<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[Argothair Allies +18 vs Karl7 AA50]]></title><description><![CDATA[<p dir="auto">Kill KIll KILl</p>
]]></description><link>https://www.axisandallies.org/forums/topic/35640/argothair-allies-18-vs-karl7-aa50</link><generator>RSS for Node</generator><lastBuildDate>Mon, 06 Apr 2026 04:54:00 GMT</lastBuildDate><atom:link href="https://www.axisandallies.org/forums/topic/35640.rss" rel="self" type="application/rss+xml"/><pubDate>Mon, 17 Aug 2020 04:43:11 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to Argothair Allies +18 vs Karl7 AA50 on Mon, 24 Aug 2020 17:28:39 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="https://www.axisandallies.org/forums/uid/8844">@Argothair</a></p>
<p dir="auto">Yeah, let me know when you are up for new game.  We can switch sides or stay same.</p>
<p dir="auto">Agreed, these games are more for fun, and I think I’ve broken out the battle calc like three times only.</p>
<p dir="auto">Anniversary favors allies in Europe so heavily, i.e. in terms of NOs, that I don’t think KJF is meaningful.  At best I think you try to keep Japan busy so it doesn’t go hog wild while you just smash Germany.   But, I don’t know.  Maybe there is a KJF in AA50 and I just haven’t found it.</p>
]]></description><link>https://www.axisandallies.org/forums/post/1427112</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1427112</guid><dc:creator><![CDATA[Karl7]]></dc:creator><pubDate>Mon, 24 Aug 2020 17:28:39 GMT</pubDate></item><item><title><![CDATA[Reply to Argothair Allies +18 vs Karl7 AA50 on Mon, 24 Aug 2020 05:43:08 GMT]]></title><description><![CDATA[<p dir="auto">And, another boom! Good game. I thought it was interesting the way you focused on India while abandoning the islands; I rarely play KJF, and when I have, my opponents have been more focused on re-taking the same territories over and over. I also didn’t do a great job of counting up your forces; if I had been paying more attention to the math, then maybe I would have tried to move more Russians south to reinforce India or whatever. But it’s all part of my new, who-gives-a-shit casual style of play. It’s just for fun, at this point. If it works, great, if not, that’s fine too. I took some tough dice in the Baltic States on R1, and central Med on UK1, and off the Indian Coast on UK2 / US2 / R2, and I don’t think I ever recovered. I got amazing dice to hold India on J2, but I don’t think that matters if the Allies can’t win naval battles. You have to win naval battles to sink Japan!</p>
<p dir="auto">And then I’m also unsure if it makes any sense to bring the Russian stack from Siberia into Manchuria. It forces Japan to pay attention to it, I guess, so there are some troops temporarily tied up there, but between the fighters and the naval bombardments, the Russians die pretty cheap. You’re not buying a lot of dead Japanese for your sacrifice, you know? And it’s not like Manchuria is so far away from the action that the Japanese assets are away from the fight for long. I think if I did something like this opening again I would just put the fighter in the east, and put both Russian artillery bids on the German front.</p>
<p dir="auto">How about you? Any thoughts? I’d like to take a break for a few days; we’ve had an intense pace on these games, but we can play again soon.</p>
]]></description><link>https://www.axisandallies.org/forums/post/1427053</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1427053</guid><dc:creator><![CDATA[Argothair]]></dc:creator><pubDate>Mon, 24 Aug 2020 05:43:08 GMT</pubDate></item><item><title><![CDATA[Reply to Argothair Allies +18 vs Karl7 AA50 on Mon, 24 Aug 2020 05:02:42 GMT]]></title><description><![CDATA[<h3>TripleA Turn Summary: Japanese round 5</h3>
<p dir="auto">TripleA Turn Summary for game: World War II v3 1941, version: 1.7</p>
<p dir="auto">Game History</p>
<pre><code>Round: 5

    Purchase Units - Japanese
        Japanese buy 2 armour, 1 artillery, 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 1 PUs; 0 techTokens; 

    Combat Move - Japanese
        4 artilleries and 3 infantry moved from Burma to India
        2 armour moved from French Indo-China Thailand to India
        2 infantry moved from French Indo-China Thailand to 37 Sea Zone
        2 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
        2 infantry moved from 35 Sea Zone to India
        1 battleship moved from 37 Sea Zone to 35 Sea Zone
        4 fighters moved from 37 Sea Zone to India
        2 fighters moved from French Indo-China Thailand to India
        1 fighter moved from 62 Sea Zone to Caroline Islands
        1 submarine moved from 36 Sea Zone to 49 Sea Zone
        2 infantry moved from Suiyuan to Hupeh
        1 infantry moved from Yunnan to Hupeh
        1 fighter moved from 62 Sea Zone to Hupeh
        1 armour and 1 infantry moved from Stanovoj Chrebet to Yakut S.S.R.

    Combat - Japanese
        Battle in 49 Sea Zone
            Japanese attack with 1 submarine
            British defend with 1 transport
                1 transport owned by the British lost in 49 Sea Zone
                Japanese roll dice for 1 submarine in 49 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
            Japanese win with 1 submarine remaining. Battle score for attacker is 7
            Casualties for British: 1 transport
        Battle in Yakut S.S.R.
            Japanese attack with 1 armour and 1 infantry
            Russians defend with 1 infantry
                Japanese roll dice for 1 armour and 1 infantry in Yakut S.S.R., round 2 : 1/2 hits, 0.67 expected hits
                Russians roll dice for 1 infantry in Yakut S.S.R., round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Russians lost in Yakut S.S.R.
            Japanese win, taking Yakut S.S.R. from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
            Casualties for Russians: 1 infantry
        Battle in Caroline Islands
            Japanese attack with 1 fighter
            Americans defend with 1 infantry
                Japanese roll dice for 1 fighter in Caroline Islands, round 2 : 0/1 hits, 0.50 expected hits
                Americans roll dice for 1 infantry in Caroline Islands, round 2 : 0/1 hits, 0.33 expected hits
             retreated to Caroline Islands
        Battle in Hupeh
            Japanese attack with 1 fighter and 3 infantry
            Chinese defend with 2 infantry
                Japanese roll dice for 1 fighter and 3 infantry in Hupeh, round 2 : 1/4 hits, 1.00 expected hits
                Chinese roll dice for 2 infantry in Hupeh, round 2 : 0/2 hits, 0.67 expected hits
                1 infantry owned by the Chinese lost in Hupeh
                Japanese roll dice for 1 fighter and 3 infantry in Hupeh, round 3 : 2/4 hits, 1.00 expected hits
                Chinese roll dice for 1 infantry in Hupeh, round 3 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Chinese lost in Hupeh
            Japanese winAmericans win with 1 infantry remaining, taking Hupeh from Chinese with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
            Casualties for Chinese: 2 infantry
        Battle in India
            Japanese attack with 2 armour, 4 artilleries, 6 fighters and 5 infantry
            British defend with 1 aaGun, 1 artillery, 1 bomber, 1 factory, 1 fighter and 4 infantry; Americans defend with 1 bomber and 1 fighter; Russians defend with 1 artillery, 1 fighter and 2 infantry
                AA fire in India : 1/6 hits, 1.00 expected hits
                1 fighter owned by the Japanese lost in India
                Japanese roll dice for 1 battleship in India, round 2 : 1/1 hits, 0.67 expected hits
                Japanese roll dice for 2 armour, 4 artilleries, 5 fighters and 5 infantry in India, round 2 : 5/16 hits, 6.33 expected hits
                British roll dice for 2 artilleries, 2 bombers, 3 fighters and 6 infantry in India, round 2 : 6/13 hits, 5.00 expected hits
                5 infantry owned by the Japanese, 2 infantry owned by the Russians, 1 artillery owned by the Japanese, 1 bomber owned by the British, 1 bomber owned by the Americans and 2 infantry owned by the British lost in India
                Japanese roll dice for 2 armour, 3 artilleries and 5 fighters in India, round 3 : 6/10 hits, 4.50 expected hits
                British roll dice for 2 artilleries, 3 fighters and 2 infantry in India, round 3 : 2/7 hits, 3.33 expected hits
                2 artilleries owned by the Japanese, 1 artillery owned by the Russians, 1 fighter owned by the Americans, 1 artillery owned by the British, 1 fighter owned by the British and 2 infantry owned by the British lost in India
                Japanese roll dice for 2 armour, 1 artillery and 5 fighters in India, round 4 : 4/8 hits, 3.83 expected hits
                British roll dice for 1 fighter in India, round 4 : 0/1 hits, 0.67 expected hits
                1 fighter owned by the Russians lost in India
            Japanese win, taking India from British with 2 armour, 1 artillery and 5 fighters remaining. Battle score for attacker is 43
            Casualties for Japanese: 3 artilleries, 1 fighter and 5 infantry
            Casualties for British: 1 artillery, 1 bomber, 1 fighter and 4 infantry
            Casualties for Americans: 1 bomber and 1 fighter
            Casualties for Russians: 1 artillery, 1 fighter and 2 infantry

    Non Combat Move - Japanese
        1 fighter could not land in 51 Sea Zone and was removed
        2 carriers moved from 37 Sea Zone to 35 Sea Zone
        1 destroyer moved from 37 Sea Zone to 35 Sea Zone
        2 fighters moved from India to 35 Sea Zone
        2 fighters moved from India to 35 Sea Zone
        1 fighter moved from India to French Indo-China Thailand
        2 transports moved from 37 Sea Zone to 35 Sea Zone
        1 fighter moved from Caroline Islands to 51 Sea Zone
        1 fighter moved from Hupeh to Fukien
        1 infantry moved from Manchuria to Buryatia S.S.R.
        2 infantry moved from Manchuria to Suiyuan

    Place Units - Japanese
        Turning on Edit Mode
        EDIT: Removing units owned by Americans from 51 Sea Zone: 1 transport
        EDIT: Adding units owned by Japanese to 62 Sea Zone: 1 fighter
        EDIT: Turning off Edit Mode
        2 armour placed in French Indo-China Thailand
        1 destroyer and 1 fighter placed in 62 Sea Zone
        1 artillery and 1 infantry placed in Manchuria

    Turn Complete - Japanese
        Japanese collect 31 PUs; end with 32 PUs
        Objective 3: Japanese met a national objective for an additional 5 PUs; end with 37 PUs
        Objective 1: Japanese met a national objective for an additional 5 PUs; end with 42 PUs
</code></pre>
<p dir="auto">Combat Hit Differential Summary :</p>
<pre><code>British : -1.00
Americans : -0.33
Chinese : -1.00
Russians : -0.33
AA fire in India : : 0.00
Japanese : 2.17
</code></pre>
<p dir="auto"><a href="/forums/assets/uploads/files/1598245362787-triplea_35640_jap5.tsvg">Savegame</a></p>
]]></description><link>https://www.axisandallies.org/forums/post/1427047</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1427047</guid><dc:creator><![CDATA[Karl7]]></dc:creator><pubDate>Mon, 24 Aug 2020 05:02:42 GMT</pubDate></item><item><title><![CDATA[Reply to Argothair Allies +18 vs Karl7 AA50 on Mon, 24 Aug 2020 04:34:52 GMT]]></title><description><![CDATA[<h3>TripleA Turn Summary: Russians round 5</h3>
<p dir="auto">TripleA Turn Summary for game: World War II v3 1941, version: 1.7</p>
<p dir="auto">Game History</p>
<pre><code>Round: 5

