L20 #6 trulpen (X) vs simon33 (A) P2V


  • 2019 2017 '16

    I still think it was a silly attack. If you wanted to force combat, better to fly in 3 ftrs and sit in the Hawaii Sea Zone. I couldn’t ignore that and had to attack. I would have been at an advantage but less than the attack you actually did.


  • 2019 2017 '16

    That was the move I was mostly fearing actually. Now I’ll be able to get ANZAC back in it and swing the income advantage back to the allies in the Pacific.



  • TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 3 fighters, 11 infantry and 2 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            4 infantry moved from Japan to 7 Sea Zone
            4 infantry and 2 transports moved from 7 Sea Zone to 5 Sea Zone
            4 infantry moved from 5 Sea Zone to Siberia
            1 transport moved from 20 Sea Zone to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            1 infantry moved from 5 Sea Zone to Amur
            1 infantry moved from Jehol to Chahar
                  Japanese take Chahar from Chinese
            8 infantry moved from Jehol to Shansi
            1 armour and 1 mech_infantry moved from Southern Manchuria to Shansi
            1 infantry moved from Eastern Sinkiang to Western Sinkiang
                  Japanese take Western Sinkiang from Chinese
            1 infantry moved from Kweichow to Yunnan
            1 infantry moved from Kwangsi to Yunnan
            1 fighter moved from Kwangtung to Yunnan
            1 fighter moved from French Indo China to Yunnan
            5 fighters and 5 tactical_bombers moved from Hawaiian Islands to 31 Sea Zone
            1 tactical_bomber moved from 38 Sea Zone to Yunnan
    
        Combat - Japanese
            Battle in Amur
            Battle in Siberia
            Battle in Shansi
                Japanese attack with 1 armour, 8 infantry and 1 mech_infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour, 8 infantry and 1 mech_infantry in Shansi, round 2 : 2/10 hits, 2,17 expected hits
                    Chinese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Shansi
                Japanese win, taking Amur from Russians, taking Siberia from Russians, taking Shansi from Chinese with 1 armour, 8 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in 31 Sea Zone
                Japanese attack with 5 fighters and 5 tactical_bombers
                Americans defend with 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 5 fighters, 1 infantry, 1 marine, 1 mech_infantry, 19 submarines, 1 tactical_bomber and 1 transport; ANZAC defend with 1 cruiser
                19 submarines owned by the Americans Submerged
                    Japanese roll dice for 5 fighters and 5 tactical_bombers in 31 Sea Zone, round 2 : 8/10 hits, 5,83 expected hits
                Units damaged: 2 carriers owned by the Americans and 1 battleship owned by the Americans
                    Americans roll dice for 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 1 tactical_bomber and 1 transport in 31 Sea Zone, round 2 : 8/14 hits, 6,67 expected hits
                    5 tactical_bombers owned by the Japanese, 3 fighters owned by the Japanese, 1 destroyer owned by the Americans and 4 fighters owned by the Americans lost in 31 Sea Zone
                 retreated to 31 Sea Zone
                Americans win with 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -32
                Casualties for Japanese: 3 fighters and 5 tactical_bombers
                Casualties for Americans: 1 destroyer and 4 fighters
            Battle in Yunnan
                Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/5 hits, 2,00 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            2 fighters and 1 tactical_bomber moved from Yunnan to French Indo China
            2 fighters moved from 31 Sea Zone to Hawaiian Islands
            5 carriers moved from 24 Sea Zone to 34 Sea Zone
            2 battleships, 2 cruisers and 3 marines moved from 24 Sea Zone to 34 Sea Zone
            1 destroyer moved from 24 Sea Zone to 33 Sea Zone
            1 destroyer moved from 24 Sea Zone to 49 Sea Zone
            3 destroyers moved from 24 Sea Zone to 34 Sea Zone
            1 carrier and 1 destroyer moved from 20 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 34 Sea Zone
            1 fighter moved from 6 Sea Zone to 34 Sea Zone
            1 fighter moved from 38 Sea Zone to 34 Sea Zone
            2 submarines moved from 40 Sea Zone to 38 Sea Zone
            2 artilleries and 5 infantry moved from Malaya to Shan State
            1 aaGun, 5 artilleries and 9 infantry moved from French Indo China to Shan State
            1 marine moved from Malaya to 38 Sea Zone
            4 transports moved from 38 Sea Zone to 37 Sea Zone
            2 carriers, 1 cruiser and 1 marine moved from 38 Sea Zone to 35 Sea Zone
            1 carrier and 1 fighter moved from 6 Sea Zone to 5 Sea Zone
            1 submarine moved from 5 Sea Zone to 7 Sea Zone
            1 infantry moved from Southern Manchuria to Korea
            1 aaGun and 1 artillery moved from Southern Manchuria to Jehol
            1 infantry moved from Shantung to Jehol
            1 infantry moved from Tsinghai to Eastern Sinkiang
            1 infantry moved from Szechwan to Tsinghai
            2 bombers moved from Kiangsi to Caroline Islands
            1 artillery moved from Hopei to Szechwan
            1 infantry moved from Hunan to Kweichow
            1 infantry moved from Kiangsi to Hopei
            1 infantry moved from Anhwe to Shansi
            1 infantry moved from Shantung to Anhwe
            1 infantry moved from Shantung to Jehol
            1 infantry moved from Kwangtung to Kiangsi
            1 infantry moved from Kwangtung to Hunan
            1 infantry moved from Kwangtung to Kwangsi
            2 infantry moved from Japan to 7 Sea Zone
            2 infantry and 1 transport moved from 7 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Caroline Islands
            1 submarine moved from 5 Sea Zone to 7 Sea Zone
            1 fighter moved from Jehol to 34 Sea Zone
            1 tactical_bomber moved from Jehol to 35 Sea Zone
    
