@kwaspek104
Round 1
Germany: -1.89
Allies: -.18
Argothair (X) vs. Karl7 (L+18) AA50 Game 2
-
TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II v3 1941 Balanced Mod, version: 1.0.0
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 destroyer, 1 factory and 5 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Japanese 1 artillery and 3 infantry moved from Burma to India 2 infantry moved from Borneo to 49 Sea Zone 2 infantry and 1 transport moved from 49 Sea Zone to 50 Sea Zone 2 infantry moved from 50 Sea Zone to Philippine Islands 1 artillery and 1 infantry moved from Japan to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 50 Sea Zone 1 artillery and 1 infantry moved from 50 Sea Zone to Philippine Islands 1 fighter moved from 37 Sea Zone to India 1 infantry moved from French Indo-China Thailand to Yunnan 1 fighter moved from French Indo-China Thailand to Yunnan 2 fighters moved from French Indo-China Thailand to Fukien 2 infantry moved from Kiangsu to Fukien 1 infantry moved from Manchuria to Suiyuan 2 infantry moved from Japan to 62 Sea Zone 2 infantry moved from 62 Sea Zone to Buryatia S.S.R. 2 fighters moved from 62 Sea Zone to Buryatia S.S.R. 1 fighter moved from 62 Sea Zone to Suiyuan 1 infantry moved from Manchuria to Suiyuan 1 transport moved from 50 Sea Zone to 62 Sea Zone 1 infantry moved from Japan to 62 Sea Zone 1 infantry moved from 62 Sea Zone to Buryatia S.S.R. 1 fighter moved from 62 Sea Zone to Fukien 2 infantry moved from East Indies to 38 Sea Zone 2 infantry and 1 transport moved from 38 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to India Combat - Japanese Battle in Philippine Islands Japanese attack with 1 artillery and 3 infantry Americans defend with 2 infantry Japanese roll dice for 1 battleship and 1 cruiser in Philippine Islands, round 2 : 0/2 hits, 1.17 expected hits Japanese roll dice for 1 artillery and 3 infantry in Philippine Islands, round 2 : 1/4 hits, 1.00 expected hits Americans roll dice for 2 infantry in Philippine Islands, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippine Islands Japanese roll dice for 1 artillery and 2 infantry in Philippine Islands, round 3 : 1/3 hits, 0.83 expected hits Americans roll dice for 1 infantry in Philippine Islands, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Philippine Islands Japanese win, taking Philippine Islands from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Americans: 2 infantry Battle in Fukien Japanese attack with 3 fighters and 2 infantry Chinese defend with 2 infantry Japanese roll dice for 3 fighters and 2 infantry in Fukien, round 2 : 3/5 hits, 1.83 expected hits Chinese roll dice for 2 infantry in Fukien, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Fukien Japanese win, taking Fukien from Chinese with 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in Buryatia S.S.R. Japanese attack with 2 fighters and 3 infantry Russians defend with 2 infantry Japanese roll dice for 2 fighters and 3 infantry in Buryatia S.S.R., round 2 : 1/5 hits, 1.50 expected hits Russians roll dice for 2 infantry in Buryatia S.S.R., round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Buryatia S.S.R. Japanese roll dice for 2 fighters and 3 infantry in Buryatia S.S.R., round 3 : 1/5 hits, 1.50 expected hits Russians roll dice for 1 infantry in Buryatia S.S.R., round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Buryatia S.S.R. Japanese win, taking Buryatia S.S.R. from Russians with 2 fighters and 3 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Yunnan Japanese attack with 1 fighter and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Japanese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Suiyuan Japanese attack with 1 fighter and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 2 infantry in Suiyuan, round 2 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Suiyuan, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 2 infantry in Suiyuan, round 3 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Suiyuan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Suiyuan Japanese win, taking Suiyuan from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in India Japanese attack with 1 artillery, 1 fighter and 5 infantry British defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter and 5 infantry in India, round 2 : 0/7 hits, 1.83 expected hits British roll dice for 1 infantry in India, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery, 1 fighter and 5 infantry in India, round 3 : 2/7 hits, 1.83 expected hits British roll dice for 1 infantry in India, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in India Japanese win, taking India from British with 1 artillery, 1 fighter and 5 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 1 carrier moved from 37 Sea Zone to 50 Sea Zone 1 armour moved from Kwangtung to Burma 1 infantry moved from Kwangtung to French Indo-China Thailand 1 transport moved from 61 Sea Zone to 62 Sea Zone 1 transport moved from 37 Sea Zone to 61 Sea Zone 1 fighter moved from Yunnan to 50 Sea Zone 1 fighter moved from Fukien to 50 Sea Zone 2 fighters moved from Buryatia S.S.R. to 62 Sea Zone 1 fighter moved from Suiyuan to 62 Sea Zone 1 fighter moved from Fukien to 62 Sea Zone 1 fighter moved from Fukien to French Indo-China Thailand 1 fighter moved from India to French Indo-China Thailand Place Units - Japanese 1 factory placed in French Indo-China Thailand 1 destroyer placed in 62 Sea Zone 5 infantry placed in Japan Turn Complete - Japanese Japanese collect 36 PUs; end with 36 PUs Objective 4: Japanese met a national objective for an additional 3 PUs; end with 39 PUs Objective 3: Japanese met a national objective for an additional 3 PUs; end with 42 PUs Objective 1: Japanese met a national objective for an additional 3 PUs; end with 45 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : 0.00 Japanese regular : -2.83 Russians regular : -1.00 British regular : -0.67
-
TripleA Turn Summary: British round 2
TripleA Turn Summary for game: World War II v3 1941 Balanced Mod, version: 1.0.0
Game History
