scramble in holland ? factor in that i could also include the bombardment
Wiz (X) vs MajiK (L+16) BM3 G1
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@majikforce bump 1
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TripleA Turn Summary: Russians round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 16 Purchase Units - Russians Russians buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Volgograd to Caucasus Russians take Caucasus from Germans 2 infantry moved from Russia to Bryansk 3 armour, 11 artilleries, 12 infantry and 8 mech_infantrys moved from Volgograd to Rostov 1 tactical_bomber moved from Volgograd to Bryansk 1 fighter moved from Volgograd to Bryansk 1 fighter moved from Volgograd to Bryansk Combat - Russians Battle in Bryansk Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/5 hits, 2.00 expected hits Germans roll dice for 1 mech_infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Rostov Russians attack with 3 armour, 11 artilleries, 12 infantry and 8 mech_infantrys Germans defend with 1 infantry Russians roll dice for 3 armour, 11 artilleries, 12 infantry and 8 mech_infantrys in Rostov, round 2 : 6/34 hits, 10.33 expected hits Germans roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 3 armour, 11 artilleries, 11 infantry and 8 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 2 aaGuns moved from Volgograd to Rostov 2 fighters moved from Bryansk to Russia 1 tactical_bomber moved from Bryansk to Russia 1 infantry moved from Smolensk to Archangel 1 infantry moved from Russia to Smolensk 1 mech_infantry moved from Archangel to Vologda 1 mech_infantry moved from Russia to Novosibirsk 2 artilleries and 2 infantry moved from Russia to Vologda 2 artilleries and 2 infantry moved from Tambov to Russia 2 artilleries and 2 infantry moved from Tambov to Volgograd Place Units - Russians 2 artilleries and 1 infantry placed in Volgograd 1 artillery and 2 infantry placed in Russia Turn Complete - Russians Russians collect 19 PUs; end with 19 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 21 PUs
Combat Hit Differential Summary :
Germans regular : 0.33 Russians regular : -4.33
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TripleA Move Summary: Japanese round 16
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 16 Purchase Units - Japanese Japanese buy 3 fighters, 2 infantry, 6 mech_infantrys, 4 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 mech_infantry moved from Turkmenistan to Kazakhstan Japanese take Kazakhstan from Russians 1 armour moved from Timguska to Urals Japanese take Urals from Russians 1 armour moved from Urals to Timguska 1 infantry moved from Sikang to Tsinghai 2 mech_infantrys moved from Hopei to Tsinghai 2 armour moved from Kansu to Tsinghai 1 infantry moved from Timguska to Novosibirsk 1 mech_infantry moved from Kansu to Novosibirsk 1 bomber moved from Burma to Novosibirsk 1 submarine moved from 33 Sea Zone to 30 Sea Zone 1 submarine moved from 33 Sea Zone to 31 Sea Zone 5 submarines moved from 6 Sea Zone to 25 Sea Zone 2 tactical_bombers moved from 33 Sea Zone to 30 Sea Zone 2 tactical_bombers moved from 33 Sea Zone to 31 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from 25 Sea Zone to Midway 2 fighters moved from 33 Sea Zone to 30 Sea Zone 2 fighters moved from 33 Sea Zone to 31 Sea Zone 2 tactical_bombers moved from 33 Sea Zone to 30 Sea Zone 2 tactical_bombers moved from 33 Sea Zone to 31 Sea Zone 2 fighters moved from 33 Sea Zone to 30 Sea Zone 2 fighters moved from 33 Sea Zone to 31 Sea Zone 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 fighter moved from Japan to 25 Sea Zone 1 mech_infantry moved from Persia to Caucasus 1 fighter moved from Persia to Caucasus 2 carriers and 2 fighters moved from 33 Sea Zone to 6 Sea Zone 2 artilleries, 2 battleships, 10 carriers, 2 cruisers, 2 destroyers, 4 fighters, 2 infantry, 19 submarines and 2 transports moved from 33 Sea Zone to 25 Sea Zone
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TripleA Turn Summary: Japanese round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 16 Purchase Units - Japanese Japanese buy 3 fighters, 2 infantry, 6 mech_infantrys, 4 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 mech_infantry moved from Turkmenistan to Kazakhstan Japanese take Kazakhstan from Russians 1 armour moved from Timguska to Urals Japanese take Urals from Russians 1 armour moved from Urals to Timguska 1 infantry moved from Sikang to Tsinghai 2 mech_infantrys moved from Hopei to Tsinghai 2 armour moved from Kansu to Tsinghai 1 infantry moved from Timguska to Novosibirsk 1 mech_infantry moved from Kansu to Novosibirsk 1 bomber moved from Burma to Novosibirsk 1 submarine moved from 33 Sea Zone to 30 Sea Zone 1 submarine moved from 33 Sea Zone to 31 Sea Zone 5 submarines moved from 6 Sea Zone to 25 Sea Zone 2 tactical_bombers moved from 33 Sea Zone to 30 Sea Zone 2 tactical_bombers moved from 33 Sea Zone to 31 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from 25 Sea Zone to Midway 2 fighters moved from 33 Sea Zone to 30 Sea Zone 2 fighters moved from 33 Sea Zone to 31 Sea Zone 2 tactical_bombers moved from 33 Sea Zone to 30 Sea Zone 2 tactical_bombers moved from 33 Sea Zone to 31 Sea Zone 2 fighters moved from 33 Sea Zone to 30 Sea Zone 2 fighters moved from 33 Sea Zone to 31 Sea Zone 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 fighter moved from Japan to 25 Sea Zone 1 mech_infantry moved from Persia to Caucasus 1 fighter moved from Persia to Caucasus 2 carriers and 2 fighters moved from 33 Sea Zone to 6 Sea Zone 2 artilleries, 2 battleships, 10 carriers, 2 cruisers, 2 destroyers, 4 fighters, 2 infantry, 19 submarines and 2 transports moved from 33 Sea Zone to 25 Sea Zone Combat - Japanese Battle in 31 Sea Zone Japanese attack with 4 fighters, 1 submarine and 4 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 4 fighters and 4 tactical_bombers in 31 Sea Zone, round 2 : 4/8 hits, 4.67 expected hits Americans roll dice for 1 destroyer in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 31 Sea Zone Japanese win with 4 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 30 Sea Zone Japanese attack with 4 fighters, 