20L BM3 ArtofWar1947 (Axis) vs. 666 (Allies+9)


  • TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 2 destroyers and 12 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Siberia to Soviet Far East
                  Japanese take Soviet Far East from Russians
            1 armour moved from Siberia to Sakha
            1 infantry moved from Amur to Sakha
            1 tactical_bomber moved from Japan to Sakha
            1 armour, 2 artilleries, 6 infantry and 1 mech_infantry moved from Amur to Buryatia
            1 artillery and 1 infantry moved from Manchuria to Buyant-Uhaa
                  Japanese take Buyant-Uhaa from Russians
            2 infantry moved from Kweichow to Hopei
            1 fighter and 1 tactical_bomber moved from Kiangsi to Hopei
            3 infantry moved from Shan State to Burma
            2 fighters moved from Yunnan to Burma
            2 tactical_bombers moved from Malaya to Burma
            1 artillery and 2 infantry moved from Kwangtung to 20 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
            1 artillery moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 bomber moved from Malaya to Java
            1 bomber moved from Malaya to Sumatra
            1 submarine moved from 78 Sea Zone to 41 Sea Zone
            1 fighter moved from 35 Sea Zone to 42 Sea Zone
            1 fighter moved from 35 Sea Zone to 46 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to New Guinea
            2 infantry moved from Dutch New Guinea to New Guinea
    
        Combat - Japanese
            Battle in 46 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 46 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 41 Sea Zone
                Japanese attack with 1 submarine and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 41 Sea Zone
                Japanese win, taking 41 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 42 Sea Zone
                Japanese attack with 1 fighter and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Java
                Japanese attack with 1 artillery, 1 bomber and 1 infantry
                ANZAC defend with 2 infantry
                    Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Java, round 2 : 1/3 hits, 1.33 expected hits
                    ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
                    Japanese roll dice for 1 artillery and 1 bomber in Java, round 3 : 1/2 hits, 1.00 expected hits
                    ANZAC roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 2 infantry
            Battle in Sumatra
                Japanese attack with 1 artillery, 1 bomber and 1 infantry
                ANZAC defend with 2 infantry
                    Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Sumatra, round 2 : 1/3 hits, 1.33 expected hits
                    ANZAC roll dice for 2 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the ANZAC lost in Sumatra
                    Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Sumatra, round 3 : 2/3 hits, 1.33 expected hits
                    ANZAC roll dice for 1 infantry in Sumatra, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Sumatra
                Japanese win, taking Sumatra from ANZAC with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
                Casualties for ANZAC: 2 infantry
            Battle in New Guinea
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Americans defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in New Guinea, round 2 : 2/4 hits, 1.50 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in New Guinea, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in New Guinea
                Japanese win, taking New Guinea from ANZAC with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 artillery and 1 infantry
            Battle in Burma
                Japanese attack with 2 fighters, 3 infantry and 2 tactical_bombers
                British defend with 2 infantry
                    Japanese roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Burma, round 2 : 2/7 hits, 2.83 expected hits
                    UK_Pacific roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 infantry
            Battle in Hopei
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Hopei, round 2 : 3/4 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                Japanese win, taking Hopei from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Buryatia
                Japanese attack with 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry in Buryatia, round 2 : 2/10 hits, 2.67 expected hits
                    Russians roll dice for 1 infantry in Buryatia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Buryatia
                Japanese win, taking Buryatia from Russians with 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Sakha
                Japanese attack with 1 armour, 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Sakha, round 2 : 2/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Sakha, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Sakha
                Japanese win, taking Sakha from Russians with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Japanese
            1 aaGun moved from Manchuria to Buyant-Uhaa
            1 tactical_bomber moved from Sakha to Amur
            1 transport moved from 19 Sea Zone to 6 Sea Zone
            1 transport moved from 5 Sea Zone to 6 Sea Zone
            4 infantry moved from Japan to 6 Sea Zone
            4 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
            4 infantry moved from 19 Sea Zone to Jehol
            1 fighter moved from Kiangsi to Japan
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from New Guinea to Dutch New Guinea
            1 fighter moved from 46 Sea Zone to 35 Sea Zone
            1 fighter moved from 42 Sea Zone to 35 Sea Zone
            1 bomber moved from Sumatra to Malaya
            1 bomber moved from Java to Malaya
            2 fighters moved from Burma to Yunnan
            2 tactical_bombers moved from Burma to Malaya
            1 fighter and 1 tactical_bomber moved from Hopei to Kiangsi
            1 artillery moved from Shan State to French Indo China
            1 infantry moved from French Indo China to Yunnan
            1 infantry moved from French Indo China to Shan State
            1 artillery and 2 infantry moved from Malaya to Shan State
            2 submarines moved from 38 Sea Zone to 39 Sea Zone
            1 artillery moved from Kweichow to Yunnan
    
        Place Units - Japanese
            4 infantry placed in Japan
            1 carrier and 2 destroyers placed in 6 Sea Zone
            3 infantry placed in Malaya
            3 infantry placed in French Indo China
            2 infantry placed in Kwangtung
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 transport
            EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 35 Sea Zone: 2 destroyers
            EDIT: Adding units owned by Japanese to 46 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Japanese to 55 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Japanese collect 64 PUs; end with 64 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Japanese regular : 1.17
    UK_Pacific regular : 0.33
    ANZAC regular : -0.67
    Russians regular : -0.67
    

    Savegame


  • Testing Forum poster

    Test summary from TripleA, engine version: 2.2.20868, time: 8:55:14 AM
    Savegame


  • @ArtofWar1947 I am SBR bombing W.Ger with two USA bmb and bringing 2 fighters as escort. Do you want to intercept with your three fighters?


  • @666

    No intercept.

    Would you move the Japanese AA that was in Manchuria to Amur instead of Buyant-Uhaa. Thanks.


