PTV Adam514 (Axis) vs 666 (Allies)


  • Testing Forum poster

    Test summary from TripleA, engine version: 2.2.20868, time: 8:45:52 AM
    Savegame


  • TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 9
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 fighter moved from Hawaiian Islands to 27 Sea Zone
            1 infantry moved from Trans-Jordan to Egypt
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Territory Summary for ANZAC and French :

    Hawaiian Islands : 3 fighters and 1 infantry
    Trans-Jordan : 1 infantry
    United Kingdom : 2 infantry
    Egypt : 1 infantry
    New Zealand : 1 airfield and 1 harbour
    27 Sea Zone : 1 cruiser, 1 destroyer, 1 fighter and 1 transport
    

    Production/PUs Summary :

    Germans : 56 / 80
    Russians : 29 / 36
    Japanese : 70 / 88
    Americans : 52 / 77
    Chinese : 4 / 4
    British : 37 / 37
    UK_Pacific : 7 / 9
    Italians : 20 / 9
    ANZAC : 2 / 0
    French : 1 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 20 / 0
    

    Savegame


  • @Adam514 wow, Anz/Fre turn is really anti climatic now.

  • '19 '17

    TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 2 artilleries, 1 fighter, 8 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Bryansk to Tula
            4 fighters and 3 tactical_bombers moved from Greece to Tula
            1 cruiser and 1 destroyer moved from 116 Sea Zone to 128 Sea Zone
            1 submarine moved from 127 Sea Zone to 128 Sea Zone
            1 bomber moved from Southern Italy to 128 Sea Zone
    
        Combat - Germans
            Battle in 128 Sea Zone
                Germans attack with 1 bomber, 1 cruiser, 1 destroyer and 1 submarine
                British defend with 1 submarine
                    Germans roll dice for 1 submarine in 128 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 bomber, 1 cruiser and 1 destroyer in 128 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                    British roll dice for 1 submarine in 128 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the British lost in 128 Sea Zone
                Germans win, taking 128 Sea Zone from Neutral with 1 bomber, 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                Casualties for British: 1 submarine
            Battle in Tula
                Germans attack with 4 fighters, 2 infantry and 3 tactical_bombers
                Russians defend with 2 infantry
                    Germans roll dice for 4 fighters, 2 infantry and 3 tactical_bombers in Tula, round 2 : 3/9 hits, 4.33 expected hits
                    Russians roll dice for 2 infantry in Tula, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Tula
                Germans win, taking Tula from Russians with 4 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Germans
            4 fighters and 3 tactical_bombers moved from Tula to Kursk
            2 aaGuns, 4 armour, 8 artilleries, 16 infantry and 6 mech_infantrys moved from Bryansk to Kursk
            1 infantry moved from Southern Belarus to Bryansk
            17 armour and 13 mech_infantrys moved from Iraq to Southern Caucasus
            3 armour and 4 mech_infantrys moved from Eastern Poland to Western Ukraine
            2 infantry moved from Vologda to Leningrad
            3 infantry moved from Leningrad to Northern Belarus
            4 infantry moved from Finland to Karelia
            5 infantry moved from Norway to Finland
            2 infantry moved from Western Germany to 116 Sea Zone
            2 infantry moved from 116 Sea Zone to Norway
            1 infantry moved from Germany to Poland
            1 infantry moved from Holland Belgium to Western Germany
            1 infantry moved from Normandy Bordeaux to Holland Belgium
            1 armour and 1 mech_infantry moved from Germany to Romania
            3 armour and 4 mech_infantrys moved from Germany to Eastern Poland
            1 armour and 3 mech_infantrys moved from Western Germany to Poland
            1 bomber moved from 128 Sea Zone to Western Germany
            3 fighters and 1 tactical_bomber moved from Greece to Kursk
            1 fighter and 1 tactical_bomber moved from Northwest Persia to Southern Caucasus
    
        Place Units - Germans
            1 artillery and 2 infantry placed in Leningrad
            1 artillery and 4 infantry placed in Germany
            1 infantry placed in Western Germany
            1 infantry placed in Germany
            3 armour, 1 fighter and 4 mech_infantrys placed in Western Germany
            Germans undo move 5.
            2 armour and 2 mech_infantrys placed in Germany
            1 armour, 1 fighter and 2 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,6,1,4,2,4,6,4,5,6,5,5
                Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 3,3
            Germans collect 53 PUs (4 lost to blockades); end with 53 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 56 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 65 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.67
    Germans regular : -2.00
    British regular : -0.17
    

    Savegame


  • Testing Forum poster

    Test summary from TripleA, engine version: 2.2.20868, time: 9:15:52 AM
    Savegame


