OOL
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@simon33 Ok.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 factory_minor, 3 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Philippines
1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 infantry moved from Siam to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 cruiser and 1 marine moved from 36 Sea Zone to 21 Sea Zone
1 marine moved from 21 Sea Zone to Guam
1 infantry moved from Kiangsi to Kwangtung
1 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from French Indo China to 36 Sea Zone
1 artillery moved from Kwangsi to 36 Sea Zone
1 infantry moved from Kwangsi to Kwangtung
1 armour moved from Hunan to Kwangtung
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 fighter moved from 36 Sea Zone to 57 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 57 Sea Zone
2 destroyers moved from 37 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Yunnan to Burma
2 bombers, 2 fighters and 2 tactical_bombers moved from Hunan to Burma
1 fighter moved from Kwangsi to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to Kwangtung
1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
1 fighter moved from Kwangsi to Burma
1 tactical_bomber moved from Kwangsi to Kwangtung
Combat - Japanese
Battle in Java
Battle in Borneo
Battle in Celebes
Battle in Guam
Battle in Burma
Japanese attack with 2 bombers, 3 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 infantry; ANZAC defend with 1 infantry
Japanese roll dice for 2 bombers, 3 fighters, 1 infantry and 2 tactical_bombers in Burma, round 2 : 6/8 hits, 4,33 expected hits
UK_Pacific roll dice for 2 infantry in Burma, round 2 : 2/2 hits, 0,67 expected hits
1 fighter owned by the Japanese, 1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 infantry owned by the British lost in Burma
Japanese win, taking Java from ANZAC, taking Borneo from UK_Pacific, taking Celebes from Dutch, taking Guam from Americans with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -7
Casualties for Japanese: 1 fighter and 1 infantry
Casualties for British: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Kwangtung
Japanese attack with 1 armour, 2 fighters, 2 infantry and 3 tactical_bombers
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 armour, 2 fighters, 2 infantry and 3 tactical_bombers in Kwangtung, round 2 : 6/8 hits, 3,83 expected hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 armour, 2 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Philippines
Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Philippines, round 2 : 4/6 hits, 2,17 expected hits
Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in 57 Sea Zone
Japanese attack with 2 fighters and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 2 fighters and 1 tactical_bomber in 57 Sea Zone, round 2 : 3/3 hits, 1,67 expected hits
Americans roll dice for 1 destroyer in 57 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 57 Sea Zone
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 37 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
British defend with 1 destroyer
Japanese roll dice for 1 battleship, 1 carrier, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport in 37 Sea Zone, round 2 : 1/4 hits, 2,17 expected hits
British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Units damaged: 1 battleship owned by the Japanese
1 destroyer owned by the British lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Malaya
Non Combat Move - Japanese
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 33 Sea Zone to 42 Sea Zone
2 fighters moved from 57 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 57 Sea Zone to 37 Sea Zone
2 fighters moved from Burma to 37 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to Kwangsi
1 carrier moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Jehol to Chahar
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Hunan
1 aaGun and 1 infantry moved from Anhwe to Kweichow
4 artilleries, 6 infantry and 1 mech_infantry moved from Kweichow to Yunnan
1 infantry moved from Jehol to Anhwe
1 carrier and 2 submarines moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangtung to Hunan
1 fighter moved from Kwangsi to Anhwe
1 tactical_bomber moved from Kwangtung to Anhwe
1 fighter and 1 tactical_bomber moved from Kwangtung to Kwangsi
2 bombers moved from Burma to Kwangsi
2 tactical_bombers moved from Burma to Kwangsi
1 fighter moved from Caroline Islands to Kwangsi
Place Units - Japanese
3 infantry placed in Shantung
1 factory_minor placed in French Indo China
1 destroyer and 1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs
Combat Hit Differential Summary :
Americans regular : 0,00
Japanese regular : 5,83
UK_Pacific regular : 0,67
British regular : 0,67
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3
Combat Move - British
1 artillery moved from Kenya to Ethiopia
British take Ethiopia from Italians
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 72 Sea Zone
1 infantry moved from 72 Sea Zone to French Madagascar
1 fighter and 1 tactical_bomber moved from India to 37 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 39 Sea Zone to 37 Sea Zone
2 fighters moved from Sumatra to 37 Sea Zone
Combat - British
Battle in French Madagascar
Battle in 37 Sea Zone
British attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber
Japanese defend with 1 battleship, 2 carriers, 1 destroyer, 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport
British roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber in 37 Sea Zone, round 2 : 3/7 hits, 3.67 expected hits
Combat Hit Differential Summary :
British regular : -0.67
3 hits in SZ37. Max D?
