TT 20 Oberkommando BrAeV (X) vs Wizcats (A) +12 BM3

  • '19

    TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 carrier, 1 factory_minor, 1 fighter, 2 infantry, 5 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Philippines to French Indo China
            1 bomber moved from Philippines to Malaya
    
        Combat - Americans
            Americans creates battle in territory 19 Sea Zone
            Strategic bombing raid in French Indo China
                    Japanese roll AA dice in French Indo China : 0/1 hits, 0,17 expected hits
                Bombing raid in French Indo China rolls: 4 and causes: 4 damage to unit: factory_minor
                Bombing raid in French Indo China causes 4 damage total. 
            Strategic bombing raid in Malaya
                    Japanese roll AA dice in Malaya : 0/1 hits, 0,17 expected hits
                Bombing raid in Malaya rolls: 4 and causes: 4 damage to unit: factory_minor
                Bombing raid in Malaya causes 4 damage total. 
    
        Non Combat Move - Americans
            2 fighters moved from 97 Sea Zone to Greece
            4 infantry moved from Morocco to 92 Sea Zone
            4 infantry and 2 transports moved from 92 Sea Zone to 97 Sea Zone
            4 infantry moved from 97 Sea Zone to Greece
            1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Philippines
            1 carrier and 1 destroyer moved from 26 Sea Zone to 33 Sea Zone
            2 fighters moved from Hawaiian Islands to Caroline Islands
            2 fighters moved from Western United States to Hawaiian Islands
            1 armour and 1 infantry moved from Western United States to 10 Sea Zone
            1 armour, 1 carrier, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            2 transports moved from 91 Sea Zone to 92 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
            1 bomber moved from French Indo China to Philippines
            1 bomber moved from Malaya to India
    
        Place Units - Americans
            1 carrier and 2 transports placed in 101 Sea Zone
            1 fighter placed in Eastern United States
            2 artilleries and 2 infantry placed in Central United States
            1 factory_minor placed in Greece
            5 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 57 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 92 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Chahar to Jehol
                  Chinese take Jehol from Japanese
            18 infantry moved from Chahar to Anhwe
            1 infantry moved from Shensi to Szechwan
            1 fighter moved from Suiyuyan to Szechwan
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
            Battle in Anhwe
                Chinese attack with 18 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 18 infantry in Anhwe, round 2 : 2/18 hits, 3,00 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 18 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 infantry moved from Suiyuyan to Kansu
            1 fighter moved from Szechwan to Suiyuyan
    
        Place Units - Chinese
            1 infantry placed in Shensi
            1 infantry placed in Hopei
            1 infantry placed in Anhwe
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 10 PUs
    
        Purchase Units - British
            British buy 1 factory_minor, 3 fighters and 1 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 fighter moved from India to Persia
            3 infantry moved from Iraq to Persia
            1 armour and 3 infantry moved from Iraq to Northwest Persia
            1 infantry moved from Iraq to Northwest Persia
    
        Combat - British
            Battle in Persia
                British attack with 1 fighter and 3 infantry
                Germans defend with 1 mech_infantry
                    British roll dice for 1 fighter and 3 infantry in Persia, round 2 : 1/4 hits, 1,00 expected hits
                    Germans roll dice for 1 mech_infantry in Persia, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Persia
                British win, taking Persia from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Northwest Persia
                British attack with 1 armour and 4 infantry
                Germans defend with 1 mech_infantry
                    British roll dice for 1 armour and 4 infantry in Northwest Persia, round 2 : 1/5 hits, 1,17 expected hits
                    Germans roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Northwest Persia
                British win, taking Northwest Persia from Germans with 1 armour and 4 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - British
            1 fighter moved from Persia to Iraq
            1 armour moved from Iraq to Persia
            2 armour and 4 mech_infantrys moved from Egypt to Iraq
            1 mech_infantry moved from Belgian Congo to Egypt
            9 fighters and 1 tactical_bomber moved from Greece to Russia
            1 fighter moved from 97 Sea Zone to Greece
            3 fighters moved from United Kingdom to 97 Sea Zone
            1 infantry moved from India to Burma
    
        Place Units - British
            1 factory_minor placed in Iraq
            3 fighters placed in Egypt
            1 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 35 PUs; end with 35 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 47 PUs
    
