@Entek said in dawg v Entek (axis) TRS #2:
@dawgoneit sorry for the delay man.
I’m not worried at all. thinking you were very busy. no hurry.
TripleA Turn Summary for game: World War II v3 1941 Balanced Mod, version: 1.0.0
Game History
Round: 7
Purchase Units - Russians
Russians repair damage of 1x factory; Remaining resources: 37 PUs; 0 techTokens;
Russians buy 1 aaGun, 1 armour, 2 artilleries and 6 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Russians
1 infantry moved from Yakut S.S.R. to Stanovoj Chrebet
Russians take Stanovoj Chrebet from Japanese
1 infantry moved from Novosibirsk to Evenki National Okrug
1 infantry moved from Caucasus to Persia
1 infantry moved from Caucasus to Persia
1 artillery moved from Caucasus to Persia
1 fighter moved from Russia to Persia
1 infantry moved from Caucasus to Persia
1 infantry moved from Caucasus to Ukraine
1 infantry moved from Eastern Ukraine to Ukraine
1 artillery moved from Caucasus to Ukraine
1 infantry moved from Russia to Eastern Ukraine
1 fighter moved from Karelia S.S.R. to Ukraine
1 infantry moved from Karelia S.S.R. to Finland
1 infantry moved from Karelia S.S.R. to Finland
1 artillery moved from Karelia S.S.R. to Finland
1 infantry moved from Archangel to Karelia S.S.R.
1 infantry moved from Archangel to Urals
1 infantry moved from Archangel to Karelia S.S.R.
1 infantry moved from Russia to Kazakh S.S.R.
1 infantry moved from Russia to Caucasus
Combat - Russians
Battle in Persia
Russians attack with 1 artillery, 1 fighter and 3 infantry
Japanese defend with 2 infantry
Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Persia, round 2 : 1/5 hits, 1.50 expected hits
Japanese roll dice for 2 infantry in Persia, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Persia
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Persia, round 3 : 3/4 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Persia, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Persia
Russians win, taking Persia from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Japanese: 2 infantry
Battle in Ukraine
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 2 infantry
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Ukraine, round 2 : 1/4 hits, 1.33 expected hits
Germans roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Ukraine
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Ukraine, round 3 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Ukraine, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Finland
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Finland, round 2 : 2/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Finland
Russians win, taking Finland from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 aaGun moved from Russia to Caucasus
1 fighter moved from Persia to Caucasus
1 fighter moved from Caucasus to Russia
1 fighter moved from Ukraine to Caucasus
Place Units - Russians
1 aaGun placed in Russia
1 artillery and 1 infantry placed in Caucasus
1 artillery and 1 infantry placed in Karelia S.S.R.
1 armour and 4 infantry placed in Russia
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs
Objective 3: Russians met a national objective for an additional 3 PUs; end with 33 PUs
Objective 2: Russians met a national objective for an additional 3 PUs; end with 36 PUs
Objective 1: Russians met a national objective for an additional 3 PUs; end with 39 PUs
Combat Hit Differential Summary :
Japanese regular : 0.00
Germans regular : 0.67
Russians regular : 1.67
TripleA Turn Summary for game: World War II v3 1941 Balanced Mod, version: 1.0.0
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 3 armour, 1 artillery, 1 bomber, 4 infantry and 1 submarine; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Japanese
1 submarine moved from 61 Sea Zone to 50 Sea Zone
1 infantry moved from Suiyuan to Ningxia
2 armour moved from Suiyuan to Ningxia
1 infantry moved from Kiangsu to Hupeh
2 infantry moved from Fukien to Hupeh
1 artillery moved from Yunnan to Sikang
3 infantry moved from India to Persia
2 fighters moved from India to Persia
1 artillery moved from India to Persia
1 armour moved from Yunnan to Hupeh
1 armour moved from Yunnan to Sikang
4 fighters moved from 61 Sea Zone to 50 Sea Zone
Combat - Japanese
Battle in 50 Sea Zone
Japanese attack with 4 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 50 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 50 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 50 Sea Zone
Japanese win with 4 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Persia
Japanese attack with 1 artillery, 2 fighters and 3 infantry
Russians defend with 1 artillery and 2 infantry
Japanese roll dice for 1 artillery, 2 fighters and 3 infantry in Persia, round 2 : 3/6 hits, 2.00 expected hits
British roll dice for 1 artillery and 2 infantry in Persia, round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Persia
Japanese win, taking Persia from British with 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 10
Casualties for Russians: 1 artillery and 2 infantry
Battle in Hupeh
Japanese attack with 1 armour and 3 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 3 infantry in Hupeh, round 2 : 1/4 hits, 1.00 expected hits
Chinese roll dice for 1 infantry in Hupeh, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hupeh
Japanese win, taking Hupeh from Chinese with 1 armour and 3 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Ningxia
Japanese attack with 2 armour and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 armour and 1 infantry in Ningxia, round 2 : 1/3 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Ningxia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Ningxia
Japanese win, taking Ningxia from Chinese with 2 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Sikang
Japanese attack with 1 armour and 1 artillery
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 1 artillery in Sikang, round 2 : 1/2 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Sikang
Japanese win, taking Sikang from Chinese with 1 armour and 1 artillery remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
2 armour and 1 infantry moved from Manchuria to Buryatia S.S.R.
1 infantry moved from Japan to 62 Sea Zone
2 carriers, 1 cruiser, 4 fighters, 1 infantry and 1 transport moved from 62 Sea Zone to 36 Sea Zone
1 transport moved from 61 Sea Zone to 50 Sea Zone
1 artillery and 1 infantry moved from Philippine Islands to 50 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 50 Sea Zone to 36 Sea Zone
1 artillery and 2 infantry moved from 36 Sea Zone to French Indo-China Thailand
1 armour moved from French Indo-China Thailand to India
1 battleship moved from 61 Sea Zone to 36 Sea Zone
2 carriers, 1 destroyer, 1 submarine and 1 transport moved from 61 Sea Zone to 36 Sea Zone
4 fighters moved from 50 Sea Zone to 36 Sea Zone
2 fighters moved from Persia to India
Place Units - Japanese
1 artillery and 2 infantry placed in India
2 armour placed in French Indo-China Thailand
1 armour and 2 infantry placed in Manchuria
1 submarine placed in 62 Sea Zone
1 bomber placed in Japan
Turn Complete - Japanese
Japanese collect 41 PUs; end with 41 PUs
Objective 3: Japanese met a national objective for an additional 3 PUs; end with 44 PUs
Objective 1: Japanese met a national objective for an additional 3 PUs; end with 47 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00
Americans regular : 0.67
Japanese regular : 1.67
British regular : -1.00
TripleA Turn Summary for game: World War II v3 1941 Balanced Mod, version: 1.0.0
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 3 armour, 1 artillery, 1 bomber, 4 infantry and 1 submarine; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Japanese
1 submarine moved from 61 Sea Zone to 50 Sea Zone
1 infantry moved from Suiyuan to Ningxia
2 armour moved from Suiyuan to Ningxia
1 infantry moved from Kiangsu to Hupeh
2 infantry moved from Fukien to Hupeh
1 artillery moved from Yunnan to Sikang
3 infantry moved from India to Persia
2 fighters moved from India to Persia
1 artillery moved from India to Persia
1 armour moved from Yunnan to Hupeh
1 armour moved from Yunnan to Sikang
4 fighters moved from 61 Sea Zone to 50 Sea Zone
Combat - Japanese
Battle in 50 Sea Zone
Japanese attack with 4 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 50 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 50 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 50 Sea Zone
Japanese win with 4 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Persia
Japanese attack with 1 artillery, 2 fighters and 3 infantry
Russians defend with 1 artillery and 2 infantry
Japanese roll dice for 1 artillery, 2 fighters and 3 infantry in Persia, round 2 : 3/6 hits, 2.00 expected hits
British roll dice for 1 artillery and 2 infantry in Persia, round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Persia
Japanese win, taking Persia from British with 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 10
Casualties for Russians: 1 artillery and 2 infantry
Battle in Hupeh
Japanese attack with 1 armour and 3 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 3 infantry in Hupeh, round 2 : 1/4 hits, 1.00 expected hits
Chinese roll dice for 1 infantry in Hupeh, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hupeh
Japanese win, taking Hupeh from Chinese with 1 armour and 3 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Ningxia
Japanese attack with 2 armour and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 armour and 1 infantry in Ningxia, round 2 : 1/3 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Ningxia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Ningxia
Japanese win, taking Ningxia from Chinese with 2 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Sikang
Japanese attack with 1 armour and 1 artillery
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 1 artillery in Sikang, round 2 : 1/2 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Sikang
Japanese win, taking Sikang from Chinese with 1 armour and 1 artillery remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
2 armour and 1 infantry moved from Manchuria to Buryatia S.S.R.
