2020L BM3 Cyanight Allies +16 vs Karl7


  • '14 Customizer

    TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 2 artilleries and 11 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 armour and 1 mech_infantry moved from Karelia to Finland
            2 mech_infantrys moved from Karelia to Finland
            12 infantry moved from Manchuria to Jehol
                  Chinese take Jehol from Japanese
            2 infantry moved from Ukraine to Bessarabia
            2 fighters and 1 tactical_bomber moved from Bryansk to Bessarabia
            1 fighter moved from Russia to Bessarabia
    
        Combat - Russians
            Battle in Bessarabia
                Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Bessarabia, round 2 : 3/6 hits, 2.50 expected hits
                    Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Bessarabia
                Russians win, taking Bessarabia from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Finland
                Russians attack with 1 armour and 3 mech_infantrys
                Germans defend with 1 artillery and 1 infantry
                    Russians roll dice for 1 armour and 3 mech_infantrys in Finland, round 2 : 1/4 hits, 1.00 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Finland, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Finland
                    Russians roll dice for 1 armour and 3 mech_infantrys in Finland, round 3 : 0/4 hits, 1.00 expected hits
                    Germans roll dice for 1 artillery in Finland, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 armour and 3 mech_infantrys in Finland, round 4 : 1/4 hits, 1.00 expected hits
                    Germans roll dice for 1 artillery in Finland, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Finland
                Russians win, taking Finland from Germans with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 7
                Casualties for Germans: 1 artillery and 1 infantry
    
        Non Combat Move - Russians
            3 fighters moved from Bessarabia to Bryansk
            1 tactical_bomber moved from Bessarabia to Bryansk
            1 infantry moved from Belarus to Archangel
            8 infantry moved from Russia to Bryansk
            1 armour moved from Russia to Bryansk
            2 aaGuns moved from Manchuria to Jehol
    
        Place Units - Russians
            2 artilleries and 8 infantry placed in Russia
            3 infantry placed in Ukraine
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,4
            Russians collect 35 PUs (3 lost to blockades); end with 35 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 42 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -1.67
    Russians regular : -0.50
    

    Savegame


  • 2020 2019 2018 2017 '16 '15 '14 '12

    TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 destroyer, 13 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 unit repaired.
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry moved from 6 Sea Zone to Korea
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            2 infantry moved from 5 Sea Zone to Amur
            1 infantry moved from India to West India
                  Japanese take West India from UK_Pacific
            1 bomber moved from Kwangsi to Eastern Persia
            1 fighter moved from 35 Sea Zone to 44 Sea Zone
            1 submarine moved from 35 Sea Zone to 42 Sea Zone
            1 infantry moved from Borneo to 43 Sea Zone
            1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
            1 transport moved from 37 Sea Zone to 41 Sea Zone
            1 infantry moved from Sumatra to 41 Sea Zone
            1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
            4 fighters moved from 37 Sea Zone to Java
            1 bomber moved from Kwangsi to 42 Sea Zone
            1 battleship and 1 cruiser moved from 37 Sea Zone to 42 Sea Zone
            1 infantry moved from Suiyuyan to Kansu
                  Japanese take Kansu from Chinese
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Anhwe to Chahar
            1 infantry moved from Kwangsi to Hunan
            1 infantry moved from Hunan to Anhwe
            2 artilleries moved from Anhwe to Kiangsu
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
            1 destroyer moved from 38 Sea Zone to 42 Sea Zone
    
        Combat - Japanese
            Battle in Eastern Persia
                Japanese attack with 1 bomber
                British defend with 3 aaGuns
                    British roll AA dice in Eastern Persia : 0/1 hits, 0.17 expected hits
                    3 aaGuns owned by the British lost in Eastern Persia
                Japanese win with 1 bomber remaining. Battle score for attacker is 15
                Casualties for British: 3 aaGuns
            Battle in Amur
            Battle in 44 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 44 Sea Zone
                Japanese win, taking Amur from Russians with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Korea
            Battle in 42 Sea Zone
                Japanese attack with 1 battleship, 1 bomber, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 battleship, 1 bomber, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports in 42 Sea Zone, round 2 : 4/7 hits, 3.67 expected hits
                    Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    1 destroyer owned by the Americans lost in 42 Sea Zone
                Japanese win, taking Korea from Russians, taking 42 Sea Zone from Americans with 1 battleship, 1 bomber, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Java
                Japanese attack with 4 fighters and 2 infantry
                ANZAC defend with 2 infantry
                    Japanese roll dice for 4 fighters and 2 infantry in Java, round 2 : 3/6 hits, 2.33 expected hits
                    ANZAC roll dice for 2 infantry in Java, round 2 : 2/2 hits, 0.67 expected hits
                    1 fighter owned by the Japanese, 1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 3 fighters and 1 infantry remaining. Battle score for attacker is -7
                Casualties for Japanese: 1 fighter and 1 infantry
                Casualties for ANZAC: 2 infantry
    
        Non Combat Move - Japanese
            3 fighters moved from Java to 42 Sea Zone
            1 fighter moved from Kwangsi to 42 Sea Zone
            2 carriers moved from 35 Sea Zone to 42 Sea Zone
            2 carriers moved from 37 Sea Zone to 42 Sea Zone
            2 fighters moved from 35 Sea Zone to 42 Sea Zone
            1 fighter moved from 44 Sea Zone to Philippines
            4 tactical_bombers moved from Kwangsi to Philippines
            1 carrier and 1 tactical_bomber moved from 35 Sea Zone to 19 Sea Zone
            2 transports moved from 37 Sea Zone to 19 Sea Zone
            1 transport moved from 37 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 transport moved from 37 Sea Zone to 19 Sea Zone
            2 destroyers moved from 6 Sea Zone to 19 Sea Zone
            1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 35 Sea Zone to 42 Sea Zone
            1 bomber moved from Eastern Persia to India
            1 bomber moved from 42 Sea Zone to French Indo China
            1 destroyer moved from 16 Sea Zone to 6 Sea Zone
    
        Place Units - Japanese
            1 destroyer and 1 submarine placed in 6 Sea Zone
            1 artillery and 2 infantry placed in Kiangsu
            3 infantry placed in French Indo China
            3 infantry placed in India
            5 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 58 PUs; end with 58 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.67
    Japanese regular : 1.00
    British AA : -0.17
    ANZAC regular : 1.33
    

    Savegame


  • '14 Customizer

    TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 destroyer, 1 fighter, 2 infantry, 2 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
            1 infantry and 1 mech_infantry moved from 94 Sea Zone to Tunisia
            1 fighter moved from Gibraltar to Tunisia
    
        Combat - Americans
            Battle in Tunisia
                Americans attack with 1 fighter, 1 infantry and 1 mech_infantry
                Neutral_Axis defend with 1 infantry
                    Americans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 2/3 hits, 0.83 expected hits
                    Neutral_Axis roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Axis lost in Tunisia
                Americans win, taking Tunisia from Neutral_Axis with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Neutral_Axis: 1 infantry
    
