L20 BM3 majikforce (L+12) vs AetV (X)


  • @aequitas-et-veritas Hey I killed 21 IPC! You don’t get all the good dice and get to forget all the casualties! LOL! At least you had to give up Egypt for that maneuver.

  • '22 '16

    TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 10 artilleries and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Bryansk to Bessarabia
            1 infantry moved from Belarus to Eastern Poland
                  Russians take Eastern Poland from Italians
            2 infantry moved from Bryansk to Ukraine
            1 artillery moved from Bryansk to Ukraine
    
        Combat - Russians
            Battle in Ukraine
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 factory_minor and 1 infantry
                    Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 2/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Bessarabia
                Russians attack with 2 fighters and 1 tactical_bomber
                Italians defend with 1 armour
                    Russians roll dice for 2 fighters and 1 tactical_bomber in Bessarabia, round 2 : 2/3 hits, 1.67 expected hits
                    Italians roll dice for 1 armour in Bessarabia, round 2 : 1/1 hits, 0.50 expected hits
                    1 tactical_bomber owned by the Russians and 1 armour owned by the Italians lost in Bessarabia
                Russians win with 2 fighters remaining. Battle score for attacker is -5
                Casualties for Russians: 1 tactical_bomber
                Casualties for Italians: 1 armour
    
        Non Combat Move - Russians
            2 fighters moved from Bessarabia to Rostov
            1 mech_infantry moved from Volgograd to Rostov
            2 armour and 4 mech_infantrys moved from Bryansk to Rostov
            2 aaGuns, 3 artilleries and 1 infantry moved from Archangel to Smolensk
            1 infantry moved from Volgograd to Tambov
            11 artilleries moved from Bryansk to Tambov
            20 infantry moved from Bryansk to Tambov
            6 infantry moved from Timguska to Novosibirsk
            2 aaGuns and 12 infantry moved from Yenisey to Timguska
            2 infantry moved from Bryansk to Tambov
            1 infantry moved from Bryansk to Tambov
    
        Place Units - Russians
            10 artilleries placed in Russia
            1 mech_infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 33 PUs; end with 34 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 43 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.50
    Germans regular : -0.33
    Russians regular : 1.50
    

    Savegame

  • '22 '16

    @aequitas-et-veritas I am going to be on vacation from Friday thru Tuesday so I will not be able to post during that time.


  • TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 carrier, 1 destroyer and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
            1 infantry moved from Malaya to 37 Sea Zone
            1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java
            1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 cruiser moved from 36 Sea Zone to 19 Sea Zone
            1 marine moved from Manchuria to 19 Sea Zone
            1 cruiser and 1 marine moved from 19 Sea Zone to 21 Sea Zone
            1 marine moved from 21 Sea Zone to Guam
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            1 battleship moved from 33 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Philippines
            1 cruiser moved from 33 Sea Zone to 35 Sea Zone
            1 battleship moved from 36 Sea Zone to 35 Sea Zone
            2 bombers moved from French Indo China to Shensi
            1 artillery and 3 infantry moved from Kweichow to Shensi
            1 fighter moved from Kweichow to Shensi
            1 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 infantry moved from Yunnan to Szechwan
                  Japanese take Szechwan from Chinese
            1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Philippines
            1 infantry moved from Shan State to Burma
                  Japanese take Burma from UK_Pacific
    
        Combat - Japanese
            Battle in Sumatra
            Battle in Guam
            Battle in Philippines
                Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese roll dice for 2 battleships in Philippines, round 2 : 1/2 hits, 1,33 expected hits
                    Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Philippines, round 2 : 1/6 hits, 2,67 expected hits
                    Americans roll dice for 2 infantry in Philippines, round 2 : 2/2 hits, 0,67 expected hits
                    1 fighter owned by the Japanese, 1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
                Japanese win, taking Sumatra from UK_Pacific, taking Guam from Americans, taking Philippines from Americans with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is -7
                Casualties for Japanese: 1 fighter and 1 infantry
                Casualties for Americans: 2 infantry
            Battle in Java
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 3/4 hits, 1,83 expected hits
                    ANZAC roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 infantry
            Battle in Shensi
                Japanese attack with 1 artillery, 2 bombers, 1 fighter and 3 infantry
                Chinese defend with 3 infantry
                    Japanese roll dice for 1 artillery, 2 bombers, 1 fighter and 3 infantry in Shensi, round 2 : 1/7 hits, 2,83 expected hits
                    Chinese roll dice for 3 infantry in Shensi, round 2 : 2/3 hits, 1,00 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                    Japanese roll dice for 1 artillery, 2 bombers, 1 fighter and 1 infantry in Shensi, round 3 : 4/5 hits, 2,50 expected hits
                    Chinese roll dice for 2 infantry in Shensi, round 3 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 1 artillery, 2 bombers and 1 fighter remaining. Battle score for attacker is 0
                Casualties for Japanese: 3 infantry
                Casualties for Chinese: 3 infantry
    
        Non Combat Move - Japanese
            2 bombers moved from Shensi to French Indo China
            1 infantry moved from Hunan to Yunnan
            1 fighter moved from Shensi to Yunnan
            1 infantry moved from Hopei to Kweichow
            1 infantry moved from Anhwe to Hopei
            5 infantry moved from Jehol to Anhwe
            1 armour moved from Kwangtung to Hunan
            1 armour and 2 mech_infantrys moved from Manchuria to Chahar
            1 infantry moved from Jehol to Anhwe
            1 artillery moved from Malaya to Shan State
            1 carrier moved from 37 Sea Zone to 41 Sea Zone
            1 fighter and 1 tactical_bomber moved from Java to 41 Sea Zone
            1 carrier moved from 43 Sea Zone to 35 Sea Zone
            1 submarine moved from 36 Sea Zone to 35 Sea Zone
            1 destroyer moved from 36 Sea Zone to 55 Sea Zone
            1 destroyer moved from 33 Sea Zone to 46 Sea Zone
            1 fighter moved from Caroline Islands to 35 Sea Zone
            2 tactical_bombers moved from Philippines to 35 Sea Zone
            1 fighter moved from Philippines to 35 Sea Zone
            1 transport moved from 36 Sea Zone to 6 Sea Zone
            1 destroyer moved from 16 Sea Zone to 6 Sea Zone
            1 destroyer moved from 6 Sea Zone to 35 Sea Zone
            1 carrier and 1 submarine moved from 33 Sea Zone to 35 Sea Zone
    
