adam514 allies vs aagamerz13 axis ptv

  • '19 '17

    TripleA Manual Gamesave Post: Americans round 10

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 1 armour, 2 artilleries, 2 destroyers, 1 fighter, 5 infantry, 1 mech_infantry, 3 submarines and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            2 submarines moved from 38 Sea Zone to 37 Sea Zone
            2 submarines moved from 44 Sea Zone to 37 Sea Zone
            1 submarine moved from 44 Sea Zone to 36 Sea Zone
                  Americans take 36 Sea Zone from Japanese
            1 submarine moved from 36 Sea Zone to 37 Sea Zone
            1 marine moved from Java to 43 Sea Zone
            1 battleship and 1 marine moved from 43 Sea Zone to 37 Sea Zone
            1 marine moved from 37 Sea Zone to Borneo
            1 artillery and 1 infantry moved from Java to 43 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from 36 Sea Zone to Davao
            2 fighters moved from Queensland to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from Wake Island to 37 Sea Zone
            10 fighters and 2 tactical_bombers moved from 43 Sea Zone to 37 Sea Zone
            1 bomber and 1 tactical_bomber moved from Java to 37 Sea Zone
            6 carriers, 1 cruiser, 4 destroyers and 9 submarines moved from 43 Sea Zone to 37 Sea Zone
    
        Combat - Americans
            Battle in Davao
            Battle in 37 Sea Zone
                Americans attack with 1 battleship, 1 bomber, 6 carriers, 1 cruiser, 4 destroyers, 13 fighters, 14 submarines and 4 tactical_bombers
                Japanese defend with 2 battleships, 6 carriers, 2 destroyers, 6 fighters, 3 submarines, 6 tactical_bombers and 2 transports
                    Americans roll dice for 14 submarines in 37 Sea Zone, round 2 : 4/14 hits, 4.67 expected hits
                Units damaged: 2 carriers owned by the Japanese and 2 battleships owned by the Japanese
                    Americans roll dice for 1 battleship, 1 bomber, 6 carriers, 1 cruiser, 4 destroyers, 13 fighters and 4 tactical_bombers in 37 Sea Zone, round 2 : 13/24 hits, 12.17 expected hits
    

    Combat Hit Differential Summary :

    Americans regular : 0.17
    

    Savegame

  • '19 '17

    TripleA Manual Gamesave Post: Americans round 10

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 1 armour, 2 artilleries, 2 destroyers, 1 fighter, 5 infantry, 1 mech_infantry, 3 submarines and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            2 submarines moved from 38 Sea Zone to 37 Sea Zone
            2 submarines moved from 44 Sea Zone to 37 Sea Zone
            1 submarine moved from 44 Sea Zone to 36 Sea Zone
                  Americans take 36 Sea Zone from Japanese
            1 submarine moved from 36 Sea Zone to 37 Sea Zone
            1 marine moved from Java to 43 Sea Zone
            1 battleship and 1 marine moved from 43 Sea Zone to 37 Sea Zone
            1 marine moved from 37 Sea Zone to Borneo
            1 artillery and 1 infantry moved from Java to 43 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from 36 Sea Zone to Davao
            2 fighters moved from Queensland to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from Wake Island to 37 Sea Zone
            10 fighters and 2 tactical_bombers moved from 43 Sea Zone to 37 Sea Zone
            1 bomber and 1 tactical_bomber moved from Java to 37 Sea Zone
            6 carriers, 1 cruiser, 4 destroyers and 9 submarines moved from 43 Sea Zone to 37 Sea Zone
    
        Combat - Americans
            Battle in Davao
            Battle in 37 Sea Zone
                Americans attack with 1 battleship, 1 bomber, 6 carriers, 1 cruiser, 4 destroyers, 13 fighters, 14 submarines and 4 tactical_bombers
                Japanese defend with 2 battleships, 6 carriers, 2 destroyers, 6 fighters, 3 submarines, 6 tactical_bombers and 2 transports
                    Americans roll dice for 14 submarines in 37 Sea Zone, round 2 : 4/14 hits, 4.67 expected hits
                Units damaged: 2 carriers owned by the Japanese and 2 battleships owned by the Japanese
                    Americans roll dice for 1 battleship, 1 bomber, 6 carriers, 1 cruiser, 4 destroyers, 13 fighters and 4 tactical_bombers in 37 Sea Zone, round 2 : 13/24 hits, 12.17 expected hits
    

    Combat Hit Differential Summary :

    Americans regular : 0.17
    

    Savegame

  • '19 '17

    @aagamerz13 Hmm well the save posting failed, but I got 17 hits total, OOL?


  • @Adam514 carriers first then max d

  • '19 '17

    TripleA Turn Summary: UK_Pacific round 10

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 1 armour, 2 artilleries, 2 destroyers, 1 fighter, 5 infantry, 1 mech_infantry, 3 submarines and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            2 submarines moved from 38 Sea Zone to 37 Sea Zone
            2 submarines moved from 44 Sea Zone to 37 Sea Zone
            1 submarine moved from 44 Sea Zone to 36 Sea Zone
                  Americans take 36 Sea Zone from Japanese
            1 submarine moved from 36 Sea Zone to 37 Sea Zone
            1 marine moved from Java to 43 Sea Zone
            1 battleship and 1 marine moved from 43 Sea Zone to 37 Sea Zone
            1 marine moved from 37 Sea Zone to Borneo
            1 artillery and 1 infantry moved from Java to 43 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from 36 Sea Zone to Davao
            2 fighters moved from Queensland to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from Wake Island to 37 Sea Zone
            10 fighters and 2 tactical_bombers moved from 43 Sea Zone to 37 Sea Zone
            1 bomber and 1 tactical_bomber moved from Java to 37 Sea Zone
            6 carriers, 1 cruiser, 4 destroyers and 9 submarines moved from 43 Sea Zone to 37 Sea Zone
    
