Wiz (X) vs MajiK (L+16) BM3 G1

  • '22 '16

    TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 2 armour, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 54 Sea Zone to 55 Sea Zone
            1 battleship and 2 cruisers moved from 54 Sea Zone to 31 Sea Zone
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 31 Sea Zone
            2 infantry moved from 31 Sea Zone to Wake Island
            1 fighter moved from Hawaiian Islands to Wake Island
            1 tactical_bomber moved from Hawaiian Islands to Wake Island
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 submarine moved from 13 Sea Zone to 25 Sea Zone
            1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
            2 fighters moved from 54 Sea Zone to 55 Sea Zone
            1 destroyer moved from 54 Sea Zone to 46 Sea Zone
            7 fighters and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
            2 infantry and 2 mech_infantrys moved from Western United States to 10 Sea Zone
            2 infantry, 2 mech_infantrys and 2 transports moved from 10 Sea Zone to 31 Sea Zone
            2 infantry moved from 31 Sea Zone to Wake Island
            2 mech_infantrys moved from 31 Sea Zone to Wake Island
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            2 fighters moved from Egypt to Trans-Jordan
            1 artillery and 3 infantry moved from Norway to Finland
            1 bomber and 2 fighters moved from Norway to Finland
            1 bomber moved from Novgorod to Finland
            1 destroyer moved from 110 Sea Zone to 124 Sea Zone
            3 fighters moved from 110 Sea Zone to 124 Sea Zone
    
        Combat - Americans
            Battle in Wake Island
                Americans attack with 1 fighter, 4 infantry, 2 mech_infantrys and 1 tactical_bomber
                Japanese defend with 1 airfield and 2 infantry
                    Americans roll dice for 1 battleship and 2 cruisers in Wake Island, round 2 : 1/3 hits, 1.67 expected hits
                    Americans roll dice for 1 fighter, 4 infantry, 2 mech_infantrys and 1 tactical_bomber in Wake Island, round 2 : 1/8 hits, 2.17 expected hits
                    Japanese roll dice for 2 infantry in Wake Island, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese lost in Wake Island
                Americans win, taking Wake Island from Japanese with 1 fighter, 4 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
            Battle in 46 Sea Zone
                Americans attack with 1 destroyer, 7 fighters and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer, 7 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 4/9 hits, 4.50 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 46 Sea Zone
                Americans win with 1 destroyer, 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 124 Sea Zone
                Americans attack with 1 destroyer and 3 fighters
                Germans defend with 1 submarine
                    Americans roll dice for 1 destroyer and 3 fighters in 124 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
                    Germans roll dice for 1 submarine in 124 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 124 Sea Zone
                Americans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in 55 Sea Zone
                Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 3 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 25 Sea Zone
                Americans attack with 2 destroyers and 1 submarine
                Japanese defend with 1 submarine and 1 transport
                    Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Japanese lost in 25 Sea Zone
                    Americans roll dice for 2 destroyers in 25 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
                    1 transport owned by the Japanese lost in 25 Sea Zone
                Americans win with 2 destroyers and 1 submarine remaining. Battle score for attacker is 13
                Casualties for Japanese: 1 submarine and 1 transport
            Battle in Finland
                Americans attack with 1 artillery, 2 bombers, 2 fighters and 3 infantry
                Germans defend with 1 artillery and 3 infantry
                    Americans roll dice for 1 artillery, 2 bombers, 2 fighters and 3 infantry in Finland, round 2 : 4/8 hits, 3.33 expected hits
                    Germans roll dice for 1 artillery and 3 infantry in Finland, round 2 : 1/4 hits, 1.33 expected hits
                    1 artillery owned by the Germans, 3 infantry owned by the Germans and 1 infantry owned by the Americans lost in Finland
                Americans win, taking Finland from Germans with 1 artillery, 2 bombers, 2 fighters and 2 infantry remaining. Battle score for attacker is 10
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 artillery and 3 infantry
            Battle in Trans-Jordan
                Americans attack with 2 fighters
                Germans defend with 1 armour and 1 mech_infantry
                    Americans roll dice for 2 fighters in Trans-Jordan, round 2 : 2/2 hits, 1.00 expected hits
                    Germans roll dice for 1 armour and 1 mech_infantry in Trans-Jordan, round 2 : 2/2 hits, 0.83 expected hits
                    1 armour owned by the Germans, 2 fighters owned by the Americans and 1 mech_infantry owned by the Germans lost in Trans-Jordan
                Germans win with no units remaining. Battle score for attacker is -10
                Casualties for Americans: 2 fighters
                Casualties for Germans: 1 armour and 1 mech_infantry
    
        Non Combat Move - Americans
            2 fighters moved from Finland to Russia
            2 bombers moved from Finland to Russia
            3 fighters moved from 124 Sea Zone to 110 Sea Zone
            5 transports moved from 110 Sea Zone to 102 Sea Zone
            1 destroyer moved from 106 Sea Zone to 91 Sea Zone
            4 carriers moved from 54 Sea Zone to 31 Sea Zone
            7 fighters and 1 tactical_bomber moved from 46 Sea Zone to 31 Sea Zone
            1 carrier and 1 destroyer moved from 10 Sea Zone to 31 Sea Zone
            1 fighter and 1 tactical_bomber moved from Wake Island to 31 Sea Zone
            3 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
            1 submarine moved from 26 Sea Zone to 8 Sea Zone
            2 destroyers moved from 54 Sea Zone to 31 Sea Zone
            1 destroyer and 1 submarine moved from 26 Sea Zone to 10 Sea Zone
    
        Place Units - Americans
            1 armour and 2 mech_infantrys placed in Norway
            1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
            2 fighters placed in 10 Sea Zone
            1 armour and 2 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 6 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 6 PUs
    
        Purchase Units - British
            British buy 1 artillery, 1 carrier, 2 destroyers and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
            1 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium
            2 fighters moved from 110 Sea Zone to Holland Belgium
            1 fighter moved from United Kingdom to Gibraltar
            1 submarine moved from 97 Sea Zone to 98 Sea Zone
            1 armour moved from Egypt to Iraq
                  British take Trans-Jordan from Germans
                  British take Iraq from Germans
            1 armour moved from Egypt to Syria
                  British take Syria from Germans
            4 fighters moved from Bryansk to Eastern Poland
            2 fighters moved from Eastern Persia to Caucasus
            1 bomber moved from Egypt to Persia
            2 fighters moved from Bryansk to Caucasus
            3 infantry moved from West India to India
            2 artilleries moved from West India to India
            1 artillery moved from West India to India
    
