CANUCKS(Gargantua and Canuck12) vs YANKEES(Karl7 and Kobault) Operation Fall Firestorm! Best of 5 Tournament! G40BM3

  • 2020 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: British round 5

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 5
    
        Purchase Units - British
            British buy 1 artillery, 1 carrier, 1 cruiser and 3 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - British
            2 infantry moved from India to Burma
            1 bomber moved from India to French Indo-China Thailand
            1 fighter moved from India to Burma
            1 fighter moved from India to French Indo-China Thailand
    
        Combat - British
            Battle in Burma
                British attack with 1 fighter and 2 infantry
                Japanese defend with 1 artillery
                    British roll dice for 1 fighter and 2 infantry in Burma, round 2 : 1/3 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
            Battle in French Indo-China Thailand
                British attack with 1 bomber and 1 fighter
                Japanese defend with 1 artillery
                    British roll dice for 1 bomber and 1 fighter in French Indo-China Thailand, round 2 : 1/2 hits, 1.33 expected hits
                    Japanese roll dice for 1 artillery in French Indo-China Thailand, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in French Indo-China Thailand
                British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - British
            1 fighter moved from India to 15 Sea Zone
            1 fighter moved from Persia to 15 Sea Zone
            1 destroyer and 1 transport moved from 34 Sea Zone to 15 Sea Zone
            3 armour moved from Egypt to Persia
            1 armour moved from Egypt to Persia
            1 infantry moved from Libya to Egypt
            2 armour and 1 infantry moved from Anglo-Egypt Sudan to Egypt
            2 armour moved from Egypt to Persia
            2 armour moved from Union of South Africa to Italian Africa
            1 fighter moved from French Indo-China Thailand to India
            1 fighter moved from Burma to India
            1 bomber moved from French Indo-China Thailand to Egypt
    
        Place Units - British
            1 carrier and 1 cruiser placed in 15 Sea Zone
            1 artillery and 2 infantry placed in India
            1 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 32 PUs; end with 32 PUs
            Objective 1: British met a national objective for an additional 5 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0.67
    British regular : -0.33
    

    Savegame

  • Liaison TripleA '11 '10

    TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 5
    
        Research Technology - Italians
            Italians spend 0 on tech rolls
                Italians rolls : 1/1 hits, 0.00 expected hits
            Italians removing all Technology Tokens after successful research.
            Italians discover Increased Factory Production
    
        Activate Technology - Italians
            Italians activating Increased Factory Production
    
        Purchase Units - Italians
            Italians buy 1 destroyer; Remaining resources: 1 PUs; 0 techTokens; 
    
        Combat Move - Italians
            1 bomber moved from Italy to 15 Sea Zone
            1 fighter moved from Italy to 15 Sea Zone
            1 battleship and 2 cruisers moved from 13 Sea Zone to 15 Sea Zone
            1 infantry moved from Gibraltar to 13 Sea Zone
            1 infantry and 1 transport moved from 13 Sea Zone to 14 Sea Zone
            1 infantry moved from 14 Sea Zone to Libya
                  Italians take Libya from British
            1 armour moved from Karelia S.S.R. to Baltic States
    
        Combat - Italians
            Battle in 15 Sea Zone
                Italians attack with 1 battleship, 1 bomber, 2 cruisers and 1 fighter
                British defend with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
                    Italians roll dice for 1 battleship, 1 bomber, 2 cruisers and 1 fighter in 15 Sea Zone, round 2 : 3/5 hits, 2.83 expected hits
                    British roll dice for 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport in 15 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
                Units damaged: 1 battleship owned by the Italians
                    1 destroyer owned by the British, 1 cruiser owned by the British, 1 bomber owned by the Italians, 1 fighter owned by the Italians and 1 carrier owned by the British lost in 15 Sea Zone
                2 cruisers owned by the Italians and 1 battleship owned by the Italians retreated to 14 Sea Zone
                British win with 2 fighters and 1 transport remaining. Battle score for attacker is 12
                Casualties for Italians: 1 bomber and 1 fighter
                Casualties for British: 1 carrier, 1 cruiser and 1 destroyer
            Battle in Baltic States
                Italians attack with 1 armour
                Russians defend with 1 artillery
                    Italians roll dice for 1 armour in Baltic States, round 2 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 1 artillery in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
                    1 armour owned by the Italians lost in Baltic States
                Russians win with 1 artillery remaining. Battle score for attacker is -5
                Casualties for Italians: 1 armour
                2 fighters owned by the British forced to land in Egypt
    
        Non Combat Move - Italians
            4 infantry moved from Italy to Balkans
    
        Place Units - Italians
            1 destroyer placed in 14 Sea Zone
    
        Turn Complete - Italians
            Italians collect 10 PUs; end with 11 PUs
            1 unit repaired.
    

    Combat Hit Differential Summary :

    Italians rolls : 1.00
    Italians regular : -0.33
    Russians regular : 0.67
    British regular : 0.50
    

    Savegame

  • 2020 '18 '16 '13 '12

    TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 5
    
        Research Technology - Americans
            Americans spend 0 on tech rolls
                Americans roll 4,1 and gets 0 hits
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 1 fighter, 3 infantry and 1 transport; Remaining resources: 0 PUs; 2 techTokens; 
    
        Purchase Units - Chinese
            Chinese builds 2 units.
    
        Combat Move - Americans
            1 infantry moved from Hawaiian Islands to 53 Sea Zone
            1 infantry and 1 transport moved from 53 Sea Zone to 47 Sea Zone
            1 infantry moved from 47 Sea Zone to Australia
                  British take Australia from Japanese
    
        Combat - Americans
    
        Non Combat Move - Americans
            1 infantry moved from Panama to Eastern United States
            2 bombers moved from India to Hawaiian Islands
            1 carrier moved from 53 Sea Zone to 47 Sea Zone
            2 fighters moved from 53 Sea Zone to 47 Sea Zone
            2 destroyers moved from 53 Sea Zone to 47 Sea Zone
            1 infantry moved from Western United States to 56 Sea Zone
            1 infantry and 1 transport moved from 56 Sea Zone to 53 Sea Zone
            1 infantry moved from 53 Sea Zone to Hawaiian Islands
            1 fighter moved from Iwo Jima to 56 Sea Zone
            1 carrier moved from 56 Sea Zone to 53 Sea Zone
            2 fighters moved from 56 Sea Zone to 53 Sea Zone
            1 submarine moved from 56 Sea Zone to 53 Sea Zone
            1 submarine moved from 42 Sea Zone to 47 Sea Zone
    
        Combat Move - Chinese
            2 infantry moved from Sikang to Hupeh
            1 infantry moved from Yunnan to Hupeh
    
        Combat - Chinese
            Battle in Hupeh
                Chinese attack with 3 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 3 infantry in Hupeh, round 2 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 artillery in Hupeh, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Hupeh
                Chinese win, taking Hupeh from Japanese with 2 infantry remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Chinese
    
        Place Units - Americans
            3 infantry placed in Eastern United States
            1 carrier, 1 destroyer and 1 transport placed in 56 Sea Zone
            1 fighter placed in 56 Sea Zone
    
        Place Units - Chinese
            2 infantry placed in Sikang
            Chinese undo move 1.
            2 infantry placed in Chinghai
            Chinese undo move 1.
            2 infantry placed in Yunnan
    
        Turn Complete - Americans
            Americans collect 35 PUs; end with 35 PUs
            Objective 4: Americans met a national objective for an additional 5 PUs; end with 40 PUs
            Objective 3: Americans met a national objective for an additional 5 PUs; end with 45 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.50
    Japanese regular : 0.67
    

    Savegame

  • Liaison TripleA '11 '10

    TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 6
    
        Research Technology - Germans
            Germans spend 0 on tech rolls
                Germans roll 4,3 and gets 0 hits
    
        Purchase Units - Germans
            Germans buy 6 armour and 1 bomber; Remaining resources: 4 PUs; 2 techTokens; 
    
        Combat Move - Germans
            1 artillery and 2 infantry moved from Karelia S.S.R. to Baltic States
            2 infantry moved from Poland to East Poland
            1 fighter moved from 5 Sea Zone to East Poland
            4 infantry moved from Balkans to Bulgaria Romania
            2 artilleries and 8 infantry moved from Germany to Poland
            1 armour and 1 infantry moved from Brazil to 18 Sea Zone
            1 armour, 1 carrier, 1 fighter, 1 infantry, 1 submarine and 1 transport moved from 18 Sea Zone to 13 Sea Zone
            1 armour and 1 infantry moved from 13 Sea Zone to Morocco Algeria
                  Germans take Morocco Algeria from British
    
        Combat - Germans
            Battle in East Poland
                Germans attack with 1 fighter and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter and 2 infantry in East Poland, round 2 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in East Poland, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in East Poland
                Germans win, taking East Poland from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Baltic States
                Germans attack with 1 artillery and 2 infantry
                Russians defend with 1 artillery
                    Germans roll dice for 1 artillery and 2 infantry in Baltic States, round 2 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 artillery in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                Germans win, taking Baltic States from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 artillery
    
        Non Combat Move - Germans
            4 infantry moved from Karelia S.S.R. to 5 Sea Zone
            4 infantry moved from 5 Sea Zone to Poland
            12 armour moved from Karelia S.S.R. to Poland
            4 infantry moved from Karelia S.S.R. to Finland
            1 fighter moved from East Poland to 5 Sea Zone
    
        Place Units - Germans
            6 armour and 1 bomber placed in Germany
            Germans undo move 1.
            6 armour and 1 bomber placed in Germany
    
        Turn Complete - Germans
            Germans collect 38 PUs; end with 42 PUs
            Objective 1: Germans met a national objective for an additional 5 PUs; end with 47 PUs
            Objective 3: Germans met a national objective for an additional 5 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.33
    Germans regular : 0.33
    

