PTV Adam514 (Axis) vs 666 (Allies)


  • 2019 2017

    @666 Wouldn’t have made much of a difference indeed.


  • 2020 2019 2018 2017 '16 '15 '14 '13

    @Adam514 said in PTV Adam514 (Axis) vs 666 (Allies):

    @666 Wouldn’t have made much of a difference indeed.

    this seems like it is going to a long game, do you find these are generally longer than BM?


  • 2020 2019 2018 2017 '16 '15 '14 '13

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  • 2020 2019 2018 2017 '16 '15 '14 '13

    TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 destroyer, 5 fighters and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Combat - Americans
    
        Non Combat Move - Americans
            2 armour moved from Tobruk to Egypt
            4 infantry moved from Tobruk to 98 Sea Zone
            2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 4 infantry and 2 transports moved from 98 Sea Zone to 83 Sea Zone
            2 fighters and 1 tactical_bomber moved from Malta to Egypt
            1 armour and 1 mech_infantry moved from Tunisia to Tobruk
            1 transport moved from 98 Sea Zone to 94 Sea Zone
            1 destroyer and 1 submarine moved from 93 Sea Zone to 94 Sea Zone
            2 transports moved from 93 Sea Zone to 104 Sea Zone
            1 aaGun and 2 infantry moved from Morocco to Algeria
            1 bomber moved from Malta to Gibraltar
            2 infantry moved from Gibraltar to 94 Sea Zone
            2 infantry moved from 94 Sea Zone to Algeria
            1 aaGun, 3 infantry and 2 marines moved from Western United States to 11 Sea Zone
            1 aaGun, 2 carriers, 3 infantry, 2 marines and 3 transports moved from 11 Sea Zone to 13 Sea Zone
            2 fighters moved from Western United States to 27 Sea Zone
            3 transports moved from 27 Sea Zone to 11 Sea Zone
            1 aaGun, 2 carriers, 3 infantry, 2 marines and 3 transports moved from 13 Sea Zone to 27 Sea Zone
            1 aaGun, 3 infantry and 2 marines moved from 27 Sea Zone to Hawaiian Islands
            1 fighter moved from Hawaiian Islands to 27 Sea Zone
    
        Place Units - Americans
            3 fighters placed in Eastern United States
            1 destroyer placed in 104 Sea Zone
            1 artillery, 2 fighters and 5 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Kansu to Inner Mongolia
            1 fighter moved from Northern Sinkiang to Inner Mongolia
    
        Combat - Chinese
            Battle in Inner Mongolia
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Inner Mongolia, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Inner Mongolia, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Inner Mongolia, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Inner Mongolia, round 4 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Inner Mongolia, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Inner Mongolia
                 retreated to Inner Mongolia
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Inner Mongolia to Northern Sinkiang
    
        Place Units - Chinese
            1 infantry placed in Kansu
            1 infantry placed in Northern Sinkiang
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 4 PUs
    
        Purchase Units - British
            British buy 1 destroyer, 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 destroyer; Remaining resources: 2 PUs; 
    
