Argothair (X) vs. Karl7 (L+18) AA50 Game 2

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: World War II v3 1941 Balanced Mod, version: 1.0.0

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 1 destroyer, 1 factory and 5 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Japanese
            1 artillery and 3 infantry moved from Burma to India
            2 infantry moved from Borneo to 49 Sea Zone
            2 infantry and 1 transport moved from 49 Sea Zone to 50 Sea Zone
            2 infantry moved from 50 Sea Zone to Philippine Islands
            1 artillery and 1 infantry moved from Japan to 62 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 50 Sea Zone
            1 artillery and 1 infantry moved from 50 Sea Zone to Philippine Islands
            1 fighter moved from 37 Sea Zone to India
            1 infantry moved from French Indo-China Thailand to Yunnan
            1 fighter moved from French Indo-China Thailand to Yunnan
            2 fighters moved from French Indo-China Thailand to Fukien
            2 infantry moved from Kiangsu to Fukien
            1 infantry moved from Manchuria to Suiyuan
            2 infantry moved from Japan to 62 Sea Zone
            2 infantry moved from 62 Sea Zone to Buryatia S.S.R.
            2 fighters moved from 62 Sea Zone to Buryatia S.S.R.
            1 fighter moved from 62 Sea Zone to Suiyuan
            1 infantry moved from Manchuria to Suiyuan
            1 transport moved from 50 Sea Zone to 62 Sea Zone
            1 infantry moved from Japan to 62 Sea Zone
            1 infantry moved from 62 Sea Zone to Buryatia S.S.R.
            1 fighter moved from 62 Sea Zone to Fukien
            2 infantry moved from East Indies to 38 Sea Zone
            2 infantry and 1 transport moved from 38 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to India
    
        Combat - Japanese
            Battle in Philippine Islands
                Japanese attack with 1 artillery and 3 infantry
                Americans defend with 2 infantry
                    Japanese roll dice for 1 battleship and 1 cruiser in Philippine Islands, round 2 : 0/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 artillery and 3 infantry in Philippine Islands, round 2 : 1/4 hits, 1.00 expected hits
                    Americans roll dice for 2 infantry in Philippine Islands, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippine Islands
                    Japanese roll dice for 1 artillery and 2 infantry in Philippine Islands, round 3 : 1/3 hits, 0.83 expected hits
                    Americans roll dice for 1 infantry in Philippine Islands, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Philippine Islands
                Japanese win, taking Philippine Islands from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 2 infantry
            Battle in Fukien
                Japanese attack with 3 fighters and 2 infantry
                Chinese defend with 2 infantry
                    Japanese roll dice for 3 fighters and 2 infantry in Fukien, round 2 : 3/5 hits, 1.83 expected hits
                    Chinese roll dice for 2 infantry in Fukien, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Fukien
                Japanese win, taking Fukien from Chinese with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 infantry
            Battle in Buryatia S.S.R.
                Japanese attack with 2 fighters and 3 infantry
                Russians defend with 2 infantry
                    Japanese roll dice for 2 fighters and 3 infantry in Buryatia S.S.R., round 2 : 1/5 hits, 1.50 expected hits
                    Russians roll dice for 2 infantry in Buryatia S.S.R., round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Buryatia S.S.R.
                    Japanese roll dice for 2 fighters and 3 infantry in Buryatia S.S.R., round 3 : 1/5 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Buryatia S.S.R., round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Buryatia S.S.R.
                Japanese win, taking Buryatia S.S.R. from Russians with 2 fighters and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Yunnan
                Japanese attack with 1 fighter and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Japanese win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Suiyuan
                Japanese attack with 1 fighter and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter and 2 infantry in Suiyuan, round 2 : 0/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Suiyuan, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter and 2 infantry in Suiyuan, round 3 : 1/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Suiyuan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Suiyuan
                Japanese win, taking Suiyuan from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in India
                Japanese attack with 1 artillery, 1 fighter and 5 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter and 5 infantry in India, round 2 : 0/7 hits, 1.83 expected hits
                    British roll dice for 1 infantry in India, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery, 1 fighter and 5 infantry in India, round 3 : 2/7 hits, 1.83 expected hits
                    British roll dice for 1 infantry in India, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in India
                Japanese win, taking India from British with 1 artillery, 1 fighter and 5 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            1 carrier moved from 37 Sea Zone to 50 Sea Zone
            1 armour moved from Kwangtung to Burma
            1 infantry moved from Kwangtung to French Indo-China Thailand
            1 transport moved from 61 Sea Zone to 62 Sea Zone
            1 transport moved from 37 Sea Zone to 61 Sea Zone
            1 fighter moved from Yunnan to 50 Sea Zone
            1 fighter moved from Fukien to 50 Sea Zone
            2 fighters moved from Buryatia S.S.R. to 62 Sea Zone
            1 fighter moved from Suiyuan to 62 Sea Zone
            1 fighter moved from Fukien to 62 Sea Zone
            1 fighter moved from Fukien to French Indo-China Thailand
            1 fighter moved from India to French Indo-China Thailand
    
        Place Units - Japanese
            1 factory placed in French Indo-China Thailand
            1 destroyer placed in 62 Sea Zone
            5 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 36 PUs; end with 36 PUs
            Objective 4: Japanese met a national objective for an additional 3 PUs; end with 39 PUs
            Objective 3: Japanese met a national objective for an additional 3 PUs; end with 42 PUs
            Objective 1: Japanese met a national objective for an additional 3 PUs; end with 45 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Americans regular : 0.00
    Japanese regular : -2.83
    Russians regular : -1.00
    British regular : -0.67
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: British round 2

    TripleA Turn Summary for game: World War II v3 1941 Balanced Mod, version: 1.0.0

    Game History

    Round: 2
    
        Purchase Units - British
            British buy 1 armour, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - British
            1 fighter moved from Egypt to 35 Sea Zone
            1 armour moved from Egypt to Persia
            2 infantry moved from Rhodesia to Italian Africa
            1 destroyer moved from 2 Sea Zone to 12 Sea Zone
            1 bomber moved from United Kingdom to 12 Sea Zone
            1 battleship and 1 transport moved from 2 Sea Zone to 3 Sea Zone
            1 infantry moved from United Kingdom to 3 Sea Zone
            1 infantry moved from 3 Sea Zone to Norway
                  British take Norway from Germans
            1 artillery and 4 infantry moved from Egypt to Libya
            1 destroyer and 1 transport moved from 41 Sea Zone to 40 Sea Zone
    