        Place Units - Japanese
            1 artillery placed in French Indo China
            3 infantry placed in Manchuria
            1 carrier placed in 36 Sea Zone
            1 infantry placed in French Indo China
            2 infantry placed in Japan
            1 destroyer placed in 6 Sea Zone
            Turning on Edit Mode
            EDIT: Adding units owned by Japanese to Japan: 1 fighter
            EDIT: Removing units owned by Japanese from French Indo China: 1 fighter
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 fighter and 1 tactical_bomber
            EDIT: Removing units owned by Japanese from French Indo China: 1 fighter and 1 tactical_bomber
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Japanese collect 59 PUs; end with 59 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1,33
    Americans regular : 1,33
    Japanese regular : -1,17
    ANZAC regular : 0,67
    

    Savegame

  • '22 '16

    TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
            1 submarine moved from 54 Sea Zone to 55 Sea Zone
            1 submarine moved from 54 Sea Zone to 46 Sea Zone
            1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
            2 fighters moved from 54 Sea Zone to 46 Sea Zone
            1 fighter moved from 54 Sea Zone to 46 Sea Zone
            1 fighter moved from 54 Sea Zone to 55 Sea Zone
    
        Combat - Americans
            Battle in 46 Sea Zone
                Americans attack with 3 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 3 fighters in 46 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone
                Americans win with 3 fighters remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in 55 Sea Zone
                Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            3 fighters moved from 46 Sea Zone to 54 Sea Zone
            1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
            2 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer moved from 25 Sea Zone to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            2 aaGuns moved from Western United States to British Columbia
            1 mech_infantry moved from Western United States to British Columbia
            1 mech_infantry moved from Eastern United States to Western United States
            1 bomber moved from Eastern United States to United Kingdom
            1 armour, 1 artillery and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
            1 marine moved from Eastern United States to 101 Sea Zone
            1 armour, 1 artillery, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 1 marine, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 86 Sea Zone
            1 armour and 1 marine moved from 86 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
            1 artillery and 1 mech_infantry moved from 86 Sea Zone to Brazil
    
        Place Units - Americans
            1 carrier and 1 destroyer placed in 10 Sea Zone
            1 fighter and 1 tactical_bomber placed in 10 Sea Zone
            1 carrier placed in 101 Sea Zone
            1 fighter and 1 tactical_bomber placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Tsinghai to Shensi
            1 fighter moved from Tsinghai to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 3 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in Shensi, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                    Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 4 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Shensi, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Tsinghai
    
        Place Units - Chinese
            2 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 1 airfield and 1 carrier; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - British
            3 fighters moved from United Kingdom to Normandy Bordeaux
            1 armour moved from Tunisia to Tobruk
                  British take Libya from Italians
                  British take Tobruk from Italians
            1 infantry moved from Tunisia to Libya
            1 fighter moved from Persia to Trans-Jordan
            1 marine moved from Iraq to 80 Sea Zone
            1 cruiser and 1 marine moved from 80 Sea Zone to 81 Sea Zone
            1 marine moved from 81 Sea Zone to Trans-Jordan
            4 infantry moved from Iraq to Trans-Jordan
            1 transport moved from 80 Sea Zone to 81 Sea Zone
            1 artillery and 1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
            1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
            1 fighter moved from Anglo Egyptian Sudan to Trans-Jordan
            1 armour and 1 mech_infantry moved from Belgian Congo to Ethiopia
            1 infantry moved from Anglo Egyptian Sudan to Ethiopia
            1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
                  British take Egypt from Italians
            2 infantry moved from India to Burma
            1 tactical_bomber moved from India to Burma
            1 fighter moved from India to Burma
    
        Combat - British
            Battle in Trans-Jordan
                British attack with 1 artillery, 2 fighters, 5 infantry and 1 marine
                Germans defend with 1 tactical_bomber; Italians defend with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
                    British roll dice for 1 cruiser in Trans-Jordan, round 2 : 1/1 hits, 0.50 expected hits
                    British roll dice for 1 artillery, 2 fighters, 5 infantry and 1 marine in Trans-Jordan, round 2 : 3/9 hits, 2.67 expected hits
                    Italians roll dice for 1 armour, 1 artillery, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 4/6 hits, 2.33 expected hits
                    1 mech_infantry owned by the Italians, 1 artillery owned by the Italians, 2 infantry owned by the Italians and 4 infantry owned by the British lost in Trans-Jordan
                    British roll dice for 1 artillery, 2 fighters, 1 infantry and 1 marine in Trans-Jordan, round 3 : 2/5 hits, 2.00 expected hits
                    Italians roll dice for 1 armour and 1 tactical_bomber in Trans-Jordan, round 3 : 1/2 hits, 1.00 expected hits
                    1 tactical_bomber owned by the Germans, 1 infantry owned by the British and 1 armour owned by the Italians lost in Trans-Jordan
                British win, taking Trans-Jordan from Italians with 1 artillery, 2 fighters and 1 marine remaining. Battle score for attacker is 16
                Casualties for British: 5 infantry
                Casualties for Italians: 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
                Casualties for Germans: 1 tactical_bomber
            Battle in Burma
                British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 1/4 hits, 1.50 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Ethiopia
                British attack with 1 armour, 1 infantry and 1 mech_infantry
                Italians defend with 1 infantry
                    British roll dice for 1 armour, 1 infantry and 1 mech_infantry in Ethiopia, round 2 : 1/3 hits, 0.83 expected hits
                    Italians roll dice for 1 infantry in Ethiopia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Ethiopia
                British win, taking Ethiopia from Italians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Normandy Bordeaux
                British attack with 3 fighters
                Germans defend with 1 factory_minor, 1 harbour and 2 infantry
                    British roll dice for 3 fighters in Normandy Bordeaux, round 2 : 3/3 hits, 1.50 expected hits
                    Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans and 1 fighter owned by the British lost in Normandy Bordeaux
                British win with 2 fighters remaining. Battle score for attacker is -4
                Casualties for British: 1 fighter
                Casualties for Germans: 2 infantry
    