        Combat Move - British
    
        Non Combat Move - British
            1 aaGun and 4 infantry moved from Malta to 98 Sea Zone
            1 infantry moved from Tobruk to 98 Sea Zone
            1 aaGun, 1 cruiser, 5 infantry and 3 transports moved from 98 Sea Zone to 83 Sea Zone
            1 aaGun and 5 infantry moved from 83 Sea Zone to Egypt
            1 artillery moved from Tobruk to Alexandria
            5 fighters and 1 tactical_bomber moved from Malta to Egypt
            1 submarine moved from 99 Sea Zone to 101 Sea Zone
            1 submarine moved from 99 Sea Zone to 95 Sea Zone
            1 submarine moved from 112 Sea Zone to 128 Sea Zone
            1 destroyer and 1 submarine moved from 93 Sea Zone to 112 Sea Zone
            1 mech_infantry moved from Union of South Africa to Belgian Congo
            2 infantry moved from Trans-Jordan to Egypt
            1 infantry moved from Western India to Baluchistan
            2 fighters moved from 81 Sea Zone to Egypt
            1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 marines, 1 submarine and 2 transports moved from 81 Sea Zone to 40 Sea Zone
            2 marines moved from 40 Sea Zone to Eastern India
            1 fighter moved from Gibraltar to Egypt
            1 fighter moved from United Kingdom to Gibraltar
            1 fighter moved from 83 Sea Zone to Egypt
            1 tactical_bomber moved from Egypt to 83 Sea Zone
            2 infantry moved from Eastern India to Burma
            1 artillery and 3 infantry moved from Eastern India to Western India
            2 armour and 2 mech_infantrys moved from Eastern India to Western India
            1 aaGun moved from Eastern India to Western India
            1 aaGun moved from Eastern India to Burma
            1 aaGun moved from Eastern India to Burma
            5 artilleries and 15 infantry moved from Eastern India to Burma
    
        Place Units - British
            1 fighter placed in United Kingdom
            1 destroyer placed in 112 Sea Zone
            3 infantry placed in Egypt
            3 mech_infantrys placed in Union of South Africa
    
        Turn Complete - British
            British collect 37 PUs; end with 37 PUs
    
        Place Units - UK_Pacific
            1 destroyer placed in 40 Sea Zone
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 7 PUs; end with 9 PUs
            Some Units in 40 Sea Zone change ownership: 1 destroyer
            Turning on Edit Mode
            EDIT: Removing units owned by British from 112 Sea Zone: 1 destroyer
            EDIT: Adding units owned by British to 94 Sea Zone: 1 destroyer
            EDIT: Removing units owned by Americans from 83 Sea Zone: 8 infantry and 2 transports
            EDIT: Adding units owned by Americans to Egypt: 4 infantry
            EDIT: Adding units owned by Americans to 83 Sea Zone: 2 transports
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by British from 112 Sea Zone: 1 destroyer
            EDIT: Adding units owned by British to 109 Sea Zone: 1 destroyer
            EDIT: Removing units owned by British from United Kingdom: 1 fighter
            EDIT: Adding units owned by British to Egypt: 1 fighter and 3 mech_infantrys
            EDIT: Removing units owned by British from Egypt: 3 infantry
            EDIT: Removing units owned by British from Union of South Africa: 3 mech_infantrys
            EDIT: Adding units owned by British to Union of South Africa: 3 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : -2.00
    Japanese regular : 0.00
    

    Territory Summary for Americans, British, Chinese and UK_Pacific :