Round: 2 Purchase Units - British British buy 1 armour, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 0 techTokens; Combat Move - British 1 fighter moved from Egypt to 35 Sea Zone 1 armour moved from Egypt to Persia 2 infantry moved from Rhodesia to Italian Africa 1 destroyer moved from 2 Sea Zone to 12 Sea Zone 1 bomber moved from United Kingdom to 12 Sea Zone 1 battleship and 1 transport moved from 2 Sea Zone to 3 Sea Zone 1 infantry moved from United Kingdom to 3 Sea Zone 1 infantry moved from 3 Sea Zone to Norway British take Norway from Germans 1 artillery and 4 infantry moved from Egypt to Libya 1 destroyer and 1 transport moved from 41 Sea Zone to 40 Sea Zone Combat - British Battle in 35 Sea Zone British attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 35 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 12 Sea Zone British attack with 1 bomber and 1 destroyer Germans defend with 1 submarine British roll dice for 1 bomber and 1 destroyer in 12 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Germans roll dice for 1 submarine in 12 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 12 Sea Zone British win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Libya British attack with 1 artillery and 4 infantry Italians defend with 1 infantry British roll dice for 1 artillery and 4 infantry in Libya, round 2 : 2/5 hits, 1.17 expected hits Italians roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Libya British win, taking Libya from Italians with 1 artillery and 4 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 1 fighter moved from 35 Sea Zone to Persia 2 fighters moved from United Kingdom to 3 Sea Zone 1 bomber moved from 12 Sea Zone to United Kingdom Place Units - British 1 armour and 1 infantry placed in Union of South Africa 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 3 Sea Zone Turn Complete - British British collect 33 PUs; end with 33 PUs Objective 5: British met a national objective for an additional 5 PUs; end with 38 PUs
Combat Hit Differential Summary :
Italians regular : -0.33 Germans regular : -0.17 British regular : 0.83
-
TripleA Turn Summary: British round 2
TripleA Turn Summary for game: World War II v3 1941 Balanced Mod, version: 1.0.0
Game History
Round: 2 Purchase Units - British British buy 1 armour, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 0 techTokens; Combat Move - British 1 fighter moved from Egypt to 35 Sea Zone 1 armour moved from Egypt to Persia 2 infantry moved from Rhodesia to Italian Africa 1 destroyer moved from 2 Sea Zone to 12 Sea Zone 1 bomber moved from United Kingdom to 12 Sea Zone 1 battleship and 1 transport moved from 2 Sea Zone to 3 Sea Zone 1 infantry moved from United Kingdom to 3 Sea Zone 1 infantry moved from 3 Sea Zone to Norway British take Norway from Germans 1 artillery and 4 infantry moved from Egypt to Libya 1 destroyer and 1 transport moved from 41 Sea Zone to 40 Sea Zone Combat - British Battle in 35 Sea Zone British attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 35 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 12 Sea Zone British attack with 1 bomber and 1 destroyer Germans defend with 1 submarine British roll dice for 1 bomber and 1 destroyer in 12 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Germans roll dice for 1 submarine in 12 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 12 Sea Zone British win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Libya British attack with 1 artillery and 4 infantry Italians defend with 1 infantry British roll dice for 1 artillery and 4 infantry in Libya, round 2 : 2/5 hits, 1.17 expected hits Italians roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Libya British win, taking Libya from Italians with 1 artillery and 4 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 1 fighter moved from 35 Sea Zone to Persia 2 fighters moved from United Kingdom to 3 Sea Zone 1 bomber moved from 12 Sea Zone to United Kingdom Place Units - British 1 armour and 1 infantry placed in Union of South Africa 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 3 Sea Zone Turn Complete - British British collect 33 PUs; end with 33 PUs Objective 5: British met a national objective for an additional 5 PUs; end with 38 PUs
Combat Hit Differential Summary :
Italians regular : -0.33 Germans regular : -0.17 British regular : 0.83
-
TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II v3 1941 Balanced Mod, version: 1.0.0
Game History
Round: 2 Purchase Units - Italians Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Italians 1 armour and 1 infantry moved from Gibraltar to 13 Sea Zone 1 armour, 1 battleship, 2 cruisers, 1 infantry and 1 transport moved from 13 Sea Zone to 14 Sea Zone 1 armour and 1 infantry moved from 14 Sea Zone to Libya 1 fighter moved from Bulgaria Romania to Libya 1 armour moved from Poland to East Poland 2 infantry moved from Bulgaria Romania to East Poland Combat - Italians Battle in East Poland Italians attack with 1 armour and 2 infantry Russians defend with 1 infantry Italians roll dice for 1 armour and 2 infantry in East Poland, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in East Poland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in East Poland Italians roll dice for 1 armour and 1 infantry in East Poland, round 3 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in East Poland, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in East Poland Italians win, taking East Poland from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Russians: 1 infantry Battle in Libya Italians attack with 1 armour, 1 fighter and 1 infantry British defend with 1 artillery and 4 infantry Italians roll dice for 1 battleship and 1 cruiser in Libya, round 2 : 2/2 hits, 1.17 expected hits Italians roll dice for 1 armour, 1 fighter and 1 infantry in Libya, round 2 : 2/3 hits, 1.17 expected hits British roll dice for 1 artillery and 4 infantry in Libya, round 2 : 3/5 hits, 1.67 expected hits 1 fighter owned by the Italians, 4 infantry owned by the British, 1 infantry owned by the Italians and 1 armour owned by the Italians lost in Libya British win with 1 artillery remaining. Battle score for attacker is -6 Casualties for Italians: 1 armour, 1 fighter and 1 infantry Casualties for British: 4 infantry Non Combat Move - Italians 2 armour moved from Italy to Germany 1 artillery moved from Balkans to Germany Place Units - Italians 1 artillery and 3 infantry placed in Italy Turn Complete - Italians Italians collect 10 PUs; end with 10 PUs Objective 2: Italians met a national objective for an additional 3 PUs; end with 13 PUs
Combat Hit Differential Summary :
Italians regular : 1.17 Russians regular : 0.33 British regular : 1.33
-
TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II v3 1941 Balanced Mod, version: 1.0.0
Game History