        Combat - Americans
            Battle in Davao
            Battle in 37 Sea Zone
                Americans attack with 1 battleship, 1 bomber, 6 carriers, 1 cruiser, 4 destroyers, 13 fighters, 14 submarines and 4 tactical_bombers
                Japanese defend with 2 battleships, 6 carriers, 2 destroyers, 6 fighters, 3 submarines, 6 tactical_bombers and 2 transports
                    Americans roll dice for 14 submarines in 37 Sea Zone, round 2 : 4/14 hits, 4.67 expected hits
                Units damaged: 2 carriers owned by the Japanese and 2 battleships owned by the Japanese
                    Americans roll dice for 1 battleship, 1 bomber, 6 carriers, 1 cruiser, 4 destroyers, 13 fighters and 4 tactical_bombers in 37 Sea Zone, round 2 : 13/24 hits, 12.17 expected hits
                    Japanese roll dice for 3 submarines in 37 Sea Zone, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 2 battleships, 6 carriers, 2 destroyers, 6 fighters, 6 tactical_bombers and 2 transports in 37 Sea Zone, round 2 : 8/22 hits, 10.00 expected hits
                Units damaged: 1 battleship owned by the Americans
                    1 submarine owned by the Americans, 6 carriers owned by the Japanese, 3 submarines owned by the Japanese and 3 carriers owned by the Americans lost in 37 Sea Zone
                    Americans roll dice for 13 submarines in 37 Sea Zone, round 3 : 3/13 hits, 4.33 expected hits
                    Americans roll dice for 1 battleship, 1 bomber, 3 carriers, 1 cruiser, 4 destroyers, 13 fighters and 4 tactical_bombers in 37 Sea Zone, round 3 : 12/24 hits, 12.17 expected hits
                    Japanese roll dice for 2 battleships, 2 destroyers, 6 fighters, 6 tactical_bombers and 2 transports in 37 Sea Zone, round 3 : 9/16 hits, 9.00 expected hits
                    6 tactical_bombers owned by the Japanese, 5 fighters owned by the Japanese, 9 submarines owned by the Americans, 2 destroyers owned by the Japanese and 2 battleships owned by the Japanese lost in 37 Sea Zone
                    Americans roll dice for 4 submarines in 37 Sea Zone, round 4 : 2/4 hits, 1.33 expected hits
                    2 transports owned by the Japanese lost in 37 Sea Zone
                    Americans roll dice for 1 battleship, 1 bomber, 3 carriers, 1 cruiser, 4 destroyers, 13 fighters and 4 tactical_bombers in 37 Sea Zone, round 4 : 14/24 hits, 12.17 expected hits
                    Japanese roll dice for 1 fighter in 37 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits
                    1 fighter owned by the Japanese lost in 37 Sea Zone
                Americans win, taking Davao from Japanese, taking 37 Sea Zone from Neutral with 1 battleship, 1 bomber, 3 carriers, 1 cruiser, 4 destroyers, 13 fighters, 4 submarines and 4 tactical_bombers remaining. Battle score for attacker is 190
                Casualties for Americans: 3 carriers and 10 submarines
                Casualties for Japanese: 2 battleships, 6 carriers, 2 destroyers, 6 fighters, 3 submarines, 6 tactical_bombers and 2 transports
            Battle in Borneo
    
        Non Combat Move - Americans
            1 bomber moved from 37 Sea Zone to Malaya
            2 tactical_bombers moved from 37 Sea Zone to Malaya
            7 fighters moved from 37 Sea Zone to Malaya
            2 fighters moved from 37 Sea Zone to 36 Sea Zone
            1 carrier, 2 destroyers and 1 submarine moved from 55 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from Hawaiian Islands to 27 Sea Zone
            1 artillery, 1 carrier, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 27 Sea Zone to 34 Sea Zone
            1 artillery and 1 infantry moved from 34 Sea Zone to Caroline Islands
            1 fighter and 1 tactical_bomber moved from Western United States to Wake Island
            1 carrier, 1 destroyer and 1 submarine moved from 11 Sea Zone to 27 Sea Zone
            1 aaGun moved from Morocco to 93 Sea Zone
            1 infantry moved from Morocco to 93 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 93 Sea Zone to 113 Sea Zone
            1 aaGun and 1 infantry moved from 113 Sea Zone to Holland Belgium
            1 artillery and 5 infantry moved from Central United States to 104 Sea Zone
            1 artillery, 5 infantry and 3 transports moved from 104 Sea Zone to 93 Sea Zone
            2 transports moved from 93 Sea Zone to 104 Sea Zone
            1 artillery and 5 infantry moved from 93 Sea Zone to Morocco
            1 transport moved from 113 Sea Zone to 105 Sea Zone
    
        Place Units - Americans
            1 armour, 1 infantry and 1 mech_infantry placed in Holland Belgium
            2 artilleries and 4 infantry placed in Central United States
            1 fighter placed in Eastern United States
            2 destroyers, 2 submarines and 1 transport placed in 104 Sea Zone
            1 submarine placed in 11 Sea Zone
    
        Turn Complete - Americans
            Americans collect 59 PUs; end with 60 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
            1 infantry moved from Eastern Sinkiang to Western Sinkiang
            1 infantry moved from Northern Sinkiang to Western Sinkiang
            1 infantry moved from Anhwe to Shantung
                  Chinese take Shantung from Japanese
            2 infantry moved from Tsinghai to Hopei
            1 fighter moved from Tsinghai to Hopei
    
