CANUCKS(Gargantua and Canuck12) vs YANKEES(Karl7 and Kobault) Operation Fall Firestorm! Best of 5 Tournament! G40BM3

  • '20 '18 '16 '13 '12

    TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.2

    Game History

    Round: 6
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 armour, 1 fighter, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - UK_Pacific
            1 armour moved from Yunnan to Kwangtung
                  Chinese take Kwangsi from Japanese
                  UK_Pacific take Kwangtung from Japanese
            1 infantry moved from Siam to French Indo China
            1 infantry moved from Yunnan to French Indo China
            1 artillery moved from Yunnan to French Indo China
            1 infantry moved from Yunnan to French Indo China
            1 infantry moved from Yunnan to Hunan
                  Chinese take Hunan from Japanese
            1 infantry moved from Yunnan to Kwangsi
            1 artillery and 1 infantry moved from Volgograd to Samara
            1 infantry moved from Volgograd to Rostov
            3 fighters and 1 tactical_bomber moved from Volgograd to Samara
            3 fighters moved from Volgograd to Rostov
            1 fighter moved from Volgograd to Samara
            1 artillery and 1 infantry moved from Yunnan to Szechwan
    
        Combat - UK_Pacific
            Battle in Szechwan
                UK_Pacific attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    UK_Pacific roll dice for 1 artillery and 1 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the UK_Pacific lost in Szechwan
                UK_Pacific win, taking Szechwan from Japanese with 1 artillery remaining. Battle score for attacker is 0
                Casualties for UK_Pacific: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Rostov
                UK_Pacific attack with 3 fighters and 1 infantry
                Germans defend with 1 infantry
                    UK_Pacific roll dice for 3 fighters and 1 infantry in Rostov, round 2 : 1/4 hits, 1.67 expected hits
                    Germans roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the UK_Pacific and 1 infantry owned by the Germans lost in Rostov
                UK_Pacific win with 3 fighters remaining. Battle score for attacker is 0
                Casualties for UK_Pacific: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in French Indo China
                UK_Pacific attack with 1 artillery and 3 infantry
                Japanese defend with 2 mech_infantrys
                    UK_Pacific roll dice for 1 artillery and 3 infantry in French Indo China, round 2 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 2 mech_infantrys in French Indo China, round 2 : 0/2 hits, 0.67 expected hits
                    UK_Pacific roll dice for 1 artillery and 3 infantry in French Indo China, round 3 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 2 mech_infantrys in French Indo China, round 3 : 0/2 hits, 0.67 expected hits
                    UK_Pacific roll dice for 1 artillery and 3 infantry in French Indo China, round 4 : 2/4 hits, 1.00 expected hits
                    Japanese roll dice for 2 mech_infantrys in French Indo China, round 4 : 0/2 hits, 0.67 expected hits
                    2 mech_infantrys owned by the Japanese lost in French Indo China
                UK_Pacific win, taking French Indo China from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 8
                Casualties for Japanese: 2 mech_infantrys
            Battle in Samara
                UK_Pacific attack with 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 2 infantry
                    UK_Pacific roll dice for 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber in Samara, round 2 : 6/7 hits, 3.33 expected hits
                    Germans roll dice for 2 infantry in Samara, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the UK_Pacific and 2 infantry owned by the Germans lost in Samara
                UK_Pacific win, taking Samara from Germans with 1 artillery, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for UK_Pacific: 1 infantry
                Casualties for Germans: 2 infantry
    
        Non Combat Move - UK_Pacific
            4 fighters and 1 tactical_bomber moved from Samara to Volgograd
            3 fighters moved from Rostov to Volgograd
            1 infantry moved from Northwest Persia to Caucasus
            1 artillery and 4 infantry moved from Burma to Yunnan
            8 mech_infantrys moved from India to Yunnan
            1 aaGun moved from India to Burma
    
        Place Units - UK_Pacific
            2 infantry placed in New South Wales
            1 infantry placed in New South Wales
            2 armour, 1 fighter, 2 infantry and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 31 PUs; end with 31 PUs
            Objective UK Pacific Outer Perimeter: UK_Pacific met a national objective for an additional 5 PUs; end with 36 PUs
            Objective UK Pacific Kwangtung: UK_Pacific met a national objective for an additional 5 PUs; end with 41 PUs
            Objective UK Pacific Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 46 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -1.33
    UK_Pacific regular : 1.33
    Germans regular : 1.00
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.2

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 3 armour, 5 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour moved from Yakut S.S.R. to Evenkiyskiy
                  Japanese take Yenisey from Russians
                  Japanese take Evenkiyskiy from Russians
            1 infantry moved from Siberia to Soviet Far East
                  Japanese take Soviet Far East from Russians
            1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
            1 submarine moved from 6 Sea Zone to 25 Sea Zone
            2 fighters moved from 6 Sea Zone to 25 Sea Zone
            1 mech_infantry moved from Sikang to Szechwan
            1 fighter and 1 tactical_bomber moved from Kiangsi to Kwangsi
            2 mech_infantrys moved from Kiangsi to Kwangsi
            1 infantry moved from Kweichow to Hunan
            3 mech_infantrys moved from Kiangsi to Kwangtung
            1 armour moved from Kiangsi to Kwangtung
            1 fighter and 1 tactical_bomber moved from Kiangsi to Hunan
            4 infantry moved from Japan to 6 Sea Zone
            4 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
            4 infantry moved from 20 Sea Zone to Kwangtung
            2 bombers moved from Suiyuyan to French Indo China
            3 tactical_bombers moved from Suiyuyan to Szechwan
            1 fighter and 1 tactical_bomber moved from 43 Sea Zone to French Indo China
            1 battleship moved from 43 Sea Zone to 36 Sea Zone
            1 cruiser moved from 43 Sea Zone to 36 Sea Zone
    
        Combat - Japanese
            Battle in Java
            Battle in Sumatra
            Battle in 25 Sea Zone
                Japanese attack with 2 fighters and 1 submarine
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 25 Sea Zone
                Japanese win, taking Java from Dutch, taking Sumatra from Dutch with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in French Indo China
                Japanese attack with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
                UK_Pacific defend with 1 artillery and 3 infantry
                    Japanese roll dice for 1 battleship and 1 cruiser in French Indo China, round 2 : 1/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in French Indo China, round 2 : 5/6 hits, 3.17 expected hits
                    UK_Pacific roll dice for 1 artillery and 3 infantry in French Indo China, round 2 : 3/4 hits, 1.33 expected hits
                    3 infantry owned by the UK_Pacific, 1 fighter owned by the Japanese, 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 artillery owned by the UK_Pacific lost in French Indo China
                Japanese win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is -4
                Casualties for Japanese: 1 artillery, 1 fighter and 1 infantry
                Casualties for UK_Pacific: 1 artillery and 3 infantry
            Battle in Hunan
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                UK_Pacific defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hunan, round 2 : 2/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the UK_Pacific lost in Hunan
                Japanese win, taking Hunan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for UK_Pacific: 1 infantry
            Battle in Kwangtung
                Japanese attack with 1 armour, 4 infantry and 3 mech_infantrys
                UK_Pacific defend with 1 armour and 1 harbour
                    Japanese roll dice for 1 armour, 4 infantry and 3 mech_infantrys in Kwangtung, round 2 : 2/8 hits, 1.67 expected hits
                    UK_Pacific roll dice for 1 armour in Kwangtung, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Japanese and 1 armour owned by the UK_Pacific lost in Kwangtung
                Japanese win, taking Kwangtung from UK_Pacific with 1 armour, 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for UK_Pacific: 1 armour
            Battle in Szechwan
                Japanese attack with 1 mech_infantry and 3 tactical_bombers
                UK_Pacific defend with 1 artillery
                    Japanese roll dice for 1 mech_infantry and 3 tactical_bombers in Szechwan, round 2 : 2/4 hits, 1.67 expected hits
                    Chinese roll dice for 1 artillery in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the UK_Pacific lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for UK_Pacific: 1 artillery
            Battle in Kwangsi
                Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                UK_Pacific defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Kwangsi, round 2 : 2/4 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the UK_Pacific lost in Kwangsi
                Japanese win, taking Kwangsi from Chinese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for UK_Pacific: 1 infantry
    