  • Testing Forum poster

    Test summary from TripleA, engine version: 2.2.20868, time: 9:38:40 AM
    Savegame


  • TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - Russians
            Russians buy 1 armour, 5 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Russia to Tula
            1 fighter and 1 tactical_bomber moved from Russia to Tula
            1 infantry moved from Russia to Bryansk
            1 fighter moved from Russia to Bryansk
    
        Combat - Russians
            Battle in Tula
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 2 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tula, round 2 : 1/4 hits, 1.50 expected hits
                    Germans roll dice for 2 infantry in Tula, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Tula
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tula, round 3 : 1/4 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Tula, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Tula
                Russians win, taking Tula from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
            Battle in Bryansk
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                 retreated to Bryansk
                Germans win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Russians
            10 infantry moved from Samara to Stalingrad
            1 infantry moved from Uzbekistan to Kazakhstan
            1 fighter moved from Bryansk to Stalingrad
            1 fighter and 1 tactical_bomber moved from Tula to Stalingrad
            2 armour and 2 mech_infantrys moved from Russia to Stalingrad
            5 artilleries and 10 infantry moved from Russia to Samara
            1 infantry moved from Rostov to Tambov
            10 artilleries and 27 infantry moved from Rostov to Stalingrad
            5 artilleries moved from Russia to Samara
            1 aaGun moved from Russia to Samara
            1 aaGun moved from Russia to Samara
            2 infantry moved from Russia to Samara
            2 infantry moved from Russia to Samara
            1 infantry moved from Yaroslavl to Gorky
            1 infantry moved from Yaroslavl to Gorky
            1 infantry moved from Smolensk to Yaroslavl
    
        Place Units - Russians
            1 armour, 5 infantry, 1 mech_infantry and 1 tactical_bomber placed in Russia
    
        Turn Complete - Russians
            Russians collect 29 PUs; end with 29 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0.33
    Russians regular : -1.67
    

    Territory Summary for Russians :

    Kazakhstan : 1 infantry
    Siberia : 2 aaGuns, 1 artillery, 1 factory_minor and 11 infantry
    Tambov : 2 infantry
    Russia : 2 aaGuns, 1 airfield, 1 armour, 10 artilleries, 1 factory_major, 29 infantry, 1 mech_infantry and 1 tactical_bomber
    Yaroslavl : 1 infantry
    Samara : 2 aaGuns, 10 artilleries and 14 infantry
    Urals : 1 factory_minor
    Gorky : 2 infantry
    Northern Caucasus : 1 infantry
    Rostov : 2 infantry
    Stalingrad : 2 armour, 10 artilleries, 2 fighters, 37 infantry, 2 mech_infantrys and 1 tactical_bomber
    Tula : 2 infantry
    Amur : 1 infantry
    108 Sea Zone : 1 submarine
    

    Production/PUs Summary :

    Germans : 56 / 75
    Russians : 29 / 34
    Japanese : 70 / 88
    Americans : 52 / 77
    Chinese : 4 / 4
    British : 37 / 37
    UK_Pacific : 7 / 9
    Italians : 20 / 9
    ANZAC : 2 / 0
    French : 1 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 20 / 0
    

    Savegame


  • @Adam514 is there any big differences between 4.0 and 5.1? I have just installed 5.1, hoping it doesn’t cause a problem with our 4.0 game?

  • '19 '17

    @666 Visually you’ll see an extra sea zone in near Malaya, but it won’t exist in our save and you can ignore it. There’s also a message that will appear for an NO that doesn’t exist in our save, but you can ignore it.

  • '19 '17

    TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 8 infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 artilleries and 7 infantry moved from Tsinghai to Eastern Sinkiang
            1 armour and 1 mech_infantry moved from Szechwan to Eastern Sinkiang
            1 infantry moved from Inner Mongolia to Kansu
            2 bombers moved from French Indo China to Kansu
    