Round: 2 Purchase Units - Americans Americans buy 1 carrier, 1 fighter, 2 submarines and 2 transports; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Americans 1 infantry moved from Western United States to 56 Sea Zone 1 infantry and 1 transport moved from 56 Sea Zone to 51 Sea Zone 1 infantry moved from 51 Sea Zone to Caroline Islands Americans take Caroline Islands from Japanese 1 bomber moved from Australia to 61 Sea Zone 1 bomber moved from Eastern Canada to 13 Sea Zone 1 artillery and 1 infantry moved from Eastern Canada to 1 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 1 Sea Zone to 3 Sea Zone 1 artillery and 1 infantry moved from 3 Sea Zone to United Kingdom 1 fighter moved from 56 Sea Zone to Australia Combat - Americans Battle in 61 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 61 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 13 Sea Zone Americans attack with 1 bomber Germans defend with 1 transport 1 transport owned by the Germans lost in 13 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Non Combat Move - Americans 1 bomber moved from 13 Sea Zone to United Kingdom 1 bomber moved from 61 Sea Zone to Yunnan Combat Move - Chinese 1 infantry moved from Hupeh to Kiangsu Chinese take Kiangsu from Japanese 1 infantry moved from Sikang to Yunnan 1 infantry moved from Sikang to Yunnan Combat - Chinese Non Combat Move - Chinese Place Units - Americans 1 transport placed in 10 Sea Zone 1 submarine placed in 10 Sea Zone 1 carrier, 1 fighter, 1 submarine and 1 transport placed in 56 Sea Zone Purchase Units - Chinese Chinese builds 3 units. Place Units - Chinese 1 infantry placed in Yunnan 2 infantry placed in Sikang Turn Complete - Americans Americans collect 38 PUs; end with 38 PUs Objective 6: Americans met a national objective for an additional 3 PUs; end with 41 PUs Objective 7: Americans met a national objective for an additional 2 PUs; end with 43 PUs Objective 3: Americans met a national objective for an additional 2 PUs; end with 45 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II v3 1941 Balanced Mod, version: 1.0.0
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 1 destroyer, 1 fighter and 6 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Germans 2 infantry moved from Germany to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Norway 1 armour, 1 artillery and 2 infantry moved from Morocco Algeria to Libya 1 fighter moved from 5 Sea Zone to Archangel 1 infantry moved from Karelia S.S.R. to Archangel 1 infantry moved from Baltic States to Belorussia 1 fighter moved from 5 Sea Zone to Belorussia 1 bomber moved from Germany to Norway Combat - Germans Battle in Belorussia Germans attack with 1 fighter and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 1 infantry in Belorussia, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 fighter and 1 infantry in Belorussia, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Belorussia, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 fighter and 1 infantry in Belorussia, round 4 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Belorussia, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 fighter and 1 infantry in Belorussia, round 5 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Belorussia, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belorussia Germans win, taking Belorussia from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Norway Germans attack with 1 bomber and 2 infantry British defend with 1 infantry Germans roll dice for 1 cruiser in Norway, round 2 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 bomber and 2 infantry in Norway, round 2 : 1/3 hits, 1.00 expected hits British roll dice for 1 infantry in Norway, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Norway Germans win, taking Norway from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Libya Germans attack with 1 armour, 1 artillery and 2 infantry British defend with 1 artillery Germans roll dice for 1 armour, 1 artillery and 2 infantry in Libya, round 2 : 3/4 hits, 1.33 expected hits British roll dice for 1 artillery in Libya, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 artillery owned by the British lost in Libya Germans win, taking Libya from British with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for British: 1 artillery Battle in Archangel Germans attack with 1 fighter and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 1 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter moved from Archangel to 5 Sea Zone 1 fighter moved from Belorussia to 5 Sea Zone 2 artilleries moved from Karelia S.S.R. to Finland 6 armour moved from Karelia S.S.R. to East Poland 3 infantry moved from Poland to East Poland 1 infantry moved from Bulgaria Romania to East Poland 1 armour moved from Germany to East Poland 1 destroyer moved from 5 Sea Zone to 6 Sea Zone 1 bomber moved from Norway to Germany 4 infantry moved from France to Germany 1 artillery and 3 infantry moved from Germany to Poland Place Units - Germans 2 infantry placed in Karelia S.S.R. 1 artillery, 1 fighter and 4 infantry placed in Germany 1 destroyer placed in 5 Sea Zone Turn Complete - Germans Germans collect 37 PUs; end with 37 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 42 PUs
Combat Hit Differential Summary :
Russians regular : -1.67 Germans regular : -0.17 British regular : 0.33
-
TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II v3 1941 Balanced Mod, version: 1.0.0
Game History
Round: 3 Purchase Units - Russians Russians buy 2 armour, 2 artilleries and 6 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Russians 1 infantry moved from Urals to Archangel 1 infantry moved from Russia to Archangel 1 artillery moved from Russia to Archangel 1 infantry moved from Russia to Belorussia 1 infantry moved from Russia to Belorussia 1 artillery moved from Russia to Belorussia 1 infantry moved from Ukraine to Bulgaria Romania Russians take Bulgaria Romania from Germans 1 submarine moved from 3 Sea Zone to 6 Sea Zone Combat - Russians Battle in 6 Sea Zone Russians attack with 1 submarine Germans defend with 1 destroyer Russians roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 submarine in 6 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer in 6 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Russians lost in 6 Sea Zone Germans win with 1 destroyer remaining. Battle score for attacker is -6 Casualties for Russians: 1 submarine Battle in Belorussia Russians attack with 1 artillery and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Belorussia, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belorussia Russians win, taking Belorussia from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Archangel Russians attack with 1 artillery and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 artilleries and 4 infantry moved from Ukraine to Eastern Ukraine 1 infantry moved from Russia to Belorussia 7 infantry moved from Russia to Eastern Ukraine 1 artillery moved from Caucasus to Eastern Ukraine 1 infantry moved from Caucasus to Eastern Ukraine 2 infantry moved from Caucasus to Persia 2 infantry moved from Evenki National Okrug to Urals 2 infantry moved from Yakut S.S.R. to Evenki National Okrug 1 infantry moved from Soviet Far East to Yakut S.S.R. Place Units - Russians 1 armour, 1 artillery and 2 infantry placed in Caucasus 1 armour, 1 artillery and 4 infantry placed in Russia Turn Complete - Russians Russians collect 27 PUs; end with 27 PUs Objective 3: Russians met a national objective for an additional 3 PUs; end with 30 PUs Objective 2: Russians met a national objective for an additional 3 PUs; end with 33 PUs Objective 1: Russians met a national objective for an additional 3 PUs; end with 36 PUs
