Argothair (X) vs. Karl7 (L+18) AA50 Game 2

  • 2023 '22 '21 '20 '19 '18 '17 '16

    New thread @Karl7

  • 2023 '22 '21 '20 '19 '18 '17 '16

    Testing Forum poster

    Test summary from TripleA, engine version: 1.9, time: 5:37:17 PM
    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Germans round 1

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 1
    
        Purchase Units - Germans
            Germans buy 5 armour and 2 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Germans
            1 infantry moved from Morocco Algeria to 13 Sea Zone
            1 infantry moved from 13 Sea Zone to Gibraltar
                  Germans take Gibraltar from British
            1 infantry moved from Northwestern Europe to 5 Sea Zone
            1 artillery moved from Germany to 5 Sea Zone
            1 artillery and 1 infantry moved from 5 Sea Zone to Baltic States
            1 infantry moved from Poland to Baltic States
            1 infantry moved from Poland to Baltic States
            1 infantry moved from Poland to Baltic States
            1 artillery moved from Poland to Baltic States
            1 infantry moved from Poland to East Poland
            1 infantry moved from Bulgaria Romania to East Poland
            1 artillery moved from Bulgaria Romania to Ukraine
            2 infantry moved from Bulgaria Romania to Ukraine
            2 armour moved from Bulgaria Romania to East Poland
            2 armour moved from Czechoslovakia Hungary to East Poland
            1 armour moved from Poland to Baltic States
            1 armour moved from Poland to East Poland
            1 fighter moved from Poland to Ukraine
            1 fighter moved from Germany to Baltic States
            1 fighter moved from Norway to 2 Sea Zone
            1 submarine moved from 7 Sea Zone to 2 Sea Zone
            1 submarine moved from 7 Sea Zone to 9 Sea Zone
            1 fighter moved from Northwestern Europe to 6 Sea Zone
            1 submarine moved from 5 Sea Zone to 6 Sea Zone
            1 bomber moved from Germany to 2 Sea Zone
    
        Combat - Germans
            Battle in 6 Sea Zone
                Germans attack with 1 fighter and 1 submarine
                British defend with 1 destroyer
                    Germans roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 6 Sea Zone
                Germans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in 9 Sea Zone
                Germans attack with 1 submarine
                British defend with 1 destroyer and 1 transport
                    Germans roll dice for 1 submarine in 9 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer and 1 transport in 9 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Germans lost in 9 Sea Zone
                British win with 1 destroyer and 1 transport remaining. Battle score for attacker is -6
                Casualties for Germans: 1 submarine
            Battle in 2 Sea Zone
                Germans attack with 1 bomber, 1 fighter and 1 submarine
                British defend with 1 battleship and 1 transport
                    Germans roll dice for 1 submarine in 2 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 bomber and 1 fighter in 2 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                Units damaged: 1 battleship owned by the British
                    British roll dice for 1 battleship and 1 transport in 2 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    1 submarine owned by the Germans lost in 2 Sea Zone
                    Germans roll dice for 1 bomber and 1 fighter in 2 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits
                    British roll dice for 1 battleship and 1 transport in 2 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    1 transport owned by the British, 1 bomber owned by the Germans and 1 battleship owned by the British lost in 2 Sea Zone
                Germans win with 1 fighter remaining. Battle score for attacker is 9
                Casualties for Germans: 1 bomber and 1 submarine
                Casualties for British: 1 battleship and 1 transport
            Battle in East Poland
                Germans attack with 5 armour and 2 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 5 armour and 2 infantry in East Poland, round 2 : 1/7 hits, 2.83 expected hits
                    Russians roll dice for 2 infantry in East Poland, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in East Poland
                    Germans roll dice for 5 armour and 2 infantry in East Poland, round 3 : 2/7 hits, 2.83 expected hits
                    Russians roll dice for 1 infantry in East Poland, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in East Poland
                Germans win, taking East Poland from Russians with 5 armour and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Ukraine
                Germans attack with 1 artillery, 1 fighter and 2 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Ukraine, round 2 : 1/4 hits, 1.33 expected hits
                    Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                    Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Ukraine, round 3 : 2/3 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Ukraine
                Germans win, taking Ukraine from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
            Battle in Baltic States
                Germans attack with 1 armour, 2 artilleries, 1 fighter and 4 infantry
                Russians defend with 3 infantry
                    Germans roll dice for 1 cruiser in Baltic States, round 2 : 1/1 hits, 0.50 expected hits
                    Germans roll dice for 1 armour, 2 artilleries, 1 fighter and 4 infantry in Baltic States, round 2 : 3/8 hits, 2.67 expected hits
                    Russians roll dice for 3 infantry in Baltic States, round 2 : 1/3 hits, 1.00 expected hits
                    3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                Germans win, taking Baltic States from Russians with 1 armour, 2 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 1 infantry
                Casualties for Russians: 3 infantry
    
        Non Combat Move - Germans
            1 fighter moved from Baltic States to Finland
            2 infantry moved from Norway to Finland
            1 fighter moved from Ukraine to Poland
            1 armour moved from France to Poland
            1 infantry moved from Germany to Poland
            1 infantry moved from Germany to France
            1 aaGun moved from Germany to France
            1 fighter moved from 2 Sea Zone to Norway
            1 infantry moved from Germany to France
            1 fighter moved from 6 Sea Zone to France
    
        Place Units - Germans
            5 armour and 2 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 35 PUs; end with 35 PUs
            Objective 1: Germans met a national objective for an additional 5 PUs; end with 40 PUs
            Objective 2: Germans met a national objective for an additional 5 PUs; end with 45 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.67
    British : 1.00
    Russians : -1.00
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Russians round 1

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 1
    
        Purchase Units - Russians
            Russians buy 10 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Russians
            1 infantry moved from Eastern Ukraine to Ukraine
            3 infantry moved from Caucasus to Ukraine
            1 submarine moved from 4 Sea Zone to 6 Sea Zone
    