    Purchase Units - Russians
        Russians repair damage of 1x factory; Remaining resources: 24 PUs; 0 techTokens; 
        Russians buy 3 artilleries and 4 infantry; Remaining resources: 0 PUs; 0 techTokens; 

    Combat Move - Russians
        1 fighter moved from Caucasus to 34 Sea Zone
        1 infantry moved from Caucasus to Persia
        1 infantry moved from Caucasus to Persia
        1 artillery moved from Caucasus to Persia
        1 infantry moved from Russia to Belorussia
        1 infantry moved from Russia to Belorussia
        1 artillery moved from Russia to Belorussia
        1 infantry moved from Russia to Belorussia
        1 infantry moved from Russia to Novosibirsk
        1 infantry moved from Russia to Novosibirsk
        1 submarine moved from 12 Sea Zone to 13 Sea Zone

    Combat - Russians
        Battle in 34 Sea Zone
            Russians attack with 1 fighter
            Italians defend with 1 transport
                1 transport owned by the Italians lost in 34 Sea Zone
            Russians win with 1 fighter remaining. Battle score for attacker is 7
            Casualties for Italians: 1 transport
        Battle in Persia
            Russians attack with 1 artillery and 2 infantry
            Italians defend with 1 infantry
                Russians roll dice for 1 artillery and 2 infantry in Persia, round 2 : 1/3 hits, 0.83 expected hits
                Italians roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Italians lost in Persia
            Russians win, taking Persia from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
            Casualties for Italians: 1 infantry
        Battle in Belorussia
            Russians attack with 1 artillery and 3 infantry
            Germans defend with 2 infantry
                Russians roll dice for 1 artillery and 3 infantry in Belorussia, round 2 : 1/4 hits, 1.00 expected hits
                Germans roll dice for 2 infantry in Belorussia, round 2 : 1/2 hits, 0.67 expected hits
                1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belorussia
                Russians roll dice for 1 artillery and 2 infantry in Belorussia, round 3 : 1/3 hits, 0.83 expected hits
                Germans roll dice for 1 infantry in Belorussia, round 3 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Germans lost in Belorussia
            Russians win, taking Belorussia from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
            Casualties for Russians: 1 infantry
            Casualties for Germans: 2 infantry

    Non Combat Move - Russians
        1 fighter moved from 34 Sea Zone to India
        1 aaGun, 2 armour, 4 artilleries and 11 infantry moved from Archangel to Russia
        1 aaGun moved from Russia to Novosibirsk

    Place Units - Russians
        1 artillery and 1 infantry placed in Caucasus
        2 artilleries and 3 infantry placed in Russia

    Turn Complete - Russians
        Russians collect 21 PUs; end with 21 PUs
        Objective 1: Russians met a national objective for an additional 5 PUs; end with 26 PUs
</code></pre>
<p dir="auto">Combat Hit Differential Summary :</p>
<pre><code>Germans : 0.00
Italians : -0.33
Russians : 0.33
</code></pre>
<p dir="auto"><a href="/forums/assets/uploads/files/1598243692679-triplea_35640_rus5.tsvg">Savegame</a></p>
]]></description><link>https://www.axisandallies.org/forums/post/1427043</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1427043</guid><dc:creator><![CDATA[Argothair]]></dc:creator><pubDate>Mon, 24 Aug 2020 04:34:52 GMT</pubDate></item><item><title><![CDATA[Reply to Argothair Allies +18 vs Karl7 AA50 on Mon, 24 Aug 2020 04:25:04 GMT]]></title><description><![CDATA[<h3>TripleA Turn Summary: Germans round 5</h3>
<p dir="auto">TripleA Turn Summary for game: World War II v3 1941, version: 1.7</p>
<p dir="auto">Game History</p>
<pre><code>Round: 5

    Research Technology - Germans

    Purchase Units - Germans
        Germans buy 6 armour, 1 artillery, 1 bomber and 2 infantry; Remaining resources: 0 PUs; 0 techTokens; 

    Combat Move - Germans
        2 infantry moved from East Poland to Ukraine
        1 infantry moved from East Poland to Ukraine
        1 fighter moved from 5 Sea Zone to Ukraine
        1 fighter moved from Karelia S.S.R. to Ukraine
        3 fighters moved from 5 Sea Zone to Belorussia
        2 infantry moved from East Poland to Belorussia
        1 bomber moved from Germany to Russia
        1 bomber moved from Germany to Caucasus

    Combat - Germans
        Strategic bombing raid in Russia
                AA fire in Russia : 0/1 hits, 0.17 expected hits
            Bombing raid in Russia rolls: 2 and causes: 2 damage to unit: factory
            Bombing raid in Russia causes 2 damage total. 
        Strategic bombing raid in Caucasus
                AA fire in Caucasus : 0/1 hits, 0.17 expected hits
            Bombing raid in Caucasus rolls: 2 and causes: 2 damage to unit: factory
            Bombing raid in Caucasus causes 2 damage total. 
        Battle in Belorussia
            Germans attack with 3 fighters and 2 infantry
            Russians defend with 1 infantry
                Germans roll dice for 3 fighters and 2 infantry in Belorussia, round 2 : 3/5 hits, 1.83 expected hits
                Russians roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Russians lost in Belorussia
            Germans win, taking Belorussia from Russians with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
            Casualties for Russians: 1 infantry
        Battle in Ukraine
            Germans attack with 2 fighters and 3 infantry
            Russians defend with 2 infantry
                Germans roll dice for 2 fighters and 3 infantry in Ukraine, round 2 : 2/5 hits, 1.50 expected hits
                Russians roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits
                2 infantry owned by the Russians lost in Ukraine
            Germans win, taking Ukraine from Russians with 2 fighters and 3 infantry remaining. Battle score for attacker is 6
            Casualties for Russians: 2 infantry

    Non Combat Move - Germans
        2 fighters moved from Ukraine to East Poland
        3 fighters moved from Belorussia to 5 Sea Zone
        1 fighter moved from Germany to 5 Sea Zone
        1 armour moved from East Poland to Karelia S.S.R.
        1 infantry moved from Poland to Baltic States
        2 infantry moved from Germany to 5 Sea Zone
        2 infantry moved from 5 Sea Zone to Karelia S.S.R.
        1 submarine moved from 5 Sea Zone to 6 Sea Zone
        1 infantry moved from Libya to Egypt
        1 bomber moved from Caucasus to East Poland
        1 bomber moved from Russia to Karelia S.S.R.

    Place Units - Germans
        1 artillery and 1 infantry placed in Karelia S.S.R.
        6 armour, 1 bomber and 1 infantry placed in Germany
        Turning on Edit Mode
        EDIT: Removing units owned by Germans from Germany: 4 infantry
        EDIT: Adding units owned by Germans to Poland: 4 infantry
        EDIT: Turning off Edit Mode

    Turn Complete - Germans
        Germans collect 38 PUs; end with 38 PUs
        Objective 1: Germans met a national objective for an additional 5 PUs; end with 43 PUs
        Objective 3: Germans met a national objective for an additional 5 PUs; end with 48 PUs
        Objective 2: Germans met a national objective for an additional 5 PUs; end with 53 PUs
</code></pre>
<p dir="auto">Combat Hit Differential Summary :</p>
<pre><code>AA fire in Russia : : -0.17
Germans : 1.67
Russians : -1.00
AA fire in Caucasus : : -0.17
</code></pre>
<p dir="auto"><a href="/forums/assets/uploads/files/1598243104312-triplea_35640_ger5.tsvg">Savegame</a></p>
]]></description><link>https://www.axisandallies.org/forums/post/1427042</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1427042</guid><dc:creator><![CDATA[Karl7]]></dc:creator><pubDate>Mon, 24 Aug 2020 04:25:04 GMT</pubDate></item><item><title><![CDATA[Reply to Argothair Allies +18 vs Karl7 AA50 on Mon, 24 Aug 2020 03:37:14 GMT]]></title><description><![CDATA[<h3>TripleA Turn Summary: Americans round 4</h3>
<p dir="auto">TripleA Turn Summary for game: World War II v3 1941, version: 1.7</p>
<p dir="auto">Game History</p>
<pre><code>Round: 4

    Purchase Units - Americans
        Americans buy 1 battleship, 1 destroyer, 2 fighters and 1 transport; Remaining resources: 0 PUs; 0 techTokens; 

    Purchase Units - Chinese
        Chinese builds 1 units.

    Combat Move - Americans
        1 bomber moved from India to 36 Sea Zone
        1 infantry moved from Western Canada to 56 Sea Zone
        1 infantry and 1 transport moved from 56 Sea Zone to 51 Sea Zone
        1 infantry moved from 51 Sea Zone to Caroline Islands
              Americans take Caroline Islands from Japanese
        1 infantry moved from Eastern Canada to Western Canada
        1 artillery moved from Western United States to Western Canada
        1 fighter moved from 56 Sea Zone to 47 Sea Zone
        1 fighter moved from 47 Sea Zone to India

    Combat - Americans
        Battle in 36 Sea Zone
            Americans attack with 1 bomber
            Japanese defend with 1 submarine and 1 transport
            1 submarine owned by the Japanese Submerged
                1 transport owned by the Japanese lost in 36 Sea Zone
            Americans win with 1 bomber remaining. Battle score for attacker is 7
            Casualties for Japanese: 1 transport

    Non Combat Move - Americans
        1 bomber moved from 36 Sea Zone to India

    Combat Move - Chinese
        1 infantry moved from Ningxia to Hupeh
        1 infantry moved from Ningxia to Hupeh
        1 fighter moved from Ningxia to Hupeh
        1 infantry moved from Ningxia to Sikang

    Combat - Chinese
        Battle in Hupeh
            Chinese attack with 1 fighter and 2 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 1 fighter and 2 infantry in Hupeh, round 2 : 1/3 hits, 0.83 expected hits
                Japanese roll dice for 1 infantry in Hupeh, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese lost in Hupeh
            Chinese win, taking Hupeh from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
        1 fighter moved from Hupeh to Chinghai
        1 infantry moved from Ningxia to Chinghai

    Place Units - Americans
        1 battleship, 1 destroyer, 2 fighters and 1 transport placed in 56 Sea Zone

