OOL
e6e4447f-c870-4c6b-8227-cf494e50f597-image.png
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 3 carriers, 1 factory_minor, 3 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 46 Sea Zone
1 infantry and 1 mech_infantry moved from 46 Sea Zone to New Guinea
5 fighters and 1 tactical_bomber moved from 33 Sea Zone to New Guinea
1 infantry moved from Norway to Finland
Americans take Finland from Germans
1 bomber moved from United Kingdom to 110 Sea Zone
1 submarine moved from 91 Sea Zone to 110 Sea Zone
Combat - Americans
Battle in New Guinea
Americans attack with 5 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Americans roll dice for 5 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in New Guinea, round 2 : 3/8 hits, 3.50 expected hits
Japanese roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in New Guinea
Americans win, taking New Guinea from Japanese with 5 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 110 Sea Zone
Americans attack with 1 bomber and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber in 110 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Germans and 1 submarine owned by the Americans lost in 110 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Germans: 1 destroyer
Non Combat Move - Americans
1 artillery, 4 infantry and 1 marine moved from Norway to Finland
1 bomber moved from 110 Sea Zone to Gibraltar
6 submarines moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 109 Sea Zone to 92 Sea Zone
1 fighter moved from Scotland to Gibraltar
2 bombers moved from Eastern United States to 92 Sea Zone
2 bombers moved from 92 Sea Zone to Gibraltar
1 armour and 3 mech_infantrys moved from Tunisia to Libya
4 fighters moved from Gibraltar to Libya
2 infantry and 2 marines moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 2 infantry, 2 marines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 infantry and 2 marines moved from 26 Sea Zone to Hawaiian Islands
1 carrier and 2 fighters moved from 33 Sea Zone to 56 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 3 destroyers and 4 submarines moved from 33 Sea Zone to 54 Sea Zone
5 fighters and 1 tactical_bomber moved from New Guinea to 54 Sea Zone
Place Units - Americans
1 factory_minor placed in Norway
2 carriers and 2 transports placed in 101 Sea Zone
3 infantry placed in Eastern United States
1 carrier placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Combat Hit Differential Summary :
Americans regular : -0.50
Japanese regular : -0.33
Germans regular : 0.67
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
New Guinea : 1 infantry and 1 mech_infantry
Guam : 1 airfield, 1 artillery and 1 infantry
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 harbour, 2 infantry and 2 marines
Midway : 1 airfield
46 Sea Zone : 1 transport
26 Sea Zone : 1 carrier, 1 destroyer and 2 transports
22 Sea Zone : 1 flag
10 Sea Zone : 1 carrier
56 Sea Zone : 1 carrier
54 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 5 fighters, 4 submarines and 1 tactical_bomber
Central United States : 1 factory_major
Eastern United States : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 5 infantry
Gibraltar : 3 bombers and 1 fighter
Morocco : 1 aaGun and 1 infantry
Norway : 1 flag, 1 factory_minor
Libya : 1 armour, 4 fighters and 3 mech_infantrys
125 Sea Zone : 1 flag
92 Sea Zone : 2 destroyers and 6 submarines
101 Sea Zone : 2 carriers and 3 transports
Finland : 1 flag, 1 artillery, 5 infantry and 1 marine
Production/PUs Summary :
Germans : 48 / 67
Russians : 15 / 0
Japanese : 56 / 69
Americans : 55 / 85
Chinese : 14 / 18
British : 35 / 41
UK_Pacific : 2 / 0
Italians : 21 / 20
ANZAC : 10 / 13
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
1 infantry moved from Shensi to Sikang
1 fighter moved from Hopei to Sikang
Combat - Chinese
Chinese creates battle in territory Hunan
Battle in Sikang
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Sikang
Chinese win, taking Sikang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hunan
Chinese attack with 1 infantry
Japanese defend with 1 fighter and 1 tactical_bomber
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in Hunan, round 2 : 1/2 hits, 1.17 expected hits
1 infantry owned by the Chinese lost in Hunan
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Sikang to Hopei
Place Units - Chinese
1 infantry placed in Kiangsu
1 infantry placed in Anhwe
1 infantry placed in Chahar
3 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
Chinese regular : 0.17
Japanese regular : -0.50
Territory Summary for Chinese :
Shantung : 1 infantry
Kiangsu : 1 infantry
Kweichow : 1 infantry
Hopei : 1 fighter and 11 infantry
Szechwan : 1 infantry
Chahar : 1 infantry
Sikang : 1 infantry
Anhwe : 1 infantry
Production/PUs Summary :
Germans : 48 / 67
Russians : 15 / 0
Japanese : 55 / 69
Americans : 55 / 85
Chinese : 15 / 15
British : 35 / 41
UK_Pacific : 2 / 0
Italians : 21 / 20
ANZAC : 10 / 13
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 3 carriers, 1 factory_minor, 3 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 46 Sea Zone
1 infantry and 1 mech_infantry moved from 46 Sea Zone to New Guinea
5 fighters and 1 tactical_bomber moved from 33 Sea Zone to New Guinea
1 infantry moved from Norway to Finland
Americans take Finland from Germans
1 bomber moved from United Kingdom to 110 Sea Zone
1 submarine moved from 91 Sea Zone to 110 Sea Zone
Combat - Americans
Battle in New Guinea
Americans attack with 5 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Americans roll dice for 5 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in New Guinea, round 2 : 3/8 hits, 3.50 expected hits