        Combat - Chinese
            Chinese creates battle in territory Kweichow
            Battle in Western Sinkiang
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Western Sinkiang, round 2 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Western Sinkiang, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Western Sinkiang
                Chinese win, taking Kweichow from Japanese, taking Western Sinkiang from Japanese with 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Hopei
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            7 infantry moved from Shansi to Anhwe
            2 infantry moved from Honan to Anhwe
            1 fighter moved from Hopei to Anhwe
    
        Place Units - Chinese
            5 infantry placed in Anhwe
    
        Turn Complete - Chinese
            Chinese collect 14 PUs; end with 16 PUs
    
        Purchase Units - British
            British repair damage of 9x factory_major; Remaining resources: 28 PUs; 
            British buy 1 fighter and 6 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific repair damage of 1x factory_major; Remaining resources: 14 PUs; 
            UK_Pacific buy 4 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - British
            1 armour, 7 artilleries and 11 infantry moved from Burma to Shan State
            1 fighter and 1 tactical_bomber moved from Eastern India to Shan State
            1 submarine moved from 94 Sea Zone to 100 Sea Zone
            1 destroyer moved from 83 Sea Zone to 100 Sea Zone
            1 artillery and 4 infantry moved from Southern Caucasus to Northern Caucasus
    
        Combat - British
            Battle in 100 Sea Zone
                British attack with 1 destroyer and 1 submarine
                Italians defend with 1 destroyer
                    British roll dice for 1 submarine in 100 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer in 100 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 destroyer in 100 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the British lost in 100 Sea Zone
                    British roll dice for 1 destroyer in 100 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    Italians roll dice for 1 destroyer in 100 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians and 1 destroyer owned by the British lost in 100 Sea Zone
                Italians win with no units remaining. Battle score for attacker is -6
                Casualties for British: 1 destroyer and 1 submarine
                Casualties for Italians: 1 destroyer
            Battle in Northern Caucasus
                British attack with 1 artillery and 4 infantry
                Italians defend with 1 artillery
                    British roll dice for 1 artillery and 4 infantry in Northern Caucasus, round 2 : 0/5 hits, 1.17 expected hits
                    Italians roll dice for 1 artillery in Northern Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 artillery and 4 infantry in Northern Caucasus, round 3 : 2/5 hits, 1.17 expected hits
                    Italians roll dice for 1 artillery in Northern Caucasus, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Northern Caucasus
                British win, taking Northern Caucasus from Italians with 1 artillery and 4 infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 artillery
            Battle in Shan State
                British attack with 1 armour, 7 artilleries, 1 fighter, 11 infantry and 1 tactical_bomber
                Japanese defend with 2 infantry
                    British roll dice for 1 armour, 7 artilleries, 1 fighter, 11 infantry and 1 tactical_bomber in Shan State, round 2 : 10/21 hits, 7.00 expected hits
                    Japanese roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 1 armour, 7 artilleries, 1 fighter, 11 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - British
            3 infantry moved from Eastern India to Burma
            1 aaGun moved from Burma to Shan State
            1 fighter and 1 tactical_bomber moved from Shan State to Eastern India
            2 artilleries and 4 infantry moved from Northwest Persia to Southern Caucasus
            1 aaGun and 4 infantry moved from Iraq to Northwest Persia
            1 infantry moved from Trans-Jordan to Iraq
            1 infantry moved from Egypt to Trans-Jordan
            1 fighter moved from United Kingdom to Gibraltar
            1 fighter moved from 113 Sea Zone to Gibraltar
            6 infantry moved from United Kingdom to 113 Sea Zone
            6 infantry moved from 113 Sea Zone to Holland Belgium
            1 fighter moved from Holland Belgium to 113 Sea Zone
    
        Place Units - British
            1 fighter and 5 infantry placed in United Kingdom
            1 infantry placed in Egypt
    
        Turn Complete - British
            British collect 34 PUs; end with 34 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
    
        Place Units - UK_Pacific
            4 infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 14 PUs; end with 16 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs
            Some Units in Eastern India change ownership: 4 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 0.83
    Americans regular : 1.17
    Italians regular : 0.67
    Japanese regular : -3.50
    British regular : 2.67
    

    Savegame


  • TripleA Turn Summary: Italians round 10

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - Italians
            Italians buy 6 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Northern Belarus to Smolensk
                  Italians take Smolensk from Russians
    
        Combat - Italians
    
        Non Combat Move - Italians
            1 tactical_bomber moved from Greece to Southern Italy
            3 infantry moved from Southern France to Normandy Bordeaux
            1 infantry moved from Stalingrad to Tambov
    
        Place Units - Italians
            3 infantry placed in Southern Italy
            3 infantry placed in Southern France
    
        Turn Complete - Italians
            Italians collect 20 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17

    TripleA Turn Summary: French round 10

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 2 artilleries, 1 infantry and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 marine moved from Java to 43 Sea Zone
            1 cruiser and 1 marine moved from 43 Sea Zone to 46 Sea Zone
            1 marine moved from 46 Sea Zone to Dutch New Guinea
            1 infantry moved from Malaya to 38 Sea Zone
            1 infantry and 1 transport moved from 38 Sea Zone to 36 Sea Zone
            1 infantry moved from 36 Sea Zone to Manilla
            1 infantry moved from New South Wales to 64 Sea Zone
            1 infantry and 1 transport moved from 64 Sea Zone to 55 Sea Zone
            1 infantry moved from Queensland to 55 Sea Zone
            2 infantry and 1 transport moved from 55 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Paulau
            1 fighter moved from Java to Dutch New Guinea
            1 artillery and 1 infantry moved from Java to 43 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 46 Sea Zone
            1 artillery and 1 infantry moved from 46 Sea Zone to Dutch New Guinea
            1 fighter moved from Java to Dutch New Guinea
    
