Made a couple mistakes. I’m rusty …
Hopefully the mistakes won’t matter
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 destroyers, 1 factory_minor, 3 fighters, 4 infantry and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
2 fighters moved from Libya to 96 Sea Zone
3 bombers moved from Gibraltar to 96 Sea Zone
1 submarine moved from 92 Sea Zone to 96 Sea Zone
1 infantry moved from New Guinea to Dutch New Guinea
Americans take Dutch New Guinea from Japanese
Combat - Americans
Battle in 96 Sea Zone
Americans attack with 3 bombers, 2 fighters and 1 submarine
Italians defend with 1 destroyer
Americans roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 3 bombers and 2 fighters in 96 Sea Zone, round 2 : 3/5 hits, 3.00 expected hits
Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 96 Sea Zone
Americans win with 3 bombers, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Non Combat Move - Americans
1 armour and 3 mech_infantrys moved from Libya to Tobruk
2 fighters moved from Libya to Tobruk
3 bombers and 2 fighters moved from 96 Sea Zone to Gibraltar
5 submarines moved from 92 Sea Zone to 97 Sea Zone
1 aaGun and 1 infantry moved from Morocco to Algeria
1 aaGun and 5 infantry moved from Eastern United States to New Brunswick Nova Scotia
2 carriers and 3 transports moved from 101 Sea Zone to 106 Sea Zone
2 marines moved from Hawaiian Islands to 26 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 1 destroyer, 2 infantry, 2 marines and 2 transports moved from 26 Sea Zone to 33 Sea Zone
2 infantry and 2 marines moved from 33 Sea Zone to Caroline Islands
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 54 Sea Zone to 26 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 4 submarines and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone
1 fighter moved from Gibraltar to Norway
1 artillery, 4 infantry and 1 marine moved from Finland to Norway
Place Units - Americans
1 factory_minor placed in Finland
1 fighter and 2 infantry placed in Norway
1 destroyer placed in 101 Sea Zone
2 fighters placed in Eastern United States
2 infantry placed in Western United States
1 destroyer and 2 transports placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 55 PUs; end with 56 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Italians regular : -0.33
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 harbour, 2 infantry and 2 marines
New Guinea : 1 mech_infantry
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
Dutch New Guinea : 1 flag, 1 infantry
33 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 5 fighters, 4 submarines, 1 tactical_bomber and 2 transports
26 Sea Zone : 1 carrier and 1 destroyer
22 Sea Zone : 1 flag
10 Sea Zone : 1 destroyer and 2 transports
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 factory_major, 2 fighters and 1 harbour
Gibraltar : 3 bombers and 2 fighters
New Brunswick Nova Scotia : 1 aaGun and 5 infantry
Algeria : 1 aaGun and 1 infantry
Norway : 1 flag, 1 artillery, 1 factory_minor, 2 fighters, 6 infantry and 1 marine
Tobruk : 1 armour, 2 fighters and 3 mech_infantrys
125 Sea Zone : 1 flag
96 Sea Zone : 1 submarine
106 Sea Zone : 2 carriers and 3 transports
97 Sea Zone : 5 submarines
92 Sea Zone : 2 destroyers
101 Sea Zone : 1 destroyer
Finland : 1 flag, 1 factory_minor and 1 infantry
Production/PUs Summary :
Germans : 50 / 67
Russians : 13 / 0
Japanese : 61 / 74
Americans : 55 / 81
Chinese : 8 / 15
British : 36 / 38
UK_Pacific : 2 / 0
Italians : 21 / 22
ANZAC : 10 / 13
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 destroyers, 1 factory_minor, 3 fighters, 4 infantry and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
2 fighters moved from Libya to 96 Sea Zone
3 bombers moved from Gibraltar to 96 Sea Zone
1 submarine moved from 92 Sea Zone to 96 Sea Zone
1 infantry moved from New Guinea to Dutch New Guinea
Americans take Dutch New Guinea from Japanese
Combat - Americans
Battle in 96 Sea Zone
Americans attack with 3 bombers, 2 fighters and 1 submarine
Italians defend with 1 destroyer
Americans roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 3 bombers and 2 fighters in 96 Sea Zone, round 2 : 3/5 hits, 3.00 expected hits
Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 96 Sea Zone
Americans win with 3 bombers, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Non Combat Move - Americans
1 armour and 3 mech_infantrys moved from Libya to Tobruk
2 fighters moved from Libya to Tobruk
3 bombers and 2 fighters moved from 96 Sea Zone to Gibraltar
5 submarines moved from 92 Sea Zone to 97 Sea Zone
1 aaGun and 1 infantry moved from Morocco to Algeria
1 aaGun and 5 infantry moved from Eastern United States to New Brunswick Nova Scotia
2 carriers and 3 transports moved from 101 Sea Zone to 106 Sea Zone
2 marines moved from Hawaiian Islands to 26 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 1 destroyer, 2 infantry, 2 marines and 2 transports moved from 26 Sea Zone to 33 Sea Zone
2 infantry and 2 marines moved from 33 Sea Zone to Caroline Islands
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 54 Sea Zone to 26 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 4 submarines and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone
1 fighter moved from Gibraltar to Norway
1 artillery, 4 infantry and 1 marine moved from Finland to Norway
Place Units - Americans
1 factory_minor placed in Finland
1 fighter and 2 infantry placed in Norway
1 destroyer placed in 101 Sea Zone
2 fighters placed in Eastern United States
2 infantry placed in Western United States
1 destroyer and 2 transports placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 55 PUs; end with 56 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Italians regular : -0.33
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 harbour, 2 infantry and 2 marines
New Guinea : 1 mech_infantry
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
Dutch New Guinea : 1 flag, 1 infantry
