Pejon_88 (X) vs. Simon33 (Allies+16), 2nd game

  • 2023 '22

    TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 fighter, 5 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            9 infantry moved from Baltic States to Novgorod
            2 bombers moved from Norway to Novgorod
            1 mech_infantry moved from Eastern Poland to Archangel
                  Germans take Archangel from Russians
            1 mech_infantry moved from Eastern Poland to Smolensk
                  Germans take Smolensk from Russians
    
        Combat - Germans
            Battle in Novgorod
                Germans attack with 2 bombers and 9 infantry
                Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
                    Germans roll dice for 2 bombers and 9 infantry in Novgorod, round 2 : 2/11 hits, 2,83 expected hits
                    Russians roll dice for 2 infantry in Novgorod, round 2 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                Germans win, taking Novgorod from Russians with 2 bombers and 8 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Germans
            Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
            Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
            1 infantry moved from Western Ukraine to Bryansk
            1 aaGun, 7 armour, 2 artilleries, 11 infantry and 3 mech_infantrys moved from Ukraine to Bryansk
            3 infantry moved from Romania to Bessarabia
            3 armour moved from Eastern Poland to Bryansk
            1 aaGun and 5 artilleries moved from Baltic States to Belarus
            1 aaGun moved from Eastern Poland to Belarus
            8 mech_infantrys moved from Eastern Poland to Bryansk
            1 mech_infantry moved from Eastern Poland to Bryansk
            7 mech_infantrys moved from Eastern Poland to Belarus
            1 battleship, 1 cruiser and 1 transport moved from 113 Sea Zone to 112 Sea Zone
            1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
            1 artillery and 1 infantry moved from 112 Sea Zone to Norway
            1 submarine moved from 111 Sea Zone to 124 Sea Zone
            1 infantry moved from France to Southern France
                  Germans take Southern France from Neutral_Axis
            1 armour and 4 mech_infantrys moved from Germany to Eastern Poland
            4 mech_infantrys moved from Western Germany to Poland
            1 fighter moved from Norway to Western Germany
            1 fighter moved from Western Germany to Southern Italy
            2 bombers moved from Novgorod to Eastern Poland
    
        Place Units - Germans
            2 infantry placed in Western Germany
            10 mech_infantrys placed in Germany
            1 fighter placed in Western Germany
            3 infantry placed in Ukraine
            Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
            Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
    
        Turn Complete - Germans
            Germans collect 53 PUs; end with 53 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 58 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 65 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0,33
    Germans regular : -0,83
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 3 artilleries and 10 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 fighters moved from Russia to Smolensk
            1 infantry moved from Russia to Smolensk
            1 fighter moved from Volgograd to Smolensk
            2 fighters moved from Smolensk to Archangel
            1 infantry moved from Vologda to Archangel
    
        Combat - Russians
            Battle in Archangel
                Russians attack with 2 fighters and 1 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 2 fighters and 1 infantry in Archangel, round 2 : 1/3 hits, 1.17 expected hits
                    Germans roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Smolensk
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            1 fighter moved from Smolensk to Russia
            2 aaGuns, 2 artilleries and 12 infantry moved from Vologda to Russia
            26 infantry moved from Rostov to Volgograd
            2 fighters moved from Archangel to Finland
            1 aaGun and 1 infantry moved from Amur to Siberia
            1 aaGun and 11 infantry moved from Amur to Korea
            1 submarine moved from 94 Sea Zone to 92 Sea Zone
    
        Place Units - Russians
            3 infantry placed in Volgograd
            3 artilleries and 7 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 29 PUs; end with 29 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0.67
    Russians regular : 0.17
    

    Savegame

  • 2023 '22

    TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 2 carriers, 1 destroyer, 1 factory_minor and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Kweichow to Szechwan
                  Japanese take Szechwan from Chinese
            4 artilleries, 7 infantry and 1 mech_infantry moved from Yunnan to Burma
            1 armour moved from Hunan to Burma
            1 infantry moved from Shan State to Burma
            1 fighter moved from Japan to 6 Sea Zone
            3 artilleries and 2 infantry moved from Sumatra to 41 Sea Zone
            3 artilleries, 2 infantry and 3 transports moved from 41 Sea Zone to 38 Sea Zone
            3 artilleries and 2 infantry moved from 38 Sea Zone to Burma
            1 infantry moved from Philippines to 35 Sea Zone
            2 infantry and 1 transport moved from 35 Sea Zone to 38 Sea Zone
            2 infantry moved from 38 Sea Zone to Burma
            1 cruiser and 1 marine moved from 35 Sea Zone to 38 Sea Zone
                  Japanese take 37 Sea Zone from French
            1 marine moved from 38 Sea Zone to Burma
    
        Combat - Japanese
            Battle in 6 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 6 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Burma
                Japanese attack with 1 armour, 7 artilleries, 12 infantry, 1 marine and 1 mech_infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 cruiser in Burma, round 2 : 1/1 hits, 0,50 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 1 armour, 7 artilleries, 12 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            1 aaGun moved from Yunnan to Burma
            1 submarine moved from 39 Sea Zone to 37 Sea Zone
            1 carrier and 1 destroyer moved from 41 Sea Zone to 38 Sea Zone
            1 fighter moved from 41 Sea Zone to 38 Sea Zone
            1 fighter moved from 41 Sea Zone to 38 Sea Zone
            1 submarine moved from 43 Sea Zone to 35 Sea Zone
            1 cruiser moved from 41 Sea Zone to 38 Sea Zone
            1 destroyer moved from 35 Sea Zone to 38 Sea Zone
            2 infantry moved from French Indo China to Siam
            1 infantry moved from Kwangsi to Hunan
            1 infantry moved from Kwangsi to Yunnan
            1 infantry moved from French Indo China to Yunnan
            1 infantry moved from Anhwe to Kweichow
            1 infantry moved from Jehol to Anhwe
            3 fighters and 3 tactical_bombers moved from Yunnan to Hunan
            2 fighters moved from 19 Sea Zone to Kwangsi
            3 carriers moved from 19 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from Japan to Kwangsi
            1 fighter moved from 6 Sea Zone to Kwangsi
            1 fighter and 1 tactical_bomber moved from Japan to Kiangsu
    