        Place Units - Japanese
            3 infantry placed in French Indo China
            3 infantry placed in Kwangtung
            1 artillery and 2 infantry placed in Shantung
            1 artillery, 3 fighters, 4 infantry and 2 tactical_bombers placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 70 PUs; end with 70 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 73 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 93 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0,67
    Americans regular : 1,33
    Japanese regular : 3,00
    

    Savegame



  • @simon33 said in L20 #6 trulpen (X) vs simon33 (A) P2V:

    I still think it was a silly attack. If you wanted to force combat, better to fly in 3 ftrs and sit in the Hawaii Sea Zone. I couldn’t ignore that and had to attack. I would have been at an advantage but less than the attack you actually did.

    That was the alternative I was looking at.

    You also hit well on defence.

    Well, my expectation was anyhow higher than reality.

    Don’t believe ANZAC will be allowed into the game just yet. 😉



  • I might very well be wrong, but looking at the map now, I’m rather happy that I did the attack. Where will the USN run and hide? Those 19 subs are pretty scary though.


  • 2019 2017 '16

    TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 airfield, 2 artilleries, 1 destroyer, 2 fighters, 3 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 battleship and 1 marine moved from 31 Sea Zone to 65 Sea Zone
            1 marine moved from 65 Sea Zone to New Zealand
            1 armour and 1 infantry moved from Greece to Bulgaria
                  Americans take Bulgaria from Germans
            1 artillery and 1 infantry moved from Gibraltar to 93 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 113 Sea Zone
            1 artillery and 1 infantry moved from 113 Sea Zone to Holland Belgium
            1 tactical_bomber moved from 93 Sea Zone to Holland Belgium
            2 bombers and 1 fighter moved from Normandy Bordeaux to Holland Belgium
            1 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from Normandy Bordeaux to Southern France
            1 cruiser moved from 93 Sea Zone to 113 Sea Zone
    
        Combat - Americans
            Battle in New Zealand
            Battle in Holland Belgium
                Americans attack with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 artillery
                    Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0.50 expected hits
                    Germans roll dice for 1 artillery in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
                Americans win, taking New Zealand from Japanese, taking Holland Belgium from Germans with 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 artillery
            Battle in Southern France
                Americans attack with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
                Germans defend with 1 artillery, 1 factory_minor and 1 harbour
                    Americans roll dice for 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Southern France, round 2 : 3/6 hits, 2.17 expected hits
                    Germans roll dice for 1 artillery in Southern France, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans and 1 infantry owned by the Americans lost in Southern France
                Americans win, taking Southern France from Germans with 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 artillery
    