        Combat - British
            Battle in 35 Sea Zone
                British attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 35 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 12 Sea Zone
                British attack with 1 bomber and 1 destroyer
                Germans defend with 1 submarine
                    British roll dice for 1 bomber and 1 destroyer in 12 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Germans roll dice for 1 submarine in 12 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 12 Sea Zone
                British win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in Libya
                British attack with 1 artillery and 4 infantry
                Italians defend with 1 infantry
                    British roll dice for 1 artillery and 4 infantry in Libya, round 2 : 2/5 hits, 1.17 expected hits
                    Italians roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Libya
                British win, taking Libya from Italians with 1 artillery and 4 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            1 fighter moved from 35 Sea Zone to Persia
            2 fighters moved from United Kingdom to 3 Sea Zone
            1 bomber moved from 12 Sea Zone to United Kingdom
    
        Place Units - British
            1 armour and 1 infantry placed in Union of South Africa
            1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 3 Sea Zone
    
        Turn Complete - British
            British collect 33 PUs; end with 33 PUs
            Objective 5: British met a national objective for an additional 5 PUs; end with 38 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.33
    Germans regular : -0.17
    British regular : 0.83
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: British round 2

    TripleA Turn Summary for game: World War II v3 1941 Balanced Mod, version: 1.0.0

    Game History

    Round: 2
    
        Purchase Units - British
            British buy 1 armour, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - British
            1 fighter moved from Egypt to 35 Sea Zone
            1 armour moved from Egypt to Persia
            2 infantry moved from Rhodesia to Italian Africa
            1 destroyer moved from 2 Sea Zone to 12 Sea Zone
            1 bomber moved from United Kingdom to 12 Sea Zone
            1 battleship and 1 transport moved from 2 Sea Zone to 3 Sea Zone
            1 infantry moved from United Kingdom to 3 Sea Zone
            1 infantry moved from 3 Sea Zone to Norway
                  British take Norway from Germans
            1 artillery and 4 infantry moved from Egypt to Libya
            1 destroyer and 1 transport moved from 41 Sea Zone to 40 Sea Zone
    
        Combat - British
            Battle in 35 Sea Zone
                British attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 35 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 12 Sea Zone
                British attack with 1 bomber and 1 destroyer
                Germans defend with 1 submarine
                    British roll dice for 1 bomber and 1 destroyer in 12 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Germans roll dice for 1 submarine in 12 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 12 Sea Zone
                British win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in Libya
                British attack with 1 artillery and 4 infantry
                Italians defend with 1 infantry
                    British roll dice for 1 artillery and 4 infantry in Libya, round 2 : 2/5 hits, 1.17 expected hits
                    Italians roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Libya
                British win, taking Libya from Italians with 1 artillery and 4 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            1 fighter moved from 35 Sea Zone to Persia
            2 fighters moved from United Kingdom to 3 Sea Zone
            1 bomber moved from 12 Sea Zone to United Kingdom
    
        Place Units - British
            1 armour and 1 infantry placed in Union of South Africa
            1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 3 Sea Zone
    
        Turn Complete - British
            British collect 33 PUs; end with 33 PUs
            Objective 5: British met a national objective for an additional 5 PUs; end with 38 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.33
    Germans regular : -0.17
    British regular : 0.83
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II v3 1941 Balanced Mod, version: 1.0.0

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Italians
            1 armour and 1 infantry moved from Gibraltar to 13 Sea Zone
            1 armour, 1 battleship, 2 cruisers, 1 infantry and 1 transport moved from 13 Sea Zone to 14 Sea Zone
            1 armour and 1 infantry moved from 14 Sea Zone to Libya
            1 fighter moved from Bulgaria Romania to Libya
            1 armour moved from Poland to East Poland
            2 infantry moved from Bulgaria Romania to East Poland
    
        Combat - Italians
            Battle in East Poland
                Italians attack with 1 armour and 2 infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 armour and 2 infantry in East Poland, round 2 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in East Poland, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in East Poland
                    Italians roll dice for 1 armour and 1 infantry in East Poland, round 3 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in East Poland, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in East Poland
                Italians win, taking East Poland from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Libya
                Italians attack with 1 armour, 1 fighter and 1 infantry
                British defend with 1 artillery and 4 infantry
                    Italians roll dice for 1 battleship and 1 cruiser in Libya, round 2 : 2/2 hits, 1.17 expected hits
                    Italians roll dice for 1 armour, 1 fighter and 1 infantry in Libya, round 2 : 2/3 hits, 1.17 expected hits
                    British roll dice for 1 artillery and 4 infantry in Libya, round 2 : 3/5 hits, 1.67 expected hits
                    1 fighter owned by the Italians, 4 infantry owned by the British, 1 infantry owned by the Italians and 1 armour owned by the Italians lost in Libya
                British win with 1 artillery remaining. Battle score for attacker is -6
                Casualties for Italians: 1 armour, 1 fighter and 1 infantry
                Casualties for British: 4 infantry
    
        Non Combat Move - Italians
            2 armour moved from Italy to Germany
            1 artillery moved from Balkans to Germany
    
        Place Units - Italians
            1 artillery and 3 infantry placed in Italy
    
        Turn Complete - Italians
            Italians collect 10 PUs; end with 10 PUs
            Objective 2: Italians met a national objective for an additional 3 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 1.17
    Russians regular : 0.33
    British regular : 1.33
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Americans round 2

    TripleA Turn Summary for game: World War II v3 1941 Balanced Mod, version: 1.0.0

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 fighter, 2 submarines and 2 transports; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Americans
            1 infantry moved from Western United States to 56 Sea Zone
            1 infantry and 1 transport moved from 56 Sea Zone to 51 Sea Zone
            1 infantry moved from 51 Sea Zone to Caroline Islands
                  Americans take Caroline Islands from Japanese
            1 bomber moved from Australia to 61 Sea Zone
            1 bomber moved from Eastern Canada to 13 Sea Zone
            1 artillery and 1 infantry moved from Eastern Canada to 1 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 1 Sea Zone to 3 Sea Zone
            1 artillery and 1 infantry moved from 3 Sea Zone to United Kingdom
            1 fighter moved from 56 Sea Zone to Australia
    
        Combat - Americans
            Battle in 61 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 61 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 13 Sea Zone
                Americans attack with 1 bomber
                Germans defend with 1 transport
                    1 transport owned by the Germans lost in 13 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Germans: 1 transport
    
        Non Combat Move - Americans
            1 bomber moved from 13 Sea Zone to United Kingdom
            1 bomber moved from 61 Sea Zone to Yunnan
    
        Combat Move - Chinese
            1 infantry moved from Hupeh to Kiangsu
                  Chinese take Kiangsu from Japanese
            1 infantry moved from Sikang to Yunnan
            1 infantry moved from Sikang to Yunnan
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Americans
            1 transport placed in 10 Sea Zone
            1 submarine placed in 10 Sea Zone
            1 carrier, 1 fighter, 1 submarine and 1 transport placed in 56 Sea Zone
    
        Purchase Units - Chinese
            Chinese builds 3 units.
    