        Combat - Russians
            Battle in Ukraine
                Russians attack with 4 infantry
                Germans defend with 1 artillery and 1 infantry
                    Russians roll dice for 4 infantry in Ukraine, round 2 : 0/4 hits, 0.67 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Ukraine
                    Russians roll dice for 3 infantry in Ukraine, round 3 : 1/3 hits, 0.50 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Ukraine, round 3 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                1 infantry owned by the Russians retreated to Caucasus
                Germans win with 1 artillery remaining. Battle score for attacker is -6
                Casualties for Russians: 3 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 infantry moved from Kazakh S.S.R. to Caucasus
            3 infantry moved from Russia to Caucasus
            1 infantry moved from Belorussia to Eastern Ukraine
            1 aaGun moved from Karelia S.S.R. to Archangel
            1 artillery and 5 infantry moved from Karelia S.S.R. to Archangel
            1 artillery moved from Russia to Caucasus
            2 infantry moved from Novosibirsk to Russia
            1 infantry moved from Evenki National Okrug to Urals
            3 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet
            2 infantry moved from Soviet Far East to Stanovoj Chrebet
            1 infantry moved from Yakut S.S.R. to Stanovoj Chrebet
    
        Place Units - Russians
            4 infantry placed in Caucasus
            6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 26 PUs; end with 26 PUs
            Objective 1: Russians met a national objective for an additional 5 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.67
    Russians : -0.17
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Japanese round 1

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 1
    
        Purchase Units - Japanese
            Japanese buy 1 infantry and 2 transports; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Japanese
            1 artillery, 1 infantry and 1 transport moved from 61 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Burma
            1 infantry moved from French Indo-China Thailand to Burma
            2 infantry moved from French Indo-China Thailand to Yunnan
            2 fighters moved from 61 Sea Zone to 35 Sea Zone
            1 carrier moved from 61 Sea Zone to 37 Sea Zone
            2 infantry and 1 transport moved from 61 Sea Zone to 49 Sea Zone
            2 infantry moved from 49 Sea Zone to Borneo
                  Japanese take Borneo from British
            1 infantry moved from Caroline Islands to 51 Sea Zone
            1 infantry and 1 transport moved from 51 Sea Zone to 48 Sea Zone
            1 infantry moved from 48 Sea Zone to New Guinea
                  Japanese take New Guinea from British
            2 infantry moved from Caroline Islands to 51 Sea Zone
            2 infantry and 1 transport moved from 51 Sea Zone to 38 Sea Zone
            2 infantry moved from 38 Sea Zone to East Indies
                  Japanese take East Indies from British
            1 battleship moved from 61 Sea Zone to 50 Sea Zone
            1 destroyer moved from 51 Sea Zone to 50 Sea Zone
            1 fighter moved from Formosa to Yunnan
            1 fighter moved from Manchuria to Yunnan
            1 infantry moved from Manchuria to Buryatia S.S.R.
                  Japanese take Buryatia S.S.R. from Russians
            1 armour moved from Japan to 62 Sea Zone
            1 armour and 1 transport moved from 62 Sea Zone to 60 Sea Zone
            1 infantry moved from Okinawa to 60 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 60 Sea Zone to 61 Sea Zone
            1 armour and 1 infantry moved from 61 Sea Zone to Kwangtung
            2 infantry moved from Manchuria to Suiyuan
            1 infantry moved from Kiangsu to Suiyuan
            1 infantry moved from Kiangsu to Suiyuan
            1 fighter moved from 57 Sea Zone to 56 Sea Zone
            1 fighter moved from 57 Sea Zone to 56 Sea Zone
            2 fighters moved from 57 Sea Zone to 53 Sea Zone
            1 fighter moved from Japan to 53 Sea Zone
    
        Combat - Japanese
            Battle in 56 Sea Zone
                Japanese attack with 2 fighters
                Americans defend with 1 destroyer and 1 transport
                    Japanese roll dice for 2 fighters in 56 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                    Americans roll dice for 1 destroyer and 1 transport in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 fighters in 56 Sea Zone, round 3 : 0/2 hits, 1.00 expected hits
                    Americans roll dice for 1 destroyer and 1 transport in 56 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Japanese lost in 56 Sea Zone
                    Japanese roll dice for 1 fighter in 56 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 destroyer and 1 transport in 56 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter in 56 Sea Zone, round 5 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 destroyer and 1 transport in 56 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter in 56 Sea Zone, round 6 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 destroyer and 1 transport in 56 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter in 56 Sea Zone, round 7 : 1/1 hits, 0.50 expected hits
                    Americans roll dice for 1 destroyer and 1 transport in 56 Sea Zone, round 7 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 56 Sea Zone
                Americans win with 1 transport remaining. Battle score for attacker is -12
                Casualties for Japanese: 2 fighters
                Casualties for Americans: 1 destroyer
            Battle in 50 Sea Zone
                Japanese attack with 1 battleship and 1 destroyer
                Americans defend with 1 destroyer and 1 transport
                    Japanese roll dice for 1 battleship and 1 destroyer in 50 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                    Americans roll dice for 1 destroyer and 1 transport in 50 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 battleship and 1 destroyer in 50 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
                    Americans roll dice for 1 destroyer and 1 transport in 50 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 50 Sea Zone
                    1 transport owned by the Americans lost in 50 Sea Zone
                Japanese win with 1 battleship and 1 destroyer remaining. Battle score for attacker is 15
                Casualties for Americans: 1 destroyer and 1 transport
            Battle in 53 Sea Zone
                Japanese attack with 3 fighters
                Americans defend with 1 battleship
                    Japanese roll dice for 3 fighters in 53 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                Units damaged: 1 battleship owned by the Americans
                    Americans roll dice for 1 battleship in 53 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the Japanese lost in 53 Sea Zone
                    Japanese roll dice for 2 fighters in 53 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
                    Americans roll dice for 1 battleship in 53 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
                    1 battleship owned by the Americans lost in 53 Sea Zone
                Japanese win with 2 fighters remaining. Battle score for attacker is 10
                Casualties for Japanese: 1 fighter
                Casualties for Americans: 1 battleship
            Battle in 35 Sea Zone
                Japanese attack with 2 fighters
                British defend with 1 destroyer and 1 transport
                    Japanese roll dice for 2 fighters in 35 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    British roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 35 Sea Zone
                    1 transport owned by the British lost in 35 Sea Zone
                Japanese win with 2 fighters remaining. Battle score for attacker is 15
                Casualties for British: 1 destroyer and 1 transport
            Battle in Kwangtung
                Japanese attack with 1 armour and 1 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 cruiser in Kwangtung, round 2 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 armour and 1 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits
                    British roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Kwangtung
                Japanese win, taking Kwangtung from British with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Suiyuan
                Japanese attack with 4 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 4 infantry in Suiyuan, round 2 : 1/4 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Suiyuan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Suiyuan
                Japanese win, taking Suiyuan from Chinese with 4 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Burma
                Japanese attack with 1 artillery and 2 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 artillery and 2 infantry in Burma, round 2 : 2/3 hits, 0.83 expected hits
                    British roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Yunnan
                Japanese attack with 2 fighters and 2 infantry
                Chinese defend with 1 fighter and 1 infantry
                    Japanese roll dice for 2 fighters and 2 infantry in Yunnan, round 2 : 2/4 hits, 1.33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 1/2 hits, 1.00 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 10
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 fighter and 1 infantry
    
