@Daaras Scramble decisions?
Wiz (X) vs MajiK (L+16) BM3 G1
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TripleA Move Summary: Japanese round 9
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 carrier, 2 destroyers, 5 infantry, 3 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter moved from 42 Sea Zone to 45 Sea Zone 1 destroyer moved from 36 Sea Zone to 44 Sea Zone 2 fighters moved from 42 Sea Zone to 44 Sea Zone 2 tactical_bombers moved from 42 Sea Zone to 44 Sea Zone 1 bomber moved from French Indo China to 44 Sea Zone 1 artillery moved from Java to 42 Sea Zone 1 artillery and 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 infantry moved from Sumatra to 41 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone 1 submarine moved from 79 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 39 Sea Zone to India 1 infantry moved from Yunnan to Burma 4 artilleries and 5 infantry moved from Shan State to Burma 1 marine moved from Java to 42 Sea Zone 2 battleships, 2 cruisers and 1 marine moved from 42 Sea Zone to 39 Sea Zone 1 marine moved from 39 Sea Zone to India 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone 4 fighters and 3 tactical_bombers moved from 42 Sea Zone to India 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone 2 infantry moved from 31 Sea Zone to Wake Island 1 artillery moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry, 1 submarine and 1 transport moved from 6 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from 25 Sea Zone to Midway 4 fighters and 2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 carrier, 2 destroyers, 5 infantry, 3 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter moved from 42 Sea Zone to 45 Sea Zone 1 destroyer moved from 36 Sea Zone to 44 Sea Zone 2 fighters moved from 42 Sea Zone to 44 Sea Zone 2 tactical_bombers moved from 42 Sea Zone to 44 Sea Zone 1 bomber moved from French Indo China to 44 Sea Zone 1 artillery moved from Java to 42 Sea Zone 1 artillery and 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 infantry moved from Sumatra to 41 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone 1 submarine moved from 79 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 39 Sea Zone to India 1 infantry moved from Yunnan to Burma 4 artilleries and 5 infantry moved from Shan State to Burma 1 marine moved from Java to 42 Sea Zone 2 battleships, 2 cruisers and 1 marine moved from 42 Sea Zone to 39 Sea Zone 1 marine moved from 39 Sea Zone to India 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone 4 fighters and 3 tactical_bombers moved from 42 Sea Zone to India 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone 2 infantry moved from 31 Sea Zone to Wake Island 1 artillery moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry, 1 submarine and 1 transport moved from 6 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from 25 Sea Zone to Midway 4 fighters and 2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone Combat - Japanese Battle in 45 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Wake Island Battle in 44 Sea Zone Japanese attack with 1 bomber, 1 destroyer, 3 fighters and 3 tactical_bombers ANZAC defend with 2 submarines Japanese roll dice for 1 bomber, 1 destroyer, 3 fighters and 3 tactical_bombers in 44 Sea Zone, round 2 : 3/8 hits, 4.50 expected hits ANZAC roll dice for 2 submarines in 44 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits 2 submarines owned by the ANZAC lost in 44 Sea Zone Japanese win, taking Wake Island from Americans, taking 44 Sea Zone from ANZAC with 1 bomber, 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 12 Casualties for ANZAC: 2 submarines Battle in 25 Sea Zone Japanese attack with 4 fighters, 1 submarine, 2 tactical_bombers and 1 transport Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 4 fighters, 2 tactical_bombers and 1 transport in 25 Sea Zone, round 2 : 4/6 hits, 3.33 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 4 fighters, 1 submarine, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Burma Japanese attack with 4 artilleries and 6 infantry British defend with 1 infantry Japanese roll dice for 4 artilleries and 6 infantry in Burma, round 2 : 2/10 hits, 3.00 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 4 artilleries and 6 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in India Japanese attack with 1 artillery, 4 fighters, 1 infantry, 1 marine and 3 tactical_bombers British defend with 3 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour Japanese roll dice for 2 battleships and 1 cruiser in India, round 2 : 2/3 hits, 1.83 expected hits Japanese roll dice for 1 artillery, 4 fighters, 1 infantry, 1 marine and 3 tactical_bombers in India, round 2 : 7/10 hits, 5.00 expected hits UK_Pacific roll dice for 3 infantry in India, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the British lost in India Japanese captures 6PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking India from UK_Pacific with 1 artillery, 4 fighters, 1 infantry, 1 marine and 3 tactical_bombers remaining. Battle score for attacker is 9 Casualties for British: 3 infantry Battle in Midway triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific Non Combat Move - Japanese 1 fighter moved from 45 Sea Zone to Philippines 4 fighters and 2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone 2 aaGuns moved from Shan State to Burma 1 artillery moved from Kweichow to Yunnan 1 artillery and 2 infantry moved from French Indo China to Shan State 1 infantry moved from Kwangtung to Kwangsi 1 infantry moved from Kwangtung to 20 Sea Zone 1 infantry and 1 transport moved from 20 Sea Zone to 38 Sea Zone 1 infantry moved from Hunan to Yunnan 1 infantry moved from Kansu to Timguska 1 infantry moved from Shensi to Kansu 1 infantry moved from Hopei to Shensi 1 infantry moved from Anhwe to Hopei 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Shantung to Anhwe 1 infantry moved from Kwangsi to Hunan 2 infantry moved from Kwangsi to Yunnan 1 armour moved from Yakut S.S.R. to Yenisey 1 infantry moved from Sakha to Amur 1 infantry moved from Buryatia to Amur 1 mech_infantry moved from Manchuria to Amur 1 infantry moved from 38 Sea Zone to Shan State 1 submarine moved from 41 Sea Zone to 39 Sea Zone 1 destroyer moved from 42 Sea Zone to 55 Sea Zone 1 destroyer moved from 42 Sea Zone to 46 Sea Zone 7 carriers and 1 submarine moved from 42 Sea Zone to 39 Sea Zone 1 submarine moved from 36 Sea Zone to 37 Sea Zone 1 bomber moved from 44 Sea Zone to French Indo China 3 fighters and 3 tactical_bombers moved from 44 Sea Zone to 39 Sea Zone 4 fighters and 3 tactical_bombers moved from India to 39 Sea Zone Place Units - Japanese 1 destroyer and 1 submarine placed in 36 Sea Zone 1 infantry placed in French Indo China 1 destroyer placed in 20 Sea Zone 1 infantry placed in Kwangtung 1 submarine placed in 20 Sea Zone 3 infantry placed in Shantung 1 carrier, 1 submarine, 1 tactical_bomber and 1 transport placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 77 PUs; end with 83 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 86 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 91 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 96 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 101 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Japanese regular : 0.00 UK_Pacific regular : -1.33 ANZAC regular : -0.33