        Place Units - UK_Pacific
            4 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,4
            UK_Pacific collect 10 PUs; end with 10 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
            Some Units in India change ownership: 4 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -0,67
    Japanese regular : -0,67
    Japanese AA : -0,33
    Germans regular : -0,67
    British regular : -0,17
    

    Savegame


  • TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy nothing; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,6,4,6,4,3,4,2,6,5,1,6
            Italians collect 1 PU (7 lost to blockades); end with 2 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 artillery and 1 infantry moved from New South Wales to Queensland
            1 aaGun moved from New South Wales to Queensland
            1 fighter moved from Philippines to Queensland
            1 infantry moved from Iraq to Persia
            1 infantry moved from Iraq to Persia
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 factory_minor placed in Queensland
            1 armour and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 17 PUs; end with 20 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            2 infantry moved from Tobruk to Alexandria
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 6 armour, 4 bombers and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 armour moved from Turkmenistan to Sikang
                  Germans take Sikang from Chinese
            1 mech_infantry moved from Novosibirsk to Kansu
            3 bombers moved from Volgograd to Kansu
            1 fighter and 1 tactical_bomber moved from Volgograd to Samara
            1 fighter and 1 tactical_bomber moved from Bryansk to Samara
            1 infantry moved from Tambov to Samara
            1 infantry moved from Vologda to Samara
            1 fighter moved from Bryansk to Samara
    
        Combat - Germans
            Battle in Samara
                Germans attack with 3 fighters, 2 infantry and 2 tactical_bombers
                Russians defend with 1 infantry
                    Germans roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Samara, round 2 : 3/7 hits, 3,17 expected hits
                    Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Samara
                Germans win, taking Samara from Russians with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Kansu
                Germans attack with 3 bombers and 1 mech_infantry
                Chinese defend with 1 infantry
                    Germans roll dice for 3 bombers and 1 mech_infantry in Kansu, round 2 : 2/4 hits, 2,17 expected hits
                    Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Kansu
                Germans win, taking Kansu from Chinese with 3 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Germans
            1 aaGun moved from Bryansk to Rostov
            1 aaGun, 11 armour, 8 artilleries, 21 infantry and 22 mech_infantrys moved from Bryansk to Tambov
            2 infantry moved from Smolensk to Bryansk
            1 aaGun and 1 infantry moved from Belarus to Bryansk
            1 infantry moved from Archangel to Smolensk
            1 infantry moved from Urals to Vologda
            1 infantry moved from Archangel to Smolensk
            1 infantry moved from Novgorod to Archangel
            2 infantry moved from Novgorod to Belarus
            2 armour moved from Ukraine to Tambov
            1 armour moved from Ukraine to Rostov
            9 mech_infantrys moved from Ukraine to Tambov
            2 mech_infantrys moved from Caucasus to Rostov
            1 mech_infantry moved from Caucasus to Volgograd
            1 armour moved from Caucasus to Rostov
            2 mech_infantrys moved from Romania to Ukraine
            3 bombers moved from Kansu to Tambov
            1 fighter and 1 tactical_bomber moved from Samara to Volgograd
            2 fighters and 1 tactical_bomber moved from Samara to Tambov
            1 armour moved from Novosibirsk to Tambov
            1 armour and 4 mech_infantrys moved from Germany to Romania
            3 artilleries and 8 infantry moved from Greater Southern Germany to Yugoslavia
            1 infantry moved from Southern France to Northern Italy
            2 fighters and 1 tactical_bomber moved from Western Germany to Rostov
            1 tactical_bomber moved from Southern Italy to Tambov
    
        Place Units - Germans
            3 armour placed in Volgograd
            3 armour placed in Rostov
            1 mech_infantry placed in Ukraine
            4 bombers placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,1
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,4,4,2,5,1,6,5,2,6,3,1
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,3
            Germans collect 64 PUs (7 lost to blockades); end with 65 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 85 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0,33
    Russians regular : -0,33
    Germans regular : -0,33
    

    Savegame

  • '20 '19

    TripleA Move Summary: Russians round 10

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 10
    
        Purchase Units - Russians
            Russians buy 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Russia to Vologda
            5 fighters and 1 tactical_bomber moved from Russia to Vologda
            2 armour, 14 artilleries, 54 infantry and 3 mech_infantrys moved from Russia to Smolensk
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 10
    
