L20 6-6-6 (allies+11 bid) vs aagamerz13 (not allies) BM3


  • @aagamerz13 forgot to attack the aluetians. will roll it here.


  • actually, I will do the turn over and of course keep the awful dice from the last two battles.

    I have forgotten how to use the forum dice.


  • Testing Forum poster

    Test summary from TripleA, engine version: 2.2.20868, time: 1:53:00 PM
    Savegame


  • TripleA Turn Summary: Americans round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 3 fighters, 2 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery, 1 infantry and 1 marine moved from Archangel to Novgorod
            3 fighters moved from 127 Sea Zone to Novgorod
            1 armour and 3 mech_infantrys moved from Egypt to Iraq
            3 bombers moved from Trans-Jordan to Iraq
            2 fighters moved from Trans-Jordan to Iraq
            2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 8 Sea Zone
            1 fighter moved from Western United States to Aleutian Islands
            1 fighter moved from 10 Sea Zone to Aleutian Islands
            2 artilleries and 2 infantry moved from 8 Sea Zone to Aleutian Islands
            1 submarine moved from 97 Sea Zone to 93 Sea Zone
            1 submarine moved from 97 Sea Zone to 98 Sea Zone
            1 submarine moved from 97 Sea Zone to 99 Sea Zone
            1 submarine moved from 97 Sea Zone to 96 Sea Zone
            1 submarine moved from 97 Sea Zone to 94 Sea Zone
    
        Combat - Americans
            Battle in Novgorod
                Americans attack with 1 artillery, 3 fighters, 1 infantry and 1 marine
                Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
                    Americans roll dice for 1 artillery, 3 fighters, 1 infantry and 1 marine in Novgorod, round 2 : 2/6 hits, 2.33 expected hits
                    Germans roll dice for 3 infantry in Novgorod, round 2 : 0/3 hits, 1.00 expected hits
                    2 infantry owned by the Germans lost in Novgorod
                    Americans roll dice for 1 artillery, 3 fighters, 1 infantry and 1 marine in Novgorod, round 3 : 2/6 hits, 2.33 expected hits
                    Germans roll dice for 1 infantry in Novgorod, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Novgorod
                Americans win, taking Novgorod from Germans with 1 artillery, 3 fighters, 1 infantry and 1 marine remaining. Battle score for attacker is 9
                Casualties for Germans: 3 infantry
            Battle in Iraq
                Americans attack with 1 armour, 3 bombers, 2 fighters and 3 mech_infantrys
                Germans defend with 1 mech_infantry
                    Americans roll dice for 1 armour, 3 bombers, 2 fighters and 3 mech_infantrys in Iraq, round 2 : 5/9 hits, 4.00 expected hits
                    Germans roll dice for 1 mech_infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Iraq
                Americans win, taking Iraq from Germans with 1 armour, 3 bombers, 2 fighters and 3 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Aleutian Islands
                Americans attack with 2 artilleries, 2 fighters and 2 infantry
                Japanese defend with 2 infantry
                    Americans roll dice for 2 artilleries, 2 fighters and 2 infantry in Aleutian Islands, round 2 : 3/6 hits, 2.33 expected hits
                    Japanese roll dice for 2 infantry in Aleutian Islands, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Aleutian Islands
                Americans win, taking Aleutian Islands from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is -1
                Casualties for Americans: 1 artillery and 1 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Americans
            2 fighters moved from Aleutian Islands to 8 Sea Zone
            1 fighter moved from Western United States to 26 Sea Zone
            2 fighters moved from Hawaiian Islands to 33 Sea Zone
            2 infantry and 2 marines moved from Guam to 21 Sea Zone
            1 battleship, 5 carriers, 2 cruisers, 4 destroyers, 7 fighters, 2 infantry, 2 marines, 4 submarines, 1 tactical_bomber and 1 transport moved from 21 Sea Zone to 33 Sea Zone
            2 infantry and 2 marines moved from 33 Sea Zone to Caroline Islands
            1 fighter moved from 26 Sea Zone to Hawaiian Islands
            1 destroyer moved from 25 Sea Zone to 26 Sea Zone
            2 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 carrier and 1 destroyer moved from 10 Sea Zone to 8 Sea Zone
            3 bombers and 2 fighters moved from Iraq to Persia
            3 fighters moved from Novgorod to 127 Sea Zone
            1 destroyer moved from 123 Sea Zone to 109 Sea Zone
    