    Marshall Islands : 1 flag
    Western United States : 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour and 5 infantry
    Midway : 1 airfield
    Eastern United States : 1 aaGun, 1 airfield, 1 factory_major, 3 fighters and 1 harbour
    Central United States : 1 factory_major
    Wake Island : 1 airfield
    Hawaiian Islands : 2 aaGuns, 1 airfield, 2 artilleries, 1 harbour, 7 infantry and 2 marines
    Kansu : 1 infantry
    Eastern Sinkiang : 1 infantry
    Northern Sinkiang : 1 artillery, 1 fighter and 8 infantry
    Gibraltar : 1 airfield, 1 bomber, 2 fighters and 1 harbour
    Iceland : 1 airfield
    Belgian Congo : 1 mech_infantry
    Alexandria : 1 artillery
    Scotland : 1 airfield
    Quebec : 1 factory_minor and 1 harbour
    Union of South Africa : 1 factory_minor, 1 harbour and 3 infantry
    United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 8 infantry and 1 mech_infantry
    Egypt : 1 aaGun, 1 airfield, 4 armour, 1 artillery, 1 bomber, 1 factory_minor, 12 fighters, 1 harbour, 20 infantry, 1 marine, 3 mech_infantrys and 1 tactical_bomber
    Malta : 1 airfield
    Western India : 1 aaGun, 2 armour, 1 artillery, 3 infantry and 2 mech_infantrys
    Eastern India : 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 3 infantry, 2 marines and 1 tactical_bomber
    Burma : 2 aaGuns, 5 artilleries and 17 infantry
    Libya : 1 flag
    Tobruk : 1 flag, 1 armour and 1 mech_infantry
    Ethiopia : 1 flag
    Italian Somaliland : 1 flag
    Syria : 1 flag
    Tunisia : 1 flag
    Algeria : 1 flag, 1 aaGun and 4 infantry
    French Madagascar : 1 flag
    Morocco : 1 flag
    French West Africa : 1 flag
    French Central Africa : 1 flag
    99 Sea Zone : 1 flag, 6 submarines
    100 Sea Zone : 1 flag
    94 Sea Zone : 2 destroyers, 1 submarine and 1 transport
    128 Sea Zone : 1 submarine
    Brazil : 1 flag
    112 Sea Zone : 1 submarine
    83 Sea Zone : 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 tactical_bomber and 5 transports
    Crete : 1 flag
    101 Sea Zone : 1 submarine
    104 Sea Zone : 1 destroyer and 2 transports
    40 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 submarine and 2 transports
    95 Sea Zone : 1 submarine
    109 Sea Zone : 1 flag, 1 destroyer
    11 Sea Zone : 3 transports
    27 Sea Zone : 1 battleship, 8 carriers, 2 cruisers, 7 destroyers, 15 fighters, 9 submarines and 3 transports
    Baluchistan : 1 infantry
    

    Production/PUs Summary :

    Germans : 56 / 80
    Russians : 31 / 36
    Japanese : 70 / 88
    Americans : 52 / 77
    Chinese : 4 / 4
    British : 37 / 37
    UK_Pacific : 7 / 9
    Italians : 18 / 16
    ANZAC : 2 / 0
    French : 1 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 20 / 0
    

    Savegame


  • 2020 2019 2018 2017 '16 '15 '14 '13

    @Adam514 sorry a few ncm and placement edits.


  • 2019 2017

    @666 Hard to say what’s longer.


  • 2019 2017

    TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            3 armour and 3 mech_infantrys moved from Northwest Persia to Southern Caucasus
    
        Combat - Italians
            Battle in Southern Caucasus
                Italians attack with 3 armour and 3 mech_infantrys
                Russians defend with 1 infantry
                    Italians roll dice for 3 armour and 3 mech_infantrys in Southern Caucasus, round 2 : 3/6 hits, 2.50 expected hits
                    Russians roll dice for 1 infantry in Southern Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Southern Caucasus
                Italians win, taking Southern Caucasus from Russians with 3 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            2 infantry moved from Bulgaria to Greece
            2 infantry moved from Yugoslavia to Bulgaria
            1 fighter moved from Southern Italy to Greece
            2 infantry moved from Northern Italy to Yugoslavia
    
        Place Units - Italians
            1 infantry and 1 tactical_bomber placed in Southern Italy
            1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 13
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,2,3,4,2,6,3,1,2,2,6,1
                Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 4,1
                Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 3,6
            Italians collect 7 PUs (13 lost to blockades); end with 7 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 9 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.50
    Russians regular : -0.33
    

    Savegame


  • 2020 2019 2018 2017 '16 '15 '14 '13

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  • 2020 2019 2018 2017 '16 '15 '14 '13

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  • 2020 2019 2018 2017 '16 '15 '14 '13

    TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 9
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 fighter moved from Hawaiian Islands to 27 Sea Zone
            1 infantry moved from Trans-Jordan to Egypt
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Territory Summary for ANZAC and French :

    Hawaiian Islands : 3 fighters and 1 infantry
    Trans-Jordan : 1 infantry
    United Kingdom : 2 infantry
    Egypt : 1 infantry
    New Zealand : 1 airfield and 1 harbour
    27 Sea Zone : 1 cruiser, 1 destroyer, 1 fighter and 1 transport
    

