TT 20 Oberkommando BrAeV (X) vs Wizcats (A) +12 BM3

  • '19

    TripleA Manual Gamesave Post: Americans round 6

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 4 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            7 fighters moved from 33 Sea Zone to 34 Sea Zone
            1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
            1 battleship, 4 carriers, 2 cruisers and 1 destroyer moved from 33 Sea Zone to 34 Sea Zone
            1 bomber moved from Caroline Islands to 34 Sea Zone
            1 destroyer and 1 submarine moved from 23 Sea Zone to 34 Sea Zone
            1 submarine moved from 22 Sea Zone to 34 Sea Zone
            1 submarine moved from 46 Sea Zone to 34 Sea Zone
            1 destroyer moved from 26 Sea Zone to 16 Sea Zone
            2 fighters moved from 10 Sea Zone to 16 Sea Zone
            2 fighters moved from Hawaiian Islands to 34 Sea Zone
            2 fighters moved from 95 Sea Zone to 97 Sea Zone
            1 carrier and 1 destroyer moved from 95 Sea Zone to 97 Sea Zone
            1 cruiser moved from 95 Sea Zone to 97 Sea Zone
    
        Combat - Americans
            Battle in 97 Sea Zone
                Americans attack with 1 carrier, 1 cruiser, 1 destroyer and 2 fighters; Russians loiter and taunt
                Italians defend with 1 destroyer and 1 submarine
                    Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 97 Sea Zone, round 2 : 2/4 hits, 1,83 expected hits
                    Italians roll dice for 1 destroyer in 97 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                    1 destroyer owned by the Italians, 1 destroyer owned by the Americans and 1 submarine owned by the Italians lost in 97 Sea Zone
                Americans win, taking 97 Sea Zone from Neutral with 1 carrier, 1 cruiser and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Americans: 1 destroyer
                Casualties for Italians: 1 destroyer and 1 submarine
            Battle in 34 Sea Zone
                Americans attack with 1 battleship, 1 bomber, 4 carriers, 2 cruisers, 2 destroyers, 9 fighters, 3 submarines and 1 tactical_bomber
                Japanese defend with 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 4 fighters, 1 submarine, 4 tactical_bombers and 2 transports
                    Americans roll dice for 1 battleship, 1 bomber, 4 carriers, 2 cruisers, 2 destroyers, 9 fighters and 1 tactical_bomber in 34 Sea Zone, round 2 : 10/16 hits, 8,17 expected hits
                Units damaged: 2 battleships owned by the Japanese
                    Americans roll dice for 3 submarines in 34 Sea Zone, round 2 : 0/3 hits, 1,00 expected hits
                    Japanese roll dice for 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 4 fighters, 4 tactical_bombers and 2 transports in 34 Sea Zone, round 2 : 7/17 hits, 8,67 expected hits
                Units damaged: 1 carrier owned by the Americans
                    Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    4 carriers owned by the Japanese and 3 carriers owned by the Americans lost in 34 Sea Zone
                    Americans roll dice for 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 2 destroyers, 9 fighters and 1 tactical_bomber in 34 Sea Zone, round 3 : 9/16 hits, 8,17 expected hits
    

    Combat Hit Differential Summary :

    Americans regular : 1,83
    Japanese regular : -1,83
    Italians regular : 0,50
    

    Savegame

  • '19

    @aequitas-et-veritas 9 hits second round. Yes I know what you mean about the sub, funny how they roll second now…


  • @Sovietishcat kill 4xTacB’s, 1xSub, 2xCR, 1x BB and 1xFTR, please.
    Thank you.