        Combat - British
            Strategic bombing raid in Persia
                    Germans roll AA dice in Persia : 0/1 hits, 0.17 expected hits
                Bombing raid in Persia rolls: 6 and causes: 6 damage to unit: factory_minor
                Bombing raid in Persia causes 6 damage total. 
            Battle in Holland Belgium
                British attack with 2 fighters, 1 infantry and 1 mech_infantry
                Italians defend with 1 infantry
                    British roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 2/4 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Holland Belgium
                British win, taking Holland Belgium from Germans with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Caucasus
                British attack with 4 fighters
                Japanese defend with 1 infantry
                    British roll dice for 4 fighters in Caucasus, round 2 : 2/4 hits, 2.00 expected hits
                    Germans roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Caucasus
                British win with 4 fighters remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in India
                British attack with 3 artilleries and 3 infantry
                Japanese defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 marine
                    British roll dice for 3 artilleries and 3 infantry in India, round 2 : 3/6 hits, 2.00 expected hits
                    Japanese roll dice for 1 artillery, 1 infantry and 1 marine in India, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese, 1 marine owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in India
                British win, taking India from Japanese with 3 artilleries and 2 infantry remaining. Battle score for attacker is 9
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 artillery, 1 infantry and 1 marine
            Battle in Eastern Poland
                British attack with 4 fighters
                Italians defend with 2 mech_infantrys
                    British roll dice for 4 fighters in Eastern Poland, round 2 : 3/4 hits, 2.00 expected hits
                    Italians roll dice for 2 mech_infantrys in Eastern Poland, round 2 : 0/2 hits, 0.67 expected hits
                    2 mech_infantrys owned by the Italians lost in Eastern Poland
                British win with 4 fighters remaining. Battle score for attacker is 8
                Casualties for Italians: 2 mech_infantrys
    
        Non Combat Move - British
            2 fighters moved from Caucasus to Tambov
            2 fighters moved from Caucasus to Ukraine
            2 fighters moved from Eastern Poland to Ukraine
            2 fighters moved from Eastern Poland to Bryansk
            2 fighters moved from Holland Belgium to 110 Sea Zone
            1 armour and 1 infantry moved from Quebec to 106 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            1 armour and 1 infantry moved from 91 Sea Zone to Morocco
            2 fighters moved from Egypt to 98 Sea Zone
            2 mech_infantrys moved from Egypt to Iraq
            1 armour and 1 mech_infantry moved from Egypt to Iraq
            1 armour, 3 artilleries, 4 infantry and 2 mech_infantrys moved from Egypt to Trans-Jordan
            2 tactical_bombers moved from Egypt to Trans-Jordan
            1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
            2 mech_infantrys moved from Belgian Congo to Egypt
            1 bomber moved from Persia to Trans-Jordan
            1 artillery moved from Eastern Persia to Turkmenistan
            4 infantry moved from Eastern Persia to Turkmenistan
            4 infantry moved from West India to Eastern Persia
            2 tactical_bombers moved from Trans-Jordan to Egypt
            1 bomber moved from Trans-Jordan to Egypt
            2 mech_infantrys moved from Trans-Jordan to Egypt
            1 armour moved from Trans-Jordan to Egypt
    
        Place Units - British
            1 carrier and 1 destroyer placed in 98 Sea Zone
            1 destroyer placed in 71 Sea Zone
            1 artillery and 1 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,3
            British collect 41 PUs (2 lost to blockades); end with 41 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,4,3,1,2,6,6,5,2,2,5,6,3,3,2,5,3,5,2,5,3,4,4,6,1,1,6,4,6,3,4,5,3,4
            UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 2.00
    Italians regular : -0.67
    Japanese regular : -1.33
    Germans AA : -0.17
    Germans regular : 0.00
    British regular : 2.67
    

    Savegame

  • '20 '19

    TripleA Move Summary: Italians round 9

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy 1 armour, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 infantry moved from Western Germany to Holland Belgium
            1 mech_infantry moved from Northern Italy to Holland Belgium
            1 bomber moved from Southern Italy to Holland Belgium
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy 1 armour, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 infantry moved from Western Germany to Holland Belgium
            1 mech_infantry moved from Northern Italy to Holland Belgium
            1 bomber moved from Southern Italy to Holland Belgium
    
        Combat - Italians
            Italians creates battle in territory 97 Sea Zone
            Battle in Holland Belgium
                Italians attack with 1 bomber, 2 infantry and 1 mech_infantry
                British defend with 1 infantry and 1 mech_infantry
                    Italians roll dice for 1 bomber, 2 infantry and 1 mech_infantry in Holland Belgium, round 2 : 0/4 hits, 1.17 expected hits
                    British roll dice for 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Italians lost in Holland Belgium
                    Italians roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Holland Belgium, round 3 : 1/3 hits, 1.00 expected hits
                    British roll dice for 1 infantry and 1 mech_infantry in Holland Belgium, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the British lost in Holland Belgium
                    Italians roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Holland Belgium, round 4 : 1/3 hits, 1.00 expected hits
                    British roll dice for 1 mech_infantry in Holland Belgium, round 4 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Holland Belgium
                Italians win, taking 97 Sea Zone from British, taking Holland Belgium from British with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 infantry
                Casualties for British: 1 infantry and 1 mech_infantry
    
        Non Combat Move - Italians
            1 bomber moved from Holland Belgium to Southern Italy
            1 infantry moved from Romania to Bessarabia
            2 aaGuns, 1 artillery and 1 infantry moved from Volgograd to Caucasus
            2 armour moved from Northwest Persia to Caucasus
            1 destroyer moved from 97 Sea Zone to 95 Sea Zone
    
        Place Units - Italians
            1 submarine placed in 95 Sea Zone
            1 armour and 1 mech_infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 9 PUs; end with 9 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -1.17
    British regular : -0.67
    

    Savegame

  • '22 '16

    TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry and 2 submarines; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 54 Sea Zone to 37 Sea Zone
                  ANZAC take 42 Sea Zone from Japanese
            1 destroyer and 1 submarine moved from 54 Sea Zone to 44 Sea Zone
            1 fighter moved from Queensland to 31 Sea Zone
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 artillery moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
    
        Combat - ANZAC
            Battle in 31 Sea Zone
                Americans loiter and taunt; ANZAC attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 31 Sea Zone
                ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Java
            Battle in 37 Sea Zone
                ANZAC attack with 1 destroyer
                Japanese defend with 1 submarine
                    ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 37 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 37 Sea Zone
                ANZAC win, taking Java from Japanese, taking 37 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in 44 Sea Zone
                ANZAC attack with 1 destroyer and 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 submarine in 44 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 44 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 submarine in 44 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 44 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 44 Sea Zone
                ANZAC win, taking 44 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 2
                Casualties for ANZAC: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Dutch New Guinea to New Guinea
            1 fighter moved from 31 Sea Zone to Wake Island
            1 destroyer moved from 54 Sea Zone to 41 Sea Zone
            2 fighters moved from Bryansk to Tambov
    
