Test summary from TripleA, engine version: 2.6.14470, time: 8:36:13 AM
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dawgoneit Axis vs. entek Allies
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 4 Combat Move - Americans 1 Infantry moved from Mindor to Manila Americans take Manila from Yamamoto 2 Artillerys moved from Anchorage to sz5 2 Tanks moved from Anchorage to sz5 2 Tanks moved from Anchorage to sz5 4 Infantrys moved from N.Canada to sz5 2 Infantrys moved from Anchorage to sz5 1 Infantry and 1 Tank moved from Alaska to sz4 2 Artillerys, 4 B.Transports, 6 Infantrys and 4 Tanks moved from sz5 to sz4 2 Artillerys, 7 Infantrys and 5 Tanks moved from sz4 to Palana 2 EarlyFighters moved from sz4 to Palana 1 Transport moved from sz4 to sz5 4 Infantrys moved from Seattle to sz6 1 B.Transport and 4 Infantrys moved from sz6 to sz4 4 Infantrys moved from sz4 to Palana 1 Destroyer moved from sz6 to sz4 2 B.Transports moved from sz14 to sz23 2 Artillerys and 3 Elites moved from San Francisco to sz23 2 Artillerys, 2 B.Transports and 3 Elites moved from sz23 to sz14 2 Artillerys and 3 Elites moved from sz14 to Seattle 2 Infantrys moved from Seattle to British Columbia 3 Infantrys moved from British Columbia to N.Canada Purchase Units - Americans Trigger AmericansSpecial: Americans has their production frontier changed to: AmericansFrontierSpecial Americans buy 2 B.Transports, 1 B29, 1 Destroyer, 6 Elites, 1 Marine and 2 S.Subs; Remaining resources: 0 PUs; Combat - Americans Battle in Palana Americans attack with 2 Artillerys, 2 EarlyFighters, 11 Infantrys and 5 Tanks Masaharu defend with 6 Infantrys and 1 Tank Americans roll dice for 1 Battleship and 1 Cruiser in Palana, round 2 : 2/2 hits, 1.17 expected hits Americans roll dice for 2 Artillerys, 2 EarlyFighters, 11 Infantrys and 5 Tanks in Palana, round 2 : 4/20 hits, 6.00 expected hits Masaharu roll dice for 6 Infantrys and 1 Tank in Palana, round 2 : 3/7 hits, 2.50 expected hits 6 Infantrys owned by the Masaharu and 3 Infantrys owned by the Americans lost in Palana Americans roll dice for 2 Artillerys, 2 EarlyFighters, 8 Infantrys and 5 Tanks in Palana, round 3 : 5/17 hits, 5.50 expected hits Masaharu roll dice for 1 Tank in Palana, round 3 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Americans and 1 Tank owned by the Masaharu lost in Palana Americans win, taking Palana from Masaharu with 2 Artillerys, 2 EarlyFighters, 7 Infantrys and 5 Tanks remaining. Battle score for attacker is 9 Casualties for Americans: 4 Infantrys Casualties for Masaharu: 6 Infantrys and 1 Tank Non Combat Move - Americans 2 EarlyFighters moved from Palana to sz4 1 Submarine moved from sz22 to sz20 Place Units - Americans 2 S.Subs placed in sz25 2 Elites placed in Pearl Harbor 2 Elites placed in Alaska 2 Elites placed in Anchorage 1 B29 and 1 Marine placed in San Francisco 2 B.Transports and 1 Destroyer placed in sz23 Turn Complete - Americans Americans collect 86 PUs; end with 86 PUs
Combat Hit Differential Summary :
Masaharu : 1.00 Americans : -1.67
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TripleA Turn Summary: Masaharu round 4
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 4 Combat Move - Masaharu 2 Elites and 1 Infantry moved from Kamchatka to sz2 1 Elite, 1 Infantry and 4 Transports moved from sz2 to sz1 5 Infantrys moved from N.Japan to sz1 1 Destroyer moved from sz15 to sz1 1 Destroyer moved from sz2 to sz3 1 Submarine moved from sz2 to sz3 2 Destroyers, 1 Elite and 1 T.Boat moved from sz2 to sz1 2 Elites and 6 Infantrys moved from sz1 to Yakutsk 1 Elite, 1 Infantry and 1 Marine moved from Belogorsk to Quingdao 1 Elite, 1 Infantry and 1 Marine moved from Amursk to Belogorsk 2 Infantrys moved from Quingdao to Vostok 1 Artillery moved from Quingdao to Vostok 1 Tank moved from Quingdao to Vostok 6 Infantrys moved from Akina to N.Japan Purchase Units - Masaharu Trigger MasaharuSpecial: Masaharu has their production frontier changed to: MasaharuFrontierSpecial Masaharu buy 1 Destroyer, 1 Elite, 1 Factory and 2 Infantrys; Remaining resources: 0 PUs; Non Combat Move - Masaharu Place Units - Masaharu 1 Factory placed in Hsingan 1 Destroyer placed in sz15 Masaharu undo move 2. 1 Destroyer placed in sz16 1 Elite and 2 Infantrys placed in Amursk Turn Complete - Masaharu Masaharu collect 30 PUs; end with 30 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 4 Purchase Units - Russians Trigger RussiansSpecial: Russians has their production frontier changed to: RussiansFrontierSpecial Russians buy 8 Infantrys and 2 Mech.Infs; Remaining resources: 0 PUs; Non Combat Move - Russians 1 Artillery, 6 Infantrys and 1 Marine moved from Tulun to Ulaan Ude 1 Infantry moved from Kyzal to Ulaan Ude 3 Tanks moved from Kaask to Ulaan Ude 6 Infantrys moved from Kaask to Tulun 1 Infantry moved from Kyzyl to Kaask 2 Infantrys moved from Achinsk to Kyzyl 2 Mech.Infs moved from Achinsk to Tulun Place Units - Russians 6 Infantrys placed in Kaask 2 Infantrys and 2 Mech.Infs placed in Achinsk Turn Complete - Russians Russians collect 24 PUs; end with 24 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Yamamoto round 5
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5 Research Technology - Yamamoto Combat Move - Yamamoto 1 unit repaired. 2 Tankettes moved from Hsingan to Irkutsk 5 Infantrys and 1 Tank moved from Manchuria to Hsingan 2 Infantrys moved from Hsingan to Jinan 1 Elite moved from Vladivostok to Manchuria 2 Tankettes moved from Vladivostok to Hsingan 1 Tank moved from Hsingan to Jinan 2 Artillerys and 1 Infantry moved from Hanan to N.Chunking 2 Tanks moved from Davao to sz70 1 B.Transport and 2 Tanks moved from sz70 to sz75 2 Tanks moved from sz75 to Manila 2 B.Transports moved from sz60 to sz70 3 Transports moved from sz73 to sz74 6 Infantrys moved from S.Japan to sz79 6 Infantrys moved from sz79 to Manchuria 2 Artillerys moved from Tokyo to S.Japan 5 Destroyers moved from sz78 to sz76 1 Infantry moved from S.Japan to sz78 1 Infantry and 1 S.Sub moved from sz78 to sz45 1 Infantry moved from sz45 to Phonpei Yamamoto take Phonpei from Americans 1 Infantry moved from Sarong to New Guinea 2 EarlyFighters moved from sz70 to New Guinea 1 Tank moved from Moresby to New Guinea 2 Tanks moved from Moresby to E.G 5 Infantrys moved from Shansi to E.Shansi Purchase Units - Yamamoto Yamamoto buy 2 Artillerys, 5 Destroyers, 2 Elites, 1 Fighter and 5 Infantrys; Remaining resources: 0 PUs; Combat - Yamamoto Battle in E.G Yamamoto attack with 2 Tanks Anzac defend with 1 Infantry Yamamoto roll dice for 2 Tanks