adam514 allies vs aagamerz13 axis ptv

  • '19 '17


  • Testing Forum poster

    Test summary from TripleA, engine version: 2.2.20868, time: 12:39:57 AM
    Savegame


  • TripleA Manual Gamesave Post: Japanese round 7

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 3 artilleries, 2 fighters, 13 infantry and 1 marine; Remaining resources: 2 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 transport moved from 5 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            1 artillery and 1 infantry moved from 5 Sea Zone to Soviet Far East
            1 infantry moved from Northern Manchuria to Buryatia
            1 fighter moved from Southern Manchuria to Buryatia
            1 infantry moved from Chahar to Shansi
                  Japanese take Shansi from Chinese
            2 infantry moved from Chahar to Inner Mongolia
            1 infantry moved from Yunnan to Burma
            1 mech_infantry moved from Kweichow to Burma
            1 tactical_bomber moved from French Indo China to Burma
            1 transport moved from 36 Sea Zone to 37 Sea Zone
            2 infantry moved from French Indo China to 37 Sea Zone
            2 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
            2 infantry moved from 38 Sea Zone to Sumatra
            1 bomber moved from Yunnan to Sumatra
            1 fighter and 1 tactical_bomber moved from Yunnan to Burma
            1 tactical_bomber moved from Kwangtung to Burma
            1 armour moved from Northern Sinkiang to Timguska
                  Japanese take Timguska from Russians
            1 armour moved from Timguska to Yenisey
            1 bomber moved from Amur to Yenisey
            1 artillery moved from Tsinghai to Inner Mongolia
            1 mech_infantry moved from Szechwan to Kansu
            1 armour moved from Eastern Sinkiang to Kansu
            1 fighter moved from French Indo China to Hopei
            2 mech_infantrys moved from Kiangsi to Hopei
            1 armour moved from Hunan to Hopei
            1 marine moved from Davao to 36 Sea Zone
            1 cruiser and 1 marine moved from 36 Sea Zone to 45 Sea Zone
            1 marine moved from 45 Sea Zone to Celebes
            4 fighters and 4 tactical_bombers moved from 36 Sea Zone to Celebes
    
        Combat - Japanese
    

    Combat Hit Differential Summary :

    Savegame


  • @aagamerz13 scramble?

  • '19 '17

    @aagamerz13 No scramble.


  • TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 3 artilleries, 2 fighters, 13 infantry and 1 marine; Remaining resources: 2 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 transport moved from 5 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            1 artillery and 1 infantry moved from 5 Sea Zone to Soviet Far East
            1 infantry moved from Northern Manchuria to Buryatia
            1 fighter moved from Southern Manchuria to Buryatia
            1 infantry moved from Chahar to Shansi
                  Japanese take Shansi from Chinese
            2 infantry moved from Chahar to Inner Mongolia
            1 infantry moved from Yunnan to Burma
            1 mech_infantry moved from Kweichow to Burma
            1 tactical_bomber moved from French Indo China to Burma
            1 transport moved from 36 Sea Zone to 37 Sea Zone
            2 infantry moved from French Indo China to 37 Sea Zone
            2 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
            2 infantry moved from 38 Sea Zone to Sumatra
            1 bomber moved from Yunnan to Sumatra
            1 fighter and 1 tactical_bomber moved from Yunnan to Burma
            1 tactical_bomber moved from Kwangtung to Burma
            1 armour moved from Northern Sinkiang to Timguska
                  Japanese take Timguska from Russians
            1 armour moved from Timguska to Yenisey
            1 bomber moved from Amur to Yenisey
            1 artillery moved from Tsinghai to Inner Mongolia
            1 mech_infantry moved from Szechwan to Kansu
            1 armour moved from Eastern Sinkiang to Kansu
            1 fighter moved from French Indo China to Hopei
            2 mech_infantrys moved from Kiangsi to Hopei
            1 armour moved from Hunan to Hopei
            1 marine moved from Davao to 36 Sea Zone
            1 cruiser and 1 marine moved from 36 Sea Zone to 45 Sea Zone
            1 marine moved from 45 Sea Zone to Celebes
            4 fighters and 4 tactical_bombers moved from 36 Sea Zone to Celebes
    