    Production/PUs Summary :

    Germans : 56 / 80
    Russians : 29 / 36
    Japanese : 70 / 88
    Americans : 52 / 77
    Chinese : 4 / 4
    British : 37 / 37
    UK_Pacific : 7 / 9
    Italians : 20 / 9
    ANZAC : 2 / 0
    French : 1 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 20 / 0
    

    Savegame


  • 2020 2019 2018 2017 '16 '15 '14 '13

    @Adam514 wow, Anz/Fre turn is really anti climatic now.


  • 2019 2017

    TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 2 artilleries, 1 fighter, 8 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Bryansk to Tula
            4 fighters and 3 tactical_bombers moved from Greece to Tula
            1 cruiser and 1 destroyer moved from 116 Sea Zone to 128 Sea Zone
            1 submarine moved from 127 Sea Zone to 128 Sea Zone
            1 bomber moved from Southern Italy to 128 Sea Zone
    
        Combat - Germans
            Battle in 128 Sea Zone
                Germans attack with 1 bomber, 1 cruiser, 1 destroyer and 1 submarine
                British defend with 1 submarine
                    Germans roll dice for 1 submarine in 128 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 bomber, 1 cruiser and 1 destroyer in 128 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                    British roll dice for 1 submarine in 128 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the British lost in 128 Sea Zone
                Germans win, taking 128 Sea Zone from Neutral with 1 bomber, 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                Casualties for British: 1 submarine
            Battle in Tula
                Germans attack with 4 fighters, 2 infantry and 3 tactical_bombers
                Russians defend with 2 infantry
                    Germans roll dice for 4 fighters, 2 infantry and 3 tactical_bombers in Tula, round 2 : 3/9 hits, 4.33 expected hits
                    Russians roll dice for 2 infantry in Tula, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Tula
                Germans win, taking Tula from Russians with 4 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Germans
            4 fighters and 3 tactical_bombers moved from Tula to Kursk
            2 aaGuns, 4 armour, 8 artilleries, 16 infantry and 6 mech_infantrys moved from Bryansk to Kursk
            1 infantry moved from Southern Belarus to Bryansk
            17 armour and 13 mech_infantrys moved from Iraq to Southern Caucasus
            3 armour and 4 mech_infantrys moved from Eastern Poland to Western Ukraine
            2 infantry moved from Vologda to Leningrad
            3 infantry moved from Leningrad to Northern Belarus
            4 infantry moved from Finland to Karelia
            5 infantry moved from Norway to Finland
            2 infantry moved from Western Germany to 116 Sea Zone
            2 infantry moved from 116 Sea Zone to Norway
            1 infantry moved from Germany to Poland
            1 infantry moved from Holland Belgium to Western Germany
            1 infantry moved from Normandy Bordeaux to Holland Belgium
            1 armour and 1 mech_infantry moved from Germany to Romania
            3 armour and 4 mech_infantrys moved from Germany to Eastern Poland
            1 armour and 3 mech_infantrys moved from Western Germany to Poland
            1 bomber moved from 128 Sea Zone to Western Germany
            3 fighters and 1 tactical_bomber moved from Greece to Kursk
            1 fighter and 1 tactical_bomber moved from Northwest Persia to Southern Caucasus
    
        Place Units - Germans
            1 artillery and 2 infantry placed in Leningrad
            1 artillery and 4 infantry placed in Germany
            1 infantry placed in Western Germany
            1 infantry placed in Germany
            3 armour, 1 fighter and 4 mech_infantrys placed in Western Germany
            Germans undo move 5.
            2 armour and 2 mech_infantrys placed in Germany
            1 armour, 1 fighter and 2 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,6,1,4,2,4,6,4,5,6,5,5
                Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 3,3
            Germans collect 53 PUs (4 lost to blockades); end with 53 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 56 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 65 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.67
    Germans regular : -2.00
    British regular : -0.17
    