1 infantry moved from Japan to 62 Sea Zone
2 carriers, 1 cruiser, 4 fighters, 1 infantry and 1 transport moved from 62 Sea Zone to 36 Sea Zone
1 transport moved from 61 Sea Zone to 50 Sea Zone
1 artillery and 1 infantry moved from Philippine Islands to 50 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 50 Sea Zone to 36 Sea Zone
1 artillery and 2 infantry moved from 36 Sea Zone to French Indo-China Thailand
1 armour moved from French Indo-China Thailand to India
1 battleship moved from 61 Sea Zone to 36 Sea Zone
2 carriers, 1 destroyer, 1 submarine and 1 transport moved from 61 Sea Zone to 36 Sea Zone
4 fighters moved from 50 Sea Zone to 36 Sea Zone
2 fighters moved from Persia to India
Place Units - Japanese
1 artillery and 2 infantry placed in India
2 armour placed in French Indo-China Thailand
1 armour and 2 infantry placed in Manchuria
1 submarine placed in 62 Sea Zone
1 bomber placed in Japan
Turn Complete - Japanese
Japanese collect 41 PUs; end with 41 PUs
Objective 3: Japanese met a national objective for an additional 3 PUs; end with 44 PUs
Objective 1: Japanese met a national objective for an additional 3 PUs; end with 47 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00
Americans regular : 0.67
Japanese regular : 1.67
British regular : -1.00
TripleA Turn Summary for game: World War II v3 1941 Balanced Mod, version: 1.0.0
Game History
Round: 7
Purchase Units - British
British buy 2 artilleries, 1 destroyer and 7 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - British
1 destroyer moved from 7 Sea Zone to 13 Sea Zone
1 infantry moved from Egypt to Libya
1 infantry moved from Egypt to Libya
1 armour moved from Egypt to Libya
1 bomber moved from Egypt to Libya
1 infantry moved from Anglo-Egypt Sudan to Egypt
1 armour moved from Italian Africa to Egypt
1 infantry moved from Italian Africa to Anglo-Egypt Sudan
1 infantry moved from Rhodesia to Italian Africa
1 artillery and 1 infantry moved from Union of South Africa to Rhodesia
1 transport moved from 7 Sea Zone to 6 Sea Zone
1 infantry moved from United Kingdom to 6 Sea Zone
1 artillery moved from United Kingdom to 7 Sea Zone
2 infantry moved from United Kingdom to 7 Sea Zone
2 infantry moved from 7 Sea Zone to France
1 artillery moved from 7 Sea Zone to France
1 infantry and 1 transport moved from 6 Sea Zone to 7 Sea Zone
1 infantry moved from 7 Sea Zone to Northwestern Europe
British take Northwestern Europe from Germans
1 transport moved from 7 Sea Zone to 9 Sea Zone
1 fighter moved from 7 Sea Zone to France
3 fighters moved from 7 Sea Zone to France
Combat - British
Battle in France
British attack with 1 artillery, 4 fighters and 2 infantry
Germans defend with 2 infantry
British roll dice for 1 battleship in France, round 2 : 1/1 hits, 0.67 expected hits
British roll dice for 1 artillery, 4 fighters and 2 infantry in France, round 2 : 5/7 hits, 2.83 expected hits
Germans roll dice for 2 infantry in France, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Germans and 1 infantry owned by the British lost in France
British win, taking France from Germans with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Germans: 2 infantry
Battle in Libya
British attack with 1 armour, 1 bomber and 2 infantry
Italians defend with 2 infantry
British roll dice for 1 armour, 1 bomber and 2 infantry in Libya, round 2 : 0/4 hits, 1.50 expected hits
Italians roll dice for 2 infantry in Libya, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Libya
British roll dice for 1 armour, 1 bomber and 1 infantry in Libya, round 3 : 2/3 hits, 1.33 expected hits
Italians roll dice for 2 infantry in Libya, round 3 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Italians lost in Libya
British win, taking Libya from Italians with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 2 infantry
Non Combat Move - British
1 bomber moved from Libya to Egypt
4 fighters moved from France to 7 Sea Zone
1 destroyer moved from 48 Sea Zone to 52 Sea Zone
Place Units - British
1 destroyer placed in 7 Sea Zone
1 artillery and 1 infantry placed in Union of South Africa
1 artillery and 6 infantry placed in United Kingdom
Turn Complete - British
British collect 37 PUs; end with 37 PUs
Objective 1: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective 5: British met a national objective for an additional 5 PUs; end with 45 PUs
Combat Hit Differential Summary :
Italians regular : -0.33
Germans regular : 0.33
British regular : 1.67
TripleA Turn Summary for game: World War II v3 1941 Balanced Mod, version: 1.0.0
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Italians
1 fighter moved from Germany to 13 Sea Zone
1 battleship moved from 14 Sea Zone to 13 Sea Zone
1 artillery and 2 infantry moved from Italy to 14 Sea Zone
1 artillery and 2 infantry moved from 14 Sea Zone to Libya
Combat - Italians
Battle in 13 Sea Zone
Italians attack with 1 battleship and 1 fighter
British defend with 1 destroyer
Italians roll dice for 1 battleship and 1 fighter in 13 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
British roll dice for 1 destroyer in 13 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 13 Sea Zone
Italians win with 1 battleship and 1 fighter remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Libya
Italians attack with 1 artillery and 2 infantry
British defend with 1 armour and 1 infantry
Italians roll dice for 2 cruisers in Libya, round 2 : 1/2 hits, 1.00 expected hits
Italians roll dice for 1 artillery and 2 infantry in Libya, round 2 : 0/3 hits, 0.83 expected hits
British roll dice for 1 armour and 1 infantry in Libya, round 2 : 2/2 hits, 0.83 expected hits
1 infantry owned by the British and 2 infantry owned by the Italians lost in Libya
Italians roll dice for 1 artillery in Libya, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 armour in Libya, round 3 : 1/1 hits, 0.50 expected hits
1 artillery owned by the Italians lost in Libya
British win with 1 armour remaining. Battle score for attacker is -7
Casualties for Italians: 1 artillery and 2 infantry
Casualties for British: 1 infantry
Non Combat Move - Italians
1 fighter moved from 13 Sea Zone to Germany
Place Units - Italians
1 destroyer placed in 14 Sea Zone
1 artillery and 1 infantry placed in Italy
Turn Complete - Italians
Italians collect 10 PUs; end with 10 PUs
Objective 2: Italians met a national objective for an additional 3 PUs; end with 13 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from 13 Sea Zone: 1 battleship
EDIT: Adding units owned by Italians to 14 Sea Zone: 1 battleship
EDIT: Removing units owned by Italians from 14 Sea Zone: 1 destroyer
EDIT: Adding units owned by Italians to 13 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : -0.33
British regular : 1.33
TripleA Turn Summary for game: World War II v3 1941 Balanced Mod, version: 1.0.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 1 destroyer, 1 fighter and 2 submarines; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Americans
1 submarine moved from 12 Sea Zone to 13 Sea Zone
1 bomber moved from Egypt to 13 Sea Zone
1 bomber moved from Egypt to Morocco Algeria
1 bomber moved from Eastern United States to Morocco Algeria
1 armour and 1 infantry moved from Eastern Canada to 1 Sea Zone
1 armour, 1 infantry and 1 transport moved from 1 Sea Zone to 12 Sea Zone