        Place Units - Americans
            1 carrier, 1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone
            2 fighters and 2 infantry placed in Western United States
            Americans undo move 2.
            Americans undo move 1.
            1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
            1 submarine placed in 10 Sea Zone
            2 fighters and 2 infantry placed in Western United States
            1 fighter placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 55 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Novgorod: 1 infantry and 1 marine
            EDIT: Removing units owned by Americans from Iraq: 1 mech_infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans regular : 1.00
    Japanese regular : 1.33
    Germans regular : -1.67
    

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 harbour, 2 infantry and 2 marines
    New Guinea : 1 mech_infantry
    Guam : 1 airfield
    Wake Island : 1 airfield
    Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 2 infantry
    Aleutian Islands : 1 artillery and 1 infantry
    Hawaiian Islands : 1 airfield, 1 fighter and 1 harbour
    Midway : 1 airfield
    33 Sea Zone : 1 battleship, 5 carriers, 2 cruisers, 4 destroyers, 7 fighters, 4 submarines, 1 tactical_bomber and 1 transport
    26 Sea Zone : 1 destroyer and 2 submarines
    22 Sea Zone : 1 flag
    10 Sea Zone : 1 carrier, 1 destroyer, 3 submarines and 1 transport
    8 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 2 transports
    Central United States : 1 factory_major
    Eastern United States : 1 airfield, 1 factory_major, 1 fighter and 1 harbour
    United Kingdom : 1 infantry
    Morocco : 1 aaGun and 1 infantry
    Archangel : 1 flag
    Novgorod : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
    125 Sea Zone : 1 flag
    96 Sea Zone : 1 submarine
    94 Sea Zone : 1 submarine
    93 Sea Zone : 1 submarine
    109 Sea Zone : 1 destroyer
    99 Sea Zone : 1 submarine
    97 Sea Zone : 1 flag
    Iraq : 1 flag, 1 armour and 2 mech_infantrys
    92 Sea Zone : 1 destroyer
    127 Sea Zone : 2 carriers, 3 fighters and 3 transports
    Persia : 3 bombers and 2 fighters
    98 Sea Zone : 1 flag, 1 submarine
    105 Sea Zone : 1 submarine
    

    Production/PUs Summary :

    Germans : 53 / 85
    Russians : 9 / 0
    Japanese : 68 / 81
    Americans : 55 / 90
    Chinese : 3 / 5
    British : 33 / 41
    UK_Pacific : 2 / 0
    Italians : 23 / 14
    ANZAC : 10 / 20
    French : 9 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Turn Summary: Chinese round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 11
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Sikang to Szechwan
            1 fighter moved from Kansu to Szechwan
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 fighter and 2 infantry
                Italians defend with 1 mech_infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 3 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 mech_infantry in Szechwan, round 3 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians and 1 infantry owned by the Chinese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 infantry
                Casualties for Italians: 1 mech_infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Tsinghai
    
        Place Units - Chinese
            1 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 6 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Japanese regular : 0.33
    

    Territory Summary for Chinese :

    Tsinghai : 1 fighter and 1 infantry
    Szechwan : 1 infantry
    Sikang : 1 infantry
    

    Production/PUs Summary :

    Germans : 53 / 85
    Russians : 9 / 0
    Japanese : 67 / 81
    Americans : 55 / 90
    Chinese : 4 / 6
    British : 33 / 41
    UK_Pacific : 2 / 0
    Italians : 23 / 14
    ANZAC : 10 / 20
    French : 9 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 3 fighters, 2 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery, 1 infantry and 1 marine moved from Archangel to Novgorod
            3 fighters moved from 127 Sea Zone to Novgorod
            1 armour and 3 mech_infantrys moved from Egypt to Iraq
            3 bombers moved from Trans-Jordan to Iraq
            2 fighters moved from Trans-Jordan to Iraq
            2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 8 Sea Zone
            1 fighter moved from Western United States to Aleutian Islands
            1 fighter moved from 10 Sea Zone to Aleutian Islands
            2 artilleries and 2 infantry moved from 8 Sea Zone to Aleutian Islands
            1 submarine moved from 97 Sea Zone to 93 Sea Zone
            1 submarine moved from 97 Sea Zone to 98 Sea Zone
            1 submarine moved from 97 Sea Zone to 99 Sea Zone
            1 submarine moved from 97 Sea Zone to 96 Sea Zone
            1 submarine moved from 97 Sea Zone to 94 Sea Zone
    
