@mikawagunichi why even ask lol
regularkid L vs crockett36 X ptv
-
@crockett36 full scramble.3 fighters. max defense. thanks.
-
TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.1.0
Game History
Round: 1 Purchase Units - Italians Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Italians 1 battleship and 1 cruiser moved from 99 Sea Zone to 94 Sea Zone 1 cruiser, 1 destroyer and 1 submarine moved from 97 Sea Zone to 94 Sea Zone 1 bomber moved from Northern Italy to 94 Sea Zone 1 armour moved from Northern Italy to 99 Sea Zone 1 infantry moved from Southern Italy to 99 Sea Zone 1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 101 Sea Zone 1 artillery moved from Northern Italy to 97 Sea Zone 1 infantry moved from Northern Italy to 97 Sea Zone 1 armour moved from Tobruk to Alexandria 1 mech_infantry moved from Tobruk to Alexandria 1 artillery moved from Tobruk to Alexandria 3 infantry moved from Tobruk to Alexandria 1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 100 Sea Zone 1 armour and 1 infantry moved from 100 Sea Zone to Trans-Jordan 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 101 Sea Zone 1 artillery and 1 infantry moved from 101 Sea Zone to Syria 1 artillery and 1 infantry moved from Libya to Tobruk 1 infantry moved from Northern Italy to Southern Italy 1 infantry moved from Italian Somaliland to Kenya Italians take Kenya from British 2 infantry moved from Albania to Yugoslavia 1 armour moved from Albania to Romania 2 fighters moved from Southern Italy to Yugoslavia 1 artillery moved from Northern Italy to Yugoslavia Combat - Italians British scrambles 3 units out of Gibraltar to defend against the attack in 94 Sea Zone Battle in Trans-Jordan Battle in Syria Italians attack with 1 artillery and 1 infantry French defend with 1 infantry Italians roll dice for 1 artillery and 1 infantry in Syria, round 2 : 0/2 hits, 0.67 expected hits French roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery and 1 infantry in Syria, round 3 : 1/2 hits, 0.67 expected hits French roll dice for 1 infantry in Syria, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Syria Italians win, taking Trans-Jordan from British, taking Syria from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Battle in Yugoslavia Italians attack with 1 artillery, 2 fighters and 2 infantry Neutral_Allies defend with 3 infantry Italians roll dice for 1 artillery, 2 fighters and 2 infantry in Yugoslavia, round 2 : 4/5 hits, 1.83 expected hits Neutral_Allies roll dice for 3 infantry in Yugoslavia, round 2 : 2/3 hits, 1.00 expected hits 3 infantry owned by the Neutral_Allies and 2 infantry owned by the Italians lost in Yugoslavia Italians win, taking Yugoslavia from Neutral_Allies with 1 artillery and 2 fighters remaining. Battle score for attacker is 3 Casualties for Italians: 2 infantry Casualties for Neutral_Allies: 3 infantry Battle in Alexandria Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry British defend with 1 infantry Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Alexandria, round 2 : 1/6 hits, 1.83 expected hits British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Alexandria Italians win, taking Alexandria from British with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 94 Sea Zone Italians attack with 1 battleship, 1 bomber, 2 cruisers, 1 destroyer and 1 submarine British defend with 1 carrier, 2 cruisers, 5 fighters and 1 transport Italians roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 battleship, 1 bomber, 2 cruisers and 1 destroyer in 94 Sea Zone, round 2 : 1/5 hits, 2.50 expected hits Units damaged: 1 carrier owned by the British British roll dice for 1 carrier, 2 cruisers and 1 transport in 94 Sea Zone, round 2 : 1/3 hits, 1.17 expected hits Units damaged: 1 battleship owned by the Italians British roll dice for 5 fighters in 94 Sea Zone, round 2 : 5/5 hits, 3.33 expected hits 1 destroyer owned by the Italians, 2 cruisers owned by the Italians, 1 bomber owned by the Italians and 1 battleship owned by the Italians lost in 94 Sea Zone Italians roll dice for 1 submarine in 94 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 cruiser owned by the British lost in 94 Sea Zone British roll dice for 1 carrier, 1 cruiser and 1 transport in 94 Sea Zone, round 3 : 2/2 hits, 0.67 expected hits 1 submarine owned by the Italians lost in 94 Sea Zone British win with 1 carrier, 1 cruiser, 5 fighters and 1 transport