in E.G, round 2 : 0/2 hits, 1.00 expected hits British roll dice for 1 Infantry in E.G, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 2 Tanks in E.G, round 3 : 0/2 hits, 1.00 expected hits British roll dice for 1 Infantry in E.G, round 3 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 2 Tanks in E.G, round 4 : 1/2 hits, 1.00 expected hits British roll dice for 1 Infantry in E.G, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Anzac lost in E.G Yamamoto win, taking E.G from British with 2 Tanks remaining. Battle score for attacker is 2 Casualties for Anzac: 1 Infantry Battle in N.Chunking Yamamoto attack with 2 Artillerys and 1 Infantry British defend with 1 Artillery and 1 Infantry Yamamoto roll dice for 2 Artillerys and 1 Infantry in N.Chunking, round 2 : 0/3 hits, 1.00 expected hits Chinese roll dice for 1 Artillery and 1 Infantry in N.Chunking, round 2 : 0/2 hits, 0.67 expected hits Yamamoto roll dice for 2 Artillerys and 1 Infantry in N.Chunking, round 3 : 2/3 hits, 1.00 expected hits Chinese roll dice for 1 Artillery and 1 Infantry in N.Chunking, round 3 : 0/2 hits, 0.67 expected hits 1 Artillery owned by the British and 1 Infantry owned by the British lost in N.Chunking Yamamoto win, taking N.Chunking from Chinese with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 6 Casualties for British: 1 Artillery and 1 Infantry Battle in Manila Yamamoto attack with 2 Tanks Americans defend with 1 Infantry Yamamoto roll dice for 2 Tanks in Manila, round 2 : 1/2 hits, 1.00 expected hits Americans roll dice for 1 Infantry in Manila, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Americans lost in Manila Yamamoto win, taking Manila from Americans with 2 Tanks remaining. Battle score for attacker is 2 Casualties for Americans: 1 Infantry Battle in Irkutsk Yamamoto attack with 2 Tankettes Russians defend with 1 Infantry Yamamoto roll dice for 2 Tankettes in Irkutsk, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Irkutsk, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 2 Tankettes in Irkutsk, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Irkutsk, round 3 : 1/1 hits, 0.33 expected hits 1 Tankette owned by the Yamamoto lost in Irkutsk Yamamoto roll dice for 1 Tankette in Irkutsk, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Infantry in Irkutsk, round 4 : 1/1 hits, 0.33 expected hits 1 Tankette owned by the Yamamoto lost in Irkutsk Russians win with 1 Infantry remaining. Battle score for attacker is -8 Casualties for Yamamoto: 2 Tankettes Battle in New Guinea Yamamoto attack with 2 EarlyFighters, 1 Infantry and 1 Tank Anzac defend with 1 Marine Yamamoto roll dice for 2 EarlyFighters, 1 Infantry and 1 Tank in New Guinea, round 2 : 1/4 hits, 1.33 expected hits British roll dice for 1 Marine in New Guinea, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto and 1 Marine owned by the Anzac lost in New Guinea Yamamoto win, taking New Guinea from British with 2 EarlyFighters and 1 Tank remaining. Battle score for attacker is 1 Casualties for Yamamoto: 1 Infantry Casualties for Anzac: 1 Marine Non Combat Move - Yamamoto 2 EarlyFighters moved from New Guinea to Moresby Place Units - Yamamoto 2 Destroyers placed in sz70 2 Elites placed in Davao 1 Fighter and 2 Infantrys placed in Moresby 2 Artillerys and 3 Infantrys placed in Tokyo 3 Destroyers placed in sz78 Turn Complete - Yamamoto Yamamoto collect 78 PUs; end with 78 PUs
Combat Hit Differential Summary :
British : -0.33 Yamamoto : -4.00 Americans : -0.33 Chinese : -1.33 Russians : 1.00
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5 Combat Move - Chinese 1 Artillery and 1 Infantry moved from Sikang to W.Sian 2 EarlyFighters and 3 Tanks moved from Szechwan to Shansi 1 Artillery, 8 Infantrys and 5 Tanks moved from Sian to Shansi 1 Artillery and 1 Infantry moved from Gansu to Shangsi 1 Tank moved from Sikang to Shangsi Purchase Units - Chinese Chinese buy 7 Infantrys and 3 Mech.Infs; Remaining resources: 0 PUs; Combat - Chinese Battle in Shansi Chinese attack with 1 Artillery, 2 EarlyFighters, 8 Infantrys and 8 Tanks Hisaichi defend with 1 Infantry and 11 Tanks; Yamamoto defend with 1 Tank Chinese roll dice for 1 Artillery, 2 EarlyFighters, 8 Infantrys and 8 Tanks in Shansi, round 2 : 4/19 hits, 6.50 expected hits Hisaichi roll dice for 1 Infantry and 12 Tanks in Shansi, round 2 : 4/13 hits, 6.33 expected hits 2 Tanks owned by the Hisaichi, 1 Tank owned by the Yamamoto, 1 Infantry owned by the Hisaichi and 4 Infantrys owned by the Chinese lost in Shansi Chinese roll dice for 1 Artillery, 2 EarlyFighters, 4 Infantrys and 8 Tanks in Shansi, round 3 : 5/15 hits, 5.83 expected hits Hisaichi roll dice for 9 Tanks in Shansi, round 3 : 5/9 hits, 4.50 expected hits 5 Tanks owned by the Hisaichi, 4 Infantrys owned by the Chinese and 1 Artillery owned by the Chinese lost in Shansi Chinese roll dice for 2 EarlyFighters and 8 Tanks in Shansi, round 4 : 5/10 hits, 4.67 expected hits Hisaichi roll dice for 4 Tanks in Shansi, round 4 : 2/4 hits, 2.00 expected hits 1 EarlyFighter owned by the Chinese, 4 Tanks owned by the Hisaichi and 1 Tank owned by the Chinese lost in Shansi Chinese win, taking Shansi from Hisaichi with 1 EarlyFighter and 7 Tanks remaining. Battle score for attacker is 29 Casualties for Chinese: 1 Artillery, 1 EarlyFighter, 8 Infantrys and 1 Tank Casualties for Hisaichi: 1 Infantry and 11 Tanks Casualties for Yamamoto: 1 Tank Battle in Shangsi Chinese attack with 1 Artillery, 1 Infantry and 1 Tank Hisaichi defend with 1 Artillery and 2 Infantrys Chinese roll dice for 1 Artillery, 1 Infantry and 1 Tank in Shangsi, round 2 : 1/3 hits, 1.17 expected hits Hisaichi roll dice for 1 Artillery and 2 Infantrys in Shangsi, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shangsi Chinese roll dice for 1 Artillery and 1 Tank in Shangsi, round 3 : 2/2 hits, 0.83 expected hits Hisaichi roll dice for 1 Artillery and 1 Infantry in Shangsi, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Hisaichi, 1 Artillery owned by the Hisaichi and 1 Artillery owned by the Chinese lost in Shangsi Chinese win, taking Shangsi from Hisaichi with 1 Tank remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Artillery and 1 Infantry Casualties for Hisaichi: 1 Artillery and 2 Infantrys Battle in W.Sian Chinese attack with 1 Artillery and 1 Infantry Hisaichi defend with 1 Infantry Chinese roll dice for 1 Artillery and 1 Infantry in W.Sian, round 2 : 1/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in W.Sian, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in W.Sian Chinese win, taking W.Sian from Hisaichi with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Non Combat Move - Chinese 1 EarlyFighter moved from Shansi to Sian 1 AAGun, 1 Artillery and 2 Infantrys moved from Szechwan to Sian 4 Tanks moved from Gansu to Shangsi 1 Elite and 4 Infantrys moved from Tsingnan to Gansu 1 Elite and 2 Infantrys moved from Sikang to Szechwan 1 Marine moved from Xining to Tsingnan 5 Infantrys moved from Xining to Tsingnan 4 Tanks moved from Gobi to Gansu 4 Mech.Infs moved from Urumal to Tsingnan Place Units - Chinese 6 Infantrys placed in Xining 1 Infantry and 3 Mech.Infs placed in Urumal Turn Complete - Chinese Chinese collect 32 PUs; end with 32 PUs
