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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 armour, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 battleship and 2 cruisers moved from 54 Sea Zone to 31 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 31 Sea Zone
2 infantry moved from 31 Sea Zone to Wake Island
1 fighter moved from Hawaiian Islands to Wake Island
1 tactical_bomber moved from Hawaiian Islands to Wake Island
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 submarine moved from 13 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
2 fighters moved from 54 Sea Zone to 55 Sea Zone
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
7 fighters and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
2 infantry and 2 mech_infantrys moved from Western United States to 10 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 10 Sea Zone to 31 Sea Zone
2 infantry moved from 31 Sea Zone to Wake Island
2 mech_infantrys moved from 31 Sea Zone to Wake Island
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
2 fighters moved from Egypt to Trans-Jordan
1 artillery and 3 infantry moved from Norway to Finland
1 bomber and 2 fighters moved from Norway to Finland
1 bomber moved from Novgorod to Finland
1 destroyer moved from 110 Sea Zone to 124 Sea Zone
3 fighters moved from 110 Sea Zone to 124 Sea Zone
Combat - Americans
Battle in Wake Island
Americans attack with 1 fighter, 4 infantry, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 airfield and 2 infantry
Americans roll dice for 1 battleship and 2 cruisers in Wake Island, round 2 : 1/3 hits, 1.67 expected hits
Americans roll dice for 1 fighter, 4 infantry, 2 mech_infantrys and 1 tactical_bomber in Wake Island, round 2 : 1/8 hits, 2.17 expected hits
Japanese roll dice for 2 infantry in Wake Island, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Wake Island
Americans win, taking Wake Island from Japanese with 1 fighter, 4 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in 46 Sea Zone
Americans attack with 1 destroyer, 7 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer, 7 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 4/9 hits, 4.50 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 1 destroyer, 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 124 Sea Zone
Americans attack with 1 destroyer and 3 fighters
Germans defend with 1 submarine
Americans roll dice for 1 destroyer and 3 fighters in 124 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
Germans roll dice for 1 submarine in 124 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 124 Sea Zone
Americans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 55 Sea Zone
Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 3 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 25 Sea Zone
Americans attack with 2 destroyers and 1 submarine
Japanese defend with 1 submarine and 1 transport
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 25 Sea Zone
Americans roll dice for 2 destroyers in 25 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
1 transport owned by the Japanese lost in 25 Sea Zone
Americans win with 2 destroyers and 1 submarine remaining. Battle score for attacker is 13
Casualties for Japanese: 1 submarine and 1 transport
Battle in Finland
Americans attack with 1 artillery, 2 bombers, 2 fighters and 3 infantry
Germans defend with 1 artillery and 3 infantry
Americans roll dice for 1 artillery, 2 bombers, 2 fighters and 3 infantry in Finland, round 2 : 4/8 hits, 3.33 expected hits
Germans roll dice for 1 artillery and 3 infantry in Finland, round 2 : 1/4 hits, 1.33 expected hits
1 artillery owned by the Germans, 3 infantry owned by the Germans and 1 infantry owned by the Americans lost in Finland
Americans win, taking Finland from Germans with 1 artillery, 2 bombers, 2 fighters and 2 infantry remaining. Battle score for attacker is 10
Casualties for Americans: 1 infantry
Casualties for Germans: 1 artillery and 3 infantry
Battle in Trans-Jordan
Americans attack with 2 fighters
Germans defend with 1 armour and 1 mech_infantry
Americans roll dice for 2 fighters in Trans-Jordan, round 2 : 2/2 hits, 1.00 expected hits
Germans roll dice for 1 armour and 1 mech_infantry in Trans-Jordan, round 2 : 2/2 hits, 0.83 expected hits
1 armour owned by the Germans, 2 fighters owned by the Americans and 1 mech_infantry owned by the Germans lost in Trans-Jordan
Germans win with no units remaining. Battle score for attacker is -10
Casualties for Americans: 2 fighters
Casualties for Germans: 1 armour and 1 mech_infantry
Non Combat Move - Americans
2 fighters moved from Finland to Russia
2 bombers moved from Finland to Russia
3 fighters moved from 124 Sea Zone to 110 Sea Zone
5 transports moved from 110 Sea Zone to 102 Sea Zone
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
4 carriers moved from 54 Sea Zone to 31 Sea Zone
7 fighters and 1 tactical_bomber moved from 46 Sea Zone to 31 Sea Zone
1 carrier and 1 destroyer moved from 10 Sea Zone to 31 Sea Zone
1 fighter and 1 tactical_bomber moved from Wake Island to 31 Sea Zone
3 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
1 submarine moved from 26 Sea Zone to 8 Sea Zone
2 destroyers moved from 54 Sea Zone to 31 Sea Zone
1 destroyer and 1 submarine moved from 26 Sea Zone to 10 Sea Zone
Place Units - Americans
1 armour and 2 mech_infantrys placed in Norway
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
1 armour and 2 infantry placed in Western United States
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 6 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 6 PUs
Purchase Units - British
British buy 1 artillery, 1 carrier, 2 destroyers and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from 110 Sea Zone to Holland Belgium
1 fighter moved from United Kingdom to Gibraltar
1 submarine moved from 97 Sea Zone to 98 Sea Zone
1 armour moved from Egypt to Iraq
British take Trans-Jordan from Germans
British take Iraq from Germans
1 armour moved from Egypt to Syria
British take Syria from Germans
4 fighters moved from Bryansk to Eastern Poland
2 fighters moved from Eastern Persia to Caucasus
1 bomber moved from Egypt to Persia
2 fighters moved from Bryansk to Caucasus
3 infantry moved from West India to India
2 artilleries moved from West India to India
1 artillery moved from West India to India
Combat - British
Strategic bombing raid in Persia
Germans roll AA dice in Persia : 0/1 hits, 0.17 expected hits
Bombing raid in Persia rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Persia causes 6 damage total.