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - Americans Americans buy 2 armour, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 54 Sea Zone to 55 Sea Zone 1 battleship and 2 cruisers moved from 54 Sea Zone to 31 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 31 Sea Zone 2 infantry moved from 31 Sea Zone to Wake Island 1 fighter moved from Hawaiian Islands to Wake Island 1 tactical_bomber moved from Hawaiian Islands to Wake Island 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 submarine moved from 13 Sea Zone to 25 Sea Zone 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone 2 fighters moved from 54 Sea Zone to 55 Sea Zone 1 destroyer moved from 54 Sea Zone to 46 Sea Zone 7 fighters and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone 2 infantry and 2 mech_infantrys moved from Western United States to 10 Sea Zone 2 infantry, 2 mech_infantrys and 2 transports moved from 10 Sea Zone to 31 Sea Zone 2 infantry moved from 31 Sea Zone to Wake Island 2 mech_infantrys moved from 31 Sea Zone to Wake Island 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 2 fighters moved from Egypt to Trans-Jordan 1 artillery and 3 infantry moved from Norway to Finland 1 bomber and 2 fighters moved from Norway to Finland 1 bomber moved from Novgorod to Finland 1 destroyer moved from 110 Sea Zone to 124 Sea Zone 3 fighters moved from 110 Sea Zone to 124 Sea Zone Combat - Americans Battle in Wake Island Americans attack with 1 fighter, 4 infantry, 2 mech_infantrys and 1 tactical_bomber Japanese defend with 1 airfield and 2 infantry Americans roll dice for 1 battleship and 2 cruisers in Wake Island, round 2 : 1/3 hits, 1.67 expected hits Americans roll dice for 1 fighter, 4 infantry, 2 mech_infantrys and 1 tactical_bomber in Wake Island, round 2 : 1/8 hits, 2.17 expected hits Japanese roll dice for 2 infantry in Wake Island, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Wake Island Americans win, taking Wake Island from Japanese with 1 fighter, 4 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in 46 Sea Zone Americans attack with 1 destroyer, 7 fighters and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 destroyer, 7 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 4/9 hits, 4.50 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win with 1 destroyer, 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 124 Sea Zone Americans attack with 1 destroyer and 3 fighters Germans defend with 1 submarine Americans roll dice for 1 destroyer and 3 fighters in 124 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits Germans roll dice for 1 submarine in 124 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 124 Sea Zone Americans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in 55 Sea Zone Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 25 Sea Zone Americans attack with 2 destroyers and 1 submarine Japanese defend with 1 submarine and 1 transport Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 25 Sea Zone Americans roll dice for 2 destroyers in 25 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits 1 transport owned by the Japanese lost in 25 Sea Zone Americans win with 2 destroyers and 1 submarine remaining. Battle score for attacker is 13 Casualties for Japanese: 1 submarine and 1 transport Battle in Finland Americans attack with 1 artillery, 2 bombers, 2 fighters and 3 infantry Germans defend with 1 artillery and 3 infantry Americans roll dice for 1 artillery, 2 bombers, 2 fighters and 3 infantry in Finland, round 2 : 4/8 hits, 3.33 expected hits Germans roll dice for 1 artillery and 3 infantry in Finland, round 2 : 1/4 hits, 1.33 expected hits 1 artillery owned by the Germans, 3 infantry owned by the Germans and 1 infantry owned by the Americans lost in Finland Americans win, taking Finland from Germans with 1 artillery, 2 bombers, 2 fighters and 2 infantry remaining. Battle score for attacker is 10 Casualties for Americans: 1 infantry Casualties for Germans: 1 artillery and 3 infantry Battle in Trans-Jordan Americans attack with 2 fighters Germans defend with 1 armour and 1 mech_infantry Americans roll dice for 2 fighters in Trans-Jordan, round 2 : 2/2 hits, 1.00 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Trans-Jordan, round 2 : 2/2 hits, 0.83 expected hits 1 armour owned by the Germans, 2 fighters owned by the Americans and 1 mech_infantry owned by the Germans lost in Trans-Jordan Germans win with no units remaining. Battle score for attacker is -10 Casualties for Americans: 2 fighters Casualties for Germans: 1 armour and 1 mech_infantry Non Combat Move - Americans 2 fighters moved from Finland to Russia 2 bombers moved from Finland to Russia 3 fighters moved from 124 Sea Zone to 110 Sea Zone 5 transports moved from 110 Sea Zone to 102 Sea Zone 1 destroyer moved from 106 Sea Zone to 91 Sea Zone 4 carriers moved from 54 Sea Zone to 31 Sea Zone 7 fighters and 1 tactical_bomber moved from 46 Sea Zone to 31 Sea Zone 1 carrier and 1 destroyer moved from 10 Sea Zone to 31 Sea Zone 1 fighter and 1 tactical_bomber moved from Wake Island to 31 Sea Zone 3 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone 1 submarine moved from 26 Sea Zone to 8 Sea Zone 2 destroyers moved from 54 Sea Zone to 31 Sea Zone 1 destroyer and 1 submarine moved from 26 Sea Zone to 10 Sea Zone Place Units - Americans 1 armour and 2 mech_infantrys placed in Norway 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 2 fighters placed in 10 Sea Zone 1 armour and 2 infantry placed in Western United States Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 6 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 6 PUs Purchase Units - British British buy 1 artillery, 1 carrier, 2 destroyers