1 armour and 1 infantry moved from 12 Sea Zone to Morocco Algeria
1 submarine moved from 10 Sea Zone to 12 Sea Zone
1 armour moved from New Guinea to 48 Sea Zone
1 armour, 3 carriers, 1 destroyer, 6 fighters, 2 submarines and 1 transport moved from 48 Sea Zone to 52 Sea Zone
1 armour moved from 52 Sea Zone to Wake Island
1 artillery and 1 infantry moved from Solomon Islands to 46 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 46 Sea Zone to 52 Sea Zone
1 artillery moved from 52 Sea Zone to Wake Island
1 infantry moved from 52 Sea Zone to Wake Island
1 battleship, 1 carrier, 1 destroyer and 2 fighters moved from 56 Sea Zone to 52 Sea Zone
1 submarine moved from 38 Sea Zone to 50 Sea Zone
1 fighter moved from Karelia S.S.R. to Caucasus
Combat - Americans
Battle in 13 Sea Zone
Americans attack with 1 bomber and 1 submarine
Italians defend with 1 destroyer
Americans roll dice for 1 submarine in 13 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Italians roll dice for 1 destroyer in 13 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 13 Sea Zone
Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Morocco Algeria
Americans attack with 1 armour, 2 bombers and 1 infantry
Germans defend with 1 armour, 1 artillery and 1 infantry
Americans roll dice for 1 armour, 2 bombers and 1 infantry in Morocco Algeria, round 2 : 1/4 hits, 2.00 expected hits
Germans roll dice for 1 armour, 1 artillery and 1 infantry in Morocco Algeria, round 2 : 1/3 hits, 1.17 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Morocco Algeria
Americans roll dice for 1 armour and 2 bombers in Morocco Algeria, round 3 : 2/3 hits, 1.83 expected hits
Germans roll dice for 1 armour and 1 artillery in Morocco Algeria, round 3 : 1/2 hits, 0.83 expected hits
1 artillery owned by the Germans, 1 armour owned by the Germans and 1 armour owned by the Americans lost in Morocco Algeria
Americans win with 2 bombers remaining. Battle score for attacker is 4
Casualties for Americans: 1 armour and 1 infantry
Casualties for Germans: 1 armour, 1 artillery and 1 infantry
Non Combat Move - Americans
2 bombers moved from Morocco Algeria to Egypt
1 bomber moved from 13 Sea Zone to Egypt
Place Units - Americans
1 submarine placed in 10 Sea Zone
1 bomber placed in Eastern United States
1 carrier, 1 destroyer and 1 submarine placed in 56 Sea Zone
1 fighter placed in 56 Sea Zone
Purchase Units - Chinese
Chinese builds 0 units.
Turn Complete - Americans
Americans collect 38 PUs; end with 38 PUs
Objective 6: Americans met a national objective for an additional 3 PUs; end with 41 PUs
Objective 7: Americans met a national objective for an additional 2 PUs; end with 43 PUs
Objective 1: Americans met a national objective for an additional 5 PUs; end with 48 PUs
Objective 2: Americans met a national objective for an additional 5 PUs; end with 53 PUs
Objective 3: Americans met a national objective for an additional 2 PUs; end with 55 PUs
Combat Hit Differential Summary :
Americans regular : -0.17
Italians regular : -0.33
Germans regular : -0.00
TripleA Turn Summary for game: World War II v3 1941 Balanced Mod, version: 1.0.0
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 fighter and 8 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Germans
2 infantry moved from Germany to Northwestern Europe
3 infantry moved from Germany to France
2 fighters moved from Germany to France
2 fighters moved from Germany to Northwestern Europe
1 fighter moved from Germany to Baltic States
1 infantry moved from Poland to Baltic States
1 infantry moved from East Poland to Ukraine
1 infantry moved from East Poland to Belorussia
1 bomber moved from East Poland to Ukraine
1 fighter moved from East Poland to Belorussia
1 artillery moved from East Poland to Ukraine
Combat - Germans
Battle in Northwestern Europe
Germans attack with 2 fighters and 2 infantry
British defend with 1 infantry
Germans roll dice for 2 fighters and 2 infantry in Northwestern Europe, round 2 : 2/4 hits, 1.33 expected hits
British roll dice for 1 infantry in Northwestern Europe, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Northwestern Europe
Germans win, taking Northwestern Europe from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Belorussia
Germans attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 1 infantry in Belorussia, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belorussia
Germans win, taking Belorussia from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Ukraine, round 2 : 1/3 hits, 1.33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Ukraine
Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Ukraine, round 3 : 1/3 hits, 1.33 expected hits
Russians roll dice for 1 artillery in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in France
Germans attack with 2 fighters and 3 infantry
British defend with 1 artillery and 1 infantry
Germans roll dice for 2 fighters and 3 infantry in France, round 2 : 1/5 hits, 1.50 expected hits
British roll dice for 1 artillery and 1 infantry in France, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the British lost in France
Germans roll dice for 2 fighters and 3 infantry in France, round 3 : 3/5 hits, 1.50 expected hits
British roll dice for 1 artillery in France, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in France
Germans win, taking France from British with 2 fighters and 3 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Battle in Baltic States
Germans attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 1 infantry in Baltic States, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter moved from Belorussia to East Poland
1 fighter moved from Baltic States to Germany
1 bomber moved from Ukraine to Germany
2 fighters moved from France to Germany
2 fighters moved from Northwestern Europe to Germany
1 artillery and 5 infantry moved from Poland to East Poland
4 infantry moved from Germany to Poland
Place Units - Germans
1 artillery, 1 fighter and 8 infantry placed in Germany
Turn Complete - Germans
Germans collect 33 PUs; end with 33 PUs
Objective 1: Germans met a national objective for an additional 5 PUs; end with 38 PUs
Combat Hit Differential Summary :
Russians regular : -1.67
Germans regular : 1.67
British regular : -0.33
TripleA Turn Summary for game: World War II v3 1941 Balanced Mod, version: 1.0.0
Game History
Round: 8
Purchase Units - Russians
Russians buy 2 artilleries, 1 fighter and 7 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Russians
1 artillery moved from Finland to Karelia S.S.R.
1 infantry moved from Karelia S.S.R. to Baltic States
1 infantry moved from Karelia S.S.R. to Baltic States
1 infantry moved from Karelia S.S.R. to Belorussia
1 infantry moved from Karelia S.S.R. to Belorussia
1 artillery moved from Karelia S.S.R. to Belorussia
1 infantry moved from Eastern Ukraine to Ukraine
1 infantry moved from Caucasus to Ukraine
1 artillery moved from Caucasus to Ukraine
1 fighter moved from Caucasus to Ukraine
1 infantry moved from Russia to Eastern Ukraine
1 infantry moved from Russia to Archangel
1 fighter moved from Russia to Persia
1 infantry moved from Caucasus to Persia
3 infantry moved from Caucasus to Persia
1 armour moved from Russia to Persia
1 infantry moved from Yakut S.S.R. to Soviet Far East
1 infantry moved from Evenki National Okrug to Yakut S.S.R.