remaining. Battle score for attacker is -55 Casualties for Italians: 1 battleship, 1 bomber, 2 cruisers, 1 destroyer and 1 submarine Casualties for British: 1 cruiser Moving scrambled unit from 94 Sea Zone back to originating territory: Gibraltar Moving scrambled unit from 94 Sea Zone back to originating territory: Gibraltar Moving scrambled unit from 94 Sea Zone back to originating territory: Gibraltar 2 fighters owned by the British forced to land in Gibraltar Non Combat Move - Italians 1 aaGun moved from Northern Italy to Southern Italy 2 fighters moved from Yugoslavia to Tobruk Place Units - Italians 1 artillery and 2 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 74 Sea Zone. Rolls: 3 Italians collect 13 PUs (1 lost to blockades); end with 13 PUs
Combat Hit Differential Summary :
French regular : -0.67 Italians regular : -0.17 Neutral_Allies regular : 1.00 British regular : 2.50
-
TripleA Turn Summary: ANZAC round 1
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.1.0
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 artillery and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 2 fighters moved from New Zealand to Hawaiian Islands Combat - ANZAC Non Combat Move - ANZAC 1 infantry moved from Queensland to Northern Australia 2 aaGuns moved from New South Wales to Queensland 1 infantry moved from New South Wales to Queensland 1 transport moved from 64 Sea Zone to 65 Sea Zone 1 infantry moved from New Zealand to 65 Sea Zone 1 infantry and 1 transport moved from 65 Sea Zone to 64 Sea Zone 1 cruiser moved from 65 Sea Zone to 64 Sea Zone 1 infantry moved from 64 Sea Zone to New South Wales 1 infantry moved from Queensland to Northern Australia Place Units - ANZAC 1 submarine placed in 64 Sea Zone 1 artillery placed in New South Wales Turning on Edit Mode EDIT: Removing units owned by ANZAC from Queensland: 1 fighter EDIT: Adding units owned by ANZAC to Hawaiian Islands: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by ANZAC from Queensland: 1 artillery EDIT: Adding units owned by ANZAC to Northern Australia: 1 artillery EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by ANZAC from New South Wales: 1 infantry EDIT: Adding units owned by ANZAC to Queensland: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
-
TripleA Turn Summary: French round 1
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.1.0
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 artillery and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 2 fighters moved from New Zealand to Hawaiian Islands Combat - ANZAC Non Combat Move - ANZAC 1 infantry moved from Queensland to Northern Australia 2 aaGuns moved from New South Wales to Queensland 1 infantry moved from New South Wales to Queensland 1 transport moved from 64 Sea Zone to 65 Sea Zone 1 infantry moved from New Zealand to 65 Sea Zone 1 infantry and 1 transport moved from 65 Sea Zone to 64 Sea Zone 1 cruiser moved from 65 Sea Zone to 64 Sea Zone 1 infantry moved from 64 Sea Zone to New South Wales 1 infantry moved from Queensland to Northern Australia Place Units - ANZAC 1 submarine placed in 64 Sea Zone 1 artillery placed in New South Wales Turning on Edit Mode EDIT: Removing units owned by ANZAC from Queensland: 1 fighter EDIT: Adding units owned by ANZAC to Hawaiian Islands: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by ANZAC from Queensland: 1 artillery EDIT: Adding units owned by ANZAC to Northern Australia: 1 artillery EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by ANZAC from New South Wales: 1 infantry EDIT: Adding units owned by ANZAC to Queensland: 1 infantry EDIT: Turning off Edit Mode Combat Move - French French converts factory_major into different units French converts factory_major into different units Trigger French Liberate Southern France2 activates a trigger called: Trigger French Liberate Southern France3 1 cruiser and 1 destroyer moved from 95 Sea Zone to 94 Sea Zone 1 destroyer moved from 94 Sea Zone to 93 Sea Zone 1 infantry moved from Algeria to Morocco 1 infantry moved from Tunisia to Algeria 1 infantry moved from French West Africa to Nigeria 1 destroyer moved from 74 Sea Zone to 83 Sea Zone 1 infantry moved from Southern France to Northern Italy French take Northern Italy from Italians Combat - French Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
-
@regularkid just checkin in with you
-
Thanks back to work and son was home, on leave. Getting to it today