and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone 1 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium 2 fighters moved from 110 Sea Zone to Holland Belgium 1 fighter moved from United Kingdom to Gibraltar 1 submarine moved from 97 Sea Zone to 98 Sea Zone 1 armour moved from Egypt to Iraq British take Trans-Jordan from Germans British take Iraq from Germans 1 armour moved from Egypt to Syria British take Syria from Germans 4 fighters moved from Bryansk to Eastern Poland 2 fighters moved from Eastern Persia to Caucasus 1 bomber moved from Egypt to Persia 2 fighters moved from Bryansk to Caucasus 3 infantry moved from West India to India 2 artilleries moved from West India to India 1 artillery moved from West India to India Combat - British Strategic bombing raid in Persia Germans roll AA dice in Persia : 0/1 hits, 0.17 expected hits Bombing raid in Persia rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in Persia causes 6 damage total. Battle in Holland Belgium British attack with 2 fighters, 1 infantry and 1 mech_infantry Italians defend with 1 infantry British roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 2/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Holland Belgium British win, taking Holland Belgium from Germans with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Caucasus British attack with 4 fighters Japanese defend with 1 infantry British roll dice for 4 fighters in Caucasus, round 2 : 2/4 hits, 2.00 expected hits Germans roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Caucasus British win with 4 fighters remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in India British attack with 3 artilleries and 3 infantry Japanese defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 marine British roll dice for 3 artilleries and 3 infantry in India, round 2 : 3/6 hits, 2.00 expected hits Japanese roll dice for 1 artillery, 1 infantry and 1 marine in India, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese, 1 marine owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in India British win, taking India from Japanese with 3 artilleries and 2 infantry remaining. Battle score for attacker is 9 Casualties for British: 1 infantry Casualties for Japanese: 1 artillery, 1 infantry and 1 marine Battle in Eastern Poland British attack with 4 fighters Italians defend with 2 mech_infantrys British roll dice for 4 fighters in Eastern Poland, round 2 : 3/4 hits, 2.00 expected hits Italians roll dice for 2 mech_infantrys in Eastern Poland, round 2 : 0/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Italians lost in Eastern Poland British win with 4 fighters remaining. Battle score for attacker is 8 Casualties for Italians: 2 mech_infantrys Non Combat Move - British 2 fighters moved from Caucasus to Tambov 2 fighters moved from Caucasus to Ukraine 2 fighters moved from Eastern Poland to Ukraine 2 fighters moved from Eastern Poland to Bryansk 2 fighters moved from Holland Belgium to 110 Sea Zone 1 armour and 1 infantry moved from Quebec to 106 Sea Zone 1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Morocco 2 fighters moved from Egypt to 98 Sea Zone 2 mech_infantrys moved from Egypt to Iraq 1 armour and 1 mech_infantry moved from Egypt to Iraq 1 armour, 3 artilleries, 4 infantry and 2 mech_infantrys moved from Egypt to Trans-Jordan 2 tactical_bombers moved from Egypt to Trans-Jordan 1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo 2 mech_infantrys moved from Belgian Congo to Egypt 1 bomber moved from Persia to Trans-Jordan 1 artillery moved from Eastern Persia to Turkmenistan 4 infantry moved from Eastern Persia to Turkmenistan 4 infantry moved from West India to Eastern Persia 2 tactical_bombers moved from Trans-Jordan to Egypt 1 bomber moved from Trans-Jordan to Egypt 2 mech_infantrys moved from Trans-Jordan to Egypt 1 armour moved from Trans-Jordan to Egypt Place Units - British 1 carrier and 1 destroyer placed in 98 Sea Zone 1 destroyer placed in 71 Sea Zone 1 artillery and 1 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,3 British collect 41 PUs (2 lost to blockades); end with 41 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,4,3,1,2,6,6,5,2,2,5,6,3,3,2,5,3,5,2,5,3,4,4,6,1,1,6,4,6,3,4,5,3,4 UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs
Combat Hit Differential Summary :
Americans regular : 2.00 Italians regular : -0.67 Japanese regular : -1.33 Germans AA : -0.17 Germans regular : 0.00 British regular : 2.67
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TripleA Move Summary: Italians round 9
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - Italians Italians buy 1 armour, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from Western Germany to Holland Belgium 1 mech_infantry moved from Northern Italy to Holland Belgium 1 bomber moved from Southern Italy to Holland Belgium
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - Italians Italians buy 1 armour, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from Western Germany to Holland Belgium 1 mech_infantry moved from Northern Italy to Holland Belgium 1 bomber moved from Southern Italy to Holland Belgium Combat - Italians Italians creates battle in territory 97 Sea Zone Battle in Holland Belgium Italians attack with 1 bomber, 2 infantry and 1 mech_infantry British defend with 1 infantry and 1 mech_infantry Italians roll dice for 1 bomber, 2 infantry and 1 mech_infantry in Holland Belgium, round 2 : 0/4 hits, 1.17 expected hits British roll dice for 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Holland Belgium Italians roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Holland Belgium, round 3 : 1/3 hits, 1.00 expected hits British roll dice for 1 infantry and 1 mech_infantry in Holland Belgium, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Holland Belgium Italians roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Holland Belgium, round 4 : 1/3 hits, 1.00 expected hits British roll dice for 1 mech_infantry in Holland Belgium, round 4 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Holland Belgium Italians win, taking 97 Sea Zone from British, taking Holland Belgium from British with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 infantry Casualties for British: 1 infantry and 1 mech_infantry Non Combat Move - Italians 1 bomber moved from Holland Belgium to Southern Italy 1 infantry moved from Romania to Bessarabia 2 aaGuns, 1 artillery and 1 infantry moved from Volgograd to Caucasus 2 armour moved from Northwest Persia to Caucasus 1 destroyer moved from 97 Sea Zone to 95 Sea Zone Place Units - Italians 1 submarine placed in 95 Sea Zone 1 armour and 1 mech_infantry placed in Southern Italy Turn Complete - Italians Italians collect 9 PUs; end with 9 PUs