        Combat - Japanese
            Battle in Soviet Far East
            Battle in 45 Sea Zone
                Japanese attack with 1 cruiser
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 45 Sea Zone
                Japanese win, taking Soviet Far East from Russians, taking 45 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is 6
                Casualties for Americans: 1 transport
            Battle in Buryatia
                Japanese attack with 1 fighter and 1 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 fighter and 1 infantry in Buryatia, round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Buryatia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Buryatia
                Japanese win, taking Buryatia from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Yenisey
                Japanese attack with 1 armour and 1 bomber
                Russians defend with 1 fighter
                    Japanese roll dice for 1 armour and 1 bomber in Yenisey, round 2 : 0/2 hits, 1.00 expected hits
                    Russians roll dice for 1 fighter in Yenisey, round 2 : 1/1 hits, 0.67 expected hits
                    1 armour owned by the Japanese lost in Yenisey
                    Japanese roll dice for 1 bomber in Yenisey, round 3 : 1/1 hits, 0.50 expected hits
                    Russians roll dice for 1 fighter in Yenisey, round 3 : 0/1 hits, 0.67 expected hits
                    1 fighter owned by the Russians lost in Yenisey
                Japanese win with 1 bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 armour
                Casualties for Russians: 1 fighter
            Battle in Kansu
                Japanese attack with 1 armour and 1 mech_infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour and 1 mech_infantry in Kansu, round 2 : 0/2 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Kansu
                    Japanese roll dice for 1 armour in Kansu, round 3 : 1/1 hits, 0.50 expected hits
                    Chinese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kansu
                Japanese win, taking Kansu from Chinese with 1 armour remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 mech_infantry
                Casualties for Chinese: 1 infantry
            Battle in Inner Mongolia
                Japanese attack with 1 artillery and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery and 2 infantry in Inner Mongolia, round 2 : 1/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Inner Mongolia
                Japanese win, taking Inner Mongolia from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Sumatra
                Japanese attack with 1 bomber and 2 infantry
                ANZAC defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 bomber and 2 infantry in Sumatra, round 2 : 0/3 hits, 0.83 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 bomber and 2 infantry in Sumatra, round 3 : 1/3 hits, 0.83 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the ANZAC lost in Sumatra
                    Japanese roll dice for 1 bomber and 2 infantry in Sumatra, round 4 : 0/3 hits, 0.83 expected hits
                    ANZAC roll dice for 1 artillery in Sumatra, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Sumatra
                    Japanese roll dice for 1 bomber and 1 infantry in Sumatra, round 5 : 0/2 hits, 0.67 expected hits
                    ANZAC roll dice for 1 artillery in Sumatra, round 5 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 bomber and 1 infantry in Sumatra, round 6 : 1/2 hits, 0.67 expected hits
                    ANZAC roll dice for 1 artillery in Sumatra, round 6 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the ANZAC lost in Sumatra
                Japanese win, taking Sumatra from ANZAC with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
                Casualties for ANZAC: 1 artillery and 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Hopei
                Japanese attack with 1 armour, 1 fighter and 2 mech_infantrys
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 armour, 1 fighter and 2 mech_infantrys in Hopei, round 2 : 0/4 hits, 1.50 expected hits
                    Chinese roll dice for 2 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Japanese lost in Hopei
                    Japanese roll dice for 1 armour, 1 fighter and 1 mech_infantry in Hopei, round 3 : 1/3 hits, 1.33 expected hits
                    Chinese roll dice for 2 infantry in Hopei, round 3 : 2/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Japanese, 1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                 retreated to Hopei
                Chinese win with 1 infantry remaining. Battle score for attacker is -13
                Casualties for Japanese: 1 armour and 2 mech_infantrys
                Casualties for Chinese: 1 infantry
            Battle in Celebes
                Japanese attack with 4 fighters, 1 marine and 4 tactical_bombers
                Americans defend with 2 infantry
                    Japanese roll dice for 4 fighters, 1 marine and 4 tactical_bombers in Celebes, round 2 : 5/9 hits, 5.00 expected hits
                    Americans roll dice for 2 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Americans lost in Celebes
                Japanese win, taking Celebes from Americans with 4 fighters, 1 marine and 4 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Americans: 2 infantry
            Battle in Burma
                Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 3 tactical_bombers
                British defend with 1 aaGun and 1 infantry
                    British roll AA dice in Burma : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 3 tactical_bombers in Burma, round 2 : 2/6 hits, 2.50 expected hits
                    UK_Pacific roll dice for 1 aaGun and 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese, 1 aaGun owned by the British and 1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 1 fighter, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 aaGun and 1 infantry
    
        Non Combat Move - Japanese
            1 bomber moved from Yenisey to Amur
            1 fighter moved from Buryatia to Amur
            2 transports moved from 5 Sea Zone to 6 Sea Zone
            2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
            2 submarines moved from 6 Sea Zone to 36 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone
            2 artilleries and 2 infantry moved from 5 Sea Zone to Amur
            1 fighter moved from Hopei to Hunan
            1 bomber moved from Sumatra to French Indo China
            2 fighters moved from French Indo China to Manilla
            1 fighter moved from 36 Sea Zone to Manilla
            4 tactical_bombers moved from Celebes to 36 Sea Zone
            4 fighters moved from Celebes to 36 Sea Zone
            1 infantry moved from Jehol to Shantung
            1 infantry moved from Southern Manchuria to Jehol
            1 aaGun moved from Kiangsu to Fukien
            1 infantry moved from Kwangtung to Fukien
            1 armour moved from Kweichow to Hunan
            1 mech_infantry moved from Kweichow to Yunnan
            1 mech_infantry moved from Kweichow to Tsinghai
            1 infantry moved from Southern Manchuria to Buyant-Uhaa
            1 infantry moved from Buyant-Uhaa to Chahar
            1 fighter moved from Burma to Kweichow
            1 tactical_bomber moved from Burma to French Indo China
            1 tactical_bomber moved from Burma to Kweichow
            1 tactical_bomber moved from Burma to Yunnan
            1 mech_infantry moved from Szechwan to Eastern Sinkiang
            1 mech_infantry moved from Yunnan to Szechwan
            1 destroyer moved from 21 Sea Zone to 36 Sea Zone
    