        Place Units - ANZAC
            1 infantry placed in New South Wales
            2 submarines placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 17 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    ANZAC regular : -0.33
    

    Savegame

  • '20 '19

    TripleA Move Summary: Germans round 10

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 6x factory_minor; Remaining resources: 70 PUs; 
            Germans buy 1 armour, 1 factory_minor, 4 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Bessarabia to Belarus
            2 mech_infantrys moved from Poland to Belarus
            2 artilleries and 4 infantry moved from Poland to Baltic States
            1 fighter moved from Poland to Baltic States
            1 bomber moved from Western Germany to Belarus
            1 bomber moved from Western Germany to Baltic States
            1 fighter moved from Germany to Belarus
            1 bomber moved from Western Germany to Norway
            1 tactical_bomber moved from Western Germany to Belarus
            1 artillery and 3 infantry moved from Volgograd to Rostov
            1 tactical_bomber moved from Volgograd to Rostov
            1 fighter and 1 tactical_bomber moved from Southern Italy to Rostov
            1 tactical_bomber moved from Northwest Persia to Iraq
            1 fighter moved from Northwest Persia to Iraq
            2 bombers moved from Northwest Persia to Rostov
            1 infantry moved from Volgograd to Samara
                  Germans take Samara from Russians
            12 armour and 15 mech_infantrys moved from Persia to Iraq
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 6x factory_minor; Remaining resources: 70 PUs; 
            Germans buy 1 armour, 1 factory_minor, 4 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Bessarabia to Belarus
            2 mech_infantrys moved from Poland to Belarus
            2 artilleries and 4 infantry moved from Poland to Baltic States
            1 fighter moved from Poland to Baltic States
            1 bomber moved from Western Germany to Belarus
            1 bomber moved from Western Germany to Baltic States
            1 fighter moved from Germany to Belarus
            1 bomber moved from Western Germany to Norway
            1 tactical_bomber moved from Western Germany to Belarus
            1 artillery and 3 infantry moved from Volgograd to Rostov
            1 tactical_bomber moved from Volgograd to Rostov
            1 fighter and 1 tactical_bomber moved from Southern Italy to Rostov
            1 tactical_bomber moved from Northwest Persia to Iraq
            1 fighter moved from Northwest Persia to Iraq
            2 bombers moved from Northwest Persia to Rostov
            1 infantry moved from Volgograd to Samara
                  Germans take Samara from Russians
            12 armour and 15 mech_infantrys moved from Persia to Iraq
    
        Combat - Germans
            Strategic bombing raid in Norway
                    Americans roll AA dice in Norway : 0/1 hits, 0.17 expected hits
                Bombing raid in Norway rolls: 6 and causes: 6 damage to unit: factory_minor
                Bombing raid in Norway causes 6 damage total. 
            Battle in Rostov
                Germans attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 2 tactical_bombers
                Russians defend with 1 artillery and 3 infantry
                    Germans roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 2 tactical_bombers in Rostov, round 2 : 4/9 hits, 4.00 expected hits
                    Russians roll dice for 1 artillery and 3 infantry in Rostov, round 2 : 2/4 hits, 1.33 expected hits
                    3 infantry owned by the Russians, 1 artillery owned by the Russians and 2 infantry owned by the Germans lost in Rostov
                Germans win, taking Rostov from Russians with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for Germans: 2 infantry
                Casualties for Russians: 1 artillery and 3 infantry
            Battle in Baltic States
                Germans attack with 2 artilleries, 1 bomber, 1 fighter and 4 infantry
                Russians defend with 2 artilleries
                    Germans roll dice for 2 artilleries, 1 bomber, 1 fighter and 4 infantry in Baltic States, round 2 : 3/8 hits, 2.83 expected hits
                    Russians roll dice for 2 artilleries in Baltic States, round 2 : 1/2 hits, 0.67 expected hits
                    2 artilleries owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                Germans win, taking Baltic States from Russians with 2 artilleries, 1 bomber, 1 fighter and 3 infantry remaining. Battle score for attacker is 5
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 artilleries
            Battle in Belarus
                Germans attack with 1 bomber, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
                Russians defend with 2 infantry
                    Germans roll dice for 1 bomber, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Belarus, round 2 : 1/6 hits, 2.33 expected hits
                    Russians roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Belarus
                    Germans roll dice for 1 bomber, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Belarus, round 3 : 3/6 hits, 2.33 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 1 bomber, 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Iraq
                Germans attack with 12 armour, 1 fighter, 15 mech_infantrys and 1 tactical_bomber
                British defend with 2 armour and 3 mech_infantrys
                    Germans roll dice for 12 armour, 1 fighter, 15 mech_infantrys and 1 tactical_bomber in Iraq, round 2 : 9/29 hits, 9.67 expected hits
                    British roll dice for 2 armour and 3 mech_infantrys in Iraq, round 2 : 2/5 hits, 2.00 expected hits
                    3 mech_infantrys owned by the British, 2 mech_infantrys owned by the Germans and 2 armour owned by the British lost in Iraq
                Germans win, taking Iraq from British with 12 armour, 1 fighter, 13 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 16
                Casualties for Germans: 2 mech_infantrys
                Casualties for British: 2 armour and 3 mech_infantrys
    
        Non Combat Move - Germans
            1 fighter and 1 tactical_bomber moved from Iraq to Persia
            1 tactical_bomber moved from Rostov to Persia
            1 fighter and 1 tactical_bomber moved from Rostov to Caucasus
            2 bombers moved from Rostov to Caucasus
            3 aaGuns, 1 armour, 7 artilleries, 11 infantry and 1 mech_infantry moved from Volgograd to Caucasus
            3 mech_infantrys moved from Northwest Persia to Iraq
            1 mech_infantry moved from Northwest Persia to Persia
            1 mech_infantry moved from Greece to Romania
            1 bomber moved from Norway to Western Germany
            1 fighter moved from Western Germany to Southern Italy
            1 infantry moved from Normandy Bordeaux to France
            1 infantry moved from Western Germany to Germany
            1 bomber moved from Belarus to Germany
            1 bomber moved from Baltic States to Western Germany
            1 fighter moved from Baltic States to Eastern Poland
            1 fighter and 1 tactical_bomber moved from Belarus to Eastern Poland
            1 aaGun, 5 infantry and 2 mech_infantrys moved from Poland to Eastern Poland
            2 armour and 8 mech_infantrys moved from Germany to Eastern Poland
            1 mech_infantry moved from Urals to Kansu
    