Battle in Holland Belgium
British attack with 2 fighters, 1 infantry and 1 mech_infantry
Italians defend with 1 infantry
British roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 2/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Holland Belgium
British win, taking Holland Belgium from Germans with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Caucasus
British attack with 4 fighters
Japanese defend with 1 infantry
British roll dice for 4 fighters in Caucasus, round 2 : 2/4 hits, 2.00 expected hits
Germans roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Caucasus
British win with 4 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in India
British attack with 3 artilleries and 3 infantry
Japanese defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 marine
British roll dice for 3 artilleries and 3 infantry in India, round 2 : 3/6 hits, 2.00 expected hits
Japanese roll dice for 1 artillery, 1 infantry and 1 marine in India, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese, 1 marine owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in India
British win, taking India from Japanese with 3 artilleries and 2 infantry remaining. Battle score for attacker is 9
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery, 1 infantry and 1 marine
Battle in Eastern Poland
British attack with 4 fighters
Italians defend with 2 mech_infantrys
British roll dice for 4 fighters in Eastern Poland, round 2 : 3/4 hits, 2.00 expected hits
Italians roll dice for 2 mech_infantrys in Eastern Poland, round 2 : 0/2 hits, 0.67 expected hits
2 mech_infantrys owned by the Italians lost in Eastern Poland
British win with 4 fighters remaining. Battle score for attacker is 8
Casualties for Italians: 2 mech_infantrys
Non Combat Move - British
2 fighters moved from Caucasus to Tambov
2 fighters moved from Caucasus to Ukraine
2 fighters moved from Eastern Poland to Ukraine
2 fighters moved from Eastern Poland to Bryansk
2 fighters moved from Holland Belgium to 110 Sea Zone
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from Egypt to 98 Sea Zone
2 mech_infantrys moved from Egypt to Iraq
1 armour and 1 mech_infantry moved from Egypt to Iraq
1 armour, 3 artilleries, 4 infantry and 2 mech_infantrys moved from Egypt to Trans-Jordan
2 tactical_bombers moved from Egypt to Trans-Jordan
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
2 mech_infantrys moved from Belgian Congo to Egypt
1 bomber moved from Persia to Trans-Jordan
1 artillery moved from Eastern Persia to Turkmenistan
4 infantry moved from Eastern Persia to Turkmenistan
4 infantry moved from West India to Eastern Persia
2 tactical_bombers moved from Trans-Jordan to Egypt
1 bomber moved from Trans-Jordan to Egypt
2 mech_infantrys moved from Trans-Jordan to Egypt
1 armour moved from Trans-Jordan to Egypt
Place Units - British
1 carrier and 1 destroyer placed in 98 Sea Zone
1 destroyer placed in 71 Sea Zone
1 artillery and 1 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,3
British collect 41 PUs (2 lost to blockades); end with 41 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,4,3,1,2,6,6,5,2,2,5,6,3,3,2,5,3,5,2,5,3,4,4,6,1,1,6,4,6,3,4,5,3,4
UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs
Combat Hit Differential Summary :
Americans regular : 2.00
Italians regular : -0.67
Japanese regular : -1.33
Germans AA : -0.17
Germans regular : 0.00
British regular : 2.67
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 armour, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Western Germany to Holland Belgium
1 mech_infantry moved from Northern Italy to Holland Belgium
1 bomber moved from Southern Italy to Holland Belgium
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 armour, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Western Germany to Holland Belgium
1 mech_infantry moved from Northern Italy to Holland Belgium
1 bomber moved from Southern Italy to Holland Belgium
Combat - Italians
Italians creates battle in territory 97 Sea Zone
Battle in Holland Belgium
Italians attack with 1 bomber, 2 infantry and 1 mech_infantry
British defend with 1 infantry and 1 mech_infantry
Italians roll dice for 1 bomber, 2 infantry and 1 mech_infantry in Holland Belgium, round 2 : 0/4 hits, 1.17 expected hits
British roll dice for 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Italians lost in Holland Belgium
Italians roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Holland Belgium, round 3 : 1/3 hits, 1.00 expected hits
British roll dice for 1 infantry and 1 mech_infantry in Holland Belgium, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Holland Belgium
Italians roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Holland Belgium, round 4 : 1/3 hits, 1.00 expected hits
British roll dice for 1 mech_infantry in Holland Belgium, round 4 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Holland Belgium
Italians win, taking 97 Sea Zone from British, taking Holland Belgium from British with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry and 1 mech_infantry
Non Combat Move - Italians
1 bomber moved from Holland Belgium to Southern Italy
1 infantry moved from Romania to Bessarabia
2 aaGuns, 1 artillery and 1 infantry moved from Volgograd to Caucasus
2 armour moved from Northwest Persia to Caucasus
1 destroyer moved from 97 Sea Zone to 95 Sea Zone
Place Units - Italians
1 submarine placed in 95 Sea Zone
1 armour and 1 mech_infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 9 PUs; end with 9 PUs
Combat Hit Differential Summary :
Italians regular : -1.17
British regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 infantry and 2 submarines; Remaining resources: 3 PUs;
Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
ANZAC take 42 Sea Zone from Japanese