Combat Hit Differential Summary :
Hisaichi : -1.83 Chinese : -1.67
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TripleA Turn Summary: Hisaichi round 5
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5 Combat Move - Hisaichi 1 Elite and 2 Infantrys moved from Quingdao to Irkutsk 2 Tankettes moved from Belogorsk to Angarsk 1 Infantry and 2 Tanks moved from Belogorsk to Quingdao 3 Mech.Infs moved from Jinan to Quingdao 1 Artillery and 4 Infantrys moved from Peking to E.Shansi 1 Infantry moved from Tientsin to Hopeh 1 Elite moved from Ostrov to sz1 1 Elite and 1 Transport moved from sz1 to sz79 6 Infantrys moved from Seoul to Korea 1 Elite moved from sz79 to Korea 1 Infantry moved from Nanking to Shantung 1 Marine moved from Hankou to Nanking 1 Artillery moved from Hankou to Hanan 1 Infantry moved from S.Borneo to E.Borneo Hisaichi take E.Borneo from Dutch 1 Infantry moved from Hongkong to sz67 1 Infantry and 1 T.Boat moved from sz67 to sz68 1 Infantry moved from sz68 to Borneo Hisaichi take Borneo from Dutch 1 Bomber moved from Phuket to sz58 1 Bomber moved from Phuket to sz59 1 EarlyFighter moved from sz60 to sz58 1 EarlyFighter moved from sz60 to sz58 1 EarlyFighter moved from sz60 to sz59 1 Submarine moved from sz60 to sz58 1 Submarine moved from sz60 to sz59 2 Destroyers moved from sz73 to sz60 1 Submarine moved from sz73 to sz60 1 Artillery and 1 Infantry moved from Hongkong to sz67 1 Artillery, 1 Infantry and 1 Transport moved from sz67 to sz60 1 Artillery and 1 Infantry moved from sz60 to Sumatra 2 Artillerys and 1 Elite moved from S.Borneo to sz60 2 Artillerys and 1 Elite moved from sz60 to Sumatra 2 Transports moved from sz60 to sz67 1 Artillery moved from Hongkong to sz67 2 Infantrys moved from Hongkong to sz67 1 Artillery and 2 Infantrys moved from sz67 to N.French I. Purchase Units - Hisaichi Hisaichi buy 2 Artillerys, 13 Infantrys, 1 Mech.Inf, 1 Submarine, 2 Tanks and 4 Tankettes; Remaining resources: 0 PUs; Combat - Hisaichi Battle in sz59 Hisaichi attack with 1 Bomber, 1 EarlyFighter and 1 Submarine Anzac defend with 1 Submarine Hisaichi roll dice for 1 Submarine in sz59, round 2 : 0/1 hits, 0.33 expected hits Anzac roll dice for 1 Submarine in sz59, round 2 : 0/1 hits, 0.17 expected hits Hisaichi roll dice for 1 Bomber and 1 EarlyFighter in sz59, round 2 : 0/2 hits, 1.00 expected hits 1 Submarine owned by the Hisaichi Submerged 1 Submarine owned by the Anzac Submerged Battle in sz58 Hisaichi attack with 1 Bomber, 2 EarlyFighters and 1 Submarine Anzac defend with 1 Submarine Hisaichi roll dice for 1 Submarine in sz58, round 2 : 1/1 hits, 0.33 expected hits Anzac roll dice for 1 Submarine in sz58, round 2 : 1/1 hits, 0.17 expected hits 1 Submarine owned by the Anzac and 1 Submarine owned by the Hisaichi lost in sz58 Hisaichi winHisaichi win with 1 Bomber and 1 EarlyFighter remaining with 1 Bomber and 2 EarlyFighters remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Submarine Casualties for Anzac: 1 Submarine Battle in Sumatra Hisaichi attack with 3 Artillerys, 1 Elite and 1 Infantry British defend with 1 Infantry Hisaichi roll dice for 1 Battleship in Sumatra, round 2 : 1/1 hits, 0.67 expected hits British roll dice for 1 Infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Sumatra Hisaichi win, taking Sumatra from British with 3 Artillerys, 1 Elite and 1 Infantry remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Battle in Irkutsk Hisaichi attack with 1 Elite and 2 Infantrys Russians defend with 1 Infantry Hisaichi roll dice for 1 Elite and 2 Infantrys in Irkutsk, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 Infantry in Irkutsk, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Irkutsk Hisaichi win, taking Irkutsk from Russians with 1 Elite and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Russians: 1 Infantry Battle in Angarsk Hisaichi attack with 2 Tankettes Russians defend with 1 Infantry Hisaichi roll dice for 2 Tankettes in Angarsk, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Angarsk, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Angarsk Hisaichi win, taking Angarsk from Russians with 2 Tankettes remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Non Combat Move - Hisaichi 1 EarlyFighter moved from sz59 to sz60 2 EarlyFighters moved from sz58 to sz60 1 Bomber moved from sz58 to Davao 1 Bomber moved from sz59 to Phuket 3 Infantrys moved from Korea to Tientsin 2 Mech.Infs moved from Seoul to Peking Place Units - Hisaichi 1 Artillery and 2 Infantrys placed in Belogorsk 1 Artillery, 1 Infantry and 1 Tank placed in Peking 1 Mech.Inf, 1 Tank and 4 Tankettes placed in Hongkong 4 Infantrys placed in S.Borneo 6 Infantrys placed in Malaya 1 Submarine placed in sz79 Turn Complete - Hisaichi Hisaichi collect 70 PUs; end with 70 PUs
Combat Hit Differential Summary :
Hisaichi : 0.17 British : -0.33 Anzac : 0.67 Russians : 0.33
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TripleA Turn Summary: Dutch round 5
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5 Turn Complete - Dutch
Combat Hit Differential Summary :
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TripleA Turn Summary: Thai round 5
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5 Combat Move - Thai 1 Tank moved from N.French I. to Thailand 5 Infantrys moved from Phuket to Thailand Purchase Units - Thai Thai buy 5 Infantrys; Remaining resources: 0 PUs; Non Combat Move - Thai Place Units - Thai 5 Infantrys placed in Phuket Turn Complete - Thai Thai collect 9 PUs; end with 9 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: British round 5
