Scramble to 113? (I suspect not but sometimes an opponent has a reason inscrutable to me.)
L20 6-6-6 (allies+11 bid) vs aagamerz13 (not allies) BM3
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TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Combat Move - Russians 1 submarine moved from 113 Sea Zone to 115 Sea Zone 3 infantry moved from Central Mongolia to Suiyuyan 3 infantry moved from Kansu to Suiyuyan 1 infantry moved from Kansu to Suiyuyan 6 infantry moved from Tsinghai to Shensi 2 infantry moved from Kansu to Shensi Combat - Russians Battle in Suiyuyan Russians attack with 7 infantry Japanese defend with 1 infantry Russians roll dice for 7 infantry in Suiyuyan, round 2 : 1/7 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Suiyuyan Russians win, taking Suiyuyan from Japanese with 6 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Battle in Shensi Russians attack with 8 infantry Japanese defend with 2 infantry Russians roll dice for 8 infantry in Shensi, round 2 : 1/8 hits, 1.33 expected hits Japanese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Shensi Russians roll dice for 8 infantry in Shensi, round 3 : 3/8 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Russians win, taking Shensi from Japanese with 8 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 1 aaGun moved from Tsinghai to Shensi 1 aaGun moved from Kansu to Suiyuyan Turn Complete - Russians
Combat Hit Differential Summary :
Japanese regular : -0.33 Russians regular : 1.17
Territory Summary for Russians :
Shensi : 1 flag, 1 aaGun and 8 infantry Suiyuyan : 1 flag, 1 aaGun and 6 infantry Olgiy : 1 flag Dzavhan : 1 flag Central Mongolia : 1 flag Buyant-Uhaa : 1 flag Tsagaan Olom : 1 flag 115 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 57 / 79 Russians : 8 / 0 Japanese : 62 / 81 Americans : 54 / 90 Chinese : 4 / 6 British : 33 / 39 UK_Pacific : 5 / 8 Italians : 23 / 26 ANZAC : 10 / 15 French : 9 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Purchase Units - Japanese Japanese buy 1 airfield, 6 armour, 2 fighters and 3 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Yakut S.S.R. to Yenisey Japanese take Yenisey from Russians 1 armour moved from Yenisey to Evenkiyskiy Japanese take Evenkiyskiy from Russians 1 mech_infantry moved from Yakut S.S.R. to Buryatia Japanese take Buryatia from Russians 1 infantry moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians 1 infantry moved from Amur to Sakha Japanese take Sakha from Russians 1 armour moved from Yunnan to India 1 fighter moved from Hunan to India 2 bombers and 4 fighters moved from French Indo China to India 2 infantry moved from Dutch New Guinea to New Guinea 1 fighter moved from 35 Sea Zone to New Guinea 1 submarine moved from 37 Sea Zone to 39 Sea Zone 2 infantry moved from Yunnan to Szechwan 2 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Guam Combat - Japanese Battle in Guam Battle in New Guinea Japanese attack with 1 fighter and 2 infantry Americans defend with 1 mech_infantry Japanese roll dice for 1 fighter and 2 infantry in New Guinea, round 2 : 1/3 hits, 0.83 expected hits ANZAC roll dice for 1 mech_infantry in New Guinea, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Americans lost in New Guinea Japanese win, taking Guam from Americans, taking New Guinea from ANZAC with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 mech_infantry Battle in Szechwan Japanese attack with 2 infantry Chinese defend with 1 infantry Japanese roll dice for 2 infantry in Szechwan, round 2 : 1/2 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in India Japanese attack with 1 armour, 2 bombers and 5 fighters British defend with 1 aaGun, 2 artilleries, 1 infantry and 4 mech_infantrys; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour British roll AA dice in India : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 armour, 2 bombers and 5 fighters in India, round 2 : 5/8 hits, 4.33 expected hits UK_Pacific roll dice for 1 aaGun, 2 artilleries, 1 infantry and 4 mech_infantrys in India, round 2 : 1/7 hits, 2.33 expected hits 1 fighter owned by the Japanese, 3 mech_infantrys owned by the British, 1 aaGun owned by the British and 1 infantry owned by the British lost in India Japanese roll dice for 1 armour, 2 bombers and 4 fighters in India, round 3 : 6/7 hits, 3.83 expected hits UK_Pacific roll dice for 2 artilleries and 1 mech_infantry in India, round 3 : 1/3 hits, 1.00 expected hits 1 fighter owned by the Japanese, 1 mech_infantry owned by the British and 2 artilleries owned by the British lost in India Japanese destroys 8PUs while taking UK_Pacific capital Japanese win, taking India from UK_Pacific with 1 armour, 2 bombers and 3 fighters remaining. Battle score for attacker is 12 Casualties for Japanese: 2 fighters Casualties for British: 1 aaGun, 2 artilleries, 1 infantry and 4 mech_infantrys Non Combat Move - Japanese 2 bombers moved from India to French Indo China 3 fighters moved from India to Burma 1 infantry moved from Yunnan to Burma 1 infantry moved from Kwangtung to Kiangsi 2 infantry moved from Manchuria to Amur 1 fighter moved from Amur to Manchuria 2 fighters moved from 35 Sea Zone to French Indo China 2 tactical_bombers moved from 35 Sea Zone to French Indo China 1 infantry moved from Kwangsi to Yunnan 2 infantry moved from Hopei to Anhwe 1 aaGun moved from Hopei to Anhwe 1 infantry moved from Kwangtung to Kwangsi 3 infantry moved from French Indo China to Yunnan 1 destroyer moved from 20 Sea Zone to 35 Sea Zone 1 destroyer moved from 44 Sea Zone to 35 Sea Zone 1 fighter moved from New Guinea to Dutch New Guinea 2 fighters moved from Japan to 35 Sea Zone Place Units - Japanese 1 airfield placed in French Indo China 3 armour placed in Malaya 3 armour placed in French Indo China 2 infantry placed in Kwangtung 1 infantry placed in Manchuria 1 fighter placed in Japan 1 fighter placed in Japan Turn Complete - Japanese Japanese collect 71 PUs; end with 72 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 75 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67 Japanese regular : 3.67 British AA : -0.50 UK_Pacific regular : -1.33 ANZAC regular : -0.33
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Testing Forum poster
Test summary from TripleA, engine version: 2.2.20868, time: 10:57:45 AM
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@aagamerz13 the dice gods keep shouting at me, give up…smh
Ok, I say reluctantly.
good game, you did take advantage of my many blunders!
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@666 great game! Got ahead early. Let’s have a rematch.
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@aagamerz13 i’ve started playing P2V, do you prefer one game over the other?
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@666 yes let’s play p2v 5.1 set it up
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@aagamerz13 said in L20 6-6-6 (allies+11 bid) vs aagamerz13 (not allies) BM3:
@666 yes let’s play p2v 5.1 set it up
5.1? I am on 4.0. didn’t see a new version on triplea?
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@666 its there. have to check under good quality
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@aagamerz13 said in L20 6-6-6 (allies+11 bid) vs aagamerz13 (not allies) BM3:
@666 its there. have to check under good quality
got it…I’ll start the thread