1 destroyer and 1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 fighter moved from Queensland to 31 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in 31 Sea Zone
Americans loiter and taunt; ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 31 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Java
Battle in 37 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 submarine
ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 37 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 37 Sea Zone
ANZAC win, taking Java from Japanese, taking 37 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 44 Sea Zone
ANZAC attack with 1 destroyer and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 44 Sea Zone
ANZAC win, taking 44 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Dutch New Guinea to New Guinea
1 fighter moved from 31 Sea Zone to Wake Island
1 destroyer moved from 54 Sea Zone to 41 Sea Zone
2 fighters moved from Bryansk to Tambov
Place Units - ANZAC
1 infantry placed in New South Wales
2 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.33
ANZAC regular : -0.33
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 70 PUs;
Germans buy 1 armour, 1 factory_minor, 4 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Bessarabia to Belarus
2 mech_infantrys moved from Poland to Belarus
2 artilleries and 4 infantry moved from Poland to Baltic States
1 fighter moved from Poland to Baltic States
1 bomber moved from Western Germany to Belarus
1 bomber moved from Western Germany to Baltic States
1 fighter moved from Germany to Belarus
1 bomber moved from Western Germany to Norway
1 tactical_bomber moved from Western Germany to Belarus
1 artillery and 3 infantry moved from Volgograd to Rostov
1 tactical_bomber moved from Volgograd to Rostov
1 fighter and 1 tactical_bomber moved from Southern Italy to Rostov
1 tactical_bomber moved from Northwest Persia to Iraq
1 fighter moved from Northwest Persia to Iraq
2 bombers moved from Northwest Persia to Rostov
1 infantry moved from Volgograd to Samara
Germans take Samara from Russians
12 armour and 15 mech_infantrys moved from Persia to Iraq
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 70 PUs;
Germans buy 1 armour, 1 factory_minor, 4 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Bessarabia to Belarus
2 mech_infantrys moved from Poland to Belarus
2 artilleries and 4 infantry moved from Poland to Baltic States
1 fighter moved from Poland to Baltic States
1 bomber moved from Western Germany to Belarus
1 bomber moved from Western Germany to Baltic States
1 fighter moved from Germany to Belarus
1 bomber moved from Western Germany to Norway
1 tactical_bomber moved from Western Germany to Belarus
1 artillery and 3 infantry moved from Volgograd to Rostov
1 tactical_bomber moved from Volgograd to Rostov
1 fighter and 1 tactical_bomber moved from Southern Italy to Rostov
1 tactical_bomber moved from Northwest Persia to Iraq
1 fighter moved from Northwest Persia to Iraq
2 bombers moved from Northwest Persia to Rostov
1 infantry moved from Volgograd to Samara
Germans take Samara from Russians
12 armour and 15 mech_infantrys moved from Persia to Iraq
Combat - Germans
Strategic bombing raid in Norway
Americans roll AA dice in Norway : 0/1 hits, 0.17 expected hits
Bombing raid in Norway rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Norway causes 6 damage total.
Battle in Rostov
Germans attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 2 tactical_bombers
Russians defend with 1 artillery and 3 infantry
Germans roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 2 tactical_bombers in Rostov, round 2 : 4/9 hits, 4.00 expected hits
Russians roll dice for 1 artillery and 3 infantry in Rostov, round 2 : 2/4 hits, 1.33 expected hits
3 infantry owned by the Russians, 1 artillery owned by the Russians and 2 infantry owned by the Germans lost in Rostov
Germans win, taking Rostov from Russians with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 3 infantry
Battle in Baltic States
Germans attack with 2 artilleries, 1 bomber, 1 fighter and 4 infantry
Russians defend with 2 artilleries
Germans roll dice for 2 artilleries, 1 bomber, 1 fighter and 4 infantry in Baltic States, round 2 : 3/8 hits, 2.83 expected hits
Russians roll dice for 2 artilleries in Baltic States, round 2 : 1/2 hits, 0.67 expected hits
2 artilleries owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 2 artilleries, 1 bomber, 1 fighter and 3 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 infantry
Casualties for Russians: 2 artilleries
Battle in Belarus
Germans attack with 1 bomber, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 bomber, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Belarus, round 2 : 1/6 hits, 2.33 expected hits
Russians roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Belarus
Germans roll dice for 1 bomber, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Belarus, round 3 : 3/6 hits, 2.33 expected hits
Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 bomber, 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Iraq
Germans attack with 12 armour, 1 fighter, 15 mech_infantrys and 1 tactical_bomber
British defend with 2 armour and 3 mech_infantrys
Germans roll dice for 12 armour, 1 fighter, 15 mech_infantrys and 1 tactical_bomber in Iraq, round 2 : 9/29 hits, 9.67 expected hits
British roll dice for 2 armour and 3 mech_infantrys in Iraq, round 2 : 2/5 hits, 2.00 expected hits
3 mech_infantrys owned by the British, 2 mech_infantrys owned by the Germans and 2 armour owned by the British lost in Iraq
Germans win, taking Iraq from British with 12 armour, 1 fighter, 13 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for Germans: 2 mech_infantrys
Casualties for British: 2 armour and 3 mech_infantrys
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Iraq to Persia
1 tactical_bomber moved from Rostov to Persia