        Non Combat Move - Americans
            1 carrier moved from 93 Sea Zone to 113 Sea Zone
            1 artillery and 1 infantry moved from Eastern United States to 104 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
            1 fighter moved from Eastern United States to 113 Sea Zone
            1 artillery and 1 infantry moved from Eastern United States to Quebec
            1 transport moved from 93 Sea Zone to 109 Sea Zone
            1 artillery and 1 infantry moved from 93 Sea Zone to Morocco
            1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 6 submarines, 1 tactical_bomber and 1 transport moved from 101 Sea Zone to 98 Sea Zone
            1 fighter moved from 31 Sea Zone to Queensland
            1 fighter moved from Line Islands to 65 Sea Zone
            3 carriers, 1 cruiser, 1 destroyer, 1 infantry, 1 mech_infantry, 19 submarines, 1 tactical_bomber and 1 transport moved from 31 Sea Zone to 65 Sea Zone
            1 infantry and 1 mech_infantry moved from 65 Sea Zone to New Zealand
            2 bombers, 1 fighter and 1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux
            1 fighter moved from Northern Manchuria to Timguska
    
        Place Units - Americans
            1 airfield, 1 artillery and 2 infantry placed in Normandy Bordeaux
            1 destroyer and 1 transport placed in 11 Sea Zone
            1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber placed in Western United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,5,6,3,6,4,2,5,1,3,6,6,5
            Americans collect 59 PUs (2 lost to blockades); end with 59 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 fighter and 1 infantry moved from Northern Manchuria to Southern Manchuria
            7 infantry moved from Inner Mongolia to Tsinghai
            3 infantry moved from Inner Mongolia to Tsinghai
    
        Combat - Chinese
            Battle in Southern Manchuria
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Southern Manchuria, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Southern Manchuria, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Southern Manchuria, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Southern Manchuria, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Southern Manchuria, round 4 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Southern Manchuria, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Southern Manchuria, round 5 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Southern Manchuria, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Southern Manchuria
                Chinese win, taking Southern Manchuria from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Tsinghai
                Chinese attack with 10 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 10 infantry in Tsinghai, round 2 : 1/10 hits, 1.67 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
                Chinese win, taking Tsinghai from Japanese with 9 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Southern Manchuria to Northern Manchuria
    
        Place Units - Chinese
            2 infantry placed in Northern Manchuria
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 8 PUs
    
        Purchase Units - British
            British buy 1 armour, 2 fighters, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 destroyer; Remaining resources: 2 PUs; 
    
        Combat Move - British
    
        Combat - British
    
        Non Combat Move - British
            1 artillery and 1 infantry moved from Gibraltar to 93 Sea Zone
            1 artillery, 1 carrier, 1 infantry and 1 transport moved from 93 Sea Zone to 113 Sea Zone
            2 transports moved from 108 Sea Zone to 113 Sea Zone
            1 aaGun, 1 artillery and 2 infantry moved from United Kingdom to 113 Sea Zone
            2 infantry moved from Cyprus to 101 Sea Zone
            2 fighters moved from 101 Sea Zone to Stalingrad
            4 artilleries and 4 infantry moved from Northern Caucasus to Stalingrad
            1 armour moved from Southern Caucasus to Stalingrad
            2 artilleries and 1 infantry moved from Southern Caucasus to Northern Caucasus
            2 artilleries and 1 infantry moved from Baluchistan to Central India
            1 armour moved from Southern Persia to Central India
            6 infantry moved from Southern Persia to Baluchistan
            4 infantry moved from Iraq to Southern Persia
            1 armour and 2 mech_infantrys moved from Egypt to Iraq
            1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 infantry and 2 transports moved from 101 Sea Zone to 98 Sea Zone
            2 infantry moved from 98 Sea Zone to Malta
            1 artillery and 1 infantry moved from Greece to Bulgaria
            1 aaGun, 2 artilleries and 3 infantry moved from 113 Sea Zone to Holland Belgium
            2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Bulgaria
            1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
            2 artilleries and 2 infantry moved from Normandy Bordeaux to Holland Belgium
            1 fighter moved from Normandy Bordeaux to Bulgaria
            1 fighter moved from 93 Sea Zone to Malta
            1 artillery and 9 infantry moved from Eastern India to Burma
            1 fighter moved from Burma to Eastern India
            1 destroyer moved from 82 Sea Zone to 40 Sea Zone
            1 carrier and 1 destroyer moved from 73 Sea Zone to 82 Sea Zone
            1 artillery and 2 infantry moved from Anglo-Egyptian Sudan to Egypt
            2 infantry moved from Rhodesia to Belgian Congo
            2 armour and 2 mech_infantrys moved from Algeria to Libya
            1 fighter moved from 93 Sea Zone to Malta
    
