese win with 1 mech_infantry remaining. Battle score for attacker is -6 Casualties for British: 2 infantry Battle in Szechwan British attack with 1 artillery and 2 infantry Japanese defend with 1 aaGun and 1 infantry British roll dice for 1 artillery and 2 infantry in Szechwan, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 aaGun and 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Szechwan British win, taking Szechwan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 8 Casualties for Japanese: 1 aaGun and 1 infantry Battle in 104 Sea Zone British attack with 1 destroyer and 3 fighters Germans defend with 1 destroyer British roll dice for 1 destroyer and 3 fighters in 104 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Germans and 1 fighter owned by the British lost in 104 Sea Zone British win with 1 destroyer and 2 fighters remaining. Battle score for attacker is -2 Casualties for British: 1 fighter Casualties for Germans: 1 destroyer Battle in French Indo China British attack with 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry Japanese defend with 2 infantry British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry in French Indo China, round 2 : 1/4 hits, 1.33 expected hits Japanese roll dice for 2 infantry in French Indo China, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in French Indo China British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry in French Indo China, round 3 : 2/4 hits, 1.33 expected hits Japanese roll dice for 1 infantry in French Indo China, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in French Indo China British win, taking French Indo China from Japanese with 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - British 1 fighter moved from French Indo China to Yunnan 1 artillery and 4 infantry moved from Burma to Yunnan 1 aaGun moved from Burma to Yunnan 1 fighter moved from Hunan to Yunnan 1 tactical_bomber moved from Kweichow to Yunnan 2 armour and 3 mech_infantrys moved from India to Yunnan 1 artillery and 3 infantry moved from India to Burma 1 armour and 1 mech_infantry moved from Eastern Persia to Kazakhstan 2 artilleries and 4 infantry moved from Caucasus to Kazakhstan 1 armour and 1 mech_infantry moved from Persia to Caucasus 1 armour moved from Iraq to Caucasus 1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 81 Sea Zone to 98 Sea Zone 1 armour moved from Egypt to Iraq 1 infantry moved from Libya to Tobruk 1 battleship moved from 91 Sea Zone to 92 Sea Zone 1 fighter moved from 104 Sea Zone to United Kingdom 1 fighter moved from 104 Sea Zone to Gibraltar Place Units - British 2 transports placed in 98 Sea Zone 1 destroyer placed in 106 Sea Zone 2 armour and 1 mech_infantry placed in Persia 1 fighter placed in United Kingdom Turn Complete - British British collect 41 PUs; end with 41 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs Place Units - UK_Pacific 2 armour and 1 mech_infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,1,5,2,3,3,2,5,5,2,6,5,2,6,5,6,5,4,5,5,1,2 UK_Pacific collect 18 PUs (2 lost to blockades); end with 18 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUs Some Units in India change ownership: 2 armour and 1 mech_infantry
Combat Hit Differential Summary :
Americans regular : -0.83 Japanese regular : 2.33 Germans regular : 0.67 British regular : 0.17
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Americans Americans buy 2 artilleries, 2 destroyers, 4 fighters, 2 infantry and 2 tactical_bombers; Remaining resources: 5 PUs; Combat Move - Americans 2 units repaired. 1 fighter and 1 tactical_bomber moved from Burma to Kwangsi 1 submarine moved from 37 Sea Zone to 35 Sea Zone Americans take 43 Sea Zone from Japanese 1 bomber moved from Queensland to 35 Sea Zone 1 destroyer moved from 22 Sea Zone to 21 Sea Zone 1 cruiser moved from 54 Sea Zone to 21 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone 1 infantry moved from 32 Sea Zone to Marshall Islands Combat - Americans Battle in Marshall Islands Battle in 35 Sea Zone Americans attack with 1 bomber and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 35 Sea Zone Americans win, taking Marshall Islands from Japanese with 1 bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in Kwangsi Americans attack with 1 fighter and 1 tactical_bomber Japanese defend with 1 mech_infantry Americans roll dice for 1 fighter and 1 tactical_bomber in Kwangsi, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 mech_infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Kwangsi Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in 21 Sea Zone Americans attack with 1 cruiser and 1 destroyer Japanese defend with 1 destroyer and 1 transport Americans roll dice for 1 cruiser and 1 destroyer in 21 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Japanese roll dice for 1 destroyer and 1 transport in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 21 Sea Zone Americans roll dice for 1 cruiser in 21 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 destroyer and 1 transport in 21 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 cruiser owned by the Americans lost in 21 