        Place Units - Japanese
            2 infantry and 1 marine placed in French Indo China
            3 infantry placed in Kwangtung
            3 infantry placed in Southern Manchuria
            3 artilleries, 2 fighters and 5 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 69 PUs; end with 71 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 74 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.67
    Americans regular : -0.67
    Japanese regular : -4.50
    British AA : -0.50
    UK_Pacific regular : 0.67
    ANZAC regular : -1.33
    Russians regular : -0.67
    

    Savegame


  • TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 3 artilleries, 2 fighters, 13 infantry and 1 marine; Remaining resources: 2 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 transport moved from 5 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            1 artillery and 1 infantry moved from 5 Sea Zone to Soviet Far East
            1 infantry moved from Northern Manchuria to Buryatia
            1 fighter moved from Southern Manchuria to Buryatia
            1 infantry moved from Chahar to Shansi
                  Japanese take Shansi from Chinese
            2 infantry moved from Chahar to Inner Mongolia
            1 infantry moved from Yunnan to Burma
            1 mech_infantry moved from Kweichow to Burma
            1 tactical_bomber moved from French Indo China to Burma
            1 transport moved from 36 Sea Zone to 37 Sea Zone
            2 infantry moved from French Indo China to 37 Sea Zone
            2 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
            2 infantry moved from 38 Sea Zone to Sumatra
            1 bomber moved from Yunnan to Sumatra
            1 fighter and 1 tactical_bomber moved from Yunnan to Burma
            1 tactical_bomber moved from Kwangtung to Burma
            1 armour moved from Northern Sinkiang to Timguska
                  Japanese take Timguska from Russians
            1 armour moved from Timguska to Yenisey
            1 bomber moved from Amur to Yenisey
            1 artillery moved from Tsinghai to Inner Mongolia
            1 mech_infantry moved from Szechwan to Kansu
            1 armour moved from Eastern Sinkiang to Kansu
            1 fighter moved from French Indo China to Hopei
            2 mech_infantrys moved from Kiangsi to Hopei
            1 armour moved from Hunan to Hopei
            1 marine moved from Davao to 36 Sea Zone
            1 cruiser and 1 marine moved from 36 Sea Zone to 45 Sea Zone
            1 marine moved from 45 Sea Zone to Celebes
            4 fighters and 4 tactical_bombers moved from 36 Sea Zone to Celebes
    
        Combat - Japanese
            Battle in Soviet Far East
            Battle in 45 Sea Zone
                Japanese attack with 1 cruiser
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 45 Sea Zone
                Japanese win, taking Soviet Far East from Russians, taking 45 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is 6
                Casualties for Americans: 1 transport
            Battle in Buryatia
                Japanese attack with 1 fighter and 1 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 fighter and 1 infantry in Buryatia, round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Buryatia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Buryatia
                Japanese win, taking Buryatia from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Yenisey
                Japanese attack with 1 armour and 1 bomber
                Russians defend with 1 fighter
                    Japanese roll dice for 1 armour and 1 bomber in Yenisey, round 2 : 0/2 hits, 1.00 expected hits
                    Russians roll dice for 1 fighter in Yenisey, round 2 : 1/1 hits, 0.67 expected hits
                    1 armour owned by the Japanese lost in Yenisey
                    Japanese roll dice for 1 bomber in Yenisey, round 3 : 1/1 hits, 0.50 expected hits
                    Russians roll dice for 1 fighter in Yenisey, round 3 : 0/1 hits, 0.67 expected hits
                    1 fighter owned by the Russians lost in Yenisey
                Japanese win with 1 bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 armour
                Casualties for Russians: 1 fighter
            Battle in Kansu
                Japanese attack with 1 armour and 1 mech_infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour and 1 mech_infantry in Kansu, round 2 : 0/2 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Kansu
                    Japanese roll dice for 1 armour in Kansu, round 3 : 1/1 hits, 0.50 expected hits
                    Chinese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kansu
                Japanese win, taking Kansu from Chinese with 1 armour remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 mech_infantry
                Casualties for Chinese: 1 infantry
            Battle in Inner Mongolia
                Japanese attack with 1 artillery and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery and 2 infantry in Inner Mongolia, round 2 : 1/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Inner Mongolia
                Japanese win, taking Inner Mongolia from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Sumatra
                Japanese attack with 1 bomber and 2 infantry
                ANZAC defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 bomber and 2 infantry in Sumatra, round 2 : 0/3 hits, 0.83 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 bomber and 2 infantry in Sumatra, round 3 : 1/3 hits, 0.83 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the ANZAC lost in Sumatra
                    Japanese roll dice for 1 bomber and 2 infantry in Sumatra, round 4 : 0/3 hits, 0.83 expected hits
                    ANZAC roll dice for 1 artillery in Sumatra, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Sumatra
                    Japanese roll dice for 1 bomber and 1 infantry in Sumatra, round 5 : 0/2 hits, 0.67 expected hits
                    ANZAC roll dice for 1 artillery in Sumatra, round 5 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 bomber and 1 infantry in Sumatra, round 6 : 1/2 hits, 0.67 expected hits
                    ANZAC roll dice for 1 artillery in Sumatra, round 6 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the ANZAC lost in Sumatra
                Japanese win, taking Sumatra from ANZAC with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
                Casualties for ANZAC: 1 artillery and 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Hopei
                Japanese attack with 1 armour, 1 fighter and 2 mech_infantrys
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 armour, 1 fighter and 2 mech_infantrys in Hopei, round 2 : 0/4 hits, 1.50 expected hits
                    Chinese roll dice for 2 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Japanese lost in Hopei
                    Japanese roll dice for 1 armour, 1 fighter and 1 mech_infantry in Hopei, round 3 : 1/3 hits, 1.33 expected hits
                    Chinese roll dice for 2 infantry in Hopei, round 3 : 2/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Japanese, 1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                 retreated to Hopei
                Chinese win with 1 infantry remaining. Battle score for attacker is -13
                Casualties for Japanese: 1 armour and 2 mech_infantrys
                Casualties for Chinese: 1 infantry
            Battle in Celebes
                Japanese attack with 4 fighters, 1 marine and 4 tactical_bombers
                Americans defend with 2 infantry
                    Japanese roll dice for 4 fighters, 1 marine and 4 tactical_bombers in Celebes, round 2 : 5/9 hits, 5.00 expected hits
                    Americans roll dice for 2 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Americans lost in Celebes
                Japanese win, taking Celebes from Americans with 4 fighters, 1 marine and 4 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Americans: 2 infantry
            Battle in Burma
                Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 3 tactical_bombers
                British defend with 1 aaGun and 1 infantry
                    British roll AA dice in Burma : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 3 tactical_bombers in Burma, round 2 : 2/6 hits, 2.50 expected hits
                    UK_Pacific roll dice for 1 aaGun and 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese, 1 aaGun owned by the British and 1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 1 fighter, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 aaGun and 1 infantry
    