@simon33 Yes do that.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 bomber, 1 harbour and 2 tactical_bombers; Remaining resources: 1 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 cruiser moved from 101 Sea Zone to 91 Sea Zone
Combat - Americans
Battle in Gibraltar
Battle in Morocco
Americans attack with 1 armour, 1 artillery and 2 infantry
Neutral_Axis defend with 1 infantry
Americans roll dice for 1 cruiser in Morocco, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 armour, 1 artillery and 2 infantry in Morocco, round 2 : 1/4 hits, 1.33 expected hits
Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Axis and 1 infantry owned by the Americans lost in Morocco
Americans win, taking Gibraltar from Italians, taking Morocco from Neutral_Axis with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Neutral_Axis: 1 infantry
Non Combat Move - Americans
1 fighter moved from Eastern United States to British Guiana
2 fighters moved from Eastern United States to 101 Sea Zone
1 carrier, 2 destroyers and 2 fighters moved from 101 Sea Zone to 91 Sea Zone
3 bombers moved from Eastern United States to Midway
2 fighters and 1 tactical_bomber moved from Hawaiian Islands to Midway
1 infantry and 1 mech_infantry moved from Johnston Island to 30 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 30 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 fighter moved from Western United States to Midway
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 25 Sea Zone to Midway
1 submarine moved from 39 Sea Zone to 80 Sea Zone
Place Units - Americans
1 harbour placed in Midway
1 bomber and 2 tactical_bombers placed in Western United States
Turn Complete - Americans
Americans collect 51 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 fighter and 1 infantry moved from Sikang to Szechwan
3 infantry moved from Tsinghai to Kansu
Combat - Chinese
Battle in Kansu
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Kansu, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Kansu, round 3 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Kansu, round 4 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Kansu, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kansu
Chinese win, taking Kansu from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Szechwan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
11 infantry moved from Sikang to Tsinghai
1 fighter moved from Szechwan to Tsinghai
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs
Purchase Units - British
British buy 1 artillery, 1 destroyer, 1 fighter and 4 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 fighters and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery moved from Kenya to Ethiopia
British take Ethiopia from Italians
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 72 Sea Zone
1 infantry moved from 72 Sea Zone to French Madagascar
1 fighter and 1 tactical_bomber moved from India to 37 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 39 Sea Zone to 37 Sea Zone
2 fighters moved from Sumatra to 37 Sea Zone
Combat - British
Battle in French Madagascar
Battle in 37 Sea Zone
British attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber
Japanese defend with 1 battleship, 2 carriers, 1 destroyer, 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport
British roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber in 37 Sea Zone, round 2 : 3/7 hits, 3.67 expected hits
Units damaged: 2 carriers owned by the Japanese
Japanese roll dice for 1 battleship, 2 carriers, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport in 37 Sea Zone, round 2 : 6/8 hits, 4.17 expected hits
Units damaged: 1 battleship owned by the British
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 destroyer owned by the British, 1 submarine owned by the Japanese, 2 fighters owned by the British and 1 carrier owned by the British lost in 37 Sea Zone
British roll dice for 1 battleship, 1 cruiser, 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 3 : 2/4 hits, 2.33 expected hits
Japanese roll dice for 1 battleship, 2 carriers, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport in 37 Sea Zone, round 3 : 3/8 hits, 4.17 expected hits
1 tactical_bomber owned by the British, 1 carrier owned by the Japanese, 1 cruiser owned by the British, 1 destroyer owned by the Japanese and 1 fighter owned by the British lost in 37 Sea Zone
British roll dice for 1 battleship in 37 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 battleship, 1 carrier, 3 fighters, 1 tactical_bomber and 1 transport in 37 Sea Zone, round 4 : 2/6 hits, 3.50 expected hits
1 carrier owned by the Japanese and 1 battleship owned by the British lost in 37 Sea Zone
Japanese win, taking French Madagascar from Neutral_Axis with 1 battleship, 3 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -51