        Combat - ANZAC
            Battle in 46 Sea Zone
                ANZAC attack with 1 cruiser and 1 transport
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 46 Sea Zone
                ANZAC win with 1 cruiser and 1 transport remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 transport
            Battle in Paulau
            Battle in Manilla
            Battle in Dutch New Guinea
                ANZAC attack with 1 artillery, 2 fighters, 1 infantry and 1 marine
                Japanese defend with 1 armour and 1 infantry
                    ANZAC roll dice for 1 artillery, 2 fighters, 1 infantry and 1 marine in Dutch New Guinea, round 2 : 2/5 hits, 2.00 expected hits
                    Japanese roll dice for 1 armour and 1 infantry in Dutch New Guinea, round 2 : 2/2 hits, 0.83 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the ANZAC, 1 artillery owned by the ANZAC and 1 armour owned by the Japanese lost in Dutch New Guinea
                ANZAC win, taking Paulau from Japanese, taking Manilla from Japanese, taking Dutch New Guinea from Japanese with 2 fighters and 1 marine remaining. Battle score for attacker is 2
                Casualties for ANZAC: 1 artillery and 1 infantry
                Casualties for Japanese: 1 armour and 1 infantry
    
        Non Combat Move - ANZAC
            2 fighters moved from Dutch New Guinea to New Guinea
            2 fighters moved from Java to Davao
            1 destroyer moved from 43 Sea Zone to 35 Sea Zone
            1 destroyer and 4 submarines moved from 43 Sea Zone to 36 Sea Zone
            1 aaGun and 1 infantry moved from Northern Australia to Queensland
            2 infantry moved from Southern Caucasus to Northern Caucasus
    
        Place Units - ANZAC
            1 transport placed in 55 Sea Zone
            1 artillery placed in Queensland
            1 transport placed in 64 Sea Zone
            1 artillery and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 15 PUs; end with 16 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            2 infantry moved from Southern Caucasus to Northern Caucasus
            2 infantry moved from Trans-Jordan to Iraq
            1 infantry moved from Syria to Iraq
            1 fighter moved from Syria to Northern Caucasus
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : 1.17
    ANZAC regular : 0.00
    

    Savegame


  • TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 6 armour, 13 artilleries and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 bombers moved from Leningrad to Russia
            1 armour moved from Evenkiyskiy to Yakut S.S.R.
                  Germans take Yenisey from Russians
                  Germans take Yakut S.S.R. from Russians
            1 armour moved from Timguska to Olgiy
                  Germans take Olgiy from Russians
            1 armour moved from Olgiy to Northern Sinkiang
                  Germans take Northern Sinkiang from Chinese
            1 infantry moved from Vologda to Yaroslavl
                  Germans take Yaroslavl from Russians
            2 bombers moved from Western Germany to United Kingdom
            1 fighter moved from Normandy Bordeaux to United Kingdom
    
        Combat - Germans
            Air Battle in United Kingdom
                Germans attacks with 3 units heading to United Kingdom
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in United Kingdom
                    British roll AA dice in United Kingdom : 1/2 hits, 0.33 expected hits
                1 bomber killed by AA
                Bombing raid in United Kingdom rolls: 8 and causes: 8 damage to unit: factory_major
                Bombing raid in United Kingdom causes 8 damage total. 
            Strategic bombing raid in Russia
                    Russians roll AA dice in Russia : 0/2 hits, 0.33 expected hits
                Bombing raid in Russia rolls: 8,3 and causes: 6 damage to unit: factory_minor
                Bombing raid in Russia causes 6 damage total. 
            Cleaning up after air battles
    
        Non Combat Move - Germans
            2 infantry moved from Germany to Western Germany
            3 infantry moved from France to Normandy Bordeaux
            2 bombers moved from Russia to Leningrad
            1 bomber moved from United Kingdom to Western Germany
            1 fighter moved from United Kingdom to Normandy Bordeaux
            1 mech_infantry moved from Novgorod to Gorky
            1 artillery moved from Saratov to Samara
            1 infantry moved from Tambov to Saratov
            1 fighter and 1 tactical_bomber moved from Stalingrad to Rostov
            1 infantry moved from Ukraine to Rostov
            6 infantry moved from Ukraine to Rostov
            1 aaGun moved from Ukraine to Rostov
            11 infantry moved from Ukraine to Rostov
            1 fighter and 1 tactical_bomber moved from Stalingrad to Rostov
            1 aaGun moved from Ukraine to Rostov
    
        Place Units - Germans
            3 infantry placed in France
            6 armour placed in Germany
            10 artilleries placed in Western Germany
            3 artilleries placed in Normandy Bordeaux
            3 infantry placed in Ukraine
            1 infantry placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 6,6
            Germans collect 61 PUs; end with 61 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 69 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    British AA : 0.67
    Russians AA : -0.33
    

    Savegame

  • '19 '17

    TripleA Turn Summary: Russians round 11

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 11
    
        Purchase Units - Russians
            Russians repair damage of 5x factory_minor; Remaining resources: 8 PUs; 
            Russians buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Bryansk to Southern Belarus
                  Russians take Southern Belarus from Italians
            1 artillery and 3 infantry moved from Russia to Samara
            2 fighters moved from Tula to Kursk
            1 infantry moved from Tula to Kursk
            1 infantry moved from Tula to Tambov
            1 fighter and 1 tactical_bomber moved from Tula to Tambov
            1 artillery and 3 infantry moved from Russia to Smolensk
            1 artillery and 3 infantry moved from Russia to Yaroslavl
            1 artillery and 3 infantry moved from Russia to Gorky
            1 artillery and 3 infantry moved from Russia to Penza
            1 armour and 1 mech_infantry moved from Russia to Saratov
            2 infantry moved from Tula to Saratov
    