    Place Units - Chinese
        1 infantry placed in Chinghai

    Turn Complete - Americans
        Americans collect 40 PUs; end with 40 PUs
        Objective 4: Americans met a national objective for an additional 5 PUs; end with 45 PUs
        Objective 2: Americans met a national objective for an additional 5 PUs; end with 50 PUs
        Objective 3: Americans met a national objective for an additional 5 PUs; end with 55 PUs
</code></pre>
<p dir="auto">Combat Hit Differential Summary :</p>
<pre><code>Chinese : 0.17
Japanese : -0.33
</code></pre>
<p dir="auto"><a href="/forums/assets/uploads/files/1598240234333-triplea_35640_ame4.tsvg">Savegame</a></p>
]]></description><link>https://www.axisandallies.org/forums/post/1427030</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1427030</guid><dc:creator><![CDATA[Argothair]]></dc:creator><pubDate>Mon, 24 Aug 2020 03:37:14 GMT</pubDate></item><item><title><![CDATA[Reply to Argothair Allies +18 vs Karl7 AA50 on Mon, 24 Aug 2020 02:06:17 GMT]]></title><description><![CDATA[<h3>TripleA Turn Summary: Italians round 4</h3>
<p dir="auto">TripleA Turn Summary for game: World War II v3 1941, version: 1.7</p>
<p dir="auto">Game History</p>
<pre><code>Round: 4

    Purchase Units - Italians
        Italians buy 1 factory and 3 infantry; Remaining resources: 0 PUs; 0 techTokens; 

    Combat Move - Italians
        1 artillery and 1 infantry moved from Trans-Jordan to 15 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 15 Sea Zone to 34 Sea Zone
        1 artillery and 1 infantry moved from 34 Sea Zone to Anglo-Egypt Sudan
        1 armour moved from Egypt to Anglo-Egypt Sudan
        1 fighter moved from Egypt to Anglo-Egypt Sudan
        1 infantry moved from Trans-Jordan to Persia
              Italians take Persia from British

    Combat - Italians
        Battle in Anglo-Egypt Sudan
            Italians attack with 1 armour, 1 artillery, 1 fighter and 1 infantry
            British defend with 1 infantry
                Italians roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Anglo-Egypt Sudan, round 2 : 3/4 hits, 1.67 expected hits
                British roll dice for 1 infantry in Anglo-Egypt Sudan, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the British lost in Anglo-Egypt Sudan
            Italians win, taking Anglo-Egypt Sudan from British with 1 armour, 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
            Casualties for British: 1 infantry

    Non Combat Move - Italians
        1 fighter moved from Anglo-Egypt Sudan to Egypt
        1 transport moved from 15 Sea Zone to 14 Sea Zone
        2 infantry moved from Italy to 14 Sea Zone
        2 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
        2 infantry moved from 15 Sea Zone to Trans-Jordan
        1 infantry moved from Balkans to Bulgaria Romania
        1 armour moved from Italy to Bulgaria Romania
        2 infantry moved from Italy to Balkans
        1 armour moved from Morocco Algeria to Egypt

    Place Units - Italians
        1 factory placed in Egypt
        3 infantry placed in Italy

    Turn Complete - Italians
        Italians collect 15 PUs; end with 15 PUs
        Objective 1: Italians met a national objective for an additional 5 PUs; end with 20 PUs
        Objective 2: Italians met a national objective for an additional 5 PUs; end with 25 PUs
</code></pre>
<p dir="auto">Combat Hit Differential Summary :</p>
<pre><code>Italians : 1.33
British : -0.33
</code></pre>
<p dir="auto"><a href="/forums/assets/uploads/files/1598234776922-triplea_35640_ita4.tsvg">Savegame</a></p>
]]></description><link>https://www.axisandallies.org/forums/post/1427018</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1427018</guid><dc:creator><![CDATA[Karl7]]></dc:creator><pubDate>Mon, 24 Aug 2020 02:06:17 GMT</pubDate></item><item><title><![CDATA[Reply to Argothair Allies +18 vs Karl7 AA50 on Mon, 24 Aug 2020 00:20:53 GMT]]></title><description><![CDATA[<h3>TripleA Turn Summary: British round 4</h3>
<p dir="auto">TripleA Turn Summary for game: World War II v3 1941, version: 1.7</p>
<p dir="auto">Game History</p>
<pre><code>Round: 4

    Purchase Units - British
        British buy 2 fighters, 3 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens; 

    Combat Move - British
        1 infantry moved from Australia to 47 Sea Zone
        1 infantry moved from Australia to 47 Sea Zone
        2 infantry and 1 transport moved from 47 Sea Zone to 49 Sea Zone
        2 infantry moved from 49 Sea Zone to Borneo
              British take Borneo from Japanese
        1 destroyer moved from 47 Sea Zone to 38 Sea Zone
        1 submarine moved from 39 Sea Zone to 51 Sea Zone
        1 bomber moved from Caucasus to India
        1 infantry moved from Italian Africa to Anglo-Egypt Sudan
              British take Anglo-Egypt Sudan from Italians

    Combat - British

    Non Combat Move - British

    Place Units - British
        1 infantry placed in Australia
        1 transport placed in 47 Sea Zone
        1 fighter and 2 infantry placed in India
        1 fighter placed in United Kingdom

    Turn Complete - British
        British collect 37 PUs; end with 37 PUs
</code></pre>
<p dir="auto">Combat Hit Differential Summary :</p>
<p dir="auto"><a href="/forums/assets/uploads/files/1598228453431-triplea_35640_bri4.tsvg">Savegame</a></p>
]]></description><link>https://www.axisandallies.org/forums/post/1427007</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1427007</guid><dc:creator><![CDATA[Argothair]]></dc:creator><pubDate>Mon, 24 Aug 2020 00:20:53 GMT</pubDate></item><item><title><![CDATA[Reply to Argothair Allies +18 vs Karl7 AA50 on Sun, 23 Aug 2020 23:24:16 GMT]]></title><description><![CDATA[<h3>TripleA Turn Summary: Japanese round 4</h3>
<p dir="auto">TripleA Turn Summary for game: World War II v3 1941, version: 1.7</p>
<p dir="auto">Game History</p>
<pre><code>Round: 4

    Purchase Units - Japanese
        Japanese repair damage of 2x factory; Remaining resources: 38 PUs; 0 techTokens; 
        Japanese buy 2 armour, 1 fighter and 6 infantry; Remaining resources: 0 PUs; 0 techTokens; 

    Combat Move - Japanese
        Turning on Edit Mode
        EDIT: Removing units owned by Japanese from Japan: 2 infantry
        EDIT: Adding units owned by Japanese to Manchuria: 2 infantry
        EDIT: Turning off Edit Mode
        1 artillery and 1 infantry moved from French Indo-China Thailand to Burma
        1 artillery moved from Kiangsu to 61 Sea Zone
        1 artillery moved from Kwangtung to 61 Sea Zone
        1 artillery moved from Fukien to 61 Sea Zone
        1 infantry moved from Kiangsu to 61 Sea Zone
        1 infantry moved from Kwangtung to 61 Sea Zone
        1 infantry moved from Fukien to 61 Sea Zone
        3 artilleries, 3 infantry and 3 transports moved from 61 Sea Zone to 37 Sea Zone
        3 artilleries and 3 infantry moved from 37 Sea Zone to Burma
        1 infantry moved from Fukien to Yunnan
              Japanese take Yunnan from Chinese
        1 infantry moved from Fukien to Hupeh
              Japanese take Hupeh from Chinese
        2 infantry moved from Manchuria to Suiyuan
              Japanese take Suiyuan from Chinese
        1 armour moved from Buryatia S.S.R. to Soviet Far East
              Japanese take Soviet Far East from Russians
        1 armour moved from Soviet Far East to Stanovoj Chrebet
              Japanese take Stanovoj Chrebet from Russians
        1 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet
        1 fighter moved from 62 Sea Zone to 50 Sea Zone
        1 fighter moved from 61 Sea Zone to 38 Sea Zone
        2 fighters moved from 36 Sea Zone to Burma
        1 fighter moved from 61 Sea Zone to Burma
        1 fighter moved from French Indo-China Thailand to Burma
        1 battleship moved from 61 Sea Zone to 37 Sea Zone

    Combat - Japanese
        Battle in 38 Sea Zone
            Japanese attack with 1 fighter
            British defend with 1 transport
                1 transport owned by the British lost in 38 Sea Zone
            Japanese win with 1 fighter remaining. Battle score for attacker is 7
            Casualties for British: 1 transport
        Battle in 50 Sea Zone
            Japanese attack with 1 fighter
            Americans defend with 1 transport
                1 transport owned by the Americans lost in 50 Sea Zone
            Japanese win with 1 fighter remaining. Battle score for attacker is 7
            Casualties for Americans: 1 transport
        Battle in Burma
            Japanese attack with 4 artilleries, 4 fighters and 4 infantry
            British defend with 1 artillery and 3 infantry
                Japanese roll dice for 1 battleship in Burma, round 2 : 0/1 hits, 0.67 expected hits
                Japanese roll dice for 4 artilleries, 4 fighters and 4 infantry in Burma, round 2 : 5/12 hits, 4.67 expected hits
                British roll dice for 1 artillery and 3 infantry in Burma, round 2 : 1/4 hits, 1.33 expected hits
                1 infantry owned by the Japanese, 1 artillery owned by the British and 3 infantry owned by the British lost in Burma
            Japanese win, taking Burma from British with 4 artilleries, 4 fighters and 3 infantry remaining. Battle score for attacker is 10
            Casualties for Japanese: 1 infantry
            Casualties for British: 1 artillery and 3 infantry

    Non Combat Move - Japanese
        1 carrier moved from 61 Sea Zone to 37 Sea Zone
        1 carrier moved from 36 Sea Zone to 37 Sea Zone
        1 destroyer moved from 36 Sea Zone to 37 Sea Zone
        1 fighter moved from 50 Sea Zone to 37 Sea Zone
        1 fighter moved from 38 Sea Zone to 37 Sea Zone
        1 fighter moved from Burma to 37 Sea Zone
        1 fighter moved from Burma to 37 Sea Zone
        2 fighters moved from Burma to French Indo-China Thailand
        2 infantry moved from Japan to 62 Sea Zone
        2 infantry and 1 transport moved from 62 Sea Zone to 36 Sea Zone
        2 infantry moved from 36 Sea Zone to French Indo-China Thailand
        2 transports moved from 36 Sea Zone to 62 Sea Zone
        1 submarine moved from 62 Sea Zone to 36 Sea Zone

    Place Units - Japanese
        2 armour placed in French Indo-China Thailand
        1 fighter placed in 62 Sea Zone
        2 infantry placed in Manchuria
        1 infantry placed in Manchuria
        3 infantry placed in Japan

    Turn Complete - Japanese
        Japanese collect 31 PUs; end with 31 PUs
        Objective 1: Japanese met a national objective for an additional 5 PUs; end with 36 PUs
</code></pre>
<p dir="auto">Combat Hit Differential Summary :</p>
<pre><code>British : -0.33
Japanese : -0.33
</code></pre>
<p dir="auto"><a href="/forums/assets/uploads/files/1598225056669-triplea_35640_jap4.tsvg">Savegame</a></p>
]]></description><link>https://www.axisandallies.org/forums/post/1427004</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1427004</guid><dc:creator><![CDATA[Karl7]]></dc:creator><pubDate>Sun, 23 Aug 2020 23:24:16 GMT</pubDate></item><item><title><![CDATA[Reply to Argothair Allies +18 vs Karl7 AA50 on Sun, 23 Aug 2020 21:56:46 GMT]]></title><description><![CDATA[<h3>TripleA Turn Summary: Russians round 4</h3>
<p dir="auto">TripleA Turn Summary for game: World War II v3 1941, version: 1.7</p>
<p dir="auto">Game History</p>
<pre><code>Round: 4