        Place Units - Chinese
            1 infantry placed in Yunnan
            2 infantry placed in Sikang
    
        Turn Complete - Americans
            Americans collect 38 PUs; end with 38 PUs
            Objective 6: Americans met a national objective for an additional 3 PUs; end with 41 PUs
            Objective 7: Americans met a national objective for an additional 2 PUs; end with 43 PUs
            Objective 3: Americans met a national objective for an additional 2 PUs; end with 45 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II v3 1941 Balanced Mod, version: 1.0.0

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery, 1 destroyer, 1 fighter and 6 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Germans
            2 infantry moved from Germany to 5 Sea Zone
            2 infantry moved from 5 Sea Zone to Norway
            1 armour, 1 artillery and 2 infantry moved from Morocco Algeria to Libya
            1 fighter moved from 5 Sea Zone to Archangel
            1 infantry moved from Karelia S.S.R. to Archangel
            1 infantry moved from Baltic States to Belorussia
            1 fighter moved from 5 Sea Zone to Belorussia
            1 bomber moved from Germany to Norway
    
        Combat - Germans
            Battle in Belorussia
                Germans attack with 1 fighter and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter and 1 infantry in Belorussia, round 2 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 fighter and 1 infantry in Belorussia, round 3 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Belorussia, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 fighter and 1 infantry in Belorussia, round 4 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Belorussia, round 4 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 fighter and 1 infantry in Belorussia, round 5 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Belorussia, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Belorussia
                Germans win, taking Belorussia from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Norway
                Germans attack with 1 bomber and 2 infantry
                British defend with 1 infantry
                    Germans roll dice for 1 cruiser in Norway, round 2 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 1 bomber and 2 infantry in Norway, round 2 : 1/3 hits, 1.00 expected hits
                    British roll dice for 1 infantry in Norway, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Norway
                Germans win, taking Norway from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Libya
                Germans attack with 1 armour, 1 artillery and 2 infantry
                British defend with 1 artillery
                    Germans roll dice for 1 armour, 1 artillery and 2 infantry in Libya, round 2 : 3/4 hits, 1.33 expected hits
                    British roll dice for 1 artillery in Libya, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 artillery owned by the British lost in Libya
                Germans win, taking Libya from British with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Germans: 1 infantry
                Casualties for British: 1 artillery
            Battle in Archangel
                Germans attack with 1 fighter and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter and 1 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 fighter moved from Archangel to 5 Sea Zone
            1 fighter moved from Belorussia to 5 Sea Zone
            2 artilleries moved from Karelia S.S.R. to Finland
            6 armour moved from Karelia S.S.R. to East Poland
            3 infantry moved from Poland to East Poland
            1 infantry moved from Bulgaria Romania to East Poland
            1 armour moved from Germany to East Poland
            1 destroyer moved from 5 Sea Zone to 6 Sea Zone
            1 bomber moved from Norway to Germany
            4 infantry moved from France to Germany
            1 artillery and 3 infantry moved from Germany to Poland
    
        Place Units - Germans
            2 infantry placed in Karelia S.S.R.
            1 artillery, 1 fighter and 4 infantry placed in Germany
            1 destroyer placed in 5 Sea Zone
    
        Turn Complete - Germans
            Germans collect 37 PUs; end with 37 PUs
            Objective 1: Germans met a national objective for an additional 5 PUs; end with 42 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -1.67
    Germans regular : -0.17
    British regular : 0.33
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II v3 1941 Balanced Mod, version: 1.0.0

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 2 armour, 2 artilleries and 6 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Russians
            1 infantry moved from Urals to Archangel
            1 infantry moved from Russia to Archangel
            1 artillery moved from Russia to Archangel
            1 infantry moved from Russia to Belorussia
            1 infantry moved from Russia to Belorussia
            1 artillery moved from Russia to Belorussia
            1 infantry moved from Ukraine to Bulgaria Romania
                  Russians take Bulgaria Romania from Germans
            1 submarine moved from 3 Sea Zone to 6 Sea Zone
    
        Combat - Russians
            Battle in 6 Sea Zone
                Russians attack with 1 submarine
                Germans defend with 1 destroyer
                    Russians roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 submarine in 6 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 destroyer in 6 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Russians lost in 6 Sea Zone
                Germans win with 1 destroyer remaining. Battle score for attacker is -6
                Casualties for Russians: 1 submarine
            Battle in Belorussia
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 2 infantry in Belorussia, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Belorussia
                Russians win, taking Belorussia from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Archangel
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 2/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 artilleries and 4 infantry moved from Ukraine to Eastern Ukraine
            1 infantry moved from Russia to Belorussia
            7 infantry moved from Russia to Eastern Ukraine
            1 artillery moved from Caucasus to Eastern Ukraine
            1 infantry moved from Caucasus to Eastern Ukraine
            2 infantry moved from Caucasus to Persia
            2 infantry moved from Evenki National Okrug to Urals
            2 infantry moved from Yakut S.S.R. to Evenki National Okrug
            1 infantry moved from Soviet Far East to Yakut S.S.R.
    