        Non Combat Move - British
            2 fighters moved from Normandy Bordeaux to United Kingdom
            3 fighters moved from Algeria to 92 Sea Zone
            3 fighters moved from 92 Sea Zone to Gibraltar
            1 destroyer moved from 96 Sea Zone to 92 Sea Zone
            2 fighters moved from Trans-Jordan to Persia
            1 armour and 2 mech_infantrys moved from Anglo Egyptian Sudan to Trans-Jordan
            2 mech_infantrys moved from Union of South Africa to Belgian Congo
            1 fighter moved from Union of South Africa to Anglo Egyptian Sudan
            1 fighter and 1 tactical_bomber moved from Burma to India
    
        Place Units - British
            1 airfield placed in Gibraltar
            1 carrier placed in 106 Sea Zone
    
        Turn Complete - British
            British collect 35 PUs; end with 36 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 8 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -1.33
    Americans regular : 0.17
    Italians regular : 1.33
    Japanese regular : 0.00
    Germans regular : 0.33
    British regular : 2.00
    

    Savegame


  • TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 1 destroyer, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
    
        Combat - Italians
    
        Non Combat Move - Italians
            1 armour and 1 mech_infantry moved from Greece to Romania
            1 armour moved from Northern Italy to Romania
            1 aaGun and 2 infantry moved from Yugoslavia to Romania
            1 infantry moved from Southern Italy to Northern Italy
            1 infantry moved from Greece to Bulgaria
            1 carrier, 1 fighter and 1 tactical_bomber moved from 95 Sea Zone to 97 Sea Zone
    
        Place Units - Italians
            1 destroyer, 1 submarine and 1 transport placed in 97 Sea Zone
            1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 13 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '22 '16

    TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 factory_minor, 1 submarine and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 62 Sea Zone to 42 Sea Zone
            1 cruiser and 1 submarine moved from 54 Sea Zone to 21 Sea Zone
    
        Combat - ANZAC
            Battle in 42 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 42 Sea Zone
                ANZAC win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 21 Sea Zone
                ANZAC attack with 1 cruiser and 1 submarine
                Japanese defend with 1 cruiser
                    ANZAC roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 cruiser in 21 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 cruiser in 21 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    1 cruiser owned by the Japanese lost in 21 Sea Zone
                ANZAC win with 1 cruiser and 1 submarine remaining. Battle score for attacker is 12
                Casualties for Japanese: 1 cruiser
    
        Non Combat Move - ANZAC
            1 marine moved from Queensland to 54 Sea Zone
            2 submarines moved from 62 Sea Zone to 54 Sea Zone
            1 submarine moved from 54 Sea Zone to 41 Sea Zone
    
        Place Units - ANZAC
            1 factory_minor placed in Queensland
            1 submarine and 1 transport placed in 62 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from Queensland: 1 artillery and 1 infantry
            EDIT: Adding units owned by ANZAC to New South Wales: 1 artillery and 1 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 destroyer moved from 80 Sea Zone to 81 Sea Zone
            1 fighter moved from Gibraltar to United Kingdom
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0.50
    ANZAC regular : 0.17
    

    Savegame


  • TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 fighter, 1 infantry, 1 marine, 7 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            3 armour and 5 mech_infantrys moved from Germany to Eastern Poland
            1 infantry moved from Vyborg to Novgorod
                  Germans take Novgorod from Russians
            1 mech_infantry moved from Baltic States to Belarus
                  Germans take Belarus from Russians
            2 mech_infantrys moved from Poland to Eastern Poland
            3 mech_infantrys moved from Baltic States to Eastern Poland
            15 armour, 8 artilleries, 26 infantry and 7 mech_infantrys moved from Western Ukraine to Ukraine
    
        Combat - Germans
            Battle in Ukraine
                Germans attack with 15 armour, 8 artilleries, 26 infantry and 7 mech_infantrys
                Russians defend with 1 artillery, 1 factory_minor and 2 infantry
                    Germans roll dice for 15 armour, 8 artilleries, 26 infantry and 7 mech_infantrys in Ukraine, round 2 : 14/56 hits, 17,00 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 2/3 hits, 1,00 expected hits
                    2 infantry owned by the Russians, 1 artillery owned by the Russians and 2 infantry owned by the Germans lost in Ukraine
                Germans win, taking Ukraine from Russians with 15 armour, 8 artilleries, 24 infantry and 7 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Germans: 2 infantry
                Casualties for Russians: 1 artillery and 2 infantry
            Battle in Eastern Poland
                Germans attack with 3 armour and 10 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 3 armour and 10 mech_infantrys in Eastern Poland, round 2 : 4/13 hits, 3,17 expected hits
                    Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Eastern Poland
                Germans win, taking Eastern Poland from Russians with 3 armour and 9 mech_infantrys remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            2 aaGuns moved from Western Ukraine to Ukraine
            1 aaGun moved from Western Ukraine to Ukraine
            6 infantry moved from Karelia to Novgorod
            2 infantry moved from Karelia to Finland
            1 aaGun and 1 infantry moved from France to Normandy Bordeaux
            1 infantry moved from France to Northern Italy
            1 infantry moved from Germany to Poland
    
