• Liaison TripleA '11 '10

    TripleA Turn Summary: Romanians round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Romanians
            1 Artillery and 1 Infantry moved from Vinnytsia to Donetsk
            1 Fighter moved from Vinnytsia to 53 Sea Zone
            1 Adv.Fighter moved from Bucharest to 53 Sea Zone
            1 Artillery and 1 Infantry moved from Vinnytsia to Odessa
    
        Purchase Units - Romanians
            Romanians buy 2 ArmoredCars, 1 Bunker and 2 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Romanians
            Battle in Donetsk
                Romanians attack with 1 Artillery and 1 Infantry
                Russians defend with 1 Infantry
                    Romanians roll dice for 1 Artillery and 1 Infantry in Donetsk, round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 Infantry in Donetsk, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Donetsk
                Romanians win, taking Donetsk from Russians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in Odessa
                Romanians attack with 1 Artillery and 1 Infantry
                Russians defend with 1 Infantry
                    Romanians roll dice for 1 Artillery and 1 Infantry in Odessa, round 2 : 2/2 hits, 0.67 expected hits
                    Russians roll dice for 1 Infantry in Odessa, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Romanians lost in Odessa
                Romanians win, taking Odessa from Russians with 1 Artillery remaining. Battle score for attacker is 0
                Casualties for Romanians: 1 Infantry
                Casualties for Russians: 1 Infantry
            Battle in 53 Sea Zone
                Romanians attack with 1 Adv.Fighter and 1 Fighter
                Russians defend with 1 Destroyer and 1 Transport
                    Romanians roll dice for 1 Adv.Fighter and 1 Fighter in 53 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
                    Russians roll dice for 1 Destroyer and 1 Transport in 53 Sea Zone, round 2 : 0/2 hits, 0.50 expected hits
                    1 Transport owned by the Russians and 1 Destroyer owned by the Russians lost in 53 Sea Zone
                Romanians win with 1 Adv.Fighter and 1 Fighter remaining. Battle score for attacker is 14
                Casualties for Russians: 1 Destroyer and 1 Transport
    
        Non Combat Move - Romanians
            1 Adv.Fighter and 1 Fighter moved from 53 Sea Zone to Vinnytsia
            2 Infantrys moved from E.Romania to Vinnytsia
            2 Infantrys moved from Bucharest to E.Romania
            1 Elite moved from Bucharest to E.Romania
    
        Place Units - Romanians
            1 Bunker placed in Vinnytsia
            2 ArmoredCars and 2 Infantrys placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 19 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Romanians regular : 2.83
    Russians regular : -0.17
    

    Savegame

  • Liaison TripleA '11 '10

    I got the second fighter edit. Dont know if there was more to do so didn’t.


  • TripleA Turn Summary: Thai round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Thai
            1 Artillery and 2 Infantrys moved from S.Thailand to Burma
            1 Infantry moved from Malaya to 110 Sea Zone
            1 Infantry and 1 T.Boat moved from 110 Sea Zone to 67 Sea Zone
            1 Infantry moved from 67 Sea Zone to Western Australia
                  Thai take Western Australia from Anzac
    
        Purchase Units - Thai
            Thai buy 2 Artillerys, 3 Infantrys and 1 Marine; Remaining resources: 0 PUs; 
    
        Combat - Thai
            Battle in Burma
                Thai attack with 1 Artillery and 2 Infantrys
                British defend with 1 Infantry
                    Thai roll dice for 1 Artillery and 2 Infantrys in Burma, round 2 : 2/3 hits, 0.83 expected hits
                    British roll dice for 1 Infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Burma
                Thai win, taking Burma from British with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
    
        Non Combat Move - Thai
            1 Artillery, 1 Infantry and 1 Marine moved from Java to Lombok
            1 Infantry moved from Malaya to 110 Sea Zone
            1 Infantry moved from 110 Sea Zone to Java
            1 AAGun, 5 Infantrys and 1 Marine moved from Bangkok to S.Thailand
    
        Place Units - Thai
            2 Artillerys, 3 Infantrys and 1 Marine placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 18 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Thai regular : 1.17
    British regular : -0.33
    

    Territory Summary for Thai :

    S.French Indochina : 1 flag
    Burma : 1 flag, 1 Artillery and 2 Infantrys
    Western Australia : 1 flag, 1 Infantry
    East And South Borneo : 1 flag
    Flores : 1 flag, 1 Fighter and 1 Infantry
    Lombok : 1 Artillery, 1 Infantry and 1 Marine
    Java : 1 flag, 1 Infantry
    S.Thailand : 1 AAGun, 5 Infantrys and 1 Marine
    Bangkok : 2 Artillerys, 1 Factory, 3 Infantrys and 1 Marine
    110 Sea Zone : 1 Destroyer and 2 Transports
    67 Sea Zone : 1 T.Boat
    

    Production/PUs Summary :

    Germans : 106 / 116
    Russians : 92 / 100
    Italians : 44 / 50
    French : 23 / 15
    Yamamoto : 77 / 83
    Chinese : 25 / 27
    Hisaichi : 74 / 74
    British : 110 / 111
    Anzac : 34 / 36
    Dutch : 10 / 11
    Finns : 16 / 16
    Romanians : 19 / 19
    Thai : 18 / 18
    Americans : 101 / 106
    

    Savegame


  • TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Americans
            1 Destroyer moved from 32 Sea Zone to 35 Sea Zone
            2 Bombers moved from Bahia to 35 Sea Zone
            1 Infantry and 2 Tanks moved from Bahia to 32 Sea Zone
            1 B.Transport, 1 Infantry and 2 Tanks moved from 32 Sea Zone to 36 Sea Zone
            1 Infantry and 2 Tanks moved from 36 Sea Zone to Mauritania
            1 Artillery and 2 Infantrys moved from Central America to Colombia
            3 Tanks moved from Amazon to Bolivia
            3 Tanks moved from Rio De Janeiro to Bolivia
            1 Infantry moved from Northwest USA to Southwest USA
            4 Fighters moved from 108 Sea Zone to Yap
            1 Artillery moved from Woleai to 108 Sea Zone
            1 Infantry moved from Woleai to 108 Sea Zone
            1 Infantry moved from Woleai to Truk
                  Americans take Truk from Yamamoto
            1 Artillery, 5 Carriers, 3 Destroyers, 2 Fighters, 1 Infantry, 2 Submarines and 4 Transports moved from 108 Sea Zone to 109 Sea Zone
            1 Fighter moved from 109 Sea Zone to Ponape
            1 Fighter moved from 109 Sea Zone to Ponape
            1 Bomber moved from Jaluit to Kusaie
            3 Adv.Fighters moved from Jaluit to Kusaie
            1 Adv.Fighter moved from Johnston to 109 Sea Zone
            1 Artillery and 1 Infantry moved from 109 Sea Zone to Ponape
            1 Infantry moved from Kwajalein to Jaluit
            1 Artillery moved from Kwajalein to Jaluit
            1 Destroyer moved from 103 Sea Zone to 109 Sea Zone
            2 Carriers and 1 Cruiser moved from 91 Sea Zone to 97 Sea Zone
            4 Adv.Fighters moved from San Francisco to 97 Sea Zone
            1 Adv.Fighter moved from Kusaie to 109 Sea Zone
    
        Purchase Units - Americans
            Americans buy 5 Adv.Fighters, 1 Bunker and 5 S.Submarines; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in Ponape
                Americans attack with 1 Artillery, 2 Fighters and 1 Infantry
                Yamamoto defend with 1 Infantry
                    Americans roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Ponape, round 2 : 1/4 hits, 1.33 expected hits
                    Yamamoto roll dice for 1 Infantry in Ponape, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto lost in Ponape
                Americans win, taking Ponape from Yamamoto with 1 Artillery, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 1 Infantry
            Battle in Yap
                Americans attack with 4 Fighters
                Yamamoto defend with 1 Infantry
                    Americans roll dice for 4 Fighters in Yap, round 2 : 2/4 hits, 1.33 expected hits
                    Yamamoto roll dice for 1 Infantry in Yap, round 2 : 1/1 hits, 0.33 expected hits
                    1 Fighter owned by the Americans and 1 Infantry owned by the Yamamoto lost in Yap
                Americans win with 3 Fighters remaining. Battle score for attacker is -6
                Casualties for Americans: 1 Fighter
                Casualties for Yamamoto: 1 Infantry
            Battle in Kusaie
                Americans attack with 2 Adv.Fighters and 1 Bomber
                Yamamoto defend with 1 Infantry
                    Americans roll dice for 2 Adv.Fighters and 1 Bomber in Kusaie, round 2 : 3/3 hits, 1.67 expected hits
                    Yamamoto roll dice for 1 Infantry in Kusaie, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto and 1 Adv.Fighter owned by the Americans lost in Kusaie
                Americans win with 1 Adv.Fighter and 1 Bomber remaining. Battle score for attacker is -8
                Casualties for Americans: 1 Adv.Fighter
                Casualties for Yamamoto: 1 Infantry
            Battle in Bolivia
                Americans attack with 6 Tanks
                Neutral defend with 3 Infantrys
                    Americans roll dice for 6 Tanks in Bolivia, round 2 : 4/6 hits, 3.00 expected hits
                    Neutral roll dice for 3 Infantrys in Bolivia, round 2 : 0/3 hits, 1.00 expected hits
                    3 Infantrys owned by the Neutral lost in Bolivia
                Americans loses 0 PUs for violating Bolivias neutrality.
                Americans win, taking Bolivia from Neutral with 6 Tanks remaining. Battle score for attacker is 6
                Casualties for Neutral: 3 Infantrys
            Battle in 35 Sea Zone
                Americans attack with 2 Bombers and 1 Destroyer
                Italians defend with 1 Submarine
                    Americans roll dice for 2 Bombers and 1 Destroyer in 35 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                    Italians roll dice for 1 Submarine in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Americans and 1 Submarine owned by the Italians lost in 35 Sea Zone
                Americans win with 2 Bombers remaining. Battle score for attacker is -1
                Casualties for Americans: 1 Destroyer
                Casualties for Italians: 1 Submarine
    
        Non Combat Move - Americans
            1 Bomber moved from 35 Sea Zone to Salvador
            1 Bomber moved from 35 Sea Zone to Salvador
            1 Carrier moved from 32 Sea Zone to 35 Sea Zone
            1 Infantry moved from Northeast USA to South Atlantic USA
            1 Infantry moved from Northeast USA to South Atlantic USA
            3 Fighters moved from Yap to 109 Sea Zone
            1 Adv.Fighter moved from Kusaie to 109 Sea Zone
            1 Bomber moved from Kusaie to Jaluit
            1 Fighter moved from Ponape to 109 Sea Zone
            1 Fighter moved from Ponape to 109 Sea Zone
    
        Place Units - Americans
            2 S.Submarines placed in 91 Sea Zone
            1 Adv.Fighter placed in Pearl Harbor
            2 Adv.Fighters and 1 Bunker placed in Wake
            2 Adv.Fighters placed in Salvador
            3 S.Submarines placed in 26 Sea Zone
            Americans undo move 4.
            2 Adv.Fighters placed in 35 Sea Zone
    
        Turn Complete - Americans
            Americans collect 106 PUs; end with 106 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : 1.00
    Americans regular : 3.00
    Italians regular : 0.67
    Neutral regular : -1.00
    

    Territory Summary for Americans :

    Koryakia : 1 Artillery and 1 Infantry
    Mauritania : 1 Infantry and 2 Tanks
    Kwajalein : 1 flag
    Ulithi : 1 flag
    Jaluit : 1 flag, 1 Artillery, 1 Bomber and 1 Infantry
    New Caledonia : 1 Infantry
    Washington : 1 AAGun and 1 Factory
    San Francisco : 1 AAGun and 1 Factory
    Pearl Harbor : 1 AAGun, 1 Adv.Fighter, 1 Factory and 3 Infantrys
    Truk : 1 Infantry
    Southwest USA : 1 Infantry
    South Central USA : 1 Factory
    Ponape : 1 Artillery and 1 Infantry
    Wake : 2 Adv.Fighters, 1 Artillery, 1 Bunker, 1 Factory and 1 Infantry
    Colombia : 1 Artillery and 2 Infantrys
    Midway : 1 Infantry
    Kermandec : 1 Infantry
    South Atlantic USA : 2 AAGuns, 1 Factory and 3 Infantrys
    Bahia : 1 flag
    W.Mexico : 1 flag
    Bolivia : 1 flag, 6 Tanks
    Salvador : 1 flag, 1 AAGun, 2 Bombers, 1 Factory, 1 Infantry and 2 Marines
    Rio De Janeiro : 1 flag
    Central America : 1 flag
    Amazon : 1 flag
    E.Mexico : 1 flag
    35 Sea Zone : 2 Adv.Fighters and 1 Carrier
    36 Sea Zone : 1 B.Transport
    26 Sea Zone : 3 S.Submarines
    91 Sea Zone : 2 S.Submarines
    109 Sea Zone : 3 Adv.Fighters, 5 Carriers, 4 Destroyers, 5 Fighters, 2 Submarines and 4 Transports
    97 Sea Zone : 4 Adv.Fighters, 2 Carriers and 1 Cruiser
    

    Production/PUs Summary :

    Germans : 106 / 116
    Russians : 92 / 100
    Italians : 44 / 50
    French : 23 / 15
    Yamamoto : 74 / 83
    Chinese : 25 / 27
    Hisaichi : 74 / 74
    British : 110 / 111
    Anzac : 34 / 36
    Dutch : 10 / 11
    Finns : 16 / 16
    Romanians : 19 / 19
    Thai : 18 / 18
    Americans : 106 / 106
    