Japanese roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in New Guinea
Americans win, taking New Guinea from Japanese with 5 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 110 Sea Zone
Americans attack with 1 bomber and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber in 110 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Germans and 1 submarine owned by the Americans lost in 110 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Germans: 1 destroyer
Non Combat Move - Americans
1 artillery, 4 infantry and 1 marine moved from Norway to Finland
1 bomber moved from 110 Sea Zone to Gibraltar
6 submarines moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 109 Sea Zone to 92 Sea Zone
1 fighter moved from Scotland to Gibraltar
2 bombers moved from Eastern United States to 92 Sea Zone
2 bombers moved from 92 Sea Zone to Gibraltar
1 armour and 3 mech_infantrys moved from Tunisia to Libya
4 fighters moved from Gibraltar to Libya
2 infantry and 2 marines moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 2 infantry, 2 marines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 infantry and 2 marines moved from 26 Sea Zone to Hawaiian Islands
1 carrier and 2 fighters moved from 33 Sea Zone to 56 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 3 destroyers and 4 submarines moved from 33 Sea Zone to 54 Sea Zone
5 fighters and 1 tactical_bomber moved from New Guinea to 54 Sea Zone
Place Units - Americans
1 factory_minor placed in Norway
2 carriers and 2 transports placed in 101 Sea Zone
3 infantry placed in Eastern United States
1 carrier placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
1 infantry moved from Shensi to Sikang
1 fighter moved from Hopei to Sikang
Combat - Chinese
Chinese creates battle in territory Hunan
Battle in Sikang
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Sikang
Chinese win, taking Sikang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hunan
Chinese attack with 1 infantry
Japanese defend with 1 fighter and 1 tactical_bomber
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in Hunan, round 2 : 1/2 hits, 1.17 expected hits
1 infantry owned by the Chinese lost in Hunan
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Sikang to Hopei
Place Units - Chinese
1 infantry placed in Kiangsu
1 infantry placed in Anhwe
1 infantry placed in Chahar
3 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 15 PUs; end with 15 PUs
Purchase Units - British
British buy 2 fighters, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 fighter, 2 infantry and 1 tactical_bomber moved from West India to India
2 armour, 3 fighters and 1 mech_infantry moved from Northwest Persia to Volgograd
1 mech_infantry moved from Eastern Persia to Kazakhstan
British take Kazakhstan from Japanese
1 fighter and 1 tactical_bomber moved from West India to India
1 bomber moved from Northwest Persia to Rostov
1 bomber moved from United Kingdom to Karelia
1 mech_infantry moved from Norway to Karelia
Combat - British
British creates battle in territory 93 Sea Zone
Battle in Karelia
British attack with 1 bomber and 1 mech_infantry
Germans defend with 1 aaGun and 1 infantry
Germans roll AA dice in Karelia : 0/1 hits, 0.17 expected hits
British roll dice for 1 bomber and 1 mech_infantry in Karelia, round 2 : 0/2 hits, 0.83 expected hits
Germans roll dice for 1 aaGun and 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 bomber and 1 mech_infantry in Karelia, round 3 : 0/2 hits, 0.83 expected hits
Germans roll dice for 1 aaGun and 1 infantry in Karelia, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 bomber and 1 mech_infantry in Karelia, round 4 : 1/2 hits, 0.83 expected hits
Germans roll dice for 1 aaGun and 1 infantry in Karelia, round 4 : 1/1 hits, 0.33 expected hits
1 aaGun owned by the Germans and 1 mech_infantry owned by the British lost in Karelia
retreated to Karelia
Germans win, taking 93 Sea Zone from Italians with 1 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 mech_infantry
Casualties for Germans: 1 aaGun
Battle in Rostov
British attack with 1 bomber
Italians defend with 1 mech_infantry
British roll dice for 1 bomber in Rostov, round 2 : 1/1 hits, 0.67 expected hits
Italians roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Rostov
British win with 1 bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Battle in Volgograd
British attack with 2 armour, 3 fighters and 1 mech_infantry
Germans defend with 2 armour and 1 factory_minor
British roll dice for 2 armour, 3 fighters and 1 mech_infantry in Volgograd, round 2 : 2/6 hits, 2.67 expected hits
Germans roll dice for 2 armour in Volgograd, round 2 : 1/2 hits, 1.00 expected hits
2 armour owned by the Germans and 1 fighter owned by the British lost in Volgograd
British win, taking Volgograd from Germans with 2 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for British: 1 fighter
Casualties for Germans: 2 armour
Battle in India
British attack with 2 fighters, 2 infantry and 2 tactical_bombers
Japanese defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
British roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in India, round 2 : 2/6 hits, 2.67 expected hits
Japanese roll dice for 1 artillery in India, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the British lost in India
British win, taking India from Japanese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery
Non Combat Move - British