        Place Units - Germans
            1 fighter placed in 110 Sea Zone
            1 infantry and 1 marine placed in Normandy Bordeaux
            1 submarine placed in 112 Sea Zone
            7 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 51 PUs; end with 51 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 1,67
    Germans regular : -2,17
    

    Savegame

  • '22 '16

    TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 5 artilleries, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 artillery moved from Smolensk to Belarus
            1 infantry moved from Smolensk to Belarus
            1 fighter moved from Rostov to Belarus
            2 infantry moved from Bryansk to Western Ukraine
            1 fighter moved from Rostov to Western Ukraine
    
        Combat - Russians
            Battle in Western Ukraine
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 2 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 3 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Belarus
                Russians attack with 1 artillery, 1 fighter and 1 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Belarus, round 2 : 2/3 hits, 1.17 expected hits
                    Germans roll dice for 1 mech_infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            1 fighter moved from Belarus to Russia
            1 fighter moved from Western Ukraine to Russia
            2 aaGuns and 2 artilleries moved from Smolensk to Russia
            6 infantry moved from Novosibirsk to Vologda
            2 aaGuns and 12 infantry moved from Timguska to Novosibirsk
            10 artilleries and 10 infantry moved from Russia to Tambov
            1 aaGun moved from Bryansk to Rostov
            2 armour and 5 mech_infantrys moved from Rostov to Russia
            1 mech_infantry moved from Volgograd to Russia
            1 infantry moved from Tambov to Rostov
            1 infantry moved from Tambov to Rostov
            1 cruiser moved from 114 Sea Zone to 115 Sea Zone
    
        Place Units - Russians
            5 artilleries, 3 infantry and 2 mech_infantrys placed in Russia
            2 infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 30 PUs; end with 30 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -1.00
    Russians regular : 0.17
    

    Savegame


  • TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 2 destroyers, 1 fighter, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 infantry moved from Yunnan to Burma
            2 bombers moved from French Indo China to Burma
            1 armour and 2 mech_infantrys moved from Chahar to Shensi
            1 armour moved from Hunan to Shensi
            1 infantry moved from Hopei to Shensi
            1 fighter moved from Yunnan to Shensi
            1 infantry moved from Sumatra to 41 Sea Zone
            1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
            1 carrier moved from 41 Sea Zone to 42 Sea Zone
            1 artillery moved from Java to 42 Sea Zone
            1 artillery, 1 carrier, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
            1 submarine moved from 41 Sea Zone to 39 Sea Zone
            1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 44 Sea Zone
            1 submarine moved from 35 Sea Zone to 21 Sea Zone
            2 fighters moved from 35 Sea Zone to 21 Sea Zone
            2 tactical_bombers moved from 35 Sea Zone to 21 Sea Zone
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 21 Sea Zone
            1 destroyer moved from 6 Sea Zone to 21 Sea Zone
    
        Combat - Japanese
            Battle in Celebes
            Battle in Burma
                Japanese attack with 2 bombers and 2 infantry
                British defend with 2 infantry
                    Japanese roll dice for 2 bombers and 2 infantry in Burma, round 2 : 3/4 hits, 1,67 expected hits
                    UK_Pacific roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma
                Japanese win, taking Celebes from Dutch, taking Burma from UK_Pacific with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 infantry
            Battle in Shensi
                Japanese attack with 2 armour, 1 fighter, 1 infantry and 2 mech_infantrys
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 armour, 1 fighter, 1 infantry and 2 mech_infantrys in Shensi, round 2 : 1/6 hits, 2,00 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 2 armour, 1 fighter, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in 21 Sea Zone
                Japanese attack with 1 destroyer, 3 fighters, 1 submarine and 3 tactical_bombers
                ANZAC defend with 1 cruiser and 1 submarine
                    Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 21 Sea Zone, round 2 : 2/7 hits, 3,83 expected hits
                    ANZAC roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    ANZAC roll dice for 1 cruiser in 21 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                    1 cruiser owned by the ANZAC and 1 submarine owned by the ANZAC lost in 21 Sea Zone
                Japanese win with 1 destroyer, 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 18
                Casualties for ANZAC: 1 cruiser and 1 submarine
    
        Non Combat Move - Japanese
            2 fighters moved from 21 Sea Zone to Guam
            1 fighter and 2 tactical_bombers moved from 21 Sea Zone to 44 Sea Zone
            1 carrier moved from 36 Sea Zone to 44 Sea Zone
            1 tactical_bomber moved from French Indo China to 44 Sea Zone
            2 battleships, 2 carriers, 1 cruiser and 1 submarine moved from 35 Sea Zone to 44 Sea Zone
            2 fighters moved from French Indo China to 44 Sea Zone
            1 tactical_bomber moved from French Indo China to 6 Sea Zone
            2 fighters and 1 tactical_bomber moved from French Indo China to Philippines
            1 transport moved from 35 Sea Zone to 6 Sea Zone
            1 transport moved from 36 Sea Zone to 19 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 bombers moved from Burma to Yunnan
            1 tactical_bomber moved from French Indo China to Yunnan
            1 fighter moved from Shensi to Yunnan
            1 aaGun moved from Kweichow to Shensi
            1 infantry moved from Anhwe to Chahar
            1 infantry moved from Anhwe to Hopei
            3 infantry moved from Anhwe to Hunan
            2 infantry moved from Manchuria to 19 Sea Zone
            2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
            2 infantry moved from 20 Sea Zone to Kwangtung
            2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
            2 infantry moved from 20 Sea Zone to Kwangtung
            1 destroyer moved from 35 Sea Zone to 55 Sea Zone
            1 aaGun, 1 artillery and 1 infantry moved from French Indo China to Yunnan
            1 tactical_bomber moved from 21 Sea Zone to 6 Sea Zone
            1 destroyer moved from 6 Sea Zone to 20 Sea Zone
    
