TT 20 Oberkommando BrAeV (X) vs Wizcats (A) +12 BM3

  • '19

    @brxxx I assumed no scramble sz 97



  • I thought aev just answered scramble, thats why I didnt take a look around. sry.

  • '19

    @brxxx No worries it was for the second scramble with Uk when I attecked N.Italy.


  • TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            3 infantry moved from Southern Italy to Northern Italy
    
        Combat - Italians
            Battle in Northern Italy
                Italians attack with 3 infantry
                British defend with 1 factory_minor and 1 infantry
                    Italians roll dice for 3 infantry in Northern Italy, round 2 : 0/3 hits, 0,50 expected hits
                    British roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 3 infantry in Northern Italy, round 3 : 1/3 hits, 0,50 expected hits
                    British roll dice for 1 infantry in Northern Italy, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the British and 1 infantry owned by the Italians lost in Northern Italy
                Italians win, taking Northern Italy from British with 2 infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            2 fighters moved from Ukraine to Southern Italy
            1 artillery moved from Normandy Bordeaux to France
    
        Place Units - Italians
            3 infantry placed in Southern Italy
            2 infantry placed in Southern France
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 10
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,2,2,2,1,1,4,6,5,6,2,4,1,2,2,1,5,1,2
            Italians collect 3 PUs (10 lost to blockades); end with 3 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0,00
    British regular : 0,33
    

    Savegame

  • '19

    TripleA Manual Gamesave Post: ANZAC round 6

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour, 1 submarine and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            3 fighters moved from Caroline Islands to 46 Sea Zone
            1 cruiser, 1 destroyer and 6 submarines moved from 33 Sea Zone to 42 Sea Zone
            1 submarine moved from 41 Sea Zone to 42 Sea Zone
                  ANZAC take 41 Sea Zone from Japanese
            1 submarine moved from 62 Sea Zone to 42 Sea Zone
    
        Combat - ANZAC
            Battle in 46 Sea Zone
                ANZAC attack with 3 fighters
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 3 fighters in 46 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 46 Sea Zone
                ANZAC win with 3 fighters remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 42 Sea Zone
                ANZAC attack with 1 cruiser, 1 destroyer and 8 submarines
                Japanese defend with 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
                    ANZAC roll dice for 1 cruiser and 1 destroyer in 42 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
    

    Combat Hit Differential Summary :

    Japanese regular : -0,33
    ANZAC regular : 0,67
    

    Savegame

  • '19

    @aequitas-et-veritas 1 hit with boats, your OOL sz 42


  • Go with Max D. Sink CV first etc., …@Sovietishcat

  • '19

    TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour, 1 submarine and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            3 fighters moved from Caroline Islands to 46 Sea Zone
            1 cruiser, 1 destroyer and 6 submarines moved from 33 Sea Zone to 42 Sea Zone
            1 submarine moved from 41 Sea Zone to 42 Sea Zone
                  ANZAC take 41 Sea Zone from Japanese
            1 submarine moved from 62 Sea Zone to 42 Sea Zone
    
        Combat - ANZAC
            Battle in 46 Sea Zone
                ANZAC attack with 3 fighters
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 3 fighters in 46 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 46 Sea Zone
                ANZAC win with 3 fighters remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 42 Sea Zone
                ANZAC attack with 1 cruiser, 1 destroyer and 8 submarines
                Japanese defend with 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
                    ANZAC roll dice for 1 cruiser and 1 destroyer in 42 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    ANZAC roll dice for 8 submarines in 42 Sea Zone, round 2 : 1/8 hits, 2,67 expected hits
                    Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 : 1/4 hits, 1,83 expected hits
                    1 carrier owned by the Japanese and 1 submarine owned by the ANZAC lost in 42 Sea Zone
                    ANZAC roll dice for 1 cruiser and 1 destroyer in 42 Sea Zone, round 3 : 1/2 hits, 0,83 expected hits
                    ANZAC roll dice for 7 submarines in 42 Sea Zone, round 3 : 2/7 hits, 2,33 expected hits
                    Japanese roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 3 : 2/3 hits, 1,50 expected hits
                    1 transport owned by the Japanese, 1 destroyer owned by the Japanese and 2 submarines owned by the ANZAC lost in 42 Sea Zone
                    ANZAC roll dice for 1 cruiser and 1 destroyer in 42 Sea Zone, round 4 : 0/2 hits, 0,83 expected hits
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 4 : 1/2 hits, 1,17 expected hits
                    1 destroyer owned by the ANZAC lost in 42 Sea Zone
                1 cruiser owned by the ANZAC and 5 submarines owned by the ANZAC retreated to 55 Sea Zone
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5
                Casualties for ANZAC: 1 destroyer and 3 submarines
                Casualties for Japanese: 1 carrier, 1 destroyer and 1 transport
                1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese forced to land in Java
    