Sea Zone Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is -20 Casualties for Americans: 1 cruiser and 1 destroyer Non Combat Move - Americans 1 battleship, 4 carriers, 1 cruiser and 3 fighters moved from 54 Sea Zone to 33 Sea Zone 1 bomber moved from 35 Sea Zone to Caroline Islands 1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan 1 destroyer moved from 23 Sea Zone to 33 Sea Zone 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone 1 armour, 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 marine moved from Western United States to 10 Sea Zone 1 armour, 1 cruiser, 1 destroyer, 1 infantry, 1 marine, 1 mech_infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 marine moved from 26 Sea Zone to Hawaiian Islands 1 armour, 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from Sumatra to 41 Sea Zone 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone 1 infantry moved from 39 Sea Zone to India 2 transports moved from 91 Sea Zone to 101 Sea Zone 3 fighters and 3 tactical_bombers moved from Eastern United States to Gibraltar 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 2 transports moved from 91 Sea Zone to 92 Sea Zone 1 artillery moved from Malaya to Shan State Place Units - Americans 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber placed in Eastern United States 3 fighters and 1 tactical_bomber placed in Western United States 2 destroyers placed in 10 Sea Zone Turn Complete - Americans Americans collect 62 PUs; end with 67 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 97 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 2 PUs; end with 3 PUs Purchase Units - British British buy 2 armour, 1 destroyer, 1 fighter, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 armour and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 106 Sea Zone to 104 Sea Zone 1 fighter moved from Gibraltar to 104 Sea Zone 2 fighters moved from United Kingdom to 104 Sea Zone 1 artillery and 1 infantry moved from Shan State to French Indo China 1 mech_infantry moved from Burma to French Indo China 1 fighter moved from Malaya to French Indo China 2 infantry moved from Yunnan to Hunan 1 artillery and 1 infantry moved from Yunnan to Szechwan 3 infantry moved from Yunnan to Kweichow 1 mech_infantry moved from Yunnan to Kwangtung UK_Pacific take Kwangtung from Japanese 1 fighter moved from Yunnan to Hunan 1 tactical_bomber moved from Yunnan to Kweichow 1 infantry moved from Yunnan to Szechwan 1 armour moved from Yunnan to Kiangsi Chinese take Kiangsi from Japanese Combat - British Battle in Kweichow British attack with 3 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 3 infantry and 1 tactical_bomber in Kweichow, round 2 : 2/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kweichow British win, taking Kweichow from Japanese with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in Hunan British attack with 1 fighter and 2 infantry Japanese defend with 1 mech_infantry British roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Hunan British roll dice for 1 fighter and 1 infantry in Hunan, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Hunan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Hunan retreated to Hunan Japanese win with 1 mech_infantry remaining. Battle score for attacker is -6 Casualties for British: 2 infantry Battle in Szechwan British attack with 1 artillery and 2 infantry Japanese defend with 1 aaGun and 1 infantry British roll dice for 1 artillery and 2 infantry in Szechwan, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 aaGun and 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Szechwan British win, taking Szechwan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 8 Casualties for Japanese: 1 aaGun and 1 infantry Battle in 104 Sea Zone British attack with 1 destroyer and 3 fighters Germans defend with 1 destroyer British roll dice for 1 destroyer and 3 fighters in 104 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Germans and 1 fighter owned by the British lost in 104 Sea Zone British win with 1 destroyer and 2 fighters remaining. Battle score for attacker is -2 Casualties for British: 1 fighter Casualties for Germans: 1 destroyer Battle in French Indo China British attack with 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry Japanese defend with 2 infantry British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry in French Indo China, round 2 : 1/4 hits, 1.33 expected hits Japanese roll dice for 2 infantry in French Indo China, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in French Indo China British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry in French Indo China, round 3 : 2/4 hits, 1.33 expected hits Japanese roll dice for 1 infantry in French Indo China, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in French Indo China British win, taking French Indo China from Japanese with 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - British 1 fighter moved from French Indo China to Yunnan 1 artillery and 4 infantry moved from Burma to Yunnan 1 aaGun moved from Burma to Yunnan 1 fighter moved from Hunan to Yunnan 1 tactical_bomber