        Non Combat Move - Japanese
            3 tactical_bombers moved from Szechwan to Hopei
            1 armour moved from Sikang to Hopei
            3 mech_infantrys moved from Tsinghai to Hopei
            2 mech_infantrys moved from Kansu to Hopei
            1 armour moved from Kansu to Hopei
            2 artilleries moved from Tsinghai to Shensi
            1 infantry moved from Kansu to Shensi
            3 mech_infantrys moved from Shantung to Hopei
            1 fighter and 1 tactical_bomber moved from Hunan to Hopei
            1 fighter and 1 tactical_bomber moved from Kwangsi to Hopei
            2 infantry moved from Kiangsu to Anhwe
            1 artillery moved from Kiangsu to Anhwe
            1 aaGun moved from Shantung to Anhwe
            2 fighters moved from 25 Sea Zone to 6 Sea Zone
            1 tactical_bomber moved from French Indo China to Hainan
            2 bombers moved from French Indo China to Hainan
            1 destroyer moved from 43 Sea Zone to 37 Sea Zone
            2 carriers moved from 43 Sea Zone to 42 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 submarines moved from 44 Sea Zone to 42 Sea Zone
            1 submarine moved from 35 Sea Zone to 42 Sea Zone
            2 tactical_bombers moved from 43 Sea Zone to 42 Sea Zone
            1 submarine moved from 43 Sea Zone to 42 Sea Zone
    
        Place Units - Japanese
            2 transports placed in 6 Sea Zone
            4 infantry placed in Japan
            2 armour and 1 infantry placed in Kiangsu
            1 armour and 2 mech_infantrys placed in Shantung
    
        Turn Complete - Japanese
            Japanese collect 64 PUs; end with 64 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1.00
    Americans regular : -0.33
    Japanese regular : 4.17
    UK_Pacific regular : 2.17
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.2

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 3 armour, 5 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour moved from Yakut S.S.R. to Evenkiyskiy
                  Japanese take Yenisey from Russians
                  Japanese take Evenkiyskiy from Russians
            1 infantry moved from Siberia to Soviet Far East
                  Japanese take Soviet Far East from Russians
            1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
            1 submarine moved from 6 Sea Zone to 25 Sea Zone
            2 fighters moved from 6 Sea Zone to 25 Sea Zone
            1 mech_infantry moved from Sikang to Szechwan
            1 fighter and 1 tactical_bomber moved from Kiangsi to Kwangsi
            2 mech_infantrys moved from Kiangsi to Kwangsi
            1 infantry moved from Kweichow to Hunan
            3 mech_infantrys moved from Kiangsi to Kwangtung
            1 armour moved from Kiangsi to Kwangtung
            1 fighter and 1 tactical_bomber moved from Kiangsi to Hunan
            4 infantry moved from Japan to 6 Sea Zone
            4 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
            4 infantry moved from 20 Sea Zone to Kwangtung
            2 bombers moved from Suiyuyan to French Indo China
            3 tactical_bombers moved from Suiyuyan to Szechwan
            1 fighter and 1 tactical_bomber moved from 43 Sea Zone to French Indo China
            1 battleship moved from 43 Sea Zone to 36 Sea Zone
            1 cruiser moved from 43 Sea Zone to 36 Sea Zone
    
        Combat - Japanese
            Battle in Java
            Battle in Sumatra
            Battle in 25 Sea Zone
                Japanese attack with 2 fighters and 1 submarine
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 25 Sea Zone
                Japanese win, taking Java from Dutch, taking Sumatra from Dutch with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in French Indo China
                Japanese attack with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
                UK_Pacific defend with 1 artillery and 3 infantry
                    Japanese roll dice for 1 battleship and 1 cruiser in French Indo China, round 2 : 1/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in French Indo China, round 2 : 5/6 hits, 3.17 expected hits
                    UK_Pacific roll dice for 1 artillery and 3 infantry in French Indo China, round 2 : 3/4 hits, 1.33 expected hits
                    3 infantry owned by the UK_Pacific, 1 fighter owned by the Japanese, 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 artillery owned by the UK_Pacific lost in French Indo China
                Japanese win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is -4
                Casualties for Japanese: 1 artillery, 1 fighter and 1 infantry
                Casualties for UK_Pacific: 1 artillery and 3 infantry
            Battle in Hunan
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                UK_Pacific defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hunan, round 2 : 2/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the UK_Pacific lost in Hunan
                Japanese win, taking Hunan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for UK_Pacific: 1 infantry
            Battle in Kwangtung
                Japanese attack with 1 armour, 4 infantry and 3 mech_infantrys
                UK_Pacific defend with 1 armour and 1 harbour
                    Japanese roll dice for 1 armour, 4 infantry and 3 mech_infantrys in Kwangtung, round 2 : 2/8 hits, 1.67 expected hits
                    UK_Pacific roll dice for 1 armour in Kwangtung, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Japanese and 1 armour owned by the UK_Pacific lost in Kwangtung
                Japanese win, taking Kwangtung from UK_Pacific with 1 armour, 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for UK_Pacific: 1 armour
            Battle in Szechwan
                Japanese attack with 1 mech_infantry and 3 tactical_bombers
                UK_Pacific defend with 1 artillery
                    Japanese roll dice for 1 mech_infantry and 3 tactical_bombers in Szechwan, round 2 : 2/4 hits, 1.67 expected hits
                    Chinese roll dice for 1 artillery in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the UK_Pacific lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for UK_Pacific: 1 artillery
            Battle in Kwangsi
                Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                UK_Pacific defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Kwangsi, round 2 : 2/4 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the UK_Pacific lost in Kwangsi
                Japanese win, taking Kwangsi from Chinese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for UK_Pacific: 1 infantry
    
        Non Combat Move - Japanese
            3 tactical_bombers moved from Szechwan to Hopei
            1 armour moved from Sikang to Hopei
            3 mech_infantrys moved from Tsinghai to Hopei
            2 mech_infantrys moved from Kansu to Hopei
            1 armour moved from Kansu to Hopei
            2 artilleries moved from Tsinghai to Shensi
            1 infantry moved from Kansu to Shensi
            3 mech_infantrys moved from Shantung to Hopei
            1 fighter and 1 tactical_bomber moved from Hunan to Hopei
            1 fighter and 1 tactical_bomber moved from Kwangsi to Hopei
            2 infantry moved from Kiangsu to Anhwe
            1 artillery moved from Kiangsu to Anhwe
            1 aaGun moved from Shantung to Anhwe
            2 fighters moved from 25 Sea Zone to 6 Sea Zone
            1 tactical_bomber moved from French Indo China to Hainan
            2 bombers moved from French Indo China to Hainan
            1 destroyer moved from 43 Sea Zone to 37 Sea Zone
            2 carriers moved from 43 Sea Zone to 42 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 submarines moved from 44 Sea Zone to 42 Sea Zone
            1 submarine moved from 35 Sea Zone to 42 Sea Zone
            2 tactical_bombers moved from 43 Sea Zone to 42 Sea Zone
            1 submarine moved from 43 Sea Zone to 42 Sea Zone
    
        Place Units - Japanese
            2 transports placed in 6 Sea Zone
            4 infantry placed in Japan
            2 armour and 1 infantry placed in Kiangsu
            1 armour and 2 mech_infantrys placed in Shantung
    
        Turn Complete - Japanese
            Japanese collect 64 PUs; end with 64 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1.00
    Americans regular : -0.33
    Japanese regular : 4.17
    UK_Pacific regular : 2.17
    

    Savegame

  • '20 '18 '16 '13 '12

    TripleA Turn Summary: British round 6

    TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.2

    Game History

    Round: 6
    
        Purchase Units - British
            British repair damage of 2x factory_major; Remaining resources: 40 PUs; 
            British buy 3 artilleries, 1 destroyer, 1 fighter and 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 infantry moved from Spain to Southern France
                  British take Southern France from Germans
            2 artilleries and 1 infantry moved from Spain to Normandy Bordeaux
            2 artilleries and 2 infantry moved from United Kingdom to 110 Sea Zone
            2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 fighter moved from United Kingdom to Normandy Bordeaux
            2 fighters moved from 110 Sea Zone to Normandy Bordeaux
            1 tactical_bomber moved from Gibraltar to Normandy Bordeaux
            1 infantry moved from Tobruk to Libya
                  British take Libya from Italians
            1 mech_infantry moved from Tobruk to Libya
    