-
TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.1.0
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 1 fighter, 10 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Combat Move - Germans 2 infantry moved from France to Normandy Bordeaux 1 artillery moved from France to Normandy Bordeaux 1 artillery moved from France to Normandy Bordeaux 1 infantry moved from France to Southern France 1 artillery moved from France to Southern France 5 infantry moved from Finland to Karelia Germans take Karelia from Russians 2 submarines moved from 114 Sea Zone to 128 Sea Zone 1 mech_infantry moved from France to Southern France 2 tactical_bombers moved from Western Germany to 98 Sea Zone 1 fighter moved from Southern Italy to 98 Sea Zone 2 armour moved from Slovakia Hungary to Northern Italy 5 artilleries and 24 infantry moved from Slovakia Hungary to Eastern Poland Germans take Eastern Poland from Russians 2 infantry moved from Western Germany to 116 Sea Zone 1 carrier moved from 116 Sea Zone to 118 Sea Zone 1 cruiser moved from 116 Sea Zone to 118 Sea Zone 2 infantry and 1 transport moved from 116 Sea Zone to 118 Sea Zone 2 infantry moved from 118 Sea Zone to Vyborg 2 infantry moved from Finland to Vyborg 1 bomber moved from Western Germany to 98 Sea Zone 2 bombers moved from Holland Belgium to 98 Sea Zone 6 armour moved from France to Germany 4 mech_infantrys moved from France to Germany 4 infantry moved from Bulgaria to Romania 1 armour moved from Bulgaria to Eastern Poland 1 fighter and 3 tactical_bombers moved from Holland Belgium to Southern Italy Combat - Germans Russians scrambles 3 units out of Leningrad to defend against the attack in 118 Sea Zone Battle in 128 Sea Zone Germans attack with 2 submarines Russians defend with 1 submarine 1 submarine owned by the Russians Submerged Battle in Normandy Bordeaux Germans attack with 2 artilleries and 2 infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 2 artilleries and 2 infantry in Normandy Bordeaux, round 2 : 1/4 hits, 1.33 expected hits French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the French lost in Normandy Bordeaux Germans roll dice for 2 artilleries and 2 infantry in Normandy Bordeaux, round 3 : 0/4 hits, 1.33 expected hits French roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 artilleries and 2 infantry in Normandy Bordeaux, round 4 : 0/4 hits, 1.33 expected hits French roll dice for 1 artillery in Normandy Bordeaux, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Normandy Bordeaux Germans roll dice for 2 artilleries and 1 infantry in Normandy Bordeaux, round 5 : 0/3 hits, 1.00 expected hits French roll dice for 1 artillery in Normandy Bordeaux, round 5 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 artilleries and 1 infantry in Normandy Bordeaux, round 6 : 2/3 hits, 1.00 expected hits French roll dice for 1 artillery in Normandy Bordeaux, round 6 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 artillery owned by the French lost in Normandy Bordeaux Germans winGermans win, taking 128 Sea Zone from Neutral with 2 submarines remaining, taking Normandy Bordeaux from French with 2 artilleries remaining. Battle score for attacker is 1 Casualties for French: 1 artillery and 1 infantry Casualties for Germans: 2 infantry Battle in 118 Sea Zone Germans attack with 1 carrier, 1 cruiser and 1 transport Russians defend with 1 cruiser, 2 fighters, 1 submarine and 1 tactical_bomber Russians roll dice for 1 submarine in 118 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits Units damaged: 1 carrier owned by the Germans Germans roll dice for 1 carrier, 1 cruiser and 1 transport in 118 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 cruiser, 2 fighters and 1 tactical_bomber in 118 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits 1 carrier owned by the Germans, 1 transport owned by the Germans and 1 cruiser owned by the Germans lost in 118 Sea Zone 2 infantry owned by the Germans lost in Vyborg Russians win with 1 cruiser, 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is -33 Casualties for Germans: 1 carrier, 1 cruiser and 1 transport Battle in Southern France Germans attack with 1 artillery, 1 infantry and 1 mech_infantry French defend with 1 artillery, 1 factory_minor and 1 harbour Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Southern France, round 2 : 1/3 hits, 0.83 expected hits French roll dice for 1 artillery in Southern France, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 artillery owned by the French lost in Southern France Germans win, taking Southern France from French with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for French: 1 artillery Battle in Vyborg Germans attack with 2 infantry Russians defend with 1 infantry Germans roll dice for 2 infantry in Vyborg, round 2 : 1/2 hits, 0.33 expected hits Russians roll dice for 1 infantry in Vyborg, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vyborg Germans win, taking Vyborg from Russians with 1 infantry remaining. Battle score for attacker is -6 Casualties for Germans: 3 infantry Casualties for Russians: 1 infantry Battle in 98 Sea Zone Germans attack with 3 bombers, 1 fighter and 2 tactical_bombers British defend with 1 destroyer Germans roll dice for 3 bombers, 1 fighter and 2 tactical_bombers in 98 Sea Zone, round 2 : 4/6 hits, 3.17 expected hits British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 98 Sea Zone Germans win with 3 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Northern Italy Germans attack with 2 armour French defend with 1 factory_minor and 1 infantry Germans roll dice for 2 armour in Northern Italy, round 2 : 1/2 hits, 1.00 expected hits French roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Northern Italy Germans win, taking Northern Italy from French with 2 armour remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Moving scrambled unit from 118 Sea Zone back to originating territory: Leningrad Moving scrambled unit from 118 Sea Zone back to originating territory: Leningrad Moving scrambled unit from 118 Sea Zone back to originating territory: Leningrad Non Combat Move - Germans Trigger Germans Occupies Southern France: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French 2 aaGuns moved from Holland Belgium to Normandy Bordeaux 2 aaGuns moved from Western Germany to Germany 2 aaGuns moved from Slovakia Hungary to Eastern Poland 1 fighter moved from 98 Sea Zone to Tobruk 2 tactical_bombers moved from 98 Sea Zone to Tobruk 3 bombers moved from 98 Sea Zone to Tobruk Place Units - Germans 2 armour, 1 fighter and 1 tactical_bomber placed in Western Germany 10 infantry placed in Germany 1 submarine placed in 115 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 2,2 Germans collect 41 PUs (3 lost to blockades); end with 41 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Combat Hit Differential Summary :
French regular : 0.33 Russians regular : 2.17 Germans regular : -1.83 British regular : -0.33
-
TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.1.0
Game History
Round: 2 Purchase Units - Russians Russians buy 4 artilleries and 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians 6 infantry moved from Leningrad to Vyborg 1 artillery moved from Leningrad to Vyborg 1 armour and 1 mech_infantry moved from Northern Belarus to Vyborg Combat - Russians Russians creates battle in territory 128 Sea Zone Battle in Vyborg Russians attack with 1 armour, 1 artillery, 6 infantry and 1 mech_infantry Germans defend with 1 infantry Russians roll dice for 1 armour, 1 artillery, 6 infantry and 1 mech_infantry in Vyborg, round 2 : 2/9 hits, 2.33 expected hits Germans roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vyborg Russians win, taking Vyborg from Germans with 1 armour, 1 artillery, 6 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 infantry moved from Archangel to Leningrad 2 aaGuns, 1 artillery and 8 infantry moved from Northern Belarus to Smolensk 2 artilleries and 5 infantry moved from Ukraine to Kursk 2 infantry moved from Northern Caucasus to Rostov 1 armour and 1 mech_infantry moved from Kursk to Bryansk 3 infantry moved from Southern Belarus to Bryansk 2 artilleries moved from Russia to Bryansk 3 infantry moved from Sakha to Amur 1 aaGun moved from Siberia to Amur 2 artilleries moved from Siberia to Amur 9 infantry moved from Siberia to Amur 1 aaGun moved from Bryansk to Kursk Place Units - Russians 2 artilleries and 1 infantry placed in Ukraine 1 infantry placed in Stalingrad Russians undo move 1. 3 artilleries placed in Ukraine Russians undo move 2. Russians undo move 1. 3 artilleries placed in Ukraine 1 artillery and 9 infantry placed in Russia Russians undo move 1. 2 artilleries and 1 infantry placed in Ukraine 1 artillery placed in Stalingrad Turn Complete - Russians Russians collect 44 PUs; end with 44 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 47 PUs
