20L BM3 ArtofWar1947 (Axis) vs. 666 (Allies+9)


  • TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 destroyer and 1 marine; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Greece to 97 Sea Zone
            1 infantry moved from Southern Italy to 97 Sea Zone
            2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
            2 infantry moved from 96 Sea Zone to Malta
    
        Combat - Italians
            Battle in Malta
    
        Non Combat Move - Italians
            1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Libya to Tunisia
                  Italians take Tunisia from Neutral_Axis
            1 armour moved from Greece to Romania
            1 artillery and 1 infantry moved from Greece to Bulgaria
            1 infantry moved from Northern Italy to Southern Italy
            1 aaGun moved from Northern Italy to Southern Italy
            1 armour moved from Slovakia Hungary to Poland
            1 armour and 1 mech_infantry moved from Northern Italy to Slovakia Hungary
            1 aaGun, 1 artillery and 2 infantry moved from Yugoslavia to Slovakia Hungary
    
        Place Units - Italians
            1 marine placed in Southern Italy
            1 destroyer placed in 97 Sea Zone
    
        Turn Complete - Italians
            Italians collect 13 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • Testing Forum poster

    Test summary from TripleA, engine version: 2.2.20868, time: 10:04:59 AM
    Savegame


  • TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 marine and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from Shan State to Burma
            1 infantry moved from New Guinea to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            1 transport moved from 46 Sea Zone to 54 Sea Zone
            1 infantry moved from New South Wales to Queensland
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
            1 cruiser moved from 54 Sea Zone to 62 Sea Zone
    
        Place Units - ANZAC
            1 submarine placed in 62 Sea Zone
            1 marine placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 79 Sea Zone to 76 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Territory Summary for ANZAC and French :

    Burma : 1 infantry
    Queensland : 2 aaGuns, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 4 infantry
    New Zealand : 1 airfield and 1 harbour
    New South Wales : 1 factory_minor, 1 harbour and 1 marine
    New Guinea : 1 infantry
    Dutch New Guinea : 1 flag, 1 infantry
    54 Sea Zone : 1 destroyer, 1 submarine and 1 transport
    62 Sea Zone : 1 cruiser and 1 submarine
    Egypt : 1 infantry
    United Kingdom : 1 fighter and 2 infantry
    Algeria : 1 infantry
    76 Sea Zone : 1 destroyer
    

    Production/PUs Summary :

    Germans : 41 / 51
    Russians : 37 / 37
    Japanese : 32 / 42
    Americans : 52 / 56
    Chinese : 6 / 6
    British : 32 / 35
    UK_Pacific : 17 / 17
    Italians : 13 / 13
    ANZAC : 10 / 10
    French : 2 / 0
    Dutch : 11 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 10 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • @ArtofWar1947 just updated to this version 2.2.20868, seems with the older versions we are playing.


  • TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 marine, 10 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 submarine moved from 105 Sea Zone to 104 Sea Zone
            3 fighters and 1 tactical_bomber moved from 105 Sea Zone to 104 Sea Zone
    
        Combat - Germans
            Battle in 104 Sea Zone
                Germans attack with 3 fighters, 1 submarine and 1 tactical_bomber
                British defend with 1 destroyer
                    Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 3 fighters and 1 tactical_bomber in 104 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
                    British roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 104 Sea Zone
                Germans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
    
        Non Combat Move - Germans
            1 infantry moved from Normandy Bordeaux to 105 Sea Zone
            1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 105 Sea Zone to 112 Sea Zone
            1 infantry moved from 112 Sea Zone to Norway
            1 tactical_bomber moved from Normandy Bordeaux to Finland
            2 fighters moved from 104 Sea Zone to Western Germany
            1 tactical_bomber moved from France to Western Germany
            1 bomber moved from Normandy Bordeaux to Western Germany
            1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 112 Sea Zone
            3 artilleries moved from Normandy Bordeaux to France
            1 armour and 1 mech_infantry moved from Normandy Bordeaux to Western Germany
            3 aaGuns, 3 armour, 7 artilleries and 22 infantry moved from Slovakia Hungary to Poland
            10 mech_infantrys moved from Germany to Poland
            5 infantry moved from Romania to Slovakia Hungary
            5 armour and 2 mech_infantrys moved from Yugoslavia to Poland
            1 mech_infantry moved from Yugoslavia to Slovakia Hungary
    
        Place Units - Germans
            1 marine placed in Western Germany
            10 mech_infantrys placed in Germany
            1 submarine placed in 112 Sea Zone
    
        Turn Complete - Germans
            Germans collect 41 PUs; end with 41 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0.50
    British regular : -0.33
    