    Savegame

  • 2020 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 2 artilleries, 1 fighter and 5 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Russians
            1 infantry moved from Archangel to Karelia S.S.R.
                  Russians take Karelia S.S.R. from Germans
            1 artillery and 2 infantry moved from Ukraine to East Poland
            1 artillery and 2 infantry moved from Belorussia to Baltic States
            1 fighter moved from Russia to Baltic States
    
        Combat - Russians
            Battle in Baltic States
                Russians attack with 1 artillery, 1 fighter and 2 infantry
                Germans defend with 1 artillery and 1 infantry
                    Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Baltic States, round 2 : 2/4 hits, 1.33 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Baltic States, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Baltic States
                Russians win, taking Baltic States from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
                Casualties for Russians: 2 infantry
                Casualties for Germans: 1 artillery and 1 infantry
            Battle in East Poland
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 1 artillery and 2 infantry in East Poland, round 2 : 2/3 hits, 0.83 expected hits
                    Germans roll dice for 2 infantry in East Poland, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 2 infantry owned by the Germans lost in East Poland
                Russians win, taking East Poland from Germans with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Russians: 2 infantry
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Baltic States to Belorussia
            6 armour moved from Russia to Karelia S.S.R.
            3 armour moved from Belorussia to Karelia S.S.R.
            2 infantry moved from Archangel to Karelia S.S.R.
            1 aaGun moved from Belorussia to Karelia S.S.R.
            3 infantry moved from Belorussia to Karelia S.S.R.
            1 artillery moved from Caucasus to Eastern Ukraine
            1 infantry moved from Ukraine to Eastern Ukraine
            8 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet
            2 infantry moved from Belorussia to Eastern Ukraine
            6 infantry moved from Belorussia to Eastern Ukraine
            1 artillery moved from Belorussia to Eastern Ukraine
    
        Place Units - Russians
            2 artilleries and 4 infantry placed in Russia
            1 fighter and 1 infantry placed in Caucasus
    
        Turn Complete - Russians
            Russians collect 30 PUs; end with 30 PUs
            Objective 1: Russians met a national objective for an additional 5 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 2.67
    Russians regular : 1.83
    

    Savegame


  • TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 6
    
        Research Technology - Japanese
            Japanese spend 0 on tech rolls
                Japanese rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - Japanese
            Japanese buy 4 artilleries, 1 destroyer, 7 infantry and 1 transport; Remaining resources: 0 PUs; 1 techTokens; 
    
        Combat Move - Japanese
            2 infantry moved from Japan to 62 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 59 Sea Zone
            2 infantry moved from 59 Sea Zone to Iwo Jima
            1 infantry moved from Japan to 62 Sea Zone
            1 armour moved from Japan to 62 Sea Zone
            1 armour moved from 62 Sea Zone to Buryatia S.S.R.
                  Japanese take Buryatia S.S.R. from Russians
            1 infantry moved from 62 Sea Zone to Buryatia S.S.R.
            1 infantry moved from Kiangsu to Fukien
                  Japanese take Fukien from Chinese
            1 artillery moved from Ningxia to Chinghai
                  Japanese take Chinghai from Chinese
            2 transports moved from 37 Sea Zone to 49 Sea Zone
            4 infantry moved from Borneo to 49 Sea Zone
            2 infantry and 1 transport moved from 49 Sea Zone to 37 Sea Zone
            2 infantry moved from 37 Sea Zone to Burma
            4 fighters moved from 37 Sea Zone to Burma
            1 bomber moved from Manchuria to Iwo Jima
            1 bomber moved from Manchuria to Iwo Jima
            1 bomber moved from Manchuria to Iwo Jima
            1 fighter moved from 62 Sea Zone to Iwo Jima
            3 fighters moved from 62 Sea Zone to Iwo Jima
            1 fighter moved from 13 Sea Zone to 15 Sea Zone
    
        Combat - Japanese
            Battle in 15 Sea Zone
                Japanese attack with 1 fighter
                British defend with 1 transport
                    1 transport owned by the British lost in 15 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Iwo Jima
                Japanese attack with 3 bombers, 4 fighters and 2 infantry
                Americans defend with 1 artillery and 1 infantry
                    Japanese roll dice for 3 bombers, 4 fighters and 2 infantry in Iwo Jima, round 2 : 5/9 hits, 4.33 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Iwo Jima
                Japanese win, taking Iwo Jima from Americans with 3 bombers, 4 fighters and 2 infantry remaining. Battle score for attacker is 7
                Casualties for Americans: 1 artillery and 1 infantry
            Battle in Burma
                Japanese attack with 4 fighters and 2 infantry
                British defend with 2 infantry
                    Japanese roll dice for 4 fighters and 2 infantry in Burma, round 2 : 2/6 hits, 2.33 expected hits
                    British roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma
                Japanese win, taking Burma from British with 4 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 infantry
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            4 fighters moved from Burma to 37 Sea Zone
            4 fighters moved from Iwo Jima to 62 Sea Zone
            3 infantry moved from Manchuria to Buryatia S.S.R.
            1 infantry moved from Manchuria to Suiyuan
            1 infantry moved from Manchuria to Kiangsu
            1 submarine moved from 49 Sea Zone to 36 Sea Zone
            1 fighter moved from 15 Sea Zone to 13 Sea Zone
            3 bombers moved from Iwo Jima to Manchuria
    
        Place Units - Japanese
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 49 Sea Zone: 2 infantry and 1 transport
            EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 transport
            EDIT: Adding units owned by Japanese to French Indo-China Thailand: 2 infantry
            EDIT: Turning off Edit Mode
            1 destroyer and 1 transport placed in 62 Sea Zone
            2 artilleries and 2 infantry placed in Borneo
            1 artillery and 2 infantry placed in Manchuria
            1 artillery and 3 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 37 PUs; end with 37 PUs
            Objective 2: Japanese met a national objective for an additional 5 PUs; end with 42 PUs
            Objective 1: Japanese met a national objective for an additional 5 PUs; end with 47 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.67
    Japanese regular : 0.33
    Japanese rolls : 0.00
    British regular : 0.33
    

    Savegame

  • 2020 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: British round 6

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 6
    
        Purchase Units - British
            British buy 1 armour, 2 fighters and 4 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - British
            2 infantry moved from India to Burma
            2 fighters moved from India to Burma
            3 armour moved from Persia to Chinghai
            2 infantry moved from Egypt to Libya
            2 fighters moved from Egypt to Libya
            1 bomber moved from Egypt to Libya
    
        Combat - British
            Battle in Libya
                British attack with 1 bomber, 2 fighters and 2 infantry
                Italians defend with 1 infantry
                    British roll dice for 1 bomber, 2 fighters and 2 infantry in Libya, round 2 : 3/5 hits, 2.33 expected hits
                    Italians roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Libya
                British win, taking Libya from Italians with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Chinghai
                British attack with 3 armour
                Japanese defend with 1 artillery
                    British roll dice for 3 armour in Chinghai, round 2 : 1/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 artillery in Chinghai, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Chinghai
                British win, taking Chinghai from Japanese with 3 armour remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
            Battle in Burma
                British attack with 2 fighters and 2 infantry
                Japanese defend with 1 infantry
                    British roll dice for 2 fighters and 2 infantry in Burma, round 2 : 3/4 hits, 1.67 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            2 fighters moved from Burma to India
            2 armour moved from Persia to India
            1 armour moved from Persia to India
            2 armour moved from Italian Africa to Egypt
            1 bomber and 2 fighters moved from Libya to Egypt
    
        Place Units - British
            1 fighter and 2 infantry placed in India
            2 infantry placed in Egypt
            1 armour placed in Union of South Africa
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            British collect 33 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0.67
    Italians regular : -0.33
    British regular : 1.50
    

    Savegame

  • Liaison TripleA '11 '10

    TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 6
    
        Research Technology - Italians
            Italians spend 5 on tech rolls
                Italians rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - Italians
            Italians buy 1 artillery; Remaining resources: 2 PUs; 1 techTokens; 
    
        Combat Move - Italians
            1 transport moved from 14 Sea Zone to 13 Sea Zone
            1 artillery moved from Gibraltar to 13 Sea Zone
            1 artillery and 1 transport moved from 13 Sea Zone to 14 Sea Zone
            1 infantry moved from Balkans to 14 Sea Zone
            1 artillery and 1 infantry moved from 14 Sea Zone to Libya
            2 infantry moved from Balkans to Bulgaria Romania
    
        Combat - Italians
            Battle in Libya
                Italians attack with 1 artillery and 1 infantry
                British defend with 2 infantry
                    Italians roll dice for 1 battleship and 1 cruiser in Libya, round 2 : 2/2 hits, 1.17 expected hits
                    British roll dice for 2 infantry in Libya, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the British lost in Libya
                Italians win, taking Libya from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
    
        Non Combat Move - Italians
    
        Place Units - Italians
            1 artillery placed in Italy
    
        Turn Complete - Italians
            Italians collect 10 PUs; end with 12 PUs
            Objective 2: Italians met a national objective for an additional 5 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Italians rolls : 0.00
    Italians regular : 0.83
    British regular : -0.67
    

    Savegame

  • 2020 '18 '16 '13 '12

    TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 6
    
        Research Technology - Americans
            Americans spend 0 on tech rolls
                Americans roll 6,1 and gets 1 hit
            Americans removing all Technology Tokens after successful research.
            Americans discover Shipyards
    
        Activate Technology - Americans
            Americans activating Shipyards
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 cruiser, 1 fighter, 3 infantry and 2 transports; Remaining resources: 0 PUs; 0 techTokens; 
    
        Purchase Units - Chinese
            Chinese builds 2 units.
    