  • Testing Forum poster

    Test summary from TripleA, engine version: 2.2.20868, time: 12:47:49 PM
    Savegame


  • TripleA Move Summary: Americans round 10

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 carrier, 5 infantry, 2 submarines and 4 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from 66 Sea Zone: 1 transport
            EDIT: Adding units owned by ANZAC to 63 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
            1 destroyer and 1 submarine moved from 110 Sea Zone to 125 Sea Zone
            1 tactical_bomber moved from 110 Sea Zone to 125 Sea Zone
            2 fighters moved from United Kingdom to Western Germany
            2 bombers moved from Syria to Western Germany
            1 submarine moved from 54 Sea Zone to 55 Sea Zone
            3 marines moved from Queensland to 54 Sea Zone
            2 infantry moved from Queensland to 54 Sea Zone
            1 battleship, 2 cruisers, 2 infantry, 3 marines and 1 transport moved from 54 Sea Zone to 46 Sea Zone
            2 infantry and 3 marines moved from 46 Sea Zone to New Guinea
            1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 2 carriers, 4 fighters, 3 infantry, 5 submarines and 2 transports moved from 26 Sea Zone to 46 Sea Zone
            1 artillery and 3 infantry moved from 46 Sea Zone to New Guinea
            6 fighters moved from 54 Sea Zone to 55 Sea Zone
            6 fighters moved from 54 Sea Zone to New Guinea
            7 destroyers and 1 submarine moved from 54 Sea Zone to 46 Sea Zone
            6 carriers moved from 54 Sea Zone to 46 Sea Zone
    

    Savegame


  • TripleA Turn Summary: Americans round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 carrier, 5 infantry, 2 submarines and 4 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from 66 Sea Zone: 1 transport
            EDIT: Adding units owned by ANZAC to 63 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
            1 destroyer and 1 submarine moved from 110 Sea Zone to 125 Sea Zone
            1 tactical_bomber moved from 110 Sea Zone to 125 Sea Zone
            2 fighters moved from United Kingdom to Western Germany
            2 bombers moved from Syria to Western Germany
            1 submarine moved from 54 Sea Zone to 55 Sea Zone
            3 marines moved from Queensland to 54 Sea Zone
            2 infantry moved from Queensland to 54 Sea Zone
            1 battleship, 2 cruisers, 2 infantry, 3 marines and 1 transport moved from 54 Sea Zone to 46 Sea Zone
            2 infantry and 3 marines moved from 46 Sea Zone to New Guinea
            1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 2 carriers, 4 fighters, 3 infantry, 5 submarines and 2 transports moved from 26 Sea Zone to 46 Sea Zone
            1 artillery and 3 infantry moved from 46 Sea Zone to New Guinea
            6 fighters moved from 54 Sea Zone to 55 Sea Zone
            6 fighters moved from 54 Sea Zone to New Guinea
            7 destroyers and 1 submarine moved from 54 Sea Zone to 46 Sea Zone
            6 carriers moved from 54 Sea Zone to 46 Sea Zone
    
        Combat - Americans
            Air Battle in Western Germany
                Americans attacks with 4 units heading to Western Germany
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Western Germany
                    Germans roll AA dice in Western Germany : 0/2 hits, 0.33 expected hits
                Bombing raid in Western Germany rolls: 8,7 and causes: 6 damage to unit: airfield
                Bombing raid in Western Germany causes 6 damage total. 
            Battle in 125 Sea Zone
                Americans attack with 1 destroyer, 1 submarine and 1 tactical_bomber
                Germans defend with 1 submarine
                    Americans roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Germans lost in 125 Sea Zone
                Americans win, taking 125 Sea Zone from Germans with 1 destroyer, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in 55 Sea Zone
                Americans attack with 6 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                Americans win with 6 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 46 Sea Zone
                Americans attack with 1 battleship, 8 carriers, 2 cruisers, 7 destroyers, 4 fighters, 6 submarines and 3 transports
                Japanese defend with 1 destroyer
                    Americans roll dice for 6 submarines in 46 Sea Zone, round 2 : 2/6 hits, 2.00 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 46 Sea Zone
                Americans win with 1 battleship, 8 carriers, 2 cruisers, 7 destroyers, 4 fighters, 6 submarines and 3 transports remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in New Guinea
                Americans attack with 1 artillery, 6 fighters, 5 infantry and 3 marines
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery, 6 fighters, 5 infantry and 3 marines in New Guinea, round 2 : 5/15 hits, 5.33 expected hits
                    Japanese roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in New Guinea
                Americans win, taking New Guinea from Japanese with 1 artillery, 6 fighters, 5 infantry and 3 marines remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Cleaning up after air battles
    
        Non Combat Move - Americans
            6 fighters moved from New Guinea to 46 Sea Zone
            6 fighters moved from 55 Sea Zone to 46 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 2 carriers, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            3 fighters moved from Western United States to 26 Sea Zone
            1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer moved from 26 Sea Zone to 46 Sea Zone
            1 artillery moved from Tobruk to Alexandria
            1 armour and 3 mech_infantrys moved from Tobruk to Egypt
            1 infantry moved from Algeria to Morocco
            1 tactical_bomber moved from 125 Sea Zone to Scotland
            1 fighter moved from 110 Sea Zone to United Kingdom
            2 fighters moved from Western Germany to 110 Sea Zone
            2 bombers moved from Western Germany to United Kingdom
    
        Place Units - Americans
            3 transports placed in 101 Sea Zone
            2 artilleries and 3 infantry placed in Eastern United States
            1 carrier, 2 submarines and 1 transport placed in 10 Sea Zone
            2 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1.00
    Japanese regular : -1.00
    Germans AA : -0.33
    

    Territory Summary for Americans :

    New Guinea : 1 artillery, 5 infantry and 3 marines
    Wake Island : 1 airfield
    Western United States : 1 airfield, 1 factory_major, 1 harbour and 2 infantry
    Hawaiian Islands : 2 aaGuns, 1 airfield, 3 fighters, 1 harbour and 1 infantry
    Midway : 1 airfield
    46 Sea Zone : 1 battleship, 8 carriers, 2 cruisers, 8 destroyers, 16 fighters, 6 submarines and 3 transports
    26 Sea Zone : 1 artillery, 2 carriers, 1 destroyer, 3 fighters, 1 infantry, 1 submarine and 1 transport
    10 Sea Zone : 1 carrier, 2 submarines and 1 transport
    55 Sea Zone : 1 submarine
    Central United States : 1 factory_major
    Eastern United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 3 infantry
    Alexandria : 1 artillery
    Egypt : 1 armour and 3 mech_infantrys
    Scotland : 1 tactical_bomber
    United Kingdom : 2 bombers, 1 fighter, 5 infantry, 1 marine and 1 mech_infantry
    Morocco : 1 flag, 1 infantry
    Algeria : 1 flag
    Syria : 1 fighter
    Tunisia : 1 flag
    Tobruk : 1 flag
    Libya : 1 flag
    125 Sea Zone : 1 flag, 1 destroyer and 1 submarine
    93 Sea Zone : 1 flag, 1 submarine
    101 Sea Zone : 3 transports
    110 Sea Zone : 1 carrier, 1 cruiser, 2 fighters and 3 transports
    105 Sea Zone : 1 submarine
    