1 fighter and 1 tactical_bomber moved from Rostov to Caucasus
2 bombers moved from Rostov to Caucasus
3 aaGuns, 1 armour, 7 artilleries, 11 infantry and 1 mech_infantry moved from Volgograd to Caucasus
3 mech_infantrys moved from Northwest Persia to Iraq
1 mech_infantry moved from Northwest Persia to Persia
1 mech_infantry moved from Greece to Romania
1 bomber moved from Norway to Western Germany
1 fighter moved from Western Germany to Southern Italy
1 infantry moved from Normandy Bordeaux to France
1 infantry moved from Western Germany to Germany
1 bomber moved from Belarus to Germany
1 bomber moved from Baltic States to Western Germany
1 fighter moved from Baltic States to Eastern Poland
1 fighter and 1 tactical_bomber moved from Belarus to Eastern Poland
1 aaGun, 5 infantry and 2 mech_infantrys moved from Poland to Eastern Poland
2 armour and 8 mech_infantrys moved from Germany to Eastern Poland
1 mech_infantry moved from Urals to Kansu
Place Units - Germans
2 infantry placed in Volgograd
1 factory_minor placed in Caucasus
3 mech_infantrys placed in Persia
1 armour, 2 infantry and 7 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 55 PUs; end with 55 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 61 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Americans AA : -0.17
Russians regular : 0.00
Germans regular : -1.17
British regular : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Purchase Units - Russians
Russians buy 3 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 artilleries and 2 infantry moved from Karelia to Vyborg
Russians take Vyborg from Germans
3 infantry moved from Novgorod to Belarus
1 tactical_bomber moved from Bryansk to Belarus
1 armour moved from Bryansk to Belarus
2 infantry moved from Western Ukraine to Bessarabia
17 artilleries and 25 infantry moved from Tambov to Volgograd
1 armour and 1 mech_infantry moved from Russia to Urals
Russians take Urals from Germans
1 infantry moved from Vologda to Urals
4 mech_infantrys moved from Vologda to Timguska
2 infantry moved from Novosibirsk to Timguska
1 fighter moved from Russia to Samara
2 infantry moved from Russia to Samara
1 artillery and 2 infantry moved from Ukraine to Rostov
1 armour moved from Bryansk to Bessarabia
1 fighter moved from Russia to Rostov
1 infantry moved from Ukraine to Rostov
1 submarine moved from 98 Sea Zone to 97 Sea Zone
Russians take 97 Sea Zone from Italians
Combat - Russians
Battle in Timguska
Russians attack with 2 infantry and 4 mech_infantrys
Japanese defend with 1 infantry
Russians roll dice for 2 infantry and 4 mech_infantrys in Timguska, round 2 : 1/6 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Timguska, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Timguska
Russians win, taking Timguska from Japanese with 2 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Bessarabia
Russians attack with 1 armour and 2 infantry
Italians defend with 1 infantry
Russians roll dice for 1 armour and 2 infantry in Bessarabia, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Bessarabia
Russians win, taking Bessarabia from Germans with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Rostov
Russians attack with 1 artillery, 1 fighter and 3 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Rostov, round 2 : 2/5 hits, 1.50 expected hits
Germans roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Volgograd
Russians attack with 17 artilleries and 25 infantry
Germans defend with 1 factory_minor and 2 infantry
Russians roll dice for 17 artilleries and 25 infantry in Volgograd, round 2 : 12/42 hits, 12.67 expected hits
Germans roll dice for 2 infantry in Volgograd, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 17 artilleries and 25 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Samara
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Samara, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 1 armour, 3 infantry and 1 tactical_bomber
Germans defend with 3 mech_infantrys
Russians roll dice for 1 armour, 3 infantry and 1 tactical_bomber in Belarus, round 2 : 0/5 hits, 1.67 expected hits
Germans roll dice for 3 mech_infantrys in Belarus, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians lost in Belarus
Russians roll dice for 1 armour, 2 infantry and 1 tactical_bomber in Belarus, round 3 : 1/4 hits, 1.50 expected hits
Germans roll dice for 3 mech_infantrys in Belarus, round 3 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus
Russians roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Belarus, round 4 : 0/3 hits, 1.33 expected hits
Germans roll dice for 2 mech_infantrys in Belarus, round 4 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Belarus
Russians roll dice for 1 armour and 1 tactical_bomber in Belarus, round 5 : 2/2 hits, 1.17 expected hits
Germans roll dice for 2 mech_infantrys in Belarus, round 5 : 1/2 hits, 0.67 expected hits
1 armour owned by the Russians and 2 mech_infantrys owned by the Germans lost in Belarus
Russians win with 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Russians: 1 armour and 3 infantry
Casualties for Germans: 3 mech_infantrys
Non Combat Move - Russians
1 artillery moved from Western Ukraine to Bryansk
1 infantry moved from Ukraine to Western Ukraine
1 fighter moved from Rostov to Russia
2 aaGuns moved from Tambov to Volgograd
1 fighter moved from Samara to Russia
1 tactical_bomber moved from Belarus to Russia
1 aaGun moved from Bryansk to Rostov
5 infantry moved from Ukraine to Rostov
7 mech_infantrys moved from Bryansk to Tambov
2 armour moved from Bryansk to Tambov
1 aaGun moved from Russia to Tambov
Place Units - Russians
3 artilleries and 4 infantry placed in Russia
Turn Complete - Russians
Russians collect 24 PUs; end with 24 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33
Germans regular : -1.33
Russians regular : -2.50
@wizmark Belarus grrrrrrrr!
