Made a couple mistakes. I’m rusty …
Hopefully the mistakes won’t matter
Test summary from TripleA, engine version: 2.2.20868, time: 11:01:59 AM
Savegame
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Combat Move - Russians
1 infantry moved from Yenisey to Evenkiyskiy
Russians take Evenkiyskiy from Germans
Combat - Russians
Non Combat Move - Russians
2 aaGuns and 16 infantry moved from Yenisey to Timguska
Turn Complete - Russians
Combat Hit Differential Summary :
Territory Summary for Russians :
Evenkiyskiy : 1 infantry
Timguska : 2 aaGuns and 16 infantry
Buryatia : 1 infantry
Norway : 1 aaGun and 2 artilleries
113 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 56 / 83
Russians : 9 / 0
Japanese : 51 / 76
Americans : 60 / 88
Chinese : 6 / 8
British : 35 / 36
UK_Pacific : 5 / 8
Italians : 24 / 16
ANZAC : 10 / 17
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 armour, 3 fighters, 5 infantry, 1 mech_infantry and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Jehol to Anhwe
1 infantry moved from Kiangsu to Anhwe
1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Java
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Java
1 fighter moved from 35 Sea Zone to 42 Sea Zone
3 infantry moved from Chahar to Suiyuyan
1 armour and 1 mech_infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
1 armour and 1 mech_infantry moved from Hopei to Kweichow
1 armour moved from Hunan to Kweichow
1 mech_infantry moved from Szechwan to Kweichow
1 infantry moved from Yunnan to Kweichow
1 armour and 1 artillery moved from Burma to India
1 fighter and 1 tactical_bomber moved from Burma to India
2 bombers, 5 fighters and 1 tactical_bomber moved from French Indo China to Kweichow
1 fighter moved from Yunnan to Kweichow
1 armour moved from Burma to Kweichow
2 fighters and 1 tactical_bomber moved from Kwangtung to Kweichow
1 fighter moved from Manchuria to Suiyuyan
1 fighter moved from Jehol to Anhwe
1 mech_infantry moved from Chahar to Suiyuyan
Combat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 44 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 42 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Kweichow
Japanese attack with 3 armour, 2 bombers, 8 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers
Chinese defend with 10 infantry
Japanese roll dice for 3 armour, 2 bombers, 8 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers in Kweichow, round 2 : 13/18 hits, 8.67 expected hits
Chinese roll dice for 10 infantry in Kweichow, round 2 : 4/10 hits, 3.33 expected hits
1 infantry owned by the Japanese, 2 mech_infantrys owned by the Japanese, 1 armour owned by the Japanese and 10 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 2 armour, 2 bombers, 8 fighters and 2 tactical_bombers remaining. Battle score for attacker is 13
Casualties for Japanese: 1 armour, 1 infantry and 2 mech_infantrys
Casualties for Chinese: 10 infantry
Battle in Java
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
Americans defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Java, round 2 : 1/5 hits, 2.50 expected hits
Americans roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0.33 expected hits
1 tactical_bomber owned by the Japanese and 1 infantry owned by the Americans lost in Java
Japanese win, taking Java from Americans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -8
Casualties for Japanese: 1 tactical_bomber
Casualties for Americans: 1 infantry
Battle in Suiyuyan
Japanese attack with 1 fighter, 3 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 3 infantry and 1 mech_infantry in Suiyuyan, round 2 : 2/5 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 fighter, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Anhwe
Japanese attack with 1 fighter and 3 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 3 infantry in Anhwe, round 2 : 1/4 hits, 1.00 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in India