moved from Kweichow to Yunnan 2 armour and 3 mech_infantrys moved from India to Yunnan 1 artillery and 3 infantry moved from India to Burma 1 armour and 1 mech_infantry moved from Eastern Persia to Kazakhstan 2 artilleries and 4 infantry moved from Caucasus to Kazakhstan 1 armour and 1 mech_infantry moved from Persia to Caucasus 1 armour moved from Iraq to Caucasus 1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 81 Sea Zone to 98 Sea Zone 1 armour moved from Egypt to Iraq 1 infantry moved from Libya to Tobruk 1 battleship moved from 91 Sea Zone to 92 Sea Zone 1 fighter moved from 104 Sea Zone to United Kingdom 1 fighter moved from 104 Sea Zone to Gibraltar Place Units - British 2 transports placed in 98 Sea Zone 1 destroyer placed in 106 Sea Zone 2 armour and 1 mech_infantry placed in Persia 1 fighter placed in United Kingdom Turn Complete - British British collect 41 PUs; end with 41 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs Place Units - UK_Pacific 2 armour and 1 mech_infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,1,5,2,3,3,2,5,5,2,6,5,2,6,5,6,5,4,5,5,1,2 UK_Pacific collect 18 PUs (2 lost to blockades); end with 18 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUs Some Units in India change ownership: 2 armour and 1 mech_infantry Turning on Edit Mode EDIT: Removing units owned by Chinese from Burma: 1 fighter EDIT: Adding units owned by Chinese to Yunnan: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -0.83 Japanese regular : 2.33 Germans regular : 0.67 British regular : 0.17
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Italians Italians buy 6 infantry; Remaining resources: 2 PUs; Combat Move - Italians 1 armour and 3 mech_infantrys moved from Romania to Ukraine 1 armour moved from Belarus to Vologda Italians take Archangel from Russians Italians take Vologda from Russians 1 armour and 1 mech_infantry moved from Belarus to Bryansk 1 armour moved from Southern Italy to Northern Italy 1 infantry moved from Albania to Greece 1 armour and 2 mech_infantrys moved from Northern Italy to Romania 1 armour moved from Northern Italy to Yugoslavia Combat - Italians Battle in Ukraine Italians attack with 1 armour and 3 mech_infantrys Russians defend with 1 armour, 1 factory_minor and 1 mech_infantry Italians roll dice for 1 armour and 3 mech_infantrys in Ukraine, round 2 : 0/4 hits, 1.00 expected hits Russians roll dice for 1 armour and 1 mech_infantry in Ukraine, round 2 : 1/2 hits, 0.83 expected hits 1 mech_infantry owned by the Italians lost in Ukraine Italians roll dice for 1 armour and 2 mech_infantrys in Ukraine, round 3 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 armour and 1 mech_infantry in Ukraine, round 3 : 0/2 hits, 0.83 expected hits Italians roll dice for 1 armour and 2 mech_infantrys in Ukraine, round 4 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 armour and 1 mech_infantry in Ukraine, round 4 : 0/2 hits, 0.83 expected hits 1 mech_infantry owned by the Russians lost in Ukraine Italians roll dice for 1 armour and 2 mech_infantrys in Ukraine, round 5 : 2/3 hits, 0.83 expected hits Russians roll dice for 1 armour in Ukraine, round 5 : 1/1 hits, 0.50 expected hits 1 mech_infantry owned by the Italians and 1 armour owned by the Russians lost in Ukraine Italians win, taking Ukraine from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 2 Casualties for Italians: 2 mech_infantrys Casualties for Russians: 1 armour and 1 mech_infantry Battle in Bryansk Italians attack with 1 armour and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 1 armour and 1 mech_infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Italians win, taking Bryansk from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians Place Units - Italians 3 infantry placed in Southern Italy 3 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5 Italians collect 19 PUs; end with 21 PUs
Combat Hit Differential Summary :
Italians regular : -0.17 Russians regular : -1.33
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TripleA Turn Summary: ANZAC round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 2 destroyers and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 infantry moved from West India to India 1 transport moved from 79 Sea Zone to 39 Sea Zone 1 fighter moved from Java to India 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands Place Units - ANZAC 2 destroyers and 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 2 destroyers and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 infantry moved from West India to India 1 transport moved from 79 Sea Zone to 39 Sea Zone 1 fighter moved from Java to India 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands Place Units - ANZAC 2 destroyers and 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Combat Move - French Combat - French Non Combat Move - French 1 destroyer moved from 41 Sea Zone to 39 Sea Zone 1 fighter moved from Caucasus to India Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries and 16 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Western Ukraine to Tambov Germans take Tambov from Russians 2 mech_infantrys