        Non Combat Move - Americans
            1 fighter moved from Tunisia to Algeria
            1 armour moved from French Equatorial Africa to Anglo Egyptian Sudan
            1 infantry moved from French Central Africa to French Equatorial Africa
            2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
            2 fighters moved from Eastern United States to 91 Sea Zone
            2 carriers moved from 101 Sea Zone to 91 Sea Zone
            1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            2 submarines moved from 101 Sea Zone to 91 Sea Zone
            1 fighter moved from Hawaiian Islands to 54 Sea Zone
            2 fighters moved from Queensland to 54 Sea Zone
            1 carrier moved from 30 Sea Zone to 54 Sea Zone
            1 destroyer moved from 30 Sea Zone to 54 Sea Zone
            1 mech_infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
            1 mech_infantry moved from 54 Sea Zone to Queensland
            1 carrier moved from 10 Sea Zone to 30 Sea Zone
            1 infantry moved from Queensland to South Australia
    
        Place Units - Americans
            2 infantry and 2 mech_infantrys placed in Eastern United States
            2 transports placed in 101 Sea Zone
            2 carriers, 1 destroyer and 1 submarine placed in 10 Sea Zone
            1 fighter placed in Western United States
            Americans undo move 1.
            2 infantry placed in Eastern United States
            2 mech_infantrys placed in Western United States
            Americans undo move 5.
            Americans undo move 4.
            Americans undo move 1.
            1 transport placed in 10 Sea Zone
            1 infantry and 1 mech_infantry placed in Western United States
            1 infantry and 1 mech_infantry placed in Eastern United States
            1 transport placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 55 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1.17
    Neutral_Axis regular : -0.33
    

    Savegame


  • '14 Customizer

    TripleA Turn Summary: Chinese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 5
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Vologda: 1 bomber
            EDIT: Adding units owned by Americans to Russia: 1 bomber
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Russia: 1 bomber
            EDIT: Adding units owned by Americans to Persia: 1 bomber
            EDIT: Turning off Edit Mode
            1 infantry moved from Yunnan to Burma
                  Chinese take Burma from Japanese
            1 infantry moved from Yunnan to Kwangsi
                  Chinese take Kwangsi from Japanese
            12 infantry moved from Yunnan to Hunan
            4 infantry moved from Yunnan to Hunan
    
        Combat - Chinese
            Battle in Hunan
                Chinese attack with 16 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 16 infantry in Hunan, round 2 : 0/16 hits, 2.67 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 16 infantry in Hunan, round 3 : 3/16 hits, 2.67 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hunan
                Chinese win, taking Hunan from Japanese with 16 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Tsinghai to Sikang
    
        Place Units - Chinese
            3 infantry placed in Hunan
    
        Turn Complete - Chinese
            Chinese collect 13 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -2.33
    Japanese regular : -0.67
    

    Savegame


  • '14 Customizer

    TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 destroyer, 1 fighter, 2 infantry, 2 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
            1 infantry and 1 mech_infantry moved from 94 Sea Zone to Tunisia
            1 fighter moved from Gibraltar to Tunisia
    
        Combat - Americans
            Battle in Tunisia
                Americans attack with 1 fighter, 1 infantry and 1 mech_infantry
                Neutral_Axis defend with 1 infantry
                    Americans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 2/3 hits, 0.83 expected hits
                    Neutral_Axis roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Axis lost in Tunisia
                Americans win, taking Tunisia from Neutral_Axis with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Neutral_Axis: 1 infantry
    
        Non Combat Move - Americans
            1 fighter moved from Tunisia to Algeria
            1 armour moved from French Equatorial Africa to Anglo Egyptian Sudan
            1 infantry moved from French Central Africa to French Equatorial Africa
            2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
            2 fighters moved from Eastern United States to 91 Sea Zone
            2 carriers moved from 101 Sea Zone to 91 Sea Zone
            1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            2 submarines moved from 101 Sea Zone to 91 Sea Zone
            1 fighter moved from Hawaiian Islands to 54 Sea Zone
            2 fighters moved from Queensland to 54 Sea Zone
            1 carrier moved from 30 Sea Zone to 54 Sea Zone
            1 destroyer moved from 30 Sea Zone to 54 Sea Zone
            1 mech_infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
            1 mech_infantry moved from 54 Sea Zone to Queensland
            1 carrier moved from 10 Sea Zone to 30 Sea Zone
            1 infantry moved from Queensland to South Australia
    
        Place Units - Americans
            2 infantry and 2 mech_infantrys placed in Eastern United States
            2 transports placed in 101 Sea Zone
            2 carriers, 1 destroyer and 1 submarine placed in 10 Sea Zone
            1 fighter placed in Western United States
            Americans undo move 1.
            2 infantry placed in Eastern United States
            2 mech_infantrys placed in Western United States
            Americans undo move 5.
            Americans undo move 4.
            Americans undo move 1.
            1 transport placed in 10 Sea Zone
            1 infantry and 1 mech_infantry placed in Western United States
            1 infantry and 1 mech_infantry placed in Eastern United States
            1 transport placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 55 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Vologda: 1 bomber
            EDIT: Adding units owned by Americans to Russia: 1 bomber
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Russia: 1 bomber
            EDIT: Adding units owned by Americans to Persia: 1 bomber
            EDIT: Turning off Edit Mode
            1 infantry moved from Yunnan to Burma
                  Chinese take Burma from Japanese
            1 infantry moved from Yunnan to Kwangsi
                  Chinese take Kwangsi from Japanese
            12 infantry moved from Yunnan to Hunan
            4 infantry moved from Yunnan to Hunan
    
        Combat - Chinese
            Battle in Hunan
                Chinese attack with 16 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 16 infantry in Hunan, round 2 : 0/16 hits, 2.67 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 16 infantry in Hunan, round 3 : 3/16 hits, 2.67 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hunan
                Chinese win, taking Hunan from Japanese with 16 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Tsinghai to Sikang
    
        Place Units - Chinese
            3 infantry placed in Hunan
    
        Turn Complete - Chinese
            Chinese collect 13 PUs; end with 15 PUs
    
        Purchase Units - British
            British buy 1 airfield, 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 infantry moved from Iraq to Trans-Jordan
            2 fighters moved from Yunnan to West India
            1 tactical_bomber moved from Yunnan to West India
            1 bomber moved from Yunnan to West India
            1 fighter and 1 tactical_bomber moved from Anglo Egyptian Sudan to Italian Somaliland
            2 fighters moved from 81 Sea Zone to Italian Somaliland
            1 mech_infantry moved from Anglo Egyptian Sudan to Italian Somaliland
    
