@ArtofWar1947 said in PTV ArtofWar (Ax+12) v AxisDominion (Al):
Disappointing.
In any case, scramble to 56?
no scramble. when it’s that overwhelming, you can assume no scramble
Do you mean can you build them there on UK’s next turn?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 factory_minor, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 artilleries, 6 infantry and 1 mech_infantry moved from Hunan to Yunnan
1 artillery moved from Japan to 6 Sea Zone
3 infantry moved from Japan to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
2 transports moved from 36 Sea Zone to 6 Sea Zone
2 tactical_bombers moved from Anhwe to Yunnan
2 fighters moved from Anhwe to Yunnan
2 artilleries and 7 infantry moved from Anhwe to Hunan
4 infantry moved from Jehol to Anhwe
1 armour moved from Korea to Jehol
2 infantry moved from Korea to Manchuria
1 artillery moved from Kiangsi to Kwangsi
1 infantry moved from Kiangsi to Kwangsi
2 artilleries moved from Kwangsi to Yunnan
2 infantry moved from Kwangsi to Yunnan
2 bombers, 5 fighters and 1 tactical_bomber moved from Kiangsi to Yunnan
2 tactical_bombers moved from Kwangsi to Yunnan
1 fighter moved from Kwangsi to Yunnan
1 battleship moved from 6 Sea Zone to 36 Sea Zone
1 carrier moved from 6 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
1 fighter moved from 6 Sea Zone to 36 Sea Zone
1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 infantry moved from Kwangsi to Yunnan
Combat - Japanese
Battle in Yunnan
Japanese attack with 4 artilleries, 2 bombers, 8 fighters, 9 infantry, 1 mech_infantry and 5 tactical_bombers
Chinese defend with 6 infantry
Japanese roll dice for 4 artilleries, 2 bombers, 8 fighters, 9 infantry, 1 mech_infantry and 5 tactical_bombers in Yunnan, round 2 : 16/29 hits, 12.33 expected hits
Chinese roll dice for 6 infantry in Yunnan, round 2 : 1/6 hits, 2.00 expected hits
1 infantry owned by the Japanese and 6 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 4 artilleries, 2 bombers, 8 fighters, 8 infantry, 1 mech_infantry and 5 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Japanese: 1 infantry
Casualties for Chinese: 6 infantry
Non Combat Move - Japanese
2 bombers, 8 fighters and 5 tactical_bombers moved from Yunnan to Kwangsi
3 infantry moved from 36 Sea Zone to Kwangsi
1 artillery moved from 36 Sea Zone to Kwangsi
2 infantry moved from Kwangsi to Yunnan
Place Units - Japanese
1 armour and 2 mech_infantrys placed in Kiangsu
1 factory_minor placed in Manchuria
2 artilleries and 2 infantry placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Korea: 2 aaGuns
EDIT: Adding units owned by Japanese to Manchuria: 2 aaGuns
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 30 PUs; end with 30 PUs
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 40 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00
Japanese regular : 3.67
I placed the art purchased there last turn along with the transport. But, you were right, dice had already been rolled and it was hence unfair. Given all that I would have put the artillery in South Africa instead of the UK. So I’m just asking you since we reversed that, can I change my artillery placement
I’ll allow it but also file it in the “highly irregular” folder since it breaks the simple rule of no edits after dice rolls.