    Purchase Units - Russians
        Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs; 0 techTokens; 

    Combat Move - Russians
        1 infantry moved from Caucasus to Ukraine
        1 infantry moved from Caucasus to Ukraine
        1 fighter moved from India to Ukraine
        2 artilleries moved from Belorussia to Archangel
        12 infantry moved from Russia to Archangel
        2 artilleries moved from Russia to Archangel
        2 armour moved from Russia to Archangel
        1 infantry moved from Eastern Ukraine to Belorussia
        1 infantry moved from Caucasus to Eastern Ukraine
        1 infantry moved from Burma to India

    Combat - Russians
        Battle in Ukraine
            Russians attack with 1 fighter and 2 infantry
            Germans defend with 1 artillery
                Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 2 : 0/3 hits, 0.83 expected hits
                Germans roll dice for 1 artillery in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 3 : 3/3 hits, 0.83 expected hits
                Germans roll dice for 1 artillery in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                1 artillery owned by the Germans lost in Ukraine
            Russians win, taking Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
            Casualties for Germans: 1 artillery

    Non Combat Move - Russians
        1 fighter moved from Ukraine to Caucasus
        1 aaGun moved from Belorussia to Archangel

    Place Units - Russians
        1 artillery and 3 infantry placed in Caucasus
        1 artillery and 5 infantry placed in Russia

    Turn Complete - Russians
        Russians collect 25 PUs; end with 25 PUs
</code></pre>
<p dir="auto">Combat Hit Differential Summary :</p>
<pre><code>Germans : -0.67
Russians : 1.33
</code></pre>
<p dir="auto"><a href="/forums/assets/uploads/files/1598219805731-triplea_35640_rus4.tsvg">Savegame</a></p>
]]></description><link>https://www.axisandallies.org/forums/post/1426995</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1426995</guid><dc:creator><![CDATA[Argothair]]></dc:creator><pubDate>Sun, 23 Aug 2020 21:56:46 GMT</pubDate></item><item><title><![CDATA[Reply to Argothair Allies +18 vs Karl7 AA50 on Sun, 23 Aug 2020 21:38:44 GMT]]></title><description><![CDATA[<h3>TripleA Turn Summary: Germans round 4</h3>
<p dir="auto">TripleA Turn Summary for game: World War II v3 1941, version: 1.7</p>
<p dir="auto">Game History</p>
<pre><code>Round: 4

    Research Technology - Germans

    Purchase Units - Germans
        Germans buy 1 bomber, 1 destroyer, 8 infantry and 1 submarine; Remaining resources: 0 PUs; 0 techTokens; 

    Combat Move - Germans
        1 bomber moved from Germany to Ukraine
        1 artillery moved from Bulgaria Romania to Ukraine
        1 infantry moved from Karelia S.S.R. to Archangel
        7 infantry moved from Poland to East Poland
        1 artillery moved from Baltic States to East Poland
        1 infantry moved from Poland to East Poland
        1 artillery and 2 infantry moved from Karelia S.S.R. to Belorussia
        2 armour moved from Karelia S.S.R. to Belorussia
        1 armour moved from Karelia S.S.R. to Belorussia
        1 fighter moved from Karelia S.S.R. to Archangel
        4 fighters moved from 5 Sea Zone to Archangel
        1 armour moved from Bulgaria Romania to East Poland

    Combat - Germans
        Battle in Belorussia
            Germans attack with 3 armour, 1 artillery and 2 infantry
            Russians defend with 1 aaGun, 2 artilleries and 2 infantry
                Germans roll dice for 3 armour, 1 artillery and 2 infantry in Belorussia, round 2 : 2/6 hits, 2.33 expected hits
                Russians roll dice for 2 artilleries and 2 infantry in Belorussia, round 2 : 1/4 hits, 1.33 expected hits
                2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belorussia
            1 artillery owned by the Germans, 1 infantry owned by the Germans and 3 armour owned by the Germans retreated to Karelia S.S.R.
            Russians win with 2 artilleries remaining. Battle score for attacker is 3
            Casualties for Germans: 1 infantry
            Casualties for Russians: 2 infantry
        Battle in East Poland
            Germans attack with 1 armour, 1 artillery and 8 infantry
            Russians defend with 1 infantry
                Germans roll dice for 1 armour, 1 artillery and 8 infantry in East Poland, round 2 : 1/10 hits, 2.33 expected hits
                Russians roll dice for 1 infantry in East Poland, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Russians lost in East Poland
            Germans win, taking East Poland from Russians with 1 armour, 1 artillery and 8 infantry remaining. Battle score for attacker is 3
            Casualties for Russians: 1 infantry
        Battle in Archangel
            Germans attack with 5 fighters and 1 infantry
            Russians defend with 1 infantry
                Germans roll dice for 5 fighters and 1 infantry in Archangel, round 2 : 3/6 hits, 2.67 expected hits
                Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
            Germans win with 5 fighters remaining. Battle score for attacker is 0
            Casualties for Germans: 1 infantry
            Casualties for Russians: 1 infantry
        Battle in Ukraine
            Germans attack with 1 artillery and 1 bomber
            Russians defend with 1 infantry
                Germans roll dice for 1 artillery and 1 bomber in Ukraine, round 2 : 1/2 hits, 1.00 expected hits
                Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Russians lost in Ukraine
            Germans win, taking Ukraine from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
            Casualties for Russians: 1 infantry

    Non Combat Move - Germans
        1 bomber moved from Ukraine to Germany
        2 infantry moved from Germany to 5 Sea Zone
        2 infantry moved from 5 Sea Zone to Karelia S.S.R.
        2 infantry moved from Finland to Karelia S.S.R.
        1 fighter moved from Archangel to 5 Sea Zone
        1 fighter moved from Archangel to 5 Sea Zone
        2 fighters moved from Archangel to 5 Sea Zone
        1 fighter moved from Archangel to Karelia S.S.R.
        1 fighter moved from Egypt to Germany

    Place Units - Germans
        2 infantry placed in Karelia S.S.R.
        1 destroyer and 1 submarine placed in 5 Sea Zone
        1 bomber and 6 infantry placed in Germany
        Turning on Edit Mode
        EDIT: Removing units owned by Germans from Germany: 1 infantry
        EDIT: Adding units owned by Germans to Poland: 1 infantry
        EDIT: Turning off Edit Mode

    Turn Complete - Germans
        Germans collect 37 PUs; end with 37 PUs
        Objective 1: Germans met a national objective for an additional 5 PUs; end with 42 PUs
        Objective 3: Germans met a national objective for an additional 5 PUs; end with 47 PUs
        Objective 2: Germans met a national objective for an additional 5 PUs; end with 52 PUs
        Turning on Edit Mode
        EDIT: Removing units owned by Japanese from Japan: 2 infantry
        EDIT: Adding units owned by Japanese to Manchuria: 2 infantry
        EDIT: Turning off Edit Mode
</code></pre>
<p dir="auto">Combat Hit Differential Summary :</p>
<pre><code>Germans : -1.33
Russians : -0.33
</code></pre>
<p dir="auto"><a href="/forums/assets/uploads/files/1598218724670-triplea_35640_ger4.tsvg">Savegame</a></p>
]]></description><link>https://www.axisandallies.org/forums/post/1426990</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1426990</guid><dc:creator><![CDATA[Karl7]]></dc:creator><pubDate>Sun, 23 Aug 2020 21:38:44 GMT</pubDate></item><item><title><![CDATA[Reply to Argothair Allies +18 vs Karl7 AA50 on Sun, 23 Aug 2020 21:37:18 GMT]]></title><description><![CDATA[<h3>TripleA Turn Summary: Germans round 4</h3>
<p dir="auto">TripleA Turn Summary for game: World War II v3 1941, version: 1.7</p>
<p dir="auto">Game History</p>
<pre><code>Round: 4

    Research Technology - Germans

    Purchase Units - Germans
        Germans buy 1 bomber, 1 destroyer, 8 infantry and 1 submarine; Remaining resources: 0 PUs; 0 techTokens; 

    Combat Move - Germans
        1 bomber moved from Germany to Ukraine
        1 artillery moved from Bulgaria Romania to Ukraine
        1 infantry moved from Karelia S.S.R. to Archangel
        7 infantry moved from Poland to East Poland
        1 artillery moved from Baltic States to East Poland
        1 infantry moved from Poland to East Poland
        1 artillery and 2 infantry moved from Karelia S.S.R. to Belorussia
        2 armour moved from Karelia S.S.R. to Belorussia
        1 armour moved from Karelia S.S.R. to Belorussia
        1 fighter moved from Karelia S.S.R. to Archangel
        4 fighters moved from 5 Sea Zone to Archangel
        1 armour moved from Bulgaria Romania to East Poland

    Combat - Germans
        Battle in Belorussia
            Germans attack with 3 armour, 1 artillery and 2 infantry
            Russians defend with 1 aaGun, 2 artilleries and 2 infantry
                Germans roll dice for 3 armour, 1 artillery and 2 infantry in Belorussia, round 2 : 2/6 hits, 2.33 expected hits
                Russians roll dice for 2 artilleries and 2 infantry in Belorussia, round 2 : 1/4 hits, 1.33 expected hits
                2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belorussia
            1 artillery owned by the Germans, 1 infantry owned by the Germans and 3 armour owned by the Germans retreated to Karelia S.S.R.
            Russians win with 2 artilleries remaining. Battle score for attacker is 3
            Casualties for Germans: 1 infantry
            Casualties for Russians: 2 infantry
        Battle in East Poland
            Germans attack with 1 armour, 1 artillery and 8 infantry
            Russians defend with 1 infantry
                Germans roll dice for 1 armour, 1 artillery and 8 infantry in East Poland, round 2 : 1/10 hits, 2.33 expected hits
                Russians roll dice for 1 infantry in East Poland, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Russians lost in East Poland
            Germans win, taking East Poland from Russians with 1 armour, 1 artillery and 8 infantry remaining. Battle score for attacker is 3
            Casualties for Russians: 1 infantry
        Battle in Archangel
            Germans attack with 5 fighters and 1 infantry
            Russians defend with 1 infantry
                Germans roll dice for 5 fighters and 1 infantry in Archangel, round 2 : 3/6 hits, 2.67 expected hits
                Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
            Germans win with 5 fighters remaining. Battle score for attacker is 0
            Casualties for Germans: 1 infantry
            Casualties for Russians: 1 infantry
        Battle in Ukraine
            Germans attack with 1 artillery and 1 bomber
            Russians defend with 1 infantry
                Germans roll dice for 1 artillery and 1 bomber in Ukraine, round 2 : 1/2 hits, 1.00 expected hits
                Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Russians lost in Ukraine
            Germans win, taking Ukraine from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
            Casualties for Russians: 1 infantry