        Place Units - Japanese
            1 carrier and 2 destroyers placed in 6 Sea Zone
            1 fighter placed in Japan
            1 infantry and 2 mech_infantrys placed in Manchuria
            3 infantry placed in French Indo China
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,2
                Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,1
            Japanese collect 55 PUs (7 lost to blockades); end with 55 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0,33
    Japanese regular : -1,83
    ANZAC regular : -0,67
    UK_Pacific regular : 0,33
    

    Savegame

  • '22 '16

    TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 artillery, 2 destroyers, 1 fighter, 1 infantry, 3 submarines and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            5 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
            2 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
    
        Combat - Americans
            Battle in Java
            Battle in 55 Sea Zone
                Americans attack with 5 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 5 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 3/6 hits, 3.17 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone
                Americans win, taking Java from Japanese with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            5 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
            1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
            1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
            1 armour, 1 artillery, 3 infantry, 1 marine and 1 mech_infantry moved from Brazil to 86 Sea Zone
            1 armour, 1 artillery, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 3 infantry, 1 marine, 1 mech_infantry and 3 transports moved from 86 Sea Zone to 91 Sea Zone
            1 armour and 1 infantry moved from 91 Sea Zone to Morocco
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 artillery, 1 infantry and 1 marine moved from 91 Sea Zone to Gibraltar
            1 carrier, 1 fighter and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone
    
        Place Units - Americans
            1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone
            1 artillery placed in Eastern United States
            1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
            1 fighter and 1 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 fighter and 5 infantry moved from Tsinghai to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 1 fighter and 5 infantry
                Japanese defend with 1 aaGun, 2 armour, 1 infantry and 2 mech_infantrys
                    Japanese roll AA dice in Shensi : 0/1 hits, 0.17 expected hits
                    Chinese roll dice for 1 fighter and 5 infantry in Shensi, round 2 : 2/6 hits, 1.33 expected hits
                    Japanese roll dice for 1 aaGun, 2 armour, 1 infantry and 2 mech_infantrys in Shensi, round 2 : 1/5 hits, 2.00 expected hits
                    1 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                    Chinese roll dice for 1 fighter and 4 infantry in Shensi, round 3 : 0/5 hits, 1.17 expected hits
                    Japanese roll dice for 2 armour and 2 mech_infantrys in Shensi, round 3 : 1/4 hits, 1.67 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                    Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 4 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 2 armour and 2 mech_infantrys in Shensi, round 4 : 3/4 hits, 1.67 expected hits
                    3 infantry owned by the Chinese lost in Shensi
                    Chinese roll dice for 1 fighter in Shensi, round 5 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 2 armour and 2 mech_infantrys in Shensi, round 5 : 2/4 hits, 1.67 expected hits
                    1 fighter owned by the Chinese lost in Shensi
                Japanese win with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is -17
                Casualties for Chinese: 1 fighter and 5 infantry
                Casualties for Japanese: 1 aaGun and 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 1 artillery, 1 factory_minor, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 infantry moved from India to Burma
            1 fighter and 1 tactical_bomber moved from India to Burma
            1 armour moved from Tobruk to Egypt
                  British take Alexandria from Italians
            1 infantry moved from Ethiopia to British Somaliland
                  British take British Somaliland from Italians
    
        Combat - British
            Battle in Burma
                British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 0/4 hits, 1.50 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 3 : 3/4 hits, 1.50 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                British win, taking Burma from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 fighter and 1 tactical_bomber moved from Burma to India
            2 fighters moved from Persia to India
            1 armour and 2 mech_infantrys moved from Trans-Jordan to Persia
            1 mech_infantry moved from Egypt to Iraq
            1 infantry moved from Libya to Tobruk
            1 fighter moved from Anglo Egyptian Sudan to Egypt
            2 mech_infantrys moved from Belgian Congo to Egypt
            1 armour and 1 mech_infantry moved from Ethiopia to Egypt
            1 artillery and 1 marine moved from Trans-Jordan to Iraq
            1 cruiser and 1 transport moved from 81 Sea Zone to 80 Sea Zone
            1 carrier moved from 106 Sea Zone to 91 Sea Zone
            2 fighters moved from United Kingdom to 91 Sea Zone
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
    
        Place Units - British
            1 factory_minor placed in Egypt
            1 artillery, 1 infantry and 1 mech_infantry placed in Persia
            1 fighter and 1 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 35 PUs; end with 35 PUs
    
        Place Units - UK_Pacific
            2 artilleries and 1 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,3
            UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs
            Some Units in India change ownership: 2 artilleries and 1 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -2.00
    Americans regular : -0.50
    Japanese regular : 1.00
    Japanese AA : -0.17
    British regular : 0.00
    

    Savegame


  • TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 transport moved from 97 Sea Zone to 96 Sea Zone
            1 artillery moved from Malta to 96 Sea Zone
            1 artillery and 1 transport moved from 96 Sea Zone to 99 Sea Zone
            1 artillery moved from 99 Sea Zone to Crete
    
        Combat - Italians
            Battle in Crete
    
        Non Combat Move - Italians
            1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 97 Sea Zone to 99 Sea Zone
            2 infantry moved from Northern Italy to Southern Italy
            2 armour and 1 mech_infantry moved from Romania to Ukraine
            1 aaGun and 2 infantry moved from Romania to Bessarabia
            1 infantry moved from Bulgaria to Greece
    
        Place Units - Italians
            1 infantry and 1 mech_infantry placed in Northern Italy
            2 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 13 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '22 '16

    TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 artillery and 1 infantry moved from New South Wales to Queensland
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
            1 submarine moved from 54 Sea Zone to 37 Sea Zone
    