1 infantry moved from Urals to Evenki National Okrug
1 armour moved from Russia to Persia
Combat - Russians
Battle in Ukraine
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Ukraine, round 2 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Ukraine, round 3 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 artillery in Ukraine, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
Casualties for Russians: 2 infantry
Casualties for Germans: 1 artillery and 1 infantry
Battle in Belorussia
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Belorussia, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 2 infantry in Belorussia, round 3 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Belorussia, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Belorussia
Russians win, taking Belorussia from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Baltic States
Russians attack with 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 infantry in Baltic States, round 2 : 0/2 hits, 0.33 expected hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 infantry in Baltic States, round 3 : 1/2 hits, 0.33 expected hits
Germans roll dice for 1 infantry in Baltic States, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Persia
Russians attack with 2 armour, 1 fighter and 4 infantry
Japanese defend with 1 artillery and 3 infantry
Russians roll dice for 2 armour, 1 fighter and 4 infantry in Persia, round 2 : 4/7 hits, 2.17 expected hits
Japanese roll dice for 1 artillery and 3 infantry in Persia, round 2 : 0/4 hits, 1.33 expected hits
3 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Persia
Russians win, taking Persia from Japanese with 2 armour, 1 fighter and 4 infantry remaining. Battle score for attacker is 13
Casualties for Japanese: 1 artillery and 3 infantry
Non Combat Move - Russians
1 fighter moved from Persia to Caucasus
1 fighter moved from Ukraine to Caucasus
1 infantry moved from Kazakh S.S.R. to Caucasus
1 infantry moved from Russia to Novosibirsk
1 infantry moved from Russia to Caucasus
Place Units - Russians
1 artillery and 1 infantry placed in Caucasus
2 infantry placed in Karelia S.S.R.
1 artillery, 1 fighter and 4 infantry placed in Russia
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs
Objective 3: Russians met a national objective for an additional 3 PUs; end with 33 PUs
Objective 2: Russians met a national objective for an additional 3 PUs; end with 36 PUs
Objective 1: Russians met a national objective for an additional 3 PUs; end with 39 PUs
Combat Hit Differential Summary :
Japanese regular : -1.33
Germans regular : 0.67
Russians regular : 1.00
TripleA Turn Summary for game: World War II v3 1941 Balanced Mod, version: 1.0.0
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 1 destroyer and 2 fighters; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Japanese
1 destroyer moved from 36 Sea Zone to 50 Sea Zone
8 fighters moved from 36 Sea Zone to 50 Sea Zone
2 armour and 1 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet
1 armour moved from Manchuria to Stanovoj Chrebet
1 infantry moved from Ningxia to Chinghai
2 armour moved from Ningxia to Chinghai
1 armour moved from Sikang to Chinghai
1 artillery moved from Sikang to Chinghai
1 armour moved from Hupeh to Chinghai
1 armour, 3 artilleries, 2 fighters and 2 infantry moved from India to Persia
Combat - Japanese
Battle in Chinghai
Japanese attack with 4 armour, 1 artillery and 1 infantry
Chinese defend with 2 infantry
Japanese roll dice for 4 armour, 1 artillery and 1 infantry in Chinghai, round 2 : 4/6 hits, 2.67 expected hits
Chinese roll dice for 2 infantry in Chinghai, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the Chinese lost in Chinghai
Japanese win, taking Chinghai from Chinese with 4 armour remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Chinese: 2 infantry
Battle in 50 Sea Zone
Japanese attack with 1 destroyer and 8 fighters
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer and 8 fighters in 50 Sea Zone, round 2 : 3/9 hits, 4.33 expected hits
Americans roll dice for 1 submarine in 50 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 50 Sea Zone
Japanese win with 1 destroyer and 8 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Persia
Japanese attack with 1 armour, 3 artilleries, 2 fighters and 2 infantry
Russians defend with 2 armour and 4 infantry
Japanese roll dice for 1 armour, 3 artilleries, 2 fighters and 2 infantry in Persia, round 2 : 2/8 hits, 3.17 expected hits
British roll dice for 2 armour and 4 infantry in Persia, round 2 : 2/6 hits, 2.33 expected hits
2 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Persia
3 artilleries owned by the Japanese and 1 armour owned by the Japanese retreated to India
British win with 2 armour and 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Russians: 2 infantry
Battle in Stanovoj Chrebet
Japanese attack with 3 armour and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 3 armour and 1 infantry in Stanovoj Chrebet, round 2 : 3/4 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Stanovoj Chrebet, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Stanovoj Chrebet
Japanese win, taking Stanovoj Chrebet from Russians with 3 armour remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
2 infantry moved from Manchuria to Buryatia S.S.R.
3 infantry moved from Hupeh to Ningxia
3 armour moved from French Indo-China Thailand to India
1 artillery and 2 infantry moved from French Indo-China Thailand to 36 Sea Zone
1 artillery, 1 battleship, 4 carriers, 1 cruiser, 2 infantry, 1 submarine and 3 transports moved from 36 Sea Zone to 62 Sea Zone
1 artillery and 2 infantry moved from 62 Sea Zone to Japan
8 fighters moved from 50 Sea Zone to 62 Sea Zone
2 fighters moved from Persia to India
Place Units - Japanese
1 armour placed in India
1 carrier, 1 destroyer and 2 fighters placed in 62 Sea Zone
Turn Complete - Japanese
Japanese collect 42 PUs; end with 42 PUs
Objective 4: Japanese met a national objective for an additional 3 PUs; end with 45 PUs
Objective 2: Japanese met a national objective for an additional 3 PUs; end with 48 PUs
Objective 3: Japanese met a national objective for an additional 3 PUs; end with 51 PUs
Objective 1: Japanese met a national objective for an additional 3 PUs; end with 54 PUs
Combat Hit Differential Summary :
Chinese regular : 1.33
Americans regular : -0.17
Japanese regular : 0.17
Russians regular : 0.67
British regular : -0.33
TripleA Turn Summary for game: World War II v3 1941 Balanced Mod, version: 1.0.0
Game History
Round: 8
Purchase Units - British
British buy 1 armour, 1 artillery, 1 destroyer, 1 fighter and 6 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - British
1 infantry moved from Eastern Canada to 9 Sea Zone
1 infantry and 1 transport moved from 9 Sea Zone to 8 Sea Zone
1 infantry moved from United Kingdom to 8 Sea Zone
2 infantry and 1 transport moved from 8 Sea Zone to 7 Sea Zone
1 infantry moved from 7 Sea Zone to France
1 infantry moved from 7 Sea Zone to France
1 transport moved from 7 Sea Zone to 6 Sea Zone
1 infantry moved from United Kingdom to 6 Sea Zone
1 infantry moved from United Kingdom to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 7 Sea Zone
1 infantry moved from 7 Sea Zone to Northwestern Europe
1 infantry moved from 7 Sea Zone to Northwestern Europe
1 infantry moved from United Kingdom to 7 Sea Zone
1 artillery moved from United Kingdom to 7 Sea Zone
1 infantry moved from 7 Sea Zone to France
1 artillery moved from 7 Sea Zone to France
1 fighter moved from 7 Sea Zone to Northwestern Europe
1 fighter moved from 7 Sea Zone to France
1 fighter moved from 7 Sea Zone to France
1 fighter moved from 7 Sea Zone to France
1 armour moved from Libya to Morocco Algeria
British take Morocco Algeria from Germans
1 armour moved from Morocco Algeria to Libya
1 bomber moved from Egypt to India
1 infantry moved from Anglo-Egypt Sudan to Egypt
1 infantry moved from Italian Africa to Anglo-Egypt Sudan
1 artillery and 1 infantry moved from Rhodesia to Italian Africa
1 artillery and 1 infantry moved from Union of South Africa to Rhodesia
Combat - British
Strategic bombing raid in India
Bombing raid in India rolls: 3 and causes: 3 damage to unit: factory
Bombing raid in India causes 3 damage total.