    Production/PUs Summary :

    Germans : 49 / 57
    Russians : 25 / 35
    Japanese : 64 / 72
    Americans : 54 / 79
    Chinese : 6 / 9
    British : 39 / 58
    UK_Pacific : 5 / 6
    Italians : 12 / 2
    ANZAC : 10 / 21
    French : 1 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Move Summary: Chinese round 10

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 10
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Suiyuyan to Chahar
            2 infantry moved from Suiyuyan to Hopei
            1 infantry moved from Shensi to Hopei
            1 fighter moved from Suiyuyan to Hopei
            1 infantry moved from Suiyuyan to Hopei
    

    Savegame


  • TripleA Turn Summary: Chinese round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 10
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Suiyuyan to Chahar
            2 infantry moved from Suiyuyan to Hopei
            1 infantry moved from Shensi to Hopei
            1 fighter moved from Suiyuyan to Hopei
            1 infantry moved from Suiyuyan to Hopei
    
        Combat - Chinese
            Battle in Hopei
                Chinese attack with 1 fighter and 4 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 1 fighter and 4 infantry in Hopei, round 2 : 2/5 hits, 1.17 expected hits
                    Japanese roll dice for 2 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                Chinese win, taking Hopei from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 2 infantry
            Battle in Chahar
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Chahar, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Chahar, round 3 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Chahar, round 4 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Chahar, round 5 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 5 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Chahar
                    Chinese roll dice for 2 infantry in Chahar, round 6 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 6 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Chahar, round 7 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 7 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Chahar
                    Chinese roll dice for 1 infantry in Chahar, round 8 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 8 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 infantry in Chahar, round 9 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 9 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Chinese retreated to Suiyuyan
                Japanese win with 1 infantry remaining. Battle score for attacker is -6
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hopei to Suiyuyan
    
        Place Units - Chinese
            1 infantry placed in Shensi
            2 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 7 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -2.17
    Japanese regular : -0.33
    

    Territory Summary for Chinese :

    Shensi : 1 infantry
    Suiyuyan : 1 fighter and 6 infantry
    Hopei : 3 infantry
    Szechwan : 1 infantry
    

    Production/PUs Summary :

    Germans : 49 / 57
    Russians : 25 / 35
    Japanese : 63 / 72
    Americans : 54 / 79
    Chinese : 7 / 7
    British : 39 / 58
    UK_Pacific : 5 / 6
    Italians : 12 / 2
    ANZAC : 10 / 21
    French : 1 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Move Summary: British round 10

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 10
    
        Combat Move - British
            2 carriers, 3 destroyers, 4 fighters and 4 submarines moved from 110 Sea Zone to 112 Sea Zone
            3 bombers moved from United Kingdom to 112 Sea Zone
            1 tactical_bomber moved from Syria to 112 Sea Zone
            1 fighter moved from 99 Sea Zone to 112 Sea Zone
            2 fighters moved from 99 Sea Zone to 112 Sea Zone
            3 fighters moved from Syria to Greece
            1 fighter moved from 99 Sea Zone to Greece
            1 transport moved from 99 Sea Zone to 98 Sea Zone
            2 infantry moved from Egypt to 98 Sea Zone
            2 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
            2 infantry moved from 99 Sea Zone to Greece
            3 infantry moved from India to Burma
            2 fighters and 1 tactical_bomber moved from India to Burma
            1 battleship moved from 54 Sea Zone to 46 Sea Zone
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 carrier, 5 infantry, 2 submarines and 4 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from 66 Sea Zone: 1 transport
            EDIT: Adding units owned by ANZAC to 63 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
            1 destroyer and 1 submarine moved from 110 Sea Zone to 125 Sea Zone
            1 tactical_bomber moved from 110 Sea Zone to 125 Sea Zone
            2 fighters moved from United Kingdom to Western Germany
            2 bombers moved from Syria to Western Germany
            1 submarine moved from 54 Sea Zone to 55 Sea Zone
            3 marines moved from Queensland to 54 Sea Zone
            2 infantry moved from Queensland to 54 Sea Zone
            1 battleship, 2 cruisers, 2 infantry, 3 marines and 1 transport moved from 54 Sea Zone to 46 Sea Zone
            2 infantry and 3 marines moved from 46 Sea Zone to New Guinea
            1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 2 carriers, 4 fighters, 3 infantry, 5 submarines and 2 transports moved from 26 Sea Zone to 46 Sea Zone
            1 artillery and 3 infantry moved from 46 Sea Zone to New Guinea
            6 fighters moved from 54 Sea Zone to 55 Sea Zone
            6 fighters moved from 54 Sea Zone to New Guinea
            7 destroyers and 1 submarine moved from 54 Sea Zone to 46 Sea Zone
            6 carriers moved from 54 Sea Zone to 46 Sea Zone
    
        Combat - Americans
            Air Battle in Western Germany
                Americans attacks with 4 units heading to Western Germany
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Western Germany
                    Germans roll AA dice in Western Germany : 0/2 hits, 0.33 expected hits
                Bombing raid in Western Germany rolls: 8,7 and causes: 6 damage to unit: airfield
                Bombing raid in Western Germany causes 6 damage total. 
            Battle in 125 Sea Zone
                Americans attack with 1 destroyer, 1 submarine and 1 tactical_bomber
                Germans defend with 1 submarine
                    Americans roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Germans lost in 125 Sea Zone
                Americans win, taking 125 Sea Zone from Germans with 1 destroyer, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in 55 Sea Zone
                Americans attack with 6 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                Americans win with 6 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 46 Sea Zone
                Americans attack with 1 battleship, 8 carriers, 2 cruisers, 7 destroyers, 4 fighters, 6 submarines and 3 transports
                Japanese defend with 1 destroyer
                    Americans roll dice for 6 submarines in 46 Sea Zone, round 2 : 2/6 hits, 2.00 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 46 Sea Zone
                Americans win with 1 battleship, 8 carriers, 2 cruisers, 7 destroyers, 4 fighters, 6 submarines and 3 transports remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in New Guinea
                Americans attack with 1 artillery, 6 fighters, 5 infantry and 3 marines
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery, 6 fighters, 5 infantry and 3 marines in New Guinea, round 2 : 5/15 hits, 5.33 expected hits
                    Japanese roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in New Guinea
                Americans win, taking New Guinea from Japanese with 1 artillery, 6 fighters, 5 infantry and 3 marines remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Cleaning up after air battles
    