1 submarine and 4 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 4 fighters and 4 tactical_bombers in 30 Sea Zone, round 2 : 7/8 hits, 4.67 expected hits ANZAC roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 30 Sea Zone Japanese win with 4 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in 25 Sea Zone Japanese attack with 2 artilleries, 2 battleships, 10 carriers, 2 cruisers, 2 destroyers, 5 fighters, 2 infantry, 24 submarines and 3 transports Americans defend with 1 destroyer Japanese roll dice for 24 submarines in 25 Sea Zone, round 2 : 4/24 hits, 8.00 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 2 battleships, 10 carriers, 2 cruisers, 2 destroyers, 5 fighters, 24 submarines and 3 transports remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Midway Battle in Caucasus Japanese attack with 1 fighter and 1 mech_infantry Russians defend with 1 factory_minor and 1 infantry Japanese roll dice for 1 fighter and 1 mech_infantry in Caucasus, round 2 : 2/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Caucasus Japanese win, taking Midway from Americans with 1 fighter remaining. Battle score for attacker is -1 Casualties for Japanese: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Tsinghai Japanese attack with 2 armour, 1 infantry and 2 mech_infantrys Chinese defend with 2 infantry Japanese roll dice for 2 armour, 1 infantry and 2 mech_infantrys in Tsinghai, round 2 : 1/5 hits, 1.50 expected hits Chinese roll dice for 2 infantry in Tsinghai, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Tsinghai Japanese roll dice for 2 armour, 1 infantry and 2 mech_infantrys in Tsinghai, round 3 : 1/5 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Tsinghai Japanese win, taking Tsinghai from Chinese with 2 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Novosibirsk Japanese attack with 1 bomber, 1 infantry and 1 mech_infantry Russians defend with 1 mech_infantry Japanese roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Novosibirsk, round 2 : 2/3 hits, 1.00 expected hits Russians roll dice for 1 mech_infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Novosibirsk Japanese win, taking Novosibirsk from Russians with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Non Combat Move - Japanese 1 fighter moved from Caucasus to Iraq 2 aaGuns, 2 armour, 2 artilleries, 5 infantry and 1 mech_infantry moved from Persia to Iraq 2 mech_infantrys moved from India to Eastern Persia 1 bomber moved from Novosibirsk to Timguska 1 infantry moved from Anhwe to Hopei 1 mech_infantry moved from Szechwan to Sikang 1 infantry moved from Yunnan to Szechwan 1 infantry moved from French Indo China to Yunnan 2 mech_infantrys moved from French Indo China to Szechwan 2 mech_infantrys moved from Burma to West India 1 infantry moved from Shantung to Anhwe 1 mech_infantry moved from Shensi to Timguska 1 mech_infantry moved from Kansu to Timguska 1 infantry moved from Kweichow to Shensi 1 mech_infantry moved from Shantung to Kweichow 1 destroyer moved from 39 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Japan 1 fighter moved from 25 Sea Zone to 6 Sea Zone 4 fighters and 4 tactical_bombers moved from 31 Sea Zone to 25 Sea Zone 2 infantry moved from 25 Sea Zone to Midway 2 artilleries moved from 25 Sea Zone to Midway 4 fighters and 4 tactical_bombers moved from 30 Sea Zone to 25 Sea Zone 1 destroyer moved from 33 Sea Zone to 25 Sea Zone 1 artillery moved from New Guinea to Dutch New Guinea 1 mech_infantry moved from Malaya to Yunnan 2 mech_infantrys moved from Eastern Persia to Iraq 1 mech_infantry moved from Eastern Persia to Persia Place Units - Japanese 3 fighters placed in Japan 4 submarines and 1 transport placed in 6 Sea Zone 1 infantry placed in Japan 3 mech_infantrys placed in India 3 mech_infantrys placed in French Indo China 1 infantry placed in Shantung Turn Complete - Japanese Japanese collect 82 PUs; end with 82 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 85 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 90 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 95 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00 Americans regular : -0.67 Japanese regular : -1.67 ANZAC regular : -0.33 Russians regular : 0.33
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@majikforce Typical of MARTI that the 1 hit you got was in cauc where I only had 1 land unit! :face_with_rolling_eyes:
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TripleA Turn Summary: UK_Pacific round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 16 Purchase Units - Americans Americans buy 1 destroyer, 5 fighters, 8 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans 4 infantry moved from Vyborg to Novgorod 1 bomber moved from Vyborg to Novgorod 1 armour and 1 infantry moved from Southern France to 93 Sea Zone 1 armour, 1 infantry and 1 transport moved from 93 Sea Zone to 99 Sea Zone 1 armour and 1 infantry moved from 99 Sea Zone to Greece 1 cruiser moved from 92 Sea Zone to 99 Sea Zone 1 bomber moved from Normandy Bordeaux to Greece 1 fighter moved from 92 Sea Zone to Northern Italy 1 fighter moved from 93 Sea Zone to Northern Italy 3 fighters moved from Normandy Bordeaux to Northern Italy 4 infantry moved from Southern France to Northern Italy 4 fighters and 2 tactical_bombers moved from 26 Sea Zone to Midway Combat - Americans Battle in Greece Americans attack with 1 armour, 1 bomber and 1 infantry Germans defend with 1 mech_infantry Americans roll dice for 1 cruiser in Greece, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 armour, 1 bomber and 1 infantry in Greece, round 2 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Greece, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Greece Americans win, taking Greece from Germans with 1 armour and 1 bomber remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Northern Italy Americans attack with 5 fighters and 4 infantry Germans defend with 3 infantry; Italians defend with 1 factory_major and 2 infantry Americans roll dice for 5 fighters and 4 infantry in Northern Italy, round 2 : 2/9 hits, 3.17 expected hits Italians roll dice for 5 infantry in Northern Italy, round 2 : 1/5 hits, 1.67 