Combat Hit Differential Summary :
Germans regular : -0.33 Russians regular : -0.33
-
@regularkid just checking in
-
-
TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.1.0
Game History
Round: 2 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer, 1 infantry, 1 submarine and 3 transports; Remaining resources: 4 PUs; Combat Move - Americans 1 submarine moved from 11 Sea Zone to 26 Sea Zone 1 fighter moved from Hawaiian Islands to 26 Sea Zone 1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone 1 fighter moved from Hawaiian Islands to 26 Sea Zone 1 fighter moved from Western United States to 26 Sea Zone 1 tactical_bomber moved from Western United States to 26 Sea Zone 2 fighters moved from Hawaiian Islands to 26 Sea Zone Combat - Americans Battle in 26 Sea Zone Americans attack with 5 fighters, 1 submarine and 2 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 5 fighters and 2 tactical_bombers in 26 Sea Zone, round 2 : 4/7 hits, 3.83 expected hits Japanese roll dice for 1 destroyer in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 26 Sea Zone Americans win with 5 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 5 fighters and 2 tactical_bombers moved from 26 Sea Zone to 27 Sea Zone 1 infantry moved from Western United States to 11 Sea Zone 1 artillery moved from Western United States to 11 Sea Zone 1 artillery, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 11 Sea Zone to 27 Sea Zone 1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands 1 tactical_bomber moved from 27 Sea Zone to Hawaiian Islands 1 fighter moved from 27 Sea Zone to Hawaiian Islands 1 fighter moved from 27 Sea Zone to Hawaiian Islands 1 infantry moved from Morocco to 93 Sea Zone 1 infantry and 1 transport moved from 93 Sea Zone to 88 Sea Zone 1 infantry moved from 88 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 2 mech_infantrys moved from Western United States to Central United States 1 marine moved from Western United States to Central United States 1 fighter moved from Northern Australia to Queensland Place Units - Americans 2 carriers placed in 11 Sea Zone 1 destroyer, 1 submarine and 3 transports placed in 104 Sea Zone 1 infantry placed in Central United States Turn Complete - Americans Americans collect 52 PUs; end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Americans regular : -0.17 Japanese regular : -0.33
-
@crockett36 haven’t rolled my UK move yet. I’m going to change my buy from a fighter and mech, to an airbase. Thanks
-
TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.1.0
Game History
Round: 2 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer, 1 infantry, 1 submarine and 3 transports; Remaining resources: 4 PUs; Combat Move - Americans 1 submarine moved from 11 Sea Zone to 26 Sea Zone 1 fighter moved from Hawaiian Islands to 26 Sea Zone 1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone 1 fighter moved from Hawaiian Islands to 26 Sea Zone 1 fighter moved from Western United States to 26 Sea Zone 1 tactical_bomber moved from Western United States to 26 Sea Zone 2 fighters moved from Hawaiian Islands to 26 Sea Zone Combat - Americans Battle in 26 Sea Zone Americans attack with 5 fighters, 1 submarine and 2 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 5 fighters and 2 tactical_bombers in 26 Sea Zone, round 2 : 4/7 hits, 3.83 expected hits Japanese roll dice for 1 destroyer in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 26 Sea Zone Americans win with 5 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 5 fighters and 2 tactical_bombers moved from 26 Sea Zone to 27 Sea Zone 1 infantry moved from Western United States to 11 Sea Zone 1 artillery moved from Western United States to 11 Sea Zone 1 artillery, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 11 Sea Zone to 27 Sea Zone 1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands 1 tactical_bomber moved from 27 Sea Zone to Hawaiian Islands 1 fighter moved from 27 Sea Zone to Hawaiian Islands 1 fighter moved from 27 Sea Zone to Hawaiian Islands 1 infantry moved from Morocco to 93 Sea Zone 1 infantry and 1 transport moved from 93 Sea Zone to 88 Sea Zone 1 infantry moved from 88 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 2 mech_infantrys moved from Western United States to Central United States 1 marine moved from Western United States to Central United States 1 fighter moved from Northern