        Combat - Russians
            Battle in Saratov
                Russians attack with 1 armour, 2 infantry and 1 mech_infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 armour, 2 infantry and 1 mech_infantry in Saratov, round 2 : 1/4 hits, 1.17 expected hits
                    Germans roll dice for 1 infantry in Saratov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Saratov
                Russians win, taking Saratov from Germans with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Gorky
                Russians attack with 1 artillery and 3 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 artillery and 3 infantry in Gorky, round 2 : 1/4 hits, 1.00 expected hits
                    Germans roll dice for 1 mech_infantry in Gorky, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Gorky
                Russians win, taking Gorky from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 2
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 mech_infantry
            Battle in Penza
                Russians attack with 1 artillery and 3 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 3 infantry in Penza, round 2 : 1/4 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry in Penza, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Penza
                Russians win, taking Penza from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Kursk
                Russians attack with 2 fighters and 1 infantry
                Italians defend with 1 infantry
                    Russians roll dice for 2 fighters and 1 infantry in Kursk, round 2 : 2/3 hits, 1.17 expected hits
                    Italians roll dice for 1 infantry in Kursk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Kursk
                Russians win, taking Kursk from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Tambov
                Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Italians defend with 1 infantry
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 1/3 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Tambov
                Russians win, taking Tambov from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Smolensk
                Russians attack with 1 artillery and 3 infantry
                Italians defend with 1 infantry
                    Russians roll dice for 1 artillery and 3 infantry in Smolensk, round 2 : 3/4 hits, 1.00 expected hits
                    Italians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Smolensk
                Russians win, taking Smolensk from Italians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Samara
                Russians attack with 1 artillery and 3 infantry
                Germans defend with 1 artillery
                    Russians roll dice for 1 artillery and 3 infantry in Samara, round 2 : 1/4 hits, 1.00 expected hits
                    Germans roll dice for 1 artillery in Samara, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 artillery
            Battle in Yaroslavl
                Russians attack with 1 artillery and 3 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 3 infantry in Yaroslavl, round 2 : 2/4 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry in Yaroslavl, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Yaroslavl
                Russians win, taking Yaroslavl from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 tactical_bomber moved from Tambov to Tula
            1 fighter moved from Tambov to Tula
            1 fighter moved from Kursk to Russia
            1 fighter moved from Kursk to Russia
            2 infantry moved from Russia to Bryansk
            1 aaGun moved from Bryansk to Smolensk
            1 aaGun moved from Tula to Saratov
            7 artilleries and 9 infantry moved from Russia to Tula
    
        Place Units - Russians
            2 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 17 PUs; end with 19 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.67
    Germans regular : 3.00
    Russians regular : 3.33
    

    Savegame


  • TripleA Turn Summary: Japanese round 11

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese buy 3 fighters and 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour moved from Chahar to Kansu
                  Japanese take Inner Mongolia from Chinese
                  Japanese take Kansu from Chinese
            1 infantry moved from Chahar to Shansi
                  Japanese take Shansi from Chinese
            2 infantry moved from Jehol to Shantung
            1 infantry moved from Hunan to Kweichow
            1 infantry moved from Kiangsi to Hopei
            1 fighter moved from Kiangsu to Shantung
            3 fighters and 1 tactical_bomber moved from French Indo China to Kweichow
            2 fighters and 1 tactical_bomber moved from Kiangsu to Hopei
            1 infantry moved from Chahar to Inner Mongolia
    
        Combat - Japanese
            Battle in Kweichow
                Japanese attack with 3 fighters, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 1/5 hits, 2.33 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Hopei
                Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Chinese defend with 2 infantry
                    Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Hopei, round 2 : 2/4 hits, 1.83 expected hits
                    Chinese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Chinese lost in Hopei
                Japanese win, taking Hopei from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
            Battle in Shantung
                Japanese attack with 1 fighter and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter and 2 infantry in Shantung, round 2 : 0/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Shantung, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shantung
                    Japanese roll dice for 1 fighter and 1 infantry in Shantung, round 3 : 2/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Shantung, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Shantung
                Japanese win, taking Shantung from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            3 fighters and 1 tactical_bomber moved from Kweichow to French Indo China
            2 infantry moved from Kwangsi to French Indo China
            1 infantry moved from Kwangtung to Hunan
            1 infantry moved from Kiangsu to Kiangsi
            1 aaGun moved from Kiangsu to Fukien
            1 artillery and 1 infantry moved from Amur to Korea
            1 mech_infantry moved from Southern Manchuria to Chahar
            2 aaGuns moved from Buyant-Uhaa to Southern Manchuria
            2 artilleries moved from Buyant-Uhaa to Southern Manchuria
            1 infantry moved from Buyant-Uhaa to Southern Manchuria
            1 artillery moved from Buyant-Uhaa to Chahar
            1 fighter moved from Shantung to Chahar
            1 infantry moved from Yunnan to French Indo China
            1 tactical_bomber moved from Hopei to Kiangsu
            2 transports moved from 6 Sea Zone to 5 Sea Zone
            1 fighter moved from Hopei to Jehol
            1 fighter moved from Hopei to Kiangsu
            1 infantry moved from Yunnan to French Indo China
    