        Purchase Units - Russians
            Russians buy 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Russia to Vologda
            5 fighters and 1 tactical_bomber moved from Russia to Vologda
            2 armour, 14 artilleries, 54 infantry and 3 mech_infantrys moved from Russia to Smolensk
    
        Combat - Russians
            Battle in Vologda
                Russians attack with 5 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 5 fighters, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 4/7 hits, 3.33 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                Russians win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Smolensk
                Russians attack with 2 armour, 14 artilleries, 54 infantry and 3 mech_infantrys
                Germans defend with 2 infantry
                    Russians roll dice for 2 armour, 14 artilleries, 54 infantry and 3 mech_infantrys in Smolensk, round 2 : 18/73 hits, 17.50 expected hits
                    Germans roll dice for 2 infantry in Smolensk, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 2 armour, 14 artilleries, 52 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Russians: 2 infantry
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Russians
            5 fighters and 1 tactical_bomber moved from Vologda to Northwest Persia
    
        Place Units - Russians
            6 infantry placed in Russia
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Russia: 4 aaGuns
            EDIT: Adding units owned by Russians to Smolensk: 4 aaGuns
            EDIT: Turning off Edit Mode
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,3,6
            Russians collect 12 PUs (3 lost to blockades); end with 12 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 2.00
    Russians regular : 1.17
    

    Savegame


  • TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese repair damage of 2x factory_minor, 2x factory_minor; Remaining resources: 35 PUs; 6 SuicideAttackTokens; 
            Japanese buy 2 armour, 1 artillery, 1 carrier and 1 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            3 armour and 1 mech_infantry moved from Kweichow to Szechwan
            1 bomber moved from Shan State to Suiyuyan
            1 infantry moved from Shan State to Burma
            3 fighters moved from Shan State to Burma
            1 mech_infantry moved from Hunan to Szechwan
            3 armour moved from Kweichow to Szechwan
            1 infantry moved from Manchuria to Jehol
            1 fighter moved from Manchuria to Jehol
    
        Combat - Japanese
            Battle in Szechwan
                Japanese attack with 6 armour and 2 mech_infantrys
                Chinese defend with 1 infantry
                    Japanese roll dice for 6 armour and 2 mech_infantrys in Szechwan, round 2 : 3/8 hits, 3,33 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 6 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Suiyuyan
                Japanese attack with 1 bomber
                Chinese defend with 1 fighter
                    Japanese roll dice for 1 bomber in Suiyuyan, round 2 : 0/1 hits, 0,67 expected hits
                    Chinese roll dice for 1 fighter in Suiyuyan, round 2 : 1/1 hits, 0,67 expected hits
                    1 bomber owned by the Japanese lost in Suiyuyan
                Chinese win with 1 fighter remaining. Battle score for attacker is -12
                Casualties for Japanese: 1 bomber
            Battle in Jehol
                Japanese attack with 1 fighter and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter and 1 infantry in Jehol, round 2 : 0/2 hits, 0,67 expected hits
                    Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 fighter and 1 infantry in Jehol, round 3 : 0/2 hits, 0,67 expected hits
                    Chinese roll dice for 1 infantry in Jehol, round 3 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 fighter and 1 infantry in Jehol, round 4 : 1/2 hits, 0,67 expected hits
                    Chinese roll dice for 1 infantry in Jehol, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Jehol
                Japanese win, taking Jehol from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Burma
                Japanese attack with 3 fighters and 1 infantry
                British defend with 1 infantry
                    Japanese roll dice for 3 fighters and 1 infantry in Burma, round 2 : 1/4 hits, 1,67 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            2 fighters moved from Burma to 37 Sea Zone
            1 fighter moved from Burma to Shan State
            5 infantry moved from French Indo China to Shan State
            1 infantry moved from Yunnan to Kweichow
            1 infantry moved from French Indo China to Yunnan
            1 fighter moved from Jehol to Manchuria
            1 infantry moved from Amur to Manchuria
    