        Combat Move - Americans
            1 infantry moved from Western United States to 56 Sea Zone
            1 infantry moved from Hawaiian Islands to 53 Sea Zone
            1 infantry and 1 transport moved from 53 Sea Zone to 50 Sea Zone
            1 infantry moved from 50 Sea Zone to Philippine Islands
                  Americans take Philippine Islands from Japanese
            1 infantry moved from Australia to 47 Sea Zone
            1 infantry and 1 transport moved from 47 Sea Zone to 38 Sea Zone
            1 infantry moved from 38 Sea Zone to East Indies
                  British take East Indies from Japanese
            1 infantry and 1 transport moved from 56 Sea Zone to 53 Sea Zone
            1 artillery moved from Hawaiian Islands to 53 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 53 Sea Zone to 51 Sea Zone
            1 artillery and 1 infantry moved from 51 Sea Zone to Caroline Islands
            1 fighter moved from 47 Sea Zone to Caroline Islands
            1 fighter moved from 47 Sea Zone to 51 Sea Zone
            1 bomber moved from Hawaiian Islands to 59 Sea Zone
            4 fighters moved from 53 Sea Zone to Caroline Islands
            1 fighter moved from 51 Sea Zone to Caroline Islands
            1 bomber moved from Hawaiian Islands to Caroline Islands
            1 destroyer moved from 47 Sea Zone to 49 Sea Zone
            1 destroyer moved from 53 Sea Zone to 60 Sea Zone
    
        Combat - Americans
            Battle in 59 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 59 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Caroline Islands
                Americans attack with 1 artillery, 1 bomber, 6 fighters and 1 infantry
                Japanese defend with 1 artillery
                    Americans roll dice for 1 artillery, 1 bomber, 6 fighters and 1 infantry in Caroline Islands, round 2 : 4/9 hits, 4.33 expected hits
                    Japanese roll dice for 1 artillery in Caroline Islands, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 1 artillery, 1 bomber, 6 fighters and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Americans
            1 carrier, 1 destroyer and 1 submarine moved from 47 Sea Zone to 51 Sea Zone
            2 carriers, 1 destroyer and 3 submarines moved from 53 Sea Zone to 51 Sea Zone
            1 destroyer moved from 56 Sea Zone to 51 Sea Zone
            6 fighters moved from Caroline Islands to 51 Sea Zone
            1 bomber moved from Caroline Islands to Wake Island
            1 bomber moved from 59 Sea Zone to Wake Island
            4 infantry moved from Eastern United States to Central United States
    
        Combat Move - Chinese
            1 infantry moved from Hupeh to Ningxia
                  Chinese take Ningxia from Japanese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
            2 infantry moved from Yunnan to Sikang
            1 infantry moved from Hupeh to Ningxia
    
        Place Units - Americans
            1 fighter placed in Western United States
            1 artillery and 3 infantry placed in Western United States
            1 cruiser and 2 transports placed in 56 Sea Zone
    
        Place Units - Chinese
            2 infantry placed in Sikang
            Chinese undo move 1.
            2 infantry placed in Sikang
    
        Turn Complete - Americans
            Americans collect 37 PUs; end with 37 PUs
            Objective 4: Americans met a national objective for an additional 5 PUs; end with 42 PUs
            Objective 2: Americans met a national objective for an additional 5 PUs; end with 47 PUs
            Objective 3: Americans met a national objective for an additional 5 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Japanese regular : -0.33
    

    Savegame

  • Liaison TripleA '11 '10

    TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 7
    
        Research Technology - Germans
            Germans spend 0 on tech rolls
                Germans roll 4,2 and gets 0 hits
    
        Purchase Units - Germans
            Germans repair damage of 3x factory; Remaining resources: 49 PUs; 2 techTokens; 
            Germans buy 2 armour, 2 artilleries, 1 fighter and 7 infantry; Remaining resources: 0 PUs; 2 techTokens; 
    
        Combat Move - Germans
            1 infantry moved from Bulgaria Romania to Ukraine
            1 infantry moved from Bulgaria Romania to Ukraine
            1 bomber moved from Germany to Ukraine
            2 infantry moved from Finland to 5 Sea Zone
            2 infantry moved from 5 Sea Zone to Baltic States
            1 fighter moved from 5 Sea Zone to Baltic States
            12 armour, 2 artilleries and 12 infantry moved from Poland to East Poland
            4 infantry moved from Bulgaria Romania to East Poland
            1 infantry moved from France to 13 Sea Zone
            1 armour moved from Morocco Algeria to 13 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 13 Sea Zone to 17 Sea Zone
            1 armour and 1 infantry moved from 17 Sea Zone to French West Africa
                  Germans take French West Africa from British
            1 carrier and 1 fighter moved from 13 Sea Zone to 17 Sea Zone
            1 submarine moved from 13 Sea Zone to 11 Sea Zone
            6 armour moved from Germany to East Poland
    
        Combat - Germans
            Battle in East Poland
                Germans attack with 18 armour, 2 artilleries and 16 infantry
                Russians defend with 1 artillery
                    Germans roll dice for 18 armour, 2 artilleries and 16 infantry in East Poland, round 2 : 12/36 hits, 12.67 expected hits
                    Russians roll dice for 1 artillery in East Poland, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in East Poland
                Germans win, taking East Poland from Russians with 18 armour, 2 artilleries and 16 infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 artillery
            Battle in Ukraine
                Germans attack with 1 bomber and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 2 infantry in Ukraine, round 2 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Ukraine
                Germans win, taking Ukraine from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Baltic States
                Germans attack with 1 fighter and 2 infantry
                Russians defend with 1 artillery
                    Germans roll dice for 1 cruiser in Baltic States, round 2 : 1/1 hits, 0.50 expected hits
                    Russians roll dice for 1 artillery in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in Baltic States
                Germans win, taking Baltic States from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 artillery
    
        Non Combat Move - Germans
            1 fighter moved from Baltic States to 5 Sea Zone
            1 bomber moved from Ukraine to Germany
            1 aaGun moved from France to Germany
    
        Place Units - Germans
            1 armour and 1 fighter placed in France
            1 armour, 2 artilleries and 7 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 39 PUs; end with 39 PUs
            Objective 1: Germans met a national objective for an additional 5 PUs; end with 44 PUs
            Objective 2: Germans met a national objective for an additional 5 PUs; end with 49 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -1.00
    Germans regular : -0.17
    

    Savegame

  • Liaison TripleA '11 '10

    TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 7
    
        Research Technology - Germans
            Germans spend 0 on tech rolls
                Germans roll 4,2 and gets 0 hits
    
        Purchase Units - Germans
            Germans repair damage of 3x factory; Remaining resources: 49 PUs; 2 techTokens; 
            Germans buy 2 armour, 2 artilleries, 1 fighter and 7 infantry; Remaining resources: 0 PUs; 2 techTokens; 
    
        Combat Move - Germans
            1 infantry moved from Bulgaria Romania to Ukraine
            1 infantry moved from Bulgaria Romania to Ukraine
            1 bomber moved from Germany to Ukraine
            2 infantry moved from Finland to 5 Sea Zone
            2 infantry moved from 5 Sea Zone to Baltic States
            1 fighter moved from 5 Sea Zone to Baltic States
            12 armour, 2 artilleries and 12 infantry moved from Poland to East Poland
            4 infantry moved from Bulgaria Romania to East Poland
            1 infantry moved from France to 13 Sea Zone
            1 armour moved from Morocco Algeria to 13 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 13 Sea Zone to 17 Sea Zone
            1 armour and 1 infantry moved from 17 Sea Zone to French West Africa
                  Germans take French West Africa from British
            1 carrier and 1 fighter moved from 13 Sea Zone to 17 Sea Zone
            1 submarine moved from 13 Sea Zone to 11 Sea Zone
            6 armour moved from Germany to East Poland
    
        Combat - Germans
            Battle in East Poland
                Germans attack with 18 armour, 2 artilleries and 16 infantry
                Russians defend with 1 artillery
                    Germans roll dice for 18 armour, 2 artilleries and 16 infantry in East Poland, round 2 : 12/36 hits, 12.67 expected hits
                    Russians roll dice for 1 artillery in East Poland, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in East Poland
                Germans win, taking East Poland from Russians with 18 armour, 2 artilleries and 16 infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 artillery
            Battle in Ukraine
                Germans attack with 1 bomber and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 2 infantry in Ukraine, round 2 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Ukraine
                Germans win, taking Ukraine from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Baltic States
                Germans attack with 1 fighter and 2 infantry
                Russians defend with 1 artillery
                    Germans roll dice for 1 cruiser in Baltic States, round 2 : 1/1 hits, 0.50 expected hits
                    Russians roll dice for 1 artillery in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in Baltic States
                Germans win, taking Baltic States from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 artillery
    
        Non Combat Move - Germans
            1 fighter moved from Baltic States to 5 Sea Zone
            1 bomber moved from Ukraine to Germany
            1 aaGun moved from France to Germany
    
        Place Units - Germans
            1 armour and 1 fighter placed in France
            1 armour, 2 artilleries and 7 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 39 PUs; end with 39 PUs
            Objective 1: Germans met a national objective for an additional 5 PUs; end with 44 PUs
            Objective 2: Germans met a national objective for an additional 5 PUs; end with 49 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Finland: 1 infantry
            EDIT: Adding units owned by Germans to Norway: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Russians regular : -1.00
    Germans regular : -0.17
    

    Savegame

  • 2020 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Russians
            1 infantry moved from Caucasus to Ukraine
            1 artillery moved from Eastern Ukraine to Ukraine
            1 infantry moved from Eastern Ukraine to Ukraine
            2 infantry moved from Karelia S.S.R. to Finland
            1 fighter moved from Belorussia to Finland
            2 infantry moved from Karelia S.S.R. to Baltic States
            1 artillery moved from Belorussia to Baltic States
            1 fighter moved from Caucasus to Baltic States
            7 infantry moved from Stanovoj Chrebet to Yakut S.S.R.
            1 infantry moved from Stanovoj Chrebet to Yakut S.S.R.
    