    Savegame


  • TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            1 aaGun, 3 armour, 1 artillery, 2 fighters, 10 infantry, 4 mech_infantrys and 1 tactical_bomber moved from Novgorod to Belarus
            2 aaGuns, 2 artilleries and 20 infantry moved from Bryansk to Belarus
            1 infantry moved from Ukraine to Bessarabia
            2 infantry moved from Ukraine to Bryansk
            5 infantry moved from Russia to Smolensk
            1 aaGun and 8 infantry moved from Karelia to Novgorod
            1 cruiser moved from 115 Sea Zone to 114 Sea Zone
            1 submarine moved from 115 Sea Zone to 113 Sea Zone
            6 infantry moved from Yenisey to Timguska
            1 submarine moved from 109 Sea Zone to 91 Sea Zone
    
        Place Units - Russians
            3 infantry placed in Novgorod
            3 infantry placed in Ukraine
            1 fighter and 3 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Territory Summary for Russians :

    Sakha : 2 aaGuns and 12 infantry
    Timguska : 6 infantry
    Belarus : 3 aaGuns, 3 armour, 3 artilleries, 2 fighters, 30 infantry, 4 mech_infantrys and 1 tactical_bomber
    Bryansk : 2 infantry
    Eastern Poland : 1 infantry
    Bessarabia : 1 infantry
    Russia : 1 airfield, 1 factory_major, 1 fighter and 3 infantry
    Ukraine : 1 factory_minor and 3 infantry
    Volgograd : 1 factory_minor
    Novgorod : 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 11 infantry
    Smolensk : 5 infantry
    113 Sea Zone : 1 submarine
    114 Sea Zone : 1 cruiser
    91 Sea Zone : 1 submarine
    

    Production/PUs Summary :

    Germans : 41 / 51
    Russians : 37 / 37
    Japanese : 32 / 42
    Americans : 52 / 56
    Chinese : 6 / 6
    British : 32 / 35
    UK_Pacific : 17 / 17
    Italians : 13 / 13
    ANZAC : 10 / 10
    French : 2 / 0
    Dutch : 11 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 10 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 destroyer, 4 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 infantry moved from Yunnan to Szechwan
            3 fighters and 1 tactical_bomber moved from Kwangsi to Szechwan
            1 fighter and 1 tactical_bomber moved from Anhwe to Szechwan
    
        Combat - Japanese
            Battle in Szechwan
                Japanese attack with 4 fighters, 1 infantry and 2 tactical_bombers
                Chinese defend with 1 infantry
                    Japanese roll dice for 4 fighters, 1 infantry and 2 tactical_bombers in Szechwan, round 2 : 3/7 hits, 3.50 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                Japanese win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            2 bombers moved from Kwangsi to Siam
            3 infantry moved from Japan to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 infantry moved from Jehol to 19 Sea Zone
            1 marine moved from Japan to 6 Sea Zone
            1 battleship, 1 carrier, 2 infantry, 1 marine and 1 transport moved from 6 Sea Zone to 35 Sea Zone
            2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
            2 transports moved from 19 Sea Zone to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from Kwangsi to 35 Sea Zone
            1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 43 Sea Zone
            1 artillery, 4 infantry and 1 marine moved from Kwangsi to 36 Sea Zone
            1 artillery, 4 infantry and 3 transports moved from 36 Sea Zone to 37 Sea Zone
            1 infantry moved from Siam to 37 Sea Zone
            1 destroyer moved from 36 Sea Zone to 35 Sea Zone
            1 carrier, 1 cruiser, 1 fighter, 1 marine and 1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone
            2 infantry moved from Anhwe to Kiangsi
            1 aaGun moved from Anhwe to Hunan
            1 infantry moved from Jehol to Anhwe
            1 armour, 2 artilleries, 5 infantry and 1 mech_infantry moved from Kweichow to Yunnan
            1 artillery and 1 infantry moved from Hopei to Kweichow
            1 submarine moved from 20 Sea Zone to 37 Sea Zone
            4 fighters and 2 tactical_bombers moved from Szechwan to Kwangsi
            1 fighter moved from Caroline Islands to Japan
    
        Place Units - Japanese
            4 infantry placed in Japan
            1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 33 PUs; end with 33 PUs
            Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.67
    Japanese regular : -0.50
    

    Savegame


  • @ArtofWar1947 getting error messages again, sigh…will do this at home if possible.