Casualties for British: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber
Casualties for Japanese: 2 carriers, 1 destroyer and 1 submarine
1 tactical_bomber owned by the Japanese and 3 fighters owned by the Japanese forced to land in Shan State
Non Combat Move - British
1 artillery, 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber moved from Trans-Jordan to Syria
1 transport moved from 72 Sea Zone to 71 Sea Zone
1 infantry and 1 mech_infantry moved from Union of South Africa to Rhodesia
1 mech_infantry moved from Rhodesia to Belgian Congo
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from United Kingdom to Morocco
1 fighter moved from United Kingdom to Finland
1 destroyer moved from 69 Sea Zone to 71 Sea Zone
1 bomber moved from Tanganyika Territory to India
Place Units - British
1 destroyer placed in 106 Sea Zone
3 infantry placed in Persia
1 artillery and 1 infantry placed in Union of South Africa
1 fighter placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,5
British collect 31 PUs (1 lost to blockades); end with 31 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs
Place Units - UK_Pacific
2 fighters and 1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Some Units in India change ownership: 2 fighters and 1 infantry
Combat Hit Differential Summary :
Chinese regular : -0.17
Americans regular : -0.83
Japanese regular : -2.33
Neutral_Axis regular : 0.67
British regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3
Purchase Units - Italians
Italians buy 2 fighters and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Northern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Cyprus
Combat - Italians
Battle in Cyprus
Non Combat Move - Italians
2 artilleries, 4 infantry and 2 mech_infantrys moved from Romania to Bessarabia
2 infantry moved from Yugoslavia to Romania
1 mech_infantry moved from Northern Italy to Romania
1 infantry moved from Northern Italy to 97 Sea Zone
2 aaGuns and 3 infantry moved from Northern Italy to Southern Italy
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Egypt
1 artillery moved from Alexandria to Egypt
1 infantry moved from Tunisia to Algeria
Italians take Algeria from Neutral_Axis
1 infantry moved from Tunisia to Libya
2 fighters moved from Southern Italy to Norway
2 armour moved from Baltic States to Bessarabia
1 bomber moved from Southern Italy to Egypt
Place Units - Italians
2 fighters and 1 infantry placed in Southern Italy
1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 fighter moved from Sumatra to 37 Sea Zone
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 fighter moved from India to Iraq
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
2 infantry moved from Syria to Iraq
Combat - ANZAC
Battle in Iraq
ANZAC attack with 1 artillery, 1 fighter and 3 infantry
Neutral_Axis defend with 2 infantry
ANZAC roll dice for 1 artillery, 1 fighter and 3 infantry in Iraq, round 2 : 0/5 hits, 1.50 expected hits
Neutral_Axis roll dice for 2 infantry in Iraq, round 2 : 0/2 hits, 0.67 expected hits
ANZAC roll dice for 1 artillery, 1 fighter and 3 infantry in Iraq, round 3 : 1/5 hits, 1.50 expected hits
Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the ANZAC and 1 infantry owned by the Neutral_Axis lost in Iraq
ANZAC roll dice for 1 artillery, 1 fighter and 2 infantry in Iraq, round 4 : 1/4 hits, 1.33 expected hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC and 1 infantry owned by the Neutral_Axis lost in Iraq
ANZAC win, taking Iraq from Neutral_Axis with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for ANZAC: 2 infantry
Casualties for Neutral_Axis: 2 infantry
Battle in 37 Sea Zone
ANZAC attack with 1 destroyer and 1 fighter
Japanese defend with 1 battleship and 1 transport
ANZAC roll dice for 1 destroyer and 1 fighter in 37 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 1 battleship and 1 transport in 37 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
1 destroyer owned by the ANZAC and 1 battleship owned by the Japanese lost in 37 Sea Zone
1 transport owned by the Japanese lost in 37 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 19
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 battleship and 1 transport
Non Combat Move - ANZAC
1 fighter moved from 37 Sea Zone to Sumatra
1 fighter moved from Sumatra to India
1 fighter moved from Iraq to Persia
1 cruiser moved from 30 Sea Zone to 26 Sea Zone
Place Units - ANZAC
1 fighter, 1 infantry and 1 mech_infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Combat Move - French
1 destroyer moved from 39 Sea Zone to 43 Sea Zone
French take 37 Sea Zone from Japanese
Combat - French
Battle in 43 Sea Zone
French attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
French win, taking 43 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - French
1 infantry moved from Trans-Jordan to Iraq
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.33