Combat Hit Differential Summary :
Germans regular : -0.33 Russians regular : 0.67
-
TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II v3 1941 Balanced Mod, version: 1.0.0
Game History
Round: 3 Purchase Units - Japanese Japanese buy 2 armour, 2 artilleries, 1 factory, 2 infantry and 1 submarine; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Japanese 1 infantry moved from French Indo-China Thailand to Yunnan 1 infantry moved from Fukien to Yunnan 1 infantry moved from Suiyuan to Ningxia Japanese take Ningxia from Chinese 1 infantry moved from Suiyuan to Hupeh Japanese take Hupeh from Chinese 2 infantry moved from Japan to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone 2 infantry moved from 61 Sea Zone to Kiangsu 1 infantry moved from Buryatia S.S.R. to Soviet Far East Japanese take Soviet Far East from Russians 2 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet Japanese take Stanovoj Chrebet from Russians 2 fighters moved from French Indo-China Thailand to Yunnan 1 fighter moved from 62 Sea Zone to 51 Sea Zone 1 fighter moved from 50 Sea Zone to Yunnan 1 fighter moved from 50 Sea Zone to Yunnan 1 armour moved from Burma to India 1 fighter moved from 62 Sea Zone to Yunnan 2 fighters moved from 62 Sea Zone to Kiangsu 1 infantry moved from Philippine Islands to 50 Sea Zone 1 infantry and 1 transport moved from 50 Sea Zone to 48 Sea Zone 1 infantry moved from 48 Sea Zone to New Guinea Japanese take New Guinea from British Combat - Japanese Battle in 51 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 51 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Kiangsu Japanese attack with 2 fighters and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 2 fighters and 2 infantry in Kiangsu, round 2 : 0/4 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Kiangsu, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kiangsu Japanese roll dice for 2 fighters and 1 infantry in Kiangsu, round 3 : 1/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Kiangsu, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu Japanese win with 2 fighters remaining. Battle score for attacker is -3 Casualties for Japanese: 2 infantry Casualties for Chinese: 1 infantry Battle in Yunnan Japanese attack with 5 fighters and 2 infantry Americans defend with 1 bomber; Chinese defend with 3 infantry Japanese roll dice for 5 fighters and 2 infantry in Yunnan, round 2 : 2/7 hits, 2.83 expected hits Chinese roll dice for 1 bomber and 3 infantry in Yunnan, round 2 : 2/4 hits, 1.17 expected hits 2 infantry owned by the Japanese, 1 bomber owned by the Americans and 1 infantry owned by the Chinese lost in Yunnan retreated to Yunnan Chinese win with 2 infantry remaining. Battle score for attacker is 9 Casualties for Japanese: 2 infantry Casualties for Americans: 1 bomber Casualties for Chinese: 1 infantry Non Combat Move - Japanese 2 fighters moved from Yunnan to India 3 fighters moved from Yunnan to French Indo-China Thailand 2 fighters moved from Kiangsu to 62 Sea Zone 3 infantry moved from Japan to 62 Sea Zone 2 infantry moved from 62 Sea Zone to Manchuria 1 infantry moved from 62 Sea Zone to Buryatia S.S.R. 1 fighter moved from 51 Sea Zone to 50 Sea Zone Place Units - Japanese 1 factory placed in India 2 armour placed in French Indo-China Thailand 2 artilleries and 2 infantry placed in Japan 1 submarine placed in 62 Sea Zone Turn Complete - Japanese Japanese collect 39 PUs; end with 39 PUs Objective 4: Japanese met a national objective for an additional 3 PUs; end with 42 PUs Objective 3: Japanese met a national objective for an additional 3 PUs; end with 45 PUs
Combat Hit Differential Summary :
Chinese regular : 2.17 Japanese regular : -2.33
-
TripleA Turn Summary: British round 3
TripleA Turn Summary for game: World War II v3 1941 Balanced Mod, version: 1.0.0
Game History
Round: 3 Purchase Units - British British buy 1 armour, 2 artilleries, 4 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 0 techTokens; Combat Move - British 1 destroyer moved from 12 Sea Zone to 6 Sea Zone 1 artillery moved from United Kingdom to 3 Sea Zone 1 armour moved from United Kingdom to 3 Sea Zone 2 infantry moved from United Kingdom to 3 Sea Zone 1 armour, 1 artillery, 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 2 transports moved from 3 Sea Zone to 6 Sea Zone 1 armour, 1 artillery, 2 fighters and 2 infantry moved from 6 Sea Zone to Norway 1 bomber moved from United Kingdom to Norway 2 infantry moved from Italian Africa to Anglo-Egypt Sudan 1 armour and 1 infantry moved from Union of South Africa to Rhodesia 1 armour moved from Rhodesia to Italian Africa 1 infantry moved from Australia to 40 Sea Zone 1 infantry and 1 transport moved from 40 Sea Zone to 38 Sea Zone 1 infantry moved from 38 Sea Zone to East Indies British take East Indies from Japanese Combat - British Battle in 6 Sea Zone British attack with 1 battleship, 1 carrier, 2 destroyers, 1 submarine and 2 transports Germans defend with 1 destroyer British roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 battleship, 1 carrier, 2 destroyers and 2 transports in 6 Sea Zone, round 2 : 2/4 hits, 1.50 expected hits Germans roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the British 1 destroyer owned by the Germans lost in 6 Sea Zone British win with 1 battleship, 1 carrier, 2 destroyers, 1 submarine and 2 transports remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in Norway British attack with 1 armour, 1 artillery, 1 bomber, 2 fighters and 2 infantry Germans defend with 2 infantry British roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters and 2 infantry in Norway, round 2 : 2/7 hits, 3.00 expected hits Germans roll dice for 2 infantry in Norway, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Germans and 1 infantry owned by the British lost in Norway British win, taking Norway from Germans with 1 armour, 1 artillery, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Germans: 2 infantry Non Combat Move - British 2 fighters moved from Norway to 6 Sea Zone 1 bomber moved from Norway to United Kingdom 1 aaGun, 1 armour, 1 artillery, 1 fighter and 2 infantry moved from Persia to Trans-Jordan 1 destroyer moved from 40 Sea Zone to 41 Sea Zone Place Units - British 1 submarine and 1 transport placed in 6 Sea Zone 1 armour and 1 infantry placed in Union of South Africa 2 artilleries and 3 infantry placed in United Kingdom Turn Complete - British British collect 35 PUs; end with 35 PUs 1 unit repaired.