        Combat - British
            Battle in Normandy Bordeaux
                British attack with 4 artilleries, 3 fighters, 3 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor, 1 harbour and 2 infantry
                    British roll dice for 2 cruisers in Normandy Bordeaux, round 2 : 2/2 hits, 1.00 expected hits
                    Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Normandy Bordeaux
                British win, taking Normandy Bordeaux from Germans with 4 artilleries, 3 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 tactical_bomber moved from Normandy Bordeaux to United Kingdom
            2 fighters moved from Normandy Bordeaux to 110 Sea Zone
            1 fighter moved from Normandy Bordeaux to United Kingdom
            1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
            1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 artillery and 5 infantry moved from Alexandria to Tobruk
            3 armour moved from Anglo Egyptian Sudan to Alexandria
            1 armour and 2 mech_infantrys moved from Egypt to Tobruk
            1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
            1 mech_infantry moved from Ethiopia to Egypt
            1 infantry moved from Kenya to Anglo Egyptian Sudan
    
        Place Units - British
            Turning on Edit Mode
            EDIT: Removing units owned by British from Normandy Bordeaux: 1 artillery
            EDIT: Adding units owned by British to Southern France: 1 artillery
            EDIT: Turning off Edit Mode
            3 artilleries, 1 fighter and 3 infantry placed in United Kingdom
            1 destroyer placed in 110 Sea Zone
    
        Turn Complete - British
            British collect 37 PUs; end with 38 PUs
            Objective British Colonies: British met a national objective for an additional 3 PUs; end with 41 PUs
            Objective British European Theater: British met a national objective for an additional 3 PUs; end with 44 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0.67
    British regular : 1.00
    

    Savegame


  • TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.2

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 bomber moved from Southern Italy to Southern France
    
        Combat - Italians
            Strategic bombing raid in Southern France
                    British roll AA dice in Southern France : 0/1 hits, 0.17 expected hits
                Bombing raid in Southern France rolls: 3 and causes: 3 damage to unit: factory_minor
                Bombing raid in Southern France causes 3 damage total. 
    
        Non Combat Move - Italians
            1 bomber moved from Southern France to Southern Italy
            1 destroyer moved from 97 Sea Zone to 93 Sea Zone
            1 destroyer moved from 97 Sea Zone to 94 Sea Zone
    
        Place Units - Italians
            1 infantry placed in Northern Italy
            2 artilleries and 1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 11 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    British AA : -0.17
    

    Savegame

  • Liaison TripleA '11 '10

    TripleA Turn Summary: Chinese round 6

    TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.2

    Game History

    Round: 6
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
            1 infantry moved from Yunnan to Kweichow
                  Chinese take Kweichow from Japanese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 4 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • Liaison TripleA '11 '10

    TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.2

    Game History

    Round: 6
    
        Combat Move - Russians
            1 infantry moved from Kazakhstan to Sikang
                  Russians take Sikang from Japanese
            1 armour moved from Volgograd to Tsinghai
                  Russians take Tsinghai from Japanese
            1 infantry moved from Volgograd to Rostov
                  Russians take Rostov from Germans
            1 fighter moved from Volgograd to Trans-Jordan
    
        Combat - Russians
    
        Non Combat Move - Russians
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame

  • Liaison TripleA '11 '10

    TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.2

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 6 bombers; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            3 armour and 2 mech_infantrys moved from Spain to France
            3 fighters moved from Gibraltar to Tunisia
            1 submarine moved from 93 Sea Zone to 94 Sea Zone
            1 artillery and 6 infantry moved from Spain to 91 Sea Zone
            1 artillery, 6 infantry and 4 transports moved from 91 Sea Zone to 94 Sea Zone
            1 artillery and 6 infantry moved from 94 Sea Zone to Tunisia
            1 armour moved from Spain to France
            2 fighters and 2 tactical_bombers moved from Spain to France
            2 fighters moved from Spain to Tunisia
            2 bombers moved from Spain to Tunisia
            1 bomber moved from Spain to France
            1 carrier moved from 91 Sea Zone to 94 Sea Zone
            1 cruiser moved from 91 Sea Zone to 94 Sea Zone
            1 armour and 3 infantry moved from New South Wales to Queensland
            2 fighters moved from 26 Sea Zone to 25 Sea Zone
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
    
        Combat - Americans
            Battle in France
                Americans attack with 4 armour, 1 bomber, 2 fighters, 2 mech_infantrys and 2 tactical_bombers
                Germans defend with 1 airfield, 2 artilleries, 1 factory_minor and 7 infantry
                    Americans roll dice for 4 armour, 1 bomber, 2 fighters, 2 mech_infantrys and 2 tactical_bombers in France, round 2 : 4/11 hits, 5.33 expected hits
                    Germans roll dice for 2 artilleries and 7 infantry in France, round 2 : 5/9 hits, 3.00 expected hits
                    4 infantry owned by the Germans, 3 armour owned by the Americans and 2 mech_infantrys owned by the Americans lost in France
                    Americans roll dice for 1 armour, 1 bomber, 2 fighters and 2 tactical_bombers in France, round 3 : 4/6 hits, 3.50 expected hits
                    Germans roll dice for 2 artilleries and 3 infantry in France, round 3 : 1/5 hits, 1.67 expected hits
                    1 artillery owned by the Germans, 3 infantry owned by the Germans and 1 fighter owned by the Americans lost in France
                    Americans roll dice for 1 armour, 1 bomber, 1 fighter and 2 tactical_bombers in France, round 4 : 3/5 hits, 3.00 expected hits
                    Germans roll dice for 1 artillery in France, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in France
                Americans win, taking France from Germans, taking French Indo China from UK_Pacific, taking Normandy Bordeaux from British, taking Southern France from British with 1 armour, 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -7
                Casualties for Americans: 3 armour, 1 fighter and 2 mech_infantrys
                Casualties for Germans: 2 artilleries and 7 infantry
            Battle in 94 Sea Zone
                Americans attack with 1 carrier, 1 cruiser, 1 submarine and 4 transports
                Italians defend with 1 destroyer
                    Americans roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 carrier, 1 cruiser and 4 transports in 94 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 94 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    Italians roll dice for 1 destroyer in 94 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 94 Sea Zone
                Americans win with 1 carrier, 1 cruiser and 4 transports remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Italians: 1 destroyer
            Battle in Tunisia
                Americans attack with 1 artillery, 2 bombers, 5 fighters and 6 infantry
                Italians defend with 1 aaGun, 2 armour, 2 artilleries, 5 infantry and 1 mech_infantry
                    Italians roll AA dice in Tunisia : 1/3 hits, 0.50 expected hits
                    1 fighter owned by the Americans lost in Tunisia
                    Americans roll dice for 1 artillery, 2 bombers, 4 fighters and 6 infantry in Tunisia, round 2 : 5/13 hits, 4.83 expected hits
                    Italians roll dice for 1 aaGun, 2 armour, 2 artilleries, 5 infantry and 1 mech_infantry in Tunisia, round 2 : 3/10 hits, 3.67 expected hits
                    1 aaGun owned by the Italians, 3 infantry owned by the Americans and 4 infantry owned by the Italians lost in Tunisia
                    Americans roll dice for 1 artillery, 2 bombers, 4 fighters and 3 infantry in Tunisia, round 3 : 5/10 hits, 4.33 expected hits
                    Italians roll dice for 2 armour, 2 artilleries, 1 infantry and 1 mech_infantry in Tunisia, round 3 : 0/6 hits, 2.33 expected hits
                    1 mech_infantry owned by the Italians, 2 artilleries owned by the Italians, 1 infantry owned by the Italians and 1 armour owned by the Italians lost in Tunisia
                    Americans roll dice for 1 artillery, 2 bombers, 4 fighters and 3 infantry in Tunisia, round 4 : 7/10 hits, 4.33 expected hits
                    Italians roll dice for 1 armour in Tunisia, round 4 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Italians lost in Tunisia
                Americans win, taking Tunisia from Italians with 1 artillery, 2 bombers, 4 fighters and 3 infantry remaining. Battle score for attacker is 25
                Casualties for Americans: 1 fighter and 3 infantry
                Casualties for Italians: 1 aaGun, 2 armour, 2 artilleries, 5 infantry and 1 mech_infantry
            Battle in 25 Sea Zone
                Americans attack with 1 destroyer and 2 fighters
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer and 2 fighters in 25 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 25 Sea Zone
                Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Note to players Americans, British, Chinese, French, Germans, Italians, Japanese, Russians and UK_Pacific:  The Allies have achieved a Victory Objective - The Allied powers have liberated Paris.
            Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
            Trigger Allies Africa Objective: Setting switch to true for conditionAttachment_Allies_Africa_Objective_Switch attached to UK_Pacific
            Trigger French 1 Liberation By Americans: French has 4 infantry placed in France
    