expected hits 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Northern Italy Americans roll dice for 5 fighters and 3 infantry in Northern Italy, round 3 : 4/8 hits, 3.00 expected hits Italians roll dice for 3 infantry in Northern Italy, round 3 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Germans and 2 infantry owned by the Italians lost in Northern Italy Americans converts factory_major into different units Americans win, taking Northern Italy from Italians with 5 fighters and 3 infantry remaining. Battle score for attacker is 12 Casualties for Americans: 1 infantry Casualties for Germans: 3 infantry Casualties for Italians: 2 infantry Battle in Novgorod Americans attack with 1 bomber and 4 infantry Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 mech_infantrys Americans roll dice for 1 bomber and 4 infantry in Novgorod, round 2 : 1/5 hits, 1.33 expected hits Germans roll dice for 2 mech_infantrys in Novgorod, round 2 : 0/2 hits, 0.67 expected hits 1 mech_infantry owned by the Germans lost in Novgorod Americans roll dice for 1 bomber and 4 infantry in Novgorod, round 3 : 0/5 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Novgorod, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Novgorod Americans roll dice for 1 bomber and 3 infantry in Novgorod, round 4 : 1/4 hits, 1.17 expected hits Germans roll dice for 1 mech_infantry in Novgorod, round 4 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Novgorod Americans win, taking Novgorod from Germans with 1 bomber and 3 infantry remaining. Battle score for attacker is 5 Casualties for Germans: 2 mech_infantrys Casualties for Americans: 1 infantry Battle in Midway Americans attack with 4 fighters and 2 tactical_bombers Japanese defend with 1 airfield, 3 artilleries and 3 infantry Americans roll dice for 4 fighters and 2 tactical_bombers in Midway, round 2 : 3/6 hits, 3.33 expected hits Japanese roll dice for 3 artilleries and 3 infantry in Midway, round 2 : 3/6 hits, 2.00 expected hits 3 infantry owned by the Japanese, 1 tactical_bomber owned by the Americans and 2 fighters owned by the Americans lost in Midway Americans roll dice for 2 fighters and 1 tactical_bomber in Midway, round 3 : 1/3 hits, 1.67 expected hits Japanese roll dice for 3 artilleries in Midway, round 3 : 2/3 hits, 1.00 expected hits 1 artillery owned by the Japanese and 2 fighters owned by the Americans lost in Midway Americans roll dice for 1 tactical_bomber in Midway, round 4 : 0/1 hits, 0.50 expected hits Japanese roll dice for 2 artilleries in Midway, round 4 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 tactical_bomber in Midway, round 5 : 0/1 hits, 0.50 expected hits Japanese roll dice for 2 artilleries in Midway, round 5 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 tactical_bomber in Midway, round 6 : 0/1 hits, 0.50 expected hits Japanese roll dice for 2 artilleries in Midway, round 6 : 2/2 hits, 0.67 expected hits 1 tactical_bomber owned by the Americans lost in Midway Japanese win with 2 artilleries remaining. Battle score for attacker is -49 Casualties for Americans: 4 fighters and 2 tactical_bombers Casualties for Japanese: 1 artillery and 3 infantry Non Combat Move - Americans 1 destroyer moved from 26 Sea Zone to 24 Sea Zone 1 destroyer moved from 24 Sea Zone to 16 Sea Zone 1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone 1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland 2 fighters moved from 26 Sea Zone to Hawaiian Islands 5 fighters moved from Western United States to Hawaiian Islands 8 fighters moved from Queensland to Hawaiian Islands 1 battleship, 2 carriers, 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone 2 fighters and 2 tactical_bombers moved from Queensland to 54 Sea Zone 1 destroyer moved from 46 Sea Zone to 54 Sea Zone 1 submarine moved from 55 Sea Zone to 54 Sea Zone 8 carriers, 2 cruisers, 2 destroyers and 3 submarines moved from 26 Sea Zone to 10 Sea Zone 1 carrier and 2 fighters moved from 26 Sea Zone to 54 Sea Zone 1 bomber moved from Novgorod to Vyborg 1 mech_infantry moved from Morocco to 92 Sea Zone 1 mech_infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone 1 mech_infantry moved from 99 Sea Zone to Crete Americans take Crete from Neutral_Allies 1 bomber moved from Greece to Egypt 2 infantry moved from Normandy Bordeaux to Southern France 1 armour moved from Southern France to Normandy Bordeaux 1 transport moved from 92 Sea Zone to 110 Sea Zone 1 transport moved from 92 Sea Zone to 93 Sea Zone 1 mech_infantry moved from Southern France to 93 Sea Zone 1 mech_infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone 1 mech_infantry moved from 92 Sea Zone to Morocco 1 fighter moved from Northern Italy to Normandy Bordeaux 1 fighter moved from Northern Italy to Normandy Bordeaux 1 fighter moved from Northern Italy to Southern France 3 infantry moved from Finland to Vyborg 2 fighters moved from Northern Italy to 93 Sea Zone 1 carrier moved from 92 Sea Zone to 110 Sea Zone Place Units - Americans 5 fighters placed in Western United States 2 submarines placed in 10 Sea Zone 1 destroyer placed in 110 Sea Zone 3 infantry placed in Finland 3 infantry placed in Southern France 2 infantry placed in Normandy Bordeaux 1 mech_infantry placed in Norway Turn Complete - Americans Americans collect 67 PUs; end with 67 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 2 PUs Purchase Units - British British repair damage of 4x factory_minor; Remaining resources: 42 PUs; British buy 1 armour, 1 artillery, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 submarine moved from 98 Sea Zone to 76 Sea Zone 3 fighters moved from Trans-Jordan to 76 Sea Zone 2 artilleries and 2 infantry moved from Trans-Jordan to 98 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 98 Sea Zone to 99 Sea Zone 2 fighters moved from 98 Sea Zone to Cyprus 2 artilleries and 2 infantry moved from 99 Sea Zone to Cyprus 1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone 1 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium 1 infantry moved from Normandy Bordeaux to Holland Belgium 2 fighters moved from 110 Sea Zone to Holland Belgium 1 fighter moved from United Kingdom to Holland Belgium 5 