        Non Combat Move - Japanese
            1 fighter moved from Yunnan to French Indo-China Thailand
            1 fighter moved from Yunnan to French Indo-China Thailand
            2 fighters moved from 35 Sea Zone to 37 Sea Zone
            2 carriers moved from 57 Sea Zone to 62 Sea Zone
            2 fighters moved from 53 Sea Zone to 62 Sea Zone
    
        Place Units - Japanese
            1 infantry placed in Japan
            2 transports placed in 62 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 32 PUs; end with 32 PUs
            Objective 2: Japanese met a national objective for an additional 5 PUs; end with 37 PUs
            Objective 1: Japanese met a national objective for an additional 5 PUs; end with 42 PUs
    

    Combat Hit Differential Summary :

    British : -1.00
    Americans : -1.00
    Chinese : -0.33
    Japanese : -2.50
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: British round 1

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 1
    
        Purchase Units - British
            British buy 1 carrier, 1 factory and 1 fighter; Remaining resources: 4 PUs; 0 techTokens; 
    
        Combat Move - British
            2 fighters moved from United Kingdom to 5 Sea Zone
            1 destroyer moved from 41 Sea Zone to 48 Sea Zone
            1 fighter moved from India to 38 Sea Zone
            1 artillery and 3 infantry moved from India to Burma
            1 destroyer moved from 12 Sea Zone to 13 Sea Zone
            1 bomber moved from United Kingdom to Germany
    
        Combat - British
            Strategic bombing raid in Germany
                Bombing raid in Germany rolls: 1 and causes: 1 damage to unit: factory
                Bombing raid in Germany causes 1 damage total. 
            Battle in 38 Sea Zone
                British attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 38 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 48 Sea Zone
                British attack with 1 destroyer
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 48 Sea Zone
                British win with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 13 Sea Zone
                British attack with 1 destroyer
                Germans defend with 1 transport
                    1 transport owned by the Germans lost in 13 Sea Zone
                British win with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Germans: 1 transport
            Battle in 5 Sea Zone
                British attack with 2 fighters
                Germans defend with 1 cruiser and 1 transport
                    British roll dice for 2 fighters in 5 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Germans roll dice for 1 cruiser and 1 transport in 5 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 cruiser owned by the Germans and 1 fighter owned by the British lost in 5 Sea Zone
                    1 transport owned by the Germans lost in 5 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 9
                Casualties for British: 1 fighter
                Casualties for Germans: 1 cruiser and 1 transport
            Battle in Burma
                British attack with 1 artillery and 3 infantry
                Japanese defend with 1 artillery and 2 infantry
                    British roll dice for 1 artillery and 3 infantry in Burma, round 2 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Burma, round 2 : 0/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese lost in Burma
                    British roll dice for 1 artillery and 3 infantry in Burma, round 3 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Burma, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the British lost in Burma
                    British roll dice for 1 artillery and 2 infantry in Burma, round 4 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Burma, round 4 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the British lost in Burma
                1 artillery owned by the British retreated to India
                Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -6
                Casualties for Japanese: 1 infantry
                Casualties for British: 3 infantry
    
        Non Combat Move - British
            1 aaGun moved from India to Persia
            1 infantry moved from Trans-Jordan to Persia
            2 infantry moved from Trans-Jordan to Egypt
            1 cruiser moved from 12 Sea Zone to 8 Sea Zone
            1 destroyer moved from 9 Sea Zone to 8 Sea Zone
            1 armour moved from Eastern Canada to 9 Sea Zone
            1 armour and 1 transport moved from 9 Sea Zone to 8 Sea Zone
            1 armour moved from 8 Sea Zone to United Kingdom
            1 fighter moved from 5 Sea Zone to United Kingdom
            1 bomber moved from Germany to United Kingdom
            1 fighter moved from 38 Sea Zone to Australia
            1 infantry moved from Australia to 41 Sea Zone
            1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to New Zealand
    
        Place Units - British
            1 factory placed in Egypt
            1 carrier placed in 8 Sea Zone
            1 fighter placed in 8 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by British from Western Canada: 1 infantry
            EDIT: Adding units owned by British to Eastern Canada: 1 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - British
            British collect 31 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.50
    British : -1.83
    Japanese : 0.67
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Italians round 1

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 1
    
        Purchase Units - Italians
            Italians buy 2 armour; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Italians
            1 infantry moved from Libya to 14 Sea Zone
            1 infantry moved from Libya to 14 Sea Zone
            2 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
            2 infantry moved from 15 Sea Zone to Trans-Jordan
                  Italians take Trans-Jordan from British
            1 cruiser moved from 14 Sea Zone to 13 Sea Zone
            1 fighter moved from Italy to 13 Sea Zone
            1 battleship moved from 14 Sea Zone to 15 Sea Zone
            1 cruiser moved from 14 Sea Zone to 15 Sea Zone
            2 infantry moved from Balkans to Bulgaria Romania
            1 armour moved from Balkans to East Poland
            1 armour moved from Italy to Bulgaria Romania
            1 infantry moved from Italy to Balkans
            1 artillery moved from Italy to Balkans
    
        Combat - Italians
            Battle in 13 Sea Zone
                Italians attack with 1 cruiser and 1 fighter
                British defend with 1 destroyer
                    Italians roll dice for 1 cruiser and 1 fighter in 13 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    British roll dice for 1 destroyer in 13 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 13 Sea Zone
                Italians win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
    
        Non Combat Move - Italians
            1 fighter moved from 13 Sea Zone to Italy
    
        Place Units - Italians
            2 armour placed in Italy
    
        Turn Complete - Italians
            Italians collect 11 PUs; end with 11 PUs
            Objective 1: Italians met a national objective for an additional 5 PUs; end with 16 PUs
            Objective 2: Italians met a national objective for an additional 5 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.00
    British : -0.33
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Americans round 1

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 1
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 1 destroyer and 2 transports; Remaining resources: 0 PUs; 0 techTokens; 
    
        Purchase Units - Chinese
            Chinese builds 2 units.
    