        Non Combat Move - Japanese
            1 bomber moved from Yenisey to Amur
            1 fighter moved from Buryatia to Amur
            2 transports moved from 5 Sea Zone to 6 Sea Zone
            2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
            2 submarines moved from 6 Sea Zone to 36 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone
            2 artilleries and 2 infantry moved from 5 Sea Zone to Amur
            1 fighter moved from Hopei to Hunan
            1 bomber moved from Sumatra to French Indo China
            2 fighters moved from French Indo China to Manilla
            1 fighter moved from 36 Sea Zone to Manilla
            4 tactical_bombers moved from Celebes to 36 Sea Zone
            4 fighters moved from Celebes to 36 Sea Zone
            1 infantry moved from Jehol to Shantung
            1 infantry moved from Southern Manchuria to Jehol
            1 aaGun moved from Kiangsu to Fukien
            1 infantry moved from Kwangtung to Fukien
            1 armour moved from Kweichow to Hunan
            1 mech_infantry moved from Kweichow to Yunnan
            1 mech_infantry moved from Kweichow to Tsinghai
            1 infantry moved from Southern Manchuria to Buyant-Uhaa
            1 infantry moved from Buyant-Uhaa to Chahar
            1 fighter moved from Burma to Kweichow
            1 tactical_bomber moved from Burma to French Indo China
            1 tactical_bomber moved from Burma to Kweichow
            1 tactical_bomber moved from Burma to Yunnan
            1 mech_infantry moved from Szechwan to Eastern Sinkiang
            1 mech_infantry moved from Yunnan to Szechwan
            1 destroyer moved from 21 Sea Zone to 36 Sea Zone
    
        Place Units - Japanese
            2 infantry and 1 marine placed in French Indo China
            3 infantry placed in Kwangtung
            3 infantry placed in Southern Manchuria
            3 artilleries, 2 fighters and 5 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 69 PUs; end with 71 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 74 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Manilla: 3 fighters
            EDIT: Adding units owned by Japanese to Davao: 3 fighters
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : 1.67
    Americans regular : -0.67
    Japanese regular : -4.50
    British AA : -0.50
    UK_Pacific regular : 0.67
    ANZAC regular : -1.33
    Russians regular : -0.67
    

    Savegame


  • @aagamerz13 use second one misplace planes

  • '19 '17

    TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 armour, 2 artilleries, 1 carrier, 2 destroyers, 2 fighters, 3 infantry and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Gibraltar to 101 Sea Zone
            1 destroyer and 1 submarine moved from 34 Sea Zone to 45 Sea Zone
            6 fighters and 1 tactical_bomber moved from 34 Sea Zone to 45 Sea Zone
            1 tactical_bomber moved from Queensland to 45 Sea Zone
            1 bomber moved from Queensland to 45 Sea Zone
            1 artillery and 1 infantry moved from Caroline Islands to 34 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from 43 Sea Zone to Java
            1 artillery and 1 infantry moved from Caroline Islands to 34 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 45 Sea Zone
            1 artillery and 1 infantry moved from 45 Sea Zone to Celebes
            1 destroyer moved from 113 Sea Zone to 94 Sea Zone
    