        Place Units - Japanese
            1 carrier placed in 37 Sea Zone
            1 armour, 1 artillery and 1 infantry placed in Manchuria
            1 armour placed in French Indo China
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,6
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,1
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,1
                Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,5
            Japanese collect 39 PUs (2 lost to blockades); end with 39 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1,00
    Japanese regular : -2,67
    UK_Pacific regular : -0,33
    

    Savegame

  • '19

    @brxxx our move is coming soon, just had some technical issues thanks :shrug: :slightly_smiling_face:


  • @Sovietishcat no worries. :)

  • '19

    TripleA Turn Summary: UK_Pacific round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 2 destroyers, 3 fighters, 2 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Philippines to French Indo China
            1 bomber moved from India to Malaya
    
        Combat - Americans
            Strategic bombing raid in French Indo China
                    Japanese roll AA dice in French Indo China : 0/1 hits, 0,17 expected hits
                Bombing raid in French Indo China rolls: 5 and causes: 4 damage to unit: factory_minor
                Bombing raid in French Indo China causes 4 damage total. 
            Strategic bombing raid in Malaya
                    Japanese roll AA dice in Malaya : 0/1 hits, 0,17 expected hits
                Bombing raid in Malaya rolls: 8 and causes: 4 damage to unit: factory_minor
                Bombing raid in Malaya causes 4 damage total. 
    
        Non Combat Move - Americans
            1 bomber moved from French Indo China to Philippines
            1 bomber moved from Malaya to India
            4 carriers and 2 destroyers moved from 33 Sea Zone to 35 Sea Zone
            6 fighters moved from Philippines to 35 Sea Zone
            2 fighters moved from Caroline Islands to 35 Sea Zone
            1 armour moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 armour, 1 carrier, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 33 Sea Zone
            1 armour and 1 infantry moved from 33 Sea Zone to Caroline Islands
            1 artillery and 3 infantry moved from Morocco to 92 Sea Zone
            1 transport moved from 91 Sea Zone to 92 Sea Zone
            2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone
            2 artilleries, 1 carrier, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
            1 fighter moved from Eastern United States to Gibraltar
            1 artillery and 3 infantry moved from 92 Sea Zone to Morocco
            5 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Hawaiian Islands to Caroline Islands
    
        Place Units - Americans
            2 transports placed in 101 Sea Zone
            2 artilleries and 2 infantry placed in Central United States
            1 destroyer placed in 101 Sea Zone
            1 destroyer and 3 submarines placed in 10 Sea Zone
            3 fighters placed in Greece
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 57 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 92 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Anhwe to Shantung
                  Chinese take Shantung from Japanese
            1 infantry moved from Anhwe to Kiangsu
                  Chinese take Kiangsu from Japanese
            1 infantry moved from Anhwe to Kiangsi
                  Chinese take Kiangsi from Japanese
            1 fighter moved from Suiyuyan to Kansu
            1 infantry moved from Shensi to Kansu
    
        Combat - Chinese
            Battle in Kansu
                Chinese attack with 1 fighter and 1 infantry
                Germans defend with 1 mech_infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 2 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 mech_infantry in Kansu, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Kansu
                 retreated to Kansu
                Germans win with 1 mech_infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kansu to Anhwe
    
        Place Units - Chinese
            1 infantry placed in Chahar
            2 infantry placed in Anhwe
    
        Turn Complete - Chinese
            Chinese collect 12 PUs; end with 13 PUs
    
        Purchase Units - British
            British buy 4 armour, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour and 4 infantry moved from Northwest Persia to Caucasus
            1 infantry moved from Persia to Eastern Persia
                  British take Eastern Persia from Germans
            1 artillery and 2 infantry moved from India to Burma
            1 fighter moved from Iraq to Caucasus
    