        Non Combat Move - Americans
            1 infantry moved from Alaska to Western Canada
            1 fighter moved from Hawaiian Islands to Australia
            1 fighter moved from 44 Sea Zone to Australia
            1 carrier and 1 destroyer moved from 44 Sea Zone to 56 Sea Zone
            1 fighter moved from Western United States to 56 Sea Zone
            1 bomber moved from Western United States to Australia
            1 fighter moved from Eastern United States to 8 Sea Zone
            1 artillery and 1 infantry moved from Eastern United States to 10 Sea Zone
            1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
            1 artillery and 1 infantry moved from 8 Sea Zone to United Kingdom
            1 bomber moved from Eastern United States to United Kingdom
            1 infantry moved from Central United States to Eastern United States
    
        Combat Move - Chinese
            1 infantry moved from Hupeh to Yunnan
            1 infantry moved from Fukien to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Yunnan, round 3 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                1 infantry owned by the Chinese retreated to Hupeh
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Americans
            1 transport placed in 10 Sea Zone
            1 carrier, 1 destroyer and 1 transport placed in 56 Sea Zone
            1 artillery placed in Western United States
    
        Place Units - Chinese
            2 infantry placed in Chinghai
    
        Turn Complete - Americans
            Americans collect 40 PUs; end with 40 PUs
            Objective 4: Americans met a national objective for an additional 5 PUs; end with 45 PUs
            Objective 2: Americans met a national objective for an additional 5 PUs; end with 50 PUs
            Objective 3: Americans met a national objective for an additional 5 PUs; end with 55 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0.67
    Japanese : 0.33
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 1x factory; Remaining resources: 44 PUs; 0 techTokens; 
            Germans buy 1 aaGun, 5 armour, 1 artillery and 3 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Germans
            4 infantry moved from Finland to Karelia S.S.R.
                  Germans take Karelia S.S.R. from Russians
            1 fighter moved from Norway to Belorussia
            1 fighter moved from Poland to Eastern Ukraine
            1 infantry moved from East Poland to Ukraine
            1 infantry moved from East Poland to Eastern Ukraine
            1 artillery moved from Ukraine to Eastern Ukraine
            1 infantry moved from Baltic States to Belorussia
            1 infantry moved from Baltic States to Belorussia
            1 fighter moved from Finland to Belorussia
            1 infantry moved from Baltic States to Karelia S.S.R.
            2 artilleries moved from Baltic States to Karelia S.S.R.
            1 armour moved from Poland to Karelia S.S.R.
            1 armour moved from Baltic States to Karelia S.S.R.
            1 infantry moved from Poland to East Poland
            1 armour moved from East Poland to Karelia S.S.R.
            1 armour moved from East Poland to Karelia S.S.R.
            3 armour moved from East Poland to Karelia S.S.R.
            5 armour moved from Germany to East Poland
            1 infantry moved from Germany to Poland
            1 infantry moved from Germany to France
            1 submarine moved from 6 Sea Zone to 5 Sea Zone
    
        Combat - Germans
            Battle in Belorussia
                Germans attack with 2 fighters and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 fighters and 2 infantry in Belorussia, round 2 : 2/4 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Belorussia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belorussia
                Germans win, taking Belorussia from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Eastern Ukraine
                Germans attack with 1 artillery, 1 fighter and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Eastern Ukraine, round 2 : 2/3 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Eastern Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Eastern Ukraine
                Germans win, taking Eastern Ukraine from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            2 fighters moved from Belorussia to East Poland
            1 fighter moved from Eastern Ukraine to East Poland
    
        Place Units - Germans
            1 aaGun, 5 armour, 1 artillery and 3 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 39 PUs; end with 39 PUs
            Objective 1: Germans met a national objective for an additional 5 PUs; end with 44 PUs
            Objective 3: Germans met a national objective for an additional 5 PUs; end with 49 PUs
            Objective 2: Germans met a national objective for an additional 5 PUs; end with 54 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.50
    Russians : 0.33
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians buy 1 fighter and 7 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Russians
            1 artillery and 2 infantry moved from Caucasus to Eastern Ukraine
            1 artillery and 1 infantry moved from Archangel to Belorussia
            2 infantry moved from Caucasus to Ukraine
    
        Combat - Russians
            Battle in Belorussia
                Russians attack with 1 artillery and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 1 infantry in Belorussia, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Belorussia
                Russians win, taking Belorussia from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Eastern Ukraine
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 artillery and 1 infantry
                    Russians roll dice for 1 artillery and 2 infantry in Eastern Ukraine, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Eastern Ukraine, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Ukraine
                    Russians roll dice for 1 artillery and 1 infantry in Eastern Ukraine, round 3 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 artillery in Eastern Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Eastern Ukraine, round 4 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 artillery in Eastern Ukraine, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Eastern Ukraine
                    Russians roll dice for 1 artillery in Eastern Ukraine, round 5 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 artillery in Eastern Ukraine, round 5 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in Eastern Ukraine
                Germans win with 1 artillery remaining. Battle score for attacker is -7
                Casualties for Russians: 1 artillery and 2 infantry
                Casualties for Germans: 1 infantry
            Battle in Ukraine
                Russians attack with 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0.33 expected hits
                    Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 2 infantry in Ukraine, round 3 : 0/2 hits, 0.33 expected hits
                    Germans roll dice for 1 infantry in Ukraine, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Ukraine
                1 infantry owned by the Russians retreated to Caucasus
                Germans win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Russians
            1 aaGun and 6 infantry moved from Archangel to Russia
            1 infantry moved from Urals to Russia
            2 infantry moved from Caucasus to Russia
            1 submarine moved from 6 Sea Zone to 12 Sea Zone
    
        Place Units - Russians
            1 fighter and 4 infantry placed in Russia
            3 infantry placed in Caucasus
    
