Test summary from TripleA, engine version: 2.6.14470, time: 8:36:13 AM
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Argothair (X) vs. Karl7 (L+18) AA50 Game 2
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II v3 1941 Balanced Mod, version: 1.0.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 2 fighters and 7 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Germans 7 armour moved from Karelia S.S.R. to Finland 3 infantry moved from Karelia S.S.R. to Finland 1 infantry moved from Karelia S.S.R. to Belorussia 1 fighter moved from Karelia S.S.R. to Belorussia 2 infantry moved from Bulgaria Romania to Ukraine 1 fighter moved from Germany to Ukraine 2 infantry moved from Poland to Baltic States 1 fighter moved from Germany to Baltic States 3 armour moved from Germany to East Poland 1 artillery and 6 infantry moved from Poland to East Poland 1 bomber moved from Germany to Ukraine 1 armour, 1 artillery and 1 infantry moved from Libya to Morocco Algeria Combat - Germans Battle in Belorussia Germans attack with 1 fighter and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 1 infantry in Belorussia, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Belorussia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belorussia Germans win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in East Poland Germans attack with 3 armour, 1 artillery and 6 infantry Russians defend with 1 artillery and 3 infantry Germans roll dice for 3 armour, 1 artillery and 6 infantry in East Poland, round 2 : 2/10 hits, 3.00 expected hits Russians roll dice for 1 artillery and 3 infantry in East Poland, round 2 : 1/4 hits, 1.33 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in East Poland Germans roll dice for 3 armour, 1 artillery and 5 infantry in East Poland, round 3 : 3/9 hits, 2.83 expected hits Russians roll dice for 1 artillery and 1 infantry in East Poland, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in East Poland Germans win, taking East Poland from Russians with 3 armour, 1 artillery and 5 infantry remaining. Battle score for attacker is 10 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery and 3 infantry Battle in Finland Germans attack with 7 armour and 3 infantry British defend with 1 armour, 2 artilleries and 2 infantry Germans roll dice for 7 armour and 3 infantry in Finland, round 2 : 5/10 hits, 4.00 expected hits British roll dice for 1 armour, 2 artilleries and 2 infantry in Finland, round 2 : 2/5 hits, 1.83 expected hits 2 infantry owned by the Germans, 2 artilleries owned by the British, 2 infantry owned by the British and 1 armour owned by the British lost in Finland Germans win, taking Finland from British with 7 armour and 1 infantry remaining. Battle score for attacker is 13 Casualties for Germans: 2 infantry Casualties for British: 1 armour, 2 artilleries and 2 infantry Battle in Ukraine Germans attack with 1 bomber, 1 fighter and 2 infantry Russians defend with 1 artillery and 1 infantry Germans roll dice for 1 bomber, 1 fighter and 2 infantry in Ukraine, round 2 : 2/4 hits, 1.50 expected hits Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Russians and 2 infantry owned by the Germans lost in Ukraine Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 1 Casualties for Germans: 2 infantry Casualties for Russians: 1 artillery and 1 infantry Battle in Baltic States Germans attack with 1 fighter and 2 infantry British defend with 1 artillery Germans roll dice for 1 fighter and 2 infantry in Baltic States, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 artillery in Baltic States, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Baltic States Germans roll dice for 1 fighter and 1 infantry in Baltic States, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 artillery in Baltic States, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Baltic States retreated to Baltic States Russians win with 1 artillery remaining. Battle score for attacker is -6 Casualties for Germans: 2 infantry Non Combat Move - Germans 1 fighter moved from Belorussia to Germany 1 fighter moved from Baltic States to Germany 1 fighter moved from Ukraine to Bulgaria Romania 1 bomber moved from Ukraine to Germany 7 infantry moved from Germany to Poland 1 aaGun moved from Karelia S.S.R. to Finland Place Units - Germans 1 artillery, 2 fighters and 7 infantry placed in Germany Turn Complete - Germans Germans collect 31 PUs; end with 31 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 36 PUs
Combat Hit Differential Summary :
Russians regular : 2.33 Germans regular : -0.50 British regular : 0.17
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II v3 1941 Balanced Mod, version: 1.0.0
Game History
Round: 5 Purchase Units - Russians Russians buy 1 armour, 1 artillery and 7 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Russians 1 infantry moved from Yakut S.S.R. to Soviet Far East Russians take Soviet Far East from Japanese 1 infantry moved from Archangel to Karelia S.S.R. Russians take Karelia S.S.R. from Germans 2 armour moved from Archangel to East Poland 1 armour moved from Russia to East Poland 2 artilleries and 7 infantry moved from Eastern Ukraine to East Poland 1 fighter moved from Caucasus to East Poland 3 infantry moved from Caucasus to Persia 1 armour moved from Chinghai to Persia 1 infantry moved from Caucasus to Persia Combat - Russians Battle in Persia Russians attack with 1 armour and 4 infantry Japanese defend with 2 infantry Russians roll dice for 1 armour and 4 infantry in Persia, round 2 : 1/5 hits, 1.17 expected hits Japanese roll dice for 2 infantry in Persia, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Persia Russians roll dice for 1 armour and 4 infantry in Persia, round 3 : 0/5 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Persia, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 armour and 4 infantry in Persia, round 4 : 2/5 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Persia, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Persia Russians win, taking Persia from Japanese with 1 armour and 4 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in East Poland Russians attack with 3 armour, 2 artilleries, 1 fighter and 7 infantry Germans defend with 3 armour, 1 artillery and 5 infantry Russians roll dice for 3 armour, 2 artilleries, 1 fighter and 7 infantry in East Poland, round 2 : 5/13 hits, 4.17 expected hits Germans roll dice for 3 armour, 1 artillery and 5 infantry in East Poland, round 2 : 6/9 hits, 3.50 expected hits 6 infantry owned by the Russians and 5 infantry owned by the Germans lost in East Poland Russians roll dice for 3 armour, 2 artilleries, 1 fighter and 1 infantry in East Poland, round 3 : 2/7 hits, 3.00 expected hits Germans roll dice for 3 armour and 1 artillery in East Poland, round 3 : 2/4 hits, 1.83 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Germans, 1 artillery owned by the Russians and 1 armour owned by the Germans lost in East Poland Russians roll dice for 3 armour, 1 artillery and 1 fighter in East Poland, round 4 : 2/5 hits, 2.33 expected hits Germans roll dice for 2 armour in East Poland, round 4 : 1/2 hits, 1.00 expected hits 1 artillery owned by the Russians and 2 armour owned by the Germans lost in East Poland Russians win, taking East Poland from Germans with 3 armour and 1 fighter remaining. Battle score for attacker is 5 Casualties for Russians: 2 artilleries and 7 infantry Casualties for Germans: 3 armour, 1 artillery and 5 infantry Non Combat Move - Russians 1 fighter moved from East Poland to Caucasus 1 infantry moved from Russia to Caucasus 1 aaGun, 3 artilleries and 8 infantry moved from Archangel to Karelia S.S.R. 3 infantry moved from Russia to Archangel 2 infantry moved from Urals to Evenki National Okrug 2 infantry moved from Hupeh to Yunnan Place Units - Russians 1 artillery and 3 infantry placed in Caucasus 1 armour and 4 infantry placed in Russia Turning on Edit Mode EDIT: Removing units owned by Russians from Caucasus: 1 infantry EDIT: Adding units owned by Russians to Ukraine: 1 infantry EDIT: Turning off Edit Mode Turn Complete - Russians Russians collect 28 PUs; end with 28 PUs Objective 3: Russians met a national objective for an additional 3 PUs; end with 31 PUs Objective 2: Russians met a national objective for an additional 3 PUs; end with 34 PUs Objective 1: Russians met a national objective for an additional 3 PUs; end with 37 PUs
Combat Hit Differential Summary :
Japanese regular : -1.33 Germans regular : 2.67 Russians regular : -1.00