Japanese attack with 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber
British defend with 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese roll dice for 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber in India, round 2 : 3/4 hits, 2.00 expected hits
UK_Pacific roll dice for 1 infantry in India, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in India
Japanese destroys 8PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 infantry moved from Kiangsi to Hunan
2 infantry moved from Chahar to Suiyuyan
1 infantry moved from Chahar to Hopei
1 infantry moved from Chahar to Hopei
1 infantry moved from Chahar to Hopei
2 mech_infantrys moved from Kwangtung to Yunnan
1 infantry moved from Jehol to Chahar
1 infantry moved from Manchuria to Jehol
1 infantry moved from Manchuria to Jehol
2 battleships, 6 carriers and 1 cruiser moved from 35 Sea Zone to 42 Sea Zone
2 destroyers and 2 fighters moved from 35 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from Java to 42 Sea Zone
2 fighters moved from Java to 42 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to 42 Sea Zone
1 carrier, 1 destroyer and 1 fighter moved from 36 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from India to 42 Sea Zone
1 fighter moved from Japan to Philippines
1 submarine moved from 19 Sea Zone to 36 Sea Zone
1 fighter moved from Suiyuyan to Chahar
1 fighter moved from Anhwe to French Indo China
6 fighters and 1 tactical_bomber moved from Kweichow to French Indo China
2 bombers moved from Kweichow to French Indo China
2 fighters and 1 tactical_bomber moved from Kweichow to Szechwan
Place Units - Japanese
3 infantry placed in French Indo China
2 transports placed in 20 Sea Zone
1 infantry placed in Kwangtung
1 armour, 1 infantry and 1 mech_infantry placed in Manchuria
1 transport placed in 6 Sea Zone
3 fighters placed in Japan
Turn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Chinese regular : 1.00
Americans regular : 0.67
Japanese regular : 4.67
UK_Pacific regular : -0.33
Test summary from TripleA, engine version: 2.2.20868, time: 10:50:08 AM
Savegame
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 artillery, 2 carriers, 2 destroyers, 3 fighters and 1 infantry; Remaining resources: 3 PUs;
Combat Move - Americans
1 destroyer moved from 106 Sea Zone to 122 Sea Zone
4 fighters moved from Eastern United States to 122 Sea Zone
Combat - Americans
Battle in 122 Sea Zone
Americans attack with 1 destroyer and 4 fighters
Germans defend with 1 submarine
Americans roll dice for 1 destroyer and 4 fighters in 122 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits
Germans roll dice for 1 submarine in 122 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 122 Sea Zone
Americans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - Americans
4 fighters moved from 122 Sea Zone to Iceland
1 aaGun and 4 infantry moved from United Kingdom to 109 Sea Zone
1 aaGun, 2 carriers, 1 destroyer, 4 fighters, 5 infantry and 3 transports moved from 109 Sea Zone to 125 Sea Zone
1 aaGun and 4 infantry moved from 125 Sea Zone to Norway
1 destroyer moved from 112 Sea Zone to 126 Sea Zone
3 bombers and 2 fighters moved from Tobruk to Gibraltar
1 submarine moved from 98 Sea Zone to 92 Sea Zone
1 destroyer moved from 98 Sea Zone to 92 Sea Zone
2 infantry moved from Johnston Island to 30 Sea Zone
1 destroyer moved from 30 Sea Zone to 25 Sea Zone
2 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
1 mech_infantry moved from Dutch New Guinea to New Guinea
1 fighter and 1 tactical_bomber moved from New Guinea to 54 Sea Zone
Place Units - Americans
2 carriers and 1 destroyer placed in 125 Sea Zone
1 destroyer placed in 10 Sea Zone
1 artillery, 3 fighters and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 56 PUs; end with 59 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Germans regular : -0.17
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Queensland : 2 marines
New Guinea : 1 mech_infantry