        Combat - British
            Battle in West India
                British attack with 1 bomber, 2 fighters and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in West India, round 2 : 1/4 hits, 2.33 expected hits
                    Japanese roll dice for 1 infantry in West India, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in West India
                British win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Italian Somaliland
                British attack with 3 fighters, 1 mech_infantry and 1 tactical_bomber
                Italians defend with 1 infantry
                    British roll dice for 3 fighters, 1 mech_infantry and 1 tactical_bomber in Italian Somaliland, round 2 : 3/5 hits, 2.33 expected hits
                    Italians roll dice for 1 infantry in Italian Somaliland, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Italian Somaliland
                British win, taking Italian Somaliland from Italians with 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Trans-Jordan
                British attack with 2 infantry
                Italians defend with 1 infantry
                    British roll dice for 2 infantry in Trans-Jordan, round 2 : 1/2 hits, 0.33 expected hits
                    Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Trans-Jordan
                British win, taking Trans-Jordan from Italians with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Changing ownership of Libya from Italians to British
            EDIT: Turning off Edit Mode
            3 infantry moved from Persia to Iraq
            1 aaGun moved from Persia to Eastern Persia
            2 fighters moved from West India to Eastern Persia
            1 tactical_bomber moved from West India to Eastern Persia
            1 bomber moved from West India to Persia
            2 fighters moved from Italian Somaliland to 81 Sea Zone
            1 fighter and 1 tactical_bomber moved from Italian Somaliland to Anglo Egyptian Sudan
            1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
            3 mech_infantrys moved from Union of South Africa to Belgian Congo
            1 armour moved from Algeria to Libya
    
        Place Units - British
            1 airfield placed in Anglo Egyptian Sudan
            2 infantry and 1 mech_infantry placed in Persia
            3 mech_infantrys placed in Union of South Africa
            Turning on Edit Mode
            EDIT: Removing units owned by British from 81 Sea Zone: 2 fighters
            EDIT: Adding units owned by British to Anglo Egyptian Sudan: 2 fighters
            EDIT: Removing units owned by British from 81 Sea Zone: 1 carrier
            EDIT: Adding units owned by British to 72 Sea Zone: 1 carrier
            EDIT: Removing units owned by British from 72 Sea Zone: 1 carrier
            EDIT: Adding units owned by British to 81 Sea Zone: 1 carrier
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by British from Persia: 1 bomber
            EDIT: Adding units owned by British to Anglo Egyptian Sudan: 1 bomber
            EDIT: Turning off Edit Mode
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,2
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,5,1,6,2,2
            British collect 32 PUs (3 lost to blockades); end with 32 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Chinese regular : -2.33
    Americans regular : 1.17
    Italians regular : -0.67
    Japanese regular : -1.00
    Neutral_Axis regular : -0.33
    British regular : -0.00
    

    Savegame


  • 2020 2019 2018 2017 '16 '15 '14 '12

    TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 2 armour, 3 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            2 infantry moved from Egypt to Trans-Jordan
            3 fighters moved from Egypt to Trans-Jordan
            1 transport moved from 98 Sea Zone to 97 Sea Zone
            1 infantry moved from Southern Italy to 97 Sea Zone
            1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Cyprus
    
        Combat - Italians
            Battle in Cyprus
            Battle in Trans-Jordan
                Italians attack with 3 fighters and 2 infantry
                British defend with 2 infantry
                    Italians roll dice for 3 fighters and 2 infantry in Trans-Jordan, round 2 : 3/5 hits, 1.83 expected hits
                    British roll dice for 2 infantry in Trans-Jordan, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the British lost in Trans-Jordan
                Italians win, taking Cyprus from British, taking Trans-Jordan from British with 3 fighters and 2 infantry remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
    
        Non Combat Move - Italians
            Trigger Italy Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
            Trigger Italy Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
            3 fighters moved from Trans-Jordan to Egypt
            1 transport moved from 98 Sea Zone to 99 Sea Zone
            1 aaGun moved from Greece to 99 Sea Zone
            1 aaGun and 1 transport moved from 99 Sea Zone to 98 Sea Zone
            1 aaGun moved from 98 Sea Zone to Egypt
            2 infantry moved from Southern Italy to 97 Sea Zone
            2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
            2 infantry moved from 98 Sea Zone to Egypt
            1 infantry moved from Northern Italy to Southern France
                  Italians take Southern France from Neutral_Axis
            2 armour and 1 mech_infantry moved from Eastern Poland to Baltic States
    
        Place Units - Italians
            2 armour and 1 infantry placed in Egypt
            2 infantry and 1 mech_infantry placed in Southern Italy
            Trigger Italy Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
            Trigger Italy Occupies Southern France Facilities: Italians has 1 factory_minor and 1 harbour placed in Southern France
    
        Turn Complete - Italians
            Italians collect 18 PUs; end with 19 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 1.17
    British regular : -0.67
    

    Savegame


  • '14 Customizer

    TripleA Turn Summary: ANZAC round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 2 fighters and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 submarines moved from 62 Sea Zone to 54 Sea Zone
            1 transport moved from 62 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            2 fighters and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • '14 Customizer

    TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 2 fighters and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 submarines moved from 62 Sea Zone to 54 Sea Zone
            1 transport moved from 62 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            2 fighters and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • 2020 2019 2018 2017 '16 '15 '14 '12

    TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 12 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 artillery and 1 infantry moved from Norway to Finland
            1 transport moved from 115 Sea Zone to 114 Sea Zone
            2 infantry moved from Germany to 114 Sea Zone
            2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
            2 infantry moved from 115 Sea Zone to Finland
            2 infantry moved from Novgorod to Belarus
            1 infantry moved from Novgorod to Vyborg
                  Germans take Vyborg from Russians
            1 armour moved from Novgorod to Karelia
                  Germans take Karelia from Russians
            1 armour moved from Karelia to Novgorod
            4 armour and 5 mech_infantrys moved from Novgorod to Archangel
            2 infantry moved from Eastern Poland to Bessarabia
            1 infantry moved from Eastern Poland to Western Ukraine
            2 bombers moved from Eastern Poland to Bessarabia
            1 artillery and 3 infantry moved from Western Germany to 113 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone
            1 artillery and 3 infantry moved from 115 Sea Zone to Finland
            2 fighters moved from 115 Sea Zone to Finland
            2 fighters moved from 115 Sea Zone to Belarus
            1 tactical_bomber moved from Western Germany to Western Ukraine
            1 fighter moved from Southern Italy to 94 Sea Zone
            1 cruiser moved from 113 Sea Zone to 115 Sea Zone
            1 submarine moved from 109 Sea Zone to 124 Sea Zone
    