    Savegame


  • 2020 2019 2018 2017 '16 '15 '14 '13

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  • 2020 2019 2018 2017 '16 '15 '14 '13

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  • 2020 2019 2018 2017 '16 '15 '14 '13

    TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - Russians
            Russians buy 1 armour, 5 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Russia to Tula
            1 fighter and 1 tactical_bomber moved from Russia to Tula
            1 infantry moved from Russia to Bryansk
            1 fighter moved from Russia to Bryansk
    
        Combat - Russians
            Battle in Tula
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 2 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tula, round 2 : 1/4 hits, 1.50 expected hits
                    Germans roll dice for 2 infantry in Tula, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Tula
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tula, round 3 : 1/4 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Tula, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Tula
                Russians win, taking Tula from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
            Battle in Bryansk
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                 retreated to Bryansk
                Germans win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Russians
            10 infantry moved from Samara to Stalingrad
            1 infantry moved from Uzbekistan to Kazakhstan
            1 fighter moved from Bryansk to Stalingrad
            1 fighter and 1 tactical_bomber moved from Tula to Stalingrad
            2 armour and 2 mech_infantrys moved from Russia to Stalingrad
            5 artilleries and 10 infantry moved from Russia to Samara
            1 infantry moved from Rostov to Tambov
            10 artilleries and 27 infantry moved from Rostov to Stalingrad
            5 artilleries moved from Russia to Samara
            1 aaGun moved from Russia to Samara
            1 aaGun moved from Russia to Samara
            2 infantry moved from Russia to Samara
            2 infantry moved from Russia to Samara
            1 infantry moved from Yaroslavl to Gorky
            1 infantry moved from Yaroslavl to Gorky
            1 infantry moved from Smolensk to Yaroslavl
    
        Place Units - Russians
            1 armour, 5 infantry, 1 mech_infantry and 1 tactical_bomber placed in Russia
    
        Turn Complete - Russians
            Russians collect 29 PUs; end with 29 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0.33
    Russians regular : -1.67
    

    Territory Summary for Russians :

    Kazakhstan : 1 infantry
    Siberia : 2 aaGuns, 1 artillery, 1 factory_minor and 11 infantry
    Tambov : 2 infantry
    Russia : 2 aaGuns, 1 airfield, 1 armour, 10 artilleries, 1 factory_major, 29 infantry, 1 mech_infantry and 1 tactical_bomber
    Yaroslavl : 1 infantry
    Samara : 2 aaGuns, 10 artilleries and 14 infantry
    Urals : 1 factory_minor
    Gorky : 2 infantry
    Northern Caucasus : 1 infantry
    Rostov : 2 infantry
    Stalingrad : 2 armour, 10 artilleries, 2 fighters, 37 infantry, 2 mech_infantrys and 1 tactical_bomber
    Tula : 2 infantry
    Amur : 1 infantry
    108 Sea Zone : 1 submarine
    

    Production/PUs Summary :

    Germans : 56 / 75
    Russians : 29 / 34
    Japanese : 70 / 88
    Americans : 52 / 77
    Chinese : 4 / 4
    British : 37 / 37
    UK_Pacific : 7 / 9
    Italians : 20 / 9
    ANZAC : 2 / 0
    French : 1 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 20 / 0
    

    Savegame


  • 2020 2019 2018 2017 '16 '15 '14 '13

    @Adam514 is there any big differences between 4.0 and 5.1? I have just installed 5.1, hoping it doesn’t cause a problem with our 4.0 game?


  • 2019 2017

    @666 Visually you’ll see an extra sea zone in near Malaya, but it won’t exist in our save and you can ignore it. There’s also a message that will appear for an NO that doesn’t exist in our save, but you can ignore it.