33 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 5 fighters, 4 submarines, 1 tactical_bomber and 2 transports
26 Sea Zone : 1 carrier and 1 destroyer
22 Sea Zone : 1 flag
10 Sea Zone : 1 destroyer and 2 transports
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 factory_major, 2 fighters and 1 harbour
Gibraltar : 3 bombers and 2 fighters
New Brunswick Nova Scotia : 1 aaGun and 5 infantry
Algeria : 1 aaGun and 1 infantry
Norway : 1 flag, 1 artillery, 1 factory_minor, 2 fighters, 6 infantry and 1 marine
Tobruk : 1 armour, 2 fighters and 3 mech_infantrys
125 Sea Zone : 1 flag
96 Sea Zone : 1 submarine
106 Sea Zone : 2 carriers and 3 transports
97 Sea Zone : 5 submarines
92 Sea Zone : 2 destroyers
101 Sea Zone : 1 destroyer
Finland : 1 flag, 1 factory_minor and 1 infantry
Production/PUs Summary :
Germans : 50 / 67
Russians : 13 / 0
Japanese : 61 / 74
Americans : 55 / 81
Chinese : 8 / 15
British : 36 / 38
UK_Pacific : 2 / 0
Italians : 21 / 22
ANZAC : 10 / 13
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Sikang to Szechwan
1 infantry moved from Kweichow to Szechwan
1 fighter and 3 infantry moved from Hopei to Chahar
Combat - Chinese
Battle in Szechwan
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Szechwan, round 3 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Szechwan, round 4 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Szechwan, round 5 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 5 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Szechwan, round 6 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 6 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Szechwan, round 7 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 7 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Chahar
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 3 infantry in Chahar, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 2 infantry in Chahar, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Chahar
Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Chahar, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
Chinese win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Chinese: 3 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Chahar to Hopei
Place Units - Chinese
1 infantry placed in Kweichow
4 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Japanese regular : 0.00
Territory Summary for Chinese :
Kweichow : 1 infantry
Hopei : 1 fighter and 12 infantry
Szechwan : 2 infantry
Production/PUs Summary :
Germans : 50 / 67
Russians : 13 / 0
Japanese : 60 / 74
Americans : 55 / 81
Chinese : 9 / 9
British : 36 / 38
UK_Pacific : 2 / 0
Italians : 21 / 22
ANZAC : 10 / 13
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 destroyers, 1 factory_minor, 3 fighters, 4 infantry and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
2 fighters moved from Libya to 96 Sea Zone
3 bombers moved from Gibraltar to 96 Sea Zone
1 submarine moved from 92 Sea Zone to 96 Sea Zone
1 infantry moved from New Guinea to Dutch New Guinea
Americans take Dutch New Guinea from Japanese
Combat - Americans
Battle in 96 Sea Zone
Americans attack with 3 bombers, 2 fighters and 1 submarine
Italians defend with 1 destroyer
Americans roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 3 bombers and 2 fighters in 96 Sea Zone, round 2 : 3/5 hits, 3.00 expected hits
Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 96 Sea Zone
Americans win with 3 bombers, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Non Combat Move - Americans
1 armour and 3 mech_infantrys moved from Libya to Tobruk
2 fighters moved from Libya to Tobruk
3 bombers and 2 fighters moved from 96 Sea Zone to Gibraltar
5 submarines moved from 92 Sea Zone to 97 Sea Zone
1 aaGun and 1 infantry moved from Morocco to Algeria
1 aaGun and 5 infantry moved from Eastern United States to New Brunswick Nova Scotia
2 carriers and 3 transports moved from 101 Sea Zone to 106 Sea Zone
2 marines moved from Hawaiian Islands to 26 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 1 destroyer, 2 infantry, 2 marines and 2 transports moved from 26 Sea Zone to 33 Sea Zone
2 infantry and 2 marines moved from 33 Sea Zone to Caroline Islands
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 54 Sea Zone to 26 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 4 submarines and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone
1 fighter moved from Gibraltar to Norway
1 artillery, 4 infantry and 1 marine moved from Finland to Norway
Place Units - Americans
1 factory_minor placed in Finland
1 fighter and 2 infantry placed in Norway
1 destroyer placed in 101 Sea Zone
2 fighters placed in Eastern United States
2 infantry placed in Western United States
1 destroyer and 2 transports placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 55 PUs; end with 56 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Sikang to Szechwan
1 infantry moved from Kweichow to Szechwan
1 fighter and 3 infantry moved from Hopei to Chahar
Combat - Chinese
Battle in Szechwan
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Szechwan, round 3 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Szechwan, round 4 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Szechwan, round 5 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 5 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Szechwan, round 6 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 6 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Szechwan, round 7 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 7 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Chahar
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 3 infantry in Chahar, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 2 infantry in Chahar, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Chahar
Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Chahar, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