        Place Units - Japanese
            1 factory_minor placed in Malaya
            3 infantry placed in French Indo China
            3 infantry placed in Shantung
            2 carriers and 1 destroyer placed in 6 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 battleship, 4 carriers and 1 destroyer
            EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 battleship, 4 carriers and 2 destroyers
            EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer
            EDIT: Removing units owned by Japanese from Kiangsu: 1 fighter and 1 tactical_bomber
            EDIT: Removing units owned by Japanese from Kwangsi: 1 fighter and 1 tactical_bomber
            EDIT: Adding units owned by Japanese to Japan: 2 fighters and 1 tactical_bomber
            EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 tactical_bomber
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Japanese collect 57 PUs; end with 57 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0,50
    UK_Pacific regular : -0,33
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 carrier, 1 factory_minor, 2 fighters, 4 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry and 1 mech_infantry moved from Korea to Manchuria
                  Chinese take Manchuria from Japanese
            1 armour moved from Tunisia to Libya
                  Americans take Libya from Italians
            1 armour moved from Libya to Tunisia
    
        Combat - Americans
    
        Non Combat Move - Americans
            1 artillery and 1 infantry moved from Marshall Islands to 32 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 32 Sea Zone to 46 Sea Zone
            1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
            2 carriers, 1 destroyer and 2 submarines moved from 10 Sea Zone to 30 Sea Zone
            2 fighters moved from Western United States to 30 Sea Zone
            2 tactical_bombers moved from Hawaiian Islands to Queensland
            1 infantry moved from Tunisia to 94 Sea Zone
            1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone
            1 artillery moved from Algeria to Morocco
            1 infantry moved from 92 Sea Zone to Morocco
            2 fighters moved from 92 Sea Zone to Gibraltar
            1 infantry and 2 mech_infantrys moved from Quebec to 106 Sea Zone
            1 infantry, 2 mech_infantrys and 2 transports moved from 106 Sea Zone to 91 Sea Zone
            1 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
    
        Place Units - Americans
            1 factory_minor placed in Korea
            1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone
            1 artillery, 2 fighters and 1 infantry placed in Western United States
            1 artillery and 3 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,4,5,3,5
            Americans collect 54 PUs (3 lost to blockades); end with 54 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Suiyuyan to Chahar
            1 fighter moved from Kansu to Chahar
            1 infantry moved from Suiyuyan to Hopei
            7 infantry moved from Shensi to Hopei
            2 infantry moved from Shensi to Hopei
    
        Combat - Chinese
            Battle in Chahar
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Chahar
                Chinese win, taking Chahar from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Hopei
                Chinese attack with 10 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 10 infantry in Hopei, round 2 : 2/10 hits, 1.67 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                Chinese win, taking Hopei from Japanese with 9 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Chahar to Manchuria
            1 infantry moved from Kansu to Tsinghai
            2 infantry moved from Sikang to Tsinghai
            1 infantry moved from Kansu to Suiyuyan
    
        Place Units - Chinese
            2 infantry placed in Manchuria
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 10 PUs
    
        Purchase Units - British
            British buy 1 airfield, 1 artillery and 5 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 bomber moved from India to French Indo China
    
        Combat - British
            Strategic bombing raid in French Indo China
                    Japanese roll AA dice in French Indo China : 0/1 hits, 0.17 expected hits
                Bombing raid in French Indo China rolls: 5 and causes: 5 damage to unit: factory_minor
                Bombing raid in French Indo China causes 5 damage total. 
            1 tactical_bomber moved from Persia to 80 Sea Zone
            1 fighter moved from 80 Sea Zone to Persia
            1 transport moved from 80 Sea Zone to 72 Sea Zone
            1 infantry moved from French Madagascar to 72 Sea Zone
            1 infantry moved from 72 Sea Zone to Tanganyika Territory
            1 artillery and 2 infantry moved from Kenya to Belgian Congo
            1 infantry moved from Union of South Africa to Rhodesia
            2 infantry moved from Union of South Africa to 71 Sea Zone
            2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
            2 infantry moved from 80 Sea Zone to Iraq
            2 infantry moved from Persia to Northwest Persia
            3 fighters moved from India to Tsinghai
            3 aaGuns, 1 armour, 1 artillery, 12 infantry and 2 mech_infantrys moved from India to West India
            1 armour and 2 mech_infantrys moved from West India to Eastern Persia
            1 bomber moved from French Indo China to Tsinghai
            1 fighter moved from Nigeria to Gibraltar
            1 mech_infantry moved from French Central Africa to Belgian Congo
            1 armour and 1 infantry moved from French West Africa to Nigeria
            1 transport moved from 87 Sea Zone to 88 Sea Zone
            2 infantry moved from British Guiana to 88 Sea Zone
            2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Gibraltar
            1 mech_infantry moved from Iraq to Northwest Persia
            2 artilleries moved from Iraq to Northwest Persia
    
        Place Units - British
            1 artillery and 2 infantry placed in Persia
            3 infantry placed in Union of South Africa
            1 airfield placed in Gibraltar
    
        Turn Complete - British
            British collect 33 PUs; end with 33 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 5 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 1.50
    Japanese regular : 0.33
    Japanese AA : -0.17
    

    Savegame

  • 2023 '22

    TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 artillery, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Bryansk to Rostov
                  Italians take Rostov from Russians
            1 armour moved from Rostov to Bryansk
            1 armour moved from Bryansk to Tambov
                  Italians take Tambov from Russians
            1 armour moved from Tambov to Bryansk
            1 infantry moved from Tobruk to Libya
                  Italians take Libya from Americans
    
        Combat - Italians
    
        Non Combat Move - Italians
            2 artilleries, 4 infantry and 1 mech_infantry moved from Ukraine to Bryansk
            2 infantry moved from Bessarabia to Ukraine
            1 fighter moved from Egypt to Southern Italy
            1 fighter moved from 95 Sea Zone to Southern Italy
    
        Place Units - Italians
            1 submarine and 1 transport placed in 95 Sea Zone
            1 artillery and 1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 18 PUs; end with 18 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            2 fighters moved from Trans-Jordan to Persia
            1 artillery and 1 infantry moved from Trans-Jordan to Iraq
    
        Non Combat Move - ANZAC
            1 artillery moved from New South Wales to 62 Sea Zone
            1 artillery and 1 transport moved from 62 Sea Zone to 63 Sea Zone
            2 infantry moved from Queensland to Northern Territory
            1 infantry moved from New Zealand to 63 Sea Zone
            1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
            1 marine moved from Queensland to 54 Sea Zone
            1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 54 Sea Zone to 46 Sea Zone
            1 artillery, 1 infantry and 1 marine moved from 46 Sea Zone to New Guinea
            2 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 fighter and 2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 12 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
            1 infantry moved from Trans-Jordan to Iraq
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 2023 '22

    @simon33 Of course the game crashed. Will edit the battles.