        Place Units - Germans
            2 infantry placed in Volgograd
            1 factory_minor placed in Caucasus
            3 mech_infantrys placed in Persia
            1 armour, 2 infantry and 7 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 55 PUs; end with 55 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 61 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    Americans AA : -0.17
    Russians regular : 0.00
    Germans regular : -1.17
    British regular : 0.00
    

    Savegame

  • '22 '16

    TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 10
    
        Purchase Units - Russians
            Russians buy 3 artilleries and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 artilleries and 2 infantry moved from Karelia to Vyborg
                  Russians take Vyborg from Germans
            3 infantry moved from Novgorod to Belarus
            1 tactical_bomber moved from Bryansk to Belarus
            1 armour moved from Bryansk to Belarus
            2 infantry moved from Western Ukraine to Bessarabia
            17 artilleries and 25 infantry moved from Tambov to Volgograd
            1 armour and 1 mech_infantry moved from Russia to Urals
                  Russians take Urals from Germans
            1 infantry moved from Vologda to Urals
            4 mech_infantrys moved from Vologda to Timguska
            2 infantry moved from Novosibirsk to Timguska
            1 fighter moved from Russia to Samara
            2 infantry moved from Russia to Samara
            1 artillery and 2 infantry moved from Ukraine to Rostov
            1 armour moved from Bryansk to Bessarabia
            1 fighter moved from Russia to Rostov
            1 infantry moved from Ukraine to Rostov
            1 submarine moved from 98 Sea Zone to 97 Sea Zone
                  Russians take 97 Sea Zone from Italians
    
        Combat - Russians
            Battle in Timguska
                Russians attack with 2 infantry and 4 mech_infantrys
                Japanese defend with 1 infantry
                    Russians roll dice for 2 infantry and 4 mech_infantrys in Timguska, round 2 : 1/6 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Timguska, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Timguska
                Russians win, taking Timguska from Japanese with 2 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Bessarabia
                Russians attack with 1 armour and 2 infantry
                Italians defend with 1 infantry
                    Russians roll dice for 1 armour and 2 infantry in Bessarabia, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Bessarabia
                Russians win, taking Bessarabia from Germans with 1 armour and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Rostov
                Russians attack with 1 artillery, 1 fighter and 3 infantry
                Germans defend with 1 artillery and 1 infantry
                    Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Rostov, round 2 : 2/5 hits, 1.50 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits
                    1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 7
                Casualties for Germans: 1 artillery and 1 infantry
            Battle in Volgograd
                Russians attack with 17 artilleries and 25 infantry
                Germans defend with 1 factory_minor and 2 infantry
                    Russians roll dice for 17 artilleries and 25 infantry in Volgograd, round 2 : 12/42 hits, 12.67 expected hits
                    Germans roll dice for 2 infantry in Volgograd, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 17 artilleries and 25 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
            Battle in Samara
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Samara, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Belarus
                Russians attack with 1 armour, 3 infantry and 1 tactical_bomber
                Germans defend with 3 mech_infantrys
                    Russians roll dice for 1 armour, 3 infantry and 1 tactical_bomber in Belarus, round 2 : 0/5 hits, 1.67 expected hits
                    Germans roll dice for 3 mech_infantrys in Belarus, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians lost in Belarus
                    Russians roll dice for 1 armour, 2 infantry and 1 tactical_bomber in Belarus, round 3 : 1/4 hits, 1.50 expected hits
                    Germans roll dice for 3 mech_infantrys in Belarus, round 3 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus
                    Russians roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Belarus, round 4 : 0/3 hits, 1.33 expected hits
                    Germans roll dice for 2 mech_infantrys in Belarus, round 4 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Belarus
                    Russians roll dice for 1 armour and 1 tactical_bomber in Belarus, round 5 : 2/2 hits, 1.17 expected hits
                    Germans roll dice for 2 mech_infantrys in Belarus, round 5 : 1/2 hits, 0.67 expected hits
                    1 armour owned by the Russians and 2 mech_infantrys owned by the Germans lost in Belarus
                Russians win with 1 tactical_bomber remaining. Battle score for attacker is -3
                Casualties for Russians: 1 armour and 3 infantry
                Casualties for Germans: 3 mech_infantrys
    
        Non Combat Move - Russians
            1 artillery moved from Western Ukraine to Bryansk
            1 infantry moved from Ukraine to Western Ukraine
            1 fighter moved from Rostov to Russia
            2 aaGuns moved from Tambov to Volgograd
            1 fighter moved from Samara to Russia
            1 tactical_bomber moved from Belarus to Russia
            1 aaGun moved from Bryansk to Rostov
            5 infantry moved from Ukraine to Rostov
            7 mech_infantrys moved from Bryansk to Tambov
            2 armour moved from Bryansk to Tambov
            1 aaGun moved from Russia to Tambov
    
        Place Units - Russians
            3 artilleries and 4 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 24 PUs; end with 24 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    Germans regular : -1.33
    Russians regular : -2.50
    

    Savegame

  • '22 '16

    @wizmark Belarus grrrrrrrr!