@LennardF …so thats two in the “highly irregular” folder already…and the game just started. This one and the French DD. :disappointed:
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 infantry, 1 marine, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 carrier moved from 102 Sea Zone to 101 Sea Zone
2 fighters moved from 102 Sea Zone to 101 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 marine moved from Western United States to 10 Sea Zone
1 artillery, 1 cruiser, 1 infantry, 1 marine, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 26 Sea Zone to Hawaiian Islands
1 submarine moved from 54 Sea Zone to 45 Sea Zone
1 submarine moved from 26 Sea Zone to 54 Sea Zone
Place Units - Americans
1 carrier and 1 destroyer placed in 10 Sea Zone
1 artillery, 1 infantry and 1 marine placed in Eastern United States
1 infantry placed in Central United States
1 submarine and 1 transport placed in 101 Sea Zone
Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Suiyuyan to Chahar
1 fighter moved from Shensi to Chahar
Combat - Chinese
Battle in Chahar
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
3 infantry moved from Szechwan to Sikang
1 infantry moved from Shensi to Szechwan
1 fighter moved from Chahar to Suiyuyan
Place Units - Chinese
4 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Purchase Units - British
British buy 1 airfield, 2 artilleries, 1 infantry, 1 marine and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Politics - British
British takes Political Action: Political Action British To War With Japanese
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Combat Move - British
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 infantry moved from Kwangtung to Kiangsi
Chinese take Kiangsi from Japanese
3 infantry moved from Persia to Iraq
1 mech_infantry moved from Egypt to Iraq
1 fighter and 1 tactical_bomber moved from Egypt to Iraq
1 fighter and 1 tactical_bomber moved from India to Iraq
1 bomber moved from Anglo Egyptian Sudan to Iraq
1 marine moved from United Kingdom to 109 Sea Zone
1 destroyer moved from 109 Sea Zone to 106 Sea Zone
British take 106 Sea Zone from Germans
1 battleship, 1 carrier, 1 cruiser, 2 fighters and 1 marine moved from 109 Sea Zone to 110 Sea Zone
1 destroyer moved from 119 Sea Zone to 109 Sea Zone
1 marine moved from 110 Sea Zone to Normandy Bordeaux
Combat - British
Battle in Normandy Bordeaux
Battle in Iraq
British attack with 1 bomber, 2 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers
Neutral_Axis defend with 3 infantry
British roll dice for 1 bomber, 2 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers in Iraq, round 2 : 5/9 hits, 3.67 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1.00 expected hits
3 infantry owned by the Neutral_Axis and 2 infantry owned by the British lost in Iraq
British win, taking Normandy Bordeaux from Italians, taking Iraq from Neutral_Axis with 1 bomber, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Neutral_Axis: 3 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Iraq to Egypt
1 fighter and 1 tactical_bomber moved from Iraq to Persia
1 destroyer moved from 81 Sea Zone to 96 Sea Zone
1 cruiser moved from 81 Sea Zone to 98 Sea Zone
1 battleship moved from 76 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from Kenya to 72 Sea Zone
1 armour moved from Kenya to Egypt
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 infantry moved from 81 Sea Zone to Egypt
1 artillery moved from 81 Sea Zone to Egypt
1 bomber moved from Iraq to West India
1 transport moved from 41 Sea Zone to 39 Sea Zone
1 infantry moved from Burma to Shan State
1 aaGun, 1 artillery and 3 infantry moved from Burma to India
Place Units - British
1 airfield placed in Egypt
1 artillery and 1 infantry placed in Union of South Africa
1 transport placed in 110 Sea Zone
1 artillery and 1 marine placed in United Kingdom
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Place Units - UK_Pacific
1 artillery, 4 infantry and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 25 PUs; end with 25 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 28 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 31 PUs
Some Units in India change ownership: 1 artillery, 4 infantry and 2 mech_infantrys
Combat Hit Differential Summary :