        Non Combat Move - Americans
            2 transports moved from 91 Sea Zone to 92 Sea Zone
            2 bombers moved from Tunisia to Alexandria
            1 bomber moved from France to Tobruk
            2 fighters moved from Tunisia to Tobruk
            2 fighters moved from Tunisia to 94 Sea Zone
            1 fighter and 2 tactical_bombers moved from France to Spain
            6 armour moved from Eastern United States to 101 Sea Zone
            1 armour moved from Central United States to 101 Sea Zone
            4 infantry moved from Eastern United States to 101 Sea Zone
            7 armour, 4 infantry and 7 transports moved from 101 Sea Zone to 88 Sea Zone
            3 infantry moved from French Guiana to 88 Sea Zone
            7 armour, 7 infantry and 7 transports moved from 88 Sea Zone to 91 Sea Zone
            1 armour moved from 91 Sea Zone to Gibraltar
            1 infantry moved from 91 Sea Zone to Gibraltar
            2 fighters moved from 25 Sea Zone to Hawaiian Islands
            2 transports moved from 62 Sea Zone to 30 Sea Zone
            2 armour moved from 91 Sea Zone to Gibraltar
            2 infantry moved from 91 Sea Zone to Gibraltar
            4 armour and 4 infantry moved from 91 Sea Zone to Spain
    
        Place Units - Americans
            6 bombers placed in Eastern United States
    
        Turn Complete - Americans
            Note to players Americans, British, Chinese, French, Germans, Italians, Japanese, Russians and UK_Pacific:  The Allies have achieved a Victory Objective - The Allied powers control all non-neutral territories on the continent of Africa.
            Americans collect 53 PUs; end with 54 PUs
            Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 3.17
    Japanese regular : -0.17
    Italians regular : -3.17
    Germans regular : 1.00
    Italians AA : 0.50
    

    Savegame

  • Liaison TripleA '11 '10

    TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.2

    Game History

    Round: 6
    
        Combat Move - French
            Turning on Edit Mode
            EDIT: Removing units owned by French from France: 4 infantry
            EDIT: Adding units owned by French to France: 3 artilleries
            EDIT: Turning off Edit Mode
            1 destroyer moved from 91 Sea Zone to 112 Sea Zone
            1 destroyer moved from 92 Sea Zone to 91 Sea Zone
            3 infantry moved from Algeria to Tunisia
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            3 artilleries moved from France to Northern Italy
    
        Combat - French
            Battle in Northern Italy
                French attack with 3 artilleries
                Italians defend with 1 factory_major and 1 infantry
                    French roll dice for 3 artilleries in Northern Italy, round 2 : 1/3 hits, 1.00 expected hits
                    Italians roll dice for 1 infantry in Northern Italy, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians and 1 artillery owned by the French lost in Northern Italy
                French converts factory_major into different units
                French win, taking Northern Italy from Italians with 2 artilleries remaining. Battle score for attacker is -1
                Casualties for French: 1 artillery
                Casualties for Italians: 1 infantry
    
        Non Combat Move - French
    
        Turn Complete - French
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,1
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,3,6,6,4,1,1,5,4,6,3,6,5
            French collect 16 PUs (7 lost to blockades); end with 16 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.67
    French regular : 0.00
    

    Savegame


  • '20 '18 '16 '13 '12

    TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.2

    Game History

    Round: 7
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 destroyer, 9 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - UK_Pacific
            7 fighters and 1 tactical_bomber moved from Volgograd to Northwest Persia
            3 mech_infantrys moved from Yunnan to Shensi
            2 armour moved from Yunnan to Shensi
            2 mech_infantrys moved from Yunnan to Shensi
            5 infantry moved from Yunnan to Kwangsi
            1 artillery and 1 infantry moved from Yunnan to Szechwan
            1 infantry moved from Yunnan to Szechwan
            1 artillery and 2 infantry moved from Yunnan to Hunan
            1 carrier moved from 39 Sea Zone to 37 Sea Zone
            1 fighter moved from India to 37 Sea Zone
            1 destroyer moved from 39 Sea Zone to 41 Sea Zone
    
        Combat - UK_Pacific
            Battle in 41 Sea Zone
                UK_Pacific attack with 1 destroyer
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 41 Sea Zone
                UK_Pacific win, taking 41 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Northwest Persia
                UK_Pacific attack with 7 fighters and 1 tactical_bomber
                Germans defend with 1 armour and 1 mech_infantry
                    UK_Pacific roll dice for 7 fighters and 1 tactical_bomber in Northwest Persia, round 2 : 2/8 hits, 4.17 expected hits
                    Germans roll dice for 1 armour and 1 mech_infantry in Northwest Persia, round 2 : 0/2 hits, 0.83 expected hits
                    1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Northwest Persia
                UK_Pacific win with 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 10
                Casualties for Germans: 1 armour and 1 mech_infantry
            Battle in Hunan
                UK_Pacific attack with 1 artillery and 2 infantry
                Japanese defend with 1 infantry
                    UK_Pacific roll dice for 1 artillery and 2 infantry in Hunan, round 2 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hunan
                UK_Pacific win, taking Hunan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Szechwan
                UK_Pacific attack with 1 artillery and 2 infantry
                Japanese defend with 1 mech_infantry
                    UK_Pacific roll dice for 1 artillery and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the UK_Pacific and 1 mech_infantry owned by the Japanese lost in Szechwan
                UK_Pacific win, taking Szechwan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
                Casualties for UK_Pacific: 1 infantry
                Casualties for Japanese: 1 mech_infantry
            Battle in 37 Sea Zone
                UK_Pacific attack with 1 carrier and 1 fighter
                Japanese defend with 1 destroyer
                    UK_Pacific roll dice for 1 carrier and 1 fighter in 37 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 carrier owned by the UK_Pacific
                    1 destroyer owned by the Japanese lost in 37 Sea Zone
                UK_Pacific win, taking 37 Sea Zone from Japanese with 1 carrier and 1 fighter remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Kwangsi
                UK_Pacific attack with 5 infantry
                Japanese defend with 2 mech_infantrys
                    UK_Pacific roll dice for 5 infantry in Kwangsi, round 2 : 0/5 hits, 0.83 expected hits
                    Japanese roll dice for 2 mech_infantrys in Kwangsi, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the UK_Pacific lost in Kwangsi
                    UK_Pacific roll dice for 4 infantry in Kwangsi, round 3 : 0/4 hits, 0.67 expected hits
                    Japanese roll dice for 2 mech_infantrys in Kwangsi, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the UK_Pacific lost in Kwangsi
                    UK_Pacific roll dice for 3 infantry in Kwangsi, round 4 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 2 mech_infantrys in Kwangsi, round 4 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the UK_Pacific and 1 mech_infantry owned by the Japanese lost in Kwangsi
                    UK_Pacific roll dice for 1 infantry in Kwangsi, round 5 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 mech_infantry in Kwangsi, round 5 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the UK_Pacific lost in Kwangsi
                Japanese win with 1 mech_infantry remaining. Battle score for attacker is -11
                Casualties for UK_Pacific: 5 infantry
                Casualties for Japanese: 1 mech_infantry
            Battle in Shensi
                UK_Pacific attack with 2 armour and 5 mech_infantrys
                Japanese defend with 2 artilleries and 1 infantry
                    UK_Pacific roll dice for 2 armour and 5 mech_infantrys in Shensi, round 2 : 4/7 hits, 1.83 expected hits
                    Japanese roll dice for 2 artilleries and 1 infantry in Shensi, round 2 : 0/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese and 2 artilleries owned by the Japanese lost in Shensi
                UK_Pacific win, taking Shensi from Japanese with 2 armour and 5 mech_infantrys remaining. Battle score for attacker is 11
                Casualties for Japanese: 2 artilleries and 1 infantry
    