fighters moved from Southern France to Holland Belgium 1 infantry moved from Vologda to Urals Russians take Urals from Japanese Combat - British Battle in Cyprus British attack with 2 artilleries, 2 fighters and 2 infantry Italians defend with 2 infantry British roll dice for 2 artilleries, 2 fighters and 2 infantry in Cyprus, round 2 : 3/6 hits, 2.33 expected hits Italians roll dice for 2 infantry in Cyprus, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Italians lost in Cyprus British win, taking Cyprus from Italians with 2 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Battle in Holland Belgium British attack with 8 fighters, 2 infantry and 1 mech_infantry Germans defend with 2 infantry British roll dice for 8 fighters, 2 infantry and 1 mech_infantry in Holland Belgium, round 2 : 5/11 hits, 4.50 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium British win, taking Holland Belgium from Germans with 8 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Germans: 2 infantry Battle in 76 Sea Zone British attack with 3 fighters and 1 submarine Japanese defend with 1 destroyer British roll dice for 1 submarine in 76 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 3 fighters in 76 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Japanese roll dice for 1 destroyer in 76 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 76 Sea Zone British win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - British 3 fighters moved from 76 Sea Zone to Egypt 3 mech_infantrys moved from Belgian Congo to Egypt 3 mech_infantrys moved from Union of South Africa to Belgian Congo 1 carrier and 1 destroyer moved from 98 Sea Zone to 99 Sea Zone 2 fighters moved from Cyprus to 99 Sea Zone 7 armour moved from Trans-Jordan to Egypt 1 mech_infantry moved from Trans-Jordan to Egypt 1 aaGun and 1 mech_infantry moved from Normandy Bordeaux to Southern France 3 fighters moved from Holland Belgium to United Kingdom 2 fighters moved from Holland Belgium to 110 Sea Zone 3 fighters moved from Holland Belgium to Southern France 2 infantry and 2 mech_infantrys moved from United Kingdom to 110 Sea Zone 2 infantry and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux 1 artillery moved from Vologda to Russia 1 aaGun and 1 infantry moved from Volgograd to Caucasus Place Units - British 1 armour and 2 mech_infantrys placed in Union of South Africa 3 infantry placed in Egypt 1 artillery and 5 infantry placed in United Kingdom Turn Complete - British British collect 41 PUs; end with 41 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 50 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 53 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : -4.33 Japanese regular : 1.67 Italians regular : -2.33 Germans regular : 0.67 British regular : 1.33
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@wizmark No dice complaints from you after that BS in Midway! That dicing probably won you the game.
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@majikforce That was nasty! Certainly going to help the axis situation for sure!
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TripleA Move Summary: Italians round 16
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 16 Purchase Units - Italians Italians buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Northwest Persia to Caucasus 1 bomber moved from Persia to Caucasus
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TripleA Turn Summary: Italians round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 16 Purchase Units - Italians Italians buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Northwest Persia to Caucasus 1 bomber moved from Persia to Caucasus Combat - Italians Battle in Caucasus Italians attack with 1 artillery, 1 bomber and 1 infantry British defend with 1 aaGun and 1 infantry; Russians defend with 1 factory_minor British roll AA dice in Caucasus : 0/1 hits, 0.17 expected hits Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Caucasus, round 2 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 aaGun and 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits 1 aaGun owned by the British, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Caucasus Italians win, taking Caucasus from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 5 Casualties for Italians: 1 infantry Casualties for British: 1 aaGun and 1 infantry Non Combat Move - Italians 1 bomber moved from Caucasus to Southern Italy 2 armour moved from Northwest Persia to Iraq 2 aaGuns moved from Northwest Persia to Iraq Place Units - Italians 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,6,1,2,5 Italians collect 4 PUs (3 lost to blockades); end with 4 PUs
Combat Hit Differential Summary :
Italians regular : 0.67 British AA : -0.17 Russians regular : 0.67
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TripleA Turn Summary: French round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 16 Purchase Units - ANZAC ANZAC buy 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 4 fighters moved from Queensland to 54 Sea Zone 6 fighters moved from 54 Sea Zone to 30 Sea Zone 1 destroyer and 1 submarine moved from 26 Sea Zone to 30 Sea Zone 1 submarine moved from 26 Sea Zone to 10 Sea Zone 1 destroyer moved from 49 Sea Zone to 54 Sea Zone Combat - ANZAC Battle in 30 Sea Zone ANZAC attack with 1 destroyer, 6 fighters and 1 submarine Japanese defend with 1 submarine ANZAC roll dice for 1 submarine in 30 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 30 Sea Zone ANZAC win with 1 destroyer, 6 fighters and 1 submarine remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - ANZAC 6 fighters moved from 30 Sea Zone to 26 Sea Zone 6 fighters moved from 26 Sea Zone to Hawaiian Islands 2 fighters moved from Volgograd to Rostov Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from Western United States: 5 fighters EDIT: Adding units owned by Americans to 10 Sea Zone: 5 fighters EDIT: Turning off Edit Mode Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC regular : 0.67
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@wizmark Not sure why I built fighters in WUS . Supposed to be on the carriers. Edit back if you disallow.