  • 2023 '22

    TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 artilleries, 3 infantry, 7 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
    
        Non Combat Move - Germans
            Turning on Edit Mode
            EDIT: Changing ownership of Karelia from Russians to Germans
            EDIT: Changing ownership of Archangel from Russians to Germans
            EDIT: Changing ownership of Smolensk from Russians to Germans
            EDIT: Removing units owned by Russians from Archangel: 1 infantry
            EDIT: Removing units owned by Russians from Smolensk: 1 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Changing ownership of Caucasus from Russians to Germans
            EDIT: Turning off Edit Mode
            1 infantry moved from Novgorod to Karelia
            1 infantry moved from Novgorod to Archangel
            1 mech_infantry moved from Belarus to Archangel
            2 infantry moved from Bryansk to Smolensk
            3 infantry moved from Ukraine to Bryansk
            3 infantry moved from Bessarabia to Ukraine
            2 bombers moved from Eastern Poland to Ukraine
            1 armour and 4 mech_infantrys moved from Eastern Poland to Ukraine
            1 aaGun moved from Belarus to Novgorod
            1 aaGun, 5 artilleries and 6 mech_infantrys moved from Belarus to Bryansk
            4 mech_infantrys moved from Poland to Belarus
            10 mech_infantrys moved from Germany to Eastern Poland
            2 infantry moved from Western Germany to 112 Sea Zone
            2 infantry moved from 112 Sea Zone to Norway
            1 submarine moved from 125 Sea Zone to 112 Sea Zone
            1 infantry moved from Southern France to France
            1 fighter and 1 tactical_bomber moved from Southern Italy to Ukraine
            1 fighter and 1 tactical_bomber moved from Egypt to Southern Italy
            1 fighter moved from Western Germany to Norway
            1 mech_infantry moved from Bryansk to Caucasus
    
        Place Units - Germans
            3 artilleries placed in Ukraine
            1 submarine placed in 93 Sea Zone
            7 mech_infantrys placed in Germany
            1 artillery and 1 infantry placed in Novgorod
            2 infantry placed in Western Germany
            1 tactical_bomber placed in Novgorod
    
        Turn Complete - Germans
            Germans collect 56 PUs; end with 56 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 61 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 68 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 4 artilleries and 6 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Russians
            2 armour, 4 artilleries, 5 infantry and 3 mech_infantrys moved from Finland to Karelia
            2 fighters and 1 tactical_bomber moved from Finland to Smolensk
            1 infantry moved from Russia to Smolensk
            1 infantry moved from Northwest Persia to Caucasus
            1 fighter moved from Russia to Caucasus
    
        Combat - Russians
            Battle in Karelia
                Russians attack with 2 armour, 4 artilleries, 5 infantry and 3 mech_infantrys
                Germans defend with 1 infantry
                    Russians roll dice for 2 armour, 4 artilleries, 5 infantry and 3 mech_infantrys in Karelia, round 2 : 6/14 hits, 4.33 expected hits
                    Germans roll dice for 1 infantry in Karelia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia
                Russians win, taking Karelia from Germans with 2 armour, 4 artilleries, 4 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Smolensk
                Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 2 infantry
                    Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 3/4 hits, 1.83 expected hits
                    Germans roll dice for 2 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Smolensk
                Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 infantry
            Battle in Caucasus
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter and 1 infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 1 infantry in Caucasus, round 3 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 mech_infantry in Caucasus, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Caucasus
                Russians win, taking Caucasus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            1 fighter moved from Caucasus to Northwest Persia
            1 fighter moved from Northwest Persia to Persia
            31 infantry moved from Volgograd to Samara
            6 infantry moved from Novosibirsk to Samara
            2 fighters and 1 tactical_bomber moved from Smolensk to Russia
            1 aaGun and 11 infantry moved from Korea to Manchuria
    
        Place Units - Russians
            4 artilleries and 6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 24 PUs; end with 26 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0.33
    Russians regular : 2.50
    

    Savegame

  • 2023 '22

    TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese repair damage of 5x factory_minor; Remaining resources: 60 PUs; 6 SuicideAttackTokens; 
            Japanese buy 1 armour, 3 fighters and 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            3 infantry moved from Burma to India
            2 fighters moved from 38 Sea Zone to India
            2 bombers moved from Kwangsi to India
            1 fighter and 1 tactical_bomber moved from Hunan to India
            1 infantry moved from Jehol to Chahar
            1 infantry moved from Anhwe to Chahar
            2 fighters and 2 tactical_bombers moved from Hunan to Chahar
            1 infantry moved from Szechwan to Sikang
                  Japanese take Sikang from Chinese
    
        Combat - Japanese
            Battle in Chahar
                Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                Chinese defend with 2 infantry
                    Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Chahar, round 2 : 2/6 hits, 2,67 expected hits
                    Chinese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Chinese lost in Chahar
                Japanese win, taking Chahar from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
            Battle in India
                Japanese attack with 2 bombers, 3 fighters, 3 infantry and 1 tactical_bomber
                British defend with 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                    Japanese roll dice for 2 bombers, 3 fighters, 3 infantry and 1 tactical_bomber in India, round 2 : 4/9 hits, 4,00 expected hits
                    UK_Pacific roll dice for 2 infantry in India, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the British lost in India
                Japanese captures 8PUs while taking UK_Pacific capital
                Japanese converts factory_major into different units
                Japanese win, taking India from UK_Pacific with 2 bombers, 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 infantry
            triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
    