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5 Combat Move - British 4 Artillerys moved from Calcutta to sz63 3 Infantrys moved from Calcutta to sz63 1 Artillery, 1 Infantry and 1 Transport moved from sz63 to sz66 1 Artillery, 1 Infantry and 1 Transport moved from sz63 to sz66 1 Artillery, 1 Infantry and 1 Transport moved from sz63 to sz66 1 Artillery and 1 Transport moved from sz63 to sz64 1 Infantry moved from Bengal to sz64 1 Artillery, 1 Infantry and 1 Transport moved from sz64 to sz66 4 Artillerys and 4 Infantrys moved from sz66 to Thailand 1 Artillery, 5 Infantrys and 4 Tanks moved from Burma to Thailand 2 Fighters moved from sz66 to Thailand 1 Artillery and 2 Infantrys moved from N.S to sz66 1 Artillery moved from N.S to sz66 2 Artillerys and 2 Infantrys moved from sz66 to Thailand 3 Mech.Infs moved from Dheli to Bengal 3 Infantrys moved from Nepal to Bengal 1 Artillery and 1 Infantry moved from W.Tibet to S.Tibet 1 Destroyer moved from sz63 to sz66 1 Infantry moved from N.Canada to sz6 1 Destroyer, 1 Infantry and 1 Transport moved from sz6 to sz5 1 Infantry moved from Anchorage to sz5 1 Destroyer, 2 Infantrys and 1 Transport moved from sz5 to sz4 2 Infantrys moved from sz4 to Palana 1 Infantry moved from Anchorage to Alaska Purchase Units - British British buy 4 Artillerys, 4 Elites, 2 Infantrys, 3 Mech.Infs and 1 Transport; Remaining resources: 6 PUs; Combat - British Battle in Thailand British attack with 7 Artillerys, 2 Fighters, 11 Infantrys and 4 Tanks Yamamoto defend with 2 Artillerys, 1 Infantry and 1 Tank; Thai defend with 1 Elite, 15 Infantrys and 1 Tank British roll dice for 7 Artillerys, 2 Fighters, 11 Infantrys and 4 Tanks in Thailand, round 2 : 12/24 hits, 8.33 expected hits Thai roll dice for 2 Artillerys, 1 Elite, 16 Infantrys and 2 Tanks in Thailand, round 2 : 9/21 hits, 7.33 expected hits 11 Infantrys owned by the Thai, 1 Infantry owned by the Yamamoto and 9 Infantrys owned by the British lost in Thailand British roll dice for 7 Artillerys, 2 Fighters, 2 Infantrys and 4 Tanks in Thailand, round 3 : 8/15 hits, 6.00 expected hits Thai roll dice for 2 Artillerys, 1 Elite, 4 Infantrys and 2 Tanks in Thailand, round 3 : 4/9 hits, 3.33 expected hits 4 Infantrys owned by the Thai, 1 Elite owned by the Thai, 2 Artillerys owned by the Yamamoto, 2 Artillerys owned by the British, 2 Infantrys owned by the British and 1 Tank owned by the Yamamoto lost in Thailand British roll dice for 5 Artillerys, 2 Fighters and 4 Tanks in Thailand, round 4 : 5/11 hits, 4.67 expected hits Thai roll dice for 1 Tank in Thailand, round 4 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Thai and 1 Artillery owned by the British lost in Thailand British win, taking Thailand from Thai with 4 Artillerys, 2 Fighters and 4 Tanks remaining. Battle score for attacker is 20 Casualties for British: 3 Artillerys and 11 Infantrys Casualties for Thai: 1 Elite, 15 Infantrys and 1 Tank Casualties for Yamamoto: 2 Artillerys, 1 Infantry and 1 Tank Non Combat Move - British 2 Fighters moved from Thailand to sz66 2 T.Boats moved from sz64 to sz66 Place Units - British 4 Artillerys and 4 Elites placed in Calcutta 3 Mech.Infs placed in Dheli 1 Transport placed in sz6 2 Infantrys placed in Vancouver Turn Complete - British British collect 52 PUs; end with 58 PUs
Combat Hit Differential Summary :
British : 6.00 Thai : 2.83
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TripleA Turn Summary: Anzac round 5
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5 Combat Move - Anzac 2 Tanks moved from W.Australia to sz50 1 Tank moved from Derby to sz50 1 Artillery moved from W.Australia to sz50 1 Marine moved from W.Australia to sz50 3 Infantrys moved from W.Australia to sz50 1 Submarine moved from sz59 to sz48 1 Artillery, 1 Battleship, 1 Destroyer, 3 Infantrys, 1 Marine, 3 Tanks and 4 Transports moved from sz50 to sz49 1 Artillery, 3 Infantrys, 1 Marine and 3 Tanks moved from sz49 to Moresby Purchase Units - Anzac Anzac buy 2 Artillerys, 1 EarlyFighter, 2 Infantrys and 1 Transport; Remaining resources: 1 PUs; Combat - Anzac Battle in Moresby Anzac attack with 1 Artillery, 3 Infantrys, 1 Marine and 3 Tanks Yamamoto defend with 1 AAGun, 2 EarlyFighters, 1 Factory, 1 Fighter, 2 Infantrys and 3 Tanks Anzac roll dice for 1 Battleship in Moresby, round 2 : 0/1 hits, 0.67 expected hits Anzac roll dice for 1 Artillery, 3 Infantrys, 1 Marine and 3 Tanks in Moresby, round 2 : 2/8 hits, 2.83 expected hits Yamamoto roll dice for 2 EarlyFighters, 1 Fighter, 2 Infantrys and 3 Tanks in Moresby, round 2 : 3/8 hits, 3.83 expected hits 3 Infantrys owned by the Anzac and 2 Infantrys owned by the Yamamoto lost in Moresby Anzac roll dice for 1 Artillery, 1 Marine and 3 Tanks in Moresby, round 3 : 0/5 hits, 2.33 expected hits Yamamoto roll dice for 2 EarlyFighters, 1 Fighter and 3 Tanks in Moresby, round 3 : 4/6 hits, 3.17 expected hits 1 Artillery owned by the Anzac, 2 Tanks owned by the Anzac and 1 Marine owned by the Anzac lost in Moresby Anzac roll dice for 1 Tank in Moresby, round 4 : 1/1 hits, 0.50 expected hits Yamamoto roll dice for 2 EarlyFighters, 1 Fighter and 3 Tanks in Moresby, round 4 : 4/6 hits, 3.17 expected hits 1 Tank owned by the Anzac and 1 Tank owned by the Yamamoto lost in Moresby Yamamoto win with 2 EarlyFighters, 1 Fighter and 2 Tanks remaining. Battle score for attacker is -19 Casualties for Anzac: 1 Artillery, 3 Infantrys, 1 Marine and 3 Tanks Casualties for Yamamoto: 2 Infantrys and 1 Tank Non Combat Move - Anzac 3 Infantrys moved from Darwin to N.Australia 1 Artillery and 3 Infantrys moved from W.Australia to Derby 1 Destroyer moved from sz37 to sz46 Place Units - Anzac 1 Transport placed in sz51 1 Artillery and 1 Infantry placed in W.Australia 1 Artillery, 1 EarlyFighter and 1 Infantry placed in Darwin Turn Complete - Anzac Anzac collect 26 PUs; end with 27 PUs
Combat Hit Differential Summary :
Yamamoto : 0.83 Anzac : -3.33