moved from Western Ukraine to Smolensk 1 fighter and 1 tactical_bomber moved from Novgorod to Smolensk 10 armour moved from Western Ukraine to Rostov 1 submarine moved from 110 Sea Zone to 104 Sea Zone 2 fighters and 2 tactical_bombers moved from 110 Sea Zone to 104 Sea Zone 3 infantry moved from Western Germany to Northern Italy 2 infantry moved from Northern Italy to Southern Italy Combat - Germans Battle in 104 Sea Zone Germans attack with 2 fighters, 1 submarine and 2 tactical_bombers British defend with 1 destroyer Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 104 Sea Zone Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Germans: 1 submarine Casualties for British: 1 destroyer Battle in Smolensk Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber Russians defend with 2 infantry Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Smolensk, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 2 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Smolensk, round 3 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Germans: 1 mech_infantry Casualties for Russians: 2 infantry Battle in Rostov Germans attack with 10 armour Russians defend with 2 infantry Germans roll dice for 10 armour in Rostov, round 2 : 3/10 hits, 5.00 expected hits Russians roll dice for 2 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 armour owned by the Germans lost in Rostov Germans win, taking Rostov from Russians with 9 armour remaining. Battle score for attacker is 0 Casualties for Germans: 1 armour Casualties for Russians: 2 infantry Non Combat Move - Germans 3 aaGuns, 1 artillery and 1 infantry moved from Eastern Poland to Western Ukraine 1 fighter and 1 tactical_bomber moved from Smolensk to Western Ukraine 2 artilleries and 9 infantry moved from Poland to Eastern Poland 2 artilleries and 8 infantry moved from Novgorod to Archangel 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Germany to Poland 1 armour and 1 mech_infantry moved from Poland to Eastern Poland 2 fighters and 2 tactical_bombers moved from 104 Sea Zone to 110 Sea Zone 1 destroyer moved from 110 Sea Zone to 104 Sea Zone 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 8 submarines, 2 tactical_bombers and 1 transport moved from 110 Sea Zone to 109 Sea Zone 2 bombers moved from Normandy Bordeaux to Eastern Poland Place Units - Germans 3 infantry placed in Novgorod 2 artilleries and 8 infantry placed in Germany 5 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6 Germans collect 49 PUs; end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Russians regular : 0.33 Germans regular : -1.17 British regular : 0.67
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - Russians Russians buy 1 armour, 5 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery and 1 infantry moved from Russia to Vologda 1 artillery and 1 infantry moved from Russia to Smolensk 1 artillery and 1 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Bryansk 2 infantry moved from Russia to Tambov 1 fighter moved from Russia to Tambov 1 fighter moved from Russia to Bryansk 1 fighter moved from Russia to Bryansk 1 fighter moved from Russia to Smolensk 1 fighter moved from Russia to Vologda 1 fighter moved from Russia to Tambov Combat - Russians Battle in Bryansk Russians attack with 1 artillery, 2 fighters and 2 infantry Italians defend with 1 armour and 1 mech_infantry Russians roll dice for 1 artillery, 2 fighters and 2 infantry in Bryansk, round 2 : 3/5 hits, 1.83 expected hits Italians roll dice for 1 armour and 1 mech_infantry in Bryansk, round 2 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Russians, 1 mech_infantry owned by the Italians and 1 armour owned by the Italians lost in Bryansk Russians win, taking Bryansk from Italians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 7 Casualties for Russians: 1 infantry Casualties for Italians: 1 armour and 1 mech_infantry Battle in Tambov Russians attack with 2 fighters and 2 infantry Germans defend with 1 mech_infantry Russians roll dice for 2 fighters and 2 infantry in Tambov, round 2 : 2/4 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Smolensk Russians attack with 1 artillery, 1 fighter and 1 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Smolensk, round 2 : 0/3 hits, 1.17 expected hits Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Russians roll dice for 1 artillery and 1 fighter in Smolensk, round 3 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Vologda Russians attack with 1 artillery, 1 fighter and 1 infantry Italians defend with 1 armour Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Vologda, round 2 : 1/3 hits, 1.17 expected hits Italians roll dice for 1 armour in Vologda, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Italians lost in Vologda Russians win, taking Vologda from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Italians: 1 armour Non Combat Move - Russians 2 aaGuns and 18 infantry moved from Timguska to Urals 1 fighter moved from Vologda to Russia 2 fighters moved from Tambov to Russia 1 fighter moved from Smolensk to Russia 2 fighters moved from Bryansk to Russia 4 armour and 8 mech_infantrys moved from Russia to Volgograd 6 artilleries and 10 infantry moved from Russia to Tambov 2 aaGuns moved from Russia to Tambov 1 submarine moved from 113 Sea Zone to 115 Sea Zone Place Units - Russians 1 artillery and 2 infantry placed in Volgograd 1 armour, 4 artilleries and 1 infantry placed in Russia Turn Complete - Russians Russians collect 24 PUs; end with 24 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Combat Hit Differential Summary :