        Non Combat Move - ANZAC
            3 fighters moved from 46 Sea Zone to Caroline Islands
            2 infantry moved from New South Wales to 62 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
            2 infantry moved from 33 Sea Zone to Caroline Islands
    
        Place Units - ANZAC
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from Dutch New Guinea: 1 infantry
            EDIT: Adding units owned by ANZAC to New Guinea: 1 infantry
            EDIT: Turning off Edit Mode
            1 armour placed in New South Wales
            1 submarine and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    
        Combat Move - French
            1 infantry moved from Trans-Jordan to Iraq
            2 infantry moved from Algeria to Tunisia
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0,83
    ANZAC regular : -2,00
    

    Savegame


  • TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 2 infantry, 12 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Germans To War With Chinese
                Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
    
        Combat Move - Germans
            3 infantry moved from Ukraine to Bryansk
            1 fighter and 1 tactical_bomber moved from Romania to Bryansk
            1 bomber moved from Ukraine to Bryansk
            1 mech_infantry moved from Volgograd to Kazakhstan
            1 mech_infantry moved from Caucasus to Northwest Persia
                  Germans take Northwest Persia from British
            1 bomber moved from Ukraine to Kazakhstan
            1 bomber moved from Ukraine to Vologda
            3 infantry moved from Archangel to Vologda
            1 fighter and 1 tactical_bomber moved from Ukraine to Smolensk
            2 infantry moved from Belarus to Smolensk
            9 armour, 8 artilleries, 25 infantry and 9 mech_infantrys moved from Ukraine to Rostov
    
        Combat - Germans
            Battle in Vologda
                Germans attack with 1 bomber and 3 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 1 bomber and 3 infantry in Vologda, round 2 : 1/4 hits, 1,17 expected hits
                    Russians roll dice for 2 infantry in Vologda, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians lost in Vologda
                    Germans roll dice for 1 bomber and 3 infantry in Vologda, round 3 : 2/4 hits, 1,17 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                Germans win, taking Vologda from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 2 infantry
                Casualties for Germans: 1 infantry
            Battle in Bryansk
                Germans attack with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
                Russians defend with 3 infantry
                    Germans roll dice for 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/6 hits, 2,33 expected hits
                    Russians roll dice for 3 infantry in Bryansk, round 2 : 2/3 hits, 1,00 expected hits
                    2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk
                    Germans roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Bryansk, round 3 : 1/4 hits, 2,00 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 2 infantry
                Casualties for Russians: 3 infantry
            Battle in Rostov
                Germans attack with 9 armour, 8 artilleries, 25 infantry and 9 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 9 armour, 8 artilleries, 25 infantry and 9 mech_infantrys in Rostov, round 2 : 8/51 hits, 14,17 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                Germans win, taking Rostov from Russians with 9 armour, 8 artilleries, 25 infantry and 9 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Kazakhstan
                Germans attack with 1 bomber and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 1 mech_infantry in Kazakhstan, round 2 : 1/2 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Kazakhstan
                Germans win with 1 bomber remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in Smolensk
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 2 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/4 hits, 1,50 expected hits
                    Russians roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Germans
            1 fighter and 1 tactical_bomber moved from Smolensk to Ukraine
            1 bomber moved from Bryansk to Novgorod
            1 bomber moved from Vologda to Ukraine
            1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine
            3 aaGuns moved from Ukraine to Rostov
            2 infantry moved from Bessarabia to Ukraine
            8 mech_infantrys moved from Romania to Ukraine
            1 mech_infantry moved from Slovakia Hungary to Western Ukraine
            1 transport moved from 115 Sea Zone to 114 Sea Zone
            5 infantry moved from Novgorod to Archangel
            2 infantry moved from Germany to 114 Sea Zone
            2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
            2 infantry moved from 115 Sea Zone to Novgorod
            1 armour and 8 mech_infantrys moved from Germany to Romania
            1 bomber moved from Kazakhstan to Yunnan
            2 armour and 6 mech_infantrys moved from Volgograd to Northwest Persia
            1 mech_infantry moved from Caucasus to Northwest Persia
            1 submarine moved from 124 Sea Zone to 110 Sea Zone
            1 aaGun moved from Archangel to Novgorod
            1 destroyer moved from 113 Sea Zone to 112 Sea Zone
    