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II v3 1941 Balanced Mod, version: 1.0.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 4 armour, 1 artillery, 1 fighter, 3 infantry and 1 submarine; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Japanese 1 infantry moved from Stanovoj Chrebet to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 artillery and 1 infantry moved from Fukien to 61 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 61 Sea Zone to 50 Sea Zone 1 artillery and 1 infantry moved from 50 Sea Zone to Philippine Islands 1 artillery moved from East Indies to 38 Sea Zone 1 artillery and 1 transport moved from 38 Sea Zone to 36 Sea Zone 1 artillery moved from 36 Sea Zone to French Indo-China Thailand 1 infantry moved from Burma to French Indo-China Thailand 1 artillery and 1 infantry moved from Fukien to Yunnan 1 armour moved from Burma to Yunnan 3 armour moved from India to Yunnan 1 fighter moved from India to Yunnan 2 fighters moved from 61 Sea Zone to Philippine Islands 1 fighter moved from 61 Sea Zone to Yunnan 2 fighters moved from 38 Sea Zone to Yunnan 2 infantry moved from Kiangsu to Suiyuan 2 fighters moved from Stanovoj Chrebet to Suiyuan 1 battleship and 1 cruiser moved from 38 Sea Zone to 36 Sea Zone Combat - Japanese Battle in French Indo-China Thailand Japanese attack with 1 artillery and 1 infantry Chinese defend with 1 factory and 1 infantry Japanese roll dice for 1 battleship in French Indo-China Thailand, round 2 : 1/1 hits, 0.67 expected hits Chinese roll dice for 1 infantry in French Indo-China Thailand, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in French Indo-China Thailand Japanese win, taking French Indo-China Thailand from Chinese with 1 artillery remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Philippine Islands Japanese attack with 1 artillery, 2 fighters and 1 infantry Americans defend with 2 infantry Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Philippine Islands, round 2 : 1/4 hits, 1.67 expected hits Americans roll dice for 2 infantry in Philippine Islands, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Philippine Islands Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Philippine Islands, round 3 : 1/4 hits, 1.67 expected hits Americans roll dice for 1 infantry in Philippine Islands, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Philippine Islands Japanese win, taking Philippine Islands from Americans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in Yunnan Japanese attack with 4 armour, 1 artillery, 4 fighters and 1 infantry Chinese defend with 1 fighter and 4 infantry; Russians defend with 2 infantry Japanese roll dice for 4 armour, 1 artillery, 4 fighters and 1 infantry in Yunnan, round 2 : 6/10 hits, 4.67 expected hits Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 2 : 5/7 hits, 2.67 expected hits 1 infantry owned by the Japanese, 2 infantry owned by the Russians, 1 artillery owned by the Japanese, 3 armour owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 1 armour and 4 fighters in Yunnan, round 3 : 3/5 hits, 2.50 expected hits Chinese roll dice for 1 fighter in Yunnan, round 3 : 1/1 hits, 0.67 expected hits 1 armour owned by the Japanese and 1 fighter owned by the Chinese lost in Yunnan Japanese win with 4 fighters remaining. Battle score for attacker is 1 Casualties for Japanese: 4 armour, 1 artillery and 1 infantry Casualties for Chinese: 1 fighter and 4 infantry Casualties for Russians: 2 infantry Battle in Suiyuan Japanese attack with 2 fighters and 2 infantry Chinese defend with 2 infantry Japanese roll dice for 2 fighters and 2 infantry in Suiyuan, round 2 : 0/4 hits, 1.33 expected hits Chinese roll dice for 2 infantry in Suiyuan, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Suiyuan retreated to Suiyuan Chinese win with 2 infantry remaining. Battle score for attacker is -6 Casualties for Japanese: 2 infantry Non Combat Move - Japanese 2 fighters moved from Yunnan to India 1 fighter moved from Yunnan to Burma 1 fighter moved from Yunnan to Burma 2 fighters moved from Suiyuan to Manchuria 1 fighter moved from Japan to 61 Sea Zone 1 carrier moved from 38 Sea Zone to 36 Sea Zone 1 fighter moved from Philippine Islands to 36 Sea Zone 1 fighter moved from Philippine Islands to 61 Sea Zone Place Units - Japanese 2 armour and 1 infantry placed in Manchuria 2 armour and 1 artillery placed in India 1 fighter and 2 infantry placed in Japan 1 submarine placed in 62 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Americans from 50 Sea Zone: 1 transport EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 38 PUs; end with 38 PUs Objective 6: Japanese met a national objective for an additional 3 PUs; end with 41 PUs Objective 4: Japanese met a national objective for an additional 3 PUs; end with 44 PUs Objective 3: Japanese met a national objective for an additional 3 PUs; end with 47 PUs Objective 1: Japanese met a national objective for an additional 3 PUs; end with 50 PUs
Combat Hit Differential Summary :
Chinese regular : 4.67 Americans regular : -1.00 Japanese regular : -0.50
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TripleA Turn Summary: British round 5
TripleA Turn Summary for game: World War II v3 1941 Balanced Mod, version: 1.0.0
Game History
Round: 5 Purchase Units - British British buy 1 armour, 1 fighter, 5 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens; Combat Move - British 1 fighter moved from 5 Sea Zone to Karelia S.S.R. 1 artillery moved from Baltic States to Karelia S.S.R. 1 transport moved from 5 Sea Zone to 7 Sea Zone 1 infantry moved from United Kingdom to 7 Sea Zone 1 infantry moved from 7 Sea Zone to France British take France from Germans 1 destroyer moved from 12 Sea Zone to 7 Sea Zone 1 infantry moved from Egypt to Libya British take Libya from Italians 1 armour and 1 fighter moved from Belgian Congo to Egypt 1 infantry moved from Belgian Congo to Anglo-Egypt Sudan 1 infantry moved from Rhodesia to Italian Africa 1 armour moved from Union of South Africa to Italian Africa 1 infantry moved from Union of South Africa to Rhodesia 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 infantry moved from United Kingdom to 6 Sea Zone 1 infantry moved from United Kingdom to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 7 Sea Zone 2 infantry moved from 7 Sea Zone to Northwestern Europe 1 carrier moved from 5 Sea Zone to 7 Sea Zone 1 destroyer moved from 5 Sea Zone to 7 Sea Zone 1 fighter moved from 5 Sea Zone to Northwestern Europe 1 battleship moved from 5 Sea Zone to 7 Sea Zone 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 infantry moved from United Kingdom to 6 Sea Zone 1 infantry moved from United Kingdom to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 infantry moved from 5 Sea Zone to Karelia S.S.R. 1 infantry moved from 5 Sea Zone to Karelia S.S.R. 1 bomber moved from United Kingdom to Germany 1 destroyer moved from 42 Sea Zone to 46 Sea Zone Combat - British Strategic bombing raid in Germany Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits Bombing raid in Germany rolls: 5 and causes: 5 damage to unit: factory Bombing raid in Germany causes 5 damage total. Battle in Northwestern Europe British attack with 1 fighter and 2 infantry Italians defend with 1 artillery British roll dice for 1 battleship in Northwestern Europe, round 2 : 1/1 hits, 0.67 expected hits Germans roll dice for 1 artillery in Northwestern Europe, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Northwestern Europe British win, taking Northwestern Europe from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Non Combat Move - British 1 fighter moved from Northwestern Europe to 7 Sea Zone 1 bomber moved from Germany to United Kingdom 1 infantry moved from Western Canada to Eastern Canada Place Units - British 1 armour and 1 infantry placed in Union of South Africa 1 fighter and 1 transport placed in 7 Sea Zone 4 infantry placed in United Kingdom Turn Complete - British British collect 40 PUs; end with 40 PUs Objective 1: British met a national objective for an additional 3 PUs; end with 43 PUs
Combat Hit Differential Summary :
Germans AA : -0.17 Germans regular : -0.33 British regular : 0.33
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II v3 1941 Balanced Mod, version: 1.0.0
Game History