2 fighters and 2 tactical_bombers moved from India to Persia
2 infantry moved from Eastern Persia to West India
1 transport moved from 80 Sea Zone to 76 Sea Zone
1 infantry and 1 mech_infantry moved from Ethiopia to 76 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
1 infantry and 1 mech_infantry moved from 80 Sea Zone to Eastern Persia
1 artillery and 1 infantry moved from Trans-Jordan to Iraq
2 mech_infantrys moved from Egypt to Iraq
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Libya to Tobruk
1 aaGun, 1 armour and 2 infantry moved from Tunisia to Libya
2 fighters moved from Volgograd to Caucasus
1 bomber moved from Rostov to Caucasus
1 bomber moved from Karelia to Finland
2 aaGuns, 3 infantry and 1 marine moved from Norway to Finland
Place Units - British
3 mech_infantrys placed in Persia
3 infantry placed in Egypt
2 fighters placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,3,4,4,4,1
British collect 35 PUs (3 lost to blockades); end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese regular : 0.17
Americans regular : -0.50
Italians regular : -0.33
Japanese regular : -0.17
Germans AA : -0.17
Germans regular : 0.67
British regular : -2.50
Territory Summary for Americans, British, Chinese and UK_Pacific :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Shantung : 1 infantry
Kiangsu : 1 infantry
Kweichow : 1 infantry
Hopei : 1 fighter and 11 infantry
Szechwan : 1 infantry
Chahar : 1 infantry
Sikang : 1 infantry
Anhwe : 1 infantry
India : 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
New Guinea : 1 infantry and 1 mech_infantry
Guam : 1 airfield, 1 artillery and 1 infantry
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 harbour, 2 infantry and 2 marines
Midway : 1 airfield
Kazakhstan : 1 flag, 1 mech_infantry
46 Sea Zone : 1 transport
26 Sea Zone : 1 carrier, 1 destroyer and 2 transports
22 Sea Zone : 1 flag
10 Sea Zone : 1 carrier
56 Sea Zone : 1 carrier
54 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 5 fighters, 4 submarines and 1 tactical_bomber
Central United States : 1 factory_major
Eastern United States : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 5 infantry
West India : 2 aaGuns, 3 artilleries and 10 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield, 3 bombers, 1 fighter, 1 harbour and 4 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 6 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour and 7 infantry
Morocco : 1 aaGun and 1 infantry
Norway : 1 flag, 1 factory_minor
Tobruk : 1 infantry
Libya : 1 aaGun, 2 armour, 4 fighters, 2 infantry and 3 mech_infantrys
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Volgograd : 1 flag, 2 armour, 1 factory_minor and 1 mech_infantry
Caucasus : 1 bomber and 2 fighters
125 Sea Zone : 1 flag
80 Sea Zone : 1 cruiser and 1 transport
93 Sea Zone : 1 flag, 1 submarine
Iraq : 1 flag, 1 artillery, 1 infantry and 2 mech_infantrys
92 Sea Zone : 3 destroyers and 6 submarines
Eastern Persia : 1 flag, 1 infantry and 1 mech_infantry
101 Sea Zone : 2 carriers and 3 transports
Brazil : 1 flag
Northwest Persia : 1 flag
Persia : 1 flag, 1 factory_minor, 2 fighters, 3 mech_infantrys and 2 tactical_bombers
Finland : 1 flag, 2 aaGuns, 1 artillery, 1 bomber, 8 infantry and 2 marines
Production/PUs Summary :
Germans : 46 / 67
Russians : 15 / 0
Japanese : 51 / 69
Americans : 55 / 85
Chinese : 15 / 15
British : 38 / 38
UK_Pacific : 5 / 8
Italians : 21 / 20
ANZAC : 10 / 13
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Ukraine to Rostov
2 fighters moved from Russia to Volgograd
1 bomber moved from Western Germany to Volgograd
1 infantry moved from Alexandria to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Trans-Jordan
1 destroyer moved from 98 Sea Zone to 96 Sea Zone
Combat - Italians
Battle in Trans-Jordan
Battle in Volgograd
Italians attack with 1 bomber and 2 fighters
British defend with 2 armour, 1 factory_minor and 1 mech_infantry
Italians roll dice for 1 bomber and 2 fighters in Volgograd, round 2 : 2/3 hits, 1.67 expected hits
British roll dice for 2 armour and 1 mech_infantry in Volgograd, round 2 : 1/3 hits, 1.33 expected hits
1 mech_infantry owned by the British, 1 fighter owned by the Italians and 1 armour owned by the British lost in Volgograd
Italians roll dice for 1 bomber and 1 fighter in Volgograd, round 3 : 1/2 hits, 1.17 expected hits
British roll dice for 1 armour in Volgograd, round 3 : 1/1 hits, 0.50 expected hits
1 fighter owned by the Italians and 1 armour owned by the British lost in Volgograd
Italians win, taking Trans-Jordan from British with 1 bomber remaining. Battle score for attacker is -4
Casualties for Italians: 2 fighters
Casualties for British: 2 armour and 1 mech_infantry
Non Combat Move - Italians
1 bomber moved from Volgograd to Tambov
1 infantry moved from Bulgaria to Romania
1 fighter moved from Western Germany to Southern Italy
2 infantry moved from Western Germany to Holland Belgium
2 infantry moved from Western Germany to France
Place Units - Italians
2 infantry and 1 mech_infantry placed in Ukraine
1 fighter placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,4
Italians collect 22 PUs; end with 22 PUs
Combat Hit Differential Summary :
Italians regular : 0.17
British regular : 0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 33 Sea Zone to 44 Sea Zone
1 fighter moved from 56 Sea Zone to 44 Sea Zone
1 fighter moved from 56 Sea Zone to 37 Sea Zone
Combat - ANZAC
Battle in 37 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 submarine and 2 transports
1 submarine owned by the Japanese Submerged