        Combat - British
            Battle in Burma
                British attack with 1 artillery and 2 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 artillery and 2 infantry in Burma, round 2 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Burma
                    British roll dice for 1 artillery and 1 infantry in Burma, round 3 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 artillery and 1 infantry in Burma, round 4 : 2/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                British win, taking Burma from Japanese with 1 artillery remaining. Battle score for attacker is -3
                Casualties for British: 2 infantry
                Casualties for Japanese: 1 infantry
            Battle in Caucasus
                British attack with 1 armour, 1 fighter and 4 infantry
                Germans defend with 1 mech_infantry
                    British roll dice for 1 armour, 1 fighter and 4 infantry in Caucasus, round 2 : 2/6 hits, 1,67 expected hits
                    Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Caucasus
                British win, taking Caucasus from Germans with 1 armour, 1 fighter and 4 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - British
            1 fighter moved from Caucasus to Northwest Persia
            1 armour moved from Persia to Caucasus
            1 mech_infantry moved from Iraq to Caucasus
            7 armour, 1 artillery and 9 mech_infantrys moved from Iraq to Northwest Persia
            2 infantry moved from Persia to Northwest Persia
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            1 fighter moved from Gibraltar to Greece
            9 fighters and 1 tactical_bomber moved from Russia to Smolensk
            1 mech_infantry moved from Egypt to Iraq
            3 fighters moved from Egypt to Greece
            1 fighter moved from 97 Sea Zone to Greece
            1 fighter moved from Greece to 97 Sea Zone
            1 fighter moved from 97 Sea Zone to Greece
            1 fighter moved from Greece to 97 Sea Zone
            1 mech_infantry moved from Northwest Persia to Caucasus
    
        Place Units - British
            3 armour placed in Iraq
            1 armour and 2 mech_infantrys placed in Egypt
            3 mech_infantrys placed in Union of South Africa
            1 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 35 PUs; end with 35 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 47 PUs
    
        Place Units - UK_Pacific
            1 artillery and 3 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,6
            UK_Pacific collect 7 PUs (3 lost to blockades); end with 7 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
            Some Units in India change ownership: 1 artillery and 3 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -0,67
    Japanese regular : 1,00
    Japanese AA : -0,33
    Germans regular : 0,33
    British regular : 0,17
    

    Savegame

  • '19

    TripleA Manual Gamesave Post: UK_Pacific round 10

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 2 destroyers, 3 fighters, 2 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Philippines to French Indo China
            1 bomber moved from India to Malaya
    
        Combat - Americans
            Strategic bombing raid in French Indo China
                    Japanese roll AA dice in French Indo China : 0/1 hits, 0,17 expected hits
                Bombing raid in French Indo China rolls: 5 and causes: 4 damage to unit: factory_minor
                Bombing raid in French Indo China causes 4 damage total. 
            Strategic bombing raid in Malaya
                    Japanese roll AA dice in Malaya : 0/1 hits, 0,17 expected hits
                Bombing raid in Malaya rolls: 8 and causes: 4 damage to unit: factory_minor
                Bombing raid in Malaya causes 4 damage total. 
    
        Non Combat Move - Americans
            1 bomber moved from French Indo China to Philippines
            1 bomber moved from Malaya to India
            4 carriers and 2 destroyers moved from 33 Sea Zone to 35 Sea Zone
            6 fighters moved from Philippines to 35 Sea Zone
            2 fighters moved from Caroline Islands to 35 Sea Zone
            1 armour moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 armour, 1 carrier, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 33 Sea Zone
            1 armour and 1 infantry moved from 33 Sea Zone to Caroline Islands
            1 artillery and 3 infantry moved from Morocco to 92 Sea Zone
            1 transport moved from 91 Sea Zone to 92 Sea Zone
            2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone
            2 artilleries, 1 carrier, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
            1 fighter moved from Eastern United States to Gibraltar
            1 artillery and 3 infantry moved from 92 Sea Zone to Morocco
            5 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Hawaiian Islands to Caroline Islands
    
        Place Units - Americans
            2 transports placed in 101 Sea Zone
            2 artilleries and 2 infantry placed in Central United States
            1 destroyer placed in 101 Sea Zone
            1 destroyer and 3 submarines placed in 10 Sea Zone
            3 fighters placed in Greece
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 57 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 92 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Anhwe to Shantung
                  Chinese take Shantung from Japanese
            1 infantry moved from Anhwe to Kiangsu
                  Chinese take Kiangsu from Japanese
            1 infantry moved from Anhwe to Kiangsi
                  Chinese take Kiangsi from Japanese
            1 fighter moved from Suiyuyan to Kansu
            1 infantry moved from Shensi to Kansu
    
        Combat - Chinese
            Battle in Kansu
                Chinese attack with 1 fighter and 1 infantry
                Germans defend with 1 mech_infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 2 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 mech_infantry in Kansu, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Kansu
                 retreated to Kansu
                Germans win with 1 mech_infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kansu to Anhwe
    