Australia to Queensland Place Units - Americans 2 carriers placed in 11 Sea Zone 1 destroyer, 1 submarine and 3 transports placed in 104 Sea Zone 1 infantry placed in Central United States Turn Complete - Americans Americans collect 52 PUs; end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Shansi: Chinese has 1 infantry placed in Shansi Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar 1 infantry moved from Szechwan to Hunan 1 infantry moved from Szechwan to Hunan 1 fighter moved from Szechwan to Hunan 2 infantry moved from Tsinghai to Hopei 2 infantry moved from Tsinghai to Honan Combat - Chinese Chinese creates battle in territory Chahar Chinese creates battle in territory Shansi Battle in Hunan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan Chinese win, taking Chahar from Japanese, taking Shansi from Japanese, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei Chinese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei Japanese win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Chinese: 2 infantry Battle in Honan Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Honan, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Honan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Honan Chinese roll dice for 1 infantry in Honan, round 3 : 1/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Honan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Honan Japanese win with no units remaining. Battle score for attacker is -3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hunan to Szechwan 4 infantry moved from Yunnan to Szechwan Place Units - Chinese 1 artillery placed in Szechwan 2 artilleries and 1 infantry placed in Yunnan Chinese undo move 2. Chinese undo move 1. 1 infantry placed in Kansu 3 artilleries placed in Szechwan Turn Complete - Chinese Chinese collect 11 PUs; end with 11 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs Purchase Units - British British buy 1 armour, 1 factory_minor, 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 unit repaired. 1 tactical_bomber moved from Burma to Shan State 1 fighter moved from Burma to Shan State 2 infantry moved from Malaya to Shan State 1 infantry moved from Malaya to Shan State 1 artillery moved from Ethiopia to 78 Sea Zone 1 infantry moved from Ethiopia to 78 Sea Zone 1 armour moved from Ethiopia to 78 Sea Zone 1 infantry moved from Ethiopia to 78 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 78 Sea Zone to 83 Sea Zone 1 armour, 1 infantry and 1 transport moved from 78 Sea Zone to 83 Sea Zone 1 cruiser moved from 78 Sea Zone to 83 Sea Zone 1 destroyer moved from 78 Sea Zone to 83 Sea Zone 1 infantry moved from 83 Sea Zone to Trans-Jordan 1 artillery moved from 83 Sea Zone to Trans-Jordan 1 armour and 1 infantry moved from 83 Sea Zone to Trans-Jordan 1 tactical_bomber moved from Gibraltar to 101 Sea Zone 1 fighter moved from Gibraltar to 100 Sea Zone 1 fighter moved from Tanganyika Territory to Kenya 1 mech_infantry moved from Ethiopia to Kenya Combat - British Battle in 101 Sea Zone British attack with 1 tactical_bomber Italians defend with 1 transport 1 transport owned by the Italians lost in 101 Sea Zone British win with 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Italians: 1 transport Battle in 100 Sea Zone British attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 100 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 6 Casualties for Italians: 1 transport Battle in Shan State British attack with 1 fighter, 3 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Shan State, round 2 : 2/5 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Trans-Jordan British attack with 1 armour, 1 artillery and 2 infantry Italians defend with 1 armour and 1 infantry British roll dice for 1 cruiser in Trans-Jordan, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 armour, 1 artillery and 2 infantry in Trans-Jordan, round 2 : 0/4 hits, 1.33 expected hits Italians roll dice for 1 armour and 1 infantry in Trans-Jordan, round 2 : 1/2 hits, 0.83 expected hits 1 infantry owned by the British lost in Trans-Jordan British roll dice for 1 armour, 1 artillery and 1 infantry in Trans-Jordan, round 3 : 1/3 hits, 1.17 expected hits Italians roll dice for 1 armour and 1 infantry in Trans-Jordan, round 3 : 0/2 hits, 0.83 expected hits 1 infantry owned by the Italians lost in Trans-Jordan British roll dice for 1 armour, 1 artillery and 1 infantry in