Combat Hit Differential Summary :
Germans regular : 1.00 British regular : -0.83
-
TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II v3 1941 Balanced Mod, version: 1.0.0
Game History
Round: 3 Purchase Units - Italians Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Italians 1 armour moved from Germany to Bulgaria Romania 1 infantry moved from East Poland to Bulgaria Romania 1 armour moved from Germany to Bulgaria Romania 1 armour moved from East Poland to Bulgaria Romania Combat - Italians Battle in Bulgaria Romania Italians attack with 3 armour and 1 infantry Russians defend with 1 infantry Italians roll dice for 3 armour and 1 infantry in Bulgaria Romania, round 2 : 0/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Bulgaria Romania, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Bulgaria Romania Italians roll dice for 3 armour in Bulgaria Romania, round 3 : 2/3 hits, 1.50 expected hits Russians roll dice for 1 infantry in Bulgaria Romania, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bulgaria Romania Italians win, taking Bulgaria Romania from Russians with 3 armour remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Italians 1 artillery and 1 infantry moved from Italy to 14 Sea Zone 1 artillery, 1 battleship, 2 cruisers, 1 infantry and 1 transport moved from 14 Sea Zone to 13 Sea Zone 1 artillery and 1 infantry moved from 13 Sea Zone to Gibraltar 2 infantry moved from Italy to Balkans Place Units - Italians 1 fighter and 1 infantry placed in Italy Turn Complete - Italians Italians collect 11 PUs; end with 11 PUs Objective 1: Italians met a national objective for an additional 3 PUs; end with 14 PUs Objective 2: Italians met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians regular : -1.17 Russians regular : 0.33
-
TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II v3 1941 Balanced Mod, version: 1.0.0
Game History
Round: 3 Purchase Units - Americans Americans buy 2 armour, 2 fighters, 1 infantry and 2 submarines; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Americans 1 fighter moved from Australia to 48 Sea Zone 1 submarine moved from 10 Sea Zone to 12 Sea Zone 1 transport moved from 10 Sea Zone to 1 Sea Zone 1 armour moved from Western United States to Eastern Canada 1 infantry moved from Western Canada to Eastern Canada 1 artillery moved from United Kingdom to 3 Sea Zone 1 infantry moved from United Kingdom to 3 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 3 Sea Zone to 4 Sea Zone 1 artillery and 1 infantry moved from 4 Sea Zone to Finland 1 bomber moved from United Kingdom to Finland 1 fighter moved from United Kingdom to Finland 1 infantry moved from Western Canada to 56 Sea Zone 2 carriers, 1 destroyer, 2 fighters, 1 infantry, 2 submarines and 1 transport moved from 56 Sea Zone to 53 Sea Zone 1 infantry moved from 53 Sea Zone to Hawaiian Islands 1 fighter moved from Australia to 53 Sea Zone Combat - Americans Battle in 48 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 48 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Finland Americans attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry Germans defend with 2 artilleries Americans roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Finland, round 2 : 1/4 hits, 1.83 expected hits Germans roll dice for 2 artilleries in Finland, round 2 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Americans lost in Finland Americans roll dice for 1 artillery, 1 bomber and 1 fighter in Finland, round 3 : 3/3 hits, 1.50 expected hits Germans roll dice for 1 artillery in Finland, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Finland Americans win, taking Finland from Germans with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 5 Casualties for Americans: 1 infantry Casualties for Germans: 2 artilleries Non Combat Move - Americans 1 fighter moved from Finland to Norway 1 bomber moved from Finland to United Kingdom 1 fighter moved from 48 Sea Zone to 53 Sea Zone Combat Move - Chinese 1 infantry moved from Yunnan to Burma British take Burma from Japanese 1 infantry moved from Yunnan to Fukien Chinese take Fukien from Japanese 1 fighter and 2 infantry moved from Sikang to Ningxia Combat - Chinese Battle in Ningxia Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Ningxia, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Ningxia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Ningxia Chinese win, taking Ningxia from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Ningxia to Chinghai Place Units - Americans 2 armour, 2 fighters and 1 infantry placed in Western United States Americans undo move 1. 2 submarines placed in 10 Sea Zone 1 fighter placed in Eastern United States Americans undo move 2. 2 armour, 2 fighters and 1 infantry placed in Western United States Purchase Units - Chinese Chinese builds 3 units. Place Units - Chinese 1 infantry placed in Yunnan 2 infantry placed in Sikang Turn Complete - Americans Americans collect 40 PUs; end with 40 PUs Objective 6: Americans met a national objective for an additional 3 PUs; end with 43 PUs Objective 7: Americans met a national objective for an additional 2 PUs; end with 45 PUs Objective 1: Americans met a national objective for an additional 5 PUs; end with 50 PUs Objective 2: Americans met a national objective for an additional 5 PUs; end with 55 PUs Objective 3: Americans met a national objective for an additional 2 PUs; end with 57 PUs
Combat Hit Differential Summary :
Chinese regular : 1.17 Americans regular : 0.67 Japanese regular : -0.33 Germans regular : 0.00
-
TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II v3 1941 Balanced Mod, version: 1.0.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour and 9 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Germans 1 fighter moved from 5 Sea Zone to 4 Sea Zone 2 infantry moved from Germany to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Finland 1 fighter moved from 5 Sea Zone to Finland 1 bomber moved from Germany to Ukraine 2 infantry moved from East Poland to Ukraine 1 armour moved from Libya to Egypt Germans take Egypt from British 1 armour moved from Egypt to Libya 1 fighter moved from Germany to Finland Combat - Germans Battle in 4 Sea Zone Germans attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 4 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Finland Germans attack with 2 fighters and 2 infantry Americans defend with 1 artillery Germans roll dice for 1 cruiser in Finland, round 2 : 0/1 hits, 0.50 expected hits Germans roll dice for 2 fighters and 2 infantry in Finland, round 2 : 2/4 hits, 1.33 expected hits Americans roll dice for 1 artillery in Finland, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Finland Germans win, taking Finland from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Battle in Ukraine Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Ukraine, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 7 armour moved from East Poland to Karelia S.S.R. 1 bomber moved from Ukraine to Germany 2 fighters moved from Finland to Germany 1 fighter moved from 4 Sea Zone to Karelia S.S.R. 2 infantry moved from Poland to Bulgaria Romania 1 artillery and 1 infantry moved from Poland to Baltic States 1 artillery and 8 infantry moved from Germany to Poland Place Units - Germans 2 infantry placed in Karelia S.S.R. 3 armour and 7 infantry placed in Germany Turn Complete - Germans Germans collect 35 PUs; end with 35 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 40 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 45 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Russians regular : -0.33 Germans regular : 0.17