        Place Units - Chinese
            1 infantry placed in Chahar
            2 infantry placed in Anhwe
    
        Turn Complete - Chinese
            Chinese collect 12 PUs; end with 13 PUs
    
        Purchase Units - British
            British buy 4 armour, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour and 4 infantry moved from Northwest Persia to Caucasus
            1 infantry moved from Persia to Eastern Persia
                  British take Eastern Persia from Germans
            1 artillery and 2 infantry moved from India to Burma
            1 fighter moved from Iraq to Caucasus
    
        Combat - British
            Battle in Burma
                British attack with 1 artillery and 2 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 artillery and 2 infantry in Burma, round 2 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Burma
                    British roll dice for 1 artillery and 1 infantry in Burma, round 3 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 artillery and 1 infantry in Burma, round 4 : 2/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                British win, taking Burma from Japanese with 1 artillery remaining. Battle score for attacker is -3
                Casualties for British: 2 infantry
                Casualties for Japanese: 1 infantry
            Battle in Caucasus
                British attack with 1 armour, 1 fighter and 4 infantry
                Germans defend with 1 mech_infantry
                    British roll dice for 1 armour, 1 fighter and 4 infantry in Caucasus, round 2 : 2/6 hits, 1,67 expected hits
                    Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Caucasus
                British win, taking Caucasus from Germans with 1 armour, 1 fighter and 4 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - British
            1 fighter moved from Caucasus to Northwest Persia
            1 armour moved from Persia to Caucasus
            1 mech_infantry moved from Iraq to Caucasus
            7 armour, 1 artillery and 9 mech_infantrys moved from Iraq to Northwest Persia
            2 infantry moved from Persia to Northwest Persia
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            1 fighter moved from Gibraltar to Greece
            9 fighters and 1 tactical_bomber moved from Russia to Smolensk
            1 mech_infantry moved from Egypt to Iraq
            3 fighters moved from Egypt to Greece
            1 fighter moved from 97 Sea Zone to Greece
            1 fighter moved from Greece to 97 Sea Zone
            1 fighter moved from 97 Sea Zone to Greece
            1 fighter moved from Greece to 97 Sea Zone
            1 mech_infantry moved from Northwest Persia to Caucasus
    
        Place Units - British
            3 armour placed in Iraq
            1 armour and 2 mech_infantrys placed in Egypt
            3 mech_infantrys placed in Union of South Africa
            1 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 35 PUs; end with 35 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 47 PUs
    
        Place Units - UK_Pacific
            1 artillery and 3 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,6
            UK_Pacific collect 7 PUs (3 lost to blockades); end with 7 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
            Some Units in India change ownership: 1 artillery and 3 infantry
            Turning on Edit Mode
            EDIT: Removing units owned by British from Greece: 1 fighter
            EDIT: Adding units owned by British to Smolensk: 1 fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : -0,67
    Japanese regular : 1,00
    Japanese AA : -0,33
    Germans regular : 0,33
    British regular : 0,17
    

    Savegame

  • '19

    @brxxx Please use second file posted!


  • TripleA Turn Summary: Italians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 10
    
        Purchase Units - Italians
            Italians buy nothing; Remaining resources: 2 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Italians To War With Chinese
                Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
    
        Combat Move - Italians
            1 mech_infantry moved from Volgograd to Tsinghai
                  Italians take Tsinghai from Chinese
            1 armour moved from Volgograd to Tsinghai
            1 armour moved from Volgograd to Sikang
    
        Combat - Italians
    
        Non Combat Move - Italians
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,1,6,6,4,6,3,2,1,4,2,5
            Italians collect 1 PU (8 lost to blockades); end with 3 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    TripleA Turn Summary: French round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 2 destroyers, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 armour and 1 infantry moved from New South Wales to 62 Sea Zone
            1 armour, 1 infantry and 2 transports moved from 62 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 54 Sea Zone to 34 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 34 Sea Zone to Paulau Island
            2 fighters moved from Philippines to Paulau Island
    