    Non Combat Move - Germans
        1 bomber moved from Ukraine to Germany
        2 infantry moved from Germany to 5 Sea Zone
        2 infantry moved from 5 Sea Zone to Karelia S.S.R.
        2 infantry moved from Finland to Karelia S.S.R.
        1 fighter moved from Archangel to 5 Sea Zone
        1 fighter moved from Archangel to 5 Sea Zone
        2 fighters moved from Archangel to 5 Sea Zone
        1 fighter moved from Archangel to Karelia S.S.R.
        1 fighter moved from Egypt to Germany

    Place Units - Germans
        2 infantry placed in Karelia S.S.R.
        1 destroyer and 1 submarine placed in 5 Sea Zone
        1 bomber and 6 infantry placed in Germany
        Turning on Edit Mode
        EDIT: Removing units owned by Germans from Germany: 1 infantry
        EDIT: Adding units owned by Germans to Poland: 1 infantry
        EDIT: Turning off Edit Mode

    Turn Complete - Germans
        Germans collect 37 PUs; end with 37 PUs
        Objective 1: Germans met a national objective for an additional 5 PUs; end with 42 PUs
        Objective 3: Germans met a national objective for an additional 5 PUs; end with 47 PUs
        Objective 2: Germans met a national objective for an additional 5 PUs; end with 52 PUs
</code></pre>
<p dir="auto">Combat Hit Differential Summary :</p>
<pre><code>Germans : -1.33
Russians : -0.33
</code></pre>
<p dir="auto"><a href="/forums/assets/uploads/files/1598218638601-triplea_35640_ger4.tsvg">Savegame</a></p>
]]></description><link>https://www.axisandallies.org/forums/post/1426987</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1426987</guid><dc:creator><![CDATA[Karl7]]></dc:creator><pubDate>Sun, 23 Aug 2020 21:37:18 GMT</pubDate></item><item><title><![CDATA[Reply to Argothair Allies +18 vs Karl7 AA50 on Sun, 23 Aug 2020 21:24:54 GMT]]></title><description><![CDATA[<h3>TripleA Turn Summary: Americans round 3</h3>
<p dir="auto">TripleA Turn Summary for game: World War II v3 1941, version: 1.7</p>
<p dir="auto">Game History</p>
<pre><code>Round: 3

    Purchase Units - Americans
        Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter and 2 transports; Remaining resources: 0 PUs; 0 techTokens; 

    Purchase Units - Chinese
        Chinese builds 3 units.

    Combat Move - Americans
        2 infantry moved from Hawaiian Islands to 53 Sea Zone
        2 infantry and 1 transport moved from 53 Sea Zone to 50 Sea Zone
        2 infantry moved from 50 Sea Zone to Philippine Islands
              Americans take Philippine Islands from Japanese
        2 carriers, 2 destroyers and 2 fighters moved from 53 Sea Zone to 47 Sea Zone
        1 carrier, 1 destroyer and 2 fighters moved from 10 Sea Zone to 1 Sea Zone
        1 infantry moved from Eastern United States to Eastern Canada
        1 bomber moved from Australia to French Indo-China Thailand

    Combat - Americans
        Strategic bombing raid in French Indo-China Thailand
            Bombing raid in French Indo-China Thailand rolls: 2 and causes: 2 damage to unit: factory
            Bombing raid in French Indo-China Thailand causes 2 damage total. 

    Non Combat Move - Americans
        1 bomber moved from French Indo-China Thailand to India

    Combat Move - Chinese
        1 fighter and 1 infantry moved from Hupeh to Ningxia

    Non Combat Move - Chinese

    Place Units - Americans
        1 carrier, 1 destroyer and 2 transports placed in 56 Sea Zone
        1 fighter placed in 56 Sea Zone
        1 artillery placed in Western United States

    Place Units - Chinese
        3 infantry placed in Ningxia

    Turn Complete - Americans
        Americans collect 40 PUs; end with 40 PUs
        Objective 4: Americans met a national objective for an additional 5 PUs; end with 45 PUs
        Objective 2: Americans met a national objective for an additional 5 PUs; end with 50 PUs
        Objective 3: Americans met a national objective for an additional 5 PUs; end with 55 PUs
</code></pre>
<p dir="auto">Combat Hit Differential Summary :</p>
<p dir="auto"><a href="/forums/assets/uploads/files/1598217894112-triplea_35640_ame3.tsvg">Savegame</a></p>
]]></description><link>https://www.axisandallies.org/forums/post/1426984</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1426984</guid><dc:creator><![CDATA[Argothair]]></dc:creator><pubDate>Sun, 23 Aug 2020 21:24:54 GMT</pubDate></item><item><title><![CDATA[Reply to Argothair Allies +18 vs Karl7 AA50 on Sun, 23 Aug 2020 21:13:37 GMT]]></title><description><![CDATA[<h3>TripleA Turn Summary: Italians round 3</h3>
<p dir="auto">TripleA Turn Summary for game: World War II v3 1941, version: 1.7</p>
<p dir="auto">Game History</p>
<pre><code>Round: 3

    Purchase Units - Italians
        Italians buy 1 armour and 4 infantry; Remaining resources: 0 PUs; 0 techTokens; 

    Combat Move - Italians
        1 armour moved from Egypt to Morocco Algeria
              Germans take Morocco Algeria from Americans
        1 armour moved from Egypt to Anglo-Egypt Sudan
              Italians take Anglo-Egypt Sudan from British
        1 armour moved from Anglo-Egypt Sudan to Egypt
        1 transport moved from 15 Sea Zone to 14 Sea Zone
        1 artillery and 1 infantry moved from Italy to 14 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
        1 artillery and 1 infantry moved from 15 Sea Zone to Trans-Jordan
              Italians take Trans-Jordan from British
        1 infantry moved from Czechoslovakia Hungary to Poland

    Combat - Italians

    Non Combat Move - Italians
        1 transport moved from 15 Sea Zone to 14 Sea Zone
        1 artillery and 1 infantry moved from Italy to 14 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
        1 artillery and 1 infantry moved from 15 Sea Zone to Trans-Jordan
        1 fighter moved from Italy to Egypt
        1 infantry moved from Italy to Balkans

    Place Units - Italians
        1 armour and 4 infantry placed in Italy

    Turn Complete - Italians
        Italians collect 14 PUs; end with 14 PUs
        Objective 1: Italians met a national objective for an additional 5 PUs; end with 19 PUs
        Objective 2: Italians met a national objective for an additional 5 PUs; end with 24 PUs
</code></pre>
<p dir="auto">Combat Hit Differential Summary :</p>
<p dir="auto"><a href="/forums/assets/uploads/files/1598217217779-triplea_35640_ita3.tsvg">Savegame</a></p>
]]></description><link>https://www.axisandallies.org/forums/post/1426982</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1426982</guid><dc:creator><![CDATA[Karl7]]></dc:creator><pubDate>Sun, 23 Aug 2020 21:13:37 GMT</pubDate></item><item><title><![CDATA[Reply to Argothair Allies +18 vs Karl7 AA50 on Sun, 23 Aug 2020 20:34:22 GMT]]></title><description><![CDATA[<h3>TripleA Turn Summary: British round 3</h3>
<p dir="auto">TripleA Turn Summary for game: World War II v3 1941, version: 1.7</p>
<p dir="auto">Game History</p>
<pre><code>Round: 3

    Purchase Units - British
        British buy 1 artillery, 1 bomber, 3 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens; 

    Combat Move - British
        1 bomber moved from United Kingdom to 14 Sea Zone
        1 infantry moved from Australia to 40 Sea Zone
        1 infantry moved from Australia to 40 Sea Zone
        2 infantry and 1 transport moved from 40 Sea Zone to 38 Sea Zone
        1 infantry moved from 38 Sea Zone to East Indies
              British take East Indies from Japanese
        1 infantry moved from 38 Sea Zone to East Indies
        1 infantry moved from Rhodesia to Belgian Congo
        1 infantry moved from Rhodesia to Italian Africa
        3 infantry moved from India to Burma
        1 artillery moved from India to Burma
        1 submarine moved from 40 Sea Zone to 39 Sea Zone
        1 destroyer moved from 40 Sea Zone to 47 Sea Zone

    Combat - British
        Battle in 14 Sea Zone
            British attack with 1 bomber
            Germans defend with 1 transport
                1 transport owned by the Germans lost in 14 Sea Zone
            British win with 1 bomber remaining. Battle score for attacker is 7
            Casualties for Germans: 1 transport

    Non Combat Move - British
        1 bomber moved from 14 Sea Zone to Caucasus

    Place Units - British
        1 transport placed in 47 Sea Zone
        1 infantry placed in Australia
        1 artillery and 2 infantry placed in India
        1 bomber placed in United Kingdom

    Turn Complete - British
        British collect 36 PUs; end with 36 PUs
</code></pre>
<p dir="auto">Combat Hit Differential Summary :</p>
<p dir="auto"><a href="/forums/assets/uploads/files/1598214862438-triplea_35640_bri3.tsvg">Savegame</a></p>
]]></description><link>https://www.axisandallies.org/forums/post/1426977</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1426977</guid><dc:creator><![CDATA[Argothair]]></dc:creator><pubDate>Sun, 23 Aug 2020 20:34:22 GMT</pubDate></item><item><title><![CDATA[Reply to Argothair Allies +18 vs Karl7 AA50 on Sun, 23 Aug 2020 19:47:37 GMT]]></title><description><![CDATA[<h3>TripleA Turn Summary: Japanese round 3</h3>
<p dir="auto">TripleA Turn Summary for game: World War II v3 1941, version: 1.7</p>
<p dir="auto">Game History</p>
<pre><code>Round: 3

    Purchase Units - Japanese
        Japanese buy 1 artillery, 1 factory, 5 infantry and 1 submarine; Remaining resources: 0 PUs; 0 techTokens; 

    Combat Move - Japanese
        2 infantry moved from Japan to 62 Sea Zone
        2 infantry moved from 62 Sea Zone to Buryatia S.S.R.
        1 infantry moved from Manchuria to Suiyuan
        4 infantry moved from Manchuria to Kiangsu
        1 armour moved from Manchuria to Buryatia S.S.R.
        1 artillery moved from Manchuria to Kiangsu
        2 fighters moved from 62 Sea Zone to Kiangsu
        1 battleship moved from 62 Sea Zone to 61 Sea Zone
        1 fighter moved from 62 Sea Zone to Suiyuan
        1 artillery and 1 infantry moved from Japan to 62 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
        1 artillery and 1 infantry moved from 61 Sea Zone to Kwangtung
        3 fighters moved from French Indo-China Thailand to Kwangtung
        1 artillery and 1 infantry moved from Japan to 62 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
        1 artillery and 1 infantry moved from 61 Sea Zone to Fukien
        1 fighter moved from 62 Sea Zone to Fukien
        1 infantry moved from Japan to 62 Sea Zone
        1 infantry moved from Japan to 62 Sea Zone
        2 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
        2 infantry moved from 61 Sea Zone to Fukien