-
TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II v3 1941 Balanced Mod, version: 1.0.0
Game History
Round: 4 Purchase Units - Russians Russians buy 1 armour, 1 fighter and 7 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Russians 2 infantry moved from Sikang to Hupeh 1 infantry moved from Caucasus to Ukraine 1 infantry moved from Caucasus to Ukraine 1 artillery moved from Caucasus to Ukraine 1 infantry moved from Eastern Ukraine to Ukraine 1 infantry moved from Eastern Ukraine to East Poland 1 infantry moved from Eastern Ukraine to East Poland 1 infantry moved from Eastern Ukraine to East Poland 1 artillery moved from Eastern Ukraine to East Poland 1 infantry moved from Yakut S.S.R. to Soviet Far East Combat - Russians Battle in Soviet Far East Russians attack with 1 infantry Japanese defend with 1 infantry Russians roll dice for 1 infantry in Soviet Far East, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Soviet Far East, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 infantry in Soviet Far East, round 3 : 1/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Soviet Far East, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Soviet Far East Japanese win with no units remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Battle in East Poland Russians attack with 1 artillery and 3 infantry Germans defend with 2 infantry Russians roll dice for 1 artillery and 3 infantry in East Poland, round 2 : 1/4 hits, 1.00 expected hits Italians roll dice for 2 infantry in East Poland, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in East Poland Russians roll dice for 1 artillery and 3 infantry in East Poland, round 3 : 2/4 hits, 1.00 expected hits Italians roll dice for 1 infantry in East Poland, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in East Poland Russians win, taking East Poland from Italians with 1 artillery and 3 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Ukraine Russians attack with 1 artillery and 3 infantry Germans defend with 2 infantry Russians roll dice for 1 artillery and 3 infantry in Ukraine, round 2 : 0/4 hits, 1.00 expected hits Germans roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 artillery and 3 infantry in Ukraine, round 3 : 1/4 hits, 1.00 expected hits Germans roll dice for 2 infantry in Ukraine, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 4 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Ukraine, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 2 infantry Casualties for Germans: 2 infantry Battle in Hupeh Russians attack with 2 infantry Japanese defend with 1 infantry Russians roll dice for 2 infantry in Hupeh, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Hupeh, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 infantry in Hupeh, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Hupeh, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 infantry in Hupeh, round 4 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Hupeh, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 infantry in Hupeh, round 5 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Hupeh, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hupeh Russians win, taking Hupeh from Japanese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Russians 2 infantry moved from Evenki National Okrug to Yakut S.S.R. 4 infantry moved from Russia to Archangel 1 artillery moved from Russia to Archangel 1 artillery and 3 infantry moved from Belorussia to Archangel 1 infantry moved from Eastern Ukraine to Belorussia 1 infantry moved from Persia to Caucasus 1 infantry moved from Persia to Caucasus 1 armour moved from Russia to Chinghai 2 armour moved from Caucasus to Archangel 1 aaGun moved from Russia to Archangel 1 aaGun moved from Caucasus to Russia Place Units - Russians 1 armour and 3 infantry placed in Caucasus Russians undo move 1. 1 fighter and 3 infantry placed in Caucasus 1 armour and 4 infantry placed in Russia Turn Complete - Russians Russians collect 24 PUs; end with 24 PUs Objective 2: Russians met a national objective for an additional 3 PUs; end with 27 PUs Objective 1: Russians met a national objective for an additional 3 PUs; end with 30 PUs
Combat Hit Differential Summary :
Italians regular : -1.00 Japanese regular : -1.00 Germans regular : 0.33 Russians regular : 0.50
-
TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II v3 1941 Balanced Mod, version: 1.0.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 armour, 1 factory, 1 fighter and 5 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Japanese 2 infantry moved from Manchuria to Kiangsu Japanese take Kiangsu from Chinese 2 fighters moved from 62 Sea Zone to Yakut S.S.R. 2 infantry moved from Stanovoj Chrebet to Yakut S.S.R. 2 artilleries moved from Japan to 62 Sea Zone 2 infantry moved from Japan to 62 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 62 Sea Zone to 61 Sea Zone 2 artilleries and 2 infantry moved from 61 Sea Zone to Fukien 1 infantry moved from India to Burma 1 armour moved from French Indo-China Thailand to Burma 2 infantry moved from India to Persia 1 fighter moved from India to Persia 1 fighter moved from India to Burma 1 battleship and 1 cruiser moved from 50 Sea Zone to 38 Sea Zone 1 artillery and 1 infantry moved from Philippine Islands to 50 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 50 Sea Zone to 38 Sea Zone 1 artillery and 1 infantry moved from 38 Sea Zone to East Indies 1 fighter moved from 50 Sea Zone to East Indies 1 fighter moved from French Indo-China Thailand to Fukien 1 fighter moved from French Indo-China Thailand to Burma 1 fighter moved from French Indo-China Thailand to Fukien Combat - Japanese Battle in 38 Sea Zone Japanese attack with 1 battleship, 1 cruiser and 1 transport British defend with 1 transport 1 transport owned by the British lost in 38 Sea Zone Japanese win with 1 battleship, 1 cruiser and 1 transport remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Fukien Japanese attack with 2 artilleries, 2 fighters and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 2 artilleries, 2 fighters and 2 infantry in Fukien, round 2 : 2/6 hits, 2.33 expected hits Chinese roll dice for 1 infantry in Fukien, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Fukien Japanese win, taking Fukien from Chinese with 2 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Yakut S.S.R. Japanese attack with 2 fighters and 2 infantry Russians defend with 2 infantry Japanese roll dice for 2 fighters and 2 infantry in Yakut S.S.R., round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 2 infantry in Yakut S.S.R., round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Yakut S.S.R. retreated to Yakut S.S.R. Russians win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Japanese: 2 infantry Casualties for Russians: 1 infantry Battle in Persia