CANUCKS(Gargantua and Canuck12) vs YANKEES(Karl7 and Kobault) Operation Fall Firestorm! Best of 5 Tournament! G40BM3

  • 2020 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: French round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy 1 aaGun and 2 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 cruiser moved from 54 Sea Zone to 63 Sea Zone
            1 submarine moved from 54 Sea Zone to 37 Sea Zone
            1 destroyer moved from 45 Sea Zone to 54 Sea Zone
            2 artilleries, 2 fighters, 1 infantry and 1 mech_infantry moved from Queensland to New South Wales
    
        Combat - ANZAC
            ANZAC creates battle in territory 39 Sea Zone
            Battle in 39 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 39 Sea Zone
                ANZAC win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
            2 infantry moved from Iraq to Persia
            1 destroyer moved from 42 Sea Zone to 61 Sea Zone
    
        Place Units - ANZAC
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from Queensland: 1 aaGun
            EDIT: Adding units owned by ANZAC to New South Wales: 1 aaGun
            EDIT: Turning off Edit Mode
            1 aaGun and 2 fighters placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 19 PUs; end with 19 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 2020 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: French round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy 1 aaGun and 2 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 cruiser moved from 54 Sea Zone to 63 Sea Zone
            1 submarine moved from 54 Sea Zone to 37 Sea Zone
            1 destroyer moved from 45 Sea Zone to 54 Sea Zone
            2 artilleries, 2 fighters, 1 infantry and 1 mech_infantry moved from Queensland to New South Wales
    
        Combat - ANZAC
            ANZAC creates battle in territory 39 Sea Zone
            Battle in 39 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 39 Sea Zone
                ANZAC win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
            2 infantry moved from Iraq to Persia
            1 destroyer moved from 42 Sea Zone to 61 Sea Zone
    
        Place Units - ANZAC
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from Queensland: 1 aaGun
            EDIT: Adding units owned by ANZAC to New South Wales: 1 aaGun
            EDIT: Turning off Edit Mode
            1 aaGun and 2 fighters placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 19 PUs; end with 19 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 2020 '18 '16 '13 '12

    TripleA Turn Summary: Germans round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 armour, 3 artilleries, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Novgorod to Archangel
                  Germans take Archangel from Russians
            2 infantry moved from Novgorod to Baltic States
            2 mech_infantrys moved from Slovakia Hungary to Baltic States
            1 tactical_bomber moved from Western Germany to Baltic States
            1 tactical_bomber moved from Western Germany to Baltic States
            1 fighter moved from Slovakia Hungary to Baltic States
            1 armour moved from Spain to Portugal
                  Germans take Portugal from British
            1 armour moved from Portugal to Spain
            2 artilleries and 1 infantry moved from Spain to Gibraltar
            2 mech_infantrys moved from Spain to Gibraltar
    
        Combat - Germans
            Battle in Gibraltar
                Germans attack with 2 artilleries, 1 infantry and 2 mech_infantrys
                British defend with 1 airfield and 1 harbour; Americans defend with 1 aaGun and 1 artillery
                    Germans roll dice for 2 artilleries, 1 infantry and 2 mech_infantrys in Gibraltar, round 2 : 2/5 hits, 1.50 expected hits
                    British roll dice for 1 aaGun and 1 artillery in Gibraltar, round 2 : 0/1 hits, 0.33 expected hits
                    1 aaGun owned by the Americans and 1 artillery owned by the Americans lost in Gibraltar
                Germans win, taking Gibraltar from British with 2 artilleries, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 9
                Casualties for Americans: 1 aaGun and 1 artillery
            Battle in Baltic States
                Germans attack with 1 fighter, 2 infantry, 2 mech_infantrys and 2 tactical_bombers
                Russians defend with 1 artillery and 2 infantry
                    Germans roll dice for 1 fighter, 2 infantry, 2 mech_infantrys and 2 tactical_bombers in Baltic States, round 2 : 3/7 hits, 2.33 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Baltic States, round 2 : 1/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                Germans win, taking Baltic States from Russians with 1 fighter, 1 infantry, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 artillery and 2 infantry
    
        Non Combat Move - Germans
            2 fighters moved from Slovakia Hungary to Spain
            2 tactical_bombers moved from Baltic States to Slovakia Hungary
            1 fighter moved from Baltic States to Slovakia Hungary
            1 fighter moved from Slovakia Hungary to Western Germany
            1 fighter moved from Southern Italy to Western Germany
            5 armour, 5 artilleries and 9 infantry moved from Germany to Slovakia Hungary
            2 mech_infantrys moved from Southern Italy to Yugoslavia
            2 armour and 9 mech_infantrys moved from Spain to Northern Italy
            1 mech_infantry moved from Spain to Northern Italy
            5 bombers moved from Bulgaria to India
            1 mech_infantry moved from Bulgaria to Slovakia Hungary
            3 armour moved from Slovakia Hungary to Yugoslavia
            1 mech_infantry moved from Slovakia Hungary to Yugoslavia
            2 mech_infantrys moved from Slovakia Hungary to Yugoslavia
            1 infantry moved from Karelia to Novgorod
    
        Place Units - Germans
            3 infantry placed in Spain
            1 armour, 1 artillery and 1 mech_infantry placed in Novgorod
            3 armour and 2 artilleries placed in Germany
            2 infantry placed in Germany
            Germans undo move 4.
            2 infantry placed in Western Germany
            Germans undo move 4.
            2 infantry placed in Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Northern Italy: 2 mech_infantrys
            EDIT: Adding units owned by Germans to Spain: 2 mech_infantrys
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,3,3,2,2,1,4
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,3
            Germans collect 47 PUs (4 lost to blockades); end with 47 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.00
    Germans regular : 1.17
    British regular : -0.33
    

    Savegame

  • 2020 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Russians round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Purchase Units - Russians
            Russians buy 1 fighter, 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Smolensk to Archangel
            1 infantry moved from Bryansk to Belarus
            1 artillery and 2 infantry moved from Eastern Poland to Poland
            1 artillery and 2 infantry moved from Eastern Poland to Romania
            1 fighter moved from Eastern Poland to Poland
            1 fighter moved from Eastern Poland to Romania
            3 armour moved from Eastern Poland to Belarus
            1 fighter moved from Eastern Poland to Archangel
            1 artillery and 3 infantry moved from Eastern Poland to Baltic States
            1 tactical_bomber moved from Eastern Poland to Baltic States
            6 armour and 4 mech_infantrys moved from Eastern Poland to Belarus
            1 infantry moved from Eastern Poland to Poland
    
        Combat - Russians
            Battle in Romania
                Russians attack with 1 artillery, 1 fighter and 2 infantry
                Italians defend with 1 infantry and 1 mech_infantry
                    Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Romania, round 2 : 1/4 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry and 1 mech_infantry in Romania, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Italians lost in Romania
                    Russians roll dice for 1 artillery and 1 fighter in Romania, round 3 : 2/2 hits, 0.83 expected hits
                    Germans roll dice for 1 mech_infantry in Romania, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians lost in Romania
                Russians win, taking Romania from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
                Casualties for Russians: 2 infantry
                Casualties for Italians: 1 infantry and 1 mech_infantry
            Battle in Poland
                Russians attack with 1 artillery, 1 fighter and 3 infantry
                Italians defend with 1 artillery and 2 infantry
                    Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Poland, round 2 : 2/5 hits, 1.50 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Poland, round 2 : 0/3 hits, 1.00 expected hits
                    2 infantry owned by the Italians lost in Poland
                    Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Poland, round 3 : 2/5 hits, 1.50 expected hits
                    Germans roll dice for 1 artillery in Poland, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Poland
                Russians win, taking Poland from Germans with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 10
                Casualties for Italians: 1 artillery and 2 infantry
            Battle in Archangel
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Archangel, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Belarus
                Russians attack with 9 armour, 1 infantry and 4 mech_infantrys
                Germans defend with 1 infantry
                    Russians roll dice for 9 armour, 1 infantry and 4 mech_infantrys in Belarus, round 2 : 6/14 hits, 5.33 expected hits
                    Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 9 armour, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Baltic States
                Russians attack with 1 artillery, 3 infantry and 1 tactical_bomber
                Germans defend with 1 infantry and 2 mech_infantrys
                    Russians roll dice for 1 artillery, 3 infantry and 1 tactical_bomber in Baltic States, round 2 : 3/5 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry and 2 mech_infantrys in Baltic States, round 2 : 3/3 hits, 1.00 expected hits
                    3 infantry owned by the Russians, 1 infantry owned by the Germans and 2 mech_infantrys owned by the Germans lost in Baltic States
                Russians win, taking Baltic States from Germans with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Russians: 3 infantry
                Casualties for Germans: 1 infantry and 2 mech_infantrys
            2 armour and 3 mech_infantrys moved from Eastern Poland to Bryansk
            3 armour moved from Ukraine to Bryansk
            2 infantry moved from Russia to Bryansk
            1 tactical_bomber moved from Baltic States to Russia
            1 fighter moved from Archangel to Russia
            1 fighter moved from Romania to Ukraine
            1 fighter moved from Poland to Ukraine
            1 aaGun and 3 infantry moved from Eastern Poland to Western Ukraine
            3 aaGuns, 10 artilleries, 28 infantry and 1 marine moved from Eastern Poland to Belarus
            2 mech_infantrys moved from Russia to Urals
            2 mech_infantrys moved from Russia to Bryansk
    