Chinese regular : 1.17
Japanese regular : 0.67
Neutral_Axis regular : 1.00
British regular : 1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3
Purchase Units - Italians
Italians buy 2 destroyers and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Italians
1 submarine moved from 95 Sea Zone to 96 Sea Zone
3 infantry moved from Morocco to Algeria
1 infantry moved from Tunisia to Algeria
1 infantry moved from Gibraltar to 92 Sea Zone
1 cruiser, 1 destroyer, 1 infantry and 2 transports moved from 92 Sea Zone to 97 Sea Zone
2 artilleries moved from Greece to 97 Sea Zone
1 infantry moved from Greece to 97 Sea Zone
1 armour moved from Northern Italy to Normandy Bordeaux
1 bomber moved from Greece to Normandy Bordeaux
2 infantry moved from Southern Italy to Northern Italy
1 artillery moved from Northern Italy to Southern France
1 infantry moved from Northern Italy to Southern France
1 fighter moved from Southern Italy to 96 Sea Zone
1 armour moved from Romania to Western Ukraine
Combat - Italians
Battle in 96 Sea Zone
Italians attack with 1 fighter and 1 submarine
British defend with 1 destroyer
Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
British roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 96 Sea Zone
Italians win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Normandy Bordeaux
Italians attack with 1 armour and 1 bomber
British defend with 1 factory_minor, 1 harbour and 1 marine
Italians roll dice for 1 armour and 1 bomber in Normandy Bordeaux, round 2 : 1/2 hits, 1.17 expected hits
British roll dice for 1 marine in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits
1 marine owned by the British and 1 armour owned by the Italians lost in Normandy Bordeaux
Italians win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Italians: 1 armour
Casualties for British: 1 marine
Non Combat Move - Italians
1 bomber moved from Normandy Bordeaux to Western Germany
2 artilleries moved from 97 Sea Zone to Southern Italy
2 infantry moved from 97 Sea Zone to Southern Italy
1 fighter moved from 96 Sea Zone to Southern Italy
1 aaGun moved from Romania to Bessarabia
Place Units - Italians
2 destroyers and 2 submarines placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
Italians regular : 0.50
British regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 transport moved from 42 Sea Zone to 55 Sea Zone
1 infantry moved from Northern Territory to 55 Sea Zone
1 infantry and 1 transport moved from 55 Sea Zone to 45 Sea Zone
Non Combat Move - ANZAC
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 cruiser moved from 62 Sea Zone to 54 Sea Zone
1 artillery moved from New South Wales to Queensland
1 marine moved from New South Wales to Queensland
1 infantry moved from Northern Territory to Queensland
1 transport moved from 54 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
Place Units - ANZAC
1 carrier placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 8 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Southern France to Normandy Bordeaux
Germans take Normandy Bordeaux from British
1 armour moved from Western Ukraine to Bryansk
Germans take Bryansk from Russians
1 armour moved from Bryansk to Ukraine
Germans take Ukraine from Russians
2 armour, 5 artilleries and 21 infantry moved from Western Ukraine to Ukraine
1 infantry moved from Baltic States to Belarus
2 bombers moved from Germany to Belarus
1 fighter moved from Eastern Poland to Belarus
1 tactical_bomber moved from 115 Sea Zone to Belarus
1 fighter moved from 115 Sea Zone to Belarus
1 fighter moved from Finland to Belarus
2 tactical_bombers moved from Finland to Belarus
5 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Vyborg to Novgorod
1 artillery moved from Baltic States to Novgorod
2 mech_infantrys moved from Baltic States to Western Ukraine
8 mech_infantrys moved from Eastern Poland to Ukraine
1 artillery moved from Eastern Poland to Western Ukraine
1 infantry moved from Bessarabia to Western Ukraine
3 infantry moved from Bessarabia to Ukraine
4 armour and 6 mech_infantrys moved from Germany to Eastern Poland
2 transports moved from 115 Sea Zone to 114 Sea Zone
2 artilleries and 2 infantry moved from Germany to 114 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
1 infantry moved from Finland to Karelia