        Combat - Americans
            Battle in Novgorod
                Americans attack with 1 artillery, 3 fighters, 1 infantry and 1 marine
                Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
                    Americans roll dice for 1 artillery, 3 fighters, 1 infantry and 1 marine in Novgorod, round 2 : 2/6 hits, 2.33 expected hits
                    Germans roll dice for 3 infantry in Novgorod, round 2 : 0/3 hits, 1.00 expected hits
                    2 infantry owned by the Germans lost in Novgorod
                    Americans roll dice for 1 artillery, 3 fighters, 1 infantry and 1 marine in Novgorod, round 3 : 2/6 hits, 2.33 expected hits
                    Germans roll dice for 1 infantry in Novgorod, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Novgorod
                Americans win, taking Novgorod from Germans with 1 artillery, 3 fighters, 1 infantry and 1 marine remaining. Battle score for attacker is 9
                Casualties for Germans: 3 infantry
            Battle in Iraq
                Americans attack with 1 armour, 3 bombers, 2 fighters and 3 mech_infantrys
                Germans defend with 1 mech_infantry
                    Americans roll dice for 1 armour, 3 bombers, 2 fighters and 3 mech_infantrys in Iraq, round 2 : 5/9 hits, 4.00 expected hits
                    Germans roll dice for 1 mech_infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Iraq
                Americans win, taking Iraq from Germans with 1 armour, 3 bombers, 2 fighters and 3 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Aleutian Islands
                Americans attack with 2 artilleries, 2 fighters and 2 infantry
                Japanese defend with 2 infantry
                    Americans roll dice for 2 artilleries, 2 fighters and 2 infantry in Aleutian Islands, round 2 : 3/6 hits, 2.33 expected hits
                    Japanese roll dice for 2 infantry in Aleutian Islands, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Aleutian Islands
                Americans win, taking Aleutian Islands from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is -1
                Casualties for Americans: 1 artillery and 1 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Americans
            2 fighters moved from Aleutian Islands to 8 Sea Zone
            1 fighter moved from Western United States to 26 Sea Zone
            2 fighters moved from Hawaiian Islands to 33 Sea Zone
            2 infantry and 2 marines moved from Guam to 21 Sea Zone
            1 battleship, 5 carriers, 2 cruisers, 4 destroyers, 7 fighters, 2 infantry, 2 marines, 4 submarines, 1 tactical_bomber and 1 transport moved from 21 Sea Zone to 33 Sea Zone
            2 infantry and 2 marines moved from 33 Sea Zone to Caroline Islands
            1 fighter moved from 26 Sea Zone to Hawaiian Islands
            1 destroyer moved from 25 Sea Zone to 26 Sea Zone
            2 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 carrier and 1 destroyer moved from 10 Sea Zone to 8 Sea Zone
            3 bombers and 2 fighters moved from Iraq to Persia
            3 fighters moved from Novgorod to 127 Sea Zone
            1 destroyer moved from 123 Sea Zone to 109 Sea Zone
    
        Place Units - Americans
            1 carrier, 1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone
            2 fighters and 2 infantry placed in Western United States
            Americans undo move 2.
            Americans undo move 1.
            1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
            1 submarine placed in 10 Sea Zone
            2 fighters and 2 infantry placed in Western United States
            1 fighter placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 55 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Novgorod: 1 infantry and 1 marine
            EDIT: Removing units owned by Americans from Iraq: 1 mech_infantry
            EDIT: Turning off Edit Mode
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Sikang to Szechwan
            1 fighter moved from Kansu to Szechwan
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 fighter and 2 infantry
                Italians defend with 1 mech_infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 3 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 mech_infantry in Szechwan, round 3 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians and 1 infantry owned by the Chinese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 infantry
                Casualties for Italians: 1 mech_infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Tsinghai
    
        Place Units - Chinese
            1 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 6 PUs
    
        Purchase Units - British
            British repair damage of 11x factory_major; Remaining resources: 30 PUs; 
            British buy 1 armour, 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 fighters moved from Archangel to Finland
            1 fighter moved from 127 Sea Zone to Finland
            2 artilleries and 4 infantry moved from Persia to Northwest Persia
            1 armour and 2 mech_infantrys moved from Persia to Northwest Persia
            3 mech_infantrys moved from Trans-Jordan to Northwest Persia
            2 artilleries, 1 fighter, 2 infantry, 4 mech_infantrys and 1 tactical_bomber moved from West India to India
            1 fighter and 1 tactical_bomber moved from India to Burma
            1 bomber moved from Persia to Burma
            2 fighters and 1 tactical_bomber moved from Persia to Northwest Persia
    