    Savegame

  • Liaison TripleA '11 '10

    TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - Germans
            1 Mech.Inf moved from Vinnytsia to Stalingrad
                  Germans take Rostov from Russians
                  Germans take Stalingrad from Russians
            1 ArmoredCar moved from Vinnytsia to Crimea
                  Germans take Crimea from Russians
            1 ArmoredCar moved from Vinnytsia to Rostov
            6 Infantrys moved from Krakow to Vinnytsia
            5 Tanks moved from Bohemia to Vinnytsia
            1 Infantry moved from Rhine to Netherlands
            1 Infantry moved from Hamburg to Netherlands
            1 Elite moved from Hamburg to Netherlands
            1 Artillery and 2 Infantrys moved from Nordland to Finnmark
            1 ArmoredCar moved from Paris to Brittany
            1 Stuka moved from Paris to Brittany
            1 Artillery and 2 Infantrys moved from Paris to Normandy
            1 Infantry moved from Paris to Picardy
            2 ArmoredCars moved from Switzerland to Picardy
            1 Stuka moved from Bavaria to Picardy
            1 Destroyer moved from 22 Sea Zone to 21 Sea Zone
            1 Adv.Fighter and 3 Fighters moved from 22 Sea Zone to 21 Sea Zone
            1 Infantry moved from East Prussia to 24 Sea Zone
            1 Infantry moved from East Prussia to 24 Sea Zone
            2 Infantrys moved from 24 Sea Zone to Latvia
            1 Bomber moved from East Prussia to Latvia
            1 ArmoredCar moved from Warsaw to East Prussia
            1 Artillery and 2 Infantrys moved from Warsaw to Krakow
            1 Elite and 2 Infantrys moved from Denmark to 22 Sea Zone
            1 Elite and 2 Infantrys moved from 22 Sea Zone to Netherlands
            6 Mech.Infs moved from Languedoc to Madrid
            1 Tank moved from Catalonia to Madrid
            1 Tank moved from Switzerland to Belgium
    
        Purchase Units - Germans
            Germans buy 4 ArmoredCars, 2 Artillerys, 1 Bunker, 2 Cruisers, 1 Elite, 1 Factory, 18 Infantrys, 1 T.Boat and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Picardy
                Germans attack with 2 ArmoredCars, 1 Infantry and 1 Stuka
                British defend with 1 Artillery and 1 Infantry
                    Germans roll dice for 2 ArmoredCars, 1 Infantry and 1 Stuka in Picardy, round 2 : 1/4 hits, 1.50 expected hits
                    French roll dice for 1 Artillery and 1 Infantry in Picardy, round 2 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the British lost in Picardy
                    Germans roll dice for 2 ArmoredCars, 1 Infantry and 1 Stuka in Picardy, round 3 : 1/4 hits, 1.50 expected hits
                    French roll dice for 1 Artillery in Picardy, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the British lost in Picardy
                Germans win, taking Picardy from French with 2 ArmoredCars, 1 Infantry and 1 Stuka remaining. Battle score for attacker is 6
                Casualties for British: 1 Artillery and 1 Infantry
            Battle in Latvia
                Germans attack with 1 Bomber and 2 Infantrys
                Russians defend with 2 Infantrys
                    Germans roll dice for 2 Cruisers in Latvia, round 2 : 1/2 hits, 1.00 expected hits
                    1 Infantry owned by the Russians lost in Latvia
                    Germans roll dice for 1 Bomber and 2 Infantrys in Latvia, round 2 : 0/3 hits, 1.00 expected hits
                    Russians roll dice for 1 Infantry in Latvia, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Latvia
                    Germans roll dice for 1 Bomber and 1 Infantry in Latvia, round 3 : 2/2 hits, 0.83 expected hits
                    Russians roll dice for 1 Infantry in Latvia, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Latvia
                Germans win with 1 Bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 2 Infantrys
                Casualties for Germans: 2 Infantrys
            Battle in Belgium
                Germans attack with 1 Tank
                Neutral defend with 1 Infantry
                    Germans roll dice for 1 Tank in Belgium, round 2 : 1/1 hits, 0.50 expected hits
                    Neutral roll dice for 1 Infantry in Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Belgium
                Germans loses 0 PUs for violating Belgiums neutrality.
                Germans win, taking Belgium from Neutral with 1 Tank remaining. Battle score for attacker is 2
                Casualties for Neutral: 1 Infantry
            Battle in Finnmark
                Germans attack with 1 Artillery and 2 Infantrys
                Neutral defend with 1 Infantry
                    Germans roll dice for 1 Artillery and 2 Infantrys in Finnmark, round 2 : 1/3 hits, 0.83 expected hits
                    Neutral roll dice for 1 Infantry in Finnmark, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Finnmark
                Germans loses 0 PUs for violating Finnmarks neutrality.
                Germans win, taking Finnmark from Neutral with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Neutral: 1 Infantry
            Battle in Madrid
                Germans attack with 6 Mech.Infs and 1 Tank
                Neutral defend with 1 AAGun, 1 Factory, 3 Infantrys and 3 Tanks
                    Germans roll dice for 6 Mech.Infs and 1 Tank in Madrid, round 2 : 2/7 hits, 2.50 expected hits
                    Neutral roll dice for 3 Infantrys and 3 Tanks in Madrid, round 2 : 2/6 hits, 2.50 expected hits
                    2 Infantrys owned by the Neutral and 2 Mech.Infs owned by the Germans lost in Madrid
                    Germans roll dice for 4 Mech.Infs and 1 Tank in Madrid, round 3 : 1/5 hits, 1.83 expected hits
                    Neutral roll dice for 1 Infantry and 3 Tanks in Madrid, round 3 : 2/4 hits, 1.83 expected hits
                    1 Infantry owned by the Neutral and 2 Mech.Infs owned by the Germans lost in Madrid
                    Germans roll dice for 2 Mech.Infs and 1 Tank in Madrid, round 4 : 2/3 hits, 1.17 expected hits
                    Neutral roll dice for 3 Tanks in Madrid, round 4 : 0/3 hits, 1.50 expected hits
                    2 Tanks owned by the Neutral lost in Madrid
                    Germans roll dice for 2 Mech.Infs and 1 Tank in Madrid, round 5 : 0/3 hits, 1.17 expected hits
                    Neutral roll dice for 1 Tank in Madrid, round 5 : 1/1 hits, 0.50 expected hits
                1 Mech.Inf owned by the Germans lost in Madrid
                    Germans roll dice for 1 Mech.Inf and 1 Tank in Madrid, round 6 : 1/2 hits, 0.83 expected hits
                    Neutral roll dice for 1 Tank in Madrid, round 6 : 1/1 hits, 0.50 expected hits
                    1 Tank owned by the Neutral and 1 Mech.Inf owned by the Germans lost in Madrid
                Germans loses 0 PUs for violating Madrids neutrality.
                Germans win, taking Madrid from Neutral with 1 Tank remaining. Battle score for attacker is -15
                Casualties for Germans: 6 Mech.Infs
                Casualties for Neutral: 3 Infantrys and 3 Tanks
            Battle in Brittany
                Germans attack with 1 ArmoredCar and 1 Stuka
                British defend with 1 Infantry
                    Germans roll dice for 1 ArmoredCar and 1 Stuka in Brittany, round 2 : 1/2 hits, 0.83 expected hits
                    French roll dice for 1 Infantry in Brittany, round 2 : 1/1 hits, 0.33 expected hits
                    1 ArmoredCar owned by the Germans and 1 Infantry owned by the British lost in Brittany
                Germans win with 1 Stuka remaining. Battle score for attacker is -2
                Casualties for Germans: 1 ArmoredCar
                Casualties for British: 1 Infantry
            Battle in Normandy
                Germans attack with 1 Artillery and 2 Infantrys
                British defend with 1 Artillery; French defend with 1 AAGun and 1 Factory
                    Germans roll dice for 1 Artillery and 2 Infantrys in Normandy, round 2 : 2/3 hits, 0.83 expected hits
                    French roll dice for 1 Artillery in Normandy, round 2 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the British lost in Normandy
                Germans win, taking Normandy from French with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 4
                Casualties for British: 1 Artillery
            Battle in 21 Sea Zone
                Germans attack with 1 Adv.Fighter, 1 Destroyer and 3 Fighters
                British defend with 1 T.Boat
                    Germans roll dice for 1 Adv.Fighter, 1 Destroyer and 3 Fighters in 21 Sea Zone, round 2 : 2/5 hits, 1.83 expected hits
                    British roll dice for 1 T.Boat in 21 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                1 T.Boat owned by the British lost in 21 Sea Zone
                Germans win with 1 Adv.Fighter, 1 Destroyer and 3 Fighters remaining. Battle score for attacker is 6
                Casualties for British: 1 T.Boat
    
        Non Combat Move - Germans
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from East Prussia: 1 ArmoredCar
            EDIT: Adding units owned by Germans to Danzig: 1 ArmoredCar
            EDIT: Turning off Edit Mode
            1 Adv.Fighter and 3 Fighters moved from 21 Sea Zone to Netherlands
            1 Submarine moved from 22 Sea Zone to 21 Sea Zone
            1 Stuka moved from Picardy to Paris
            1 Stuka moved from Brittany to Paris
            1 Tank moved from Switzerland to Paris
            2 Tanks moved from Switzerland to Tuscany
            9 Tanks moved from Switzerland to Croatia
            1 Bomber moved from Latvia to Netherlands
            1 AAGun moved from Rhine to Netherlands
            1 AAGun moved from Lorraine to Rhine
    
        Place Units - Germans
            1 Bunker and 1 Factory placed in Netherlands
            1 T.Boat placed in 22 Sea Zone
            2 Cruisers placed in 24 Sea Zone
            1 Infantry placed in Danzig
            2 ArmoredCars and 2 Infantrys placed in Warsaw
            3 Infantrys placed in Krakow
            1 Tank placed in Bohemia
            1 Artillery and 1 Infantry placed in Provence
            1 Infantry placed in Provence
            2 ArmoredCars and 4 Infantrys placed in Paris
            2 Infantrys placed in Paris
            1 Elite and 4 Infantrys placed in Hamburg
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Tuscany: 1 Tank
            EDIT: Adding units owned by Germans to Croatia: 1 Tank
            EDIT: Turning off Edit Mode
            Germans undo move 5.
            1 ArmoredCar, 1 Artillery and 2 Infantrys placed in Warsaw
            1 ArmoredCar placed in Bohemia
    
        Turn Complete - Germans
            Germans collect 129 PUs; end with 129 PUs
    

    Combat Hit Differential Summary :

    French regular : -0.67
    Russians regular : 1.33
    Germans regular : -0.17
    British regular : -0.17
    Neutral regular : -1.50
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - Russians
            1 Artillery moved from Tula to Rostov
            1 Infantry moved from Georgia to Rostov
            1 Mot.Inf moved from Leningrad to Lithuania
                  Russians take Lithuania from Germans
            6 Infantrys moved from Leningrad to Vyborg
            1 Tank moved from Leningrad to Vyborg
            2 Infantrys moved from S.Karelia to N.Karelia
            2 Fighters moved from Leningrad to N.Karelia
            3 Infantrys moved from Kursk to Donetsk
            1 Infantry moved from S.Karelia to Vyborg
            1 Mot.Inf moved from Leningrad to Vyborg
            1 Fighter moved from Leningrad to Vyborg
            1 Fighter moved from Leningrad to N.Karelia
            1 Tank moved from N.Buryat Mongolia to S.Buryat Mongolia
                  Russians take S.Buryat Mongolia from Hisaichi
            1 Tank moved from S.Buryat Mongolia to Irkutsk
            2 Infantrys moved from Olyokminsk to Irkutsk
            1 Infantry moved from Okhotsk to Ayan
            1 Infantry moved from Yakutsk to Ayan
            2 Infantrys moved from N.Buryat Mongolia to Chita
            2 Fighters moved from N.Buryat Mongolia to Chita
            1 Fighter moved from N.Buryat Mongolia to Ayan
            1 Artillery moved from N.Buryat Mongolia to Ayan
            1 Fighter moved from Sibirsky to Irkutsk
            5 Tanks moved from Moscow to Rostov
            2 Fighters moved from Kiev to Donetsk
            1 Bomber moved from Kiev to Donetsk
            2 Fighters moved from Moscow to Stalingrad
    
        Purchase Units - Russians
            Russians buy 4 Artillerys, 1 Bunker, 2 Elites, 1 Fighter, 13 Infantrys, 2 Mot.Infs and 6 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Chita
                Russians attack with 2 Fighters and 2 Infantrys
                Hisaichi defend with 1 Infantry
                    Russians roll dice for 2 Fighters and 2 Infantrys in Chita, round 2 : 2/4 hits, 1.00 expected hits
                    Hisaichi roll dice for 1 Infantry in Chita, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Chita
                Russians win, taking Chita from Hisaichi with 2 Fighters and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 Infantry
                Casualties for Hisaichi: 1 Infantry
            Battle in Irkutsk
                Russians attack with 1 Fighter, 2 Infantrys and 1 Tank
                Hisaichi defend with 1 Infantry
                    Russians roll dice for 1 Fighter, 2 Infantrys and 1 Tank in Irkutsk, round 2 : 1/4 hits, 1.17 expected hits
                    Hisaichi roll dice for 1 Infantry in Irkutsk, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Irkutsk
                Russians win, taking Irkutsk from Hisaichi with 1 Fighter, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
            Battle in N.Karelia
                Russians attack with 3 Fighters and 2 Infantrys
                Finns defend with 1 Infantry
                    Russians roll dice for 3 Fighters and 2 Infantrys in N.Karelia, round 2 : 2/5 hits, 1.33 expected hits
                    Finns roll dice for 1 Infantry in N.Karelia, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Finns lost in N.Karelia
                Russians win, taking N.Karelia from Finns with 3 Fighters and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Finns: 1 Infantry
            Battle in Donetsk
                Russians attack with 1 Bomber, 2 Fighters and 3 Infantrys
                Romanians defend with 1 Artillery and 1 Infantry
                    Russians roll dice for 1 Bomber, 2 Fighters and 3 Infantrys in Donetsk, round 2 : 3/6 hits, 1.83 expected hits
                    Romanians roll dice for 1 Artillery and 1 Infantry in Donetsk, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians, 1 Artillery owned by the Romanians and 1 Infantry owned by the Romanians lost in Donetsk
                Russians win, taking Donetsk from Romanians with 1 Bomber, 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 4
                Casualties for Russians: 1 Infantry
                Casualties for Romanians: 1 Artillery and 1 Infantry
            Battle in Rostov
                Russians attack with 1 Artillery, 1 Infantry and 5 Tanks
                Germans defend with 1 ArmoredCar
                    Russians roll dice for 1 Artillery, 1 Infantry and 5 Tanks in Rostov, round 2 : 3/7 hits, 3.17 expected hits
                    Germans roll dice for 1 ArmoredCar in Rostov, round 2 : 0/1 hits, 0.17 expected hits
                    1 ArmoredCar owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 1 Artillery, 1 Infantry and 5 Tanks remaining. Battle score for attacker is 4
                Casualties for Germans: 1 ArmoredCar
            Battle in Stalingrad
                Russians attack with 2 Fighters
                Germans defend with 1 Factory and 1 Mech.Inf
                    Russians roll dice for 2 Fighters in Stalingrad, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 Mech.Inf in Stalingrad, round 2 : 1/1 hits, 0.33 expected hits
                    1 Fighter owned by the Russians and 1 Mech.Inf owned by the Germans lost in Stalingrad
                Russians win with 1 Fighter remaining. Battle score for attacker is -2
                Casualties for Russians: 1 Fighter
                Casualties for Germans: 1 Mech.Inf
            Battle in Ayan
                Russians attack with 1 Artillery, 1 Fighter and 2 Infantrys
                Hisaichi defend with 1 Artillery and 1 Infantry
                    Russians roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Ayan, round 2 : 3/4 hits, 1.17 expected hits
                    Hisaichi roll dice for 1 Artillery and 1 Infantry in Ayan, round 2 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Ayan
                Russians win, taking Ayan from Hisaichi with 1 Artillery, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 6
                Casualties for Hisaichi: 1 Artillery and 1 Infantry
            Battle in Vyborg
                Russians attack with 1 Fighter, 7 Infantrys, 1 Mot.Inf and 1 Tank
                Finns defend with 2 Infantrys
                    Russians roll dice for 1 Fighter, 7 Infantrys, 1 Mot.Inf and 1 Tank in Vyborg, round 2 : 0/10 hits, 2.17 expected hits
                    Finns roll dice for 2 Infantrys in Vyborg, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians lost in Vyborg
                    Russians roll dice for 1 Fighter, 6 Infantrys, 1 Mot.Inf and 1 Tank in Vyborg, round 3 : 2/9 hits, 2.00 expected hits
                    Finns roll dice for 2 Infantrys in Vyborg, round 3 : 0/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Finns lost in Vyborg
                Russians win, taking Vyborg from Finns with 1 Fighter, 6 Infantrys, 1 Mot.Inf and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
                Casualties for Finns: 2 Infantrys
    