        Turn Complete - Russians
            Russians collect 22 PUs; end with 22 PUs
            Objective 1: Russians met a national objective for an additional 5 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.33
    Russians : -1.83
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 factory, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Japanese
            1 artillery and 1 infantry moved from Burma to India
            1 infantry moved from Yunnan to Sikang
                  Japanese take Sikang from Chinese
            1 infantry moved from Kwangtung to Fukien
                  Japanese take Fukien from Chinese
            4 infantry moved from Suiyuan to Ningxia
                  Japanese take Ningxia from Chinese
            1 infantry moved from Kiangsu to Hupeh
            1 armour moved from Kwangtung to Hupeh
            1 infantry moved from Buryatia S.S.R. to Soviet Far East
                  Japanese take Soviet Far East from Russians
            1 artillery moved from Japan to 62 Sea Zone
            3 infantry moved from Japan to 62 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 62 Sea Zone to 50 Sea Zone
            1 artillery and 3 infantry moved from 50 Sea Zone to Philippine Islands
            1 carrier moved from 62 Sea Zone to 50 Sea Zone
            1 fighter moved from 62 Sea Zone to Philippine Islands
            2 infantry moved from Borneo to 49 Sea Zone
            1 transport moved from 37 Sea Zone to 38 Sea Zone
            2 infantry moved from East Indies to 38 Sea Zone
            2 infantry and 1 transport moved from 38 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to India
            2 infantry and 1 transport moved from 49 Sea Zone to 50 Sea Zone
            2 infantry moved from 50 Sea Zone to Philippine Islands
            2 fighters moved from 37 Sea Zone to 48 Sea Zone
            1 destroyer moved from 50 Sea Zone to 48 Sea Zone
            1 cruiser moved from 61 Sea Zone to 62 Sea Zone
            1 fighter moved from French Indo-China Thailand to India
            1 fighter moved from French Indo-China Thailand to Hupeh
            1 carrier moved from 37 Sea Zone to 50 Sea Zone
    
        Combat - Japanese
            Battle in 48 Sea Zone
                Japanese attack with 1 destroyer and 2 fighters
                British defend with 1 destroyer
                    Japanese roll dice for 1 destroyer and 2 fighters in 48 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                    British roll dice for 1 destroyer in 48 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 48 Sea Zone
                Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in Philippine Islands
                Japanese attack with 1 artillery, 1 fighter and 5 infantry
                Americans defend with 2 infantry
                    Japanese roll dice for 1 battleship in Philippine Islands, round 2 : 0/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery, 1 fighter and 5 infantry in Philippine Islands, round 2 : 1/7 hits, 1.83 expected hits
                    Americans roll dice for 2 infantry in Philippine Islands, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans lost in Philippine Islands
                    Japanese roll dice for 1 artillery, 1 fighter and 5 infantry in Philippine Islands, round 3 : 3/7 hits, 1.83 expected hits
                    Americans roll dice for 1 infantry in Philippine Islands, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Philippine Islands
                Japanese win, taking Philippine Islands from Americans with 1 artillery, 1 fighter and 5 infantry remaining. Battle score for attacker is 6
                Casualties for Americans: 2 infantry
            Battle in Hupeh
                Japanese attack with 1 armour, 1 fighter and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 fighter and 1 infantry in Hupeh, round 2 : 1/3 hits, 1.17 expected hits
                    Chinese roll dice for 1 infantry in Hupeh, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hupeh
                Japanese win, taking Hupeh from Chinese with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in India
                Japanese attack with 1 artillery, 1 fighter and 3 infantry
                British defend with 1 artillery
                    Japanese roll dice for 1 artillery, 1 fighter and 3 infantry in India, round 2 : 0/5 hits, 1.50 expected hits
                    British roll dice for 1 artillery in India, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery, 1 fighter and 3 infantry in India, round 3 : 2/5 hits, 1.50 expected hits
                    British roll dice for 1 artillery in India, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the British lost in India
                Japanese win, taking India from British with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 artillery
    
        Non Combat Move - Japanese
            1 fighter moved from India to French Indo-China Thailand
            1 fighter moved from Philippine Islands to 50 Sea Zone
            2 fighters moved from 48 Sea Zone to 50 Sea Zone
            1 fighter moved from Hupeh to Manchuria
            1 transport moved from 61 Sea Zone to 62 Sea Zone
            1 aaGun moved from Japan to 62 Sea Zone
            1 infantry moved from Japan to 62 Sea Zone
            1 infantry moved from 62 Sea Zone to Manchuria
            1 aaGun moved from 62 Sea Zone to Manchuria
    
        Place Units - Japanese
            1 factory placed in Manchuria
            1 artillery, 1 fighter and 2 infantry placed in Japan
            1 transport placed in 62 Sea Zone
            Japanese undo move 2.
            1 fighter placed in 62 Sea Zone
            1 artillery and 2 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 42 PUs; end with 42 PUs
            Objective 2: Japanese met a national objective for an additional 5 PUs; end with 47 PUs
            Objective 3: Japanese met a national objective for an additional 5 PUs; end with 52 PUs
            Objective 1: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
    

    Combat Hit Differential Summary :

    British : 0.00
    Americans : -1.00
    Chinese : -0.33
    Japanese : -1.83
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: British round 2

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 2
    
        Purchase Units - British
            British buy 2 armour, 1 factory, 1 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - British
            1 infantry moved from New Zealand to 42 Sea Zone
            1 infantry and 1 transport moved from 42 Sea Zone to 51 Sea Zone
            1 infantry moved from 51 Sea Zone to Caroline Islands
                  British take Caroline Islands from Japanese
            1 infantry moved from Persia to Trans-Jordan
            1 armour and 1 infantry moved from Egypt to Trans-Jordan
            1 artillery moved from Egypt to Trans-Jordan
            1 armour and 3 infantry moved from Egypt to Libya
            2 infantry moved from Union of South Africa to Rhodesia
            1 fighter moved from Egypt to Libya
            1 destroyer moved from 8 Sea Zone to 13 Sea Zone
            1 bomber moved from United Kingdom to 13 Sea Zone
            1 armour moved from United Kingdom to 8 Sea Zone
            1 infantry moved from United Kingdom to 8 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 8 Sea Zone to 12 Sea Zone
            1 armour and 1 infantry moved from 12 Sea Zone to Gibraltar
            1 fighter moved from 8 Sea Zone to Gibraltar
            1 cruiser moved from 8 Sea Zone to 12 Sea Zone
    