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour and 1 infantry
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
Celebes : 1 flag, 1 infantry
Dutch New Guinea : 1 flag
25 Sea Zone : 1 destroyer
22 Sea Zone : 1 flag
10 Sea Zone : 1 destroyer and 1 transport
54 Sea Zone : 1 battleship, 5 carriers, 2 cruisers, 4 destroyers, 5 fighters, 2 infantry, 4 submarines, 1 tactical_bomber and 1 transport
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
Iceland : 4 fighters
Gibraltar : 3 bombers and 2 fighters
United Kingdom : 1 infantry
Morocco : 1 aaGun and 1 infantry
Norway : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 6 infantry and 1 marine
Tobruk : 1 armour and 3 mech_infantrys
125 Sea Zone : 4 carriers, 2 destroyers, 4 fighters and 3 transports
113 Sea Zone : 1 destroyer
122 Sea Zone : 1 destroyer
97 Sea Zone : 1 flag, 5 submarines
92 Sea Zone : 1 destroyer and 1 submarine
126 Sea Zone : 1 destroyer
98 Sea Zone : 1 flag
Production/PUs Summary :
Germans : 56 / 83
Russians : 9 / 0
Japanese : 62 / 70
Americans : 56 / 84
Chinese : 2 / 8
British : 35 / 36
UK_Pacific : 2 / 0
Italians : 24 / 16
ANZAC : 10 / 17
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
1 fighter and 2 infantry moved from Kansu to Tsinghai
Combat - Chinese
Chinese creates battle in territory Szechwan
Battle in Tsinghai
Chinese attack with 1 fighter and 2 infantry
Germans defend with 1 armour and 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 2 : 2/3 hits, 0.83 expected hits
Germans roll dice for 1 armour and 1 infantry in Tsinghai, round 2 : 1/2 hits, 0.83 expected hits
1 infantry owned by the Germans, 1 armour owned by the Germans and 1 infantry owned by the Chinese lost in Tsinghai
Chinese win, taking Tsinghai from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 1 infantry
Casualties for Germans: 1 armour and 1 infantry
Battle in Szechwan
Chinese attack with 1 infantry
Japanese defend with 2 fighters and 1 tactical_bomber
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 2 fighters and 1 tactical_bomber in Szechwan, round 2 : 2/3 hits, 1.83 expected hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Tsinghai to Kansu
Place Units - Chinese
1 infantry placed in Shensi
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs
Combat Hit Differential Summary :
Chinese regular : 1.00
Japanese regular : 0.17
Germans regular : 0.17
Territory Summary for Chinese :
Shensi : 1 infantry
Kansu : 1 fighter
Tsinghai : 2 infantry
Production/PUs Summary :
Germans : 55 / 83
Russians : 9 / 0
Japanese : 62 / 70
Americans : 56 / 84
Chinese : 3 / 5
British : 35 / 36
UK_Pacific : 2 / 0
Italians : 24 / 16
ANZAC : 10 / 17
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 artillery, 2 carriers, 2 destroyers, 3 fighters and 1 infantry; Remaining resources: 3 PUs;
Combat Move - Americans
1 destroyer moved from 106 Sea Zone to 122 Sea Zone
4 fighters moved from Eastern United States to 122 Sea Zone
Combat - Americans
Battle in 122 Sea Zone
Americans attack with 1 destroyer and 4 fighters
Germans defend with 1 submarine
Americans roll dice for 1 destroyer and 4 fighters in 122 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits
Germans roll dice for 1 submarine in 122 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 122 Sea Zone
Americans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - Americans
4 fighters moved from 122 Sea Zone to Iceland
1 aaGun and 4 infantry moved from United Kingdom to 109 Sea Zone
1 aaGun, 2 carriers, 1 destroyer, 4 fighters, 5 infantry and 3 transports moved from 109 Sea Zone to 125 Sea Zone
1 aaGun and 4 infantry moved from 125 Sea Zone to Norway
1 destroyer moved from 112 Sea Zone to 126 Sea Zone
3 bombers and 2 fighters moved from Tobruk to Gibraltar
1 submarine moved from 98 Sea Zone to 92 Sea Zone
1 destroyer moved from 98 Sea Zone to 92 Sea Zone
2 infantry moved from Johnston Island to 30 Sea Zone
1 destroyer moved from 30 Sea Zone to 25 Sea Zone