        Combat - Japanese
            Battle in Eastern Sinkiang
                Japanese attack with 1 armour, 2 artilleries, 7 infantry and 1 mech_infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour, 2 artilleries, 7 infantry and 1 mech_infantry in Eastern Sinkiang, round 2 : 5/11 hits, 3.00 expected hits
                    Chinese roll dice for 1 infantry in Eastern Sinkiang, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Eastern Sinkiang
                Japanese win, taking Eastern Sinkiang from Chinese with 1 armour, 2 artilleries, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Kansu
                Japanese attack with 2 bombers and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 bombers and 1 infantry in Kansu, round 2 : 2/3 hits, 1.17 expected hits
                    Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kansu
                Japanese win, taking Kansu from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            2 bombers moved from Kansu to Szechwan
            1 infantry moved from Chahar to Inner Mongolia
            1 infantry moved from Jehol to Chahar
            1 infantry moved from Honan to Tsinghai
            1 infantry moved from Jehol to Shansi
            1 infantry moved from Shansi to Honan
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Hopei to Tsinghai
            1 infantry moved from Jehol to Anhwe
            1 artillery and 1 infantry moved from Jehol to Anhwe
            1 infantry moved from Yunnan to French Indo China
            1 infantry moved from Szechwan to Yunnan
            2 marines moved from Victoria to 64 Sea Zone
            1 cruiser and 1 marine moved from 64 Sea Zone to 43 Sea Zone
            1 marine moved from 43 Sea Zone to Java
            1 battleship moved from 55 Sea Zone to 43 Sea Zone
            1 cruiser and 1 marine moved from 64 Sea Zone to 35 Sea Zone
            1 marine moved from 35 Sea Zone to Caroline Islands
            2 carriers moved from 55 Sea Zone to 43 Sea Zone
            1 destroyer and 1 submarine moved from 55 Sea Zone to 43 Sea Zone
            1 submarine moved from 39 Sea Zone to 43 Sea Zone
            1 destroyer moved from 55 Sea Zone to 43 Sea Zone
            3 fighters and 1 tactical_bomber moved from 55 Sea Zone to 43 Sea Zone
            1 marine moved from Caroline Islands to 35 Sea Zone
            1 cruiser and 1 marine moved from 35 Sea Zone to 43 Sea Zone
            1 marine moved from 43 Sea Zone to Java
            1 artillery and 1 infantry moved from Victoria to 64 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 64 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from 43 Sea Zone to Java
            1 artillery and 1 infantry moved from Victoria to 64 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 64 Sea Zone to 35 Sea Zone
            3 artilleries and 8 infantry moved from Victoria to South Australia
            1 carrier and 2 submarines moved from 55 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Caroline Islands
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Caroline Islands
            1 transport moved from 35 Sea Zone to 6 Sea Zone
            2 artilleries and 5 infantry moved from Southern Manchuria to Jehol
            1 artillery and 1 infantry moved from Korea to Southern Manchuria
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry moved from 6 Sea Zone to Korea
            1 carrier, 1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
            1 submarine moved from 7 Sea Zone to 35 Sea Zone
            1 submarine moved from 36 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from 55 Sea Zone to Queensland
            1 fighter moved from 55 Sea Zone to Caroline Islands
            1 fighter moved from Caroline Islands to Japan
            1 submarine moved from 76 Sea Zone to 59 Sea Zone
            2 fighters and 2 tactical_bombers moved from French Indo China to Tsinghai
            1 fighter and 1 tactical_bomber moved from French Indo China to Tsinghai
    
        Place Units - Japanese
            1 submarine placed in 7 Sea Zone
            1 carrier, 2 destroyers and 2 submarines placed in 6 Sea Zone
            1 artillery and 2 infantry placed in French Indo China
            3 infantry placed in Southern Manchuria
            1 fighter and 3 infantry placed in Japan
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Caroline Islands: 1 tactical_bomber
            EDIT: Adding units owned by Japanese to Japan: 1 tactical_bomber
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Japanese collect 72 PUs; end with 72 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 75 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 90 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Japanese regular : 2.83
    

    Savegame


  • Testing Forum poster

    Test summary from TripleA, engine version: 2.2.20868, time: 9:39:42 AM
    Savegame


  • TripleA Manual Gamesave Post: Americans round 10

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 fighters, 6 infantry, 1 marine and 3 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Gibraltar to 101 Sea Zone
            2 fighters and 1 tactical_bomber moved from Egypt to 101 Sea Zone
            2 carriers, 3 fighters and 1 tactical_bomber moved from 83 Sea Zone to 101 Sea Zone
            1 armour moved from Egypt to Iraq
                  Americans take Iraq from Germans
            1 cruiser and 2 destroyers moved from 83 Sea Zone to 101 Sea Zone
            2 infantry moved from Algeria to 94 Sea Zone
            2 infantry and 1 transport moved from 94 Sea Zone to 101 Sea Zone
            2 infantry moved from 101 Sea Zone to Cyprus
            1 destroyer moved from 94 Sea Zone to 101 Sea Zone
            1 submarine moved from 27 Sea Zone to 50 Sea Zone
            15 fighters moved from 27 Sea Zone to 50 Sea Zone
    

    Combat Hit Differential Summary :

    Savegame


  • @Adam514 scramble from Greece?

  • '19 '17

    @666 No scramble.