        Combat - British
            Battle in Gibraltar
                British attack with 1 armour, 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    British roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits, 0.50 expected hits
                    Germans roll dice for 1 infantry in Gibraltar, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Gibraltar
                British win, taking Gibraltar from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in 13 Sea Zone
                British attack with 1 bomber and 1 destroyer
                Italians defend with 1 cruiser
                    British roll dice for 1 bomber and 1 destroyer in 13 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Italians roll dice for 1 cruiser in 13 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    1 cruiser owned by the Italians lost in 13 Sea Zone
                British win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 12
                Casualties for Italians: 1 cruiser
            Battle in Trans-Jordan
                British attack with 1 armour, 1 artillery and 2 infantry
                Italians defend with 2 infantry
                    British roll dice for 1 armour, 1 artillery and 2 infantry in Trans-Jordan, round 2 : 3/4 hits, 1.33 expected hits
                    Italians roll dice for 2 infantry in Trans-Jordan, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Italians lost in Trans-Jordan
                British win, taking Trans-Jordan from Italians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Italians: 2 infantry
            Battle in Libya
                British attack with 1 armour, 1 fighter and 3 infantry
                Germans defend with 1 armour, 1 artillery and 1 infantry
                    British roll dice for 1 armour, 1 fighter and 3 infantry in Libya, round 2 : 2/5 hits, 1.50 expected hits
                    Italians roll dice for 1 armour, 1 artillery and 1 infantry in Libya, round 2 : 0/3 hits, 1.17 expected hits
                    1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Libya
                    British roll dice for 1 armour, 1 fighter and 3 infantry in Libya, round 3 : 2/5 hits, 1.50 expected hits
                    Italians roll dice for 1 armour in Libya, round 3 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Germans and 1 infantry owned by the British lost in Libya
                British win, taking Libya from Italians with 1 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 9
                Casualties for Germans: 1 armour, 1 artillery and 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - British
            1 fighter moved from Libya to Egypt
            1 aaGun moved from Persia to Trans-Jordan
            1 bomber moved from 13 Sea Zone to Egypt
            1 carrier and 1 fighter moved from 8 Sea Zone to 12 Sea Zone
            1 fighter moved from Gibraltar to 12 Sea Zone
            1 fighter moved from Australia to 56 Sea Zone
    
        Place Units - British
            1 factory placed in Union of South Africa
            2 armour placed in Egypt
            1 infantry placed in United Kingdom
            1 transport placed in 2 Sea Zone
    
        Turn Complete - British
            British collect 29 PUs; end with 29 PUs
            Objective 1: British met a national objective for an additional 5 PUs; end with 34 PUs
            Objective 2: British met a national objective for an additional 5 PUs; end with 39 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by British from Eastern Canada: 1 infantry
            EDIT: Adding units owned by British to United Kingdom: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 0.67
    British : 3.17
    Italians : -1.83
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 armour, 1 artillery and 4 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Italians
            1 battleship, 1 cruiser and 1 transport moved from 15 Sea Zone to 14 Sea Zone
            1 artillery and 1 infantry moved from Balkans to 14 Sea Zone
            1 artillery and 1 infantry moved from 14 Sea Zone to Libya
            1 fighter moved from Italy to Libya
            1 armour moved from Bulgaria Romania to East Poland
            2 infantry moved from Bulgaria Romania to East Poland
            2 armour moved from Italy to Bulgaria Romania
    
        Combat - Italians
            Battle in Libya
                Italians attack with 1 artillery, 1 fighter and 1 infantry
                British defend with 1 armour and 2 infantry
                    Italians roll dice for 1 battleship and 1 cruiser in Libya, round 2 : 0/2 hits, 1.17 expected hits
                    Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Libya, round 2 : 1/3 hits, 1.17 expected hits
                    British roll dice for 1 armour and 2 infantry in Libya, round 2 : 2/3 hits, 1.17 expected hits
                    1 artillery owned by the Italians, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Libya
                British win with 1 armour and 1 infantry remaining. Battle score for attacker is -4
                Casualties for Italians: 1 artillery and 1 infantry
                Casualties for British: 1 infantry
                1 fighter owned by the Italians retreated
    
        Non Combat Move - Italians
            1 fighter moved from Libya to Italy
    
        Place Units - Italians
            1 armour, 1 artillery and 4 infantry placed in Italy
    
        Turn Complete - Italians
            Italians collect 9 PUs; end with 9 PUs
    

    Combat Hit Differential Summary :

    Italians : -1.33
    British : 0.83
    

    Savegame


  • Bit of a rally for Britain! Thought maybe you were on the ropes already. Oh, how fickle Lady Luck is.

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Americans round 2

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 2
    
        Purchase Units - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Western United States: 1 infantry
            EDIT: Adding units owned by Americans to Eastern United States: 1 infantry
            EDIT: Turning off Edit Mode
            Americans buy 1 carrier, 1 destroyer, 2 fighters and 2 submarines; Remaining resources: 1 PUs; 0 techTokens; 
    
        Purchase Units - Chinese
            Chinese builds 0 units.
    
        Combat Move - Americans
            2 infantry moved from Eastern United States to 10 Sea Zone
            2 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone
            2 infantry moved from 12 Sea Zone to Morocco Algeria
                  Americans take Morocco Algeria from Germans
            1 bomber moved from United Kingdom to Karelia S.S.R.
            2 fighters moved from Australia to 48 Sea Zone
            1 bomber moved from Australia to 35 Sea Zone
    
        Combat - Americans
            Strategic bombing raid in Karelia S.S.R.
                Bombing raid in Karelia S.S.R. rolls: 1 and causes: 1 damage to unit: factory
                Bombing raid in Karelia S.S.R. causes 1 damage total. 
            Battle in 35 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 35 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 48 Sea Zone
                Americans attack with 2 fighters
                Japanese defend with 1 destroyer
                    Americans roll dice for 2 fighters in 48 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer in 48 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 48 Sea Zone
                Americans win with 2 fighters remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 destroyer moved from 56 Sea Zone to 51 Sea Zone
            1 infantry moved from Western Canada to 56 Sea Zone
            1 artillery moved from Western United States to 56 Sea Zone
            1 transport moved from 56 Sea Zone to 57 Sea Zone
            1 infantry moved from Midway to 57 Sea Zone
            1 infantry and 1 transport moved from 57 Sea Zone to 53 Sea Zone
            1 infantry moved from 53 Sea Zone to Hawaiian Islands
            1 artillery, 2 carriers, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 56 Sea Zone to 53 Sea Zone
            1 artillery and 1 infantry moved from 53 Sea Zone to Hawaiian Islands
            2 fighters moved from 48 Sea Zone to 53 Sea Zone
            1 destroyer moved from 8 Sea Zone to 12 Sea Zone
            1 artillery moved from United Kingdom to 8 Sea Zone
            1 infantry moved from United Kingdom to 8 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 12 Sea Zone
            1 artillery and 1 infantry moved from 12 Sea Zone to Morocco Algeria
            1 bomber moved from 35 Sea Zone to Trans-Jordan
            1 bomber moved from Karelia S.S.R. to United Kingdom
    