2 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
1 mech_infantry moved from Dutch New Guinea to New Guinea
1 fighter and 1 tactical_bomber moved from New Guinea to 54 Sea Zone
Place Units - Americans
2 carriers and 1 destroyer placed in 125 Sea Zone
1 destroyer placed in 10 Sea Zone
1 artillery, 3 fighters and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 56 PUs; end with 59 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
1 fighter and 2 infantry moved from Kansu to Tsinghai
Combat - Chinese
Chinese creates battle in territory Szechwan
Battle in Tsinghai
Chinese attack with 1 fighter and 2 infantry
Germans defend with 1 armour and 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 2 : 2/3 hits, 0.83 expected hits
Germans roll dice for 1 armour and 1 infantry in Tsinghai, round 2 : 1/2 hits, 0.83 expected hits
1 infantry owned by the Germans, 1 armour owned by the Germans and 1 infantry owned by the Chinese lost in Tsinghai
Chinese win, taking Tsinghai from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 1 infantry
Casualties for Germans: 1 armour and 1 infantry
Battle in Szechwan
Chinese attack with 1 infantry
Japanese defend with 2 fighters and 1 tactical_bomber
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 2 fighters and 1 tactical_bomber in Szechwan, round 2 : 2/3 hits, 1.83 expected hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Tsinghai to Kansu
Place Units - Chinese
1 infantry placed in Shensi
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs
Purchase Units - British
British repair damage of 5x factory_minor; Remaining resources: 31 PUs;
British buy 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Iraq to Northwest Persia
1 fighter and 2 tactical_bombers moved from Iraq to Northwest Persia
1 bomber moved from Iraq to India
1 artillery and 2 infantry moved from West India to India
1 infantry moved from Iraq to Northwest Persia
Combat - British
Battle in India
British attack with 1 artillery, 1 bomber and 2 infantry
Japanese defend with 1 airfield, 1 armour, 1 artillery, 1 factory_minor and 1 harbour
British roll dice for 1 artillery, 1 bomber and 2 infantry in India, round 2 : 1/4 hits, 1.50 expected hits
Japanese roll dice for 1 armour and 1 artillery in India, round 2 : 1/2 hits, 0.83 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the British lost in India
British roll dice for 1 artillery, 1 bomber and 1 infantry in India, round 3 : 2/3 hits, 1.33 expected hits
Japanese roll dice for 1 armour in India, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the Japanese lost in India
British win, taking India from Japanese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 infantry
Casualties for Japanese: 1 armour and 1 artillery
Battle in Northwest Persia
British attack with 1 fighter, 2 infantry and 2 tactical_bombers
Germans defend with 1 mech_infantry
British roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Northwest Persia, round 2 : 2/5 hits, 2.00 expected hits
Germans roll dice for 1 mech_infantry in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Northwest Persia
British win, taking Northwest Persia from Germans with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Germans: 1 mech_infantry
Non Combat Move - British
1 fighter and 2 tactical_bombers moved from Northwest Persia to Persia
1 bomber moved from India to West India
1 armour and 2 mech_infantrys moved from Alexandria to Trans-Jordan
1 aaGun, 3 artilleries and 5 infantry moved from Alexandria to Egypt
2 fighters moved from Tobruk to Trans-Jordan
1 destroyer moved from 109 Sea Zone to 125 Sea Zone
2 fighters moved from United Kingdom to Norway
2 fighters moved from Scotland to Norway
2 aaGuns and 4 infantry moved from Scotland to United Kingdom
Place Units - British
3 infantry placed in Persia
3 mech_infantrys placed in Egypt
1 fighter placed in United Kingdom
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUs
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese regular : 1.00
Americans regular : -0.33
Japanese regular : -0.17
Germans regular : 0.67
British regular : 0.17
Territory Summary for Americans, British, Chinese and UK_Pacific :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Shensi : 1 infantry
Kansu : 1 fighter
Tsinghai : 2 infantry
India : 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Queensland : 2 marines
New Guinea : 1 mech_infantry
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour and 1 infantry
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
Celebes : 1 flag, 1 infantry
Dutch New Guinea : 1 flag
25 Sea Zone : 1 destroyer
22 Sea Zone : 1 flag
10 Sea Zone : 1 destroyer and 1 transport
54 Sea Zone : 1 battleship, 5 carriers, 2 cruisers, 4 destroyers, 5 fighters, 2 infantry, 4 submarines, 1 tactical_bomber and 1 transport
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
West India : 2 aaGuns, 2 artilleries, 1 bomber, 5 infantry and 4 mech_infantrys
Iceland : 1 airfield and 4 fighters
Quebec : 1 factory_minor
Trans-Jordan : 1 armour, 2 fighters and 2 mech_infantrys
Gibraltar : 1 airfield, 3 bombers, 2 fighters, 1 harbour and 4 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun, 3 artilleries, 1 factory_minor, 1 harbour, 5 infantry and 3 mech_infantrys
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 3 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 fighter, 1 harbour and 9 infantry
Morocco : 1 aaGun and 1 infantry
Norway : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 7 fighters, 6 infantry and 1 marine
Tobruk : 1 armour and 3 mech_infantrys
Italian Somaliland : 1 flag
Ethiopia : 1 flag
125 Sea Zone : 4 carriers, 3 destroyers, 4 fighters and 3 transports
113 Sea Zone : 1 destroyer
122 Sea Zone : 1 destroyer
93 Sea Zone : 1 flag, 1 submarine
97 Sea Zone : 1 flag, 5 submarines
Iraq : 1 flag
92 Sea Zone : 1 destroyer and 1 submarine
Eastern Persia : 1 flag
81 Sea Zone : 1 cruiser and 1 transport
Brazil : 1 flag
Northwest Persia : 1 flag, 1 infantry
Persia : 1 flag, 1 artillery, 1 factory_minor, 1 fighter, 5 infantry and 2 tactical_bombers
126 Sea Zone : 1 destroyer
98 Sea Zone : 1 flag
Production/PUs Summary :
Germans : 55 / 83
Russians : 9 / 0
Japanese : 59 / 70
Americans : 56 / 84
Chinese : 3 / 5
British : 35 / 41
UK_Pacific : 5 / 8
Italians : 24 / 16
ANZAC : 10 / 17
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 airfield; Remaining resources: 1 PUs;
Combat Move - Italians
2 infantry moved from Caucasus to Northwest Persia
1 bomber moved from Caucasus to Northwest Persia
1 mech_infantry moved from Sikang to Szechwan
Combat - Italians
Battle in Northwest Persia
Italians attack with 1 bomber and 2 infantry
British defend with 1 infantry
Italians roll dice for 1 bomber and 2 infantry in Northwest Persia, round 2 : 1/3 hits, 1.00 expected hits
British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Northwest Persia
Italians win, taking Northwest Persia from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 bomber moved from Northwest Persia to Southern Italy
1 infantry moved from Rostov to Caucasus
1 infantry moved from Northern Italy to Southern France
Place Units - Italians
1 airfield placed in Yugoslavia
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,4,1,5,2,5,3,1,5
Italians collect 16 PUs (8 lost to blockades); end with 17 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 19 PUs
Combat Hit Differential Summary :
Italians regular : 0.00
British regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 34 Sea Zone
1 infantry moved from 34 Sea Zone to Paulau Island
1 infantry moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 22 Sea Zone
2 infantry moved from 22 Sea Zone to Marianas
Combat - ANZAC
Battle in Marianas
Battle in Paulau Island
Non Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 artillery moved from New South Wales to Queensland
1 fighter moved from 54 Sea Zone to Queensland