ANZAC regular : -2.17
Neutral_Axis regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 1 fighter, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Baltic States to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Baltic States to Belarus
Germans take Belarus from Russians
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 infantry moved from 99 Sea Zone to Crete
Combat - Germans
Germans creates battle in territory 109 Sea Zone
Battle in Crete
Non Combat Move - Germans
1 aaGun, 2 artilleries and 10 infantry moved from Bessarabia to Ukraine
3 armour moved from Romania to Ukraine
3 infantry moved from Bulgaria to Romania
2 bombers and 1 fighter moved from Southern Italy to Norway
1 fighter and 1 tactical_bomber moved from Western Germany to Norway
1 battleship, 1 cruiser and 1 transport moved from 112 Sea Zone to 113 Sea Zone
1 infantry moved from Western Germany to 113 Sea Zone
1 armour moved from Germany to 113 Sea Zone
1 armour and 1 infantry moved from 113 Sea Zone to Norway
1 submarine moved from 109 Sea Zone to 111 Sea Zone
1 infantry moved from 98 Sea Zone to Egypt
3 armour and 3 mech_infantrys moved from Eastern Poland to Ukraine
7 mech_infantrys moved from Baltic States to Eastern Poland
4 mech_infantrys moved from Poland to Eastern Poland
1 armour moved from Eastern Poland to Ukraine
1 mech_infantry moved from Germany to Western Germany
1 mech_infantry moved from Germany to Western Germany
7 mech_infantrys moved from Germany to Eastern Poland
1 tactical_bomber moved from Egypt to Southern Italy
1 aaGun moved from Western Germany to France
Place Units - Germans
1 artillery, 1 fighter and 1 infantry placed in Western Germany
1 artillery and 2 infantry placed in France
1 armour and 4 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 48 PUs; end with 48 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 1 fighter, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Baltic States to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Baltic States to Belarus
Germans take Belarus from Russians
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 infantry moved from 99 Sea Zone to Crete
Combat - Germans
Germans creates battle in territory 109 Sea Zone
Battle in Crete
Non Combat Move - Germans
1 aaGun, 2 artilleries and 10 infantry moved from Bessarabia to Ukraine
3 armour moved from Romania to Ukraine
3 infantry moved from Bulgaria to Romania
2 bombers and 1 fighter moved from Southern Italy to Norway
1 fighter and 1 tactical_bomber moved from Western Germany to Norway
1 battleship, 1 cruiser and 1 transport moved from 112 Sea Zone to 113 Sea Zone
1 infantry moved from Western Germany to 113 Sea Zone
1 armour moved from Germany to 113 Sea Zone
1 armour and 1 infantry moved from 113 Sea Zone to Norway
1 submarine moved from 109 Sea Zone to 111 Sea Zone
1 infantry moved from 98 Sea Zone to Egypt
3 armour and 3 mech_infantrys moved from Eastern Poland to Ukraine
7 mech_infantrys moved from Baltic States to Eastern Poland
4 mech_infantrys moved from Poland to Eastern Poland
1 armour moved from Eastern Poland to Ukraine
1 mech_infantry moved from Germany to Western Germany
1 mech_infantry moved from Germany to Western Germany
7 mech_infantrys moved from Germany to Eastern Poland
1 tactical_bomber moved from Egypt to Southern Italy
1 aaGun moved from Western Germany to France
Place Units - Germans
1 artillery, 1 fighter and 1 infantry placed in Western Germany
1 artillery and 2 infantry placed in France
1 armour and 4 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 48 PUs; end with 48 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Egypt: 1 bomber
EDIT: Adding units owned by Italians to Norway: 1 bomber
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
@Pejon_88 Please use 2nd file. Small Italian NCM change.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4
Purchase Units - Russians
Russians buy 2 artilleries, 1 fighter and 10 infantry; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
1 infantry moved from Karelia to Novgorod
1 fighter and 1 infantry moved from Archangel to Novgorod
1 fighter, 1 infantry and 1 tactical_bomber moved from Archangel to Belarus
Combat - Russians
Battle in Novgorod
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Novgorod, round 2 : 2/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 2/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 aaGuns, 2 artilleries and 13 infantry moved from Archangel to Vologda
23 infantry moved from Bryansk to Rostov
3 infantry moved from Volgograd to Rostov
2 aaGuns and 1 artillery moved from Bryansk to Russia
6 infantry moved from Timguska to Novosibirsk
1 submarine moved from 91 Sea Zone to 94 Sea Zone
1 cruiser moved from 115 Sea Zone to 114 Sea Zone
1 tactical_bomber moved from Belarus to Finland
1 fighter moved from Belarus to Russia
1 fighter moved from Novgorod to Russia