        Combat - Russians
            Battle in Ukraine
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Ukraine
                    Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 3 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Ukraine, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Ukraine
                    Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 4 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Ukraine, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 2 infantry
                Casualties for Russians: 1 infantry
            Battle in Finland
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Finland, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Finland
                Russians win, taking Finland from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Baltic States
                Russians attack with 1 artillery, 1 fighter and 2 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Baltic States, round 2 : 1/4 hits, 1.33 expected hits
                    Germans roll dice for 2 infantry in Baltic States, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                    Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Baltic States, round 3 : 2/3 hits, 1.17 expected hits
                    Germans roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Baltic States
                Russians win, taking Baltic States from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Baltic States to Belorussia
            1 fighter moved from Finland to Karelia S.S.R.
            9 armour moved from Karelia S.S.R. to Belorussia
            4 infantry moved from Russia to Belorussia
            2 artilleries moved from Russia to Belorussia
            1 artillery moved from Eastern Ukraine to Belorussia
            5 infantry moved from Eastern Ukraine to Belorussia
            1 infantry moved from Eastern Ukraine to Ukraine
            1 infantry moved from Eastern Ukraine to Belorussia
            1 fighter moved from Karelia S.S.R. to Belorussia
            2 infantry moved from India to Persia
    
        Place Units - Russians
            2 infantry placed in Karelia S.S.R.
            2 artilleries and 4 infantry placed in Russia
            3 infantry placed in Caucasus
    
        Turn Complete - Russians
            Russians collect 30 PUs; end with 30 PUs
            Objective 1: Russians met a national objective for an additional 5 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0.67
    Russians regular : 0.33
    

    Savegame

  • 2020 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Russians
            1 infantry moved from Caucasus to Ukraine
            1 artillery moved from Eastern Ukraine to Ukraine
            1 infantry moved from Eastern Ukraine to Ukraine
            2 infantry moved from Karelia S.S.R. to Finland
            1 fighter moved from Belorussia to Finland
            2 infantry moved from Karelia S.S.R. to Baltic States
            1 artillery moved from Belorussia to Baltic States
            1 fighter moved from Caucasus to Baltic States
            7 infantry moved from Stanovoj Chrebet to Yakut S.S.R.
            1 infantry moved from Stanovoj Chrebet to Yakut S.S.R.
    
        Combat - Russians
            Battle in Ukraine
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Ukraine
                    Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 3 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Ukraine, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Ukraine
                    Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 4 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Ukraine, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 2 infantry
                Casualties for Russians: 1 infantry
            Battle in Finland
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Finland, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Finland
                Russians win, taking Finland from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Baltic States
                Russians attack with 1 artillery, 1 fighter and 2 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Baltic States, round 2 : 1/4 hits, 1.33 expected hits
                    Germans roll dice for 2 infantry in Baltic States, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                    Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Baltic States, round 3 : 2/3 hits, 1.17 expected hits
                    Germans roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Baltic States
                Russians win, taking Baltic States from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Baltic States to Belorussia
            1 fighter moved from Finland to Karelia S.S.R.
            9 armour moved from Karelia S.S.R. to Belorussia
            4 infantry moved from Russia to Belorussia
            2 artilleries moved from Russia to Belorussia
            1 artillery moved from Eastern Ukraine to Belorussia
            5 infantry moved from Eastern Ukraine to Belorussia
            1 infantry moved from Eastern Ukraine to Ukraine
            1 infantry moved from Eastern Ukraine to Belorussia
            1 fighter moved from Karelia S.S.R. to Belorussia
            2 infantry moved from India to Persia
    
        Place Units - Russians
            2 infantry placed in Karelia S.S.R.
            2 artilleries and 4 infantry placed in Russia
            3 infantry placed in Caucasus
    
        Turn Complete - Russians
            Russians collect 30 PUs; end with 30 PUs
            Objective 1: Russians met a national objective for an additional 5 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0.67
    Russians regular : 0.33
    

    Savegame


  • TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 7
    
        Research Technology - Japanese
            Japanese spend 0 on tech rolls
                Japanese rolls : 1/1 hits, 0.00 expected hits
            Japanese removing all Technology Tokens after successful research.
            Japanese discover Shipyards
    
        Activate Technology - Japanese
            Japanese activating Shipyards
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 carrier, 2 fighters and 4 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Japanese
            1 armour moved from Buryatia S.S.R. to Soviet Far East
                  Japanese take Soviet Far East from Russians
            1 armour moved from Soviet Far East to Stanovoj Chrebet
                  Japanese take Stanovoj Chrebet from Russians
            1 infantry moved from Suiyuan to Ningxia
            3 bombers moved from Manchuria to Ningxia
            1 infantry moved from Kiangsu to Hupeh
                  Japanese take Hupeh from Chinese
            1 infantry moved from Fukien to Yunnan
                  Japanese take Yunnan from Chinese
            1 infantry moved from French Indo-China Thailand to 37 Sea Zone
            1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
            1 infantry moved from 39 Sea Zone to Australia
                  Japanese take Australia from British
            1 infantry moved from French Indo-China Thailand to 37 Sea Zone
            1 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
            1 infantry moved from 38 Sea Zone to East Indies
            2 fighters moved from 37 Sea Zone to East Indies
            1 fighter moved from 37 Sea Zone to 38 Sea Zone
            2 carriers moved from 37 Sea Zone to 49 Sea Zone
            1 submarine moved from 36 Sea Zone to 49 Sea Zone
            1 destroyer moved from 62 Sea Zone to 50 Sea Zone
            1 infantry moved from Japan to 62 Sea Zone
            1 artillery moved from Japan to 62 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 50 Sea Zone
            1 artillery moved from 50 Sea Zone to Philippine Islands
            1 infantry moved from 50 Sea Zone to Philippine Islands
            1 destroyer moved from 62 Sea Zone to 60 Sea Zone
            1 fighter moved from 62 Sea Zone to 60 Sea Zone
            1 fighter moved from 62 Sea Zone to 60 Sea Zone
            1 fighter moved from 62 Sea Zone to 60 Sea Zone
            1 fighter moved from 62 Sea Zone to 60 Sea Zone
    
        Combat - Japanese
            Battle in 38 Sea Zone
                Japanese attack with 1 fighter and 1 transport
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 38 Sea Zone
                Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 6
                Casualties for Americans: 1 transport
            Battle in 50 Sea Zone
                Japanese attack with 1 destroyer and 1 transport
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 50 Sea Zone
                Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is 6
                Casualties for Americans: 1 transport
            Battle in Philippine Islands
                Japanese attack with 1 artillery and 1 infantry
                Americans defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Philippine Islands, round 2 : 1/2 hits, 0.67 expected hits
                    Americans roll dice for 1 infantry in Philippine Islands, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Philippine Islands
                Japanese win, taking Philippine Islands from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in 60 Sea Zone
                Japanese attack with 1 destroyer and 4 fighters
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 destroyer and 4 fighters in 60 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits
                    Americans roll dice for 1 destroyer in 60 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 60 Sea Zone
                Japanese win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 7
                Casualties for Americans: 1 destroyer
            Battle in Ningxia
                Japanese attack with 3 bombers and 1 infantry
                Chinese defend with 2 infantry
                    Japanese roll dice for 3 bombers and 1 infantry in Ningxia, round 2 : 1/4 hits, 2.17 expected hits
                    Chinese roll dice for 2 infantry in Ningxia, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese lost in Ningxia
                    Japanese roll dice for 3 bombers and 1 infantry in Ningxia, round 3 : 3/4 hits, 2.17 expected hits
                    Chinese roll dice for 1 infantry in Ningxia, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Ningxia
                Japanese win, taking Ningxia from Chinese with 3 bombers and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
            Battle in 49 Sea Zone
                Japanese attack with 2 carriers and 1 submarine
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 49 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    Americans roll dice for 1 destroyer in 49 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 49 Sea Zone
                Japanese win with 2 carriers and 1 submarine remaining. Battle score for attacker is 7
                Casualties for Americans: 1 destroyer
            Battle in East Indies
                Japanese attack with 2 fighters and 1 infantry
                Americans defend with 1 infantry
                    Japanese roll dice for 2 fighters and 1 infantry in East Indies, round 2 : 2/3 hits, 1.17 expected hits
                    British roll dice for 1 infantry in East Indies, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in East Indies
                Japanese win, taking East Indies from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Japanese
            1 destroyer moved from 37 Sea Zone to 48 Sea Zone
            1 fighter moved from 38 Sea Zone to 49 Sea Zone
            2 fighters moved from East Indies to 49 Sea Zone
            1 fighter moved from 37 Sea Zone to 49 Sea Zone
            4 fighters moved from 60 Sea Zone to 62 Sea Zone
            4 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet
            1 artillery and 2 infantry moved from Manchuria to Suiyuan
            2 infantry moved from Japan to 62 Sea Zone
            2 infantry moved from 62 Sea Zone to Buryatia S.S.R.
            3 bombers moved from Ningxia to Manchuria
    
        Place Units - Japanese
            1 carrier and 2 fighters placed in 49 Sea Zone
            1 artillery and 2 infantry placed in Manchuria
            2 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 40 PUs; end with 40 PUs
            Objective 2: Japanese met a national objective for an additional 5 PUs; end with 45 PUs
            Objective 3: Japanese met a national objective for an additional 5 PUs; end with 50 PUs
            Objective 1: Japanese met a national objective for an additional 5 PUs; end with 55 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1.00
    Americans regular : -1.00
    Japanese regular : 1.00
    Japanese rolls : 1.00
    British regular : -0.33
    