        Place Units - Russians
            1 armour, 1 artillery and 2 infantry placed in Caucasus
            1 armour, 1 artillery and 4 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 27 PUs; end with 27 PUs
            Objective 3: Russians met a national objective for an additional 3 PUs; end with 30 PUs
            Objective 2: Russians met a national objective for an additional 3 PUs; end with 33 PUs
            Objective 1: Russians met a national objective for an additional 3 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0.33
    Russians regular : 0.67
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II v3 1941 Balanced Mod, version: 1.0.0

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 2 artilleries, 1 factory, 2 infantry and 1 submarine; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Japanese
            1 infantry moved from French Indo-China Thailand to Yunnan
            1 infantry moved from Fukien to Yunnan
            1 infantry moved from Suiyuan to Ningxia
                  Japanese take Ningxia from Chinese
            1 infantry moved from Suiyuan to Hupeh
                  Japanese take Hupeh from Chinese
            2 infantry moved from Japan to 62 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
            2 infantry moved from 61 Sea Zone to Kiangsu
            1 infantry moved from Buryatia S.S.R. to Soviet Far East
                  Japanese take Soviet Far East from Russians
            2 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet
                  Japanese take Stanovoj Chrebet from Russians
            2 fighters moved from French Indo-China Thailand to Yunnan
            1 fighter moved from 62 Sea Zone to 51 Sea Zone
            1 fighter moved from 50 Sea Zone to Yunnan
            1 fighter moved from 50 Sea Zone to Yunnan
            1 armour moved from Burma to India
            1 fighter moved from 62 Sea Zone to Yunnan
            2 fighters moved from 62 Sea Zone to Kiangsu
            1 infantry moved from Philippine Islands to 50 Sea Zone
            1 infantry and 1 transport moved from 50 Sea Zone to 48 Sea Zone
            1 infantry moved from 48 Sea Zone to New Guinea
                  Japanese take New Guinea from British
    
        Combat - Japanese
            Battle in 51 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 51 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Kiangsu
                Japanese attack with 2 fighters and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 fighters and 2 infantry in Kiangsu, round 2 : 0/4 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Kiangsu, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kiangsu
                    Japanese roll dice for 2 fighters and 1 infantry in Kiangsu, round 3 : 1/3 hits, 1.17 expected hits
                    Chinese roll dice for 1 infantry in Kiangsu, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu
                Japanese win with 2 fighters remaining. Battle score for attacker is -3
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 1 infantry
            Battle in Yunnan
                Japanese attack with 5 fighters and 2 infantry
                Americans defend with 1 bomber; Chinese defend with 3 infantry
                    Japanese roll dice for 5 fighters and 2 infantry in Yunnan, round 2 : 2/7 hits, 2.83 expected hits
                    Chinese roll dice for 1 bomber and 3 infantry in Yunnan, round 2 : 2/4 hits, 1.17 expected hits
                    2 infantry owned by the Japanese, 1 bomber owned by the Americans and 1 infantry owned by the Chinese lost in Yunnan
                 retreated to Yunnan
                Chinese win with 2 infantry remaining. Battle score for attacker is 9
                Casualties for Japanese: 2 infantry
                Casualties for Americans: 1 bomber
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            2 fighters moved from Yunnan to India
            3 fighters moved from Yunnan to French Indo-China Thailand
            2 fighters moved from Kiangsu to 62 Sea Zone
            3 infantry moved from Japan to 62 Sea Zone
            2 infantry moved from 62 Sea Zone to Manchuria
            1 infantry moved from 62 Sea Zone to Buryatia S.S.R.
            1 fighter moved from 51 Sea Zone to 50 Sea Zone
    
        Place Units - Japanese
            1 factory placed in India
            2 armour placed in French Indo-China Thailand
            2 artilleries and 2 infantry placed in Japan
            1 submarine placed in 62 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 39 PUs; end with 39 PUs
            Objective 4: Japanese met a national objective for an additional 3 PUs; end with 42 PUs
            Objective 3: Japanese met a national objective for an additional 3 PUs; end with 45 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 2.17
    Japanese regular : -2.33
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: British round 3

    TripleA Turn Summary for game: World War II v3 1941 Balanced Mod, version: 1.0.0

    Game History

    Round: 3
    
        Purchase Units - British
            British buy 1 armour, 2 artilleries, 4 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - British
            1 destroyer moved from 12 Sea Zone to 6 Sea Zone
            1 artillery moved from United Kingdom to 3 Sea Zone
            1 armour moved from United Kingdom to 3 Sea Zone
            2 infantry moved from United Kingdom to 3 Sea Zone
            1 armour, 1 artillery, 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 2 transports moved from 3 Sea Zone to 6 Sea Zone
            1 armour, 1 artillery, 2 fighters and 2 infantry moved from 6 Sea Zone to Norway
            1 bomber moved from United Kingdom to Norway
            2 infantry moved from Italian Africa to Anglo-Egypt Sudan
            1 armour and 1 infantry moved from Union of South Africa to Rhodesia
            1 armour moved from Rhodesia to Italian Africa
            1 infantry moved from Australia to 40 Sea Zone
            1 infantry and 1 transport moved from 40 Sea Zone to 38 Sea Zone
            1 infantry moved from 38 Sea Zone to East Indies
                  British take East Indies from Japanese
    
        Combat - British
            Battle in 6 Sea Zone
                British attack with 1 battleship, 1 carrier, 2 destroyers, 1 submarine and 2 transports
                Germans defend with 1 destroyer
                    British roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 battleship, 1 carrier, 2 destroyers and 2 transports in 6 Sea Zone, round 2 : 2/4 hits, 1.50 expected hits
                    Germans roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 battleship owned by the British
                    1 destroyer owned by the Germans lost in 6 Sea Zone
                British win with 1 battleship, 1 carrier, 2 destroyers, 1 submarine and 2 transports remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
            Battle in Norway
                British attack with 1 armour, 1 artillery, 1 bomber, 2 fighters and 2 infantry
                Germans defend with 2 infantry
                    British roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters and 2 infantry in Norway, round 2 : 2/7 hits, 3.00 expected hits
                    Germans roll dice for 2 infantry in Norway, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans and 1 infantry owned by the British lost in Norway
                British win, taking Norway from Germans with 1 armour, 1 artillery, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Germans: 2 infantry
    
        Non Combat Move - British
            2 fighters moved from Norway to 6 Sea Zone
            1 bomber moved from Norway to United Kingdom
            1 aaGun, 1 armour, 1 artillery, 1 fighter and 2 infantry moved from Persia to Trans-Jordan
            1 destroyer moved from 40 Sea Zone to 41 Sea Zone
    
        Place Units - British
            1 submarine and 1 transport placed in 6 Sea Zone
            1 armour and 1 infantry placed in Union of South Africa
            2 artilleries and 3 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 35 PUs; end with 35 PUs
            1 unit repaired.
    