Battle in Northwestern Europe
British attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
British roll dice for 1 fighter and 2 infantry in Northwestern Europe, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Northwestern Europe, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Northwestern Europe
British roll dice for 1 fighter and 1 infantry in Northwestern Europe, round 3 : 2/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Northwestern Europe, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Northwestern Europe
British win with 1 fighter remaining. Battle score for attacker is -3
Casualties for British: 2 infantry
Casualties for Germans: 1 infantry
Battle in France
British attack with 1 artillery, 3 fighters and 3 infantry
Germans defend with 3 infantry
British roll dice for 1 battleship in France, round 2 : 1/1 hits, 0.67 expected hits
British roll dice for 1 artillery, 3 fighters and 3 infantry in France, round 2 : 2/7 hits, 2.50 expected hits
Germans roll dice for 3 infantry in France, round 2 : 0/3 hits, 1.00 expected hits
3 infantry owned by the Germans lost in France
British win, taking France from Germans with 1 artillery, 3 fighters and 3 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantry
Non Combat Move - British
1 fighter moved from Northwestern Europe to 7 Sea Zone
3 fighters moved from France to 7 Sea Zone
1 bomber moved from India to Egypt
1 destroyer moved from 7 Sea Zone to 13 Sea Zone
Place Units - British
1 destroyer placed in 7 Sea Zone
1 artillery, 1 fighter and 5 infantry placed in United Kingdom
1 armour and 1 infantry placed in Union of South Africa
Turn Complete - British
British collect 37 PUs; end with 37 PUs
Objective 1: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective 5: British met a national objective for an additional 5 PUs; end with 45 PUs
Combat Hit Differential Summary :
Germans regular : 0.33
British regular : 0.33
TripleA Turn Summary for game: World War II v3 1941 Balanced Mod, version: 1.0.0
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Italians
2 artilleries and 2 infantry moved from Italy to 14 Sea Zone
2 artilleries, 1 battleship, 2 cruisers, 1 destroyer, 2 infantry and 2 transports moved from 14 Sea Zone to 13 Sea Zone
2 artilleries and 2 infantry moved from 13 Sea Zone to France
1 fighter moved from Germany to France
Combat - Italians
Battle in 13 Sea Zone
Italians attack with 1 battleship, 2 cruisers, 1 destroyer and 2 transports
British defend with 1 destroyer; Americans defend with 1 submarine
Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 2 transports in 13 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
Americans roll dice for 1 submarine in 13 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer in 13 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the British lost in 13 Sea Zone
Italians win with 1 battleship, 2 cruisers, 1 destroyer and 2 transports remaining. Battle score for attacker is 14
Casualties for British: 1 destroyer
Casualties for Americans: 1 submarine
Battle in France
Italians attack with 2 artilleries, 1 fighter and 2 infantry
British defend with 1 artillery and 3 infantry
Italians roll dice for 2 artilleries, 1 fighter and 2 infantry in France, round 2 : 2/5 hits, 1.83 expected hits
British roll dice for 1 artillery and 3 infantry in France, round 2 : 0/4 hits, 1.33 expected hits
2 infantry owned by the British lost in France
Italians roll dice for 2 artilleries, 1 fighter and 2 infantry in France, round 3 : 1/5 hits, 1.83 expected hits
British roll dice for 1 artillery and 1 infantry in France, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in France
Italians roll dice for 2 artilleries, 1 fighter and 1 infantry in France, round 4 : 0/4 hits, 1.50 expected hits
British roll dice for 1 artillery in France, round 4 : 0/1 hits, 0.33 expected hits
Italians roll dice for 2 artilleries, 1 fighter and 1 infantry in France, round 5 : 1/4 hits, 1.50 expected hits
British roll dice for 1 artillery in France, round 5 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in France
Italians win, taking France from British with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 10
Casualties for British: 1 artillery and 3 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Italians
1 fighter moved from France to Germany
Place Units - Italians
1 artillery and 3 infantry placed in Italy
Turn Complete - Italians
Italians collect 10 PUs; end with 10 PUs
Objective 2: Italians met a national objective for an additional 3 PUs; end with 13 PUs
Combat Hit Differential Summary :
Americans regular : -0.50
Italians regular : -1.67
British regular : -1.67
TripleA Turn Summary for game: World War II v3 1941 Balanced Mod, version: 1.0.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 3 fighters, 2 infantry and 3 submarines; Remaining resources: 1 PUs; 0 techTokens;
Combat Move - Americans
3 submarines moved from 12 Sea Zone to 13 Sea Zone
1 bomber moved from Eastern United States to 13 Sea Zone
3 bombers moved from Egypt to 13 Sea Zone
1 fighter moved from Caucasus to 13 Sea Zone
1 transport moved from 12 Sea Zone to 10 Sea Zone
1 infantry moved from Wake Island to 52 Sea Zone
1 infantry and 1 transport moved from 52 Sea Zone to 50 Sea Zone
1 infantry moved from 50 Sea Zone to Philippine Islands
1 submarine moved from 52 Sea Zone to 50 Sea Zone
10 fighters moved from 52 Sea Zone to 50 Sea Zone
1 destroyer moved from 52 Sea Zone to 61 Sea Zone
1 destroyer moved from 52 Sea Zone to 60 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 submarine moved from 56 Sea Zone to 52 Sea Zone
Combat - Americans
Battle in 50 Sea Zone
Americans attack with 10 fighters, 1 submarine and 1 transport
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 50 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 50 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 50 Sea Zone
Americans win with 10 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Philippine Islands
Battle in 13 Sea Zone
Americans attack with 4 bombers, 1 fighter and 3 submarines
Italians defend with 1 battleship, 2 cruisers, 1 destroyer and 2 transports
Americans roll dice for 3 submarines in 13 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
Units damaged: 1 battleship owned by the Italians
Americans roll dice for 4 bombers and 1 fighter in 13 Sea Zone, round 2 : 4/5 hits, 3.17 expected hits
Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 2 transports in 13 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
2 submarines owned by the Americans, 1 destroyer owned by the Italians, 2 cruisers owned by the Italians and 1 battleship owned by the Italians lost in 13 Sea Zone
2 transports owned by the Italians lost in 13 Sea Zone
Americans win, taking Philippine Islands from Japanese with 4 bombers, 1 fighter and 1 submarine remaining. Battle score for attacker is 54
Casualties for Americans: 2 submarines
Casualties for Italians: 1 battleship, 2 cruisers, 1 destroyer and 2 transports
Non Combat Move - Americans
3 bombers moved from 13 Sea Zone to Egypt
1 bomber moved from 13 Sea Zone to Libya
1 fighter moved from 13 Sea Zone to Morocco Algeria
1 submarine moved from 10 Sea Zone to 20 Sea Zone
10 fighters moved from 50 Sea Zone to 52 Sea Zone
Place Units - Americans
2 infantry placed in Eastern United States
3 submarines placed in 56 Sea Zone
3 fighters placed in Western United States
Purchase Units - Chinese
Chinese builds 0 units.