Italians regular : 0.67 Germans regular : 1.00 Russians regular : 0.67
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 armour, 1 artillery, 3 destroyers, 1 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 21 Sea Zone to 34 Sea Zone 1 mech_infantry moved from Anhwe to Shensi 1 infantry moved from Shensi to Szechwan 1 mech_infantry moved from Anhwe to Suiyuyan 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Kansu to Tsinghai 1 mech_infantry moved from Tsinghai to Szechwan 2 infantry moved from Anhwe to Kweichow 1 infantry and 2 mech_infantrys moved from Kiangsu to Kiangsi 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Kwangtung 1 armour and 1 infantry moved from Guam to 21 Sea Zone 1 armour, 1 infantry and 1 transport moved from 21 Sea Zone to 36 Sea Zone 1 armour and 1 infantry moved from 36 Sea Zone to French Indo China 1 destroyer moved from 18 Sea Zone to 22 Sea Zone Japanese take 22 Sea Zone from Americans 5 destroyers moved from 6 Sea Zone to 36 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from Anhwe to Kweichow 2 tactical_bombers moved from Anhwe to Kiangsi 1 tactical_bomber moved from Anhwe to Szechwan 1 tactical_bomber moved from Anhwe to Szechwan 1 tactical_bomber moved from Anhwe to Szechwan 2 bombers moved from Hainan to Philippines 1 destroyer moved from 17 Sea Zone to 23 Sea Zone 1 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 infantry and 1 mech_infantry moved from 36 Sea Zone to Kwangsi 6 fighters moved from 36 Sea Zone to French Indo China 1 fighter moved from 36 Sea Zone to Kwangtung 1 fighter moved from 36 Sea Zone to Kwangsi Combat - Japanese Battle in French Indo China Japanese attack with 1 armour, 6 fighters and 1 infantry British defend with 1 artillery, 1 infantry and 1 mech_infantry Japanese roll dice for 1 cruiser in French Indo China, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 armour, 6 fighters and 1 infantry in French Indo China, round 2 : 3/8 hits, 3.67 expected hits UK_Pacific roll dice for 1 artillery, 1 infantry and 1 mech_infantry in French Indo China, round 2 : 2/3 hits, 1.00 expected hits 1 infantry owned by the Japanese, 1 mech_infantry owned by the British, 1 armour owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in French Indo China Japanese win with 6 fighters remaining. Battle score for attacker is 2 Casualties for Japanese: 1 armour and 1 infantry Casualties for British: 1 artillery, 1 infantry and 1 mech_infantry Battle in Kwangsi Japanese attack with 1 fighter, 1 infantry and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 1 battleship in Kwangsi, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Kwangsi, round 2 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kwangsi Japanese roll dice for 1 fighter and 1 mech_infantry in Kwangsi, round 3 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Kiangsi Japanese attack with 1 infantry, 2 mech_infantrys and 2 tactical_bombers British defend with 1 armour Japanese roll dice for 1 infantry, 2 mech_infantrys and 2 tactical_bombers in Kiangsi, round 2 : 2/5 hits, 1.50 expected hits Chinese roll dice for 1 armour in Kiangsi, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Japanese and 1 armour owned by the British lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 1 armour Battle in Philippines Japanese attack with 1 artillery, 2 bombers and 1 infantry Americans defend with 1 airfield and 1 harbour; ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Philippines, round 2 : 2/4 hits, 2.00 expected hits Americans roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Philippines Japanese win with 2 bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 artillery and 1 infantry Casualties for ANZAC: 1 artillery and 1 infantry Battle in Szechwan Japanese attack with 1 infantry, 1 mech_infantry and 3 tactical_bombers British defend with 1 artillery and 2 infantry Japanese roll dice for 1 infantry, 1 mech_infantry and 3 tactical_bombers in Szechwan, round 2 : 1/5 hits, 1.83 expected hits Chinese roll dice for 1 artillery and 2 infantry in Szechwan, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Szechwan Japanese roll dice for 1 mech_infantry and 3 tactical_bombers in Szechwan, round 3 : 2/4 hits, 1.67 expected hits Chinese roll dice for 1 artillery and 1 infantry in Szechwan, round 3 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in Szechwan Japanese win with 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry and 1 mech_infantry Casualties for British: 1 artillery and 2 infantry Battle in Kwangtung Japanese attack with 1 fighter and 2 infantry British defend with 1 mech_infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 fighter