  • Testing Forum poster

    Test summary from TripleA, engine version: 2.2.20868, time: 2:06:10 PM
    Savegame


  • TripleA Turn Summary: Americans round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 2 marines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 bomber moved from Western United States to Eastern United States
            2 fighters moved from Western United States to 10 Sea Zone
            1 carrier and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
            2 fighters moved from 26 Sea Zone to Hawaiian Islands
            1 carrier moved from 89 Sea Zone to 28 Sea Zone
            1 fighter and 1 tactical_bomber moved from 89 Sea Zone to Southeast Mexico
            1 infantry moved from Western United States to Central United States
            1 destroyer moved from 89 Sea Zone to 28 Sea Zone
            2 submarines moved from 101 Sea Zone to 28 Sea Zone
    
        Place Units - Americans
            1 transport placed in 10 Sea Zone
            2 marines placed in Western United States
            1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
            1 destroyer placed in 101 Sea Zone
            Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
            Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
            Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
            Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 1,4,2,6,3,2
            Americans collect 50 PUs (2 lost to blockades); end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    Territory Summary for Americans :

    Philippines : 1 airfield, 1 harbour and 2 infantry
    Guam : 1 airfield
    Wake Island : 1 airfield
    Western United States : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour, 2 marines and 1 mech_infantry
    Hawaiian Islands : 1 airfield, 3 fighters and 1 harbour
    Midway : 1 airfield
    26 Sea Zone : 1 carrier
    28 Sea Zone : 1 carrier, 1 destroyer and 2 submarines
    10 Sea Zone : 1 transport
    16 Sea Zone : 1 destroyer
    54 Sea Zone : 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 3 infantry, 2 submarines and 2 transports
    Central United States : 1 factory_minor, 1 infantry and 3 mech_infantrys
    Southeast Mexico : 1 fighter and 1 tactical_bomber
    Eastern United States : 2 aaGuns, 1 airfield, 2 bombers, 1 factory_minor and 1 harbour
    89 Sea Zone : 1 armour, 1 artillery, 1 cruiser, 2 infantry, 1 marine and 2 transports
    101 Sea Zone : 1 carrier, 2 destroyers, 4 submarines and 1 transport
    

    Production/PUs Summary :

    Germans : 41 / 51
    Russians : 37 / 37
    Japanese : 33 / 43
    Americans : 52 / 80
    Chinese : 5 / 6
    British : 32 / 35
    UK_Pacific : 17 / 17
    Italians : 13 / 13
    ANZAC : 10 / 10
    French : 2 / 0
    Dutch : 11 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 10 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Turn Summary: Chinese round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 3
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
            1 fighter and 11 infantry moved from Sikang to Tsinghai
    
        Place Units - Chinese
            1 infantry placed in Szechwan
            1 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 5 PUs
    

    Combat Hit Differential Summary :

    Territory Summary for Chinese :

    Kansu : 1 infantry
    Tsinghai : 1 fighter and 11 infantry
    Szechwan : 1 infantry
    

    Production/PUs Summary :

    Germans : 41 / 51
    Russians : 37 / 37
    Japanese : 33 / 43
    Americans : 52 / 80
    Chinese : 5 / 5
    British : 32 / 35
    UK_Pacific : 17 / 17
    Italians : 13 / 13
    ANZAC : 10 / 10
    French : 2 / 0
    Dutch : 11 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 10 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Move Summary: British round 3

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 3
    
        Politics - British
            British takes Political Action: Political Action British To War With Japanese
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
    
        Combat Move - British
            1 destroyer moved from 106 Sea Zone to 104 Sea Zone
            1 bomber and 2 fighters moved from United Kingdom to 104 Sea Zone
            3 fighters moved from Gibraltar to 104 Sea Zone
            1 fighter moved from 92 Sea Zone to 104 Sea Zone
            1 fighter moved from 92 Sea Zone to 96 Sea Zone
            1 marine moved from Union of South Africa to 71 Sea Zone
            1 cruiser and 1 marine moved from 71 Sea Zone to 72 Sea Zone
            1 marine moved from 72 Sea Zone to French Madagascar
            1 infantry moved from Tanganyika Territory to 72 Sea Zone
            1 artillery moved from Kenya to 72 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 76 Sea Zone
            1 artillery and 1 infantry moved from 76 Sea Zone to British Somaliland
            1 infantry moved from Iraq to Syria
            1 fighter and 2 tactical_bombers moved from Egypt to Syria
            1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                  British take Ethiopia from Italians
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 2 marines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 bomber moved from Western United States to Eastern United States
            2 fighters moved from Western United States to 10 Sea Zone
            1 carrier and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
            2 fighters moved from 26 Sea Zone to Hawaiian Islands
            1 carrier moved from 89 Sea Zone to 28 Sea Zone
            1 fighter and 1 tactical_bomber moved from 89 Sea Zone to Southeast Mexico
            1 infantry moved from Western United States to Central United States
            1 destroyer moved from 89 Sea Zone to 28 Sea Zone
            2 submarines moved from 101 Sea Zone to 28 Sea Zone
    
        Place Units - Americans
            1 transport placed in 10 Sea Zone
            2 marines placed in Western United States
            1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
            1 destroyer placed in 101 Sea Zone
            Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
            Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
            Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
            Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 1,4,2,6,3,2
            Americans collect 50 PUs (2 lost to blockades); end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 80 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
            1 fighter and 11 infantry moved from Sikang to Tsinghai
    