Place Units - Russians
2 artilleries and 8 infantry placed in Russia
1 fighter and 2 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 32 PUs; end with 32 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 42 PUs
Combat Hit Differential Summary :
Germans regular : 0.33
Russians regular : 1.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 3 carriers and 4 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 35 Sea Zone to 43 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
2 artilleries and 2 infantry moved from 41 Sea Zone to Sumatra
1 cruiser moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from Kweichow to Szechwan
1 bomber moved from Kwangsi to Szechwan
1 bomber moved from Kwangsi to 43 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 fighter moved from Shan State to Sumatra
1 fighter moved from Shan State to Sumatra
1 fighter and 1 tactical_bomber moved from Shan State to Szechwan
2 fighters moved from 42 Sea Zone to 43 Sea Zone
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
Combat - Japanese
Battle in Sumatra
Japanese attack with 3 artilleries, 2 fighters and 3 infantry
British defend with 2 infantry; ANZAC defend with 1 fighter
Japanese roll dice for 1 cruiser in Sumatra, round 2 : 0/1 hits, 0,50 expected hits
Japanese roll dice for 3 artilleries, 2 fighters and 3 infantry in Sumatra, round 2 : 3/8 hits, 3,00 expected hits
UK_Pacific roll dice for 1 fighter and 2 infantry in Sumatra, round 2 : 1/3 hits, 1,33 expected hits
1 infantry owned by the Japanese, 1 fighter owned by the ANZAC and 2 infantry owned by the British lost in Sumatra
Japanese win, taking Sumatra from UK_Pacific with 3 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 13
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 fighter
Casualties for British: 2 infantry
Battle in 43 Sea Zone
Japanese attack with 1 bomber, 2 fighters and 1 submarine
French defend with 1 destroyer
Japanese roll dice for 1 bomber, 2 fighters and 1 submarine in 43 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits
French roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the French lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from French with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in Szechwan
Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Szechwan, round 2 : 2/4 hits, 2,00 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 marine moved from Guam to 21 Sea Zone
2 fighters moved from Sumatra to 41 Sea Zone
1 carrier and 1 destroyer moved from 42 Sea Zone to 41 Sea Zone
1 submarine moved from 42 Sea Zone to 39 Sea Zone
1 infantry moved from Shan State to Yunnan
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Japan
1 fighter and 1 tactical_bomber moved from Anhwe to Japan
1 transport moved from 35 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
1 aaGun moved from Kweichow to Yunnan
1 infantry moved from Hunan to Yunnan
1 infantry moved from Anhwe to Kweichow
1 armour moved from Kwangtung to Hunan
1 infantry moved from Shantung to Anhwe
2 infantry moved from Shantung to Jehol
1 infantry moved from Malaya to Shan State
1 battleship and 2 destroyers moved from 42 Sea Zone to 35 Sea Zone
1 cruiser and 1 marine moved from 21 Sea Zone to 35 Sea Zone
2 fighters moved from 43 Sea Zone to 19 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from Kwangtung to Kwangsi
1 fighter and 1 tactical_bomber moved from Szechwan to Yunnan
1 fighter and 1 tactical_bomber moved from Hunan to Yunnan
1 bomber moved from Szechwan to Kwangsi
1 bomber moved from 43 Sea Zone to Kwangsi
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
Place Units - Japanese
3 carriers placed in 19 Sea Zone
1 infantry placed in Japan
3 infantry placed in French Indo China
Turn Complete - Japanese
Japanese collect 61 PUs; end with 62 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Chinese regular : 0,67
French regular : -0,33
Japanese regular : -0,50
UK_Pacific regular : -0,33
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 2 fighters and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
3 bombers, 1 fighter and 1 tactical_bomber moved from Midway to 6 Sea Zone
1 fighter moved from Midway to 6 Sea Zone
1 infantry and 1 mech_infantry moved from Midway to 25 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 25 Sea Zone to 6 Sea Zone
1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
1 bomber moved from Western United States to 6 Sea Zone
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia
1 artillery and 1 infantry moved from Morocco to Algeria
2 fighters moved from 91 Sea Zone to Algeria
1 artillery and 1 infantry moved from Midway to 25 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 32 Sea Zone
1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
1 fighter moved from Midway to 6 Sea Zone
Combat - Americans
Combat Hit Differential Summary :
Scramble from Japan?