Chinese win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Chinese: 3 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Chahar to Hopei
Place Units - Chinese
1 infantry placed in Kweichow
4 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Purchase Units - British
British repair damage of 4x airfield, 8x factory_major; Remaining resources: 26 PUs;
British buy 1 artillery, 1 fighter and 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from Caucasus to India
2 infantry moved from West India to India
2 fighters and 2 tactical_bombers moved from Persia to 98 Sea Zone
1 fighter moved from Egypt to 98 Sea Zone
2 fighters moved from Caucasus to 98 Sea Zone
1 destroyer moved from 92 Sea Zone to 98 Sea Zone
1 infantry moved from Finland to Karelia
British take Karelia from Germans
Combat - British
Battle in 98 Sea Zone
British attack with 1 destroyer, 5 fighters and 2 tactical_bombers
Italians defend with 1 battleship, 2 cruisers, 1 submarine and 1 transport
British roll dice for 1 destroyer, 5 fighters and 2 tactical_bombers in 98 Sea Zone, round 2 : 1/8 hits, 4.17 expected hits
Units damaged: 1 battleship owned by the Italians
Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 battleship, 2 cruisers and 1 transport in 98 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
1 destroyer owned by the British and 1 fighter owned by the British lost in 98 Sea Zone
1 submarine owned by the Italians Submerged
British roll dice for 4 fighters and 2 tactical_bombers in 98 Sea Zone, round 3 : 3/6 hits, 3.33 expected hits
Italians roll dice for 1 battleship, 2 cruisers and 1 transport in 98 Sea Zone, round 3 : 1/3 hits, 1.67 expected hits
2 cruisers owned by the Italians, 1 battleship owned by the Italians and 1 fighter owned by the British lost in 98 Sea Zone
1 transport owned by the Italians lost in 98 Sea Zone
British win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 23
Casualties for British: 1 destroyer and 2 fighters
Casualties for Italians: 1 battleship, 2 cruisers and 1 transport
Battle in India
British attack with 1 bomber and 2 infantry
Japanese defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
British roll dice for 1 bomber and 2 infantry in India, round 2 : 0/3 hits, 1.00 expected hits
Japanese roll dice for 1 artillery in India, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 bomber and 2 infantry in India, round 3 : 1/3 hits, 1.00 expected hits
Japanese roll dice for 1 artillery in India, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the British lost in India
British win, taking India from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery
Non Combat Move - British
1 bomber moved from India to West India
1 infantry and 1 mech_infantry moved from Eastern Persia to West India
3 mech_infantrys moved from Persia to West India
2 mech_infantrys moved from Iraq to Egypt
1 artillery and 1 infantry moved from Iraq to Northwest Persia
3 fighters and 2 tactical_bombers moved from 98 Sea Zone to Egypt
1 aaGun, 1 armour and 2 infantry moved from Libya to Tobruk
1 cruiser moved from 80 Sea Zone to 81 Sea Zone
1 transport moved from 80 Sea Zone to 81 Sea Zone
1 bomber moved from Finland to United Kingdom
1 aaGun moved from Finland to Norway
Place Units - British
1 artillery placed in Egypt
3 infantry placed in Persia
1 fighter and 1 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,6
British collect 35 PUs (2 lost to blockades); end with 35 PUs
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Americans regular : -0.33
Japanese regular : 0.33
Italians regular : -0.83
British regular : -4.50
Territory Summary for Americans, British, Chinese and UK_Pacific :
Caroline Islands : 1 flag, 1 airfield, 1 harbour, 2 infantry and 2 marines
Kweichow : 1 infantry
Hopei : 1 fighter and 12 infantry
Szechwan : 2 infantry
India : 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
New Guinea : 1 mech_infantry
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
Kazakhstan : 1 flag
Dutch New Guinea : 1 flag, 1 infantry
33 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 5 fighters, 4 submarines, 1 tactical_bomber and 2 transports
26 Sea Zone : 1 carrier and 1 destroyer
22 Sea Zone : 1 flag
10 Sea Zone : 1 destroyer and 2 transports
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 factory_major, 2 fighters and 1 harbour
West India : 2 aaGuns, 3 artilleries, 1 bomber, 9 infantry and 4 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield, 3 bombers, 2 fighters, 1 harbour and 4 infantry
New Brunswick Nova Scotia : 1 aaGun, 1 harbour and 5 infantry
Egypt : 3 artilleries, 1 factory_minor, 3 fighters, 1 harbour, 6 infantry, 2 mech_infantrys and 2 tactical_bombers
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 3 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 3 fighters, 1 harbour and 8 infantry
Algeria : 1 aaGun and 1 infantry
Norway : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor, 2 fighters, 6 infantry and 1 marine
Tobruk : 1 aaGun, 2 armour, 2 fighters, 3 infantry and 3 mech_infantrys
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Karelia : 1 flag, 1 infantry
125 Sea Zone : 1 flag
96 Sea Zone : 1 submarine
106 Sea Zone : 2 carriers and 3 transports
93 Sea Zone : 1 flag, 1 submarine
97 Sea Zone : 5 submarines
Iraq : 1 flag
92 Sea Zone : 2 destroyers
Eastern Persia : 1 flag
101 Sea Zone : 1 destroyer
81 Sea Zone : 1 cruiser and 1 transport
Brazil : 1 flag
Northwest Persia : 1 flag, 1 artillery and 1 infantry
Persia : 1 flag, 1 factory_minor and 3 infantry
Finland : 1 flag, 1 aaGun, 1 factory_minor, 3 infantry and 1 marine
Production/PUs Summary :
Germans : 49 / 67
Russians : 13 / 0
Japanese : 57 / 74
Americans : 55 / 81
Chinese : 9 / 9
British : 37 / 35
UK_Pacific : 5 / 8
Italians : 21 / 22
ANZAC : 10 / 13
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 infantry moved from Rostov to Caucasus
Italians take Caucasus from Russians
1 mech_infantry moved from Ukraine to Caucasus
1 infantry moved from Rostov to Caucasus
2 infantry moved from Ukraine to Rostov