    Combat - Japanese
        Battle in Fukien
            Japanese attack with 1 artillery, 1 fighter and 3 infantry
            Chinese defend with 1 infantry
                Japanese roll dice for 1 artillery, 1 fighter and 3 infantry in Fukien, round 2 : 3/5 hits, 1.50 expected hits
                Chinese roll dice for 1 infantry in Fukien, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Chinese lost in Fukien
            Japanese win, taking Fukien from Chinese with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 3
            Casualties for Chinese: 1 infantry
        Battle in Kwangtung
            Japanese attack with 1 artillery, 3 fighters and 1 infantry
            Chinese defend with 2 infantry
                Japanese roll dice for 1 battleship in Kwangtung, round 2 : 1/1 hits, 0.67 expected hits
                Japanese roll dice for 1 artillery, 3 fighters and 1 infantry in Kwangtung, round 2 : 4/5 hits, 2.17 expected hits
                British roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits
                2 infantry owned by the Chinese lost in Kwangtung
            Japanese win, taking Kwangtung from British with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 6
            Casualties for Chinese: 2 infantry
        Battle in Buryatia S.S.R.
            Japanese attack with 1 armour and 2 infantry
            Russians defend with 1 infantry
                Japanese roll dice for 1 cruiser in Buryatia S.S.R., round 2 : 0/1 hits, 0.50 expected hits
                Japanese roll dice for 1 armour and 2 infantry in Buryatia S.S.R., round 2 : 1/3 hits, 0.83 expected hits
                Russians roll dice for 1 infantry in Buryatia S.S.R., round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Buryatia S.S.R.
            Japanese win, taking Buryatia S.S.R. from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 0
            Casualties for Japanese: 1 infantry
            Casualties for Russians: 1 infantry
        Battle in Kiangsu
            Japanese attack with 1 artillery, 2 fighters and 4 infantry
            Chinese defend with 4 infantry
                Japanese roll dice for 1 artillery, 2 fighters and 4 infantry in Kiangsu, round 2 : 2/7 hits, 2.17 expected hits
                Chinese roll dice for 4 infantry in Kiangsu, round 2 : 2/4 hits, 1.33 expected hits
                2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kiangsu
                Japanese roll dice for 1 artillery, 2 fighters and 2 infantry in Kiangsu, round 3 : 1/5 hits, 1.83 expected hits
                Chinese roll dice for 2 infantry in Kiangsu, round 3 : 1/2 hits, 0.67 expected hits
                1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu
                Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Kiangsu, round 4 : 2/4 hits, 1.67 expected hits
                Chinese roll dice for 1 infantry in Kiangsu, round 4 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Chinese lost in Kiangsu
            Japanese win, taking Kiangsu from Chinese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 3 infantry
            Casualties for Chinese: 4 infantry
        Battle in Suiyuan
            Japanese attack with 1 fighter and 1 infantry
            Chinese defend with 1 infantry
                Japanese roll dice for 1 fighter and 1 infantry in Suiyuan, round 2 : 1/2 hits, 0.67 expected hits
                Chinese roll dice for 1 infantry in Suiyuan, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuan
            Japanese win with 1 fighter remaining. Battle score for attacker is 0
            Casualties for Japanese: 1 infantry
            Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
        1 carrier and 2 transports moved from 35 Sea Zone to 36 Sea Zone
        2 fighters moved from Kwangtung to 36 Sea Zone
        1 carrier moved from 62 Sea Zone to 61 Sea Zone
        1 fighter moved from Kwangtung to 61 Sea Zone
        1 fighter moved from Fukien to 61 Sea Zone
        2 fighters moved from Kiangsu to 62 Sea Zone
        1 destroyer moved from 62 Sea Zone to 61 Sea Zone
        1 destroyer moved from 61 Sea Zone to 36 Sea Zone
        1 fighter moved from Suiyuan to Manchuria

    Place Units - Japanese
        1 factory placed in Manchuria
        1 artillery and 1 infantry placed in French Indo-China Thailand
        4 infantry placed in Japan
        1 submarine placed in 62 Sea Zone
        Turning on Edit Mode
        EDIT: Removing units owned by Japanese from Manchuria: 1 fighter
        EDIT: Adding units owned by Japanese to French Indo-China Thailand: 1 fighter

    Turn Complete - Japanese
        Japanese collect 30 PUs; end with 30 PUs
        Objective 2: Japanese met a national objective for an additional 5 PUs; end with 35 PUs
        Objective 1: Japanese met a national objective for an additional 5 PUs; end with 40 PUs
        EDIT: Turning off Edit Mode
</code></pre>
<p dir="auto">Combat Hit Differential Summary :</p>
<pre><code>British : -0.67
Chinese : 1.00
Russians : 0.67
Japanese : 3.00
</code></pre>
<p dir="auto"><a href="/forums/assets/uploads/files/1598212057364-triplea_35640_jap3.tsvg">Savegame</a></p>
]]></description><link>https://www.axisandallies.org/forums/post/1426965</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1426965</guid><dc:creator><![CDATA[Karl7]]></dc:creator><pubDate>Sun, 23 Aug 2020 19:47:37 GMT</pubDate></item><item><title><![CDATA[Reply to Argothair Allies +18 vs Karl7 AA50 on Sun, 23 Aug 2020 19:47:24 GMT]]></title><description><![CDATA[<h3>TripleA Turn Summary: Japanese round 3</h3>
<p dir="auto">TripleA Turn Summary for game: World War II v3 1941, version: 1.7</p>
<p dir="auto">Game History</p>
<pre><code>Round: 3

    Purchase Units - Japanese
        Japanese buy 1 artillery, 1 factory, 5 infantry and 1 submarine; Remaining resources: 0 PUs; 0 techTokens; 

    Combat Move - Japanese
        2 infantry moved from Japan to 62 Sea Zone
        2 infantry moved from 62 Sea Zone to Buryatia S.S.R.
        1 infantry moved from Manchuria to Suiyuan
        4 infantry moved from Manchuria to Kiangsu
        1 armour moved from Manchuria to Buryatia S.S.R.
        1 artillery moved from Manchuria to Kiangsu
        2 fighters moved from 62 Sea Zone to Kiangsu
        1 battleship moved from 62 Sea Zone to 61 Sea Zone
        1 fighter moved from 62 Sea Zone to Suiyuan
        1 artillery and 1 infantry moved from Japan to 62 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
        1 artillery and 1 infantry moved from 61 Sea Zone to Kwangtung
        3 fighters moved from French Indo-China Thailand to Kwangtung
        1 artillery and 1 infantry moved from Japan to 62 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
        1 artillery and 1 infantry moved from 61 Sea Zone to Fukien
        1 fighter moved from 62 Sea Zone to Fukien
        1 infantry moved from Japan to 62 Sea Zone
        1 infantry moved from Japan to 62 Sea Zone
        2 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
        2 infantry moved from 61 Sea Zone to Fukien

    Combat - Japanese
        Battle in Fukien
            Japanese attack with 1 artillery, 1 fighter and 3 infantry
            Chinese defend with 1 infantry
                Japanese roll dice for 1 artillery, 1 fighter and 3 infantry in Fukien, round 2 : 3/5 hits, 1.50 expected hits
                Chinese roll dice for 1 infantry in Fukien, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Chinese lost in Fukien
            Japanese win, taking Fukien from Chinese with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 3
            Casualties for Chinese: 1 infantry
        Battle in Kwangtung
            Japanese attack with 1 artillery, 3 fighters and 1 infantry
            Chinese defend with 2 infantry
                Japanese roll dice for 1 battleship in Kwangtung, round 2 : 1/1 hits, 0.67 expected hits
                Japanese roll dice for 1 artillery, 3 fighters and 1 infantry in Kwangtung, round 2 : 4/5 hits, 2.17 expected hits
                British roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits
                2 infantry owned by the Chinese lost in Kwangtung
            Japanese win, taking Kwangtung from British with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 6
            Casualties for Chinese: 2 infantry
        Battle in Buryatia S.S.R.
            Japanese attack with 1 armour and 2 infantry
            Russians defend with 1 infantry
                Japanese roll dice for 1 cruiser in Buryatia S.S.R., round 2 : 0/1 hits, 0.50 expected hits
                Japanese roll dice for 1 armour and 2 infantry in Buryatia S.S.R., round 2 : 1/3 hits, 0.83 expected hits
                Russians roll dice for 1 infantry in Buryatia S.S.R., round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Buryatia S.S.R.
            Japanese win, taking Buryatia S.S.R. from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 0
            Casualties for Japanese: 1 infantry
            Casualties for Russians: 1 infantry
        Battle in Kiangsu
            Japanese attack with 1 artillery, 2 fighters and 4 infantry
            Chinese defend with 4 infantry
                Japanese roll dice for 1 artillery, 2 fighters and 4 infantry in Kiangsu, round 2 : 2/7 hits, 2.17 expected hits
                Chinese roll dice for 4 infantry in Kiangsu, round 2 : 2/4 hits, 1.33 expected hits
                2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kiangsu
                Japanese roll dice for 1 artillery, 2 fighters and 2 infantry in Kiangsu, round 3 : 1/5 hits, 1.83 expected hits
                Chinese roll dice for 2 infantry in Kiangsu, round 3 : 1/2 hits, 0.67 expected hits
                1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu
                Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Kiangsu, round 4 : 2/4 hits, 1.67 expected hits
                Chinese roll dice for 1 infantry in Kiangsu, round 4 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Chinese lost in Kiangsu
            Japanese win, taking Kiangsu from Chinese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 3 infantry
            Casualties for Chinese: 4 infantry
        Battle in Suiyuan
            Japanese attack with 1 fighter and 1 infantry
            Chinese defend with 1 infantry
                Japanese roll dice for 1 fighter and 1 infantry in Suiyuan, round 2 : 1/2 hits, 0.67 expected hits
                Chinese roll dice for 1 infantry in Suiyuan, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuan
            Japanese win with 1 fighter remaining. Battle score for attacker is 0
            Casualties for Japanese: 1 infantry
            Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
        1 carrier and 2 transports moved from 35 Sea Zone to 36 Sea Zone
        2 fighters moved from Kwangtung to 36 Sea Zone
        1 carrier moved from 62 Sea Zone to 61 Sea Zone
        1 fighter moved from Kwangtung to 61 Sea Zone
        1 fighter moved from Fukien to 61 Sea Zone
        2 fighters moved from Kiangsu to 62 Sea Zone
        1 destroyer moved from 62 Sea Zone to 61 Sea Zone
        1 destroyer moved from 61 Sea Zone to 36 Sea Zone
        1 fighter moved from Suiyuan to Manchuria

    Place Units - Japanese
        1 factory placed in Manchuria
        1 artillery and 1 infantry placed in French Indo-China Thailand
        4 infantry placed in Japan
        1 submarine placed in 62 Sea Zone
        Turning on Edit Mode
        EDIT: Removing units owned by Japanese from Manchuria: 1 fighter
        EDIT: Adding units owned by Japanese to French Indo-China Thailand: 1 fighter