        Non Combat Move - UK_Pacific
            1 fighter moved from 37 Sea Zone to 39 Sea Zone
            8 mech_infantrys moved from Yunnan to Szechwan
            2 aaGuns moved from Yunnan to Szechwan
            2 armour and 1 mech_infantry moved from India to Burma
            1 aaGun moved from Yunnan to Burma
            2 infantry moved from India to Burma
            7 fighters and 1 tactical_bomber moved from Northwest Persia to Trans-Jordan
            2 aaGuns and 3 infantry moved from Queensland to New South Wales
    
        Place Units - UK_Pacific
            1 infantry placed in New South Wales
            8 infantry and 1 tactical_bomber placed in India
            1 destroyer placed in 39 Sea Zone
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 23 PUs; end with 23 PUs
            Objective UK Pacific Outer Perimeter: UK_Pacific met a national objective for an additional 5 PUs; end with 28 PUs
            Objective UK Pacific Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 2.67
    UK_Pacific regular : 0.67
    Germans regular : -0.83
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    Testing Forum poster

    Test summary from TripleA, engine version: 2.5.22294, time: 6:25:40 AM
    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.2

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 4 armour, 2 bombers, 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            4 mech_infantrys moved from Hopei to Shensi
            2 armour moved from Hopei to Shensi
            1 mech_infantry moved from Kwangsi to Yunnan
                  Japanese take Yunnan from Chinese
            1 armour and 3 mech_infantrys moved from Kwangtung to Hunan
            1 artillery and 2 infantry moved from Anhwe to Kweichow
            4 mech_infantrys moved from Hopei to Shensi
            2 bombers moved from Hainan to Shensi
            2 fighters and 5 tactical_bombers moved from Hopei to Shensi
            1 submarine moved from 42 Sea Zone to 41 Sea Zone
            1 tactical_bomber moved from Hainan to 41 Sea Zone
            1 tactical_bomber moved from 42 Sea Zone to 41 Sea Zone
            1 fighter moved from 42 Sea Zone to 41 Sea Zone
            1 submarine moved from 42 Sea Zone to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
    
        Combat - Japanese
            Battle in Kweichow
                Japanese attack with 1 artillery and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery and 2 infantry in Kweichow, round 2 : 0/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Kweichow, round 3 : 1/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Hunan
                Japanese attack with 1 armour and 3 mech_infantrys
                UK_Pacific defend with 1 artillery and 2 infantry
                    Japanese roll dice for 1 armour and 3 mech_infantrys in Hunan, round 2 : 1/4 hits, 1.00 expected hits
                    Chinese roll dice for 1 artillery and 2 infantry in Hunan, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the UK_Pacific and 1 mech_infantry owned by the Japanese lost in Hunan
                    Japanese roll dice for 1 armour and 2 mech_infantrys in Hunan, round 3 : 1/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the UK_Pacific lost in Hunan
                    Japanese roll dice for 1 armour and 2 mech_infantrys in Hunan, round 4 : 0/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 artillery in Hunan, round 4 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 armour and 2 mech_infantrys in Hunan, round 5 : 1/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 artillery in Hunan, round 5 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the UK_Pacific lost in Hunan
                Japanese win, taking Hunan from Chinese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 mech_infantry
                Casualties for UK_Pacific: 1 artillery and 2 infantry
            Battle in 37 Sea Zone
                Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                UK_Pacific defend with 1 carrier
                    Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    UK_Pacific roll dice for 1 carrier in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 carrier owned by the UK_Pacific lost in 37 Sea Zone
                Japanese win, taking 37 Sea Zone from UK_Pacific with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 16
                Casualties for UK_Pacific: 1 carrier
            Battle in 41 Sea Zone
                Japanese attack with 1 fighter, 1 submarine and 2 tactical_bombers
                UK_Pacific defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter and 2 tactical_bombers in 41 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
                    UK_Pacific roll dice for 1 destroyer in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the UK_Pacific and 1 submarine owned by the Japanese lost in 41 Sea Zone
                Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for UK_Pacific: 1 destroyer
            Battle in Shensi
                Japanese attack with 2 armour, 2 bombers, 2 fighters, 8 mech_infantrys and 5 tactical_bombers
                UK_Pacific defend with 2 armour and 5 mech_infantrys
                    Japanese roll dice for 2 armour, 2 bombers, 2 fighters, 8 mech_infantrys and 5 tactical_bombers in Shensi, round 2 : 5/19 hits, 7.83 expected hits
                    Chinese roll dice for 2 armour and 5 mech_infantrys in Shensi, round 2 : 2/7 hits, 2.67 expected hits
                    2 mech_infantrys owned by the Japanese and 5 mech_infantrys owned by the UK_Pacific lost in Shensi
                    Japanese roll dice for 2 armour, 2 bombers, 2 fighters, 6 mech_infantrys and 5 tactical_bombers in Shensi, round 3 : 9/17 hits, 7.50 expected hits
                    Chinese roll dice for 2 armour in Shensi, round 3 : 1/2 hits, 1.00 expected hits
                    1 mech_infantry owned by the Japanese and 2 armour owned by the UK_Pacific lost in Shensi
                Japanese win, taking Shensi from Chinese with 2 armour, 2 bombers, 2 fighters, 5 mech_infantrys and 5 tactical_bombers remaining. Battle score for attacker is 20
                Casualties for Japanese: 3 mech_infantrys
                Casualties for UK_Pacific: 2 armour and 5 mech_infantrys
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Changing ownership of Timguska from Russians to Japanese
            EDIT: Turning off Edit Mode
            2 bombers moved from Shensi to Hopei
            1 aaGun moved from Anhwe to Kweichow
            1 armour and 2 mech_infantrys moved from Shantung to Hopei
            2 armour moved from Kiangsu to Hopei
            1 infantry moved from Kiangsu to Anhwe
            3 infantry moved from Kwangtung to Kwangsi
            4 infantry moved from Japan to 6 Sea Zone
            4 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
            4 infantry moved from 36 Sea Zone to Kwangsi
            2 transports moved from 20 Sea Zone to 6 Sea Zone
            2 fighters moved from 6 Sea Zone to Hopei
            1 artillery and 1 infantry moved from Java to 42 Sea Zone
            1 artillery, 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 1 infantry, 2 submarines and 1 transport moved from 42 Sea Zone to 40 Sea Zone
            1 fighter and 2 tactical_bombers moved from 41 Sea Zone to 40 Sea Zone
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 40 Sea Zone
            1 battleship, 1 cruiser and 1 transport moved from 36 Sea Zone to 19 Sea Zone
            2 fighters moved from Shensi to Kansu
            4 tactical_bombers moved from Shensi to Kansu
            1 tactical_bomber moved from Shensi to Kansu
            1 armour moved from Evenkiyskiy to Kansu
            1 infantry moved from Soviet Far East to Siberia
    
        Place Units - Japanese
            3 armour placed in Kiangsu
            1 armour, 1 fighter and 1 tactical_bomber placed in Shantung
            2 bombers placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 63 PUs; end with 63 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -2.67
    Japanese regular : -4.00
    UK_Pacific regular : 0.33
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.2