        Combat - Germans
            Battle in 94 Sea Zone
                Germans attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 94 Sea Zone
                Germans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Bessarabia
                Germans attack with 2 bombers and 2 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 2 bombers and 2 infantry in Bessarabia, round 2 : 2/4 hits, 1.67 expected hits
                    Russians roll dice for 2 infantry in Bessarabia, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bessarabia
                Germans win with 2 bombers remaining. Battle score for attacker is 0
                Casualties for Germans: 2 infantry
                Casualties for Russians: 2 infantry
            Battle in Finland
                Germans attack with 2 artilleries, 2 fighters and 6 infantry
                Russians defend with 1 armour and 3 mech_infantrys
                    Germans roll dice for 1 battleship and 1 cruiser in Finland, round 2 : 1/2 hits, 1.17 expected hits
                    Germans roll dice for 2 artilleries, 2 fighters and 6 infantry in Finland, round 2 : 1/10 hits, 3.00 expected hits
                    Russians roll dice for 1 armour and 3 mech_infantrys in Finland, round 2 : 2/4 hits, 1.50 expected hits
                    2 mech_infantrys owned by the Russians and 2 infantry owned by the Germans lost in Finland
                    Germans roll dice for 2 artilleries, 2 fighters and 4 infantry in Finland, round 3 : 3/8 hits, 2.67 expected hits
                    Russians roll dice for 1 armour and 1 mech_infantry in Finland, round 3 : 0/2 hits, 0.83 expected hits
                    1 mech_infantry owned by the Russians and 1 armour owned by the Russians lost in Finland
                Germans win, taking Finland from Russians with 2 artilleries, 2 fighters and 4 infantry remaining. Battle score for attacker is 12
                Casualties for Germans: 2 infantry
                Casualties for Russians: 1 armour and 3 mech_infantrys
            Battle in Western Ukraine
                Germans attack with 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Belarus
                Germans attack with 2 fighters and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 fighters and 2 infantry in Belarus, round 2 : 2/4 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Archangel
                Germans attack with 4 armour and 5 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 4 armour and 5 mech_infantrys in Archangel, round 2 : 3/9 hits, 2.83 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Archangel
                Germans win, taking Archangel from Russians with 4 armour and 4 mech_infantrys remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            4 infantry moved from Novgorod to Archangel
            4 mech_infantrys moved from Poland to Baltic States
            1 armour and 3 mech_infantrys moved from Baltic States to Archangel
            1 armour and 1 mech_infantry moved from Baltic States to Archangel
            1 armour and 1 mech_infantry moved from Baltic States to Archangel
            2 fighters moved from Belarus to Novgorod
            2 fighters moved from Finland to Western Germany
            1 destroyer moved from 115 Sea Zone to 113 Sea Zone
            2 carriers moved from 115 Sea Zone to 113 Sea Zone
            1 infantry moved from Northern Italy to Southern Italy
            1 fighter moved from 94 Sea Zone to Southern Italy
            1 tactical_bomber moved from Western Germany to Southern Italy
            1 infantry moved from Germany to Poland
            4 mech_infantrys moved from Germany to Eastern Poland
            2 bombers moved from Bessarabia to Western Germany
            1 tactical_bomber moved from Western Ukraine to Eastern Poland
    
        Place Units - Germans
            3 infantry placed in Novgorod
            5 mech_infantrys placed in Western Germany
            3 infantry placed in France
            6 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 49 PUs; end with 49 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 56 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Egypt: 2 tactical_bombers
            EDIT: Adding units owned by Germans to Southern Italy: 2 tactical_bombers
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Russians regular : 1.00
    Germans regular : -0.33
    

    Savegame


  • '14 Customizer

    TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 1 armour and 9 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Bryansk to Belarus
            1 infantry moved from Bryansk to Belarus
            1 infantry moved from Bryansk to Belarus
            1 infantry moved from Bryansk to Western Ukraine
            1 infantry moved from Bryansk to Western Ukraine
            1 fighter and 1 tactical_bomber moved from Bryansk to Belarus
            2 fighters moved from Bryansk to Western Ukraine
            12 infantry moved from Jehol to Anhwe
    
        Combat - Russians
            Battle in Western Ukraine
                Russians attack with 2 fighters and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters and 2 infantry in Western Ukraine, round 2 : 2/4 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Belarus
                Russians attack with 1 fighter, 4 infantry and 1 tactical_bomber
                Germans defend with 2 infantry
                    Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Belarus, round 2 : 2/6 hits, 1.83 expected hits
                    Germans roll dice for 2 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 infantry
            Battle in Anhwe
                Russians attack with 12 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 12 infantry in Anhwe, round 2 : 3/12 hits, 2.00 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Anhwe
                Russians win, taking Anhwe from Japanese with 12 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Russians
            1 tactical_bomber moved from Belarus to Russia
            1 fighter moved from Belarus to Russia
            2 artilleries moved from Russia to Bryansk
            12 infantry moved from Bryansk to Russia
            1 aaGun moved from Bryansk to Russia
            1 infantry moved from Ukraine to Bessarabia
            2 infantry moved from Ukraine to Bryansk
            1 fighter moved from Western Ukraine to Bryansk
            1 fighter moved from Western Ukraine to Russia
            2 aaGuns moved from Jehol to Anhwe
    
        Place Units - Russians
            1 armour and 9 artilleries placed in Russia
    
        Turn Complete - Russians
            Russians collect 30 PUs; end with 30 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    Germans regular : 0.00
    Russians regular : 1.83
    

    Savegame


  • '14 Customizer

    TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 1 armour and 9 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Bryansk to Belarus
            1 infantry moved from Bryansk to Belarus
            1 infantry moved from Bryansk to Belarus
            1 infantry moved from Bryansk to Western Ukraine
            1 infantry moved from Bryansk to Western Ukraine
            1 fighter and 1 tactical_bomber moved from Bryansk to Belarus
            2 fighters moved from Bryansk to Western Ukraine
            12 infantry moved from Jehol to Anhwe
    
        Combat - Russians
            Battle in Western Ukraine
                Russians attack with 2 fighters and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters and 2 infantry in Western Ukraine, round 2 : 2/4 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Belarus
                Russians attack with 1 fighter, 4 infantry and 1 tactical_bomber
                Germans defend with 2 infantry
                    Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Belarus, round 2 : 2/6 hits, 1.83 expected hits
                    Germans roll dice for 2 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 infantry
            Battle in Anhwe
                Russians attack with 12 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 12 infantry in Anhwe, round 2 : 3/12 hits, 2.00 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Anhwe
                Russians win, taking Anhwe from Japanese with 12 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Russians
            1 tactical_bomber moved from Belarus to Russia
            1 fighter moved from Belarus to Russia
            2 artilleries moved from Russia to Bryansk
            12 infantry moved from Bryansk to Russia
            1 aaGun moved from Bryansk to Russia
            1 infantry moved from Ukraine to Bessarabia
            2 infantry moved from Ukraine to Bryansk
            1 fighter moved from Western Ukraine to Bryansk
            1 fighter moved from Western Ukraine to Russia
            2 aaGuns moved from Jehol to Anhwe
    
        Place Units - Russians
            1 armour and 9 artilleries placed in Russia
    
        Turn Complete - Russians
            Russians collect 30 PUs; end with 30 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Russia: 2 infantry
            EDIT: Adding units owned by Russians to Vologda: 2 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    Germans regular : 0.00
    Russians regular : 1.83
    

