Test summary from TripleA, engine version: 2.6.14470, time: 8:36:13 AM
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dawgoneit Axis vs. entek Allies
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6 Combat Move - Americans 2 Elites moved from Bikini to sz40 2 Elites and 2 S.Subs moved from sz40 to sz70 2 Elites moved from sz70 to Davao 2 EarlyFighters and 2 Fighters moved from sz42 to sz70 2 Artillerys, 2 Elites, 5 Infantrys and 5 Tanks moved from Palana to Magadan 2 Artillerys moved from Alaska to sz4 1 Infantry moved from Alaska to sz4 4 Elites moved from Alaska to sz4 3 Elites moved from Alaska to sz4 1 Infantry moved from Alaska to sz4 2 Infantrys moved from Alaska to sz4 1 B.Transport, 3 Elites and 1 Infantry moved from sz4 to sz7 3 Elites and 1 Infantry moved from sz7 to N.Japan Americans take N.Japan from Masaharu 2 Infantrys and 1 Transport moved from sz4 to sz7 2 Infantrys moved from sz7 to N.Japan 1 B.Transport and 4 Elites moved from sz4 to sz7 4 Elites moved from sz7 to N.Japan 2 Artillerys, 1 B.Transport and 1 Infantry moved from sz4 to sz7 2 Artillerys and 1 Infantry moved from sz7 to N.Japan 1 Destroyer moved from sz4 to sz7 Purchase Units - Americans Americans buy 3 Destroyers, 12 Elites and 1 S.Sub; Remaining resources: 1 PUs; Combat - Americans Battle in sz70 Americans attack with 2 EarlyFighters, 2 Fighters and 2 S.Subs Yamamoto defend with 1 Destroyer and 1 Submarine Americans roll dice for 2 S.Subs in sz70, round 2 : 1/2 hits, 1.00 expected hits Yamamoto roll dice for 1 Submarine in sz70, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 2 EarlyFighters and 2 Fighters in sz70, round 2 : 2/4 hits, 1.67 expected hits Yamamoto roll dice for 1 Destroyer in sz70, round 2 : 0/1 hits, 0.50 expected hits 1 Submarine owned by the Yamamoto and 1 Destroyer owned by the Yamamoto lost in sz70 Americans win with 2 EarlyFighters, 2 Fighters and 2 S.Subs remaining. Battle score for attacker is 14 Casualties for Yamamoto: 1 Destroyer and 1 Submarine Battle in Davao Americans attack with 2 Elites Yamamoto defend with 1 AAGun, 1 Factory and 2 Infantrys Americans roll dice for 2 Elites in Davao, round 2 : 1/2 hits, 1.00 expected hits Yamamoto roll dice for 2 Infantrys in Davao, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Yamamoto and 1 Elite owned by the Americans lost in Davao Americans roll dice for 1 Elite in Davao, round 3 : 1/1 hits, 0.50 expected hits Yamamoto roll dice for 1 Infantry in Davao, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Davao Americans win, taking Davao from Yamamoto with 1 Elite remaining. Battle score for attacker is 0 Casualties for Americans: 1 Elite Casualties for Yamamoto: 2 Infantrys Battle in Magadan Americans attack with 2 Artillerys, 2 Elites, 5 Infantrys and 5 Tanks Masaharu defend with 2 Infantrys Americans roll dice for 2 Artillerys, 2 Elites, 5 Infantrys and 5 Tanks in Magadan, round 2 : 5/14 hits, 5.33 expected hits Masaharu roll dice for 2 Infantrys in Magadan, round 2 : 1/2 hits, 0.67 expected hits 2 Infantrys owned by the Masaharu and 1 Infantry owned by the Americans lost in Magadan Americans win, taking Magadan from Masaharu with 2 Artillerys, 2 Elites, 4 Infantrys and 5 Tanks remaining. Battle score for attacker is 2 Casualties for Americans: 1 Infantry Casualties for Masaharu: 2 Infantrys Non Combat Move - Americans 4 Elites moved from San Francisco to sz23 4 Elites moved from San Francisco to sz23 2 B.Transports and 8 Elites moved from sz23 to sz14 8 Elites moved from sz14 to Seattle 1 B.Transport moved from sz14 to sz25 1 Infantry moved from San Francisco to Nor Cal 1 Destroyer moved from sz23 to sz25 2 Destroyers and 2 Submarines moved from sz25 to sz20 2 EarlyFighters and 2 Fighters moved from sz70 to sz42 2 Elites and 1 Infantry moved from Anchorage to Alaska 1 Transport moved from sz5 to sz11 Place Units - Americans 2 Destroyers placed in sz25 1 Destroyer and 1 S.Sub placed in sz25 2 Elites placed in Alaska 2 Elites placed in Anchorage 8 Elites placed in San Francisco Turn Complete - Americans Americans collect 86 PUs; end with 87 PUs
Combat Hit Differential Summary :
Masaharu : 0.33 Yamamoto : -0.67 Americans : 0.50
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TripleA Turn Summary: Masaharu round 6
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6 Combat Move - Masaharu 1 Elite moved from Yakutsk to sz1 1 Elite and 1 T.Boat moved from sz1 to sz15 1 Elite moved from Belogorsk to sz1 1 Elite moved from Yakutsk to sz1 3 Destroyers moved from sz1 to sz7 1 EarlyFighter moved from Yakutsk to sz7 3 Infantrys moved from Yakutsk to sz1 3 Infantrys moved from Amursk to sz1 2 Elites, 6 Infantrys and 4 Transports moved from sz1 to sz15 3 Elites and 6 Infantrys moved from sz15 to N.Japan 8 Infantrys moved from Akina to N.Japan 1 Elite and 1 Infantry moved from Hsingan to Jinan 2 Infantrys moved from Belogorsk to Quingdao 1 Infantry moved from Hsingan to Jinan 6 Infantrys moved from Vostok to Quingdao 4 Infantrys moved from Quingdao to Jinan Purchase Units - Masaharu Masaharu buy 14 Infantrys; Remaining resources: 0 PUs; Combat - Masaharu Battle in N.Japan Masaharu attack with 3 Elites and 14 Infantrys Americans defend with 2 Artillerys, 7 Elites and 4 Infantrys Masaharu roll dice for 3 Elites and 14 Infantrys in N.Japan, round 2 : 6/17 hits, 3.83 expected hits Americans roll dice for 2 Artillerys, 7 Elites and 4 Infantrys in N.Japan, round 2 : 7/13 hits, 4.33 expected hits 7 Infantrys owned by the Masaharu, 2 Artillerys owned by the Americans and 4 Infantrys owned by the Americans lost in N.Japan Masaharu roll dice for 3 Elites and 7 Infantrys in N.Japan, round 3 : 2/10 hits, 2.67 expected hits Americans roll dice for 7 Elites in N.Japan, round 3 : 1/7 hits, 2.33 expected hits 1 Infantry owned by the Masaharu and 2 Elites owned by the Americans lost in N.Japan Masaharu roll dice for 3 Elites and 6 Infantrys in N.Japan, round 4 : 2/9 hits, 2.50 expected hits Americans roll dice for 5 Elites in N.Japan, round 4 : 0/5 hits, 1.67 expected hits 2 Elites owned by the Americans lost in N.Japan Masaharu roll dice for 3 Elites and 6 Infantrys in N.Japan, round 5 : 2/9 hits, 2.50 expected hits Americans roll dice for 3 Elites in N.Japan, round 5 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Masaharu and 2 Elites owned by the Americans lost in N.Japan Masaharu roll dice for 3 Elites and 5 Infantrys in N.Japan, round 6 : 1/8 hits, 2.33 expected hits Americans roll dice for 1 Elite in N.Japan, round 6 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Masaharu and 1 Elite owned by the Americans lost in N.Japan Masaharu win, taking N.Japan from Americans with 3 Elites and 4 Infantrys remaining. Battle score for attacker is 24 Casualties for Masaharu: 10 Infantrys Casualties for Americans: 2 Artillerys, 7 Elites and 4 Infantrys Battle in sz7 Masaharu attack with 3 Destroyers and 1 EarlyFighter British defend with 1 Transport; Americans defend with 3 B.Transports, 1 Destroyer and 1 Transport Masaharu roll dice for 3 Destroyers and 1 EarlyFighter in sz7, round 2 : 3/4 hits, 1.33 expected hits Americans roll dice for 3 B.Transports, 1 Destroyer and 2 Transports in sz7, round 2 : 1/6 hits, 1.33 expected hits 1 B.Transport owned by the Americans, 1 Transport owned by the British, 1 Transport owned by the Americans and 1 EarlyFighter owned by the Masaharu lost in sz7 Masaharu roll dice for 3 Destroyers in sz7, round 3 : 1/3 hits, 1.00 expected hits Americans roll dice for 2 B.Transports and 1 Destroyer in sz7, round 3 : 1/3 hits, 0.83 expected hits 1 B.Transport owned by the Americans and 1 Destroyer owned by the Masaharu lost in sz7 Masaharu roll dice for 2 Destroyers in sz7, round 4 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 B.Transport and 1 Destroyer in sz7, round 4 : 1/2 hits, 0.67 expected hits 1 Destroyer owned by the Masaharu lost in sz7 Masaharu roll dice for 1 Destroyer in sz7, round 5 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 B.Transport and 1 Destroyer in sz7, round 5 : 1/2 hits, 0.67 expected hits 1 Destroyer owned by the Masaharu lost in sz7 Americans win with 1 B.Transport and 1 Destroyer remaining. Battle score for attacker is -4 Casualties for Masaharu: 3 Destroyers and 1 EarlyFighter Casualties for Americans: 2 B.Transports and 1 Transport Casualties for British: 1 Transport Non Combat Move - Masaharu Place Units - Masaharu 8 Infantrys placed in Akina 3 Infantrys placed in Amursk 3 Infantrys placed in Hsingan Turn Complete - Masaharu Masaharu collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