Turn Complete - Americans
Americans collect 40 PUs; end with 41 PUs
Objective 8: Americans met a national objective for an additional 5 PUs; end with 46 PUs
Objective 6: Americans met a national objective for an additional 3 PUs; end with 49 PUs
Objective 7: Americans met a national objective for an additional 2 PUs; end with 51 PUs
Objective 1: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective 2: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective 3: Americans met a national objective for an additional 2 PUs; end with 63 PUs
Combat Hit Differential Summary :
Americans regular : 1.50
Italians regular : 0.00
Japanese regular : -0.33
TripleA Manual Gamesave Post for game: World War II v3 1941 Balanced Mod, version: 1.0.0
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 fighter and 8 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Germans
6 fighters moved from Germany to 7 Sea Zone
1 bomber moved from Germany to 7 Sea Zone
2 infantry moved from East Poland to Ukraine
1 fighter moved from East Poland to Ukraine
Combat - Germans
Battle in 7 Sea Zone
Germans attack with 1 bomber and 6 fighters
British defend with 1 battleship, 2 carriers, 1 destroyer, 4 fighters and 4 transports
Germans roll dice for 1 bomber and 6 fighters in 7 Sea Zone, round 2 : 3/7 hits, 3.67 expected hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship, 2 carriers, 1 destroyer, 4 fighters and 4 transports in 7 Sea Zone, round 2 : 2/8 hits, 4.33 expected hits
1 destroyer owned by the British, 2 fighters owned by the Germans and 1 carrier owned by the British lost in 7 Sea Zone
Germans roll dice for 1 bomber and 4 fighters in 7 Sea Zone, round 3 : 2/5 hits, 2.67 expected hits
British roll dice for 1 battleship, 1 carrier, 4 fighters and 4 transports in 7 Sea Zone, round 3 : 5/6 hits, 3.67 expected hits
4 fighters owned by the Germans, 1 bomber owned by the Germans, 1 fighter owned by the British and 1 carrier owned by the British lost in 7 Sea Zone
British win with 1 battleship, 3 fighters and 4 transports remaining. Battle score for attacker is -26
Casualties for Germans: 1 bomber and 6 fighters
Casualties for British: 2 carriers, 1 destroyer and 1 fighter
Combat Hit Differential Summary :
Germans regular : -1.33
British regular : -1.00
TripleA Turn Summary for game: World War II v3 1941 Balanced Mod, version: 1.0.0
Game History
Round: 1
Purchase Units - Germans
Germans buy 1 artillery and 9 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Germans
1 infantry moved from Morocco Algeria to 13 Sea Zone
1 armour moved from France to 13 Sea Zone
1 armour, 1 infantry and 1 transport moved from 13 Sea Zone to 15 Sea Zone
1 armour and 1 infantry moved from 15 Sea Zone to Egypt
1 armour, 1 artillery and 1 infantry moved from Libya to Egypt
1 bomber moved from Germany to Egypt
1 submarine moved from 5 Sea Zone to 6 Sea Zone
2 submarines moved from 7 Sea Zone to 12 Sea Zone
1 fighter moved from Northwestern Europe to 12 Sea Zone
2 infantry moved from Bulgaria Romania to Ukraine
1 fighter moved from Poland to Ukraine
2 armour moved from Czechoslovakia Hungary to East Poland
1 infantry moved from Poland to East Poland
2 armour, 1 artillery and 3 infantry moved from Poland to Baltic States
1 infantry moved from Northwestern Europe to 5 Sea Zone
1 artillery moved from Germany to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Baltic States
1 fighter moved from Norway to 6 Sea Zone
1 armour moved from Bulgaria Romania to Baltic States
1 infantry moved from Bulgaria Romania to East Poland
1 armour moved from Bulgaria Romania to East Poland
1 artillery moved from Bulgaria Romania to East Poland
1 fighter moved from Germany to Ukraine
Combat - Germans
Battle in 6 Sea Zone
Germans attack with 1 fighter and 1 submarine
British defend with 1 destroyer
Germans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 fighter in 6 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
British roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the British and 1 submarine owned by the Germans lost in 6 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Battle in East Poland
Germans attack with 3 armour, 1 artillery and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 3 armour, 1 artillery and 2 infantry in East Poland, round 2 : 4/6 hits, 2.33 expected hits
Russians roll dice for 2 infantry in East Poland, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in East Poland
Germans win, taking East Poland from Russians with 3 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Baltic States
Germans attack with 3 armour, 2 artilleries and 4 infantry
Russians defend with 3 infantry
Germans roll dice for 1 cruiser in Baltic States, round 2 : 0/1 hits, 0.50 expected hits
Germans roll dice for 3 armour, 2 artilleries and 4 infantry in Baltic States, round 2 : 4/9 hits, 3.17 expected hits
Russians roll dice for 3 infantry in Baltic States, round 2 : 3/3 hits, 1.00 expected hits
3 infantry owned by the Russians and 3 infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 3 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 3 infantry
Casualties for Russians: 3 infantry
Battle in 12 Sea Zone
Germans attack with 1 fighter and 2 submarines
British defend with 1 cruiser and 1 destroyer
Germans roll dice for 2 submarines in 12 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
British roll dice for 1 cruiser and 1 destroyer in 12 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
1 destroyer owned by the British, 1 submarine owned by the Germans and 1 cruiser owned by the British lost in 12 Sea Zone
Germans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 14
Casualties for Germans: 1 submarine
Casualties for British: 1 cruiser and 1 destroyer
Battle in Ukraine
Germans attack with 2 fighters and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 2 fighters and 2 infantry in Ukraine, round 2 : 2/4 hits, 1.33 expected hits
Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Egypt
Germans attack with 2 armour, 1 artillery, 1 bomber and 2 infantry
British defend with 1 armour, 1 artillery, 1 fighter and 2 infantry
Germans roll dice for 2 armour, 1 artillery, 1 bomber and 2 infantry in Egypt, round 2 : 1/6 hits, 2.50 expected hits
British roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Egypt, round 2 : 2/5 hits, 2.17 expected hits
2 infantry owned by the Germans and 1 infantry owned by the British lost in Egypt
Germans roll dice for 2 armour, 1 artillery and 1 bomber in Egypt, round 3 : 1/4 hits, 2.00 expected hits
British roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Egypt, round 3 : 4/4 hits, 1.83 expected hits
1 artillery owned by the Germans, 1 bomber owned by the Germans, 2 armour owned by the Germans and 1 infantry owned by the British lost in Egypt
British win with 1 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is -26
Casualties for Germans: 2 armour, 1 artillery, 1 bomber and 2 infantry
Casualties for British: 2 infantry
Non Combat Move - Germans
2 fighters moved from Ukraine to Bulgaria Romania
1 fighter moved from 12 Sea Zone to France
3 infantry moved from Germany to France
1 fighter moved from 6 Sea Zone to France
2 infantry moved from Norway to Finland
Place Units - Germans
1 artillery and 9 infantry placed in Germany
Turn Complete - Germans
Germans collect 35 PUs; end with 35 PUs
Objective 1: Germans met a national objective for an additional 5 PUs; end with 40 PUs
Combat Hit Differential Summary :
Russians regular : 2.67
Germans regular : 1.67
British regular : 2.83
TripleA Turn Summary for game: World War II v3 1941 Balanced Mod, version: 1.0.0
Game History
Round: 1
Purchase Units - Russians
Russians buy 1 armour, 1 artillery and 7 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Russians
1 infantry moved from Eastern Ukraine to Ukraine
1 infantry moved from Caucasus to Ukraine
1 infantry moved from Caucasus to Ukraine
2 infantry moved from Belorussia to Karelia S.S.R.
2 infantry moved from Archangel to Karelia S.S.R.
1 armour moved from Russia to Karelia S.S.R.