1 infantry moved from Romania to Bulgaria
Combat - Italians
Non Combat Move - Italians
2 infantry moved from Northern Italy to Yugoslavia
3 infantry moved from France to Northern Italy
Place Units - Italians
1 fighter placed in Southern Italy
1 destroyer placed in 97 Sea Zone
1 infantry placed in Ukraine
Turn Complete - Italians
Total Cost from Convoy Blockades: 15
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,4,2,3,3,6,1,3,6
Italians collect 8 PUs (15 lost to blockades); end with 9 PUs
Combat Hit Differential Summary :
Test summary from TripleA, engine version: 2.2.20868, time: 5:56:54 PM
Savegame
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 21 Sea Zone
Combat - ANZAC
Battle in 21 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 21 Sea Zone
ANZAC win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 marine moved from Queensland to 54 Sea Zone
1 cruiser, 1 destroyer, 1 marine and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
2 fighters moved from Queensland to 33 Sea Zone
1 artillery, 1 infantry, 1 submarine and 1 transport moved from 62 Sea Zone to 33 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 33 Sea Zone to Caroline Islands
1 aaGun, 1 artillery and 1 infantry moved from Queensland to New South Wales
1 fighter moved from Hawaiian Islands to 26 Sea Zone
Place Units - ANZAC
1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
2 infantry moved from Trans-Jordan to Iraq
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Territory Summary for ANZAC and French :
Caroline Islands : 1 artillery, 1 infantry and 1 marine
Marshall Islands : 1 flag
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 2 aaGuns, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry
33 Sea Zone : 1 cruiser, 1 destroyer, 2 fighters, 2 submarines and 1 transport
26 Sea Zone : 1 fighter
21 Sea Zone : 1 submarine
Egypt : 2 infantry
United Kingdom : 1 fighter and 2 infantry
Tobruk : 1 flag, 3 infantry
Libya : 1 flag
Iraq : 2 infantry
Production/PUs Summary :
Germans : 49 / 67
Russians : 11 / 0
Japanese : 57 / 74
Americans : 55 / 81
Chinese : 9 / 9
British : 37 / 35
UK_Pacific : 5 / 8
Italians : 23 / 9
ANZAC : 10 / 16
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 fighters, 1 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Samara to Kazakhstan
Germans take Kazakhstan from British
1 mech_infantry moved from Volgograd to Northwest Persia
1 fighter moved from Tambov to Northwest Persia
1 fighter moved from Russia to Northwest Persia
2 fighters and 2 tactical_bombers moved from 112 Sea Zone to Norway
1 fighter moved from Western Germany to Norway
4 bombers moved from Western Germany to Norway
4 infantry moved from Western Germany to 112 Sea Zone
4 infantry moved from 112 Sea Zone to Norway
4 infantry moved from Novgorod to Karelia
1 armour moved from Russia to Urals
Germans take Vologda from Russians
Germans take Urals from Russians
Combat - Germans
Battle in Karelia
Germans attack with 4 infantry
British defend with 1 infantry
Germans roll dice for 4 infantry in Karelia, round 2 : 1/4 hits, 0.67 expected hits
British roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Karelia
Germans win, taking Karelia from British with 4 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Northwest Persia
Germans attack with 2 fighters and 1 mech_infantry
British defend with 1 artillery and 1 infantry
Germans roll dice for 2 fighters and 1 mech_infantry in Northwest Persia, round 2 : 1/3 hits, 1.17 expected hits
British roll dice for 1 artillery and 1 infantry in Northwest Persia, round 2 : 2/2 hits, 0.67 expected hits
1 fighter owned by the Germans, 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Northwest Persia
retreated to Northwest Persia
British win with 1 artillery remaining. Battle score for attacker is -11
Casualties for Germans: 1 fighter and 1 mech_infantry
Casualties for British: 1 infantry
Battle in Norway
Germans attack with 4 bombers, 3 fighters, 4 infantry and 2 tactical_bombers
British defend with 1 aaGun; Americans defend with 1 artillery, 1 factory_minor, 2 fighters, 6 infantry and 1 marine
British roll AA dice in Norway : 0/3 hits, 0.50 expected hits
Germans roll dice for 4 bombers, 3 fighters, 4 infantry and 2 tactical_bombers in Norway, round 2 : 6/13 hits, 6.17 expected hits
Americans roll dice for 1 aaGun, 1 artillery, 2 fighters, 6 infantry and 1 marine in Norway, round 2 : 8/10 hits, 4.00 expected hits
1 aaGun owned by the British, 2 fighters owned by the Germans, 4 infantry owned by the Germans, 5 infantry owned by the Americans and 2 tactical_bombers owned by the Germans lost in Norway
Americans win with 1 artillery, 2 fighters, 1 infantry and 1 marine remaining. Battle score for attacker is -34
Casualties for Germans: 2 fighters, 4 infantry and 2 tactical_bombers
Casualties for Americans: 5 infantry
Casualties for British: 1 aaGun
4 bombers owned by the Germans and 1 fighter owned by the Germans retreated
Non Combat Move - Germans
1 fighter moved from Norway to 112 Sea Zone
4 bombers moved from Norway to Western Germany
3 infantry moved from Poland to Germany
8 infantry moved from Baltic States to Novgorod
1 fighter moved from Northwest Persia to Caucasus
2 mech_infantrys moved from Russia to Rostov
2 aaGuns moved from Tambov to Rostov
2 infantry moved from Archangel to Novgorod
3 artilleries and 1 infantry moved from France to Western Germany
1 infantry moved from Northern Italy to Western Germany
Place Units - Germans
2 fighters and 2 transports placed in 112 Sea Zone
3 armour placed in Volgograd
2 mech_infantrys placed in Novgorod
1 mech_infantry placed in Russia
1 infantry placed in Novgorod
Turn Complete - Germans
Germans collect 53 PUs; end with 53 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 55 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 75 PUs
Combat Hit Differential Summary :
Americans regular : 4.00
British AA : -0.50
Germans regular : -0.00
British regular : 1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Combat Move - Russians