        Place Units - Germans
            1 infantry placed in Volgograd
            3 mech_infantrys placed in Novgorod
            3 armour placed in Ukraine
            9 mech_infantrys placed in Germany
            1 infantry placed in Germany
            1 submarine placed in 105 Sea Zone
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,5,2,1,4,6,3,3,6,5,5,3,3,3,1,2,6,2,1
            Germans collect 59 PUs (2 lost to blockades); end with 59 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 66 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0,33
    Germans regular : -6,17
    

    Savegame

  • '20 '19

    TripleA Move Summary: Russians round 7

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 5 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Tambov to Volgograd
            14 infantry moved from Russia to Vologda
            2 mech_infantrys moved from Tambov to Vologda
            2 armour moved from Tambov to Vologda
            1 fighter and 1 tactical_bomber moved from Russia to Volgograd
            2 fighters moved from Russia to Bryansk
            2 infantry moved from Tambov to Bryansk
            1 artillery and 2 infantry moved from Russia to Smolensk
            2 fighters moved from Russia to Smolensk
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 5 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Tambov to Volgograd
            14 infantry moved from Russia to Vologda
            2 mech_infantrys moved from Tambov to Vologda
            2 armour moved from Tambov to Vologda
            1 fighter and 1 tactical_bomber moved from Russia to Volgograd
            2 fighters moved from Russia to Bryansk
            2 infantry moved from Tambov to Bryansk
            1 artillery and 2 infantry moved from Russia to Smolensk
            2 fighters moved from Russia to Smolensk
    
        Combat - Russians
            Battle in Volgograd
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor and 1 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/4 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Bryansk
                Russians attack with 2 fighters and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters and 2 infantry in Bryansk, round 2 : 1/4 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Vologda
                Russians attack with 2 armour, 14 infantry and 2 mech_infantrys
                Germans defend with 2 infantry
                    Russians roll dice for 2 armour, 14 infantry and 2 mech_infantrys in Vologda, round 2 : 7/18 hits, 3.67 expected hits
                    Germans roll dice for 2 infantry in Vologda, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 2 armour, 13 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 infantry
            Battle in Smolensk
                Russians attack with 1 artillery, 2 fighters and 2 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 1 artillery, 2 fighters and 2 infantry in Smolensk, round 2 : 3/5 hits, 1.83 expected hits
                    Germans roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Russians
            2 aaGuns, 3 artilleries and 30 infantry moved from Tambov to Russia
            1 fighter and 1 tactical_bomber moved from Volgograd to Russia
            2 fighters moved from Bryansk to Russia
            2 fighters moved from Smolensk to Russia
            2 aaGuns and 18 infantry moved from Amur to Buryatia
            2 artilleries moved from Russia to Vologda
    
        Place Units - Russians
            5 artilleries and 3 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 22 PUs; end with 22 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -1.00
    Russians regular : 3.67
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 5 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Tambov to Volgograd
            14 infantry moved from Russia to Vologda
            2 mech_infantrys moved from Tambov to Vologda
            2 armour moved from Tambov to Vologda
            1 fighter and 1 tactical_bomber moved from Russia to Volgograd
            2 fighters moved from Russia to Bryansk
            2 infantry moved from Tambov to Bryansk
            1 artillery and 2 infantry moved from Russia to Smolensk
            2 fighters moved from Russia to Smolensk
    
        Combat - Russians
            Battle in Volgograd
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor and 1 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/4 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Bryansk
                Russians attack with 2 fighters and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters and 2 infantry in Bryansk, round 2 : 1/4 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Vologda
                Russians attack with 2 armour, 14 infantry and 2 mech_infantrys
                Germans defend with 2 infantry
                    Russians roll dice for 2 armour, 14 infantry and 2 mech_infantrys in Vologda, round 2 : 7/18 hits, 3.67 expected hits
                    Germans roll dice for 2 infantry in Vologda, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 2 armour, 13 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 infantry
            Battle in Smolensk
                Russians attack with 1 artillery, 2 fighters and 2 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 1 artillery, 2 fighters and 2 infantry in Smolensk, round 2 : 3/5 hits, 1.83 expected hits
                    Germans roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Russians
            2 aaGuns, 3 artilleries and 30 infantry moved from Tambov to Russia
            1 fighter and 1 tactical_bomber moved from Volgograd to Russia
            2 fighters moved from Bryansk to Russia
            2 fighters moved from Smolensk to Russia
            2 aaGuns and 18 infantry moved from Amur to Buryatia
            2 artilleries moved from Russia to Vologda
    