Masaharu : -0.17 Americans : 0.83
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6 Combat Move - Russians 2 Infantrys moved from Tulun to Ustkut 1 EarlyFighter moved from Ulaan Ude to Ustkut 2 Infantrys moved from Ulaan Ude to Irkutsk Purchase Units - Russians Russians buy 1 Bunker, 8 Infantrys and 1 Marine; Remaining resources: 0 PUs; Combat - Russians Battle in Ustkut Russians attack with 1 EarlyFighter and 2 Infantrys Hisaichi defend with 1 Mech.Inf Russians roll dice for 1 EarlyFighter and 2 Infantrys in Ustkut, round 2 : 0/3 hits, 0.67 expected hits Hisaichi roll dice for 1 Mech.Inf in Ustkut, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 EarlyFighter and 2 Infantrys in Ustkut, round 3 : 1/3 hits, 0.67 expected hits Hisaichi roll dice for 1 Mech.Inf in Ustkut, round 3 : 0/1 hits, 0.33 expected hits 1 Mech.Inf owned by the Hisaichi lost in Ustkut Russians win, taking Ustkut from Hisaichi with 1 EarlyFighter and 2 Infantrys remaining. Battle score for attacker is 5 Casualties for Hisaichi: 1 Mech.Inf Battle in Irkutsk Russians attack with 2 Infantrys Hisaichi defend with 1 Tankette Russians roll dice for 2 Infantrys in Irkutsk, round 2 : 1/2 hits, 0.33 expected hits Hisaichi roll dice for 1 Tankette in Irkutsk, round 2 : 1/1 hits, 0.17 expected hits 1 Infantry owned by the Russians and 1 Tankette owned by the Hisaichi lost in Irkutsk Russians win, taking Irkutsk from Hisaichi with 1 Infantry remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Casualties for Hisaichi: 1 Tankette Non Combat Move - Russians 5 Infantrys and 2 Mech.Infs moved from Tulun to Ulaan Ude 8 Infantrys moved from Kaask to Tulun 2 Infantrys moved from Krasnoyarsk to Kaask 3 Infantrys moved from Achinsk to Krasnoyarsk 1 EarlyFighter moved from Ustkut to Ulaan Ude Place Units - Russians 1 Bunker placed in Ulaan Ude 5 Infantrys and 1 Marine placed in Kaask 3 Infantrys placed in Achinsk Turn Complete - Russians Russians collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
Hisaichi : 0.17 Russians : 0.33
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TripleA Turn Summary: Yamamoto round 7
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7 Research Technology - Yamamoto Combat Move - Yamamoto 7 Tanks moved from Jinan to Tientsin 2 Tankettes moved from Jinan to Irkutsk 3 Artillerys and 10 Infantrys moved from Jinan to Quingdao 2 Artillerys moved from Manchuria to Tientsin 1 Elite and 6 Infantrys moved from Hsingan to Tientsin 2 Elites and 1 Tank moved from Vladivostok to sz79 2 Artillerys and 3 Infantrys moved from S.Japan to sz79 2 Artillerys, 1 B.Transport, 2 Elites, 3 Infantrys, 2 T.Boats, 1 Tank and 3 Transports moved from sz79 to sz74 2 Artillerys, 2 Infantrys and 2 Transports moved from sz74 to sz67 1 Artillery moved from sz67 to Kwangsi 1 Artillery moved from sz67 to N.French I. 1 Infantry moved from sz67 to Kwangsi 1 Infantry moved from sz67 to N.French I. 2 Elites, 1 Infantry and 1 Tank moved from sz74 to Tientsin 1 B.Transport moved from sz74 to sz78 4 Infantrys moved from Tokyo to sz78 4 Infantrys moved from sz78 to Nagasaki 2 Destroyers moved from sz72 to sz70 1 Submarine moved from sz72 to sz70 2 Destroyers moved from sz72 to sz18 2 Destroyers moved from sz72 to sz45 1 Infantry moved from Phonpei to sz72 1 B.Transport and 1 Infantry moved from sz72 to sz70 1 Infantry moved from sz70 to Davao 1 B.Transport moved from sz72 to sz71 2 Tanks moved from Punay to sz71 1 B.Transport and 2 Tanks moved from sz71 to sz70 2 Tanks moved from sz70 to Davao 1 Carrier moved from sz72 to sz70 Purchase Units - Yamamoto Yamamoto buy 1 Battleship, 2 Destroyers, 1 Fighter, 7 Infantrys, 1 S.Sub and 2 Submarines; Remaining resources: 0 PUs; Combat - Yamamoto Battle in sz45 Yamamoto attack with 2 Destroyers Anzac defend with 1 Destroyer Yamamoto roll dice for 2 Destroyers in sz45, round 2 : 1/2 hits, 0.67 expected hits Anzac roll dice for 1 Destroyer in sz45, round 2 : 0/1 hits, 0.50 expected hits 1 Destroyer owned by the Anzac lost in sz45 Yamamoto win with 2 Destroyers remaining. Battle score for attacker is 8 Casualties for Anzac: 1 Destroyer Battle in Kwangsi Yamamoto attack with 1 Artillery and 1 Infantry British defend with 1 Mech.Inf Yamamoto roll dice for 1 Artillery and 1 Infantry in Kwangsi, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 Mech.Inf in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits 1 Mech.Inf owned by the British lost in Kwangsi Yamamoto win, taking Kwangsi from British with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 5 Casualties for British: 1 Mech.Inf Battle in sz18 Yamamoto attack with 2 Destroyers Americans defend with 1 Submarine Americans roll dice for 1 Submarine in sz18, round 2 : 0/1 hits, 0.17 expected hits Yamamoto roll dice for 2 Destroyers in sz18, round 2 : 1/2 hits, 0.67 expected hits 1 Submarine owned by the Americans lost in sz18 Yamamoto win with 2 Destroyers remaining. Battle score for attacker is 6 Casualties for Americans: 1 Submarine Battle in sz70 Yamamoto attack with 2 B.Transports, 1 Carrier, 2 Destroyers and 1 Submarine Americans defend with 2 S.Subs Yamamoto roll dice for 1 Submarine in sz70, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 S.Subs in sz70, round 2 : 0/2 hits, 0.33 expected hits Yamamoto roll dice for 2 B.Transports, 1 Carrier and 2 Destroyers in sz70, round 2 : 1/3 hits, 0.83 expected hits 1 S.Sub owned by the Americans lost in sz70 Yamamoto roll dice for 1 Submarine in sz70, round 3 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 S.Sub in sz70, round 3 : 1/1 hits, 0.17 expected hits 1 Submarine owned by the Yamamoto and 1 S.Sub owned by the Americans lost in sz70 Yamamoto win with 2 B.Transports, 1 Carrier and 2 Destroyers remaining. Battle score for attacker is 12 Casualties for Americans: 2 S.Subs Casualties for Yamamoto: 1 Submarine Battle in Davao Yamamoto attack with 1 Infantry and 2 Tanks Americans defend with 1 AAGun, 1 Elite and 1 Factory Yamamoto roll dice for 1 Infantry and 2 Tanks in Davao, round 2 : 2/3 hits, 1.17 expected hits Americans roll dice for 1 Elite in Davao, round 2 : 1/1 hits, 0.33 expected hits 1 Elite owned by the Americans and 1 Infantry owned by the Yamamoto lost in Davao Yamamoto win, taking Davao from Americans with 2 Tanks remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Casualties for Americans: 1 Elite Battle in Irkutsk Yamamoto attack with 2 Tankettes Russians defend with 1 Infantry Yamamoto roll dice for 2 Tankettes in Irkutsk, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Irkutsk, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 2 Tankettes in Irkutsk, round 3 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Irkutsk, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Tankette owned by the Yamamoto lost in Irkutsk Yamamoto win, taking Irkutsk from Russians with 1 Tankette remaining. Battle score for attacker is -2 Casualties for Yamamoto: 1 Tankette Casualties for Russians: 1 Infantry Battle in N.French I. Yamamoto attack with 1 Artillery and 1 Infantry British defend with 1 Mech.Inf Yamamoto roll dice for 1 Artillery and 1 Infantry in N.French I., round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 Mech.Inf in N.French I., round 2 : 0/1 hits, 0.33 expected hits 1 Mech.Inf owned by the British lost in N.French I. Yamamoto win, taking N.French I. from British with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 5 Casualties for British: 1 Mech.Inf Non Combat Move - Yamamoto 3 Destroyers moved from sz78 to sz72 Place Units - Yamamoto 3 Infantrys placed in Vladivostok 1 Battleship, 2 Destroyers, 1 S.Sub and 2 Submarines placed in sz78 2 Infantrys placed in Tokyo 1 Fighter and 2 Infantrys placed in Moresby Turn Complete - Yamamoto Yamamoto collect 79 PUs; end with 79 PUs