        Place Units - Japanese
            3 fighters placed in French Indo China
            3 infantry placed in Kwangtung
            3 infantry placed in Southern Manchuria
            2 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,5,4,4,1,3,4,6,3,6,3,2,4,6,6,6,3,2,3,5,2,1,4,1,1,1
            Japanese collect 46 PUs (3 lost to blockades); end with 46 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 49 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Japanese regular : -0.67
    

    Savegame

  • '19 '17

    TripleA Turn Summary: UK_Pacific round 11

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 artillery, 4 fighters, 6 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Davao to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to French Indo China
            1 artillery and 1 infantry moved from Caroline Islands to 34 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to French Indo China
            1 marine moved from Borneo to 37 Sea Zone
            1 marine moved from 37 Sea Zone to French Indo China
            4 fighters and 2 tactical_bombers moved from 37 Sea Zone to French Indo China
            1 bomber, 7 fighters and 2 tactical_bombers moved from Malaya to French Indo China
            2 fighters moved from 36 Sea Zone to French Indo China
            1 fighter and 1 tactical_bomber moved from Wake Island to 21 Sea Zone
            1 submarine moved from 37 Sea Zone to 21 Sea Zone
    
        Combat - Americans
            Battle in 21 Sea Zone
                Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 fighter and 1 tactical_bomber in 21 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 21 Sea Zone
                Americans win, taking 21 Sea Zone from Japanese with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in French Indo China
                Americans attack with 2 artilleries, 1 bomber, 13 fighters, 2 infantry, 1 marine and 4 tactical_bombers
                Japanese defend with 1 airfield, 1 artillery, 2 bombers, 1 factory_minor, 8 fighters, 7 infantry and 1 tactical_bomber
                    Americans roll dice for 1 battleship and 1 cruiser in French Indo China, round 2 : 2/2 hits, 1.17 expected hits
                    Americans roll dice for 2 artilleries, 1 bomber, 13 fighters, 2 infantry, 1 marine and 4 tactical_bombers in French Indo China, round 2 : 15/23 hits, 11.33 expected hits
                    Japanese roll dice for 1 artillery, 2 bombers, 8 fighters, 7 infantry and 1 tactical_bomber in French Indo China, round 2 : 8/19 hits, 8.83 expected hits
                    1 tactical_bomber owned by the Japanese, 6 fighters owned by the Japanese, 7 infantry owned by the Japanese, 1 artillery owned by the Japanese, 2 bombers owned by the Japanese, 3 fighters owned by the Americans, 2 infantry owned by the Americans, 2 artilleries owned by the Americans and 1 marine owned by the Americans lost in French Indo China
                    Americans roll dice for 1 bomber, 10 fighters and 4 tactical_bombers in French Indo China, round 3 : 9/15 hits, 8.17 expected hits
                    Japanese roll dice for 2 fighters in French Indo China, round 3 : 2/2 hits, 1.33 expected hits
                    2 fighters owned by the Japanese and 2 fighters owned by the Americans lost in French Indo China
                Americans win with 1 bomber, 8 fighters and 4 tactical_bombers remaining. Battle score for attacker is 70
                Casualties for Americans: 2 artilleries, 5 fighters, 2 infantry and 1 marine
                Casualties for Japanese: 1 artillery, 2 bombers, 8 fighters, 7 infantry and 1 tactical_bomber
    
        Non Combat Move - Americans
            2 submarines moved from 34 Sea Zone to 7 Sea Zone
            1 submarine moved from 36 Sea Zone to 6 Sea Zone
            1 submarine moved from 27 Sea Zone to 7 Sea Zone
            1 submarine moved from 11 Sea Zone to 91 Sea Zone
            1 carrier and 1 destroyer moved from 27 Sea Zone to 66 Sea Zone
            1 carrier and 1 destroyer moved from 34 Sea Zone to 27 Sea Zone
            4 fighters and 2 tactical_bombers moved from French Indo China to 37 Sea Zone
            2 tactical_bombers moved from French Indo China to Eastern India
            4 fighters moved from French Indo China to Burma
            1 bomber moved from French Indo China to Eastern India
            2 submarines moved from 37 Sea Zone to 21 Sea Zone
            1 submarine moved from 37 Sea Zone to 20 Sea Zone
            1 submarine moved from 21 Sea Zone to 20 Sea Zone
            2 artilleries and 4 infantry moved from Central United States to 104 Sea Zone
            1 artillery and 5 infantry moved from Morocco to 93 Sea Zone
            1 artillery, 5 infantry and 3 transports moved from 93 Sea Zone to 113 Sea Zone
            1 artillery and 5 infantry moved from 113 Sea Zone to Holland Belgium
            2 artilleries, 2 destroyers, 4 infantry, 2 submarines and 3 transports moved from 104 Sea Zone to 93 Sea Zone
            1 fighter moved from Eastern United States to Gibraltar
            1 fighter moved from Gibraltar to Holland Belgium
            1 transport moved from 105 Sea Zone to 104 Sea Zone
            2 artilleries and 4 infantry moved from 93 Sea Zone to Morocco
            2 transports moved from 113 Sea Zone to 93 Sea Zone
            1 tactical_bomber moved from 21 Sea Zone to Manilla
            1 fighter moved from 21 Sea Zone to 36 Sea Zone
    
        Place Units - Americans
            1 armour, 1 infantry and 1 mech_infantry placed in Holland Belgium
            2 transports placed in 104 Sea Zone
            1 artillery, 4 fighters and 5 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 61 PUs; end with 61 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 91 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
            1 fighter and 5 infantry moved from Anhwe to Jehol
            10 infantry moved from Anhwe to Kiangsu
            3 infantry moved from Anhwe to Shantung
    