    Combat Hit Differential Summary :

    Germans regular : 1.00
    British regular : -0.83
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II v3 1941 Balanced Mod, version: 1.0.0

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Italians
            1 armour moved from Germany to Bulgaria Romania
            1 infantry moved from East Poland to Bulgaria Romania
            1 armour moved from Germany to Bulgaria Romania
            1 armour moved from East Poland to Bulgaria Romania
    
        Combat - Italians
            Battle in Bulgaria Romania
                Italians attack with 3 armour and 1 infantry
                Russians defend with 1 infantry
                    Italians roll dice for 3 armour and 1 infantry in Bulgaria Romania, round 2 : 0/4 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Bulgaria Romania, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Bulgaria Romania
                    Italians roll dice for 3 armour in Bulgaria Romania, round 3 : 2/3 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Bulgaria Romania, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bulgaria Romania
                Italians win, taking Bulgaria Romania from Russians with 3 armour remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 artillery and 1 infantry moved from Italy to 14 Sea Zone
            1 artillery, 1 battleship, 2 cruisers, 1 infantry and 1 transport moved from 14 Sea Zone to 13 Sea Zone
            1 artillery and 1 infantry moved from 13 Sea Zone to Gibraltar
            2 infantry moved from Italy to Balkans
    
        Place Units - Italians
            1 fighter and 1 infantry placed in Italy
    
        Turn Complete - Italians
            Italians collect 11 PUs; end with 11 PUs
            Objective 1: Italians met a national objective for an additional 3 PUs; end with 14 PUs
            Objective 2: Italians met a national objective for an additional 3 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -1.17
    Russians regular : 0.33
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Americans round 3

    TripleA Turn Summary for game: World War II v3 1941 Balanced Mod, version: 1.0.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 2 armour, 2 fighters, 1 infantry and 2 submarines; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Americans
            1 fighter moved from Australia to 48 Sea Zone
            1 submarine moved from 10 Sea Zone to 12 Sea Zone
            1 transport moved from 10 Sea Zone to 1 Sea Zone
            1 armour moved from Western United States to Eastern Canada
            1 infantry moved from Western Canada to Eastern Canada
            1 artillery moved from United Kingdom to 3 Sea Zone
            1 infantry moved from United Kingdom to 3 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 3 Sea Zone to 4 Sea Zone
            1 artillery and 1 infantry moved from 4 Sea Zone to Finland
            1 bomber moved from United Kingdom to Finland
            1 fighter moved from United Kingdom to Finland
            1 infantry moved from Western Canada to 56 Sea Zone
            2 carriers, 1 destroyer, 2 fighters, 1 infantry, 2 submarines and 1 transport moved from 56 Sea Zone to 53 Sea Zone
            1 infantry moved from 53 Sea Zone to Hawaiian Islands
            1 fighter moved from Australia to 53 Sea Zone
    
        Combat - Americans
            Battle in 48 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 48 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Finland
                Americans attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
                Germans defend with 2 artilleries
                    Americans roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Finland, round 2 : 1/4 hits, 1.83 expected hits
                    Germans roll dice for 2 artilleries in Finland, round 2 : 1/2 hits, 0.67 expected hits
                    1 artillery owned by the Germans and 1 infantry owned by the Americans lost in Finland
                    Americans roll dice for 1 artillery, 1 bomber and 1 fighter in Finland, round 3 : 3/3 hits, 1.50 expected hits
                    Germans roll dice for 1 artillery in Finland, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Finland
                Americans win, taking Finland from Germans with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 5
                Casualties for Americans: 1 infantry
                Casualties for Germans: 2 artilleries
    
        Non Combat Move - Americans
            1 fighter moved from Finland to Norway
            1 bomber moved from Finland to United Kingdom
            1 fighter moved from 48 Sea Zone to 53 Sea Zone
    
        Combat Move - Chinese
            1 infantry moved from Yunnan to Burma
                  British take Burma from Japanese
            1 infantry moved from Yunnan to Fukien
                  Chinese take Fukien from Japanese
            1 fighter and 2 infantry moved from Sikang to Ningxia
    
        Combat - Chinese
            Battle in Ningxia
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Ningxia, round 2 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Ningxia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Ningxia
                Chinese win, taking Ningxia from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Ningxia to Chinghai
    
        Place Units - Americans
            2 armour, 2 fighters and 1 infantry placed in Western United States
            Americans undo move 1.
            2 submarines placed in 10 Sea Zone
            1 fighter placed in Eastern United States
            Americans undo move 2.
            2 armour, 2 fighters and 1 infantry placed in Western United States
    
        Purchase Units - Chinese
            Chinese builds 3 units.
    
        Place Units - Chinese
            1 infantry placed in Yunnan
            2 infantry placed in Sikang
    
        Turn Complete - Americans
            Americans collect 40 PUs; end with 40 PUs
            Objective 6: Americans met a national objective for an additional 3 PUs; end with 43 PUs
            Objective 7: Americans met a national objective for an additional 2 PUs; end with 45 PUs
            Objective 1: Americans met a national objective for an additional 5 PUs; end with 50 PUs
            Objective 2: Americans met a national objective for an additional 5 PUs; end with 55 PUs
            Objective 3: Americans met a national objective for an additional 2 PUs; end with 57 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.17
    Americans regular : 0.67
    Japanese regular : -0.33
    Germans regular : 0.00
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II v3 1941 Balanced Mod, version: 1.0.0

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour and 9 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Germans
            1 fighter moved from 5 Sea Zone to 4 Sea Zone
            2 infantry moved from Germany to 5 Sea Zone
            2 infantry moved from 5 Sea Zone to Finland
            1 fighter moved from 5 Sea Zone to Finland
            1 bomber moved from Germany to Ukraine
            2 infantry moved from East Poland to Ukraine
            1 armour moved from Libya to Egypt
                  Germans take Egypt from British
            1 armour moved from Egypt to Libya
            1 fighter moved from Germany to Finland
    