    Savegame

  • 2020 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: British round 7

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 7
    
        Purchase Units - British
            British buy 2 armour, 1 artillery, 1 fighter and 3 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - British
            1 infantry moved from Burma to French Indo-China Thailand
                  British take French Indo-China Thailand from Japanese
            1 infantry moved from Burma to Yunnan
            1 armour moved from Chinghai to Yunnan
            1 armour moved from Chinghai to Ningxia
            1 armour moved from Chinghai to Hupeh
            1 fighter moved from India to Hupeh
            1 fighter moved from India to Yunnan
            1 fighter moved from India to 38 Sea Zone
            2 infantry moved from Egypt to Libya
            2 fighters moved from Egypt to Libya
            1 armour moved from India to Yunnan
            1 bomber moved from Egypt to Ningxia
    
        Combat - British
            Battle in 38 Sea Zone
                British attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 38 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 transport
            Battle in Yunnan
                British attack with 2 armour, 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    British roll dice for 2 armour, 1 fighter and 1 infantry in Yunnan, round 2 : 3/4 hits, 1.83 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                British win, taking Yunnan from Japanese with 2 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Hupeh
                British attack with 1 armour and 1 fighter
                Japanese defend with 1 infantry
                    British roll dice for 1 armour and 1 fighter in Hupeh, round 2 : 0/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Hupeh, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 armour and 1 fighter in Hupeh, round 3 : 2/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Hupeh, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hupeh
                British win, taking Hupeh from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Ningxia
                British attack with 1 armour and 1 bomber
                Japanese defend with 1 infantry
                    British roll dice for 1 armour and 1 bomber in Ningxia, round 2 : 2/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Ningxia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Ningxia
                British win, taking Ningxia from Japanese with 1 armour and 1 bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Libya
                British attack with 2 fighters and 2 infantry
                Italians defend with 1 artillery and 1 infantry
                    British roll dice for 2 fighters and 2 infantry in Libya, round 2 : 1/4 hits, 1.67 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Libya, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Italians and 1 infantry owned by the British lost in Libya
                    British roll dice for 2 fighters and 1 infantry in Libya, round 3 : 2/3 hits, 1.50 expected hits
                    Italians roll dice for 1 artillery in Libya, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians and 1 infantry owned by the British lost in Libya
                British win with 2 fighters remaining. Battle score for attacker is 1
                Casualties for British: 2 infantry
                Casualties for Italians: 1 artillery and 1 infantry
    
        Non Combat Move - British
            2 fighters moved from Libya to Egypt
            1 fighter moved from Yunnan to India
            1 fighter moved from Hupeh to Sikang
            1 bomber moved from Ningxia to Sikang
            1 artillery and 1 infantry moved from India to Burma
            1 fighter moved from 38 Sea Zone to India
            2 armour moved from Egypt to Anglo-Egypt Sudan
    
        Place Units - British
            1 artillery and 1 infantry placed in Egypt
            1 armour and 1 infantry placed in Union of South Africa
            1 armour, 1 fighter and 1 infantry placed in India
    
        Turn Complete - British
            British collect 31 PUs; end with 31 PUs
            Objective 1: British met a national objective for an additional 5 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 1.00
    Japanese regular : -1.33
    British regular : 1.50
    

    Savegame

  • 2020 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: British round 7

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 7
    
        Purchase Units - British
            British buy 2 armour, 1 artillery, 1 fighter and 3 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - British
            1 infantry moved from Burma to French Indo-China Thailand
                  British take French Indo-China Thailand from Japanese
            1 infantry moved from Burma to Yunnan
            1 armour moved from Chinghai to Yunnan
            1 armour moved from Chinghai to Ningxia
            1 armour moved from Chinghai to Hupeh
            1 fighter moved from India to Hupeh
            1 fighter moved from India to Yunnan
            1 fighter moved from India to 38 Sea Zone
            2 infantry moved from Egypt to Libya
            2 fighters moved from Egypt to Libya
            1 armour moved from India to Yunnan
            1 bomber moved from Egypt to Ningxia
    
        Combat - British
            Battle in 38 Sea Zone
                British attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 38 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 transport
            Battle in Yunnan
                British attack with 2 armour, 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    British roll dice for 2 armour, 1 fighter and 1 infantry in Yunnan, round 2 : 3/4 hits, 1.83 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                British win, taking Yunnan from Japanese with 2 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Hupeh
                British attack with 1 armour and 1 fighter
                Japanese defend with 1 infantry
                    British roll dice for 1 armour and 1 fighter in Hupeh, round 2 : 0/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Hupeh, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 armour and 1 fighter in Hupeh, round 3 : 2/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Hupeh, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hupeh
                British win, taking Hupeh from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Ningxia
                British attack with 1 armour and 1 bomber
                Japanese defend with 1 infantry
                    British roll dice for 1 armour and 1 bomber in Ningxia, round 2 : 2/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Ningxia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Ningxia
                British win, taking Ningxia from Japanese with 1 armour and 1 bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Libya
                British attack with 2 fighters and 2 infantry
                Italians defend with 1 artillery and 1 infantry
                    British roll dice for 2 fighters and 2 infantry in Libya, round 2 : 1/4 hits, 1.67 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Libya, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Italians and 1 infantry owned by the British lost in Libya
                    British roll dice for 2 fighters and 1 infantry in Libya, round 3 : 2/3 hits, 1.50 expected hits
                    Italians roll dice for 1 artillery in Libya, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians and 1 infantry owned by the British lost in Libya
                British win with 2 fighters remaining. Battle score for attacker is 1
                Casualties for British: 2 infantry
                Casualties for Italians: 1 artillery and 1 infantry
    
        Non Combat Move - British
            2 fighters moved from Libya to Egypt
            1 fighter moved from Yunnan to India
            1 fighter moved from Hupeh to Sikang
            1 bomber moved from Ningxia to Sikang
            1 artillery and 1 infantry moved from India to Burma
            1 fighter moved from 38 Sea Zone to India
            2 armour moved from Egypt to Anglo-Egypt Sudan
    
        Place Units - British
            1 artillery and 1 infantry placed in Egypt
            1 armour and 1 infantry placed in Union of South Africa
            1 armour, 1 fighter and 1 infantry placed in India
    
        Turn Complete - British
            British collect 31 PUs; end with 31 PUs
            Objective 1: British met a national objective for an additional 5 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 1.00
    Japanese regular : -1.33
    British regular : 1.50
    

    Savegame

  • Liaison TripleA '11 '10

    TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 7
    
        Research Technology - Italians
            Italians spend 0 on tech rolls
                Italians rolls : 1/1 hits, 0.00 expected hits
            Italians removing all Technology Tokens after successful research.
            Italians discover Improved Artillery Support
    
        Activate Technology - Italians
            Italians activating Improved Artillery Support
    
        Purchase Units - Italians
            Italians buy 1 artillery, 2 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Italians
    
        Non Combat Move - Italians
            2 infantry moved from Bulgaria Romania to East Poland
            1 infantry moved from Balkans to 14 Sea Zone
            1 aaGun moved from Italy to 14 Sea Zone
            1 artillery moved from Italy to Balkans
            1 aaGun and 1 infantry moved from 14 Sea Zone to Libya
    
        Place Units - Italians
            1 transport placed in 14 Sea Zone
            1 artillery and 2 infantry placed in Italy
    
        Turn Complete - Italians
            Italians collect 10 PUs; end with 10 PUs
            Objective 2: Italians met a national objective for an additional 5 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Italians rolls : 1.00
    

    Savegame

  • 2020 '18 '16 '13 '12

    TripleA Turn Summary: Americans round 7

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 7
    
        Research Technology - Americans
            Americans spend 5 on tech rolls
                Americans rolls : 1/1 hits, 0.00 expected hits
            Americans removing all Technology Tokens after successful research.
            Americans discover Long Range Aircraft
    
        Activate Technology - Americans
            Americans activating Long Range Aircraft
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 cruiser, 2 fighters and 1 transport; Remaining resources: 0 PUs; 0 techTokens; 
    
        Purchase Units - Chinese
            Chinese builds 2 units.
    
        Combat Move - Americans
            2 fighters moved from 51 Sea Zone to Australia
            2 fighters moved from 56 Sea Zone to 50 Sea Zone
            2 bombers moved from Wake Island to 60 Sea Zone
            2 fighters moved from 51 Sea Zone to 48 Sea Zone
            1 fighter moved from 51 Sea Zone to 39 Sea Zone
            1 submarine moved from 51 Sea Zone to 60 Sea Zone
            1 submarine moved from 51 Sea Zone to 50 Sea Zone
            1 submarine moved from 51 Sea Zone to 48 Sea Zone
            1 artillery and 1 infantry moved from Caroline Islands to 51 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 51 Sea Zone to 47 Sea Zone
            1 artillery and 1 infantry moved from 47 Sea Zone to Australia
            1 fighter moved from 51 Sea Zone to 60 Sea Zone
    