Round: 5 Purchase Units - Italians Italians buy 1 destroyer and 2 infantry; Remaining resources: 2 PUs; 0 techTokens; Combat Move - Italians 1 artillery and 1 infantry moved from Italy to 14 Sea Zone 1 artillery and 1 infantry moved from 14 Sea Zone to Libya 2 infantry moved from Italy to France 1 fighter moved from Germany to France 2 infantry moved from Bulgaria Romania to East Poland 2 armour moved from Germany to East Poland 1 armour moved from Balkans to East Poland Combat - Italians Battle in East Poland Italians attack with 3 armour and 2 infantry Russians defend with 3 armour Italians roll dice for 3 armour and 2 infantry in East Poland, round 2 : 1/5 hits, 1.83 expected hits Russians roll dice for 3 armour in East Poland, round 2 : 1/3 hits, 1.50 expected hits 1 armour owned by the Russians and 1 infantry owned by the Italians lost in East Poland Italians roll dice for 3 armour and 1 infantry in East Poland, round 3 : 1/4 hits, 1.67 expected hits Russians roll dice for 2 armour in East Poland, round 3 : 1/2 hits, 1.00 expected hits 1 armour owned by the Russians and 1 infantry owned by the Italians lost in East Poland Italians roll dice for 3 armour in East Poland, round 4 : 2/3 hits, 1.50 expected hits Russians roll dice for 1 armour in East Poland, round 4 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in East Poland Italians win, taking East Poland from Russians with 3 armour remaining. Battle score for attacker is 9 Casualties for Italians: 2 infantry Casualties for Russians: 3 armour Battle in France Italians attack with 1 fighter and 2 infantry British defend with 1 infantry Italians roll dice for 1 fighter and 2 infantry in France, round 2 : 3/3 hits, 0.83 expected hits British roll dice for 1 infantry in France, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in France Italians win, taking France from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Battle in Libya Italians attack with 1 artillery and 1 infantry British defend with 1 infantry Italians roll dice for 1 battleship and 1 cruiser in Libya, round 2 : 1/2 hits, 1.17 expected hits British roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Libya Italians win, taking Libya from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 fighter moved from France to Germany Place Units - Italians 1 destroyer placed in 14 Sea Zone 2 infantry placed in Italy Turn Complete - Italians Italians collect 11 PUs; end with 13 PUs Objective 1: Italians met a national objective for an additional 3 PUs; end with 16 PUs Objective 2: Italians met a national objective for an additional 3 PUs; end with 19 PUs
Combat Hit Differential Summary :
Italians regular : 1.00 Russians regular : -1.00 British regular : 0.33
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II v3 1941 Balanced Mod, version: 1.0.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Americans 1 infantry moved from United Kingdom to 2 Sea Zone 1 armour moved from United Kingdom to 2 Sea Zone 1 fighter moved from United Kingdom to Karelia S.S.R. 1 armour, 1 infantry and 1 transport moved from 2 Sea Zone to 7 Sea Zone 1 armour and 1 infantry moved from 7 Sea Zone to France 1 bomber moved from United Kingdom to France 1 fighter moved from 53 Sea Zone to 50 Sea Zone 1 infantry moved from Western United States to 56 Sea Zone 1 armour moved from Western United States to 56 Sea Zone 1 armour, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 submarine and 1 transport moved from 56 Sea Zone to 46 Sea Zone 1 armour moved from 46 Sea Zone to Solomon Islands 1 infantry moved from 46 Sea Zone to Solomon Islands 2 carriers, 1 destroyer, 3 fighters and 2 submarines moved from 53 Sea Zone to 46 Sea Zone 1 fighter moved from Australia to 46 Sea Zone 1 bomber moved from Western United States to United Kingdom Combat - Americans Battle in 50 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 50 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in France Americans attack with 1 armour, 1 bomber and 1 infantry Italians defend with 1 infantry Americans roll dice for 1 armour, 1 bomber and 1 infantry in France, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in France, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in France Americans win, taking France from Germans with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - Americans 1 bomber moved from France to United Kingdom 1 fighter moved from 50 Sea Zone to 46 Sea Zone Combat Move - Chinese 1 infantry moved from Suiyuan to Kiangsu Chinese take Kiangsu from Japanese 1 infantry moved from Hupeh to Fukien Chinese take Fukien from Japanese Combat - Chinese Non Combat Move - Chinese Place Units - Americans 1 submarine placed in 10 Sea Zone 1 carrier, 1 destroyer and 1 transport placed in 56 Sea Zone 2 fighters placed in 56 Sea Zone 1 artillery and 1 infantry placed in Western United States Purchase Units - Chinese Chinese builds 4 units. Place Units - Chinese 1 infantry placed in Yunnan 3 infantry placed in Hupeh Turn Complete - Americans Americans collect 44 PUs; end with 44 PUs Objective 6: Americans met a national objective for an additional 3 PUs; end with 47 PUs Objective 7: Americans met a national objective for an additional 2 PUs; end with 49 PUs Objective 1: Americans met a national objective for an additional 5 PUs; end with 54 PUs Objective 2: Americans met a national objective for an additional 5 PUs; end with 59 PUs Objective 3: Americans met a national objective for an additional 2 PUs; end with 61 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Germans regular : -0.33
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II v3 1941 Balanced Mod, version: 1.0.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans repair damage of 5x factory; Remaining resources: 31 PUs; 0 techTokens; Germans buy 1 artillery and 9 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Germans 3 infantry moved from Germany to Northwestern Europe 3 infantry moved from Germany to France 2 fighters moved from Germany to France 2 fighters moved from Germany to Northwestern Europe 1 armour moved from Finland to Norway Germans take Norway from British 1 fighter moved from Bulgaria Romania to 5 Sea Zone 1 bomber moved from Germany to Caucasus 1 infantry moved from Poland to Baltic States Germans take Baltic States from Russians Combat - Germans Strategic bombing raid in Caucasus Bombing raid in Caucasus rolls: 2 and causes: 2 damage to unit: factory Bombing raid in Caucasus causes 2 damage total. Battle in 5 Sea Zone Germans attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 5 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Northwestern Europe Germans attack with 2 fighters and 3 infantry British defend with 2 infantry Germans roll dice for 2 fighters and 3 infantry in Northwestern Europe, round 2 : 1/5 hits, 1.50 expected hits British roll dice for 2 infantry in Northwestern Europe, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Germans and 1 infantry owned by the British lost in Northwestern Europe Germans roll dice for 2 fighters and 1 infantry in Northwestern Europe, round 3 : 2/3 hits, 1.17 expected hits British roll dice for 1 infantry in Northwestern Europe, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Northwestern Europe Germans win, taking Northwestern Europe from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for British: 2 infantry Battle in France Germans attack with 2 fighters and 3 infantry Americans defend with 1 armour and 1 infantry Germans roll dice for 2 fighters and 3 infantry in France, round 2 : 2/5 hits, 1.50 expected hits Americans roll dice for 1 armour and 1 infantry in France, round 2 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Germans, 1 armour owned by the Americans and 1 infantry owned by the Americans lost in France Germans win, taking France from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 5 Casualties for Germans: 1 infantry Casualties for Americans: 1 armour and 1 infantry Non Combat Move - Germans 2 fighters moved from France to Germany 2 fighters moved from Northwestern Europe to Germany 1 fighter moved from 5 Sea Zone to Germany 1 aaGun, 6 armour and 1 infantry moved from Finland to Norway 2 infantry moved from Poland to Bulgaria Romania 4 infantry moved from Poland to East Poland 1 artillery and 1 infantry moved from Germany to Poland 1 bomber moved from Caucasus to East Poland Place Units - Germans 1 artillery and 9 infantry placed in Germany Turn Complete - Germans Germans collect 32 PUs; end with 32 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 37 PUs
Combat Hit Differential Summary :
Americans regular : 0.17 Germans regular : 0.83 British regular : 1.00
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II v3 1941 Balanced Mod, version: 1.0.0
Game History