Trans-Jordan, round 4 : 0/3 hits, 1.17 expected hits Italians roll dice for 1 armour in Trans-Jordan, round 4 : 0/1 hits, 0.50 expected hits British roll dice for 1 armour, 1 artillery and 1 infantry in Trans-Jordan, round 5 : 2/3 hits, 1.17 expected hits Italians roll dice for 1 armour in Trans-Jordan, round 5 : 0/1 hits, 0.50 expected hits 1 armour owned by the Italians lost in Trans-Jordan British win, taking Trans-Jordan from Italians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 6 Casualties for British: 1 infantry Casualties for Italians: 1 armour and 1 infantry Battle in Kenya British attack with 1 fighter and 1 mech_infantry Italians defend with 1 infantry British roll dice for 1 fighter and 1 mech_infantry in Kenya, round 2 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Kenya, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Kenya British win with 1 fighter remaining. Battle score for attacker is -2 Casualties for British: 1 mech_infantry Casualties for Italians: 1 infantry Non Combat Move - British 1 fighter moved from Kenya to Egypt 2 infantry moved from Rhodesia to Belgian Congo 1 fighter moved from 100 Sea Zone to Egypt 1 fighter moved from Gibraltar to Egypt 1 fighter moved from Gibraltar to Egypt 1 transport moved from 94 Sea Zone to 96 Sea Zone 1 fighter moved from Gibraltar to Egypt 1 carrier and 1 cruiser moved from 94 Sea Zone to 93 Sea Zone 1 aaGun and 1 infantry moved from Malta to 96 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 93 Sea Zone 1 aaGun and 1 infantry moved from 93 Sea Zone to Morocco 1 aaGun moved from Burma to Yunnan 1 aaGun moved from Burma to Shan State 1 infantry moved from Burma to Yunnan 1 artillery moved from Eastern India to Burma 1 infantry moved from Eastern India to Burma 1 infantry moved from Burma to Yunnan 1 tactical_bomber moved from Shan State to Yunnan 1 fighter moved from Shan State to Yunnan 1 aaGun and 4 infantry moved from Burma to Shan State 1 fighter moved from Eastern India to Yunnan 1 infantry moved from Burma to Shan State 1 infantry moved from Baluchistan to Southern Persia British take Southern Persia from Neutral_Allies 1 tactical_bomber moved from 101 Sea Zone to Cyprus Place Units - British 1 armour, 1 fighter and 1 mech_infantry placed in Union of South Africa Turning on Edit Mode EDIT: Removing units owned by British from Union of South Africa: 1 fighter and 1 mech_infantry EDIT: Adding units owned by British to Egypt: 1 airfield EDIT: Turning off Edit Mode 1 factory_minor placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,2 British collect 27 PUs (3 lost to blockades); end with 28 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 31 PUs Place Units - UK_Pacific 2 artilleries and 3 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 11 PUs; end with 11 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs Some Units in Eastern India change ownership: 2 artilleries and 3 infantry
Combat Hit Differential Summary :
Chinese regular : 1.17 Americans regular : -0.17 Italians regular : -1.00 Japanese regular : 2.67 British regular : -1.67
-
-
TripleA Turn Summary: French round 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.1.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 submarine; Remaining resources: 3 PUs; Combat Move - ANZAC 1 submarine moved from 64 Sea Zone to 65 Sea Zone 1 cruiser moved from 64 Sea Zone to 65 Sea Zone Combat - ANZAC Battle in 65 Sea Zone ANZAC attack with 1 cruiser and 1 submarine Japanese defend with 1 cruiser ANZAC roll dice for 1 submarine in 65 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 cruiser in 65 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 cruiser in 65 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 submarine owned by the ANZAC lost in 65 Sea Zone ANZAC roll dice for 1 cruiser in 65 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 cruiser in 65 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Japanese lost in 65 Sea Zone ANZAC win, taking 65 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is 5 Casualties for ANZAC: 1 submarine Casualties for Japanese: 1 cruiser Non Combat Move - ANZAC 1 destroyer moved from 64 Sea Zone to 55 Sea Zone 1 transport moved from 64 Sea Zone to 63 Sea Zone 1 artillery and 1 infantry moved from New South Wales to Queensland 1 artillery and 2 infantry moved from Northern Australia to Queensland 3 fighters moved from Hawaiian Islands to Queensland Place Units - ANZAC 1 submarine placed in 64 Sea Zone 1 artillery and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 8 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Combat Move - French 1 infantry moved from Nigeria to French Equatorial Africa 1 cruiser moved from 94 Sea Zone to 93 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.00 ANZAC regular : -0.33