        Combat - British
            Battle in India
                British attack with 2 artilleries, 2 infantry and 4 mech_infantrys
                Japanese defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
                    British roll dice for 2 artilleries, 2 infantry and 4 mech_infantrys in India, round 2 : 2/8 hits, 2.00 expected hits
                    Japanese roll dice for 1 armour in India, round 2 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese and 1 infantry owned by the British lost in India
                British win, taking India from Japanese with 2 artilleries, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 armour
            Battle in Northwest Persia
                British attack with 1 armour, 2 artilleries, 2 fighters, 4 infantry, 5 mech_infantrys and 1 tactical_bomber
                Italians defend with 2 infantry
                    British roll dice for 1 armour, 2 artilleries, 2 fighters, 4 infantry, 5 mech_infantrys and 1 tactical_bomber in Northwest Persia, round 2 : 5/15 hits, 4.67 expected hits
                    Italians roll dice for 2 infantry in Northwest Persia, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Italians and 1 infantry owned by the British lost in Northwest Persia
                British win, taking Northwest Persia from Italians with 1 armour, 2 artilleries, 2 fighters, 3 infantry, 5 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Italians: 2 infantry
            Battle in Burma
                British attack with 1 bomber, 1 fighter and 1 tactical_bomber
                Japanese defend with 2 infantry and 1 tactical_bomber
                    British roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in Burma, round 2 : 3/3 hits, 1.83 expected hits
                    Japanese roll dice for 2 infantry and 1 tactical_bomber in Burma, round 2 : 2/3 hits, 1.17 expected hits
                    1 tactical_bomber owned by the Japanese, 2 infantry owned by the Japanese, 1 tactical_bomber owned by the British and 1 fighter owned by the British lost in Burma
                British win with 1 bomber remaining. Battle score for attacker is -4
                Casualties for British: 1 fighter and 1 tactical_bomber
                Casualties for Japanese: 2 infantry and 1 tactical_bomber
            Battle in Finland
                British attack with 3 fighters
                Germans defend with 1 factory_minor and 3 mech_infantrys
                    British roll dice for 3 fighters in Finland, round 2 : 1/3 hits, 1.50 expected hits
                    Germans roll dice for 3 mech_infantrys in Finland, round 2 : 1/3 hits, 1.00 expected hits
                    1 mech_infantry owned by the Germans and 1 fighter owned by the British lost in Finland
                    British roll dice for 2 fighters in Finland, round 3 : 1/2 hits, 1.00 expected hits
                    Germans roll dice for 2 mech_infantrys in Finland, round 3 : 0/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Germans lost in Finland
                    British roll dice for 2 fighters in Finland, round 4 : 2/2 hits, 1.00 expected hits
                    Germans roll dice for 1 mech_infantry in Finland, round 4 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Finland
                British win with 2 fighters remaining. Battle score for attacker is 2
                Casualties for British: 1 fighter
                Casualties for Germans: 3 mech_infantrys
    
        Non Combat Move - British
            2 fighters moved from Finland to 127 Sea Zone
            2 fighters and 1 tactical_bomber moved from Northwest Persia to Persia
            2 aaGuns moved from West India to India
            1 bomber moved from Burma to India
            1 bomber moved from India to West India
            1 artillery and 1 infantry moved from Trans-Jordan to 81 Sea Zone
            1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
            1 artillery and 1 infantry moved from 80 Sea Zone to Eastern Persia
            1 aaGun, 2 artilleries and 4 infantry moved from Trans-Jordan to Iraq
            1 armour and 2 mech_infantrys moved from Egypt to Iraq
            1 fighter moved from Union of South Africa to Egypt
            1 bomber moved from Gibraltar to Persia
            1 transport moved from 106 Sea Zone to 109 Sea Zone
            2 fighters moved from 127 Sea Zone to Novgorod
    
        Place Units - British
            2 fighters placed in United Kingdom
            1 armour and 1 mech_infantry placed in Persia
    
        Turn Complete - British
            British collect 33 PUs; end with 33 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 5 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by British from Gibraltar: 1 fighter
            EDIT: Removing units owned by British from 93 Sea Zone: 1 submarine
            EDIT: Adding units owned by British to 95 Sea Zone: 1 submarine
            EDIT: Adding units owned by British to United Kingdom: 1 fighter
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by British from 109 Sea Zone: 1 transport
            EDIT: Adding units owned by British to 109 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Persia: 1 fighter
            EDIT: Adding units owned by Americans to West India: 1 fighter
            EDIT: Adding units owned by British to West India: 1 aaGun
            EDIT: Removing units owned by British from India: 1 aaGun
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Americans regular : 1.00
    Italians regular : 0.33
    Japanese regular : 3.00
    Germans regular : -2.67
    British regular : 2.00
    

    Territory Summary for Americans, British, Chinese and UK_Pacific :