  • '20 '19

    @majikforce everything else went very well for you though…

  • '20 '19

    TripleA Move Summary: Japanese round 10

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 1 factory_minor, 1 fighter, 1 infantry, 9 submarines and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 battleships and 1 cruiser moved from 39 Sea Zone to 37 Sea Zone
            1 submarine moved from 39 Sea Zone to 37 Sea Zone
            1 submarine moved from 39 Sea Zone to 41 Sea Zone
            1 fighter moved from 39 Sea Zone to 42 Sea Zone
            1 submarine moved from 36 Sea Zone to 44 Sea Zone
            1 fighter moved from Philippines to 44 Sea Zone
            1 bomber moved from French Indo China to 44 Sea Zone
            1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 41 Sea Zone
            2 fighters and 2 tactical_bombers moved from 39 Sea Zone to India
            4 artilleries and 6 infantry moved from Burma to India
            1 transport moved from 39 Sea Zone to 38 Sea Zone
            1 artillery and 3 infantry moved from Shan State to 38 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 38 Sea Zone to 39 Sea Zone
            1 artillery and 3 infantry moved from 39 Sea Zone to India
            1 destroyer moved from 36 Sea Zone to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 41 Sea Zone
            2 tactical_bombers moved from 39 Sea Zone to India
            1 infantry moved from Kansu to Novosibirsk
                  Japanese take Novosibirsk from Russians
            1 submarine moved from 6 Sea Zone to 25 Sea Zone
            4 fighters and 3 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 1 factory_minor, 1 fighter, 1 infantry, 9 submarines and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 battleships and 1 cruiser moved from 39 Sea Zone to 37 Sea Zone
            1 submarine moved from 39 Sea Zone to 37 Sea Zone
            1 submarine moved from 39 Sea Zone to 41 Sea Zone
            1 fighter moved from 39 Sea Zone to 42 Sea Zone
            1 submarine moved from 36 Sea Zone to 44 Sea Zone
            1 fighter moved from Philippines to 44 Sea Zone
            1 bomber moved from French Indo China to 44 Sea Zone
            1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 41 Sea Zone
            2 fighters and 2 tactical_bombers moved from 39 Sea Zone to India
            4 artilleries and 6 infantry moved from Burma to India
            1 transport moved from 39 Sea Zone to 38 Sea Zone
            1 artillery and 3 infantry moved from Shan State to 38 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 38 Sea Zone to 39 Sea Zone
            1 artillery and 3 infantry moved from 39 Sea Zone to India
            1 destroyer moved from 36 Sea Zone to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 41 Sea Zone
            2 tactical_bombers moved from 39 Sea Zone to India
            1 infantry moved from Kansu to Novosibirsk
                  Japanese take Novosibirsk from Russians
            1 submarine moved from 6 Sea Zone to 25 Sea Zone
            4 fighters and 3 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
    
        Combat - Japanese
            Battle in 42 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 37 Sea Zone
                Japanese attack with 2 battleships, 1 cruiser, 1 destroyer and 1 submarine
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 battleships, 1 cruiser and 1 destroyer in 37 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits
                    ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    1 destroyer owned by the ANZAC lost in 37 Sea Zone
                Japanese win, taking 37 Sea Zone from ANZAC with 2 battleships, 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in 44 Sea Zone
                Japanese attack with 1 bomber, 1 fighter and 1 submarine
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 44 Sea Zone
                Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for ANZAC: 1 destroyer
            Battle in 41 Sea Zone
                Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 fighters and 2 tactical_bombers in 41 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
                    ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 41 Sea Zone
                Japanese win, taking 41 Sea Zone from Neutral with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in 25 Sea Zone
                Japanese attack with 4 fighters, 1 submarine and 3 tactical_bombers
                Americans defend with 2 destroyers and 1 submarine
                    Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 4 fighters and 3 tactical_bombers in 25 Sea Zone, round 2 : 4/7 hits, 4.00 expected hits
                    Americans roll dice for 2 destroyers in 25 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    2 destroyers owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone
                 retreated to 25 Sea Zone
                Americans win with 1 submarine remaining. Battle score for attacker is 10
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 2 destroyers
            Battle in India
                Japanese attack with 5 artilleries, 2 fighters, 9 infantry and 4 tactical_bombers
                British defend with 3 artilleries and 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
                    Japanese roll dice for 1 cruiser in India, round 2 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 5 artilleries, 2 fighters, 9 infantry and 4 tactical_bombers in India, round 2 : 8/20 hits, 7.33 expected hits
                    UK_Pacific roll dice for 3 artilleries and 2 infantry in India, round 2 : 2/5 hits, 1.67 expected hits
                    2 infantry owned by the Japanese, 3 artilleries owned by the British and 2 infantry owned by the British lost in India
                Japanese destroys 2PUs while taking UK_Pacific capital
                Japanese win, taking India from UK_Pacific with 5 artilleries, 2 fighters, 7 infantry and 4 tactical_bombers remaining. Battle score for attacker is 12
                Casualties for Japanese: 2 infantry
                Casualties for British: 3 artilleries and 2 infantry
    
        Non Combat Move - Japanese
            2 aaGuns moved from Burma to India
            2 fighters moved from 39 Sea Zone to Iraq
            2 fighters and 2 tactical_bombers moved from India to Persia
            2 fighters and 2 tactical_bombers moved from 41 Sea Zone to 37 Sea Zone
            1 fighter moved from 42 Sea Zone to 37 Sea Zone
            1 fighter moved from 44 Sea Zone to 37 Sea Zone
            1 bomber moved from 44 Sea Zone to French Indo China
            5 carriers moved from 39 Sea Zone to 37 Sea Zone
            2 tactical_bombers moved from India to 37 Sea Zone
            1 artillery and 2 infantry moved from Yunnan to Burma
            1 infantry moved from Yunnan to Szechwan
            1 infantry moved from Szechwan to Shensi
            1 infantry moved from Shensi to Kansu
            1 infantry moved from Kwangsi to Yunnan
            1 infantry moved from Suiyuyan to Kansu
            1 infantry moved from Hopei to Suiyuyan
            1 infantry moved from Anhwe to Hopei
            3 infantry moved from Shantung to Anhwe
            1 armour moved from Yenisey to Yakut S.S.R.
            1 mech_infantry moved from Amur to Yakut S.S.R.
            2 infantry moved from Amur to Siberia
            1 destroyer and 1 submarine moved from 20 Sea Zone to 6 Sea Zone
            4 fighters and 3 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
    
        Place Units - Japanese
            1 factory_minor placed in Malaya
            1 artillery placed in French Indo China
            1 transport placed in 36 Sea Zone
            1 artillery placed in Kwangtung
            1 transport placed in 20 Sea Zone
            1 fighter and 9 submarines placed in 6 Sea Zone
            1 infantry placed in French Indo China
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 80 Sea Zone: 1 submarine
            EDIT: Adding units owned by Japanese to 39 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Japanese collect 73 PUs; end with 73 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 76 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.17
    Japanese regular : -1.67
    UK_Pacific regular : 0.33
    ANZAC regular : 1.00
    

    Savegame

  • '22 '16

    TripleA Turn Summary: UK_Pacific round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans repair damage of 6x factory_minor; Remaining resources: 75 PUs; 
            Americans buy 1 armour, 1 artillery, 1 factory_minor, 9 infantry, 2 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 bombers moved from Russia to Yakut S.S.R.
            2 infantry moved from Western United States to 10 Sea Zone
            2 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
            2 infantry moved from 25 Sea Zone to Midway
            4 infantry and 2 mech_infantrys moved from Wake Island to 31 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 31 Sea Zone to 25 Sea Zone
            1 infantry and 1 mech_infantry moved from 25 Sea Zone to Midway
            2 infantry and 1 transport moved from 31 Sea Zone to 25 Sea Zone
            2 infantry moved from 25 Sea Zone to Midway
            8 fighters and 2 tactical_bombers moved from 31 Sea Zone to Midway
            1 battleship and 2 cruisers moved from 31 Sea Zone to 25 Sea Zone
            5 carriers and 3 destroyers moved from 31 Sea Zone to 25 Sea Zone
            1 carrier, 2 destroyers, 2 fighters and 2 submarines moved from 10 Sea Zone to 25 Sea Zone
            1 submarine moved from 8 Sea Zone to 25 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 31 Sea Zone to 25 Sea Zone
            1 infantry and 1 mech_infantry moved from 25 Sea Zone to Midway
    