Non Combat Move - Russians
1 aaGun and 2 artilleries moved from Finland to Norway
Turn Complete - Russians
Combat Hit Differential Summary :
Territory Summary for Russians :
Yakut S.S.R. : 2 aaGuns and 18 infantry
Norway : 1 aaGun and 2 artilleries
113 Sea Zone : 1 submarine
Finland : 1 aaGun
Production/PUs Summary :
Germans : 53 / 75
Russians : 9 / 0
Japanese : 57 / 74
Americans : 55 / 81
Chinese : 9 / 9
British : 35 / 35
UK_Pacific : 5 / 8
Italians : 23 / 9
ANZAC : 10 / 16
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Combat Move - Russians
Non Combat Move - Russians
1 aaGun and 2 artilleries moved from Finland to Norway
Turn Complete - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Yakut S.S.R.: 2 aaGuns and 17 infantry
EDIT: Adding units owned by Russians to Yenisey: 2 aaGuns and 17 infantry
EDIT: Removing units owned by Russians from Yakut S.S.R.: 1 infantry
EDIT: Adding units owned by Russians to Buryatia: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 2 fighters, 3 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Shantung to Anhwe
Japanese take Anhwe from Chinese
1 armour moved from Java to 42 Sea Zone
1 armour and 1 transport moved from 42 Sea Zone to 45 Sea Zone
1 armour moved from 45 Sea Zone to Dutch New Guinea
1 fighter and 2 tactical_bombers moved from 42 Sea Zone to Dutch New Guinea
2 infantry moved from Burma to India
1 tactical_bomber moved from Yunnan to India
1 fighter moved from French Indo China to India
1 mech_infantry moved from Hunan to Szechwan
1 infantry moved from Yunnan to Szechwan
1 tactical_bomber moved from French Indo China to Szechwan
2 fighters moved from Hunan to Szechwan
1 mech_infantry moved from French Indo China to Kweichow
2 fighters moved from Kwangsi to Kweichow
1 destroyer moved from 44 Sea Zone to 21 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 21 Sea Zone
1 fighter moved from 20 Sea Zone to 21 Sea Zone
Combat - Japanese
Battle in Kweichow
Japanese attack with 2 fighters and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters and 1 mech_infantry in Kweichow, round 2 : 3/3 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Szechwan
Japanese attack with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Szechwan, round 2 : 3/5 hits, 2.00 expected hits
Chinese roll dice for 2 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Dutch New Guinea
Japanese attack with 1 armour, 1 fighter and 2 tactical_bombers
Americans defend with 1 infantry
Japanese roll dice for 1 armour, 1 fighter and 2 tactical_bombers in Dutch New Guinea, round 2 : 2/4 hits, 2.33 expected hits
Americans roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Dutch New Guinea
Japanese win, taking Dutch New Guinea from Americans with 1 armour, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in India
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in India, round 2 : 1/4 hits, 1.50 expected hits
UK_Pacific roll dice for 1 infantry in India, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in India
Japanese destroys 8PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in 21 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 21 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
ANZAC roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 21 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 submarine
Non Combat Move - Japanese
1 fighter and 2 tactical_bombers moved from Dutch New Guinea to 35 Sea Zone
1 carrier and 1 destroyer moved from 20 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 aaGun and 9 infantry moved from Jehol to Chahar
1 mech_infantry moved from Kiangsu to Chahar
1 armour and 1 mech_infantry moved from Manchuria to Chahar
1 fighter moved from Jehol to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 35 Sea Zone
2 battleships and 1 cruiser moved from 42 Sea Zone to 35 Sea Zone
5 carriers and 2 destroyers moved from 42 Sea Zone to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from Szechwan to French Indo China
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Kwangtung
1 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Shantung to Kiangsu
3 infantry moved from Manchuria to Jehol
1 fighter moved from Japan to Jehol
1 fighter moved from Japan to Manchuria
2 fighters moved from 42 Sea Zone to 35 Sea Zone
2 fighters moved from Kweichow to French Indo China
1 tactical_bomber moved from India to Burma
1 fighter moved from India to Burma
1 infantry moved from French Indo China to Yunnan
1 fighter moved from 42 Sea Zone to French Indo China
1 fighter moved from 42 Sea Zone to 36 Sea Zone
1 armour moved from Yunnan to Hunan
Place Units - Japanese
1 carrier, 1 destroyer and 1 transport placed in 36 Sea Zone
1 submarine placed in 6 Sea Zone
3 infantry placed in Manchuria
1 fighter and 2 mech_infantrys placed in Kwangtung
1 fighter placed in Japan
Turn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Russia: 2 bombers
EDIT: Adding units owned by Japanese to French Indo China: 2 bombers
EDIT: Removing units owned by Japanese from Samara: 1 fighter
EDIT: Adding units owned by Japanese to Yunnan: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.00
Americans regular : -0.33
Japanese regular : 1.50
ANZAC regular : 0.83
UK_Pacific regular : 0.67
Test summary from TripleA, engine version: 2.2.20868, time: 8:49:55 AM
Savegame
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 airfield, 2 destroyers, 4 fighters and 3 infantry; Remaining resources: 1 PUs;
Combat Move - Americans
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 mech_infantry moved from New Guinea to Dutch New Guinea
1 fighter moved from 33 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Dutch New Guinea
2 fighters moved from Tobruk to 97 Sea Zone
3 bombers moved from Gibraltar to 97 Sea Zone
1 destroyer moved from 92 Sea Zone to 98 Sea Zone
1 submarine moved from 96 Sea Zone to 98 Sea Zone
Combat Hit Differential Summary :
@aagamerz13 scramble out of ITA?