Round: 6 Purchase Units - Russians Russians buy 1 armour, 1 artillery, 1 fighter and 6 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Russians 1 infantry moved from Soviet Far East to Yakut S.S.R. 2 infantry moved from Evenki National Okrug to Yakut S.S.R. 1 infantry moved from Karelia S.S.R. to Finland Russians take Finland from Germans 1 armour moved from Persia to Caucasus 1 infantry moved from Persia to Caucasus 1 infantry moved from Persia to Caucasus 1 infantry moved from Persia to Caucasus 1 infantry moved from Caucasus to Eastern Ukraine 1 infantry moved from Archangel to Belorussia 1 fighter moved from Caucasus to Baltic States 1 infantry moved from Karelia S.S.R. to Baltic States 1 infantry moved from Karelia S.S.R. to Baltic States 1 infantry moved from Archangel to Karelia S.S.R. 1 infantry moved from Archangel to Karelia S.S.R. Combat - Russians Battle in Yakut S.S.R. Russians attack with 3 infantry Japanese defend with 1 infantry Russians roll dice for 3 infantry in Yakut S.S.R., round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Yakut S.S.R., round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 3 infantry in Yakut S.S.R., round 3 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Yakut S.S.R., round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yakut S.S.R. Russians win, taking Yakut S.S.R. from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Baltic States Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Baltic States, round 2 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Baltic States to Karelia S.S.R. 1 armour moved from Russia to Evenki National Okrug 1 infantry moved from Russia to Archangel 1 infantry moved from Russia to Archangel 1 infantry moved from Russia to Archangel 1 infantry moved from Russia to Novosibirsk Place Units - Russians 1 artillery and 1 infantry placed in Caucasus 2 infantry placed in Karelia S.S.R. 1 armour, 1 fighter and 3 infantry placed in Russia Turn Complete - Russians Russians collect 29 PUs; end with 29 PUs Objective 3: Russians met a national objective for an additional 3 PUs; end with 32 PUs Objective 2: Russians met a national objective for an additional 3 PUs; end with 35 PUs Objective 1: Russians met a national objective for an additional 3 PUs; end with 38 PUs
Combat Hit Differential Summary :
Japanese regular : -0.67 Germans regular : 0.67 Russians regular : 1.17
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II v3 1941 Balanced Mod, version: 1.0.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 4 armour, 1 artillery, 1 carrier and 4 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Japanese 2 transports moved from 61 Sea Zone to 62 Sea Zone 3 infantry moved from Japan to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone 1 infantry moved from 61 Sea Zone to Kiangsu 1 infantry moved from Manchuria to Suiyuan 2 armour moved from Manchuria to Suiyuan 2 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone 2 infantry moved from 61 Sea Zone to Fukien 1 fighter moved from 61 Sea Zone to Kiangsu 1 fighter moved from 61 Sea Zone to Fukien 1 fighter moved from Manchuria to Kiangsu 1 fighter moved from Manchuria to Fukien 1 artillery moved from French Indo-China Thailand to Yunnan 2 armour moved from India to Yunnan 2 fighters moved from Burma to Yunnan 2 fighters and 2 infantry moved from India to Persia Combat - Japanese Battle in Fukien Japanese attack with 2 fighters and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 2 fighters and 2 infantry in Fukien, round 2 : 2/4 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Fukien, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Fukien Japanese win, taking Fukien from Chinese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Persia Japanese attack with 2 fighters and 2 infantry Russians defend with 1 infantry Japanese roll dice for 2 fighters and 2 infantry in Persia, round 2 : 1/4 hits, 1.33 expected hits British roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Persia Japanese win, taking Persia from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Kiangsu Japanese attack with 2 fighters and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 2 fighters and 1 infantry in Kiangsu, round 2 : 2/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kiangsu Japanese win, taking Kiangsu from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Yunnan Japanese attack with 2 armour, 1 artillery and 2 fighters Chinese defend with 1 infantry Japanese roll dice for 2 armour, 1 artillery and 2 fighters in Yunnan, round 2 : 1/5 hits, 2.33 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 armour, 1 artillery and 2 fighters remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Suiyuan Japanese attack with 2 armour and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 2 armour and 1 infantry in Suiyuan, round 2 : 0/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Suiyuan, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 armour and 1 infantry in Suiyuan, round 3 : 2/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Suiyuan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Suiyuan Japanese win, taking Suiyuan from Chinese with 2 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 carrier moved from 36 Sea Zone to 62 Sea Zone 1 submarine moved from 62 Sea Zone to 61 Sea Zone 1 battleship moved from 36 Sea Zone to 61 Sea Zone 2 fighters moved from 36 Sea Zone to 61 Sea Zone 1 transport moved from 36 Sea Zone to 62 Sea Zone 1 cruiser moved from 36 Sea Zone to 61 Sea Zone 2 fighters moved from Kiangsu to 62 Sea Zone 2 fighters moved from Fukien to 61 Sea Zone 1 fighter moved from 61 Sea Zone to 62 Sea Zone 1 cruiser moved from 61 Sea Zone to 62 Sea Zone 2 fighters moved from Yunnan to 61 Sea Zone 1 fighter moved from 61 Sea Zone to 62 Sea Zone 2 fighters moved from Persia to India Place Units - Japanese 1 carrier placed in 62 Sea Zone 2 armour and 1 infantry placed in Manchuria 2 armour placed in French Indo-China Thailand 1 artillery and 2 infantry placed in India 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 40 PUs; end with 40 PUs Objective 4: Japanese met a national objective for an additional 3 PUs; end with 43 PUs Objective 3: Japanese met a national objective for an additional 3 PUs; end with 46 PUs Objective 1: Japanese met a national objective for an additional 3 PUs; end with 49 PUs
Combat Hit Differential Summary :
Chinese regular : -1.67 Japanese regular : -0.50 British regular : -0.33
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TripleA Turn Summary: British round 6
TripleA Turn Summary for game: World War II v3 1941 Balanced Mod, version: 1.0.0
Game History
Round: 6 Purchase Units - British British buy 1 armour, 2 artilleries, 1 carrier, 3 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens; Combat Move - British 1 fighter moved from Karelia S.S.R. to Northwestern Europe 1 fighter moved from 7 Sea Zone to France 1 fighter moved from 7 Sea Zone to France 1 fighter moved from Egypt to Libya 1 infantry moved from Egypt to Libya 1 infantry moved from Egypt to Libya 1 artillery moved from Egypt to Libya 1 bomber moved from United Kingdom to Libya 1 transport moved from 7 Sea Zone to 6 Sea Zone 1 infantry moved from United Kingdom to 6 Sea Zone 1 infantry moved from United Kingdom to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 7 Sea Zone 1 transport moved from 7 Sea Zone to 6 Sea Zone 1 artillery moved from United Kingdom to 6 Sea Zone 1 infantry moved from United Kingdom to 6 Sea Zone 1 transport moved from 7 Sea Zone to 6 Sea Zone 1 infantry moved from United Kingdom to 6 Sea Zone 2 infantry moved from 7 Sea Zone to Northwestern Europe 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 7 Sea Zone 1 artillery and 2 infantry moved from 7 Sea Zone to France 1 destroyer moved from 7 Sea Zone to 13 Sea Zone 1 infantry moved from Anglo-Egypt Sudan to Egypt 1 infantry moved from Italian Africa to Anglo-Egypt Sudan 1 armour moved from Italian Africa to Egypt 1 infantry moved from Rhodesia to Italian Africa 1 armour and 1 infantry moved from Union of South Africa to Rhodesia 1 armour moved from Rhodesia to Italian Africa 1 destroyer moved from 46 Sea Zone to 48 Sea Zone Combat - British Battle in Northwestern Europe British attack with 1 fighter and 2 infantry Germans defend with 1 infantry British roll dice for 1 fighter and 2 infantry in Northwestern Europe, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Northwestern Europe, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter and 2 infantry in Northwestern Europe, round 3 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Northwestern Europe, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Northwestern Europe British roll dice for 1 fighter and 1 infantry in Northwestern Europe, round 4 : 2/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Northwestern