2 transports owned by the Japanese lost in 37 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in 44 Sea Zone
ANZAC attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 fighter in 44 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 44 Sea Zone
ANZAC win, taking 44 Sea Zone from Japanese with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
1 fighter moved from 44 Sea Zone to 56 Sea Zone
1 fighter moved from 37 Sea Zone to 56 Sea Zone
1 destroyer moved from 33 Sea Zone to 56 Sea Zone
1 cruiser, 1 destroyer, 1 marine and 1 submarine moved from 33 Sea Zone to 54 Sea Zone
1 marine moved from 54 Sea Zone to Queensland
2 aaGuns, 2 artilleries, 1 fighter and 3 infantry moved from New South Wales to Queensland
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from Caroline Islands to Hawaiian Islands
1 fighter moved from Caroline Islands to Queensland
Place Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Queensland: 1 artillery and 1 infantry
EDIT: Adding units owned by ANZAC to New South Wales: 1 artillery and 1 infantry
EDIT: Removing units owned by ANZAC from Queensland: 1 aaGun and 1 infantry
EDIT: Adding units owned by ANZAC to New South Wales: 1 aaGun and 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : -0.33
ANZAC regular : 0.17
Territory Summary for ANZAC :
Marshall Islands : 1 flag
Queensland : 1 aaGun, 1 airfield, 1 artillery, 2 fighters, 1 harbour, 1 infantry and 1 marine
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Hawaiian Islands : 1 fighter
44 Sea Zone : 1 flag, 1 submarine
35 Sea Zone : 1 flag
56 Sea Zone : 1 destroyer and 2 fighters
54 Sea Zone : 1 cruiser, 1 destroyer and 2 submarines
62 Sea Zone : 1 submarine and 1 transport
Egypt : 2 infantry
Production/PUs Summary :
Germans : 46 / 67
Russians : 15 / 0
Japanese : 51 / 69
Americans : 55 / 85
Chinese : 15 / 15
British : 37 / 38
UK_Pacific : 5 / 8
Italians : 22 / 22
ANZAC : 10 / 13
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 33 Sea Zone to 44 Sea Zone
1 fighter moved from 56 Sea Zone to 44 Sea Zone
1 fighter moved from 56 Sea Zone to 37 Sea Zone
Combat - ANZAC
Battle in 37 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 submarine and 2 transports
1 submarine owned by the Japanese Submerged
2 transports owned by the Japanese lost in 37 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in 44 Sea Zone
ANZAC attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 fighter in 44 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 44 Sea Zone
ANZAC win, taking 44 Sea Zone from Japanese with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
1 fighter moved from 44 Sea Zone to 56 Sea Zone
1 fighter moved from 37 Sea Zone to 56 Sea Zone
1 destroyer moved from 33 Sea Zone to 56 Sea Zone
1 cruiser, 1 destroyer, 1 marine and 1 submarine moved from 33 Sea Zone to 54 Sea Zone
1 marine moved from 54 Sea Zone to Queensland
2 aaGuns, 2 artilleries, 1 fighter and 3 infantry moved from New South Wales to Queensland
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from Caroline Islands to Hawaiian Islands
1 fighter moved from Caroline Islands to Queensland
Place Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Queensland: 1 artillery and 1 infantry
EDIT: Adding units owned by ANZAC to New South Wales: 1 artillery and 1 infantry
EDIT: Removing units owned by ANZAC from Queensland: 1 aaGun and 1 infantry
EDIT: Adding units owned by ANZAC to New South Wales: 1 aaGun and 1 infantry
EDIT: Turning off Edit Mode
Combat Move - French
2 infantry moved from Egypt to Trans-Jordan
Combat - French
Battle in Trans-Jordan
French attack with 2 infantry
Italians defend with 1 infantry
French roll dice for 2 infantry in Trans-Jordan, round 2 : 1/2 hits, 0.33 expected hits
Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Trans-Jordan
French win, taking Trans-Jordan from Italians with 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - French
1 fighter moved from Norway to United Kingdom
Turn Complete - French
Combat Hit Differential Summary :
Italians regular : -0.33
French regular : 0.67
Japanese regular : -0.33
ANZAC regular : 0.17
Territory Summary for ANZAC and French :
Marshall Islands : 1 flag
Queensland : 1 aaGun, 1 airfield, 1 artillery, 2 fighters, 1 harbour, 1 infantry and 1 marine
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Hawaiian Islands : 1 fighter
44 Sea Zone : 1 flag, 1 submarine
35 Sea Zone : 1 flag
56 Sea Zone : 1 destroyer and 2 fighters
54 Sea Zone : 1 cruiser, 1 destroyer and 2 submarines
62 Sea Zone : 1 submarine and 1 transport
Trans-Jordan : 2 infantry
Egypt : 2 infantry
United Kingdom : 1 fighter and 2 infantry
Tobruk : 1 flag, 3 infantry
Libya : 1 flag
Production/PUs Summary :
Germans : 46 / 67
Russians : 15 / 0
Japanese : 51 / 69
Americans : 55 / 85
Chinese : 15 / 15
British : 38 / 38
UK_Pacific : 5 / 8
Italians : 21 / 22
ANZAC : 10 / 13
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 bomber, 1 destroyer, 1 fighter, 3 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Russia to Volgograd
Germans take Volgograd from British
1 infantry moved from Russia to Samara
Germans take Samara from Russians
2 infantry moved from Novgorod to Archangel
3 bombers moved from Western Germany to United Kingdom
1 tactical_bomber moved from 112 Sea Zone to United Kingdom
2 fighters moved from 112 Sea Zone to United Kingdom
2 fighters moved from Russia to Archangel
1 submarine moved from 112 Sea Zone to 119 Sea Zone
Combat - Germans
Air Battle in United Kingdom
Combat Hit Differential Summary :
@aagamerz13 intercept london?