1 fighter moved from Southern Italy to Western Ukraine
1 tactical_bomber moved from Southern Italy to Western Ukraine
Combat - Germans
Battle in Belarus
Germans attack with 2 bombers, 3 fighters, 1 infantry and 3 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 2 bombers, 3 fighters, 1 infantry and 3 tactical_bombers in Belarus, round 2 : 4/9 hits, 5.00 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win with 2 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 bombers moved from Belarus to Germany
2 fighters and 1 tactical_bomber moved from Belarus to Western Ukraine
1 fighter and 2 tactical_bombers moved from Belarus to Eastern Poland
1 aaGun moved from Baltic States to Novgorod
2 artilleries moved from 115 Sea Zone to Novgorod
2 infantry moved from 115 Sea Zone to Novgorod
2 aaGuns moved from Eastern Poland to Western Ukraine
1 aaGun moved from Western Germany to France
Place Units - Germans
2 artilleries and 2 infantry placed in Germany
1 artillery and 1 infantry placed in France
5 infantry placed in Western Germany
4 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 52 PUs; end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Russians regular : 0.67
Germans regular : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4
Purchase Units - Russians
Russians buy 3 artilleries, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Russia to Bryansk
Russians take Bryansk from Germans
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
8 infantry moved from Buryatia to Amur
Combat - Russians
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
2 aaGuns moved from Buryatia to Amur
1 infantry moved from Sakha to Amur
2 infantry moved from Siberia to Amur
6 infantry moved from Timguska to Novosibirsk
1 aaGun, 1 armour, 1 fighter, 3 infantry and 1 tactical_bomber moved from Archangel to Smolensk
2 infantry moved from Rostov to Caucasus
2 mech_infantrys moved from Russia to Smolensk
1 fighter moved from Smolensk to Russia
1 tactical_bomber moved from Smolensk to Russia
1 aaGun moved from Tambov to Russia
2 infantry moved from Tambov to Rostov
1 submarine moved from 109 Sea Zone to 106 Sea Zone
Place Units - Russians
1 artillery and 1 infantry placed in Volgograd
2 artilleries, 6 infantry and 2 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 31 PUs; end with 31 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Combat Hit Differential Summary :
ooops forgot to move my Russian units in China. Pls move 2 Inf and ftr to Suiyuyan and the mechs and tank to Kazakhstan
Scramble Guam?
no scramble and if you want you can do scramble orders for me unless its a tough call or if your just not comfortable. Keeps the game moving, but again your call
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 artillery and 12 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 marine moved from Kwangsi to 36 Sea Zone
1 cruiser and 1 marine moved from 36 Sea Zone to 43 Sea Zone
1 marine moved from 43 Sea Zone to Borneo
1 destroyer moved from 36 Sea Zone to 45 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from Kwangsi to 37 Sea Zone
1 fighter moved from Kwangsi to 37 Sea Zone
2 infantry moved from Manchuria to Korea
2 bombers moved from Kwangsi to Korea
1 artillery moved from Kwangsi to Kwangtung
1 infantry moved from Kwangsi to Kwangtung
1 infantry moved from Hunan to Kiangsi
1 artillery moved from Hunan to Kiangsi
2 mech_infantrys moved from Kiangsu to Jehol
1 armour moved from Kiangsu to Jehol
1 fighter moved from Kwangsi to Kwangtung
1 tactical_bomber moved from Kwangsi to Kwangtung
1 infantry moved from Yunnan to Szechwan
6 fighters moved from Kwangsi to Manchuria
1 carrier moved from 36 Sea Zone to 43 Sea Zone
1 destroyer moved from 36 Sea Zone to 43 Sea Zone
1 fighter moved from 36 Sea Zone to 45 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 45 Sea Zone
1 artillery moved from Kwangsi to 36 Sea Zone
1 carrier moved from 36 Sea Zone to 21 Sea Zone
2 tactical_bombers moved from Kwangsi to 21 Sea Zone
1 cruiser moved from 36 Sea Zone to 21 Sea Zone
1 battleship moved from 36 Sea Zone to 21 Sea Zone
2 artilleries moved from Japan to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
1 artillery moved from 21 Sea Zone to Guam
3 infantry moved from Kwangsi to 36 Sea Zone
2 fighters moved from 36 Sea Zone to 35 Sea Zone