    Savegame


  • 2020 2019 2018 2017 '16 '15 '14 '12

    TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 3 armour, 1 carrier, 1 destroyer, 6 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Amur to Buryatia
                  Japanese take Buryatia from Russians
            1 infantry moved from Amur to Sakha
                  Japanese take Sakha from Russians
            1 transport moved from 5 Sea Zone to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            1 infantry moved from 5 Sea Zone to Soviet Far East
            1 infantry moved from Korea to Manchuria
                  Japanese take Manchuria from Chinese
            1 bomber moved from India to Persia
            1 artillery and 1 infantry moved from India to Burma
            2 infantry moved from French Indo China to Kwangsi
            1 infantry moved from French Indo China to Yunnan
                  Japanese take Yunnan from Chinese
            1 bomber moved from French Indo China to Burma
            1 artillery and 2 infantry moved from Java to 42 Sea Zone
            1 artillery, 2 infantry and 2 transports moved from 42 Sea Zone to 44 Sea Zone
            1 artillery and 2 infantry moved from 44 Sea Zone to Celebes
            1 battleship moved from 42 Sea Zone to 36 Sea Zone
            1 battleship moved from 42 Sea Zone to 44 Sea Zone
            5 fighters and 1 tactical_bomber moved from 42 Sea Zone to Celebes
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
            1 infantry moved from 21 Sea Zone to Guam
            1 tactical_bomber moved from 19 Sea Zone to Kwangsi
    
        Combat - Japanese
            Strategic bombing raid in Persia
                    British roll AA dice in Persia : 0/1 hits, 0.17 expected hits
                Bombing raid in Persia rolls: 3 and causes: 3 damage to unit: factory_minor
                Bombing raid in Persia causes 3 damage total. 
            Battle in Soviet Far East
            Battle in Guam
            Battle in Celebes
                Japanese attack with 1 artillery, 5 fighters, 2 infantry and 1 tactical_bomber
                ANZAC defend with 1 marine
                    Japanese roll dice for 1 battleship in Celebes, round 2 : 1/1 hits, 0.67 expected hits
                    ANZAC roll dice for 1 marine in Celebes, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 marine owned by the ANZAC lost in Celebes
                Japanese win, taking Soviet Far East from Russians, taking Guam from Americans, taking Celebes from ANZAC with 1 artillery, 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 marine
            Battle in Kwangsi
                Japanese attack with 2 infantry and 1 tactical_bomber
                Chinese defend with 1 airfield and 1 infantry
                    Japanese roll dice for 2 infantry and 1 tactical_bomber in Kwangsi, round 2 : 1/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
                Japanese win, taking Kwangsi from Chinese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Burma
                Japanese attack with 1 artillery, 1 bomber and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Burma, round 2 : 2/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Burma
                Japanese win, taking Burma from Chinese with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 bomber moved from Burma to French Indo China
            3 transports moved from 19 Sea Zone to 6 Sea Zone
            1 infantry moved from Korea to 6 Sea Zone
            1 artillery moved from Japan to 6 Sea Zone
            1 aaGun and 3 infantry moved from Japan to 6 Sea Zone
            1 aaGun, 1 artillery, 4 infantry and 3 transports moved from 6 Sea Zone to 19 Sea Zone
            1 aaGun, 1 artillery and 4 infantry moved from 19 Sea Zone to Kiangsu
            5 fighters moved from Celebes to 44 Sea Zone
            1 tactical_bomber moved from Japan to Philippines
            2 destroyers moved from 19 Sea Zone to 36 Sea Zone
            1 carrier moved from 19 Sea Zone to 36 Sea Zone
            1 tactical_bomber moved from Kwangsi to 36 Sea Zone
            2 destroyers and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
            1 tactical_bomber moved from Japan to Philippines
            1 transport moved from 42 Sea Zone to 36 Sea Zone
            1 tactical_bomber moved from Celebes to 44 Sea Zone
            4 carriers, 2 cruisers, 1 destroyer, 2 fighters and 2 submarines moved from 42 Sea Zone to 44 Sea Zone
            1 bomber moved from Persia to India
    
        Place Units - Japanese
            1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
            3 infantry placed in French Indo China
            3 infantry placed in India
            3 armour placed in Kiangsu
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Philippines: 2 tactical_bombers
            EDIT: Adding units owned by Japanese to Kiangsu: 2 tactical_bombers
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Japanese collect 66 PUs; end with 66 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.33
    Japanese regular : 1.17
    British AA : -0.17
    ANZAC regular : 0.67
    

    Savegame


  • '14 Customizer

    TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 2 carriers, 4 fighters and 2 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 mech_infantry moved from Tunisia to Tobruk
                  Americans take Tobruk from Italians
            5 fighters and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
    
        Combat - Americans
            Battle in 42 Sea Zone
                Americans attack with 5 fighters and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 5 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/6 hits, 3.17 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 42 Sea Zone
                Americans win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            5 fighters and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
            1 carrier moved from 30 Sea Zone to 54 Sea Zone
            1 fighter moved from Hawaiian Islands to 54 Sea Zone
            2 carriers moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from Western United States to Hawaiian Islands
            1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
            1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
            2 artilleries, 2 carriers, 1 destroyer, 2 fighters, 2 infantry, 2 submarines and 2 transports moved from 91 Sea Zone to 109 Sea Zone
            2 artilleries and 2 infantry moved from 109 Sea Zone to United Kingdom
            1 fighter moved from Algeria to Gibraltar
            1 aaGun and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 mech_infantry moved from Eastern United States to Western United States
            1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
            2 fighters moved from Gibraltar to 109 Sea Zone
            1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
    
        Place Units - Americans
            2 carriers and 2 submarines placed in 10 Sea Zone
            4 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 56 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -2.17
    Japanese regular : -0.33
    

    Savegame


  • '14 Customizer

    TripleA Turn Summary: Chinese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Hunan to Yunnan
            1 fighter moved from Sikang to Yunnan
            15 infantry moved from Hunan to Kwangsi
            3 infantry moved from Hunan to Kwangsi
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Chinese win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Kwangsi
                Chinese attack with 18 infantry
                Japanese defend with 1 airfield and 1 infantry
                    Chinese roll dice for 18 infantry in Kwangsi, round 2 : 1/18 hits, 3.00 expected hits
                    Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kwangsi
                Chinese win, taking Kwangsi from Japanese with 18 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Sikang
    
        Place Units - Chinese
            5 infantry placed in Kwangsi
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1.67
    Japanese regular : 0.33
    

    Savegame


  • '14 Customizer

    TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 2 carriers, 4 fighters and 2 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 mech_infantry moved from Tunisia to Tobruk
                  Americans take Tobruk from Italians
            5 fighters and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
    