    Caroline Islands : 1 flag, 1 airfield, 1 harbour, 2 infantry and 2 marines
    Tsinghai : 1 fighter and 1 infantry
    Szechwan : 1 infantry
    Sikang : 1 infantry
    India : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour, 1 infantry and 4 mech_infantrys
    New Guinea : 1 mech_infantry
    Guam : 1 airfield
    Wake Island : 1 airfield
    Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 2 infantry
    Aleutian Islands : 1 artillery and 1 infantry
    Hawaiian Islands : 1 airfield, 1 fighter and 1 harbour
    Midway : 1 airfield
    33 Sea Zone : 1 battleship, 5 carriers, 2 cruisers, 4 destroyers, 7 fighters, 4 submarines, 1 tactical_bomber and 1 transport
    26 Sea Zone : 1 destroyer and 2 submarines
    22 Sea Zone : 1 flag
    10 Sea Zone : 1 carrier, 1 destroyer, 3 submarines and 1 transport
    8 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 2 transports
    Central United States : 1 factory_major
    Eastern United States : 1 airfield, 1 factory_major, 1 fighter and 1 harbour
    West India : 1 aaGun, 1 bomber and 1 fighter
    Iceland : 1 airfield
    Quebec : 1 factory_minor
    Gibraltar : 1 airfield, 1 harbour and 4 infantry
    New Brunswick Nova Scotia : 1 harbour
    Egypt : 1 factory_minor, 1 fighter and 1 harbour
    Union of South Africa : 1 factory_minor and 1 harbour
    Scotland : 1 airfield
    United Kingdom : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour and 9 infantry
    Morocco : 1 aaGun and 1 infantry
    Italian Somaliland : 1 flag
    Ethiopia : 1 flag
    Archangel : 1 flag
    Novgorod : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters and 1 harbour
    125 Sea Zone : 1 flag
    80 Sea Zone : 1 cruiser and 1 transport
    96 Sea Zone : 1 submarine
    95 Sea Zone : 1 submarine
    94 Sea Zone : 1 submarine
    93 Sea Zone : 1 flag, 1 submarine
    109 Sea Zone : 1 destroyer and 1 transport
    99 Sea Zone : 1 submarine
    97 Sea Zone : 1 flag
    Iraq : 1 flag, 1 aaGun, 2 armour, 2 artilleries, 4 infantry and 4 mech_infantrys
    92 Sea Zone : 1 destroyer
    Eastern Persia : 1 flag, 1 artillery and 1 infantry
    Brazil : 1 flag
    127 Sea Zone : 2 carriers, 1 destroyer, 3 fighters and 3 transports
    Northwest Persia : 1 flag, 1 armour, 2 artilleries, 3 infantry and 5 mech_infantrys
    Persia : 1 flag, 1 armour, 4 bombers, 1 factory_minor, 3 fighters, 1 mech_infantry and 1 tactical_bomber
    98 Sea Zone : 1 flag, 1 submarine
    105 Sea Zone : 1 submarine
    

    Production/PUs Summary :

    Germans : 53 / 85
    Russians : 9 / 0
    Japanese : 64 / 81
    Americans : 55 / 90
    Chinese : 4 / 6
    British : 33 / 39
    UK_Pacific : 5 / 8
    Italians : 23 / 14
    ANZAC : 10 / 20
    French : 9 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Turn Summary: Italians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 11
    
        Purchase Units - Italians
            Italians buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 fighters moved from Southern Italy to 92 Sea Zone
            1 bomber moved from Caucasus to 80 Sea Zone
            1 destroyer moved from 97 Sea Zone to 93 Sea Zone
                  Italians take 97 Sea Zone from Americans
    
        Combat - Italians
            Battle in 80 Sea Zone
                Italians attack with 1 bomber
                British defend with 1 cruiser and 1 transport
                    Italians roll dice for 1 bomber in 80 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    British roll dice for 1 cruiser and 1 transport in 80 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 cruiser owned by the British and 1 bomber owned by the Italians lost in 80 Sea Zone
                British win with 1 transport remaining. Battle score for attacker is 0
                Casualties for Italians: 1 bomber
                Casualties for British: 1 cruiser
            Battle in 93 Sea Zone
                Italians attack with 1 destroyer
                Americans defend with 1 submarine
                    Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 1 destroyer in 93 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 93 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 1 destroyer in 93 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 93 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 93 Sea Zone
                Italians win, taking 93 Sea Zone from British with 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in 92 Sea Zone
                Italians attack with 2 fighters
                Americans defend with 1 destroyer
                    Italians roll dice for 2 fighters in 92 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                    Americans roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 fighter owned by the Italians lost in 92 Sea Zone
                Italians win with 1 fighter remaining. Battle score for attacker is -2
                Casualties for Italians: 1 fighter
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Italians
            1 fighter moved from 92 Sea Zone to Southern France
            1 fighter moved from Crete to Southern Italy
            1 fighter moved from Crete to Southern Italy
            2 infantry moved from Bulgaria to Romania
            1 infantry moved from Yugoslavia to Romania
    