        Non Combat Move - Russians
            3 Fighters moved from N.Karelia to Leningrad
            1 Fighter moved from Vyborg to Leningrad
            1 Infantry moved from Leningrad to Vyborg
            2 Infantrys moved from Estonia to Leningrad
            5 Tanks moved from Kursk to Rostov
            2 Artillerys moved from Yaroslavl to Kursk
            1 Bomber and 2 Fighters moved from Donetsk to Kiev
            1 AAGun moved from Gorky to Moscow
            1 Fighter moved from Stalingrad to Saratov
            2 Artillerys and 1 Infantry moved from Ankara to Erzurum
            1 Infantry moved from Zhigansk to Yakutsk
            3 Infantrys moved from Olyokminsk to N.Buryat Mongolia
            2 Fighters moved from Chita to N.Buryat Mongolia
            1 Fighter moved from Ayan to N.Buryat Mongolia
            1 Fighter moved from Irkutsk to N.Buryat Mongolia
            1 Artillery and 4 Infantrys moved from Evenkia to Olyokminsk
            4 Infantrys moved from Sibirsky to Khatanga
            1 Tank moved from Sibirsky to Olyokminsk
            1 AAGun moved from Moscow to Tula
    
        Place Units - Russians
            1 Artillery, 1 Bunker and 2 Infantrys placed in Kiev
            2 Artillerys and 1 Infantry placed in Kursk
            6 Tanks placed in Moscow
            1 Artillery and 3 Infantrys placed in Leningrad
            6 Infantrys placed in Sibirsky
            Russians undo move 2.
            1 Artillery and 2 Infantrys placed in Kursk
            Russians undo move 5.
            Russians undo move 1.
            3 Artillerys and 1 Bunker placed in Kiev
            3 Infantrys placed in Kursk
            2 Mot.Infs placed in Arkhangelsk
            Russians undo move 2.
            1 Artillery, 2 Elites and 1 Infantry placed in Leningrad
            3 Infantrys placed in Georgia
            1 Fighter placed in Moscow
    
        Turn Complete - Russians
            Russians collect 98 PUs; end with 98 PUs
    

    Combat Hit Differential Summary :

    Romanians regular : 0.33
    Finns regular : -0.67
    Germans regular : 0.50
    Russians regular : 2.50
    Hisaichi regular : -0.33
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - Russians
            1 Artillery moved from Tula to Rostov
            1 Infantry moved from Georgia to Rostov
            1 Mot.Inf moved from Leningrad to Lithuania
                  Russians take Lithuania from Germans
            6 Infantrys moved from Leningrad to Vyborg
            1 Tank moved from Leningrad to Vyborg
            2 Infantrys moved from S.Karelia to N.Karelia
            2 Fighters moved from Leningrad to N.Karelia
            3 Infantrys moved from Kursk to Donetsk
            1 Infantry moved from S.Karelia to Vyborg
            1 Mot.Inf moved from Leningrad to Vyborg
            1 Fighter moved from Leningrad to Vyborg
            1 Fighter moved from Leningrad to N.Karelia
            1 Tank moved from N.Buryat Mongolia to S.Buryat Mongolia
                  Russians take S.Buryat Mongolia from Hisaichi
            1 Tank moved from S.Buryat Mongolia to Irkutsk
            2 Infantrys moved from Olyokminsk to Irkutsk
            1 Infantry moved from Okhotsk to Ayan
            1 Infantry moved from Yakutsk to Ayan
            2 Infantrys moved from N.Buryat Mongolia to Chita
            2 Fighters moved from N.Buryat Mongolia to Chita
            1 Fighter moved from N.Buryat Mongolia to Ayan
            1 Artillery moved from N.Buryat Mongolia to Ayan
            1 Fighter moved from Sibirsky to Irkutsk
            5 Tanks moved from Moscow to Rostov
            2 Fighters moved from Kiev to Donetsk
            1 Bomber moved from Kiev to Donetsk
            2 Fighters moved from Moscow to Stalingrad
    
        Purchase Units - Russians
            Russians buy 4 Artillerys, 1 Bunker, 2 Elites, 1 Fighter, 13 Infantrys, 2 Mot.Infs and 6 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Chita
                Russians attack with 2 Fighters and 2 Infantrys
                Hisaichi defend with 1 Infantry
                    Russians roll dice for 2 Fighters and 2 Infantrys in Chita, round 2 : 2/4 hits, 1.00 expected hits
                    Hisaichi roll dice for 1 Infantry in Chita, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Chita
                Russians win, taking Chita from Hisaichi with 2 Fighters and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 Infantry
                Casualties for Hisaichi: 1 Infantry
            Battle in Irkutsk
                Russians attack with 1 Fighter, 2 Infantrys and 1 Tank
                Hisaichi defend with 1 Infantry
                    Russians roll dice for 1 Fighter, 2 Infantrys and 1 Tank in Irkutsk, round 2 : 1/4 hits, 1.17 expected hits
                    Hisaichi roll dice for 1 Infantry in Irkutsk, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Irkutsk
                Russians win, taking Irkutsk from Hisaichi with 1 Fighter, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
            Battle in N.Karelia
                Russians attack with 3 Fighters and 2 Infantrys
                Finns defend with 1 Infantry
                    Russians roll dice for 3 Fighters and 2 Infantrys in N.Karelia, round 2 : 2/5 hits, 1.33 expected hits
                    Finns roll dice for 1 Infantry in N.Karelia, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Finns lost in N.Karelia
                Russians win, taking N.Karelia from Finns with 3 Fighters and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Finns: 1 Infantry
            Battle in Donetsk
                Russians attack with 1 Bomber, 2 Fighters and 3 Infantrys
                Romanians defend with 1 Artillery and 1 Infantry
                    Russians roll dice for 1 Bomber, 2 Fighters and 3 Infantrys in Donetsk, round 2 : 3/6 hits, 1.83 expected hits
                    Romanians roll dice for 1 Artillery and 1 Infantry in Donetsk, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians, 1 Artillery owned by the Romanians and 1 Infantry owned by the Romanians lost in Donetsk
                Russians win, taking Donetsk from Romanians with 1 Bomber, 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 4
                Casualties for Russians: 1 Infantry
                Casualties for Romanians: 1 Artillery and 1 Infantry
            Battle in Rostov
                Russians attack with 1 Artillery, 1 Infantry and 5 Tanks
                Germans defend with 1 ArmoredCar
                    Russians roll dice for 1 Artillery, 1 Infantry and 5 Tanks in Rostov, round 2 : 3/7 hits, 3.17 expected hits
                    Germans roll dice for 1 ArmoredCar in Rostov, round 2 : 0/1 hits, 0.17 expected hits
                    1 ArmoredCar owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 1 Artillery, 1 Infantry and 5 Tanks remaining. Battle score for attacker is 4
                Casualties for Germans: 1 ArmoredCar
            Battle in Stalingrad
                Russians attack with 2 Fighters
                Germans defend with 1 Factory and 1 Mech.Inf
                    Russians roll dice for 2 Fighters in Stalingrad, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 Mech.Inf in Stalingrad, round 2 : 1/1 hits, 0.33 expected hits
                    1 Fighter owned by the Russians and 1 Mech.Inf owned by the Germans lost in Stalingrad
                Russians win with 1 Fighter remaining. Battle score for attacker is -2
                Casualties for Russians: 1 Fighter
                Casualties for Germans: 1 Mech.Inf
            Battle in Ayan
                Russians attack with 1 Artillery, 1 Fighter and 2 Infantrys
                Hisaichi defend with 1 Artillery and 1 Infantry
                    Russians roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Ayan, round 2 : 3/4 hits, 1.17 expected hits
                    Hisaichi roll dice for 1 Artillery and 1 Infantry in Ayan, round 2 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Ayan
                Russians win, taking Ayan from Hisaichi with 1 Artillery, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 6
                Casualties for Hisaichi: 1 Artillery and 1 Infantry
            Battle in Vyborg
                Russians attack with 1 Fighter, 7 Infantrys, 1 Mot.Inf and 1 Tank
                Finns defend with 2 Infantrys
                    Russians roll dice for 1 Fighter, 7 Infantrys, 1 Mot.Inf and 1 Tank in Vyborg, round 2 : 0/10 hits, 2.17 expected hits
                    Finns roll dice for 2 Infantrys in Vyborg, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians lost in Vyborg
                    Russians roll dice for 1 Fighter, 6 Infantrys, 1 Mot.Inf and 1 Tank in Vyborg, round 3 : 2/9 hits, 2.00 expected hits
                    Finns roll dice for 2 Infantrys in Vyborg, round 3 : 0/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Finns lost in Vyborg
                Russians win, taking Vyborg from Finns with 1 Fighter, 6 Infantrys, 1 Mot.Inf and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
                Casualties for Finns: 2 Infantrys
    
        Non Combat Move - Russians
            3 Fighters moved from N.Karelia to Leningrad
            1 Fighter moved from Vyborg to Leningrad
            1 Infantry moved from Leningrad to Vyborg
            2 Infantrys moved from Estonia to Leningrad
            5 Tanks moved from Kursk to Rostov
            2 Artillerys moved from Yaroslavl to Kursk
            1 Bomber and 2 Fighters moved from Donetsk to Kiev
            1 AAGun moved from Gorky to Moscow
            1 Fighter moved from Stalingrad to Saratov
            2 Artillerys and 1 Infantry moved from Ankara to Erzurum
            1 Infantry moved from Zhigansk to Yakutsk
            3 Infantrys moved from Olyokminsk to N.Buryat Mongolia
            2 Fighters moved from Chita to N.Buryat Mongolia
            1 Fighter moved from Ayan to N.Buryat Mongolia
            1 Fighter moved from Irkutsk to N.Buryat Mongolia
            1 Artillery and 4 Infantrys moved from Evenkia to Olyokminsk
            4 Infantrys moved from Sibirsky to Khatanga
            1 Tank moved from Sibirsky to Olyokminsk
            1 AAGun moved from Moscow to Tula
    
        Place Units - Russians
            1 Artillery, 1 Bunker and 2 Infantrys placed in Kiev
            2 Artillerys and 1 Infantry placed in Kursk
            6 Tanks placed in Moscow
            1 Artillery and 3 Infantrys placed in Leningrad
            6 Infantrys placed in Sibirsky
            Russians undo move 2.
            1 Artillery and 2 Infantrys placed in Kursk
            Russians undo move 5.
            Russians undo move 1.
            3 Artillerys and 1 Bunker placed in Kiev
            3 Infantrys placed in Kursk
            2 Mot.Infs placed in Arkhangelsk
            Russians undo move 2.
            1 Artillery, 2 Elites and 1 Infantry placed in Leningrad
            3 Infantrys placed in Georgia
            1 Fighter placed in Moscow
    
        Turn Complete - Russians
            Russians collect 98 PUs; end with 98 PUs
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Georgia: 3 Infantrys
            EDIT: Removing units owned by Russians from Moscow: 3 Tanks
            EDIT: Adding units owned by Russians to Georgia: 3 Tanks
            EDIT: Adding units owned by Russians to Moscow: 3 Infantrys
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Leningrad: 1 Infantry
            EDIT: Adding units owned by Russians to Vyborg: 1 Infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Romanians regular : 0.33
    Finns regular : -0.67
    Germans regular : 0.50
    Russians regular : 2.50
    Hisaichi regular : -0.33
    

    Savegame

  • '21 '19 '18 '17 '16

    TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - Italians
            2 Artillerys and 2 Infantrys moved from La Mancha to Andalusia
            1 Infantry moved from N.Tunisia to S.Tunisia
            2 Mech.Infs moved from W.Morocco to S.Tunisia
            1 Infantry moved from Tuscany to Rome
            2 Infantrys moved from Rome to Campania
            2 ArmoredCars moved from Rome to Campania
            2 ArmoredCars, 1 Artillery, 1 Infantry and 1 Tank moved from E.Romania to Vinnytsia
            1 Tank moved from Gibraltar to Andalusia
            1 Bomber moved from E.Morocco to Campania
            2 T.Boats moved from 45 Sea Zone to 46 Sea Zone
            2 Infantrys moved from Rome to 46 Sea Zone
            2 Infantrys moved from 46 Sea Zone to Sicily
            2 Fighters moved from 46 Sea Zone to Sicily
            2 Fighters moved from 46 Sea Zone to S.Tunisia
            1 Artillery and 1 Tank moved from Gibraltar to Andalusia
            2 ArmoredCars moved from Croatia to E.Romania
            1 Battleship moved from 41 Sea Zone to 31 Sea Zone
            1 Transport moved from 41 Sea Zone to 31 Sea Zone
    