1 infantry moved from Russia to Belorussia
1 infantry moved from Russia to Archangel
1 artillery moved from Russia to Archangel
1 infantry moved from Russia to Archangel
1 infantry moved from Caucasus to Eastern Ukraine
2 infantry moved from Kazakh S.S.R. to Persia
2 infantry moved from Novosibirsk to Chinghai
1 submarine moved from 4 Sea Zone to 3 Sea Zone
1 submarine moved from 3 Sea Zone to 6 Sea Zone
Combat - Russians
Battle in Ukraine
Russians attack with 3 infantry
Germans defend with 1 infantry
Russians roll dice for 3 infantry in Ukraine, round 2 : 0/3 hits, 0.50 expected hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 3 infantry in Ukraine, round 3 : 0/3 hits, 0.50 expected hits
Germans roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 3 infantry in Ukraine, round 4 : 0/3 hits, 0.50 expected hits
Germans roll dice for 1 infantry in Ukraine, round 4 : 0/1 hits, 0.33 expected hits
Russians roll dice for 3 infantry in Ukraine, round 5 : 0/3 hits, 0.50 expected hits
Germans roll dice for 1 infantry in Ukraine, round 5 : 0/1 hits, 0.33 expected hits
Russians roll dice for 3 infantry in Ukraine, round 6 : 0/3 hits, 0.50 expected hits
Germans roll dice for 1 infantry in Ukraine, round 6 : 0/1 hits, 0.33 expected hits
Russians roll dice for 3 infantry in Ukraine, round 7 : 0/3 hits, 0.50 expected hits
Germans roll dice for 1 infantry in Ukraine, round 7 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Ukraine
Russians roll dice for 2 infantry in Ukraine, round 8 : 0/2 hits, 0.33 expected hits
Germans roll dice for 1 infantry in Ukraine, round 8 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 infantry in Ukraine, round 9 : 0/2 hits, 0.33 expected hits
Germans roll dice for 1 infantry in Ukraine, round 9 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Ukraine
Russians roll dice for 1 infantry in Ukraine, round 10 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 infantry in Ukraine, round 10 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Ukraine
Germans win with 1 infantry remaining. Battle score for attacker is -9
Casualties for Russians: 3 infantry
Non Combat Move - Russians
2 infantry moved from Stanovoj Chrebet to Yakut S.S.R.
1 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet
1 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet
1 infantry moved from Evenki National Okrug to Yakut S.S.R.
Place Units - Russians
1 artillery and 1 infantry placed in Karelia S.S.R.
4 infantry placed in Caucasus
1 armour and 2 infantry placed in Russia
Russians undo move 2.
3 infantry placed in Russia
Russians undo move 3.
4 infantry placed in Caucasus
Turn Complete - Russians
Russians collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
Germans regular : 0.00
Russians regular : -3.83
TripleA Turn Summary for game: World War II v3 1941 Balanced Mod, version: 1.0.0
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 1 artillery, 1 submarine and 1 transport; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Japanese
2 fighters moved from 57 Sea Zone to 56 Sea Zone
2 fighters moved from 57 Sea Zone to 53 Sea Zone
1 destroyer moved from 51 Sea Zone to 53 Sea Zone
2 fighters moved from 61 Sea Zone to 35 Sea Zone
1 carrier moved from 61 Sea Zone to 37 Sea Zone
1 battleship and 1 cruiser moved from 61 Sea Zone to 50 Sea Zone
3 infantry moved from Caroline Islands to 51 Sea Zone
2 infantry and 1 transport moved from 51 Sea Zone to 38 Sea Zone
2 infantry moved from 38 Sea Zone to East Indies
Japanese take East Indies from British
1 infantry and 1 transport moved from 51 Sea Zone to 60 Sea Zone
1 infantry moved from Okinawa to 60 Sea Zone
2 infantry and 1 transport moved from 60 Sea Zone to 50 Sea Zone
2 infantry moved from 50 Sea Zone to Philippine Islands
1 armour moved from Japan to 62 Sea Zone
1 infantry moved from Japan to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 61 Sea Zone to 50 Sea Zone
1 artillery and 1 infantry moved from 50 Sea Zone to Philippine Islands
2 infantry and 1 transport moved from 61 Sea Zone to 49 Sea Zone
2 infantry moved from 49 Sea Zone to Borneo
Japanese take Borneo from British
1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
1 armour and 1 infantry moved from 61 Sea Zone to Kwangtung
2 infantry moved from Kiangsu to Fukien
1 infantry moved from French Indo-China Thailand to Yunnan
1 infantry moved from French Indo-China Thailand to Yunnan
1 fighter moved from Formosa to Yunnan
1 fighter moved from Manchuria to Yunnan
1 fighter moved from Japan to Fukien
Combat - Japanese
Battle in Fukien
Japanese attack with 1 fighter and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Fukien, round 2 : 2/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Fukien, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Fukien
Japanese win, taking Fukien from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 56 Sea Zone
Japanese attack with 2 fighters
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 2 fighters in 56 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
Americans roll dice for 1 destroyer and 1 transport in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 fighters in 56 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
Americans roll dice for 1 destroyer and 1 transport in 56 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 56 Sea Zone
1 transport owned by the Americans lost in 56 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in Kwangtung
Japanese attack with 1 armour and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 armour and 1 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits
British roll dice for 1 infantry in Kwangtung, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kwangtung
Japanese roll dice for 1 armour in Kwangtung, round 3 : 0/1 hits, 0.50 expected hits
British roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 armour in Kwangtung, round 4 : 1/1 hits, 0.50 expected hits
British roll dice for 1 infantry in Kwangtung, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from British with 1 armour remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in 50 Sea Zone
Japanese attack with 1 battleship, 1 cruiser and 2 transports
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 1 battleship, 1 cruiser and 2 transports in 50 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
Americans roll dice for 1 destroyer and 1 transport in 50 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 50 Sea Zone
1 transport owned by the Americans lost in 50 Sea Zone
Japanese win with 1 battleship, 1 cruiser and 2 transports remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in Philippine Islands
Japanese attack with 1 artillery and 3 infantry
Americans defend with 2 infantry
Japanese roll dice for 1 artillery and 3 infantry in Philippine Islands, round 2 : 1/4 hits, 1.00 expected hits
Americans roll dice for 2 infantry in Philippine Islands, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippine Islands
Japanese roll dice for 1 artillery and 1 infantry in Philippine Islands, round 3 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 infantry in Philippine Islands, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Philippine Islands, round 4 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 infantry in Philippine Islands, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Philippine Islands
Japanese win, taking Philippine Islands from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Americans: 2 infantry
Battle in 35 Sea Zone
Japanese attack with 2 fighters
British defend with 1 destroyer and 1 transport
Japanese roll dice for 2 fighters in 35 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
British roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 35 Sea Zone
1 transport owned by the British lost in 35 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Battle in Yunnan
Japanese attack with 2 fighters and 2 infantry
Chinese defend with 2 infantry
Japanese roll dice for 2 fighters and 2 infantry in Yunnan, round 2 : 0/4 hits, 1.33 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Yunnan
Japanese roll dice for 2 fighters and 1 infantry in Yunnan, round 3 : 1/3 hits, 1.17 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 2 fighters and 1 infantry in Yunnan, round 4 : 1/3 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in 53 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 battleship
Japanese roll dice for 1 destroyer and 2 fighters in 53 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
Units damaged: 1 battleship owned by the Americans
Americans roll dice for 1 battleship in 53 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer and 2 fighters in 53 Sea Zone, round 3 : 0/3 hits, 1.33 expected hits
Americans roll dice for 1 battleship in 53 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
1 destroyer owned by the Japanese lost in 53 Sea Zone