@majikforce everything else went very well for you though…
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 factory_minor, 1 fighter, 1 infantry, 9 submarines and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 battleships and 1 cruiser moved from 39 Sea Zone to 37 Sea Zone
1 submarine moved from 39 Sea Zone to 37 Sea Zone
1 submarine moved from 39 Sea Zone to 41 Sea Zone
1 fighter moved from 39 Sea Zone to 42 Sea Zone
1 submarine moved from 36 Sea Zone to 44 Sea Zone
1 fighter moved from Philippines to 44 Sea Zone
1 bomber moved from French Indo China to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 41 Sea Zone
2 fighters and 2 tactical_bombers moved from 39 Sea Zone to India
4 artilleries and 6 infantry moved from Burma to India
1 transport moved from 39 Sea Zone to 38 Sea Zone
1 artillery and 3 infantry moved from Shan State to 38 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 38 Sea Zone to 39 Sea Zone
1 artillery and 3 infantry moved from 39 Sea Zone to India
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 41 Sea Zone
2 tactical_bombers moved from 39 Sea Zone to India
1 infantry moved from Kansu to Novosibirsk
Japanese take Novosibirsk from Russians
1 submarine moved from 6 Sea Zone to 25 Sea Zone
4 fighters and 3 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 factory_minor, 1 fighter, 1 infantry, 9 submarines and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 battleships and 1 cruiser moved from 39 Sea Zone to 37 Sea Zone
1 submarine moved from 39 Sea Zone to 37 Sea Zone
1 submarine moved from 39 Sea Zone to 41 Sea Zone
1 fighter moved from 39 Sea Zone to 42 Sea Zone
1 submarine moved from 36 Sea Zone to 44 Sea Zone
1 fighter moved from Philippines to 44 Sea Zone
1 bomber moved from French Indo China to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 41 Sea Zone
2 fighters and 2 tactical_bombers moved from 39 Sea Zone to India
4 artilleries and 6 infantry moved from Burma to India
1 transport moved from 39 Sea Zone to 38 Sea Zone
1 artillery and 3 infantry moved from Shan State to 38 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 38 Sea Zone to 39 Sea Zone
1 artillery and 3 infantry moved from 39 Sea Zone to India
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 41 Sea Zone
2 tactical_bombers moved from 39 Sea Zone to India
1 infantry moved from Kansu to Novosibirsk
Japanese take Novosibirsk from Russians
1 submarine moved from 6 Sea Zone to 25 Sea Zone
4 fighters and 3 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 37 Sea Zone
Japanese attack with 2 battleships, 1 cruiser, 1 destroyer and 1 submarine
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 battleships, 1 cruiser and 1 destroyer in 37 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits
ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 battleship owned by the Japanese
1 destroyer owned by the ANZAC lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from ANZAC with 2 battleships, 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 44 Sea Zone
Japanese attack with 1 bomber, 1 fighter and 1 submarine
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 44 Sea Zone
Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Battle in 41 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 fighters and 2 tactical_bombers in 41 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from Neutral with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 25 Sea Zone
Japanese attack with 4 fighters, 1 submarine and 3 tactical_bombers
Americans defend with 2 destroyers and 1 submarine
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 4 fighters and 3 tactical_bombers in 25 Sea Zone, round 2 : 4/7 hits, 4.00 expected hits
Americans roll dice for 2 destroyers in 25 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
2 destroyers owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone
retreated to 25 Sea Zone
Americans win with 1 submarine remaining. Battle score for attacker is 10
Casualties for Japanese: 1 submarine
Casualties for Americans: 2 destroyers
Battle in India
Japanese attack with 5 artilleries, 2 fighters, 9 infantry and 4 tactical_bombers
British defend with 3 artilleries and 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese roll dice for 1 cruiser in India, round 2 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 5 artilleries, 2 fighters, 9 infantry and 4 tactical_bombers in India, round 2 : 8/20 hits, 7.33 expected hits
UK_Pacific roll dice for 3 artilleries and 2 infantry in India, round 2 : 2/5 hits, 1.67 expected hits
2 infantry owned by the Japanese, 3 artilleries owned by the British and 2 infantry owned by the British lost in India
Japanese destroys 2PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 5 artilleries, 2 fighters, 7 infantry and 4 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Japanese: 2 infantry
Casualties for British: 3 artilleries and 2 infantry
Non Combat Move - Japanese
2 aaGuns moved from Burma to India
2 fighters moved from 39 Sea Zone to Iraq
2 fighters and 2 tactical_bombers moved from India to Persia
2 fighters and 2 tactical_bombers moved from 41 Sea Zone to 37 Sea Zone
1 fighter moved from 42 Sea Zone to 37 Sea Zone
1 fighter moved from 44 Sea Zone to 37 Sea Zone
1 bomber moved from 44 Sea Zone to French Indo China
5 carriers moved from 39 Sea Zone to 37 Sea Zone
2 tactical_bombers moved from India to 37 Sea Zone
1 artillery and 2 infantry moved from Yunnan to Burma
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Szechwan to Shensi
1 infantry moved from Shensi to Kansu
1 infantry moved from Kwangsi to Yunnan
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Hopei to Suiyuyan
1 infantry moved from Anhwe to Hopei
3 infantry moved from Shantung to Anhwe
1 armour moved from Yenisey to Yakut S.S.R.
1 mech_infantry moved from Amur to Yakut S.S.R.
2 infantry moved from Amur to Siberia
1 destroyer and 1 submarine moved from 20 Sea Zone to 6 Sea Zone
4 fighters and 3 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
Place Units - Japanese
1 factory_minor placed in Malaya
1 artillery placed in French Indo China
1 transport placed in 36 Sea Zone
1 artillery placed in Kwangtung
1 transport placed in 20 Sea Zone
1 fighter and 9 submarines placed in 6 Sea Zone
1 infantry placed in French Indo China
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 80 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 39 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 73 PUs; end with 73 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 76 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Americans regular : 0.17
Japanese regular : -1.67
UK_Pacific regular : 0.33
ANZAC regular : 1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Purchase Units - Americans
Americans repair damage of 6x factory_minor; Remaining resources: 75 PUs;
Americans buy 1 armour, 1 artillery, 1 factory_minor, 9 infantry, 2 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
2 bombers moved from Russia to Yakut S.S.R.