-
-
TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.1.0
Game History
Round: 3 Purchase Units - Russians Russians buy 1 armour, 6 artilleries, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 1 infantry moved from Amur to Korea Russians take Korea from Japanese 1 infantry moved from Amur to Northern Manchuria Chinese take Northern Manchuria from Japanese 1 artillery and 6 infantry moved from Vyborg to Finland 1 tactical_bomber moved from Leningrad to Finland 1 armour moved from Vyborg to Karelia Russians take Karelia from Germans 1 mech_infantry moved from Vyborg to Finland 1 armour moved from Karelia to Finland 1 infantry moved from Leningrad to Archangel 1 infantry moved from Leningrad to Archangel 1 fighter moved from Leningrad to Archangel 1 infantry moved from Ukraine to Western Ukraine 1 artillery moved from Ukraine to Western Ukraine 1 fighter moved from Leningrad to Western Ukraine 1 armour moved from Bryansk to Southern Belarus Russians take Southern Belarus from Germans 1 armour moved from Southern Belarus to Bryansk Combat - Russians Russians creates battle in territory 128 Sea Zone Battle in Finland Russians attack with 1 armour, 1 artillery, 6 infantry, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 fighter, 4 infantry and 1 tactical_bomber Russians roll dice for 1 armour, 1 artillery, 6 infantry, 1 mech_infantry and 1 tactical_bomber in Finland, round 2 : 3/10 hits, 3.00 expected hits Germans roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Finland, round 2 : 3/6 hits, 2.50 expected hits 3 infantry owned by the Russians and 3 infantry owned by the Germans lost in Finland Russians roll dice for 1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Finland, round 3 : 3/7 hits, 2.50 expected hits Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Finland, round 3 : 1/3 hits, 1.50 expected hits 1 infantry owned by the Russians, 1 infantry owned by the Germans, 1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans lost in Finland Russians win, taking Finland from Germans with 1 armour, 1 artillery, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 20 Casualties for Russians: 4 infantry Casualties for Germans: 1 fighter, 4 infantry and 1 tactical_bomber Battle in Western Ukraine Russians attack with 1 artillery, 1 fighter and 1 infantry Italians defend with 1 armour Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Western Ukraine, round 2 : 2/3 hits, 1.17 expected hits Italians roll dice for 1 armour in Western Ukraine, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Italians lost in Western Ukraine Russians win, taking Western Ukraine from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Italians: 1 armour Battle in Archangel Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Archangel, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Archangel to Russia 1 tactical_bomber moved from Finland to Gorky 1 fighter moved from Western Ukraine to Kursk 2 aaGuns, 1 artillery and 8 infantry moved from Smolensk to Bryansk 1 artillery and 9 infantry moved from Russia to Bryansk 2 artilleries moved from Kursk to Bryansk 6 infantry moved from Kursk to Bryansk 2 infantry moved from Rostov to Kursk 1 artillery moved from Stalingrad to Rostov 1 artillery moved from Ukraine to Kursk 2 infantry moved from Kursk to Bryansk 1 aaGun and 3 infantry moved from Siberia to Amur 1 aaGun, 2 artilleries and 10 infantry moved from Amur to Northern Manchuria Place Units - Russians 6 artilleries and 4 infantry placed in Russia 1 armour and 1 mech_infantry placed in Stalingrad Turn Complete - Russians Russians collect 48 PUs; end with 48 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 51 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 53 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 55 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 58 PUs
Combat Hit Differential Summary :
Italians regular : 0.50 Germans regular : -0.33 Russians regular : 1.50
-
-
@crockett36 full scramble. Max defense please.
-
I think by t 3 you were earning more than the USA.