        Combat - Americans
            Americans creates battle in territory 113 Sea Zone
            Battle in Java
            Battle in 101 Sea Zone
                Americans attack with 1 bomber
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 101 Sea Zone
                Americans win, taking Java from Japanese with 1 bomber remaining. Battle score for attacker is 6
                Casualties for Italians: 1 transport
            Battle in 113 Sea Zone
                British loiter and taunt; Americans attack with 2 cruisers, 1 submarine and 3 transports
                Germans defend with 1 destroyer
                    Americans roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 cruisers and 3 transports in 113 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Germans roll dice for 1 destroyer in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 113 Sea Zone
                Americans win with 2 cruisers, 1 submarine and 3 transports remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
            Battle in 45 Sea Zone
                Americans attack with 1 bomber, 1 destroyer, 6 fighters, 1 submarine, 2 tactical_bombers and 1 transport
                Japanese defend with 1 cruiser
                    Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 cruiser owned by the Japanese lost in 45 Sea Zone
                Americans win, taking 45 Sea Zone from Japanese with 1 bomber, 1 destroyer, 6 fighters, 1 submarine, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 11
                Casualties for Japanese: 1 cruiser
            Battle in Celebes
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 1 marine
                    Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 marine in Celebes, round 2 : 0/1 hits, 0.33 expected hits
                    1 marine owned by the Japanese lost in Celebes
                Americans win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 marine
    
        Non Combat Move - Americans
            1 bomber moved from 45 Sea Zone to Northern Australia
            6 fighters and 2 tactical_bombers moved from 45 Sea Zone to 43 Sea Zone
            1 marine moved from Caroline Islands to 34 Sea Zone
            1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 1 marine and 10 submarines moved from 34 Sea Zone to 43 Sea Zone
            1 marine moved from 43 Sea Zone to Java
            1 submarine moved from 27 Sea Zone to 55 Sea Zone
            1 fighter moved from 34 Sea Zone to Queensland
            1 carrier, 1 destroyer and 3 submarines moved from 27 Sea Zone to 65 Sea Zone
            2 fighters moved from Wake Island to Queensland
            1 carrier, 1 destroyer and 2 submarines moved from 11 Sea Zone to 27 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western United States to Wake Island
            2 infantry moved from Central United States to 104 Sea Zone
            2 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
            2 infantry moved from 93 Sea Zone to Morocco
            1 aaGun and 1 infantry moved from Morocco to 93 Sea Zone
            1 aaGun and 1 infantry moved from Gibraltar to 93 Sea Zone
            2 aaGuns, 2 infantry and 2 transports moved from 93 Sea Zone to 113 Sea Zone
            2 aaGuns and 2 infantry moved from 113 Sea Zone to Holland Belgium
            2 transports moved from 105 Sea Zone to 104 Sea Zone
            1 bomber moved from 101 Sea Zone to Iraq
    
        Place Units - Americans
            1 carrier, 2 destroyers and 1 submarine placed in 11 Sea Zone
            1 armour, 1 artillery and 1 infantry placed in Holland Belgium
            1 artillery and 2 infantry placed in Central United States
            2 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 60 PUs; end with 61 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
            Trigger Chinese Guerilla Northern Sinkiang: Chinese has 1 infantry placed in Northern Sinkiang
            Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
            1 infantry moved from Anhwe to Kiangsu
                  Chinese take Kiangsu from Japanese
            1 infantry moved from Hopei to Tsinghai
            1 infantry moved from Honan to Tsinghai
            1 fighter and 5 infantry moved from Honan to Inner Mongolia
            4 infantry moved from Anhwe to Shansi
    
        Combat - Chinese
            Chinese creates battle in territory Kweichow
            Chinese creates battle in territory Yunnan
            Chinese creates battle in territory Northern Sinkiang
            Battle in Tsinghai
                Chinese attack with 2 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 2 infantry in Tsinghai, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 mech_infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Tsinghai, round 3 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 mech_infantry in Tsinghai, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Tsinghai, round 4 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 mech_infantry in Tsinghai, round 4 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Tsinghai
                Chinese win, taking Northern Sinkiang from Japanese, taking Tsinghai from Japanese with 2 infantry remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 mech_infantry
            Battle in Kweichow
                Chinese attack with 1 infantry
                Japanese defend with 1 fighter and 1 tactical_bomber
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in Kweichow, round 2 : 2/2 hits, 1.17 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
            Battle in Shansi
                Chinese attack with 4 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 4 infantry in Shansi, round 2 : 0/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Shansi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Shansi
                    Chinese roll dice for 3 infantry in Shansi, round 3 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Shansi, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Shansi, round 4 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Shansi, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shansi
                Chinese win, taking Shansi from Japanese with 3 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Yunnan
                Chinese attack with 1 infantry
                Japanese defend with 1 tactical_bomber
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 tactical_bomber in Yunnan, round 2 : 1/1 hits, 0.50 expected hits
                    1 tactical_bomber owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Japanese win with no units remaining. Battle score for attacker is 7
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 tactical_bomber
            Battle in Inner Mongolia
                Chinese attack with 1 fighter and 5 infantry
                Japanese defend with 1 artillery and 2 infantry
                    Chinese roll dice for 1 fighter and 5 infantry in Inner Mongolia, round 2 : 1/6 hits, 1.33 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Inner Mongolia, round 2 : 0/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese lost in Inner Mongolia
                    Chinese roll dice for 1 fighter and 5 infantry in Inner Mongolia, round 3 : 1/6 hits, 1.33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Inner Mongolia, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Inner Mongolia
                    Chinese roll dice for 1 fighter and 4 infantry in Inner Mongolia, round 4 : 0/5 hits, 1.17 expected hits
                    Japanese roll dice for 1 artillery in Inner Mongolia, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 4 infantry in Inner Mongolia, round 5 : 1/5 hits, 1.17 expected hits
                    Japanese roll dice for 1 artillery in Inner Mongolia, round 5 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Inner Mongolia
                Chinese win, taking Inner Mongolia from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 2 infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            6 infantry moved from Anhwe to Honan
            1 fighter moved from Inner Mongolia to Honan
    