        Place Units - Russians
            5 artilleries and 3 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 22 PUs; end with 22 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Samara: 1 infantry
            EDIT: Adding units owned by Russians to Kazakhstan: 1 infantry
            EDIT: Adding units owned by Russians to Samara: 1 infantry
            EDIT: Removing units owned by Russians from Russia: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans regular : -1.00
    Russians regular : 3.67
    

    Savegame


  • @aequitas-et-veritas missed a ncm please use 2nd file :+1:


  • @wizmark OK.


  • @Sovietishcat ,@wizmark I need another day. This is not easy for Japan.


  • @aequitas-et-veritas yes you ae in a tight spot for sure!


  • TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 2 destroyers, 4 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            3 armour moved from French Indo China to Szechwan
            1 infantry moved from Yunnan to Burma
            1 infantry moved from Yunnan to Shan State
            1 fighter and 1 tactical_bomber moved from Yunnan to Burma
            1 fighter and 1 tactical_bomber moved from Yunnan to Shan State
            1 fighter and 1 tactical_bomber moved from Yunnan to 34 Sea Zone
            1 fighter and 1 tactical_bomber moved from Java to 34 Sea Zone
            1 carrier and 1 destroyer moved from 37 Sea Zone to 34 Sea Zone
            1 bomber moved from French Indo China to 34 Sea Zone
            2 fighters moved from Yunnan to Szechwan
            1 fighter moved from Yunnan to Burma
            1 fighter moved from Yunnan to Shan State
            1 infantry moved from Yunnan to Szechwan
            1 infantry moved from Kweichow to Shensi
                  Japanese take Shensi from Chinese
    
        Combat - Japanese
            Battle in Szechwan
                Japanese attack with 3 armour, 2 fighters and 1 infantry
                Chinese defend with 2 infantry
                    Japanese roll dice for 3 armour, 2 fighters and 1 infantry in Szechwan, round 2 : 6/6 hits, 2,67 expected hits
                    Chinese roll dice for 2 infantry in Szechwan, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 3 armour and 2 fighters remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 infantry
            Battle in Burma
                Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Burma, round 2 : 1/4 hits, 1,83 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Shan State
                Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/4 hits, 1,83 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in 34 Sea Zone
                Japanese attack with 1 bomber, 1 carrier, 1 destroyer, 2 fighters and 2 tactical_bombers
                Americans defend with 1 battleship and 2 cruisers
                    Japanese roll dice for 1 bomber, 1 carrier, 1 destroyer, 2 fighters and 2 tactical_bombers in 34 Sea Zone, round 2 : 2/6 hits, 3,33 expected hits
                    Americans roll dice for 1 battleship and 2 cruisers in 34 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits
                    2 cruisers owned by the Americans and 1 destroyer owned by the Japanese lost in 34 Sea Zone
                    Japanese roll dice for 1 bomber, 1 carrier, 2 fighters and 2 tactical_bombers in 34 Sea Zone, round 3 : 4/5 hits, 3,00 expected hits
                    Americans roll dice for 1 battleship in 34 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
                    1 fighter owned by the Japanese and 1 battleship owned by the Americans lost in 34 Sea Zone
                Japanese win with 1 bomber, 1 carrier, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 26
                Casualties for Japanese: 1 destroyer and 1 fighter
                Casualties for Americans: 1 battleship and 2 cruisers
    
        Non Combat Move - Japanese
            1 bomber moved from 34 Sea Zone to Paulau Island
            1 tactical_bomber moved from 34 Sea Zone to Paulau Island
            1 fighter and 1 tactical_bomber moved from Shan State to Java
            1 destroyer moved from 37 Sea Zone to 46 Sea Zone
            2 fighters and 1 tactical_bomber moved from Burma to Kwangsi
            2 fighters moved from Szechwan to Kwangsi
            1 fighter moved from Shan State to Kwangsi
            1 infantry moved from Yunnan to Kweichow
            2 armour moved from Hunan to Yunnan
            1 infantry moved from Yunnan to Hunan
            5 infantry moved from Manchuria to Jehol
            1 marine moved from Manchuria to Jehol
            1 infantry moved from Manchuria to Jehol
            1 infantry moved from Manchuria to Jehol
            1 infantry moved from Manchuria to Jehol
    