        Place Units - ANZAC
            1 transport placed in 54 Sea Zone
            1 fighter placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 81 Sea Zone to 80 Sea Zone
            1 infantry moved from Egypt to Trans-Jordan
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 1 fighter, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Ukraine to Smolensk
                  Germans take Bryansk from Russians
                  Germans take Smolensk from Russians
            1 infantry moved from Novgorod to Archangel
                  Germans take Archangel from Russians
            6 infantry moved from Novgorod to Belarus
            1 artillery and 1 infantry moved from Ukraine to Western Ukraine
            1 artillery and 1 infantry moved from Ukraine to Rostov
            1 infantry moved from Ukraine to Rostov
            1 armour and 1 mech_infantry moved from Eastern Poland to Western Ukraine
            1 bomber moved from Western Germany to Belarus
            1 fighter and 1 tactical_bomber moved from 99 Sea Zone to Rostov
            1 bomber moved from Western Germany to Rostov
    
        Combat - Germans
            Battle in Rostov
                Germans attack with 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 1 aaGun and 2 infantry
                    Russians roll AA dice in Rostov : 1/3 hits, 0,50 expected hits
                    1 tactical_bomber owned by the Germans lost in Rostov
                    Germans roll dice for 1 artillery, 1 bomber, 1 fighter and 2 infantry in Rostov, round 2 : 1/5 hits, 2,00 expected hits
                    Russians roll dice for 1 aaGun and 2 infantry in Rostov, round 2 : 0/2 hits, 0,67 expected hits
                    1 aaGun owned by the Russians lost in Rostov
                    Germans roll dice for 1 artillery, 1 bomber, 1 fighter and 2 infantry in Rostov, round 3 : 3/5 hits, 2,00 expected hits
                    Russians roll dice for 2 infantry in Rostov, round 3 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
                Germans win, taking Rostov from Russians with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is -3
                Casualties for Germans: 1 infantry and 1 tactical_bomber
                Casualties for Russians: 1 aaGun and 2 infantry
            Battle in Western Ukraine
                Germans attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                Russians defend with 2 infantry
                    Germans roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Western Ukraine, round 2 : 2/4 hits, 1,33 expected hits
                    Russians roll dice for 2 infantry in Western Ukraine, round 2 : 2/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians, 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is -1
                Casualties for Germans: 1 infantry and 1 mech_infantry
                Casualties for Russians: 2 infantry
            Battle in Belarus
                Germans attack with 1 bomber and 6 infantry
                Russians defend with 1 artillery and 1 infantry
                    Germans roll dice for 1 bomber and 6 infantry in Belarus, round 2 : 1/7 hits, 1,67 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians lost in Belarus
                    Germans roll dice for 1 bomber and 6 infantry in Belarus, round 3 : 2/7 hits, 1,67 expected hits
                    Russians roll dice for 1 artillery in Belarus, round 3 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                Germans win, taking Belarus from Russians with 1 bomber and 5 infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 artillery and 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Germans
            1 bomber moved from Belarus to Ukraine
            1 bomber moved from Rostov to Ukraine
            1 fighter moved from Rostov to 99 Sea Zone
            2 armour and 8 mech_infantrys moved from Eastern Poland to Ukraine
            1 infantry moved from Poland to Eastern Poland
            7 mech_infantrys moved from Germany to Eastern Poland
            1 infantry moved from Ukraine to Bryansk
            1 submarine moved from 112 Sea Zone to 125 Sea Zone
            1 destroyer moved from 110 Sea Zone to 104 Sea Zone
            1 submarine moved from 110 Sea Zone to 119 Sea Zone
    
        Place Units - Germans
            3 armour placed in Ukraine
            3 mech_infantrys placed in Novgorod
            3 infantry placed in Normandy Bordeaux
            1 fighter placed in Western Germany
            3 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 56 PUs; end with 56 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 63 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 1,00
    Germans regular : 0,33
    Russians AA : 0,50
    

    Savegame

  • '22 '16

    TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 13 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Vologda to Archangel
            1 infantry moved from Vologda to Archangel
            2 infantry moved from Vologda to Smolensk
            1 fighter moved from Russia to Archangel
            1 infantry moved from Vologda to Smolensk
            1 fighter moved from Russia to Smolensk
            1 artillery and 2 infantry moved from Russia to Bryansk
            2 infantry moved from Volgograd to Rostov
            2 artilleries moved from Tambov to Rostov
            1 infantry moved from Tambov to Rostov
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 2/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Rostov
                Russians attack with 2 artilleries and 3 infantry
                Germans defend with 1 artillery and 1 infantry
                    Russians roll dice for 2 artilleries and 3 infantry in Rostov, round 2 : 2/5 hits, 1.50 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits
                    1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 2 artilleries and 3 infantry remaining. Battle score for attacker is 7
                Casualties for Germans: 1 artillery and 1 infantry
            Battle in Archangel
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Archangel, round 2 : 2/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Smolensk
                Russians attack with 1 fighter and 3 infantry
                Germans defend with 1 armour
                    Russians roll dice for 1 fighter and 3 infantry in Smolensk, round 2 : 1/4 hits, 1.00 expected hits
                    Germans roll dice for 1 armour in Smolensk, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 armour
    
        Non Combat Move - Russians
            5 infantry moved from Novosibirsk to Vologda
            2 aaGuns and 7 infantry moved from Novosibirsk to Samara
            1 fighter moved from Smolensk to Russia
            1 fighter moved from Archangel to Russia
            2 infantry moved from Tambov to Rostov
            3 infantry moved from Tambov to Bryansk
    
        Place Units - Russians
            10 infantry placed in Russia
            3 infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 27 PUs; end with 27 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0.17
    Russians regular : 2.83
    