        Combat - Germans
            Battle in 4 Sea Zone
                Germans attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 4 Sea Zone
                Germans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Finland
                Germans attack with 2 fighters and 2 infantry
                Americans defend with 1 artillery
                    Germans roll dice for 1 cruiser in Finland, round 2 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 2 fighters and 2 infantry in Finland, round 2 : 2/4 hits, 1.33 expected hits
                    Americans roll dice for 1 artillery in Finland, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Americans lost in Finland
                Germans win, taking Finland from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Americans: 1 artillery
            Battle in Ukraine
                Germans attack with 1 bomber and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 2 infantry in Ukraine, round 2 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Ukraine
                Germans win, taking Ukraine from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            7 armour moved from East Poland to Karelia S.S.R.
            1 bomber moved from Ukraine to Germany
            2 fighters moved from Finland to Germany
            1 fighter moved from 4 Sea Zone to Karelia S.S.R.
            2 infantry moved from Poland to Bulgaria Romania
            1 artillery and 1 infantry moved from Poland to Baltic States
            1 artillery and 8 infantry moved from Germany to Poland
    
        Place Units - Germans
            2 infantry placed in Karelia S.S.R.
            3 armour and 7 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 35 PUs; end with 35 PUs
            Objective 1: Germans met a national objective for an additional 5 PUs; end with 40 PUs
            Objective 2: Germans met a national objective for an additional 5 PUs; end with 45 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Russians regular : -0.33
    Germans regular : 0.17
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II v3 1941 Balanced Mod, version: 1.0.0

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 1 armour, 1 fighter and 7 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Russians
            2 infantry moved from Sikang to Hupeh
            1 infantry moved from Caucasus to Ukraine
            1 infantry moved from Caucasus to Ukraine
            1 artillery moved from Caucasus to Ukraine
            1 infantry moved from Eastern Ukraine to Ukraine
            1 infantry moved from Eastern Ukraine to East Poland
            1 infantry moved from Eastern Ukraine to East Poland
            1 infantry moved from Eastern Ukraine to East Poland
            1 artillery moved from Eastern Ukraine to East Poland
            1 infantry moved from Yakut S.S.R. to Soviet Far East
    
        Combat - Russians
            Battle in Soviet Far East
                Russians attack with 1 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 1 infantry in Soviet Far East, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Soviet Far East, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 infantry in Soviet Far East, round 3 : 1/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Soviet Far East, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Soviet Far East
                Japanese win with no units remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in East Poland
                Russians attack with 1 artillery and 3 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 1 artillery and 3 infantry in East Poland, round 2 : 1/4 hits, 1.00 expected hits
                    Italians roll dice for 2 infantry in East Poland, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in East Poland
                    Russians roll dice for 1 artillery and 3 infantry in East Poland, round 3 : 2/4 hits, 1.00 expected hits
                    Italians roll dice for 1 infantry in East Poland, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in East Poland
                Russians win, taking East Poland from Italians with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
            Battle in Ukraine
                Russians attack with 1 artillery and 3 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 1 artillery and 3 infantry in Ukraine, round 2 : 0/4 hits, 1.00 expected hits
                    Germans roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 artillery and 3 infantry in Ukraine, round 3 : 1/4 hits, 1.00 expected hits
                    Germans roll dice for 2 infantry in Ukraine, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                    Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 4 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Ukraine, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 2 infantry
                Casualties for Germans: 2 infantry
            Battle in Hupeh
                Russians attack with 2 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 2 infantry in Hupeh, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Hupeh, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 2 infantry in Hupeh, round 3 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Hupeh, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 2 infantry in Hupeh, round 4 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Hupeh, round 4 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 2 infantry in Hupeh, round 5 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Hupeh, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hupeh
                Russians win, taking Hupeh from Japanese with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Russians
            2 infantry moved from Evenki National Okrug to Yakut S.S.R.
            4 infantry moved from Russia to Archangel
            1 artillery moved from Russia to Archangel
            1 artillery and 3 infantry moved from Belorussia to Archangel
            1 infantry moved from Eastern Ukraine to Belorussia
            1 infantry moved from Persia to Caucasus
            1 infantry moved from Persia to Caucasus
            1 armour moved from Russia to Chinghai
            2 armour moved from Caucasus to Archangel
            1 aaGun moved from Russia to Archangel
            1 aaGun moved from Caucasus to Russia
    
        Place Units - Russians
            1 armour and 3 infantry placed in Caucasus
            Russians undo move 1.
            1 fighter and 3 infantry placed in Caucasus
            1 armour and 4 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 24 PUs; end with 24 PUs
            Objective 2: Russians met a national objective for an additional 3 PUs; end with 27 PUs
            Objective 1: Russians met a national objective for an additional 3 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -1.00
    Japanese regular : -1.00
    Germans regular : 0.33
    Russians regular : 0.50
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II v3 1941 Balanced Mod, version: 1.0.0

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 factory, 1 fighter and 5 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Japanese
            2 infantry moved from Manchuria to Kiangsu
                  Japanese take Kiangsu from Chinese
            2 fighters moved from 62 Sea Zone to Yakut S.S.R.
            2 infantry moved from Stanovoj Chrebet to Yakut S.S.R.
            2 artilleries moved from Japan to 62 Sea Zone
            2 infantry moved from Japan to 62 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 62 Sea Zone to 61 Sea Zone
            2 artilleries and 2 infantry moved from 61 Sea Zone to Fukien
            1 infantry moved from India to Burma
            1 armour moved from French Indo-China Thailand to Burma
            2 infantry moved from India to Persia
            1 fighter moved from India to Persia
            1 fighter moved from India to Burma
            1 battleship and 1 cruiser moved from 50 Sea Zone to 38 Sea Zone
            1 artillery and 1 infantry moved from Philippine Islands to 50 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 50 Sea Zone to 38 Sea Zone
            1 artillery and 1 infantry moved from 38 Sea Zone to East Indies
            1 fighter moved from 50 Sea Zone to East Indies
            1 fighter moved from French Indo-China Thailand to Fukien
            1 fighter moved from French Indo-China Thailand to Burma
            1 fighter moved from French Indo-China Thailand to Fukien
    