  • 2019 2017

    TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 8 infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 artilleries and 7 infantry moved from Tsinghai to Eastern Sinkiang
            1 armour and 1 mech_infantry moved from Szechwan to Eastern Sinkiang
            1 infantry moved from Inner Mongolia to Kansu
            2 bombers moved from French Indo China to Kansu
    
        Combat - Japanese
            Battle in Eastern Sinkiang
                Japanese attack with 1 armour, 2 artilleries, 7 infantry and 1 mech_infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour, 2 artilleries, 7 infantry and 1 mech_infantry in Eastern Sinkiang, round 2 : 5/11 hits, 3.00 expected hits
                    Chinese roll dice for 1 infantry in Eastern Sinkiang, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Eastern Sinkiang
                Japanese win, taking Eastern Sinkiang from Chinese with 1 armour, 2 artilleries, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Kansu
                Japanese attack with 2 bombers and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 bombers and 1 infantry in Kansu, round 2 : 2/3 hits, 1.17 expected hits
                    Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kansu
                Japanese win, taking Kansu from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            2 bombers moved from Kansu to Szechwan
            1 infantry moved from Chahar to Inner Mongolia
            1 infantry moved from Jehol to Chahar
            1 infantry moved from Honan to Tsinghai
            1 infantry moved from Jehol to Shansi
            1 infantry moved from Shansi to Honan
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Hopei to Tsinghai
            1 infantry moved from Jehol to Anhwe
            1 artillery and 1 infantry moved from Jehol to Anhwe
            1 infantry moved from Yunnan to French Indo China
            1 infantry moved from Szechwan to Yunnan
            2 marines moved from Victoria to 64 Sea Zone
            1 cruiser and 1 marine moved from 64 Sea Zone to 43 Sea Zone
            1 marine moved from 43 Sea Zone to Java
            1 battleship moved from 55 Sea Zone to 43 Sea Zone
            1 cruiser and 1 marine moved from 64 Sea Zone to 35 Sea Zone
            1 marine moved from 35 Sea Zone to Caroline Islands
            2 carriers moved from 55 Sea Zone to 43 Sea Zone
            1 destroyer and 1 submarine moved from 55 Sea Zone to 43 Sea Zone
            1 submarine moved from 39 Sea Zone to 43 Sea Zone
            1 destroyer moved from 55 Sea Zone to 43 Sea Zone
            3 fighters and 1 tactical_bomber moved from 55 Sea Zone to 43 Sea Zone
            1 marine moved from Caroline Islands to 35 Sea Zone
            1 cruiser and 1 marine moved from 35 Sea Zone to 43 Sea Zone
            1 marine moved from 43 Sea Zone to Java
            1 artillery and 1 infantry moved from Victoria to 64 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 64 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from 43 Sea Zone to Java
            1 artillery and 1 infantry moved from Victoria to 64 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 64 Sea Zone to 35 Sea Zone
            3 artilleries and 8 infantry moved from Victoria to South Australia
            1 carrier and 2 submarines moved from 55 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Caroline Islands
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Caroline Islands
            1 transport moved from 35 Sea Zone to 6 Sea Zone
            2 artilleries and 5 infantry moved from Southern Manchuria to Jehol
            1 artillery and 1 infantry moved from Korea to Southern Manchuria
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry moved from 6 Sea Zone to Korea
            1 carrier, 1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
            1 submarine moved from 7 Sea Zone to 35 Sea Zone
            1 submarine moved from 36 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from 55 Sea Zone to Queensland
            1 fighter moved from 55 Sea Zone to Caroline Islands
            1 fighter moved from Caroline Islands to Japan
            1 submarine moved from 76 Sea Zone to 59 Sea Zone
            2 fighters and 2 tactical_bombers moved from French Indo China to Tsinghai
            1 fighter and 1 tactical_bomber moved from French Indo China to Tsinghai
    