Combat Hit Differential Summary :
Italians regular : -1.17 British regular : -0.67
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 infantry and 2 submarines; Remaining resources: 3 PUs; Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 37 Sea Zone ANZAC take 42 Sea Zone from Japanese 1 destroyer and 1 submarine moved from 54 Sea Zone to 44 Sea Zone 1 fighter moved from Queensland to 31 Sea Zone 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in 31 Sea Zone Americans loiter and taunt; ANZAC attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 31 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Java Battle in 37 Sea Zone ANZAC attack with 1 destroyer Japanese defend with 1 submarine ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 37 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 37 Sea Zone ANZAC win, taking Java from Japanese, taking 37 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 44 Sea Zone ANZAC attack with 1 destroyer and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 submarine in 44 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 44 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 submarine in 44 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 44 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 44 Sea Zone ANZAC win, taking 44 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 2 Casualties for ANZAC: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Dutch New Guinea to New Guinea 1 fighter moved from 31 Sea Zone to Wake Island 1 destroyer moved from 54 Sea Zone to 41 Sea Zone 2 fighters moved from Bryansk to Tambov Place Units - ANZAC 1 infantry placed in New South Wales 2 submarines placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : -0.33
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TripleA Move Summary: Germans round 10
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans repair damage of 6x factory_minor; Remaining resources: 70 PUs; Germans buy 1 armour, 1 factory_minor, 4 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Bessarabia to Belarus 2 mech_infantrys moved from Poland to Belarus 2 artilleries and 4 infantry moved from Poland to Baltic States 1 fighter moved from Poland to Baltic States 1 bomber moved from Western Germany to Belarus 1 bomber moved from Western Germany to Baltic States 1 fighter moved from Germany to Belarus 1 bomber moved from Western Germany to Norway 1 tactical_bomber moved from Western Germany to Belarus 1 artillery and 3 infantry moved from Volgograd to Rostov 1 tactical_bomber moved from Volgograd to Rostov 1 fighter and 1 tactical_bomber moved from Southern Italy to Rostov 1 tactical_bomber moved from Northwest Persia to Iraq 1 fighter moved from Northwest Persia to Iraq 2 bombers moved from Northwest Persia to Rostov 1 infantry moved from Volgograd to Samara Germans take Samara from Russians 12 armour and 15 mech_infantrys moved from Persia to Iraq
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans repair damage of 6x factory_minor; Remaining resources: 70 PUs; Germans buy 1 armour, 1 factory_minor, 4 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Bessarabia to Belarus 2 mech_infantrys moved from Poland to Belarus 2 artilleries and 4 infantry moved from Poland to Baltic States 1 fighter moved from Poland to Baltic States 1 bomber moved from Western Germany to Belarus 1 bomber moved from Western Germany to Baltic States 1 fighter moved from Germany to Belarus 1 bomber moved from Western Germany to Norway 1 tactical_bomber moved from Western Germany to Belarus 1 artillery and 3 infantry moved from Volgograd to Rostov 1 tactical_bomber moved from Volgograd to Rostov 1 fighter and 1 tactical_bomber moved from Southern Italy to Rostov 1 tactical_bomber moved from Northwest Persia to Iraq 1 fighter moved from Northwest Persia to Iraq 2 bombers moved from Northwest Persia to Rostov 1 infantry moved from Volgograd to Samara Germans take Samara from Russians 12 armour and 15 mech_infantrys moved from Persia to Iraq Combat - Germans Strategic bombing raid in Norway Americans roll AA dice in Norway : 0/1 hits, 0.17 expected hits Bombing raid in Norway rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in Norway causes 6 damage total. Battle in Rostov Germans attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 2 tactical_bombers Russians defend with 1 artillery and 3 infantry Germans roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 2 tactical_bombers in Rostov, round 2 : 4/9 hits, 4.00 expected hits Russians roll dice for 1 artillery and 3 infantry in Rostov, round 2 : 2/4 hits, 1.33 expected hits 3 infantry owned by the Russians, 1 artillery owned by the Russians and 2 infantry owned by the Germans lost in Rostov Germans win, taking Rostov from Russians with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Germans: 2 infantry Casualties for Russians: 1 artillery and 3 infantry Battle in Baltic States Germans attack with 2 artilleries, 1 bomber, 1 fighter and 4 infantry Russians defend with 2 artilleries Germans roll dice for 2 artilleries, 1 bomber, 1 fighter and 4 infantry in Baltic States, round 2 : 3/8 hits, 2.83 expected hits Russians roll dice for 2 artilleries in Baltic States, round 2 : 1/2 hits, 0.67 expected hits 2 artilleries owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Germans win, taking Baltic States from Russians with 2 artilleries, 1 bomber, 1 fighter and 3 infantry remaining. Battle score for attacker is 5 Casualties for Germans: 1 infantry Casualties for Russians: 2 artilleries Battle in Belarus Germans attack with 1 bomber, 1 fighter, 3 mech_infantrys and 1 tactical_bomber Russians defend with 2 infantry Germans roll dice for 1 bomber, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Belarus, round 2 : 1/6 hits, 2.33 expected hits Russians roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Belarus Germans roll dice for 1 bomber, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Belarus, round 3 : 3/6 hits, 2.33 expected hits Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 bomber, 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Iraq Germans attack with 12 armour, 1 fighter, 15 mech_infantrys and 1 tactical_bomber British defend with 2 armour and 3 mech_infantrys Germans roll dice for 12 armour, 1 fighter, 15 mech_infantrys and 1 tactical_bomber in Iraq, round 2 : 9/29 hits, 9.67 expected hits British roll dice for 2 armour and 