@666 no scramble
Test summary from TripleA, engine version: 2.2.20868, time: 9:54:51 AM
Savegame
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 airfield, 2 destroyers, 4 fighters and 3 infantry; Remaining resources: 1 PUs;
Combat Move - Americans
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 mech_infantry moved from New Guinea to Dutch New Guinea
1 fighter moved from 33 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Dutch New Guinea
2 fighters moved from Tobruk to 97 Sea Zone
3 bombers moved from Gibraltar to 97 Sea Zone
1 destroyer moved from 92 Sea Zone to 98 Sea Zone
1 submarine moved from 96 Sea Zone to 98 Sea Zone
Combat - Americans
Battle in Java
Battle in Celebes
Battle in 45 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 45 Sea Zone
Americans win, taking Java from Japanese, taking Celebes from Japanese with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 97 Sea Zone
Americans attack with 3 bombers, 2 fighters and 5 submarines
Italians defend with 1 destroyer
Americans roll dice for 5 submarines in 97 Sea Zone, round 2 : 0/5 hits, 1.67 expected hits
Americans roll dice for 3 bombers and 2 fighters in 97 Sea Zone, round 2 : 3/5 hits, 3.00 expected hits
Italians roll dice for 1 destroyer in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 97 Sea Zone
Americans win, taking 97 Sea Zone from Neutral with 3 bombers, 2 fighters and 5 submarines remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 98 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Italians defend with 1 submarine
Americans roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Italians lost in 98 Sea Zone
Americans win, taking 98 Sea Zone from Italians with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Battle in Dutch New Guinea
Americans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 armour
Americans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Dutch New Guinea, round 2 : 1/3 hits, 1.33 expected hits
Japanese roll dice for 1 armour in Dutch New Guinea, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Japanese lost in Dutch New Guinea
Americans win, taking Dutch New Guinea from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Non Combat Move - Americans
2 marines moved from Caroline Islands to 33 Sea Zone
1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 5 fighters, 2 marines and 4 submarines moved from 33 Sea Zone to 54 Sea Zone
2 marines moved from 54 Sea Zone to Queensland
1 fighter moved from Dutch New Guinea to New Guinea
1 tactical_bomber moved from Dutch New Guinea to New Guinea
1 fighter moved from 45 Sea Zone to 54 Sea Zone
1 carrier and 1 fighter moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
2 infantry moved from 30 Sea Zone to Johnston Island
1 aaGun and 5 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 aaGun, 2 carriers, 5 infantry and 3 transports moved from 106 Sea Zone to 109 Sea Zone
1 aaGun and 5 infantry moved from 109 Sea Zone to United Kingdom
1 destroyer moved from 101 Sea Zone to 106 Sea Zone
2 fighters moved from Eastern United States to 109 Sea Zone
2 fighters moved from Gibraltar to 109 Sea Zone
1 destroyer moved from 92 Sea Zone to 109 Sea Zone
1 fighter moved from 97 Sea Zone to Tobruk
1 fighter moved from 97 Sea Zone to Tobruk
1 infantry moved from Finland to Norway
1 aaGun and 1 infantry moved from Algeria to Morocco
3 bombers moved from 97 Sea Zone to Tobruk
Place Units - Americans
1 airfield placed in Norway
1 destroyer placed in 112 Sea Zone
1 destroyer placed in 113 Sea Zone
3 infantry placed in Finland
4 fighters placed in Western United States
Americans undo move 5.
2 fighters placed in Western United States
Americans undo move 5.