and 2 infantry in Kwangtung, round 2 : 2/3 hits, 0.83 expected hits UK_Pacific roll dice for 1 mech_infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in Kweichow Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 2 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kweichow, round 2 : 1/4 hits, 1.50 expected hits Chinese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kweichow Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 3 : 2/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Non Combat Move - Japanese 2 tactical_bombers moved from Szechwan to Anhwe 1 tactical_bomber moved from Szechwan to Anhwe 6 fighters moved from French Indo China to 36 Sea Zone 1 fighter moved from Kwangtung to 36 Sea Zone 1 fighter moved from Kwangsi to 36 Sea Zone 1 destroyer moved from 36 Sea Zone to 21 Sea Zone 1 fighter and 1 tactical_bomber moved from Kweichow to Anhwe 2 tactical_bombers moved from Kiangsi to Anhwe 2 bombers moved from Philippines to Hainan Place Units - Japanese 1 armour, 1 artillery and 1 infantry placed in Kiangsu 3 destroyers and 1 transport placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 38 PUs; end with 38 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 41 PUs
Combat Hit Differential Summary :
Chinese regular : 1.17 Americans regular : 1.33 Japanese regular : -1.00 UK_Pacific regular : 0.67
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TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - Americans Americans buy 1 artillery, 1 bomber, 3 destroyers, 1 fighter, 1 infantry, 4 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 33 Sea Zone to 34 Sea Zone 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone 1 fighter moved from 33 Sea Zone to 23 Sea Zone 1 bomber moved from Caroline Islands to 20 Sea Zone 1 marine moved from Hawaiian Islands to 26 Sea Zone 1 armour and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 armour, 1 infantry, 1 marine, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 17 Sea Zone 1 armour, 1 infantry, 1 marine and 1 mech_infantry moved from 17 Sea Zone to Iwo Jima 1 fighter moved from 92 Sea Zone to 104 Sea Zone 2 fighters moved from Gibraltar to 104 Sea Zone 1 destroyer moved from 92 Sea Zone to 104 Sea Zone 1 fighter and 1 tactical_bomber moved from Eastern United States to 104 Sea Zone 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi 2 fighters moved from 33 Sea Zone to 16 Sea Zone 1 submarine moved from 26 Sea Zone to 23 Sea Zone 1 destroyer moved from 25 Sea Zone to 16 Sea Zone Combat - Americans Battle in 20 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 20 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 16 Sea Zone Americans attack with 1 destroyer and 2 fighters Japanese defend with 1 destroyer Americans roll dice for 1 destroyer and 2 fighters in 16 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 23 Sea Zone Americans attack with 1 fighter and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 23 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 23 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in Iwo Jima Americans attack with 1 armour, 1 infantry, 1 marine and 1 mech_infantry Japanese defend with 1 infantry Americans roll dice for 1 armour, 1 infantry, 1 marine and 1 mech_infantry in Iwo Jima, round 2 : 1/4 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Iwo Jima Americans win, taking Iwo Jima from Japanese with 1 armour, 1 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kwangsi Americans attack with 1 fighter and 1 tactical_bomber Japanese defend with 1 mech_infantry Americans roll dice for 1 fighter and 1 tactical_bomber in Kwangsi, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 mech_infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Kwangsi Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in 104 Sea Zone Americans attack with 1 destroyer, 4 fighters and 1 tactical_bomber Germans defend with 1 destroyer Americans roll dice for 1 destroyer, 4 fighters and 1 tactical_bomber in 104 Sea Zone, round 2 : 2/6 hits, 3.00 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 104 Sea Zone Americans win with 1 destroyer, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in 34 Sea Zone Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 34 Sea Zone Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 17 Sea Zone 1 battleship, 5 carriers, 1 cruiser and 1 destroyer moved from 33 Sea Zone to 17 Sea Zone 1 infantry moved from Marshall Islands to 32 Sea Zone 1 infantry and 1 transport moved from 32 Sea Zone to 17 Sea Zone 1 infantry moved from 17 Sea Zone to Iwo Jima 1 fighter moved from 23 Sea Zone to 17 Sea Zone 1 bomber moved from 20 Sea Zone to Yunnan 1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan 1 infantry moved from India to Burma 1 artillery moved from Shan State to Yunnan 2 fighters moved from 16 Sea Zone to 17 Sea Zone 1 cruiser moved from 26 Sea Zone to 17 Sea Zone 2 destroyers moved from 10 Sea Zone to 26 Sea Zone 3 fighters moved from Western United States to Hawaiian Islands 1 tactical_bomber moved from Western United States to Hawaiian Islands 2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco 1 carrier and 1 cruiser moved from 92 Sea Zone to 91 Sea Zone 1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 91 Sea Zone 3 fighters moved from 104 Sea Zone to Gibraltar 1 submarine moved from 92 Sea Zone to 97 Sea Zone Place Units - Americans 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States 2 destroyers and 1 submarine placed in 101 Sea Zone 1 destroyer and 3 submarines placed in 10 Sea Zone 1 bomber, 1 fighter and 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 63 PUs; end with 63 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Combat Hit Differential Summary :