Europe, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Northwestern Europe British win with 1 fighter remaining. Battle score for attacker is -3 Casualties for British: 2 infantry Casualties for Germans: 1 infantry Battle in France British attack with 1 artillery, 2 fighters and 2 infantry Germans defend with 2 infantry British roll dice for 1 battleship in France, round 2 : 0/1 hits, 0.67 expected hits British roll dice for 1 artillery, 2 fighters and 2 infantry in France, round 2 : 3/5 hits, 1.83 expected hits Germans roll dice for 2 infantry in France, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Germans and 1 infantry owned by the British lost in France British win, taking France from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Germans: 2 infantry Battle in Libya British attack with 1 artillery, 1 bomber, 1 fighter and 2 infantry Italians defend with 1 artillery and 1 infantry British roll dice for 1 artillery, 1 bomber, 1 fighter and 2 infantry in Libya, round 2 : 1/5 hits, 2.00 expected hits Italians roll dice for 1 artillery and 1 infantry in Libya, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Libya British roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Libya, round 3 : 3/4 hits, 1.83 expected hits Italians roll dice for 1 artillery in Libya, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Libya British win, taking Libya from Italians with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 infantry Casualties for Italians: 1 artillery and 1 infantry Non Combat Move - British 1 bomber moved from Libya to Egypt 1 fighter moved from Northwestern Europe to 7 Sea Zone 2 fighters moved from France to 7 Sea Zone 1 fighter moved from Libya to 7 Sea Zone Place Units - British 1 carrier and 1 transport placed in 7 Sea Zone British undo move 1. 1 transport placed in 8 Sea Zone British undo move 1. 1 artillery and 1 infantry placed in Union of South Africa 1 armour, 1 artillery and 2 infantry placed in United Kingdom 1 transport placed in 8 Sea Zone 1 carrier placed in 7 Sea Zone British undo move 3. 1 transport placed in 7 Sea Zone Turn Complete - British British collect 34 PUs; end with 34 PUs Objective 1: British met a national objective for an additional 3 PUs; end with 37 PUs
Combat Hit Differential Summary :
Italians regular : 0.00 Germans regular : 1.33 British regular : 0.33
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II v3 1941 Balanced Mod, version: 1.0.0
Game History
Round: 6 Purchase Units - Italians Italians buy 1 artillery, 1 destroyer and 2 infantry; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Italians 1 fighter moved from Germany to 13 Sea Zone 1 destroyer moved from 14 Sea Zone to 13 Sea Zone 2 infantry moved from Italy to 14 Sea Zone 2 infantry moved from 14 Sea Zone to Libya Combat - Italians Battle in Libya Italians attack with 2 infantry British defend with 1 artillery and 1 infantry Italians roll dice for 1 battleship and 1 cruiser in Libya, round 2 : 2/2 hits, 1.17 expected hits British roll dice for 1 artillery and 1 infantry in Libya, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the British and 1 infantry owned by the British lost in Libya Italians win, taking Libya from British with 2 infantry remaining. Battle score for attacker is 7 Casualties for British: 1 artillery and 1 infantry Battle in 13 Sea Zone Italians attack with 1 destroyer and 1 fighter British defend with 1 destroyer Italians roll dice for 1 destroyer and 1 fighter in 13 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits British roll dice for 1 destroyer in 13 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 13 Sea Zone Italians win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Non Combat Move - Italians 1 fighter moved from 13 Sea Zone to Germany 1 transport moved from 14 Sea Zone to 13 Sea Zone 1 artillery and 1 infantry moved from Gibraltar to 13 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 13 Sea Zone to 14 Sea Zone 1 artillery and 1 infantry moved from 14 Sea Zone to Italy Place Units - Italians 1 destroyer placed in 14 Sea Zone 1 artillery and 2 infantry placed in Italy Turn Complete - Italians Italians collect 11 PUs; end with 12 PUs Objective 2: Italians met a national objective for an additional 3 PUs; end with 15 PUs
Combat Hit Differential Summary :
Italians regular : 1.00 British regular : -1.00
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II v3 1941 Balanced Mod, version: 1.0.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 battleship, 1 bomber, 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Americans 1 armour moved from Solomon Islands to 46 Sea Zone 1 infantry moved from Solomon Islands to 46 Sea Zone 1 armour, 3 carriers, 2 destroyers, 6 fighters, 1 infantry, 3 submarines and 1 transport moved from 46 Sea Zone to 48 Sea Zone 1 infantry moved from 48 Sea Zone to New Guinea 1 armour moved from 48 Sea Zone to New Guinea 6 fighters moved from 48 Sea Zone to New Guinea 1 artillery and 1 infantry moved from Western United States to 56 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 56 Sea Zone to 46 Sea Zone 1 artillery moved from 46 Sea Zone to Solomon Islands 1 infantry moved from 46 Sea Zone to Solomon Islands 1 submarine moved from 12 Sea Zone to 13 Sea Zone 2 bombers moved from United Kingdom to 13 Sea Zone 1 submarine moved from 10 Sea Zone to 12 Sea Zone 1 transport moved from 7 Sea Zone to 1 Sea Zone 1 destroyer moved from 48 Sea Zone to 50 Sea Zone 1 submarine moved from 48 Sea Zone to 38 Sea Zone Combat - Americans Battle in 13 Sea Zone Americans attack with 2 bombers and 1 submarine Italians defend with 1 destroyer Americans roll dice for 1 submarine in 13 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Italians roll dice for 1 destroyer in 13 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 13 Sea Zone Americans win with 2 bombers remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Italians: 1 destroyer Battle in New Guinea Americans attack with 1 armour, 6 fighters and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 armour, 6 fighters and 1 infantry in New Guinea, round 2 : 6/8 hits, 3.67 expected hits Japanese roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in New Guinea Americans win, taking New Guinea from Japanese with 1 armour, 6 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 6 fighters moved from New Guinea to 48 Sea Zone 2 fighters moved from Australia to 56 Sea Zone 2 bombers moved from 13 Sea Zone to Egypt Combat Move - Chinese 1 infantry moved from Hupeh to Sikang 1 infantry moved from Hupeh to Ningxia Non Combat Move - Chinese Place Units - Americans 1 bomber placed in Eastern United States 1 submarine placed in 10 Sea Zone 1 battleship, 1 carrier and 1 destroyer placed in 56 Sea Zone Purchase Units - Chinese Chinese builds 2 units. Place Units - Chinese 2 infantry placed in Chinghai Turn Complete - Americans Americans collect 38 PUs; end with 39 PUs Objective 6: Americans met a national objective for an additional 3 PUs; end with 42 PUs Objective 7: Americans met a national objective for an additional 2 PUs; end with 44 PUs Objective 1: Americans met a national objective for an additional 5 PUs; end with 49 PUs Objective 2: Americans met a national objective for an additional 5 PUs; end with 54 PUs Objective 3: Americans met a national objective for an additional 2 PUs; end with 56 PUs
Combat Hit Differential Summary :
Americans regular : 3.00 Japanese regular : -0.33 Italians regular : 0.67