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TripleA Move Summary: Germans round 17
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 17 Research Technology - Germans Purchase Units - Germans Germans buy 1 fighter, 13 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 3 infantry moved from Western Germany to Holland Belgium 2 infantry moved from Western Germany to Northern Italy 2 infantry moved from Southern Italy to Northern Italy 3 infantry moved from Baltic States to Novgorod 1 infantry moved from Belarus to Novgorod 1 infantry moved from Ukraine to Bryansk 1 infantry moved from Belarus to Bryansk 1 artillery moved from Ukraine to Bryansk 1 fighter and 1 tactical_bomber moved from Belarus to Novgorod 1 armour moved from Iraq to Syria Germans take Syria from British 1 armour moved from Syria to Trans-Jordan 11 armour, 3 infantry and 12 mech_infantrys moved from Iraq to Trans-Jordan 3 mech_infantrys moved from Persia to Trans-Jordan 1 bomber moved from Persia to Northern Italy 3 fighters moved from Southern Italy to Northern Italy 1 bomber moved from Ukraine to Novgorod 2 bombers moved from Ukraine to Bryansk 1 bomber moved from Western Germany to Finland 1 bomber moved from Western Germany to Norway 4 fighters and 1 tactical_bomber moved from Western Germany to Holland Belgium
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TripleA Turn Summary: Germans round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 17 Research Technology - Germans Purchase Units - Germans Germans buy 1 fighter, 13 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 3 infantry moved from Western Germany to Holland Belgium 2 infantry moved from Western Germany to Northern Italy 2 infantry moved from Southern Italy to Northern Italy 3 infantry moved from Baltic States to Novgorod 1 infantry moved from Belarus to Novgorod 1 infantry moved from Ukraine to Bryansk 1 infantry moved from Belarus to Bryansk 1 artillery moved from Ukraine to Bryansk 1 fighter and 1 tactical_bomber moved from Belarus to Novgorod 1 armour moved from Iraq to Syria Germans take Syria from British 1 armour moved from Syria to Trans-Jordan 11 armour, 3 infantry and 12 mech_infantrys moved from Iraq to Trans-Jordan 3 mech_infantrys moved from Persia to Trans-Jordan 1 bomber moved from Persia to Northern Italy 3 fighters moved from Southern Italy to Northern Italy 1 bomber moved from Ukraine to Novgorod 2 bombers moved from Ukraine to Bryansk 1 bomber moved from Western Germany to Finland 1 bomber moved from Western Germany to Norway 4 fighters and 1 tactical_bomber moved from Western Germany to Holland Belgium Combat - Germans Strategic bombing raid in Norway Americans roll AA dice in Norway : 0/1 hits, 0.17 expected hits Bombing raid in Norway rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Norway causes 5 damage total. Strategic bombing raid in Finland Americans roll AA dice in Finland : 0/1 hits, 0.17 expected hits Bombing raid in Finland rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in Finland causes 3 damage total. Battle in Northern Italy Germans attack with 1 bomber, 3 fighters and 4 infantry Americans defend with 1 factory_minor and 3 infantry Germans roll dice for 1 bomber, 3 fighters and 4 infantry in Northern Italy, round 2 : 2/8 hits, 2.83 expected hits Americans roll dice for 3 infantry in Northern Italy, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Northern Italy Germans roll dice for 1 bomber, 3 fighters and 3 infantry in Northern Italy, round 3 : 3/7 hits, 2.67 expected hits Americans roll dice for 1 infantry in Northern Italy, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Northern Italy Germans win, taking Northern Italy from Americans with 1 bomber, 3 fighters and 3 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 infantry Casualties for Americans: 3 infantry Battle in Novgorod Germans attack with 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber Americans defend with 3 infantry; Russians defend with 1 airfield, 1 factory_minor and 1 harbour Germans roll dice for 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber in Novgorod, round 2 : 3/7 hits, 2.50 expected hits Russians roll dice for 3 infantry in Novgorod, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Germans and 3 infantry owned by the Americans lost in Novgorod Germans win, taking Novgorod from Russians with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 infantry Casualties for Americans: 3 infantry Battle in Holland Belgium Germans attack with 4 fighters, 3 infantry and 1 tactical_bomber British defend with 1 infantry and 1 mech_infantry Germans roll dice for 4 fighters, 3 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/8 hits, 3.17 expected hits British roll dice for 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits 1 mech_infantry owned by the British and 1 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 4 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for British: 1 infantry and 1 mech_infantry Battle in Bryansk Germans attack with 1 artillery, 2 bombers and 2 infantry Russians defend with 2 infantry Germans roll dice for 1 artillery, 2 bombers and 2 infantry in Bryansk, round 2 : 1/5 hits, 2.17 expected hits Russians roll dice for 2 infantry in Bryansk, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk Germans roll dice for 1 artillery and 2 bombers in Bryansk, round 3 : 2/3 hits, 1.67 expected hits Russians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 1 artillery and 2 bombers remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Russians: 2 infantry Battle in Trans-Jordan Germans attack with 12 armour, 3 infantry and 15 mech_infantrys British defend with 1 aaGun, 2 infantry and 3 mech_infantrys Germans roll dice for 12 armour, 3 infantry and 15 mech_infantrys in Trans-Jordan, round 2 : 10/30 hits, 9.00 expected hits British roll dice for 1 aaGun, 2 infantry and 3 mech_infantrys in Trans-Jordan, round 2 : 3/5 hits, 1.67 expected hits 3 mech_infantrys owned by the British, 1 aaGun owned by the British, 3 infantry owned by the Germans and 2 infantry owned by the British lost in Trans-Jordan Germans win, taking Trans-Jordan from British with 12 armour and 15 mech_infantrys remaining. Battle score for attacker is 14 Casualties for Germans: 3 infantry Casualties for British: 1 aaGun, 2 infantry and 3 mech_infantrys Non Combat Move - Germans 1 infantry moved from Romania to Bulgaria 1 mech_infantry moved from Southern Italy to Yugoslavia 3 fighters moved from Northern Italy to Southern Italy 1 bomber moved from Northern Italy to Southern