    Turn Complete - Japanese
        Japanese collect 30 PUs; end with 30 PUs
        Objective 2: Japanese met a national objective for an additional 5 PUs; end with 35 PUs
        Objective 1: Japanese met a national objective for an additional 5 PUs; end with 40 PUs
</code></pre>
<p dir="auto">Combat Hit Differential Summary :</p>
<pre><code>British : -0.67
Chinese : 1.00
Russians : 0.67
Japanese : 3.00
</code></pre>
<p dir="auto"><a href="/forums/assets/uploads/files/1598212044855-triplea_35640_jap3.tsvg">Savegame</a></p>
]]></description><link>https://www.axisandallies.org/forums/post/1426964</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1426964</guid><dc:creator><![CDATA[Karl7]]></dc:creator><pubDate>Sun, 23 Aug 2020 19:47:24 GMT</pubDate></item><item><title><![CDATA[Reply to Argothair Allies +18 vs Karl7 AA50 on Sun, 23 Aug 2020 19:33:35 GMT]]></title><description><![CDATA[<h3>TripleA Turn Summary: Russians round 3</h3>
<p dir="auto">TripleA Turn Summary for game: World War II v3 1941, version: 1.7</p>
<p dir="auto">Game History</p>
<pre><code>Round: 3

    Purchase Units - Russians
        Russians buy 1 armour, 1 artillery and 8 infantry; Remaining resources: 0 PUs; 0 techTokens; 

    Combat Move - Russians
        1 infantry moved from Eastern Ukraine to East Poland
              Russians take East Poland from Germans
        1 infantry moved from Caucasus to Eastern Ukraine
        1 infantry moved from Archangel to Belorussia
        1 artillery moved from Archangel to Belorussia
        1 infantry moved from Archangel to Belorussia
        1 infantry moved from Archangel to Belorussia
        1 artillery moved from Archangel to Belorussia
        1 infantry moved from Archangel to Belorussia
        1 infantry moved from Archangel to Russia
        2 infantry moved from India to Burma
        1 fighter moved from Hupeh to Burma
        1 infantry moved from Soviet Far East to Yakut S.S.R.
        1 submarine moved from 2 Sea Zone to 12 Sea Zone

    Combat - Russians
        Battle in Belorussia
            Russians attack with 2 artilleries and 4 infantry
            Germans defend with 1 artillery and 2 infantry
                Russians roll dice for 2 artilleries and 4 infantry in Belorussia, round 2 : 1/6 hits, 1.67 expected hits
                Germans roll dice for 1 artillery and 2 infantry in Belorussia, round 2 : 0/3 hits, 1.00 expected hits
                1 infantry owned by the Germans lost in Belorussia
                Russians roll dice for 2 artilleries and 4 infantry in Belorussia, round 3 : 0/6 hits, 1.67 expected hits
                Germans roll dice for 1 artillery and 1 infantry in Belorussia, round 3 : 2/2 hits, 0.67 expected hits
                2 infantry owned by the Russians lost in Belorussia
                Russians roll dice for 2 artilleries and 2 infantry in Belorussia, round 4 : 2/4 hits, 1.33 expected hits
                Germans roll dice for 1 artillery and 1 infantry in Belorussia, round 4 : 0/2 hits, 0.67 expected hits
                1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Belorussia
            Russians win, taking Belorussia from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 4
            Casualties for Germans: 1 artillery and 2 infantry
            Casualties for Russians: 2 infantry
        Battle in Burma
            Russians attack with 1 fighter and 2 infantry
            Japanese defend with 1 infantry
                Russians roll dice for 1 fighter and 2 infantry in Burma, round 2 : 0/3 hits, 0.83 expected hits
                Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                Russians roll dice for 1 fighter and 2 infantry in Burma, round 3 : 1/3 hits, 0.83 expected hits
                Japanese roll dice for 1 infantry in Burma, round 3 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Burma
            Russians win, taking Burma from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
            Casualties for Russians: 1 infantry
            Casualties for Japanese: 1 infantry

    Non Combat Move - Russians
        1 fighter moved from Burma to India
        1 artillery and 1 infantry moved from Persia to India
        1 aaGun moved from Archangel to Belorussia
        1 artillery moved from Caucasus to Russia

    Place Units - Russians
        1 artillery and 3 infantry placed in Caucasus
        1 armour and 5 infantry placed in Russia
        Russians undo move 1.
        Russians undo move 1.
        1 armour, 1 artillery and 4 infantry placed in Russia
        4 infantry placed in Caucasus
        Turning on Edit Mode
        EDIT: Removing units owned by Russians from Caucasus: 2 infantry
        EDIT: Adding units owned by Russians to Russia: 2 infantry
        EDIT: Turning off Edit Mode

    Turn Complete - Russians
        Russians collect 27 PUs; end with 27 PUs
        Objective 1: Russians met a national objective for an additional 5 PUs; end with 32 PUs
</code></pre>
<p dir="auto">Combat Hit Differential Summary :</p>
<pre><code>Germans : -0.33
Russians : -2.33
Japanese : 0.33
</code></pre>
<p dir="auto"><a href="/forums/assets/uploads/files/1598211215154-triplea_35640_rus3.tsvg">Savegame</a></p>
]]></description><link>https://www.axisandallies.org/forums/post/1426961</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1426961</guid><dc:creator><![CDATA[Argothair]]></dc:creator><pubDate>Sun, 23 Aug 2020 19:33:35 GMT</pubDate></item><item><title><![CDATA[Reply to Argothair Allies +18 vs Karl7 AA50 on Sun, 23 Aug 2020 19:19:06 GMT]]></title><description><![CDATA[<h3>TripleA Turn Summary: Germans round 3</h3>
<p dir="auto">TripleA Turn Summary for game: World War II v3 1941, version: 1.7</p>
<p dir="auto">Game History</p>
<pre><code>Round: 3

    Research Technology - Germans

    Purchase Units - Germans
        Germans buy 1 artillery, 1 carrier, 2 fighters and 4 infantry; Remaining resources: 0 PUs; 0 techTokens; 

    Combat Move - Germans
        1 fighter moved from Norway to Belorussia
        1 artillery and 1 infantry moved from East Poland to Belorussia
        1 infantry moved from Baltic States to Belorussia
        1 artillery and 1 infantry moved from Poland to Bulgaria Romania
        1 armour moved from Poland to Bulgaria Romania
        1 fighter moved from East Poland to Belorussia
        2 infantry moved from France to 13 Sea Zone
        2 infantry and 1 transport moved from 13 Sea Zone to 14 Sea Zone
        2 infantry moved from 14 Sea Zone to Libya
        1 fighter moved from 7 Sea Zone to Libya
        1 bomber moved from Germany to Libya

    Combat - Germans
        Battle in Bulgaria Romania
            Germans attack with 1 armour, 1 artillery and 1 infantry
            Russians defend with 1 infantry
                Germans roll dice for 1 armour, 1 artillery and 1 infantry in Bulgaria Romania, round 2 : 2/3 hits, 1.17 expected hits
                Russians roll dice for 1 infantry in Bulgaria Romania, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bulgaria Romania
            Germans win, taking Bulgaria Romania from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is 0
            Casualties for Germans: 1 infantry
            Casualties for Russians: 1 infantry
        Battle in Belorussia
            Germans attack with 1 artillery, 2 fighters and 2 infantry
            Russians defend with 1 artillery and 2 infantry
                Germans roll dice for 1 artillery, 2 fighters and 2 infantry in Belorussia, round 2 : 2/5 hits, 1.83 expected hits
                Russians roll dice for 1 artillery and 2 infantry in Belorussia, round 2 : 0/3 hits, 1.00 expected hits
                2 infantry owned by the Russians lost in Belorussia
                Germans roll dice for 1 artillery, 2 fighters and 2 infantry in Belorussia, round 3 : 1/5 hits, 1.83 expected hits
                Russians roll dice for 1 artillery in Belorussia, round 3 : 0/1 hits, 0.33 expected hits
                1 artillery owned by the Russians lost in Belorussia
            Germans win, taking Belorussia from Russians with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 10
            Casualties for Russians: 1 artillery and 2 infantry
        Battle in Libya
            Germans attack with 1 bomber, 1 fighter and 2 infantry
            Americans defend with 1 artillery and 1 infantry
                Germans roll dice for 1 bomber, 1 fighter and 2 infantry in Libya, round 2 : 2/4 hits, 1.50 expected hits
                Americans roll dice for 1 artillery and 1 infantry in Libya, round 2 : 1/2 hits, 0.67 expected hits
                1 infantry owned by the Germans, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Libya
            Germans win, taking Libya from Americans with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
            Casualties for Germans: 1 infantry
            Casualties for Americans: 1 artillery and 1 infantry

    Non Combat Move - Germans
        1 fighter moved from Libya to Egypt
        1 bomber moved from Libya to Germany
        1 transport moved from 7 Sea Zone to 5 Sea Zone
        2 infantry moved from Germany to 5 Sea Zone
        2 infantry moved from 5 Sea Zone to Karelia S.S.R.
        2 infantry moved from Norway to Finland
        1 artillery moved from Poland to Baltic States
        3 armour moved from East Poland to Karelia S.S.R.
        1 fighter moved from Belorussia to 5 Sea Zone
        1 carrier, 1 cruiser and 1 fighter moved from 7 Sea Zone to 5 Sea Zone
        1 submarine moved from 7 Sea Zone to 6 Sea Zone
        8 infantry moved from Germany to Poland
        1 fighter moved from Belorussia to Karelia S.S.R.

    Place Units - Germans
        1 carrier and 2 fighters placed in 5 Sea Zone
        1 artillery and 1 infantry placed in Karelia S.S.R.
        3 infantry placed in Germany

    Turn Complete - Germans
        Germans collect 35 PUs; end with 35 PUs
        Objective 1: Germans met a national objective for an additional 5 PUs; end with 40 PUs
        Objective 3: Germans met a national objective for an additional 5 PUs; end with 45 PUs
        Objective 2: Germans met a national objective for an additional 5 PUs; end with 50 PUs
</code></pre>
<p dir="auto">Combat Hit Differential Summary :</p>
<pre><code>Germans : 0.67
Americans : 0.33
Russians : -0.67
</code></pre>
<p dir="auto"><a href="/forums/assets/uploads/files/1598210346450-triplea_35640_ger3.tsvg">Savegame</a></p>
]]></description><link>https://www.axisandallies.org/forums/post/1426956</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1426956</guid><dc:creator><![CDATA[Karl7]]></dc:creator><pubDate>Sun, 23 Aug 2020 19:19:06 GMT</pubDate></item><item><title><![CDATA[Reply to Argothair Allies +18 vs Karl7 AA50 on Sun, 23 Aug 2020 19:01:44 GMT]]></title><description><![CDATA[<h3>TripleA Turn Summary: Americans round 2</h3>
<p dir="auto">TripleA Turn Summary for game: World War II v3 1941, version: 1.7</p>
<p dir="auto">Game History</p>
<pre><code>Round: 2

    Purchase Units - Americans
        Americans buy 1 armour, 1 carrier, 1 destroyer, 2 fighters and 1 infantry; Remaining resources: 0 PUs; 0 techTokens; 

    Purchase Units - Chinese
        Chinese builds 3 units.