@aagamerz13 said in L20 6-6-6 (allies+11 bid) vs aagamerz13 (not allies) BM3:
@aagamerz13 intercept london?
no thanks
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 bomber, 1 destroyer, 1 fighter, 3 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Russia to Volgograd
Germans take Volgograd from British
1 infantry moved from Russia to Samara
Germans take Samara from Russians
2 infantry moved from Novgorod to Archangel
3 bombers moved from Western Germany to United Kingdom
1 tactical_bomber moved from 112 Sea Zone to United Kingdom
2 fighters moved from 112 Sea Zone to United Kingdom
2 fighters moved from Russia to Archangel
1 submarine moved from 112 Sea Zone to 119 Sea Zone
Combat - Germans
Air Battle in United Kingdom
Germans attacks with 6 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
British roll AA dice in United Kingdom : 0/1 hits, 0.17 expected hits
British roll AA dice in United Kingdom : 0/3 hits, 0.50 expected hits
Bombing raid in United Kingdom rolls: 5,3,8 and causes: 16 damage to unit: factory_major
Bombing raid in United Kingdom rolls: 6 and causes: 6 damage to unit: airfield
Bombing raid in United Kingdom causes 22 damage total. Damaged units is as follows: factory_major = 16, airfield = 6
Battle in Archangel
Germans attack with 2 fighters and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 fighters and 2 infantry in Archangel, round 2 : 2/4 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Cleaning up after air battles
Non Combat Move - Germans
1 fighter moved from Archangel to Tambov
2 aaGuns moved from Russia to Tambov
8 infantry moved from Poland to Baltic States
3 bombers moved from United Kingdom to Western Germany
2 fighters moved from United Kingdom to 112 Sea Zone
1 tactical_bomber moved from United Kingdom to 112 Sea Zone
2 infantry moved from Greater Southern Germany to Northern Italy
2 aaGuns moved from Germany to Poland
3 infantry moved from Germany to Poland
2 infantry moved from Greater Southern Germany to Western Germany
1 infantry moved from Greater Southern Germany to Northern Italy
1 infantry moved from Karelia to Novgorod
1 fighter moved from Archangel to Russia
Place Units - Germans
3 infantry placed in Novgorod
1 armour and 2 mech_infantrys placed in Russia
1 bomber and 1 fighter placed in Western Germany
1 destroyer and 2 transports placed in 112 Sea Zone
Turn Complete - Germans
Germans collect 50 PUs; end with 50 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 67 PUs
Combat Hit Differential Summary :
British AA : -0.67
Russians regular : -0.33
Germans regular : 0.67
Test summary from TripleA, engine version: 2.2.20868, time: 10:52:00 AM
Savegame
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Combat Move - Russians
Non Combat Move - Russians
2 aaGuns and 2 artilleries moved from Vyborg to Finland
2 infantry moved from Caucasus to Kazakhstan
2 aaGuns and 18 infantry moved from Buryatia to Yakut S.S.R.
Turn Complete - Russians
Combat Hit Differential Summary :
Territory Summary for Russians :
Yakut S.S.R. : 2 aaGuns and 18 infantry
Kazakhstan : 2 infantry
113 Sea Zone : 1 submarine
Finland : 2 aaGuns and 2 artilleries
Production/PUs Summary :
Germans : 50 / 67
Russians : 13 / 0
Japanese : 51 / 69
Americans : 55 / 85
Chinese : 15 / 15
British : 36 / 38
UK_Pacific : 5 / 8
Italians : 21 / 22
ANZAC : 10 / 13
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 2 fighters, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 bombers, 1 fighter and 2 tactical_bombers moved from Yunnan to Kazakhstan
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Kiangsi to Kiangsu
1 mech_infantry moved from Kwangtung to Kiangsu
1 infantry moved from Kiangsi to Anhwe
2 infantry moved from Jehol to Chahar
2 infantry moved from Jehol to Shantung
1 fighter moved from Japan to Anhwe
1 fighter moved from Japan to Shantung
1 fighter moved from Japan to Kiangsu
1 fighter moved from Kiangsi to Chahar
1 tactical_bomber moved from Kiangsi to Anhwe
2 artilleries moved from Burma to India
1 submarine moved from 37 Sea Zone to 56 Sea Zone
1 destroyer and 1 submarine moved from 35 Sea Zone to 56 Sea Zone
Japanese take 35 Sea Zone from ANZAC
1 fighter moved from 35 Sea Zone to 46 Sea Zone
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
3 fighters and 2 tactical_bombers moved from 35 Sea Zone to 56 Sea Zone
1 tactical_bomber moved from Hunan to Szechwan
1 fighter moved from Hunan to Kiangsu
2 fighters moved from Philippines to Guam
1 transport moved from 35 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
1 fighter moved from 36 Sea Zone to 56 Sea Zone
1 tactical_bomber moved from French Indo China to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from Burma to India
Combat - Japanese
Battle in 46 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 46 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in India
Japanese attack with 2 artilleries, 1 fighter and 1 tactical_bomber
British defend with 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese roll dice for 2 artilleries, 1 fighter and 1 tactical_bomber in India, round 2 : 0/4 hits, 1.83 expected hits
UK_Pacific roll dice for 1 infantry in India, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in India
Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in India, round 3 : 3/3 hits, 1.50 expected hits
UK_Pacific roll dice for 1 infantry in India, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in India
Japanese destroys 8PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery
Casualties for British: 1 infantry
Battle in 56 Sea Zone
Japanese attack with 1 destroyer, 4 fighters, 2 submarines and 2 tactical_bombers