  • '19

    TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 4 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            7 fighters moved from 33 Sea Zone to 34 Sea Zone
            1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
            1 battleship, 4 carriers, 2 cruisers and 1 destroyer moved from 33 Sea Zone to 34 Sea Zone
            1 bomber moved from Caroline Islands to 34 Sea Zone
            1 destroyer and 1 submarine moved from 23 Sea Zone to 34 Sea Zone
            1 submarine moved from 22 Sea Zone to 34 Sea Zone
            1 submarine moved from 46 Sea Zone to 34 Sea Zone
            1 destroyer moved from 26 Sea Zone to 16 Sea Zone
            2 fighters moved from 10 Sea Zone to 16 Sea Zone
            2 fighters moved from Hawaiian Islands to 34 Sea Zone
            2 fighters moved from 95 Sea Zone to 97 Sea Zone
            1 carrier and 1 destroyer moved from 95 Sea Zone to 97 Sea Zone
            1 cruiser moved from 95 Sea Zone to 97 Sea Zone
    
        Combat - Americans
            Battle in 97 Sea Zone
                Americans attack with 1 carrier, 1 cruiser, 1 destroyer and 2 fighters; Russians loiter and taunt
                Italians defend with 1 destroyer and 1 submarine
                    Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 97 Sea Zone, round 2 : 2/4 hits, 1,83 expected hits
                    Italians roll dice for 1 destroyer in 97 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                    1 destroyer owned by the Italians, 1 destroyer owned by the Americans and 1 submarine owned by the Italians lost in 97 Sea Zone
                Americans win, taking 97 Sea Zone from Neutral with 1 carrier, 1 cruiser and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Americans: 1 destroyer
                Casualties for Italians: 1 destroyer and 1 submarine
            Battle in 34 Sea Zone
                Americans attack with 1 battleship, 1 bomber, 4 carriers, 2 cruisers, 2 destroyers, 9 fighters, 3 submarines and 1 tactical_bomber
                Japanese defend with 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 4 fighters, 1 submarine, 4 tactical_bombers and 2 transports
                    Americans roll dice for 1 battleship, 1 bomber, 4 carriers, 2 cruisers, 2 destroyers, 9 fighters and 1 tactical_bomber in 34 Sea Zone, round 2 : 10/16 hits, 8,17 expected hits
                Units damaged: 2 battleships owned by the Japanese
                    Americans roll dice for 3 submarines in 34 Sea Zone, round 2 : 0/3 hits, 1,00 expected hits
                    Japanese roll dice for 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 4 fighters, 4 tactical_bombers and 2 transports in 34 Sea Zone, round 2 : 7/17 hits, 8,67 expected hits
                Units damaged: 1 carrier owned by the Americans
                    Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    4 carriers owned by the Japanese and 3 carriers owned by the Americans lost in 34 Sea Zone
                    Americans roll dice for 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 2 destroyers, 9 fighters and 1 tactical_bomber in 34 Sea Zone, round 3 : 9/16 hits, 8,17 expected hits
                    Americans roll dice for 3 submarines in 34 Sea Zone, round 3 : 0/3 hits, 1,00 expected hits
                    Japanese roll dice for 2 battleships, 2 cruisers, 1 destroyer, 4 fighters, 4 tactical_bombers and 2 transports in 34 Sea Zone, round 3 : 9/13 hits, 7,33 expected hits
                Units damaged: 1 battleship owned by the Americans
                    Japanese roll dice for 1 submarine in 34 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                    4 tactical_bombers owned by the Japanese, 1 fighter owned by the Japanese, 3 submarines owned by the Americans, 2 destroyers owned by the Americans, 1 battleship owned by the Japanese, 1 submarine owned by the Japanese, 1 carrier owned by the Americans, 2 fighters owned by the Americans and 2 cruisers owned by the Japanese lost in 34 Sea Zone
                    Americans roll dice for 1 battleship, 1 bomber, 2 cruisers, 7 fighters and 1 tactical_bomber in 34 Sea Zone, round 4 : 5/12 hits, 6,50 expected hits
                    Japanese roll dice for 1 battleship, 1 destroyer, 3 fighters and 2 transports in 34 Sea Zone, round 4 : 3/5 hits, 3,00 expected hits
                    3 fighters owned by the Japanese, 1 destroyer owned by the Japanese, 1 battleship owned by the Japanese and 3 fighters owned by the Americans lost in 34 Sea Zone
                    2 transports owned by the Japanese lost in 34 Sea Zone
                Americans win with 1 battleship, 1 bomber, 2 cruisers, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 92
                Casualties for Americans: 4 carriers, 2 destroyers, 5 fighters and 3 submarines
                Casualties for Japanese: 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 4 fighters, 1 submarine, 4 tactical_bombers and 2 transports
            Battle in 16 Sea Zone
                Americans attack with 1 destroyer and 2 fighters
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer and 2 fighters in 16 Sea Zone, round 2 : 0/3 hits, 1,33 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 16 Sea Zone
                    Americans roll dice for 2 fighters in 16 Sea Zone, round 3 : 1/2 hits, 1,00 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 2 fighters remaining. Battle score for attacker is 0
                Casualties for Americans: 1 destroyer
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 carrier moved from 26 Sea Zone to 16 Sea Zone
            1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            2 submarines moved from 26 Sea Zone to 6 Sea Zone
            1 infantry moved from Marshall Islands to 32 Sea Zone
            1 infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone
            1 infantry moved from 33 Sea Zone to Caroline Islands
            4 fighters and 1 tactical_bomber moved from 34 Sea Zone to Caroline Islands
            1 bomber moved from 34 Sea Zone to Caroline Islands
            1 artillery and 4 infantry moved from Sicily to 95 Sea Zone
            1 marine moved from Sicily to 95 Sea Zone
            1 artillery, 4 infantry, 1 marine and 3 transports moved from 95 Sea Zone to 97 Sea Zone
            1 artillery and 5 infantry moved from Central United States to 101 Sea Zone
            1 armour and 1 mech_infantry moved from Tunisia to Tobruk
            2 transports moved from 91 Sea Zone to 92 Sea Zone
            1 artillery, 5 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 5 infantry moved from 91 Sea Zone to Morocco
            2 infantry and 2 mech_infantrys moved from Hawaiian Islands to 26 Sea Zone
            2 infantry, 2 mech_infantrys and 2 transports moved from 26 Sea Zone to 33 Sea Zone
            2 infantry and 2 mech_infantrys moved from 33 Sea Zone to Caroline Islands
    