        Place Units - Americans
            1 carrier, 1 destroyer and 2 submarines placed in 56 Sea Zone
            2 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 39 PUs; end with 40 PUs
            Objective 4: Americans met a national objective for an additional 5 PUs; end with 45 PUs
            Objective 3: Americans met a national objective for an additional 5 PUs; end with 50 PUs
    

    Combat Hit Differential Summary :

    Americans : 0.00
    Japanese : -0.33
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 1x factory; Remaining resources: 53 PUs; 0 techTokens; 
            Germans buy 1 aaGun, 7 armour and 4 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Germans
            1 infantry moved from Karelia S.S.R. to Archangel
                  Germans take Archangel from Russians
            1 artillery moved from Eastern Ukraine to Belorussia
            1 infantry moved from Ukraine to Eastern Ukraine
            1 infantry moved from East Poland to Ukraine
            1 infantry moved from Karelia S.S.R. to Belorussia
            1 infantry moved from Karelia S.S.R. to Belorussia
            3 fighters moved from East Poland to Belorussia
            1 infantry moved from Poland to East Poland
            1 artillery moved from Germany to Poland
            1 infantry moved from Germany to Poland
            1 infantry moved from Germany to France
            1 infantry moved from Germany to France
    
        Combat - Germans
            Battle in Belorussia
                Germans attack with 1 artillery, 3 fighters and 2 infantry
                Russians defend with 1 artillery and 1 infantry
                    Germans roll dice for 1 artillery, 3 fighters and 2 infantry in Belorussia, round 2 : 1/6 hits, 2.33 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Belorussia, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Belorussia
                    Germans roll dice for 1 artillery, 3 fighters and 2 infantry in Belorussia, round 3 : 2/6 hits, 2.33 expected hits
                    Russians roll dice for 1 artillery in Belorussia, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Belorussia
                Germans win, taking Belorussia from Russians with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 artillery and 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Germans
            6 armour moved from Karelia S.S.R. to East Poland
            5 armour moved from Germany to East Poland
            1 infantry moved from Karelia S.S.R. to Finland
            1 artillery moved from Karelia S.S.R. to Finland
            3 fighters moved from Belorussia to Karelia S.S.R.
    
        Place Units - Germans
            1 aaGun and 1 infantry placed in Karelia S.S.R.
            7 armour and 3 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 40 PUs; end with 40 PUs
            Objective 1: Germans met a national objective for an additional 5 PUs; end with 45 PUs
            Objective 3: Germans met a national objective for an additional 5 PUs; end with 50 PUs
            Objective 2: Germans met a national objective for an additional 5 PUs; end with 55 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.67
    Russians : 0.00
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 9 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Russians
            2 infantry moved from Caucasus to Eastern Ukraine
            2 infantry moved from Russia to Archangel
            1 fighter moved from Russia to Archangel
    
        Combat - Russians
            Battle in Archangel
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Archangel, round 2 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 2 infantry in Archangel, round 3 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 2 infantry in Archangel, round 4 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Eastern Ukraine
                Russians attack with 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 infantry in Eastern Ukraine, round 2 : 0/2 hits, 0.33 expected hits
                    Germans roll dice for 1 infantry in Eastern Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 2 infantry in Eastern Ukraine, round 3 : 0/2 hits, 0.33 expected hits
                    Germans roll dice for 1 infantry in Eastern Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 2 infantry in Eastern Ukraine, round 4 : 1/2 hits, 0.33 expected hits
                    Germans roll dice for 1 infantry in Eastern Ukraine, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Eastern Ukraine
                Russians win, taking Eastern Ukraine from Germans with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Archangel to Russia
            1 submarine moved from 12 Sea Zone to 6 Sea Zone
            1 aaGun and 7 infantry moved from Caucasus to Russia
    
        Place Units - Russians
            6 infantry placed in Russia
            3 infantry placed in Caucasus
    
        Turn Complete - Russians
            Russians collect 21 PUs; end with 21 PUs
            Objective 1: Russians met a national objective for an additional 5 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.00
    Russians : -1.50
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 artillery, 1 destroyer, 1 factory, 1 fighter and 5 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Sikang to Chinghai
            4 infantry moved from Ningxia to Chinghai
            1 armour moved from Hupeh to Chinghai
            1 fighter moved from French Indo-China Thailand to Chinghai
            1 infantry moved from Hupeh to Sikang
            1 infantry moved from Fukien to Yunnan
            1 infantry moved from Soviet Far East to Yakut S.S.R.
                  Japanese take Yakut S.S.R. from Russians
            1 infantry moved from Manchuria to Buryatia S.S.R.
            2 fighters moved from 62 Sea Zone to 51 Sea Zone
            1 infantry moved from Japan to 62 Sea Zone
            1 artillery moved from Japan to 62 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 51 Sea Zone
            1 artillery moved from 51 Sea Zone to Caroline Islands
            1 infantry moved from 51 Sea Zone to Caroline Islands
            1 transport moved from 62 Sea Zone to 59 Sea Zone
            1 infantry moved from Iwo Jima to 59 Sea Zone
            1 infantry and 1 transport moved from 59 Sea Zone to 62 Sea Zone
            1 infantry moved from Japan to 62 Sea Zone
            2 infantry moved from 62 Sea Zone to Manchuria
            1 artillery and 4 infantry moved from Philippine Islands to 50 Sea Zone
            1 artillery, 1 battleship, 2 carriers, 3 fighters, 4 infantry and 3 transports moved from 50 Sea Zone to 48 Sea Zone
            1 infantry moved from New Guinea to 48 Sea Zone
            1 artillery, 1 battleship, 2 carriers, 3 fighters, 5 infantry and 3 transports moved from 48 Sea Zone to 47 Sea Zone
            5 infantry moved from 47 Sea Zone to Australia
            1 artillery moved from 47 Sea Zone to Australia
            1 fighter moved from 47 Sea Zone to Australia
    