        Place Units - Italians
            1 submarine placed in 95 Sea Zone
            1 destroyer placed in 97 Sea Zone
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,2
            Italians collect 21 PUs (2 lost to blockades); end with 21 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.17
    Italians regular : 1.33
    British regular : 0.50
    

    Savegame


  • Testing Forum poster

    Test summary from TripleA, engine version: 2.2.20868, time: 12:38:36 PM
    Savegame


  • TripleA Turn Summary: French round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy 3 submarines; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 21 Sea Zone to 20 Sea Zone
            1 fighter moved from Guam to 20 Sea Zone
    
        Combat - ANZAC
            Battle in 20 Sea Zone
                ANZAC attack with 1 fighter and 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 fighter in 20 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 submarine in 20 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 fighter in 20 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 destroyer in 20 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 submarine in 20 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 fighter in 20 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 destroyer in 20 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the ANZAC lost in 20 Sea Zone
                 retreated to 20 Sea Zone
                Japanese win with 1 destroyer remaining. Battle score for attacker is -6
                Casualties for ANZAC: 1 submarine
    
        Non Combat Move - ANZAC
            1 fighter moved from 20 Sea Zone to 33 Sea Zone
            2 fighters moved from 33 Sea Zone to Caroline Islands
            1 fighter moved from New South Wales to 33 Sea Zone
            1 fighter moved from Guam to 33 Sea Zone
            1 cruiser, 2 destroyers and 1 marine moved from 21 Sea Zone to 33 Sea Zone
            1 marine moved from 33 Sea Zone to Caroline Islands
            1 transport moved from 50 Sea Zone to 26 Sea Zone
            1 fighter moved from 33 Sea Zone to Caroline Islands
    
        Place Units - ANZAC
            3 submarines placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 12 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
    
        Combat Move - French
            2 infantry moved from Eastern Persia to Turkmenistan
            3 infantry moved from Trans-Jordan to Iraq
            1 fighter moved from Archangel to Novgorod
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : 0.00
    ANZAC regular : -2.50
    

    Territory Summary for ANZAC and French :

    Caroline Islands : 3 fighters and 1 marine
    Paulau Island : 1 flag, 1 infantry
    Marshall Islands : 1 flag
    Marianas : 1 flag, 2 infantry
    Queensland : 1 airfield and 1 harbour
    New Zealand : 1 airfield and 1 harbour
    New South Wales : 2 aaGuns, 2 artilleries, 1 factory_minor, 1 harbour and 4 infantry
    33 Sea Zone : 1 cruiser, 2 destroyers and 2 fighters
    26 Sea Zone : 1 transport
    62 Sea Zone : 3 submarines
    United Kingdom : 1 infantry
    Tobruk : 1 flag
    Libya : 1 flag
    Turkmenistan : 2 infantry
    Novgorod : 1 fighter
    Iraq : 3 infantry
    

    Production/PUs Summary :

    Germans : 53 / 85
    Russians : 9 / 0
    Japanese : 64 / 81
    Americans : 55 / 90
    Chinese : 4 / 6
    British : 33 / 39
    UK_Pacific : 5 / 8
    Italians : 23 / 26
    ANZAC : 10 / 15
    French : 9 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Turn Summary: Germans round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 2 destroyers, 3 fighters, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 fighters moved from Western Germany to Novgorod
            4 bombers moved from Western Germany to Novgorod
            1 fighter moved from Vologda to Novgorod
            1 infantry moved from Vologda to Archangel
                  Germans take Archangel from Americans
            1 infantry moved from Vologda to Urals
                  Germans take Urals from Russians
            1 infantry moved from Vologda to Novosibirsk
                  Germans take Novosibirsk from Russians
            2 infantry moved from Vologda to Nenetsia
            1 armour moved from Russia to Nenetsia
            1 fighter moved from Yugoslavia to Novgorod
            1 infantry moved from Caucasus to Kazakhstan
            1 artillery moved from Caucasus to Kazakhstan
            1 armour moved from Russia to Nenetsia
    