        Combat - Japanese
            Battle in 38 Sea Zone
                Japanese attack with 1 battleship, 1 cruiser and 1 transport
                British defend with 1 transport
                    1 transport owned by the British lost in 38 Sea Zone
                Japanese win with 1 battleship, 1 cruiser and 1 transport remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Fukien
                Japanese attack with 2 artilleries, 2 fighters and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 artilleries, 2 fighters and 2 infantry in Fukien, round 2 : 2/6 hits, 2.33 expected hits
                    Chinese roll dice for 1 infantry in Fukien, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Fukien
                Japanese win, taking Fukien from Chinese with 2 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Yakut S.S.R.
                Japanese attack with 2 fighters and 2 infantry
                Russians defend with 2 infantry
                    Japanese roll dice for 2 fighters and 2 infantry in Yakut S.S.R., round 2 : 1/4 hits, 1.33 expected hits
                    Russians roll dice for 2 infantry in Yakut S.S.R., round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Yakut S.S.R.
                 retreated to Yakut S.S.R.
                Russians win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Japanese: 2 infantry
                Casualties for Russians: 1 infantry
            Battle in Persia
                Japanese attack with 1 fighter and 2 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 fighter and 2 infantry in Persia, round 2 : 1/3 hits, 0.83 expected hits
                    British roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Persia
                Japanese win, taking Persia from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Burma
                Japanese attack with 1 armour, 2 fighters and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour, 2 fighters and 1 infantry in Burma, round 2 : 2/4 hits, 1.67 expected hits
                    British roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Burma
                Japanese win, taking Burma from British with 1 armour and 2 fighters remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in East Indies
                Japanese attack with 1 artillery, 1 fighter and 1 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in East Indies, round 2 : 2/3 hits, 1.17 expected hits
                    British roll dice for 1 infantry in East Indies, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in East Indies
                Japanese win, taking East Indies from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            1 carrier moved from 50 Sea Zone to 38 Sea Zone
            1 fighter moved from East Indies to 38 Sea Zone
            1 fighter moved from Burma to 38 Sea Zone
            1 armour moved from French Indo-China Thailand to India
            1 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet
            2 fighters moved from Yakut S.S.R. to Stanovoj Chrebet
            2 carriers, 1 destroyer and 1 submarine moved from 62 Sea Zone to 61 Sea Zone
            2 fighters moved from Fukien to 61 Sea Zone
            1 fighter moved from Burma to 61 Sea Zone
            1 fighter moved from Persia to India
            1 infantry moved from India to Burma
    
        Place Units - Japanese
            1 factory placed in Manchuria
            3 infantry placed in India
            Japanese undo move 2.
            2 infantry placed in French Indo-China Thailand
            1 armour and 2 infantry placed in India
            1 fighter and 1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 40 PUs; end with 40 PUs
            Objective 4: Japanese met a national objective for an additional 3 PUs; end with 43 PUs
            Objective 3: Japanese met a national objective for an additional 3 PUs; end with 46 PUs
            Objective 1: Japanese met a national objective for an additional 3 PUs; end with 49 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Japanese regular : 0.67
    Russians regular : 1.33
    British regular : 1.00
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: British round 4

    TripleA Turn Summary for game: World War II v3 1941 Balanced Mod, version: 1.0.0

    Game History

    Round: 4
    
        Purchase Units - British
            British buy 2 armour, 1 artillery and 7 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - British
            2 infantry moved from Anglo-Egypt Sudan to Egypt
                  British take Egypt from Germans
            1 armour moved from Italian Africa to Egypt
            1 armour, 1 artillery and 1 infantry moved from Norway to Finland
            1 infantry moved from United Kingdom to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            1 infantry moved from 5 Sea Zone to Northwestern Europe
            1 infantry moved from United Kingdom to 6 Sea Zone
            1 artillery moved from United Kingdom to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            1 artillery and 1 infantry moved from 5 Sea Zone to Finland
            1 infantry moved from United Kingdom to 6 Sea Zone
            1 artillery moved from United Kingdom to 6 Sea Zone
            1 destroyer moved from 6 Sea Zone to 12 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            1 artillery and 1 infantry moved from 5 Sea Zone to Baltic States
            1 bomber moved from United Kingdom to Baltic States
            1 battleship, 1 carrier, 1 destroyer, 2 fighters and 2 submarines moved from 6 Sea Zone to 5 Sea Zone
            1 destroyer moved from 41 Sea Zone to 42 Sea Zone
            1 fighter moved from Trans-Jordan to Belgian Congo
            1 infantry moved from Rhodesia to Belgian Congo
            1 armour moved from Union of South Africa to Belgian Congo
            1 infantry moved from Union of South Africa to Rhodesia
            1 armour, 1 artillery and 2 infantry moved from Trans-Jordan to Egypt
    
        Combat - British
            Battle in 5 Sea Zone
                British attack with 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 2 submarines and 3 transports
                Germans defend with 1 carrier, 1 cruiser, 1 destroyer and 1 transport
                    British roll dice for 2 submarines in 5 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 3 transports in 5 Sea Zone, round 2 : 0/5 hits, 2.17 expected hits
                    Germans roll dice for 1 carrier, 1 cruiser, 1 destroyer and 1 transport in 5 Sea Zone, round 2 : 1/3 hits, 1.17 expected hits
                Units damaged: 1 battleship owned by the British
                    British roll dice for 2 submarines in 5 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 3 transports in 5 Sea Zone, round 3 : 2/5 hits, 2.17 expected hits
                    Germans roll dice for 1 carrier, 1 cruiser, 1 destroyer and 1 transport in 5 Sea Zone, round 3 : 2/3 hits, 1.17 expected hits
                    1 destroyer owned by the Germans, 1 carrier owned by the Germans and 2 submarines owned by the British lost in 5 Sea Zone
                    British roll dice for 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 3 transports in 5 Sea Zone, round 4 : 3/5 hits, 2.17 expected hits
                    Germans roll dice for 1 cruiser and 1 transport in 5 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits
                    1 transport owned by the Germans and 1 cruiser owned by the Germans lost in 5 Sea Zone
                British win with 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 3 transports remaining. Battle score for attacker is 29
                Casualties for British: 2 submarines
                Casualties for Germans: 1 carrier, 1 cruiser, 1 destroyer and 1 transport
            Battle in Northwestern Europe
            Battle in Finland
                British attack with 1 armour, 2 artilleries and 2 infantry
                Germans defend with 2 infantry
                    British roll dice for 1 armour, 2 artilleries and 2 infantry in Finland, round 2 : 1/5 hits, 1.83 expected hits
                    Germans roll dice for 2 infantry in Finland, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Finland
                    British roll dice for 1 armour, 2 artilleries and 2 infantry in Finland, round 3 : 2/5 hits, 1.83 expected hits
                    Germans roll dice for 1 infantry in Finland, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Finland
                British win, taking Northwestern Europe from Germans, taking Finland from Germans with 1 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
            Battle in Baltic States
                British attack with 1 artillery, 1 bomber and 1 infantry
                Germans defend with 1 artillery and 1 infantry
                    British roll dice for 1 artillery, 1 bomber and 1 infantry in Baltic States, round 2 : 2/3 hits, 1.33 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Baltic States, round 2 : 1/2 hits, 0.67 expected hits
                    1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the British lost in Baltic States
                British win, taking Baltic States from Germans with 1 artillery and 1 bomber remaining. Battle score for attacker is 4
                Casualties for British: 1 infantry
                Casualties for Germans: 1 artillery and 1 infantry
    