        Place Units - Americans
            1 carrier placed in 10 Sea Zone
            1 bomber, 1 fighter and 1 tactical_bomber placed in Western United States
            1 destroyer and 2 transports placed in 101 Sea Zone
            4 infantry placed in Central United States
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Shensi to Szechwan
            1 infantry moved from Sikang to Szechwan
            1 fighter moved from Suiyuyan to Szechwan
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Hopei
            15 infantry moved from Suiyuyan to Hopei
    
        Place Units - Chinese
            3 infantry placed in Hopei
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 8 PUs
    
        Purchase Units - British
            British buy 2 armour, 2 fighters, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 infantry moved from Sardinia to 95 Sea Zone
            2 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
            2 infantry moved from 97 Sea Zone to Northern Italy
            2 battleships and 2 cruisers moved from 95 Sea Zone to 97 Sea Zone
            2 carriers moved from 95 Sea Zone to 97 Sea Zone
            1 destroyer moved from 95 Sea Zone to 97 Sea Zone
            1 fighter moved from 95 Sea Zone to Northern Italy
            1 fighter moved from Sicily to Northern Italy
            1 fighter and 1 tactical_bomber moved from Sicily to Northern Italy
            1 infantry moved from Burma to Shan State
                  UK_Pacific take Shan State from Japanese
            1 fighter moved from United Kingdom to 97 Sea Zone
    
        Combat - British
            Battle in Northern Italy
                British attack with 3 fighters, 2 infantry and 1 tactical_bomber
                Italians defend with 1 factory_major and 2 infantry
                    British roll dice for 2 battleships in Northern Italy, round 2 : 2/2 hits, 1,33 expected hits
                    Italians roll dice for 2 infantry in Northern Italy, round 2 : 2/2 hits, 0,67 expected hits
                    1 tactical_bomber owned by the British, 2 infantry owned by the Italians and 1 infantry owned by the British lost in Northern Italy
                British converts factory_major into different units
                British win, taking Northern Italy from Italians with 3 fighters and 1 infantry remaining. Battle score for attacker is -8
                Casualties for British: 1 infantry and 1 tactical_bomber
                Casualties for Italians: 2 infantry
    