        Place Units - Japanese
            1 submarine placed in 7 Sea Zone
            1 carrier, 2 destroyers and 2 submarines placed in 6 Sea Zone
            1 artillery and 2 infantry placed in French Indo China
            3 infantry placed in Southern Manchuria
            1 fighter and 3 infantry placed in Japan
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Caroline Islands: 1 tactical_bomber
            EDIT: Adding units owned by Japanese to Japan: 1 tactical_bomber
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Japanese collect 72 PUs; end with 72 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 75 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 90 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Japanese regular : 2.83
    

    Savegame


  • 2020 2019 2018 2017 '16 '15 '14 '13

    Testing Forum poster

    Test summary from TripleA, engine version: 2.2.20868, time: 9:39:42 AM
    Savegame


  • 2020 2019 2018 2017 '16 '15 '14 '13

    TripleA Manual Gamesave Post: Americans round 10

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 fighters, 6 infantry, 1 marine and 3 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Gibraltar to 101 Sea Zone
            2 fighters and 1 tactical_bomber moved from Egypt to 101 Sea Zone
            2 carriers, 3 fighters and 1 tactical_bomber moved from 83 Sea Zone to 101 Sea Zone
            1 armour moved from Egypt to Iraq
                  Americans take Iraq from Germans
            1 cruiser and 2 destroyers moved from 83 Sea Zone to 101 Sea Zone
            2 infantry moved from Algeria to 94 Sea Zone
            2 infantry and 1 transport moved from 94 Sea Zone to 101 Sea Zone
            2 infantry moved from 101 Sea Zone to Cyprus
            1 destroyer moved from 94 Sea Zone to 101 Sea Zone
            1 submarine moved from 27 Sea Zone to 50 Sea Zone
            15 fighters moved from 27 Sea Zone to 50 Sea Zone
    

    Combat Hit Differential Summary :

    Savegame


  • 2020 2019 2018 2017 '16 '15 '14 '13

    @Adam514 scramble from Greece?


  • 2019 2017

    @666 No scramble.


  • 2020 2019 2018 2017 '16 '15 '14 '13

    Testing Forum poster

    Test summary from TripleA, engine version: 2.2.20868, time: 6:41:09 PM
    Savegame


  • 2020 2019 2018 2017 '16 '15 '14 '13

    TripleA Turn Summary: Americans round 10

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 fighters, 6 infantry, 1 marine and 3 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Gibraltar to 101 Sea Zone
            2 fighters and 1 tactical_bomber moved from Egypt to 101 Sea Zone
            2 carriers, 3 fighters and 1 tactical_bomber moved from 83 Sea Zone to 101 Sea Zone
            1 armour moved from Egypt to Iraq
                  Americans take Iraq from Germans
            1 cruiser and 2 destroyers moved from 83 Sea Zone to 101 Sea Zone
            2 infantry moved from Algeria to 94 Sea Zone
            2 infantry and 1 transport moved from 94 Sea Zone to 101 Sea Zone
            2 infantry moved from 101 Sea Zone to Cyprus
            1 destroyer moved from 94 Sea Zone to 101 Sea Zone
            1 submarine moved from 27 Sea Zone to 50 Sea Zone
            15 fighters moved from 27 Sea Zone to 50 Sea Zone
    