        Place Units - British
            1 fighter placed in 113 Sea Zone
            1 armour, 2 infantry and 1 mech_infantry placed in United Kingdom
            1 fighter placed in 82 Sea Zone
            3 infantry placed in Southern Persia
            2 infantry placed in Iraq
    
        Turn Complete - British
            British collect 40 PUs; end with 40 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUs
    
        Place Units - UK_Pacific
            1 destroyer placed in 40 Sea Zone
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 7 PUs; end with 9 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
            Some Units in 40 Sea Zone change ownership: 1 destroyer
    

    Combat Hit Differential Summary :

    Chinese regular : -2.33
    Americans regular : 1.33
    Japanese regular : -0.67
    Germans regular : 1.33
    

    Savegame


  • 2019 2017 '16

    @trulpen said in L20 #6 trulpen (X) vs simon33 (A) P2V:

    I might very well be wrong, but looking at the map now, I’m rather happy that I did the attack. Where will the USN run and hide? Those 19 subs are pretty scary though.

    Well that is where the USN will go. With that IJN positioning, you have slowed the return of ANZAC though.


  • 2019 2017 '16

    Hold on, there were no dice as UK so I guess I should be able to add an attack.


  • 2019 2017 '16

    @simon33 said in L20 #6 trulpen (X) vs simon33 (A) P2V:

    Hold on, there were no dice as UK so I guess I should be able to add an attack.

    No, actually attack isn’t good. I guess that is why I didn’t do it the first time.



  • TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Smolensk to Yaroslavl
                  Italians take Yaroslavl from Russians
            1 armour moved from Yaroslavl to Smolensk
            1 infantry moved from Albania to Greece
                  Italians take Greece from Americans
    
        Combat - Italians
    
        Non Combat Move - Italians
            2 infantry moved from Western Germany to Austria
            1 bomber moved from Bryansk to Southern Italy
            4 infantry moved from Bryansk to Tula
            1 armour and 2 mech_infantrys moved from Smolensk to Tula
            1 artillery moved from Western Germany to Austria
            1 artillery moved from Yugoslavia to Albania
            1 infantry moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            1 infantry placed in Northern Italy
            3 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 14 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • 2019 2017 '16

    TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Northern Caucasus to Kazakhstan
    
        Non Combat Move - ANZAC
            2 infantry moved from Southern Persia to 82 Sea Zone
            1 destroyer, 2 infantry and 1 transport moved from 82 Sea Zone to 40 Sea Zone
            2 infantry moved from 40 Sea Zone to Eastern India
            1 infantry moved from Eastern India to Burma
            1 infantry moved from South Australia to New South Wales
            1 transport moved from 64 Sea Zone to 55 Sea Zone
            3 infantry moved from Queensland to New South Wales
            1 fighter moved from Queensland to New Zealand
            1 cruiser moved from 31 Sea Zone to 65 Sea Zone
            2 infantry moved from South Australia to Queensland
            1 marine moved from Queensland to 55 Sea Zone
            1 marine and 1 transport moved from 55 Sea Zone to 65 Sea Zone
            1 marine moved from 65 Sea Zone to New Zealand
            1 fighter moved from Northern Sinkiang to Russia
    
        Place Units - ANZAC
            3 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 11 PUs; end with 13 PUs
    
        Combat Move - French
            1 destroyer moved from 82 Sea Zone to 40 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame



  • Now the battle for Moscow will be interesting!