Combat Hit Differential Summary :
British : -0.67 Yamamoto : 2.33 Americans : 1.00 Anzac : -0.50 Russians : 0.33
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TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7 Combat Move - Chinese 3 Mech.Infs and 12 Tanks moved from E.Shansi to Peking 1 EarlyFighter moved from Sian to Peking 1 Elite and 1 Infantry moved from Shangsi to Shansi 1 Elite and 1 Infantry moved from W.Sian to Hanan 1 Artillery moved from Nanking to Kichedung Chinese take Kichedung from Hisaichi 1 Tank moved from Sian to Shantung Chinese take Shantung from Hisaichi Purchase Units - Chinese Chinese buy 5 Infantrys and 5 Mech.Infs; Remaining resources: 0 PUs; Combat - Chinese Battle in Shansi Chinese attack with 1 Elite and 1 Infantry Hisaichi defend with 1 Infantry Chinese roll dice for 1 Elite and 1 Infantry in Shansi, round 2 : 1/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Shansi Chinese win, taking Shansi from Hisaichi with 1 Elite and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Battle in Hanan Chinese attack with 1 Elite and 1 Infantry Hisaichi defend with 1 Infantry Chinese roll dice for 1 Elite and 1 Infantry in Hanan, round 2 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in Hanan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 Elite and 1 Infantry in Hanan, round 3 : 1/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in Hanan, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Hanan Chinese win, taking Hanan from Hisaichi with 1 Elite remaining. Battle score for attacker is 0 Casualties for Chinese: 1 Infantry Casualties for Hisaichi: 1 Infantry Battle in Peking Chinese attack with 1 EarlyFighter, 3 Mech.Infs and 12 Tanks Hisaichi defend with 1 Artillery, 1 Bunker, 1 Factory, 8 Infantrys, 4 Mech.Infs and 1 Tank Chinese roll dice for 1 EarlyFighter, 3 Mech.Infs and 12 Tanks in Peking, round 2 : 7/16 hits, 7.33 expected hits Units damaged: 1 Bunker owned by the Hisaichi Hisaichi roll dice for 1 Artillery, 1 Bunker, 8 Infantrys, 4 Mech.Infs and 1 Tank in Peking, round 2 : 6/15 hits, 5.33 expected hits 1 EarlyFighter owned by the Chinese, 3 Mech.Infs owned by the Chinese, 2 Tanks owned by the Chinese and 6 Infantrys owned by the Hisaichi lost in Peking Chinese roll dice for 10 Tanks in Peking, round 3 : 4/10 hits, 5.00 expected hits Hisaichi roll dice for 1 Artillery, 1 Bunker, 2 Infantrys, 4 Mech.Infs and 1 Tank in Peking, round 3 : 4/9 hits, 3.33 expected hits 4 Tanks owned by the Chinese, 1 Mech.Inf owned by the Hisaichi, 2 Infantrys owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Peking Chinese roll dice for 6 Tanks in Peking, round 4 : 4/6 hits, 3.00 expected hits Hisaichi roll dice for 1 Bunker, 3 Mech.Infs and 1 Tank in Peking, round 4 : 2/5 hits, 2.00 expected hits 1 Tank owned by the Hisaichi, 2 Tanks owned by the Chinese and 3 Mech.Infs owned by the Hisaichi lost in Peking Chinese roll dice for 4 Tanks in Peking, round 5 : 2/4 hits, 2.00 expected hits Hisaichi roll dice for 1 Bunker in Peking, round 5 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Hisaichi lost in Peking Chinese win, taking Peking from Hisaichi with 4 Tanks remaining. Battle score for attacker is -12 Casualties for Chinese: 1 EarlyFighter, 3 Mech.Infs and 8 Tanks Casualties for Hisaichi: 1 Artillery, 1 Bunker, 8 Infantrys, 4 Mech.Infs and 1 Tank Non Combat Move - Chinese 3 Infantrys moved from Shangsi to E.Shansi 5 Infantrys and 1 Marine moved from Gansu to Shangsi 3 Tanks moved from Sian to E.Shansi 3 Mech.Infs moved from Tsingnan to E.Shansi 6 Infantrys moved from Tsingnan to Gansu 6 Infantrys moved from Xining to Tsingnan 1 Infantry moved from Quyan to Gobi 2 Mech.Infs moved from Urumal to Tsingnan 2 Infantrys moved from Urumal to Quyan 1 Infantry moved from Sian to Nanking Place Units - Chinese 5 Infantrys and 1 Mech.Inf placed in Xining 4 Mech.Infs placed in Urumal Turn Complete - Chinese Chinese collect 47 PUs; end with 47 PUs
Combat Hit Differential Summary :
Hisaichi : 0.83 Chinese : -0.33
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Can China not build new industrial complexes?
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TripleA Turn Summary: Hisaichi round 7
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7 Combat Move - Hisaichi 1 Elite and 6 Infantrys moved from Tientsin to Peking 2 Artillerys moved from Malaya to sz73 2 Elites moved from Thailand to sz73 1 Tank moved from Fukien to Hanan 1 Tankette moved from Fukien to Hanan 2 Tankettes moved from Fukien to Nanking 1 Tankette moved from Fukien to Kichedung 1 Artillery, 1 Elite and 1 Transport moved from sz73 to sz74 1 Artillery and 1 Elite moved from sz74 to Shantung 2 Infantrys moved from Thailand to sz73 2 Infantrys and 1 Transport moved from sz73 to sz74 2 Infantrys moved from sz74 to Shantung 1 Artillery, 1 Elite and 1 Transport moved from sz73 to sz74 1 Artillery and 1 Elite moved from sz74 to Kichedung 4 Tanks moved from Tientsin to Peking 2 Infantrys moved from Hongkong to sz67 2 Infantrys and 1 Transport moved from sz67 to sz60 2 Infantrys moved from sz60 to N.S 2 Transports moved from sz73 to sz60 2 Artillerys and 2 Elites moved from S.Borneo to sz60 2 Artillerys moved from sz60 to N.S 2 Elites moved from sz60 to N.S 2 Tankettes moved from Malaya to sz73 1 Artillery moved from Thailand to sz73 1 Marine moved from Thailand to sz73 1 Artillery, 1 Marine, 2 Tankettes and 2 Transports moved from sz73 to sz60 1 Artillery, 1 Marine and 2 Tankettes moved from sz60 to N.S 7 Artillerys moved from Thailand to Malaya 1 Elite moved from Thailand to Malaya 1 Infantry moved from Thailand to N.French I. 1 Elite moved from Thailand to Malaya 1 Submarine moved from sz60 to sz58 4 Infantrys moved from Hongkong to Kwangtung Purchase Units - Hisaichi Hisaichi buy 9 Infantrys, 2 Marines, 6 Mech.Infs, 1 Tank and 4 Tankettes; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Nanking Hisaichi attack with 2 Tankettes Chinese defend with 1 Infantry Hisaichi roll dice for 2 Tankettes in Nanking, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Nanking, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 2 Tankettes in Nanking, round 3 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Nanking, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Nanking Hisaichi win, taking Nanking from Chinese with 2 Tankettes remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Kichedung Hisaichi attack with 1 Artillery, 1 Elite and 1 Tankette Chinese defend with 1 Artillery Hisaichi roll dice for 1 Artillery, 1 Elite and 1 Tankette in Kichedung, round 2 : 1/3 hits, 1.33 expected hits Chinese roll dice for 1 Artillery in Kichedung, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Chinese lost in Kichedung Hisaichi win, taking Kichedung from Chinese with 1 Artillery, 1 Elite and 1 Tankette remaining. Battle score for attacker is 4 Casualties for Chinese: 1 Artillery Battle in Peking Hisaichi attack with 1 Elite, 6 Infantrys and 4 Tanks Chinese defend with 1 Factory and 4 Tanks Hisaichi roll dice for 1 Elite, 6 Infantrys and 4 Tanks in Peking, round 2 : 5/11 hits, 3.50 expected hits Chinese roll dice for 4 Tanks in Peking, round 2 : 3/4 hits, 2.00 expected hits 4 Tanks owned by the Chinese and 3 Infantrys owned by the Hisaichi lost in Peking Hisaichi win, taking Peking from Chinese with 1 Elite, 3 Infantrys and 4 Tanks remaining. Battle score for attacker is 14 Casualties for Hisaichi: 3 Infantrys Casualties for Chinese: 4 Tanks Battle in Shantung Hisaichi attack with 1 Artillery, 1 Elite and 2 Infantrys Chinese defend with 1 Tank Hisaichi roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Shantung, round 2 : 1/4 hits, 1.33 expected hits Chinese roll dice for 1 Tank in Shantung, round 2 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Chinese and 1 Infantry owned by the Hisaichi lost in Shantung Hisaichi win, taking Shantung from Chinese with 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 3 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 1 Tank Battle in Hanan Hisaichi