        Non Combat Move - Americans
            6 fighters moved from New Guinea to 46 Sea Zone
            6 fighters moved from 55 Sea Zone to 46 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 2 carriers, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            3 fighters moved from Western United States to 26 Sea Zone
            1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer moved from 26 Sea Zone to 46 Sea Zone
            1 artillery moved from Tobruk to Alexandria
            1 armour and 3 mech_infantrys moved from Tobruk to Egypt
            1 infantry moved from Algeria to Morocco
            1 tactical_bomber moved from 125 Sea Zone to Scotland
            1 fighter moved from 110 Sea Zone to United Kingdom
            2 fighters moved from Western Germany to 110 Sea Zone
            2 bombers moved from Western Germany to United Kingdom
    
        Place Units - Americans
            3 transports placed in 101 Sea Zone
            2 artilleries and 3 infantry placed in Eastern United States
            1 carrier, 2 submarines and 1 transport placed in 10 Sea Zone
            2 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Suiyuyan to Chahar
            2 infantry moved from Suiyuyan to Hopei
            1 infantry moved from Shensi to Hopei
            1 fighter moved from Suiyuyan to Hopei
            1 infantry moved from Suiyuyan to Hopei
    
        Combat - Chinese
            Battle in Hopei
                Chinese attack with 1 fighter and 4 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 1 fighter and 4 infantry in Hopei, round 2 : 2/5 hits, 1.17 expected hits
                    Japanese roll dice for 2 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                Chinese win, taking Hopei from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 2 infantry
            Battle in Chahar
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Chahar, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Chahar, round 3 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Chahar, round 4 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Chahar, round 5 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 5 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Chahar
                    Chinese roll dice for 2 infantry in Chahar, round 6 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 6 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Chahar, round 7 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 7 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Chahar
                    Chinese roll dice for 1 infantry in Chahar, round 8 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 8 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 infantry in Chahar, round 9 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 9 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Chinese retreated to Suiyuyan
                Japanese win with 1 infantry remaining. Battle score for attacker is -6
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hopei to Suiyuyan
    
        Place Units - Chinese
            1 infantry placed in Shensi
            2 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 7 PUs
    
        Purchase Units - British
            British buy 2 carriers, 5 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 carriers, 3 destroyers, 4 fighters and 4 submarines moved from 110 Sea Zone to 112 Sea Zone
            3 bombers moved from United Kingdom to 112 Sea Zone
            1 tactical_bomber moved from Syria to 112 Sea Zone
            1 fighter moved from 99 Sea Zone to 112 Sea Zone
            2 fighters moved from 99 Sea Zone to 112 Sea Zone
            3 fighters moved from Syria to Greece
            1 fighter moved from 99 Sea Zone to Greece
            1 transport moved from 99 Sea Zone to 98 Sea Zone
            2 infantry moved from Egypt to 98 Sea Zone
            2 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
            2 infantry moved from 99 Sea Zone to Greece
            3 infantry moved from India to Burma
            2 fighters and 1 tactical_bomber moved from India to Burma
            1 battleship moved from 54 Sea Zone to 46 Sea Zone
    
        Combat - British
            Battle in Greece
                British attack with 4 fighters and 2 infantry
                Italians defend with 1 armour
                    British roll dice for 2 cruisers in Greece, round 2 : 0/2 hits, 1.00 expected hits
                    British roll dice for 4 fighters and 2 infantry in Greece, round 2 : 3/6 hits, 2.33 expected hits
                    Italians roll dice for 1 armour in Greece, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the British and 1 armour owned by the Italians lost in Greece
                British win, taking Greece from Italians with 4 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Italians: 1 armour
            Battle in 112 Sea Zone
                British attack with 3 bombers, 2 carriers, 3 destroyers, 7 fighters, 4 submarines and 1 tactical_bomber
                Germans defend with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 2 submarines, 2 tactical_bombers and 1 transport
                    British roll dice for 4 submarines in 112 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits
                Units damaged: 1 battleship owned by the Germans
                    British roll dice for 3 bombers, 2 carriers, 3 destroyers, 7 fighters and 1 tactical_bomber in 112 Sea Zone, round 2 : 10/14 hits, 7.17 expected hits
                    Germans roll dice for 2 submarines in 112 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits
                    Germans roll dice for 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 2 tactical_bombers and 1 transport in 112 Sea Zone, round 2 : 4/10 hits, 4.83 expected hits
                    2 destroyers owned by the Germans, 1 destroyer owned by the British, 2 submarines owned by the Germans, 2 carriers owned by the Germans, 2 tactical_bombers owned by the Germans and 4 submarines owned by the British lost in 112 Sea Zone
                    British roll dice for 3 bombers, 2 carriers, 2 destroyers, 7 fighters and 1 tactical_bomber in 112 Sea Zone, round 3 : 7/13 hits, 6.83 expected hits
                    Germans roll dice for 1 battleship, 1 cruiser, 2 fighters and 1 transport in 112 Sea Zone, round 3 : 3/4 hits, 2.50 expected hits
                    1 battleship owned by the Germans, 1 tactical_bomber owned by the British, 2 destroyers owned by the British, 2 fighters owned by the Germans, 1 transport owned by the Germans and 1 cruiser owned by the Germans lost in 112 Sea Zone
                British win with 3 bombers, 2 carriers and 7 fighters remaining. Battle score for attacker is 82
                Casualties for British: 3 destroyers, 4 submarines and 1 tactical_bomber
                Casualties for Germans: 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 2 submarines, 2 tactical_bombers and 1 transport
            Battle in Burma
                British attack with 2 fighters, 3 infantry and 1 tactical_bomber
                Japanese defend with 2 infantry
                    British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Burma, round 2 : 1/6 hits, 2.17 expected hits
                    Japanese roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Burma
                    British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Burma, round 3 : 1/6 hits, 2.17 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                British win, taking Burma from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 2 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - British
            2 fighters and 1 tactical_bomber moved from Burma to India
            3 mech_infantrys moved from Iraq to Eastern Persia
            1 marine moved from Syria to 99 Sea Zone
            1 cruiser and 1 marine moved from 99 Sea Zone to 81 Sea Zone
            1 armour and 2 mech_infantrys moved from Alexandria to Trans-Jordan
            1 artillery moved from Alexandria to Egypt
            1 aaGun moved from Libya to Tobruk
            1 infantry moved from Tunisia to Libya
            4 fighters moved from Greece to 99 Sea Zone
            3 fighters moved from 112 Sea Zone to 110 Sea Zone
            1 fighter moved from 110 Sea Zone to United Kingdom
            3 bombers moved from 112 Sea Zone to United Kingdom
    