Americans defend with 1 carrier; ANZAC defend with 1 destroyer and 2 fighters
Japanese roll dice for 2 submarines in 56 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer, 4 fighters and 2 tactical_bombers in 56 Sea Zone, round 2 : 3/7 hits, 3.67 expected hits
Combat Hit Differential Summary :
Japanese regular : -1.67
UK_Pacific regular : 0.33
@aagamerz13 Hi. need ool for the sea battle since it will affect my decision
@aagamerz13 said in L20 6-6-6 (allies+11 bid) vs aagamerz13 (not allies) BM3:
@aagamerz13 Hi. need ool for the sea battle since it will affect my decision
1 hit only take it from the CV,
2 hits only take both from CV
3 hits take the ships, more than 3 max D
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 2 fighters, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 bombers, 1 fighter and 2 tactical_bombers moved from Yunnan to Kazakhstan
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Kiangsi to Kiangsu
1 mech_infantry moved from Kwangtung to Kiangsu
1 infantry moved from Kiangsi to Anhwe
2 infantry moved from Jehol to Chahar
2 infantry moved from Jehol to Shantung
1 fighter moved from Japan to Anhwe
1 fighter moved from Japan to Shantung
1 fighter moved from Japan to Kiangsu
1 fighter moved from Kiangsi to Chahar
1 tactical_bomber moved from Kiangsi to Anhwe
2 artilleries moved from Burma to India
1 submarine moved from 37 Sea Zone to 56 Sea Zone
1 destroyer and 1 submarine moved from 35 Sea Zone to 56 Sea Zone
Japanese take 35 Sea Zone from ANZAC
1 fighter moved from 35 Sea Zone to 46 Sea Zone
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
3 fighters and 2 tactical_bombers moved from 35 Sea Zone to 56 Sea Zone
1 tactical_bomber moved from Hunan to Szechwan
1 fighter moved from Hunan to Kiangsu
2 fighters moved from Philippines to Guam
1 transport moved from 35 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
1 fighter moved from 36 Sea Zone to 56 Sea Zone
1 tactical_bomber moved from French Indo China to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from Burma to India
Combat - Japanese
Battle in 46 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 46 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in India
Japanese attack with 2 artilleries, 1 fighter and 1 tactical_bomber
British defend with 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese roll dice for 2 artilleries, 1 fighter and 1 tactical_bomber in India, round 2 : 0/4 hits, 1.83 expected hits
UK_Pacific roll dice for 1 infantry in India, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in India
Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in India, round 3 : 3/3 hits, 1.50 expected hits
UK_Pacific roll dice for 1 infantry in India, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in India
Japanese destroys 8PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery
Casualties for British: 1 infantry
Battle in 56 Sea Zone
Japanese attack with 1 destroyer, 4 fighters, 2 submarines and 2 tactical_bombers
Americans defend with 1 carrier; ANZAC defend with 1 destroyer and 2 fighters
Japanese roll dice for 2 submarines in 56 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer, 4 fighters and 2 tactical_bombers in 56 Sea Zone, round 2 : 3/7 hits, 3.67 expected hits
ANZAC roll dice for 1 carrier, 1 destroyer and 2 fighters in 56 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
1 destroyer owned by the ANZAC, 1 carrier owned by the Americans and 2 submarines owned by the Japanese lost in 56 Sea Zone
Japanese roll dice for 1 destroyer, 4 fighters and 2 tactical_bombers in 56 Sea Zone, round 3 : 3/7 hits, 3.67 expected hits
ANZAC roll dice for 2 fighters in 56 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits
2 fighters owned by the ANZAC and 1 destroyer owned by the Japanese lost in 56 Sea Zone
Japanese win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 24
Casualties for Japanese: 1 destroyer and 2 submarines
Casualties for ANZAC: 1 destroyer and 2 fighters
Casualties for Americans: 1 carrier
Battle in Kiangsu
Japanese attack with 2 fighters, 1 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Kiangsu, round 2 : 1/4 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kiangsu
Japanese win, taking Kiangsu from Chinese with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Szechwan
Japanese attack with 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 infantry and 1 tactical_bomber in Szechwan, round 2 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Chahar
Japanese attack with 1 fighter and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 1/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shantung
Japanese attack with 1 fighter and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Shantung, round 2 : 1/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shantung
Japanese win, taking Shantung from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Guam
Japanese attack with 2 fighters and 2 infantry
Americans defend with 1 airfield, 1 artillery and 1 infantry
Japanese roll dice for 2 fighters and 2 infantry in Guam, round 2 : 0/4 hits, 1.33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Guam, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 2 fighters and 2 infantry in Guam, round 3 : 2/4 hits, 1.33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Guam, round 3 : 2/2 hits, 0.67 expected hits
1 fighter owned by the Japanese, 1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Guam
Japanese win, taking Guam from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is -6
Casualties for Japanese: 1 fighter and 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in 44 Sea Zone