        Non Combat Move - British
            3 fighters moved from Northern Italy to 97 Sea Zone
            1 armour and 1 mech_infantry moved from Tobruk to Egypt
            1 armour moved from Libya to Alexandria
            1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
            1 mech_infantry moved from Union of South Africa to Belgian Congo
            1 armour moved from Eastern Persia to Iraq
            1 artillery moved from Northwest Persia to Iraq
            3 infantry moved from Trans-Jordan to Iraq
            4 infantry moved from Egypt to Trans-Jordan
            1 fighter moved from India to Hopei
            3 aaGuns, 7 artilleries and 16 infantry moved from Burma to India
            4 fighters and 1 tactical_bomber moved from Egypt to 96 Sea Zone
            4 fighters and 1 tactical_bomber moved from 96 Sea Zone to Malta
    
        Place Units - British
            1 armour, 1 fighter and 1 infantry placed in Egypt
            1 armour and 2 mech_infantrys placed in Union of South Africa
            1 fighter placed in United Kingdom
            British undo move 1.
            1 armour, 1 fighter and 1 mech_infantry placed in Egypt
            1 infantry placed in United Kingdom
            Turning on Edit Mode
            EDIT: Removing units owned by British from 91 Sea Zone: 1 destroyer
            EDIT: Adding units owned by British to 106 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    
        Turn Complete - British
            British collect 39 PUs; end with 39 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 48 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,5
            UK_Pacific collect 4 PUs (3 lost to blockades); end with 4 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 0,17
    Americans regular : -2,00
    Japanese regular : -0,33
    Italians regular : 1,83
    British regular : 0,67
    

    Savegame

  • '19

    @brxxx I assumed no scramble sz 97!

  • '19

    @brxxx I assumed no scramble sz 97



  • I thought aev just answered scramble, thats why I didnt take a look around. sry.

  • '19

    @brxxx No worries it was for the second scramble with Uk when I attecked N.Italy.


  • TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            3 infantry moved from Southern Italy to Northern Italy
    
        Combat - Italians
            Battle in Northern Italy
                Italians attack with 3 infantry
                British defend with 1 factory_minor and 1 infantry
                    Italians roll dice for 3 infantry in Northern Italy, round 2 : 0/3 hits, 0,50 expected hits
                    British roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 3 infantry in Northern Italy, round 3 : 1/3 hits, 0,50 expected hits
                    British roll dice for 1 infantry in Northern Italy, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the British and 1 infantry owned by the Italians lost in Northern Italy
                Italians win, taking Northern Italy from British with 2 infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            2 fighters moved from Ukraine to Southern Italy
            1 artillery moved from Normandy Bordeaux to France
    
        Place Units - Italians
            3 infantry placed in Southern Italy
            2 infantry placed in Southern France
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 10
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,2,2,2,1,1,4,6,5,6,2,4,1,2,2,1,5,1,2
            Italians collect 3 PUs (10 lost to blockades); end with 3 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0,00
    British regular : 0,33
    

    Savegame

  • '19

    TripleA Manual Gamesave Post: ANZAC round 6

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour, 1 submarine and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            3 fighters moved from Caroline Islands to 46 Sea Zone
            1 cruiser, 1 destroyer and 6 submarines moved from 33 Sea Zone to 42 Sea Zone
            1 submarine moved from 41 Sea Zone to 42 Sea Zone
                  ANZAC take 41 Sea Zone from Japanese
            1 submarine moved from 62 Sea Zone to 42 Sea Zone
    
        Combat - ANZAC
            Battle in 46 Sea Zone
                ANZAC attack with 3 fighters
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 3 fighters in 46 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 46 Sea Zone
                ANZAC win with 3 fighters remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 42 Sea Zone
                ANZAC attack with 1 cruiser, 1 destroyer and 8 submarines
                Japanese defend with 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
                    ANZAC roll dice for 1 cruiser and 1 destroyer in 42 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
    