  • Testing Forum poster

    Test summary from TripleA, engine version: 2.2.20868, time: 6:41:09 PM
    Savegame


  • TripleA Turn Summary: Americans round 10

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 fighters, 6 infantry, 1 marine and 3 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Gibraltar to 101 Sea Zone
            2 fighters and 1 tactical_bomber moved from Egypt to 101 Sea Zone
            2 carriers, 3 fighters and 1 tactical_bomber moved from 83 Sea Zone to 101 Sea Zone
            1 armour moved from Egypt to Iraq
                  Americans take Iraq from Germans
            1 cruiser and 2 destroyers moved from 83 Sea Zone to 101 Sea Zone
            2 infantry moved from Algeria to 94 Sea Zone
            2 infantry and 1 transport moved from 94 Sea Zone to 101 Sea Zone
            2 infantry moved from 101 Sea Zone to Cyprus
            1 destroyer moved from 94 Sea Zone to 101 Sea Zone
            1 submarine moved from 27 Sea Zone to 50 Sea Zone
            15 fighters moved from 27 Sea Zone to 50 Sea Zone
    
        Combat - Americans
            Battle in Cyprus
            Battle in 50 Sea Zone
                Americans attack with 15 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 50 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 15 fighters in 50 Sea Zone, round 2 : 10/15 hits, 7.50 expected hits
                    Japanese roll dice for 1 destroyer in 50 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 50 Sea Zone
                Americans win, taking Cyprus from Italians with 15 fighters remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            15 fighters moved from 50 Sea Zone to 27 Sea Zone
            1 artillery and 5 infantry moved from Western United States to 11 Sea Zone
            1 artillery, 5 infantry and 3 transports moved from 11 Sea Zone to 13 Sea Zone
            1 armour and 1 mech_infantry moved from Tobruk to Egypt
            2 armour and 4 infantry moved from Egypt to Trans-Jordan
            1 bomber moved from 101 Sea Zone to Egypt
            2 fighters and 1 tactical_bomber moved from 101 Sea Zone to Egypt
            1 submarine moved from 94 Sea Zone to 95 Sea Zone
            3 fighters moved from Eastern United States to Gibraltar
            1 infantry moved from Algeria to Tunisia
            1 aaGun and 1 infantry moved from Algeria to Tunisia
            1 destroyer moved from 104 Sea Zone to 93 Sea Zone
            2 transports moved from 27 Sea Zone to 11 Sea Zone
            1 artillery, 5 infantry and 3 transports moved from 13 Sea Zone to 27 Sea Zone
            1 artillery and 5 infantry moved from 27 Sea Zone to Hawaiian Islands
            2 fighters moved from Western United States to Hawaiian Islands
    
        Place Units - Americans
            3 infantry placed in Eastern United States
            2 fighters, 3 infantry and 1 marine placed in Western United States
            1 carrier and 3 submarines placed in 11 Sea Zone
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 2.17
    Japanese regular : 0.67
    

    Territory Summary for Americans :

    Marshall Islands : 1 flag
    Western United States : 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 3 infantry and 1 marine
    Midway : 1 airfield
    Eastern United States : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 3 infantry
    Central United States : 1 factory_major
    Wake Island : 1 airfield
    Hawaiian Islands : 2 aaGuns, 1 airfield, 3 artilleries, 2 fighters, 1 harbour, 12 infantry and 2 marines
    Gibraltar : 3 fighters
    Cyprus : 2 infantry
    Trans-Jordan : 2 armour and 4 infantry
    Egypt : 1 armour, 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber
    Tunisia : 1 aaGun and 2 infantry
    Algeria : 1 flag
    Morocco : 1 flag
    93 Sea Zone : 1 destroyer
    Iraq : 1 flag, 1 armour
    83 Sea Zone : 2 transports
    101 Sea Zone : 2 carriers, 1 cruiser, 3 destroyers and 1 transport
    104 Sea Zone : 2 transports
    95 Sea Zone : 1 submarine
    11 Sea Zone : 1 carrier, 3 submarines and 2 transports
    27 Sea Zone : 1 battleship, 8 carriers, 2 cruisers, 7 destroyers, 15 fighters, 8 submarines and 4 transports
    

    Production/PUs Summary :

    Germans : 54 / 75
    Russians : 29 / 34
    Japanese : 72 / 90
    Americans : 54 / 79
    Chinese : 2 / 4
    British : 37 / 37
    UK_Pacific : 7 / 9
    Italians : 20 / 9
    ANZAC : 2 / 0
    French : 1 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 20 / 0
    

    Savegame


  • TripleA Turn Summary: Chinese round 10

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 artillery and 1 fighter moved from Northern Sinkiang to Kansu
    