        Combat - Americans
            Battle in 39 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 39 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 transport
            Battle in 50 Sea Zone
                Americans attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer and 1 transport
                    Americans roll dice for 1 submarine in 50 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 2 fighters in 50 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 50 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 50 Sea Zone
                Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 13
                Casualties for Japanese: 1 destroyer and 1 transport
            Battle in 48 Sea Zone
                Americans attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 48 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 fighters in 48 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer in 48 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 48 Sea Zone
                Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 destroyer
            Battle in 60 Sea Zone
                Americans attack with 2 bombers, 1 fighter and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 60 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 60 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 60 Sea Zone
                Americans win with 2 bombers, 1 fighter and 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 destroyer
            Battle in Australia
                Americans attack with 1 artillery, 2 fighters and 1 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Australia, round 2 : 2/4 hits, 1.67 expected hits
                    Japanese roll dice for 1 infantry in Australia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Australia
                Americans win, taking Australia from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            2 fighters moved from Australia to 51 Sea Zone
            1 fighter moved from 39 Sea Zone to 51 Sea Zone
            2 fighters moved from 50 Sea Zone to 51 Sea Zone
            1 fighter moved from 60 Sea Zone to 51 Sea Zone
            2 bombers moved from 60 Sea Zone to Caroline Islands
            2 fighters moved from 48 Sea Zone to 51 Sea Zone
            1 carrier moved from 56 Sea Zone to 51 Sea Zone
            1 artillery and 2 infantry moved from Western United States to 56 Sea Zone
            1 infantry moved from Western United States to 56 Sea Zone
            1 artillery, 1 cruiser, 1 destroyer, 3 infantry and 2 transports moved from 56 Sea Zone to 51 Sea Zone
            1 artillery and 2 infantry moved from 51 Sea Zone to Caroline Islands
            1 infantry moved from 51 Sea Zone to Caroline Islands
            1 fighter moved from Western United States to 56 Sea Zone
            2 infantry moved from Central United States to Western United States
            1 infantry moved from Central United States to Eastern United States
    
        Non Combat Move - Chinese
            2 infantry moved from Sikang to Hupeh
            2 infantry moved from Sikang to Ningxia
    
        Place Units - Americans
            1 fighter placed in Eastern United States
            1 carrier, 1 cruiser and 1 transport placed in 56 Sea Zone
            1 fighter placed in 56 Sea Zone
    
        Place Units - Chinese
            2 infantry placed in Sikang
    
        Turn Complete - Americans
            Americans collect 35 PUs; end with 35 PUs
            Objective 4: Americans met a national objective for an additional 5 PUs; end with 40 PUs
            Objective 3: Americans met a national objective for an additional 5 PUs; end with 45 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 2.33
    Japanese regular : -1.33
    Americans rolls : 1.00
    

    Savegame

  • 2020 '18 '16 '13 '12

    TripleA Turn Summary: Americans round 7

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 7
    
        Research Technology - Americans
            Americans spend 5 on tech rolls
                Americans rolls : 1/1 hits, 0.00 expected hits
            Americans removing all Technology Tokens after successful research.
            Americans discover Long Range Aircraft
    
        Activate Technology - Americans
            Americans activating Long Range Aircraft
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 cruiser, 2 fighters and 1 transport; Remaining resources: 0 PUs; 0 techTokens; 
    
        Purchase Units - Chinese
            Chinese builds 2 units.
    
        Combat Move - Americans
            2 fighters moved from 51 Sea Zone to Australia
            2 fighters moved from 56 Sea Zone to 50 Sea Zone
            2 bombers moved from Wake Island to 60 Sea Zone
            2 fighters moved from 51 Sea Zone to 48 Sea Zone
            1 fighter moved from 51 Sea Zone to 39 Sea Zone
            1 submarine moved from 51 Sea Zone to 60 Sea Zone
            1 submarine moved from 51 Sea Zone to 50 Sea Zone
            1 submarine moved from 51 Sea Zone to 48 Sea Zone
            1 artillery and 1 infantry moved from Caroline Islands to 51 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 51 Sea Zone to 47 Sea Zone
            1 artillery and 1 infantry moved from 47 Sea Zone to Australia
            1 fighter moved from 51 Sea Zone to 60 Sea Zone
    
        Combat - Americans
            Battle in 39 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 39 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 transport
            Battle in 50 Sea Zone
                Americans attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer and 1 transport
                    Americans roll dice for 1 submarine in 50 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 2 fighters in 50 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 50 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 50 Sea Zone
                Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 13
                Casualties for Japanese: 1 destroyer and 1 transport
            Battle in 48 Sea Zone
                Americans attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 48 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 fighters in 48 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer in 48 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 48 Sea Zone
                Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 destroyer
            Battle in 60 Sea Zone
                Americans attack with 2 bombers, 1 fighter and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 60 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 60 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 60 Sea Zone
                Americans win with 2 bombers, 1 fighter and 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 destroyer
            Battle in Australia
                Americans attack with 1 artillery, 2 fighters and 1 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Australia, round 2 : 2/4 hits, 1.67 expected hits
                    Japanese roll dice for 1 infantry in Australia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Australia
                Americans win, taking Australia from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            2 fighters moved from Australia to 51 Sea Zone
            1 fighter moved from 39 Sea Zone to 51 Sea Zone
            2 fighters moved from 50 Sea Zone to 51 Sea Zone
            1 fighter moved from 60 Sea Zone to 51 Sea Zone
            2 bombers moved from 60 Sea Zone to Caroline Islands
            2 fighters moved from 48 Sea Zone to 51 Sea Zone
            1 carrier moved from 56 Sea Zone to 51 Sea Zone
            1 artillery and 2 infantry moved from Western United States to 56 Sea Zone
            1 infantry moved from Western United States to 56 Sea Zone
            1 artillery, 1 cruiser, 1 destroyer, 3 infantry and 2 transports moved from 56 Sea Zone to 51 Sea Zone
            1 artillery and 2 infantry moved from 51 Sea Zone to Caroline Islands
            1 infantry moved from 51 Sea Zone to Caroline Islands
            1 fighter moved from Western United States to 56 Sea Zone
            2 infantry moved from Central United States to Western United States
            1 infantry moved from Central United States to Eastern United States
    
        Non Combat Move - Chinese
            2 infantry moved from Sikang to Hupeh
            2 infantry moved from Sikang to Ningxia
    
        Place Units - Americans
            1 fighter placed in Eastern United States
            1 carrier, 1 cruiser and 1 transport placed in 56 Sea Zone
            1 fighter placed in 56 Sea Zone
    
        Place Units - Chinese
            2 infantry placed in Sikang
    
        Turn Complete - Americans
            Americans collect 35 PUs; end with 35 PUs
            Objective 4: Americans met a national objective for an additional 5 PUs; end with 40 PUs
            Objective 3: Americans met a national objective for an additional 5 PUs; end with 45 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to 60 Sea Zone: 1 destroyer
            EDIT: Removing units owned by Americans from 51 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans regular : 2.33
    Japanese regular : -1.33
    Americans rolls : 1.00
    

    Savegame

  • Liaison TripleA '11 '10

    TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 8
    
        Research Technology - Germans
            Germans spend 0 on tech rolls
                Germans roll 4,6 and gets 1 hit
            Germans removing all Technology Tokens after successful research.
            Germans discover Paratroopers
    
        Activate Technology - Germans
            Germans activating Paratroopers
    
        Purchase Units - Germans
            Germans buy 1 armour, 1 artillery, 1 bomber, 1 fighter and 6 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Germans
            1 bomber and 1 infantry moved from Germany to Finland
            1 infantry moved from Norway to Finland
            2 artilleries and 2 infantry moved from Germany to 5 Sea Zone
            2 artilleries and 2 infantry moved from 5 Sea Zone to Karelia S.S.R.
            1 artillery and 2 infantry moved from East Poland to Baltic States
            1 artillery and 3 infantry moved from East Poland to Ukraine
            1 fighter moved from 5 Sea Zone to Ukraine
            1 fighter moved from France to Baltic States
            1 infantry moved from French West Africa to French Equatorial Africa
                  Germans take French Equatorial Africa from British
            1 armour moved from Germany to East Poland
            1 infantry moved from Morocco Algeria to Libya
            1 armour moved from French West Africa to 17 Sea Zone
            1 armour, 1 carrier, 1 fighter and 1 transport moved from 17 Sea Zone to 13 Sea Zone
            1 armour moved from 13 Sea Zone to Morocco Algeria
            1 submarine moved from 11 Sea Zone to 12 Sea Zone
    
        Combat - Germans
            Battle in Finland
                Germans attack with 1 bomber and 2 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 1 bomber and 2 infantry in Finland, round 2 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 2 infantry in Finland, round 2 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Finland
                    Germans roll dice for 1 bomber in Finland, round 3 : 1/1 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Finland, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Finland
                Germans win with 1 bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 2 infantry
                Casualties for Russians: 2 infantry
            Battle in Ukraine
                Germans attack with 1 artillery, 1 fighter and 3 infantry
                Russians defend with 1 artillery and 2 infantry
                    Germans roll dice for 1 artillery, 1 fighter and 3 infantry in Ukraine, round 2 : 3/5 hits, 1.50 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 1/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                Germans win, taking Ukraine from Russians with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 7
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 artillery and 2 infantry
            Battle in Karelia S.S.R.
                Germans attack with 2 artilleries and 2 infantry
                Russians defend with 1 aaGun, 1 factory and 4 infantry
                    Germans roll dice for 1 cruiser in Karelia S.S.R., round 2 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 2 artilleries and 2 infantry in Karelia S.S.R., round 2 : 0/4 hits, 1.33 expected hits
                    Russians roll dice for 4 infantry in Karelia S.S.R., round 2 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Germans lost in Karelia S.S.R.
                    Germans roll dice for 2 artilleries and 1 infantry in Karelia S.S.R., round 3 : 2/3 hits, 1.00 expected hits
                    Russians roll dice for 4 infantry in Karelia S.S.R., round 3 : 0/4 hits, 1.33 expected hits
                    2 infantry owned by the Russians lost in Karelia S.S.R.
                    Germans roll dice for 2 artilleries and 1 infantry in Karelia S.S.R., round 4 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 2 infantry in Karelia S.S.R., round 4 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia S.S.R.
                    Germans roll dice for 2 artilleries in Karelia S.S.R., round 5 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Karelia S.S.R., round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Karelia S.S.R.
                Germans win, taking Karelia S.S.R. from Russians with 2 artilleries remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
                Casualties for Russians: 4 infantry
            Battle in Baltic States
                Germans attack with 1 artillery, 1 fighter and 2 infantry
                Russians defend with 1 artillery and 1 infantry
                    Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Baltic States, round 2 : 2/4 hits, 1.33 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Baltic States, round 2 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Russians and 2 infantry owned by the Germans lost in Baltic States
                Germans win, taking Baltic States from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
                Casualties for Germans: 2 infantry
                Casualties for Russians: 1 artillery and 1 infantry
    
        Non Combat Move - Germans
            1 fighter moved from Baltic States to East Poland
            1 fighter moved from Ukraine to East Poland
            4 infantry moved from Germany to Poland
            1 armour moved from France to Poland
            1 bomber moved from Finland to East Poland
    
        Place Units - Germans
            1 fighter placed in 5 Sea Zone
            1 bomber and 2 infantry placed in France
            1 armour, 1 artillery and 4 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 40 PUs; end with 40 PUs
            Objective 1: Germans met a national objective for an additional 5 PUs; end with 45 PUs
            Objective 3: Germans met a national objective for an additional 5 PUs; end with 50 PUs
            Objective 2: Germans met a national objective for an additional 5 PUs; end with 55 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.67
    Germans regular : 2.00
    

    Savegame

  • 2020 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 1 armour, 3 artilleries and 6 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Russians
            3 infantry moved from Caucasus to Ukraine
            1 armour moved from Belorussia to Ukraine
            1 fighter moved from Belorussia to Ukraine
            2 infantry moved from Belorussia to Baltic States
            1 fighter moved from Belorussia to Baltic States
            2 artilleries and 2 infantry moved from Belorussia to Karelia S.S.R.
    