        Combat - Chinese
            Chinese creates battle in territory Yunnan
            Battle in Kiangsu
                Chinese attack with 10 infantry
                Japanese defend with 1 artillery, 1 fighter and 1 tactical_bomber
                    Chinese roll dice for 10 infantry in Kiangsu, round 2 : 3/10 hits, 1.67 expected hits
                    Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Kiangsu, round 2 : 0/3 hits, 1.50 expected hits
                    1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese and 1 artillery owned by the Japanese lost in Kiangsu
                Chinese win, taking Yunnan from Japanese, taking Kiangsu from Japanese with 10 infantry remaining. Battle score for attacker is 24
                Casualties for Japanese: 1 artillery, 1 fighter and 1 tactical_bomber
            Battle in Jehol
                Chinese attack with 1 fighter and 5 infantry
                Japanese defend with 1 fighter and 1 infantry
                    Chinese roll dice for 1 fighter and 5 infantry in Jehol, round 2 : 0/6 hits, 1.33 expected hits
                    Japanese roll dice for 1 fighter and 1 infantry in Jehol, round 2 : 2/2 hits, 1.00 expected hits
                    2 infantry owned by the Chinese lost in Jehol
                    Chinese roll dice for 1 fighter and 3 infantry in Jehol, round 3 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 fighter and 1 infantry in Jehol, round 3 : 1/2 hits, 1.00 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol
                    Chinese roll dice for 1 fighter and 2 infantry in Jehol, round 4 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 fighter in Jehol, round 4 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol
                Chinese win, taking Jehol from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Chinese: 4 infantry
                Casualties for Japanese: 1 fighter and 1 infantry
            Battle in Shantung
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Shantung, round 2 : 2/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shantung
                Chinese win, taking Shantung from Japanese with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Jehol to Anhwe
    
        Place Units - Chinese
            5 infantry placed in Anhwe
    
        Turn Complete - Chinese
            Chinese collect 14 PUs; end with 15 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 18 PUs
    
        Purchase Units - British
            Turning on Edit Mode
            EDIT: Removing units owned by Chinese from Western Sinkiang: 1 infantry
            EDIT: Adding units owned by Chinese to Eastern Sinkiang: 1 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Changing PUs for British from 37 to 28
            EDIT: Changing unit bombing damage for these British owned units to: factory_major = 4
            EDIT: Changing unit bombing damage for these British owned units to: factory_major = 3
            EDIT: Turning off Edit Mode
            British buy 1 fighter and 6 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific repair damage of 1x factory_major; Remaining resources: 18 PUs; 
            UK_Pacific buy 1 armour and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Shan State to Siam
                  UK_Pacific take Siam from Japanese
            1 infantry moved from Northern Caucasus to Stalingrad
                  Russians take Stalingrad from Germans
            1 infantry moved from Northern Caucasus to Kazakhstan
                  Russians take Kazakhstan from Japanese
    
        Combat - British
    
        Non Combat Move - British
            1 destroyer moved from 43 Sea Zone to 40 Sea Zone
            5 infantry moved from United Kingdom to 113 Sea Zone
            5 infantry moved from 113 Sea Zone to Holland Belgium
            1 fighter moved from United Kingdom to Holland Belgium
            2 fighters moved from 113 Sea Zone to Holland Belgium
            1 artillery and 1 infantry moved from Northern Caucasus to Southern Caucasus
            1 aaGun and 4 infantry moved from Northwest Persia to Southern Caucasus
            1 infantry moved from Iraq to Northwest Persia
            1 infantry moved from Trans-Jordan to Iraq
            1 infantry moved from Egypt to Trans-Jordan
            1 aaGun, 1 armour, 7 artilleries and 10 infantry moved from Shan State to Yunnan
            1 aaGun and 3 infantry moved from Burma to Yunnan
            4 infantry moved from Eastern India to Western India
            1 fighter and 1 tactical_bomber moved from Eastern India to Southern Caucasus
    
        Place Units - British
            1 fighter and 6 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 34 PUs; end with 34 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
    
        Place Units - UK_Pacific
            1 armour and 4 infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 15 PUs; end with 15 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs
            Some Units in Eastern India change ownership: 1 armour and 4 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 2.67
    Americans regular : 4.83
    Japanese regular : -1.00
    

    Savegame


  • TripleA Manual Gamesave Post: Italians round 11

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 11
    
        Purchase Units - Italians
            Italians buy 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 artilleries and 15 infantry moved from Normandy Bordeaux to Holland Belgium
            2 fighters and 1 tactical_bomber moved from Southern Italy to Holland Belgium
            1 submarine moved from 99 Sea Zone to 100 Sea Zone
    
        Combat - Italians
            Americans scrambles 3 units out of 113 Sea Zone to defend against the attack in Holland Belgium
            Battle in Holland Belgium
                Italians attack with 2 artilleries, 2 fighters, 15 infantry and 1 tactical_bomber
                British defend with 5 aaGuns, 1 armour, 10 fighters, 33 infantry and 1 mech_infantry; French defend with 2 infantry; Americans defend with 3 aaGuns, 6 armour, 6 artilleries, 1 factory_minor, 1 fighter, 22 infantry, 2 marines and 6 mech_infantrys
                    British roll AA dice in Holland Belgium : 0/3 hits, 0.50 expected hits
                    Italians roll dice for 2 artilleries, 2 fighters, 15 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 6/20 hits, 5.17 expected hits
    

    Combat Hit Differential Summary :

    Italians regular : 0.83
    British AA : -0.50
    

    Savegame


  • '19 '17

    @aagamerz13 Keep enough AA guns to be able to all shoot at 3 German aircraft each, so keep 3 AA guns I think (can’t look at map atm).