        Combat - Chinese
            Battle in Kansu
                Chinese attack with 1 artillery and 1 fighter
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 1 fighter in Kansu, round 2 : 1/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kansu
                Chinese win, taking Kansu from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kansu to Northern Sinkiang
    
        Place Units - Chinese
            1 infantry placed in Western Sinkiang
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 4 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.17
    Japanese regular : -0.33
    

    Territory Summary for Chinese :

    Kansu : 1 artillery
    Western Sinkiang : 1 infantry
    Northern Sinkiang : 1 fighter and 8 infantry
    

    Production/PUs Summary :

    Germans : 54 / 75
    Russians : 29 / 34
    Japanese : 71 / 90
    Americans : 54 / 79
    Chinese : 3 / 4
    British : 37 / 37
    UK_Pacific : 7 / 9
    Italians : 20 / 9
    ANZAC : 2 / 0
    French : 1 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 20 / 0
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 10

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 fighters, 6 infantry, 1 marine and 3 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Gibraltar to 101 Sea Zone
            2 fighters and 1 tactical_bomber moved from Egypt to 101 Sea Zone
            2 carriers, 3 fighters and 1 tactical_bomber moved from 83 Sea Zone to 101 Sea Zone
            1 armour moved from Egypt to Iraq
                  Americans take Iraq from Germans
            1 cruiser and 2 destroyers moved from 83 Sea Zone to 101 Sea Zone
            2 infantry moved from Algeria to 94 Sea Zone
            2 infantry and 1 transport moved from 94 Sea Zone to 101 Sea Zone
            2 infantry moved from 101 Sea Zone to Cyprus
            1 destroyer moved from 94 Sea Zone to 101 Sea Zone
            1 submarine moved from 27 Sea Zone to 50 Sea Zone
            15 fighters moved from 27 Sea Zone to 50 Sea Zone
    
        Combat - Americans
            Battle in Cyprus
            Battle in 50 Sea Zone
                Americans attack with 15 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 50 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 15 fighters in 50 Sea Zone, round 2 : 10/15 hits, 7.50 expected hits
                    Japanese roll dice for 1 destroyer in 50 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 50 Sea Zone
                Americans win, taking Cyprus from Italians with 15 fighters remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            15 fighters moved from 50 Sea Zone to 27 Sea Zone
            1 artillery and 5 infantry moved from Western United States to 11 Sea Zone
            1 artillery, 5 infantry and 3 transports moved from 11 Sea Zone to 13 Sea Zone
            1 armour and 1 mech_infantry moved from Tobruk to Egypt
            2 armour and 4 infantry moved from Egypt to Trans-Jordan
            1 bomber moved from 101 Sea Zone to Egypt
            2 fighters and 1 tactical_bomber moved from 101 Sea Zone to Egypt
            1 submarine moved from 94 Sea Zone to 95 Sea Zone
            3 fighters moved from Eastern United States to Gibraltar
            1 infantry moved from Algeria to Tunisia
            1 aaGun and 1 infantry moved from Algeria to Tunisia
            1 destroyer moved from 104 Sea Zone to 93 Sea Zone
            2 transports moved from 27 Sea Zone to 11 Sea Zone
            1 artillery, 5 infantry and 3 transports moved from 13 Sea Zone to 27 Sea Zone
            1 artillery and 5 infantry moved from 27 Sea Zone to Hawaiian Islands
            2 fighters moved from Western United States to Hawaiian Islands
    
        Place Units - Americans
            3 infantry placed in Eastern United States
            2 fighters, 3 infantry and 1 marine placed in Western United States
            1 carrier and 3 submarines placed in 11 Sea Zone
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 artillery and 1 fighter moved from Northern Sinkiang to Kansu
    
        Combat - Chinese
            Battle in Kansu
                Chinese attack with 1 artillery and 1 fighter
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 1 fighter in Kansu, round 2 : 1/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kansu
                Chinese win, taking Kansu from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kansu to Northern Sinkiang
    
        Place Units - Chinese
            1 infantry placed in Western Sinkiang
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 4 PUs
    