        Non Combat Move - Japanese
            1 marine moved from Burma to Shan State
            1 infantry moved from Yunnan to Szechwan
            1 infantry moved from Yunnan to Burma
            2 infantry moved from Siam to Shan State
            3 infantry moved from French Indo China to Yunnan
            1 armour and 1 mech_infantry moved from Burma to Yunnan
            1 battleship, 6 carriers, 2 destroyers and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
            1 submarine moved from 37 Sea Zone to 35 Sea Zone
            1 fighter moved from Kwangsi to 35 Sea Zone
            1 carrier, 2 cruisers, 2 destroyers and 4 transports moved from 38 Sea Zone to 37 Sea Zone
            2 fighters moved from India to Yunnan
            1 fighter and 1 tactical_bomber moved from India to Burma
            2 fighters and 2 tactical_bombers moved from Chahar to Hunan
            2 fighters and 3 tactical_bombers moved from Kwangsi to Hunan
            2 bombers moved from India to Hunan
    
        Place Units - Japanese
            3 infantry placed in Malaya
            1 armour and 2 infantry placed in French Indo China
            3 infantry placed in Shantung
            3 fighters placed in Japan
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Japan: 2 fighters and 1 tactical_bomber
            EDIT: Adding units owned by Japanese to Hunan: 2 fighters and 1 tactical_bomber
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Japanese collect 57 PUs; end with 65 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0,67
    Japanese regular : -0,67
    UK_Pacific regular : 0,33
    

    Savegame

  • 2023 '22

    TripleA Manual Gamesave Post: Japanese round 6

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese repair damage of 5x factory_minor; Remaining resources: 60 PUs; 6 SuicideAttackTokens; 
            Japanese buy 1 armour, 3 fighters and 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            3 infantry moved from Burma to India
            2 fighters moved from 38 Sea Zone to India
            2 bombers moved from Kwangsi to India
            1 fighter and 1 tactical_bomber moved from Hunan to India
            1 infantry moved from Jehol to Chahar
            1 infantry moved from Anhwe to Chahar
            2 fighters and 2 tactical_bombers moved from Hunan to Chahar
            1 infantry moved from Szechwan to Sikang
                  Japanese take Sikang from Chinese
    
        Combat - Japanese
            Battle in Chahar
                Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                Chinese defend with 2 infantry
                    Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Chahar, round 2 : 2/6 hits, 2,67 expected hits
                    Chinese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Chinese lost in Chahar
                Japanese win, taking Chahar from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
            Battle in India
                Japanese attack with 2 bombers, 3 fighters, 3 infantry and 1 tactical_bomber
                British defend with 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                    Japanese roll dice for 2 bombers, 3 fighters, 3 infantry and 1 tactical_bomber in India, round 2 : 4/9 hits, 4,00 expected hits
                    UK_Pacific roll dice for 2 infantry in India, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the British lost in India
                Japanese captures 8PUs while taking UK_Pacific capital
                Japanese converts factory_major into different units
                Japanese win, taking India from UK_Pacific with 2 bombers, 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 infantry
            triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
    
        Non Combat Move - Japanese
            1 marine moved from Burma to Shan State
            1 infantry moved from Yunnan to Szechwan
            1 infantry moved from Yunnan to Burma
            2 infantry moved from Siam to Shan State
            3 infantry moved from French Indo China to Yunnan
            1 armour and 1 mech_infantry moved from Burma to Yunnan
            1 battleship, 6 carriers, 2 destroyers and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
            1 submarine moved from 37 Sea Zone to 35 Sea Zone
            1 fighter moved from Kwangsi to 35 Sea Zone
            1 carrier, 2 cruisers, 2 destroyers and 4 transports moved from 38 Sea Zone to 37 Sea Zone
            2 fighters moved from India to Yunnan
            1 fighter and 1 tactical_bomber moved from India to Burma
            2 fighters and 2 tactical_bombers moved from Chahar to Hunan
            2 fighters and 3 tactical_bombers moved from Kwangsi to Hunan
            2 bombers moved from India to Hunan
    
        Place Units - Japanese
            3 infantry placed in Malaya
            1 armour and 2 infantry placed in French Indo China
            3 infantry placed in Shantung
            3 fighters placed in Japan
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Japan: 2 fighters and 1 tactical_bomber
            EDIT: Adding units owned by Japanese to Hunan: 2 fighters and 1 tactical_bomber
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Japanese collect 57 PUs; end with 65 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Shantung: 1 infantry
            EDIT: Adding units owned by Japanese to Anhwe: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : -0,67
    Japanese regular : -0,67
    UK_Pacific regular : 0,33
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 2 armour, 1 artillery, 1 carrier, 2 fighters, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from New Guinea to 46 Sea Zone
            1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            1 bomber moved from Siberia to Shantung
            3 bombers moved from Siberia to Anhwe
    
        Combat - Americans
            Strategic bombing raid in Shantung
                    Japanese roll AA dice in Shantung : 0/1 hits, 0.17 expected hits
                Bombing raid in Shantung rolls: 6 and causes: 6 damage to unit: factory_minor
                Bombing raid in Shantung causes 6 damage total. 
            Battle in Anhwe
                Americans attack with 3 bombers
                Japanese defend with 1 infantry
                    Americans roll dice for 3 bombers in Anhwe, round 2 : 0/3 hits, 2.00 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
                    1 bomber owned by the Americans lost in Anhwe
                    Americans roll dice for 2 bombers in Anhwe, round 3 : 2/2 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Anhwe
                Americans win with 2 bombers remaining. Battle score for attacker is -11
                Casualties for Americans: 1 bomber
                Casualties for Japanese: 1 infantry
            Battle in Caroline Islands
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 1 infantry
                    Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 0/2 hits, 1.17 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 aaGun and 1 infantry in Caroline Islands, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Caroline Islands
                    Americans roll dice for 1 artillery in Caroline Islands, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 aaGun and 1 infantry in Caroline Islands, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 artillery in Caroline Islands, round 4 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 aaGun and 1 infantry in Caroline Islands, round 4 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Americans lost in Caroline Islands
                Japanese win with 1 aaGun and 1 infantry remaining. Battle score for attacker is -7
                Casualties for Americans: 1 artillery and 1 infantry
    