        Combat - Americans
            Battle in Midway
                Americans attack with 8 fighters, 6 infantry, 2 mech_infantrys and 2 tactical_bombers
                Japanese defend with 1 airfield, 1 artillery and 1 infantry
                    Americans roll dice for 1 battleship and 2 cruisers in Midway, round 2 : 2/3 hits, 1.67 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Midway, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Midway
                Americans win, taking Midway from Japanese with 8 fighters, 5 infantry, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 artillery and 1 infantry
            Battle in Yakut S.S.R.
                Americans attack with 2 bombers
                Japanese defend with 1 armour and 1 mech_infantry
                    Americans roll dice for 2 bombers in Yakut S.S.R., round 2 : 2/2 hits, 1.33 expected hits
                    Japanese roll dice for 1 armour and 1 mech_infantry in Yakut S.S.R., round 2 : 1/2 hits, 0.83 expected hits
                    1 mech_infantry owned by the Japanese, 1 armour owned by the Japanese and 1 bomber owned by the Americans lost in Yakut S.S.R.
                Americans win with 1 bomber remaining. Battle score for attacker is -2
                Casualties for Americans: 1 bomber
                Casualties for Japanese: 1 armour and 1 mech_infantry
    
        Non Combat Move - Americans
            1 bomber moved from Yakut S.S.R. to Timguska
            1 submarine moved from 55 Sea Zone to 43 Sea Zone
            2 carriers, 3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 26 Sea Zone
            1 destroyer moved from 46 Sea Zone to 42 Sea Zone
            5 transports moved from 102 Sea Zone to 101 Sea Zone
            1 artillery and 2 infantry moved from Finland to Vyborg
            1 armour and 2 mech_infantrys moved from Norway to Vyborg
            2 fighters moved from Russia to Finland
            1 fighter moved from 110 Sea Zone to Norway
            1 carrier and 2 fighters moved from 110 Sea Zone to 91 Sea Zone
            2 fighters moved from 91 Sea Zone to Gibraltar
            1 cruiser moved from 110 Sea Zone to 91 Sea Zone
            8 fighters and 2 tactical_bombers moved from Midway to 25 Sea Zone
    
        Place Units - Americans
            1 factory_minor placed in Finland
            1 armour and 2 mech_infantrys placed in Norway
            1 artillery and 9 infantry placed in Eastern United States
            3 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 6 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 6 PUs
    
        Purchase Units - British
            British buy 3 armour, 2 artilleries and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
            1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
            2 fighters moved from 110 Sea Zone to Holland Belgium
            1 armour and 1 infantry moved from Morocco to 91 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 fighter moved from Gibraltar to Normandy Bordeaux
            2 fighters moved from Gibraltar to 95 Sea Zone
            1 destroyer and 1 submarine moved from 98 Sea Zone to 95 Sea Zone
            1 bomber moved from Egypt to 95 Sea Zone
            2 fighters moved from 98 Sea Zone to 95 Sea Zone
    
        Combat - British
            Battle in Normandy Bordeaux
                British attack with 1 armour, 1 fighter and 1 infantry
                Germans defend with 1 factory_minor, 1 harbour and 1 infantry
                    British roll dice for 1 armour, 1 fighter and 1 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1.17 expected hits
                    Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Normandy Bordeaux
                British win, taking Normandy Bordeaux from Germans with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Holland Belgium
                British attack with 1 artillery, 2 fighters and 1 infantry
                Italians defend with 1 infantry and 1 mech_infantry
                    British roll dice for 1 artillery, 2 fighters and 1 infantry in Holland Belgium, round 2 : 1/4 hits, 1.67 expected hits
                    Germans roll dice for 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Italians lost in Holland Belgium
                    British roll dice for 1 artillery, 2 fighters and 1 infantry in Holland Belgium, round 3 : 2/4 hits, 1.67 expected hits
                    Germans roll dice for 1 mech_infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians lost in Holland Belgium
                British win, taking Holland Belgium from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 7
                Casualties for Italians: 1 infantry and 1 mech_infantry
            Battle in 95 Sea Zone
                British attack with 1 bomber, 1 destroyer, 4 fighters and 1 submarine
                Italians defend with 1 destroyer and 1 submarine
                    British roll dice for 1 submarine in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 bomber, 1 destroyer and 4 fighters in 95 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits
                    Italians roll dice for 1 submarine in 95 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 1 destroyer in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians and 1 submarine owned by the Italians lost in 95 Sea Zone
                British win with 1 bomber, 1 destroyer, 4 fighters and 1 submarine remaining. Battle score for attacker is 14
                Casualties for Italians: 1 destroyer and 1 submarine
    
        Non Combat Move - British
            1 bomber moved from 95 Sea Zone to Egypt
            1 fighter moved from 95 Sea Zone to 92 Sea Zone
            1 carrier moved from 98 Sea Zone to 92 Sea Zone
            1 fighter moved from 95 Sea Zone to Malta
            1 fighter moved from 95 Sea Zone to 92 Sea Zone
            1 fighter moved from 95 Sea Zone to Malta
            1 armour moved from Syria to Egypt
            3 artilleries moved from Trans-Jordan to Egypt
            1 infantry moved from Trans-Jordan to Egypt
            1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
            1 artillery and 4 infantry moved from Turkmenistan to Kazakhstan
            4 infantry moved from Eastern Persia to Turkmenistan
            3 aaGuns, 1 artillery and 8 infantry moved from West India to Eastern Persia
            2 fighters moved from Tambov to Volgograd
            2 fighters moved from Bryansk to Volgograd
            4 fighters moved from Ukraine to Volgograd
            1 aaGun and 1 infantry moved from Norway to Finland
            1 fighter moved from Normandy Bordeaux to 110 Sea Zone
            1 fighter moved from Holland Belgium to 110 Sea Zone
            1 fighter moved from Holland Belgium to United Kingdom
            1 destroyer moved from 71 Sea Zone to 81 Sea Zone
    
        Place Units - British
            3 infantry placed in Egypt
            2 artilleries and 3 infantry placed in United Kingdom
            3 armour placed in Union of South Africa
    
        Turn Complete - British
            British collect 43 PUs; end with 43 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 46 PUs
    
        Turn Complete - UK_Pacific
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 124 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Americans to 110 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans regular : 1.00
    Italians regular : -0.50
    Japanese regular : 0.50
    Germans regular : -1.33
    British regular : -0.83
    

    Savegame

  • '22 '16

    @wizmark assumed no scramble in 97.