        Place Units - British
            1 carrier placed in 110 Sea Zone
            2 infantry and 1 mech_infantry placed in Egypt
            1 carrier and 1 transport placed in 71 Sea Zone
            1 infantry placed in Union of South Africa
            2 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 41 PUs; end with 41 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 50 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,5,4,3
            UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -2.17
    Americans regular : 1.00
    Italians regular : 0.50
    Japanese regular : -1.33
    Germans AA : -0.33
    Germans regular : 0.33
    British regular : 0.00
    

    Territory Summary for Americans, British, Chinese and UK_Pacific :

    Shensi : 1 infantry
    Suiyuyan : 1 fighter and 6 infantry
    Hopei : 3 infantry
    Szechwan : 1 infantry
    Burma : 2 infantry
    India : 3 aaGuns, 1 airfield, 1 armour, 5 artilleries, 1 factory_major, 2 fighters, 1 harbour, 13 infantry, 2 mech_infantrys and 1 tactical_bomber
    New Guinea : 1 artillery, 5 infantry and 3 marines
    Wake Island : 1 airfield
    Western United States : 1 airfield, 1 factory_major, 1 harbour and 2 infantry
    Hawaiian Islands : 2 aaGuns, 1 airfield, 3 fighters, 1 harbour and 1 infantry
    Midway : 1 airfield
    46 Sea Zone : 2 battleships, 8 carriers, 2 cruisers, 8 destroyers, 16 fighters, 6 submarines and 3 transports
    26 Sea Zone : 1 artillery, 2 carriers, 1 destroyer, 3 fighters, 1 infantry, 1 submarine and 1 transport
    10 Sea Zone : 1 carrier, 2 submarines and 1 transport
    55 Sea Zone : 1 submarine
    Central United States : 1 factory_major
    Eastern United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 3 infantry
    Iceland : 1 airfield
    Quebec : 1 factory_minor
    Trans-Jordan : 1 armour and 2 mech_infantrys
    Alexandria : 1 artillery
    Gibraltar : 1 airfield and 1 harbour
    New Brunswick Nova Scotia : 1 harbour
    Egypt : 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 2 infantry and 4 mech_infantrys
    Union of South Africa : 1 factory_minor, 1 harbour and 1 infantry
    Scotland : 1 airfield and 1 tactical_bomber
    United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 5 bombers, 1 factory_major, 2 fighters, 1 harbour, 12 infantry, 1 marine and 2 mech_infantrys
    Morocco : 1 flag, 1 infantry
    French Central Africa : 1 flag
    French Madagascar : 1 flag
    Algeria : 1 flag
    Syria : 1 flag, 1 airfield, 1 artillery, 1 fighter and 1 infantry
    French West Africa : 1 flag
    Tunisia : 1 flag
    Tobruk : 1 flag, 1 aaGun
    Libya : 1 flag, 1 infantry
    Italian Somaliland : 1 flag
    Ethiopia : 1 flag
    112 Sea Zone : 2 carriers and 4 fighters
    125 Sea Zone : 1 flag, 1 destroyer and 1 submarine
    106 Sea Zone : 1 flag
    93 Sea Zone : 1 flag, 1 submarine
    Crete : 1 flag
    Greece : 1 flag, 1 infantry
    99 Sea Zone : 2 carriers, 2 cruisers, 2 destroyers, 4 fighters and 2 transports
    97 Sea Zone : 1 flag, 6 submarines
    Iraq : 1 flag
    Eastern Persia : 1 flag, 3 mech_infantrys
    101 Sea Zone : 3 transports
    71 Sea Zone : 1 carrier, 1 destroyer, 1 submarine and 1 transport
    81 Sea Zone : 1 cruiser and 1 marine
    Brazil : 1 flag
    Northwest Persia : 1 flag
    Persia : 1 flag
    110 Sea Zone : 2 carriers, 1 cruiser, 4 fighters and 6 transports
    105 Sea Zone : 1 submarine
    

    Production/PUs Summary :

    Germans : 49 / 57
    Russians : 25 / 35
    Japanese : 62 / 72
    Americans : 54 / 79
    Chinese : 7 / 7
    British : 41 / 50
    UK_Pacific : 6 / 6
    Italians : 10 / 2
    ANZAC : 10 / 21
    French : 1 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • @ArtofWar1947 I moved (edit) an anzac trn, that got lost in the eastern Pacific for a few turns. I won’t move it this turn, assume that the edit was this turns NCM…I didn’t want to forget again.


  • TripleA Turn Summary: UK_Pacific round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 carrier, 5 infantry, 2 submarines and 4 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from 66 Sea Zone: 1 transport
            EDIT: Adding units owned by ANZAC to 63 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
            1 destroyer and 1 submarine moved from 110 Sea Zone to 125 Sea Zone
            1 tactical_bomber moved from 110 Sea Zone to 125 Sea Zone
            2 fighters moved from United Kingdom to Western Germany
            2 bombers moved from Syria to Western Germany
            1 submarine moved from 54 Sea Zone to 55 Sea Zone
            3 marines moved from Queensland to 54 Sea Zone
            2 infantry moved from Queensland to 54 Sea Zone
            1 battleship, 2 cruisers, 2 infantry, 3 marines and 1 transport moved from 54 Sea Zone to 46 Sea Zone
            2 infantry and 3 marines moved from 46 Sea Zone to New Guinea
            1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 2 carriers, 4 fighters, 3 infantry, 5 submarines and 2 transports moved from 26 Sea Zone to 46 Sea Zone
            1 artillery and 3 infantry moved from 46 Sea Zone to New Guinea
            6 fighters moved from 54 Sea Zone to 55 Sea Zone
            6 fighters moved from 54 Sea Zone to New Guinea
            7 destroyers and 1 submarine moved from 54 Sea Zone to 46 Sea Zone
            6 carriers moved from 54 Sea Zone to 46 Sea Zone
    