        Non Combat Move - Americans
            1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 submarine moved from 46 Sea Zone to 33 Sea Zone
            2 carriers, 1 destroyer, 2 fighters and 2 submarines moved from 30 Sea Zone to 33 Sea Zone
            1 bomber moved from Shantung to Manchuria
            2 bombers moved from Anhwe to Manchuria
            2 fighters and 1 tactical_bomber moved from Siberia to Manchuria
            2 mech_infantrys moved from Morocco to Tunisia
            1 transport moved from 91 Sea Zone to 92 Sea Zone
            1 transport moved from 91 Sea Zone to 106 Sea Zone
            1 artillery and 3 infantry moved from Eastern United States to Quebec
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 carrier, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            2 fighters moved from Western United States to Hawaiian Islands
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 tactical_bomber moved from Queensland to 33 Sea Zone
    
        Place Units - Americans
            2 armour and 1 mech_infantry placed in Korea
            1 transport placed in 10 Sea Zone
            1 artillery and 1 infantry placed in Western United States
            1 carrier and 2 submarines placed in 101 Sea Zone
            2 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 57 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
            1 fighter moved from Manchuria to Chahar
            1 infantry moved from Manchuria to Jehol
                  Chinese take Jehol from Japanese
            1 infantry moved from Suiyuyan to Chahar
            9 infantry moved from Hopei to Chahar
    
        Combat - Chinese
            Chinese creates battle in territory Anhwe
            Battle in Chahar
                Chinese attack with 1 fighter and 10 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 1 fighter and 10 infantry in Chahar, round 2 : 3/11 hits, 2.17 expected hits
                    Japanese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese lost in Chahar
                Chinese win, taking Anhwe from Japanese, taking Chahar from Japanese with 1 fighter and 10 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Chahar to Manchuria
    
        Place Units - Chinese
            3 infantry placed in Manchuria
    
        Turn Complete - Chinese
            Chinese collect 11 PUs; end with 12 PUs
    
        Purchase Units - British
            British buy 2 artilleries, 1 fighter and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 infantry moved from West India to India
            1 bomber moved from Tsinghai to India
            1 fighter and 1 tactical_bomber moved from 80 Sea Zone to India
            1 mech_infantry moved from Belgian Congo to Italian Somaliland
                  British take Italian Somaliland from Italians
    
        Combat - British
            Battle in India
                British attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
                    British roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in India, round 2 : 3/5 hits, 2.17 expected hits
                    Japanese roll dice for 2 infantry in India, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 2 infantry owned by the British lost in India
                British win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for British: 2 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - British
            1 bomber, 1 fighter and 1 tactical_bomber moved from India to West India
            3 fighters moved from Finland to Russia
            1 fighter moved from Tsinghai to Russia
            1 fighter moved from Tsinghai to Iraq
            1 fighter moved from Tsinghai to Russia
            1 transport moved from 91 Sea Zone to 88 Sea Zone
            1 infantry moved from British Guiana to 88 Sea Zone
            1 infantry and 1 transport moved from 88 Sea Zone to 92 Sea Zone
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            1 infantry moved from 92 Sea Zone to Gibraltar
            1 armour and 1 infantry moved from Nigeria to French Equatorial Africa
            1 artillery and 3 infantry moved from Belgian Congo to French Equatorial Africa
            1 infantry moved from Rhodesia to Tanganyika Territory
            2 infantry moved from Union of South Africa to Rhodesia
            1 transport moved from 72 Sea Zone to 71 Sea Zone
            1 mech_infantry moved from Northwest Persia to Kazakhstan
            1 armour and 2 mech_infantrys moved from Eastern Persia to Kazakhstan
            2 fighters moved from Persia to Iraq
            1 artillery and 2 infantry moved from Persia to Iraq
            1 transport moved from 80 Sea Zone to 72 Sea Zone
    
        Place Units - British
            1 artillery and 2 infantry placed in Persia
            1 artillery and 2 infantry placed in Union of South Africa
            1 fighter and 1 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 33 PUs; end with 33 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Chinese regular : 0.83
    Americans regular : -3.83
    Japanese regular : 2.00
    Japanese AA : -0.17
    British regular : 0.83
    

    Savegame

  • 2023 '22

    TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 2 infantry, 1 marine and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Egypt to Trans-Jordan
                  Italians take Trans-Jordan from British
            1 armour moved from Trans-Jordan to Egypt
    
        Combat - Italians
    
        Non Combat Move - Italians
            2 infantry moved from Ukraine to Rostov
            2 armour, 2 artilleries, 4 infantry and 3 mech_infantrys moved from Bryansk to Rostov
    
        Place Units - Italians
            2 submarines placed in 95 Sea Zone
            1 marine placed in Southern Italy
            2 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 19 PUs; end with 19 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 3 infantry; Remaining resources: 7 PUs; 
    
        Combat Move - ANZAC
            1 artillery, 1 infantry and 1 marine moved from New Guinea to 46 Sea Zone
            1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 46 Sea Zone to 33 Sea Zone
            1 artillery, 1 infantry and 1 marine moved from 33 Sea Zone to Caroline Islands
    
        Combat - ANZAC
            Battle in Caroline Islands
                ANZAC attack with 1 artillery, 1 infantry and 1 marine
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 1 infantry
                    ANZAC roll dice for 1 cruiser in Caroline Islands, round 2 : 0/1 hits, 0.50 expected hits
                    ANZAC roll dice for 1 artillery, 1 infantry and 1 marine in Caroline Islands, round 2 : 1/3 hits, 1.00 expected hits
                    Japanese roll dice for 1 aaGun and 1 infantry in Caroline Islands, round 2 : 0/1 hits, 0.33 expected hits
                    1 aaGun owned by the Japanese lost in Caroline Islands
                    ANZAC roll dice for 1 artillery, 1 infantry and 1 marine in Caroline Islands, round 3 : 0/3 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Caroline Islands
                    ANZAC roll dice for 1 artillery and 1 marine in Caroline Islands, round 4 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Caroline Islands, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Caroline Islands
                ANZAC win, taking Caroline Islands from Japanese with 1 artillery and 1 marine remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 aaGun and 1 infantry
                Casualties for ANZAC: 1 infantry
    
        Non Combat Move - ANZAC
            2 infantry moved from Northern Territory to Queensland
            2 infantry moved from New South Wales to Queensland
            1 fighter moved from New South Wales to 33 Sea Zone
            1 transport moved from 72 Sea Zone to 71 Sea Zone
    
        Place Units - ANZAC
            3 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 12 PUs; end with 19 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
    
        Combat Move - French
            1 infantry moved from Iraq to Trans-Jordan
                  British take Trans-Jordan from Italians
    