2 infantry moved from Trans-Jordan to Iraq
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
3 infantry moved from Alexandria to Egypt
Combat - French
French creates battle in territory 125 Sea Zone
Non Combat Move - French
1 infantry moved from 125 Sea Zone to Norway
1 fighter moved from United Kingdom to Norway
Turn Complete - French
Combat Hit Differential Summary :
Territory Summary for ANZAC and French :
Paulau Island : 1 flag, 1 infantry
Marshall Islands : 1 flag
Marianas : 1 flag, 2 infantry
Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 2 fighters, 1 harbour, 1 infantry and 1 marine
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor, 1 fighter and 1 harbour
34 Sea Zone : 1 transport
22 Sea Zone : 1 transport
54 Sea Zone : 1 cruiser, 2 destroyers, 2 fighters and 2 submarines
62 Sea Zone : 1 transport
Egypt : 3 infantry
United Kingdom : 1 infantry
Norway : 1 fighter and 1 infantry
Tobruk : 1 flag
Libya : 1 flag
Iraq : 2 infantry
Persia : 2 infantry
Production/PUs Summary :
Germans : 55 / 83
Russians : 9 / 0
Japanese : 59 / 70
Americans : 56 / 84
Chinese : 3 / 5
British : 35 / 41
UK_Pacific : 5 / 8
Italians : 24 / 19
ANZAC : 10 / 16
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 5 fighters and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour and 1 mech_infantry moved from Caucasus to Iraq
1 fighter moved from Caucasus to Iraq
1 armour moved from Urals to Nenetsia
Germans take Nenetsia from Russians
1 armour moved from Nenetsia to Archangel
2 bombers moved from Western Germany to United Kingdom
1 bomber moved from Western Germany to United Kingdom
1 fighter moved from Normandy Bordeaux to United Kingdom
Combat - Germans
Air Battle in United Kingdom
Germans attacks with 4 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
British roll AA dice in United Kingdom : 0/1 hits, 0.17 expected hits
British roll AA dice in United Kingdom : 0/2 hits, 0.33 expected hits
Bombing raid in United Kingdom rolls: 5,7 and causes: 12 damage to unit: factory_major
Bombing raid in United Kingdom rolls: 5 and causes: 4 damage to unit: airfield
Bombing raid in United Kingdom causes 16 damage total. Damaged units is as follows: factory_major = 12, airfield = 4
Battle in Iraq
Germans attack with 1 armour, 1 fighter and 1 mech_infantry
ANZAC defend with 2 infantry
Germans roll dice for 1 armour, 1 fighter and 1 mech_infantry in Iraq, round 2 : 1/3 hits, 1.17 expected hits
British roll dice for 2 infantry in Iraq, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the ANZAC and 1 mech_infantry owned by the Germans lost in Iraq
Germans roll dice for 1 armour and 1 fighter in Iraq, round 3 : 1/2 hits, 1.00 expected hits
British roll dice for 1 infantry in Iraq, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC and 1 armour owned by the Germans lost in Iraq
Germans win with 1 fighter remaining. Battle score for attacker is -4
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for ANZAC: 2 infantry
Cleaning up after air battles
Non Combat Move - Germans
1 fighter moved from Iraq to Caucasus
1 aaGun moved from Tambov to Volgograd
1 armour and 1 mech_infantry moved from Volgograd to Caucasus
2 infantry moved from Volgograd to Caucasus
2 fighters moved from Normandy Bordeaux to Yugoslavia
2 aaGuns and 1 infantry moved from Germany to Western Germany
2 infantry moved from Karelia to Finland
1 infantry moved from Vyborg to Finland
3 artilleries moved from Novgorod to 127 Sea Zone
3 artilleries moved from 127 Sea Zone to Finland
3 bombers moved from United Kingdom to Western Germany
1 fighter moved from United Kingdom to Normandy Bordeaux
Place Units - Germans
3 fighters placed in 127 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 fighter
EDIT: Adding units owned by Germans to Novgorod: 1 fighter
EDIT: Turning off Edit Mode
2 fighters placed in Western Germany
2 artilleries placed in Novgorod
2 infantry placed in Normandy Bordeaux
1 artillery placed in France
Germans undo move 5.