attack with 1 Tank and 1 Tankette Chinese defend with 1 Elite Hisaichi roll dice for 1 Tank and 1 Tankette in Hanan, round 2 : 1/2 hits, 0.83 expected hits Chinese roll dice for 1 Elite in Hanan, round 2 : 1/1 hits, 0.33 expected hits 1 Tankette owned by the Hisaichi and 1 Elite owned by the Chinese lost in Hanan Hisaichi win, taking Hanan from Chinese with 1 Tank remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Tankette Casualties for Chinese: 1 Elite Battle in N.S Hisaichi attack with 3 Artillerys, 2 Elites, 2 Infantrys, 1 Marine and 2 Tankettes British defend with 1 Artillery and 2 Infantrys; Dutch defend with 1 Bunker, 1 Infantry and 1 Tank Hisaichi roll dice for 3 Artillerys, 2 Elites, 2 Infantrys, 1 Marine and 2 Tankettes in N.S, round 2 : 3/10 hits, 3.83 expected hits Units damaged: 1 Bunker owned by the Dutch Dutch roll dice for 1 Artillery, 1 Bunker, 3 Infantrys and 1 Tank in N.S, round 2 : 2/6 hits, 2.33 expected hits 1 Infantry owned by the British, 1 Infantry owned by the Dutch and 2 Infantrys owned by the Hisaichi lost in N.S Hisaichi roll dice for 3 Artillerys, 2 Elites, 1 Marine and 2 Tankettes in N.S, round 3 : 4/8 hits, 3.50 expected hits Dutch roll dice for 1 Artillery, 1 Bunker, 1 Infantry and 1 Tank in N.S, round 3 : 1/4 hits, 1.67 expected hits 1 Tankette owned by the Hisaichi, 1 Artillery owned by the British, 1 Infantry owned by the British, 1 Bunker owned by the Dutch and 1 Tank owned by the Dutch lost in N.S Hisaichi win, taking N.S from Dutch with 3 Artillerys, 2 Elites, 1 Marine and 1 Tankette remaining. Battle score for attacker is 13 Casualties for Hisaichi: 2 Infantrys and 1 Tankette Casualties for British: 1 Artillery and 2 Infantrys Casualties for Dutch: 1 Bunker, 1 Infantry and 1 Tank Non Combat Move - Hisaichi Place Units - Hisaichi 2 Infantrys and 2 Marines placed in S.Borneo 3 Mech.Infs, 1 Tank and 2 Tankettes placed in Hongkong 3 Infantrys, 3 Mech.Infs and 2 Tankettes placed in Seoul 3 Infantrys placed in Belogorsk Hisaichi undo move 4. Hisaichi undo move 3. 6 Infantrys placed in Malaya 1 Infantry and 2 Tankettes placed in Belogorsk 3 Mech.Infs placed in Seoul Turning on Edit Mode EDIT: Removing units owned by Hisaichi from Seoul: 6 Infantrys EDIT: Adding units owned by Hisaichi to Korea: 6 Infantrys EDIT: Turning off Edit Mode Turn Complete - Hisaichi Hisaichi collect 69 PUs; end with 69 PUs
Combat Hit Differential Summary :
Hisaichi : 0.33 Chinese : 1.17 Dutch : -1.00
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TripleA Turn Summary: Dutch round 7
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7 Turn Complete - Dutch
Combat Hit Differential Summary :
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TripleA Turn Summary: Thai round 7
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7 Combat Move - Thai 2 Infantrys moved from Phuket to sz73 2 Infantrys and 1 Transport moved from sz73 to sz71 2 Infantrys moved from sz71 to S Thai take S from Americans Purchase Units - Thai Thai buy 2 Infantrys and 1 Transport; Remaining resources: 0 PUs; Combat - Thai Non Combat Move - Thai 4 Infantrys moved from Malaya to Thailand 3 Infantrys moved from Malaya to Thailand 4 Infantrys moved from Phuket to Thailand Place Units - Thai 1 Transport placed in sz73 2 Infantrys placed in Phuket Turn Complete - Thai Thai collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: British round 7
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7 Combat Move - British 4 Artillerys moved from Calcutta to sz63 2 Artillerys moved from E.India to sz63 4 Elites moved from Calcutta to sz63 2 Elites moved from E.India to sz63 6 Artillerys, 6 Elites and 6 Transports moved from sz63 to sz66 6 Artillerys and 6 Elites moved from sz66 to N.S 2 Fighters moved from sz66 to N.S 1 Artillery and 1 Infantry moved from Bengal to Burma 3 Mech.Infs moved from Bengal to Hanan 1 Transport moved from sz4 to sz6 3 Infantrys moved from Palana to Magadan 2 Infantrys moved from Sukhalin to Ostrov Russians take Ostrov from Hisaichi Purchase Units - British British buy 4 Artillerys, 1 Bunker, 2 Elites, 1 Infantry, 3 Mech.Infs and 2 Transports; Remaining resources: 0 PUs; Combat - British Battle in N.S British attack with 6 Artillerys, 6 Elites and 2 Fighters Hisaichi defend with 3 Artillerys, 2 Elites, 1 Marine and 1 Tankette British roll dice for 6 Artillerys, 6 Elites and 2 Fighters in N.S, round 2 : 8/14 hits, 7.00 expected hits Hisaichi roll dice for 3 Artillerys, 2 Elites, 1 Marine and 1 Tankette in N.S, round 2 : 0/7 hits, 2.17 expected hits 2 Elites owned by the Hisaichi, 1 Tankette owned by the Hisaichi, 3 Artillerys owned by the Hisaichi and 1 Marine owned by the Hisaichi lost in N.S British win, taking N.S from Hisaichi with 6 Artillerys, 6 Elites and 2 Fighters remaining. Battle score for attacker is 27 Casualties for Hisaichi: 3 Artillerys, 2 Elites, 1 Marine and 1 Tankette Battle in Hanan British attack with 3 Mech.Infs Hisaichi defend with 1 Tank British roll dice for 3 Mech.Infs in Hanan, round 2 : 1/3 hits, 1.00 expected hits Hisaichi roll dice for 1 Tank in Hanan, round 2 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Hisaichi and 1 Mech.Inf owned by the British lost in Hanan British win, taking Hanan from Hisaichi with 2 Mech.Infs remaining. Battle score for attacker is 0 Casualties for British: 1 Mech.Inf Casualties for Hisaichi: 1 Tank Battle in Burma British attack with 1 Artillery and 1 Infantry Hisaichi defend with 1 Infantry British roll dice for 1 Artillery and 1 Infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Burma British win, taking Burma from Hisaichi with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Non Combat Move - British 2 Artillerys and 2 Elites moved from E.India to Bengal 1 Mech.Inf moved from Chunking to Hanan 1 Infantry moved from W.Chunking to Chunking 3 Mech.Infs moved from Dheli to Bengal 2 Fighters moved from N.S to sz66 Place Units - British 1 Bunker placed in Bengal 2 Artillerys and 2 Elites placed in Calcutta 2 Transports placed in sz63 3 Mech.Infs placed in Dheli 1 Artillery and 1 Infantry placed in Calcutta British undo move 5. 2 Artillerys placed in Calcutta 1 Infantry placed in Vancouver British undo move 5. 1 Artillery placed in Vancouver 1 Artillery placed in Calcutta Turn Complete - British British collect 53 PUs; end with 53 PUs
Combat Hit Differential Summary :
British : 1.33 Hisaichi : -2.00
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7 Combat Move - Americans 1 B.Transport and 1 Destroyer moved from sz7 to sz2 2 Elites moved from Magadan to sz2 2 Infantrys moved from Magadan to sz2 1 B.Transport, 2 Elites and 2 Infantrys moved from sz2 to sz1 1 Destroyer moved from sz2 to sz1 2 Infantrys moved from sz1 to Amursk 2 Elites moved from sz1 to Amursk 2 Artillerys, 2 Infantrys and 5 Tanks moved from Magadan to Yakutsk 2 Destroyers and 2 Submarines moved from sz20 to sz18 2 Infantrys moved from Midway to sz11 2 Artillerys moved from Hilo to sz25 1 Infantry moved from Hilo to sz25 1 Infantry moved from Hilo to sz25 2 Infantrys and 1 Transport moved from sz11 to sz20 2 Infantrys and 1 Transport moved from sz20 to sz30 2 Artillerys, 1 B.Transport, 4 Destroyers, 2 Infantrys and 1 S.Sub moved from sz25 to sz30 2 Artillerys and 4 Infantrys moved from sz30 to Majuru 2 Submarines moved from sz42 to sz45 2 EarlyFighters and 2 Fighters moved from sz42 to sz45 1 B29 moved from Alaska to sz45 2 B.Transports moved from sz14 to sz23 4 Elites moved from San Francisco to sz23 4 Elites moved from San Francisco to sz23 1 Infantry moved from Nor Cal to Portland 2 B.Transports and 8 Elites moved from sz23 to sz14 7 Elites moved from sz14 to Seattle 2 B.Transports moved from sz5 to sz6 8 Elites moved from Seattle to sz6 1 Marine moved from Seattle to British Columbia 2 B.Transports and 8 Elites moved from sz6 to sz5 8 Elites moved from sz5 to Alaska 4 Elites moved from Alaska to sz4 1 B.Transport moved from sz4 to sz5 2 Elites moved from Anchorage to sz5 1 B.Transport and 2 Elites moved from sz5 to sz4 1 Infantry moved from Alaska to sz4 1 Infantry moved from Umnak to sz4 1 Infantry moved from Adak to sz4 6 