        Purchase Units - Italians
            Italians buy 2 Adv.Fighters, 1 Bunker and 12 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in Sicily
                Italians attack with 2 Fighters and 2 Infantrys
                British defend with 1 Elite
                    Italians roll dice for 2 Fighters and 2 Infantrys in Sicily, round 2 : 0/4 hits, 1.00 expected hits
                    British roll dice for 1 Elite in Sicily, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 2 Fighters and 2 Infantrys in Sicily, round 3 : 0/4 hits, 1.00 expected hits
                    British roll dice for 1 Elite in Sicily, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Italians lost in Sicily
                    Italians roll dice for 2 Fighters and 1 Infantry in Sicily, round 4 : 0/3 hits, 0.83 expected hits
                    British roll dice for 1 Elite in Sicily, round 4 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Italians lost in Sicily
                    Italians roll dice for 2 Fighters in Sicily, round 5 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 Elite in Sicily, round 5 : 1/1 hits, 0.33 expected hits
                    1 Fighter owned by the Italians lost in Sicily
                    Italians roll dice for 1 Fighter in Sicily, round 6 : 1/1 hits, 0.33 expected hits
                    British roll dice for 1 Elite in Sicily, round 6 : 1/1 hits, 0.33 expected hits
                    1 Elite owned by the British and 1 Fighter owned by the Italians lost in Sicily
                British win with no units remaining. Battle score for attacker is -17
                Casualties for Italians: 2 Fighters and 2 Infantrys
                Casualties for British: 1 Elite
            Battle in Campania
                Italians attack with 2 ArmoredCars, 1 Bomber and 2 Infantrys
                British defend with 1 ArmoredCar and 2 Artillerys
                    Italians roll dice for 2 ArmoredCars, 1 Bomber and 2 Infantrys in Campania, round 2 : 1/5 hits, 1.67 expected hits
                    British roll dice for 1 ArmoredCar and 2 Artillerys in Campania, round 2 : 2/3 hits, 0.83 expected hits
                    1 ArmoredCar owned by the British and 2 Infantrys owned by the Italians lost in Campania
                    Italians roll dice for 2 ArmoredCars and 1 Bomber in Campania, round 3 : 2/3 hits, 1.33 expected hits
                    British roll dice for 2 Artillerys in Campania, round 3 : 0/2 hits, 0.67 expected hits
                    2 Artillerys owned by the British lost in Campania
                Italians win, taking Campania from British with 2 ArmoredCars and 1 Bomber remaining. Battle score for attacker is 8
                Casualties for Italians: 2 Infantrys
                Casualties for British: 1 ArmoredCar and 2 Artillerys
            Battle in Andalusia
                Italians attack with 3 Artillerys, 2 Infantrys and 2 Tanks
                Neutral defend with 1 Bunker
                    Italians roll dice for 3 Artillerys, 2 Infantrys and 2 Tanks in Andalusia, round 2 : 1/7 hits, 2.67 expected hits
                Units damaged: 1 Bunker owned by the Neutral
                    Neutral roll dice for 1 Bunker in Andalusia, round 2 : 0/1 hits, 0.50 expected hits
                    Italians roll dice for 3 Artillerys, 2 Infantrys and 2 Tanks in Andalusia, round 3 : 4/7 hits, 2.67 expected hits
                    Neutral roll dice for 1 Bunker in Andalusia, round 3 : 0/1 hits, 0.50 expected hits
                    1 Bunker owned by the Neutral lost in Andalusia
                Italians loses 0 PUs for violating Andalusias neutrality.
                Italians win, taking Andalusia from Neutral with 3 Artillerys, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 6
                Casualties for Neutral: 1 Bunker
            Battle in 31 Sea Zone
                Italians attack with 1 Battleship and 1 Transport
                French defend with 1 Destroyer
                    Italians roll dice for 1 Battleship and 1 Transport in 31 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    French roll dice for 1 Destroyer in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the French lost in 31 Sea Zone
                Italians win with 1 Battleship and 1 Transport remaining. Battle score for attacker is 8
                Casualties for French: 1 Destroyer
            Battle in S.Tunisia
                Italians attack with 2 Fighters, 1 Infantry and 2 Mech.Infs
                British defend with 2 Tanks
                    Italians roll dice for 2 Fighters, 1 Infantry and 2 Mech.Infs in S.Tunisia, round 2 : 3/5 hits, 1.67 expected hits
                    French roll dice for 2 Tanks in S.Tunisia, round 2 : 1/2 hits, 1.00 expected hits
                    2 Tanks owned by the British and 1 Infantry owned by the Italians lost in S.Tunisia
                Italians win, taking S.Tunisia from French with 2 Fighters and 2 Mech.Infs remaining. Battle score for attacker is 8
                Casualties for Italians: 1 Infantry
                Casualties for British: 2 Tanks
    
        Non Combat Move - Italians
            1 Bomber moved from Campania to Rome
            2 Fighters moved from S.Tunisia to Tunis
            1 Tank moved from W.Morocco to S.Algeria
            1 Infantry moved from E.Morocco to W.Morocco
            2 Transports moved from 41 Sea Zone to 43 Sea Zone
            2 Destroyers moved from 45 Sea Zone to 46 Sea Zone
    
        Place Units - Italians
            1 Bunker and 4 Infantrys placed in Tunis
            2 Adv.Fighters placed in 46 Sea Zone
            8 Infantrys placed in Rome
            Italians undo move 3.
            4 Infantrys placed in E.Morocco
            4 Infantrys placed in Rome
    
        Turn Complete - Italians
            Italians collect 50 PUs; end with 50 PUs
    

    Combat Hit Differential Summary :

    French regular : -0.33
    Italians regular : -1.50
    Neutral regular : -1.00
    British regular : 2.83
    

    Savegame


  • TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - French
            1 Infantry moved from French Sudan to Mauritania
            1 Infantry moved from Darfur to Kufra
            5 Infantrys moved from Syria to Palestine
    
        Purchase Units - French
            French buy 2 ArmoredCars, 2 Elites and 1 Infantry; Remaining resources: 0 PUs; 
    
        Non Combat Move - French
    
        Place Units - French
            2 Elites and 1 Infantry placed in French Equatorial Africa
            2 ArmoredCars placed in Syria
    
        Turn Complete - French
            French collect 17 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • TripleA

    TripleA Turn Summary: Yamamoto round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - Yamamoto
            1 Infantry moved from Lombok to Soembawa
            1 Bomber moved from Davao to Soembawa
            1 Infantry moved from Banjarmasin to 110 Sea Zone
            1 Infantry and 1 T.Boat moved from 110 Sea Zone to 111 Sea Zone
            1 Infantry moved from 111 Sea Zone to Soembawa
            1 Infantry moved from Davao to 107 Sea Zone
            1 Infantry and 1 Transport moved from 107 Sea Zone to 112 Sea Zone
            1 Infantry moved from 112 Sea Zone to Aroe
                  Yamamoto take Aroe from Dutch
            1 Infantry moved from Banjarmasin to 110 Sea Zone
            1 Infantry and 1 S.Submarine moved from 110 Sea Zone to 108 Sea Zone
            1 Infantry moved from 108 Sea Zone to Woleai
                  Yamamoto take Woleai from Americans
            1 Infantry moved from Davao to 107 Sea Zone
            1 Infantry and 1 Transport moved from 107 Sea Zone to 108 Sea Zone
            1 Infantry moved from 108 Sea Zone to West Papua
            1 Tank moved from Hollandia to Merauke
                  Yamamoto take Merauke from Dutch
            1 Tank moved from Merauke to Hollandia
            2 Battleships moved from 107 Sea Zone to 108 Sea Zone
            3 Adv.Fighters moved from 107 Sea Zone to West Papua
            3 Fighters moved from 107 Sea Zone to West Papua
            1 Infantry moved from Tokyo to 85 Sea Zone
            1 Infantry and 1 S.Submarine moved from 85 Sea Zone to 108 Sea Zone
            1 Infantry moved from 108 Sea Zone to Ulithi
                  Yamamoto take Ulithi from Americans
    
        Purchase Units - Yamamoto
            Yamamoto buy 3 Adv.Fighters, 1 B.Carrier, 1 Elite and 15 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in Soembawa
                Yamamoto attack with 1 Bomber and 2 Infantrys
                Dutch defend with 1 Infantry
                    Yamamoto roll dice for 1 Bomber and 2 Infantrys in Soembawa, round 2 : 1/3 hits, 1.00 expected hits
                    Dutch roll dice for 1 Infantry in Soembawa, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Dutch lost in Soembawa
                Yamamoto win, taking Soembawa from Dutch with 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Dutch: 1 Infantry
            Battle in West Papua
                Yamamoto attack with 3 Adv.Fighters, 3 Fighters and 1 Infantry
                Dutch defend with 1 Infantry
                    Yamamoto roll dice for 1 Battleship in West Papua, round 2 : 0/1 hits, 0.67 expected hits
                    Yamamoto roll dice for 3 Adv.Fighters, 3 Fighters and 1 Infantry in West Papua, round 2 : 4/7 hits, 2.67 expected hits
                    Anzac roll dice for 1 Infantry in West Papua, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto and 1 Infantry owned by the Dutch lost in West Papua
                Yamamoto win with 3 Adv.Fighters and 3 Fighters remaining. Battle score for attacker is 0
                Casualties for Yamamoto: 1 Infantry
                Casualties for Dutch: 1 Infantry
    
        Non Combat Move - Yamamoto
            3 Adv.Fighters and 3 Fighters moved from West Papua to 108 Sea Zone
            4 Carriers, 3 Destroyers and 2 Submarines moved from 107 Sea Zone to 108 Sea Zone
            2 Adv.Fighters moved from 85 Sea Zone to 108 Sea Zone
            2 Fighters moved from 107 Sea Zone to 93 Sea Zone
            1 B.Carrier, 1 Carrier, 1 Destroyer, 2 Fighters and 1 Submarine moved from 85 Sea Zone to 93 Sea Zone
            2 Infantrys moved from Davao to 107 Sea Zone
            2 Infantrys and 1 Transport moved from 107 Sea Zone to 108 Sea Zone
            2 Infantrys moved from 108 Sea Zone to Yap
            1 Elite moved from Banjarmasin to 110 Sea Zone
            1 Elite and 1 Transport moved from 110 Sea Zone to 106 Sea Zone
            1 Infantry moved from Manila to 106 Sea Zone
            1 Elite, 1 Infantry and 1 Transport moved from 106 Sea Zone to 92 Sea Zone
            2 Tanks moved from Hollandia to 107 Sea Zone
            2 Artillerys moved from Hollandia to 107 Sea Zone
            2 Artillerys, 2 Tanks and 4 Transports moved from 107 Sea Zone to 84 Sea Zone
            2 Infantrys moved from Tokyo to 84 Sea Zone
            2 Infantrys moved from Chubu to 84 Sea Zone
            1 Elite and 1 Infantry moved from 92 Sea Zone to N.French Indochina
            3 Infantrys moved from Kwangsi to Hunan
            2 Artillerys, 4 Infantrys and 2 Tanks moved from 84 Sea Zone to Shanghai
            1 Artillery and 1 Infantry moved from Anhwei to Hunan
            1 Bomber moved from Soembawa to Mindanao
            1 Infantry moved from Chubu to Kyushu
    
        Place Units - Yamamoto
            2 Adv.Fighters and 1 B.Carrier placed in 93 Sea Zone
            1 Elite and 2 Infantrys placed in Kwangsi
            1 Adv.Fighter placed in Tokyo
            4 Infantrys placed in Davao
            7 Infantrys placed in Tokyo
            2 Infantrys placed in Banjarmasin
    
        Turn Complete - Yamamoto
            Yamamoto collect 79 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : 0.67
    Anzac regular : 0.67
    Dutch regular : -0.33
    

    Production/PUs Summary :

    Germans : 126 / 129
    Russians : 98 / 98
    Italians : 50 / 50
    French : 17 / 17
    Yamamoto : 79 / 79
    Chinese : 25 / 27
    Hisaichi : 67 / 74
    British : 107 / 111
    Anzac : 34 / 36
    Dutch : 7 / 11
    Finns : 13 / 16
    Romanians : 17 / 19
    Thai : 18 / 18
    Americans : 104 / 106
    

    Savegame


  • TripleA Turn Summary: Chinese round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - Chinese
            2 Infantrys moved from Suiyuan to Chahar
            1 Adv.Fighter moved from Suiyuan to Chahar
            2 Infantrys moved from Suiyuan to Shansi
            1 Adv.Fighter moved from Suiyuan to Shansi
            2 Infantrys moved from Shensi to Hupeh
            1 Mech.Inf moved from Suiyuan to Hupeh
    
        Purchase Units - Chinese
            Chinese buy 2 ArmoredCars, 1 Elite, 6 Infantrys and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Hupeh
                Chinese attack with 2 Infantrys and 1 Mech.Inf
                Hisaichi defend with 1 Tank
                    Chinese roll dice for 2 Infantrys and 1 Mech.Inf in Hupeh, round 2 : 1/3 hits, 0.83 expected hits
                    Hisaichi roll dice for 1 Tank in Hupeh, round 2 : 1/1 hits, 0.50 expected hits
                    1 Tank owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Hupeh
                Chinese win, taking Hupeh from Hisaichi with 1 Infantry and 1 Mech.Inf remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 Infantry
                Casualties for Hisaichi: 1 Tank
            Battle in Chahar
                Chinese attack with 1 Adv.Fighter and 2 Infantrys
                Hisaichi defend with 1 Infantry
                    Chinese roll dice for 1 Adv.Fighter and 2 Infantrys in Chahar, round 2 : 0/3 hits, 0.83 expected hits
                    Hisaichi roll dice for 1 Infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 Adv.Fighter and 2 Infantrys in Chahar, round 3 : 1/3 hits, 0.83 expected hits
                    Hisaichi roll dice for 1 Infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Chahar
                Chinese win, taking Chahar from Hisaichi with 1 Adv.Fighter and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
            Battle in Shansi
                Chinese attack with 1 Adv.Fighter and 2 Infantrys
                Hisaichi defend with 1 Infantry
                    Chinese roll dice for 1 Adv.Fighter and 2 Infantrys in Shansi, round 2 : 1/3 hits, 0.83 expected hits
                    Hisaichi roll dice for 1 Infantry in Shansi, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shansi
                Chinese win, taking Shansi from Hisaichi with 1 Adv.Fighter and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 Infantry
                Casualties for Hisaichi: 1 Infantry
    