    Savegame


  • TripleA Move Summary: Japanese round 6

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 4 armour, 1 carrier, 2 destroyers, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 infantry moved from Shan State to Burma
            1 infantry moved from Szechwan to Sikang
                  Japanese take Sikang from Chinese
            1 infantry moved from Suiyuyan to Kansu
                  Japanese take Kansu from Chinese
            1 armour and 1 mech_infantry moved from Shensi to Tsinghai
            2 bombers moved from Yunnan to Tsinghai
            1 fighter and 1 tactical_bomber moved from Yunnan to Burma
            1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
            1 artillery, 2 battleships, 4 carriers, 1 cruiser, 4 fighters, 1 infantry, 1 submarine, 4 tactical_bombers and 1 transport moved from 44 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            4 fighters and 4 tactical_bombers moved from 42 Sea Zone to Java
            2 infantry moved from Kwangtung to 20 Sea Zone
            2 infantry and 1 transport moved from 20 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
    

    Savegame


  • @majikforce my CPU crashed in the middle of the Burma battle.
    1st Round you scored a hit while I missed.
    I’ll try to recover the results.


  • TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 4 armour, 1 carrier, 2 destroyers, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 infantry moved from Shan State to Burma
            1 infantry moved from Szechwan to Sikang
                  Japanese take Sikang from Chinese
            1 infantry moved from Suiyuyan to Kansu
                  Japanese take Kansu from Chinese
            1 armour and 1 mech_infantry moved from Shensi to Tsinghai
            2 bombers moved from Yunnan to Tsinghai
            1 fighter and 1 tactical_bomber moved from Yunnan to Burma
            1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
            1 artillery, 2 battleships, 4 carriers, 1 cruiser, 4 fighters, 1 infantry, 1 submarine, 4 tactical_bombers and 1 transport moved from 44 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            4 fighters and 4 tactical_bombers moved from 42 Sea Zone to Java
            2 infantry moved from Kwangtung to 20 Sea Zone
            2 infantry and 1 transport moved from 20 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
    
        Airborne Attack Move - Japanese
            Turning on Edit Mode
            EDIT: Removing units owned by Chinese from Tsinghai: 1 infantry
            EDIT: Removing units owned by Japanese from Burma: 1 infantry
            EDIT: Removing units owned by Americans from Java: 2 infantry
            EDIT: Turning off Edit Mode
            Battle in 42 Sea Zone
                Japanese attack with 2 battleships, 4 carriers, 1 cruiser, 1 submarine and 2 transports
                ANZAC defend with 1 submarine; Americans defend with 1 transport
                1 submarine owned by the ANZAC Submerged
                    1 transport owned by the Americans lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from ANZAC with 2 battleships, 4 carriers, 1 cruiser, 1 submarine and 2 transports remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Java
                Japanese attack with 1 artillery, 4 fighters, 3 infantry and 4 tactical_bombers
            Battle in Tsinghai
                Japanese attack with 1 armour, 2 bombers and 1 mech_infantry
            Battle in Burma
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 : 0/3 hits, 1,33 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Burma
                 retreated to Burma
                UK_Pacific winJapanese winJapanese win, taking Java from Americans with 1 artillery, 4 fighters, 3 infantry and 4 tactical_bombers remaining, taking Tsinghai from Chinese with 1 armour, 2 bombers and 1 mech_infantry remaining with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from Burma to Yunnan
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Anhwe to Chahar
            1 infantry moved from Hunan to Kweichow
            1 infantry moved from Kweichow to Szechwan
            2 bombers moved from Tsinghai to Yunnan
            1 armour moved from Shensi to Yunnan
            3 infantry moved from French Indo China to Shan State
            2 infantry moved from Kwangtung to Kwangsi
            1 destroyer moved from 20 Sea Zone to 55 Sea Zone
            1 destroyer moved from 21 Sea Zone to 46 Sea Zone
            1 submarine moved from 21 Sea Zone to 35 Sea Zone
            1 transport moved from 6 Sea Zone to 17 Sea Zone
            1 infantry moved from Iwo Jima to 17 Sea Zone
            1 transport moved from 20 Sea Zone to 19 Sea Zone
            2 infantry moved from Manchuria to 19 Sea Zone
            2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
            2 infantry moved from 36 Sea Zone to Kwangsi
            1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
            1 aaGun moved from Japan to 6 Sea Zone
            1 aaGun and 1 infantry moved from 6 Sea Zone to Korea
            1 carrier moved from 6 Sea Zone to 36 Sea Zone
            1 fighter moved from Japan to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
            2 destroyers moved from 6 Sea Zone to 36 Sea Zone
            2 mech_infantrys moved from Manchuria to Anhwe
            1 infantry moved from Hunan to Yunnan
            1 tactical_bomber moved from 6 Sea Zone to Japan
            4 fighters and 4 tactical_bombers moved from Java to 42 Sea Zone
    
        Place Units - Japanese
            2 armour and 1 infantry placed in French Indo China
            2 armour and 1 mech_infantry placed in Manchuria
            1 carrier and 2 destroyers placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,1
                Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,4
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,3
            Japanese collect 60 PUs (4 lost to blockades); end with 60 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -1,33
    UK_Pacific regular : 0,67
    

    Savegame

  • '22 '16

    TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 carrier, 3 destroyers, 1 fighter, 2 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from United Kingdom to 104 Sea Zone
            1 destroyer moved from 26 Sea Zone to 46 Sea Zone
            1 destroyer moved from 54 Sea Zone to 55 Sea Zone
            3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
            3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
            1 submarine moved from 101 Sea Zone to 104 Sea Zone
            3 fighters and 1 tactical_bomber moved from 91 Sea Zone to 104 Sea Zone
    