Elites and 3 Infantrys moved from sz4 to Palana 1 Infantry moved from Kamchatka to Palana 1 Elite moved from sz14 to Seattle Purchase Units - Americans Americans buy 1 Carrier, 1 EarlyFighter, 12 Elites, 1 Fighter and 1 Submarine; Remaining resources: 1 PUs; Combat - Americans Battle in Amursk Americans attack with 2 Elites and 2 Infantrys Masaharu defend with 1 AAGun, 1 Factory and 3 Infantrys Americans roll dice for 2 Elites and 2 Infantrys in Amursk, round 2 : 1/4 hits, 1.33 expected hits Masaharu roll dice for 3 Infantrys in Amursk, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Masaharu and 1 Infantry owned by the Americans lost in Amursk Americans roll dice for 2 Elites and 1 Infantry in Amursk, round 3 : 1/3 hits, 1.17 expected hits Masaharu roll dice for 2 Infantrys in Amursk, round 3 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Masaharu lost in Amursk Americans roll dice for 2 Elites and 1 Infantry in Amursk, round 4 : 1/3 hits, 1.17 expected hits Masaharu roll dice for 1 Infantry in Amursk, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Masaharu lost in Amursk Americans win, taking Amursk from Masaharu with 2 Elites and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 Infantry Casualties for Masaharu: 3 Infantrys Battle in Yakutsk Americans attack with 2 Artillerys, 2 Infantrys and 5 Tanks Masaharu defend with 1 Infantry Americans roll dice for 2 Artillerys, 2 Infantrys and 5 Tanks in Yakutsk, round 2 : 3/9 hits, 3.83 expected hits Masaharu roll dice for 1 Infantry in Yakutsk, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Masaharu lost in Yakutsk Americans win, taking Yakutsk from Masaharu with 2 Artillerys, 2 Infantrys and 5 Tanks remaining. Battle score for attacker is 2 Casualties for Masaharu: 1 Infantry Battle in sz18 Americans attack with 2 Destroyers and 2 Submarines Yamamoto defend with 2 Destroyers Americans roll dice for 2 Submarines in sz18, round 2 : 1/2 hits, 0.67 expected hits Americans roll dice for 2 Destroyers in sz18, round 2 : 0/2 hits, 0.67 expected hits Yamamoto roll dice for 2 Destroyers in sz18, round 2 : 2/2 hits, 1.00 expected hits 2 Submarines owned by the Americans and 1 Destroyer owned by the Yamamoto lost in sz18 Americans roll dice for 2 Destroyers in sz18, round 3 : 0/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Destroyer in sz18, round 3 : 0/1 hits, 0.50 expected hits Americans roll dice for 2 Destroyers in sz18, round 4 : 0/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Destroyer in sz18, round 4 : 0/1 hits, 0.50 expected hits Americans roll dice for 2 Destroyers in sz18, round 5 : 0/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Destroyer in sz18, round 5 : 0/1 hits, 0.50 expected hits Americans roll dice for 2 Destroyers in sz18, round 6 : 1/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Destroyer in sz18, round 6 : 0/1 hits, 0.50 expected hits 1 Destroyer owned by the Yamamoto lost in sz18 Americans win with 2 Destroyers remaining. Battle score for attacker is 4 Casualties for Americans: 2 Submarines Casualties for Yamamoto: 2 Destroyers Battle in sz45 Americans attack with 1 B29, 2 EarlyFighters, 2 Fighters and 2 Submarines Yamamoto defend with 2 Destroyers Americans roll dice for 2 Submarines in sz45, round 2 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 B29, 2 EarlyFighters and 2 Fighters in sz45, round 2 : 4/5 hits, 2.50 expected hits Yamamoto roll dice for 2 Destroyers in sz45, round 2 : 1/2 hits, 1.00 expected hits 1 Submarine owned by the Americans and 2 Destroyers owned by the Yamamoto lost in sz45 Americans win with 1 B29, 2 EarlyFighters, 2 Fighters and 1 Submarine remaining. Battle score for attacker is 10 Casualties for Americans: 1 Submarine Casualties for Yamamoto: 2 Destroyers Non Combat Move - Americans 1 B29 moved from sz45 to N.Australia 2 Fighters moved from sz45 to sz42 2 EarlyFighters moved from sz45 to sz42 Place Units - Americans 1 Carrier and 1 Submarine placed in sz25 1 EarlyFighter and 1 Fighter placed in sz25 2 Elites placed in Alaska 2 Elites placed in Anchorage 8 Elites placed in San Francisco Turn Complete - Americans Americans collect 79 PUs; end with 80 PUs
Combat Hit Differential Summary :
Masaharu : -1.33 Yamamoto : -1.00 Americans : -1.67
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TripleA Turn Summary: Masaharu round 7
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7 Combat Move - Masaharu 1 T.Boat and 4 Transports moved from sz15 to sz1 3 Tanks moved from Quingdao to Amursk Purchase Units - Masaharu Masaharu buy 1 Cruiser, 1 Destroyer and 1 Transport; Remaining resources: 1 PUs; Combat - Masaharu Battle in sz1 Masaharu attack with 1 T.Boat and 4 Transports Americans defend with 1 B.Transport and 1 Destroyer Masaharu roll dice for 1 T.Boat and 4 Transports in sz1, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 B.Transport and 1 Destroyer in sz1, round 2 : 1/2 hits, 0.67 expected hits 1 B.Transport owned by the Americans and 1 Transport owned by the Masaharu lost in sz1 Masaharu roll dice for 1 T.Boat and 3 Transports in sz1, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Destroyer in sz1, round 3 : 1/1 hits, 0.50 expected hits 1 Transport owned by the Masaharu lost in sz1 Masaharu roll dice for 1 T.Boat and 2 Transports in sz1, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Destroyer in sz1, round 4 : 0/1 hits, 0.50 expected hits Masaharu roll dice for 1 T.Boat and 2 Transports in sz1, round 5 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Destroyer in sz1, round 5 : 1/1 hits, 0.50 expected hits 1 Transport owned by the Masaharu lost in sz1 Masaharu roll dice for 1 T.Boat and 1 Transport in sz1, round 6 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Destroyer in sz1, round 6 : 1/1 hits, 0.50 expected hits 1 Transport owned by the Masaharu lost in sz1 Masaharu roll dice for 1 T.Boat in sz1, round 7 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 Destroyer in sz1, round 7 : 1/1 hits, 0.50 expected hits 1 Destroyer owned by the Americans and 1 T.Boat owned by the Masaharu lost in sz1 Americans win with no units remaining. Battle score for attacker is -13 Casualties for Masaharu: 1 T.Boat and 4 Transports Casualties for Americans: 1 B.Transport and 1 Destroyer Battle in Amursk Masaharu attack with 3 Tanks Americans defend with 2 Elites and 1 Infantry; Russians defend with 1 AAGun and 1 Factory Masaharu roll dice for 3 Tanks in Amursk, round 2 : 2/3 hits, 1.50 expected hits Russians roll dice for 2 Elites and 1 Infantry in Amursk, round 2 : 1/3 hits, 1.00 expected hits 1 Elite owned by the Americans, 1 Infantry owned by the Americans and 1 Tank owned by the Masaharu lost in Amursk Masaharu roll dice for 2 Tanks in Amursk, round 3 : 1/2 hits, 1.00 expected hits Russians roll dice for 1 Elite in Amursk, round 3 : 1/1 hits, 0.33 expected hits 1 Elite owned by the Americans and 1 Tank owned by the Masaharu lost in Amursk Masaharu win, taking Amursk from Russians with 1 Tank remaining. Battle score for attacker is 0 Casualties for Masaharu: 2 Tanks Casualties for Americans: 2 Elites and 1 Infantry Non Combat Move - Masaharu 1 Elite and 6 Infantrys moved from Jinan to Quingdao 3 Infantrys moved from Hsingan to Quingdao Place Units - Masaharu 1 Cruiser, 1 Destroyer and 1 Transport placed in sz15 Turn Complete - Masaharu Masaharu collect 24 PUs; end with 25 PUs
Combat Hit Differential Summary :
Masaharu : 0.50 Americans : 1.83 Russians : 0.67