        Non Combat Move - Chinese
            1 Adv.Fighter moved from Chahar to Shensi
            1 Adv.Fighter moved from Shansi to Shensi
            1 Artillery moved from Lanchow to Szechwan
            1 Infantry moved from Lanchow to Szechwan
            1 Infantry moved from Lanchow to Shensi
            1 Artillery moved from Ningsia to Shensi
            2 Infantrys moved from Ningsia to Suiyuan
            1 ArmoredCar moved from Gobi Altai to Suiyuan
            1 ArmoredCar moved from Gobi Altai to Shensi
            1 Tank moved from Gobi Altai to Shensi
            2 Infantrys and 1 Marine moved from E.Qinghai to Ningsia
            3 Infantrys moved from E.Qinghai to Lanchow
            2 Artillerys and 4 Infantrys moved from Hsining to E.Qinghai
            1 Infantry moved from Urumqi to E.Sinkiang
            3 Tanks moved from Urumqi to Gobi Altai
    
        Place Units - Chinese
            1 Elite and 5 Infantrys placed in Hsining
            2 ArmoredCars, 1 Infantry and 1 Tank placed in Urumqi
    
        Turn Complete - Chinese
            Chinese collect 31 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Hisaichi regular : 0.50
    

    Savegame


  • TripleA Turn Summary: Hisaichi round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - Hisaichi
            1 Infantry moved from Changchun to 84 Sea Zone
            1 Infantry and 1 T.Boat moved from 84 Sea Zone to 75 Sea Zone
            1 Infantry moved from 75 Sea Zone to Kolyma
                  Hisaichi take Kolyma from Russians
            1 Cruiser moved from 92 Sea Zone to 84 Sea Zone
            1 Infantry moved from Changchun to 84 Sea Zone
            1 Cruiser and 1 Infantry moved from 84 Sea Zone to 75 Sea Zone
            1 Infantry moved from 75 Sea Zone to Ayan
            1 Fighter moved from 84 Sea Zone to Ayan
            1 Artillery and 2 Infantrys moved from Heilungchiang to Chita
            2 Infantrys moved from Manila to 92 Sea Zone
            1 Battleship, 2 Infantrys and 1 Transport moved from 92 Sea Zone to 75 Sea Zone
            2 Infantrys moved from 75 Sea Zone to Okhotsk
                  Hisaichi take Okhotsk from Russians
            1 Infantry moved from Hong Kong to 92 Sea Zone
            1 Infantry and 1 Transport moved from 92 Sea Zone to 84 Sea Zone
            1 Artillery moved from Shantung to 84 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 84 Sea Zone to 75 Sea Zone
            1 Artillery and 1 Infantry moved from 75 Sea Zone to Ayan
            1 Infantry moved from Heilungchiang to Ayan
            1 Infantry moved from Anhwei to Shansi
            1 Fighter moved from Anhwei to Shansi
            1 Infantry moved from Shantung to Shansi
            1 Artillery and 1 Elite moved from Peking to Chahar
            1 Infantry moved from Shantung to Chahar
            1 Artillery moved from Shantung to Shansi
            1 Elite and 1 Tank moved from Shantung to Chahar
            1 Bomber moved from Hong Kong to N.Thailand
            1 Artillery moved from S.Thailand to N.Thailand
            2 Tanks moved from S.Thailand to Assam
            2 Tanks moved from Malaya to N.Thailand
            1 Artillery and 5 Infantrys moved from Malaya to 110 Sea Zone
            1 Artillery, 1 Carrier, 1 Destroyer, 5 Infantrys and 3 Transports moved from 110 Sea Zone to 61 Sea Zone
            1 Artillery and 5 Infantrys moved from 61 Sea Zone to Assam
            1 Fighter moved from 110 Sea Zone to Assam
            1 Adv.Fighter moved from 110 Sea Zone to Assam
            1 Fighter moved from Mindoro to N.Thailand
            1 Submarine and 1 T.Boat moved from 67 Sea Zone to 70 Sea Zone
            1 Carrier moved from 84 Sea Zone to 75 Sea Zone
            1 Destroyer moved from 92 Sea Zone to 75 Sea Zone
            2 Destroyers and 2 Submarines moved from 107 Sea Zone to 108 Sea Zone
            1 Submarine moved from 92 Sea Zone to 93 Sea Zone
            2 Infantrys moved from Kirin to 84 Sea Zone
            2 Infantrys and 1 Transport moved from 84 Sea Zone to 75 Sea Zone
            2 Infantrys moved from 75 Sea Zone to Ayan
    
        Purchase Units - Hisaichi
            Hisaichi buy 1 AAGun, 1 Adv.Fighter, 4 Artillerys, 15 Infantrys and 3 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in 70 Sea Zone
                Hisaichi attack with 1 Submarine and 1 T.Boat
                Anzac defend with 1 Destroyer
                    Hisaichi roll dice for 1 Submarine and 1 T.Boat in 70 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    Anzac roll dice for 1 Destroyer in 70 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Anzac lost in 70 Sea Zone
                Hisaichi win with 1 Submarine and 1 T.Boat remaining. Battle score for attacker is 8
                Casualties for Anzac: 1 Destroyer
            Battle in Ayan
                Hisaichi attack with 1 Artillery, 1 Fighter and 5 Infantrys
                Russians defend with 1 Artillery and 2 Infantrys
                    Hisaichi roll dice for 1 Battleship and 1 Cruiser in Ayan, round 2 : 1/2 hits, 1.17 expected hits
                    1 Infantry owned by the Russians lost in Ayan
                    Hisaichi roll dice for 1 Artillery, 1 Fighter and 5 Infantrys in Ayan, round 2 : 1/7 hits, 1.67 expected hits
                    Russians roll dice for 1 Artillery and 1 Infantry in Ayan, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Ayan
                    Hisaichi roll dice for 1 Artillery, 1 Fighter and 4 Infantrys in Ayan, round 3 : 0/6 hits, 1.50 expected hits
                    Russians roll dice for 1 Artillery in Ayan, round 3 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Artillery, 1 Fighter and 4 Infantrys in Ayan, round 4 : 0/6 hits, 1.50 expected hits
                    Russians roll dice for 1 Artillery in Ayan, round 4 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Artillery, 1 Fighter and 4 Infantrys in Ayan, round 5 : 1/6 hits, 1.50 expected hits
                    Russians roll dice for 1 Artillery in Ayan, round 5 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Russians lost in Ayan
                Hisaichi win, taking Ayan from Russians with 1 Artillery, 1 Fighter and 4 Infantrys remaining. Battle score for attacker is 6
                Casualties for Russians: 1 Artillery and 2 Infantrys
                Casualties for Hisaichi: 1 Infantry
            Battle in Chahar
                Hisaichi attack with 1 Artillery, 2 Elites, 1 Infantry and 1 Tank
                Chinese defend with 2 Infantrys
                    Hisaichi roll dice for 1 Artillery, 2 Elites, 1 Infantry and 1 Tank in Chahar, round 2 : 4/5 hits, 1.83 expected hits
                    Chinese roll dice for 2 Infantrys in Chahar, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Hisaichi and 2 Infantrys owned by the Chinese lost in Chahar
                Hisaichi win, taking Chahar from Chinese with 1 Artillery, 2 Elites and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
                Casualties for Chinese: 2 Infantrys
            Battle in Shansi
                Hisaichi attack with 1 Artillery, 1 Fighter and 2 Infantrys
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Shansi, round 2 : 1/4 hits, 1.17 expected hits
                    Chinese roll dice for 1 Infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Shansi
                Hisaichi win, taking Shansi from Chinese with 1 Artillery, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in Chita
                Hisaichi attack with 1 Artillery and 2 Infantrys
                Russians defend with 1 Infantry
                    Hisaichi roll dice for 1 Artillery and 2 Infantrys in Chita, round 2 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 Infantry in Chita, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Chita
                Hisaichi win, taking Chita from Russians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in N.Thailand
                Hisaichi attack with 1 Artillery, 1 Bomber, 1 Fighter and 2 Tanks
                British defend with 2 Tanks
                    Hisaichi roll dice for 1 Artillery, 1 Bomber, 1 Fighter and 2 Tanks in N.Thailand, round 2 : 3/5 hits, 2.33 expected hits
                    British roll dice for 2 Tanks in N.Thailand, round 2 : 1/2 hits, 1.00 expected hits
                    2 Tanks owned by the British and 1 Artillery owned by the Hisaichi lost in N.Thailand
                Hisaichi win, taking N.Thailand from British with 1 Bomber, 1 Fighter and 2 Tanks remaining. Battle score for attacker is 6
                Casualties for Hisaichi: 1 Artillery
                Casualties for British: 2 Tanks
            Battle in Assam
                Hisaichi attack with 1 Adv.Fighter, 1 Artillery, 1 Fighter, 5 Infantrys and 2 Tanks
                British defend with 1 Artillery and 6 Infantrys
                    Hisaichi roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter, 5 Infantrys and 2 Tanks in Assam, round 2 : 4/10 hits, 3.17 expected hits
                    British roll dice for 1 Artillery and 6 Infantrys in Assam, round 2 : 2/7 hits, 2.33 expected hits
                    4 Infantrys owned by the British and 2 Infantrys owned by the Hisaichi lost in Assam
                    Hisaichi roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter, 3 Infantrys and 2 Tanks in Assam, round 3 : 5/8 hits, 2.83 expected hits
                    British roll dice for 1 Artillery and 2 Infantrys in Assam, round 3 : 2/3 hits, 1.00 expected hits
                    1 Artillery owned by the British, 2 Infantrys owned by the British and 2 Infantrys owned by the Hisaichi lost in Assam
                Hisaichi win, taking Assam from British with 1 Adv.Fighter, 1 Artillery, 1 Fighter, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 8
                Casualties for Hisaichi: 4 Infantrys
                Casualties for British: 1 Artillery and 6 Infantrys
    
        Non Combat Move - Hisaichi
            1 Adv.Fighter and 1 Fighter moved from Assam to 61 Sea Zone
            1 Fighter moved from N.Thailand to S.Thailand
            1 Bomber moved from N.Thailand to Hong Kong
            1 Artillery and 1 Infantry moved from Kwangtung to Hunan
            1 Artillery and 1 Infantry moved from Kweichow to Hunan
            2 Infantrys moved from Hong Kong to Kwangtung
            1 Elite moved from Hong Kong to Kwangtung
            1 AAGun and 1 Infantry moved from Manila to 92 Sea Zone
            1 AAGun and 1 Infantry moved from 92 Sea Zone to Kwangtung
            1 Tank moved from Liaoning to Shantung
            2 Infantrys moved from Liaoning to Peking
            2 Infantrys moved from Liaoning to Heilungchiang
            2 Infantrys moved from Kirin to Heilungchiang
            1 Fighter moved from Ayan to 75 Sea Zone
            1 Fighter moved from Shansi to Peking
    
        Place Units - Hisaichi
            1 AAGun, 1 Artillery and 2 Infantrys placed in Liaoning
            1 Artillery, 4 Infantrys and 1 Tank placed in Hong Kong
            1 Artillery, 4 Infantrys and 1 Tank placed in Malaya
            1 Adv.Fighter, 1 Artillery, 5 Infantrys and 1 Tank placed in Changchun
    
        Turn Complete - Hisaichi
            Hisaichi collect 73 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.00
    Anzac regular : -0.33
    Russians regular : -1.00
    British regular : 0.67
    Hisaichi regular : 1.83
    

    Territory Summary for Hisaichi :

    Vladivostok : 1 flag
    Okhotsk : 1 flag, 2 Infantrys
    Chita : 1 flag, 1 Artillery and 2 Infantrys
    Ayan : 1 flag, 1 Artillery and 4 Infantrys
    Khabarovsk : 1 flag
    Kolyma : 1 flag, 1 Infantry
    Shansi : 1 flag, 1 Artillery and 2 Infantrys
    Kweichow : 1 flag, 1 Infantry
    Kwangtung : 1 AAGun, 1 Elite and 3 Infantrys
    Shanghai : 1 flag
    Chahar : 1 flag, 1 Artillery, 2 Elites and 1 Tank
    Hunan : 1 flag, 2 Artillerys and 2 Infantrys
    Anhwei : 1 flag, 1 Infantry
    Liaoning : 1 AAGun, 1 Artillery, 1 Factory and 2 Infantrys
    Peking : 1 flag, 1 Fighter and 2 Infantrys
    Shantung : 1 flag, 1 Tank
    Changchun : 1 Adv.Fighter, 1 Artillery, 1 Factory, 5 Infantrys and 1 Tank
    Heilungchiang : 1 AAGun, 2 Artillerys, 7 Infantrys and 3 Tanks
    British Borneo : 1 flag
    Assam : 1 flag, 1 Artillery, 1 Infantry and 2 Tanks
    Hong Kong : 1 flag, 1 Artillery, 1 Bomber, 1 Factory, 4 Infantrys and 1 Tank
    West Borneo : 1 flag
    N.Thailand : 2 Tanks
    S.Thailand : 1 Fighter
    Malaya : 1 flag, 1 AAGun, 1 Artillery, 1 Factory, 4 Infantrys and 1 Tank
    Panay : 1 flag
    61 Sea Zone : 1 Adv.Fighter, 1 Carrier, 1 Destroyer, 1 Fighter and 3 Transports
    75 Sea Zone : 1 Battleship, 1 Carrier, 1 Cruiser, 1 Destroyer, 1 Fighter, 1 T.Boat and 3 Transports
    93 Sea Zone : 1 Submarine
    70 Sea Zone : 1 Submarine and 1 T.Boat
    108 Sea Zone : 2 Destroyers and 2 Submarines
    92 Sea Zone : 1 Transport
    

    Production/PUs Summary :

    Germans : 126 / 129
    Russians : 91 / 98
    Italians : 50 / 50
    French : 17 / 17
    Yamamoto : 79 / 79
    Chinese : 28 / 31
    Hisaichi : 73 / 73
    British : 103 / 111
    Anzac : 34 / 36
    Dutch : 7 / 11
    Finns : 13 / 16
    Romanians : 17 / 19
    Thai : 20 / 18
    Americans : 104 / 106
    