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5 Combat Move - Americans 1 Infantry moved from Palana to Kamchatka Russians take Kamchatka from Masaharu 1 Infantry moved from Palana to Magadan Russians take Magadan from Masaharu 1 B29 moved from San Francisco to sz3 2 EarlyFighters moved from sz4 to sz3 1 Destroyer moved from sz4 to sz3 1 Marine moved from San Francisco to sz23 1 B.Transport and 1 Marine moved from sz23 to sz14 1 Marine moved from sz14 to Seattle 3 Elites moved from Seattle to sz14 2 Artillerys moved from Seattle to sz14 2 Artillerys and 1 B.Transport moved from sz14 to sz6 1 Infantry moved from British Columbia to sz6 2 Artillerys, 1 B.Transport and 1 Infantry moved from sz6 to sz5 2 Artillerys and 1 Infantry moved from sz5 to Alaska 1 B.Transport and 3 Elites moved from sz14 to sz6 1 Infantry moved from British Columbia to sz6 1 B.Transport, 3 Elites and 1 Infantry moved from sz6 to sz5 2 Infantrys moved from N.Canada to sz5 3 Elites and 3 Infantrys moved from sz5 to Alaska 2 Elites moved from Anchorage to Alaska 2 Elites moved from Pearl Harbor to sz25 2 Elites and 2 S.Subs moved from sz25 to sz40 2 Elites moved from sz40 to Bikini 2 EarlyFighters and 2 Fighters moved from sz20 to sz45 Purchase Units - Americans Americans buy 1 B.Transport, 2 Destroyers, 12 Elites, 1 Infantry and 2 Submarines; Remaining resources: 0 PUs; Combat - Americans Battle in sz3 Americans attack with 1 B29, 1 Destroyer and 2 EarlyFighters Masaharu defend with 1 Destroyer and 1 Submarine Masaharu roll dice for 1 Submarine in sz3, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 B29, 1 Destroyer and 2 EarlyFighters in sz3, round 2 : 2/4 hits, 1.83 expected hits Masaharu roll dice for 1 Destroyer in sz3, round 2 : 0/1 hits, 0.50 expected hits 1 Submarine owned by the Masaharu and 1 Destroyer owned by the Masaharu lost in sz3 Americans win with 1 B29, 1 Destroyer and 2 EarlyFighters remaining. Battle score for attacker is 14 Casualties for Masaharu: 1 Destroyer and 1 Submarine Battle in sz45 Americans attack with 2 EarlyFighters and 2 Fighters Yamamoto defend with 1 S.Sub Americans roll dice for 2 EarlyFighters and 2 Fighters in sz45, round 2 : 1/4 hits, 1.67 expected hits 1 S.Sub owned by the Yamamoto lost in sz45 Americans win with 2 EarlyFighters and 2 Fighters remaining. Battle score for attacker is 9 Casualties for Yamamoto: 1 S.Sub Non Combat Move - Americans 2 EarlyFighters and 2 Fighters moved from sz45 to sz42 1 Submarine moved from sz20 to sz18 3 Battleships, 3 Carriers, 2 Destroyers and 2 Submarines moved from sz20 to sz42 1 B29 and 2 EarlyFighters moved from sz3 to sz4 1 B29 moved from sz4 to Alaska 2 Elites moved from Alaska to sz4 2 Elites moved from sz4 to Palana 1 Infantry moved from N.Canada to Anchorage Place Units - Americans 2 Elites placed in Alaska 2 Elites placed in Anchorage 2 Destroyers placed in sz25 2 Submarines placed in sz25 8 Elites and 1 Infantry placed in San Francisco 1 B.Transport placed in sz23 Turn Complete - Americans Americans collect 82 PUs; end with 82 PUs
Combat Hit Differential Summary :
Masaharu : -0.67 Americans : -0.50
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TripleA Turn Summary: Masaharu round 5
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5 Combat Move - Masaharu 2 Infantrys moved from Yakutsk to Magadan 1 EarlyFighter moved from Yakutsk to Magadan 1 Destroyer moved from sz16 to sz3 1 Bomber moved from Belogorsk to sz3 1 Elite, 1 Infantry and 1 Marine moved from Belogorsk to Quingdao 1 Artillery, 2 Infantrys and 1 Tank moved from Vostok to Quingdao 1 Elite and 2 Infantrys moved from Amursk to Belogorsk 6 Infantrys moved from N.Japan to sz1 6 Infantrys moved from sz1 to Vostok Purchase Units - Masaharu Masaharu buy 1 Elite and 13 Infantrys; Remaining resources: 0 PUs; Combat - Masaharu Battle in sz3 Masaharu attack with 1 Bomber and 1 Destroyer Americans defend with 1 Destroyer Masaharu roll dice for 1 Bomber and 1 Destroyer in sz3, round 2 : 0/2 hits, 1.00 expected hits Americans roll dice for 1 Destroyer in sz3, round 2 : 1/1 hits, 0.50 expected hits 1 Destroyer owned by the Masaharu lost in sz3 Masaharu roll dice for 1 Bomber in sz3, round 3 : 1/1 hits, 0.67 expected hits Americans roll dice for 1 Destroyer in sz3, round 3 : 1/1 hits, 0.50 expected hits 1 Destroyer owned by the Americans and 1 Bomber owned by the Masaharu lost in sz3 Americans win with no units remaining. Battle score for attacker is -14 Casualties for Masaharu: 1 Bomber and 1 Destroyer Casualties for Americans: 1 Destroyer Battle in Magadan Masaharu attack with 1 EarlyFighter and 2 Infantrys Americans defend with 1 Infantry Masaharu roll dice for 1 EarlyFighter and 2 Infantrys in Magadan, round 2 : 1/3 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Magadan, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Americans lost in Magadan Masaharu win, taking Magadan from Russians with 1 EarlyFighter and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Americans: 1 Infantry Non Combat Move - Masaharu 1 EarlyFighter moved from Magadan to Yakutsk Place Units - Masaharu 8 Infantrys placed in Akina 3 Infantrys placed in Amursk 1 Elite and 2 Infantrys placed in Hsingan Turn Complete - Masaharu Masaharu collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
Masaharu : -0.33 Americans : 1.00 Russians : -0.33
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5 Combat Move - Russians 6 Infantrys and 2 Mech.Infs moved from Tulun to Ulaan Ude 7 Infantrys moved from Kaask to Tulun 2 Infantrys moved from Kyzyl to Kaask 2 Mech.Infs moved from Achinsk to Tulun 2 Infantrys moved from Achinsk to Krasnoyarsk 1 Infantry moved from Ulaan Ude to Ustkut 2 Infantrys moved from Ulaan Ude to Irkutsk 1 EarlyFighter moved from Ulaan Ude to Irkutsk Purchase Units - Russians Russians buy 1 Bunker and 9 Infantrys; Remaining resources: 0 PUs; Combat - Russians Battle in Irkutsk Russians attack with 1 EarlyFighter and 2 Infantrys Hisaichi defend with 1 Elite and 1 Infantry Russians roll dice for 1 EarlyFighter and 2 Infantrys in Irkutsk, round 2 : 1/3 hits, 0.67 expected hits Hisaichi roll dice for 1 Elite and 1 Infantry in Irkutsk, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Hisaichi lost in Irkutsk Russians roll dice for 1 EarlyFighter and 2 Infantrys in Irkutsk, round 3 : 1/3 hits, 0.67 expected hits Hisaichi roll dice for 1 Elite in Irkutsk, round 3 : 1/1 hits, 0.33 expected hits 1 Elite owned by the Hisaichi and 1 Infantry owned by the Russians lost in Irkutsk Russians win, taking Irkutsk from Hisaichi with 1 EarlyFighter and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 Elite and 1 Infantry Casualties for Russians: 1 Infantry Non Combat Move - Russians 1 EarlyFighter moved from Irkutsk to Ulaan Ude Place Units - Russians 1 Bunker placed in Ulaan Ude 6 Infantrys placed in Kaask 3 Infantrys placed in Achinsk Turn Complete - Russians Russians collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
Hisaichi : 0.00 Russians : 0.67
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TripleA Turn Summary: Yamamoto round 6