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7 Combat Move - Russians 1 Infantry moved from Ustkut to Irkutsk 1 Infantry moved from Ustkut to Angarsk Russians take Angarsk from Hisaichi 1 EarlyFighter moved from Ulaan Ude to Irkutsk 1 Artillery and 2 Infantrys moved from Ulaan Ude to Jinan Purchase Units - Russians Russians buy 1 EarlyFighter and 9 Infantrys; Remaining resources: 0 PUs; Combat - Russians Battle in Irkutsk Russians attack with 1 EarlyFighter and 1 Infantry Yamamoto defend with 1 Tankette Russians roll dice for 1 EarlyFighter and 1 Infantry in Irkutsk, round 2 : 0/2 hits, 0.50 expected hits Yamamoto roll dice for 1 Tankette in Irkutsk, round 2 : 1/1 hits, 0.17 expected hits 1 Infantry owned by the Russians lost in Irkutsk retreated to Irkutsk Yamamoto win with 1 Tankette remaining. Battle score for attacker is -2 Casualties for Russians: 1 Infantry Battle in Jinan Russians attack with 1 Artillery and 2 Infantrys Yamamoto defend with 1 Infantry Russians roll dice for 1 Artillery and 2 Infantrys in Jinan, round 2 : 2/3 hits, 0.83 expected hits Yamamoto roll dice for 1 Infantry in Jinan, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Jinan Russians win, taking Jinan from Yamamoto with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Non Combat Move - Russians 1 EarlyFighter moved from Irkutsk to Ulaan Ude 1 Infantry moved from Tulun to Ustkut 7 Infantrys moved from Tulun to Ulaan Ude 7 Infantrys and 1 Marine moved from Kaask to Tulun 3 Infantrys moved from Krasnoyarsk to Kaask 3 Infantrys moved from Achinsk to Krasnoyarsk Place Units - Russians 6 Infantrys placed in Kaask 1 EarlyFighter and 3 Infantrys placed in Achinsk Russians undo move 2. Russians undo move 1. 1 EarlyFighter and 5 Infantrys placed in Kaask 4 Infantrys placed in Achinsk Turn Complete - Russians Russians collect 30 PUs; end with 30 PUs
Combat Hit Differential Summary :
Yamamoto : 0.50 Russians : 0.67
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TripleA Turn Summary: Yamamoto round 8
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 8 Research Technology - Yamamoto Combat Move - Yamamoto 2 Submarines moved from sz78 to sz18 2 Destroyers moved from sz78 to sz18 2 Infantrys moved from Moresby to New Guinea 2 Tanks moved from Moresby to New Guinea 1 Fighter moved from Moresby to New Guinea 1 Destroyer moved from sz70 to sz45 1 Destroyer moved from sz70 to sz45 1 B.Transport moved from sz70 to sz71 2 Tanks moved from Davao to sz70 1 B.Transport and 2 Tanks moved from sz70 to sz48 2 Tanks moved from sz48 to N.G 1 Tank moved from Moresby to New Guinea 1 Artillery and 1 Infantry moved from Kwangsi to Chunking 1 Artillery and 1 Infantry moved from N.French I. to Burma 3 Infantrys moved from Vladivostok to Manchuria 4 Infantrys moved from Nagasaki to sz74 4 Infantrys moved from sz74 to Tientsin 2 Artillerys, 3 Elites, 7 Infantrys and 8 Tanks moved from Tientsin to Peking 1 Tankette moved from Irkutsk to Jinan 3 Infantrys moved from Quingdao to Jinan 1 Artillery moved from Quingdao to Jinan 1 Infantry moved from Tokyo to sz78 1 Infantry and 1 S.Sub moved from sz78 to sz68 1 Infantry moved from sz68 to N.B Yamamoto take N.B from British 1 B.Transport moved from sz60 to sz67 2 Transports moved from sz67 to sz79 1 Infantry moved from Tokyo to sz78 1 B.Transport and 1 Infantry moved from sz78 to sz68 1 Infantry moved from sz68 to Spralty Yamamoto take Spralty from Americans 1 B.Transport moved from sz71 to sz72 Purchase Units - Yamamoto Yamamoto buy 2 Artillerys, 1 Bunker, 3 Destroyers, 1 Fighter, 9 Infantrys, 1 S.Sub and 1 Tank; Remaining resources: 0 PUs; Combat - Yamamoto Battle in sz45 Yamamoto attack with 2 Destroyers Americans defend with 1 Submarine Americans roll dice for 1 Submarine in sz45, round 2 : 1/1 hits, 0.17 expected hits Yamamoto roll dice for 2 Destroyers in sz45, round 2 : 0/2 hits, 0.67 expected hits 1 Destroyer owned by the Yamamoto lost in sz45 Americans roll dice for 1 Submarine in sz45, round 3 : 0/1 hits, 0.17 expected hits Yamamoto roll dice for 1 Destroyer in sz45, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Submarine in sz45, round 4 : 0/1 hits, 0.17 expected hits Yamamoto roll dice for 1 Destroyer in sz45, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Submarine in sz45, round 5 : 0/1 hits, 0.17 expected hits Yamamoto roll dice for 1 Destroyer in sz45, round 5 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Submarine in sz45, round 6 : 0/1 hits, 0.17 expected hits Yamamoto roll dice for 1 Destroyer in sz45, round 6 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Submarine in sz45, round 7 : 0/1 hits, 0.17 expected hits Yamamoto roll dice for 1 Destroyer in sz45, round 7 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Submarine in sz45, round 8 : 0/1 hits, 0.17 expected hits Yamamoto roll dice for 1 Destroyer in sz45, round 8 : 1/1 hits, 0.33 expected hits 1 Submarine owned by the Americans lost in sz45 Yamamoto win with 1 Destroyer remaining. Battle score for attacker is -2 Casualties for Yamamoto: 1 Destroyer Casualties for Americans: 1 Submarine Battle in Burma Yamamoto attack with 1 Artillery and 1 Infantry British defend with 1 Artillery and 1 Infantry Yamamoto roll dice for 1 Artillery and 1 Infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 Artillery and 1 Infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Artillery and 1 Infantry in Burma, round 3 : 0/2 hits, 0.67 expected hits British roll dice for 1 Artillery and 1 Infantry in Burma, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Yamamoto lost in Burma 1 Artillery retreated to N.French I. British win with 1 Artillery and 1 Infantry remaining. Battle score for attacker is -2 Casualties for Yamamoto: 1 Infantry Battle in Chunking Yamamoto attack with 1 Artillery and 1 Infantry British defend with 1 Infantry Yamamoto roll dice for 1 Artillery and 1 Infantry in Chunking, round 2 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Chunking, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto and 1 Infantry owned by the British lost in Chunking Yamamoto win, taking Chunking from Chinese with 1 Artillery remaining. Battle score for attacker is 0 Casualties for Yamamoto: 1 Infantry Casualties for British: 1 Infantry Battle in Jinan Yamamoto attack with 1 Artillery, 3 Infantrys and 1 Tankette Russians defend with 1 Artillery and 2 Infantrys Yamamoto roll dice for 1 Artillery, 3 Infantrys and 1 Tankette in Jinan, round 2 : 0/5 hits, 1.33 expected hits Russians roll dice for 1 Artillery and 2 Infantrys in Jinan, round 2 : 0/3 hits, 1.00 expected hits Yamamoto roll dice for 1 Artillery, 3 Infantrys and 1 Tankette in Jinan, round 3 : 2/5 hits, 1.33 expected hits Russians roll dice for 1 Artillery and 2 Infantrys in Jinan, round 3 : 1/3 hits, 1.00 expected hits 2 Infantrys owned by the Russians and 1 Tankette owned by the Yamamoto lost in Jinan Yamamoto roll dice for 1 Artillery and 3 Infantrys in Jinan, round 4 : 1/4 hits, 1.00 expected hits Russians roll dice for 1 Artillery in Jinan, round 4 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Russians lost in Jinan Yamamoto win, taking Jinan from Russians with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 4 Casualties for Yamamoto: 1 Tankette Casualties for Russians: 1 Artillery and 2 Infantrys Battle in sz18 Yamamoto attack with 2 Destroyers and 2 Submarines Americans defend with 2 Destroyers Yamamoto roll dice for 2 Submarines in sz18, round 2 : 0/2 hits, 0.67 expected hits Yamamoto roll dice for 2 Destroyers in sz18, round 2 : 1/2 hits, 0.67 expected hits Americans roll dice for 2 Destroyers in sz18, round 2 : 1/2 hits, 1.00 expected hits 1 Destroyer owned by the Americans and 1 Submarine owned by the Yamamoto lost in sz18 Yamamoto roll dice for 1 Submarine in sz18, round 3 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 2 Destroyers in sz18, round 3 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 Destroyer in sz18, round 3 : 0/1 hits, 0.50 expected hits 1 Destroyer owned by the Americans lost in sz18 Yamamoto win with 2 Destroyers and 1 Submarine remaining. Battle score for attacker is 10 Casualties for Yamamoto: 1 Submarine Casualties for Americans: 2 Destroyers Battle in New Guinea Yamamoto attack with 1 Fighter, 2 Infantrys and 3 Tanks Anzac defend with 1 Artillery and 5 Infantrys Yamamoto roll dice for 1 Fighter, 2 Infantrys and 3 Tanks in New Guinea, round 2 : 3/6 hits, 2.33 expected hits British roll dice for 1 Artillery and 5 Infantrys in New Guinea, round 2 : 2/6 hits, 2.00 expected hits 3 Infantrys owned by the Anzac and 2 Infantrys owned by the Yamamoto lost in New Guinea Yamamoto roll dice for 1 Fighter and 3 Tanks in New Guinea, round 3 : 2/4 hits, 2.00 expected hits British roll dice for 1 Artillery and 2 Infantrys in New Guinea, round 3 : 0/3 hits, 1.00 expected hits 2 Infantrys owned by the Anzac lost in New Guinea Yamamoto roll dice for 1 Fighter and 3 Tanks in New Guinea, round 4 : 0/4 hits, 2.00 expected hits British roll dice for 1 Artillery in New Guinea, round 4 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Fighter and 3 Tanks in New Guinea, round 5 : 4/4 hits, 2.00 expected hits British roll dice for 1 Artillery in New Guinea, round 5 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Anzac and 1 Tank owned by the Yamamoto lost in New Guinea Yamamoto win, taking New Guinea from British with 1 Fighter and 2 Tanks remaining. Battle score for attacker is 5 Casualties for Yamamoto: 2 Infantrys and 1 Tank Casualties for Anzac: 1 Artillery and 5 Infantrys Non Combat Move - Yamamoto 1 Fighter moved from New Guinea to Moresby 1 Battleship moved from sz78 to sz72 1 Carrier moved from sz70 to sz72 Place Units - Yamamoto 3 Destroyers and 1 S.Sub placed in sz78 1 Artillery, 1 Bunker, 1 Fighter and 1 Tank placed in Moresby Yamamoto undo move 2. 