        Place Units - Chinese
            1 infantry placed in Szechwan
            1 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 1 carrier, 1 destroyer, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Politics - British
            British takes Political Action: Political Action British To War With Japanese
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
    
        Combat Move - British
            1 destroyer moved from 106 Sea Zone to 104 Sea Zone
            1 bomber and 2 fighters moved from United Kingdom to 104 Sea Zone
            3 fighters moved from Gibraltar to 104 Sea Zone
            1 fighter moved from 92 Sea Zone to 104 Sea Zone
            1 fighter moved from 92 Sea Zone to 96 Sea Zone
            1 marine moved from Union of South Africa to 71 Sea Zone
            1 cruiser and 1 marine moved from 71 Sea Zone to 72 Sea Zone
            1 marine moved from 72 Sea Zone to French Madagascar
            1 infantry moved from Tanganyika Territory to 72 Sea Zone
            1 artillery moved from Kenya to 72 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 76 Sea Zone
            1 artillery and 1 infantry moved from 76 Sea Zone to British Somaliland
            1 infantry moved from Iraq to Syria
            1 fighter and 2 tactical_bombers moved from Egypt to Syria
            1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                  British take Ethiopia from Italians
    
        Combat - British
            Battle in 96 Sea Zone
                British attack with 1 fighter
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 96 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in French Madagascar
            Battle in 104 Sea Zone
                British attack with 1 bomber, 1 destroyer and 6 fighters
                Germans defend with 1 submarine
                    British roll dice for 1 bomber, 1 destroyer and 6 fighters in 104 Sea Zone, round 2 : 4/8 hits, 4.00 expected hits
                    Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 104 Sea Zone
                British win, taking French Madagascar from Neutral_Axis with 1 bomber, 1 destroyer and 6 fighters remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in Syria
                British attack with 1 fighter, 1 infantry and 2 tactical_bombers
                Neutral_Axis defend with 1 infantry
                    British roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Syria, round 2 : 0/4 hits, 1.83 expected hits
                    Neutral_Axis roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Syria, round 3 : 2/4 hits, 1.83 expected hits
                    Neutral_Axis roll dice for 1 infantry in Syria, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Syria
                British win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Neutral_Axis: 1 infantry
            Battle in British Somaliland
                British attack with 1 artillery and 1 infantry
                Italians defend with 1 infantry
                    British roll dice for 1 artillery and 1 infantry in British Somaliland, round 2 : 1/2 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry in British Somaliland, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in British Somaliland
                British win, taking British Somaliland from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            3 fighters moved from 104 Sea Zone to Gibraltar
            1 fighter moved from 96 Sea Zone to 92 Sea Zone
            1 fighter moved from 104 Sea Zone to 92 Sea Zone
            1 bomber moved from 104 Sea Zone to United Kingdom
            1 mech_infantry moved from Iraq to Northwest Persia
                  British take Northwest Persia from Neutral_Allies
            1 armour moved from Iraq to Eastern Persia
            1 fighter and 2 tactical_bombers moved from Syria to Egypt
            1 infantry moved from Egypt to Alexandria
            1 artillery moved from Anglo Egyptian Sudan to Egypt
            1 infantry moved from Egypt to Trans-Jordan
            1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
            1 destroyer moved from 72 Sea Zone to 76 Sea Zone
            1 destroyer moved from 71 Sea Zone to 76 Sea Zone
            1 infantry moved from Burma to Shan State
            1 aaGun and 1 infantry moved from Burma to India
            1 fighter moved from 104 Sea Zone to Gibraltar
            1 fighter moved from 104 Sea Zone to United Kingdom
    
        Place Units - British
            1 mech_infantry placed in Union of South Africa
            1 carrier, 1 destroyer and 1 transport placed in 106 Sea Zone
    
        Turn Complete - British
            British collect 34 PUs; end with 34 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
    
        Place Units - UK_Pacific
            2 artilleries and 3 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,4,3,4,4,4,5,2,2,3
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,1,2,2,5,6,4,3,6,3
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,4
            UK_Pacific collect 9 PUs (8 lost to blockades); end with 9 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs
            Some Units in India change ownership: 2 artilleries and 3 infantry
    

    Combat Hit Differential Summary :

    Italians regular : -0.33
    Germans regular : -0.17
    Neutral_Axis regular : 0.33
    British regular : -1.33
    

    Territory Summary for Americans, British, Chinese and UK_Pacific :