        Combat - Americans
            Battle in 42 Sea Zone
                Americans attack with 5 fighters and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 5 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/6 hits, 3.17 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 42 Sea Zone
                Americans win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            5 fighters and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
            1 carrier moved from 30 Sea Zone to 54 Sea Zone
            1 fighter moved from Hawaiian Islands to 54 Sea Zone
            2 carriers moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from Western United States to Hawaiian Islands
            1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
            1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
            2 artilleries, 2 carriers, 1 destroyer, 2 fighters, 2 infantry, 2 submarines and 2 transports moved from 91 Sea Zone to 109 Sea Zone
            2 artilleries and 2 infantry moved from 109 Sea Zone to United Kingdom
            1 fighter moved from Algeria to Gibraltar
            1 aaGun and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 mech_infantry moved from Eastern United States to Western United States
            1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
            2 fighters moved from Gibraltar to 109 Sea Zone
            1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
    
        Place Units - Americans
            2 carriers and 2 submarines placed in 10 Sea Zone
            4 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 56 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Hunan to Yunnan
            1 fighter moved from Sikang to Yunnan
            15 infantry moved from Hunan to Kwangsi
            3 infantry moved from Hunan to Kwangsi
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Chinese win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Kwangsi
                Chinese attack with 18 infantry
                Japanese defend with 1 airfield and 1 infantry
                    Chinese roll dice for 18 infantry in Kwangsi, round 2 : 1/18 hits, 3.00 expected hits
                    Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kwangsi
                Chinese win, taking Kwangsi from Japanese with 18 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Sikang
    
        Place Units - Chinese
            5 infantry placed in Kwangsi
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
    
        Purchase Units - British
            British repair damage of 3x factory_minor; Remaining resources: 29 PUs; 
            British buy 1 carrier, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 bomber moved from Persia to India
            1 bomber moved from Anglo Egyptian Sudan to 99 Sea Zone
            3 fighters and 1 tactical_bomber moved from Anglo Egyptian Sudan to Trans-Jordan
            1 tactical_bomber moved from Eastern Persia to Trans-Jordan
            1 infantry moved from Iraq to Syria
                  British take Syria from Italians
            2 infantry moved from Iraq to Trans-Jordan
            1 mech_infantry moved from Persia to West India
                  UK_Pacific take West India from Japanese
            1 mech_infantry moved from Italian Somaliland to British Somaliland
                  British take British Somaliland from Italians
    
        Combat - British
            Strategic bombing raid in India
                    Japanese roll AA dice in India : 0/1 hits, 0.17 expected hits
                Bombing raid in India rolls: 5 and causes: 5 damage to unit: factory_minor
                Bombing raid in India causes 5 damage total. 
            Battle in 99 Sea Zone
                British attack with 1 bomber
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 99 Sea Zone
                British win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in Trans-Jordan
                British attack with 3 fighters, 2 infantry and 2 tactical_bombers
                Italians defend with 2 infantry
                    British roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Trans-Jordan, round 2 : 2/7 hits, 3.17 expected hits
                    Italians roll dice for 2 infantry in Trans-Jordan, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Italians lost in Trans-Jordan
                British win, taking Trans-Jordan from Italians with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Italians: 2 infantry
    
        Non Combat Move - British
            3 fighters moved from Trans-Jordan to Anglo Egyptian Sudan
            2 tactical_bombers moved from Trans-Jordan to 81 Sea Zone
            2 fighters moved from Eastern Persia to Persia
            1 aaGun moved from Eastern Persia to Persia
            2 infantry moved from Persia to Iraq
            3 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
            3 mech_infantrys moved from Union of South Africa to Belgian Congo
            1 bomber moved from India to Persia
            1 bomber moved from 99 Sea Zone to Anglo Egyptian Sudan
    
        Place Units - British
            3 infantry placed in Persia
            1 mech_infantry placed in Union of South Africa
            1 carrier placed in 109 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by British from United Kingdom: 2 fighters
            EDIT: Adding units owned by British to 109 Sea Zone: 2 fighters
            EDIT: Turning off Edit Mode
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,3,6,2,6,3
            British collect 34 PUs (2 lost to blockades); end with 34 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Chinese regular : -1.67
    Americans regular : -2.17
    Italians regular : -0.67
    Japanese regular : 0.00
    Japanese AA : -0.17
    British regular : -1.17
    

    Savegame


  • 2020 2019 2018 2017 '16 '15 '14 '12

    TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 2 armour, 1 artillery, 2 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 infantry moved from Egypt to Trans-Jordan
            3 fighters moved from Egypt to Trans-Jordan
            1 transport moved from 98 Sea Zone to 99 Sea Zone
            1 infantry moved from Cyprus to 99 Sea Zone
            1 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone
            1 infantry moved from 96 Sea Zone to Malta
    
        Combat - Italians
            Battle in Malta
            Battle in Trans-Jordan
                Italians attack with 3 fighters and 2 infantry
                British defend with 2 infantry
                    Italians roll dice for 3 fighters and 2 infantry in Trans-Jordan, round 2 : 1/5 hits, 1.83 expected hits
                    British roll dice for 2 infantry in Trans-Jordan, round 2 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the British and 2 infantry owned by the Italians lost in Trans-Jordan
                 retreated to Trans-Jordan
                British win, taking Malta from British with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Italians: 2 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            3 fighters moved from Trans-Jordan to Egypt
            1 battleship, 2 cruisers, 1 destroyer and 1 transport moved from 98 Sea Zone to 97 Sea Zone
            1 infantry moved from Southern France to Northern Italy
            1 mech_infantry moved from Southern Italy to Yugoslavia
    
        Place Units - Italians
            1 transport placed in 97 Sea Zone
            2 armour and 1 artillery placed in Egypt
            2 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 16 PUs; end with 16 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 24 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.83
    British regular : 1.33
    

    Savegame


  • '14 Customizer

    TripleA Turn Summary: ANZAC round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 3 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 fighter moved from New South Wales to 54 Sea Zone
            1 fighter moved from New South Wales to Queensland
            1 infantry moved from New South Wales to South Australia
            1 artillery moved from South Australia to Queensland
            1 transport moved from 54 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
            1 infantry moved from Queensland to South Australia
    
        Place Units - ANZAC
            3 submarines placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • '14 Customizer

    TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 3 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 fighter moved from New South Wales to 54 Sea Zone
            1 fighter moved from New South Wales to Queensland
            1 infantry moved from New South Wales to South Australia
            1 artillery moved from South Australia to Queensland
            1 transport moved from 54 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
            1 infantry moved from Queensland to South Australia
    
        Place Units - ANZAC
            3 submarines placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • 2020 2019 2018 2017 '16 '15 '14 '12

    TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 7 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour and 1 mech_infantry moved from Archangel to Urals
                  Germans take Nenetsia from Russians
                  Germans take Urals from Russians
            2 infantry moved from Archangel to Vologda
            2 fighters moved from Novgorod to Vologda
            2 infantry moved from Eastern Poland to Bessarabia
            1 tactical_bomber moved from Eastern Poland to Bessarabia
            2 infantry moved from Novgorod to Belarus
            1 infantry moved from Novgorod to Belarus
            2 bombers moved from Western Germany to Belarus
    