Japanese roll dice for 2 fighters in 53 Sea Zone, round 4 : 2/2 hits, 1.00 expected hits
Americans roll dice for 1 battleship in 53 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Japanese and 1 battleship owned by the Americans lost in 53 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer and 1 fighter
Casualties for Americans: 1 battleship
Non Combat Move - Japanese
2 carriers moved from 57 Sea Zone to 62 Sea Zone
1 fighter moved from 53 Sea Zone to 62 Sea Zone
2 fighters moved from 56 Sea Zone to 62 Sea Zone
2 fighters moved from Yunnan to French Indo-China Thailand
1 fighter moved from Fukien to French Indo-China Thailand
1 infantry moved from Manchuria to Kiangsu
2 fighters moved from 35 Sea Zone to 37 Sea Zone
Place Units - Japanese
1 submarine and 1 transport placed in 62 Sea Zone
1 artillery placed in Japan
Turn Complete - Japanese
Japanese collect 30 PUs; end with 30 PUs
Objective 4: Japanese met a national objective for an additional 3 PUs; end with 33 PUs
Objective 3: Japanese met a national objective for an additional 3 PUs; end with 36 PUs
Objective 1: Japanese met a national objective for an additional 3 PUs; end with 39 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00
Americans regular : -0.33
Japanese regular : -3.33
British regular : -0.33
TripleA Turn Summary for game: World War II v3 1941 Balanced Mod, version: 1.0.0
Game History
Round: 1
Purchase Units - British
British buy 1 armour, 1 factory, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - British
1 armour moved from Eastern Canada to 9 Sea Zone
1 armour and 1 transport moved from 9 Sea Zone to 8 Sea Zone
1 infantry moved from United Kingdom to 8 Sea Zone
1 armour, 1 infantry and 1 transport moved from 8 Sea Zone to 12 Sea Zone
1 infantry moved from United Kingdom to 2 Sea Zone
1 armour moved from United Kingdom to 2 Sea Zone
1 armour, 1 battleship, 1 infantry and 1 transport moved from 2 Sea Zone to 12 Sea Zone
2 armour and 2 infantry moved from 12 Sea Zone to Morocco Algeria
1 destroyer moved from 9 Sea Zone to 12 Sea Zone
2 fighters moved from United Kingdom to 5 Sea Zone
1 bomber moved from United Kingdom to 12 Sea Zone
1 fighter moved from Egypt to 15 Sea Zone
2 infantry moved from Trans-Jordan to Egypt
2 infantry moved from Union of South Africa to Rhodesia
1 destroyer and 1 transport moved from 41 Sea Zone to 40 Sea Zone
Combat - British
Battle in 15 Sea Zone
British attack with 1 fighter
Germans defend with 1 transport
1 transport owned by the Germans lost in 15 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in 5 Sea Zone
British attack with 2 fighters
Germans defend with 1 cruiser and 1 transport
British roll dice for 2 fighters in 5 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Germans roll dice for 1 cruiser and 1 transport in 5 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 cruiser owned by the Germans and 1 fighter owned by the British lost in 5 Sea Zone
1 transport owned by the Germans lost in 5 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 9
Casualties for British: 1 fighter
Casualties for Germans: 1 cruiser and 1 transport
Battle in 12 Sea Zone
British attack with 1 battleship, 1 bomber, 1 destroyer and 2 transports
Germans defend with 1 submarine
British roll dice for 1 battleship, 1 bomber, 1 destroyer and 2 transports in 12 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits
Germans roll dice for 1 submarine in 12 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 12 Sea Zone
British win with 1 battleship, 1 bomber, 1 destroyer and 2 transports remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Morocco Algeria
Non Combat Move - British
1 fighter moved from 15 Sea Zone to Egypt
1 bomber moved from 12 Sea Zone to Egypt
1 fighter moved from 5 Sea Zone to Karelia S.S.R.
Place Units - British
1 factory placed in Egypt
1 transport placed in 2 Sea Zone
1 armour, 1 fighter and 2 infantry placed in United Kingdom
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Objective 1: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective 5: British met a national objective for an additional 5 PUs; end with 43 PUs
Objective 4: British met a national objective for an additional 5 PUs; end with 48 PUs
Combat Hit Differential Summary :
Germans regular : 0.33
British regular : 1.33
TripleA Turn Summary for game: World War II v3 1941 Balanced Mod, version: 1.0.0
Game History
Round: 1
Purchase Units - Italians
Italians buy 2 armour; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Italians
1 battleship and 2 cruisers moved from 14 Sea Zone to 12 Sea Zone
2 infantry moved from Libya to 14 Sea Zone
2 infantry and 1 transport moved from 14 Sea Zone to 13 Sea Zone
2 infantry moved from 13 Sea Zone to Gibraltar
Italians take Gibraltar from British
Combat - Italians
Battle in 12 Sea Zone
Italians attack with 1 battleship and 2 cruisers
British defend with 1 battleship, 1 destroyer and 2 transports
Italians roll dice for 1 battleship and 2 cruisers in 12 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits
British roll dice for 1 battleship, 1 destroyer and 2 transports in 12 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
Units damaged: 1 battleship owned by the Italians
1 destroyer owned by the British, 1 cruiser owned by the Italians and 1 battleship owned by the British lost in 12 Sea Zone
2 transports owned by the British lost in 12 Sea Zone
Italians win with 1 battleship and 1 cruiser remaining. Battle score for attacker is 30
Casualties for Italians: 1 cruiser
Casualties for British: 1 battleship, 1 destroyer and 2 transports
Non Combat Move - Italians
1 armour moved from Balkans to Poland
2 infantry moved from Balkans to Bulgaria Romania
1 artillery and 1 infantry moved from Italy to Balkans
1 fighter moved from Italy to Germany
1 armour moved from Italy to Czechoslovakia Hungary
Place Units - Italians
2 armour placed in Italy
Turn Complete - Italians
Italians collect 10 PUs; end with 10 PUs
Objective 2: Italians met a national objective for an additional 3 PUs; end with 13 PUs
1 unit repaired.
Combat Hit Differential Summary :
Italians regular : 1.33
British regular : 1.00
TripleA Turn Summary for game: World War II v3 1941 Balanced Mod, version: 1.0.0
Game History
Round: 1
Purchase Units - Americans
Americans buy 2 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Americans
1 infantry moved from Eastern United States to 10 Sea Zone
1 artillery moved from Eastern United States to 10 Sea Zone
1 destroyer moved from 10 Sea Zone to 12 Sea Zone
1 fighter moved from Eastern United States to 12 Sea Zone
1 bomber moved from Eastern United States to 12 Sea Zone
1 bomber moved from Western United States to 12 Sea Zone
1 fighter moved from 44 Sea Zone to Australia
1 fighter moved from Hawaiian Islands to Australia
1 carrier and 1 destroyer moved from 44 Sea Zone to 56 Sea Zone
1 fighter moved from Western United States to 56 Sea Zone
1 infantry moved from Central United States to Western Canada
1 infantry moved from Western United States to Western Canada
Combat - Americans
Battle in 12 Sea Zone
Americans attack with 2 bombers, 1 destroyer and 1 fighter
Italians defend with 1 battleship and 1 cruiser
Americans roll dice for 2 bombers, 1 destroyer and 1 fighter in 12 Sea Zone, round 2 : 4/4 hits, 2.17 expected hits
Italians roll dice for 1 battleship and 1 cruiser in 12 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
1 cruiser owned by the Italians, 1 destroyer owned by the Americans and 1 battleship owned by the Italians lost in 12 Sea Zone
Americans win with 2 bombers and 1 fighter remaining. Battle score for attacker is 24
Casualties for Americans: 1 destroyer
Casualties for Italians: 1 battleship and 1 cruiser
Non Combat Move - Americans
1 bomber moved from 12 Sea Zone to Egypt
1 bomber and 1 fighter moved from 12 Sea Zone to Morocco Algeria
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone
1 artillery and 1 infantry moved from 12 Sea Zone to Morocco Algeria
Combat Move - Chinese
1 fighter and 1 infantry moved from Sikang to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Yunnan
retreated to Yunnan
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Sikang
Place Units - Americans
1 transport placed in 56 Sea Zone
1 fighter placed in 56 Sea Zone
1 transport placed in 10 Sea Zone
1 fighter and 2 infantry placed in Eastern United States
Purchase Units - Chinese
Chinese builds 2 units.
Place Units - Chinese
2 infantry placed in Sikang
Turn Complete - Americans
Americans collect 38 PUs; end with 38 PUs
Objective 7: Americans met a national objective for an additional 2 PUs; end with 40 PUs
Objective 3: Americans met a national objective for an additional 2 PUs; end with 42 PUs
Combat Hit Differential Summary :
Chinese regular : -1.33
Americans regular : 1.83
Japanese regular : 0.33
Italians regular : -0.17
It’s not a good year to serve in the Navy! Any navy!