        Place Units - Japanese
            1 infantry and 2 mech_infantrys placed in Manchuria
            3 infantry placed in Malaya
            1 carrier and 2 destroyers placed in 36 Sea Zone
            1 submarine placed in 6 Sea Zone
            Turning on Edit Mode
            EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 fighter and 1 tactical_bomber
            EDIT: Removing units owned by Japanese from Kwangsi: 1 fighter and 1 tactical_bomber
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,5,4,1
            Japanese collect 57 PUs (1 lost to blockades); end with 57 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0,33
    Americans regular : -0,33
    Japanese regular : 2,33
    UK_Pacific regular : -0,67
    

    Savegame

  • '19

    TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 2 fighters, 4 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            1 bomber, 4 fighters and 1 tactical_bomber moved from Caroline Islands to 34 Sea Zone
            1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
            1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone
            1 infantry and 1 transport moved from 22 Sea Zone to 21 Sea Zone
            1 infantry moved from 21 Sea Zone to Guam
            1 artillery, 4 infantry, 1 marine and 3 transports moved from 97 Sea Zone to 93 Sea Zone
            1 artillery, 4 infantry and 1 marine moved from 93 Sea Zone to Southern France
            1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
            1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
            1 cruiser moved from 97 Sea Zone to 93 Sea Zone
            2 fighters moved from 97 Sea Zone to Southern France
            4 infantry moved from Morocco to 92 Sea Zone
            4 infantry and 2 transports moved from 92 Sea Zone to 93 Sea Zone
            4 infantry moved from 93 Sea Zone to Southern France
            1 armour and 1 mech_infantry moved from Tobruk to Egypt
            2 fighters moved from 16 Sea Zone to 34 Sea Zone
    
        Combat - Americans
            Americans creates battle in territory 6 Sea Zone
            Battle in Guam
            Battle in Philippines
            Battle in Southern France
                Americans attack with 2 artilleries, 2 fighters, 9 infantry and 1 marine
                Italians defend with 1 factory_minor, 1 harbour and 2 infantry
                    Americans roll dice for 1 cruiser in Southern France, round 2 : 0/1 hits, 0,50 expected hits
                    Americans roll dice for 2 artilleries, 2 fighters, 9 infantry and 1 marine in Southern France, round 2 : 3/14 hits, 3,83 expected hits
                    Italians roll dice for 2 infantry in Southern France, round 2 : 2/2 hits, 0,67 expected hits
                    2 infantry owned by the Americans and 2 infantry owned by the Italians lost in Southern France
                Americans win, taking 6 Sea Zone from Japanese, taking Guam from Japanese, taking Philippines from Japanese, taking Southern France from Italians with 2 artilleries, 2 fighters, 7 infantry and 1 marine remaining. Battle score for attacker is 0
                Casualties for Americans: 2 infantry
                Casualties for Italians: 2 infantry
            Battle in 34 Sea Zone
                Americans attack with 1 bomber, 6 fighters and 1 tactical_bomber
                Japanese defend with 1 carrier, 1 fighter and 1 tactical_bomber
                    Americans roll dice for 1 bomber, 6 fighters and 1 tactical_bomber in 34 Sea Zone, round 2 : 3/8 hits, 4,33 expected hits
                    Japanese roll dice for 1 carrier, 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
                    1 tactical_bomber owned by the Japanese, 1 carrier owned by the Japanese and 1 fighter owned by the Americans lost in 34 Sea Zone
                    Americans roll dice for 1 bomber, 5 fighters and 1 tactical_bomber in 34 Sea Zone, round 3 : 6/7 hits, 3,83 expected hits
                    Japanese roll dice for 1 fighter in 34 Sea Zone, round 3 : 0/1 hits, 0,67 expected hits
                    1 fighter owned by the Japanese lost in 34 Sea Zone
                Americans win with 1 bomber, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 27
                Casualties for Americans: 1 fighter
                Casualties for Japanese: 1 carrier, 1 fighter and 1 tactical_bomber
    