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
2 infantry moved from 25 Sea Zone to Midway
4 infantry and 2 mech_infantrys moved from Wake Island to 31 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 31 Sea Zone to 25 Sea Zone
1 infantry and 1 mech_infantry moved from 25 Sea Zone to Midway
2 infantry and 1 transport moved from 31 Sea Zone to 25 Sea Zone
2 infantry moved from 25 Sea Zone to Midway
8 fighters and 2 tactical_bombers moved from 31 Sea Zone to Midway
1 battleship and 2 cruisers moved from 31 Sea Zone to 25 Sea Zone
5 carriers and 3 destroyers moved from 31 Sea Zone to 25 Sea Zone
1 carrier, 2 destroyers, 2 fighters and 2 submarines moved from 10 Sea Zone to 25 Sea Zone
1 submarine moved from 8 Sea Zone to 25 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 31 Sea Zone to 25 Sea Zone
1 infantry and 1 mech_infantry moved from 25 Sea Zone to Midway
Combat - Americans
Battle in Midway
Americans attack with 8 fighters, 6 infantry, 2 mech_infantrys and 2 tactical_bombers
Japanese defend with 1 airfield, 1 artillery and 1 infantry
Americans roll dice for 1 battleship and 2 cruisers in Midway, round 2 : 2/3 hits, 1.67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Midway, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Midway
Americans win, taking Midway from Japanese with 8 fighters, 5 infantry, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Yakut S.S.R.
Americans attack with 2 bombers
Japanese defend with 1 armour and 1 mech_infantry
Americans roll dice for 2 bombers in Yakut S.S.R., round 2 : 2/2 hits, 1.33 expected hits
Japanese roll dice for 1 armour and 1 mech_infantry in Yakut S.S.R., round 2 : 1/2 hits, 0.83 expected hits
1 mech_infantry owned by the Japanese, 1 armour owned by the Japanese and 1 bomber owned by the Americans lost in Yakut S.S.R.
Americans win with 1 bomber remaining. Battle score for attacker is -2
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 armour and 1 mech_infantry
Non Combat Move - Americans
1 bomber moved from Yakut S.S.R. to Timguska
1 submarine moved from 55 Sea Zone to 43 Sea Zone
2 carriers, 3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 26 Sea Zone
1 destroyer moved from 46 Sea Zone to 42 Sea Zone
5 transports moved from 102 Sea Zone to 101 Sea Zone
1 artillery and 2 infantry moved from Finland to Vyborg
1 armour and 2 mech_infantrys moved from Norway to Vyborg
2 fighters moved from Russia to Finland
1 fighter moved from 110 Sea Zone to Norway
1 carrier and 2 fighters moved from 110 Sea Zone to 91 Sea Zone
2 fighters moved from 91 Sea Zone to Gibraltar
1 cruiser moved from 110 Sea Zone to 91 Sea Zone
8 fighters and 2 tactical_bombers moved from Midway to 25 Sea Zone
Place Units - Americans
1 factory_minor placed in Finland
1 armour and 2 mech_infantrys placed in Norway
1 artillery and 9 infantry placed in Eastern United States
3 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 6 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 6 PUs
Purchase Units - British
British buy 3 armour, 2 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from 110 Sea Zone to Holland Belgium
1 armour and 1 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from Gibraltar to Normandy Bordeaux
2 fighters moved from Gibraltar to 95 Sea Zone
1 destroyer and 1 submarine moved from 98 Sea Zone to 95 Sea Zone
1 bomber moved from Egypt to 95 Sea Zone
2 fighters moved from 98 Sea Zone to 95 Sea Zone
Combat - British
Battle in Normandy Bordeaux
British attack with 1 armour, 1 fighter and 1 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
British roll dice for 1 armour, 1 fighter and 1 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Normandy Bordeaux
British win, taking Normandy Bordeaux from Germans with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Holland Belgium
British attack with 1 artillery, 2 fighters and 1 infantry
Italians defend with 1 infantry and 1 mech_infantry
British roll dice for 1 artillery, 2 fighters and 1 infantry in Holland Belgium, round 2 : 1/4 hits, 1.67 expected hits
Germans roll dice for 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Italians lost in Holland Belgium
British roll dice for 1 artillery, 2 fighters and 1 infantry in Holland Belgium, round 3 : 2/4 hits, 1.67 expected hits
Germans roll dice for 1 mech_infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Holland Belgium
British win, taking Holland Belgium from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 infantry and 1 mech_infantry
Battle in 95 Sea Zone
British attack with 1 bomber, 1 destroyer, 4 fighters and 1 submarine
Italians defend with 1 destroyer and 1 submarine
British roll dice for 1 submarine in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 bomber, 1 destroyer and 4 fighters in 95 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits
Italians roll dice for 1 submarine in 95 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 destroyer in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians and 1 submarine owned by the Italians lost in 95 Sea Zone
British win with 1 bomber, 1 destroyer, 4 fighters and 1 submarine remaining. Battle score for attacker is 14
Casualties for Italians: 1 destroyer and 1 submarine
Non Combat Move - British
1 bomber moved from 95 Sea Zone to Egypt
1 fighter moved from 95 Sea Zone to 92 Sea Zone
1 carrier moved from 98 Sea Zone to 92 Sea Zone
1 fighter moved from 95 Sea Zone to Malta
1 fighter moved from 95 Sea Zone to 92 Sea Zone
1 fighter moved from 95 Sea Zone to Malta
1 armour moved from Syria to Egypt
3 artilleries moved from Trans-Jordan to Egypt
1 infantry moved from Trans-Jordan to Egypt
1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
1 artillery and 4 infantry moved from Turkmenistan to Kazakhstan
4 infantry moved from Eastern Persia to Turkmenistan
3 aaGuns, 1 artillery and 8 infantry moved from West India to Eastern Persia
2 fighters moved from Tambov to Volgograd
2 fighters moved from Bryansk to Volgograd
4 fighters moved from Ukraine to Volgograd
1 aaGun and 1 infantry moved from Norway to Finland
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
1 fighter moved from Holland Belgium to United Kingdom
1 destroyer moved from 71 Sea Zone to 81 Sea Zone
Place Units - British
3 infantry placed in Egypt
2 artilleries and 3 infantry placed in United Kingdom
3 armour placed in Union of South Africa
Turn Complete - British
British collect 43 PUs; end with 43 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 46 PUs
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by Americans from 124 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 110 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 1.00
Italians regular : -0.50
Japanese regular : 0.50
Germans regular : -1.33
British regular : -0.83
@wizmark assumed no scramble in 97.