    Savegame


  • TripleA Turn Summary: British round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - British
            1 Bomber moved from London to 21 Sea Zone
            1 Destroyer moved from 20 Sea Zone to 21 Sea Zone
            1 Tank moved from Northern Ireland to Manchester
            1 Artillery moved from Wales to 20 Sea Zone
            1 Elite moved from Wales to 20 Sea Zone
            1 Elite moved from 20 Sea Zone to Normandy
            1 Artillery moved from 20 Sea Zone to Normandy
            1 Adv.Fighter moved from 20 Sea Zone to 21 Sea Zone
            1 Fighter moved from 20 Sea Zone to 21 Sea Zone
            1 Artillery and 1 Infantry moved from Wales to 20 Sea Zone
            1 Infantry moved from Dover to 20 Sea Zone
            1 Artillery, 1 Fighter and 2 Infantrys moved from 20 Sea Zone to Picardy
            1 ArmoredCar moved from London to Wales
            1 ArmoredCar moved from London to Wales
            1 Infantry moved from Manchester to Wales
            1 Infantry moved from Manchester to Wales
            1 Infantry moved from Dover to 20 Sea Zone
            1 Infantry moved from 20 Sea Zone to Normandy
            2 ArmoredCars and 1 Mech.Inf moved from Hun to S.Tunisia
            1 Mot.Inf moved from Ghadames to S.Tunisia
            1 S.Submarine moved from 56 Sea Zone to 51 Sea Zone
            1 Infantry moved from Mersa Matruh to 51 Sea Zone
            1 Infantry and 1 S.Submarine moved from 51 Sea Zone to 47 Sea Zone
            1 Artillery and 3 Infantrys moved from El Agheila to 48 Sea Zone
            1 Artillery, 1 Carrier, 3 Cruisers, 1 Destroyer, 2 Fighters, 3 Infantrys and 3 Transports moved from 48 Sea Zone to 47 Sea Zone
            1 Cruiser moved from 56 Sea Zone to 51 Sea Zone
            1 Infantry moved from Mersa Matruh to 51 Sea Zone
            1 Carrier moved from 56 Sea Zone to 51 Sea Zone
            1 Carrier, 1 Cruiser and 1 Infantry moved from 51 Sea Zone to 48 Sea Zone
            1 Infantry moved from 48 Sea Zone to Campania
            1 Infantry moved from Nubia to Lower Egypt
            1 Artillery and 4 Infantrys moved from 47 Sea Zone to Tunis
            1 Mech.Inf moved from Tripoli to 47 Sea Zone
            1 Mech.Inf moved from 47 Sea Zone to Tunis
            1 Fighter moved from Malta to Campania
            1 Fighter moved from 47 Sea Zone to Tunis
            1 Infantry moved from Italian East Africa to Nubia
            1 Fighter moved from 47 Sea Zone to Tunis
            1 Fighter moved from Malta to Tunis
            3 Artillerys, 1 Elite and 1 Infantry moved from Bihar to Assam
            2 ArmoredCars moved from Delhi to Assam
            2 ArmoredCars moved from Hyderabad to Assam
            1 Infantry moved from Delhi to Bihar
            1 Infantry moved from Delhi to Bihar
            1 Infantry moved from Pearl Harbor to 90 Sea Zone
            1 Infantry moved from Pearl Harbor to 90 Sea Zone
            1 Destroyer, 2 Infantrys and 1 Transport moved from 90 Sea Zone to 97 Sea Zone
            1 Infantry moved from 97 Sea Zone to Midway
            1 Infantry moved from 97 Sea Zone to Midway
            1 Infantry moved from Tabiteuea to Tarawa
    
        Purchase Units - British
            British buy 1 Adv.Fighter, 4 ArmoredCars, 2 Artillerys, 1 Bunker, 1 Cruiser, 1 Elite, 12 Infantrys, 2 S.Submarines and 3 Tanks; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in Normandy
                British attack with 1 Artillery, 1 Elite and 1 Infantry
                Germans defend with 1 AAGun, 1 Artillery, 1 Factory and 2 Infantrys
                    British roll dice for 1 Battleship and 1 Cruiser in Normandy, round 2 : 1/2 hits, 1.17 expected hits
                    1 Infantry owned by the Germans lost in Normandy
                    British roll dice for 1 Artillery, 1 Elite and 1 Infantry in Normandy, round 2 : 2/3 hits, 1.00 expected hits
                    Germans roll dice for 1 Artillery and 1 Infantry in Normandy, round 2 : 1/2 hits, 0.67 expected hits
                    1 Artillery owned by the Germans, 1 Infantry owned by the Germans and 1 Infantry owned by the British lost in Normandy
                British win, taking Normandy from Germans with 1 Artillery and 1 Elite remaining. Battle score for attacker is 6
                Casualties for Germans: 1 Artillery and 2 Infantrys
                Casualties for British: 1 Infantry
            Battle in Picardy
                British attack with 1 Artillery, 1 Fighter and 2 Infantrys
                Germans defend with 2 ArmoredCars and 1 Infantry
                    British roll dice for 1 Cruiser in Picardy, round 2 : 1/1 hits, 0.50 expected hits
                    1 ArmoredCar owned by the Germans lost in Picardy
                    British roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Picardy, round 2 : 1/4 hits, 1.17 expected hits
                    Germans roll dice for 1 ArmoredCar and 1 Infantry in Picardy, round 2 : 1/2 hits, 0.50 expected hits
                    1 ArmoredCar owned by the Germans and 1 Infantry owned by the British lost in Picardy
                    British roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Picardy, round 3 : 0/3 hits, 1.00 expected hits
                    Germans roll dice for 1 Infantry in Picardy, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Picardy
                    British roll dice for 1 Artillery and 1 Fighter in Picardy, round 4 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 Infantry in Picardy, round 4 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Artillery and 1 Fighter in Picardy, round 5 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 Infantry in Picardy, round 5 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Picardy
                British win, taking Picardy from Germans with 1 Artillery and 1 Fighter remaining. Battle score for attacker is 6
                Casualties for Germans: 2 ArmoredCars and 1 Infantry
                Casualties for British: 2 Infantrys
            Battle in Campania
                British attack with 1 Fighter and 1 Infantry
                Italians defend with 2 ArmoredCars
                    British roll dice for 1 Cruiser in Campania, round 2 : 1/1 hits, 0.50 expected hits
                    1 ArmoredCar owned by the Italians lost in Campania
                    British roll dice for 1 Fighter and 1 Infantry in Campania, round 2 : 0/2 hits, 0.50 expected hits
                    Italians roll dice for 1 ArmoredCar in Campania, round 2 : 0/1 hits, 0.17 expected hits
                    British roll dice for 1 Fighter and 1 Infantry in Campania, round 3 : 0/2 hits, 0.50 expected hits
                    Italians roll dice for 1 ArmoredCar in Campania, round 3 : 0/1 hits, 0.17 expected hits
                    British roll dice for 1 Fighter and 1 Infantry in Campania, round 4 : 1/2 hits, 0.50 expected hits
                    Italians roll dice for 1 ArmoredCar in Campania, round 4 : 0/1 hits, 0.17 expected hits
                    1 ArmoredCar owned by the Italians lost in Campania
                British win, taking Campania from Italians with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 8
                Casualties for Italians: 2 ArmoredCars
            Battle in Tunis
                British attack with 1 Artillery, 3 Fighters, 4 Infantrys and 1 Mech.Inf
                Italians defend with 1 AAGun, 1 Bunker, 1 Factory, 2 Fighters and 4 Infantrys
                    Italians roll AA dice in Tunis : 1/3 hits, 0.50 expected hits
                    1 Fighter owned by the British lost in Tunis
                    British roll dice for 3 Cruisers in Tunis, round 2 : 0/3 hits, 1.50 expected hits
                    British roll dice for 1 Artillery, 2 Fighters, 4 Infantrys and 1 Mech.Inf in Tunis, round 2 : 2/8 hits, 2.33 expected hits
                Units damaged: 1 Bunker owned by the Italians
                    Italians roll dice for 1 Bunker, 2 Fighters and 4 Infantrys in Tunis, round 2 : 4/7 hits, 2.83 expected hits
                    1 Infantry owned by the Italians and 4 Infantrys owned by the British lost in Tunis
                2 Fighters owned by the British retreated
                    British roll dice for 1 Artillery and 1 Mech.Inf in Tunis, round 3 : 2/2 hits, 0.67 expected hits
                    Italians roll dice for 1 Bunker, 2 Fighters and 3 Infantrys in Tunis, round 3 : 4/6 hits, 2.50 expected hits
                    2 Infantrys owned by the Italians, 1 Artillery owned by the British and 1 Mech.Inf owned by the British lost in Tunis
                Italians win with 1 Bunker, 2 Fighters and 1 Infantry remaining. Battle score for attacker is -20
                Casualties for British: 1 Artillery, 1 Fighter, 4 Infantrys and 1 Mech.Inf
                Casualties for Italians: 3 Infantrys
            Battle in S.Tunisia
                British attack with 2 ArmoredCars, 1 Mech.Inf and 1 Mot.Inf
                Italians defend with 2 Mech.Infs
                    British roll dice for 2 ArmoredCars, 1 Mech.Inf and 1 Mot.Inf in S.Tunisia, round 2 : 1/4 hits, 1.17 expected hits
                    Italians roll dice for 2 Mech.Infs in S.Tunisia, round 2 : 0/2 hits, 0.67 expected hits
                1 Mech.Inf owned by the Italians lost in S.Tunisia
                    British roll dice for 2 ArmoredCars, 1 Mech.Inf and 1 Mot.Inf in S.Tunisia, round 3 : 1/4 hits, 1.17 expected hits
                    Italians roll dice for 1 Mech.Inf in S.Tunisia, round 3 : 0/1 hits, 0.33 expected hits
                1 Mech.Inf owned by the Italians lost in S.Tunisia
                British win, taking S.Tunisia from Italians with 2 ArmoredCars, 1 Mech.Inf and 1 Mot.Inf remaining. Battle score for attacker is 12
                Casualties for Italians: 2 Mech.Infs
            Battle in 21 Sea Zone
                British attack with 1 Adv.Fighter, 1 Bomber, 1 Destroyer and 1 Fighter
                Germans defend with 1 Destroyer and 1 Submarine
                    British roll dice for 1 Adv.Fighter, 1 Bomber, 1 Destroyer and 1 Fighter in 21 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits
                    Germans roll dice for 1 Destroyer in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Germans roll dice for 1 Submarine in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 Submarine owned by the Germans, 1 Destroyer owned by the Germans and 1 Destroyer owned by the British lost in 21 Sea Zone
                British win with 1 Adv.Fighter, 1 Bomber and 1 Fighter remaining. Battle score for attacker is 7
                Casualties for British: 1 Destroyer
                Casualties for Germans: 1 Destroyer and 1 Submarine
            Battle in Assam
                British attack with 4 ArmoredCars, 3 Artillerys, 1 Elite and 1 Infantry
                Hisaichi defend with 1 Artillery, 1 Infantry and 2 Tanks
                    British roll dice for 4 ArmoredCars, 3 Artillerys, 1 Elite and 1 Infantry in Assam, round 2 : 2/9 hits, 3.17 expected hits
                    Hisaichi roll dice for 1 Artillery, 1 Infantry and 2 Tanks in Assam, round 2 : 2/4 hits, 1.67 expected hits
                    1 ArmoredCar owned by the British, 1 Infantry owned by the British, 1 Infantry owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Assam
                    British roll dice for 3 ArmoredCars, 3 Artillerys and 1 Elite in Assam, round 3 : 3/7 hits, 2.50 expected hits
                    Hisaichi roll dice for 2 Tanks in Assam, round 3 : 1/2 hits, 1.00 expected hits
                    1 ArmoredCar owned by the British and 2 Tanks owned by the Hisaichi lost in Assam
                British win, taking Assam from Hisaichi with 2 ArmoredCars, 3 Artillerys and 1 Elite remaining. Battle score for attacker is 6
                Casualties for British: 2 ArmoredCars and 1 Infantry
                Casualties for Hisaichi: 1 Artillery, 1 Infantry and 2 Tanks
    
        Non Combat Move - British
            2 Fighters moved from Tunis to 47 Sea Zone
            1 Fighter moved from Campania to 48 Sea Zone
            1 Fighter moved from Picardy to 20 Sea Zone
            1 Adv.Fighter moved from 21 Sea Zone to 20 Sea Zone
            1 Fighter moved from 21 Sea Zone to 20 Sea Zone
            1 Bomber moved from 21 Sea Zone to London
    
        Place Units - British
            1 Bunker and 3 Infantrys placed in Manchester
            2 Artillerys, 1 Elite and 1 Infantry placed in Wales
            3 Tanks placed in Hun
            2 ArmoredCars and 2 Infantrys placed in Cairo
            2 S.Submarines placed in 56 Sea Zone
            British undo move 4.
            1 Adv.Fighter, 1 ArmoredCar and 2 Infantrys placed in Cairo
            3 ArmoredCars and 2 Infantrys placed in Delhi
            2 Infantrys placed in Madras
            British undo move 5.
            2 Infantrys placed in Cairo
            1 Cruiser placed in 56 Sea Zone
            1 Adv.Fighter placed in Cairo
            1 Infantry placed in Manchester
            1 ArmoredCar and 1 Infantry placed in Madras
            Turning on Edit Mode
            EDIT: Removing units owned by British from Madras: 3 Infantrys
            EDIT: Adding units owned by British to Bihar: 3 Infantrys
            EDIT: Turning off Edit Mode
    
        Turn Complete - British
            British collect 108 PUs; end with 108 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 1.17
    Germans regular : 2.17
    British regular : -0.50
    Hisaichi regular : 0.33
    Italians AA : 0.50
    

    Territory Summary for British :