        Non Combat Move - Americans
            2 fighters moved from 34 Sea Zone to 33 Sea Zone
            3 fighters moved from 34 Sea Zone to Caroline Islands
            1 bomber moved from 34 Sea Zone to Caroline Islands
            1 tactical_bomber moved from 34 Sea Zone to Caroline Islands
            1 carrier, 1 destroyer and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
            1 aaGun, 2 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
            1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 93 Sea Zone
            1 aaGun, 2 infantry and 1 mech_infantry moved from 93 Sea Zone to Southern France
            2 fighters moved from Southern France to 93 Sea Zone
            1 carrier moved from 97 Sea Zone to 93 Sea Zone
            4 infantry moved from Central United States to 101 Sea Zone
            1 destroyer, 4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            4 infantry moved from 91 Sea Zone to Morocco
            1 carrier moved from 10 Sea Zone to 26 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western United States to 26 Sea Zone
            1 carrier moved from 16 Sea Zone to 26 Sea Zone
            1 bomber moved from Western United States to Queensland
    
        Place Units - Americans
            1 destroyer and 2 transports placed in 101 Sea Zone
            4 infantry placed in Central United States
            2 fighters placed in Western United States
            1 carrier and 1 destroyer placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 58 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 93 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Hopei to Shensi
            1 fighter moved from Hopei to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                    Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 3 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 4 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Suiyuyan
            17 infantry moved from Hopei to Suiyuyan
    
        Place Units - Chinese
            1 infantry placed in Sikang
            1 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 9 PUs
    
        Purchase Units - British
            British buy 2 armour, 1 fighter, 2 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 fighter moved from Hopei to Burma
            7 artilleries and 21 infantry moved from India to Burma
            1 destroyer moved from 92 Sea Zone to 110 Sea Zone
            1 fighter moved from United Kingdom to 110 Sea Zone
            1 fighter moved from Gibraltar to 110 Sea Zone
            2 battleships, 2 carriers, 2 cruisers, 1 destroyer, 4 fighters and 1 transport moved from 97 Sea Zone to 93 Sea Zone
    
        Combat - British
            Battle in 110 Sea Zone
                British attack with 1 destroyer and 2 fighters
                Germans defend with 1 submarine
                    British roll dice for 1 destroyer and 2 fighters in 110 Sea Zone, round 2 : 0/3 hits, 1,33 expected hits
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    British roll dice for 1 destroyer and 2 fighters in 110 Sea Zone, round 3 : 2/3 hits, 1,33 expected hits
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Germans lost in 110 Sea Zone
                British win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in Burma
                British attack with 7 artilleries, 1 fighter and 21 infantry
                Japanese defend with 1 infantry
                    British roll dice for 7 artilleries, 1 fighter and 21 infantry in Burma, round 2 : 10/29 hits, 7,50 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 7 artilleries, 1 fighter and 21 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 fighter moved from Burma to India
            3 aaGuns moved from India to Burma
            1 armour, 1 artillery and 3 infantry moved from Iraq to Trans-Jordan
            3 armour, 1 fighter and 4 mech_infantrys moved from Egypt to Trans-Jordan
            1 armour moved from Alexandria to Trans-Jordan
            4 fighters and 1 tactical_bomber moved from Malta to Southern France
            4 fighters moved from 93 Sea Zone to Southern France
            2 fighters moved from 110 Sea Zone to Southern France
            1 fighter moved from Southern France to 93 Sea Zone
            1 mech_infantry moved from Belgian Congo to Egypt
            1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
    
        Place Units - British
            2 submarines placed in 71 Sea Zone
            2 armour and 1 mech_infantry placed in Egypt
            1 fighter placed in United Kingdom
            1 submarine placed in 109 Sea Zone
            1 mech_infantry placed in Union of South Africa
    
        Turn Complete - British
            British collect 35 PUs; end with 35 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 44 PUs
    
        Place Units - UK_Pacific
            1 artillery and 1 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,1
            UK_Pacific collect 5 PUs (1 lost to blockades); end with 5 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
            Some Units in India change ownership: 1 artillery and 1 infantry
            Turning on Edit Mode
            EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : -1,17
    Americans regular : -0,50
    Japanese regular : -1,50
    Italians regular : 1,33
    Germans regular : -0,33
    British regular : 1,83
    

    Savegame

  • '19

    @aequitas-et-veritas I assumed best OOL in sz 34, let me know if you want to re-roll

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