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II v3 1941 Balanced Mod, version: 1.0.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 1 fighter and 9 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Germans 1 infantry moved from Norway to Finland 1 fighter moved from Germany to Finland 3 infantry moved from Germany to France 2 fighters moved from Germany to France 1 bomber moved from East Poland to Caucasus 2 infantry moved from Bulgaria Romania to Ukraine 1 fighter moved from Germany to Ukraine 1 infantry moved from Poland to Baltic States 1 fighter moved from Germany to Baltic States Combat - Germans Strategic bombing raid in Caucasus Bombing raid in Caucasus rolls: 1 and causes: 1 damage to unit: factory Bombing raid in Caucasus causes 1 damage total. Battle in Finland Germans attack with 1 fighter and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 1 infantry in Finland, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Finland Germans win, taking Finland from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Ukraine Germans attack with 1 fighter and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 2 infantry in Ukraine, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Baltic States Germans attack with 1 fighter and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 1 infantry in Baltic States, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Baltic States retreated to Baltic States Russians win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Germans: 1 infantry Battle in France Germans attack with 2 fighters and 3 infantry British defend with 1 artillery and 1 infantry Germans roll dice for 2 fighters and 3 infantry in France, round 2 : 3/5 hits, 1.50 expected hits British roll dice for 1 artillery and 1 infantry in France, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans, 1 artillery owned by the British and 1 infantry owned by the British lost in France Germans win, taking France from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for British: 1 artillery and 1 infantry Non Combat Move - Germans 2 fighters moved from France to Germany 1 fighter moved from Baltic States to Germany 1 fighter moved from Finland to Germany 1 fighter moved from Ukraine to East Poland 1 artillery moved from Poland to East Poland 1 bomber moved from Caucasus to East Poland 6 infantry moved from Germany to Poland 1 artillery moved from Germany to Poland Place Units - Germans 1 fighter and 9 infantry placed in Germany Turn Complete - Germans Germans collect 33 PUs; end with 33 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 38 PUs
Combat Hit Differential Summary :
Russians regular : 0.00 Germans regular : 1.33 British regular : 0.33
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II v3 1941 Balanced Mod, version: 1.0.0
Game History
Round: 7 Purchase Units - Russians Russians repair damage of 1x factory; Remaining resources: 37 PUs; 0 techTokens; Russians buy 1 aaGun, 1 armour, 2 artilleries and 6 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Russians 1 infantry moved from Yakut S.S.R. to Stanovoj Chrebet Russians take Stanovoj Chrebet from Japanese 1 infantry moved from Novosibirsk to Evenki National Okrug 1 infantry moved from Caucasus to Persia 1 infantry moved from Caucasus to Persia 1 artillery moved from Caucasus to Persia 1 fighter moved from Russia to Persia 1 infantry moved from Caucasus to Persia 1 infantry moved from Caucasus to Ukraine 1 infantry moved from Eastern Ukraine to Ukraine 1 artillery moved from Caucasus to Ukraine 1 infantry moved from Russia to Eastern Ukraine 1 fighter moved from Karelia S.S.R. to Ukraine 1 infantry moved from Karelia S.S.R. to Finland 1 infantry moved from Karelia S.S.R. to Finland 1 artillery moved from Karelia S.S.R. to Finland 1 infantry moved from Archangel to Karelia S.S.R. 1 infantry moved from Archangel to Urals 1 infantry moved from Archangel to Karelia S.S.R. 1 infantry moved from Russia to Kazakh S.S.R. 1 infantry moved from Russia to Caucasus Combat - Russians Battle in Persia Russians attack with 1 artillery, 1 fighter and 3 infantry Japanese defend with 2 infantry Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Persia, round 2 : 1/5 hits, 1.50 expected hits Japanese roll dice for 2 infantry in Persia, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Persia Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Persia, round 3 : 3/4 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Persia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Persia Russians win, taking Persia from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Japanese: 2 infantry Battle in Ukraine Russians attack with 1 artillery, 1 fighter and 2 infantry Germans defend with 2 infantry Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Ukraine, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Ukraine Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Ukraine, round 3 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Ukraine, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 2 infantry Casualties for Russians: 1 infantry Battle in Finland Russians attack with 1 artillery and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Finland, round 2 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Finland Russians win, taking Finland from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 aaGun moved from Russia to Caucasus 1 fighter moved from Persia to Caucasus 1 fighter moved from Caucasus to Russia 1 fighter moved from Ukraine to Caucasus Place Units - Russians 1 aaGun placed in Russia 1 artillery and 1 infantry placed in Caucasus 1 artillery and 1 infantry placed in Karelia S.S.R. 1 armour and 4 infantry placed in Russia Turn Complete - Russians Russians collect 30 PUs; end with 30 PUs Objective 3: Russians met a national objective for an additional 3 PUs; end with 33 PUs Objective 2: Russians met a national objective for an additional 3 PUs; end with 36 PUs Objective 1: Russians met a national objective for an additional 3 PUs; end with 39 PUs
Combat Hit Differential Summary :
Japanese regular : 0.00 Germans regular : 0.67 Russians regular : 1.67
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II v3 1941 Balanced Mod, version: 1.0.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 3 armour, 1 artillery, 1 bomber, 4 infantry and 1 submarine; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Japanese 1 submarine moved from 61 Sea Zone to 50 Sea Zone 1 infantry moved from Suiyuan to Ningxia 2 armour moved from Suiyuan to Ningxia 1 infantry moved from Kiangsu to Hupeh 2 infantry moved from Fukien to Hupeh 1 artillery moved from Yunnan to Sikang 3 infantry moved from India to Persia 2 fighters moved from India to Persia 1 artillery moved from India to Persia 1 armour moved from Yunnan to Hupeh 1 armour moved from Yunnan to Sikang 4 fighters moved from 61 Sea Zone to 50 Sea Zone Combat - Japanese Battle in 50 Sea Zone Japanese attack with 4 fighters and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 50 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 50 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 50 Sea Zone Japanese win with 4 fighters remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in Persia Japanese attack with 1 artillery, 2 fighters and 3 infantry Russians defend with 1 artillery and 2 infantry Japanese roll dice for 1 artillery, 2 fighters and 3 infantry in Persia, round 2 : 3/6 hits, 2.00 expected hits British roll dice for 1 artillery and 2 infantry in Persia, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Persia Japanese win, taking Persia from British with 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 10 Casualties for Russians: 1 artillery and 2 infantry Battle in Hupeh Japanese attack with 1 armour and 3 infantry Chinese defend with 1 infantry Japanese roll dice for 1 armour and 3 infantry in Hupeh, round 2 : 1/4 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Hupeh, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hupeh Japanese win, taking Hupeh from Chinese with 1 armour and 3 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Ningxia Japanese attack with 2 armour and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 2 armour and 1 infantry in Ningxia, round 2 : 1/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Ningxia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Ningxia Japanese win, taking Ningxia from Chinese with 2 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Sikang Japanese attack with 1 armour and 1 artillery Chinese defend with 1 infantry Japanese roll dice for 1 armour and 1 artillery in Sikang, round 2 : 1/2 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Sikang Japanese win, taking Sikang from Chinese with 1 armour and 1 artillery remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 2 armour and 1 infantry moved from Manchuria to Buryatia S.S.R. 1 infantry moved from Japan to 62 Sea Zone 2 carriers, 1 cruiser, 4 fighters, 1 infantry and 1 transport moved from 62 Sea Zone to 36 Sea Zone 1 transport moved from 61 Sea Zone to 50 Sea Zone 1 artillery and 1 infantry moved from Philippine Islands to 50 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 50 Sea Zone to 36 Sea Zone 1 artillery and 2 infantry moved from 36 Sea Zone to French Indo-China Thailand 1 armour moved from French Indo-China Thailand to India 1 battleship moved from 61 Sea Zone to 36 Sea Zone 2 carriers, 1 destroyer, 1 submarine and 1 transport moved from 61 Sea Zone to 36 Sea Zone 4 fighters moved from 50 Sea Zone to 36 Sea Zone 2 fighters moved from Persia to India Place Units - Japanese 1 artillery and 2 infantry placed in India 2 armour placed in French Indo-China Thailand 1 armour and 2 infantry placed in Manchuria 1 submarine placed in 62 Sea Zone 1 bomber placed in Japan Turn Complete - Japanese Japanese collect 41 PUs; end with 41 PUs Objective 3: Japanese met a national objective for an additional 3 PUs; end with 44 PUs Objective 1: Japanese met a national objective for an additional 3 PUs; end with 47 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00 Americans regular : 0.67 Japanese regular : 1.67 British regular : -1.00