        Combat - Germans
            Battle in Bessarabia
                Germans attack with 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 2 infantry and 1 tactical_bomber in Bessarabia, round 2 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Bessarabia
                    Germans roll dice for 1 infantry and 1 tactical_bomber in Bessarabia, round 3 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Bessarabia, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Bessarabia
                 retreated to Bessarabia
                Russians win with 1 infantry remaining. Battle score for attacker is -6
                Casualties for Germans: 2 infantry
            Battle in Belarus
                Germans attack with 2 bombers and 3 infantry
                Russians defend with 3 infantry
                    Germans roll dice for 2 bombers and 3 infantry in Belarus, round 2 : 2/5 hits, 1.83 expected hits
                    Russians roll dice for 3 infantry in Belarus, round 2 : 1/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                    Germans roll dice for 2 bombers and 2 infantry in Belarus, round 3 : 2/4 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                Germans win, taking Belarus from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 2 infantry
                Casualties for Russians: 3 infantry
            Battle in Vologda
                Germans attack with 2 fighters and 2 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 2 fighters and 2 infantry in Vologda, round 2 : 2/4 hits, 1.33 expected hits
                    Russians roll dice for 2 infantry in Vologda, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Vologda
                Germans win, taking Vologda from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Germans
            2 fighters moved from Vologda to Novgorod
            2 bombers moved from Belarus to Novgorod
            1 armour and 1 mech_infantry moved from Archangel to Urals
            1 mech_infantry moved from Archangel to Urals
            2 mech_infantrys moved from Eastern Poland to Romania
            1 aaGun moved from Eastern Poland to Baltic States
            2 mech_infantrys moved from Eastern Poland to Novgorod
            1 infantry moved from Vyborg to Novgorod
            3 transports moved from 115 Sea Zone to 114 Sea Zone
            1 battleship and 1 cruiser moved from 115 Sea Zone to 113 Sea Zone
            6 infantry moved from Germany to 114 Sea Zone
            6 infantry and 3 transports moved from 114 Sea Zone to 115 Sea Zone
            6 infantry moved from 115 Sea Zone to Novgorod
            1 tactical_bomber moved from Bessarabia to Romania
            5 mech_infantrys moved from Western Germany to Poland
            1 armour and 7 mech_infantrys moved from Baltic States to Eastern Poland
            1 infantry moved from Southern Italy to 97 Sea Zone
            1 fighter and 1 tactical_bomber moved from Southern Italy to Egypt
            1 tactical_bomber moved from Southern Italy to Egypt
            1 tactical_bomber moved from Southern Italy to Western Germany
    
        Place Units - Germans
            3 artilleries placed in Novgorod
            3 infantry placed in France
            4 infantry and 6 mech_infantrys placed in Western Germany
            1 mech_infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 49 PUs; end with 49 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 56 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 1.33
    Germans regular : -0.33
    

    Savegame


  • '14 Customizer

    TripleA Manual Gamesave Post: Japanese round 7

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - Japanese
    

    Combat Hit Differential Summary :

    Savegame


  • 2020 2019 2018 2017 '16 '15 '14 '12

    TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese repair damage of 5x factory_minor; Remaining resources: 74 PUs; 6 SuicideAttackTokens; 
            Japanese buy 2 artilleries, 1 carrier, 2 fighters and 10 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 unit repaired.
            1 infantry moved from Buryatia to Yakut S.S.R.
                  Japanese take Yakut S.S.R. from Russians
            1 infantry moved from Sakha to Siberia
                  Japanese take Siberia from Russians
            1 infantry moved from Manchuria to Jehol
                  Japanese take Jehol from Chinese
            1 infantry moved from Kiangsu to Kiangsi
            2 tactical_bombers moved from Kiangsu to Kiangsi
            3 armour, 4 artilleries and 5 infantry moved from Kiangsu to Anhwe
            2 infantry moved from India to West India
            1 bomber moved from India to West India
    
        Combat - Japanese
            Battle in West India
                Japanese attack with 1 bomber and 2 infantry
                British defend with 1 mech_infantry
                    Japanese roll dice for 1 bomber and 2 infantry in West India, round 2 : 3/3 hits, 1.00 expected hits
                    UK_Pacific roll dice for 1 mech_infantry in West India, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in West India
                Japanese win, taking West India from UK_Pacific with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
            Battle in Kiangsi
                Japanese attack with 1 infantry and 2 tactical_bombers
                Russians defend with 1 infantry
                    Japanese roll dice for 1 infantry and 2 tactical_bombers in Kiangsi, round 2 : 1/3 hits, 1.17 expected hits
                    Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Kiangsi
                Japanese win, taking Kiangsi from Chinese with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Anhwe
                Japanese attack with 3 armour, 4 artilleries and 5 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 3 armour, 4 artilleries and 5 infantry in Anhwe, round 2 : 8/12 hits, 4.33 expected hits
                    Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Anhwe
                Japanese win, taking Anhwe from Chinese with 3 armour, 4 artilleries and 4 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Japanese
            1 infantry moved from Soviet Far East to 5 Sea Zone
            1 infantry moved from Guam to 21 Sea Zone
            1 bomber moved from West India to India
            1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
            1 artillery, 1 battleship, 4 carriers, 2 cruisers, 1 destroyer, 7 fighters, 1 infantry, 2 submarines, 1 tactical_bomber and 2 transports moved from 44 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 battleship, 1 carrier and 4 destroyers moved from 36 Sea Zone to 42 Sea Zone
            1 submarine moved from 36 Sea Zone to 42 Sea Zone
            1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
            1 fighter moved from Philippines to 42 Sea Zone
            1 infantry and 1 transport moved from 21 Sea Zone to 36 Sea Zone
            1 infantry moved from 36 Sea Zone to French Indo China
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            1 transport moved from 19 Sea Zone to 6 Sea Zone
            2 transports moved from 19 Sea Zone to 6 Sea Zone
            1 aaGun moved from Kiangsu to Anhwe
            1 bomber moved from French Indo China to India
            1 artillery moved from Burma to India
            1 tactical_bomber moved from Kiangsi to 6 Sea Zone
            1 tactical_bomber moved from Kiangsi to 6 Sea Zone
            1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone
            1 infantry moved from 6 Sea Zone to Japan
    
        Place Units - Japanese
            1 carrier and 1 fighter placed in 6 Sea Zone
            1 fighter placed in India
            1 artillery and 2 infantry placed in Kiangsu
            1 artillery and 2 infantry placed in French Indo China
            2 infantry placed in India
            4 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 69 PUs; end with 69 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Japanese regular : 5.50
    UK_Pacific regular : -0.33
    