        Place Units - Russians
            3 infantry placed in Ukraine
            1 fighter, 7 infantry and 2 mech_infantrys placed in Russia
            Russians undo move 2.
            2 mech_infantrys placed in Volgograd
            1 fighter and 7 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 37 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 48 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 1.00
    Russians regular : 4.17
    

    Savegame

  • 2020 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Russians round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Purchase Units - Russians
            Russians buy 1 fighter, 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Smolensk to Archangel
            1 infantry moved from Bryansk to Belarus
            1 artillery and 2 infantry moved from Eastern Poland to Poland
            1 artillery and 2 infantry moved from Eastern Poland to Romania
            1 fighter moved from Eastern Poland to Poland
            1 fighter moved from Eastern Poland to Romania
            3 armour moved from Eastern Poland to Belarus
            1 fighter moved from Eastern Poland to Archangel
            1 artillery and 3 infantry moved from Eastern Poland to Baltic States
            1 tactical_bomber moved from Eastern Poland to Baltic States
            6 armour and 4 mech_infantrys moved from Eastern Poland to Belarus
            1 infantry moved from Eastern Poland to Poland
    
        Combat - Russians
            Battle in Romania
                Russians attack with 1 artillery, 1 fighter and 2 infantry
                Italians defend with 1 infantry and 1 mech_infantry
                    Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Romania, round 2 : 1/4 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry and 1 mech_infantry in Romania, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Italians lost in Romania
                    Russians roll dice for 1 artillery and 1 fighter in Romania, round 3 : 2/2 hits, 0.83 expected hits
                    Germans roll dice for 1 mech_infantry in Romania, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians lost in Romania
                Russians win, taking Romania from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
                Casualties for Russians: 2 infantry
                Casualties for Italians: 1 infantry and 1 mech_infantry
            Battle in Poland
                Russians attack with 1 artillery, 1 fighter and 3 infantry
                Italians defend with 1 artillery and 2 infantry
                    Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Poland, round 2 : 2/5 hits, 1.50 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Poland, round 2 : 0/3 hits, 1.00 expected hits
                    2 infantry owned by the Italians lost in Poland
                    Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Poland, round 3 : 2/5 hits, 1.50 expected hits
                    Germans roll dice for 1 artillery in Poland, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Poland
                Russians win, taking Poland from Germans with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 10
                Casualties for Italians: 1 artillery and 2 infantry
            Battle in Archangel
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Archangel, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Belarus
                Russians attack with 9 armour, 1 infantry and 4 mech_infantrys
                Germans defend with 1 infantry
                    Russians roll dice for 9 armour, 1 infantry and 4 mech_infantrys in Belarus, round 2 : 6/14 hits, 5.33 expected hits
                    Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 9 armour, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Baltic States
                Russians attack with 1 artillery, 3 infantry and 1 tactical_bomber
                Germans defend with 1 infantry and 2 mech_infantrys
                    Russians roll dice for 1 artillery, 3 infantry and 1 tactical_bomber in Baltic States, round 2 : 3/5 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry and 2 mech_infantrys in Baltic States, round 2 : 3/3 hits, 1.00 expected hits
                    3 infantry owned by the Russians, 1 infantry owned by the Germans and 2 mech_infantrys owned by the Germans lost in Baltic States
                Russians win, taking Baltic States from Germans with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Russians: 3 infantry
                Casualties for Germans: 1 infantry and 2 mech_infantrys
            2 armour and 3 mech_infantrys moved from Eastern Poland to Bryansk
            3 armour moved from Ukraine to Bryansk
            2 infantry moved from Russia to Bryansk
            1 tactical_bomber moved from Baltic States to Russia
            1 fighter moved from Archangel to Russia
            1 fighter moved from Romania to Ukraine
            1 fighter moved from Poland to Ukraine
            1 aaGun and 3 infantry moved from Eastern Poland to Western Ukraine
            3 aaGuns, 10 artilleries, 28 infantry and 1 marine moved from Eastern Poland to Belarus
            2 mech_infantrys moved from Russia to Urals
            2 mech_infantrys moved from Russia to Bryansk
    
        Place Units - Russians
            3 infantry placed in Ukraine
            1 fighter, 7 infantry and 2 mech_infantrys placed in Russia
            Russians undo move 2.
            2 mech_infantrys placed in Volgograd
            1 fighter and 7 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 37 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 48 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Suiyuyan: 2 infantry
            EDIT: Adding units owned by Russians to Hopei: 2 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans regular : 1.00
    Russians regular : 4.17
    

    Savegame

  • 2020 '18 '16 '13 '12

    TripleA Turn Summary: Japanese round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Purchase Units - Japanese
            Japanese buy 1 aaGun, 1 airfield, 2 fighters and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 artilleries, 7 infantry and 1 marine moved from New Guinea to 46 Sea Zone
            2 artilleries, 2 battleships, 3 carriers, 6 destroyers, 3 fighters, 7 infantry, 1 marine, 3 submarines, 3 tactical_bombers and 5 transports moved from 46 Sea Zone to 54 Sea Zone
            7 infantry moved from 54 Sea Zone to Queensland
            2 artilleries moved from 54 Sea Zone to Queensland
            3 artilleries and 3 infantry moved from Caroline Islands to 33 Sea Zone
            3 artilleries, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 3 infantry, 1 submarine and 3 transports moved from 33 Sea Zone to 54 Sea Zone
            3 infantry moved from 54 Sea Zone to Queensland
            3 artilleries moved from 54 Sea Zone to Queensland
            1 mech_infantry moved from Buryatia to Yakut S.S.R.
                  Japanese take Yakut S.S.R. from Russians
    
        Combat - Japanese
            Battle in 54 Sea Zone
                Japanese attack with 2 battleships, 4 carriers, 1 cruiser, 8 destroyers, 5 fighters, 1 marine, 4 submarines, 3 tactical_bombers and 8 transports
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 4 submarines in 54 Sea Zone, round 2 : 0/4 hits, 1.33 expected hits
                    Japanese roll dice for 2 battleships, 4 carriers, 1 cruiser, 8 destroyers, 5 fighters, 3 tactical_bombers and 8 transports in 54 Sea Zone, round 2 : 13/19 hits, 9.00 expected hits
                    ANZAC roll dice for 1 destroyer in 54 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 54 Sea Zone
                Japanese win, taking 54 Sea Zone from Neutral with 2 battleships, 4 carriers, 1 cruiser, 8 destroyers, 5 fighters, 3 submarines, 3 tactical_bombers and 8 transports remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for ANZAC: 1 destroyer
            Battle in Queensland
    
        Non Combat Move - Japanese
            2 bombers moved from India to New Guinea
            3 bombers moved from Malaya to New Guinea
            2 fighters moved from Caroline Islands to New Guinea
            1 fighter moved from Caroline Islands to Japan
            1 mech_infantry moved from Yunnan to India
            1 mech_infantry moved from Burma to India
            1 mech_infantry moved from Hunan to Kiangsu
            1 mech_infantry moved from Jehol to Kiangsu
            1 infantry moved from Yunnan to Hunan
    
        Place Units - Japanese
            1 aaGun and 2 fighters placed in India
            1 airfield placed in New Guinea
            2 infantry placed in Shantung
            2 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,4
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,3
            Japanese collect 46 PUs (3 lost to blockades); end with 46 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 51 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 2.67
    ANZAC regular : 0.67
    