        Combat - Japanese
            Battle in 51 Sea Zone
                Japanese attack with 2 fighters and 1 transport
                British defend with 1 transport; Americans defend with 1 destroyer
                    Japanese roll dice for 2 fighters and 1 transport in 51 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    British roll dice for 1 destroyer and 1 transport in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 51 Sea Zone
                    1 transport owned by the British lost in 51 Sea Zone
                Japanese win with 2 fighters and 1 transport remaining. Battle score for attacker is 15
                Casualties for Americans: 1 destroyer
                Casualties for British: 1 transport
            Battle in Caroline Islands
                Japanese attack with 1 artillery and 1 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits
                    British roll dice for 1 infantry in Caroline Islands, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Caroline Islands
                Japanese win, taking Caroline Islands from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Chinghai
                Japanese attack with 1 armour, 1 fighter and 5 infantry
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 armour, 1 fighter and 5 infantry in Chinghai, round 2 : 3/7 hits, 1.83 expected hits
                    Chinese roll dice for 2 infantry in Chinghai, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Chinghai
                Japanese win, taking Chinghai from Chinese with 1 armour, 1 fighter and 4 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 infantry
            Battle in Australia
                Japanese attack with 1 artillery, 1 fighter and 5 infantry
                British defend with 1 aaGun, 1 artillery and 2 infantry
                    AA fire in Australia : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 battleship in Australia, round 2 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery, 1 fighter and 5 infantry in Australia, round 2 : 2/7 hits, 1.83 expected hits
                    British roll dice for 1 artillery and 2 infantry in Australia, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Japanese, 1 artillery owned by the British and 2 infantry owned by the British lost in Australia
                Japanese win, taking Australia from British with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 2 infantry
                Casualties for British: 1 artillery and 2 infantry
    
        Non Combat Move - Japanese
            1 fighter moved from Australia to 47 Sea Zone
            1 fighter moved from 51 Sea Zone to 47 Sea Zone
            1 fighter moved from 51 Sea Zone to 62 Sea Zone
            1 fighter moved from Chinghai to Sikang
            1 fighter moved from Manchuria to Fukien
    
        Place Units - Japanese
            1 factory placed in India
            1 armour and 2 infantry placed in Manchuria
            1 destroyer and 1 fighter placed in 62 Sea Zone
            1 artillery and 3 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 46 PUs; end with 46 PUs
            Objective 2: Japanese met a national objective for an additional 5 PUs; end with 51 PUs
            Objective 3: Japanese met a national objective for an additional 5 PUs; end with 56 PUs
            Objective 1: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    British : 0.33
    AA fire in Australia : : -0.17
    Chinese : 0.33
    Japanese : 2.00
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: British round 3

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 3
    
        Purchase Units - British
            British buy 2 armour, 1 destroyer and 2 fighters; Remaining resources: 1 PUs; 0 techTokens; 
    
        Combat Move - British
            1 transport moved from 12 Sea Zone to 6 Sea Zone
            1 infantry moved from United Kingdom to 6 Sea Zone
            1 infantry moved from 6 Sea Zone to Northwestern Europe
                  British take Northwestern Europe from Germans
            1 armour and 1 infantry moved from United Kingdom to 2 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 2 Sea Zone to 4 Sea Zone
            1 armour and 1 infantry moved from 4 Sea Zone to Finland
            1 fighter moved from 12 Sea Zone to 14 Sea Zone
            1 destroyer moved from 13 Sea Zone to 14 Sea Zone
            1 bomber and 1 fighter moved from Egypt to 14 Sea Zone
    
        Combat - British
            Battle in Finland
                British attack with 1 armour and 1 infantry
                Germans defend with 1 artillery and 1 infantry
                    British roll dice for 1 armour and 1 infantry in Finland, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Finland, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Finland
                    British roll dice for 1 armour in Finland, round 3 : 1/1 hits, 0.50 expected hits
                    Germans roll dice for 1 artillery in Finland, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans and 1 armour owned by the British lost in Finland
                Germans win with no units remaining. Battle score for attacker is -1
                Casualties for British: 1 armour and 1 infantry
                Casualties for Germans: 1 artillery and 1 infantry
            Battle in 14 Sea Zone
                British attack with 1 bomber, 1 destroyer and 2 fighters
                Italians defend with 1 battleship, 1 cruiser and 1 transport
                    British roll dice for 1 bomber, 1 destroyer and 2 fighters in 14 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                Units damaged: 1 battleship owned by the Italians
                    Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 14 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    1 destroyer owned by the British and 1 cruiser owned by the Italians lost in 14 Sea Zone
                    British roll dice for 1 bomber and 2 fighters in 14 Sea Zone, round 3 : 1/3 hits, 1.67 expected hits
                    Italians roll dice for 1 battleship and 1 transport in 14 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    1 battleship owned by the Italians and 1 fighter owned by the British lost in 14 Sea Zone
                    1 transport owned by the Italians lost in 14 Sea Zone
                British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 21
                Casualties for British: 1 destroyer and 1 fighter
                Casualties for Italians: 1 battleship, 1 cruiser and 1 transport
    
        Non Combat Move - British
            1 bomber moved from 14 Sea Zone to Trans-Jordan
            1 aaGun, 1 armour, 1 artillery and 2 infantry moved from Trans-Jordan to Persia
            2 armour moved from Egypt to Persia
            1 armour moved from Libya to Trans-Jordan
            1 fighter moved from 14 Sea Zone to Trans-Jordan
            1 infantry moved from Libya to Egypt
            2 infantry moved from Rhodesia to Italian Africa
            1 carrier, 1 cruiser and 1 fighter moved from 12 Sea Zone to 6 Sea Zone
            1 fighter moved from United Kingdom to 6 Sea Zone
    
        Place Units - British
            2 armour placed in Egypt
            2 fighters placed in Union of South Africa
            1 destroyer placed in 6 Sea Zone
    
        Turn Complete - British
            British collect 29 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.00
    British : 0.17
    Italians : 0.17
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 2 infantry; Remaining resources: 3 PUs; 0 techTokens; 
    
        Combat Move - Italians
            2 armour moved from Bulgaria Romania to East Poland
    
        Non Combat Move - Italians
    
        Place Units - Italians
            2 infantry placed in Italy
    
        Turn Complete - Italians
            Italians collect 9 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Savegame

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