        Combat - French
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : 0.00
    ANZAC regular : -1.17
    

    Savegame

  • 2023 '22

    TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 5 armour, 1 fighter, 6 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 fighter moved from Western Germany to Karelia
            1 armour moved from Norway to Karelia
                  Germans take Finland from Russians
            2 fighters and 1 tactical_bomber moved from Norway to Karelia
            1 artillery, 7 infantry and 1 tactical_bomber moved from Novgorod to Karelia
            1 mech_infantry moved from Archangel to Karelia
            1 infantry moved from Archangel to Nenetsia
                  Germans take Nenetsia from Russians
            4 mech_infantrys moved from Belarus to Karelia
            2 bombers moved from Ukraine to Karelia
            1 mech_infantry moved from Ukraine to Volgograd
                  Germans take Volgograd from Russians
            2 mech_infantrys moved from Ukraine to Caucasus
            1 fighter and 1 tactical_bomber moved from Ukraine to Caucasus
            1 battleship, 1 cruiser and 1 submarine moved from 112 Sea Zone to 114 Sea Zone
    
        Combat - Germans
            Battle in Karelia
                Germans attack with 1 armour, 1 artillery, 2 bombers, 3 fighters, 7 infantry, 5 mech_infantrys and 2 tactical_bombers
                Russians defend with 2 armour, 4 artilleries, 4 infantry and 3 mech_infantrys
                    Germans roll dice for 1 armour, 1 artillery, 2 bombers, 3 fighters, 7 infantry, 5 mech_infantrys and 2 tactical_bombers in Karelia, round 2 : 8/21 hits, 7,17 expected hits
                    Russians roll dice for 2 armour, 4 artilleries, 4 infantry and 3 mech_infantrys in Karelia, round 2 : 4/13 hits, 4,67 expected hits
                    3 mech_infantrys owned by the Russians, 4 infantry owned by the Russians, 1 artillery owned by the Russians and 4 infantry owned by the Germans lost in Karelia
                    Germans roll dice for 1 armour, 1 artillery, 2 bombers, 3 fighters, 3 infantry, 5 mech_infantrys and 2 tactical_bombers in Karelia, round 3 : 8/17 hits, 6,50 expected hits
                    Russians roll dice for 2 armour and 3 artilleries in Karelia, round 3 : 0/5 hits, 2,00 expected hits
                    2 armour owned by the Russians and 3 artilleries owned by the Russians lost in Karelia
                Germans win, taking Karelia from Russians with 1 armour, 1 artillery, 2 bombers, 3 fighters, 3 infantry, 5 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 40
                Casualties for Germans: 4 infantry
                Casualties for Russians: 2 armour, 4 artilleries, 4 infantry and 3 mech_infantrys
            Battle in 114 Sea Zone
                Germans attack with 1 battleship, 1 cruiser and 1 submarine
                Russians defend with 1 cruiser
                    Germans roll dice for 1 battleship, 1 cruiser and 1 submarine in 114 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
                    Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                    1 cruiser owned by the Russians lost in 114 Sea Zone
                Germans win with 1 battleship, 1 cruiser and 1 submarine remaining. Battle score for attacker is 12
                Casualties for Russians: 1 cruiser
            Battle in Caucasus
                Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 3/4 hits, 1,50 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Caucasus
                Germans win, taking Caucasus from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            2 infantry moved from Western Germany to France
            10 mech_infantrys moved from Eastern Poland to Bryansk
            3 artilleries and 3 infantry moved from Ukraine to Bryansk
            1 armour and 1 mech_infantry moved from Ukraine to Rostov
            1 fighter and 1 tactical_bomber moved from Caucasus to Ukraine
            7 mech_infantrys moved from Germany to Eastern Poland
            1 artillery and 1 infantry moved from Norway to 112 Sea Zone
            1 artillery and 11 infantry moved from Norway to Finland
            1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 114 Sea Zone
            1 artillery and 1 infantry moved from 114 Sea Zone to Poland
            3 infantry moved from Bryansk to Rostov
            3 armour and 3 mech_infantrys moved from Bryansk to Rostov
            2 bombers moved from Karelia to Novgorod
            1 fighter moved from Karelia to Novgorod
            1 fighter moved from Karelia to Novgorod
            1 fighter moved from Karelia to Novgorod
            1 tactical_bomber moved from Karelia to Western Germany
            1 tactical_bomber moved from Karelia to Novgorod
            1 submarine moved from 93 Sea Zone to 95 Sea Zone
    
        Place Units - Germans
            5 armour and 5 mech_infantrys placed in Germany
            1 fighter placed in Western Germany
            3 infantry placed in Ukraine
            3 infantry placed in Novgorod
    
        Turn Complete - Germans
            Germans collect 60 PUs; end with 60 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 65 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 72 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 87 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -2,50
    Germans regular : 3,33
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 1 armour and 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Samara to Volgograd
            2 fighters and 1 tactical_bomber moved from Russia to Volgograd
    
        Combat - Russians
            Battle in Volgograd
                Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Volgograd, round 2 : 0/4 hits, 1.83 expected hits
                    Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Volgograd
                 retreated to Volgograd
                Germans win with 1 mech_infantry remaining. Battle score for attacker is -3
                Casualties for Russians: 1 infantry
            1 submarine moved from 92 Sea Zone to 105 Sea Zone
            36 infantry moved from Samara to Russia
            2 fighters and 1 tactical_bomber moved from Volgograd to Russia
            1 fighter moved from Persia to Russia
    
        Place Units - Russians
            1 armour and 9 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 17 PUs; end with 17 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 19 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0.67
    Russians regular : -1.83
    

    Savegame

  • 2023 '22

    @simon33 You’ve been very unlucky in several battles now.