4 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 62 PUs; end with 63 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Combat Hit Differential Summary :
Americans regular : -1.67
Japanese regular : -0.50
Italians regular : -0.50
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Queensland : 2 marines
New Guinea : 1 fighter and 1 tactical_bomber
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Johnston Island : 2 infantry
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
Celebes : 1 flag, 1 infantry
Java : 1 flag, 1 infantry
Dutch New Guinea : 1 flag, 1 mech_infantry
42 Sea Zone : 1 transport
44 Sea Zone : 1 transport
30 Sea Zone : 1 destroyer and 1 transport
22 Sea Zone : 1 flag
10 Sea Zone : 1 transport
54 Sea Zone : 1 battleship, 5 carriers, 2 cruisers, 4 destroyers, 4 fighters and 4 submarines
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 factory_major, 4 fighters and 1 harbour
United Kingdom : 1 aaGun and 5 infantry
Morocco : 1 aaGun and 1 infantry
Norway : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 2 infantry and 1 marine
Tobruk : 1 armour, 3 bombers, 2 fighters and 3 mech_infantrys
112 Sea Zone : 1 destroyer
125 Sea Zone : 1 flag
113 Sea Zone : 1 destroyer
106 Sea Zone : 1 destroyer
109 Sea Zone : 2 carriers, 1 destroyer, 4 fighters and 3 transports
97 Sea Zone : 1 flag, 5 submarines
98 Sea Zone : 1 flag, 1 destroyer and 1 submarine
Finland : 1 flag, 1 factory_minor and 3 infantry
Production/PUs Summary :
Germans : 53 / 75
Russians : 9 / 0
Japanese : 56 / 76
Americans : 62 / 88
Chinese : 6 / 9
British : 35 / 35
UK_Pacific : 2 / 0
Italians : 23 / 9
ANZAC : 10 / 16
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 1 infantry moved from Hopei to Anhwe
11 infantry moved from Hopei to Kweichow
Combat - Chinese
Battle in Anhwe
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kweichow
Chinese attack with 11 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 11 infantry in Kweichow, round 2 : 3/11 hits, 1.83 expected hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 10 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Anhwe to Kansu
Place Units - Chinese
1 infantry placed in Suiyuyan
2 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese regular : 1.50
Japanese regular : 0.33
Territory Summary for Chinese :
Suiyuyan : 1 infantry
Kweichow : 10 infantry
Kansu : 1 fighter and 2 infantry
Anhwe : 1 infantry
Production/PUs Summary :
Germans : 53 / 75
Russians : 9 / 0
Japanese : 54 / 76
Americans : 62 / 88
Chinese : 8 / 8
British : 35 / 35
UK_Pacific : 2 / 0
Italians : 23 / 9
ANZAC : 10 / 16
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 airfield, 2 destroyers, 4 fighters and 3 infantry; Remaining resources: 1 PUs;
Combat Move - Americans
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 mech_infantry moved from New Guinea to Dutch New Guinea
1 fighter moved from 33 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Dutch New Guinea
2 fighters moved from Tobruk to 97 Sea Zone
3 bombers moved from Gibraltar to 97 Sea Zone
1 destroyer moved from 92 Sea Zone to 98 Sea Zone
1 submarine moved from 96 Sea Zone to 98 Sea Zone
Combat - Americans
Battle in Java
Battle in Celebes
Battle in 45 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 45 Sea Zone
Americans win, taking Java from Japanese, taking Celebes from Japanese with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 97 Sea Zone
Americans attack with 3 bombers, 2 fighters and 5 submarines
Italians defend with 1 destroyer
Americans roll dice for 5 submarines in 97 Sea Zone, round 2 : 0/5 hits, 1.67 expected hits
Americans roll dice for 3 bombers and 2 fighters in 97 Sea Zone, round 2 : 3/5 hits, 3.00 expected hits
Italians roll dice for 1 destroyer in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 97 Sea Zone
Americans win, taking 97 Sea Zone from Neutral with 3 bombers, 2 fighters and 5 submarines remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 98 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Italians defend with 1 submarine
Americans roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Italians lost in 98 Sea Zone
Americans win, taking 98 Sea Zone from Italians with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Battle in Dutch New Guinea
Americans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 armour
Americans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Dutch New Guinea, round 2 : 1/3 hits, 1.33 expected hits
Japanese roll dice for 1 armour in Dutch New Guinea, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Japanese lost in Dutch New Guinea
Americans win, taking Dutch New Guinea from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Non Combat Move - Americans
2 marines moved from Caroline Islands to 33 Sea Zone
1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 5 fighters, 2 marines and 4 submarines moved from 33 Sea Zone to 54 Sea Zone
2 marines moved from 54 Sea Zone to Queensland
1 fighter moved from Dutch New Guinea to New Guinea
1 tactical_bomber moved from Dutch New Guinea to New Guinea
1 fighter moved from 45 Sea Zone to 54 Sea Zone
1 carrier and 1 fighter moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
2 infantry moved from 30 Sea Zone to Johnston Island
1 aaGun and 5 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 aaGun, 2 carriers, 5 infantry and 3 transports moved from 106 Sea Zone to 109 Sea Zone
1 aaGun and 5 infantry moved from 109 Sea Zone to United Kingdom
1 destroyer moved from 101 Sea Zone to 106 Sea Zone
2 fighters moved from Eastern United States to 109 Sea Zone
2 fighters moved from Gibraltar to 109 Sea Zone
1 destroyer moved from 92 Sea Zone to 109 Sea Zone
1 fighter moved from 97 Sea Zone to Tobruk
1 fighter moved from 97 Sea Zone to Tobruk
1 infantry moved from Finland to Norway
1 aaGun and 1 infantry moved from Algeria to Morocco
3 bombers moved from 97 Sea Zone to Tobruk
Place Units - Americans
1 airfield placed in Norway
1 destroyer placed in 112 Sea Zone
1 destroyer placed in 113 Sea Zone
3 infantry placed in Finland
4 fighters placed in Western United States
Americans undo move 5.
2 fighters placed in Western United States
Americans undo move 5.