Italy 4 fighters moved from Holland Belgium to Western Germany 1 fighter moved from Western Germany to Southern Italy 1 fighter and 1 tactical_bomber moved from Novgorod to Germany 1 bomber moved from Novgorod to Romania 3 infantry moved from Poland to Baltic States 5 infantry moved from Poland to Germany 2 armour and 3 mech_infantrys moved from Ukraine to Romania 2 mech_infantrys moved from Germany to Eastern Poland 1 tactical_bomber moved from Holland Belgium to Western Germany 1 aaGun moved from Northwest Persia to Iraq 1 tactical_bomber moved from Persia to Iraq 2 bombers moved from Bryansk to Southern Italy 1 bomber moved from Norway to Southern Italy 1 bomber moved from Finland to Western Germany 1 aaGun moved from Western Germany to Germany 1 submarine moved from 112 Sea Zone to 125 Sea Zone 1 tactical_bomber moved from Western Germany to Southern Italy Place Units - Germans 3 mech_infantrys placed in Persia 1 fighter placed in Western Germany 8 infantry and 1 mech_infantry placed in Germany 5 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,1,2,5,1,1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,6,3,6,1 Germans collect 46 PUs (3 lost to blockades); end with 46 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 52 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Americans AA : -0.33 Russians regular : 1.00 Germans regular : -1.00 British regular : 0.67
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@majikforce np with edit
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TripleA Turn Summary: Russians round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 17 Purchase Units - Russians Russians buy 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Rostov to Ukraine Russians take Ukraine from Germans 1 fighter moved from Russia to Kazakhstan 2 infantry moved from Volgograd to Kazakhstan 1 infantry moved from Volgograd to Kazakhstan 1 fighter and 1 tactical_bomber moved from Russia to Novosibirsk 1 artillery and 2 infantry moved from Vologda to Novosibirsk 1 artillery and 2 infantry moved from Russia to Bryansk 1 artillery moved from Russia to Bryansk 2 artilleries and 2 infantry moved from Rostov to Caucasus Combat - Russians Battle in Novosibirsk Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry and 1 mech_infantry Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Novosibirsk, round 2 : 3/5 hits, 2.00 expected hits Japanese roll dice for 1 infantry and 1 mech_infantry in Novosibirsk, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Novosibirsk Russians win, taking Novosibirsk from Japanese with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 infantry and 1 mech_infantry Battle in Bryansk Russians attack with 2 artilleries and 2 infantry Germans defend with 1 artillery Russians roll dice for 2 artilleries and 2 infantry in Bryansk, round 2 : 2/4 hits, 1.33 expected hits Germans roll dice for 1 artillery in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Battle in Caucasus Russians attack with 2 artilleries and 2 infantry Italians defend with 1 artillery and 1 factory_minor Russians roll dice for 2 artilleries and 2 infantry in Caucasus, round 2 : 2/4 hits, 1.33 expected hits Italians roll dice for 1 artillery in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Caucasus Russians win, taking Caucasus from Italians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Battle in Kazakhstan Russians attack with 1 fighter and 3 infantry Japanese defend with 1 mech_infantry Russians roll dice for 1 fighter and 3 infantry in Kazakhstan, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 mech_infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kazakhstan Russians win, taking Kazakhstan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Japanese: 1 mech_infantry Non Combat Move - Russians 8 mech_infantrys moved from Rostov to Caucasus 3 armour moved from Rostov to Caucasus 1 aaGun moved from Rostov to Caucasus 1 fighter and 1 tactical_bomber moved from Novosibirsk to Russia 1 fighter moved from Kazakhstan to Russia 2 artilleries moved from Volgograd to Samara 2 infantry moved from Russia to Samara 2 artilleries moved from Volgograd to Caucasus 2 infantry moved from Rostov to Caucasus 1 aaGun moved from Rostov to Ukraine 7 artilleries and 6 infantry moved from Rostov to Ukraine 2 artilleries moved from Rostov to Ukraine 2 mech_infantrys moved from Russia to Ukraine 1 artillery moved from Vologda to Samara 1 mech_infantry moved from Vologda to Russia 1 aaGun moved from Russia to Bryansk Place Units - Russians 3 infantry placed in Volgograd 3 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 21 PUs; end with 21 PUs
Combat Hit Differential Summary :
Italians regular : -0.33 Japanese regular : 0.00 Germans regular : -0.33 Russians regular : 2.33
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TripleA Move Summary: Japanese round 17
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 17 Purchase Units - Japanese Japanese buy 2 artilleries, 3 destroyers, 7 infantry, 3 mech_infantrys, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone 1 infantry moved from 2 Sea Zone to Alaska 1 submarine moved from 31 Sea Zone to 16 Sea Zone 12 fighters and 8 tactical_bombers moved from 25 Sea Zone to 16 Sea Zone 3 fighters moved from 6 Sea Zone to 16 Sea Zone 1 armour and 4 mech_infantrys moved from Timguska to Urals 1 mech_infantry moved from Kansu to Urals 1 bomber moved from Timguska to Novosibirsk 1 armour and 1 mech_infantry moved from Tsinghai to Novosibirsk 1 infantry moved from Tsinghai to Novosibirsk 1 mech_infantry moved from Tsinghai to Novosibirsk