        Combat - Americans
            Air Battle in Western Germany
                Americans attacks with 4 units heading to Western Germany
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Western Germany
                    Germans roll AA dice in Western Germany : 0/2 hits, 0.33 expected hits
                Bombing raid in Western Germany rolls: 8,7 and causes: 6 damage to unit: airfield
                Bombing raid in Western Germany causes 6 damage total. 
            Battle in 125 Sea Zone
                Americans attack with 1 destroyer, 1 submarine and 1 tactical_bomber
                Germans defend with 1 submarine
                    Americans roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Germans lost in 125 Sea Zone
                Americans win, taking 125 Sea Zone from Germans with 1 destroyer, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in 55 Sea Zone
                Americans attack with 6 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                Americans win with 6 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 46 Sea Zone
                Americans attack with 1 battleship, 8 carriers, 2 cruisers, 7 destroyers, 4 fighters, 6 submarines and 3 transports
                Japanese defend with 1 destroyer
                    Americans roll dice for 6 submarines in 46 Sea Zone, round 2 : 2/6 hits, 2.00 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 46 Sea Zone
                Americans win with 1 battleship, 8 carriers, 2 cruisers, 7 destroyers, 4 fighters, 6 submarines and 3 transports remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in New Guinea
                Americans attack with 1 artillery, 6 fighters, 5 infantry and 3 marines
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery, 6 fighters, 5 infantry and 3 marines in New Guinea, round 2 : 5/15 hits, 5.33 expected hits
                    Japanese roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in New Guinea
                Americans win, taking New Guinea from Japanese with 1 artillery, 6 fighters, 5 infantry and 3 marines remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Cleaning up after air battles
    
        Non Combat Move - Americans
            6 fighters moved from New Guinea to 46 Sea Zone
            6 fighters moved from 55 Sea Zone to 46 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 2 carriers, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            3 fighters moved from Western United States to 26 Sea Zone
            1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer moved from 26 Sea Zone to 46 Sea Zone
            1 artillery moved from Tobruk to Alexandria
            1 armour and 3 mech_infantrys moved from Tobruk to Egypt
            1 infantry moved from Algeria to Morocco
            1 tactical_bomber moved from 125 Sea Zone to Scotland
            1 fighter moved from 110 Sea Zone to United Kingdom
            2 fighters moved from Western Germany to 110 Sea Zone
            2 bombers moved from Western Germany to United Kingdom
    
        Place Units - Americans
            3 transports placed in 101 Sea Zone
            2 artilleries and 3 infantry placed in Eastern United States
            1 carrier, 2 submarines and 1 transport placed in 10 Sea Zone
            2 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Suiyuyan to Chahar
            2 infantry moved from Suiyuyan to Hopei
            1 infantry moved from Shensi to Hopei
            1 fighter moved from Suiyuyan to Hopei
            1 infantry moved from Suiyuyan to Hopei
    
        Combat - Chinese
            Battle in Hopei
                Chinese attack with 1 fighter and 4 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 1 fighter and 4 infantry in Hopei, round 2 : 2/5 hits, 1.17 expected hits
                    Japanese roll dice for 2 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                Chinese win, taking Hopei from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 2 infantry
            Battle in Chahar
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Chahar, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Chahar, round 3 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Chahar, round 4 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Chahar, round 5 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 5 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Chahar
                    Chinese roll dice for 2 infantry in Chahar, round 6 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 6 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Chahar, round 7 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 7 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Chahar
                    Chinese roll dice for 1 infantry in Chahar, round 8 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 8 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 infantry in Chahar, round 9 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 9 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Chinese retreated to Suiyuyan
                Japanese win with 1 infantry remaining. Battle score for attacker is -6
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hopei to Suiyuyan
    
        Place Units - Chinese
            1 infantry placed in Shensi
            2 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 7 PUs
    
        Purchase Units - British
            British buy 2 carriers, 5 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 carriers, 3 destroyers, 4 fighters and 4 submarines moved from 110 Sea Zone to 112 Sea Zone
            3 bombers moved from United Kingdom to 112 Sea Zone
            1 tactical_bomber moved from Syria to 112 Sea Zone
            1 fighter moved from 99 Sea Zone to 112 Sea Zone
            2 fighters moved from 99 Sea Zone to 112 Sea Zone
            3 fighters moved from Syria to Greece
            1 fighter moved from 99 Sea Zone to Greece
            1 transport moved from 99 Sea Zone to 98 Sea Zone
            2 infantry moved from Egypt to 98 Sea Zone
            2 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
            2 infantry moved from 99 Sea Zone to Greece
            3 infantry moved from India to Burma
            2 fighters and 1 tactical_bomber moved from India to Burma
            1 battleship moved from 54 Sea Zone to 46 Sea Zone
    