  • For the germans it went well.



  • For some reason I can’t upgrade the mIC in Berlin. Trying to figure out why, but it should be possible. Is it the dmg? Must be a bug in that case.


  • 2019 2017 '16

    Sounds wrong.



  • What happens to the dmg if it’s upgraded?


  • 2019 2017 '16

    It stays as far as I am aware. If you remove the damage and can then upgrade it, you would have to reinstate the damage.



  • Found the rule on p 27 in a pdf-version. Is not in the mobile friendly version.

    “A damaged minor complex may not be upgraded, so any damage on the industrial complex must be repaired at the same time that the upgrade is purchased.”

    So I must ask if you’re ok with a change of purchase?

    Bought 6 inf, 2 art, 2 fig, MIC-upgrade.

    Thinking it should be ok to change the 2 art to 2 inf and have the mIC repaired.


  • 2019 2017 '16

    Oh wow. Yeah, alright.



  • Thanks, mate!



  • TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 artilleries, 1 factory_upgrade, 2 fighters and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 artilleries and 1 infantry moved from Northern Belarus to Leningrad
            1 armour and 1 mech_infantry moved from Northern Belarus to Russia
            1 artillery and 2 infantry moved from Smolensk to Russia
            8 armour and 7 mech_infantrys moved from Bryansk to Tula
            8 armour and 7 mech_infantrys moved from Tula to Russia
            9 artilleries and 30 infantry moved from Bryansk to Russia
            2 fighters moved from Bryansk to Russia
            3 fighters and 3 tactical_bombers moved from Southern Belarus to Russia
            2 bombers moved from Western Germany to Russia
    
        Combat - Germans
            Battle in Leningrad
                Germans attack with 2 artilleries and 1 infantry
                Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 2 artilleries and 1 infantry in Leningrad, round 2 : 1/3 hits, 1,00 expected hits
                    Russians roll dice for 1 infantry in Leningrad, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Leningrad
                Germans win, taking Leningrad from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Russia
                Germans attack with 9 armour, 10 artilleries, 2 bombers, 5 fighters, 32 infantry, 8 mech_infantrys and 3 tactical_bombers
                ANZAC defend with 3 fighters; Russians defend with 4 aaGuns, 1 airfield, 1 armour, 3 artilleries, 1 factory_major, 2 fighters, 45 infantry and 2 mech_infantrys
                    Russians roll AA dice in Russia : 0/10 hits, 1,67 expected hits
                    Germans roll dice for 9 armour, 10 artilleries, 2 bombers, 5 fighters, 32 infantry, 8 mech_infantrys and 3 tactical_bombers in Russia, round 2 : 26/69 hits, 23,00 expected hits
                    Russians roll dice for 4 aaGuns, 1 armour, 3 artilleries, 5 fighters, 45 infantry and 2 mech_infantrys in Russia, round 2 : 18/56 hits, 20,67 expected hits
                    22 infantry owned by the Russians, 18 infantry owned by the Germans and 4 aaGuns owned by the Russians lost in Russia
                    Germans roll dice for 9 armour, 10 artilleries, 2 bombers, 5 fighters, 14 infantry, 8 mech_infantrys and 3 tactical_bombers in Russia, round 3 : 25/51 hits, 20,00 expected hits
                    Russians roll dice for 1 armour, 3 artilleries, 5 fighters, 23 infantry and 2 mech_infantrys in Russia, round 3 : 9/34 hits, 13,33 expected hits
                    23 infantry owned by the Russians, 2 artilleries owned by the Russians and 9 infantry owned by the Germans lost in Russia
                    Germans roll dice for 9 armour, 10 artilleries, 2 bombers, 5 fighters, 5 infantry, 8 mech_infantrys and 3 tactical_bombers in Russia, round 4 : 21/42 hits, 17,67 expected hits
                    Russians roll dice for 1 armour, 1 artillery, 5 fighters and 2 mech_infantrys in Russia, round 4 : 7/9 hits, 5,00 expected hits
                    2 mech_infantrys owned by the Russians, 2 fighters owned by the Russians, 3 fighters owned by the ANZAC, 1 armour owned by the Russians, 1 artillery owned by the Russians, 2 artilleries owned by the Germans and 5 infantry owned by the Germans lost in Russia
                Germans captures 33PUs while taking Russians capital
                Germans converts factory_major into different units
                Germans win, taking Russia from Russians with 9 armour, 8 artilleries, 2 bombers, 5 fighters, 8 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 129
                Casualties for Germans: 2 artilleries and 32 infantry
                Casualties for Russians: 4 aaGuns, 1 armour, 3 artilleries, 2 fighters, 45 infantry and 2 mech_infantrys
                Casualties for ANZAC: 3 fighters
            triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
    