    Savegame

  • 2020 '19 '18 '17 '16 '15 '14 '12

    TripleA Manual Gamesave Post: Americans round 12

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans buy 1 armour, 2 destroyers, 2 fighters, 1 harbour, 4 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 transport moved from 64 Sea Zone to 89 Sea Zone
            1 infantry moved from Central America to 89 Sea Zone
            1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
            1 infantry moved from 91 Sea Zone to Portugal
            1 bomber and 2 fighters moved from Western United States to 91 Sea Zone
            2 carriers moved from 64 Sea Zone to 91 Sea Zone
            1 submarine moved from 49 Sea Zone to 54 Sea Zone
            1 submarine moved from 56 Sea Zone to 54 Sea Zone
            1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 6 fighters and 2 tactical_bombers moved from 63 Sea Zone to 54 Sea Zone
            6 fighters moved from New Zealand to 54 Sea Zone
            1 destroyer moved from 30 Sea Zone to 54 Sea Zone
            1 destroyer and 7 submarines moved from 26 Sea Zone to 54 Sea Zone
            1 bomber and 1 fighter moved from Hawaiian Islands to 54 Sea Zone
            1 bomber moved from Midway to 54 Sea Zone
            4 fighters moved from 64 Sea Zone to 54 Sea Zone
    
        Combat - Americans
    

    Combat Hit Differential Summary :

    Savegame

  • 2020 '19 '18 '17 '16 '15 '14 '12

    TripleA Manual Gamesave Post: Americans round 12

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans buy 1 armour, 2 destroyers, 2 fighters, 1 harbour, 4 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 transport moved from 64 Sea Zone to 89 Sea Zone
            1 infantry moved from Central America to 89 Sea Zone
            1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
            1 infantry moved from 91 Sea Zone to Portugal
            1 bomber and 2 fighters moved from Western United States to 91 Sea Zone
            2 carriers moved from 64 Sea Zone to 91 Sea Zone
            1 submarine moved from 49 Sea Zone to 54 Sea Zone
            1 submarine moved from 56 Sea Zone to 54 Sea Zone
            1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 6 fighters and 2 tactical_bombers moved from 63 Sea Zone to 54 Sea Zone
            6 fighters moved from New Zealand to 54 Sea Zone
            1 destroyer moved from 30 Sea Zone to 54 Sea Zone
            1 destroyer and 7 submarines moved from 26 Sea Zone to 54 Sea Zone
            1 bomber and 1 fighter moved from Hawaiian Islands to 54 Sea Zone
            1 bomber moved from Midway to 54 Sea Zone
            4 fighters moved from 64 Sea Zone to 54 Sea Zone
            4 armour, 1 fighter and 1 tactical_bomber moved from West India to India
            3 bombers moved from Saudi Arabia to India
    

    Combat Hit Differential Summary :

    Savegame

  • 2020 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Americans round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans buy 1 armour, 2 destroyers, 2 fighters, 1 harbour, 4 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 transport moved from 64 Sea Zone to 89 Sea Zone
            1 infantry moved from Central America to 89 Sea Zone
            1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
            1 infantry moved from 91 Sea Zone to Portugal
            1 bomber and 2 fighters moved from Western United States to 91 Sea Zone
            2 carriers moved from 64 Sea Zone to 91 Sea Zone
            1 submarine moved from 49 Sea Zone to 54 Sea Zone
            1 submarine moved from 56 Sea Zone to 54 Sea Zone
            1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 6 fighters and 2 tactical_bombers moved from 63 Sea Zone to 54 Sea Zone
            6 fighters moved from New Zealand to 54 Sea Zone
            1 destroyer moved from 30 Sea Zone to 54 Sea Zone
            1 destroyer and 7 submarines moved from 26 Sea Zone to 54 Sea Zone
            1 bomber and 1 fighter moved from Hawaiian Islands to 54 Sea Zone
            1 bomber moved from Midway to 54 Sea Zone
            4 fighters moved from 64 Sea Zone to 54 Sea Zone
            4 armour, 1 fighter and 1 tactical_bomber moved from West India to India
            3 bombers moved from Saudi Arabia to India
    
        Combat - Americans
            Battle in Portugal
            Battle in India
                Americans attack with 4 armour, 3 bombers, 1 fighter and 1 tactical_bomber
                Germans defend with 5 bombers; Japanese defend with 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 5 fighters, 1 harbour, 7 infantry, 7 mech_infantrys and 1 tactical_bomber
                    Japanese roll AA dice in India : 1/5 hits, 0.83 expected hits
                    1 fighter owned by the Americans lost in India
                    Americans roll dice for 4 armour, 3 bombers and 1 tactical_bomber in India, round 2 : 3/8 hits, 4.67 expected hits
                    Japanese roll dice for 2 aaGuns, 1 artillery, 5 bombers, 5 fighters, 7 infantry, 7 mech_infantrys and 1 tactical_bomber in India, round 2 : 9/26 hits, 9.67 expected hits
                    3 bombers owned by the Germans, 1 tactical_bomber owned by the Americans, 4 armour owned by the Americans and 3 bombers owned by the Americans lost in India
                Japanese win, taking Portugal from Germans with 2 aaGuns, 1 artillery, 2 bombers, 5 fighters, 7 infantry, 7 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -45
                Casualties for Americans: 4 armour, 3 bombers, 1 fighter and 1 tactical_bomber
                Casualties for Germans: 3 bombers
            Battle in 54 Sea Zone
                Americans attack with 1 battleship, 2 bombers, 4 carriers, 1 cruiser, 3 destroyers, 17 fighters, 9 submarines and 2 tactical_bombers
                Japanese defend with 2 battleships, 4 carriers, 1 cruiser, 8 destroyers, 5 fighters, 1 marine, 3 submarines, 3 tactical_bombers and 8 transports
                    Americans roll dice for 9 submarines in 54 Sea Zone, round 2 : 3/9 hits, 3.00 expected hits
                Units damaged: 3 carriers owned by the Japanese
                    Americans roll dice for 1 battleship, 2 bombers, 4 carriers, 1 cruiser, 3 destroyers, 17 fighters and 2 tactical_bombers in 54 Sea Zone, round 2 : 10/26 hits, 13.33 expected hits
                Units damaged: 1 carrier owned by the Japanese and 2 battleships owned by the Japanese
                    Japanese roll dice for 3 submarines in 54 Sea Zone, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 2 battleships, 4 carriers, 1 cruiser, 8 destroyers, 5 fighters, 3 tactical_bombers and 8 transports in 54 Sea Zone, round 2 : 14/23 hits, 10.67 expected hits
                Units damaged: 1 carrier owned by the Americans and 1 battleship owned by the Americans
                    6 submarines owned by the Americans, 2 destroyers owned by the Americans, 4 destroyers owned by the Japanese, 3 submarines owned by the Japanese and 2 carriers owned by the Americans lost in 54 Sea Zone
                    Americans roll dice for 3 submarines in 54 Sea Zone, round 3 : 1/3 hits, 1.00 expected hits
                    Americans roll dice for 1 battleship, 2 bombers, 2 carriers, 1 cruiser, 1 destroyer, 17 fighters and 2 tactical_bombers in 54 Sea Zone, round 3 : 15/24 hits, 12.67 expected hits
                    Japanese roll dice for 2 battleships, 4 carriers, 1 cruiser, 4 destroyers, 5 fighters, 3 tactical_bombers and 8 transports in 54 Sea Zone, round 3 : 8/19 hits, 9.33 expected hits
                    3 tactical_bombers owned by the Japanese, 4 fighters owned by the Japanese, 3 submarines owned by the Americans, 1 destroyer owned by the Americans, 4 carriers owned by the Japanese, 4 destroyers owned by the Japanese, 1 carrier owned by the Americans, 3 fighters owned by the Americans and 1 cruiser owned by the Japanese lost in 54 Sea Zone
                    Americans roll dice for 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 14 fighters and 2 tactical_bombers in 54 Sea Zone, round 4 : 14/20 hits, 10.83 expected hits
                    Japanese roll dice for 2 battleships, 1 fighter and 8 transports in 54 Sea Zone, round 4 : 1/3 hits, 2.00 expected hits
                    1 fighter owned by the Japanese, 1 marine owned by the Japanese, 8 transports owned by the Japanese, 2 battleships owned by the Japanese and 1 fighter owned by the Americans lost in 54 Sea Zone
                Americans win, taking 54 Sea Zone from Japanese with 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 13 fighters and 2 tactical_bombers remaining. Battle score for attacker is 176
                Casualties for Americans: 3 carriers, 3 destroyers, 4 fighters and 9 submarines
                Casualties for Japanese: 2 battleships, 4 carriers, 1 cruiser, 8 destroyers, 5 fighters, 1 marine, 3 submarines, 3 tactical_bombers and 8 transports
    
