I just found someone local to play with. We are going to play straight up Global 1940 until we get used to it before adding house units/rules. So will let you know how it goes. So I have only been playing online games at Triple AAA. A version called WAW 1940 is what I am basing my unit/changes on. I agree with what your saying in regards toTactical bombers. But you also had a wide range of capabilities in regards to each country. Say for example the British mosquito & ME-110. Stuka was a dive bomber that by the end of the war was obsolete.
So not perfect but I like the fact that you can buy it for 2 less than a fighter. Attacks the same defend only at 1. It helps Germany out early. To be truthfull I am going to end up creating my own game. Try to fix some issues that I think make no sense & create more even game play that encourages creativity.
Adding to the Axis side (done WAW 1940) Finland,Romania & Thailand makes for more intresting play & variance.
-Adjusting the game to reflect the early difficulty caused by U-boats in the Atlantic. Basically verry little action after first turn when in reality it took about 2.5 years to create & perfect the convoy system etc.
So I know a long reply. But basically the Stuka is a unit that is specific to its country. It is my intention to have units that are specific to each country.Wish you where local & we could spitball some solutions.More options leads to less standard game play. Boring when the game is played the same every time. Good luck in your gaming