        Non Combat Move - Germans
            1 aaGun moved from Bryansk to Russia
            1 aaGun moved from Northern Belarus to Eastern Poland
            2 fighters moved from Russia to Eastern Poland
            1 infantry moved from Bessarabia to Romania
            1 fighter moved from Western Germany to Southern Italy
            1 fighter moved from Western Germany to Germany
            2 infantry moved from Bessarabia to Eastern Poland
            2 infantry moved from Western Germany to Germany
            1 fighter and 1 tactical_bomber moved from Russia to Tula
            1 fighter and 1 tactical_bomber moved from Russia to Southern Belarus
            1 fighter and 1 tactical_bomber moved from Russia to Tula
            2 bombers moved from Russia to Smolensk
            1 infantry moved from Western Germany to Germany
            1 fighter moved from Western Germany to 99 Sea Zone
    
        Place Units - Germans
            Turning on Edit Mode
            EDIT: Changing unit bombing damage for these Germans owned units to: factory_minor = 0
            EDIT: Turning off Edit Mode
            Units in Germany being upgraded or consumed: 1 factory_minor
            1 factory_upgrade placed in Germany
            2 artilleries, 2 fighters and 6 infantry placed in Western Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Western Germany: 2 artilleries
            EDIT: Adding units owned by Germans to Western Germany: 2 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Germans collect 49 PUs; end with 82 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 97 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -5,33
    Germans regular : 11,33
    Russians AA : -1,67
    

    Savegame



  • Hmm, might have missed 2 UK-figs in the Med. It’s all clotted up.



  • Well, anyway, let it stand.


  • 2019 2017 '16

    TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 9
    
        Combat Move - Russians
            7 artilleries and 27 infantry moved from Ukraine to Kursk
                  Russians take Kursk from Germans
            1 infantry moved from Northern Sinkiang to Kansu
            1 fighter and 1 tactical_bomber moved from Inner Mongolia to Kansu
    
        Combat - Russians
            Battle in Kansu
                Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kansu, round 2 : 2/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kansu
                Russians win, taking Kansu from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Russians
            1 tactical_bomber moved from Kansu to Northern Sinkiang
            1 fighter moved from Kansu to Kazakhstan
            1 submarine moved from 82 Sea Zone to 40 Sea Zone
            3 artilleries and 19 infantry moved from Gorky to Samara
            1 infantry moved from Stalingrad to Samara
            1 armour, 1 infantry and 1 mech_infantry moved from Sakha to Buryatia
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    Russians regular : 0.67
    

    Savegame



  • @simon33 said in L20 #6 trulpen (X) vs simon33 (A) P2V:

    Well that is where the USN will go.

    Realize I should’ve landed air on NZ to deny US the grabbing and repair of it’s fleet.


Log in to reply
 

20th Anniversary Give Away

In January 2000 this site came to life and now we're celebrating our 20th Anniversary with a prize giveaway of 30+ prizes. See this link for the list of prizes and winners.
Axis & Allies Boardgaming Custom Painted Miniatures
Dean's Army Guys
T-shirts, Hats, and More

Suggested Topics

  • 127
  • 360
  • 68
  • 6
  • 38
  • 438
  • 114
  • 32
I Will Never Grow Up Games
Axis & Allies Boardgaming Custom Painted Miniatures
Dean's Army Guys

37
Online

14.8k
Users

35.5k
Topics

1.4m
Posts