  • 2023 '22

    TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese repair damage of 6x factory_minor; Remaining resources: 72 PUs; 6 SuicideAttackTokens; 
            Japanese buy 1 artillery, 1 destroyer, 2 fighters, 11 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Szechwan to Shensi
                  Japanese take Shensi from Chinese
            1 infantry moved from Kweichow to Hopei
                  Japanese take Hopei from Chinese
            1 infantry moved from Hunan to Anhwe
            2 bombers moved from Hunan to Jehol
            2 infantry moved from Shantung to Jehol
            5 fighters moved from Hunan to Anhwe
    
        Combat - Japanese
            Battle in Anhwe
                Japanese attack with 5 fighters and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 5 fighters and 1 infantry in Anhwe, round 2 : 6/6 hits, 2,67 expected hits
                    Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                Japanese win with 5 fighters remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Jehol
                Japanese attack with 2 bombers and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 bombers and 2 infantry in Jehol, round 2 : 2/4 hits, 1,67 expected hits
                    Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol
                Japanese win, taking Jehol from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 battleship, 6 carriers, 2 destroyers, 1 fighter, 4 submarines and 1 tactical_bomber moved from 35 Sea Zone to 20 Sea Zone
            1 aaGun, 7 artilleries and 10 infantry moved from Burma to India
            3 infantry moved from Malaya to 37 Sea Zone
            2 infantry moved from Shan State to 37 Sea Zone
            5 infantry and 4 transports moved from 37 Sea Zone to 36 Sea Zone
            2 infantry moved from French Indo China to 36 Sea Zone
            1 armour moved from French Indo China to 36 Sea Zone
            1 marine moved from Shan State to 37 Sea Zone
            2 cruisers, 1 destroyer and 1 marine moved from 37 Sea Zone to 20 Sea Zone
            1 armour, 7 infantry and 4 transports moved from 36 Sea Zone to 20 Sea Zone
            7 infantry and 1 marine moved from 20 Sea Zone to Kiangsi
            1 armour moved from 20 Sea Zone to Kiangsi
            5 fighters moved from Anhwe to Shantung
            1 armour moved from Yunnan to Kiangsi
            1 fighter and 4 tactical_bombers moved from Hunan to 20 Sea Zone
            2 fighters moved from Japan to 20 Sea Zone
            2 bombers moved from Jehol to Yunnan
            2 fighters moved from Yunnan to Hunan
            1 infantry moved from Yunnan to Szechwan
            1 infantry moved from Yunnan to Kweichow
            1 infantry moved from Yunnan to Hunan
            1 fighter and 1 tactical_bomber moved from Burma to Hunan
            2 bombers moved from Yunnan to Hunan
    
        Place Units - Japanese
            1 transport placed in 37 Sea Zone
            3 infantry placed in India
            2 infantry placed in Malaya
            3 infantry placed in French Indo China
            Japanese undo move 2.
            1 artillery and 2 infantry placed in India
            Japanese undo move 4.
            1 artillery and 2 infantry placed in Shantung
            3 infantry placed in India
            1 destroyer placed in 6 Sea Zone
            2 fighters and 1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 57 PUs; end with 57 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Hunan: 1 fighter and 1 tactical_bomber
            EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 fighter and 1 tactical_bomber
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : 1,33
    Japanese regular : 3,67
    

    Savegame

  • 2023 '22

    TripleA Manual Gamesave Post: Japanese round 7

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese repair damage of 6x factory_minor; Remaining resources: 72 PUs; 6 SuicideAttackTokens; 
            Japanese buy 1 artillery, 1 destroyer, 2 fighters, 11 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Szechwan to Shensi
                  Japanese take Shensi from Chinese
            1 infantry moved from Kweichow to Hopei
                  Japanese take Hopei from Chinese
            1 infantry moved from Hunan to Anhwe
            2 bombers moved from Hunan to Jehol
            2 infantry moved from Shantung to Jehol
            5 fighters moved from Hunan to Anhwe
    
        Combat - Japanese
            Battle in Anhwe
                Japanese attack with 5 fighters and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 5 fighters and 1 infantry in Anhwe, round 2 : 6/6 hits, 2,67 expected hits
                    Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                Japanese win with 5 fighters remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Jehol
                Japanese attack with 2 bombers and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 bombers and 2 infantry in Jehol, round 2 : 2/4 hits, 1,67 expected hits
                    Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol
                Japanese win, taking Jehol from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 battleship, 6 carriers, 2 destroyers, 1 fighter, 4 submarines and 1 tactical_bomber moved from 35 Sea Zone to 20 Sea Zone
            1 aaGun, 7 artilleries and 10 infantry moved from Burma to India
            3 infantry moved from Malaya to 37 Sea Zone
            2 infantry moved from Shan State to 37 Sea Zone
            5 infantry and 4 transports moved from 37 Sea Zone to 36 Sea Zone
            2 infantry moved from French Indo China to 36 Sea Zone
            1 armour moved from French Indo China to 36 Sea Zone
            1 marine moved from Shan State to 37 Sea Zone
            2 cruisers, 1 destroyer and 1 marine moved from 37 Sea Zone to 20 Sea Zone
            1 armour, 7 infantry and 4 transports moved from 36 Sea Zone to 20 Sea Zone
            7 infantry and 1 marine moved from 20 Sea Zone to Kiangsi
            1 armour moved from 20 Sea Zone to Kiangsi
            5 fighters moved from Anhwe to Shantung
            1 armour moved from Yunnan to Kiangsi
            1 fighter and 4 tactical_bombers moved from Hunan to 20 Sea Zone
            2 fighters moved from Japan to 20 Sea Zone
            2 bombers moved from Jehol to Yunnan
            2 fighters moved from Yunnan to Hunan
            1 infantry moved from Yunnan to Szechwan
            1 infantry moved from Yunnan to Kweichow
            1 infantry moved from Yunnan to Hunan
            1 fighter and 1 tactical_bomber moved from Burma to Hunan
            2 bombers moved from Yunnan to Hunan
    
        Place Units - Japanese
            1 transport placed in 37 Sea Zone
            3 infantry placed in India
            2 infantry placed in Malaya
            3 infantry placed in French Indo China
            Japanese undo move 2.
            1 artillery and 2 infantry placed in India
            Japanese undo move 4.
            1 artillery and 2 infantry placed in Shantung
            3 infantry placed in India
            1 destroyer placed in 6 Sea Zone
            2 fighters and 1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 57 PUs; end with 57 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Hunan: 1 fighter and 1 tactical_bomber
            EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 fighter and 1 tactical_bomber
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Hunan: 1 fighter
            EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : 1,33
    Japanese regular : 3,67
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 destroyer, 6 fighters and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            3 bombers, 2 fighters and 1 tactical_bomber moved from Manchuria to 6 Sea Zone
            1 armour, 1 artillery and 2 mech_infantrys moved from Tunisia to Libya
            1 artillery and 2 infantry moved from Morocco to 92 Sea Zone
            1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 2 infantry and 2 transports moved from 92 Sea Zone to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Greece
            1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus
            2 fighters moved from Hawaiian Islands to 6 Sea Zone
    