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 4 armour, 2 bombers, 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            4 mech_infantrys moved from Hopei to Shensi
            2 armour moved from Hopei to Shensi
            1 mech_infantry moved from Kwangsi to Yunnan
                  Japanese take Yunnan from Chinese
            1 armour and 3 mech_infantrys moved from Kwangtung to Hunan
            1 artillery and 2 infantry moved from Anhwe to Kweichow
            4 mech_infantrys moved from Hopei to Shensi
            2 bombers moved from Hainan to Shensi
            2 fighters and 5 tactical_bombers moved from Hopei to Shensi
            1 submarine moved from 42 Sea Zone to 41 Sea Zone
            1 tactical_bomber moved from Hainan to 41 Sea Zone
            1 tactical_bomber moved from 42 Sea Zone to 41 Sea Zone
            1 fighter moved from 42 Sea Zone to 41 Sea Zone
            1 submarine moved from 42 Sea Zone to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
    
        Combat - Japanese
            Battle in Kweichow
                Japanese attack with 1 artillery and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery and 2 infantry in Kweichow, round 2 : 0/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Kweichow, round 3 : 1/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Hunan
                Japanese attack with 1 armour and 3 mech_infantrys
                UK_Pacific defend with 1 artillery and 2 infantry
                    Japanese roll dice for 1 armour and 3 mech_infantrys in Hunan, round 2 : 1/4 hits, 1.00 expected hits
                    Chinese roll dice for 1 artillery and 2 infantry in Hunan, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the UK_Pacific and 1 mech_infantry owned by the Japanese lost in Hunan
                    Japanese roll dice for 1 armour and 2 mech_infantrys in Hunan, round 3 : 1/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the UK_Pacific lost in Hunan
                    Japanese roll dice for 1 armour and 2 mech_infantrys in Hunan, round 4 : 0/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 artillery in Hunan, round 4 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 armour and 2 mech_infantrys in Hunan, round 5 : 1/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 artillery in Hunan, round 5 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the UK_Pacific lost in Hunan
                Japanese win, taking Hunan from Chinese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 mech_infantry
                Casualties for UK_Pacific: 1 artillery and 2 infantry
            Battle in 37 Sea Zone
                Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                UK_Pacific defend with 1 carrier
                    Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    UK_Pacific roll dice for 1 carrier in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 carrier owned by the UK_Pacific lost in 37 Sea Zone
                Japanese win, taking 37 Sea Zone from UK_Pacific with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 16
                Casualties for UK_Pacific: 1 carrier
            Battle in 41 Sea Zone
                Japanese attack with 1 fighter, 1 submarine and 2 tactical_bombers
                UK_Pacific defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter and 2 tactical_bombers in 41 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
                    UK_Pacific roll dice for 1 destroyer in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the UK_Pacific and 1 submarine owned by the Japanese lost in 41 Sea Zone
                Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for UK_Pacific: 1 destroyer
            Battle in Shensi
                Japanese attack with 2 armour, 2 bombers, 2 fighters, 8 mech_infantrys and 5 tactical_bombers
                UK_Pacific defend with 2 armour and 5 mech_infantrys
                    Japanese roll dice for 2 armour, 2 bombers, 2 fighters, 8 mech_infantrys and 5 tactical_bombers in Shensi, round 2 : 5/19 hits, 7.83 expected hits
                    Chinese roll dice for 2 armour and 5 mech_infantrys in Shensi, round 2 : 2/7 hits, 2.67 expected hits
                    2 mech_infantrys owned by the Japanese and 5 mech_infantrys owned by the UK_Pacific lost in Shensi
                    Japanese roll dice for 2 armour, 2 bombers, 2 fighters, 6 mech_infantrys and 5 tactical_bombers in Shensi, round 3 : 9/17 hits, 7.50 expected hits
                    Chinese roll dice for 2 armour in Shensi, round 3 : 1/2 hits, 1.00 expected hits
                    1 mech_infantry owned by the Japanese and 2 armour owned by the UK_Pacific lost in Shensi
                Japanese win, taking Shensi from Chinese with 2 armour, 2 bombers, 2 fighters, 5 mech_infantrys and 5 tactical_bombers remaining. Battle score for attacker is 20
                Casualties for Japanese: 3 mech_infantrys
                Casualties for UK_Pacific: 2 armour and 5 mech_infantrys
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Changing ownership of Timguska from Russians to Japanese
            EDIT: Turning off Edit Mode
            2 bombers moved from Shensi to Hopei
            1 aaGun moved from Anhwe to Kweichow
            1 armour and 2 mech_infantrys moved from Shantung to Hopei
            2 armour moved from Kiangsu to Hopei
            1 infantry moved from Kiangsu to Anhwe
            3 infantry moved from Kwangtung to Kwangsi
            4 infantry moved from Japan to 6 Sea Zone
            4 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
            4 infantry moved from 36 Sea Zone to Kwangsi
            2 transports moved from 20 Sea Zone to 6 Sea Zone
            2 fighters moved from 6 Sea Zone to Hopei
            2 fighters moved from Shensi to Kansu
            4 tactical_bombers moved from Shensi to Kansu
            1 tactical_bomber moved from Shensi to Kansu
            1 armour moved from Evenkiyskiy to Kansu
            1 infantry moved from Soviet Far East to Siberia
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Kwangsi
            1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Kwangsi
            1 tactical_bomber moved from 41 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from Java to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
            3 carriers moved from 42 Sea Zone to 37 Sea Zone
            1 cruiser and 2 destroyers moved from 42 Sea Zone to 37 Sea Zone
            1 battleship and 2 submarines moved from 42 Sea Zone to 37 Sea Zone
            1 battleship and 1 cruiser moved from 36 Sea Zone to 20 Sea Zone
            1 transport moved from 36 Sea Zone to 20 Sea Zone
    
        Place Units - Japanese
            3 armour placed in Kiangsu
            1 armour, 1 fighter and 1 tactical_bomber placed in Shantung
            2 bombers placed in Japan
            Japanese undo move 1.
            Japanese undo move 2.
            1 armour and 2 bombers placed in Kiangsu
            2 armour placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 63 PUs; end with 63 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Japan: 2 armour
            EDIT: Adding units owned by Japanese to Japan: 1 bomber
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : -2.67
    Japanese regular : -4.00
    UK_Pacific regular : 0.33
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.2

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 4 armour, 2 bombers, 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            4 mech_infantrys moved from Hopei to Shensi
            2 armour moved from Hopei to Shensi
            1 mech_infantry moved from Kwangsi to Yunnan
                  Japanese take Yunnan from Chinese
            1 armour and 3 mech_infantrys moved from Kwangtung to Hunan
            1 artillery and 2 infantry moved from Anhwe to Kweichow
            4 mech_infantrys moved from Hopei to Shensi
            2 bombers moved from Hainan to Shensi
            2 fighters and 5 tactical_bombers moved from Hopei to Shensi
            1 submarine moved from 42 Sea Zone to 41 Sea Zone
            1 tactical_bomber moved from Hainan to 41 Sea Zone
            1 tactical_bomber moved from 42 Sea Zone to 41 Sea Zone
            1 fighter moved from 42 Sea Zone to 41 Sea Zone
            1 submarine moved from 42 Sea Zone to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
    