3 mech_infantrys in Iraq, round 2 : 2/5 hits, 2.00 expected hits 3 mech_infantrys owned by the British, 2 mech_infantrys owned by the Germans and 2 armour owned by the British lost in Iraq Germans win, taking Iraq from British with 12 armour, 1 fighter, 13 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 16 Casualties for Germans: 2 mech_infantrys Casualties for British: 2 armour and 3 mech_infantrys Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Iraq to Persia 1 tactical_bomber moved from Rostov to Persia 1 fighter and 1 tactical_bomber moved from Rostov to Caucasus 2 bombers moved from Rostov to Caucasus 3 aaGuns, 1 armour, 7 artilleries, 11 infantry and 1 mech_infantry moved from Volgograd to Caucasus 3 mech_infantrys moved from Northwest Persia to Iraq 1 mech_infantry moved from Northwest Persia to Persia 1 mech_infantry moved from Greece to Romania 1 bomber moved from Norway to Western Germany 1 fighter moved from Western Germany to Southern Italy 1 infantry moved from Normandy Bordeaux to France 1 infantry moved from Western Germany to Germany 1 bomber moved from Belarus to Germany 1 bomber moved from Baltic States to Western Germany 1 fighter moved from Baltic States to Eastern Poland 1 fighter and 1 tactical_bomber moved from Belarus to Eastern Poland 1 aaGun, 5 infantry and 2 mech_infantrys moved from Poland to Eastern Poland 2 armour and 8 mech_infantrys moved from Germany to Eastern Poland 1 mech_infantry moved from Urals to Kansu Place Units - Germans 2 infantry placed in Volgograd 1 factory_minor placed in Caucasus 3 mech_infantrys placed in Persia 1 armour, 2 infantry and 7 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 55 PUs; end with 55 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 61 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Americans AA : -0.17 Russians regular : 0.00 Germans regular : -1.17 British regular : 0.00
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Russians Russians buy 3 artilleries and 4 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 artilleries and 2 infantry moved from Karelia to Vyborg Russians take Vyborg from Germans 3 infantry moved from Novgorod to Belarus 1 tactical_bomber moved from Bryansk to Belarus 1 armour moved from Bryansk to Belarus 2 infantry moved from Western Ukraine to Bessarabia 17 artilleries and 25 infantry moved from Tambov to Volgograd 1 armour and 1 mech_infantry moved from Russia to Urals Russians take Urals from Germans 1 infantry moved from Vologda to Urals 4 mech_infantrys moved from Vologda to Timguska 2 infantry moved from Novosibirsk to Timguska 1 fighter moved from Russia to Samara 2 infantry moved from Russia to Samara 1 artillery and 2 infantry moved from Ukraine to Rostov 1 armour moved from Bryansk to Bessarabia 1 fighter moved from Russia to Rostov 1 infantry moved from Ukraine to Rostov 1 submarine moved from 98 Sea Zone to 97 Sea Zone Russians take 97 Sea Zone from Italians Combat - Russians Battle in Timguska Russians attack with 2 infantry and 4 mech_infantrys Japanese defend with 1 infantry Russians roll dice for 2 infantry and 4 mech_infantrys in Timguska, round 2 : 1/6 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Timguska, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Timguska Russians win, taking Timguska from Japanese with 2 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Bessarabia Russians attack with 1 armour and 2 infantry Italians defend with 1 infantry Russians roll dice for 1 armour and 2 infantry in Bessarabia, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Bessarabia Russians win, taking Bessarabia from Germans with 1 armour and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Rostov Russians attack with 1 artillery, 1 fighter and 3 infantry Germans defend with 1 artillery and 1 infantry Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Rostov, round 2 : 2/5 hits, 1.50 expected hits Germans roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery and 1 infantry Battle in Volgograd Russians attack with 17 artilleries and 25 infantry Germans defend with 1 factory_minor and 2 infantry Russians roll dice for 17 artilleries and 25 infantry in Volgograd, round 2 : 12/42 hits, 12.67 expected hits Germans roll dice for 2 infantry in Volgograd, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 17 artilleries and 25 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Samara Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Samara, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Belarus Russians attack with 1 armour, 3 infantry and 1 tactical_bomber Germans defend with 3 mech_infantrys Russians roll dice for 1 armour, 3 infantry and 1 tactical_bomber in Belarus, round 2 : 0/5 hits, 1.67 expected hits Germans roll dice for 3 mech_infantrys in Belarus, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians lost in Belarus Russians roll dice for 1 armour, 2 infantry and 1 tactical_bomber in Belarus, round 3 : 1/4 hits, 1.50 expected hits Germans roll dice for 3 mech_infantrys in Belarus, round 3 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus Russians roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Belarus, round 4 : 0/3 hits, 1.33 expected hits Germans roll dice for 2 mech_infantrys in Belarus, round 4 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Belarus Russians roll dice for 1 armour and 1 tactical_bomber in Belarus, round 5 : 2/2 hits, 1.17 expected hits Germans roll dice for 2 mech_infantrys in Belarus, round 5 : 1/2 hits, 0.67 expected hits 1 armour owned by the Russians and 2 mech_infantrys owned by the Germans lost in Belarus Russians win with 1 tactical_bomber remaining. Battle score for attacker is -3 Casualties for Russians: 1 armour and 3 infantry Casualties for Germans: 3 mech_infantrys Non Combat Move - Russians 1 artillery moved from Western Ukraine to Bryansk 1 infantry moved from Ukraine to Western Ukraine 1 fighter moved from Rostov to Russia 2 aaGuns moved from Tambov to Volgograd 1 fighter moved from Samara to Russia 1 tactical_bomber moved from Belarus to Russia 1 aaGun moved from Bryansk to Rostov 5 infantry moved from Ukraine to Rostov 7 mech_infantrys moved from Bryansk to Tambov 2 armour moved from Bryansk to Tambov 1 aaGun moved from Russia to Tambov Place Units - Russians 3 artilleries and 4 infantry placed in Russia Turn Complete - Russians Russians collect 24 PUs; end with 24 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33 Germans regular : -1.33 Russians regular : -2.50
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@wizmark Belarus grrrrrrrr!