  • '20 '19

    TripleA Move Summary: Italians round 10

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 10
    
        Purchase Units - Italians
            Italians buy 1 mech_infantry; Remaining resources: 5 PUs; 
    
        Combat Move - Italians
            1 fighter moved from Southern Italy to 95 Sea Zone
            1 bomber moved from Southern Italy to 95 Sea Zone
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Italians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 10
    
        Purchase Units - Italians
            Italians buy 1 mech_infantry; Remaining resources: 5 PUs; 
    
        Combat Move - Italians
            1 fighter moved from Southern Italy to 95 Sea Zone
            1 bomber moved from Southern Italy to 95 Sea Zone
    
        Combat - Italians
            Battle in 95 Sea Zone
                Italians attack with 1 bomber and 1 fighter
                British defend with 1 destroyer and 1 submarine
                1 submarine owned by the British Submerged
                    Italians roll dice for 1 bomber and 1 fighter in 95 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    British roll dice for 1 destroyer in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 95 Sea Zone
                Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
    
        Non Combat Move - Italians
            1 bomber and 1 fighter moved from 95 Sea Zone to Southern Italy
            1 armour and 1 mech_infantry moved from Southern Italy to Western Germany
            1 aaGun and 2 infantry moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            1 mech_infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3
            Italians collect 4 PUs (5 lost to blockades); end with 9 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.17
    British regular : -0.33
    

    Savegame

  • '20 '19

    @majikforce np…this game is going in interesting directions!

  • '22 '16

    TripleA Turn Summary: French round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour, 1 fighter and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 destroyer and 1 submarine moved from 54 Sea Zone to 41 Sea Zone
    
        Combat - ANZAC
            Battle in 41 Sea Zone
                ANZAC attack with 1 destroyer and 1 submarine
                Japanese defend with 1 submarine
                    ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    ANZAC roll dice for 1 submarine in 41 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Japanese lost in 41 Sea Zone
                ANZAC win, taking 41 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - ANZAC
            1 fighter moved from Wake Island to Caroline Islands
            2 submarines moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from New South Wales to Queensland
            1 submarine moved from 54 Sea Zone to 46 Sea Zone
            1 submarine moved from 54 Sea Zone to 45 Sea Zone
            2 fighters moved from Tambov to Russia
    
        Place Units - ANZAC
            1 submarine placed in 62 Sea Zone
            1 armour and 1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 15 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
    
        Combat Move - French
    
        Turn Complete - French
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from Russia: 2 fighters
            EDIT: Adding units owned by ANZAC to Volgograd: 2 fighters
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Japanese regular : -0.17
    ANZAC regular : 0.00
    

    Savegame

  • '20 '19

    TripleA Move Summary: Germans round 11

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 9 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            3 infantry moved from France to Normandy Bordeaux
            3 infantry moved from Western Germany to Holland Belgium
            1 fighter moved from Western Germany to Holland Belgium
            1 fighter moved from Western Germany to Normandy Bordeaux
            1 bomber moved from Western Germany to Normandy Bordeaux
            1 bomber moved from Western Germany to Holland Belgium
            1 fighter and 1 tactical_bomber moved from Caucasus to Bessarabia
            1 mech_infantry moved from Romania to Bessarabia
            1 infantry moved from Baltic States to Novgorod
                  Germans take Novgorod from Russians
            2 infantry moved from Eastern Poland to Western Ukraine
            3 infantry moved from Eastern Poland to Bessarabia
            1 fighter and 1 tactical_bomber moved from Eastern Poland to Western Ukraine
            1 armour and 1 mech_infantry moved from Iraq to Syria
                  Germans take Syria from British
            1 armour and 1 mech_infantry moved from Syria to Trans-Jordan
            2 mech_infantrys moved from Iraq to Trans-Jordan
            1 mech_infantry moved from Eastern Poland to Smolensk
                  Germans take Smolensk from Russians
            1 mech_infantry moved from Eastern Poland to Archangel
                  Germans take Archangel from Russians
            2 bombers moved from Caucasus to Trans-Jordan
            1 fighter moved from Eastern Poland to Bessarabia
            1 mech_infantry moved from Kansu to Vologda
                  Germans take Vologda from Russians
            1 bomber moved from Germany to Normandy Bordeaux
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 9 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            3 infantry moved from France to Normandy Bordeaux
            3 infantry moved from Western Germany to Holland Belgium
            1 fighter moved from Western Germany to Holland Belgium
            1 fighter moved from Western Germany to Normandy Bordeaux
            1 bomber moved from Western Germany to Normandy Bordeaux
            1 bomber moved from Western Germany to Holland Belgium
            1 fighter and 1 tactical_bomber moved from Caucasus to Bessarabia
            1 mech_infantry moved from Romania to Bessarabia
            1 infantry moved from Baltic States to Novgorod
                  Germans take Novgorod from Russians
            2 infantry moved from Eastern Poland to Western Ukraine
            3 infantry moved from Eastern Poland to Bessarabia
            1 fighter and 1 tactical_bomber moved from Eastern Poland to Western Ukraine
            1 armour and 1 mech_infantry moved from Iraq to Syria
                  Germans take Syria from British
            1 armour and 1 mech_infantry moved from Syria to Trans-Jordan
            2 mech_infantrys moved from Iraq to Trans-Jordan
            1 mech_infantry moved from Eastern Poland to Smolensk
                  Germans take Smolensk from Russians
            1 mech_infantry moved from Eastern Poland to Archangel
                  Germans take Archangel from Russians
            2 bombers moved from Caucasus to Trans-Jordan
            1 fighter moved from Eastern Poland to Bessarabia
            1 mech_infantry moved from Kansu to Vologda
                  Germans take Vologda from Russians
            1 bomber moved from Germany to Normandy Bordeaux
    