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II v3 1941 Balanced Mod, version: 1.0.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 3 armour, 1 artillery, 1 bomber, 4 infantry and 1 submarine; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Japanese 1 submarine moved from 61 Sea Zone to 50 Sea Zone 1 infantry moved from Suiyuan to Ningxia 2 armour moved from Suiyuan to Ningxia 1 infantry moved from Kiangsu to Hupeh 2 infantry moved from Fukien to Hupeh 1 artillery moved from Yunnan to Sikang 3 infantry moved from India to Persia 2 fighters moved from India to Persia 1 artillery moved from India to Persia 1 armour moved from Yunnan to Hupeh 1 armour moved from Yunnan to Sikang 4 fighters moved from 61 Sea Zone to 50 Sea Zone Combat - Japanese Battle in 50 Sea Zone Japanese attack with 4 fighters and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 50 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 50 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 50 Sea Zone Japanese win with 4 fighters remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in Persia Japanese attack with 1 artillery, 2 fighters and 3 infantry Russians defend with 1 artillery and 2 infantry Japanese roll dice for 1 artillery, 2 fighters and 3 infantry in Persia, round 2 : 3/6 hits, 2.00 expected hits British roll dice for 1 artillery and 2 infantry in Persia, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Persia Japanese win, taking Persia from British with 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 10 Casualties for Russians: 1 artillery and 2 infantry Battle in Hupeh Japanese attack with 1 armour and 3 infantry Chinese defend with 1 infantry Japanese roll dice for 1 armour and 3 infantry in Hupeh, round 2 : 1/4 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Hupeh, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hupeh Japanese win, taking Hupeh from Chinese with 1 armour and 3 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Ningxia Japanese attack with 2 armour and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 2 armour and 1 infantry in Ningxia, round 2 : 1/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Ningxia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Ningxia Japanese win, taking Ningxia from Chinese with 2 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Sikang Japanese attack with 1 armour and 1 artillery Chinese defend with 1 infantry Japanese roll dice for 1 armour and 1 artillery in Sikang, round 2 : 1/2 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Sikang Japanese win, taking Sikang from Chinese with 1 armour and 1 artillery remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 2 armour and 1 infantry moved from Manchuria to Buryatia S.S.R. 1 infantry moved from Japan to 62 Sea Zone 2 carriers, 1 cruiser, 4 fighters, 1 infantry and 1 transport moved from 62 Sea Zone to 36 Sea Zone 1 transport moved from 61 Sea Zone to 50 Sea Zone 1 artillery and 1 infantry moved from Philippine Islands to 50 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 50 Sea Zone to 36 Sea Zone 1 artillery and 2 infantry moved from 36 Sea Zone to French Indo-China Thailand 1 armour moved from French Indo-China Thailand to India 1 battleship moved from 61 Sea Zone to 36 Sea Zone 2 carriers, 1 destroyer, 1 submarine and 1 transport moved from 61 Sea Zone to 36 Sea Zone 4 fighters moved from 50 Sea Zone to 36 Sea Zone 2 fighters moved from Persia to India Place Units - Japanese 1 artillery and 2 infantry placed in India 2 armour placed in French Indo-China Thailand 1 armour and 2 infantry placed in Manchuria 1 submarine placed in 62 Sea Zone 1 bomber placed in Japan Turn Complete - Japanese Japanese collect 41 PUs; end with 41 PUs Objective 3: Japanese met a national objective for an additional 3 PUs; end with 44 PUs Objective 1: Japanese met a national objective for an additional 3 PUs; end with 47 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00 Americans regular : 0.67 Japanese regular : 1.67 British regular : -1.00
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TripleA Turn Summary: British round 7
TripleA Turn Summary for game: World War II v3 1941 Balanced Mod, version: 1.0.0
Game History
Round: 7 Purchase Units - British British buy 2 artilleries, 1 destroyer and 7 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - British 1 destroyer moved from 7 Sea Zone to 13 Sea Zone 1 infantry moved from Egypt to Libya 1 infantry moved from Egypt to Libya 1 armour moved from Egypt to Libya 1 bomber moved from Egypt to Libya 1 infantry moved from Anglo-Egypt Sudan to Egypt 1 armour moved from Italian Africa to Egypt 1 infantry moved from Italian Africa to Anglo-Egypt Sudan 1 infantry moved from Rhodesia to Italian Africa 1 artillery and 1 infantry moved from Union of South Africa to Rhodesia 1 transport moved from 7 Sea Zone to 6 Sea Zone 1 infantry moved from United Kingdom to 6 Sea Zone 1 artillery moved from United Kingdom to 7 Sea Zone 2 infantry moved from United Kingdom to 7 Sea Zone 2 infantry moved from 7 Sea Zone to France 1 artillery moved from 7 Sea Zone to France 1 infantry and 1 transport moved from 6 Sea Zone to 7 Sea Zone 1 infantry moved from 7 Sea Zone to Northwestern Europe British take Northwestern Europe from Germans 1 transport moved from 7 Sea Zone to 9 Sea Zone 1 fighter moved from 7 Sea Zone to France 3 fighters moved from 7 Sea Zone to France Combat - British Battle in France British attack with 1 artillery, 4 fighters and 2 infantry Germans defend with 2 infantry British roll dice for 1 battleship in France, round 2 : 1/1 hits, 0.67 expected hits British roll dice for 1 artillery, 4 fighters and 2 infantry in France, round 2 : 5/7 hits, 2.83 expected hits Germans roll dice for 2 infantry in France, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Germans and 1 infantry owned by the British lost in France British win, taking France from Germans with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Germans: 2 infantry Battle in Libya British attack with 1 armour, 1 bomber and 2 infantry Italians defend with 2 infantry British roll dice for 1 armour, 1 bomber and 2 infantry in Libya, round 2 : 0/4 hits, 1.50 expected hits Italians roll dice for 2 infantry in Libya, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Libya British roll dice for 1 armour, 1 bomber and 1 infantry in Libya, round 3 : 2/3 hits, 1.33 expected hits Italians roll dice for 2 infantry in Libya, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Italians lost in Libya British win, taking Libya from Italians with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Italians: 2 infantry Non Combat Move - British 1 bomber moved from Libya to Egypt 4 fighters moved from France to 7 Sea Zone 1 destroyer moved from 48 Sea Zone to 52 Sea Zone Place Units - British 1 destroyer placed in 7 Sea Zone 1 artillery and 1 infantry placed in Union of South Africa 1 artillery and 6 infantry placed in United Kingdom Turn Complete - British British collect 37 PUs; end with 37 PUs Objective 1: British met a national objective for an additional 3 PUs; end with 40 PUs Objective 5: British met a national objective for an additional 5 PUs; end with 45 PUs
Combat Hit Differential Summary :
Italians regular : -0.33 Germans regular : 0.33 British regular : 1.67
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II v3 1941 Balanced Mod, version: 1.0.0
Game History