    Combat Hit Differential Summary :

    Japanese regular : -0,33
    ANZAC regular : 0,67
    

    Savegame

  • '19

    @aequitas-et-veritas 1 hit with boats, your OOL sz 42


  • Go with Max D. Sink CV first etc., …@Sovietishcat

  • '19

    TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour, 1 submarine and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            3 fighters moved from Caroline Islands to 46 Sea Zone
            1 cruiser, 1 destroyer and 6 submarines moved from 33 Sea Zone to 42 Sea Zone
            1 submarine moved from 41 Sea Zone to 42 Sea Zone
                  ANZAC take 41 Sea Zone from Japanese
            1 submarine moved from 62 Sea Zone to 42 Sea Zone
    
        Combat - ANZAC
            Battle in 46 Sea Zone
                ANZAC attack with 3 fighters
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 3 fighters in 46 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 46 Sea Zone
                ANZAC win with 3 fighters remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 42 Sea Zone
                ANZAC attack with 1 cruiser, 1 destroyer and 8 submarines
                Japanese defend with 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
                    ANZAC roll dice for 1 cruiser and 1 destroyer in 42 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    ANZAC roll dice for 8 submarines in 42 Sea Zone, round 2 : 1/8 hits, 2,67 expected hits
                    Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 : 1/4 hits, 1,83 expected hits
                    1 carrier owned by the Japanese and 1 submarine owned by the ANZAC lost in 42 Sea Zone
                    ANZAC roll dice for 1 cruiser and 1 destroyer in 42 Sea Zone, round 3 : 1/2 hits, 0,83 expected hits
                    ANZAC roll dice for 7 submarines in 42 Sea Zone, round 3 : 2/7 hits, 2,33 expected hits
                    Japanese roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 3 : 2/3 hits, 1,50 expected hits
                    1 transport owned by the Japanese, 1 destroyer owned by the Japanese and 2 submarines owned by the ANZAC lost in 42 Sea Zone
                    ANZAC roll dice for 1 cruiser and 1 destroyer in 42 Sea Zone, round 4 : 0/2 hits, 0,83 expected hits
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 4 : 1/2 hits, 1,17 expected hits
                    1 destroyer owned by the ANZAC lost in 42 Sea Zone
                1 cruiser owned by the ANZAC and 5 submarines owned by the ANZAC retreated to 55 Sea Zone
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5
                Casualties for ANZAC: 1 destroyer and 3 submarines
                Casualties for Japanese: 1 carrier, 1 destroyer and 1 transport
                1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese forced to land in Java
    
        Non Combat Move - ANZAC
            3 fighters moved from 46 Sea Zone to Caroline Islands
            2 infantry moved from New South Wales to 62 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
            2 infantry moved from 33 Sea Zone to Caroline Islands
    
        Place Units - ANZAC
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from Dutch New Guinea: 1 infantry
            EDIT: Adding units owned by ANZAC to New Guinea: 1 infantry
            EDIT: Turning off Edit Mode
            1 armour placed in New South Wales
            1 submarine and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    
        Combat Move - French
            1 infantry moved from Trans-Jordan to Iraq
            2 infantry moved from Algeria to Tunisia
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0,83
    ANZAC regular : -2,00
    

    Savegame


  • TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 2 infantry, 12 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Germans To War With Chinese
                Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
    
        Combat Move - Germans
            3 infantry moved from Ukraine to Bryansk
            1 fighter and 1 tactical_bomber moved from Romania to Bryansk
            1 bomber moved from Ukraine to Bryansk
            1 mech_infantry moved from Volgograd to Kazakhstan
            1 mech_infantry moved from Caucasus to Northwest Persia
                  Germans take Northwest Persia from British
            1 bomber moved from Ukraine to Kazakhstan
            1 bomber moved from Ukraine to Vologda
            3 infantry moved from Archangel to Vologda
            1 fighter and 1 tactical_bomber moved from Ukraine to Smolensk
            2 infantry moved from Belarus to Smolensk
            9 armour, 8 artilleries, 25 infantry and 9 mech_infantrys moved from Ukraine to Rostov
    