        Purchase Units - British
            British buy 1 airfield, 1 armour, 1 artillery, 2 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 transport moved from 83 Sea Zone to 100 Sea Zone
            1 artillery moved from Alexandria to 100 Sea Zone
            1 infantry moved from Egypt to 100 Sea Zone
            1 artillery and 3 infantry moved from Egypt to 83 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 83 Sea Zone to 100 Sea Zone
            1 marine moved from Egypt to 83 Sea Zone
            1 cruiser and 1 marine moved from 83 Sea Zone to 100 Sea Zone
            2 artilleries, 1 cruiser, 4 infantry, 1 marine and 3 transports moved from 100 Sea Zone to 101 Sea Zone
            2 artilleries, 3 fighters, 4 infantry, 1 marine and 1 tactical_bomber moved from 101 Sea Zone to Greece
            1 bomber and 10 fighters moved from Egypt to Greece
            1 infantry moved from Baluchistan to Southern Persia
                  British take Southern Persia from Germans
            1 infantry moved from Burma to Shan State
            1 fighter and 1 tactical_bomber moved from Eastern India to Shan State
            2 fighters moved from Gibraltar to 101 Sea Zone
            1 destroyer moved from 94 Sea Zone to 101 Sea Zone
            1 submarine moved from 101 Sea Zone to 99 Sea Zone
            1 submarine moved from 99 Sea Zone to 95 Sea Zone
            1 submarine moved from 95 Sea Zone to 93 Sea Zone
            1 submarine moved from 112 Sea Zone to 108 Sea Zone
            1 destroyer moved from 109 Sea Zone to 93 Sea Zone
    
        Combat - British
            Battle in Greece
                British attack with 2 artilleries, 1 bomber, 13 fighters, 4 infantry, 1 marine and 1 tactical_bomber
                Italians defend with 1 aaGun, 1 airfield, 1 artillery, 2 fighters and 7 infantry
                    Italians roll AA dice in Greece : 1/3 hits, 0.50 expected hits
                    1 fighter owned by the British lost in Greece
                    British roll dice for 1 cruiser in Greece, round 2 : 0/1 hits, 0.50 expected hits
                    British roll dice for 2 artilleries, 1 bomber, 12 fighters, 4 infantry, 1 marine and 1 tactical_bomber in Greece, round 2 : 5/21 hits, 9.17 expected hits
                    Italians roll dice for 1 aaGun, 1 artillery, 2 fighters and 7 infantry in Greece, round 2 : 5/10 hits, 4.00 expected hits
                    1 aaGun owned by the Italians, 1 artillery owned by the British, 4 infantry owned by the Italians and 4 infantry owned by the British lost in Greece
                    British roll dice for 1 artillery, 1 bomber, 12 fighters, 1 marine and 1 tactical_bomber in Greece, round 3 : 5/16 hits, 7.83 expected hits
                    Italians roll dice for 1 artillery, 2 fighters and 3 infantry in Greece, round 3 : 1/6 hits, 2.67 expected hits
                    1 fighter owned by the Italians, 1 artillery owned by the Italians, 1 artillery owned by the British and 3 infantry owned by the Italians lost in Greece
                    British roll dice for 1 bomber, 12 fighters, 1 marine and 1 tactical_bomber in Greece, round 4 : 9/15 hits, 7.50 expected hits
                    Italians roll dice for 1 fighter in Greece, round 4 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the Italians and 1 fighter owned by the British lost in Greece
                British win, taking Greece from Italians with 1 bomber, 11 fighters, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 10
                Casualties for British: 2 artilleries, 2 fighters and 4 infantry
                Casualties for Italians: 1 aaGun, 1 artillery, 2 fighters and 7 infantry
            Battle in Shan State
                British attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            2 marines moved from Eastern India to 40 Sea Zone
            1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 marines, 1 submarine and 2 transports moved from 40 Sea Zone to 82 Sea Zone
            1 aaGun, 2 armour, 1 artillery, 3 infantry and 2 mech_infantrys moved from Western India to Baluchistan
            2 aaGuns, 5 artilleries and 15 infantry moved from Burma to Eastern India
            1 fighter and 1 tactical_bomber moved from Shan State to Eastern India
            1 aaGun, 1 armour, 12 infantry and 3 mech_infantrys moved from Egypt to Trans-Jordan
            1 mech_infantry moved from Belgian Congo to Egypt
            1 bomber, 11 fighters and 1 tactical_bomber moved from Greece to Crete
    
        Place Units - British
            1 airfield placed in Crete
            1 transport placed in 73 Sea Zone
            1 armour placed in Union of South Africa
            1 artillery and 2 infantry placed in Egypt
    
        Turn Complete - British
            British collect 41 PUs; end with 41 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 50 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 7 PUs; end with 7 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
            Some Units in Eastern India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 0.17
    Americans regular : 2.17
    Italians regular : -0.33
    Japanese regular : 1.00
    British regular : -5.33
    Italians AA : 0.50
    

    Territory Summary for Americans, British, Chinese and UK_Pacific :