        Place Units - Chinese
            1 infantry placed in Hopei
            1 infantry placed in Shansi
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 11 PUs
    
        Purchase Units - British
            British repair damage of 3x factory_major; Remaining resources: 40 PUs; 
            British buy 1 armour, 1 fighter and 8 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific repair damage of 2x factory_major; Remaining resources: 10 PUs; 
            UK_Pacific buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
            7 artilleries and 8 infantry moved from Eastern India to Burma
            1 destroyer moved from 40 Sea Zone to 38 Sea Zone
            1 bomber and 5 fighters moved from Holland Belgium to Western Germany
    
        Combat - British
            British creates battle in territory 100 Sea Zone
            Air Battle in Western Germany
                British attacks with 6 units heading to Western Germany
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Western Germany
                    Germans roll AA dice in Western Germany : 1/1 hits, 0.17 expected hits
                1 bomber killed by AA
                Bombing raid in Western Germany causes 0 damage total. 
            Battle in 38 Sea Zone
                British attack with 1 destroyer
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 38 Sea Zone
                British win, taking 38 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 transport
            Battle in 100 Sea Zone
                British attack with 1 submarine
                Italians defend with 1 submarine
                1 submarine owned by the British Submerged
                1 submarine owned by the Italians Submerged
            Battle in Burma
                British attack with 7 artilleries and 8 infantry
                Japanese defend with 1 mech_infantry
                    British roll dice for 7 artilleries and 8 infantry in Burma, round 2 : 2/15 hits, 4.83 expected hits
                    Japanese roll dice for 1 mech_infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Burma
                British winItalians win with no units remaining, taking Burma from Japanese with 7 artilleries and 8 infantry remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 mech_infantry
            Cleaning up after air battles
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by British from 100 Sea Zone: 1 submarine
            EDIT: Adding units owned by British to 99 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            2 aaGuns moved from Eastern India to Burma
            2 infantry moved from Western India to Eastern India
            5 fighters moved from Western Germany to Holland Belgium
            2 aaGuns and 4 infantry moved from United Kingdom to 113 Sea Zone
            2 aaGuns and 4 infantry moved from 113 Sea Zone to Holland Belgium
            1 transport moved from 93 Sea Zone to 113 Sea Zone
            2 artilleries and 2 infantry moved from Southern Persia to Baluchistan
            1 infantry moved from Trans-Jordan to Iraq
            2 infantry moved from Egypt to Trans-Jordan
            2 infantry moved from Iraq to Northwest Persia
            1 aaGun and 2 infantry moved from Alexandria to Egypt
            1 armour moved from Iraq to Baluchistan
    
        Place Units - British
            1 fighter placed in 113 Sea Zone
            1 armour and 6 infantry placed in United Kingdom
            2 infantry placed in Egypt
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 4,3
            British collect 31 PUs (3 lost to blockades); end with 31 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 7 PUs; end with 8 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
            Some Units in Eastern India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -2.00
    Americans regular : 0.67
    Japanese regular : -1.67
    Germans AA : 0.83
    Germans regular : -0.33
    British regular : -2.83
    

    Savegame


  • TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 1 destroyer and 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            1 artillery and 2 infantry moved from Ukraine to Rostov
            1 fighter moved from Ukraine to Rostov
    
        Combat - Italians
            Battle in Rostov
                Italians attack with 1 artillery, 1 fighter and 2 infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 artillery, 1 fighter and 2 infantry in Rostov, round 2 : 1/4 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                Italians win, taking Rostov from Russians with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Rostov to Ukraine
            1 infantry moved from Bessarabia to Eastern Poland
            1 infantry moved from Bessarabia to Ukraine
    
        Place Units - Italians
            1 destroyer placed in 99 Sea Zone
            2 infantry placed in Southern France
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,5
            Italians collect 17 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.33
    Russians regular : -0.33
    