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@majikforce everything else went very well for you though…
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TripleA Move Summary: Japanese round 10
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Japanese Japanese buy 2 artilleries, 1 factory_minor, 1 fighter, 1 infantry, 9 submarines and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 battleships and 1 cruiser moved from 39 Sea Zone to 37 Sea Zone 1 submarine moved from 39 Sea Zone to 37 Sea Zone 1 submarine moved from 39 Sea Zone to 41 Sea Zone 1 fighter moved from 39 Sea Zone to 42 Sea Zone 1 submarine moved from 36 Sea Zone to 44 Sea Zone 1 fighter moved from Philippines to 44 Sea Zone 1 bomber moved from French Indo China to 44 Sea Zone 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 41 Sea Zone 2 fighters and 2 tactical_bombers moved from 39 Sea Zone to India 4 artilleries and 6 infantry moved from Burma to India 1 transport moved from 39 Sea Zone to 38 Sea Zone 1 artillery and 3 infantry moved from Shan State to 38 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 38 Sea Zone to 39 Sea Zone 1 artillery and 3 infantry moved from 39 Sea Zone to India 1 destroyer moved from 36 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 41 Sea Zone 2 tactical_bombers moved from 39 Sea Zone to India 1 infantry moved from Kansu to Novosibirsk Japanese take Novosibirsk from Russians 1 submarine moved from 6 Sea Zone to 25 Sea Zone 4 fighters and 3 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Japanese Japanese buy 2 artilleries, 1 factory_minor, 1 fighter, 1 infantry, 9 submarines and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 battleships and 1 cruiser moved from 39 Sea Zone to 37 Sea Zone 1 submarine moved from 39 Sea Zone to 37 Sea Zone 1 submarine moved from 39 Sea Zone to 41 Sea Zone 1 fighter moved from 39 Sea Zone to 42 Sea Zone 1 submarine moved from 36 Sea Zone to 44 Sea Zone 1 fighter moved from Philippines to 44 Sea Zone 1 bomber moved from French Indo China to 44 Sea Zone 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 41 Sea Zone 2 fighters and 2 tactical_bombers moved from 39 Sea Zone to India 4 artilleries and 6 infantry moved from Burma to India 1 transport moved from 39 Sea Zone to 38 Sea Zone 1 artillery and 3 infantry moved from Shan State to 38 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 38 Sea Zone to 39 Sea Zone 1 artillery and 3 infantry moved from 39 Sea Zone to India 1 destroyer moved from 36 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 41 Sea Zone 2 tactical_bombers moved from 39 Sea Zone to India 1 infantry moved from Kansu to Novosibirsk Japanese take Novosibirsk from Russians 1 submarine moved from 6 Sea Zone to 25 Sea Zone 4 fighters and 3 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 37 Sea Zone Japanese attack with 2 battleships, 1 cruiser, 1 destroyer and 1 submarine ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 battleships, 1 cruiser and 1 destroyer in 37 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Japanese 1 destroyer owned by the ANZAC lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from ANZAC with 2 battleships, 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in 44 Sea Zone Japanese attack with 1 bomber, 1 fighter and 1 submarine ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 44 Sea Zone Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 destroyer Battle in 41 Sea Zone Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters and 2 tactical_bombers in 41 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 41 Sea Zone Japanese win, taking 41 Sea Zone from Neutral with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in 25 Sea Zone Japanese attack with 4 fighters, 1 submarine and 3 tactical_bombers Americans defend with 2 destroyers and 1 submarine Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 4 fighters and 3 tactical_bombers in 25 Sea Zone, round 2 : 4/7 hits, 4.00 expected hits Americans roll dice for 2 destroyers in 25 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits 2 destroyers owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone retreated to 25 Sea Zone Americans win with 1 submarine remaining. Battle score for attacker is 10 Casualties for Japanese: 1 submarine Casualties for Americans: 2 destroyers Battle in India Japanese attack with 5 artilleries, 2 fighters, 9 infantry and 4 tactical_bombers British defend with 3 artilleries and 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour Japanese roll dice for 1 cruiser in India, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 5 artilleries, 2 fighters, 9 infantry and 4 tactical_bombers in India, round 2 : 8/20 hits, 7.33 expected hits UK_Pacific roll dice for 3 artilleries and 2 infantry in India, round 2 : 2/5 hits, 1.67 expected hits 2 infantry owned by the Japanese, 3 artilleries owned by the British and 2 infantry owned by the British lost in India Japanese destroys 2PUs while taking UK_Pacific capital Japanese win, taking India from UK_Pacific with 5 artilleries, 2 fighters, 7 infantry and 4 tactical_bombers remaining. Battle score for attacker is 12 Casualties for Japanese: 2 infantry Casualties for British: 3 artilleries and 2 infantry Non Combat Move - Japanese 2 aaGuns moved from Burma to India 2 fighters moved from 39 Sea Zone to Iraq 2 fighters and 2 tactical_bombers moved from India to Persia 2 fighters and 2 tactical_bombers moved from 41 Sea Zone to 37 Sea Zone 1 fighter moved from 42 Sea Zone to 37 Sea Zone 1 fighter moved from 44 Sea Zone to 37 Sea Zone 1 bomber moved from 44 Sea Zone to French Indo China 5 carriers moved from 39 Sea Zone to 37 Sea Zone 2 tactical_bombers moved from India to 37 Sea Zone 1 artillery and 2 infantry moved from Yunnan to Burma 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Szechwan to Shensi 1 infantry moved from Shensi to Kansu 1 infantry moved from Kwangsi to Yunnan 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Hopei to Suiyuyan 1 infantry moved from Anhwe to Hopei 3 infantry moved from Shantung to Anhwe 1 armour moved from Yenisey to Yakut S.S.R. 1 mech_infantry moved from Amur to Yakut S.S.R. 2 infantry moved from Amur to Siberia 1 destroyer and 1 submarine moved from 20 Sea Zone to 6 Sea Zone 4 fighters and 3 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone Place Units - Japanese 1 factory_minor placed in Malaya 1 artillery placed in French Indo China 1 transport placed in 36 Sea Zone 1 artillery placed in Kwangtung 1 transport placed in 20 Sea Zone 1 fighter and 9 submarines placed in 6 Sea Zone 1 infantry placed in French Indo China Turning on Edit Mode EDIT: Removing units owned by Japanese from 80 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to 39 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 73 PUs; end with 73 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 76 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Americans regular : 0.17 Japanese regular : -1.67 UK_Pacific regular : 0.33 ANZAC regular : 1.00