    Kansu : 1 infantry
    Tsinghai : 1 fighter and 11 infantry
    Szechwan : 1 infantry
    Shan State : 1 infantry
    Burma : 1 infantry
    India : 3 aaGuns, 1 airfield, 5 artilleries, 1 factory_major, 1 fighter, 1 harbour, 17 infantry and 1 mech_infantry
    Malaya : 1 harbour
    Kwangtung : 1 harbour and 2 infantry
    Philippines : 1 airfield, 1 harbour and 2 infantry
    Guam : 1 airfield
    Wake Island : 1 airfield
    Western United States : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour, 2 marines and 1 mech_infantry
    Hawaiian Islands : 1 airfield, 3 fighters and 1 harbour
    Midway : 1 airfield
    26 Sea Zone : 1 carrier
    28 Sea Zone : 1 carrier, 1 destroyer and 2 submarines
    10 Sea Zone : 1 transport
    16 Sea Zone : 1 destroyer
    54 Sea Zone : 1 artillery, 2 battleships, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 3 infantry, 2 submarines and 2 transports
    Central United States : 1 factory_minor, 1 infantry and 3 mech_infantrys
    Southeast Mexico : 1 fighter and 1 tactical_bomber
    Eastern United States : 2 aaGuns, 1 airfield, 2 bombers, 1 factory_minor and 1 harbour
    Iceland : 1 airfield
    Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
    Trans-Jordan : 1 infantry
    British Somaliland : 1 artillery and 1 infantry
    Alexandria : 1 infantry
    Gibraltar : 1 aaGun, 1 airfield, 4 fighters, 1 harbour and 1 infantry
    New Brunswick Nova Scotia : 1 harbour
    Egypt : 2 artilleries, 1 fighter, 1 harbour, 4 infantry and 2 tactical_bombers
    Union of South Africa : 1 factory_minor, 1 harbour and 1 mech_infantry
    Scotland : 1 airfield
    United Kingdom : 5 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 5 infantry and 1 mech_infantry
    Anglo Egyptian Sudan : 1 infantry
    French Madagascar : 1 flag, 1 marine
    Ethiopia : 1 flag, 1 infantry
    76 Sea Zone : 2 destroyers and 1 transport
    104 Sea Zone : 1 destroyer
    106 Sea Zone : 1 flag, 2 carriers, 1 destroyer and 2 transports
    89 Sea Zone : 1 armour, 1 artillery, 1 cruiser, 2 infantry, 1 marine and 2 transports
    Iraq : 1 flag
    92 Sea Zone : 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 transport
    Eastern Persia : 1 flag, 1 armour
    72 Sea Zone : 1 cruiser
    101 Sea Zone : 1 carrier, 2 destroyers, 4 submarines and 1 transport
    Northwest Persia : 1 flag, 1 mech_infantry
    Persia : 1 flag
    

    Production/PUs Summary :

    Germans : 41 / 51
    Russians : 37 / 37
    Japanese : 33 / 43
    Americans : 52 / 80
    Chinese : 5 / 5
    British : 34 / 37
    UK_Pacific : 17 / 15
    Italians : 12 / 13
    ANZAC : 10 / 10
    French : 2 / 0
    Dutch : 11 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 9 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Axis To War With Russians
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Combat Move - Italians
            1 armour moved from Poland to Baltic States
                  Italians take Baltic States from Russians
            1 armour moved from Baltic States to Eastern Poland
            1 mech_infantry moved from Slovakia Hungary to Bessarabia
            1 armour moved from Romania to Eastern Poland
            1 armour, 1 artillery and 2 infantry moved from Slovakia Hungary to Eastern Poland
            1 bomber moved from Southern Italy to Bessarabia
    
        Combat - Italians
            Battle in Bessarabia
                Italians attack with 1 bomber and 1 mech_infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 bomber and 1 mech_infantry in Bessarabia, round 2 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Bessarabia
                Italians win with 1 bomber remaining. Battle score for attacker is -1
                Casualties for Italians: 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in Eastern Poland
                Italians attack with 3 armour, 1 artillery and 2 infantry
                Russians defend with 1 infantry
                    Italians roll dice for 3 armour, 1 artillery and 2 infantry in Eastern Poland, round 2 : 1/6 hits, 2.33 expected hits
                    Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Eastern Poland
                Italians win, taking Eastern Poland from Russians with 3 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by French from Algeria: 1 infantry
            EDIT: Adding units owned by Italians to Algeria: 1 armour, 2 artilleries and 5 infantry
            EDIT: Changing ownership of Algeria from French to Italians
            EDIT: Adding units owned by Italians to Morocco: 1 mech_infantry
            EDIT: Changing ownership of Morocco from Neutral_Axis to Italians
            EDIT: Removing units owned by Neutral_Axis from Morocco: 1 infantry
            EDIT: Adding units owned by Italians to Morocco: 1 infantry
            EDIT: Removing units owned by Italians from Tunisia: 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry
            EDIT: Adding units owned by Italians to 94 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Italians to Cyprus: 2 infantry
            EDIT: Adding units owned by Italians to Crete: 1 marine
            EDIT: Changing ownership of Crete from Neutral_Allies to Italians
            EDIT: Turning off Edit Mode
            1 aaGun moved from Slovakia Hungary to Eastern Poland
            1 transport moved from 97 Sea Zone to 96 Sea Zone
            2 infantry moved from Malta to 96 Sea Zone
            2 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
            1 marine moved from Southern Italy to 97 Sea Zone
            1 battleship, 2 cruisers, 2 destroyers, 1 marine and 1 submarine moved from 97 Sea Zone to 99 Sea Zone
            1 bomber moved from Bessarabia to Bulgaria
    