2 fighters moved from 35 Sea Zone to Philippines
2 tactical_bombers moved from 36 Sea Zone to Philippines
1 artillery, 3 infantry and 2 transports moved from 36 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from 35 Sea Zone to Philippines
8 infantry moved from Yunnan to Shan State
4 artilleries moved from Yunnan to Shan State
Combat - Japanese
Battle in Borneo
Battle in Guam
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 airfield and 1 fighter
Japanese roll dice for 1 battleship and 1 cruiser in Guam, round 2 : 2/2 hits, 1.17 expected hits
Americans roll dice for 1 fighter in Guam, round 2 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Guam
Japanese win, taking Borneo from UK_Pacific, taking Guam from Americans with 1 artillery remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 fighter
Battle in 45 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine; ANZAC defend with 1 transport
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 transport owned by the ANZAC and 1 submarine owned by the Americans lost in 45 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Americans: 1 submarine
Casualties for ANZAC: 1 transport
Battle in 37 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Philippines
Japanese attack with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers in Philippines, round 2 : 3/8 hits, 3.33 expected hits
Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Shan State
Japanese attack with 4 artilleries and 8 infantry
British defend with 1 infantry
Japanese roll dice for 4 artilleries and 8 infantry in Shan State, round 2 : 1/12 hits, 3.33 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 4 artilleries and 8 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kwangtung
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Kwangtung, round 2 : 2/4 hits, 1.83 expected hits
UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Kiangsi
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Kiangsi, round 2 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Korea
Japanese attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 2 bombers and 2 infantry in Korea, round 2 : 1/4 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Korea
Japanese win, taking Korea from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Szechwan
Japanese attack with 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.17 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese retreated to Yunnan
Non Combat Move - Japanese
1 infantry moved from 19 Sea Zone to Manchuria
1 artillery moved from 19 Sea Zone to Manchuria
1 fighter moved from Kwangtung to Kwangsi
1 tactical_bomber moved from Kwangtung to Kwangsi
1 fighter moved from 37 Sea Zone to Kwangsi
1 tactical_bomber moved from 37 Sea Zone to Kwangsi
1 tactical_bomber moved from Philippines to 35 Sea Zone
1 fighter moved from Philippines to 35 Sea Zone
1 fighter moved from 45 Sea Zone to Paulau Island
1 tactical_bomber moved from 45 Sea Zone to Paulau Island
1 fighter moved from Philippines to 43 Sea Zone
1 tactical_bomber moved from Philippines to 43 Sea Zone
1 transport moved from 36 Sea Zone to 19 Sea Zone
1 transport moved from 36 Sea Zone to 19 Sea Zone
1 battleship, 1 carrier, 2 destroyers and 1 submarine moved from 36 Sea Zone to 35 Sea Zone
1 armour moved from Jehol to Manchuria
2 bombers moved from Korea to Manchuria
Place Units - Japanese
1 artillery and 2 infantry placed in Manchuria
8 infantry placed in Japan
2 infantry placed in Kiangsu
Japanese undo move 1.
1 artillery and 1 infantry placed in Manchuria
1 infantry placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kwangsi: 2 infantry
EDIT: Adding units owned by Japanese to French Indo China: 2 infantry
EDIT: Changing ownership of French Indo China from Neutral_Axis to Japanese
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 40 PUs; end with 40 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 43 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Americans regular : -0.83
Japanese regular : -1.00
UK_Pacific regular : 0.33
Russians regular : -0.33
I understand where you are coming from - the reason I do it is because of the case where the attacker chooses wrong and then there are extraordinary dice rolls. This just keeps it simple.