    Marshall Islands : 1 flag
    Western United States : 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 3 infantry and 1 marine
    Midway : 1 airfield
    Eastern United States : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 3 infantry
    Central United States : 1 factory_major
    Wake Island : 1 airfield
    Hawaiian Islands : 2 aaGuns, 1 airfield, 3 artilleries, 2 fighters, 1 harbour, 12 infantry and 2 marines
    Kansu : 1 artillery
    Western Sinkiang : 1 infantry
    Northern Sinkiang : 1 fighter and 8 infantry
    Gibraltar : 1 airfield, 3 fighters and 1 harbour
    Cyprus : 2 infantry
    Iceland : 1 airfield
    Scotland : 1 airfield
    Quebec : 1 factory_minor and 1 harbour
    Trans-Jordan : 1 aaGun, 3 armour, 16 infantry and 3 mech_infantrys
    Union of South Africa : 1 armour, 1 factory_minor, 1 harbour and 3 infantry
    United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 8 infantry and 1 mech_infantry
    Egypt : 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
    Malta : 1 airfield
    Eastern India : 2 aaGuns, 1 airfield, 6 artilleries, 1 factory_major, 1 fighter, 1 harbour, 21 infantry and 1 tactical_bomber
    Burma : 1 infantry
    Libya : 1 flag
    Tobruk : 1 flag
    Ethiopia : 1 flag
    Italian Somaliland : 1 flag
    Syria : 1 flag
    Tunisia : 1 flag, 1 aaGun and 2 infantry
    Algeria : 1 flag
    French Madagascar : 1 flag
    Morocco : 1 flag
    French West Africa : 1 flag
    French Central Africa : 1 flag
    99 Sea Zone : 1 flag, 6 submarines
    100 Sea Zone : 1 flag
    Southern Persia : 1 flag, 1 infantry
    Brazil : 1 flag
    82 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 marines, 1 submarine and 2 transports
    93 Sea Zone : 2 destroyers and 1 submarine
    Greece : 1 flag, 1 airfield and 1 marine
    Iraq : 1 flag, 1 armour
    83 Sea Zone : 2 transports
    Crete : 1 flag, 1 airfield, 1 bomber, 11 fighters and 1 tactical_bomber
    101 Sea Zone : 2 carriers, 2 cruisers, 4 destroyers, 2 fighters and 4 transports
    104 Sea Zone : 2 transports
    95 Sea Zone : 2 submarines
    73 Sea Zone : 1 transport
    109 Sea Zone : 1 flag
    108 Sea Zone : 1 submarine
    11 Sea Zone : 1 carrier, 3 submarines and 2 transports
    27 Sea Zone : 1 battleship, 8 carriers, 2 cruisers, 7 destroyers, 15 fighters, 8 submarines and 4 transports
    Baluchistan : 1 aaGun, 2 armour, 1 artillery, 3 infantry and 2 mech_infantrys
    

    Production/PUs Summary :

    Germans : 52 / 75
    Russians : 29 / 34
    Japanese : 71 / 90
    Americans : 54 / 79
    Chinese : 3 / 4
    British : 41 / 50
    UK_Pacific : 7 / 10
    Italians : 18 / 9
    ANZAC : 2 / 0
    French : 1 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 20 / 0
    

    Dice Statistics:

    Total
            1 was rolled 205 times
            2 was rolled 205 times
            3 was rolled 237 times
            4 was rolled 210 times
            5 was rolled 202 times
            6 was rolled 199 times
        Average roll : 3.474
        Median : 3.000
        Variance : 0.766
        Standard Deviation : 0.875
        Total rolls : 1258
    
    Germans Combat
            1 was rolled 36 times
            2 was rolled 36 times
            3 was rolled 53 times
            4 was rolled 27 times
            5 was rolled 37 times
            6 was rolled 31 times
        Average roll : 3.391
        Median : 3.000
        Variance : 1.796
        Standard Deviation : 1.340
        Total rolls : 220
    
    British Combat
            1 was rolled 35 times
            2 was rolled 32 times
            3 was rolled 35 times
            4 was rolled 45 times
            5 was rolled 28 times
            6 was rolled 36 times
        Average roll : 3.507
        Median : 4.000
        Variance : 0.756
        Standard Deviation : 0.870
        Total rolls : 211
    
    Italians Combat
            1 was rolled 22 times
            2 was rolled 19 times
            3 was rolled 22 times
            4 was rolled 17 times
            5 was rolled 25 times
            6 was rolled 17 times
        Average roll : 3.451
        Median : 3.000
        Variance : 0.424
        Standard Deviation : 0.651
        Total rolls : 122
    
    French Combat
            1 was rolled 3 times
            2 was rolled 3 times
            3 was rolled 4 times
            4 was rolled 3 times
            5 was rolled 3 times
            6 was rolled 1 times
        Average roll : 3.176
        Median : 3.000
        Variance : 0.302
        Standard Deviation : 0.550
        Total rolls : 17
    