4 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 62 PUs; end with 63 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 1 infantry moved from Hopei to Anhwe
11 infantry moved from Hopei to Kweichow
Combat - Chinese
Battle in Anhwe
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kweichow
Chinese attack with 11 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 11 infantry in Kweichow, round 2 : 3/11 hits, 1.83 expected hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 10 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Anhwe to Kansu
Place Units - Chinese
1 infantry placed in Suiyuyan
2 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Purchase Units - British
British repair damage of 1x factory_major; Remaining resources: 34 PUs;
British buy 1 destroyer, 2 fighters and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour and 3 infantry moved from Tobruk to Alexandria
3 artilleries, 3 fighters, 6 infantry, 2 mech_infantrys and 2 tactical_bombers moved from Egypt to Alexandria
1 bomber and 2 infantry moved from West India to India
Combat - British
Battle in India
British attack with 1 bomber and 2 infantry
Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
British roll dice for 1 bomber and 2 infantry in India, round 2 : 1/3 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in India, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in India
British win, taking India from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Alexandria
British attack with 1 armour, 3 artilleries, 3 fighters, 9 infantry, 2 mech_infantrys and 2 tactical_bombers
Italians defend with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
British roll dice for 1 armour, 3 artilleries, 3 fighters, 9 infantry, 2 mech_infantrys and 2 tactical_bombers in Alexandria, round 2 : 7/20 hits, 6.67 expected hits
Italians roll dice for 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Alexandria, round 2 : 4/6 hits, 2.17 expected hits
1 mech_infantry owned by the Italians, 2 artilleries owned by the Italians, 2 infantry owned by the Italians, 4 infantry owned by the British and 1 armour owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 1 armour, 3 artilleries, 3 fighters, 5 infantry, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for British: 4 infantry
Casualties for Italians: 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
Non Combat Move - British
1 fighter moved from Alexandria to Tobruk
1 fighter moved from Alexandria to Tobruk
1 artillery moved from Northwest Persia to Persia
1 infantry moved from Persia to Northwest Persia
1 bomber moved from India to Iraq
2 infantry moved from Persia to Iraq
1 fighter and 2 tactical_bombers moved from Alexandria to Iraq
1 aaGun moved from Tobruk to Alexandria
1 fighter moved from United Kingdom to Norway
2 fighters moved from United Kingdom to Scotland
2 aaGuns and 4 infantry moved from United Kingdom to Scotland
Place Units - British
2 fighters placed in United Kingdom
1 destroyer placed in 109 Sea Zone
2 infantry placed in Persia
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,1
British collect 33 PUs (2 lost to blockades); end with 33 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 36 PUs
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese regular : 1.50
Americans regular : -1.67
Japanese regular : 0.50
Italians regular : 1.33
British regular : 0.33
Territory Summary for Americans, British, Chinese and UK_Pacific :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Suiyuyan : 1 infantry
Kweichow : 10 infantry
Kansu : 1 fighter and 2 infantry
Anhwe : 1 infantry
India : 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Queensland : 2 marines
New Guinea : 1 fighter and 1 tactical_bomber
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Johnston Island : 2 infantry
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
Celebes : 1 flag, 1 infantry
Java : 1 flag, 1 infantry
Dutch New Guinea : 1 flag, 1 mech_infantry
42 Sea Zone : 1 transport
44 Sea Zone : 1 transport
30 Sea Zone : 1 destroyer and 1 transport
22 Sea Zone : 1 flag
10 Sea Zone : 1 transport
54 Sea Zone : 1 battleship, 5 carriers, 2 cruisers, 4 destroyers, 4 fighters and 4 submarines
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 factory_major, 4 fighters and 1 harbour
West India : 2 aaGuns, 3 artilleries, 7 infantry and 4 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Alexandria : 1 aaGun, 1 armour, 3 artilleries, 5 infantry and 2 mech_infantrys
Gibraltar : 1 airfield, 1 harbour and 4 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 factory_minor and 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 2 aaGuns, 1 airfield, 2 fighters and 4 infantry
United Kingdom : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 2 fighters, 1 harbour and 9 infantry
Morocco : 1 aaGun and 1 infantry
Norway : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 3 fighters, 2 infantry and 1 marine
Tobruk : 1 armour, 3 bombers, 4 fighters and 3 mech_infantrys
Italian Somaliland : 1 flag
Ethiopia : 1 flag
112 Sea Zone : 1 destroyer
125 Sea Zone : 1 flag
113 Sea Zone : 1 destroyer
106 Sea Zone : 1 destroyer
93 Sea Zone : 1 flag, 1 submarine
109 Sea Zone : 2 carriers, 2 destroyers, 4 fighters and 3 transports
97 Sea Zone : 1 flag, 5 submarines
Iraq : 1 flag, 1 bomber, 1 fighter, 2 infantry and 2 tactical_bombers
Eastern Persia : 1 flag
81 Sea Zone : 1 cruiser and 1 transport
Brazil : 1 flag
Northwest Persia : 1 flag, 1 infantry
Persia : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
98 Sea Zone : 1 flag, 1 destroyer and 1 submarine
Finland : 1 flag, 1 aaGun, 1 factory_minor, 5 infantry and 1 marine
Production/PUs Summary :
Germans : 53 / 75
Russians : 9 / 0
Japanese : 51 / 76
Americans : 62 / 88
Chinese : 8 / 8
British : 35 / 36
UK_Pacific : 5 / 8
Italians : 23 / 9
ANZAC : 10 / 16
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 mech_infantry moved from Caucasus to Sikang
Italians take Sikang from Chinese
1 bomber moved from Tambov to Persia
Combat - Italians
Strategic bombing raid in Persia
British roll AA dice in Persia : 0/1 hits, 0.17 expected hits
Bombing raid in Persia rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Persia causes 5 damage total.
Non Combat Move - Italians
1 bomber moved from Persia to Caucasus
2 infantry moved from Rostov to Caucasus
1 infantry moved from Ukraine to Rostov
1 infantry moved from Yugoslavia to Bulgaria
2 infantry moved from Holland Belgium to Normandy Bordeaux
1 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
2 fighters moved from Southern Italy to Crete
1 fighter moved from Southern Italy to Crete
Place Units - Italians
3 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,2,6,5,4,4,6,6,4
Italians collect 16 PUs (8 lost to blockades); end with 16 PUs
Combat Hit Differential Summary :
British AA : -0.17