Japanese attack with 1 destroyer and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer and 1 tactical_bomber in 44 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from ANZAC with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Kazakhstan
Japanese attack with 2 bombers, 1 fighter and 2 tactical_bombers
British defend with 1 mech_infantry; Russians defend with 2 infantry
Japanese roll dice for 2 bombers, 1 fighter and 2 tactical_bombers in Kazakhstan, round 2 : 4/5 hits, 3.00 expected hits
British roll dice for 2 infantry and 1 mech_infantry in Kazakhstan, round 2 : 2/3 hits, 1.00 expected hits
2 tactical_bombers owned by the Japanese, 2 infantry owned by the Russians and 1 mech_infantry owned by the British lost in Kazakhstan
Japanese win with 2 bombers and 1 fighter remaining. Battle score for attacker is -12
Casualties for Japanese: 2 tactical_bombers
Casualties for Russians: 2 infantry
Casualties for British: 1 mech_infantry
Battle in Anhwe
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Anhwe, round 2 : 1/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
2 bombers and 1 fighter moved from Kazakhstan to Samara
1 tactical_bomber moved from Szechwan to Yunnan
1 fighter moved from Guam to 20 Sea Zone
1 fighter moved from 46 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to 42 Sea Zone
1 carrier and 1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from India to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from 56 Sea Zone to 42 Sea Zone
1 armour moved from Philippines to 35 Sea Zone
1 armour, 2 battleships, 4 carriers, 1 cruiser, 1 destroyer and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 armour moved from 42 Sea Zone to Java
2 fighters moved from 56 Sea Zone to 42 Sea Zone
1 armour and 2 infantry moved from Shan State to Burma
1 infantry moved from Kwangsi to Yunnan
1 mech_infantry moved from Kwangtung to Hunan
1 fighter and 1 tactical_bomber moved from Anhwe to Hunan
1 fighter moved from Shantung to Hunan
1 fighter moved from Chahar to Jehol
1 aaGun and 9 infantry moved from Manchuria to Jehol
2 bombers moved from Samara to Russia
1 fighter moved from Kiangsu to Kwangsi
1 fighter moved from Kiangsu to Kwangsi
1 tactical_bomber moved from Hunan to French Indo China
Place Units - Japanese
1 carrier and 1 destroyer placed in 20 Sea Zone
1 infantry placed in Kwangtung
2 infantry and 1 mech_infantry placed in French Indo China
3 infantry placed in Manchuria
2 fighters and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Americans regular : 0.67
Japanese regular : -1.83
ANZAC regular : -0.50
UK_Pacific regular : 0.33
British regular : 1.00
Test summary from TripleA, engine version: 2.2.20868, time: 8:32:25 AM
Savegame
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 destroyers, 1 factory_minor, 3 fighters, 4 infantry and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
2 fighters moved from Libya to 96 Sea Zone
3 bombers moved from Gibraltar to 96 Sea Zone
1 submarine moved from 92 Sea Zone to 96 Sea Zone
1 infantry moved from New Guinea to Dutch New Guinea
Americans take Dutch New Guinea from Japanese
Combat - Americans
Battle in 96 Sea Zone
Americans attack with 3 bombers, 2 fighters and 1 submarine
Italians defend with 1 destroyer
Americans roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 3 bombers and 2 fighters in 96 Sea Zone, round 2 : 3/5 hits, 3.00 expected hits
Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 96 Sea Zone
Americans win with 3 bombers, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Non Combat Move - Americans
1 armour and 3 mech_infantrys moved from Libya to Tobruk
2 fighters moved from Libya to Tobruk
3 bombers and 2 fighters moved from 96 Sea Zone to Gibraltar
5 submarines moved from 92 Sea Zone to 97 Sea Zone
1 aaGun and 1 infantry moved from Morocco to Algeria
1 aaGun and 5 infantry moved from Eastern United States to New Brunswick Nova Scotia
2 carriers and 3 transports moved from 101 Sea Zone to 106 Sea Zone
2 marines moved from Hawaiian Islands to 26 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 1 destroyer, 2 infantry, 2 marines and 2 transports moved from 26 Sea Zone to 33 Sea Zone
2 infantry and 2 marines moved from 33 Sea Zone to Caroline Islands
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 54 Sea Zone to 26 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 4 submarines and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone
1 fighter moved from Gibraltar to Norway
1 artillery, 4 infantry and 1 marine moved from Finland to Norway
Place Units - Americans
1 factory_minor placed in Finland
1 fighter and 2 infantry placed in Norway
1 destroyer placed in 101 Sea Zone
2 fighters placed in Eastern United States
2 infantry placed in Western United States
1 destroyer and 2 transports placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 55 PUs; end with 56 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Italians regular : -0.33
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 harbour, 2 infantry and 2 marines
New Guinea : 1 mech_infantry
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
Dutch New Guinea : 1 flag, 1 infantry
33 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 5 fighters, 4 submarines, 1 tactical_bomber and 2 transports
26 Sea Zone : 1 carrier and 1 destroyer
22 Sea Zone : 1 flag
10 Sea Zone : 1 destroyer and 2 transports
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 factory_major, 2 fighters and 1 harbour
Gibraltar : 3 bombers and 2 fighters
New Brunswick Nova Scotia : 1 aaGun and 5 infantry
Algeria : 1 aaGun and 1 infantry
Norway : 1 flag, 1 artillery, 1 factory_minor, 2 fighters, 6 infantry and 1 marine