        Non Combat Move - Americans
            2 fighters could not land in 54 Sea Zone and were removed
            6 fighters and 2 tactical_bombers moved from 54 Sea Zone to New South Wales
            2 bombers moved from 54 Sea Zone to New Zealand
            1 bomber moved from 91 Sea Zone to Rio de Oro
            2 artilleries and 1 infantry moved from United Kingdom to 109 Sea Zone
            2 artilleries, 1 infantry and 2 transports moved from 109 Sea Zone to 91 Sea Zone
            2 artilleries and 1 infantry moved from 91 Sea Zone to Rio de Oro
            2 infantry and 1 transport moved from 15 Sea Zone to 26 Sea Zone
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 destroyer and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer moved from 31 Sea Zone to 26 Sea Zone
            1 marine moved from Central America to 64 Sea Zone
            1 cruiser and 1 marine moved from 64 Sea Zone to 63 Sea Zone
            1 marine moved from 63 Sea Zone to New Zealand
            1 carrier moved from 64 Sea Zone to 63 Sea Zone
            1 fighter moved from 54 Sea Zone to 63 Sea Zone
            2 fighters moved from 54 Sea Zone to 63 Sea Zone
            1 carrier moved from 64 Sea Zone to 63 Sea Zone
            1 armour and 1 infantry moved from Central America to 64 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 64 Sea Zone to 63 Sea Zone
            1 armour and 1 infantry moved from 63 Sea Zone to New Zealand
            2 infantry moved from Central America to 64 Sea Zone
            2 infantry and 1 transport moved from 64 Sea Zone to 63 Sea Zone
            2 infantry moved from 63 Sea Zone to New Zealand
            2 infantry moved from Central America to 64 Sea Zone
            2 infantry and 1 transport moved from 64 Sea Zone to 63 Sea Zone
            2 infantry moved from 63 Sea Zone to New Zealand
    
        Place Units - Americans
            1 harbour placed in Rio de Oro
            1 armour and 2 fighters placed in Saudi Arabia
            2 transports placed in 101 Sea Zone
            4 infantry placed in Eastern United States
            1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
            1 destroyer placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 67 PUs; end with 67 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to New Zealand: 2 fighters
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans regular : 0.50
    Japanese regular : -0.17
    Japanese AA : 0.17
    

    Savegame

  • 2020 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Chinese round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Kweichow to Hunan
            1 fighter moved from Szechwan to Hunan
            2 infantry moved from Hopei to Anhwe
            6 infantry moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Hunan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hunan
                Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Yunnan
                Chinese attack with 6 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 6 infantry in Yunnan, round 2 : 1/6 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 5 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Anhwe
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Anhwe, round 3 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Anhwe, round 4 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hunan to Kweichow
            1 fighter moved from Kweichow to Hopei
    
        Place Units - Chinese
            2 infantry placed in Hunan
    
        Turn Complete - Chinese
            Chinese collect 11 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.17
    Japanese regular : 0.33
    

    Savegame


  • TripleA Manual Gamesave Post: British round 12

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Purchase Units - British
            British buy 2 armour, 1 fighter, 3 infantry and 4 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 artillery and 2 infantry moved from Rhodesia to Angola
            1 infantry moved from United Kingdom to 109 Sea Zone
            1 artillery moved from United Kingdom to 109 Sea Zone
            1 armour moved from United Kingdom to 109 Sea Zone
            1 infantry moved from United Kingdom to 109 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 109 Sea Zone to 91 Sea Zone
            1 armour, 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
            2 fighters moved from United Kingdom to Gibraltar
            1 fighter moved from 109 Sea Zone to Gibraltar
            1 battleship moved from 109 Sea Zone to 91 Sea Zone
            1 cruiser moved from 109 Sea Zone to 91 Sea Zone
            1 infantry moved from 91 Sea Zone to Gibraltar
            1 carrier moved from 109 Sea Zone to 91 Sea Zone
            1 destroyer moved from 109 Sea Zone to 91 Sea Zone
            1 destroyer moved from 110 Sea Zone to 91 Sea Zone
            2 armour, 1 bomber, 5 fighters, 9 mech_infantrys and 4 tactical_bombers moved from West India to India
            1 tactical_bomber moved from Persia to India
            2 fighters moved from Persia to India
            1 bomber moved from Persia to India
            1 bomber moved from Egypt to India
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: UK_Pacific round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans buy 1 armour, 2 destroyers, 2 fighters, 1 harbour, 4 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 transport moved from 64 Sea Zone to 89 Sea Zone
            1 infantry moved from Central America to 89 Sea Zone
            1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
            1 infantry moved from 91 Sea Zone to Portugal
            1 bomber and 2 fighters moved from Western United States to 91 Sea Zone
            2 carriers moved from 64 Sea Zone to 91 Sea Zone
            1 submarine moved from 49 Sea Zone to 54 Sea Zone
            1 submarine moved from 56 Sea Zone to 54 Sea Zone
            1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 6 fighters and 2 tactical_bombers moved from 63 Sea Zone to 54 Sea Zone
            6 fighters moved from New Zealand to 54 Sea Zone
            1 destroyer moved from 30 Sea Zone to 54 Sea Zone
            1 destroyer and 7 submarines moved from 26 Sea Zone to 54 Sea Zone
            1 bomber and 1 fighter moved from Hawaiian Islands to 54 Sea Zone
            1 bomber moved from Midway to 54 Sea Zone
            4 fighters moved from 64 Sea Zone to 54 Sea Zone
            4 armour, 1 fighter and 1 tactical_bomber moved from West India to India
            3 bombers moved from Saudi Arabia to India
    
        Combat - Americans
            Battle in Portugal
            Battle in India
                Americans attack with 4 armour, 3 bombers, 1 fighter and 1 tactical_bomber
                Germans defend with 5 bombers; Japanese defend with 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 5 fighters, 1 harbour, 7 infantry, 7 mech_infantrys and 1 tactical_bomber
                    Japanese roll AA dice in India : 1/5 hits, 0.83 expected hits
                    1 fighter owned by the Americans lost in India
                    Americans roll dice for 4 armour, 3 bombers and 1 tactical_bomber in India, round 2 : 3/8 hits, 4.67 expected hits
                    Japanese roll dice for 2 aaGuns, 1 artillery, 5 bombers, 5 fighters, 7 infantry, 7 mech_infantrys and 1 tactical_bomber in India, round 2 : 9/26 hits, 9.67 expected hits
                    3 bombers owned by the Germans, 1 tactical_bomber owned by the Americans, 4 armour owned by the Americans and 3 bombers owned by the Americans lost in India
                Japanese win, taking Portugal from Germans with 2 aaGuns, 1 artillery, 2 bombers, 5 fighters, 7 infantry, 7 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -45
                Casualties for Americans: 4 armour, 3 bombers, 1 fighter and 1 tactical_bomber
                Casualties for Germans: 3 bombers
            Battle in 54 Sea Zone
                Americans attack with 1 battleship, 2 bombers, 4 carriers, 1 cruiser, 3 destroyers, 17 fighters, 9 submarines and 2 tactical_bombers
                Japanese defend with 2 battleships, 4 carriers, 1 cruiser, 8 destroyers, 5 fighters, 1 marine, 3 submarines, 3 tactical_bombers and 8 transports
                    Americans roll dice for 9 submarines in 54 Sea Zone, round 2 : 3/9 hits, 3.00 expected hits
                Units damaged: 3 carriers owned by the Japanese
                    Americans roll dice for 1 battleship, 2 bombers, 4 carriers, 1 cruiser, 3 destroyers, 17 fighters and 2 tactical_bombers in 54 Sea Zone, round 2 : 10/26 hits, 13.33 expected hits
                Units damaged: 1 carrier owned by the Japanese and 2 battleships owned by the Japanese
                    Japanese roll dice for 3 submarines in 54 Sea Zone, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 2 battleships, 4 carriers, 1 cruiser, 8 destroyers, 5 fighters, 3 tactical_bombers and 8 transports in 54 Sea Zone, round 2 : 14/23 hits, 10.67 expected hits
                Units damaged: 1 carrier owned by the Americans and 1 battleship owned by the Americans
                    6 submarines owned by the Americans, 2 destroyers owned by the Americans, 4 destroyers owned by the Japanese, 3 submarines owned by the Japanese and 2 carriers owned by the Americans lost in 54 Sea Zone
                    Americans roll dice for 3 submarines in 54 Sea Zone, round 3 : 1/3 hits, 1.00 expected hits
                    Americans roll dice for 1 battleship, 2 bombers, 2 carriers, 1 cruiser, 1 destroyer, 17 fighters and 2 tactical_bombers in 54 Sea Zone, round 3 : 15/24 hits, 12.67 expected hits
                    Japanese roll dice for 2 battleships, 4 carriers, 1 cruiser, 4 destroyers, 5 fighters, 3 tactical_bombers and 8 transports in 54 Sea Zone, round 3 : 8/19 hits, 9.33 expected hits
                    3 tactical_bombers owned by the Japanese, 4 fighters owned by the Japanese, 3 submarines owned by the Americans, 1 destroyer owned by the Americans, 4 carriers owned by the Japanese, 4 destroyers owned by the Japanese, 1 carrier owned by the Americans, 3 fighters owned by the Americans and 1 cruiser owned by the Japanese lost in 54 Sea Zone
                    Americans roll dice for 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 14 fighters and 2 tactical_bombers in 54 Sea Zone, round 4 : 14/20 hits, 10.83 expected hits
                    Japanese roll dice for 2 battleships, 1 fighter and 8 transports in 54 Sea Zone, round 4 : 1/3 hits, 2.00 expected hits
                    1 fighter owned by the Japanese, 1 marine owned by the Japanese, 8 transports owned by the Japanese, 2 battleships owned by the Japanese and 1 fighter owned by the Americans lost in 54 Sea Zone
                Americans win, taking 54 Sea Zone from Japanese with 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 13 fighters and 2 tactical_bombers remaining. Battle score for attacker is 176
                Casualties for Americans: 3 carriers, 3 destroyers, 4 fighters and 9 submarines
                Casualties for Japanese: 2 battleships, 4 carriers, 1 cruiser, 8 destroyers, 5 fighters, 1 marine, 3 submarines, 3 tactical_bombers and 8 transports
    