        Non Combat Move - British
            1 bomber moved from Baltic States to United Kingdom
            1 aaGun moved from Trans-Jordan to Egypt
    
        Place Units - British
            1 armour and 1 infantry placed in Union of South Africa
            1 armour, 1 artillery and 6 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 34 PUs; end with 34 PUs
            Objective 1: British met a national objective for an additional 3 PUs; end with 37 PUs
            1 unit repaired.
    

    Combat Hit Differential Summary :

    Germans regular : -0.50
    British regular : -2.83
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16

    Aaright! If the Italian fleet steps out, then the American sub immediately submerges.

  • 2023 '22 '21 '20 '19 '18 '17 '16

    Got ridiculously bad dice in the Baltic Sea, but I don’t think I’ll need those British subs again anyway, so…they served their country well.

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II v3 1941 Balanced Mod, version: 1.0.0

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 1 artillery, 2 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Italians
            1 artillery moved from Germany to Northwestern Europe
            1 fighter moved from Italy to Northwestern Europe
    
        Combat - Italians
            Battle in Northwestern Europe
                Italians attack with 1 artillery and 1 fighter
                British defend with 1 infantry
                    Italians roll dice for 1 artillery and 1 fighter in Northwestern Europe, round 2 : 0/2 hits, 0.83 expected hits
                    British roll dice for 1 infantry in Northwestern Europe, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 artillery and 1 fighter in Northwestern Europe, round 3 : 1/2 hits, 0.83 expected hits
                    British roll dice for 1 infantry in Northwestern Europe, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Northwestern Europe
                Italians win, taking Northwestern Europe from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Northwestern Europe to Germany
            1 battleship, 2 cruisers and 1 transport moved from 13 Sea Zone to 14 Sea Zone
            1 armour moved from Bulgaria Romania to Balkans
            2 armour moved from Bulgaria Romania to Germany
    
        Place Units - Italians
            1 transport placed in 14 Sea Zone
            1 artillery and 2 infantry placed in Italy
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Balkans: 2 infantry
            EDIT: Adding units owned by Italians to Bulgaria Romania: 2 infantry
    
        Turn Complete - Italians
            Italians collect 10 PUs; end with 10 PUs
            Objective 1: Italians met a national objective for an additional 3 PUs; end with 13 PUs
            Objective 2: Italians met a national objective for an additional 3 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.67
    British regular : -0.67
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: World War II v3 1941 Balanced Mod, version: 1.0.0

    Game History

    Round: 4
    
        Research Technology - Americans
            EDIT: Turning off Edit Mode
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 transport; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Americans
            2 submarines moved from 10 Sea Zone to 12 Sea Zone
            1 armour and 1 infantry moved from Eastern Canada to 1 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 1 Sea Zone to 2 Sea Zone
            1 armour and 1 infantry moved from 2 Sea Zone to United Kingdom
            1 infantry moved from Hawaiian Islands to 53 Sea Zone
            1 infantry moved from Hawaiian Islands to 53 Sea Zone
            2 infantry and 1 transport moved from 53 Sea Zone to 50 Sea Zone
            2 infantry moved from 50 Sea Zone to Philippine Islands
                  Americans take Philippine Islands from Japanese
            1 fighter moved from 53 Sea Zone to Australia
            1 fighter moved from 53 Sea Zone to Australia
            2 fighters moved from Western United States to 53 Sea Zone
            1 fighter moved from Norway to United Kingdom
            1 infantry moved from Western Canada to Eastern Canada
            1 armour moved from Western United States to Eastern Canada
    
        Combat - Americans
    
        Non Combat Move - Americans
    
        Combat Move - Chinese
            1 infantry moved from Ningxia to Suiyuan
                  Chinese take Suiyuan from Japanese
            1 infantry moved from Yunnan to French Indo-China Thailand
            1 fighter moved from Chinghai to French Indo-China Thailand
    
        Combat - Chinese
            Battle in French Indo-China Thailand
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 factory and 2 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in French Indo-China Thailand, round 2 : 2/2 hits, 0.67 expected hits
                    Japanese roll dice for 2 infantry in French Indo-China Thailand, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese lost in French Indo-China Thailand
                Chinese win, taking French Indo-China Thailand from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from French Indo-China Thailand to Yunnan
            1 infantry moved from Sikang to Yunnan
            1 infantry moved from Ningxia to Suiyuan
            1 infantry moved from Sikang to Hupeh
    
        Place Units - Americans
            1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 56 Sea Zone
            1 fighter placed in 56 Sea Zone
            1 bomber placed in Eastern United States
            Americans undo move 3.
            1 bomber placed in Western United States
    
        Purchase Units - Chinese
            Chinese builds 3 units.
    
        Place Units - Chinese
            3 infantry placed in Yunnan
    
        Turn Complete - Americans
            Americans collect 40 PUs; end with 40 PUs
            Objective 8: Americans met a national objective for an additional 5 PUs; end with 45 PUs
            Objective 6: Americans met a national objective for an additional 3 PUs; end with 48 PUs
            Objective 7: Americans met a national objective for an additional 2 PUs; end with 50 PUs
            Objective 1: Americans met a national objective for an additional 5 PUs; end with 55 PUs
            Objective 2: Americans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective 3: Americans met a national objective for an additional 2 PUs; end with 62 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.33
    Japanese regular : -0.67
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16

    Boom! China steals the factory. :)

    They can’t use it, but it’s still annoying as f*** for you.

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