    Combat Move - Americans
        1 bomber and 2 fighters moved from Australia to 35 Sea Zone
        1 artillery and 1 infantry moved from Morocco Algeria to Libya
              Americans take Libya from Italians
        1 infantry moved from Western Canada to 56 Sea Zone
        2 carriers, 2 destroyers, 2 fighters, 1 infantry and 1 transport moved from 56 Sea Zone to 53 Sea Zone
        1 infantry moved from 53 Sea Zone to Hawaiian Islands

    Combat - Americans
        Battle in 35 Sea Zone
            Americans attack with 1 bomber and 2 fighters
            Japanese defend with 1 carrier, 2 fighters and 2 transports
                Americans roll dice for 1 bomber and 2 fighters in 35 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
                Japanese roll dice for 1 carrier, 2 fighters and 2 transports in 35 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
                1 fighter owned by the Japanese and 1 fighter owned by the Americans lost in 35 Sea Zone
                Americans roll dice for 1 bomber and 1 fighter in 35 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
                Japanese roll dice for 1 carrier, 1 fighter and 2 transports in 35 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
                1 fighter owned by the Japanese and 1 fighter owned by the Americans lost in 35 Sea Zone
                Americans roll dice for 1 bomber in 35 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits
                Japanese roll dice for 1 carrier and 2 transports in 35 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                1 bomber owned by the Americans lost in 35 Sea Zone
            Japanese win with 1 carrier and 2 transports remaining. Battle score for attacker is -12
            Casualties for Americans: 1 bomber and 2 fighters
            Casualties for Japanese: 2 fighters

    Non Combat Move - Americans
        1 bomber moved from Western United States to Australia

    Combat Move - Chinese
        1 infantry moved from Suiyuan to Kiangsu
              Chinese take Kiangsu from Japanese
        3 infantry moved from Hupeh to Kiangsu
        1 infantry moved from Fukien to Kwangtung
        1 infantry moved from Fukien to Kwangtung
        1 fighter moved from Hupeh to Kwangtung

    Combat - Chinese
        Battle in Kwangtung
            Chinese attack with 1 fighter and 2 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 1 fighter and 2 infantry in Kwangtung, round 2 : 0/3 hits, 0.83 expected hits
                Japanese roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits
                Chinese roll dice for 1 fighter and 2 infantry in Kwangtung, round 3 : 3/3 hits, 0.83 expected hits
                Japanese roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese lost in Kwangtung
            Chinese win, taking Kwangtung from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
        1 fighter moved from Kwangtung to Hupeh

    Place Units - Americans
        1 armour and 1 infantry placed in Western United States
        1 carrier and 1 destroyer placed in 10 Sea Zone
        2 fighters placed in 10 Sea Zone
        Americans undo move 1.
        1 infantry placed in Eastern United States
        1 armour placed in Western United States

    Place Units - Chinese
        1 infantry placed in Suiyuan
        1 infantry placed in Fukien
        1 infantry placed in Hupeh

    Turn Complete - Americans
        Americans collect 40 PUs; end with 40 PUs
        Objective 4: Americans met a national objective for an additional 5 PUs; end with 45 PUs
        Objective 3: Americans met a national objective for an additional 5 PUs; end with 50 PUs
</code></pre>
<p dir="auto">Combat Hit Differential Summary :</p>
<pre><code>Americans : -1.50
Chinese : 1.33
Japanese : -0.67
</code></pre>
<p dir="auto"><a href="/forums/assets/uploads/files/1598209304277-triplea_35640_ame2.tsvg">Savegame</a></p>
]]></description><link>https://www.axisandallies.org/forums/post/1426947</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1426947</guid><dc:creator><![CDATA[Argothair]]></dc:creator><pubDate>Sun, 23 Aug 2020 19:01:44 GMT</pubDate></item><item><title><![CDATA[Reply to Argothair Allies +18 vs Karl7 AA50 on Sun, 23 Aug 2020 18:31:26 GMT]]></title><description><![CDATA[<h3>TripleA Turn Summary: Italians round 2</h3>
<p dir="auto">TripleA Turn Summary for game: World War II v3 1941, version: 1.7</p>
<p dir="auto">Game History</p>
<pre><code>Round: 2

    Purchase Units - Italians
        Italians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; 0 techTokens; 

    Combat Move - Italians
        1 transport moved from 13 Sea Zone to 14 Sea Zone
        1 armour moved from Italy to 14 Sea Zone
        1 armour moved from Balkans to 14 Sea Zone
        1 infantry moved from Italy to 14 Sea Zone
        1 infantry moved from Balkans to 14 Sea Zone
        2 armour, 2 infantry and 2 transports moved from 14 Sea Zone to 15 Sea Zone
        2 armour and 2 infantry moved from 15 Sea Zone to Egypt
        1 fighter moved from Libya to Egypt
        1 battleship and 2 cruisers moved from 13 Sea Zone to 15 Sea Zone

    Combat - Italians
        Battle in Egypt
            Italians attack with 2 armour, 1 fighter and 2 infantry
            British defend with 1 armour, 1 artillery and 2 infantry
                Italians roll dice for 1 battleship and 2 cruisers in Egypt, round 2 : 1/3 hits, 1.67 expected hits
                Italians roll dice for 2 armour, 1 fighter and 2 infantry in Egypt, round 2 : 3/5 hits, 1.83 expected hits
                British roll dice for 1 armour, 1 artillery and 2 infantry in Egypt, round 2 : 2/4 hits, 1.50 expected hits
                1 artillery owned by the British, 2 infantry owned by the British, 2 infantry owned by the Italians and 1 armour owned by the British lost in Egypt
            Italians win, taking Egypt from British with 2 armour and 1 fighter remaining. Battle score for attacker is 9
            Casualties for Italians: 2 infantry
            Casualties for British: 1 armour, 1 artillery and 2 infantry

    Non Combat Move - Italians
        1 fighter moved from Egypt to Italy
        1 infantry moved from Balkans to Czechoslovakia Hungary

    Place Units - Italians
        2 artilleries and 3 infantry placed in Italy

    Turn Complete - Italians
        Italians collect 12 PUs; end with 12 PUs
        Objective 1: Italians met a national objective for an additional 5 PUs; end with 17 PUs
</code></pre>
<p dir="auto">Combat Hit Differential Summary :</p>
<pre><code>Italians : 0.50
British : 0.50
</code></pre>
<p dir="auto"><a href="/forums/assets/uploads/files/1598207486509-triplea_35640_ita2.tsvg">Savegame</a></p>
]]></description><link>https://www.axisandallies.org/forums/post/1426936</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1426936</guid><dc:creator><![CDATA[Karl7]]></dc:creator><pubDate>Sun, 23 Aug 2020 18:31:26 GMT</pubDate></item><item><title><![CDATA[Reply to Argothair Allies +18 vs Karl7 AA50 on Sun, 23 Aug 2020 17:23:54 GMT]]></title><description><![CDATA[<p dir="auto">I reposted because I decided to move the Australian navy to a different sea zone in non-combat.</p>
]]></description><link>https://www.axisandallies.org/forums/post/1426922</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1426922</guid><dc:creator><![CDATA[Argothair]]></dc:creator><pubDate>Sun, 23 Aug 2020 17:23:54 GMT</pubDate></item><item><title><![CDATA[Reply to Argothair Allies +18 vs Karl7 AA50 on Sun, 23 Aug 2020 17:23:28 GMT]]></title><description><![CDATA[<h3>TripleA Manual Gamesave Post: British round 2</h3>
<p dir="auto">TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7</p>
<p dir="auto">Game History</p>
<pre><code>Round: 2

    Purchase Units - British
        British buy 1 bomber, 1 factory, 1 fighter, 3 infantry and 1 submarine; Remaining resources: 0 PUs; 0 techTokens; 

    Combat Move - British
        1 armour, 1 artillery and 4 infantry moved from Trans-Jordan to Egypt
        1 transport moved from 41 Sea Zone to 39 Sea Zone
        1 destroyer moved from 48 Sea Zone to 39 Sea Zone

    Combat - British
        Battle in Egypt
            British attack with 1 armour, 1 artillery and 4 infantry
            Germans defend with 1 armour, 1 artillery and 2 infantry; Italians defend with 2 infantry
                British roll dice for 1 armour, 1 artillery and 4 infantry in Egypt, round 2 : 2/6 hits, 1.67 expected hits
                Italians roll dice for 1 armour, 1 artillery and 4 infantry in Egypt, round 2 : 1/6 hits, 2.17 expected hits
                2 infantry owned by the Italians and 1 infantry owned by the British lost in Egypt
                British roll dice for 1 armour, 1 artillery and 3 infantry in Egypt, round 3 : 2/5 hits, 1.50 expected hits
                Italians roll dice for 1 armour, 1 artillery and 2 infantry in Egypt, round 3 : 1/4 hits, 1.50 expected hits
                2 infantry owned by the Germans and 1 infantry owned by the British lost in Egypt
                British roll dice for 1 armour, 1 artillery and 2 infantry in Egypt, round 4 : 2/4 hits, 1.33 expected hits
                Italians roll dice for 1 armour and 1 artillery in Egypt, round 4 : 0/2 hits, 0.83 expected hits
                1 artillery owned by the Germans and 1 armour owned by the Germans lost in Egypt
            British win, taking Egypt from Italians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 15
            Casualties for British: 2 infantry
            Casualties for Italians: 2 infantry
            Casualties for Germans: 1 armour, 1 artillery and 2 infantry

    Non Combat Move - British
        2 infantry moved from Union of South Africa to Rhodesia
        1 aaGun, 1 artillery and 3 infantry moved from Persia to India

    Place Units - British
        1 factory placed in India
        1 submarine placed in 39 Sea Zone
        1 bomber, 1 fighter and 3 infantry placed in United Kingdom

    Turn Complete - British
        British collect 32 PUs; end with 32 PUs
        Turning on Edit Mode
        EDIT: Removing units owned by British from 39 Sea Zone: 1 destroyer, 1 submarine and 1 transport
        EDIT: Adding units owned by British to 40 Sea Zone: 1 destroyer, 1 submarine and 1 transport
</code></pre>
<p dir="auto">Combat Hit Differential Summary :</p>
<pre><code>British : 1.50
Italians : -2.50
</code></pre>
<p dir="auto"><a href="/forums/assets/uploads/files/1598203408747-triplea_35640_bri2.tsvg">Savegame</a></p>
]]></description><link>https://www.axisandallies.org/forums/post/1426921</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1426921</guid><dc:creator><![CDATA[Argothair]]></dc:creator><pubDate>Sun, 23 Aug 2020 17:23:28 GMT</pubDate></item><item><title><![CDATA[Reply to Argothair Allies +18 vs Karl7 AA50 on Sun, 23 Aug 2020 17:16:50 GMT]]></title><description><![CDATA[<p dir="auto">The British score in India and then in Egypt! The Allies live.</p>
]]></description><link>https://www.axisandallies.org/forums/post/1426920</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/1426920</guid><dc:creator><![CDATA[Argothair]]></dc:creator><pubDate>Sun, 23 Aug 2020 17:16:50 GMT</pubDate></item></channel></rss>