        Combat - British
            Battle in Greece
                British attack with 4 fighters and 2 infantry
                Italians defend with 1 armour
                    British roll dice for 2 cruisers in Greece, round 2 : 0/2 hits, 1.00 expected hits
                    British roll dice for 4 fighters and 2 infantry in Greece, round 2 : 3/6 hits, 2.33 expected hits
                    Italians roll dice for 1 armour in Greece, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the British and 1 armour owned by the Italians lost in Greece
                British win, taking Greece from Italians with 4 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Italians: 1 armour
            Battle in 112 Sea Zone
                British attack with 3 bombers, 2 carriers, 3 destroyers, 7 fighters, 4 submarines and 1 tactical_bomber
                Germans defend with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 2 submarines, 2 tactical_bombers and 1 transport
                    British roll dice for 4 submarines in 112 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits
                Units damaged: 1 battleship owned by the Germans
                    British roll dice for 3 bombers, 2 carriers, 3 destroyers, 7 fighters and 1 tactical_bomber in 112 Sea Zone, round 2 : 10/14 hits, 7.17 expected hits
                    Germans roll dice for 2 submarines in 112 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits
                    Germans roll dice for 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 2 tactical_bombers and 1 transport in 112 Sea Zone, round 2 : 4/10 hits, 4.83 expected hits
                    2 destroyers owned by the Germans, 1 destroyer owned by the British, 2 submarines owned by the Germans, 2 carriers owned by the Germans, 2 tactical_bombers owned by the Germans and 4 submarines owned by the British lost in 112 Sea Zone
                    British roll dice for 3 bombers, 2 carriers, 2 destroyers, 7 fighters and 1 tactical_bomber in 112 Sea Zone, round 3 : 7/13 hits, 6.83 expected hits
                    Germans roll dice for 1 battleship, 1 cruiser, 2 fighters and 1 transport in 112 Sea Zone, round 3 : 3/4 hits, 2.50 expected hits
                    1 battleship owned by the Germans, 1 tactical_bomber owned by the British, 2 destroyers owned by the British, 2 fighters owned by the Germans, 1 transport owned by the Germans and 1 cruiser owned by the Germans lost in 112 Sea Zone
                British win with 3 bombers, 2 carriers and 7 fighters remaining. Battle score for attacker is 82
                Casualties for British: 3 destroyers, 4 submarines and 1 tactical_bomber
                Casualties for Germans: 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 2 submarines, 2 tactical_bombers and 1 transport
            Battle in Burma
                British attack with 2 fighters, 3 infantry and 1 tactical_bomber
                Japanese defend with 2 infantry
                    British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Burma, round 2 : 1/6 hits, 2.17 expected hits
                    Japanese roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Burma
                    British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Burma, round 3 : 1/6 hits, 2.17 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                British win, taking Burma from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 2 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - British
            2 fighters and 1 tactical_bomber moved from Burma to India
            3 mech_infantrys moved from Iraq to Eastern Persia
            1 marine moved from Syria to 99 Sea Zone
            1 cruiser and 1 marine moved from 99 Sea Zone to 81 Sea Zone
            1 armour and 2 mech_infantrys moved from Alexandria to Trans-Jordan
            1 artillery moved from Alexandria to Egypt
            1 aaGun moved from Libya to Tobruk
            1 infantry moved from Tunisia to Libya
            4 fighters moved from Greece to 99 Sea Zone
            3 fighters moved from 112 Sea Zone to 110 Sea Zone
            1 fighter moved from 110 Sea Zone to United Kingdom
            3 bombers moved from 112 Sea Zone to United Kingdom
    
        Place Units - British
            1 carrier placed in 110 Sea Zone
            2 infantry and 1 mech_infantry placed in Egypt
            1 carrier and 1 transport placed in 71 Sea Zone
            1 infantry placed in Union of South Africa
            2 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 41 PUs; end with 41 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 50 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,5,4,3
            UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -2.17
    Americans regular : 1.00
    Italians regular : 0.50
    Japanese regular : -1.33
    Germans AA : -0.33
    Germans regular : 0.33
    British regular : 0.00
    

    Territory Summary for Americans, British, Chinese and UK_Pacific :

    Shensi : 1 infantry
    Suiyuyan : 1 fighter and 6 infantry
    Hopei : 3 infantry
    Szechwan : 1 infantry
    Burma : 2 infantry
    India : 3 aaGuns, 1 airfield, 1 armour, 5 artilleries, 1 factory_major, 2 fighters, 1 harbour, 13 infantry, 2 mech_infantrys and 1 tactical_bomber
    New Guinea : 1 artillery, 5 infantry and 3 marines
    Wake Island : 1 airfield
    Western United States : 1 airfield, 1 factory_major, 1 harbour and 2 infantry
    Hawaiian Islands : 2 aaGuns, 1 airfield, 3 fighters, 1 harbour and 1 infantry
    Midway : 1 airfield
    46 Sea Zone : 2 battleships, 8 carriers, 2 cruisers, 8 destroyers, 16 fighters, 6 submarines and 3 transports
    26 Sea Zone : 1 artillery, 2 carriers, 1 destroyer, 3 fighters, 1 infantry, 1 submarine and 1 transport
    10 Sea Zone : 1 carrier, 2 submarines and 1 transport
    55 Sea Zone : 1 submarine
    Central United States : 1 factory_major
    Eastern United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 3 infantry
    Iceland : 1 airfield
    Quebec : 1 factory_minor
    Trans-Jordan : 1 armour and 2 mech_infantrys
    Alexandria : 1 artillery
    Gibraltar : 1 airfield and 1 harbour
    New Brunswick Nova Scotia : 1 harbour
    Egypt : 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 2 infantry and 4 mech_infantrys
    Union of South Africa : 1 factory_minor, 1 harbour and 1 infantry
    Scotland : 1 airfield and 1 tactical_bomber
    United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 5 bombers, 1 factory_major, 2 fighters, 1 harbour, 12 infantry, 1 marine and 2 mech_infantrys
    Morocco : 1 flag, 1 infantry
    French Central Africa : 1 flag
    French Madagascar : 1 flag
    Algeria : 1 flag
    Syria : 1 flag, 1 airfield, 1 artillery, 1 fighter and 1 infantry
    French West Africa : 1 flag
    Tunisia : 1 flag
    Tobruk : 1 flag, 1 aaGun
    Libya : 1 flag, 1 infantry
    Italian Somaliland : 1 flag
    Ethiopia : 1 flag
    112 Sea Zone : 2 carriers and 4 fighters
    125 Sea Zone : 1 flag, 1 destroyer and 1 submarine
    106 Sea Zone : 1 flag
    93 Sea Zone : 1 flag, 1 submarine
    Crete : 1 flag
    Greece : 1 flag, 1 infantry
    99 Sea Zone : 2 carriers, 2 cruisers, 2 destroyers, 4 fighters and 2 transports
    97 Sea Zone : 1 flag, 6 submarines
    Iraq : 1 flag
    Eastern Persia : 1 flag, 3 mech_infantrys
    101 Sea Zone : 3 transports
    71 Sea Zone : 1 carrier, 1 destroyer, 1 submarine and 1 transport
    81 Sea Zone : 1 cruiser and 1 marine
    Brazil : 1 flag
    Northwest Persia : 1 flag
    Persia : 1 flag
    110 Sea Zone : 2 carriers, 1 cruiser, 4 fighters and 6 transports
    105 Sea Zone : 1 submarine
    

    Production/PUs Summary :