    Americans Combat
            1 was rolled 13 times
            2 was rolled 13 times
            3 was rolled 9 times
            4 was rolled 10 times
            5 was rolled 15 times
            6 was rolled 12 times
        Average roll : 3.514
        Median : 4.000
        Variance : 0.338
        Standard Deviation : 0.581
        Total rolls : 72
    
    ANZAC Combat
            1 was rolled 2 times
            2 was rolled 1 times
            3 was rolled 4 times
            4 was rolled 2 times
            5 was rolled 6 times
            6 was rolled 5 times
        Average roll : 4.200
        Median : 5.000
        Variance : 1.018
        Standard Deviation : 1.009
        Total rolls : 20
    
    Neutral_Allies Combat
            1 was rolled 1 times
            2 was rolled 3 times
            3 was rolled 1 times
            4 was rolled 3 times
            5 was rolled 3 times
            6 was rolled 1 times
        Average roll : 3.583
        Median : 4.000
        Variance : 0.545
        Standard Deviation : 0.739
        Total rolls : 12
    
    Chinese Combat
            1 was rolled 15 times
            2 was rolled 13 times
            3 was rolled 19 times
            4 was rolled 23 times
            5 was rolled 19 times
            6 was rolled 17 times
        Average roll : 3.651
        Median : 4.000
        Variance : 0.584
        Standard Deviation : 0.764
        Total rolls : 106
    
    UK_Pacific Combat
            1 was rolled 2 times
            2 was rolled 1 times
            3 was rolled 2 times
            4 was rolled 2 times
            5 was rolled 1 times
            6 was rolled 2 times
        Average roll : 3.500
        Median : 3.500
        Variance : 0.148
        Standard Deviation : 0.385
        Total rolls : 10
    
    Russians Combat
            1 was rolled 18 times
            2 was rolled 35 times
            3 was rolled 38 times
            4 was rolled 28 times
            5 was rolled 29 times
            6 was rolled 33 times
        Average roll : 3.630
        Median : 3.000
        Variance : 1.371
        Standard Deviation : 1.171
        Total rolls : 181
    
    Neutral_Axis Combat
            1 was rolled 1 times
            3 was rolled 2 times
            5 was rolled 1 times
            6 was rolled 2 times
        Average roll : 4.000
        Median : 4.000
        Variance : 0.800
        Standard Deviation : 0.894
        Total rolls : 6
    
    Japanese Combat
            1 was rolled 57 times
            2 was rolled 49 times
            3 was rolled 48 times
            4 was rolled 50 times
            5 was rolled 35 times
            6 was rolled 42 times
        Average roll : 3.295
        Median : 3.000
        Variance : 1.010
        Standard Deviation : 1.005
        Total rolls : 281
    

    Savegame

  • '19 '17

    TripleA Turn Summary: Italians round 10

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - Italians
            Italians buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour and 1 mech_infantry moved from Southern Caucasus to Northern Caucasus
            1 bomber moved from Southern Italy to Northern Caucasus
            2 infantry moved from Bulgaria to Greece
            2 fighters and 1 tactical_bomber moved from Southern Italy to Greece
    
        Combat - Italians
            Battle in Greece
                Italians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                British defend with 1 airfield and 1 marine
                    Italians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Greece, round 2 : 3/5 hits, 2.00 expected hits
                    British roll dice for 1 marine in Greece, round 2 : 0/1 hits, 0.33 expected hits
                    1 marine owned by the British lost in Greece
                Italians win, taking Greece from British with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
                Casualties for British: 1 marine
            Battle in Northern Caucasus
                Italians attack with 1 armour, 1 bomber and 1 mech_infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Northern Caucasus, round 2 : 1/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Northern Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Northern Caucasus
                Italians win, taking Northern Caucasus from Russians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Northern Caucasus to Ukraine
            2 fighters and 1 tactical_bomber moved from Greece to Southern Italy
            2 infantry moved from Yugoslavia to Bulgaria
            1 infantry moved from Northern Italy to Yugoslavia
    
        Place Units - Italians
            3 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 13
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,2,4,1,6,3,6,3,3,5,2,5
                Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 3,3,4,6,2,6,4,3,2,1
                Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 3,4,1,2
            Italians collect 8 PUs (13 lost to blockades); end with 8 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.67
    Russians regular : -0.33
    British regular : -0.33
    

    Savegame


  • Testing Forum poster

    Test summary from TripleA, engine version: 2.2.20868, time: 1:34:35 PM
    Savegame

Suggested Topics

  • 31
  • 58
  • 60
  • 164
  • 85
  • 59
  • 106
  • 93
Axis & Allies Boardgaming Custom Painted Miniatures

31

Online

17.0k

Users

39.3k

Topics

1.7m

Posts