        Non Combat Move - Americans
            2 fighters could not land in 54 Sea Zone and were removed
            6 fighters and 2 tactical_bombers moved from 54 Sea Zone to New South Wales
            2 bombers moved from 54 Sea Zone to New Zealand
            1 bomber moved from 91 Sea Zone to Rio de Oro
            2 artilleries and 1 infantry moved from United Kingdom to 109 Sea Zone
            2 artilleries, 1 infantry and 2 transports moved from 109 Sea Zone to 91 Sea Zone
            2 artilleries and 1 infantry moved from 91 Sea Zone to Rio de Oro
            2 infantry and 1 transport moved from 15 Sea Zone to 26 Sea Zone
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 destroyer and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer moved from 31 Sea Zone to 26 Sea Zone
            1 marine moved from Central America to 64 Sea Zone
            1 cruiser and 1 marine moved from 64 Sea Zone to 63 Sea Zone
            1 marine moved from 63 Sea Zone to New Zealand
            1 carrier moved from 64 Sea Zone to 63 Sea Zone
            1 fighter moved from 54 Sea Zone to 63 Sea Zone
            2 fighters moved from 54 Sea Zone to 63 Sea Zone
            1 carrier moved from 64 Sea Zone to 63 Sea Zone
            1 armour and 1 infantry moved from Central America to 64 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 64 Sea Zone to 63 Sea Zone
            1 armour and 1 infantry moved from 63 Sea Zone to New Zealand
            2 infantry moved from Central America to 64 Sea Zone
            2 infantry and 1 transport moved from 64 Sea Zone to 63 Sea Zone
            2 infantry moved from 63 Sea Zone to New Zealand
            2 infantry moved from Central America to 64 Sea Zone
            2 infantry and 1 transport moved from 64 Sea Zone to 63 Sea Zone
            2 infantry moved from 63 Sea Zone to New Zealand
    
        Place Units - Americans
            1 harbour placed in Rio de Oro
            1 armour and 2 fighters placed in Saudi Arabia
            2 transports placed in 101 Sea Zone
            4 infantry placed in Eastern United States
            1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
            1 destroyer placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 67 PUs; end with 67 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to New Zealand: 2 fighters
            EDIT: Turning off Edit Mode
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Kweichow to Hunan
            1 fighter moved from Szechwan to Hunan
            2 infantry moved from Hopei to Anhwe
            6 infantry moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Hunan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hunan
                Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Yunnan
                Chinese attack with 6 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 6 infantry in Yunnan, round 2 : 1/6 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 5 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Anhwe
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Anhwe, round 3 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Anhwe, round 4 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hunan to Kweichow
            1 fighter moved from Kweichow to Hopei
    
        Place Units - Chinese
            2 infantry placed in Hunan
    
        Turn Complete - Chinese
            Chinese collect 11 PUs; end with 13 PUs
    
        Purchase Units - British
            British buy 2 armour, 1 fighter, 3 infantry and 4 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 artillery and 2 infantry moved from Rhodesia to Angola
            1 infantry moved from United Kingdom to 109 Sea Zone
            1 artillery moved from United Kingdom to 109 Sea Zone
            1 armour moved from United Kingdom to 109 Sea Zone
            1 infantry moved from United Kingdom to 109 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 109 Sea Zone to 91 Sea Zone
            1 armour, 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
            2 fighters moved from United Kingdom to Gibraltar
            1 fighter moved from 109 Sea Zone to Gibraltar
            1 battleship moved from 109 Sea Zone to 91 Sea Zone
            1 cruiser moved from 109 Sea Zone to 91 Sea Zone
            1 infantry moved from 91 Sea Zone to Gibraltar
            1 carrier moved from 109 Sea Zone to 91 Sea Zone
            1 destroyer moved from 109 Sea Zone to 91 Sea Zone
            1 destroyer moved from 110 Sea Zone to 91 Sea Zone
            2 armour, 1 bomber, 5 fighters, 9 mech_infantrys and 4 tactical_bombers moved from West India to India
            1 tactical_bomber moved from Persia to India
            2 fighters moved from Persia to India
            1 bomber moved from Persia to India
            1 bomber moved from Egypt to India
    
        Combat - British
            Battle in Angola
                British attack with 1 artillery and 2 infantry
                Neutral_True defend with 2 infantry
                    British roll dice for 1 artillery and 2 infantry in Angola, round 2 : 2/3 hits, 0.83 expected hits
                    Neutral_True roll dice for 2 infantry in Angola, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Neutral_True and 1 infantry owned by the British lost in Angola
                British win, taking Angola from Neutral_True with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Neutral_True: 2 infantry
            Battle in Gibraltar
                British attack with 1 armour, 1 artillery, 3 fighters and 2 infantry
                Germans defend with 1 airfield, 2 artilleries, 1 harbour, 1 infantry and 2 mech_infantrys
                    British roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 2/2 hits, 1.17 expected hits
                    British roll dice for 1 armour, 1 artillery, 3 fighters and 2 infantry in Gibraltar, round 2 : 5/7 hits, 2.83 expected hits
                    Germans roll dice for 2 artilleries, 1 infantry and 2 mech_infantrys in Gibraltar, round 2 : 0/5 hits, 1.67 expected hits
                    2 artilleries owned by the Germans, 1 infantry owned by the Germans and 2 mech_infantrys owned by the Germans lost in Gibraltar
                British win, taking Gibraltar from Germans with 1 armour, 1 artillery, 3 fighters and 2 infantry remaining. Battle score for attacker is 19
                Casualties for Germans: 2 artilleries, 1 infantry and 2 mech_infantrys
            Battle in India
                British attack with 2 armour, 3 bombers, 7 fighters, 9 mech_infantrys and 5 tactical_bombers
                Germans defend with 2 bombers; Japanese defend with 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 5 fighters, 1 harbour, 7 infantry, 7 mech_infantrys and 1 tactical_bomber
                    Japanese roll AA dice in India : 2/6 hits, 1.00 expected hits
                    2 fighters owned by the British lost in India
                    British roll dice for 2 armour, 3 bombers, 5 fighters, 9 mech_infantrys and 5 tactical_bombers in India, round 2 : 10/24 hits, 10.33 expected hits
                    Japanese roll dice for 2 aaGuns, 1 artillery, 2 bombers, 5 fighters, 7 infantry, 7 mech_infantrys and 1 tactical_bomber in India, round 2 : 6/23 hits, 9.17 expected hits
                    6 infantry owned by the Japanese, 6 mech_infantrys owned by the British, 2 bombers owned by the Germans and 2 aaGuns owned by the Japanese lost in India
                    British roll dice for 2 armour, 3 bombers, 5 fighters, 3 mech_infantrys and 5 tactical_bombers in India, round 3 : 10/18 hits, 9.33 expected hits
                    Japanese roll dice for 1 artillery, 5 fighters, 1 infantry, 7 mech_infantrys and 1 tactical_bomber in India, round 3 : 7/15 hits, 6.83 expected hits
                    1 tactical_bomber owned by the Japanese, 1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 7 mech_infantrys owned by the Japanese, 3 mech_infantrys owned by the British, 1 tactical_bomber owned by the British, 2 fighters owned by the British and 1 armour owned by the British lost in India
                    British roll dice for 1 armour, 3 bombers, 3 fighters and 4 tactical_bombers in India, round 4 : 7/11 hits, 6.67 expected hits
                    Japanese roll dice for 5 fighters in India, round 4 : 4/5 hits, 3.33 expected hits
                    5 fighters owned by the Japanese, 1 tactical_bomber owned by the British and 3 fighters owned by the British lost in India
                British win, taking India from Japanese, taking Borneo from Americans with 1 armour, 3 bombers and 3 tactical_bombers remaining. Battle score for attacker is 14
                Casualties for British: 1 armour, 7 fighters, 9 mech_infantrys and 2 tactical_bombers
                Casualties for Germans: 2 bombers
                Casualties for Japanese: 2 aaGuns, 1 artillery, 5 fighters, 7 infantry, 7 mech_infantrys and 1 tactical_bomber
    