        Combat - Germans
            Battle in Novgorod
                Germans attack with 4 bombers and 4 fighters
                British defend with 2 fighters; French defend with 1 fighter; Americans defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
                    Germans roll dice for 4 bombers and 4 fighters in Novgorod, round 2 : 5/8 hits, 4.67 expected hits
                    Americans roll dice for 1 artillery and 3 fighters in Novgorod, round 2 : 3/4 hits, 2.33 expected hits
                    3 fighters owned by the Germans, 1 artillery owned by the Americans, 1 fighter owned by the French and 2 fighters owned by the British lost in Novgorod
                Germans win with 4 bombers and 1 fighter remaining. Battle score for attacker is 4
                Casualties for Germans: 3 fighters
                Casualties for Americans: 1 artillery
                Casualties for British: 2 fighters
                Casualties for French: 1 fighter
            Battle in Kazakhstan
                Germans attack with 1 artillery and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 1 infantry in Kazakhstan, round 2 : 2/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Kazakhstan
                Germans win, taking Kazakhstan from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Nenetsia
                Germans attack with 2 armour and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 armour and 2 infantry in Nenetsia, round 2 : 2/4 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Nenetsia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Nenetsia
                Germans win, taking Nenetsia from Russians with 2 armour and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            2 mech_infantrys moved from Norway to Finland
            5 artilleries moved from Norway to Finland
            4 infantry moved from Germany to Poland
            3 artilleries moved from Germany to Poland
            1 aaGun moved from Western Germany to Holland Belgium
            1 infantry moved from France to Holland Belgium
            1 infantry moved from France to Western Germany
            1 infantry moved from Germany to Western Germany
            1 fighter moved from Novgorod to Belarus
            4 bombers moved from Novgorod to Norway
            1 infantry moved from Norway to Finland
            3 aaGuns moved from Caucasus to Volgograd
            1 armour moved from Russia to Volgograd
            2 armour moved from Caucasus to Volgograd
            2 infantry moved from Caucasus to Volgograd
    
        Place Units - Germans
            3 fighters placed in Western Germany
            3 infantry placed in Volgograd
            3 armour placed in Russia
            1 mech_infantry placed in Finland
            2 mech_infantrys placed in Romania
            2 destroyers placed in 113 Sea Zone
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,6
            Germans collect 57 PUs; end with 57 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 64 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.67
    Russians regular : 0.33
    Germans regular : 2.33
    

    Savegame


  • Testing Forum poster

    Test summary from TripleA, engine version: 2.2.20868, time: 12:58:32 PM
    Savegame


  • TripleA Turn Summary: Russians round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Combat Move - Russians
            1 submarine moved from 113 Sea Zone to 115 Sea Zone
            3 infantry moved from Central Mongolia to Suiyuyan
            3 infantry moved from Kansu to Suiyuyan
            1 infantry moved from Kansu to Suiyuyan
            6 infantry moved from Tsinghai to Shensi
            2 infantry moved from Kansu to Shensi
    
        Combat - Russians
            Battle in Suiyuyan
                Russians attack with 7 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 7 infantry in Suiyuyan, round 2 : 1/7 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Suiyuyan
                Russians win, taking Suiyuyan from Japanese with 6 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Shensi
                Russians attack with 8 infantry
                Japanese defend with 2 infantry
                    Russians roll dice for 8 infantry in Shensi, round 2 : 1/8 hits, 1.33 expected hits
                    Japanese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                    Russians roll dice for 8 infantry in Shensi, round 3 : 3/8 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Russians win, taking Shensi from Japanese with 8 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
    
        Non Combat Move - Russians
            1 aaGun moved from Tsinghai to Shensi
            1 aaGun moved from Kansu to Suiyuyan
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    Russians regular : 1.17
    

    Territory Summary for Russians :

    Shensi : 1 flag, 1 aaGun and 8 infantry
    Suiyuyan : 1 flag, 1 aaGun and 6 infantry
    Olgiy : 1 flag
    Dzavhan : 1 flag
    Central Mongolia : 1 flag
    Buyant-Uhaa : 1 flag
    Tsagaan Olom : 1 flag
    115 Sea Zone : 1 submarine
    

    Production/PUs Summary :

    Germans : 57 / 79
    Russians : 8 / 0
    Japanese : 62 / 81
    Americans : 54 / 90
    Chinese : 4 / 6
    British : 33 / 39
    UK_Pacific : 5 / 8
    Italians : 23 / 26
    ANZAC : 10 / 15
    French : 9 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Turn Summary: Japanese round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Purchase Units - Japanese
            Japanese buy 1 airfield, 6 armour, 2 fighters and 3 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour moved from Yakut S.S.R. to Yenisey
                  Japanese take Yenisey from Russians
            1 armour moved from Yenisey to Evenkiyskiy
                  Japanese take Evenkiyskiy from Russians
            1 mech_infantry moved from Yakut S.S.R. to Buryatia
                  Japanese take Buryatia from Russians
            1 infantry moved from Siberia to Soviet Far East
                  Japanese take Soviet Far East from Russians
            1 infantry moved from Amur to Sakha
                  Japanese take Sakha from Russians
            1 armour moved from Yunnan to India
            1 fighter moved from Hunan to India
            2 bombers and 4 fighters moved from French Indo China to India
            2 infantry moved from Dutch New Guinea to New Guinea
            1 fighter moved from 35 Sea Zone to New Guinea
            1 submarine moved from 37 Sea Zone to 39 Sea Zone
            2 infantry moved from Yunnan to Szechwan
            2 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone
            2 infantry moved from 21 Sea Zone to Guam
    