        Place Units - Italians
            1 mech_infantry placed in Northern Italy
            3 infantry placed in Southern Italy
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Southern Italy: 1 aaGun
            EDIT: Adding units owned by Italians to Northern Italy: 1 aaGun
            EDIT: Turning off Edit Mode
    
        Turn Complete - Italians
            Italians collect 16 PUs; end with 16 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from 99 Sea Zone: 1 destroyer
            EDIT: Removing units owned by Italians from 99 Sea Zone: 1 battleship, 2 infantry, 1 marine and 1 transport
            EDIT: Adding units owned by Italians to 99 Sea Zone: 1 battleship and 1 transport
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians regular : -1.17
    Russians regular : 1.33
    

    Savegame


  • Testing Forum poster

    Test summary from TripleA, engine version: 2.2.20868, time: 4:36:05 PM
    Savegame


  • TripleA Turn Summary: ANZAC round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from Burma to India
            1 marine moved from New South Wales to Queensland
            1 cruiser and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
            1 transport moved from 54 Sea Zone to 46 Sea Zone
            1 infantry moved from New Guinea to 46 Sea Zone
            1 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
            1 infantry moved from Dutch New Guinea to New Guinea
    
        Place Units - ANZAC
            1 submarine placed in 62 Sea Zone
            1 artillery placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Territory Summary for ANZAC :

    India : 1 infantry
    Queensland : 2 aaGuns, 1 airfield, 1 artillery, 3 fighters, 1 harbour, 5 infantry and 1 marine
    New Zealand : 1 airfield and 1 harbour
    New South Wales : 1 artillery, 1 factory_minor and 1 harbour
    New Guinea : 1 infantry
    Dutch New Guinea : 1 flag
    54 Sea Zone : 1 cruiser, 1 destroyer, 2 submarines and 1 transport
    62 Sea Zone : 1 submarine
    Egypt : 1 infantry
    

    Production/PUs Summary :

    Germans : 41 / 51
    Russians : 35 / 37
    Japanese : 33 / 43
    Americans : 52 / 80
    Chinese : 5 / 5
    British : 34 / 37
    UK_Pacific : 17 / 15
    Italians : 16 / 16
    ANZAC : 10 / 19
    French : 1 / 0
    Dutch : 11 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 8 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from Burma to India
            1 marine moved from New South Wales to Queensland
            1 cruiser and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
            1 transport moved from 54 Sea Zone to 46 Sea Zone
            1 infantry moved from New Guinea to 46 Sea Zone
            1 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
            1 infantry moved from Dutch New Guinea to New Guinea
    
        Place Units - ANZAC
            1 submarine placed in 62 Sea Zone
            1 artillery placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    
        Politics - French
            French takes Political Action: Political Action French To War With Japanese
                French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
                French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 76 Sea Zone to 81 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Territory Summary for ANZAC and French :

    India : 1 infantry
    Queensland : 2 aaGuns, 1 airfield, 1 artillery, 3 fighters, 1 harbour, 5 infantry and 1 marine
    New Zealand : 1 airfield and 1 harbour
    New South Wales : 1 artillery, 1 factory_minor and 1 harbour
    New Guinea : 1 infantry
    Dutch New Guinea : 1 flag
    54 Sea Zone : 1 cruiser, 1 destroyer, 2 submarines and 1 transport
    62 Sea Zone : 1 submarine
    Egypt : 1 infantry
    United Kingdom : 1 fighter and 2 infantry
    81 Sea Zone : 1 destroyer
    

    Production/PUs Summary :

    Germans : 41 / 51
    Russians : 35 / 37
    Japanese : 33 / 43
    Americans : 52 / 80
    Chinese : 5 / 5
    British : 34 / 37
    UK_Pacific : 17 / 15
    Italians : 16 / 16
    ANZAC : 10 / 19
    French : 1 / 0
    Dutch : 11 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 8 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 4 infantry and 8 mech_infantrys; Remaining resources: 1 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
    