        Combat - Russians
            Battle in Ukraine
                Russians attack with 1 armour, 1 fighter and 3 infantry
                Germans defend with 1 artillery and 2 infantry
                    Russians roll dice for 1 armour, 1 fighter and 3 infantry in Ukraine, round 2 : 1/5 hits, 1.50 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                    Russians roll dice for 1 armour, 1 fighter and 2 infantry in Ukraine, round 3 : 0/4 hits, 1.33 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Ukraine, round 3 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 armour, 1 fighter and 2 infantry in Ukraine, round 4 : 1/4 hits, 1.33 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Ukraine, round 4 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Ukraine
                    Russians roll dice for 1 armour, 1 fighter and 2 infantry in Ukraine, round 5 : 0/4 hits, 1.33 expected hits
                    Germans roll dice for 1 artillery in Ukraine, round 5 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Ukraine
                    Russians roll dice for 1 armour, 1 fighter and 1 infantry in Ukraine, round 6 : 1/3 hits, 1.17 expected hits
                    Germans roll dice for 1 artillery in Ukraine, round 6 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 2 infantry
                Casualties for Germans: 1 artillery and 2 infantry
            Battle in Baltic States
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 artillery
                    Russians roll dice for 1 fighter and 2 infantry in Baltic States, round 2 : 3/3 hits, 0.83 expected hits
                    Germans roll dice for 1 artillery in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Baltic States
                Russians win, taking Baltic States from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 artillery
            Battle in Karelia S.S.R.
                Russians attack with 2 artilleries and 2 infantry
                Germans defend with 1 aaGun, 2 artilleries and 1 factory
                    Russians roll dice for 2 artilleries and 2 infantry in Karelia S.S.R., round 2 : 3/4 hits, 1.33 expected hits
                    Germans roll dice for 2 artilleries in Karelia S.S.R., round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 2 artilleries owned by the Germans lost in Karelia S.S.R.
                Russians win, taking Karelia S.S.R. from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 5
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 artilleries
    
        Non Combat Move - Russians
            1 aaGun, 2 artilleries and 4 infantry moved from Russia to Belorussia
            2 infantry moved from Persia to Trans-Jordan
            1 fighter moved from Baltic States to Belorussia
            1 fighter moved from Ukraine to Belorussia
            1 infantry moved from Belorussia to Eastern Ukraine
    
        Place Units - Russians
            1 armour, 3 artilleries and 2 infantry placed in Russia
            Russians undo move 1.
            1 armour, 2 artilleries and 3 infantry placed in Russia
            1 artillery and 3 infantry placed in Caucasus
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Trans-Jordan: 2 infantry
            EDIT: Adding units owned by Russians to Caucasus: 2 infantry
    
        Turn Complete - Russians
            Russians collect 28 PUs; end with 28 PUs
            Objective 1: Russians met a national objective for an additional 5 PUs; end with 33 PUs
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Yakut S.S.R.: 8 infantry
            EDIT: Adding units owned by Russians to Evenki National Okrug: 8 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans regular : 0.00
    Russians regular : 0.17
    

    Savegame

  • 2020 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 1 armour, 3 artilleries and 6 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Russians
            3 infantry moved from Caucasus to Ukraine
            1 armour moved from Belorussia to Ukraine
            1 fighter moved from Belorussia to Ukraine
            2 infantry moved from Belorussia to Baltic States
            1 fighter moved from Belorussia to Baltic States
            2 artilleries and 2 infantry moved from Belorussia to Karelia S.S.R.
    
        Combat - Russians
            Battle in Ukraine
                Russians attack with 1 armour, 1 fighter and 3 infantry
                Germans defend with 1 artillery and 2 infantry
                    Russians roll dice for 1 armour, 1 fighter and 3 infantry in Ukraine, round 2 : 1/5 hits, 1.50 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                    Russians roll dice for 1 armour, 1 fighter and 2 infantry in Ukraine, round 3 : 0/4 hits, 1.33 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Ukraine, round 3 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 armour, 1 fighter and 2 infantry in Ukraine, round 4 : 1/4 hits, 1.33 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Ukraine, round 4 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Ukraine
                    Russians roll dice for 1 armour, 1 fighter and 2 infantry in Ukraine, round 5 : 0/4 hits, 1.33 expected hits
                    Germans roll dice for 1 artillery in Ukraine, round 5 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Ukraine
                    Russians roll dice for 1 armour, 1 fighter and 1 infantry in Ukraine, round 6 : 1/3 hits, 1.17 expected hits
                    Germans roll dice for 1 artillery in Ukraine, round 6 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 2 infantry
                Casualties for Germans: 1 artillery and 2 infantry
            Battle in Baltic States
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 artillery
                    Russians roll dice for 1 fighter and 2 infantry in Baltic States, round 2 : 3/3 hits, 0.83 expected hits
                    Germans roll dice for 1 artillery in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Baltic States
                Russians win, taking Baltic States from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 artillery
            Battle in Karelia S.S.R.
                Russians attack with 2 artilleries and 2 infantry
                Germans defend with 1 aaGun, 2 artilleries and 1 factory
                    Russians roll dice for 2 artilleries and 2 infantry in Karelia S.S.R., round 2 : 3/4 hits, 1.33 expected hits
                    Germans roll dice for 2 artilleries in Karelia S.S.R., round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 2 artilleries owned by the Germans lost in Karelia S.S.R.
                Russians win, taking Karelia S.S.R. from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 5
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 artilleries
    
        Non Combat Move - Russians
            1 aaGun, 2 artilleries and 4 infantry moved from Russia to Belorussia
            2 infantry moved from Persia to Trans-Jordan
            1 fighter moved from Baltic States to Belorussia
            1 fighter moved from Ukraine to Belorussia
            1 infantry moved from Belorussia to Eastern Ukraine
    
        Place Units - Russians
            1 armour, 3 artilleries and 2 infantry placed in Russia
            Russians undo move 1.
            1 armour, 2 artilleries and 3 infantry placed in Russia
            1 artillery and 3 infantry placed in Caucasus
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Trans-Jordan: 2 infantry
            EDIT: Adding units owned by Russians to Caucasus: 2 infantry
    
        Turn Complete - Russians
            Russians collect 28 PUs; end with 28 PUs
            Objective 1: Russians met a national objective for an additional 5 PUs; end with 33 PUs
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Yakut S.S.R.: 8 infantry
            EDIT: Adding units owned by Russians to Evenki National Okrug: 8 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans regular : 0.00
    Russians regular : 0.17
    

    Savegame


  • TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 8
    
        Research Technology - Japanese
            Japanese spend 15 on tech rolls
                Japanese roll 4,2,5 and gets 0 hits
    
        Purchase Units - Japanese
            Japanese buy 1 aaGun, 1 artillery, 5 infantry and 3 submarines; Remaining resources: 0 PUs; 3 techTokens; 
    
        Combat Move - Japanese
            3 carriers, 6 fighters and 1 submarine moved from 49 Sea Zone to 60 Sea Zone
            1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 1 submarine moved from 62 Sea Zone to 60 Sea Zone
            1 artillery and 2 infantry moved from Suiyuan to Hupeh
            3 bombers moved from Manchuria to Hupeh
            1 armour moved from Stanovoj Chrebet to Yakut S.S.R.
                  Japanese take Yakut S.S.R. from Russians
            4 fighters moved from 62 Sea Zone to 60 Sea Zone
    
        Combat - Japanese
            Battle in 60 Sea Zone
                Japanese attack with 1 battleship, 5 carriers, 1 cruiser, 1 destroyer, 10 fighters and 2 submarines
                Americans defend with 1 destroyer and 1 submarine
                    Japanese roll dice for 2 submarines in 60 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 battleship, 5 carriers, 1 cruiser, 1 destroyer and 10 fighters in 60 Sea Zone, round 2 : 7/18 hits, 7.33 expected hits
                    Americans roll dice for 1 submarine in 60 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    Americans roll dice for 1 destroyer in 60 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 60 Sea Zone
                Japanese win with 1 battleship, 5 carriers, 1 cruiser, 1 destroyer, 10 fighters and 2 submarines remaining. Battle score for attacker is 12
                Casualties for Americans: 1 destroyer and 1 submarine
            Battle in Hupeh
                Japanese attack with 1 artillery, 3 bombers and 2 infantry
                British defend with 1 armour; Chinese defend with 2 infantry
                    Japanese roll dice for 1 artillery, 3 bombers and 2 infantry in Hupeh, round 2 : 2/6 hits, 2.83 expected hits
                    Chinese roll dice for 1 armour and 2 infantry in Hupeh, round 2 : 1/3 hits, 1.17 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hupeh
                    Japanese roll dice for 1 artillery, 3 bombers and 1 infantry in Hupeh, round 3 : 2/5 hits, 2.67 expected hits
                    Chinese roll dice for 1 armour in Hupeh, round 3 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the British lost in Hupeh
                Japanese win, taking Hupeh from Chinese with 1 artillery, 3 bombers and 1 infantry remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 infantry
                Casualties for British: 1 armour
    