        Non Combat Move - British
            1 tactical_bomber moved from India to Persia
            1 tactical_bomber moved from India to Persia
            1 tactical_bomber moved from India to Persia
            1 bomber moved from India to Iraq
            1 bomber moved from India to Persia
            1 aaGun, 3 artilleries and 4 infantry moved from Greece to Turkey
            2 mech_infantrys moved from Iraq to Turkey
            2 fighters moved from Gibraltar to 91 Sea Zone
            1 fighter moved from Gibraltar to 91 Sea Zone
            1 bomber moved from India to West India
    
        Place Units - British
            3 infantry placed in Iraq
            1 armour and 2 mech_infantrys placed in Persia
            1 armour and 2 mech_infantrys placed in Egypt
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            British collect 39 PUs; end with 40 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUs
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 9 PUs; end with 9 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.17
    Americans regular : 0.50
    Japanese regular : -2.17
    Japanese AA : 1.17
    Germans regular : -1.67
    Neutral_True regular : 0.33
    British regular : 4.83
    

    Savegame

  • 2020 '19 '18 '17 '16 '15 '14 '12

    TripleA Manual Gamesave Post: Germans round 1

    TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 1
    
        Research Technology - Germans
            Turning on Edit Mode
            EDIT: Adding units owned by British to Egypt: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame

  • 2020 '19 '18 '17 '16 '15 '14 '12

    @karl7

    ;dice 1@6;

  • 2020 '19 '18 '17 '16 '15 '14 '12

    @karl7

    :dice 1@6:

  • 2020 '19 '18 '17 '16 '15 '14 '12

    @karl7

    :roll 1@6:

  • 2020 '19 '18 '17 '16 '15 '14 '12

    @karl7

    [dice 1d6]


  • 1d6: 6

  • Liaison TripleA '11 '10

    Testing Forum poster

    Test summary from TripleA, engine version: 2.2.20868, time: 10:35:33 a.m.
    Savegame

  • Liaison TripleA '11 '10

    TripleA Turn Summary: Germans round 1

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 1
    
        Research Technology - Germans
            Turning on Edit Mode
            EDIT: Adding units owned by British to Egypt: 1 infantry
            EDIT: Turning off Edit Mode
            Germans spend 5 on tech rolls
                Germans rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - Germans
            Germans buy 1 carrier and 4 infantry; Remaining resources: 0 PUs; 1 techTokens; 
    
        Combat Move - Germans
            1 armour moved from Bulgaria Romania to Ukraine
            1 artillery moved from Bulgaria Romania to Ukraine
            3 infantry moved from Bulgaria Romania to Ukraine
            2 infantry moved from Poland to East Poland
            2 infantry moved from Poland to Baltic States
            2 infantry moved from Germany to 5 Sea Zone
            2 infantry moved from 5 Sea Zone to Baltic States
            1 submarine moved from 5 Sea Zone to 6 Sea Zone
            1 submarine moved from 7 Sea Zone to 9 Sea Zone
            1 bomber moved from Germany to Egypt
            1 armour, 1 artillery and 1 infantry moved from Libya to Egypt
            1 armour and 1 infantry moved from France to 13 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 13 Sea Zone to 15 Sea Zone
            1 armour and 1 infantry moved from 15 Sea Zone to Egypt
            1 artillery moved from Poland to Baltic States
            1 armour moved from Czechoslovakia Hungary to East Poland
            1 armour moved from Czechoslovakia Hungary to Baltic States
            2 armour moved from Poland to Baltic States
            1 submarine moved from 7 Sea Zone to 12 Sea Zone
            1 fighter moved from Norway to 12 Sea Zone
            1 fighter moved from Northwestern Europe to 6 Sea Zone
            1 fighter moved from 6 Sea Zone to 12 Sea Zone
            1 fighter moved from Germany to 6 Sea Zone
            1 armour moved from Bulgaria Romania to East Poland
            1 fighter moved from Poland to 6 Sea Zone
    
        Combat - Germans
            Battle in 6 Sea Zone
                Germans attack with 2 fighters and 1 submarine
                British defend with 1 destroyer
                    Germans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 fighters in 6 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    British roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 6 Sea Zone
                Germans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in East Poland
                Germans attack with 2 armour and 2 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 2 armour and 2 infantry in East Poland, round 2 : 1/4 hits, 1.33 expected hits
                    Russians roll dice for 2 infantry in East Poland, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in East Poland
                    Germans roll dice for 2 armour and 2 infantry in East Poland, round 3 : 0/4 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in East Poland, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 armour and 2 infantry in East Poland, round 4 : 1/4 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in East Poland, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in East Poland
                Germans win, taking East Poland from Russians with 2 armour and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in 9 Sea Zone
                Germans attack with 1 submarine
                British defend with 1 destroyer and 1 transport
                    Germans roll dice for 1 submarine in 9 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer and 1 transport in 9 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 9 Sea Zone
                    1 transport owned by the British lost in 9 Sea Zone
                Germans win with 1 submarine remaining. Battle score for attacker is 15
                Casualties for British: 1 destroyer and 1 transport
            Battle in Ukraine
                Germans attack with 1 armour, 1 artillery and 3 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 1 armour, 1 artillery and 3 infantry in Ukraine, round 2 : 1/5 hits, 1.50 expected hits
                    Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                    Germans roll dice for 1 armour, 1 artillery and 2 infantry in Ukraine, round 3 : 2/4 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Ukraine
                Germans win, taking Ukraine from Russians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
            Battle in Egypt
                Germans attack with 2 armour, 1 artillery, 1 bomber and 2 infantry
                British defend with 1 armour, 1 artillery, 1 fighter and 3 infantry
                    Germans roll dice for 2 armour, 1 artillery, 1 bomber and 2 infantry in Egypt, round 2 : 2/6 hits, 2.50 expected hits
                    British roll dice for 1 armour, 1 artillery, 1 fighter and 3 infantry in Egypt, round 2 : 0/6 hits, 2.50 expected hits
                    2 infantry owned by the British lost in Egypt
                    Germans roll dice for 2 armour, 1 artillery, 1 bomber and 2 infantry in Egypt, round 3 : 2/6 hits, 2.50 expected hits
                    British roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Egypt, round 3 : 2/4 hits, 1.83 expected hits
                    2 infantry owned by the Germans, 1 artillery owned by the British and 1 infantry owned by the British lost in Egypt
                    Germans roll dice for 2 armour, 1 artillery and 1 bomber in Egypt, round 4 : 1/4 hits, 2.00 expected hits
                    British roll dice for 1 armour and 1 fighter in Egypt, round 4 : 2/2 hits, 1.17 expected hits
                    1 artillery owned by the Germans, 1 armour owned by the Germans and 1 armour owned by the British lost in Egypt
                    Germans roll dice for 1 armour and 1 bomber in Egypt, round 5 : 2/2 hits, 1.17 expected hits
                    British roll dice for 1 fighter in Egypt, round 5 : 1/1 hits, 0.67 expected hits
                    1 bomber owned by the Germans and 1 fighter owned by the British lost in Egypt
                Germans win, taking Egypt from British with 1 armour remaining. Battle score for attacker is 1
                Casualties for British: 1 armour, 1 artillery, 1 fighter and 3 infantry
                Casualties for Germans: 1 armour, 1 artillery, 1 bomber and 2 infantry
            Battle in 12 Sea Zone
                Germans attack with 2 fighters and 1 submarine
                British defend with 1 cruiser and 1 destroyer
                    Germans roll dice for 1 submarine in 12 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 fighters in 12 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                    British roll dice for 1 cruiser and 1 destroyer in 12 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    1 destroyer owned by the British, 1 submarine owned by the Germans and 1 cruiser owned by the British lost in 12 Sea Zone
                Germans win with 2 fighters remaining. Battle score for attacker is 14
                Casualties for Germans: 1 submarine
                Casualties for British: 1 cruiser and 1 destroyer
            Battle in Baltic States
                Germans attack with 3 armour, 1 artillery and 4 infantry
                Russians defend with 3 infantry
                    Germans roll dice for 1 cruiser in Baltic States, round 2 : 1/1 hits, 0.50 expected hits
                    Germans roll dice for 3 armour, 1 artillery and 4 infantry in Baltic States, round 2 : 4/8 hits, 2.67 expected hits
                    Russians roll dice for 3 infantry in Baltic States, round 2 : 1/3 hits, 1.00 expected hits
                    3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                Germans win, taking Baltic States from Russians with 3 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 1 infantry
                Casualties for Russians: 3 infantry
    