        Combat Move - Germans
            1 destroyer moved from 112 Sea Zone to 113 Sea Zone
            1 carrier moved from 112 Sea Zone to 113 Sea Zone
            1 battleship moved from 112 Sea Zone to 114 Sea Zone
            1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 114 Sea Zone
            1 fighter moved from Southern Italy to 113 Sea Zone
            1 tactical_bomber moved from Finland to 114 Sea Zone
            1 fighter moved from Western Germany to 114 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western Germany to 113 Sea Zone
            1 bomber moved from Western Germany to 114 Sea Zone
            1 mech_infantry moved from Poland to Western Ukraine
                  Germans take Western Ukraine from Russians
    
        Combat - Germans
            Battle in 114 Sea Zone
                Germans attack with 1 battleship, 1 bomber, 2 fighters and 2 tactical_bombers
                Russians defend with 1 cruiser
                    Germans roll dice for 1 battleship, 1 bomber, 2 fighters and 2 tactical_bombers in 114 Sea Zone, round 2 : 2/6 hits, 3.67 expected hits
                    Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    1 cruiser owned by the Russians lost in 114 Sea Zone
                Germans win with 1 battleship, 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12
                Casualties for Russians: 1 cruiser
            Battle in 113 Sea Zone
                Germans attack with 1 carrier, 1 destroyer, 2 fighters and 1 tactical_bomber
                Russians defend with 1 submarine
                    Germans roll dice for 1 carrier, 1 destroyer, 2 fighters and 1 tactical_bomber in 113 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                    Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                Units damaged: 1 carrier owned by the Germans
                    1 submarine owned by the Russians lost in 113 Sea Zone
                Germans win with 1 carrier, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Russians: 1 submarine
    
        Non Combat Move - Germans
            1 infantry moved from Norway to Finland
            1 armour moved from Western Germany to 112 Sea Zone
            1 armour and 1 transport moved from 112 Sea Zone to 114 Sea Zone
            1 infantry moved from Poland to 114 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
            1 armour and 1 infantry moved from 115 Sea Zone to Finland
            1 submarine moved from 112 Sea Zone to 125 Sea Zone
            1 fighter moved from 113 Sea Zone to Southern Italy
            1 bomber moved from 114 Sea Zone to Western Germany
            1 marine moved from Western Germany to 112 Sea Zone
            1 carrier, 1 cruiser and 1 marine moved from 112 Sea Zone to 115 Sea Zone
            1 marine moved from 115 Sea Zone to Finland
            1 fighter and 1 tactical_bomber moved from 114 Sea Zone to Western Germany
            2 aaGuns moved from France to Western Germany
            1 fighter and 1 tactical_bomber moved from 114 Sea Zone to 115 Sea Zone
            1 fighter moved from 113 Sea Zone to Western Germany
            1 tactical_bomber moved from 113 Sea Zone to Eastern Poland
            8 armour and 11 mech_infantrys moved from Poland to Western Ukraine
            3 aaGuns, 7 artilleries and 21 infantry moved from Poland to Eastern Poland
            10 mech_infantrys moved from Germany to Eastern Poland
            1 mech_infantry moved from Slovakia Hungary to Western Ukraine
            5 infantry moved from Slovakia Hungary to Eastern Poland
    
        Place Units - Germans
            3 infantry placed in France
            1 armour, 1 infantry and 8 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 43 PUs; end with 44 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 51 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.33
    Germans regular : -1.67
    

    Savegame


  • TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Novgorod to Baltic States
                  Russians take Baltic States from Italians
    
        Combat - Russians
    
        Non Combat Move - Russians
            3 infantry moved from Ukraine to Bryansk
            5 infantry moved from Smolensk to Bryansk
            1 fighter and 3 infantry moved from Russia to Bryansk
            3 armour and 4 mech_infantrys moved from Belarus to Archangel
            3 aaGuns, 3 artilleries, 2 fighters, 29 infantry and 1 tactical_bomber moved from Belarus to Bryansk
            1 aaGun and 10 infantry moved from Novgorod to Archangel
            6 infantry moved from Timguska to Novosibirsk
            2 aaGuns and 12 infantry moved from Sakha to Amur
            1 submarine moved from 91 Sea Zone to 92 Sea Zone
    
        Place Units - Russians
            1 infantry and 1 mech_infantry placed in Volgograd
            10 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 34 PUs; end with 34 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
    

    Combat Hit Differential Summary :

    Territory Summary for Russians :

    Amur : 2 aaGuns and 12 infantry
    Belarus : 1 infantry
    Baltic States : 1 infantry
    Bryansk : 3 aaGuns, 3 artilleries, 3 fighters, 42 infantry and 1 tactical_bomber
    Archangel : 1 aaGun, 3 armour, 10 infantry and 4 mech_infantrys
    Russia : 1 airfield, 1 factory_major and 10 infantry
    Ukraine : 1 factory_minor
    Novosibirsk : 6 infantry
    Volgograd : 1 factory_minor, 1 infantry and 1 mech_infantry
    Novgorod : 1 airfield, 1 factory_minor and 1 harbour
    92 Sea Zone : 1 submarine
    