        Combat - ANZAC
            Battle in Paulau Island
                ANZAC attack with 1 armour, 1 artillery, 2 fighters and 2 infantry
                Japanese defend with 2 artilleries and 1 infantry
                    ANZAC roll dice for 1 armour, 1 artillery, 2 fighters and 2 infantry in Paulau Island, round 2 : 2/6 hits, 2,33 expected hits
                    Japanese roll dice for 2 artilleries and 1 infantry in Paulau Island, round 2 : 3/3 hits, 1,00 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 2 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Paulau Island
                    ANZAC roll dice for 1 armour and 2 fighters in Paulau Island, round 3 : 2/3 hits, 1,50 expected hits
                    Japanese roll dice for 1 artillery in Paulau Island, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Paulau Island
                ANZAC win, taking Paulau Island from Japanese with 1 armour and 2 fighters remaining. Battle score for attacker is 1
                Casualties for ANZAC: 1 artillery and 2 infantry
                Casualties for Japanese: 2 artilleries and 1 infantry
    
        Non Combat Move - ANZAC
            1 cruiser moved from 33 Sea Zone to 34 Sea Zone
            2 fighters moved from Paulau Island to 33 Sea Zone
            1 fighter moved from Queensland to Philippines
            1 submarine moved from 20 Sea Zone to 34 Sea Zone
            1 submarine moved from 36 Sea Zone to 35 Sea Zone
            2 infantry moved from Persia to Northwest Persia
    
        Place Units - ANZAC
            2 destroyers placed in 62 Sea Zone
            2 infantry and 1 mech_infantry placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 17 PUs; end with 17 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
    
        Combat Move - French
            2 infantry moved from Alexandria to Egypt
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : 1,67
    ANZAC regular : 0,17
    

    Savegame


  • TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 armour, 7 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Samara to Russia
            2 infantry moved from Tambov to Russia
            2 fighters and 2 tactical_bombers moved from Tambov to Russia
            2 bombers moved from Tambov to Russia
            3 mech_infantrys moved from Volgograd to Caucasus
            3 mech_infantrys moved from Rostov to Caucasus
            1 fighter and 1 tactical_bomber moved from Volgograd to Caucasus
            2 fighters and 1 tactical_bomber moved from Rostov to Caucasus
            1 bomber moved from Tambov to Caucasus
            4 bombers moved from Western Germany to Caucasus
    
        Combat - Germans
            Battle in Russia
                Germans attack with 2 bombers, 2 fighters, 4 infantry and 2 tactical_bombers
                Russians defend with 1 airfield, 1 factory_major and 6 infantry
                    Germans roll dice for 2 bombers, 2 fighters, 4 infantry and 2 tactical_bombers in Russia, round 2 : 5/10 hits, 4,33 expected hits
                    Russians roll dice for 6 infantry in Russia, round 2 : 3/6 hits, 2,00 expected hits
                    5 infantry owned by the Russians and 3 infantry owned by the Germans lost in Russia
                    Germans roll dice for 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers in Russia, round 3 : 4/7 hits, 3,83 expected hits
                    Russians roll dice for 1 infantry in Russia, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Russia
                Germans captures 14PUs while taking Russians capital
                Germans converts factory_major into different units
                Germans win, taking Russia from Russians with 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
                Casualties for Germans: 3 infantry
                Casualties for Russians: 6 infantry
            Battle in Caucasus
                Germans attack with 5 bombers, 3 fighters, 6 mech_infantrys and 2 tactical_bombers
                British defend with 2 armour, 4 infantry and 2 mech_infantrys
                    Germans roll dice for 5 bombers, 3 fighters, 6 mech_infantrys and 2 tactical_bombers in Caucasus, round 2 : 3/16 hits, 7,17 expected hits
                    Russians roll dice for 2 armour, 4 infantry and 2 mech_infantrys in Caucasus, round 2 : 4/8 hits, 3,00 expected hits
                    4 mech_infantrys owned by the Germans and 3 infantry owned by the British lost in Caucasus
                    Germans roll dice for 5 bombers, 3 fighters, 2 mech_infantrys and 2 tactical_bombers in Caucasus, round 3 : 7/12 hits, 6,50 expected hits
                    Russians roll dice for 2 armour, 1 infantry and 2 mech_infantrys in Caucasus, round 3 : 2/5 hits, 2,00 expected hits
                    2 mech_infantrys owned by the British, 1 fighter owned by the Germans, 1 mech_infantry owned by the Germans, 1 infantry owned by the British and 2 armour owned by the British lost in Caucasus
                Germans win, taking Caucasus from Russians with 5 bombers, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Germans: 1 fighter and 5 mech_infantrys
                Casualties for British: 2 armour, 4 infantry and 2 mech_infantrys
            triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
    