1 Artillery, 1 Bunker, 1 Fighter and 1 Infantry placed in Moresby 1 Artillery, 2 Infantrys and 1 Tank placed in Davao 3 Infantrys placed in Vladivostok 3 Infantrys placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 82 PUs; end with 82 PUs
Combat Hit Differential Summary :
British : -1.00 Yamamoto : -3.00 Americans : -0.67 Chinese : 0.67 Russians : -1.33
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TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 8 Combat Move - Chinese 1 Elite and 1 Infantry moved from Shansi to Nanking Purchase Units - Chinese Chinese buy 1 Bunker, 1 Fighter, 3 Infantrys and 5 Mech.Infs; Remaining resources: 0 PUs; Combat - Chinese Battle in Nanking Chinese attack with 1 Elite and 1 Infantry Hisaichi defend with 2 Tankettes Chinese roll dice for 1 Elite and 1 Infantry in Nanking, round 2 : 2/2 hits, 0.67 expected hits Hisaichi roll dice for 2 Tankettes in Nanking, round 2 : 0/2 hits, 0.33 expected hits 2 Tankettes owned by the Hisaichi lost in Nanking Chinese win, taking Nanking from Hisaichi with 1 Elite and 1 Infantry remaining. Battle score for attacker is 8 Casualties for Hisaichi: 2 Tankettes Non Combat Move - Chinese 1 Infantry moved from Shangsi to Shansi 4 Infantrys and 1 Marine moved from Shangsi to E.Shansi 6 Infantrys moved from Gansu to Shangsi 2 Mech.Infs moved from Tsingnan to Sian 1 Mech.Inf moved from Xining to Shangsi 6 Infantrys moved from Tsingnan to Gansu 5 Infantrys moved from Xining to Tsingnan 1 Infantry moved from Gobi to Tsingnan 2 Infantrys moved from Quyan to Gobi 4 Mech.Infs moved from Urumal to Tsingnan Place Units - Chinese 1 Bunker placed in Sian 1 Fighter, 3 Infantrys and 2 Mech.Infs placed in Xining 3 Mech.Infs placed in Urumal Turn Complete - Chinese Chinese collect 38 PUs; end with 38 PUs
Combat Hit Differential Summary :
Hisaichi : -0.33 Chinese : 1.33
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TripleA Turn Summary: Hisaichi round 8
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 8 Combat Move - Hisaichi 1 Artillery, 1 Elite and 1 Tankette moved from Kichedung to Nanking 1 Artillery, 1 Elite and 1 Infantry moved from Shantung to Shansi 3 Mech.Infs moved from Hongkong to Hanan 2 Infantrys and 2 Marines moved from S.Borneo to sz60 2 Infantrys and 2 Marines moved from sz60 to N.S 1 Artillery moved from Malaya to sz60 1 Marine moved from Malaya to sz60 1 Artillery moved from Malaya to sz60 1 Elite moved from Malaya to sz60 1 Artillery moved from Malaya to sz60 1 Elite moved from Malaya to sz60 3 Artillerys, 2 Elites and 1 Marine moved from sz60 to N.S 1 Battleship moved from sz73 to sz60 1 Submarine moved from sz67 to sz60 6 Infantrys moved from Korea to sz74 6 Infantrys moved from sz74 to Hopeh 3 Mech.Infs moved from Seoul to Hopeh 4 Tanks moved from Peking to Hopeh 1 Elite moved from Peking to Hopeh 3 Infantrys moved from Peking to Hopeh 1 Tank moved from Hopeh to Shansi 2 Infantrys moved from Thailand to Burma 1 Infantry moved from N.French I. to Burma Purchase Units - Hisaichi Hisaichi buy 2 Elites, 21 Infantrys, 1 Mech.Inf and 4 Tankettes; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Nanking Hisaichi attack with 1 Artillery, 1 Elite and 1 Tankette Chinese defend with 1 Elite and 1 Infantry Hisaichi roll dice for 1 Artillery, 1 Elite and 1 Tankette in Nanking, round 2 : 1/3 hits, 1.33 expected hits Chinese roll dice for 1 Elite and 1 Infantry in Nanking, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Chinese lost in Nanking Hisaichi roll dice for 1 Artillery, 1 Elite and 1 Tankette in Nanking, round 3 : 1/3 hits, 1.33 expected hits Chinese roll dice for 1 Elite in Nanking, round 3 : 0/1 hits, 0.33 expected hits 1 Elite owned by the Chinese lost in Nanking Hisaichi win, taking Nanking from Chinese with 1 Artillery, 1 Elite and 1 Tankette remaining. Battle score for attacker is 6 Casualties for Chinese: 1 Elite and 1 Infantry Battle in Hanan Hisaichi attack with 3 Mech.Infs British defend with 3 Mech.Infs Hisaichi roll dice for 3 Mech.Infs in Hanan, round 2 : 0/3 hits, 1.00 expected hits Chinese roll dice for 3 Mech.Infs in Hanan, round 2 : 1/3 hits, 1.00 expected hits 1 Mech.Inf owned by the Hisaichi lost in Hanan 2 Mech.Infs retreated to Kiangsi Chinese win with 3 Mech.Infs remaining. Battle score for attacker is -5 Casualties for Hisaichi: 1 Mech.Inf Battle in Burma Hisaichi attack with 3 Infantrys British defend with 1 Artillery and 1 Infantry Hisaichi roll dice for 3 Infantrys in Burma, round 2 : 0/3 hits, 0.50 expected hits British roll dice for 1 Artillery and 1 Infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Hisaichi lost in Burma 2 Infantrys retreated to N.French I. British win with 1 Artillery and 1 Infantry remaining. Battle score for attacker is -2 Casualties for Hisaichi: 1 Infantry Battle in N.S Hisaichi attack with 3 Artillerys, 2 Elites, 2 Infantrys and 3 Marines British defend with 6 Artillerys and 6 Elites Hisaichi roll dice for 1 Battleship in N.S, round 2 : 0/1 hits, 0.67 expected hits Hisaichi roll dice for 3 Artillerys, 2 Elites, 2 Infantrys and 3 Marines in N.S, round 2 : 2/10 hits, 3.83 expected hits British roll dice for 6 Artillerys and 6 Elites in N.S, round 2 : 5/12 hits, 4.00 expected hits 2 Artillerys owned by the British, 2 Infantrys owned by the Hisaichi and 3 Marines owned by the Hisaichi lost in N.S Hisaichi roll dice for 3 Artillerys and 2 Elites in N.S, round 3 : 2/5 hits, 2.33 expected hits British roll dice for 4 Artillerys and 6 Elites in N.S, round 3 : 2/10 hits, 3.33 expected hits 2 Artillerys owned by the British and 2 Artillerys owned by the Hisaichi lost in N.S Hisaichi roll dice for 1 Artillery and 2 Elites in N.S, round 4 : 0/3 hits, 1.50 expected hits British roll dice for 2 Artillerys and 6 Elites in N.S, round 4 : 1/8 hits, 2.67 expected hits 1 Artillery owned by the Hisaichi lost in N.S Hisaichi roll dice for 2 Elites in N.S, round 5 : 0/2 hits, 1.00 expected hits British roll dice for 2 Artillerys and 6 Elites in N.S, round 5 : 2/8 hits, 2.67 expected hits 2 Elites owned by the Hisaichi lost in N.S British win with 2 Artillerys and 6 Elites remaining. Battle score for attacker is -17 Casualties for Hisaichi: 3 Artillerys, 2 Elites, 2 Infantrys and 3 Marines Casualties for British: 4 Artillerys Battle in Shansi Hisaichi attack with 1 Artillery, 1 Elite, 1 Infantry and 1 Tank Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery, 1 Elite, 1 Infantry and 1 Tank in Shansi, round 2 : 2/4 hits, 1.67 expected hits Chinese roll dice for 1 Infantry in Shansi, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shansi Hisaichi win, taking Shansi from Chinese with 1 Artillery, 1 Elite and 1 Tank remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 1 Infantry Non Combat Move - Hisaichi 1 Infantry moved from Kwangtung to Kiangsi 1 Infantry moved from Kwangtung to Macau 2 Infantrys moved from Kwangtung to Hankou 1 Tank moved from Hongkong to Macau 1 Tankette moved from Hongkong to Macau 1 Tankette moved from Hongkong to Hankou Place Units - Hisaichi 3 Infantrys placed in Belogorsk 3 Infantrys placed in Peking 6 Infantrys placed in Malaya 2 Elites and 2 Tankettes placed in S.Borneo Hisaichi undo move 4. 2 Elites and 2 Infantrys placed in S.Borneo 4 Infantrys and 2 Tankettes placed in Hongkong 3 Infantrys, 1 Mech.Inf and 2 Tankettes placed in Seoul Turn Complete - Hisaichi Hisaichi collect 65 PUs; end with 65 PUs