    Production/PUs Summary :

    Germans : 43 / 51
    Russians : 34 / 41
    Japanese : 33 / 43
    Americans : 52 / 80
    Chinese : 5 / 5
    British : 34 / 37
    UK_Pacific : 17 / 15
    Italians : 15 / 16
    ANZAC : 10 / 19
    French : 1 / 0
    Dutch : 11 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 8 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 3 fighters and 2 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
            2 infantry moved from Yunnan to Burma
            2 bombers moved from Siam to Burma
            2 infantry moved from Kiangsi to Kwangtung
            2 fighters, 1 infantry and 2 tactical_bombers moved from Kwangsi to Kwangtung
            2 artilleries moved from Yunnan to Shan State
            1 armour moved from Yunnan to Shan State
            1 infantry and 1 mech_infantry moved from Yunnan to Shan State
            1 fighter and 1 tactical_bomber moved from Siam to Burma
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Shan State
            4 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
            2 infantry moved from 21 Sea Zone to Guam
            2 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
            2 infantry moved from 41 Sea Zone to Sumatra
            2 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
            2 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
            2 infantry moved from 44 Sea Zone to Celebes
            2 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
            2 infantry moved from 43 Sea Zone to Borneo
            1 cruiser and 1 marine moved from 43 Sea Zone to 35 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
            2 infantry, 2 marines and 1 tactical_bomber moved from 35 Sea Zone to Philippines
            1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Philippines
            1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Philippines
            2 fighters moved from Kwangsi to Kwangtung
    
        Combat - Japanese
            Battle in Java
            Battle in Borneo
            Battle in Sumatra
            Battle in Guam
            Battle in Celebes
            Battle in Malaya
            Battle in Kwangtung
                Japanese attack with 4 fighters, 3 infantry and 2 tactical_bombers
                British defend with 2 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 4 fighters, 3 infantry and 2 tactical_bombers in Kwangtung, round 2 : 3/9 hits, 3.83 expected hits
                    UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the British lost in Kwangtung
                Japanese win, taking Java from Dutch, taking Borneo from UK_Pacific, taking Sumatra from Dutch, taking Guam from Americans, taking Celebes from Dutch, taking Malaya from UK_Pacific, taking Kwangtung from UK_Pacific with 4 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in Philippines
                Japanese attack with 2 fighters, 2 infantry, 2 marines and 3 tactical_bombers
                Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 : 1/2 hits, 1.17 expected hits
                    Japanese roll dice for 2 fighters, 2 infantry, 2 marines and 3 tactical_bombers in Philippines, round 2 : 3/9 hits, 3.83 expected hits
                    Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Americans lost in Philippines
                Japanese win, taking Philippines from Americans with 2 fighters, 2 infantry, 2 marines and 3 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Americans: 2 infantry
            Battle in Burma
                Japanese attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 3/6 hits, 2.83 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Shan State
                Japanese attack with 1 armour, 2 artilleries, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 armour, 2 artilleries, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Shan State, round 2 : 5/7 hits, 3.00 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 armour, 2 artilleries, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            1 infantry moved from Siam to French Indo China
                  Japanese take French Indo China from Neutral_Axis
            2 fighters moved from Kwangtung to Manchuria
            1 fighter moved from Japan to Caroline Islands
            1 submarine moved from 20 Sea Zone to 35 Sea Zone
            1 carrier, 1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from Philippines to 42 Sea Zone
            2 fighters and 2 tactical_bombers moved from Philippines to 35 Sea Zone
            2 carriers and 1 destroyer moved from 43 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from Shan State to 42 Sea Zone
            1 fighter moved from 35 Sea Zone to 42 Sea Zone
            1 battleship, 1 cruiser, 2 destroyers and 1 submarine moved from 37 Sea Zone to 42 Sea Zone
            1 carrier moved from 37 Sea Zone to 41 Sea Zone
            1 fighter and 1 tactical_bomber moved from Burma to 41 Sea Zone
            1 artillery moved from Kweichow to Yunnan
            1 aaGun moved from Hunan to Yunnan
            2 bombers moved from Burma to Kwangsi
            1 fighter and 1 tactical_bomber moved from Kwangtung to Kwangsi
            1 fighter and 1 tactical_bomber moved from Kwangtung to Kwangsi
    
        Place Units - Japanese
            2 submarines placed in 6 Sea Zone
            3 fighters placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 60 PUs; end with 61 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.67
    Japanese regular : 0.33
    UK_Pacific regular : -0.33
    

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