In other news, I forgot to post-combat into Indo-China so I made an edit.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 5 artilleries, 2 destroyers, 4 infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 armour and 1 artillery moved from Central United States to 101 Sea Zone
2 artilleries moved from Eastern United States to 101 Sea Zone
3 infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 marine moved from Eastern United States to 101 Sea Zone
1 armour, 3 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 4 infantry, 1 marine, 2 submarines and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 3 artilleries, 4 infantry and 1 marine moved from 91 Sea Zone to Gibraltar
1 bomber moved from Hawaiian Islands to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 54 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 45 Sea Zone
Combat - Americans
Battle in Gibraltar
Battle in 19 Sea Zone
Americans attack with 1 bomber
Japanese defend with 3 transports
3 transports owned by the Japanese lost in 19 Sea Zone
Americans win, taking Gibraltar from Italians with 1 bomber remaining. Battle score for attacker is 21
Casualties for Japanese: 3 transports
Battle in Caroline Islands
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 airfield, 1 harbour and 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Caroline Islands, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Caroline Islands, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Caroline Islands, round 4 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Caroline Islands, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 45 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 45 Sea Zone
Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 marine moved from Hawaiian Islands to 26 Sea Zone
1 cruiser and 1 marine moved from 26 Sea Zone to 54 Sea Zone
1 marine moved from 54 Sea Zone to Queensland
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 54 Sea Zone
1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from 19 Sea Zone to Amur
Place Units - Americans
1 destroyer and 3 transports placed in 101 Sea Zone
4 artilleries and 3 infantry placed in Eastern United States
1 artillery and 1 infantry placed in Western United States
1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Americans regular : -1.50
Japanese regular : -1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 5 artilleries, 2 destroyers, 4 infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 armour and 1 artillery moved from Central United States to 101 Sea Zone
2 artilleries moved from Eastern United States to 101 Sea Zone
3 infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 marine moved from Eastern United States to 101 Sea Zone
1 armour, 3 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 4 infantry, 1 marine, 2 submarines and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 3 artilleries, 4 infantry and 1 marine moved from 91 Sea Zone to Gibraltar
1 bomber moved from Hawaiian Islands to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 54 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 45 Sea Zone
Combat - Americans
Battle in Gibraltar
Battle in 19 Sea Zone
Americans attack with 1 bomber
Japanese defend with 3 transports
3 transports owned by the Japanese lost in 19 Sea Zone
Americans win, taking Gibraltar from Italians with 1 bomber remaining. Battle score for attacker is 21
Casualties for Japanese: 3 transports
Battle in Caroline Islands
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 airfield, 1 harbour and 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Caroline Islands, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Caroline Islands, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Caroline Islands, round 4 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Caroline Islands, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 45 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 45 Sea Zone
Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 marine moved from Hawaiian Islands to 26 Sea Zone
1 cruiser and 1 marine moved from 26 Sea Zone to 54 Sea Zone
1 marine moved from 54 Sea Zone to Queensland
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 54 Sea Zone
1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from 19 Sea Zone to Amur
Place Units - Americans
1 destroyer and 3 transports placed in 101 Sea Zone
4 artilleries and 3 infantry placed in Eastern United States
1 artillery and 1 infantry placed in Western United States
1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
2 infantry moved from Sikang to Szechwan
1 infantry moved from Shensi to Kweichow
1 infantry moved from Sikang to Shensi
1 infantry moved from Suiyuyan to Hopei
Place Units - Chinese
2 infantry placed in Shensi
1 infantry placed in Suiyuyan
Turning on Edit Mode
EDIT: Adding units owned by Chinese to Shensi: 1 fighter
EDIT: Removing units owned by Chinese from Suiyuyan: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Purchase Units - British
British buy 1 artillery, 1 infantry and 4 transports; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 4 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Burma to Yunnan
1 mech_infantry moved from India to Yunnan
1 bomber moved from West India to Yunnan
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
Combat - British
Battle in Normandy Bordeaux