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Americans Americans repair damage of 6x factory_minor; Remaining resources: 75 PUs; Americans buy 1 armour, 1 artillery, 1 factory_minor, 9 infantry, 2 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; Combat Move - Americans 2 bombers moved from Russia to Yakut S.S.R. 2 infantry moved from Western United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone 2 infantry moved from 25 Sea Zone to Midway 4 infantry and 2 mech_infantrys moved from Wake Island to 31 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 31 Sea Zone to 25 Sea Zone 1 infantry and 1 mech_infantry moved from 25 Sea Zone to Midway 2 infantry and 1 transport moved from 31 Sea Zone to 25 Sea Zone 2 infantry moved from 25 Sea Zone to Midway 8 fighters and 2 tactical_bombers moved from 31 Sea Zone to Midway 1 battleship and 2 cruisers moved from 31 Sea Zone to 25 Sea Zone 5 carriers and 3 destroyers moved from 31 Sea Zone to 25 Sea Zone 1 carrier, 2 destroyers, 2 fighters and 2 submarines moved from 10 Sea Zone to 25 Sea Zone 1 submarine moved from 8 Sea Zone to 25 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 31 Sea Zone to 25 Sea Zone 1 infantry and 1 mech_infantry moved from 25 Sea Zone to Midway Combat - Americans Battle in Midway Americans attack with 8 fighters, 6 infantry, 2 mech_infantrys and 2 tactical_bombers Japanese defend with 1 airfield, 1 artillery and 1 infantry Americans roll dice for 1 battleship and 2 cruisers in Midway, round 2 : 2/3 hits, 1.67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Midway, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Midway Americans win, taking Midway from Japanese with 8 fighters, 5 infantry, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Americans: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Battle in Yakut S.S.R. Americans attack with 2 bombers Japanese defend with 1 armour and 1 mech_infantry Americans roll dice for 2 bombers in Yakut S.S.R., round 2 : 2/2 hits, 1.33 expected hits Japanese roll dice for 1 armour and 1 mech_infantry in Yakut S.S.R., round 2 : 1/2 hits, 0.83 expected hits 1 mech_infantry owned by the Japanese, 1 armour owned by the Japanese and 1 bomber owned by the Americans lost in Yakut S.S.R. Americans win with 1 bomber remaining. Battle score for attacker is -2 Casualties for Americans: 1 bomber Casualties for Japanese: 1 armour and 1 mech_infantry Non Combat Move - Americans 1 bomber moved from Yakut S.S.R. to Timguska 1 submarine moved from 55 Sea Zone to 43 Sea Zone 2 carriers, 3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 26 Sea Zone 1 destroyer moved from 46 Sea Zone to 42 Sea Zone 5 transports moved from 102 Sea Zone to 101 Sea Zone 1 artillery and 2 infantry moved from Finland to Vyborg 1 armour and 2 mech_infantrys moved from Norway to Vyborg 2 fighters moved from Russia to Finland 1 fighter moved from 110 Sea Zone to Norway 1 carrier and 2 fighters moved from 110 Sea Zone to 91 Sea Zone 2 fighters moved from 91 Sea Zone to Gibraltar 1 cruiser moved from 110 Sea Zone to 91 Sea Zone 8 fighters and 2 tactical_bombers moved from Midway to 25 Sea Zone Place Units - Americans 1 factory_minor placed in Finland 1 armour and 2 mech_infantrys placed in Norway 1 artillery and 9 infantry placed in Eastern United States 3 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 6 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 6 PUs Purchase Units - British British buy 3 armour, 2 artilleries and 6 infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium 2 fighters moved from 110 Sea Zone to Holland Belgium 1 armour and 1 infantry moved from Morocco to 91 Sea Zone 1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from Gibraltar to Normandy Bordeaux 2 fighters moved from Gibraltar to 95 Sea Zone 1 destroyer and 1 submarine moved from 98 Sea Zone to 95 Sea Zone 1 bomber moved from Egypt to 95 Sea Zone 2 fighters moved from 98 Sea Zone to 95 Sea Zone Combat - British Battle in Normandy Bordeaux British attack with 1 armour, 1 fighter and 1 infantry Germans defend with 1 factory_minor, 1 harbour and 1 infantry British roll dice for 1 armour, 1 fighter and 1 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Normandy Bordeaux British win, taking Normandy Bordeaux from Germans with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Holland Belgium British attack with 1 artillery, 2 fighters and 1 infantry Italians defend with 1 infantry and 1 mech_infantry British roll dice for 1 artillery, 2 fighters and 1 infantry in Holland Belgium, round 2 : 1/4 hits, 1.67 expected hits Germans roll dice for 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Holland Belgium British roll dice for 1 artillery, 2 fighters and 1 infantry in Holland Belgium, round 3 : 2/4 hits, 1.67 expected hits Germans roll dice for 1 mech_infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Holland Belgium British win, taking Holland Belgium from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 7 Casualties for Italians: 1 infantry and 1 mech_infantry Battle in 95 Sea Zone British attack with 1 bomber, 1 destroyer, 4 fighters and 1 submarine Italians defend with 1 destroyer and 1 submarine British roll dice for 1 submarine in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 bomber, 1 destroyer and 4 fighters in 95 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits Italians roll dice for 1 submarine in 95 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 destroyer