        Combat - Americans
            Battle in Cyprus
            Battle in 50 Sea Zone
                Americans attack with 15 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 50 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 15 fighters in 50 Sea Zone, round 2 : 10/15 hits, 7.50 expected hits
                    Japanese roll dice for 1 destroyer in 50 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 50 Sea Zone
                Americans win, taking Cyprus from Italians with 15 fighters remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            15 fighters moved from 50 Sea Zone to 27 Sea Zone
            1 artillery and 5 infantry moved from Western United States to 11 Sea Zone
            1 artillery, 5 infantry and 3 transports moved from 11 Sea Zone to 13 Sea Zone
            1 armour and 1 mech_infantry moved from Tobruk to Egypt
            2 armour and 4 infantry moved from Egypt to Trans-Jordan
            1 bomber moved from 101 Sea Zone to Egypt
            2 fighters and 1 tactical_bomber moved from 101 Sea Zone to Egypt
            1 submarine moved from 94 Sea Zone to 95 Sea Zone
            3 fighters moved from Eastern United States to Gibraltar
            1 infantry moved from Algeria to Tunisia
            1 aaGun and 1 infantry moved from Algeria to Tunisia
            1 destroyer moved from 104 Sea Zone to 93 Sea Zone
            2 transports moved from 27 Sea Zone to 11 Sea Zone
            1 artillery, 5 infantry and 3 transports moved from 13 Sea Zone to 27 Sea Zone
            1 artillery and 5 infantry moved from 27 Sea Zone to Hawaiian Islands
            2 fighters moved from Western United States to Hawaiian Islands
    
        Place Units - Americans
            3 infantry placed in Eastern United States
            2 fighters, 3 infantry and 1 marine placed in Western United States
            1 carrier and 3 submarines placed in 11 Sea Zone
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 2.17
    Japanese regular : 0.67
    

    Territory Summary for Americans :

    Marshall Islands : 1 flag
    Western United States : 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 3 infantry and 1 marine
    Midway : 1 airfield
    Eastern United States : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 3 infantry
    Central United States : 1 factory_major
    Wake Island : 1 airfield
    Hawaiian Islands : 2 aaGuns, 1 airfield, 3 artilleries, 2 fighters, 1 harbour, 12 infantry and 2 marines
    Gibraltar : 3 fighters
    Cyprus : 2 infantry
    Trans-Jordan : 2 armour and 4 infantry
    Egypt : 1 armour, 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber
    Tunisia : 1 aaGun and 2 infantry
    Algeria : 1 flag
    Morocco : 1 flag
    93 Sea Zone : 1 destroyer
    Iraq : 1 flag, 1 armour
    83 Sea Zone : 2 transports
    101 Sea Zone : 2 carriers, 1 cruiser, 3 destroyers and 1 transport
    104 Sea Zone : 2 transports
    95 Sea Zone : 1 submarine
    11 Sea Zone : 1 carrier, 3 submarines and 2 transports
    27 Sea Zone : 1 battleship, 8 carriers, 2 cruisers, 7 destroyers, 15 fighters, 8 submarines and 4 transports
    

    Production/PUs Summary :

    Germans : 54 / 75
    Russians : 29 / 34
    Japanese : 72 / 90
    Americans : 54 / 79
    Chinese : 2 / 4
    British : 37 / 37
    UK_Pacific : 7 / 9
    Italians : 20 / 9
    ANZAC : 2 / 0
    French : 1 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 20 / 0
    

    Savegame


  • 2020 2019 2018 2017 '16 '15 '14 '13

    TripleA Turn Summary: Chinese round 10

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 artillery and 1 fighter moved from Northern Sinkiang to Kansu
    
        Combat - Chinese
            Battle in Kansu
                Chinese attack with 1 artillery and 1 fighter
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 1 fighter in Kansu, round 2 : 1/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kansu
                Chinese win, taking Kansu from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kansu to Northern Sinkiang
    
        Place Units - Chinese
            1 infantry placed in Western Sinkiang
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 4 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.17
    Japanese regular : -0.33
    

    Territory Summary for Chinese :

    Kansu : 1 artillery
    Western Sinkiang : 1 infantry
    Northern Sinkiang : 1 fighter and 8 infantry
    

    Production/PUs Summary :

    Germans : 54 / 75
    Russians : 29 / 34
    Japanese : 71 / 90
    Americans : 54 / 79
    Chinese : 3 / 4
    British : 37 / 37
    UK_Pacific : 7 / 9
    Italians : 20 / 9
    ANZAC : 2 / 0
    French : 1 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 20 / 0
    

    Savegame


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