British attack with 1 artillery, 3 fighters and 1 infantry
Germans defend with 1 armour, 1 factory_minor and 1 harbour
British roll dice for 1 battleship and 1 cruiser in Normandy Bordeaux, round 2 : 0/2 hits, 1.17 expected hits
British roll dice for 1 artillery, 3 fighters and 1 infantry in Normandy Bordeaux, round 2 : 1/5 hits, 2.17 expected hits
Germans roll dice for 1 armour in Normandy Bordeaux, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Normandy Bordeaux
British win, taking Normandy Bordeaux from Germans with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Yunnan
British attack with 1 bomber, 1 infantry and 1 mech_infantry
Japanese defend with 2 infantry and 1 mech_infantry
British roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Yunnan, round 2 : 2/3 hits, 1.00 expected hits
Japanese roll dice for 2 infantry and 1 mech_infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
British roll dice for 1 bomber and 1 mech_infantry in Yunnan, round 3 : 2/2 hits, 0.83 expected hits
Japanese roll dice for 1 mech_infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Yunnan
British win with 1 bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry and 1 mech_infantry
Casualties for Japanese: 2 infantry and 1 mech_infantry
Non Combat Move - British
1 infantry moved from India to Burma
1 bomber moved from Yunnan to India
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Egypt
1 artillery moved from 81 Sea Zone to Egypt
1 fighter moved from Persia to India
1 tactical_bomber moved from Persia to Egypt
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Iraq to Egypt
1 battleship and 1 cruiser moved from 98 Sea Zone to 81 Sea Zone
1 transport moved from 81 Sea Zone to 80 Sea Zone
1 infantry moved from West India to Eastern Persia
1 mech_infantry moved from India to Eastern Persia
1 fighter moved from United Kingdom to Gibraltar
2 fighters moved from Normandy Bordeaux to 110 Sea Zone
1 fighter moved from Normandy Bordeaux to United Kingdom
1 infantry moved from Iraq to Trans-Jordan
Place Units - British
1 transport placed in 106 Sea Zone
2 transports placed in 110 Sea Zone
1 transport placed in 71 Sea Zone
1 artillery and 1 infantry placed in Union of South Africa
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 38 PUs
Place Units - UK_Pacific
4 artilleries and 5 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,1
UK_Pacific collect 16 PUs (1 lost to blockades); end with 16 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs
Some Units in India change ownership: 4 artilleries and 5 infantry
Combat Hit Differential Summary :
Americans regular : -1.50
Japanese regular : -0.67
Germans regular : -0.50
British regular : -0.17
I’m ok with giving you back your transports, as I hate when I overlook something like that. Let me know and we can make reasonable changes.
Hah - I missed that bomber coming in for 5 through Japan.
My mistake, the game has moved on.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4
Purchase Units - Italians
Italians buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
1 armour and 5 infantry moved from Algeria to Tunisia
2 artilleries moved from Southern Italy to 97 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
2 artilleries, 1 cruiser, 2 destroyers, 2 infantry, 2 submarines and 2 transports moved from 97 Sea Zone to 96 Sea Zone
2 artilleries moved from 96 Sea Zone to Malta
2 infantry moved from 96 Sea Zone to Malta
1 fighter moved from Southern Italy to Normandy Bordeaux
1 bomber moved from Western Germany to Normandy Bordeaux
1 infantry moved from Southern France to Normandy Bordeaux
1 artillery moved from Southern France to Normandy Bordeaux
1 armour moved from Western Ukraine to Ukraine
2 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Greece to Albania
Combat - Italians
Battle in Normandy Bordeaux
Italians attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
British defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1.83 expected hits
British roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the British and 1 infantry owned by the British lost in Normandy Bordeaux
Italians win, taking Normandy Bordeaux from British with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Battle in Malta
Italians attack with 2 artilleries and 2 infantry
British defend with 1 aaGun and 1 infantry
Italians roll dice for 1 cruiser in Malta, round 2 : 0/1 hits, 0.50 expected hits
Italians roll dice for 2 artilleries and 2 infantry in Malta, round 2 : 1/4 hits, 1.33 expected hits
British roll dice for 1 aaGun and 1 infantry in Malta, round 2 : 1/1 hits, 0.33 expected hits
1 aaGun owned by the British and 1 infantry owned by the Italians lost in Malta
Italians roll dice for 2 artilleries and 1 infantry in Malta, round 3 : 1/3 hits, 1.00 expected hits
British roll dice for 1 infantry in Malta, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Malta
Italians win, taking Malta from British with 2 artilleries and 1 infantry remaining. Battle score for attacker is 5
Casualties for Italians: 1 infantry
Casualties for British: 1 aaGun and 1 infantry
Non Combat Move - Italians
1 aaGun moved from Bessarabia to Ukraine
1 fighter moved from Normandy Bordeaux to Western Germany
1 bomber moved from Normandy Bordeaux to Southern Italy
Place Units - Italians
3 infantry placed in Southern Italy
4 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
Italians regular : -0.67
British regular : -0.33