        Non Combat Move - Germans
            2 fighters and 2 tactical_bombers moved from Caucasus to Ukraine
            5 bombers moved from Caucasus to 100 Sea Zone
            5 bombers moved from 100 Sea Zone to Ukraine
            2 fighters and 2 tactical_bombers moved from Russia to Bryansk
            2 armour moved from Tambov to Volgograd
            4 armour moved from Tambov to Ukraine
            1 mech_infantry moved from Kansu to Samara
            1 armour moved from Sikang to Kansu
            2 bombers moved from Russia to Ukraine
            1 aaGun moved from Rostov to Ukraine
            1 aaGun moved from Tambov to Volgograd
            8 armour, 8 artilleries, 19 infantry and 31 mech_infantrys moved from Tambov to Bryansk
            3 artilleries and 8 infantry moved from Yugoslavia to Northern Italy
            1 armour and 4 mech_infantrys moved from Romania to Northern Italy
            2 mech_infantrys moved from Rostov to Volgograd
            2 mech_infantrys moved from Rostov to Ukraine
            1 armour moved from Rostov to Volgograd
            4 armour moved from Rostov to Ukraine
            1 infantry moved from Archangel to Vologda
            1 infantry moved from Belarus to Archangel
            1 aaGun moved from Western Germany to Northern Italy
            1 battleship, 1 cruiser and 1 transport moved from 115 Sea Zone to 112 Sea Zone
            1 fighter moved from Southern Italy to Western Germany
    
        Place Units - Germans
            3 infantry placed in Volgograd
            3 infantry placed in Rostov
            3 armour placed in Ukraine
            1 armour and 9 mech_infantrys placed in Western Germany
            1 infantry and 1 mech_infantry placed in Novgorod
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,4,4,1,1,6,4,2,2,5,5,2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,1
            Germans collect 67 PUs (6 lost to blockades); end with 81 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 91 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 106 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 1,67
    Germans regular : -2,83
    

    Savegame

  • '20 '19

    TripleA Move Summary: Russians round 11

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 11
    
        Combat Move - Russians
            2 armour, 14 artilleries, 52 infantry and 3 mech_infantrys moved from Smolensk to Vologda
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Russians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 11
    
        Combat Move - Russians
            2 armour, 14 artilleries, 52 infantry and 3 mech_infantrys moved from Smolensk to Vologda
    
        Combat - Russians
            Battle in Vologda
                Russians attack with 2 armour, 14 artilleries, 52 infantry and 3 mech_infantrys
                Germans defend with 1 infantry
                    Russians roll dice for 2 armour, 14 artilleries, 52 infantry and 3 mech_infantrys in Vologda, round 2 : 16/71 hits, 17.17 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 2 armour, 14 artilleries, 52 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Germans regular : -0.33
    Russians regular : -1.17
    

    Savegame


  • @wizmark you left your AA-Guns behind. Do you want me to edit them to Vologda?


  • @aequitas-et-veritas lol yes please! That was a bit silly! 😳😳

  • '20 '19

    TripleA Turn Summary: Russians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 11
    
        Combat Move - Russians
            2 armour, 14 artilleries, 52 infantry and 3 mech_infantrys moved from Smolensk to Vologda
    
        Combat - Russians
            Battle in Vologda
                Russians attack with 2 armour, 14 artilleries, 52 infantry and 3 mech_infantrys
                Germans defend with 1 infantry
                    Russians roll dice for 2 armour, 14 artilleries, 52 infantry and 3 mech_infantrys in Vologda, round 2 : 16/71 hits, 17.17 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 2 armour, 14 artilleries, 52 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
    
        Turn Complete - Russians
            Turning on Edit Mode
            EDIT: Adding units owned by Russians to Vologda: 4 aaGuns
            EDIT: Removing units owned by Russians from Smolensk: 4 aaGuns
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans regular : -0.33
    Russians regular : -1.17
    

    Savegame

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