Americans regular : -0.50 Japanese regular : -0.67 Germans regular : -0.33
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TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 3 PUs; end with 3 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 6 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - Americans Americans buy 1 artillery, 1 bomber, 3 destroyers, 1 fighter, 1 infantry, 4 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 33 Sea Zone to 34 Sea Zone 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone 1 fighter moved from 33 Sea Zone to 23 Sea Zone 1 bomber moved from Caroline Islands to 20 Sea Zone 1 marine moved from Hawaiian Islands to 26 Sea Zone 1 armour and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 armour, 1 infantry, 1 marine, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 17 Sea Zone 1 armour, 1 infantry, 1 marine and 1 mech_infantry moved from 17 Sea Zone to Iwo Jima 1 fighter moved from 92 Sea Zone to 104 Sea Zone 2 fighters moved from Gibraltar to 104 Sea Zone 1 destroyer moved from 92 Sea Zone to 104 Sea Zone 1 fighter and 1 tactical_bomber moved from Eastern United States to 104 Sea Zone 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi 2 fighters moved from 33 Sea Zone to 16 Sea Zone 1 submarine moved from 26 Sea Zone to 23 Sea Zone 1 destroyer moved from 25 Sea Zone to 16 Sea Zone Combat - Americans Battle in 20 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 20 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 16 Sea Zone Americans attack with 1 destroyer and 2 fighters Japanese defend with 1 destroyer Americans roll dice for 1 destroyer and 2 fighters in 16 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 23 Sea Zone Americans attack with 1 fighter and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 23 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 23 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in Iwo Jima Americans attack with 1 armour, 1 infantry, 1 marine and 1 mech_infantry Japanese defend with 1 infantry Americans roll dice for 1 armour, 1 infantry, 1 marine and 1 mech_infantry in Iwo Jima, round 2 : 1/4 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Iwo Jima Americans win, taking Iwo Jima from Japanese with 1 armour, 1 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kwangsi Americans attack with 1 fighter and 1 tactical_bomber Japanese defend with 1 mech_infantry Americans roll dice for 1 fighter and 1 tactical_bomber in Kwangsi, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 mech_infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Kwangsi Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in 104 Sea Zone Americans attack with 1 destroyer, 4 fighters and 1 tactical_bomber Germans defend with 1 destroyer Americans roll dice for 1 destroyer, 4 fighters and 1 tactical_bomber in 104 Sea Zone, round 2 : 2/6 hits, 3.00 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 104 Sea Zone Americans win with 1 destroyer, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in 34 Sea Zone Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 34 Sea Zone Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 17 Sea Zone 1 battleship, 5 carriers, 1 cruiser and 1 destroyer moved from 33 Sea Zone to 17 Sea Zone 1 infantry moved from Marshall Islands to 32 Sea Zone 1 infantry and 1 transport moved from 32 Sea Zone to 17 Sea Zone 1 infantry moved from 17 Sea Zone to Iwo Jima 1 fighter moved from 23 Sea Zone to 17 Sea Zone 1 bomber moved from 20 Sea Zone to Yunnan 1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan 1 infantry moved from India to Burma 1 artillery moved from Shan State to Yunnan 2 fighters moved from 16 Sea Zone to 17 Sea Zone 1 cruiser moved from 26 Sea Zone to 17 Sea Zone 2 destroyers moved from 10 Sea Zone to 26 Sea Zone 3 fighters moved from Western United States to Hawaiian Islands 1 tactical_bomber moved from Western United States to Hawaiian Islands 2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco 1 carrier and 1 cruiser moved from 92 Sea Zone to 91 Sea Zone 1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 91 Sea Zone 3 fighters moved from 104 Sea Zone to Gibraltar 1 submarine moved from 92 Sea Zone to 97 Sea Zone Place Units - Americans 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States 2 destroyers and 1 submarine placed in 101 Sea Zone 1 destroyer and 3 submarines placed in 10 Sea Zone 1 bomber, 1 fighter and 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 63 PUs; end with 63 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 93 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 3 PUs; end with 3 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 6 PUs Purchase Units - British British buy 2 fighters, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 armour and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 2 armour and 1 mech_infantry moved from Caucasus to Tsinghai 1 artillery and 1 infantry moved from Kazakhstan to Tsinghai 1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Kazakhstan to Sikang 1 infantry moved from Kazakhstan to Tsinghai 1 infantry moved from Kazakhstan to Sikang 1 artillery and 1 infantry moved from Yunnan to Kweichow 2 infantry moved from Yunnan to Hunan 1 armour and 3 mech_infantrys moved from Yunnan to Kwangtung 1 tactical_bomber moved from Yunnan to Kwangtung 1 fighter moved from Yunnan to Hunan 1 fighter moved from Yunnan to Kweichow 1 infantry moved from Yunnan to Kweichow 1 armour moved from Yunnan to Shensi 1 fighter moved from Kweichow to Shensi Combat - British Battle in Kweichow British attack with 1 artillery and 2 infantry Japanese defend with 1 infantry British roll dice for 1 artillery and 2 infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow British win, taking Kweichow from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hunan British attack with 1 fighter and 2 infantry Japanese defend with 1 mech_infantry British roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter and 2 infantry in Hunan, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 mech_infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Hunan British win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Kwangtung British attack with 1 armour, 3 mech_infantrys and 1 tactical_bomber Japanese defend with 1 harbour and 2 infantry British roll dice for 1 armour, 3 mech_infantrys and 1 tactical_bomber in Kwangtung, round 2 : 0/5 hits, 1.67 expected hits Japanese roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 armour, 3 mech_infantrys and 1 tactical_bomber in Kwangtung, round 3 : 3/5 hits, 1.67 expected hits Japanese roll dice for 2 infantry in Kwangtung, round 3 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Kwangtung British win, taking Kwangtung from Japanese with 1 armour, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for British: 1 mech_infantry Casualties for Japanese: 2 infantry Battle in Tsinghai British attack with 2 armour, 1 artillery, 2 infantry and 1 mech_infantry Japanese defend with 1 infantry British roll dice for 2 armour, 1 artillery, 2 infantry and 1 mech_infantry in Tsinghai, round 2 : 1/6 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Tsinghai British win, taking Tsinghai from Japanese with 2 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Sikang British attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry Japanese defend with 1 infantry British roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Sikang, round 2 : 1/5 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sikang British win, taking Sikang from Japanese with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shensi British attack with 1 armour and 1 fighter Japanese defend with 1 mech_infantry British roll dice for 1 armour and 1 fighter in Shensi, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Shensi British win, taking Shensi from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - British 1 fighter moved from Shensi to Yunnan 1 fighter moved from Hunan to Yunnan 1 tactical_bomber moved from Kwangtung to Yunnan 2 infantry moved from Yunnan to Szechwan 1 artillery and 3 infantry moved from Burma to Yunnan 2 armour and 1 mech_infantry moved from India to Yunnan 2 artilleries and 2 infantry moved from Egypt to 98 Sea Zone 2 artilleries, 1 carrier, 1 cruiser, 2 destroyers, 2 infantry and 2 transports moved from 98 Sea Zone to 92 Sea Zone 2 artilleries and 2 infantry moved from 92 Sea Zone to Morocco 2 fighters moved from 98 Sea Zone to Persia 1 armour moved from Iraq to Persia 1 mech_infantry moved from Persia to Caucasus 1 marine moved from Trans-Jordan to Iraq 2 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Tobruk to Alexandria 1 fighter moved from Gibraltar to Trans-Jordan 1 destroyer moved from 106 Sea Zone to 91 Sea Zone Place Units - British 3 mech_infantrys placed in Persia 2 fighters and 1 mech_infantry placed in Egypt 2 mech_infantrys placed in Union of South Africa 1 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,2,1,2,3,3,6,5,2,3,6,3,3,4,1,4,4,3,1,4,2,2,4,6,6,4 British collect 33 PUs (8 lost to blockades); end with 33 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs Place Units - UK_Pacific 2 armour and 3 mech_infantrys placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,2,3,6,5,6,4,1,1,5,4,6,2,3,5,1,4,3,5,4,6,3,3,6,6,2 UK_Pacific collect 18 PUs (2 lost to blockades); end with 18 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUs Some Units in India change ownership: 2 armour and 3 mech_infantrys
Combat Hit Differential Summary :
Americans regular : -0.50 Japanese regular : -3.00 Germans regular : -0.33 British regular : -2.33