    Savegame


  • '14 Customizer

    TripleA Turn Summary: Americans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 8 fighters; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 26 Sea Zone to 16 Sea Zone
            1 fighter moved from Hawaiian Islands to 16 Sea Zone
    
        Combat - Americans
            Battle in 16 Sea Zone
                Americans attack with 1 fighter and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 fighter and 1 submarine in 16 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 16 Sea Zone
                    Americans roll dice for 1 fighter in 16 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Americans lost in 16 Sea Zone
                Japanese win with 1 destroyer remaining. Battle score for attacker is -16
                Casualties for Americans: 1 fighter and 1 submarine
    
        Non Combat Move - Americans
            4 fighters moved from Western United States to Hawaiian Islands
            2 carriers and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone
            2 carriers and 2 submarines moved from 10 Sea Zone to 30 Sea Zone
            1 transport moved from 26 Sea Zone to 30 Sea Zone
            1 mech_infantry moved from Tobruk to Tunisia
            1 transport moved from 91 Sea Zone to 92 Sea Zone
            2 artilleries and 2 infantry moved from United Kingdom to 109 Sea Zone
            2 artilleries, 2 carriers, 1 destroyer, 4 fighters, 2 infantry, 2 submarines and 2 transports moved from 109 Sea Zone to 92 Sea Zone
            2 infantry moved from 92 Sea Zone to Gibraltar
            2 artilleries moved from 92 Sea Zone to Gibraltar
    
        Place Units - Americans
            8 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 56 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1.33
    Japanese regular : 1.33
    

    Savegame


  • '14 Customizer

    TripleA Turn Summary: Chinese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
            1 infantry moved from Kwangsi to Kwangtung
                  Chinese take Kwangtung from Japanese
    
        Combat - Chinese
            Chinese creates battle in territory Yunnan
    
        Non Combat Move - Chinese
            22 infantry moved from Kwangsi to Kwangtung
    
        Place Units - Chinese
            3 infantry placed in Kwangtung
    
        Turn Complete - Chinese
            Chinese collect 11 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • '14 Customizer

    TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 8 fighters; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 26 Sea Zone to 16 Sea Zone
            1 fighter moved from Hawaiian Islands to 16 Sea Zone
    
        Combat - Americans
            Battle in 16 Sea Zone
                Americans attack with 1 fighter and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 fighter and 1 submarine in 16 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 16 Sea Zone
                    Americans roll dice for 1 fighter in 16 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Americans lost in 16 Sea Zone
                Japanese win with 1 destroyer remaining. Battle score for attacker is -16
                Casualties for Americans: 1 fighter and 1 submarine
    
        Non Combat Move - Americans
            4 fighters moved from Western United States to Hawaiian Islands
            2 carriers and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone
            2 carriers and 2 submarines moved from 10 Sea Zone to 30 Sea Zone
            1 transport moved from 26 Sea Zone to 30 Sea Zone
            1 mech_infantry moved from Tobruk to Tunisia
            1 transport moved from 91 Sea Zone to 92 Sea Zone
            2 artilleries and 2 infantry moved from United Kingdom to 109 Sea Zone
            2 artilleries, 2 carriers, 1 destroyer, 4 fighters, 2 infantry, 2 submarines and 2 transports moved from 109 Sea Zone to 92 Sea Zone
            2 infantry moved from 92 Sea Zone to Gibraltar
            2 artilleries moved from 92 Sea Zone to Gibraltar
    
        Place Units - Americans
            8 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 56 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
            1 infantry moved from Kwangsi to Kwangtung
                  Chinese take Kwangtung from Japanese
    
        Combat - Chinese
            Chinese creates battle in territory Yunnan
    
        Non Combat Move - Chinese
            22 infantry moved from Kwangsi to Kwangtung
    
        Place Units - Chinese
            3 infantry placed in Kwangtung
    
        Turn Complete - Chinese
            Chinese collect 11 PUs; end with 11 PUs
    
        Purchase Units - British
            British buy 2 armour, 1 fighter and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 bomber moved from Anglo Egyptian Sudan to 96 Sea Zone
    
        Combat - British
            Battle in 96 Sea Zone
                British attack with 1 bomber
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 96 Sea Zone
                British win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
    
        Non Combat Move - British
            1 bomber moved from 96 Sea Zone to Anglo Egyptian Sudan
            1 infantry moved from Trans-Jordan to Iraq
            1 infantry moved from Syria to Iraq
            1 fighter moved from Persia to 81 Sea Zone
            1 tactical_bomber moved from 81 Sea Zone to Persia
    
        Place Units - British
            Turning on Edit Mode
            EDIT: Removing units owned by British from Belgian Congo: 3 mech_infantrys
            EDIT: Adding units owned by British to Anglo Egyptian Sudan: 3 mech_infantrys
            EDIT: Removing units owned by British from British Somaliland: 1 mech_infantry
            EDIT: Adding units owned by British to Anglo Egyptian Sudan: 1 mech_infantry
            EDIT: Removing units owned by British from Union of South Africa: 1 mech_infantry
            EDIT: Adding units owned by British to Belgian Congo: 1 mech_infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by British from Persia: 1 aaGun
            EDIT: Adding units owned by British to Iraq: 1 aaGun
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by British from Libya: 1 armour
            EDIT: Adding units owned by British to Algeria: 1 armour
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by British from 109 Sea Zone: 1 carrier and 2 fighters
            EDIT: Adding units owned by British to 92 Sea Zone: 1 carrier and 2 fighters
            EDIT: Turning off Edit Mode
            2 armour and 1 mech_infantry placed in Union of South Africa
            1 fighter and 2 mech_infantrys placed in Persia
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,5
            British collect 34 PUs (2 lost to blockades); end with 34 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Americans regular : -1.33
    Japanese regular : 1.33
    

    Savegame


  • 2020 2019 2018 2017 '16 '15 '14 '12

    TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 1 armour, 1 artillery, 1 fighter and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 armour and 1 mech_infantry moved from Baltic States to Belarus
            1 armour moved from Egypt to Trans-Jordan
                  Italians take Trans-Jordan from British
            1 armour moved from Trans-Jordan to Egypt
    
        Combat - Italians
            Battle in Belarus
                Italians attack with 2 armour and 1 mech_infantry
                Russians defend with 1 infantry
                    Italians roll dice for 2 armour and 1 mech_infantry in Belarus, round 2 : 1/3 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                Italians win, taking Belarus from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            3 infantry moved from Southern Italy to 97 Sea Zone
            1 battleship, 2 cruisers, 4 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
            3 infantry moved from 98 Sea Zone to Egypt
            1 destroyer moved from 97 Sea Zone to 96 Sea Zone
            3 infantry moved from Northern Italy to Southern Italy
            1 mech_infantry moved from Yugoslavia to Eastern Poland
    
        Place Units - Italians
            1 armour, 1 artillery and 1 infantry placed in Egypt
            1 fighter and 2 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 18 PUs; end with 18 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 21 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.17
    Russians regular : -0.33
    

    Savegame


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