    Savegame

  • '19 '17

    TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 4 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from New South Wales to 64 Sea Zone
            1 infantry and 1 transport moved from 64 Sea Zone to 55 Sea Zone
            1 artillery moved from Queensland to 55 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 43 Sea Zone
            1 infantry moved from New Guinea to Dutch New Guinea
            1 artillery and 1 infantry moved from 43 Sea Zone to Java
            1 transport moved from 42 Sea Zone to 43 Sea Zone
            1 destroyer moved from 55 Sea Zone to 44 Sea Zone
            1 destroyer moved from 34 Sea Zone to 46 Sea Zone
            2 submarines moved from 34 Sea Zone to 43 Sea Zone
            1 marine moved from Caroline Islands to 34 Sea Zone
            1 cruiser and 1 marine moved from 34 Sea Zone to 43 Sea Zone
            1 marine moved from 43 Sea Zone to Java
            1 infantry moved from Queensland to Northern Australia
            1 aaGun moved from Queensland to Northern Australia
            1 submarine moved from 64 Sea Zone to 43 Sea Zone
            4 fighters moved from Caroline Islands to Java
    
        Place Units - ANZAC
            1 destroyer placed in 64 Sea Zone
            1 artillery and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Trans-Jordan to Iraq
            1 fighter moved from Trans-Jordan to Malta
            1 infantry moved from Egypt to Trans-Jordan
            2 infantry moved from Tobruk to Alexandria
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Manual Gamesave Post: Germans round 8

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 20 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 bomber moved from Normandy Bordeaux to United Kingdom
            2 mech_infantrys moved from Kursk to Northern Caucasus
            1 armour moved from Ukraine to Northern Caucasus
            1 mech_infantry moved from Kursk to Stalingrad
                  Germans take Stalingrad from Russians
            2 infantry moved from Kursk to Tula
            2 bombers, 1 fighter and 1 tactical_bomber moved from Ukraine to Tula
            1 artillery moved from Kursk to Tambov
            2 infantry moved from Kursk to Tambov
    
        Combat - Germans
    

    Combat Hit Differential Summary :

    Savegame


  • @aagamerz13 scramble there?

  • '19 '17

    @aagamerz13 No scramble.


  • TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 20 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 bomber moved from Normandy Bordeaux to United Kingdom
            2 mech_infantrys moved from Kursk to Northern Caucasus
            1 armour moved from Ukraine to Northern Caucasus
            1 mech_infantry moved from Kursk to Stalingrad
                  Germans take Stalingrad from Russians
            2 infantry moved from Kursk to Tula
            2 bombers, 1 fighter and 1 tactical_bomber moved from Ukraine to Tula
            1 artillery moved from Kursk to Tambov
            2 infantry moved from Kursk to Tambov
    
        Combat - Germans
            Strategic bombing raid in United Kingdom
                    British roll AA dice in United Kingdom : 0/1 hits, 0.17 expected hits
                Bombing raid in United Kingdom rolls: 8 and causes: 8 damage to unit: factory_major
                Bombing raid in United Kingdom causes 8 damage total. 
            Battle in Tula
                Germans attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Tula, round 2 : 0/6 hits, 2.50 expected hits
                    Russians roll dice for 1 infantry in Tula, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Tula, round 3 : 2/6 hits, 2.50 expected hits
                    Russians roll dice for 1 infantry in Tula, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Tula
                Germans win, taking Tula from Russians with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Tambov
                Germans attack with 1 artillery and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Tambov
                Germans win, taking Tambov from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Northern Caucasus
                Germans attack with 1 armour and 2 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour and 2 mech_infantrys in Northern Caucasus, round 2 : 2/3 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Northern Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Northern Caucasus
                Germans win, taking Northern Caucasus from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Trigger Germans Destroy Factories Stalingrad: has removed 1 factory_minor owned by Germans in Stalingrad
    
        Non Combat Move - Germans
            Trigger Stalingrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Stalingrad_Factory_May_Be_Destroyed attached to Germans
            1 fighter and 1 tactical_bomber moved from Tula to Ukraine
            9 armour moved from Kursk to Stalingrad
            7 mech_infantrys moved from Kursk to Stalingrad
            2 aaGuns moved from Kursk to Ukraine
            4 armour moved from Kursk to Rostov
            4 armour moved from Ukraine to Rostov
            10 infantry moved from Kursk to Ukraine
            2 bombers moved from Tula to Ukraine
            1 mech_infantry moved from Eastern Poland to Germany
            1 fighter moved from 116 Sea Zone to Western Germany
            1 carrier moved from 116 Sea Zone to 115 Sea Zone
            1 fighter moved from 116 Sea Zone to Western Germany
            1 bomber moved from United Kingdom to Western Germany
    
        Place Units - Germans
            3 infantry placed in Normandy Bordeaux
            3 infantry placed in France
            10 infantry placed in Western Germany
            3 infantry placed in Ukraine
            1 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 54 PUs; end with 55 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    British AA : -0.17
    Russians regular : -1.33
    Germans regular : -1.83
    