        Combat - Germans
            Battle in Bessarabia
                Germans attack with 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber
                Russians defend with 1 armour and 2 infantry
                    Germans roll dice for 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Bessarabia, round 2 : 3/7 hits, 2.33 expected hits
                    Russians roll dice for 1 armour and 2 infantry in Bessarabia, round 2 : 1/3 hits, 1.17 expected hits
                    2 infantry owned by the Russians, 1 armour owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
                Germans win, taking Bessarabia from Russians with 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 armour and 2 infantry
            Battle in Normandy Bordeaux
                Germans attack with 2 bombers, 1 fighter and 3 infantry
                British defend with 1 armour, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 2 bombers, 1 fighter and 3 infantry in Normandy Bordeaux, round 2 : 1/6 hits, 2.33 expected hits
                    British roll dice for 1 armour and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.83 expected hits
                    1 infantry owned by the British lost in Normandy Bordeaux
                    Germans roll dice for 2 bombers, 1 fighter and 3 infantry in Normandy Bordeaux, round 3 : 2/6 hits, 2.33 expected hits
                    British roll dice for 1 armour in Normandy Bordeaux, round 3 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Germans and 1 armour owned by the British lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from British with 2 bombers, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                Casualties for British: 1 armour and 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Holland Belgium
                Germans attack with 1 bomber, 1 fighter and 3 infantry
                British defend with 1 artillery and 1 infantry
                    Germans roll dice for 1 bomber, 1 fighter and 3 infantry in Holland Belgium, round 2 : 2/5 hits, 1.67 expected hits
                    British roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans, 1 artillery owned by the British and 1 infantry owned by the British lost in Holland Belgium
                Germans win, taking Holland Belgium from British with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Germans: 2 infantry
                Casualties for British: 1 artillery and 1 infantry
            Battle in Western Ukraine
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 3/4 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Trans-Jordan
                Germans attack with 1 armour, 2 bombers and 3 mech_infantrys
                British defend with 3 infantry
                    Germans roll dice for 1 armour, 2 bombers and 3 mech_infantrys in Trans-Jordan, round 2 : 3/6 hits, 2.33 expected hits
                    British roll dice for 3 infantry in Trans-Jordan, round 2 : 1/3 hits, 1.00 expected hits
                    1 mech_infantry owned by the Germans and 3 infantry owned by the British lost in Trans-Jordan
                Germans win, taking Trans-Jordan from British with 1 armour, 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 5
                Casualties for Germans: 1 mech_infantry
                Casualties for British: 3 infantry
    
        Non Combat Move - Germans
            2 bombers moved from Trans-Jordan to Caucasus
            1 fighter, 4 mech_infantrys and 2 tactical_bombers moved from Persia to Caucasus
            1 aaGun, 2 armour and 8 mech_infantrys moved from Eastern Poland to Belarus
            2 artilleries and 2 infantry moved from Baltic States to Belarus
            1 fighter and 1 tactical_bomber moved from Western Ukraine to Belarus
            2 bombers and 1 fighter moved from Normandy Bordeaux to Western Germany
            1 bomber and 1 fighter moved from Holland Belgium to Western Germany
            3 infantry moved from Germany to Poland
            1 armour and 7 mech_infantrys moved from Germany to Eastern Poland
            1 fighter moved from Southern Italy to Caucasus
            1 fighter moved from Bessarabia to Belarus
            1 fighter and 1 tactical_bomber moved from Bessarabia to Caucasus
            10 armour moved from Iraq to Caucasus
            8 mech_infantrys moved from Iraq to Caucasus
            1 mech_infantry moved from Iraq to Caucasus
            1 armour and 4 mech_infantrys moved from Iraq to Persia
    
        Place Units - Germans
            1 armour, 1 infantry and 1 mech_infantry placed in Caucasus
            2 infantry placed in France
            4 infantry placed in Western Germany
            2 infantry and 1 mech_infantry placed in Persia
            1 armour and 6 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5
            Germans collect 58 PUs; end with 58 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 64 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.50
    Germans regular : 1.50
    British regular : 1.00
    

    Savegame

  • '22 '16

    TripleA Turn Summary: Russians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 11
    
        Purchase Units - Russians
            Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 artillery and 1 infantry moved from Vyborg to Novgorod
            1 armour and 1 mech_infantry moved from Urals to Evenkiyskiy
                  Russians take Evenkiyskiy from Japanese
            1 armour and 1 mech_infantry moved from Evenkiyskiy to Yenisey
                  Russians take Yenisey from Japanese
            1 artillery moved from Bryansk to Western Ukraine
            1 mech_infantry moved from Tambov to Western Ukraine
            1 mech_infantry moved from Tambov to Western Ukraine
            1 fighter and 1 tactical_bomber moved from Russia to Western Ukraine
            1 infantry moved from Urals to Novosibirsk
            1 fighter moved from Russia to Novosibirsk
            1 infantry moved from Samara to Novosibirsk
            1 infantry moved from Samara to Vologda
            1 infantry moved from Russia to Vologda
            1 artillery moved from Russia to Vologda
            1 artillery and 2 infantry moved from Russia to Smolensk
            2 infantry and 4 mech_infantrys moved from Timguska to Kansu
    
        Combat - Russians
            Battle in Kansu
                Russians attack with 2 infantry and 4 mech_infantrys
                Japanese defend with 2 infantry
                    Russians roll dice for 2 infantry and 4 mech_infantrys in Kansu, round 2 : 2/6 hits, 1.00 expected hits
                    Japanese roll dice for 2 infantry in Kansu, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese lost in Kansu
                Russians win, taking Kansu from Japanese with 2 infantry and 4 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
            Battle in Vologda
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 artillery and 2 infantry in Vologda, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 mech_infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 mech_infantry
            Battle in Novosibirsk
                Russians attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Novosibirsk, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Novosibirsk
                Russians win, taking Novosibirsk from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Novgorod
                Russians attack with 1 artillery and 1 infantry
                Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Novgorod
                    Russians roll dice for 1 artillery in Novgorod, round 3 : 1/1 hits, 0.33 expected hits
                    Germans roll dice for 1 infantry in Novgorod, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Novgorod
                Russians win, taking Novgorod from Germans with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Western Ukraine
                Russians attack with 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                Germans defend with 2 infantry
                    Russians roll dice for 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Western Ukraine, round 2 : 3/5 hits, 2.00 expected hits
                    Germans roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Germans with 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
            Battle in Smolensk
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            1 fighter moved from Novosibirsk to Russia
            1 aaGun, 2 armour and 5 mech_infantrys moved from Tambov to Russia
            2 aaGuns, 17 artilleries and 25 infantry moved from Volgograd to Tambov
            1 infantry moved from Kazakhstan to Samara
            1 artillery moved from Rostov to Tambov
            1 aaGun moved from Rostov to Tambov
            2 infantry moved from Rostov to Bryansk
            1 fighter and 1 tactical_bomber moved from Western Ukraine to Russia
            5 infantry moved from Rostov to Tambov
    
        Place Units - Russians
            1 infantry placed in Volgograd
            2 artilleries and 5 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 25 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0.00
    Germans regular : 0.00
    Russians regular : 2.50
    

    Savegame

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