Germans undo move 3.
Germans undo move 2.
2 artilleries and 1 fighter placed in Finland
1 fighter placed in Western Germany
1 infantry placed in France
1 artillery and 2 infantry placed in Volgograd
1 infantry placed in Russia
1 infantry placed in Russia
Turn Complete - Germans
Germans collect 55 PUs; end with 55 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 77 PUs
Combat Hit Differential Summary :
British AA : -0.50
Germans regular : -0.17
British regular : 1.00
Test summary from TripleA, engine version: 2.2.20868, time: 8:45:01 AM
Savegame
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Combat Move - Russians
1 infantry moved from Evenkiyskiy to Urals
Russians take Urals from Germans
1 infantry moved from Timguska to Novosibirsk
Russians take Novosibirsk from Japanese
1 infantry moved from Buryatia to Amur
Combat - Russians
Non Combat Move - Russians
1 infantry moved from Timguska to Yenisey
Turn Complete - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Timguska: 2 aaGuns and 14 infantry
EDIT: Adding units owned by Russians to Kansu: 2 aaGuns and 14 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Territory Summary for Russians :
Kansu : 2 aaGuns and 14 infantry
Yenisey : 1 infantry
Amur : 1 infantry
Norway : 1 aaGun and 2 artilleries
Urals : 1 infantry
Novosibirsk : 1 infantry
113 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 54 / 77
Russians : 11 / 0
Japanese : 58 / 70
Americans : 56 / 84
Chinese : 3 / 5
British : 35 / 41
UK_Pacific : 5 / 8
Italians : 24 / 19
ANZAC : 10 / 16
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
The game wouldn’t let the russian units NCM into China?? so I edited it.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 carrier, 1 fighter, 7 infantry and 3 transports; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
2 infantry moved from 8 Sea Zone to Aleutian Islands
2 fighters moved from Japan to 25 Sea Zone
1 fighter moved from Japan to 22 Sea Zone
1 fighter moved from Philippines to 34 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to Celebes
1 armour, 2 infantry and 1 mech_infantry moved from Manchuria to Amur
3 infantry moved from Hopei to Shensi
1 fighter moved from Chahar to Shensi
2 mech_infantrys moved from Yunnan to India
2 bombers moved from French Indo China to India
1 tactical_bomber moved from Szechwan to India
Combat - Japanese
Battle in Aleutian Islands
Battle in 22 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 22 Sea Zone
Japanese win, taking Aleutian Islands from Americans with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Dutch New Guinea
Battle in 34 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 34 Sea Zone
Japanese win, taking Dutch New Guinea from Americans with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Amur
Japanese attack with 1 armour, 2 infantry and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour, 2 infantry and 1 mech_infantry in Amur, round 2 : 1/4 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Amur
Japanese win, taking Amur from Russians with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Celebes
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
Americans defend with 1 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Celebes, round 2 : 2/6 hits, 2.67 expected hits
Americans roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Celebes
Japanese win, taking Celebes from Americans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 25 Sea Zone
Japanese attack with 2 fighters
Americans defend with 1 destroyer
Japanese roll dice for 2 fighters in 25 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Shensi
Japanese attack with 1 fighter and 3 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 3 infantry in Shensi, round 2 : 1/4 hits, 1.00 expected hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in India