        Combat - Americans
            Battle in Greece
            Battle in Cyprus
                Americans attack with 1 artillery and 1 infantry
                Italians defend with 1 infantry
                    Americans roll dice for 1 cruiser in Cyprus, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Cyprus, round 2 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry in Cyprus, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Cyprus
                    Americans roll dice for 1 artillery in Cyprus, round 3 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 infantry in Cyprus, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 artillery in Cyprus, round 4 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 infantry in Cyprus, round 4 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Americans lost in Cyprus
                Italians win, taking Greece from Germans with 1 infantry remaining. Battle score for attacker is -7
                Casualties for Americans: 1 artillery and 1 infantry
            Battle in Libya
                Americans attack with 1 armour, 1 artillery and 2 mech_infantrys
                Italians defend with 1 infantry
                    Americans roll dice for 1 armour, 1 artillery and 2 mech_infantrys in Libya, round 2 : 2/4 hits, 1.33 expected hits
                    Italians roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Libya
                Americans win, taking Libya from Italians with 1 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in 6 Sea Zone
                Americans attack with 3 bombers, 4 fighters and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 3 bombers, 4 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 6/8 hits, 4.67 expected hits
                    Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 6 Sea Zone
                Americans win with 3 bombers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
                Casualties for Americans: 1 fighter
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            3 bombers, 3 fighters and 1 tactical_bomber moved from 6 Sea Zone to Korea
            1 infantry and 1 mech_infantry moved from Manchuria to Korea
            1 carrier, 1 destroyer, 1 fighter and 1 submarine moved from 33 Sea Zone to 54 Sea Zone
            1 fighter moved from 33 Sea Zone to 54 Sea Zone
            1 fighter moved from 54 Sea Zone to Queensland
            1 tactical_bomber moved from Queensland to 54 Sea Zone
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 transport moved from 33 Sea Zone to 26 Sea Zone
            1 carrier and 1 submarine moved from 26 Sea Zone to 25 Sea Zone
            1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 2 submarines and 1 tactical_bomber moved from 33 Sea Zone to 25 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
            EDIT: 1 carrier and 2 destroyers moved from 99 Sea Zone to 92 Sea Zone
            EDIT: 1 destroyer moved from 92 Sea Zone to 91 Sea Zone
            EDIT: 2 fighters moved from Eastern United States to 101 Sea Zone
            1 carrier, 2 fighters and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
            2 fighters moved from 91 Sea Zone to 92 Sea Zone
            1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
    
        Place Units - Americans
            2 artilleries and 1 infantry placed in Korea
            1 infantry placed in Central United States
            1 destroyer placed in 101 Sea Zone
            6 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 59 PUs; end with 59 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 fighter and 2 infantry moved from Manchuria to Jehol
            8 infantry moved from Chahar to Hopei
            3 infantry moved from Tsinghai to Shensi
            2 infantry moved from Chahar to Hopei
    
        Combat - Chinese
            Battle in Jehol
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Jehol, round 2 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol
                Chinese win, taking Jehol from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Shensi
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Shensi, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                    Chinese roll dice for 2 infantry in Shensi, round 3 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Shensi, round 4 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Shensi, round 5 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Hopei
                Chinese attack with 10 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 10 infantry in Hopei, round 2 : 2/10 hits, 1.67 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 10 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Jehol to Suiyuyan
    
        Place Units - Chinese
            1 infantry placed in Anhwe
            3 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 11 PUs; end with 11 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour moved from French Equatorial Africa to Anglo Egyptian Sudan
                  British take Anglo Egyptian Sudan from Italians
            1 armour moved from Anglo Egyptian Sudan to Belgian Congo
            1 infantry moved from Northwest Persia to Caucasus
            1 mech_infantry moved from Kazakhstan to Volgograd
            2 fighters moved from Russia to Volgograd
            1 bomber moved from West India to Caucasus
            1 tactical_bomber moved from West India to Caucasus
            1 fighter moved from Russia to Caucasus
    
        Combat - British
            Battle in Caucasus
                British attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    British roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Caucasus, round 2 : 3/4 hits, 2.00 expected hits
                    Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus
                British win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for British: 1 infantry
                Casualties for Germans: 1 mech_infantry
            Battle in Volgograd
                British attack with 2 fighters and 1 mech_infantry
                Germans defend with 1 factory_minor and 1 mech_infantry
                    British roll dice for 2 fighters and 1 mech_infantry in Volgograd, round 2 : 3/3 hits, 1.17 expected hits
                    Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Volgograd
                British win, taking Volgograd from Germans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - British
            1 fighter and 1 tactical_bomber moved from Caucasus to Northwest Persia
            1 artillery and 2 infantry moved from Persia to Northwest Persia
            1 bomber moved from Caucasus to Persia
            2 fighters moved from Russia to West India
            2 fighters moved from Volgograd to Northwest Persia
            1 armour and 2 mech_infantrys moved from Kazakhstan to Kansu
            1 artillery moved from Union of South Africa to 71 Sea Zone
            3 infantry moved from Union of South Africa to 71 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
            1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
            1 transport moved from 72 Sea Zone to 71 Sea Zone
            2 infantry moved from Tanganyika Territory to Belgian Congo
            1 mech_infantry moved from Italian Somaliland to Belgian Congo
            2 infantry moved from Rhodesia to Belgian Congo
            1 artillery and 4 infantry moved from French Equatorial Africa to Belgian Congo
            1 fighter moved from United Kingdom to Gibraltar
            1 fighter moved from Iraq to West India
            2 fighters moved from Iraq to Northwest Persia
    
        Place Units - British
            1 armour, 1 infantry and 1 mech_infantry placed in Persia
            1 artillery and 2 infantry placed in Union of South Africa
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            British collect 34 PUs; end with 34 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Chinese regular : 1.00
    Americans regular : 0.17
    Japanese regular : 0.67
    Italians regular : 0.67
    Germans regular : 0.33
    British regular : 2.83
    

    Savegame

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