        Combat - Japanese
            Battle in Kweichow
                Japanese attack with 1 artillery and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery and 2 infantry in Kweichow, round 2 : 0/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Kweichow, round 3 : 1/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Hunan
                Japanese attack with 1 armour and 3 mech_infantrys
                UK_Pacific defend with 1 artillery and 2 infantry
                    Japanese roll dice for 1 armour and 3 mech_infantrys in Hunan, round 2 : 1/4 hits, 1.00 expected hits
                    Chinese roll dice for 1 artillery and 2 infantry in Hunan, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the UK_Pacific and 1 mech_infantry owned by the Japanese lost in Hunan
                    Japanese roll dice for 1 armour and 2 mech_infantrys in Hunan, round 3 : 1/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the UK_Pacific lost in Hunan
                    Japanese roll dice for 1 armour and 2 mech_infantrys in Hunan, round 4 : 0/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 artillery in Hunan, round 4 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 armour and 2 mech_infantrys in Hunan, round 5 : 1/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 artillery in Hunan, round 5 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the UK_Pacific lost in Hunan
                Japanese win, taking Hunan from Chinese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 mech_infantry
                Casualties for UK_Pacific: 1 artillery and 2 infantry
            Battle in 37 Sea Zone
                Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                UK_Pacific defend with 1 carrier
                    Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    UK_Pacific roll dice for 1 carrier in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 carrier owned by the UK_Pacific lost in 37 Sea Zone
                Japanese win, taking 37 Sea Zone from UK_Pacific with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 16
                Casualties for UK_Pacific: 1 carrier
            Battle in 41 Sea Zone
                Japanese attack with 1 fighter, 1 submarine and 2 tactical_bombers
                UK_Pacific defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter and 2 tactical_bombers in 41 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
                    UK_Pacific roll dice for 1 destroyer in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the UK_Pacific and 1 submarine owned by the Japanese lost in 41 Sea Zone
                Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for UK_Pacific: 1 destroyer
            Battle in Shensi
                Japanese attack with 2 armour, 2 bombers, 2 fighters, 8 mech_infantrys and 5 tactical_bombers
                UK_Pacific defend with 2 armour and 5 mech_infantrys
                    Japanese roll dice for 2 armour, 2 bombers, 2 fighters, 8 mech_infantrys and 5 tactical_bombers in Shensi, round 2 : 5/19 hits, 7.83 expected hits
                    Chinese roll dice for 2 armour and 5 mech_infantrys in Shensi, round 2 : 2/7 hits, 2.67 expected hits
                    2 mech_infantrys owned by the Japanese and 5 mech_infantrys owned by the UK_Pacific lost in Shensi
                    Japanese roll dice for 2 armour, 2 bombers, 2 fighters, 6 mech_infantrys and 5 tactical_bombers in Shensi, round 3 : 9/17 hits, 7.50 expected hits
                    Chinese roll dice for 2 armour in Shensi, round 3 : 1/2 hits, 1.00 expected hits
                    1 mech_infantry owned by the Japanese and 2 armour owned by the UK_Pacific lost in Shensi
                Japanese win, taking Shensi from Chinese with 2 armour, 2 bombers, 2 fighters, 5 mech_infantrys and 5 tactical_bombers remaining. Battle score for attacker is 20
                Casualties for Japanese: 3 mech_infantrys
                Casualties for UK_Pacific: 2 armour and 5 mech_infantrys
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Changing ownership of Timguska from Russians to Japanese
            EDIT: Turning off Edit Mode
            2 bombers moved from Shensi to Hopei
            1 aaGun moved from Anhwe to Kweichow
            1 armour and 2 mech_infantrys moved from Shantung to Hopei
            2 armour moved from Kiangsu to Hopei
            1 infantry moved from Kiangsu to Anhwe
            3 infantry moved from Kwangtung to Kwangsi
            4 infantry moved from Japan to 6 Sea Zone
            4 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
            4 infantry moved from 36 Sea Zone to Kwangsi
            2 transports moved from 20 Sea Zone to 6 Sea Zone
            2 fighters moved from 6 Sea Zone to Hopei
            2 fighters moved from Shensi to Kansu
            4 tactical_bombers moved from Shensi to Kansu
            1 tactical_bomber moved from Shensi to Kansu
            1 armour moved from Evenkiyskiy to Kansu
            1 infantry moved from Soviet Far East to Siberia
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Kwangsi
            1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Kwangsi
            1 tactical_bomber moved from 41 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from Java to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
            3 carriers moved from 42 Sea Zone to 37 Sea Zone
            1 cruiser and 2 destroyers moved from 42 Sea Zone to 37 Sea Zone
            1 battleship and 2 submarines moved from 42 Sea Zone to 37 Sea Zone
            1 battleship and 1 cruiser moved from 36 Sea Zone to 20 Sea Zone
            1 transport moved from 36 Sea Zone to 20 Sea Zone
    
        Place Units - Japanese
            3 armour placed in Kiangsu
            1 armour, 1 fighter and 1 tactical_bomber placed in Shantung
            2 bombers placed in Japan
            Japanese undo move 1.
            Japanese undo move 2.
            1 armour and 2 bombers placed in Kiangsu
            2 armour placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 63 PUs; end with 63 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Japan: 2 armour
            EDIT: Adding units owned by Japanese to Japan: 1 bomber
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : -2.67
    Japanese regular : -4.00
    UK_Pacific regular : 0.33
    

    Savegame

  • '20 '18 '16 '13 '12

    TripleA Turn Summary: British round 7

    TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.2

    Game History

    Round: 7
    
        Purchase Units - British
            British buy 1 airfield, 1 destroyer and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - British
            3 artilleries and 4 infantry moved from Normandy Bordeaux to France
            1 artillery and 1 infantry moved from Southern France to Northern Italy
            2 fighters and 1 tactical_bomber moved from United Kingdom to Northern Italy
            1 mech_infantry moved from Egypt to Iraq
                  British take Iraq from Germans
            1 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
    
        Combat - British
            Battle in Northern Italy
                British attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 2 infantry; Italians defend with 1 factory_minor
                    British roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Northern Italy, round 2 : 3/5 hits, 2.33 expected hits
                    Italians roll dice for 2 infantry in Northern Italy, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Northern Italy
                British win, taking Northern Italy from Italians with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
            Battle in France
                British attack with 3 artilleries and 4 infantry
                Germans defend with 1 airfield, 1 factory_minor and 1 infantry
                    British roll dice for 3 artilleries and 4 infantry in France, round 2 : 1/7 hits, 2.17 expected hits
                    Germans roll dice for 1 infantry in France, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in France
                British win, taking France from Germans with 3 artilleries and 4 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - British
            1 aaGun moved from Normandy Bordeaux to Southern France
            2 fighters and 1 tactical_bomber moved from Northern Italy to Southern France
            3 artilleries and 3 infantry moved from United Kingdom to 110 Sea Zone
            3 artilleries, 1 carrier, 2 cruisers, 5 destroyers, 2 fighters, 3 infantry, 1 submarine and 3 transports moved from 110 Sea Zone to 92 Sea Zone
            2 fighters moved from Egypt to Gibraltar
            3 armour moved from Alexandria to Trans-Jordan
            1 armour and 1 mech_infantry moved from Tobruk to Egypt
            1 mech_infantry moved from Tobruk to Egypt
            1 infantry moved from Libya to Tobruk
            1 mech_infantry moved from Libya to Alexandria
            2 infantry moved from Tobruk to Alexandria
            1 artillery moved from Tobruk to Alexandria
    
        Place Units - British
            3 transports placed in 81 Sea Zone
            1 airfield placed in Trans-Jordan
            1 destroyer placed in 106 Sea Zone
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,6,2,2,1,4,3,5,4,4,1,6,1
            British collect 34 PUs (4 lost to blockades); end with 34 PUs
            Objective British Colonies: British met a national objective for an additional 3 PUs; end with 37 PUs
            Objective British European Theater: British met a national objective for an additional 3 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.67
    Germans regular : -0.33
    British regular : -0.50
    

    Savegame


  • TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.2

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
    
        Combat - Italians
    
        Non Combat Move - Italians
            1 armour moved from Western Germany to Yugoslavia
            1 infantry moved from Greece to Bulgaria
    
        Place Units - Italians
            3 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 6 PUs; end with 8 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • Liaison TripleA '11 '10

    TripleA Turn Summary: Chinese round 7

    TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.2

    Game History

    Round: 7
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 1 PU; end with 2 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • Liaison TripleA '11 '10

    TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.2

    Game History

    Round: 7
    
        Combat Move - Russians
            3 fighters and 1 tactical_bomber moved from Volgograd to Shensi
            1 infantry moved from Sikang to Shensi
            1 armour moved from Tsinghai to Shensi
            1 artillery and 2 infantry moved from Volgograd to Samara
            3 artilleries and 3 infantry moved from Volgograd to Rostov
            8 artilleries and 20 infantry moved from Volgograd to Caucasus
            1 fighter moved from Trans-Jordan to Yugoslavia
    