    Germans : 49 / 57
    Russians : 25 / 35
    Japanese : 62 / 72
    Americans : 54 / 79
    Chinese : 7 / 7
    British : 41 / 50
    UK_Pacific : 6 / 6
    Italians : 10 / 2
    ANZAC : 10 / 21
    French : 1 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 268 times
            2 was rolled 279 times
            3 was rolled 266 times
            4 was rolled 284 times
            5 was rolled 286 times
            6 was rolled 336 times
        Average roll : 3.610
        Median : 4.000
        Variance : 1.907
        Standard Deviation : 1.381
        Total rolls : 1719
    
    Null / Other
            1 was rolled 49 times
            2 was rolled 51 times
            3 was rolled 49 times
            4 was rolled 55 times
            5 was rolled 58 times
            6 was rolled 64 times
        Average roll : 3.656
        Median : 4.000
        Variance : 0.539
        Standard Deviation : 0.734
        Total rolls : 326
    
    Germans Combat
            1 was rolled 51 times
            2 was rolled 52 times
            3 was rolled 41 times
            4 was rolled 53 times
            5 was rolled 61 times
            6 was rolled 61 times
        Average roll : 3.639
        Median : 4.000
        Variance : 0.871
        Standard Deviation : 0.933
        Total rolls : 319
    
    British Combat
            1 was rolled 44 times
            2 was rolled 39 times
            3 was rolled 42 times
            4 was rolled 28 times
            5 was rolled 34 times
            6 was rolled 54 times
        Average roll : 3.544
        Median : 3.000
        Variance : 1.653
        Standard Deviation : 1.286
        Total rolls : 241
    
    Italians Combat
            1 was rolled 15 times
            2 was rolled 21 times
            3 was rolled 17 times
            4 was rolled 24 times
            5 was rolled 14 times
            6 was rolled 25 times
        Average roll : 3.655
        Median : 4.000
        Variance : 0.951
        Standard Deviation : 0.975
        Total rolls : 116
    
    Americans Combat
            1 was rolled 13 times
            2 was rolled 12 times
            3 was rolled 10 times
            4 was rolled 13 times
            5 was rolled 10 times
            6 was rolled 12 times
        Average roll : 3.443
        Median : 3.500
        Variance : 0.135
        Standard Deviation : 0.368
        Total rolls : 70
    
    Neutral_Axis Combat
            2 was rolled 3 times
            3 was rolled 4 times
            4 was rolled 2 times
            5 was rolled 2 times
        Average roll : 3.273
        Median : 3.000
        Variance : 1.283
        Standard Deviation : 1.133
        Total rolls : 11
    
    Japanese Combat
            1 was rolled 49 times
            2 was rolled 51 times
            3 was rolled 49 times
            4 was rolled 55 times
            5 was rolled 58 times
            6 was rolled 64 times
        Average roll : 3.656
        Median : 4.000
        Variance : 0.539
        Standard Deviation : 0.734
        Total rolls : 326
    
    French Combat
            1 was rolled 2 times
            2 was rolled 4 times
            3 was rolled 3 times
            4 was rolled 6 times
            5 was rolled 12 times
            6 was rolled 3 times
        Average roll : 4.033
        Median : 4.500
        Variance : 2.345
        Standard Deviation : 1.531
        Total rolls : 30
    
    ANZAC Combat
            1 was rolled 1 times
            2 was rolled 6 times
            3 was rolled 3 times
            4 was rolled 4 times
            5 was rolled 5 times
            6 was rolled 4 times
        Average roll : 3.783
        Median : 4.000
        Variance : 0.674
        Standard Deviation : 0.821
        Total rolls : 23
    
    Neutral_Allies Combat
            1 was rolled 3 times
            2 was rolled 1 times
            3 was rolled 3 times
            4 was rolled 1 times
            5 was rolled 1 times
            6 was rolled 2 times
        Average roll : 3.182
        Median : 3.000
        Variance : 0.483
        Standard Deviation : 0.695
        Total rolls : 11
    
    Chinese Combat
            1 was rolled 18 times
            2 was rolled 19 times
            3 was rolled 26 times
            4 was rolled 24 times
            5 was rolled 19 times
            6 was rolled 24 times
        Average roll : 3.608
        Median : 4.000
        Variance : 0.444
        Standard Deviation : 0.667
        Total rolls : 130
    
    UK_Pacific Combat
            1 was rolled 6 times
            2 was rolled 3 times
            3 was rolled 4 times
            4 was rolled 1 times
            6 was rolled 4 times
        Average roll : 2.889
        Median : 2.500
        Variance : 1.412
        Standard Deviation : 1.188
        Total rolls : 18
    
    Russians Combat
            1 was rolled 17 times
            2 was rolled 17 times
            3 was rolled 15 times
            4 was rolled 18 times
            5 was rolled 12 times
            6 was rolled 19 times
        Average roll : 3.490
        Median : 3.500
        Variance : 0.323
        Standard Deviation : 0.568
        Total rolls : 98
    

    Savegame


  • @666

    I would have scrambled the 3 fighters in W. Germany for the battle in SZ 112.


  • @ArtofWar1947 said in 20L BM3 ArtofWar1947 (Axis) vs. 666 (Allies+9):

    @666

    I would have scrambled the 3 fighters in W. Germany for the battle in SZ 112.

    You couldn’t have, as I bombed the hell out of it with the Americans.


  • @666 said in 20L BM3 ArtofWar1947 (Axis) vs. 666 (Allies+9):

    @ArtofWar1947 said in 20L BM3 ArtofWar1947 (Axis) vs. 666 (Allies+9):

    @666

    I would have scrambled the 3 fighters in W. Germany for the battle in SZ 112.

    You couldn’t have, as I bombed the hell out of it with the Americans.

    The W.German Airbase that is…


  • @666
    Thought you were going to bomb the IC. Good move. I missed the 4 UK fighters lurking in SZ 99. Let me consider whether it worth continuing.


  • @ArtofWar1947

    Good game on your part Jim. Building the UK airbase in Syria gave you a lot of flexibility.

    Let me know if you’d like a rematch.


  • @ArtofWar1947 thanks, have you played PTV yet? do you want to give that a try? I am in my first game, lots of changes, actually, more to think about. Let me know.


  • @666
    I’ve not played PTV yet. Willing to try, but I need to read the rules and, thus, could not start until this weekend. With a BM3 game, I could start tomorrow. Your choice.

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