in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians and 1 submarine owned by the Italians lost in 95 Sea Zone British win with 1 bomber, 1 destroyer, 4 fighters and 1 submarine remaining. Battle score for attacker is 14 Casualties for Italians: 1 destroyer and 1 submarine Non Combat Move - British 1 bomber moved from 95 Sea Zone to Egypt 1 fighter moved from 95 Sea Zone to 92 Sea Zone 1 carrier moved from 98 Sea Zone to 92 Sea Zone 1 fighter moved from 95 Sea Zone to Malta 1 fighter moved from 95 Sea Zone to 92 Sea Zone 1 fighter moved from 95 Sea Zone to Malta 1 armour moved from Syria to Egypt 3 artilleries moved from Trans-Jordan to Egypt 1 infantry moved from Trans-Jordan to Egypt 1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt 1 artillery and 4 infantry moved from Turkmenistan to Kazakhstan 4 infantry moved from Eastern Persia to Turkmenistan 3 aaGuns, 1 artillery and 8 infantry moved from West India to Eastern Persia 2 fighters moved from Tambov to Volgograd 2 fighters moved from Bryansk to Volgograd 4 fighters moved from Ukraine to Volgograd 1 aaGun and 1 infantry moved from Norway to Finland 1 fighter moved from Normandy Bordeaux to 110 Sea Zone 1 fighter moved from Holland Belgium to 110 Sea Zone 1 fighter moved from Holland Belgium to United Kingdom 1 destroyer moved from 71 Sea Zone to 81 Sea Zone Place Units - British 3 infantry placed in Egypt 2 artilleries and 3 infantry placed in United Kingdom 3 armour placed in Union of South Africa Turn Complete - British British collect 43 PUs; end with 43 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 46 PUs Turn Complete - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by Americans from 124 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 110 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 1.00 Italians regular : -0.50 Japanese regular : 0.50 Germans regular : -1.33 British regular : -0.83
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@wizmark assumed no scramble in 97.
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TripleA Move Summary: Italians round 10
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Italians Italians buy 1 mech_infantry; Remaining resources: 5 PUs; Combat Move - Italians 1 fighter moved from Southern Italy to 95 Sea Zone 1 bomber moved from Southern Italy to 95 Sea Zone
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Italians Italians buy 1 mech_infantry; Remaining resources: 5 PUs; Combat Move - Italians 1 fighter moved from Southern Italy to 95 Sea Zone 1 bomber moved from Southern Italy to 95 Sea Zone Combat - Italians Battle in 95 Sea Zone Italians attack with 1 bomber and 1 fighter British defend with 1 destroyer and 1 submarine 1 submarine owned by the British Submerged Italians roll dice for 1 bomber and 1 fighter in 95 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits British roll dice for 1 destroyer in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 95 Sea Zone Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Non Combat Move - Italians 1 bomber and 1 fighter moved from 95 Sea Zone to Southern Italy 1 armour and 1 mech_infantry moved from Southern Italy to Western Germany 1 aaGun and 2 infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 mech_infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3 Italians collect 4 PUs (5 lost to blockades); end with 9 PUs
Combat Hit Differential Summary :
Italians regular : -0.17 British regular : -0.33
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@majikforce np…this game is going in interesting directions!
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 armour, 1 fighter and 1 submarine; Remaining resources: 1 PUs; Combat Move - ANZAC 1 destroyer and 1 submarine moved from 54 Sea Zone to 41 Sea Zone Combat - ANZAC Battle in 41 Sea Zone ANZAC attack with 1 destroyer and 1 submarine Japanese defend with 1 submarine ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits ANZAC roll dice for 1 submarine in 41 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 41 Sea Zone ANZAC win, taking 41 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - ANZAC 1 fighter moved from Wake Island to Caroline Islands 2 submarines moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from New South Wales to Queensland 1 submarine moved from 54 Sea Zone to 46 Sea Zone 1 submarine moved from 54 Sea Zone to 45 Sea Zone 2 fighters moved from Tambov to Russia Place Units - ANZAC 1 submarine placed in 62 Sea Zone 1 armour and 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Combat Move - French Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by ANZAC from Russia: 2 fighters EDIT: Adding units owned by ANZAC to Volgograd: 2 fighters EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : -0.17 ANZAC regular : 0.00
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TripleA Move Summary: Germans round 11
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 9 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 3 infantry moved from France to Normandy Bordeaux 3 infantry moved from Western Germany to Holland Belgium 1 fighter moved from Western Germany to Holland Belgium 1 fighter moved from Western Germany to Normandy Bordeaux 1 bomber moved from Western Germany to Normandy Bordeaux 1 bomber moved from Western Germany to Holland Belgium 1 fighter and 1 tactical_bomber moved from Caucasus to Bessarabia 1 mech_infantry moved from Romania to Bessarabia 1 infantry moved from Baltic States to Novgorod Germans take Novgorod from Russians 2 infantry moved from Eastern Poland to Western Ukraine 3 infantry moved from Eastern Poland to Bessarabia 1 fighter and 1 tactical_bomber moved from Eastern Poland to Western Ukraine 1 armour and 1 mech_infantry moved from Iraq to Syria Germans take Syria from British 1 armour and 1 mech_infantry moved from Syria to Trans-Jordan 2 mech_infantrys moved from Iraq to Trans-Jordan 1 mech_infantry moved from Eastern Poland to Smolensk Germans take Smolensk from Russians 1 mech_infantry moved from Eastern Poland to Archangel Germans take Archangel from Russians 2 bombers moved from Caucasus to Trans-Jordan 1 fighter moved from Eastern Poland to Bessarabia 1 mech_infantry moved from Kansu to Vologda Germans take Vologda from Russians 1 bomber moved from Germany to Normandy Bordeaux