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TripleA Turn Summary: Japanese round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 17 Purchase Units - Japanese Japanese buy 2 artilleries, 3 destroyers, 7 infantry, 3 mech_infantrys, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone 1 infantry moved from 2 Sea Zone to Alaska 1 submarine moved from 31 Sea Zone to 16 Sea Zone 12 fighters and 8 tactical_bombers moved from 25 Sea Zone to 16 Sea Zone 3 fighters moved from 6 Sea Zone to 16 Sea Zone 1 armour and 4 mech_infantrys moved from Timguska to Urals 1 mech_infantry moved from Kansu to Urals 1 bomber moved from Timguska to Novosibirsk 1 armour and 1 mech_infantry moved from Tsinghai to Novosibirsk 1 infantry moved from Tsinghai to Novosibirsk 1 mech_infantry moved from Tsinghai to Novosibirsk Combat - Japanese Battle in Alaska Battle in 16 Sea Zone Japanese attack with 15 fighters, 1 submarine and 8 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 15 fighters and 8 tactical_bombers in 16 Sea Zone, round 2 : 14/23 hits, 12.83 expected hits Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 16 Sea Zone Japanese win, taking Alaska from Americans with 15 fighters, 1 submarine and 8 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Novosibirsk Japanese attack with 1 armour, 1 bomber, 1 infantry and 2 mech_infantrys Russians defend with 1 artillery and 2 infantry Japanese roll dice for 1 armour, 1 bomber, 1 infantry and 2 mech_infantrys in Novosibirsk, round 2 : 2/5 hits, 1.67 expected hits Russians roll dice for 1 artillery and 2 infantry in Novosibirsk, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Novosibirsk Japanese roll dice for 1 armour, 1 bomber and 2 mech_infantrys in Novosibirsk, round 3 : 2/4 hits, 1.50 expected hits Russians roll dice for 1 artillery in Novosibirsk, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Novosibirsk Japanese win, taking Novosibirsk from Russians with 1 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 7 Casualties for Japanese: 1 infantry Casualties for Russians: 1 artillery and 2 infantry Battle in Urals Japanese attack with 1 armour and 5 mech_infantrys British defend with 1 infantry Japanese roll dice for 1 armour and 5 mech_infantrys in Urals, round 2 : 1/6 hits, 1.33 expected hits Russians roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Urals Japanese win, taking Urals from Russians with 1 armour and 5 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 1 bomber moved from Novosibirsk to Yunnan 2 aaGuns, 2 armour, 2 artilleries, 1 fighter, 5 infantry and 3 mech_infantrys moved from Iraq to Trans-Jordan 1 mech_infantry moved from Persia to Trans-Jordan 1 mech_infantry moved from Eastern Persia to Iraq 2 mech_infantrys moved from West India to Persia 3 mech_infantrys moved from India to Eastern Persia 1 infantry moved from Szechwan to Sikang 1 bomber moved from Yunnan to Szechwan 1 armour moved from Tsinghai to Kansu 1 infantry moved from Shensi to Tsinghai 1 infantry moved from Hopei to Shensi 1 infantry moved from Anhwe to Hopei 1 infantry moved from Shantung to Anhwe 1 mech_infantry moved from Sikang to Kansu 2 mech_infantrys moved from Szechwan to Kansu 1 infantry moved from Yunnan to Szechwan 3 mech_infantrys moved from French Indo China to Yunnan 2 artilleries moved from Midway to 25 Sea Zone 2 artilleries, 2 battleships, 10 carriers, 2 cruisers, 3 destroyers, 24 submarines and 3 transports moved from 25 Sea Zone to 6 Sea Zone 15 fighters and 8 tactical_bombers moved from 16 Sea Zone to 6 Sea Zone 3 fighters moved from Japan to Philippines 1 submarine moved from 37 Sea Zone to 35 Sea Zone 1 destroyer moved from 36 Sea Zone to 35 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 artillery and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 infantry moved from Amur to 5 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 1 mech_infantry moved from Eastern Persia to Northwest Persia Place Units - Japanese 2 artilleries, 2 infantry and 1 tactical_bomber placed in Japan Japanese undo move 1. 1 tactical_bomber placed in 6 Sea Zone 2 artilleries and 2 infantry placed in Japan 3 infantry placed in Malaya 2 mech_infantrys placed in India 1 destroyer placed in 39 Sea Zone 2 infantry and 1 mech_infantry placed in French Indo China 1 transport placed in 6 Sea Zone 1 destroyer and 2 submarines placed in 20 Sea Zone 1 destroyer placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 83 PUs; end with 83 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 86 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 91 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 96 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Japanese regular : 1.33 Russians regular : -0.67
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@majikforce Man this game is getting tense now! So hard to beat down the yanks and get that last VC in the pac!
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TripleA Turn Summary: UK_Pacific round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 17 Purchase Units - Americans Americans repair damage of 3x factory_minor, 5x factory_minor; Remaining resources: 89 PUs; Americans buy 1 airfield, 1 factory_minor, 2 fighters, 9 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 armour moved from Greece to Albania Americans take Albania from Italians 1 armour moved from Albania to Bulgaria 1 bomber moved from Egypt to Bulgaria 1 fighter moved from Southern France to Bulgaria 2 fighters moved from Normandy Bordeaux to Northern Italy 2 fighters moved from 93 Sea Zone to Northern Italy 3 infantry moved from Southern France to Northern Italy 1 infantry moved from Southern France to Northern Italy 1 bomber moved from Vyborg to Novgorod 1 artillery and 3 infantry moved from Vyborg to Novgorod 2 infantry and 2 mech_infantrys moved from Queensland to 54 Sea Zone 1 battleship, 3 carriers, 2 destroyers, 2 fighters, 2 infantry, 2 mech_infantrys, 2 submarines, 2 tactical_bombers and 2 transports moved from 54 Sea Zone to 41 Sea Zone Americans take 42 Sea Zone from Japanese Americans take 41 Sea Zone from Japanese 2 infantry and 2 mech_infantrys moved from 41 Sea Zone to Sumatra 1 submarine moved from 10 Sea Zone to 2 Sea Zone 5 fighters moved from 10 Sea Zone to Alaska 1 bomber moved from Queensland to Java Combat - Americans Battle in Sumatra Battle in 2 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 2 Sea Zone Americans win, taking Sumatra from Japanese, taking 2 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Bulgaria Americans attack with 1 armour, 1 bomber and 1 fighter Germans defend with 1 infantry Americans roll dice for 1 armour, 1 bomber and 1 fighter in Bulgaria, round 2 : 3/3 hits, 1.67 expected hits Germans roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bulgaria Americans win, taking Bulgaria from Germans with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Java Americans attack with 1 bomber Japanese defend with 1 mech_infantry Americans roll dice for 1 bomber in Java, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Java, round 2 : 1/1 hits, 0.33 expected hits 1 bomber owned by the Americans lost in Java Japanese win with 1 mech_infantry remaining. Battle score for attacker is -12 Casualties for Americans: 1 bomber Battle in Alaska Americans attack with 5 fighters Japanese defend with 1 infantry Americans roll dice for 5 fighters in Alaska, round 2 : 1/5 hits, 2.50 expected hits Japanese roll dice for 1 infantry in Alaska, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Alaska Americans win