    El Agheila : 1 flag
    London : 1 AAGun, 1 Bomber and 1 Factory
    Sicily : 1 flag
    Italian East Africa : 1 flag
    Tobruk : 1 flag
    Campania : 1 flag, 1 Infantry
    Kufra : 1 flag
    Ghadames : 1 flag
    Tripoli : 1 flag
    Hun : 1 flag, 1 Factory and 3 Tanks
    Normandy : 1 Artillery and 1 Elite
    Picardy : 1 Artillery
    Mauritania : 1 Infantry
    S.Tunisia : 2 ArmoredCars, 1 Mech.Inf and 1 Mot.Inf
    Yunnan : 3 Infantrys
    Rhodes : 1 flag
    Assam : 2 ArmoredCars, 3 Artillerys and 1 Elite
    Vancouver : 1 AAGun, 1 Factory and 1 Infantry
    Bombay : 1 AAGun and 1 Factory
    Yukon : 1 Infantry
    Dover : 1 Infantry
    Hyderabad : 1 Artillery and 3 Infantrys
    Wales : 1 AAGun, 2 ArmoredCars, 2 Artillerys, 1 Elite, 1 Factory and 3 Infantrys
    Quebec : 1 Infantry and 1 Tank
    Fiji : 1 Artillery and 1 Infantry
    Manchester : 1 AAGun, 1 Bunker, 1 Factory, 8 Infantrys and 1 Tank
    Nubia : 1 Infantry
    Madras : 1 AAGun, 1 ArmoredCar, 1 Factory and 8 Infantrys
    Montreal : 1 AAGun and 1 Factory
    Delhi : 1 AAGun, 3 ArmoredCars, 1 Factory and 2 Infantrys
    Malta : 3 Bunkers
    Bihar : 5 Infantrys
    Nauru : 1 Infantry
    Tarawa : 1 Infantry
    Cairo : 1 AAGun, 1 Adv.Fighter, 1 Factory and 2 Infantrys
    Lower Egypt : 1 Infantry
    Midway : 2 Infantrys
    Cape Town : 1 AAGun, 1 Factory and 1 Infantry
    Dublin : 1 flag
    Amazon : 1 Infantry
    Iceland : 1 flag
    Azores : 1 flag
    Munster : 1 flag
    20 Sea Zone : 1 Adv.Fighter, 1 Battleship, 2 Carriers, 2 Cruisers, 2 Destroyers, 2 Fighters, 1 Submarine and 3 Transports
    56 Sea Zone : 1 Cruiser and 2 S.Submarines
    48 Sea Zone : 1 Carrier, 1 Cruiser and 1 Fighter
    47 Sea Zone : 1 Carrier, 3 Cruisers, 1 Destroyer, 2 Fighters, 1 S.Submarine and 3 Transports
    97 Sea Zone : 1 Destroyer and 1 Transport
    

    Production/PUs Summary :

    Germans : 121 / 129
    Russians : 91 / 98
    Italians : 46 / 50
    French : 23 / 17
    Yamamoto : 79 / 79
    Chinese : 28 / 31
    Hisaichi : 71 / 73
    British : 108 / 108
    Anzac : 34 / 36
    Dutch : 7 / 11
    Finns : 13 / 16
    Romanians : 17 / 19
    Thai : 20 / 18
    Americans : 104 / 106
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Anzac round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - Anzac
            4 Infantrys moved from Northern Territory to Western Australia
    
        Purchase Units - Anzac
            Anzac buy 1 Destroyer, 1 Fighter and 10 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Anzac
            Battle in Western Australia
                Anzac attack with 4 Infantrys
                Thai defend with 1 Infantry
                    Anzac roll dice for 4 Infantrys in Western Australia, round 2 : 0/4 hits, 0.67 expected hits
                    Thai roll dice for 1 Infantry in Western Australia, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Anzac lost in Western Australia
                    Anzac roll dice for 3 Infantrys in Western Australia, round 3 : 0/3 hits, 0.50 expected hits
                    Thai roll dice for 1 Infantry in Western Australia, round 3 : 0/1 hits, 0.33 expected hits
                    Anzac roll dice for 3 Infantrys in Western Australia, round 4 : 0/3 hits, 0.50 expected hits
                    Thai roll dice for 1 Infantry in Western Australia, round 4 : 0/1 hits, 0.33 expected hits
                    Anzac roll dice for 3 Infantrys in Western Australia, round 5 : 0/3 hits, 0.50 expected hits
                    Thai roll dice for 1 Infantry in Western Australia, round 5 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Anzac lost in Western Australia
                    Anzac roll dice for 2 Infantrys in Western Australia, round 6 : 0/2 hits, 0.33 expected hits
                    Thai roll dice for 1 Infantry in Western Australia, round 6 : 0/1 hits, 0.33 expected hits
                    Anzac roll dice for 2 Infantrys in Western Australia, round 7 : 0/2 hits, 0.33 expected hits
                    Thai roll dice for 1 Infantry in Western Australia, round 7 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Anzac lost in Western Australia
                1 Infantry retreated to Northern Territory
                Thai win with 1 Infantry remaining. Battle score for attacker is -6
                Casualties for Anzac: 3 Infantrys
    
        Non Combat Move - Anzac
            1 Infantry moved from Canberra to New South Wales
            1 Infantry moved from Townsville to Northern Territory
            1 Infantry moved from Canberra to New South Wales
    
        Place Units - Anzac
            1 Destroyer placed in 122 Sea Zone
            3 Infantrys placed in Broome
            3 Infantrys placed in Townsville
            1 Fighter and 4 Infantrys placed in Canberra
    
        Turn Complete - Anzac
            Anzac collect 34 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    Anzac regular : -2.83
    Thai regular : 1.00
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Dutch round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - Dutch
            2 ArmoredCars moved from Suriname to Bolivia
            1 Infantry and 1 Tank moved from Peru to Bolivia
    
        Purchase Units - Dutch
            Dutch buy 2 Artillerys and 1 Infantry; Remaining resources: 2 PUs; 
    
        Non Combat Move - Dutch
    
        Place Units - Dutch
            2 Artillerys and 1 Infantry placed in Suriname
    
        Turn Complete - Dutch
            Dutch collect 7 PUs; end with 9 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • Liaison TripleA '11 '10

    TripleA Turn Summary: Finns round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - Finns
            1 Infantry moved from Tampere to Kotka
            1 Bomber moved from Helsinki to N.Karelia
            1 Infantry moved from Helsinki to 24 Sea Zone
            1 Infantry moved from 24 Sea Zone to Latvia
                  Finns take Latvia from Russians
            1 Artillery, 1 Elite and 1 Infantry moved from Oulu to N.Karelia
            1 Submarine moved from 24 Sea Zone to 22 Sea Zone
            1 Fighter moved from Danzig to N.Karelia
    
        Purchase Units - Finns
            Finns buy 5 Infantrys and 1 T.Boat; Remaining resources: 0 PUs; 
    
        Combat - Finns
            Battle in N.Karelia
                Finns attack with 1 Artillery, 1 Bomber, 1 Elite, 1 Fighter and 1 Infantry
                Russians defend with 2 Infantrys
                    Finns roll dice for 1 Artillery, 1 Bomber, 1 Elite, 1 Fighter and 1 Infantry in N.Karelia, round 2 : 1/5 hits, 2.00 expected hits
                    Russians roll dice for 2 Infantrys in N.Karelia, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Finns lost in N.Karelia
                    Finns roll dice for 1 Artillery, 1 Bomber, 1 Elite and 1 Fighter in N.Karelia, round 3 : 2/4 hits, 1.83 expected hits
                    Russians roll dice for 1 Infantry in N.Karelia, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Artillery owned by the Finns lost in N.Karelia
                Finns win, taking N.Karelia from Russians with 1 Bomber, 1 Elite and 1 Fighter remaining. Battle score for attacker is -2
                Casualties for Finns: 1 Artillery and 1 Infantry
                Casualties for Russians: 2 Infantrys
    
        Non Combat Move - Finns
            1 Fighter moved from N.Karelia to Lapland
            1 Bomber moved from N.Karelia to Danzig
    
        Place Units - Finns
            5 Infantrys placed in Helsinki
            1 T.Boat placed in 24 Sea Zone
    
        Turn Complete - Finns
            Finns collect 16 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Finns regular : -0.83
    Russians regular : 1.00
    

    Savegame

  • Liaison TripleA '11 '10

    TripleA Turn Summary: Romanians round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - Romanians
            1 Artillery moved from Odessa to Donetsk
            1 Infantry moved from Vinnytsia to Donetsk
            1 Infantry moved from Vinnytsia to Donetsk
            1 Elite and 2 Infantrys moved from E.Romania to Vinnytsia
            1 Adv.Fighter and 1 Fighter moved from Vinnytsia to Donetsk
            2 ArmoredCars moved from Bucharest to Vinnytsia
            2 Infantrys moved from Bucharest to E.Romania
    
        Purchase Units - Romanians
            Romanians buy 1 Factory and 2 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Romanians
            Battle in Donetsk
                Romanians attack with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 2 Infantrys
                Russians defend with 2 Infantrys
                    Romanians roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 2 Infantrys in Donetsk, round 2 : 3/5 hits, 1.67 expected hits
                    Russians roll dice for 2 Infantrys in Donetsk, round 2 : 0/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Russians lost in Donetsk
                Romanians win, taking Donetsk from Russians with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 4
                Casualties for Russians: 2 Infantrys
    
        Non Combat Move - Romanians
            1 Adv.Fighter and 1 Fighter moved from Donetsk to Vinnytsia
    
        Place Units - Romanians
            1 Factory placed in Vinnytsia
            2 Infantrys placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 19 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Romanians regular : 1.33
    Russians regular : -0.67
    

    Savegame


  • TripleA Turn Summary: Thai round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - Thai
            1 Infantry moved from Western Australia to Perth
                  Thai take Perth from Anzac
            1 Infantry moved from Flores to 67 Sea Zone
            1 Infantry and 1 T.Boat moved from 67 Sea Zone to 113 Sea Zone
            1 Infantry moved from 113 Sea Zone to West Papua
                  Thai take West Papua from Anzac
    
        Purchase Units - Thai
            Thai buy 4 Infantrys and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Thai
    
        Non Combat Move - Thai
            1 AAGun, 5 Infantrys and 1 Marine moved from S.Thailand to N.Thailand
            1 Artillery and 1 Infantry moved from Burma to N.Thailand
            3 Infantrys and 1 Marine moved from Bangkok to S.Thailand
            2 Artillerys moved from Bangkok to S.Thailand
            1 Artillery moved from Lombok to 110 Sea Zone
            1 Marine moved from Lombok to 110 Sea Zone
            1 Fighter moved from Flores to Malaya
            1 Artillery and 1 Marine moved from 110 Sea Zone to Malaya
    
        Place Units - Thai
            4 Infantrys and 2 Tanks placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 23 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Territory Summary for Thai :

    S.French Indochina : 1 flag
    Burma : 1 flag, 1 Infantry
    Western Australia : 1 flag
    West Papua : 1 flag, 1 Infantry
    Perth : 1 flag, 1 Infantry
    East And South Borneo : 1 flag
    Flores : 1 flag
    Lombok : 1 Infantry
    Java : 1 flag, 1 Infantry
    N.Thailand : 1 AAGun, 1 Artillery, 6 Infantrys and 1 Marine
    S.Thailand : 2 Artillerys, 3 Infantrys and 1 Marine
    Malaya : 1 Artillery, 1 Fighter and 1 Marine
    Bangkok : 1 Factory, 4 Infantrys and 2 Tanks
    110 Sea Zone : 1 Destroyer and 2 Transports
    113 Sea Zone : 1 T.Boat
    

    Production/PUs Summary :

    Germans : 121 / 129
    Russians : 86 / 98
    Italians : 46 / 50
    French : 23 / 17
    Yamamoto : 79 / 79
    Chinese : 28 / 31
    Hisaichi : 71 / 73
    British : 108 / 108
    Anzac : 31 / 34
    Dutch : 7 / 9
    Finns : 16 / 16
    Romanians : 19 / 19
    Thai : 23 / 23
    Americans : 104 / 106
    

    Savegame


  • TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - Americans
            3 Infantrys moved from South Atlantic USA to 26 Sea Zone
            1 Artillery and 2 Infantrys moved from Colombia to Venezuela
            2 Tanks moved from Bolivia to Venezuela
            1 B.Transport moved from 36 Sea Zone to 35 Sea Zone
            1 Infantry moved from Salvador to 35 Sea Zone
            1 Marine moved from Salvador to 35 Sea Zone
            1 Marine moved from Salvador to 35 Sea Zone
            3 Tanks moved from Bolivia to Bahia
            1 Tank moved from Bolivia to Bahia
            3 Infantrys and 3 S.Submarines moved from 26 Sea Zone to 34 Sea Zone
            3 Infantrys moved from 34 Sea Zone to Rio de Oro
            2 Bombers moved from Salvador to Rio de Oro
            1 Infantry and 2 Tanks moved from Mauritania to Rio de Oro
            1 Carrier moved from 35 Sea Zone to 34 Sea Zone
            2 Adv.Fighters moved from 35 Sea Zone to Rio de Oro
            1 B.Transport, 1 Infantry and 2 Marines moved from 35 Sea Zone to 36 Sea Zone
            1 Infantry and 2 Marines moved from 36 Sea Zone to Mauritania
            1 Artillery moved from Ponape to 109 Sea Zone
            1 Infantry moved from Ponape to 109 Sea Zone
            1 Artillery and 1 Infantry moved from 109 Sea Zone to Woleai
            1 Infantry moved from Pearl Harbor to 91 Sea Zone
            1 Infantry moved from Pearl Harbor to 91 Sea Zone
            2 Infantrys and 2 S.Submarines moved from 91 Sea Zone to 109 Sea Zone
            1 Infantry moved from 109 Sea Zone to Ponape
            1 Infantry moved from 109 Sea Zone to West Papua
            1 Adv.Fighter moved from 109 Sea Zone to Woleai
            1 Fighter moved from 109 Sea Zone to Woleai
            4 Adv.Fighters, 2 Carriers and 1 Cruiser moved from 97 Sea Zone to 109 Sea Zone
            1 Bomber moved from Jaluit to Rongelap
            1 Adv.Fighter moved from Pearl Harbor to 109 Sea Zone
            1 Fighter moved from 109 Sea Zone to Rongelap
            1 Adv.Fighter moved from 109 Sea Zone to Rongelap
            1 Adv.Fighter moved from 109 Sea Zone to Rongelap
            1 Fighter moved from 109 Sea Zone to Rongelap
            2 Fighters moved from 109 Sea Zone to West Papua
            1 Adv.Fighter moved from 109 Sea Zone to West Papua
            1 Transport moved from 109 Sea Zone to 103 Sea Zone
            1 Artillery moved from Jaluit to 103 Sea Zone
            1 Infantry moved from Jaluit to 103 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 103 Sea Zone to 109 Sea Zone
            1 Transport moved from 109 Sea Zone to 121 Sea Zone
            1 Infantry moved from New Caledonia to 121 Sea Zone
            1 Infantry moved from Kermandec to 121 Sea Zone
            1 Infantry moved from 121 Sea Zone to North New Zealand
            1 Infantry moved from 121 Sea Zone to North New Zealand
    