@simon33 No thanks!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 2 fighters and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
3 bombers, 1 fighter and 1 tactical_bomber moved from Midway to 6 Sea Zone
1 fighter moved from Midway to 6 Sea Zone
1 infantry and 1 mech_infantry moved from Midway to 25 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 25 Sea Zone to 6 Sea Zone
1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
1 bomber moved from Western United States to 6 Sea Zone
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia
1 artillery and 1 infantry moved from Morocco to Algeria
2 fighters moved from 91 Sea Zone to Algeria
1 artillery and 1 infantry moved from Midway to 25 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 32 Sea Zone
1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
1 fighter moved from Midway to 6 Sea Zone
Combat - Americans
Battle in Tunisia
Battle in Marshall Islands
Battle in 6 Sea Zone
Americans attack with 4 bombers, 3 fighters, 1 tactical_bomber and 1 transport
Japanese defend with 1 destroyer
Americans roll dice for 4 bombers, 3 fighters, 1 tactical_bomber and 1 transport in 6 Sea Zone, round 2 : 6/8 hits, 4.83 expected hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 6 Sea Zone
Americans win, taking Tunisia from Italians, taking Marshall Islands from Japanese with 4 bombers, 2 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyer
Battle in Korea
Battle in Algeria
Americans attack with 1 artillery, 2 fighters and 1 infantry
Italians defend with 2 infantry
Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Algeria, round 2 : 0/4 hits, 1.67 expected hits
Italians roll dice for 2 infantry in Algeria, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Algeria
Americans roll dice for 1 artillery and 2 fighters in Algeria, round 3 : 2/3 hits, 1.33 expected hits
Italians roll dice for 2 infantry in Algeria, round 3 : 1/2 hits, 0.67 expected hits
1 fighter owned by the Americans and 2 infantry owned by the Italians lost in Algeria
Americans win, taking Korea from Japanese, taking Algeria from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is -7
Casualties for Americans: 1 fighter and 1 infantry
Casualties for Italians: 2 infantry
Non Combat Move - Americans
1 carrier, 1 cruiser and 2 destroyers moved from 91 Sea Zone to 94 Sea Zone
1 fighter moved from Algeria to 94 Sea Zone
1 fighter moved from British Guiana to 94 Sea Zone
2 transports moved from 91 Sea Zone to 106 Sea Zone
1 infantry and 3 mech_infantrys moved from Eastern United States to Quebec
1 armour moved from Morocco to Tunisia
1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 1 submarine moved from 25 Sea Zone to 32 Sea Zone
2 tactical_bombers moved from Western United States to Hawaiian Islands
4 bombers, 2 fighters and 1 tactical_bomber moved from 6 Sea Zone to Siberia
Place Units - Americans
2 carriers, 1 destroyer and 2 submarines placed in 10 Sea Zone
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
4 infantry moved from Kansu to Suiyuyan
1 fighter moved from Tsinghai to Suiyuyan
9 infantry moved from Tsinghai to Shensi
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 4 infantry in Suiyuyan, round 2 : 2/5 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 9 infantry
Japanese defend with 1 infantry
Chinese roll dice for 9 infantry in Shensi, round 2 : 1/9 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 9 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Suiyuyan to Kansu
2 infantry moved from Tsinghai to Kansu
Place Units - Chinese
2 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Purchase Units - British
British buy 1 carrier and 6 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 fighter moved from Morocco to French West Africa
1 transport moved from 91 Sea Zone to 86 Sea Zone
1 armour and 1 infantry moved from Brazil to 86 Sea Zone
1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
1 armour and 1 infantry moved from 87 Sea Zone to French West Africa
1 mech_infantry moved from Belgian Congo to French Central Africa
British take French Central Africa from Neutral_Axis
1 fighter moved from Syria to 99 Sea Zone
1 fighter moved from Syria to 98 Sea Zone
1 bomber, 2 fighters and 1 infantry moved from India to Burma
Combat - British
Battle in 98 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 98 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 99 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 99 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Burma