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6 Research Technology - Yamamoto Combat Move - Yamamoto 2 EarlyFighters and 1 Fighter moved from Moresby to sz49 5 Infantrys and 2 Tankettes moved from Hsingan to Jinan 1 Elite and 6 Infantrys moved from Manchuria to Hsingan 2 Artillerys moved from S.Japan to sz79 2 Artillerys moved from sz79 to Manchuria 2 Artillerys and 3 Infantrys moved from Tokyo to S.Japan 1 Transport moved from sz74 to sz79 1 Transport moved from sz74 to sz79 1 Transport moved from sz74 to sz79 2 Artillerys and 1 Infantry moved from N.Chunking to W.Sian 2 Tanks moved from E.G to Moresby 1 Tank moved from New Guinea to Moresby 2 Elites moved from Davao to sz70 1 Destroyer moved from sz70 to sz45 1 B.Transport and 2 Elites moved from sz70 to sz60 2 Elites moved from sz60 to Java 1 Tank moved from Manila to Mindor Yamamoto take Mindor from Americans 1 Tank moved from Manila to Punay Yamamoto take Punay from Americans 1 Tank moved from Mindor to Punay Purchase Units - Yamamoto Yamamoto buy 4 Destroyers, 2 Elites, 6 Infantrys, 1 Submarine and 4 Tanks; Remaining resources: 0 PUs; Combat - Yamamoto Battle in W.Sian Yamamoto attack with 2 Artillerys and 1 Infantry Chinese defend with 1 Artillery and 1 Infantry Yamamoto roll dice for 2 Artillerys and 1 Infantry in W.Sian, round 2 : 1/3 hits, 1.00 expected hits Chinese roll dice for 1 Artillery and 1 Infantry in W.Sian, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Chinese lost in W.Sian Yamamoto roll dice for 2 Artillerys and 1 Infantry in W.Sian, round 3 : 2/3 hits, 1.00 expected hits Chinese roll dice for 1 Artillery in W.Sian, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto and 1 Artillery owned by the Chinese lost in W.Sian Yamamoto win, taking W.Sian from Chinese with 2 Artillerys remaining. Battle score for attacker is 4 Casualties for Chinese: 1 Artillery and 1 Infantry Casualties for Yamamoto: 1 Infantry Battle in sz49 Yamamoto attack with 2 EarlyFighters and 1 Fighter Anzac defend with 1 Battleship, 1 Destroyer and 4 Transports Yamamoto roll dice for 2 EarlyFighters and 1 Fighter in sz49, round 2 : 0/3 hits, 1.17 expected hits Anzac roll dice for 1 Battleship, 1 Destroyer and 4 Transports in sz49, round 2 : 3/6 hits, 1.83 expected hits 1 Fighter owned by the Yamamoto and 2 EarlyFighters owned by the Yamamoto lost in sz49 Anzac win with 1 Battleship, 1 Destroyer and 4 Transports remaining. Battle score for attacker is -26 Casualties for Yamamoto: 2 EarlyFighters and 1 Fighter Battle in Java Yamamoto attack with 2 Elites Dutch defend with 1 Artillery and 1 Infantry Yamamoto roll dice for 2 Elites in Java, round 2 : 0/2 hits, 1.00 expected hits Dutch roll dice for 1 Artillery and 1 Infantry in Java, round 2 : 0/2 hits, 0.67 expected hits Yamamoto roll dice for 2 Elites in Java, round 3 : 2/2 hits, 1.00 expected hits Dutch roll dice for 1 Artillery and 1 Infantry in Java, round 3 : 2/2 hits, 0.67 expected hits 1 Artillery owned by the Dutch, 2 Elites owned by the Yamamoto and 1 Infantry owned by the Dutch lost in Java Dutch win with no units remaining. Battle score for attacker is -2 Casualties for Yamamoto: 2 Elites Casualties for Dutch: 1 Artillery and 1 Infantry Non Combat Move - Yamamoto 11 Destroyers and 1 Submarine moved from sz76 to sz72 1 Destroyer moved from sz70 to sz72 1 Battleship moved from sz70 to sz72 1 B.Transport moved from sz70 to sz72 1 Carrier moved from sz70 to sz72 1 B.Transport moved from sz75 to sz72 1 Destroyer moved from sz76 to sz72 3 Destroyers moved from sz78 to sz72 Place Units - Yamamoto 3 Tanks placed in Moresby 2 Elites and 1 Tank placed in Vladivostok 1 Destroyer and 1 Submarine placed in sz70 2 Infantrys placed in Davao 3 Destroyers placed in sz78 4 Infantrys placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 81 PUs; end with 81 PUs
Combat Hit Differential Summary :
Yamamoto : -0.17 Anzac : 1.17 Chinese : 0.00 Dutch : 0.67
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TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6 Combat Move - Chinese 3 Mech.Infs moved from Tsingnan to E.Shansi 1 Infantry moved from N.Shangsi to E.Shansi 7 Tanks moved from Shansi to E.Shansi 5 Tanks moved from Shangsi to E.Shansi 1 EarlyFighter moved from Sian to E.Shansi 1 Elite and 2 Infantrys moved from Szechwan to W.Sian 1 Artillery and 1 Infantry moved from Sian to Nanking 1 Mech.Inf moved from Tsingnan to E.Shansi Purchase Units - Chinese Chinese buy 1 Bunker, 8 Infantrys and 2 Mech.Infs; Remaining resources: 0 PUs; Combat - Chinese Battle in E.Shansi Chinese attack with 1 EarlyFighter, 1 Infantry, 4 Mech.Infs and 12 Tanks Hisaichi defend with 1 Artillery and 4 Infantrys; Yamamoto defend with 5 Infantrys Chinese roll dice for 1 EarlyFighter, 1 Infantry, 4 Mech.Infs and 12 Tanks in E.Shansi, round 2 : 8/18 hits, 8.00 expected hits Hisaichi roll dice for 1 Artillery and 9 Infantrys in E.Shansi, round 2 : 2/10 hits, 3.33 expected hits 1 Mech.Inf owned by the Chinese, 5 Infantrys owned by the Yamamoto, 3 Infantrys owned by the Hisaichi and 1 Infantry owned by the Chinese lost in E.Shansi Chinese roll dice for 1 EarlyFighter, 3 Mech.Infs and 12 Tanks in E.Shansi, round 3 : 4/16 hits, 7.33 expected hits Hisaichi roll dice for 1 Artillery and 1 Infantry in E.Shansi, round 3 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in E.Shansi Chinese win, taking E.Shansi from Hisaichi with 1 EarlyFighter, 3 Mech.Infs and 12 Tanks remaining. Battle score for attacker is 15 Casualties for Chinese: 1 Infantry and 1 Mech.Inf Casualties for Hisaichi: 1 Artillery and 4 Infantrys Casualties for Yamamoto: 5 Infantrys Battle in Nanking Chinese attack with 1 Artillery and 1 Infantry Hisaichi defend with 1 Marine Chinese roll dice for 1 Artillery and 1 Infantry in Nanking, round 2 : 1/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Marine in Nanking, round 2 : 0/1 hits, 0.33 expected hits 1 Marine owned by the Hisaichi lost in Nanking Chinese win, taking Nanking from Hisaichi with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 3 Casualties for Hisaichi: 1 Marine Battle in W.Sian Chinese attack with 1 Elite and 2 Infantrys Yamamoto defend with 2 Artillerys Chinese roll dice for 1 Elite and 2 Infantrys in W.Sian, round 2 : 1/3 hits, 0.83 expected hits Yamamoto roll dice for 2 Artillerys in W.Sian, round 2 : 1/2 hits, 0.67 expected hits 1 Artillery owned by the Yamamoto and 1 Infantry owned by the Chinese lost in W.Sian Chinese roll dice for 1 Elite and 1 Infantry in W.Sian, round 3 : 1/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Artillery in W.Sian, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Yamamoto lost in W.Sian Chinese win, taking W.Sian from Yamamoto with 1 Elite and 1 Infantry remaining. Battle score for attacker is 6 Casualties for Chinese: 1 Infantry Casualties for Yamamoto: 2 Artillerys Non Combat Move - Chinese 4 Infantrys moved from Gansu to Shangsi 1 Elite moved from Gansu to Shangsi 4 Tanks moved from Gansu to Sian 1 EarlyFighter moved from E.Shansi to Sian 5 Infantrys and 1 Marine moved from Tsingnan to Gansu 6 Infantrys moved from Xining to Tsingnan 1 Infantry moved from Urumal to Quyan 3 Mech.Infs moved from Urumal to Tsingnan Place Units - Chinese 1 Bunker placed in Sian 6 Infantrys placed in Xining 2 Infantrys and 2 Mech.Infs placed in Urumal Turn Complete - Chinese Chinese collect 35 PUs; end with 35 PUs