        Purchase Units - Americans
            Americans buy 1 B.Carrier, 2 B.Transports, 1 Battleship, 1 Cruiser, 1 Infantry, 2 L.Fighters and 3 Marines; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in West Papua
                Americans attack with 1 Adv.Fighter, 2 Fighters and 1 Infantry
                Thai defend with 1 Infantry
                    Americans roll dice for 1 Adv.Fighter, 2 Fighters and 1 Infantry in West Papua, round 2 : 0/4 hits, 1.33 expected hits
                    Thai roll dice for 1 Infantry in West Papua, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 Adv.Fighter, 2 Fighters and 1 Infantry in West Papua, round 3 : 3/4 hits, 1.33 expected hits
                    Thai roll dice for 1 Infantry in West Papua, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Thai lost in West Papua
                Americans win, taking West Papua from Thai with 1 Adv.Fighter, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Thai: 1 Infantry
            Battle in Woleai
                Americans attack with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 1 Infantry
                Yamamoto defend with 1 Infantry
                    Americans roll dice for 1 Cruiser in Woleai, round 2 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Yamamoto lost in Woleai
                Americans win, taking Woleai from Yamamoto with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 1 Infantry
            Battle in Rongelap
                Americans attack with 2 Adv.Fighters, 1 Bomber and 2 Fighters
                Yamamoto defend with 1 Infantry
                    Americans roll dice for 2 Adv.Fighters, 1 Bomber and 2 Fighters in Rongelap, round 2 : 3/5 hits, 2.33 expected hits
                    Yamamoto roll dice for 1 Infantry in Rongelap, round 2 : 1/1 hits, 0.33 expected hits
                    1 Fighter owned by the Americans and 1 Infantry owned by the Yamamoto lost in Rongelap
                Americans win with 2 Adv.Fighters, 1 Bomber and 1 Fighter remaining. Battle score for attacker is -6
                Casualties for Americans: 1 Fighter
                Casualties for Yamamoto: 1 Infantry
            Battle in Rio de Oro
                Americans attack with 2 Adv.Fighters, 2 Bombers, 4 Infantrys and 2 Tanks
                Neutral defend with 3 Infantrys
                    Americans roll dice for 2 Adv.Fighters, 2 Bombers, 4 Infantrys and 2 Tanks in Rio de Oro, round 2 : 3/10 hits, 4.00 expected hits
                    Neutral roll dice for 3 Infantrys in Rio de Oro, round 2 : 2/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Americans and 3 Infantrys owned by the Neutral lost in Rio de Oro
                Americans loses 0 PUs for violating Rio de Oros neutrality.
                Americans win, taking Rio de Oro from Neutral with 2 Adv.Fighters, 2 Bombers, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 2
                Casualties for Americans: 2 Infantrys
                Casualties for Neutral: 3 Infantrys
            Battle in Venezuela
                Americans attack with 1 Artillery, 2 Infantrys and 2 Tanks
                Neutral defend with 3 Infantrys
                    Americans roll dice for 1 Artillery, 2 Infantrys and 2 Tanks in Venezuela, round 2 : 2/5 hits, 1.83 expected hits
                    Neutral roll dice for 3 Infantrys in Venezuela, round 2 : 0/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Neutral lost in Venezuela
                    Americans roll dice for 1 Artillery, 2 Infantrys and 2 Tanks in Venezuela, round 3 : 0/5 hits, 1.83 expected hits
                    Neutral roll dice for 1 Infantry in Venezuela, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Americans lost in Venezuela
                    Americans roll dice for 1 Artillery, 1 Infantry and 2 Tanks in Venezuela, round 4 : 1/4 hits, 1.67 expected hits
                    Neutral roll dice for 1 Infantry in Venezuela, round 4 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Venezuela
                Americans loses 0 PUs for violating Venezuelas neutrality.
                Americans win, taking Venezuela from Neutral with 1 Artillery, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 4
                Casualties for Neutral: 3 Infantrys
                Casualties for Americans: 1 Infantry
    
        Non Combat Move - Americans
            1 Adv.Fighter moved from Rio de Oro to 34 Sea Zone
            1 Adv.Fighter moved from Rio de Oro to 34 Sea Zone
            1 Bomber moved from Rio de Oro to Mauritania
            1 Bomber moved from Rio de Oro to Mauritania
            1 Fighter moved from Woleai to Port Moresby
            1 Adv.Fighter moved from West Papua to 109 Sea Zone
            1 Adv.Fighter moved from Woleai to 109 Sea Zone
            2 Fighters moved from West Papua to 109 Sea Zone
            2 Adv.Fighters moved from Wake to 109 Sea Zone
            1 Infantry moved from Southwest USA to San Francisco
            1 Fighter moved from Rongelap to 109 Sea Zone
            1 Adv.Fighter moved from Rongelap to 109 Sea Zone
            1 Adv.Fighter moved from Rongelap to 109 Sea Zone
            1 Bomber moved from Rongelap to Port Moresby
    
        Place Units - Americans
            2 L.Fighters placed in Wake
            1 B.Carrier, 1 Battleship and 1 Cruiser placed in 91 Sea Zone
            1 B.Transport placed in 83 Sea Zone
            1 Infantry and 2 Marines placed in San Francisco
            1 B.Transport placed in 35 Sea Zone
            1 Marine placed in Salvador
    
        Turn Complete - Americans
            Americans collect 110 PUs; end with 110 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : 0.67
    Americans regular : -1.83
    Thai regular : -0.67
    Neutral regular : 0.33
    

    Territory Summary for Americans :

    Koryakia : 1 Artillery and 1 Infantry
    Mauritania : 2 Bombers, 1 Infantry and 2 Marines
    Kwajalein : 1 flag
    Jaluit : 1 flag
    North New Zealand : 2 Infantrys
    West Papua : 1 Infantry
    Port Moresby : 1 Bomber and 1 Fighter
    Washington : 1 AAGun and 1 Factory
    San Francisco : 1 AAGun, 1 Factory, 2 Infantrys and 2 Marines
    Pearl Harbor : 1 AAGun, 1 Factory and 1 Infantry
    Truk : 1 Infantry
    South Central USA : 1 Factory
    Ponape : 1 Infantry
    Wake : 1 Artillery, 1 Bunker, 1 Factory, 1 Infantry and 2 L.Fighters
    Woleai : 1 Artillery and 1 Infantry
    Midway : 1 Infantry
    South Atlantic USA : 2 AAGuns and 1 Factory
    Bahia : 1 flag, 4 Tanks
    W.Mexico : 1 flag
    Bolivia : 1 flag
    Salvador : 1 flag, 1 AAGun, 1 Factory and 1 Marine
    Rio De Janeiro : 1 flag
    Central America : 1 flag
    Rio de Oro : 1 flag, 2 Infantrys and 2 Tanks
    Amazon : 1 flag
    E.Mexico : 1 flag
    Venezuela : 1 flag, 1 Artillery, 1 Infantry and 2 Tanks
    35 Sea Zone : 1 B.Transport
    36 Sea Zone : 1 B.Transport
    91 Sea Zone : 1 B.Carrier, 1 Battleship and 1 Cruiser
    83 Sea Zone : 1 B.Transport
    121 Sea Zone : 1 Transport
    109 Sea Zone : 10 Adv.Fighters, 1 Artillery, 7 Carriers, 1 Cruiser, 4 Destroyers, 3 Fighters, 1 Infantry, 2 S.Submarines, 2 Submarines and 3 Transports
    34 Sea Zone : 2 Adv.Fighters, 1 Carrier and 3 S.Submarines
    

    Production/PUs Summary :

    Germans : 121 / 129
    Russians : 86 / 98
    Italians : 46 / 50
    French : 23 / 17
    Yamamoto : 78 / 79
    Chinese : 28 / 31
    Hisaichi : 71 / 73
    British : 108 / 108
    Anzac : 33 / 34
    Dutch : 7 / 9
    Finns : 16 / 16
    Romanians : 19 / 19
    Thai : 21 / 23
    Americans : 110 / 110
    

    Savegame

  • Liaison TripleA '11 '10

    TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - Germans
            1 ArmoredCar moved from Paris to Brittany
                  Germans take Brittany from French
            2 Stukas moved from Paris to Picardy
            2 Infantrys moved from Paris to Picardy
            1 ArmoredCar moved from Paris to Normandy
            3 Infantrys and 1 Tank moved from Paris to Normandy
            2 Transports moved from 46 Sea Zone to 44 Sea Zone
            1 Artillery and 2 Infantrys moved from Provence to 44 Sea Zone
            1 Artillery, 2 Infantrys and 2 Transports moved from 44 Sea Zone to 46 Sea Zone
            1 Tank moved from Tuscany to 46 Sea Zone
            1 Artillery, 2 Infantrys and 1 Tank moved from 46 Sea Zone to N.Tunisia
            1 Elite moved from Hamburg to 22 Sea Zone
            1 Battleship, 2 Carriers, 1 Cruiser, 1 Destroyer, 1 Elite, 1 T.Boat and 1 Transport moved from 22 Sea Zone to 21 Sea Zone
            1 Elite moved from 21 Sea Zone to Dover
            1 Tank moved from Belgium to Netherlands
            2 Fighters moved from Netherlands to Dover
            1 Fighter moved from Netherlands to Dover
            1 Adv.Fighter moved from Netherlands to Dover
            1 Infantry moved from Danzig to East Prussia
            2 Cruisers moved from 24 Sea Zone to 23 Sea Zone
            1 Artillery and 2 Infantrys moved from Finnmark to Lapland
            2 Infantrys moved from Hamburg to 23 Sea Zone
            2 Cruisers and 2 Infantrys moved from 23 Sea Zone to 24 Sea Zone
            1 Cruiser moved from 24 Sea Zone to 23 Sea Zone
            1 Infantry moved from Hamburg to 23 Sea Zone
            1 Cruiser and 1 Infantry moved from 23 Sea Zone to 24 Sea Zone
            1 Infantry moved from 24 Sea Zone to Estonia
                  Germans take Estonia from Russians
            2 Infantrys moved from 24 Sea Zone to Vyborg
            1 ArmoredCar moved from Danzig to Vinnytsia
            1 Artillery and 5 Infantrys moved from Krakow to Vinnytsia
            1 ArmoredCar and 1 Tank moved from Bohemia to Vinnytsia
            1 ArmoredCar moved from Warsaw to Vinnytsia
            10 Tanks moved from Croatia to E.Romania
            1 Tank moved from Madrid to Catalonia
            1 Artillery and 2 Infantrys moved from Warsaw to Danzig
            1 Bomber moved from Netherlands to Picardy
            1 ArmoredCar moved from Crimea to Vinnytsia
    
        Purchase Units - Germans
            Germans buy 2 ArmoredCars, 2 Bunkers, 2 Cruisers, 1 Destroyer, 8 Infantrys, 2 Mech.Infs and 10 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Picardy
                Germans attack with 1 Bomber, 2 Infantrys and 2 Stukas
                British defend with 1 Artillery
                    Germans roll dice for 1 Bomber, 2 Infantrys and 2 Stukas in Picardy, round 2 : 5/5 hits, 2.33 expected hits
                    French roll dice for 1 Artillery in Picardy, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans and 1 Artillery owned by the British lost in Picardy
                Germans win, taking Picardy from French with 1 Bomber, 1 Infantry and 2 Stukas remaining. Battle score for attacker is 2
                Casualties for Germans: 1 Infantry
                Casualties for British: 1 Artillery
            Battle in Dover
                Germans attack with 1 Adv.Fighter, 1 Elite and 3 Fighters
                British defend with 1 Infantry
                    Germans roll dice for 1 Battleship in Dover, round 2 : 1/1 hits, 0.67 expected hits
                    1 Infantry owned by the British lost in Dover
                Germans win, taking Dover from British with 1 Adv.Fighter, 1 Elite and 3 Fighters remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
            Battle in Normandy
                Germans attack with 1 ArmoredCar, 3 Infantrys and 1 Tank
                British defend with 1 Artillery and 1 Elite; French defend with 1 AAGun and 1 Factory
                    Germans roll dice for 1 ArmoredCar, 3 Infantrys and 1 Tank in Normandy, round 2 : 2/5 hits, 1.33 expected hits
                    French roll dice for 1 Artillery and 1 Elite in Normandy, round 2 : 1/2 hits, 0.67 expected hits
                    1 Elite owned by the British, 1 Infantry owned by the Germans and 1 Artillery owned by the British lost in Normandy
                Germans win, taking Normandy from French with 1 ArmoredCar, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 5
                Casualties for Germans: 1 Infantry
                Casualties for British: 1 Artillery and 1 Elite
            Battle in Vyborg
                Germans attack with 2 Infantrys
                Russians defend with 8 Infantrys, 1 Mot.Inf and 1 Tank
                    Germans roll dice for 2 Cruisers in Vyborg, round 2 : 0/2 hits, 1.00 expected hits
                    Germans roll dice for 2 Infantrys in Vyborg, round 2 : 0/2 hits, 0.33 expected hits
                    Russians roll dice for 8 Infantrys, 1 Mot.Inf and 1 Tank in Vyborg, round 2 : 2/10 hits, 3.67 expected hits
                    2 Infantrys owned by the Germans lost in Vyborg
                Russians win with 8 Infantrys, 1 Mot.Inf and 1 Tank remaining. Battle score for attacker is -4
                Casualties for Germans: 2 Infantrys
    
        Non Combat Move - Germans
            1 AAGun moved from Warsaw to Krakow
            1 AAGun moved from Danzig to Warsaw
            1 AAGun moved from Pomerania to Danzig
            1 Infantry moved from Hamburg to Netherlands
            1 Bomber and 2 Stukas moved from Picardy to Bohemia
            3 Fighters moved from Dover to 21 Sea Zone
            1 Adv.Fighter moved from Dover to 21 Sea Zone
    
        Place Units - Germans
            1 Bunker and 5 Infantrys placed in Stalingrad
            1 Bunker placed in Netherlands
            1 Destroyer placed in 20 Sea Zone
            2 Cruisers placed in 21 Sea Zone
            4 Tanks placed in Warsaw
            3 Tanks placed in Krakow
            3 Tanks placed in Danzig
            2 Mech.Infs placed in Bohemia
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Paris: 1 Infantry
            EDIT: Adding units owned by Germans to Orleanais: 1 Infantry
            2 ArmoredCars and 2 Infantrys placed in Paris
            1 Infantry placed in Hamburg
            EDIT: Turning off Edit Mode
            Germans undo move 3.
            1 Destroyer placed in 21 Sea Zone
            Germans undo move 10.
            1 Destroyer placed in 20 Sea Zone
    
        Turn Complete - Germans
            Germans collect 132 PUs; end with 132 PUs
    

    Combat Hit Differential Summary :

    French regular : 1.00
    Russians regular : -1.67
    Germans regular : 2.33
    

    Savegame

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