Japanese attack with 2 bombers, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 artillery and 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese roll dice for 2 bombers, 2 mech_infantrys and 1 tactical_bomber in India, round 2 : 2/5 hits, 2.17 expected hits
UK_Pacific roll dice for 1 artillery and 1 infantry in India, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the British and 1 infantry owned by the British lost in India
Japanese destroys 8PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 2 bombers, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
Non Combat Move - Japanese
1 mech_infantry moved from Suiyuyan to Sikang
2 infantry moved from Chahar to Hopei
1 aaGun moved from Chahar to Hopei
1 infantry moved from Jehol to Chahar
1 infantry moved from Anhwe to Kweichow
1 infantry moved from French Indo China to Yunnan
1 fighter moved from Shensi to Kweichow
2 fighters moved from Szechwan to Yunnan
4 infantry moved from Suiyuyan to Hopei
2 bombers moved from India to French Indo China
1 tactical_bomber moved from India to Burma
1 armour moved from Kweichow to Yunnan
1 armour moved from Kweichow to Yunnan
1 fighter moved from 34 Sea Zone to Philippines
2 fighters and 2 tactical_bombers moved from Celebes to 42 Sea Zone
2 fighters and 1 tactical_bomber moved from French Indo China to 42 Sea Zone
1 submarine moved from 36 Sea Zone to 38 Sea Zone
2 fighters moved from 25 Sea Zone to 6 Sea Zone
1 fighter moved from 22 Sea Zone to Iwo Jima
2 fighters moved from Yunnan to French Indo China
1 infantry moved from Hunan to Yunnan
1 fighter moved from Kweichow to Hunan
Place Units - Japanese
1 carrier and 2 transports placed in 6 Sea Zone
1 transport placed in 20 Sea Zone
3 infantry placed in French Indo China
2 infantry placed in Kwangtung
Japanese undo move 4.
Japanese undo move 1.
1 carrier and 1 transport placed in 6 Sea Zone
1 transport placed in 20 Sea Zone
1 infantry placed in Kwangtung
3 infantry placed in Manchuria
1 fighter placed in Japan
Turn Complete - Japanese
Japanese collect 66 PUs; end with 68 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Americans regular : -0.67
Japanese regular : -0.83
UK_Pacific regular : -0.67
Russians regular : -0.33
Test summary from TripleA, engine version: 2.2.20868, time: 9:36:28 AM
Savegame
Test summary from TripleA, engine version: 2.2.20868, time: 10:41:16 AM
Savegame
Test summary from TripleA, engine version: 2.2.20868, time: 11:11:44 AM
Savegame
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 3 infantry, 2 submarines and 2 transports; Remaining resources: 1 PUs;
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
1 fighter moved from Western United States to 8 Sea Zone
2 marines moved from Queensland to 54 Sea Zone
1 battleship, 2 cruisers, 2 infantry, 2 marines and 1 transport moved from 54 Sea Zone to 21 Sea Zone
2 infantry and 2 marines moved from 21 Sea Zone to Guam
1 fighter moved from 54 Sea Zone to 45 Sea Zone
2 fighters moved from Norway to 127 Sea Zone
4 carriers, 2 destroyers and 4 fighters moved from 125 Sea Zone to 127 Sea Zone
Americans take 125 Sea Zone from Germans
1 destroyer moved from 126 Sea Zone to 127 Sea Zone
4 fighters moved from Iceland to 127 Sea Zone
1 marine moved from Norway to 125 Sea Zone
1 infantry moved from Norway to 125 Sea Zone
1 infantry, 1 marine and 1 transport moved from 125 Sea Zone to 127 Sea Zone
1 infantry and 1 marine moved from 127 Sea Zone to Archangel
1 artillery and 1 infantry moved from Norway to 125 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 125 Sea Zone to 127 Sea Zone
1 artillery and 1 infantry moved from 127 Sea Zone to Archangel
2 infantry moved from Norway to 125 Sea Zone
2 infantry and 1 transport moved from 125 Sea Zone to 127 Sea Zone
2 infantry moved from 127 Sea Zone to Novgorod
Combat Hit Differential Summary :
@aagamerz13 scramble out of NOV?
@666 no scramble. didnt see the iceland planes