        Combat - Germans
            Battle in Vologda
                Germans attack with 1 bomber and 3 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 1 bomber and 3 infantry in Vologda, round 2 : 1/4 hits, 1,17 expected hits
                    Russians roll dice for 2 infantry in Vologda, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians lost in Vologda
                    Germans roll dice for 1 bomber and 3 infantry in Vologda, round 3 : 2/4 hits, 1,17 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                Germans win, taking Vologda from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 2 infantry
                Casualties for Germans: 1 infantry
            Battle in Bryansk
                Germans attack with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
                Russians defend with 3 infantry
                    Germans roll dice for 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/6 hits, 2,33 expected hits
                    Russians roll dice for 3 infantry in Bryansk, round 2 : 2/3 hits, 1,00 expected hits
                    2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk
                    Germans roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Bryansk, round 3 : 1/4 hits, 2,00 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 2 infantry
                Casualties for Russians: 3 infantry
            Battle in Rostov
                Germans attack with 9 armour, 8 artilleries, 25 infantry and 9 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 9 armour, 8 artilleries, 25 infantry and 9 mech_infantrys in Rostov, round 2 : 8/51 hits, 14,17 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                Germans win, taking Rostov from Russians with 9 armour, 8 artilleries, 25 infantry and 9 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Kazakhstan
                Germans attack with 1 bomber and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 1 mech_infantry in Kazakhstan, round 2 : 1/2 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Kazakhstan
                Germans win with 1 bomber remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in Smolensk
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 2 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/4 hits, 1,50 expected hits
                    Russians roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Germans
            1 fighter and 1 tactical_bomber moved from Smolensk to Ukraine
            1 bomber moved from Bryansk to Novgorod
            1 bomber moved from Vologda to Ukraine
            1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine
            3 aaGuns moved from Ukraine to Rostov
            2 infantry moved from Bessarabia to Ukraine
            8 mech_infantrys moved from Romania to Ukraine
            1 mech_infantry moved from Slovakia Hungary to Western Ukraine
            1 transport moved from 115 Sea Zone to 114 Sea Zone
            5 infantry moved from Novgorod to Archangel
            2 infantry moved from Germany to 114 Sea Zone
            2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
            2 infantry moved from 115 Sea Zone to Novgorod
            1 armour and 8 mech_infantrys moved from Germany to Romania
            1 bomber moved from Kazakhstan to Yunnan
            2 armour and 6 mech_infantrys moved from Volgograd to Northwest Persia
            1 mech_infantry moved from Caucasus to Northwest Persia
            1 submarine moved from 124 Sea Zone to 110 Sea Zone
            1 aaGun moved from Archangel to Novgorod
            1 destroyer moved from 113 Sea Zone to 112 Sea Zone
    
        Place Units - Germans
            1 infantry placed in Volgograd
            3 mech_infantrys placed in Novgorod
            3 armour placed in Ukraine
            9 mech_infantrys placed in Germany
            1 infantry placed in Germany
            1 submarine placed in 105 Sea Zone
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,5,2,1,4,6,3,3,6,5,5,3,3,3,1,2,6,2,1
            Germans collect 59 PUs (2 lost to blockades); end with 59 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 66 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0,33
    Germans regular : -6,17
    

    Savegame

  • '20 '19

    TripleA Move Summary: Russians round 7

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 5 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Tambov to Volgograd
            14 infantry moved from Russia to Vologda
            2 mech_infantrys moved from Tambov to Vologda
            2 armour moved from Tambov to Vologda
            1 fighter and 1 tactical_bomber moved from Russia to Volgograd
            2 fighters moved from Russia to Bryansk
            2 infantry moved from Tambov to Bryansk
            1 artillery and 2 infantry moved from Russia to Smolensk
            2 fighters moved from Russia to Smolensk
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 5 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Tambov to Volgograd
            14 infantry moved from Russia to Vologda
            2 mech_infantrys moved from Tambov to Vologda
            2 armour moved from Tambov to Vologda
            1 fighter and 1 tactical_bomber moved from Russia to Volgograd
            2 fighters moved from Russia to Bryansk
            2 infantry moved from Tambov to Bryansk
            1 artillery and 2 infantry moved from Russia to Smolensk
            2 fighters moved from Russia to Smolensk
    