Round: 7 Purchase Units - Italians Italians buy 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Italians 1 fighter moved from Germany to 13 Sea Zone 1 battleship moved from 14 Sea Zone to 13 Sea Zone 1 artillery and 2 infantry moved from Italy to 14 Sea Zone 1 artillery and 2 infantry moved from 14 Sea Zone to Libya Combat - Italians Battle in 13 Sea Zone Italians attack with 1 battleship and 1 fighter British defend with 1 destroyer Italians roll dice for 1 battleship and 1 fighter in 13 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits British roll dice for 1 destroyer in 13 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 13 Sea Zone Italians win with 1 battleship and 1 fighter remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Libya Italians attack with 1 artillery and 2 infantry British defend with 1 armour and 1 infantry Italians roll dice for 2 cruisers in Libya, round 2 : 1/2 hits, 1.00 expected hits Italians roll dice for 1 artillery and 2 infantry in Libya, round 2 : 0/3 hits, 0.83 expected hits British roll dice for 1 armour and 1 infantry in Libya, round 2 : 2/2 hits, 0.83 expected hits 1 infantry owned by the British and 2 infantry owned by the Italians lost in Libya Italians roll dice for 1 artillery in Libya, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 armour in Libya, round 3 : 1/1 hits, 0.50 expected hits 1 artillery owned by the Italians lost in Libya British win with 1 armour remaining. Battle score for attacker is -7 Casualties for Italians: 1 artillery and 2 infantry Casualties for British: 1 infantry Non Combat Move - Italians 1 fighter moved from 13 Sea Zone to Germany Place Units - Italians 1 destroyer placed in 14 Sea Zone 1 artillery and 1 infantry placed in Italy Turn Complete - Italians Italians collect 10 PUs; end with 10 PUs Objective 2: Italians met a national objective for an additional 3 PUs; end with 13 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from 13 Sea Zone: 1 battleship EDIT: Adding units owned by Italians to 14 Sea Zone: 1 battleship EDIT: Removing units owned by Italians from 14 Sea Zone: 1 destroyer EDIT: Adding units owned by Italians to 13 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : -0.33 British regular : 1.33
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II v3 1941 Balanced Mod, version: 1.0.0
Game History
Round: 7 Purchase Units - Americans Americans buy 1 bomber, 1 carrier, 1 destroyer, 1 fighter and 2 submarines; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Americans 1 submarine moved from 12 Sea Zone to 13 Sea Zone 1 bomber moved from Egypt to 13 Sea Zone 1 bomber moved from Egypt to Morocco Algeria 1 bomber moved from Eastern United States to Morocco Algeria 1 armour and 1 infantry moved from Eastern Canada to 1 Sea Zone 1 armour, 1 infantry and 1 transport moved from 1 Sea Zone to 12 Sea Zone 1 armour and 1 infantry moved from 12 Sea Zone to Morocco Algeria 1 submarine moved from 10 Sea Zone to 12 Sea Zone 1 armour moved from New Guinea to 48 Sea Zone 1 armour, 3 carriers, 1 destroyer, 6 fighters, 2 submarines and 1 transport moved from 48 Sea Zone to 52 Sea Zone 1 armour moved from 52 Sea Zone to Wake Island 1 artillery and 1 infantry moved from Solomon Islands to 46 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 46 Sea Zone to 52 Sea Zone 1 artillery moved from 52 Sea Zone to Wake Island 1 infantry moved from 52 Sea Zone to Wake Island 1 battleship, 1 carrier, 1 destroyer and 2 fighters moved from 56 Sea Zone to 52 Sea Zone 1 submarine moved from 38 Sea Zone to 50 Sea Zone 1 fighter moved from Karelia S.S.R. to Caucasus Combat - Americans Battle in 13 Sea Zone Americans attack with 1 bomber and 1 submarine Italians defend with 1 destroyer Americans roll dice for 1 submarine in 13 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Italians roll dice for 1 destroyer in 13 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 13 Sea Zone Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Battle in Morocco Algeria Americans attack with 1 armour, 2 bombers and 1 infantry Germans defend with 1 armour, 1 artillery and 1 infantry Americans roll dice for 1 armour, 2 bombers and 1 infantry in Morocco Algeria, round 2 : 1/4 hits, 2.00 expected hits Germans roll dice for 1 armour, 1 artillery and 1 infantry in Morocco Algeria, round 2 : 1/3 hits, 1.17 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Morocco Algeria Americans roll dice for 1 armour and 2 bombers in Morocco Algeria, round 3 : 2/3 hits, 1.83 expected hits Germans roll dice for 1 armour and 1 artillery in Morocco Algeria, round 3 : 1/2 hits, 0.83 expected hits 1 artillery owned by the Germans, 1 armour owned by the Germans and 1 armour owned by the Americans lost in Morocco Algeria Americans win with 2 bombers remaining. Battle score for attacker is 4 Casualties for Americans: 1 armour and 1 infantry Casualties for Germans: 1 armour, 1 artillery and 1 infantry Non Combat Move - Americans 2 bombers moved from Morocco Algeria to Egypt 1 bomber moved from 13 Sea Zone to Egypt Place Units - Americans 1 submarine placed in 10 Sea Zone 1 bomber placed in Eastern United States 1 carrier, 1 destroyer and 1 submarine placed in 56 Sea Zone 1 fighter placed in 56 Sea Zone Purchase Units - Chinese Chinese builds 0 units. Turn Complete - Americans Americans collect 38 PUs; end with 38 PUs Objective 6: Americans met a national objective for an additional 3 PUs; end with 41 PUs Objective 7: Americans met a national objective for an additional 2 PUs; end with 43 PUs Objective 1: Americans met a national objective for an additional 5 PUs; end with 48 PUs Objective 2: Americans met a national objective for an additional 5 PUs; end with 53 PUs Objective 3: Americans met a national objective for an additional 2 PUs; end with 55 PUs
Combat Hit Differential Summary :
Americans regular : -0.17 Italians regular : -0.33 Germans regular : -0.00
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II v3 1941 Balanced Mod, version: 1.0.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 1 fighter and 8 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Germans 2 infantry moved from Germany to Northwestern Europe 3 infantry moved from Germany to France 2 fighters moved from Germany to France 2 fighters moved from Germany to Northwestern Europe 1 fighter moved from Germany to Baltic States 1 infantry moved from Poland to Baltic States 1 infantry moved from East Poland to Ukraine 1 infantry moved from East Poland to Belorussia 1 bomber moved from East Poland to Ukraine 1 fighter moved from East Poland to Belorussia 1 artillery moved from East Poland to Ukraine Combat - Germans Battle in Northwestern Europe Germans attack with 2 fighters and 2 infantry British defend with 1 infantry Germans roll dice for 2 fighters and 2 infantry in Northwestern Europe, round 2 : 2/4 hits, 1.33 expected hits British roll dice for 1 infantry in Northwestern Europe, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Northwestern Europe Germans win, taking Northwestern Europe from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for British: 1 infantry Battle in Belorussia Germans attack with 1 fighter and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 1 infantry in Belorussia, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belorussia Germans win, taking Belorussia from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Ukraine Germans attack with 1 artillery, 1 bomber and 1 infantry Russians defend with 1 artillery and 1 infantry Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Ukraine, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Ukraine Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Ukraine, round 3 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 artillery in Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 7 Casualties for Russians: 1 artillery and 1 infantry Battle in France Germans attack with 2 fighters and 3 infantry British defend with 1 artillery and 1 infantry Germans roll dice for 2 fighters and 3 infantry in France, round 2 : 1/5 hits, 1.50 expected hits British roll dice for 1 artillery and 1 infantry in France, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the British lost in France Germans roll dice for 2 fighters and 3 infantry in France, round 3 : 3/5 hits, 1.50 expected hits British roll dice for 1 artillery in France, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in France Germans win, taking France from British with 2 fighters and 3 infantry remaining. Battle score for attacker is 7 Casualties for British: 1 artillery and 1 infantry Battle in Baltic States Germans attack with 1 fighter and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 1 infantry in Baltic States, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter moved from Belorussia to East Poland 1 fighter moved from Baltic States to Germany 1 bomber moved from Ukraine to Germany 2 fighters moved from France to Germany 2 fighters moved from Northwestern Europe to Germany 1 artillery and 5 infantry moved from Poland to East Poland 4 infantry moved from Germany to Poland Place Units - Germans 1 artillery, 1 fighter and 8 infantry placed in Germany Turn Complete - Germans Germans collect 33 PUs; end with 33 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 38 PUs
Combat Hit Differential Summary :
Russians regular : -1.67 Germans regular : 1.67 British regular : -0.33