Japanese attack with 1 fighter and 2 infantry Russians defend with 1 infantry Japanese roll dice for 1 fighter and 2 infantry in Persia, round 2 : 1/3 hits, 0.83 expected hits British roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Persia Japanese win, taking Persia from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Burma Japanese attack with 1 armour, 2 fighters and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 armour, 2 fighters and 1 infantry in Burma, round 2 : 2/4 hits, 1.67 expected hits British roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Burma Japanese win, taking Burma from British with 1 armour and 2 fighters remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in East Indies Japanese attack with 1 artillery, 1 fighter and 1 infantry British defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in East Indies, round 2 : 2/3 hits, 1.17 expected hits British roll dice for 1 infantry in East Indies, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in East Indies Japanese win, taking East Indies from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Non Combat Move - Japanese 1 carrier moved from 50 Sea Zone to 38 Sea Zone 1 fighter moved from East Indies to 38 Sea Zone 1 fighter moved from Burma to 38 Sea Zone 1 armour moved from French Indo-China Thailand to India 1 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet 2 fighters moved from Yakut S.S.R. to Stanovoj Chrebet 2 carriers, 1 destroyer and 1 submarine moved from 62 Sea Zone to 61 Sea Zone 2 fighters moved from Fukien to 61 Sea Zone 1 fighter moved from Burma to 61 Sea Zone 1 fighter moved from Persia to India 1 infantry moved from India to Burma Place Units - Japanese 1 factory placed in Manchuria 3 infantry placed in India Japanese undo move 2. 2 infantry placed in French Indo-China Thailand 1 armour and 2 infantry placed in India 1 fighter and 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 40 PUs; end with 40 PUs Objective 4: Japanese met a national objective for an additional 3 PUs; end with 43 PUs Objective 3: Japanese met a national objective for an additional 3 PUs; end with 46 PUs Objective 1: Japanese met a national objective for an additional 3 PUs; end with 49 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Japanese regular : 0.67 Russians regular : 1.33 British regular : 1.00
-
TripleA Turn Summary: British round 4
TripleA Turn Summary for game: World War II v3 1941 Balanced Mod, version: 1.0.0
Game History
Round: 4 Purchase Units - British British buy 2 armour, 1 artillery and 7 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - British 2 infantry moved from Anglo-Egypt Sudan to Egypt British take Egypt from Germans 1 armour moved from Italian Africa to Egypt 1 armour, 1 artillery and 1 infantry moved from Norway to Finland 1 infantry moved from United Kingdom to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 infantry moved from 5 Sea Zone to Northwestern Europe 1 infantry moved from United Kingdom to 6 Sea Zone 1 artillery moved from United Kingdom to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 artillery and 1 infantry moved from 5 Sea Zone to Finland 1 infantry moved from United Kingdom to 6 Sea Zone 1 artillery moved from United Kingdom to 6 Sea Zone 1 destroyer moved from 6 Sea Zone to 12 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 artillery and 1 infantry moved from 5 Sea Zone to Baltic States 1 bomber moved from United Kingdom to Baltic States 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 2 submarines moved from 6 Sea Zone to 5 Sea Zone 1 destroyer moved from 41 Sea Zone to 42 Sea Zone 1 fighter moved from Trans-Jordan to Belgian Congo 1 infantry moved from Rhodesia to Belgian Congo 1 armour moved from Union of South Africa to Belgian Congo 1 infantry moved from Union of South Africa to Rhodesia 1 armour, 1 artillery and 2 infantry moved from Trans-Jordan to Egypt Combat - British Battle in 5 Sea Zone British attack with 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 2 submarines and 3 transports Germans defend with 1 carrier, 1 cruiser, 1 destroyer and 1 transport British roll dice for 2 submarines in 5 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 3 transports in 5 Sea Zone, round 2 : 0/5 hits, 2.17 expected hits Germans roll dice for 1 carrier, 1 cruiser, 1 destroyer and 1 transport in 5 Sea Zone, round 2 : 1/3 hits, 1.17 expected hits Units damaged: 1 battleship owned by the British British roll dice for 2 submarines in 5 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits British roll dice for 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 3 transports in 5 Sea Zone, round 3 : 2/5 hits, 2.17 expected hits Germans roll dice for 1 carrier, 1 cruiser, 1 destroyer and 1 transport in 5 Sea Zone, round 3 : 2/3 hits, 1.17 expected hits 1 destroyer owned by the Germans, 1 carrier owned by the Germans and 2 submarines owned by the British lost in 5 Sea Zone British roll dice for 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 3 transports in 5 Sea Zone, round 4 : 3/5 hits, 2.17 expected hits Germans roll dice for 1 cruiser and 1 transport in 5 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits 1 transport owned by the Germans and 1 cruiser owned by the Germans lost in 5 Sea Zone British win with 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 3 transports remaining. Battle score for attacker is 29 Casualties for British: 2 submarines Casualties for Germans: 1 carrier, 1 cruiser, 1 destroyer and 1 transport Battle in Northwestern Europe Battle in Finland British attack with 1 armour, 2 artilleries and 2 infantry Germans defend with 2 infantry British roll dice for 1 armour, 2 artilleries and 2 infantry in Finland, round 2 : 1/5 hits, 1.83 expected hits Germans roll dice for 2 infantry in Finland, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Finland British roll dice for 1 armour, 2 artilleries and 2 infantry in Finland, round 3 : 2/5 hits, 1.83 expected hits Germans roll dice for 1 infantry in Finland, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Finland British win, taking Northwestern Europe from Germans, taking Finland from Germans with 1 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Baltic States British attack with 1 artillery, 1 bomber and 1 infantry Germans defend with 1 artillery and 1 infantry British roll dice for 1 artillery, 1 bomber and 1 infantry in Baltic States, round 2 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 artillery and 1 infantry in Baltic States, round 2 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the British lost in Baltic States British win, taking Baltic States from Germans with 1 artillery and 1 bomber remaining. Battle score for attacker is 4 Casualties for British: 1 infantry Casualties for Germans: 1 artillery and 1 infantry Non Combat Move - British 1 bomber moved from Baltic States to United Kingdom 1 aaGun moved from Trans-Jordan to Egypt Place Units - British 1 armour and 1 infantry placed in Union of South Africa 1 armour, 1 artillery and 6 infantry placed in United Kingdom Turn Complete - British British collect 34 PUs; end with 34 PUs Objective 1: British met a national objective for an additional 3 PUs; end with 37 PUs 1 unit repaired.