    Savegame

  • '19 '17

    TripleA Manual Gamesave Post: Russians round 8

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 10 infantry; Remaining resources: 4 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Siberia to Sakha
                  Russians take Sakha from Japanese
            5 infantry moved from Ulaanbaatar to Buryatia
            1 armour moved from Urals to Timguska
                  Russians take Timguska from Japanese
            1 armour moved from Timguska to Yenisey
            1 infantry moved from Yaroslavl to Vologda
                  Russians take Vologda from Germans
            1 infantry moved from Smolensk to Novgorod
                  Russians take Novgorod from Germans
            1 infantry moved from Smolensk to Northern Belarus
                  Russians take Northern Belarus from Germans
            1 infantry moved from Bryansk to Southern Belarus
                  Russians take Southern Belarus from Italians
            12 artilleries and 48 infantry moved from Bryansk to Kursk
            3 fighters and 1 tactical_bomber moved from Russia to Tula
            2 infantry moved from Russia to Tula
            1 cruiser moved from 117 Sea Zone to 116 Sea Zone
    
        Combat - Russians
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17

    @aagamerz13 Scramble sz116?


  • @Adam514 yes max scramble lose fighter from germany if cruiser hits

  • '19 '17

    TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 10 infantry; Remaining resources: 4 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Siberia to Sakha
                  Russians take Sakha from Japanese
            5 infantry moved from Ulaanbaatar to Buryatia
            1 armour moved from Urals to Timguska
                  Russians take Timguska from Japanese
            1 armour moved from Timguska to Yenisey
            1 infantry moved from Yaroslavl to Vologda
                  Russians take Vologda from Germans
            1 infantry moved from Smolensk to Novgorod
                  Russians take Novgorod from Germans
            1 infantry moved from Smolensk to Northern Belarus
                  Russians take Northern Belarus from Germans
            1 infantry moved from Bryansk to Southern Belarus
                  Russians take Southern Belarus from Italians
            12 artilleries and 48 infantry moved from Bryansk to Kursk
            3 fighters and 1 tactical_bomber moved from Russia to Tula
            2 infantry moved from Russia to Tula
            1 cruiser moved from 117 Sea Zone to 116 Sea Zone
    
        Combat - Russians
            Germans scrambles 3 units out of Western Germany to defend against the attack in 116 Sea Zone
            Germans scrambles 3 units out of Norway to defend against the attack in 116 Sea Zone
            Battle in 116 Sea Zone
                Russians attack with 1 cruiser
                Germans defend with 5 fighters, 1 tactical_bomber and 1 transport
                    Russians roll dice for 1 cruiser in 116 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 5 fighters, 1 tactical_bomber and 1 transport in 116 Sea Zone, round 2 : 3/6 hits, 3.83 expected hits
                    1 cruiser owned by the Russians lost in 116 Sea Zone
                Germans win with 5 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -11
                Casualties for Russians: 1 cruiser
            Battle in Tula
                Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 2 infantry
                    Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Tula, round 2 : 2/6 hits, 2.50 expected hits
                    Germans roll dice for 2 infantry in Tula, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Tula
                Russians win, taking Tula from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 infantry
            Battle in Buryatia
                Russians attack with 5 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 5 infantry in Buryatia, round 2 : 1/5 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Buryatia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Buryatia
                Russians win, taking Buryatia from Japanese with 4 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Kursk
                Russians attack with 12 artilleries and 48 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 12 artilleries and 48 infantry in Kursk, round 2 : 19/60 hits, 14.00 expected hits
                    Germans roll dice for 1 infantry in Kursk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Kursk
                Russians win, taking Kursk from Germans with 12 artilleries and 47 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Moving scrambled unit from 116 Sea Zone back to originating territory: Western Germany
            Moving scrambled unit from 116 Sea Zone back to originating territory: Western Germany
            Moving scrambled unit from 116 Sea Zone back to originating territory: Western Germany
            Moving scrambled unit from 116 Sea Zone back to originating territory: Norway
            Moving scrambled unit from 116 Sea Zone back to originating territory: Norway
            Moving scrambled unit from 116 Sea Zone back to originating territory: Norway
    
        Non Combat Move - Russians
            3 fighters and 1 tactical_bomber moved from Tula to Russia
            1 armour and 1 mech_infantry moved from Russia to Kursk
            7 infantry moved from Russia to Tula
            1 aaGun moved from Bryansk to Tula
            3 aaGuns moved from Bryansk to Kursk
            3 artilleries and 10 infantry moved from Siberia to Sakha
    
        Place Units - Russians
            10 infantry placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 2
            Russians collect 28 PUs (2 lost to blockades); end with 32 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0.67
    Germans regular : 0.17
    Russians regular : 4.17
    

    Savegame


  • @Adam514 Hey there is an error with the map where it’s not lettimg me move into 132 sz. Can you check if you see it? I did dl 5.1 but that shouldn’t effect this 4.00 game, right?

Suggested Topics

  • 61
  • 106
  • 86
  • 169
  • 106
  • 135
  • 107
  • 92
Axis & Allies Boardgaming Custom Painted Miniatures

37

Online

17.0k

Users

39.3k

Topics

1.7m

Posts