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 mech_infantry; Remaining resources: 5 PUs;
Combat Move - Italians
1 fighter moved from Southern Italy to 95 Sea Zone
1 bomber moved from Southern Italy to 95 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 mech_infantry; Remaining resources: 5 PUs;
Combat Move - Italians
1 fighter moved from Southern Italy to 95 Sea Zone
1 bomber moved from Southern Italy to 95 Sea Zone
Combat - Italians
Battle in 95 Sea Zone
Italians attack with 1 bomber and 1 fighter
British defend with 1 destroyer and 1 submarine
1 submarine owned by the British Submerged
Italians roll dice for 1 bomber and 1 fighter in 95 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
British roll dice for 1 destroyer in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 95 Sea Zone
Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Non Combat Move - Italians
1 bomber and 1 fighter moved from 95 Sea Zone to Southern Italy
1 armour and 1 mech_infantry moved from Southern Italy to Western Germany
1 aaGun and 2 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3
Italians collect 4 PUs (5 lost to blockades); end with 9 PUs
Combat Hit Differential Summary :
Italians regular : -0.17
British regular : -0.33
@majikforce np…this game is going in interesting directions!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 fighter and 1 submarine; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 destroyer and 1 submarine moved from 54 Sea Zone to 41 Sea Zone
Combat - ANZAC
Battle in 41 Sea Zone
ANZAC attack with 1 destroyer and 1 submarine
Japanese defend with 1 submarine
ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
ANZAC roll dice for 1 submarine in 41 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 41 Sea Zone
ANZAC win, taking 41 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - ANZAC
1 fighter moved from Wake Island to Caroline Islands
2 submarines moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to Queensland
1 submarine moved from 54 Sea Zone to 46 Sea Zone
1 submarine moved from 54 Sea Zone to 45 Sea Zone
2 fighters moved from Tambov to Russia
Place Units - ANZAC
1 submarine placed in 62 Sea Zone
1 armour and 1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Move - French
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Russia: 2 fighters
EDIT: Adding units owned by ANZAC to Volgograd: 2 fighters
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : -0.17
ANZAC regular : 0.00
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 9 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
3 infantry moved from France to Normandy Bordeaux
3 infantry moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Normandy Bordeaux
1 bomber moved from Western Germany to Normandy Bordeaux
1 bomber moved from Western Germany to Holland Belgium
1 fighter and 1 tactical_bomber moved from Caucasus to Bessarabia
1 mech_infantry moved from Romania to Bessarabia
1 infantry moved from Baltic States to Novgorod
Germans take Novgorod from Russians
2 infantry moved from Eastern Poland to Western Ukraine
3 infantry moved from Eastern Poland to Bessarabia
1 fighter and 1 tactical_bomber moved from Eastern Poland to Western Ukraine
1 armour and 1 mech_infantry moved from Iraq to Syria
Germans take Syria from British
1 armour and 1 mech_infantry moved from Syria to Trans-Jordan
2 mech_infantrys moved from Iraq to Trans-Jordan
1 mech_infantry moved from Eastern Poland to Smolensk
Germans take Smolensk from Russians
1 mech_infantry moved from Eastern Poland to Archangel
Germans take Archangel from Russians
2 bombers moved from Caucasus to Trans-Jordan
1 fighter moved from Eastern Poland to Bessarabia
1 mech_infantry moved from Kansu to Vologda
Germans take Vologda from Russians
1 bomber moved from Germany to Normandy Bordeaux
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 9 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
3 infantry moved from France to Normandy Bordeaux
3 infantry moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Normandy Bordeaux
1 bomber moved from Western Germany to Normandy Bordeaux
1 bomber moved from Western Germany to Holland Belgium
1 fighter and 1 tactical_bomber moved from Caucasus to Bessarabia
1 mech_infantry moved from Romania to Bessarabia
1 infantry moved from Baltic States to Novgorod
Germans take Novgorod from Russians
2 infantry moved from Eastern Poland to Western Ukraine
3 infantry moved from Eastern Poland to Bessarabia
1 fighter and 1 tactical_bomber moved from Eastern Poland to Western Ukraine
1 armour and 1 mech_infantry moved from Iraq to Syria
Germans take Syria from British
1 armour and 1 mech_infantry moved from Syria to Trans-Jordan
2 mech_infantrys moved from Iraq to Trans-Jordan
1 mech_infantry moved from Eastern Poland to Smolensk
Germans take Smolensk from Russians
1 mech_infantry moved from Eastern Poland to Archangel
Germans take Archangel from Russians
2 bombers moved from Caucasus to Trans-Jordan
1 fighter moved from Eastern Poland to Bessarabia
1 mech_infantry moved from Kansu to Vologda
Germans take Vologda from Russians
1 bomber moved from Germany to Normandy Bordeaux
Combat - Germans
Battle in Bessarabia
Germans attack with 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 armour and 2 infantry
Germans roll dice for 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Bessarabia, round 2 : 3/7 hits, 2.33 expected hits
Russians roll dice for 1 armour and 2 infantry in Bessarabia, round 2 : 1/3 hits, 1.17 expected hits
2 infantry owned by the Russians, 1 armour owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
Germans win, taking Bessarabia from Russians with 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour and 2 infantry
Battle in Normandy Bordeaux
Germans attack with 2 bombers, 1 fighter and 3 infantry
British defend with 1 armour, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 2 bombers, 1 fighter and 3 infantry in Normandy Bordeaux, round 2 : 1/6 hits, 2.33 expected hits
British roll dice for 1 armour and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.83 expected hits