Tobruk : 1 armour, 2 fighters and 3 mech_infantrys
125 Sea Zone : 1 flag
96 Sea Zone : 1 submarine
106 Sea Zone : 2 carriers and 3 transports
97 Sea Zone : 5 submarines
92 Sea Zone : 2 destroyers
101 Sea Zone : 1 destroyer
Finland : 1 flag, 1 factory_minor and 1 infantry
Production/PUs Summary :
Germans : 50 / 67
Russians : 13 / 0
Japanese : 61 / 74
Americans : 55 / 81
Chinese : 8 / 15
British : 36 / 38
UK_Pacific : 2 / 0
Italians : 21 / 22
ANZAC : 10 / 13
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 destroyers, 1 factory_minor, 3 fighters, 4 infantry and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
2 fighters moved from Libya to 96 Sea Zone
3 bombers moved from Gibraltar to 96 Sea Zone
1 submarine moved from 92 Sea Zone to 96 Sea Zone
1 infantry moved from New Guinea to Dutch New Guinea
Americans take Dutch New Guinea from Japanese
Combat - Americans
Battle in 96 Sea Zone
Americans attack with 3 bombers, 2 fighters and 1 submarine
Italians defend with 1 destroyer
Americans roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 3 bombers and 2 fighters in 96 Sea Zone, round 2 : 3/5 hits, 3.00 expected hits
Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 96 Sea Zone
Americans win with 3 bombers, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Non Combat Move - Americans
1 armour and 3 mech_infantrys moved from Libya to Tobruk
2 fighters moved from Libya to Tobruk
3 bombers and 2 fighters moved from 96 Sea Zone to Gibraltar
5 submarines moved from 92 Sea Zone to 97 Sea Zone
1 aaGun and 1 infantry moved from Morocco to Algeria
1 aaGun and 5 infantry moved from Eastern United States to New Brunswick Nova Scotia
2 carriers and 3 transports moved from 101 Sea Zone to 106 Sea Zone
2 marines moved from Hawaiian Islands to 26 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 1 destroyer, 2 infantry, 2 marines and 2 transports moved from 26 Sea Zone to 33 Sea Zone
2 infantry and 2 marines moved from 33 Sea Zone to Caroline Islands
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 54 Sea Zone to 26 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 4 submarines and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone
1 fighter moved from Gibraltar to Norway
1 artillery, 4 infantry and 1 marine moved from Finland to Norway
Place Units - Americans
1 factory_minor placed in Finland
1 fighter and 2 infantry placed in Norway
1 destroyer placed in 101 Sea Zone
2 fighters placed in Eastern United States
2 infantry placed in Western United States
1 destroyer and 2 transports placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 55 PUs; end with 56 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Italians regular : -0.33
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 harbour, 2 infantry and 2 marines
New Guinea : 1 mech_infantry
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
Dutch New Guinea : 1 flag, 1 infantry
33 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 5 fighters, 4 submarines, 1 tactical_bomber and 2 transports
26 Sea Zone : 1 carrier and 1 destroyer
22 Sea Zone : 1 flag
10 Sea Zone : 1 destroyer and 2 transports
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 factory_major, 2 fighters and 1 harbour
Gibraltar : 3 bombers and 2 fighters
New Brunswick Nova Scotia : 1 aaGun and 5 infantry
Algeria : 1 aaGun and 1 infantry
Norway : 1 flag, 1 artillery, 1 factory_minor, 2 fighters, 6 infantry and 1 marine
Tobruk : 1 armour, 2 fighters and 3 mech_infantrys
125 Sea Zone : 1 flag
96 Sea Zone : 1 submarine
106 Sea Zone : 2 carriers and 3 transports
97 Sea Zone : 5 submarines
92 Sea Zone : 2 destroyers
101 Sea Zone : 1 destroyer
Finland : 1 flag, 1 factory_minor and 1 infantry
Production/PUs Summary :
Germans : 50 / 67
Russians : 13 / 0
Japanese : 61 / 74
Americans : 55 / 81
Chinese : 8 / 15
British : 36 / 38
UK_Pacific : 2 / 0
Italians : 21 / 22
ANZAC : 10 / 13
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Sikang to Szechwan
1 infantry moved from Kweichow to Szechwan
1 fighter and 3 infantry moved from Hopei to Chahar
Combat - Chinese
Battle in Szechwan
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Szechwan, round 3 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Szechwan, round 4 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Szechwan, round 5 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 5 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Szechwan, round 6 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 6 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Szechwan, round 7 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 7 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Chahar
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 3 infantry in Chahar, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 2 infantry in Chahar, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Chahar
Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Chahar, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
Chinese win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Chinese: 3 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Chahar to Hopei
Place Units - Chinese
1 infantry placed in Kweichow
4 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Japanese regular : 0.00
Territory Summary for Chinese :
Kweichow : 1 infantry
Hopei : 1 fighter and 12 infantry
Szechwan : 2 infantry
Production/PUs Summary :
Germans : 50 / 67
Russians : 13 / 0
Japanese : 60 / 74
Americans : 55 / 81
Chinese : 9 / 9
British : 36 / 38
UK_Pacific : 2 / 0
Italians : 21 / 22
ANZAC : 10 / 13
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0