        Combat - Japanese
            Battle in Guam
            Battle in New Guinea
                Japanese attack with 1 fighter and 2 infantry
                Americans defend with 1 mech_infantry
                    Japanese roll dice for 1 fighter and 2 infantry in New Guinea, round 2 : 1/3 hits, 0.83 expected hits
                    ANZAC roll dice for 1 mech_infantry in New Guinea, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Americans lost in New Guinea
                Japanese win, taking Guam from Americans, taking New Guinea from ANZAC with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Americans: 1 mech_infantry
            Battle in Szechwan
                Japanese attack with 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 infantry in Szechwan, round 2 : 1/2 hits, 0.33 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in India
                Japanese attack with 1 armour, 2 bombers and 5 fighters
                British defend with 1 aaGun, 2 artilleries, 1 infantry and 4 mech_infantrys; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
                    British roll AA dice in India : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 armour, 2 bombers and 5 fighters in India, round 2 : 5/8 hits, 4.33 expected hits
                    UK_Pacific roll dice for 1 aaGun, 2 artilleries, 1 infantry and 4 mech_infantrys in India, round 2 : 1/7 hits, 2.33 expected hits
                    1 fighter owned by the Japanese, 3 mech_infantrys owned by the British, 1 aaGun owned by the British and 1 infantry owned by the British lost in India
                    Japanese roll dice for 1 armour, 2 bombers and 4 fighters in India, round 3 : 6/7 hits, 3.83 expected hits
                    UK_Pacific roll dice for 2 artilleries and 1 mech_infantry in India, round 3 : 1/3 hits, 1.00 expected hits
                    1 fighter owned by the Japanese, 1 mech_infantry owned by the British and 2 artilleries owned by the British lost in India
                Japanese destroys 8PUs while taking UK_Pacific capital
                Japanese win, taking India from UK_Pacific with 1 armour, 2 bombers and 3 fighters remaining. Battle score for attacker is 12
                Casualties for Japanese: 2 fighters
                Casualties for British: 1 aaGun, 2 artilleries, 1 infantry and 4 mech_infantrys
    
        Non Combat Move - Japanese
            2 bombers moved from India to French Indo China
            3 fighters moved from India to Burma
            1 infantry moved from Yunnan to Burma
            1 infantry moved from Kwangtung to Kiangsi
            2 infantry moved from Manchuria to Amur
            1 fighter moved from Amur to Manchuria
            2 fighters moved from 35 Sea Zone to French Indo China
            2 tactical_bombers moved from 35 Sea Zone to French Indo China
            1 infantry moved from Kwangsi to Yunnan
            2 infantry moved from Hopei to Anhwe
            1 aaGun moved from Hopei to Anhwe
            1 infantry moved from Kwangtung to Kwangsi
            3 infantry moved from French Indo China to Yunnan
            1 destroyer moved from 20 Sea Zone to 35 Sea Zone
            1 destroyer moved from 44 Sea Zone to 35 Sea Zone
            1 fighter moved from New Guinea to Dutch New Guinea
            2 fighters moved from Japan to 35 Sea Zone
    
        Place Units - Japanese
            1 airfield placed in French Indo China
            3 armour placed in Malaya
            3 armour placed in French Indo China
            2 infantry placed in Kwangtung
            1 infantry placed in Manchuria
            1 fighter placed in Japan
            1 fighter placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 71 PUs; end with 72 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 75 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.67
    Japanese regular : 3.67
    British AA : -0.50
    UK_Pacific regular : -1.33
    ANZAC regular : -0.33
    

    Savegame


  • Testing Forum poster

    Test summary from TripleA, engine version: 2.2.20868, time: 10:57:45 AM
    Savegame


  • @aagamerz13 the dice gods keep shouting at me, give up…smh

    Ok, I say reluctantly.

    good game, you did take advantage of my many blunders!


  • @666 great game! Got ahead early. Let’s have a rematch.


  • @aagamerz13 i’ve started playing P2V, do you prefer one game over the other?


  • @666 yes let’s play p2v 5.1 set it up


  • @aagamerz13 said in L20 6-6-6 (allies+11 bid) vs aagamerz13 (not allies) BM3:

    @666 yes let’s play p2v 5.1 set it up

    5.1? I am on 4.0. didn’t see a new version on triplea?


  • @666 its there. have to check under good quality

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