  • @Adam514 ok keep 3 aa, lose5


  • TripleA Turn Summary: Italians round 11

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 11
    
        Purchase Units - Italians
            Italians buy 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 artilleries and 15 infantry moved from Normandy Bordeaux to Holland Belgium
            2 fighters and 1 tactical_bomber moved from Southern Italy to Holland Belgium
            1 submarine moved from 99 Sea Zone to 100 Sea Zone
    
        Combat - Italians
            Americans scrambles 3 units out of 113 Sea Zone to defend against the attack in Holland Belgium
            Battle in Holland Belgium
                Italians attack with 2 artilleries, 2 fighters, 15 infantry and 1 tactical_bomber
                British defend with 5 aaGuns, 1 armour, 10 fighters, 33 infantry and 1 mech_infantry; French defend with 2 infantry; Americans defend with 3 aaGuns, 6 armour, 6 artilleries, 1 factory_minor, 1 fighter, 22 infantry, 2 marines and 6 mech_infantrys
                    British roll AA dice in Holland Belgium : 0/3 hits, 0.50 expected hits
                    Italians roll dice for 2 artilleries, 2 fighters, 15 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 6/20 hits, 5.17 expected hits
                    Americans roll dice for 8 aaGuns, 7 armour, 6 artilleries, 11 fighters, 57 infantry, 2 marines and 7 mech_infantrys in Holland Belgium, round 2 : 38/90 hits, 36.00 expected hits
                    5 aaGuns owned by the British, 1 tactical_bomber owned by the Italians, 1 infantry owned by the French, 2 fighters owned by the Italians, 2 artilleries owned by the Italians and 15 infantry owned by the Italians lost in Holland Belgium
                Americans win with 3 aaGuns, 7 armour, 6 artilleries, 11 fighters, 56 infantry, 2 marines and 7 mech_infantrys remaining. Battle score for attacker is -55
                Casualties for Italians: 2 artilleries, 2 fighters, 15 infantry and 1 tactical_bomber
                Casualties for British: 5 aaGuns
                Casualties for French: 1 infantry
            Moving scrambled unit from Holland Belgium to 113 Sea Zone
            Moving scrambled unit from Holland Belgium to 113 Sea Zone
            Moving scrambled unit from Holland Belgium to 113 Sea Zone
    
        Non Combat Move - Italians
            1 infantry moved from Southern France to Normandy Bordeaux
            2 infantry moved from Southern France to France
    
        Place Units - Italians
            1 fighter placed in Southern Italy
            2 infantry placed in Southern Italy
            1 transport placed in 99 Sea Zone
    
        Turn Complete - Italians
            Italians collect 17 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 2.00
    Italians regular : 0.83
    British AA : -0.50
    

    Savegame

  • '19 '17

    TripleA Turn Summary: French round 11

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 3 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 marine moved from Dutch New Guinea to 46 Sea Zone
            1 cruiser and 1 marine moved from 46 Sea Zone to 37 Sea Zone
            1 marine moved from 37 Sea Zone to French Indo China
            1 transport moved from 36 Sea Zone to 45 Sea Zone
            1 artillery and 1 infantry moved from Celebes to 45 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 22 Sea Zone
            1 artillery and 1 infantry moved from 22 Sea Zone to Marianas
            2 infantry moved from Paulau to 35 Sea Zone
            2 infantry and 1 transport moved from 35 Sea Zone to 22 Sea Zone
            2 infantry moved from 22 Sea Zone to Guam
            1 fighter moved from Davao to Marianas
    
        Combat - ANZAC
            Battle in Guam
            Battle in French Indo China
            Battle in Marianas
                ANZAC attack with 1 artillery, 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Marianas, round 2 : 0/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Marianas, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Marianas, round 3 : 1/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Marianas, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Marianas
                ANZAC win, taking Guam from Japanese, taking French Indo China from Japanese, taking Marianas from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            1 fighter moved from Marianas to 36 Sea Zone
            2 submarines moved from 36 Sea Zone to 6 Sea Zone
            1 destroyer moved from 35 Sea Zone to 22 Sea Zone
            1 destroyer moved from 36 Sea Zone to 21 Sea Zone
            1 submarine moved from 36 Sea Zone to 6 Sea Zone
            1 submarine moved from 36 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 55 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from 36 Sea Zone to Manilla
            1 artillery and 1 infantry moved from New South Wales to 64 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 64 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Caroline Islands
            1 fighter moved from New Guinea to Caroline Islands
            1 fighter moved from New Guinea to Davao
            1 transport moved from 46 Sea Zone to 55 Sea Zone
    
        Place Units - ANZAC
            1 transport placed in 64 Sea Zone
            1 artillery and 2 infantry placed in Queensland
            1 infantry placed in New South Wales
            ANZAC undo move 2.
            2 infantry placed in Queensland
            1 transport placed in 55 Sea Zone
            1 artillery placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 17 PUs; end with 17 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from Northern Caucasus: 2 infantry
            EDIT: Adding units owned by ANZAC to Southern Caucasus: 2 infantry
            EDIT: Turning off Edit Mode
    
        Combat Move - French
    
        Non Combat Move - French
            3 infantry moved from Iraq to Northwest Persia
            1 fighter and 2 infantry moved from Northern Caucasus to Southern Caucasus
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0.67
    ANZAC regular : -1.33
    

    Savegame


  • '19 '17

    @aagamerz13 Thanks for the game!


  • Sure. Learned a few things this game! Let me get a few more games in on this map before we play again.

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