with 5 fighters remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Northern Italy Americans attack with 4 fighters and 4 infantry Germans defend with 3 infantry; Italians defend with 1 factory_minor Americans roll dice for 4 fighters and 4 infantry in Northern Italy, round 2 : 2/8 hits, 2.67 expected hits Italians roll dice for 3 infantry in Northern Italy, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Germans lost in Northern Italy Americans roll dice for 4 fighters and 4 infantry in Northern Italy, round 3 : 2/8 hits, 2.67 expected hits Italians roll dice for 1 infantry in Northern Italy, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Northern Italy Americans win, taking Northern Italy from Italians with 4 fighters and 3 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 3 infantry Casualties for Americans: 1 infantry Battle in Novgorod Americans attack with 1 artillery, 1 bomber and 3 infantry Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry Americans roll dice for 1 artillery, 1 bomber and 3 infantry in Novgorod, round 2 : 1/5 hits, 1.67 expected hits Germans roll dice for 3 infantry in Novgorod, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Germans lost in Novgorod Americans roll dice for 1 artillery, 1 bomber and 3 infantry in Novgorod, round 3 : 3/5 hits, 1.67 expected hits Germans roll dice for 2 infantry in Novgorod, round 3 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Novgorod Americans win, taking Novgorod from Germans with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 3 infantry Casualties for Americans: 1 infantry Non Combat Move - Americans 1 bomber moved from Novgorod to Russia 1 bomber moved from Bulgaria to Ukraine 1 fighter moved from Bulgaria to Greece 1 carrier and 2 destroyers moved from 93 Sea Zone to 99 Sea Zone 1 mech_infantry moved from Crete to 99 Sea Zone 1 mech_infantry moved from 99 Sea Zone to Greece 2 fighters moved from Northern Italy to Cyprus 2 fighters moved from Northern Italy to Normandy Bordeaux 1 armour and 3 infantry moved from Normandy Bordeaux to Southern France 3 infantry moved from Finland to Vyborg 1 mech_infantry moved from Norway to Vyborg 1 transport moved from 92 Sea Zone to 102 Sea Zone 2 transports moved from 110 Sea Zone to 102 Sea Zone 5 fighters moved from Alaska to 10 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 5 carriers, 2 cruisers, 4 destroyers and 5 submarines moved from 10 Sea Zone to 26 Sea Zone 11 fighters moved from Hawaiian Islands to 26 Sea Zone 1 fighter moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 1 airfield and 1 factory_minor placed in Greece 1 fighter and 1 transport placed in 10 Sea Zone 1 fighter and 2 infantry placed in Western United States 3 infantry placed in Southern France 3 infantry placed in Finland 1 infantry and 2 mech_infantrys placed in Norway Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,3 Americans collect 68 PUs (3 lost to blockades); end with 68 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Combat - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 2 PUs Purchase Units - British British buy 1 armour, 2 artilleries, 1 fighter, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium 1 infantry moved from Normandy Bordeaux to Holland Belgium 2 fighters moved from 110 Sea Zone to Holland Belgium 1 fighter moved from United Kingdom to 125 Sea Zone 1 destroyer moved from 110 Sea Zone to 125 Sea Zone 1 mech_infantry moved from Southern France to Greater Southern Germany British take Greater Southern Germany from Germans 2 fighters moved from United Kingdom to Holland Belgium 2 fighters moved from Southern France to Holland Belgium Combat - British Battle in Holland Belgium British attack with 1 artillery, 6 fighters and 2 infantry Germans defend with 3 infantry British roll dice for 1 artillery, 6 fighters and 2 infantry in Holland Belgium, round 2 : 5/9 hits, 3.83 expected hits Germans roll dice for 3 infantry in Holland Belgium, round 2 : 2/3 hits, 1.00 expected hits 3 infantry owned by the Germans and 2 infantry owned by the British lost in Holland Belgium British win, taking Holland Belgium from Germans with 1 artillery and 6 fighters remaining. Battle score for attacker is 3 Casualties for British: 2 infantry Casualties for Germans: 3 infantry Battle in 125 Sea Zone British attack with 1 destroyer and 1 fighter Germans defend with 1 submarine British roll dice for 1 destroyer and 1 fighter in 125 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 125 Sea Zone British win with 1 fighter remaining. Battle score for attacker is -2 Casualties for British: 1 destroyer Casualties for Germans: 1 submarine Non Combat Move - British 1 infantry moved from Normandy Bordeaux to Southern France 2 mech_infantrys moved from Normandy Bordeaux to Southern France 4 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from Southern France to Greece 2 fighters moved from Egypt to 99 Sea Zone 1 fighter moved from 99 Sea Zone to Greece 1 fighter moved from 99 Sea Zone to Ukraine 1 fighter moved from Holland Belgium to United Kingdom 1 fighter moved from Holland Belgium to 110 Sea Zone 1 fighter moved from Holland Belgium to 110 Sea Zone 1 fighter moved from Holland Belgium to United Kingdom 1 fighter moved from 125 Sea Zone to 110 Sea Zone 2 fighters moved from Holland Belgium to Southern France 7 armour, 1 artillery, 1 fighter, 1 infantry and 4 mech_infantrys moved from Egypt to Anglo Egyptian Sudan 1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo 3 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan 1 submarine moved from 76 Sea Zone to 71 Sea Zone 2 artilleries and 2 infantry moved from Cyprus to 99 Sea Zone 2 artilleries and 2 infantry moved from 99 Sea Zone to Greece 1 aaGun and 1 infantry moved from Vyborg to Novgorod 1 artillery moved from Russia to Smolensk Place Units - British 3 infantry placed in Egypt 1 armour, 1 infantry and 1 mech_infantry placed in Union of South Africa 2 artilleries, 1 fighter, 3 infantry and 1 mech_infantry placed in United Kingdom Turn Complete - British British collect 43 PUs; end with 43 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 46 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 49 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 52 PUs Turn Complete - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by Americans from 102 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 110 Sea Zone: 1 transport EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -1.50 Italians regular : -0.33 Japanese regular : 0.33 Germans regular : 0.83 British regular : 1.33