        Non Combat Move - Germans
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 12 Sea Zone: 1 fighter
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to France: 1 fighter
            EDIT: Turning off Edit Mode
            2 fighters moved from 6 Sea Zone to 5 Sea Zone
            2 infantry moved from Norway to Finland
            1 fighter moved from 12 Sea Zone to Morocco Algeria
            1 aaGun and 1 infantry moved from Germany to France
            1 infantry moved from Northwestern Europe to France
            1 artillery moved from Germany to France
    
        Place Units - Germans
            1 carrier placed in 5 Sea Zone
            4 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 37 PUs; end with 37 PUs
            Objective 1: Germans met a national objective for an additional 5 PUs; end with 42 PUs
            Objective 2: Germans met a national objective for an additional 5 PUs; end with 47 PUs
    

    Combat Hit Differential Summary :

    Germans rolls : 0.00
    Russians regular : -1.33
    Germans regular : -0.17
    British regular : -1.67
    

    Savegame

  • 2020 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Russians round 1

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 1
    
        Purchase Units - Russians
            Russians buy 3 artilleries and 6 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Russians
            1 submarine moved from 4 Sea Zone to 6 Sea Zone
            1 infantry moved from Eastern Ukraine to Ukraine
            4 infantry moved from Caucasus to Ukraine
            1 armour moved from Russia to Ukraine
    
        Combat - Russians
            Battle in Ukraine
                Russians attack with 1 armour and 5 infantry
                Germans defend with 1 armour, 1 artillery and 2 infantry
                    Russians roll dice for 1 armour and 5 infantry in Ukraine, round 2 : 0/6 hits, 1.33 expected hits
                    Germans roll dice for 1 armour, 1 artillery and 2 infantry in Ukraine, round 2 : 2/4 hits, 1.50 expected hits
                    2 infantry owned by the Russians lost in Ukraine
                    Russians roll dice for 1 armour and 3 infantry in Ukraine, round 3 : 0/4 hits, 1.00 expected hits
                    Germans roll dice for 1 armour, 1 artillery and 2 infantry in Ukraine, round 3 : 2/4 hits, 1.50 expected hits
                    2 infantry owned by the Russians lost in Ukraine
                1 infantry owned by the Russians and 1 armour owned by the Russians retreated to Caucasus
                Germans win with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is -12
                Casualties for Russians: 4 infantry
    
        Non Combat Move - Russians
            2 infantry moved from Kazakh S.S.R. to Caucasus
            1 aaGun moved from Karelia S.S.R. to Archangel
            1 artillery moved from Karelia S.S.R. to Archangel
            5 infantry moved from Karelia S.S.R. to Archangel
            1 infantry moved from Belorussia to Eastern Ukraine
            1 artillery moved from Russia to Archangel
            3 infantry moved from Russia to Archangel
            2 infantry moved from Novosibirsk to Russia
            1 infantry moved from Evenki National Okrug to Urals
            3 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet
            1 infantry moved from Yakut S.S.R. to Stanovoj Chrebet
            2 infantry moved from Soviet Far East to Stanovoj Chrebet
    
        Place Units - Russians
            2 artilleries and 2 infantry placed in Caucasus
            1 artillery and 4 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 26 PUs; end with 26 PUs
            Objective 1: Russians met a national objective for an additional 5 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 1.00
    Russians regular : -2.33
    

    Savegame


  • TripleA Turn Summary: Japanese round 1

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 1
    
        Research Technology - Japanese
            Japanese spend 5 on tech rolls
                Japanese rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - Japanese
            Japanese buy 1 bomber; Remaining resources: 0 PUs; 1 techTokens; 
    
        Combat Move - Japanese
            2 fighters moved from 57 Sea Zone to 56 Sea Zone
            2 fighters moved from 57 Sea Zone to 53 Sea Zone
            1 destroyer moved from 51 Sea Zone to 53 Sea Zone
            1 infantry moved from Caroline Islands to 51 Sea Zone
            1 infantry and 1 transport moved from 51 Sea Zone to 38 Sea Zone
            1 infantry moved from 38 Sea Zone to East Indies
                  Japanese take East Indies from British
            2 infantry moved from Caroline Islands to 51 Sea Zone
            2 infantry and 1 transport moved from 51 Sea Zone to 46 Sea Zone
            2 infantry moved from 46 Sea Zone to Solomon Islands
                  Japanese take Solomon Islands from British
            1 artillery, 1 infantry and 1 transport moved from 61 Sea Zone to 50 Sea Zone
            1 infantry moved from 50 Sea Zone to Philippine Islands
            1 artillery moved from 50 Sea Zone to Philippine Islands
            2 infantry and 1 transport moved from 61 Sea Zone to 49 Sea Zone
            2 fighters moved from 61 Sea Zone to 35 Sea Zone
            1 infantry moved from Manchuria to Buryatia S.S.R.
                  Japanese take Buryatia S.S.R. from Russians
            2 infantry moved from French Indo-China Thailand to Yunnan
            1 fighter moved from Formosa to Yunnan
            1 battleship moved from 61 Sea Zone to 50 Sea Zone
            1 cruiser moved from 61 Sea Zone to 50 Sea Zone
            2 infantry moved from Manchuria to Suiyuan
            2 infantry moved from Kiangsu to Fukien
            1 fighter moved from Manchuria to Fukien
            1 fighter moved from Japan to Suiyuan
            2 infantry moved from 49 Sea Zone to Borneo
                  Japanese take Borneo from British
            1 armour moved from Japan to 62 Sea Zone
            1 armour and 1 transport moved from 62 Sea Zone to 60 Sea Zone
            1 infantry moved from Okinawa to 60 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 60 Sea Zone to 50 Sea Zone
            1 armour moved from 50 Sea Zone to Philippine Islands
            1 infantry moved from 50 Sea Zone to Philippine Islands
    
        Combat - Japanese
            Battle in Fukien
                Japanese attack with 1 fighter and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter and 2 infantry in Fukien, round 2 : 1/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Fukien, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Fukien
                Japanese win, taking Fukien from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in 56 Sea Zone
                Japanese attack with 2 fighters
                Americans defend with 1 destroyer and 1 transport
                    Japanese roll dice for 2 fighters in 56 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                    Americans roll dice for 1 destroyer and 1 transport in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 56 Sea Zone
                Japanese win with 2 fighters remaining. Battle score for attacker is 15
                Casualties for Americans: 1 destroyer and 1 transport
            Battle in 50 Sea Zone
                Japanese attack with 1 battleship, 1 cruiser and 2 transports
                Americans defend with 1 destroyer and 1 transport
                    Japanese roll dice for 1 battleship, 1 cruiser and 2 transports in 50 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                    Americans roll dice for 1 destroyer and 1 transport in 50 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 50 Sea Zone
                Japanese win with 1 battleship, 1 cruiser and 2 transports remaining. Battle score for attacker is 15
                Casualties for Americans: 1 destroyer and 1 transport
            Battle in Philippine Islands
                Japanese attack with 1 armour, 1 artillery and 2 infantry
                Americans defend with 2 infantry
                    Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Philippine Islands, round 2 : 2/4 hits, 1.33 expected hits
                    Americans roll dice for 2 infantry in Philippine Islands, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Americans lost in Philippine Islands
                Japanese win, taking Philippine Islands from Americans with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Americans: 2 infantry
            Battle in 35 Sea Zone
                Japanese attack with 2 fighters
                British defend with 1 destroyer and 1 transport
                    Japanese roll dice for 2 fighters in 35 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    British roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Japanese and 1 destroyer owned by the British lost in 35 Sea Zone
                    1 transport owned by the British lost in 35 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 fighter
                Casualties for British: 1 destroyer and 1 transport
            Battle in Yunnan
                Japanese attack with 1 fighter and 2 infantry
                Chinese defend with 1 fighter and 1 infantry
                    Japanese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 0/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 1/2 hits, 1.00 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                    Japanese roll dice for 1 fighter and 1 infantry in Yunnan, round 3 : 1/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 3 : 2/2 hits, 1.00 expected hits
                    1 infantry owned by the Japanese, 1 fighter owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Chinese win with 1 fighter remaining. Battle score for attacker is -13
                Casualties for Japanese: 1 fighter and 2 infantry
                Casualties for Chinese: 1 infantry
            Battle in Suiyuan
                Japanese attack with 1 fighter and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter and 2 infantry in Suiyuan, round 2 : 1/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Suiyuan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuan
                Japanese win, taking Suiyuan from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in 53 Sea Zone
                Japanese attack with 1 destroyer and 2 fighters
                Americans defend with 1 battleship
                    Japanese roll dice for 1 destroyer and 2 fighters in 53 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                Units damaged: 1 battleship owned by the Americans
                    Americans roll dice for 1 battleship in 53 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 destroyer and 2 fighters in 53 Sea Zone, round 3 : 2/3 hits, 1.33 expected hits
                    Americans roll dice for 1 battleship in 53 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
                    1 battleship owned by the Americans lost in 53 Sea Zone
                Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 20
                Casualties for Americans: 1 battleship
    