        Combat - Americans
            Battle in 104 Sea Zone
                Americans attack with 1 bomber, 3 fighters, 1 submarine and 1 tactical_bomber
                Germans defend with 1 destroyer
                    Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 104 Sea Zone
                Americans win with 1 bomber, 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
            Battle in 46 Sea Zone
                Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 46 Sea Zone
                Americans win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 55 Sea Zone
                Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 5/5 hits, 2.50 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                Americans win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            3 fighters and 1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone
            1 fighter moved from Western United States to Hawaiian Islands
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 destroyer, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            3 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
            1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
            1 carrier and 1 fighter moved from 26 Sea Zone to 54 Sea Zone
            2 aaGuns and 1 mech_infantry moved from British Columbia to Western United States
            1 bomber moved from 104 Sea Zone to United Kingdom
            1 carrier and 1 cruiser moved from 91 Sea Zone to 92 Sea Zone
            1 transport moved from 91 Sea Zone to 92 Sea Zone
            1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
            1 infantry moved from Morocco to 92 Sea Zone
            1 armour moved from Morocco to 92 Sea Zone
            1 armour and 1 infantry moved from 92 Sea Zone to Gibraltar
            1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 92 Sea Zone
            1 mech_infantry moved from Morocco to Algeria
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone
            1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom
            1 carrier and 3 destroyers moved from 91 Sea Zone to 109 Sea Zone
            2 fighters moved from 104 Sea Zone to 109 Sea Zone
            1 transport moved from 91 Sea Zone to 92 Sea Zone
            1 infantry moved from Morocco to 92 Sea Zone
            1 infantry moved from 92 Sea Zone to Gibraltar
    
        Place Units - Americans
            1 carrier, 2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
            1 fighter placed in 10 Sea Zone
            2 infantry placed in Western United States
            1 destroyer and 1 submarine placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 101 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Americans to 106 Sea Zone: 1 destroyer and 2 transports
            EDIT: Removing units owned by Americans from 101 Sea Zone: 2 transports
            EDIT: Removing units owned by Americans from Eastern United States: 1 artillery and 3 infantry
            EDIT: Adding units owned by Americans to New Brunswick Nova Scotia: 1 artillery and 3 infantry
            EDIT: Turning off Edit Mode
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 5 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 2 artilleries, 1 destroyer, 1 fighter and 3 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from British Somaliland to Italian Somaliland
                  British take Italian Somaliland from Italians
    
        Combat - British
    
        Non Combat Move - British
            1 infantry moved from Burma to India
            1 marine moved from Iraq to 80 Sea Zone
            1 artillery moved from Iraq to 80 Sea Zone
            1 artillery, 1 cruiser, 1 marine and 1 transport moved from 80 Sea Zone to 81 Sea Zone
            1 artillery and 1 marine moved from 81 Sea Zone to Egypt
            1 armour and 3 mech_infantrys moved from Egypt to Iraq
            1 mech_infantry moved from Iraq to Eastern Persia
            1 armour and 3 mech_infantrys moved from Persia to Eastern Persia
            1 artillery and 1 infantry moved from Persia to Northwest Persia
                  British take Northwest Persia from Neutral_Allies
            1 infantry moved from Tobruk to Alexandria
            1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
            1 destroyer moved from 92 Sea Zone to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
            1 carrier and 2 fighters moved from 91 Sea Zone to 109 Sea Zone
            1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
    
        Place Units - British
            1 fighter placed in United Kingdom
            1 destroyer placed in 109 Sea Zone
            1 artillery and 1 infantry placed in Egypt
            1 artillery and 2 infantry placed in Persia
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 3,1
            British collect 33 PUs (2 lost to blockades); end with 33 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,5
            UK_Pacific collect 4 PUs (2 lost to blockades); end with 4 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs
            Some Units in India change ownership: 2 infantry
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Algeria: 1 mech_infantry
            EDIT: Adding units owned by Americans to Morocco: 1 mech_infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans regular : 3.67
    Japanese regular : -0.67
    Germans regular : -0.33
    

    Savegame


  • TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 1 destroyer and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 bomber moved from Southern Italy to Bryansk
            2 armour and 1 mech_infantry moved from Ukraine to Bryansk
            1 artillery moved from Crete to 99 Sea Zone
            1 artillery moved from 99 Sea Zone to Cyprus
            1 carrier, 1 destroyer, 1 fighter and 1 submarine moved from 99 Sea Zone to 97 Sea Zone
    
        Combat - Italians
            Battle in Cyprus
            Battle in Bryansk
                Italians attack with 2 armour, 1 bomber and 1 mech_infantry
                Russians defend with 1 artillery and 4 infantry
                    Italians roll dice for 2 armour, 1 bomber and 1 mech_infantry in Bryansk, round 2 : 3/4 hits, 1,83 expected hits
                    Russians roll dice for 1 artillery and 4 infantry in Bryansk, round 2 : 2/5 hits, 1,67 expected hits
                    3 infantry owned by the Russians, 1 mech_infantry owned by the Italians and 1 armour owned by the Italians lost in Bryansk
                1 armour owned by the Italians retreated to Ukraine
                Russians win, taking Cyprus from British with 1 artillery and 1 infantry remaining. Battle score for attacker is -1
                Casualties for Italians: 1 armour and 1 mech_infantry
                Casualties for Russians: 3 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Bryansk to Ukraine
            1 aaGun and 2 infantry moved from Bessarabia to Ukraine
            1 mech_infantry moved from Northern Italy to Romania
            1 fighter moved from Southern Italy to 97 Sea Zone
            1 infantry moved from Greece to Bulgaria
    
        Place Units - Italians
            1 destroyer placed in 97 Sea Zone
            1 mech_infantry placed in Northern Italy
            Turning on Edit Mode
            EDIT: Adding units owned by Italians to Northern Italy: 2 infantry
            EDIT: Removing units owned by Italians from Southern Italy: 2 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Italians
            Italians collect 13 PUs; end with 14 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 1,17
    Russians regular : 0,33
    

    Savegame

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