British attack with 1 bomber, 2 fighters and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 bomber, 2 fighters and 1 infantry in Burma, round 2 : 3/4 hits, 1.83 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in French West Africa
British attack with 1 armour, 1 fighter and 1 infantry
Neutral_Axis defend with 1 infantry
British roll dice for 1 armour, 1 fighter and 1 infantry in French West Africa, round 2 : 1/3 hits, 1.17 expected hits
Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Axis lost in French West Africa
British win, taking French West Africa from Neutral_Axis with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 1 infantry
Non Combat Move - British
1 fighter moved from French West Africa to Nigeria
2 fighters moved from United Kingdom to Finland
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
3 infantry moved from Brazil to British Guiana
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 transport moved from 72 Sea Zone to 71 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 artillery moved from Ethiopia to Kenya
1 infantry moved from Anglo Egyptian Sudan to Kenya
1 infantry moved from Belgian Congo to Kenya
1 infantry moved from Rhodesia to Belgian Congo
1 fighter moved from 98 Sea Zone to 80 Sea Zone
1 fighter moved from 99 Sea Zone to 80 Sea Zone
1 fighter and 1 tactical_bomber moved from Syria to Persia
3 infantry moved from Persia to Iraq
1 artillery, 1 infantry and 1 mech_infantry moved from Syria to Iraq
1 bomber and 2 fighters moved from Burma to India
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
Place Units - British
1 carrier placed in 80 Sea Zone
2 infantry placed in Persia
3 infantry placed in Union of South Africa
1 infantry placed in United Kingdom
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Place Units - UK_Pacific
1 fighter and 1 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,2
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs
Some Units in India change ownership: 1 fighter and 1 infantry
Combat Hit Differential Summary :
Chinese regular : 0.33
Americans regular : 0.17
Italians regular : 0.67
Japanese regular : 0.67
Neutral_Axis regular : -0.33
British regular : 1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 carrier, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Bessarabia to Bryansk
Italians take Bryansk from Russians
1 armour moved from Egypt to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 armour moved from Anglo Egyptian Sudan to Egypt
Combat - Italians
Non Combat Move - Italians
1 bomber and 2 fighters moved from Norway to Southern Italy
2 fighters moved from Southern Italy to Egypt
1 infantry moved from Libya to Tobruk
1 armour and 2 mech_infantrys moved from Bessarabia to Bryansk
2 artilleries and 4 infantry moved from Bessarabia to Ukraine
1 mech_infantry moved from Romania to Ukraine
2 infantry moved from Romania to Bessarabia
Place Units - Italians
1 carrier and 1 submarine placed in 97 Sea Zone
1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 carrier, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Bessarabia to Bryansk
Italians take Bryansk from Russians
1 armour moved from Egypt to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 armour moved from Anglo Egyptian Sudan to Egypt
Combat - Italians
Non Combat Move - Italians
1 bomber and 2 fighters moved from Norway to Southern Italy
2 fighters moved from Southern Italy to Egypt
1 infantry moved from Libya to Tobruk
1 armour and 2 mech_infantrys moved from Bessarabia to Bryansk
2 artilleries and 4 infantry moved from Bessarabia to Ukraine
1 mech_infantry moved from Romania to Ukraine
2 infantry moved from Romania to Bessarabia
Place Units - Italians
1 carrier and 1 submarine placed in 97 Sea Zone
1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from 97 Sea Zone: 1 carrier, 1 cruiser, 1 destroyer and 2 submarines
EDIT: Adding units owned by Italians to 95 Sea Zone: 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 submarines
EDIT: Removing units owned by Italians from Southern Italy: 2 fighters
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 cruiser moved from 26 Sea Zone to 63 Sea Zone
Non Combat Move - ANZAC
2 aaGuns, 1 fighter, 8 infantry, 1 marine and 1 mech_infantry moved from New South Wales to Queensland
1 artillery and 1 infantry moved from Iraq to Trans-Jordan
1 fighter moved from Persia to Trans-Jordan
1 transport moved from 80 Sea Zone to 72 Sea Zone
1 fighter moved from India to Trans-Jordan
Place Units - ANZAC
1 transport placed in 62 Sea Zone
2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
1 infantry moved from Iraq to Trans-Jordan
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :