Guam Solo L vs crockett36 X G40.2 oob

  • '18

    @crockett36 Nice job with the Italians. One question: can subs be used as blockers? I thought in the A&A rules they can be ignored and passed over if they are the only ship in the sea zone. But in TripleA they are allowed to block?


  • @GuamSolo no you can ignore them. They do not block

  • '18

    TripleA Turn Summary: ANZAC round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
            1 fighter moved from Queensland to Malaya
            1 artillery moved from Queensland to New South Wales
            1 cruiser moved from 63 Sea Zone to 29 Sea Zone
            1 cruiser moved from 29 Sea Zone to 28 Sea Zone
            1 destroyer moved from 62 Sea Zone to 29 Sea Zone
            1 fighter moved from New Zealand to New South Wales
    
        Non Combat Move - ANZAC
            1 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            1 infantry moved from 45 Sea Zone to Dutch New Guinea
    
        Place Units - ANZAC
            1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '18

    TripleA Turn Summary: ANZAC round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
            1 fighter moved from Queensland to Malaya
            1 artillery moved from Queensland to New South Wales
            1 cruiser moved from 63 Sea Zone to 29 Sea Zone
            1 cruiser moved from 29 Sea Zone to 28 Sea Zone
            1 destroyer moved from 62 Sea Zone to 29 Sea Zone
            1 fighter moved from New Zealand to New South Wales
    
        Non Combat Move - ANZAC
            1 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            1 infantry moved from 45 Sea Zone to Dutch New Guinea
    
        Place Units - ANZAC
            1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '18

    TripleA Turn Summary: French round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
            1 fighter moved from Queensland to Malaya
            1 artillery moved from Queensland to New South Wales
            1 cruiser moved from 63 Sea Zone to 29 Sea Zone
            1 cruiser moved from 29 Sea Zone to 28 Sea Zone
            1 destroyer moved from 62 Sea Zone to 29 Sea Zone
            1 fighter moved from New Zealand to New South Wales
    
        Non Combat Move - ANZAC
            1 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            1 infantry moved from 45 Sea Zone to Dutch New Guinea
    
        Place Units - ANZAC
            1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
    
        Combat Move - French
                French converts factory_major into different units
            1 infantry moved from French West Africa to French Central Africa
            1 infantry moved from Algeria to Tunisia
            1 artillery moved from Southern France to Northern Italy
                  French take Northern Italy from Italians
            1 infantry moved from Morocco to Algeria
            1 destroyer moved from 72 Sea Zone to 76 Sea Zone
    
        Combat - French
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 2023 '22 '19 '18

    TripleA Manual Gamesave Post: Germans round 2

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery, 6 infantry, 10 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Combat Move - Germans
            1 carrier and 1 cruiser moved from 113 Sea Zone to 112 Sea Zone
            1 carrier and 1 cruiser moved from 112 Sea Zone to 125 Sea Zone
            1 mech_infantry moved from France to Normandy Bordeaux
            1 artillery moved from France to Normandy Bordeaux
            1 mech_infantry moved from France to Southern France
                  Germans take Southern France from French
            1 artillery moved from France to Northern Italy
            1 mech_infantry moved from France to Northern Italy
            1 artillery moved from France to Normandy Bordeaux
            1 mech_infantry moved from France to Northern Italy
            2 armour, 5 artilleries and 23 infantry moved from Slovakia Hungary to Eastern Poland
                  Germans take Eastern Poland from Russians
            1 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            1 infantry moved from Finland to Vyborg
                  Germans take Vyborg from Russians
            2 infantry moved from Western Germany to 113 Sea Zone
            2 infantry and 1 transport moved from 113 Sea Zone to 125 Sea Zone
            1 submarine moved from 110 Sea Zone to 111 Sea Zone
            1 submarine moved from 106 Sea Zone to 89 Sea Zone
            2 bombers moved from Holland Belgium to United Kingdom
            1 bomber moved from Western Germany to United Kingdom
            3 fighters moved from Western Germany to Tobruk
            5 tactical_bombers moved from Holland Belgium to Southern Italy
            5 armour moved from France to Germany
            1 armour moved from France to Germany
            4 infantry moved from Bulgaria to Romania
            1 armour moved from Bulgaria to Eastern Poland
    
        Combat - Germans
            Air Battle in United Kingdom
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 2023 '22 '19 '18

    Scramble?

  • '18

    @crockett36 Scramble yes

  • 2024 2023 '22 '19 '18

  • '18

    TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians buy 2 armour, 3 artilleries, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 fighter moved from Novgorod to Vyborg
            1 tactical_bomber moved from Novgorod to Vyborg
            1 infantry moved from Novgorod to Vyborg
            1 fighter moved from Novgorod to Karelia
            1 tactical_bomber moved from Russia to Karelia
            1 infantry moved from Novgorod to Karelia
            1 infantry moved from Novgorod to Karelia
            1 infantry moved from Novgorod to Vyborg
            1 cruiser moved from 115 Sea Zone to 114 Sea Zone
            1 submarine moved from 115 Sea Zone to 114 Sea Zone
    
        Combat - Russians
            Battle in Karelia
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Karelia, round 2 : 0/4 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Karelia, round 3 : 1/4 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Karelia, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Karelia
                Russians win, taking Karelia from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Vyborg
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Vyborg, round 2 : 1/4 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Vyborg, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vyborg
                Russians win, taking Vyborg from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Karelia to Novgorod
            1 tactical_bomber moved from Karelia to Novgorod
            1 tactical_bomber moved from Vyborg to Novgorod
            1 fighter moved from Vyborg to Novgorod
            1 infantry moved from Belarus to Baltic States
            1 infantry moved from Ukraine to Bessarabia
            2 infantry moved from Ukraine to Bryansk
            2 infantry moved from Rostov to Bryansk
            1 artillery and 5 infantry moved from Western Ukraine to Bryansk
            1 artillery moved from Belarus to Novgorod
            1 mech_infantry moved from Belarus to Smolensk
            1 aaGun moved from Belarus to Smolensk
            1 infantry moved from Belarus to Novgorod
            1 infantry moved from Russia to Bryansk
            7 infantry moved from Belarus to Bryansk
            1 armour moved from Belarus to Novgorod
            1 mech_infantry moved from Novgorod to Smolensk
            6 infantry moved from Yakut S.S.R. to Yenisey
            2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.
            1 mech_infantry moved from Bryansk to Archangel
            1 mech_infantry moved from Novgorod to Archangel
            1 infantry moved from Bryansk to Smolensk
    
        Place Units - Russians
            1 artillery placed in Novgorod
            2 armour and 1 artillery placed in Russia
            1 fighter and 1 infantry placed in Novgorod
            1 artillery placed in Russia
    
        Turn Complete - Russians
            Russians collect 36 PUs; end with 36 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0.00
    Russians regular : -2.50
    

    Savegame

  • 2024 2023 '22 '19 '18

  • '18

    TripleA Turn Summary: Americans round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 destroyer, 4 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
            1 armour moved from Eastern United States to 101 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 armour, 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 cruiser moved from 101 Sea Zone to 91 Sea Zone
            1 tactical_bomber moved from 10 Sea Zone to 101 Sea Zone
            1 destroyer moved from 23 Sea Zone to 26 Sea Zone
            1 fighter moved from Guam to Queensland
    
        Non Combat Move - Americans
            1 aaGun moved from Western United States to 10 Sea Zone
            1 aaGun, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 aaGun moved from 26 Sea Zone to Hawaiian Islands
            1 transport moved from 26 Sea Zone to 10 Sea Zone
            1 armour and 1 infantry moved from 91 Sea Zone to Morocco
            1 battleship moved from 101 Sea Zone to 91 Sea Zone
    
        Place Units - Americans
            1 destroyer, 1 tactical_bomber and 3 transports placed in 101 Sea Zone
            4 infantry placed in Eastern United States
            Americans undo move 2.
            3 infantry placed in Eastern United States
            1 infantry placed in Western United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 89 Sea Zone. Rolls: 1,3
            Americans collect 47 PUs (3 lost to blockades); end with 47 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 57 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 2023 '22 '19 '18

    China? Uk?

  • '18

    @crockett36 Oh my goodness, not sure how I missed that. I will get to this tomorrow. Midnight here now and the UK turn is important.

  • 2024 2023 '22 '19 '18

    Naaaah. Just wing it

  • '18

    TripleA Turn Summary: Chinese round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 fighter and 10 infantry moved from Shensi to Kansu
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            5 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 7 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '18

    TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 destroyer, 4 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
            1 armour moved from Eastern United States to 101 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 armour, 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 cruiser moved from 101 Sea Zone to 91 Sea Zone
            1 tactical_bomber moved from 10 Sea Zone to 101 Sea Zone
            1 destroyer moved from 23 Sea Zone to 26 Sea Zone
            1 fighter moved from Guam to Queensland
    
        Non Combat Move - Americans
            1 aaGun moved from Western United States to 10 Sea Zone
            1 aaGun, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 aaGun moved from 26 Sea Zone to Hawaiian Islands
            1 transport moved from 26 Sea Zone to 10 Sea Zone
            1 armour and 1 infantry moved from 91 Sea Zone to Morocco
            1 battleship moved from 101 Sea Zone to 91 Sea Zone
    
        Place Units - Americans
            1 destroyer, 1 tactical_bomber and 3 transports placed in 101 Sea Zone
            4 infantry placed in Eastern United States
            Americans undo move 2.
            3 infantry placed in Eastern United States
            1 infantry placed in Western United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 89 Sea Zone. Rolls: 1,3
            Americans collect 47 PUs (3 lost to blockades); end with 47 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 57 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 fighter and 10 infantry moved from Shensi to Kansu
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            5 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 7 PUs
    
        Purchase Units - British
            British repair damage of 4x factory_major; Remaining resources: 31 PUs; 
            British buy 2 armour and 1 transport; Remaining resources: 12 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific repair damage of 2x factory_major; Remaining resources: 16 PUs; 
            UK_Pacific buy 1 armour and 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - British
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from 96 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            1 mech_infantry moved from Ethiopia to Egypt
            1 armour moved from Ethiopia to Egypt
            1 bomber moved from Gibraltar to Egypt
            1 artillery and 1 infantry moved from Ethiopia to 76 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
            1 artillery moved from 80 Sea Zone to Iraq
            1 infantry moved from 80 Sea Zone to Iraq
            1 fighter and 1 tactical_bomber moved from 39 Sea Zone to Iraq
            1 battleship, 1 carrier and 1 cruiser moved from 39 Sea Zone to 80 Sea Zone
            1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 98 Sea Zone
            1 fighter moved from Gibraltar to 98 Sea Zone
            1 fighter moved from Gibraltar to 98 Sea Zone
            1 cruiser moved from 92 Sea Zone to 98 Sea Zone
            1 transport moved from 92 Sea Zone to 96 Sea Zone
            1 infantry moved from Malta to 96 Sea Zone
            1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
            1 infantry moved from 98 Sea Zone to Egypt
            1 fighter moved from United Kingdom to 110 Sea Zone
            1 destroyer moved from 111 Sea Zone to 110 Sea Zone
    
        Combat - British
            Battle in 110 Sea Zone
                British attack with 1 destroyer and 1 fighter
                Germans defend with 1 submarine
                    British roll dice for 1 destroyer and 1 fighter in 110 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the British lost in 110 Sea Zone
                Germans and British reach a stalemate
                . Battle score for attacker is -8
                Casualties for British: 1 destroyer
            Battle in 98 Sea Zone
                British attack with 1 cruiser, 3 fighters, 1 tactical_bomber and 1 transport
                Italians defend with 1 battleship, 2 cruisers and 2 transports
                    British roll dice for 1 cruiser, 3 fighters, 1 tactical_bomber and 1 transport in 98 Sea Zone, round 2 : 1/5 hits, 2.67 expected hits
                Units damaged: 1 battleship owned by the Italians
                    Italians roll dice for 1 battleship, 2 cruisers and 2 transports in 98 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
                    1 cruiser owned by the British lost in 98 Sea Zone
                    British roll dice for 3 fighters, 1 tactical_bomber and 1 transport in 98 Sea Zone, round 3 : 1/4 hits, 2.17 expected hits
                    Italians roll dice for 1 battleship, 2 cruisers and 2 transports in 98 Sea Zone, round 3 : 2/3 hits, 1.67 expected hits
                    1 cruiser owned by the Italians and 2 fighters owned by the British lost in 98 Sea Zone
                    British roll dice for 1 fighter, 1 tactical_bomber and 1 transport in 98 Sea Zone, round 4 : 2/2 hits, 1.17 expected hits
                    Italians roll dice for 1 battleship, 1 cruiser and 2 transports in 98 Sea Zone, round 4 : 1/2 hits, 1.17 expected hits
                    1 tactical_bomber owned by the British, 1 cruiser owned by the Italians and 1 battleship owned by the Italians lost in 98 Sea Zone
                    2 transports owned by the Italians lost in 98 Sea Zone
                British win with 1 fighter and 1 transport remaining. Battle score for attacker is 15
                Casualties for British: 1 cruiser, 2 fighters and 1 tactical_bomber
                Casualties for Italians: 1 battleship, 2 cruisers and 2 transports
            Battle in Egypt
                British attack with 1 armour, 1 bomber, 1 infantry and 1 mech_infantry
                Germans defend with 1 fighter; Italians defend with 1 artillery and 1 harbour
                    British roll dice for 1 armour, 1 bomber, 1 infantry and 1 mech_infantry in Egypt, round 2 : 2/4 hits, 1.50 expected hits
                    Italians roll dice for 1 artillery and 1 fighter in Egypt, round 2 : 1/2 hits, 1.00 expected hits
                    1 fighter owned by the Germans, 1 artillery owned by the Italians and 1 infantry owned by the British lost in Egypt
                British win, taking Egypt from Italians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 11
                Casualties for British: 1 infantry
                Casualties for Italians: 1 artillery
                Casualties for Germans: 1 fighter
            Battle in Iraq
                British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                Neutral_Axis defend with 3 infantry
                    British roll dice for 1 battleship and 1 cruiser in Iraq, round 2 : 2/2 hits, 1.17 expected hits
                    British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Iraq, round 2 : 3/4 hits, 1.83 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1.00 expected hits
                    3 infantry owned by the Neutral_Axis lost in Iraq
                British win, taking Iraq from Neutral_Axis with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Neutral_Axis: 3 infantry
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Adding units owned by Italians to 96 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            1 fighter moved from 98 Sea Zone to Syria
            1 tactical_bomber moved from Iraq to 80 Sea Zone
            1 fighter moved from Iraq to 80 Sea Zone
            1 bomber moved from Egypt to French Equatorial Africa
            1 destroyer moved from 76 Sea Zone to 80 Sea Zone
            1 transport moved from 76 Sea Zone to 72 Sea Zone
            1 transport moved from 72 Sea Zone to 71 Sea Zone
            1 fighter moved from 110 Sea Zone to United Kingdom
            1 infantry moved from Eastern Persia to Persia
                  British take Persia from Neutral_Allies
            1 carrier moved from 92 Sea Zone to 91 Sea Zone
            1 cruiser moved from 92 Sea Zone to 91 Sea Zone
            1 destroyer moved from 41 Sea Zone to 75 Sea Zone
    
        Place Units - British
            1 transport placed in 71 Sea Zone
            2 armour placed in Union of South Africa
    
        Turn Complete - British
            British collect 32 PUs; end with 44 PUs
    
        Place Units - UK_Pacific
            1 armour and 1 fighter placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,4,2,4,6,1,5,6
            UK_Pacific collect 7 PUs (3 lost to blockades); end with 7 PUs
            Some Units in India change ownership: 1 armour and 1 fighter
    

    Combat Hit Differential Summary :

    Italians regular : -0.50
    Germans regular : 0.83
    Neutral_Axis regular : -1.00
    British regular : -0.33
    

    Savegame

  • '18

    Ok - it’s only round 2 and I’m officially stressed out! Your first round Italian moves were good.

  • 2024 2023 '22 '19 '18

  • '18

    TripleA Turn Summary: ANZAC round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 fighter moved from Malaya to India
            1 fighter moved from New Zealand to Hawaiian Islands
            1 cruiser moved from 28 Sea Zone to 26 Sea Zone
            1 destroyer moved from 29 Sea Zone to 26 Sea Zone
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 armour and 1 mech_infantry placed in New South Wales
            ANZAC undo move 1.
            1 armour and 1 mech_infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Savegame

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