        Combat - Russians
            Battle in Volgograd
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor and 1 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/4 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Bryansk
                Russians attack with 2 fighters and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters and 2 infantry in Bryansk, round 2 : 1/4 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Vologda
                Russians attack with 2 armour, 14 infantry and 2 mech_infantrys
                Germans defend with 2 infantry
                    Russians roll dice for 2 armour, 14 infantry and 2 mech_infantrys in Vologda, round 2 : 7/18 hits, 3.67 expected hits
                    Germans roll dice for 2 infantry in Vologda, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 2 armour, 13 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 infantry
            Battle in Smolensk
                Russians attack with 1 artillery, 2 fighters and 2 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 1 artillery, 2 fighters and 2 infantry in Smolensk, round 2 : 3/5 hits, 1.83 expected hits
                    Germans roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Russians
            2 aaGuns, 3 artilleries and 30 infantry moved from Tambov to Russia
            1 fighter and 1 tactical_bomber moved from Volgograd to Russia
            2 fighters moved from Bryansk to Russia
            2 fighters moved from Smolensk to Russia
            2 aaGuns and 18 infantry moved from Amur to Buryatia
            2 artilleries moved from Russia to Vologda
    
        Place Units - Russians
            5 artilleries and 3 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 22 PUs; end with 22 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -1.00
    Russians regular : 3.67
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 5 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Tambov to Volgograd
            14 infantry moved from Russia to Vologda
            2 mech_infantrys moved from Tambov to Vologda
            2 armour moved from Tambov to Vologda
            1 fighter and 1 tactical_bomber moved from Russia to Volgograd
            2 fighters moved from Russia to Bryansk
            2 infantry moved from Tambov to Bryansk
            1 artillery and 2 infantry moved from Russia to Smolensk
            2 fighters moved from Russia to Smolensk
    
        Combat - Russians
            Battle in Volgograd
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor and 1 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/4 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Bryansk
                Russians attack with 2 fighters and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters and 2 infantry in Bryansk, round 2 : 1/4 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Vologda
                Russians attack with 2 armour, 14 infantry and 2 mech_infantrys
                Germans defend with 2 infantry
                    Russians roll dice for 2 armour, 14 infantry and 2 mech_infantrys in Vologda, round 2 : 7/18 hits, 3.67 expected hits
                    Germans roll dice for 2 infantry in Vologda, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 2 armour, 13 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 infantry
            Battle in Smolensk
                Russians attack with 1 artillery, 2 fighters and 2 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 1 artillery, 2 fighters and 2 infantry in Smolensk, round 2 : 3/5 hits, 1.83 expected hits
                    Germans roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Russians
            2 aaGuns, 3 artilleries and 30 infantry moved from Tambov to Russia
            1 fighter and 1 tactical_bomber moved from Volgograd to Russia
            2 fighters moved from Bryansk to Russia
            2 fighters moved from Smolensk to Russia
            2 aaGuns and 18 infantry moved from Amur to Buryatia
            2 artilleries moved from Russia to Vologda
    
        Place Units - Russians
            5 artilleries and 3 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 22 PUs; end with 22 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Samara: 1 infantry
            EDIT: Adding units owned by Russians to Kazakhstan: 1 infantry
            EDIT: Adding units owned by Russians to Samara: 1 infantry
            EDIT: Removing units owned by Russians from Russia: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans regular : -1.00
    Russians regular : 3.67
    

    Savegame


  • @aequitas-et-veritas missed a ncm please use 2nd file :+1:


  • @wizmark OK.

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