        Non Combat Move - Japanese
            1 fighter moved from 35 Sea Zone to 37 Sea Zone
            1 carrier moved from 61 Sea Zone to 37 Sea Zone
            1 fighter moved from Fukien to 37 Sea Zone
            1 fighter moved from Suiyuan to Manchuria
            2 carriers moved from 57 Sea Zone to 46 Sea Zone
            2 fighters moved from 56 Sea Zone to 46 Sea Zone
            2 fighters moved from 53 Sea Zone to 46 Sea Zone
    
        Place Units - Japanese
            1 bomber placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 30 PUs; end with 30 PUs
            Objective 2: Japanese met a national objective for an additional 5 PUs; end with 35 PUs
            Objective 1: Japanese met a national objective for an additional 5 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.33
    Americans regular : -2.67
    Japanese regular : 2.67
    Japanese rolls : 0.00
    British regular : 0.67
    

    Savegame

  • 2020 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: British round 1

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 1
    
        Purchase Units - British
            British buy 1 carrier, 1 destroyer, 1 factory and 2 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - British
            1 bomber moved from United Kingdom to Germany
    
        Combat - British
            Strategic bombing raid in Germany
                Bombing raid in Germany rolls: 6 and causes: 6 damage to unit: factory
                Bombing raid in Germany causes 6 damage total. 
    
        Non Combat Move - British
            1 bomber moved from Germany to United Kingdom
            1 transport moved from 2 Sea Zone to 1 Sea Zone
            1 armour moved from Eastern Canada to 1 Sea Zone
            1 armour and 1 transport moved from 1 Sea Zone to 8 Sea Zone
            1 armour moved from 8 Sea Zone to United Kingdom
            1 battleship moved from 2 Sea Zone to 8 Sea Zone
            1 fighter moved from United Kingdom to 8 Sea Zone
            1 infantry moved from Trans-Jordan to Persia
            1 infantry moved from Burma to India
            1 destroyer and 1 transport moved from 41 Sea Zone to 40 Sea Zone
            1 infantry moved from Western Canada to Eastern Canada
    
        Place Units - British
            1 carrier and 1 destroyer placed in 8 Sea Zone
            2 infantry placed in United Kingdom
            1 factory placed in India
    
        Turn Complete - British
            British collect 33 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • Liaison TripleA '11 '10

    TripleA Turn Summary: Italians round 1

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 1
    
        Research Technology - Italians
            Italians spend 5 on tech rolls
                Italians rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - Italians
            Italians buy 1 armour; Remaining resources: 0 PUs; 1 techTokens; 
    
        Combat Move - Italians
            1 infantry moved from Libya to Morocco Algeria
            1 infantry moved from Libya to Egypt
            1 armour moved from Italy to 14 Sea Zone
            1 infantry moved from Italy to 14 Sea Zone
            1 armour, 1 battleship, 2 cruisers, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
            1 armour and 1 infantry moved from 15 Sea Zone to Trans-Jordan
            1 fighter moved from Italy to Trans-Jordan
            1 armour moved from Balkans to East Poland
            1 artillery moved from Italy to Balkans
            1 infantry moved from Balkans to Bulgaria Romania
    
        Combat - Italians
            Battle in Trans-Jordan
                Italians attack with 1 armour, 1 fighter and 1 infantry
                British defend with 1 infantry
                    Italians roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 2 : 2/2 hits, 1.17 expected hits
                    British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Trans-Jordan
                Italians win, taking Trans-Jordan from British with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Trans-Jordan to Egypt
    
        Place Units - Italians
            1 armour placed in Italy
    
        Turn Complete - Italians
            Italians collect 11 PUs; end with 11 PUs
            Objective 1: Italians met a national objective for an additional 5 PUs; end with 16 PUs
            Objective 2: Italians met a national objective for an additional 5 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Italians rolls : 0.00
    Italians regular : 0.83
    British regular : -0.33
    

    Savegame

  • 2020 '18 '16 '13 '12

    TripleA Turn Summary: Americans round 1

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 1
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 1 fighter and 1 transport; Remaining resources: 1 PUs; 0 techTokens; 
    
        Purchase Units - Chinese
            Chinese builds 2 units.
    
        Combat Move - Americans
            1 destroyer moved from 10 Sea Zone to 9 Sea Zone
            1 fighter moved from Eastern United States to 9 Sea Zone
            1 destroyer moved from 44 Sea Zone to 53 Sea Zone
            1 fighter moved from 44 Sea Zone to 53 Sea Zone
            1 fighter moved from Hawaiian Islands to 53 Sea Zone
            1 fighter moved from Western United States to 53 Sea Zone
            1 bomber moved from Western United States to 53 Sea Zone
            1 bomber moved from Eastern United States to 53 Sea Zone
    
        Combat - Americans
            Battle in 9 Sea Zone
                Americans attack with 1 destroyer and 1 fighter
                Germans defend with 1 submarine
                    Americans roll dice for 1 destroyer and 1 fighter in 9 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                    Germans roll dice for 1 submarine in 9 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the Americans lost in 9 Sea Zone
                Germans and Americans reach a stalemate
                . Battle score for attacker is -8
                Casualties for Americans: 1 destroyer
            Battle in 53 Sea Zone
                Americans attack with 2 bombers, 1 destroyer and 3 fighters
                Japanese defend with 1 destroyer
                    Americans roll dice for 2 bombers, 1 destroyer and 3 fighters in 53 Sea Zone, round 2 : 4/6 hits, 3.17 expected hits
                    Japanese roll dice for 1 destroyer in 53 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 53 Sea Zone
                Americans win with 2 bombers, 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 bomber moved from 53 Sea Zone to Australia
            1 bomber moved from 53 Sea Zone to Midway
            1 carrier moved from 44 Sea Zone to 56 Sea Zone
            3 fighters moved from 53 Sea Zone to 56 Sea Zone
            1 infantry moved from Central United States to Western United States
            1 artillery and 1 infantry moved from Eastern United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
            1 artillery and 1 infantry moved from 8 Sea Zone to United Kingdom
            1 fighter moved from 9 Sea Zone to 8 Sea Zone
    
        Combat Move - Chinese
            1 infantry moved from Hupeh to Suiyuan
            1 fighter moved from Yunnan to Suiyuan
    
        Combat - Chinese
            Battle in Suiyuan
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Suiyuan, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Suiyuan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Suiyuan, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Suiyuan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Suiyuan
                Chinese win, taking Suiyuan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Suiyuan to Sikang
    
        Place Units - Americans
            1 carrier, 1 destroyer, 1 fighter and 1 transport placed in 56 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 56 Sea Zone: 1 fighter
            EDIT: Adding units owned by Americans to Australia: 1 fighter
    
        Place Units - Chinese
            2 infantry placed in Sikang
    
        Turn Complete - Americans
            Americans collect 38 PUs; end with 39 PUs
            Objective 4: Americans met a national objective for an additional 5 PUs; end with 44 PUs
            Objective 3: Americans met a national objective for an additional 5 PUs; end with 49 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Americans regular : 0.00
    Japanese regular : -1.00
    Germans regular : 0.83
    

    Savegame

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