1 infantry owned by the British lost in Normandy Bordeaux
Germans roll dice for 2 bombers, 1 fighter and 3 infantry in Normandy Bordeaux, round 3 : 2/6 hits, 2.33 expected hits
British roll dice for 1 armour in Normandy Bordeaux, round 3 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Germans and 1 armour owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 2 bombers, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armour and 1 infantry
Casualties for Germans: 1 infantry
Battle in Holland Belgium
Germans attack with 1 bomber, 1 fighter and 3 infantry
British defend with 1 artillery and 1 infantry
Germans roll dice for 1 bomber, 1 fighter and 3 infantry in Holland Belgium, round 2 : 2/5 hits, 1.67 expected hits
British roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Germans, 1 artillery owned by the British and 1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 2 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in Western Ukraine
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 3/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Trans-Jordan
Germans attack with 1 armour, 2 bombers and 3 mech_infantrys
British defend with 3 infantry
Germans roll dice for 1 armour, 2 bombers and 3 mech_infantrys in Trans-Jordan, round 2 : 3/6 hits, 2.33 expected hits
British roll dice for 3 infantry in Trans-Jordan, round 2 : 1/3 hits, 1.00 expected hits
1 mech_infantry owned by the Germans and 3 infantry owned by the British lost in Trans-Jordan
Germans win, taking Trans-Jordan from British with 1 armour, 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Germans: 1 mech_infantry
Casualties for British: 3 infantry
Non Combat Move - Germans
2 bombers moved from Trans-Jordan to Caucasus
1 fighter, 4 mech_infantrys and 2 tactical_bombers moved from Persia to Caucasus
1 aaGun, 2 armour and 8 mech_infantrys moved from Eastern Poland to Belarus
2 artilleries and 2 infantry moved from Baltic States to Belarus
1 fighter and 1 tactical_bomber moved from Western Ukraine to Belarus
2 bombers and 1 fighter moved from Normandy Bordeaux to Western Germany
1 bomber and 1 fighter moved from Holland Belgium to Western Germany
3 infantry moved from Germany to Poland
1 armour and 7 mech_infantrys moved from Germany to Eastern Poland
1 fighter moved from Southern Italy to Caucasus
1 fighter moved from Bessarabia to Belarus
1 fighter and 1 tactical_bomber moved from Bessarabia to Caucasus
10 armour moved from Iraq to Caucasus
8 mech_infantrys moved from Iraq to Caucasus
1 mech_infantry moved from Iraq to Caucasus
1 armour and 4 mech_infantrys moved from Iraq to Persia
Place Units - Germans
1 armour, 1 infantry and 1 mech_infantry placed in Caucasus
2 infantry placed in France
4 infantry placed in Western Germany
2 infantry and 1 mech_infantry placed in Persia
1 armour and 6 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5
Germans collect 58 PUs; end with 58 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 64 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Russians regular : -0.50
Germans regular : 1.50
British regular : 1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Purchase Units - Russians
Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 1 infantry moved from Vyborg to Novgorod
1 armour and 1 mech_infantry moved from Urals to Evenkiyskiy
Russians take Evenkiyskiy from Japanese
1 armour and 1 mech_infantry moved from Evenkiyskiy to Yenisey
Russians take Yenisey from Japanese
1 artillery moved from Bryansk to Western Ukraine
1 mech_infantry moved from Tambov to Western Ukraine
1 mech_infantry moved from Tambov to Western Ukraine
1 fighter and 1 tactical_bomber moved from Russia to Western Ukraine
1 infantry moved from Urals to Novosibirsk
1 fighter moved from Russia to Novosibirsk
1 infantry moved from Samara to Novosibirsk
1 infantry moved from Samara to Vologda
1 infantry moved from Russia to Vologda
1 artillery moved from Russia to Vologda
1 artillery and 2 infantry moved from Russia to Smolensk
2 infantry and 4 mech_infantrys moved from Timguska to Kansu
Combat - Russians
Battle in Kansu
Russians attack with 2 infantry and 4 mech_infantrys
Japanese defend with 2 infantry
Russians roll dice for 2 infantry and 4 mech_infantrys in Kansu, round 2 : 2/6 hits, 1.00 expected hits
Japanese roll dice for 2 infantry in Kansu, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Kansu
Russians win, taking Kansu from Japanese with 2 infantry and 4 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Vologda
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery and 2 infantry in Vologda, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in Novosibirsk
Russians attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Novosibirsk, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Novosibirsk
Russians win, taking Novosibirsk from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Novgorod
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Novgorod
Russians roll dice for 1 artillery in Novgorod, round 3 : 1/1 hits, 0.33 expected hits
Germans roll dice for 1 infantry in Novgorod, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Western Ukraine
Russians attack with 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Western Ukraine, round 2 : 3/5 hits, 2.00 expected hits
Germans roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Smolensk
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 fighter moved from Novosibirsk to Russia
1 aaGun, 2 armour and 5 mech_infantrys moved from Tambov to Russia
2 aaGuns, 17 artilleries and 25 infantry moved from Volgograd to Tambov
1 infantry moved from Kazakhstan to Samara
1 artillery moved from Rostov to Tambov
1 aaGun moved from Rostov to Tambov
2 infantry moved from Rostov to Bryansk
1 fighter and 1 tactical_bomber moved from Western Ukraine to Russia
5 infantry moved from Rostov to Tambov
Place Units - Russians
1 infantry placed in Volgograd
2 artilleries and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
Japanese regular : 0.00
Germans regular : 0.00
Russians regular : 2.50