        Combat - Russians
            Battle in Yugoslavia
                Russians attack with 1 fighter
                Italians defend with 1 armour
                    Russians roll dice for 1 fighter in Yugoslavia, round 2 : 1/1 hits, 0.50 expected hits
                    Germans roll dice for 1 armour in Yugoslavia, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Italians lost in Yugoslavia
                Russians win with 1 fighter remaining. Battle score for attacker is 6
                Casualties for Italians: 1 armour
            Battle in Rostov
                Russians attack with 3 artilleries and 3 infantry
                Germans defend with 3 infantry
                    Russians roll dice for 3 artilleries and 3 infantry in Rostov, round 2 : 2/6 hits, 2.00 expected hits
                    Germans roll dice for 3 infantry in Rostov, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Rostov
                    Russians roll dice for 3 artilleries and 2 infantry in Rostov, round 3 : 2/5 hits, 1.67 expected hits
                    Germans roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 3 artilleries and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 1 infantry
                Casualties for Germans: 3 infantry
            Battle in Samara
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 2 infantry in Samara, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Shensi
                Russians attack with 1 armour, 3 fighters, 1 infantry and 1 tactical_bomber
                Japanese defend with 2 armour and 5 mech_infantrys
                    Russians roll dice for 1 armour, 3 fighters, 1 infantry and 1 tactical_bomber in Shensi, round 2 : 3/6 hits, 2.83 expected hits
                    Japanese roll dice for 2 armour and 5 mech_infantrys in Shensi, round 2 : 3/7 hits, 2.67 expected hits
                    3 mech_infantrys owned by the Japanese, 2 fighters owned by the Russians and 1 infantry owned by the Russians lost in Shensi
                    Russians roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Shensi, round 3 : 3/3 hits, 1.67 expected hits
                    Japanese roll dice for 2 armour and 2 mech_infantrys in Shensi, round 3 : 3/4 hits, 1.67 expected hits
                    2 mech_infantrys owned by the Japanese, 1 tactical_bomber owned by the Russians, 1 fighter owned by the Russians, 1 armour owned by the Russians and 1 armour owned by the Japanese lost in Shensi
                Japanese win with 1 armour remaining. Battle score for attacker is -24
                Casualties for Russians: 1 armour, 3 fighters, 1 infantry and 1 tactical_bomber
                Casualties for Japanese: 1 armour and 5 mech_infantrys
            Battle in Caucasus
                Russians attack with 8 artilleries and 20 infantry
                Germans defend with 8 infantry and 1 mech_infantry
                    Russians roll dice for 8 artilleries and 20 infantry in Caucasus, round 2 : 7/28 hits, 7.33 expected hits
                    Germans roll dice for 8 infantry and 1 mech_infantry in Caucasus, round 2 : 2/9 hits, 3.00 expected hits
                    2 infantry owned by the Russians and 7 infantry owned by the Germans lost in Caucasus
                    Russians roll dice for 8 artilleries and 18 infantry in Caucasus, round 3 : 9/26 hits, 7.00 expected hits
                    Germans roll dice for 1 infantry and 1 mech_infantry in Caucasus, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Caucasus
                Russians win, taking Caucasus from Germans with 8 artilleries and 18 infantry remaining. Battle score for attacker is 22
                Casualties for Russians: 2 infantry
                Casualties for Germans: 8 infantry and 1 mech_infantry
    
        Non Combat Move - Russians
            1 fighter moved from Yugoslavia to Northern Italy
            5 aaGuns moved from Volgograd to Caucasus
            1 infantry moved from Volgograd to Kazakhstan
            1 armour moved from Volgograd to Sikang
            1 infantry moved from Volgograd to Caucasus
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Japanese regular : 1.67
    Germans regular : -2.83
    Russians regular : 4.17
    

    Savegame

  • Liaison TripleA '11 '10

    TripleA Turn Summary: Americans round 7

    TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.2

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 6 bombers; Remaining resources: 7 PUs; 
    
        Combat Move - Americans
            1 battleship, 1 carrier and 2 cruisers moved from 26 Sea Zone to 16 Sea Zone
            1 destroyer moved from 25 Sea Zone to 16 Sea Zone
            2 fighters moved from Hawaiian Islands to 16 Sea Zone
            2 bombers moved from Alexandria to 97 Sea Zone
            1 bomber and 2 fighters moved from Tobruk to 97 Sea Zone
            1 carrier, 1 cruiser and 2 fighters moved from 94 Sea Zone to 97 Sea Zone
            1 artillery moved from Tunisia to 94 Sea Zone
            1 artillery and 1 transport moved from 94 Sea Zone to 97 Sea Zone
            1 artillery moved from 97 Sea Zone to Albania
            1 infantry moved from Tunisia to 94 Sea Zone
            1 infantry and 1 transport moved from 94 Sea Zone to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Greece
            1 infantry moved from Tunisia to 94 Sea Zone
            1 infantry and 1 transport moved from 94 Sea Zone to 97 Sea Zone
            1 infantry moved from 97 Sea Zone to Yugoslavia
            1 fighter and 2 tactical_bombers moved from Spain to 97 Sea Zone
            6 bombers moved from Eastern United States to Spain
    
        Combat - Americans
            Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
            Battle in Greece
            Battle in 16 Sea Zone
                Americans attack with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 fighters
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 fighters in 16 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 carrier owned by the Americans
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win, taking Greece from Italians with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 16 Sea Zone: 1 carrier
                EDIT: Adding units owned by Americans to 16 Sea Zone: 1 carrier
                EDIT: Changing unit hit damage for these Americans owned units to: battleship = 1
                EDIT: Turning off Edit Mode
            Battle in 97 Sea Zone
                Americans attack with 3 bombers, 1 carrier, 1 cruiser, 5 fighters, 2 tactical_bombers and 2 transports
                Germans defend with 2 fighters; Italians defend with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 3 fighters and 3 submarines
                    Italians roll dice for 3 submarines in 97 Sea Zone, round 2 : 2/3 hits, 0.50 expected hits
                    1 carrier owned by the Americans lost in 97 Sea Zone
                    Americans roll dice for 1 cruiser and 2 transports in 97 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 3 bombers, 5 fighters and 2 tactical_bombers in 97 Sea Zone, round 2 : 5/10 hits, 5.83 expected hits
                Units damaged: 1 battleship owned by the Italians
                    Italians roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 5 fighters in 97 Sea Zone, round 2 : 6/10 hits, 5.67 expected hits
                    1 destroyer owned by the Italians, 1 cruiser owned by the Americans, 1 cruiser owned by the Italians, 1 tactical_bomber owned by the Americans, 4 fighters owned by the Americans and 1 carrier owned by the Italians lost in 97 Sea Zone
                    Italians roll dice for 3 submarines in 97 Sea Zone, round 3 : 2/3 hits, 0.50 expected hits
                    2 transports owned by the Americans lost in 97 Sea Zone
                    1 infantry owned by the Americans lost in Yugoslavia
                    1 artillery owned by the Americans lost in Albania
                    Americans roll dice for 3 bombers, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 3 : 2/5 hits, 3.17 expected hits
                    Italians roll dice for 1 battleship, 1 cruiser and 5 fighters in 97 Sea Zone, round 3 : 6/7 hits, 4.50 expected hits
                    1 cruiser owned by the Italians, 1 tactical_bomber owned by the Americans, 1 fighter owned by the Americans, 3 bombers owned by the Americans and 1 fighter owned by the Italians lost in 97 Sea Zone
                Italians win with 1 battleship, 4 fighters and 3 submarines remaining. Battle score for attacker is -92
                Casualties for Americans: 3 bombers, 1 carrier, 1 cruiser, 5 fighters, 2 tactical_bombers and 2 transports
                Casualties for Italians: 1 carrier, 2 cruisers, 1 destroyer and 1 fighter
            Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
            Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
            Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
                1 fighter owned by the Italians forced to land in Southern Italy
    
        Non Combat Move - Americans
            1 infantry moved from Tunisia to 94 Sea Zone
            1 infantry and 1 transport moved from 94 Sea Zone to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Crete
                  Americans take Crete from Neutral_Allies
            1 carrier, 1 destroyer and 7 transports moved from 91 Sea Zone to 92 Sea Zone
            3 infantry moved from Gibraltar to Spain
            3 armour moved from Gibraltar to Spain
    
        Place Units - Americans
            6 bombers placed in Eastern United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,2,5,5,4,4
            Americans collect 53 PUs (2 lost to blockades); end with 60 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -2.50
    Italians regular : 4.83
    Japanese regular : 0.67
    

    Savegame

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