Combat Hit Differential Summary :
Hisaichi : -7.17 British : -2.33 Chinese : -0.33
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TripleA Turn Summary: Dutch round 8
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 8 Combat Move - Dutch 1 Artillery and 1 Infantry moved from Sumatra to N.S Non Combat Move - Dutch Turn Complete - Dutch
Combat Hit Differential Summary :
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TripleA Turn Summary: Thai round 8
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 8 Combat Move - Thai 1 Infantry moved from Phuket to sz73 1 Infantry and 1 Transport moved from sz73 to sz60 1 Infantry moved from sz60 to Sumatra Thai take Sumatra from Dutch 1 Infantry moved from S to sz71 1 Infantry and 1 Transport moved from sz71 to sz70 1 Infantry moved from sz70 to Boho Thai take Boho from Americans 5 Infantrys moved from Thailand to Burma Purchase Units - Thai Thai buy 2 Infantrys and 1 Transport; Remaining resources: 0 PUs; Combat - Thai Battle in Burma Thai attack with 5 Infantrys British defend with 1 Artillery and 1 Infantry Thai roll dice for 5 Infantrys in Burma, round 2 : 1/5 hits, 0.83 expected hits British roll dice for 1 Artillery and 1 Infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the British lost in Burma Thai roll dice for 5 Infantrys in Burma, round 3 : 0/5 hits, 0.83 expected hits British roll dice for 1 Artillery in Burma, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Thai lost in Burma Thai roll dice for 4 Infantrys in Burma, round 4 : 0/4 hits, 0.67 expected hits British roll dice for 1 Artillery in Burma, round 4 : 0/1 hits, 0.33 expected hits Thai roll dice for 4 Infantrys in Burma, round 5 : 1/4 hits, 0.67 expected hits British roll dice for 1 Artillery in Burma, round 5 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the British lost in Burma Thai win, taking Burma from British with 4 Infantrys remaining. Battle score for attacker is 4 Casualties for British: 1 Artillery and 1 Infantry Casualties for Thai: 1 Infantry Non Combat Move - Thai 5 Infantrys moved from Thailand to Malaya 1 Infantry moved from Phuket to Malaya Place Units - Thai 2 Infantrys placed in Phuket 1 Transport placed in sz73 Turn Complete - Thai Thai collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
British : -0.67 Thai : -1.00
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TripleA Turn Summary: British round 8
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 8 Combat Move - British 2 Artillerys and 2 Elites moved from Calcutta to sz63 2 Artillerys, 2 Elites and 2 Transports moved from sz63 to sz66 2 Artillerys and 2 Elites moved from sz66 to Thailand 3 Infantrys moved from Bengal to Burma 2 Artillerys and 2 Elites moved from Bengal to Burma 3 Mech.Infs moved from Bengal to Chunking 3 Mech.Infs moved from Hanan to Kwangsi British take Kwangsi from Yamamoto 3 Mech.Infs moved from Kwangsi to Kiangsi 2 Fighters moved from sz66 to sz73 1 Artillery and 1 Infantry moved from Vancouver to sz6 1 Artillery, 1 Infantry and 1 Transport moved from sz6 to sz4 1 Artillery and 1 Infantry moved from sz4 to Palana 3 Infantrys moved from Magadan to Yakutsk Purchase Units - British British buy 4 Artillerys, 1 Elite, 4 Infantrys, 1 Marine, 3 Mech.Infs and 1 S.Sub; Remaining resources: 0 PUs; Combat - British Battle in sz73 British attack with 2 Fighters Thai defend with 1 Transport British roll dice for 2 Fighters in sz73, round 2 : 2/2 hits, 1.00 expected hits Thai roll dice for 1 Transport in sz73, round 2 : 0/1 hits, 0.17 expected hits 1 Transport owned by the Thai lost in sz73 British win with 2 Fighters remaining. Battle score for attacker is 6 Casualties for Thai: 1 Transport Battle in Kiangsi British attack with 3 Mech.Infs Hisaichi defend with 1 Infantry and 2 Mech.Infs British roll dice for 3 Mech.Infs in Kiangsi, round 2 : 1/3 hits, 1.00 expected hits Yamamoto roll dice for 1 Infantry and 2 Mech.Infs in Kiangsi, round 2 : 0/3 hits, 1.00 expected hits 1 Infantry owned by the Hisaichi lost in Kiangsi British roll dice for 3 Mech.Infs in Kiangsi, round 3 : 2/3 hits, 1.00 expected hits Yamamoto roll dice for 2 Mech.Infs in Kiangsi, round 3 : 0/2 hits, 0.67 expected hits 2 Mech.Infs owned by the Hisaichi lost in Kiangsi British win, taking Kiangsi from Yamamoto with 3 Mech.Infs remaining. Battle score for attacker is 12 Casualties for Hisaichi: 1 Infantry and 2 Mech.Infs Battle in Burma British attack with 2 Artillerys, 2 Elites and 3 Infantrys Thai defend with 4 Infantrys British roll dice for 2 Artillerys, 2 Elites and 3 Infantrys in Burma, round 2 : 4/7 hits, 2.50 expected hits Thai roll dice for 4 Infantrys in Burma, round 2 : 2/4 hits, 1.33 expected hits 4 Infantrys owned by the Thai and 2 Infantrys owned by the British lost in Burma British win, taking Burma from Thai with 2 Artillerys, 2 Elites and 1 Infantry remaining. Battle score for attacker is 4 Casualties for British: 2 Infantrys Casualties for Thai: 4 Infantrys Battle in Chunking British attack with 3 Mech.Infs Yamamoto defend with 1 Artillery British roll dice for 3 Mech.Infs in Chunking, round 2 : 1/3 hits, 1.00 expected hits Yamamoto roll dice for 1 Artillery in Chunking, round 2 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Yamamoto and 1 Mech.Inf owned by the British lost in Chunking British win, taking Chunking from Yamamoto with 2 Mech.Infs remaining. Battle score for attacker is -1 Casualties for British: 1 Mech.Inf Casualties for Yamamoto: 1 Artillery Battle in Thailand British attack with 2 Artillerys and 2 Elites Thai defend with 1 Infantry British roll dice for 2 Artillerys and 2 Elites in Thailand, round 2 : 1/4 hits, 2.00 expected hits Thai roll dice for 1 Infantry in Thailand, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Thai and 1 Artillery owned by the British lost in Thailand British win, taking Thailand from Thai with 1 Artillery and 2 Elites remaining. Battle score for attacker is -2 Casualties for British: 1 Artillery Casualties for Thai: 1 Infantry Non Combat Move - British 2 Fighters moved from sz73 to sz66 6 Transports moved from sz66 to sz63 2 T.Boats moved from sz66 to sz64 1 Artillery moved from Calcutta to sz63 1 Artillery moved from sz63 to E.India 3 Mech.Infs moved from Dheli to Bengal Place Units - British 1 S.Sub placed in sz6 1 Elite and 1 Marine placed in Vancouver 4 Artillerys and 4 Infantrys placed in Calcutta 3 Mech.Infs placed in Dheli Turn Complete - British British collect 58 PUs; end with 58 PUs
Combat Hit Differential Summary :
British : 2.50 Yamamoto : -1.00 Thai : 1.17
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TripleA Turn Summary: Anzac round 8
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 8 Combat Move - Anzac 1 EarlyFighter moved from sz50 to Java 1 Infantry moved from Derby to sz50 1 Infantry and 1 Transport moved from sz50 to sz57 1 Infantry moved from Soem to sz57 2 Infantrys moved from sz57 to Java Purchase Units - Anzac Anzac buy 2 Artillerys, 4 Elites and 1 Marine; Remaining resources: 0 PUs; Combat - Anzac Battle in Java Anzac attack with 1 EarlyFighter and 2 Infantrys Hisaichi defend with 1 Infantry Anzac roll dice for 1 EarlyFighter and 2 Infantrys in Java, round 2 : 2/3 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in Java, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Java Anzac win, taking Java from Hisaichi with 1 EarlyFighter and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Non Combat Move - Anzac 1 EarlyFighter moved from Java to sz50 1 Elite moved from Darwin to N.Australia 2 Infantrys moved from Darwin to N.Australia Place Units - Anzac 2 Artillerys and 1 Elite placed in W.Australia 3 Elites placed in Darwin 1 Marine placed in Melbourne Turn Complete - Anzac Anzac collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
Hisaichi : -0.33 Anzac : 1.33