        Non Combat Move - Japanese
            2 infantry moved from Japan to 62 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 60 Sea Zone
            2 infantry moved from 60 Sea Zone to Okinawa
            4 infantry moved from Stanovoj Chrebet to Yakut S.S.R.
            2 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet
            1 infantry moved from Manchuria to Suiyuan
            1 infantry moved from Manchuria to Kiangsu
            1 artillery moved from Manchuria to Kiangsu
            3 bombers moved from Hupeh to Manchuria
    
        Place Units - Japanese
            4 infantry placed in Borneo
            1 aaGun, 1 artillery and 1 infantry placed in Manchuria
            3 submarines placed in 62 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 35 PUs; end with 35 PUs
            Objective 2: Japanese met a national objective for an additional 5 PUs; end with 40 PUs
            1 unit repaired.
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Americans regular : 0.50
    Japanese regular : -2.83
    

    Savegame

  • 2020 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: British round 8

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 8
    
        Purchase Units - British
            British buy 1 armour, 1 carrier, 1 destroyer and 3 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - British
            1 infantry moved from Yunnan to Hupeh
            1 fighter moved from Sikang to Hupeh
            1 bomber moved from Sikang to Hupeh
            1 armour moved from Yunnan to Fukien
                  Chinese take Fukien from Japanese
            1 armour moved from Fukien to Hupeh
            1 armour moved from Ningxia to Hupeh
            1 infantry moved from French Indo-China Thailand to Kwangtung
                  British take Kwangtung from Japanese
            1 armour moved from Yunnan to Hupeh
            1 infantry moved from Egypt to Libya
            1 armour moved from Anglo-Egypt Sudan to French Equatorial Africa
            2 fighters moved from Egypt to French Equatorial Africa
            1 armour moved from Egypt to Libya
            1 artillery moved from Egypt to Libya
            1 armour moved from Anglo-Egypt Sudan to French Equatorial Africa
    
        Combat - British
            Battle in Hupeh
                British attack with 3 armour, 1 bomber, 1 fighter and 1 infantry
                Japanese defend with 1 artillery and 1 infantry
                    British roll dice for 3 armour, 1 bomber, 1 fighter and 1 infantry in Hupeh, round 2 : 1/6 hits, 3.00 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Hupeh, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Hupeh
                    British roll dice for 3 armour, 1 bomber and 1 fighter in Hupeh, round 3 : 0/5 hits, 2.83 expected hits
                    Japanese roll dice for 1 artillery in Hupeh, round 3 : 1/1 hits, 0.33 expected hits
                    1 armour owned by the British lost in Hupeh
                    British roll dice for 2 armour, 1 bomber and 1 fighter in Hupeh, round 4 : 2/4 hits, 2.33 expected hits
                    Japanese roll dice for 1 artillery in Hupeh, round 4 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 armour owned by the British lost in Hupeh
                British win, taking Hupeh from Japanese with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is -6
                Casualties for British: 2 armour and 1 infantry
                Casualties for Japanese: 1 artillery and 1 infantry
            Battle in French Equatorial Africa
                British attack with 2 armour and 2 fighters
                Germans defend with 1 infantry
                    British roll dice for 2 armour and 2 fighters in French Equatorial Africa, round 2 : 1/4 hits, 2.33 expected hits
                    Germans roll dice for 1 infantry in French Equatorial Africa, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 armour owned by the British lost in French Equatorial Africa
                British win, taking French Equatorial Africa from Germans with 1 armour and 2 fighters remaining. Battle score for attacker is -2
                Casualties for British: 1 armour
                Casualties for Germans: 1 infantry
            Battle in Libya
                British attack with 1 armour, 1 artillery and 1 infantry
                Germans defend with 1 infantry; Italians defend with 1 aaGun and 1 infantry
                    British roll dice for 1 armour, 1 artillery and 1 infantry in Libya, round 2 : 2/3 hits, 1.17 expected hits
                    Italians roll dice for 2 infantry in Libya, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Libya
                British win, taking Libya from Italians with 1 armour and 1 artillery remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Italians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - British
            3 fighters moved from India to Egypt
            2 fighters moved from French Equatorial Africa to Egypt
            1 bomber moved from Hupeh to Trans-Jordan
            3 armour moved from India to Trans-Jordan
            1 armour moved from Egypt to Trans-Jordan
            1 artillery and 5 infantry moved from India to Burma
            1 artillery and 1 infantry moved from Burma to Yunnan
            1 fighter moved from Hupeh to Yunnan
            2 armour moved from Union of South Africa to Belgian Congo
            1 infantry moved from Union of South Africa to Rhodesia
            1 fighter moved from United Kingdom to 2 Sea Zone
    
        Place Units - British
            1 carrier and 1 destroyer placed in 2 Sea Zone
            2 infantry placed in Egypt
            1 armour and 1 infantry placed in India
    
        Turn Complete - British
            British collect 35 PUs; end with 35 PUs
            Objective 1: British met a national objective for an additional 5 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.33
    Japanese regular : 1.67
    Germans regular : 0.67
    British regular : -5.67
    

    Savegame

  • 2020 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: British round 8

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 8
    
        Purchase Units - British
            British buy 1 armour, 1 carrier, 1 destroyer and 3 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - British
            1 infantry moved from Yunnan to Hupeh
            1 fighter moved from Sikang to Hupeh
            1 bomber moved from Sikang to Hupeh
            1 armour moved from Yunnan to Fukien
                  Chinese take Fukien from Japanese
            1 armour moved from Fukien to Hupeh
            1 armour moved from Ningxia to Hupeh
            1 infantry moved from French Indo-China Thailand to Kwangtung
                  British take Kwangtung from Japanese
            1 armour moved from Yunnan to Hupeh
            1 infantry moved from Egypt to Libya
            1 armour moved from Anglo-Egypt Sudan to French Equatorial Africa
            2 fighters moved from Egypt to French Equatorial Africa
            1 armour moved from Egypt to Libya
            1 artillery moved from Egypt to Libya
            1 armour moved from Anglo-Egypt Sudan to French Equatorial Africa
    
        Combat - British
            Battle in Hupeh
                British attack with 3 armour, 1 bomber, 1 fighter and 1 infantry
                Japanese defend with 1 artillery and 1 infantry
                    British roll dice for 3 armour, 1 bomber, 1 fighter and 1 infantry in Hupeh, round 2 : 1/6 hits, 3.00 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Hupeh, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Hupeh
                    British roll dice for 3 armour, 1 bomber and 1 fighter in Hupeh, round 3 : 0/5 hits, 2.83 expected hits
                    Japanese roll dice for 1 artillery in Hupeh, round 3 : 1/1 hits, 0.33 expected hits
                    1 armour owned by the British lost in Hupeh
                    British roll dice for 2 armour, 1 bomber and 1 fighter in Hupeh, round 4 : 2/4 hits, 2.33 expected hits
                    Japanese roll dice for 1 artillery in Hupeh, round 4 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 armour owned by the British lost in Hupeh
                British win, taking Hupeh from Japanese with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is -6
                Casualties for British: 2 armour and 1 infantry
                Casualties for Japanese: 1 artillery and 1 infantry
            Battle in French Equatorial Africa
                British attack with 2 armour and 2 fighters
                Germans defend with 1 infantry
                    British roll dice for 2 armour and 2 fighters in French Equatorial Africa, round 2 : 1/4 hits, 2.33 expected hits
                    Germans roll dice for 1 infantry in French Equatorial Africa, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 armour owned by the British lost in French Equatorial Africa
                British win, taking French Equatorial Africa from Germans with 1 armour and 2 fighters remaining. Battle score for attacker is -2
                Casualties for British: 1 armour
                Casualties for Germans: 1 infantry
            Battle in Libya
                British attack with 1 armour, 1 artillery and 1 infantry
                Germans defend with 1 infantry; Italians defend with 1 aaGun and 1 infantry
                    British roll dice for 1 armour, 1 artillery and 1 infantry in Libya, round 2 : 2/3 hits, 1.17 expected hits
                    Italians roll dice for 2 infantry in Libya, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Libya
                British win, taking Libya from Italians with 1 armour and 1 artillery remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Italians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - British
            3 fighters moved from India to Egypt
            2 fighters moved from French Equatorial Africa to Egypt
            1 bomber moved from Hupeh to Trans-Jordan
            3 armour moved from India to Trans-Jordan
            1 armour moved from Egypt to Trans-Jordan
            1 artillery and 5 infantry moved from India to Burma
            1 artillery and 1 infantry moved from Burma to Yunnan
            1 fighter moved from Hupeh to Yunnan
            2 armour moved from Union of South Africa to Belgian Congo
            1 infantry moved from Union of South Africa to Rhodesia
            1 fighter moved from United Kingdom to 2 Sea Zone
    
        Place Units - British
            1 carrier and 1 destroyer placed in 2 Sea Zone
            2 infantry placed in Egypt
            1 armour and 1 infantry placed in India
    
        Turn Complete - British
            British collect 35 PUs; end with 35 PUs
            Objective 1: British met a national objective for an additional 5 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.33
    Japanese regular : 1.67
    Germans regular : 0.67
    British regular : -5.67
    

    Savegame

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