Combat Hit Differential Summary :
Germans regular : -0.50 British regular : -2.83
-
Aaright! If the Italian fleet steps out, then the American sub immediately submerges.
-
Got ridiculously bad dice in the Baltic Sea, but I don’t think I’ll need those British subs again anyway, so…they served their country well.
-
TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II v3 1941 Balanced Mod, version: 1.0.0
Game History
Round: 4 Purchase Units - Italians Italians buy 1 artillery, 2 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Italians 1 artillery moved from Germany to Northwestern Europe 1 fighter moved from Italy to Northwestern Europe Combat - Italians Battle in Northwestern Europe Italians attack with 1 artillery and 1 fighter British defend with 1 infantry Italians roll dice for 1 artillery and 1 fighter in Northwestern Europe, round 2 : 0/2 hits, 0.83 expected hits British roll dice for 1 infantry in Northwestern Europe, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery and 1 fighter in Northwestern Europe, round 3 : 1/2 hits, 0.83 expected hits British roll dice for 1 infantry in Northwestern Europe, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Northwestern Europe Italians win, taking Northwestern Europe from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 fighter moved from Northwestern Europe to Germany 1 battleship, 2 cruisers and 1 transport moved from 13 Sea Zone to 14 Sea Zone 1 armour moved from Bulgaria Romania to Balkans 2 armour moved from Bulgaria Romania to Germany Place Units - Italians 1 transport placed in 14 Sea Zone 1 artillery and 2 infantry placed in Italy Turning on Edit Mode EDIT: Removing units owned by Italians from Balkans: 2 infantry EDIT: Adding units owned by Italians to Bulgaria Romania: 2 infantry Turn Complete - Italians Italians collect 10 PUs; end with 10 PUs Objective 1: Italians met a national objective for an additional 3 PUs; end with 13 PUs Objective 2: Italians met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
Italians regular : -0.67 British regular : -0.67
-
TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II v3 1941 Balanced Mod, version: 1.0.0
Game History
Round: 4 Research Technology - Americans EDIT: Turning off Edit Mode Purchase Units - Americans Americans buy 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 transport; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Americans 2 submarines moved from 10 Sea Zone to 12 Sea Zone 1 armour and 1 infantry moved from Eastern Canada to 1 Sea Zone 1 armour, 1 infantry and 1 transport moved from 1 Sea Zone to 2 Sea Zone 1 armour and 1 infantry moved from 2 Sea Zone to United Kingdom 1 infantry moved from Hawaiian Islands to 53 Sea Zone 1 infantry moved from Hawaiian Islands to 53 Sea Zone 2 infantry and 1 transport moved from 53 Sea Zone to 50 Sea Zone 2 infantry moved from 50 Sea Zone to Philippine Islands Americans take Philippine Islands from Japanese 1 fighter moved from 53 Sea Zone to Australia 1 fighter moved from 53 Sea Zone to Australia 2 fighters moved from Western United States to 53 Sea Zone 1 fighter moved from Norway to United Kingdom 1 infantry moved from Western Canada to Eastern Canada 1 armour moved from Western United States to Eastern Canada Combat - Americans Non Combat Move - Americans Combat Move - Chinese 1 infantry moved from Ningxia to Suiyuan Chinese take Suiyuan from Japanese 1 infantry moved from Yunnan to French Indo-China Thailand 1 fighter moved from Chinghai to French Indo-China Thailand Combat - Chinese Battle in French Indo-China Thailand Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 factory and 2 infantry Chinese roll dice for 1 fighter and 1 infantry in French Indo-China Thailand, round 2 : 2/2 hits, 0.67 expected hits Japanese roll dice for 2 infantry in French Indo-China Thailand, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in French Indo-China Thailand Chinese win, taking French Indo-China Thailand from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 fighter moved from French Indo-China Thailand to Yunnan 1 infantry moved from Sikang to Yunnan 1 infantry moved from Ningxia to Suiyuan 1 infantry moved from Sikang to Hupeh Place Units - Americans 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 56 Sea Zone 1 fighter placed in 56 Sea Zone 1 bomber placed in Eastern United States Americans undo move 3. 1 bomber placed in Western United States Purchase Units - Chinese Chinese builds 3 units. Place Units - Chinese 3 infantry placed in Yunnan Turn Complete - Americans Americans collect 40 PUs; end with 40 PUs Objective 8: Americans met a national objective for an additional 5 PUs; end with 45 PUs Objective 6: Americans met a national objective for an additional 3 PUs; end with 48 PUs Objective 7: Americans met a national objective for an additional 2 PUs; end with 50 PUs Objective 1: Americans met a national objective for an additional 5 PUs; end with 55 PUs Objective 2: Americans met a national objective for an additional 5 PUs; end with 60 PUs Objective 3: Americans met a national objective for an additional 2 PUs; end with 62 PUs
Combat Hit Differential Summary :
Chinese regular : 1.33 Japanese regular : -0.67
-
Boom! China steals the factory. :)
They can’t use it, but it’s still annoying as f*** for you.