Combat Hit Differential Summary :
Hisaichi : -2.33 Yamamoto : 0.00 Chinese : -2.50
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TripleA Turn Summary: Hisaichi round 6
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6 Combat Move - Hisaichi 4 Infantrys moved from Tientsin to Peking 1 Elite and 6 Infantrys moved from Korea to Tientsin 4 Tanks moved from Quingdao to Tientsin 1 Artillery and 2 Infantrys moved from Belogorsk to Quingdao 1 Infantry moved from Quingdao to Irkutsk 1 Tankette moved from Angarsk to Irkutsk 1 Tankette moved from Angarsk to Ustkut 1 Mech.Inf moved from Quingdao to Angarsk 1 Mech.Inf moved from Angarsk to Ustkut 2 Mech.Infs moved from Quingdao to Peking 1 Infantry moved from Shantung to Shansi Hisaichi take Shansi from Chinese 1 Mech.Inf moved from Hongkong to Nanking 1 Artillery moved from Hanan to Nanking 1 Infantry moved from Chunking to Hanan 1 Bomber moved from Phuket to sz49 1 Bomber moved from Davao to sz49 3 EarlyFighters moved from sz60 to sz49 1 Submarine moved from sz59 to sz60 4 Artillerys, 3 Elites, 6 Infantrys and 1 Marine moved from Malaya to Thailand 1 Infantry moved from N.French I. to Burma Hisaichi take Burma from British 1 Artillery and 1 Infantry moved from N.French I. to Thailand 4 Infantrys moved from S.Borneo to sz60 1 Infantry moved from E.Borneo to sz60 1 Infantry moved from Borneo to sz68 1 Infantry moved from Sumatra to Java Hisaichi take Java from Dutch 3 Artillerys moved from Sumatra to sz60 1 Elite moved from Sumatra to sz60 3 Artillerys, 1 Elite, 5 Infantrys and 5 Transports moved from sz60 to sz73 3 Artillerys, 1 Elite and 5 Infantrys moved from sz73 to Thailand 1 Infantry and 1 T.Boat moved from sz68 to sz60 1 Infantry moved from sz60 to Sumatra 1 Battleship moved from sz60 to sz73 2 Transports moved from sz67 to sz73 Purchase Units - Hisaichi Hisaichi buy 4 Artillerys, 1 Bunker, 2 Elites, 16 Infantrys, 1 Marine and 2 Tankettes; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Nanking Hisaichi attack with 1 Artillery and 1 Mech.Inf Chinese defend with 1 Artillery and 1 Infantry Hisaichi roll dice for 1 Artillery and 1 Mech.Inf in Nanking, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 Artillery and 1 Infantry in Nanking, round 2 : 1/2 hits, 0.67 expected hits 1 Artillery owned by the Hisaichi lost in Nanking Hisaichi roll dice for 1 Mech.Inf in Nanking, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 Artillery and 1 Infantry in Nanking, round 3 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Mech.Inf in Nanking, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 Artillery and 1 Infantry in Nanking, round 4 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Mech.Inf in Nanking, round 5 : 1/1 hits, 0.33 expected hits Chinese roll dice for 1 Artillery and 1 Infantry in Nanking, round 5 : 1/2 hits, 0.67 expected hits 1 Mech.Inf owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Nanking Chinese win with 1 Artillery remaining. Battle score for attacker is -7 Casualties for Hisaichi: 1 Artillery and 1 Mech.Inf Casualties for Chinese: 1 Infantry Battle in Thailand Hisaichi attack with 8 Artillerys, 4 Elites, 12 Infantrys and 1 Marine British defend with 4 Artillerys and 4 Tanks Hisaichi roll dice for 1 Battleship in Thailand, round 2 : 0/1 hits, 0.67 expected hits Hisaichi roll dice for 8 Artillerys, 4 Elites, 12 Infantrys and 1 Marine in Thailand, round 2 : 6/25 hits, 8.33 expected hits British roll dice for 4 Artillerys and 4 Tanks in Thailand, round 2 : 5/8 hits, 3.33 expected hits 2 Tanks owned by the British, 4 Artillerys owned by the British and 5 Infantrys owned by the Hisaichi lost in Thailand Hisaichi roll dice for 8 Artillerys, 4 Elites, 7 Infantrys and 1 Marine in Thailand, round 3 : 5/20 hits, 7.50 expected hits British roll dice for 2 Tanks in Thailand, round 3 : 2/2 hits, 1.00 expected hits 2 Tanks owned by the British and 2 Infantrys owned by the Hisaichi lost in Thailand Hisaichi win, taking Thailand from British with 8 Artillerys, 4 Elites, 5 Infantrys and 1 Marine remaining. Battle score for attacker is 22 Casualties for Hisaichi: 7 Infantrys Casualties for British: 4 Artillerys and 4 Tanks Battle in sz49 Hisaichi attack with 2 Bombers and 3 EarlyFighters Anzac defend with 1 Battleship, 1 Destroyer and 4 Transports Hisaichi roll dice for 2 Bombers and 3 EarlyFighters in sz49, round 2 : 2/5 hits, 2.33 expected hits Units damaged: 1 Battleship owned by the Anzac Anzac roll dice for 1 Battleship, 1 Destroyer and 4 Transports in sz49, round 2 : 2/6 hits, 1.83 expected hits 1 Transport owned by the Anzac and 2 EarlyFighters owned by the Hisaichi lost in sz49 Hisaichi roll dice for 2 Bombers and 1 EarlyFighter in sz49, round 3 : 1/3 hits, 1.67 expected hits Anzac roll dice for 1 Battleship, 1 Destroyer and 3 Transports in sz49, round 3 : 0/5 hits, 1.67 expected hits 1 Destroyer owned by the Anzac lost in sz49 Hisaichi roll dice for 2 Bombers and 1 EarlyFighter in sz49, round 4 : 2/3 hits, 1.67 expected hits Anzac roll dice for 1 Battleship and 3 Transports in sz49, round 4 : 2/4 hits, 1.17 expected hits 2 Transports owned by the Anzac, 1 Bomber owned by the Hisaichi and 1 EarlyFighter owned by the Hisaichi lost in sz49 Hisaichi roll dice for 1 Bomber in sz49, round 5 : 0/1 hits, 0.67 expected hits Anzac roll dice for 1 Battleship and 1 Transport in sz49, round 5 : 1/2 hits, 0.83 expected hits 1 Bomber owned by the Hisaichi lost in sz49 Anzac win with 1 Battleship and 1 Transport remaining. Battle score for attacker is -26 Casualties for Hisaichi: 2 Bombers and 3 EarlyFighters Casualties for Anzac: 1 Destroyer and 3 Transports Battle in Irkutsk Hisaichi attack with 1 Infantry and 1 Tankette Russians defend with 1 Infantry Hisaichi roll dice for 1 Infantry and 1 Tankette in Irkutsk, round 2 : 0/2 hits, 0.50 expected hits Russians roll dice for 1 Infantry in Irkutsk, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Infantry and 1 Tankette in Irkutsk, round 3 : 2/2 hits, 0.50 expected hits Russians roll dice for 1 Infantry in Irkutsk, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Irkutsk Hisaichi win, taking Irkutsk from Russians with 1 Tankette remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Russians: 1 Infantry Battle in Ustkut Hisaichi attack with 1 Mech.Inf and 1 Tankette Russians defend with 1 Infantry Hisaichi roll dice for 1 Mech.Inf and 1 Tankette in Ustkut, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Ustkut, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Tankette owned by the Hisaichi lost in Ustkut Hisaichi win, taking Ustkut from Russians with 1 Mech.Inf remaining. Battle score for attacker is -2 Casualties for Hisaichi: 1 Tankette Casualties for Russians: 1 Infantry Non Combat Move - Hisaichi 1 Transport moved from sz79 to sz67 1 Submarine moved from sz79 to sz67 1 Tank and 4 Tankettes moved from Hongkong to Fukien Place Units - Hisaichi 1 Bunker and 3 Infantrys placed in Peking 2 Artillerys and 2 Elites placed in S.Borneo 2 Artillerys, 1 Infantry, 1 Marine and 2 Tankettes placed in Malaya 6 Infantrys placed in Hongkong 6 Infantrys placed in Seoul Turn Complete - Hisaichi Hisaichi collect 73 PUs; end with 73 PUs
Combat Hit Differential Summary :
Hisaichi : -6.17 British : 2.67 Anzac : -0.50 Chinese : -0.67 Russians : 1.00
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TripleA Turn Summary: Dutch round 6
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6 Combat Move - Dutch 1 Artillery and 1 Infantry moved from N.S to Sumatra Combat - Dutch Battle in Sumatra Dutch attack with 1 Artillery and 1 Infantry Hisaichi defend with 1 Infantry Dutch roll dice for 1 Artillery and 1 Infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Sumatra Dutch win, taking Sumatra from Hisaichi with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Non Combat Move - Dutch Turn Complete - Dutch
Combat Hit Differential Summary :
Hisaichi : -0.33 Dutch : 0.33
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TripleA Turn Summary: Thai round 6
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6 Purchase Units - Thai Thai buy 1 Infantry and 1 Transport; Remaining resources: 1 PUs; Place Units - Thai 1 Transport placed in sz73 1 Infantry placed in Phuket Turn Complete - Thai Thai collect 9 PUs; end with 10 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: British round 6
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6 Combat Move - British 2 Infantrys moved from Vancouver to sz6 2 Infantrys and 1 Transport moved from sz6 to sz4 2 Infantrys moved from sz4 to Palana 2 Infantrys moved from Alaska to sz4 2 Infantrys and 1 Transport moved from sz4 to sz7 2 Infantrys moved from sz7 to Sukhalin British take Sukhalin from Masaharu 2 Infantrys moved from Palana to Magadan 1 Mech.Inf moved from Bengal to N.Chunking Chinese take N.Chunking from Yamamoto 1 Mech.Inf moved from N.Chunking to Chunking Chinese take Chunking from Hisaichi 1 Mech.Inf moved from Bengal to Chunking 1 Mech.Inf moved from Chunking to Kwangsi British take Kwangsi from Yamamoto 1 Mech.Inf moved from Bengal to Chunking 1 Mech.Inf moved from Chunking to N.French I. British take N.French I. from Yamamoto 1 Artillery and 1 Infantry moved from S.Tibet to Bengal 3 Mech.Infs moved from Dheli to Bengal 6 Transports moved from sz66 to sz63 4 Artillerys and 4 Elites moved from Calcutta to sz63 4 Artillerys and 4 Elites moved from sz63 to E.India Purchase Units - British British buy 4 Artillerys, 2 Bunkers, 4 Elites and 3 Mech.Infs; Remaining resources: 1 PUs; Combat - British Battle in Magadan British attack with 2 Infantrys Masaharu defend with 2 Infantrys British roll dice for 2 Infantrys in Magadan, round 2 : 0/2 hits, 0.33 expected hits Masaharu roll dice for 2 Infantrys in Magadan, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the British lost in Magadan 1 Infantry retreated to Palana Masaharu win with 2 Infantrys remaining. Battle score for attacker is -2 Casualties for British: 1 Infantry Non Combat Move - British Place Units - British 4 Artillerys and 4 Elites placed in Calcutta 3 Mech.Infs placed in Dheli 1 Bunker placed in Bengal 1 Bunker placed in Calcutta Turn Complete - British British collect 56 PUs; end with 57 PUs
Combat Hit Differential Summary :
British : -0.33 Masaharu : 0.33
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TripleA Turn Summary: Anzac round 6
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6 Combat Move - Anzac 1 unit repaired. 1 Submarine moved from sz48 to sz45 1 Destroyer moved from sz46 to sz45 1 Artillery and 1 Infantry moved from Derby to sz49 1 Artillery and 1 Infantry moved from W.Australia to sz51 2 Infantrys moved from Derby to sz50 2 Infantrys and 2 T.Boats moved from sz50 to sz49 1 Artillery, 1 Infantry and 1 Transport moved from sz51 to sz49 2 Artillerys and 4 Infantrys moved from sz49 to Moresby Purchase Units - Anzac Anzac buy 1 Carrier, 1 Destroyer, 1 Infantry and 1 Marine; Remaining resources: 0 PUs; Combat - Anzac Battle in Moresby Anzac attack with 2 Artillerys and 4 Infantrys Yamamoto defend with 1 AAGun, 1 Factory and 8 Tanks Anzac roll dice for 1 Battleship in Moresby, round 2 : 0/1 hits, 0.67 expected hits Anzac roll dice for 2 Artillerys and 4 Infantrys in Moresby, round 2 : 1/6 hits, 1.67 expected hits Yamamoto roll dice for 8 Tanks in Moresby, round 2 : 6/8 hits, 4.00 expected hits 4 Infantrys owned by the Anzac, 2 Artillerys owned by the Anzac and 1 Tank owned by the Yamamoto lost in Moresby Yamamoto win with 7 Tanks remaining. Battle score for attacker is -11 Casualties for Anzac: 2 Artillerys and 4 Infantrys Casualties for Yamamoto: 1 Tank Battle in sz45 Anzac attack with 1 Destroyer and 1 Submarine Yamamoto defend with 1 Destroyer Anzac roll dice for 1 Submarine in sz45, round 2 : 1/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Destroyer in sz45, round 2 : 1/1 hits, 0.50 expected hits 1 Submarine owned by the Anzac and 1 Destroyer owned by the Yamamoto lost in sz45 Anzac win with 1 Destroyer remaining. Battle score for attacker is 2 Casualties for Anzac: 1 Submarine Casualties for Yamamoto: 1 Destroyer Non Combat Move - Anzac 1 EarlyFighter moved from Darwin to N.Australia Place Units - Anzac 1 Carrier and 1 Destroyer placed in sz50 1 Infantry placed in W.Australia 1 Marine placed in Darwin Turning on Edit Mode EDIT: Adding units owned by Anzac to Derby: 1 Artillery and 1 Infantry EDIT: Removing units owned by Anzac from Darwin: 1 Artillery and 1 Infantry EDIT: Removing units owned by Anzac from N.Australia: 1 EarlyFighter EDIT: Adding units owned by Anzac to sz50: 1 EarlyFighter EDIT: Turning off Edit Mode Turn Complete - Anzac Anzac collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
Yamamoto : 2.50 Anzac : -0.67